id
int64
0
755k
file_name
stringlengths
3
109
file_path
stringlengths
13
185
content
stringlengths
31
9.38M
size
int64
31
9.38M
language
stringclasses
1 value
extension
stringclasses
11 values
total_lines
int64
1
340k
avg_line_length
float64
2.18
149k
max_line_length
int64
7
2.22M
alphanum_fraction
float64
0
1
repo_name
stringlengths
6
65
repo_stars
int64
100
47.3k
repo_forks
int64
0
12k
repo_open_issues
int64
0
3.4k
repo_license
stringclasses
9 values
repo_extraction_date
stringclasses
92 values
exact_duplicates_redpajama
bool
2 classes
near_duplicates_redpajama
bool
2 classes
exact_duplicates_githubcode
bool
2 classes
exact_duplicates_stackv2
bool
1 class
exact_duplicates_stackv1
bool
2 classes
near_duplicates_githubcode
bool
2 classes
near_duplicates_stackv1
bool
2 classes
near_duplicates_stackv2
bool
1 class
15,876
ajm_error.h
shadps4-emu_shadPS4/src/core/libraries/ajm/ajm_error.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once constexpr int ORBIS_AJM_ERROR_UNKNOWN = 0x80930001; constexpr int ORBIS_AJM_ERROR_INVALID_CONTEXT = 0x80930002; constexpr int ORBIS_AJM_ERROR_INVALID_INSTANCE = 0x80930003; constexpr int ORBIS_AJM_ERROR_INVALID_BATCH = 0x80930004; constexpr int ORBIS_AJM_ERROR_INVALID_PARAMETER = 0x80930005; constexpr int ORBIS_AJM_ERROR_OUT_OF_MEMORY = 0x80930006; constexpr int ORBIS_AJM_ERROR_OUT_OF_RESOURCES = 0x80930007; constexpr int ORBIS_AJM_ERROR_CODEC_NOT_SUPPORTED = 0x80930008; constexpr int ORBIS_AJM_ERROR_CODEC_ALREADY_REGISTERED = 0x80930009; constexpr int ORBIS_AJM_ERROR_CODEC_NOT_REGISTERED = 0x8093000A; constexpr int ORBIS_AJM_ERROR_WRONG_REVISION_FLAG = 0x8093000B; constexpr int ORBIS_AJM_ERROR_FLAG_NOT_SUPPORTED = 0x8093000C; constexpr int ORBIS_AJM_ERROR_BUSY = 0x8093000D; constexpr int ORBIS_AJM_ERROR_BAD_PRIORITY = 0x8093000E; constexpr int ORBIS_AJM_ERROR_IN_PROGRESS = 0x8093000F; constexpr int ORBIS_AJM_ERROR_RETRY = 0x80930010; constexpr int ORBIS_AJM_ERROR_MALFORMED_BATCH = 0x80930011; constexpr int ORBIS_AJM_ERROR_JOB_CREATION = 0x80930012; constexpr int ORBIS_AJM_ERROR_INVALID_OPCODE = 0x80930013; constexpr int ORBIS_AJM_ERROR_PRIORITY_VIOLATION = 0x80930014; constexpr int ORBIS_AJM_ERROR_BUFFER_TOO_BIG = 0x80930015; constexpr int ORBIS_AJM_ERROR_INVALID_ADDRESS = 0x80930016; constexpr int ORBIS_AJM_ERROR_CANCELLED = 0x80930017;
1,488
C++
.h
26
56.153846
68
0.823973
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,877
ajm_at9.h
shadps4-emu_shadPS4/src/core/libraries/ajm/ajm_at9.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/types.h" #include "core/libraries/ajm/ajm_instance.h" #include "libatrac9.h" #include <span> namespace Libraries::Ajm { constexpr s32 ORBIS_AJM_DEC_AT9_MAX_CHANNELS = 8; enum AjmAt9CodecFlags : u32 { ParseRiffHeader = 1 << 0, NonInterleavedOutput = 1 << 8, }; DECLARE_ENUM_FLAG_OPERATORS(AjmAt9CodecFlags) struct AjmSidebandDecAt9CodecInfo { u32 super_frame_size; u32 frames_in_super_frame; u32 next_frame_size; u32 frame_samples; }; struct AjmAt9Decoder final : AjmCodec { explicit AjmAt9Decoder(AjmFormatEncoding format, AjmAt9CodecFlags flags); ~AjmAt9Decoder() override; void Reset() override; void Initialize(const void* buffer, u32 buffer_size) override; void GetInfo(void* out_info) const override; AjmSidebandFormat GetFormat() const override; u32 GetNextFrameSize(const AjmInstanceGapless& gapless) const override; std::tuple<u32, u32> ProcessData(std::span<u8>& input, SparseOutputBuffer& output, AjmInstanceGapless& gapless) override; private: template <class T> size_t WriteOutputSamples(SparseOutputBuffer& output, u32 skipped_samples, u32 max_samples) { std::span<T> pcm_data{reinterpret_cast<T*>(m_pcm_buffer.data()), m_pcm_buffer.size() / sizeof(T)}; pcm_data = pcm_data.subspan(skipped_samples * m_codec_info.channels); const auto pcm_size = std::min(u32(pcm_data.size()), max_samples); return output.Write(pcm_data.subspan(0, pcm_size)); } const AjmFormatEncoding m_format; const AjmAt9CodecFlags m_flags; void* m_handle{}; u8 m_config_data[ORBIS_AT9_CONFIG_DATA_SIZE]{}; u32 m_superframe_bytes_remain{}; u32 m_num_frames{}; Atrac9CodecInfo m_codec_info{}; std::vector<u8> m_pcm_buffer; }; } // namespace Libraries::Ajm
1,992
C++
.h
49
35.326531
97
0.709326
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,878
screenshot.h
shadps4-emu_shadPS4/src/core/libraries/screenshot/screenshot.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/types.h" namespace Core::Loader { class SymbolsResolver; } namespace Libraries::ScreenShot { int PS4_SYSV_ABI _Z5dummyv(); int PS4_SYSV_ABI sceScreenShotCapture(); int PS4_SYSV_ABI sceScreenShotDisable(); int PS4_SYSV_ABI sceScreenShotDisableNotification(); int PS4_SYSV_ABI sceScreenShotEnable(); int PS4_SYSV_ABI sceScreenShotEnableNotification(); int PS4_SYSV_ABI sceScreenShotGetAppInfo(); int PS4_SYSV_ABI sceScreenShotGetDrcParam(); int PS4_SYSV_ABI sceScreenShotIsDisabled(); int PS4_SYSV_ABI sceScreenShotIsVshScreenCaptureDisabled(); int PS4_SYSV_ABI sceScreenShotSetOverlayImage(); int PS4_SYSV_ABI sceScreenShotSetOverlayImageWithOrigin(); int PS4_SYSV_ABI sceScreenShotSetParam(); int PS4_SYSV_ABI sceScreenShotSetDrcParam(); void RegisterlibSceScreenShot(Core::Loader::SymbolsResolver* sym); } // namespace Libraries::ScreenShot
989
C++
.h
24
40
66
0.834375
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,879
fiber.h
shadps4-emu_shadPS4/src/core/libraries/fiber/fiber.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/assert.h" #include "common/types.h" namespace Core::Loader { class SymbolsResolver; } namespace Libraries::Fiber { #define ORBIS_FIBER_MAX_NAME_LENGTH (31) typedef void PS4_SYSV_ABI (*SceFiberEntry)(u64 argOnInitialize, u64 argOnRun); enum FiberState : u32 { None = 0u, Init = 1u, Run = 2u, Suspend = 3u, }; struct SceFiber { u64 signature; FiberState state; SceFiberEntry entry; u64 argOnInitialize; u64 argRun; u64* pArgRun; u64 argReturn; u64* pArgReturn; u64 sizeContext; char name[ORBIS_FIBER_MAX_NAME_LENGTH]; void* handle; }; static_assert(sizeof(SceFiber) <= 256); struct SceFiberInfo { u64 size; SceFiberEntry entry; u64 argOnInitialize; void* addrContext; u64 sizeContext; char name[ORBIS_FIBER_MAX_NAME_LENGTH + 1]; u64 sizeContextMargin; }; static_assert(sizeof(SceFiberInfo) <= 128); typedef void* SceFiberOptParam; s32 PS4_SYSV_ABI sceFiberInitialize(SceFiber* fiber, const char* name, SceFiberEntry entry, u64 argOnInitialize, void* addrContext, u64 sizeContext, const SceFiberOptParam* optParam); s32 PS4_SYSV_ABI sceFiberOptParamInitialize(SceFiberOptParam* optParam); s32 PS4_SYSV_ABI sceFiberFinalize(SceFiber* fiber); s32 PS4_SYSV_ABI sceFiberRun(SceFiber* fiber, u64 argOnRunTo, u64* argOnReturn); s32 PS4_SYSV_ABI sceFiberSwitch(SceFiber* fiber, u64 argOnRunTo, u64* argOnRun); s32 PS4_SYSV_ABI sceFiberGetSelf(SceFiber** fiber); s32 PS4_SYSV_ABI sceFiberReturnToThread(u64 argOnReturn, u64* argOnRun); s32 PS4_SYSV_ABI sceFiberGetInfo(SceFiber* fiber, SceFiberInfo* fiberInfo); s32 PS4_SYSV_ABI sceFiberStartContextSizeCheck(u32 flags); s32 PS4_SYSV_ABI sceFiberStopContextSizeCheck(void); s32 PS4_SYSV_ABI sceFiberRename(SceFiber* fiber, const char* name); void RegisterlibSceFiber(Core::Loader::SymbolsResolver* sym); } // namespace Libraries::Fiber
2,184
C++
.h
57
32.631579
93
0.728805
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,880
symbols_resolver.h
shadps4-emu_shadPS4/src/core/loader/symbols_resolver.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <filesystem> #include <span> #include <string> #include <vector> #include "common/types.h" namespace Core::Loader { enum class SymbolType { Unknown, Function, Object, Tls, NoType, }; struct SymbolRecord { std::string name; std::string nid_name; u64 virtual_address; }; struct SymbolResolver { std::string name; std::string nidName; std::string library; u16 library_version; std::string module; u8 module_version_major; u8 module_version_minor; SymbolType type; }; class SymbolsResolver { public: SymbolsResolver() = default; virtual ~SymbolsResolver() = default; void AddSymbol(const SymbolResolver& s, u64 virtual_addr); const SymbolRecord* FindSymbol(const SymbolResolver& s) const; void DebugDump(const std::filesystem::path& file_name); std::span<const SymbolRecord> GetSymbols() const { return m_symbols; } size_t GetSize() const noexcept { return m_symbols.size(); } static std::string GenerateName(const SymbolResolver& s); static std::string_view SymbolTypeToS(SymbolType sym_type) { switch (sym_type) { case SymbolType::Unknown: return "Unknown"; case SymbolType::Function: return "Function"; case SymbolType::Object: return "Object"; case SymbolType::Tls: return "Tls"; case SymbolType::NoType: return "NoType"; } } private: std::vector<SymbolRecord> m_symbols; }; } // namespace Core::Loader
1,700
C++
.h
63
21.809524
66
0.674476
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,881
elf.h
shadps4-emu_shadPS4/src/core/loader/elf.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <span> #include <string> #include <vector> #include "common/io_file.h" #include "common/types.h" struct self_header { static constexpr u32 signature = 0x1D3D154Fu; u32 magic; u8 version; u8 mode; u8 endian; // 1 is little endian u8 attributes; u8 category; u8 program_type; u16 padding1; u16 header_size; u16 meta_size; u32 file_size; u32 padding2; u16 segment_count; u16 unknown1A; // always 0x22 u32 padding3; }; struct self_segment_header { bool IsBlocked() const { return (flags & 0x800) != 0; // 0 or 0x800 } u32 GetId() const { return (flags >> 20u) & 0xFFFu; } bool IsOrdered() const { return (flags & 1) != 0; // 0 or 1 } bool IsEncrypted() const { return (flags & 2) != 0; // 0 or 2 } bool IsSigned() const { return (flags & 4) != 0; // 0 or 4 } bool IsCompressed() const { return (flags & 8) != 0; // 0 or 8 } u64 flags; u64 file_offset; u64 file_size; u64 memory_size; }; constexpr u8 EI_MAG0 = 0; /* e_ident[] indexes */ constexpr u8 EI_MAG1 = 1; constexpr u8 EI_MAG2 = 2; constexpr u8 EI_MAG3 = 3; constexpr u8 EI_CLASS = 4; constexpr u8 EI_DATA = 5; constexpr u8 EI_VERSION = 6; constexpr u8 EI_OSABI = 7; constexpr u8 EI_ABIVERSION = 8; // Magic number constexpr u8 ELFMAG0 = 0x7F; constexpr u8 ELFMAG1 = 'E'; constexpr u8 ELFMAG2 = 'L'; constexpr u8 ELFMAG3 = 'F'; typedef enum : u16 { ET_NONE = 0x0, ET_REL = 0x1, ET_EXEC = 0x2, ET_DYN = 0x3, ET_CORE = 0x4, ET_SCE_EXEC = 0xfe00, ET_SCE_STUBLIB = 0xfe0c, ET_SCE_DYNEXEC = 0xfe10, ET_SCE_DYNAMIC = 0xfe18 } e_type_s; typedef enum : u16 { EM_NONE = 0, /* No machine */ EM_M32 = 1, /* AT&T WE 32100 */ EM_SPARC = 2, /* SPARC */ EM_386 = 3, /* Intel 80386 */ EM_68K = 4, /* Motorola 68000 */ EM_88K = 5, /* Motorola 88000 */ EM_860 = 7, /* Intel 80860 */ EM_MIPS = 8, /* MIPS I Architecture */ EM_S370 = 9, /* IBM System/370 Processor */ EM_MIPS_RS3_LE = 10, /* MIPS RS3000 Little-endian */ EM_PARISC = 15, /* Hewlett-Packard PA-RISC */ EM_VPP500 = 17, /* Fujitsu VPP500 */ EM_SPARC32PLUS = 18, /* Enhanced instruction set SPARC */ EM_960 = 19, /* Intel 80960 */ EM_PPC = 20, /* PowerPC */ EM_PPC64 = 21, /* 64-bit PowerPC */ EM_S390 = 22, /* IBM System/390 Processor */ EM_V800 = 36, /* NEC V800 */ EM_FR20 = 37, /* Fujitsu FR20 */ EM_RH32 = 38, /* TRW RH-32 */ EM_RCE = 39, /* Motorola RCE */ EM_ARM = 40, /* Advanced RISC Machines ARM */ EM_ALPHA = 41, /* Digital Alpha */ EM_SH = 42, /* Hitachi SH */ EM_SPARCV9 = 43, /* SPARC Version 9 */ EM_TRICORE = 44, /* Siemens TriCore embedded processor */ EM_ARC = 45, /* Argonaut RISC Core, Argonaut Technologies Inc. */ EM_H8_300 = 46, /* Hitachi H8/300 */ EM_H8_300H = 47, /* Hitachi H8/300H */ EM_H8S = 48, /* Hitachi H8S */ EM_H8_500 = 49, /* Hitachi H8/500 */ EM_IA_64 = 50, /* Intel IA-64 processor architecture */ EM_MIPS_X = 51, /* Stanford MIPS-X */ EM_COLDFIRE = 52, /* Motorola ColdFire */ EM_68HC12 = 53, /* Motorola M68HC12 */ EM_MMA = 54, /* Fujitsu MMA Multimedia Accelerator */ EM_PCP = 55, /* Siemens PCP */ EM_NCPU = 56, /* Sony nCPU embedded RISC processor */ EM_NDR1 = 57, /* Denso NDR1 microprocessor */ EM_STARCORE = 58, /* Motorola Star*Core processor */ EM_ME16 = 59, /* Toyota ME16 processor */ EM_ST100 = 60, /* STMicroelectronics ST100 processor */ EM_TINYJ = 61, /* Advanced Logic Corp. TinyJ embedded processor family */ EM_X86_64 = 62, /* AMD x86-64 architecture (PS4) */ EM_PDSP = 63, /* Sony DSP Processor */ EM_PDP10 = 64, /* Digital Equipment Corp. PDP-10 */ EM_PDP11 = 65, /* Digital Equipment Corp. PDP-11 */ EM_FX66 = 66, /* Siemens FX66 microcontroller */ EM_ST9PLUS = 67, /* STMicroelectronics ST9+ 8/16 bit microcontroller */ EM_ST7 = 68, /* STMicroelectronics ST7 8-bit microcontroller */ EM_68HC16 = 69, /* Motorola MC68HC16 Microcontroller */ EM_68HC11 = 70, /* Motorola MC68HC11 Microcontroller */ EM_68HC08 = 71, /* Motorola MC68HC08 Microcontroller */ EM_68HC05 = 72, /* Motorola MC68HC05 Microcontroller */ EM_SVX = 73, /* Silicon Graphics SVx */ EM_ST19 = 75, /* Digital VAX */ EM_CRIS = 76, /* Axis Communications 32-bit embedded processor */ EM_JAVELIN = 77, /* Infineon Technologies 32-bit embedded processor */ EM_FIREPATH = 78, /* Element 14 64-bit DSP Processor */ EM_ZSP = 79, /* LSI Logic 16-bit DSP Processor */ EM_MMIX = 80, /* Donald Knuth's educational 64-bit processor */ EM_HUANY = 81, /* Harvard University machine-independent object files */ EM_PRISM = 82, /* SiTera Prism */ EM_AVR = 83, /* Atmel AVR 8-bit microcontroller */ EM_FR30 = 84, /* Fujitsu FR30 */ EM_D10V = 85, /* Mitsubishi D10V */ EM_D30V = 86, /* Mitsubishi D30V */ EM_V850 = 87, /* NEC v850 */ EM_M32R = 88, /* Mitsubishi M32R */ EM_MN10300 = 89, /* Matsushita MN10300 */ EM_MN10200 = 90, /* Matsushita MN10200 */ EM_PJ = 91, /* PicoJava */ EM_OPENRISC = 92, /* OpenRISC 32-bit embedded processor */ EM_ARC_A5 = 93, /* ARC Cores Tangent-A5 */ EM_XTENSA = 94, /* Tensilica Xtensa Architecture */ EM_VIDEOCORE = 95, /* Alphamosaic VideoCore processor */ EM_TMM_GPP = 96, /* Thompson Multimedia General Purpose Processor */ EM_NS32K = 97, /* National Semiconductor 32000 series */ EM_TPC = 98, /* Tenor Network TPC processor */ EM_SNP1K = 99, /* Trebia SNP 1000 processor */ EM_ST200 = 100, /* STMicroelectronics (www.st.com) ST200 microcontroller */ EM_IP2K = 101, /* Ubicom IP2xxx microcontroller family */ EM_MAX = 102, /* MAX Processor */ EM_CR = 103, /* National Semiconductor CompactRISC microprocessor */ EM_F2MC16 = 104, /* Fujitsu F2MC16 */ EM_MSP430 = 105, /* Texas Instruments embedded microcontroller msp430 */ EM_BLACKFIN = 106, /* Analog Devices Blackfin (DSP) processor */ EM_SE_C33 = 107, /* S1C33 Family of Seiko Epson processors */ EM_SEP = 108, /* Sharp embedded microprocessor */ EM_ARCA = 109, /* Arca RISC Microprocessor */ EM_UNICORE = 110 /* Microprocessor series from PKU-Unity Ltd. and MPRC */ } e_machine_es; typedef enum : u32 { EV_NONE = 0x0, EV_CURRENT = 0x1 } e_version_es; typedef enum : u8 { ELF_CLASS_NONE = 0x0, ELF_CLASS_32 = 0x1, ELF_CLASS_64 = 0x2, ELF_CLASS_NUM = 0x3 } ident_class_es; typedef enum : u8 { ELF_DATA_NONE = 0x0, ELF_DATA_2LSB = 0x1, ELF_DATA_2MSB = 0x2, ELF_DATA_NUM = 0x3 } ident_endian_es; typedef enum : u8 { ELF_VERSION_NONE = 0x0, ELF_VERSION_CURRENT = 0x1, ELF_VERSION_NUM = 0x2 } ident_version_es; typedef enum : u8 { ELF_OSABI_NONE = 0x0, /* No extensions or unspecified */ ELF_OSABI_HPUX = 0x1, /* Hewlett-Packard HP-UX */ ELF_OSABI_NETBSD = 0x2, /* NetBSD */ ELF_OSABI_LINUX = 0x3, /* Linux */ ELF_OSABI_SOLARIS = 0x6, /* Sun Solaris */ ELF_OSABI_AIX = 0x7, /* AIX */ ELF_OSABI_IRIX = 0x8, /* IRIX */ ELF_OSABI_FREEBSD = 0x9, /* FreeBSD (PS4) */ ELF_OSABI_TRU64 = 0xA, /* Compaq TRU64 UNIX */ ELF_OSABI_MODESTO = 0xB, /* Novell Modesto */ ELF_OSABI_OPENBSD = 0xC, /* Open BSD */ ELF_OSABI_OPENVMS = 0xD, /* Open VMS */ ELF_OSABI_NSK = 0xE, /* Hewlett-Packard Non-Stop Kernel */ ELF_OSABI_AROS = 0xF, /* Amiga Research OS */ ELF_OSABI_ARM_AEABI = 0x40, /* ARM EABI */ ELF_OSABI_ARM = 0x61, /* ARM */ ELF_OSABI_STANDALONE = 0xFF /* Standalone (embedded applications) */ } ident_osabi_es; typedef enum : u8 { ELF_ABI_VERSION_AMDGPU_HSA_V2 = 0x0, ELF_ABI_VERSION_AMDGPU_HSA_V3 = 0x1, ELF_ABI_VERSION_AMDGPU_HSA_V4 = 0x2, ELF_ABI_VERSION_AMDGPU_HSA_V5 = 0x3 } ident_abiversion_es; struct elf_ident { u8 magic[4]; ident_class_es ei_class; ident_endian_es ei_data; ident_version_es ei_version; ident_osabi_es ei_osabi; ident_abiversion_es ei_abiversion; u8 pad[6]; }; struct elf_header { static const u32 signature = 0x7F454C46u; elf_ident e_ident; /* ELF identification */ e_type_s e_type; /* Object file type */ e_machine_es e_machine; /* Machine type */ e_version_es e_version; /* Object file version */ u64 e_entry; /* Entry point address */ u64 e_phoff; /* Program header offset */ u64 e_shoff; /* Section header offset */ u32 e_flags; /* Processor-specific flags */ u16 e_ehsize; /* ELF header size */ u16 e_phentsize; /* Size of program header entry */ u16 e_phnum; /* Number of program header entries */ u16 e_shentsize; /* Size of section header entry */ u16 e_shnum; /* Number of section header entries */ u16 e_shstrndx; /* Section name string table index */ }; typedef enum : u32 { PT_NULL = 0x0, PT_LOAD = 0x1, PT_DYNAMIC = 0x2, PT_INTERP = 0x3, PT_NOTE = 0x4, PT_SHLIB = 0x5, PT_PHDR = 0x6, PT_TLS = 0x7, PT_NUM = 0x8, PT_SCE_RELA = 0x60000000, PT_SCE_DYNLIBDATA = 0x61000000, PT_SCE_PROCPARAM = 0x61000001, PT_SCE_MODULE_PARAM = 0x61000002, PT_SCE_RELRO = 0x61000010, PT_GNU_EH_FRAME = 0x6474e550, PT_GNU_STACK = 0x6474e551, PT_GNU_RELRO = 0x6474e552, PT_SCE_COMMENT = 0x6fffff00, PT_SCE_LIBVERSION = 0x6fffff01, PT_LOSUNW = 0x6ffffffa, PT_SUNWBSS = 0x6ffffffa, PT_SUNWSTACK = 0x6ffffffb, PT_HISUNW = 0x6fffffff, PT_HIOS = 0x6fffffff, PT_LOPROC = 0x70000000, PT_HIPROC = 0x7fffffff } elf_program_type; typedef enum : u32 { PF_NONE = 0x0, PF_EXEC = 0x1, PF_WRITE = 0x2, PF_WRITE_EXEC = 0x3, PF_READ = 0x4, PF_READ_EXEC = 0x5, PF_READ_WRITE = 0x6, PF_READ_WRITE_EXEC = 0x7 } elf_program_flags; struct elf_program_header { elf_program_type p_type; /* Type of segment */ elf_program_flags p_flags; /* Segment attributes */ u64 p_offset; /* Offset in file */ u64 p_vaddr; /* Virtual address in memory */ u64 p_paddr; /* Reserved */ u64 p_filesz; /* Size of segment in file */ u64 p_memsz; /* Size of segment in memory */ u64 p_align; /* Alignment of segment */ }; struct elf_section_header { u32 sh_name; /* Section name */ u32 sh_type; /* Section type */ u64 sh_flags; /* Section attributes */ u64 sh_addr; /* Virtual address in memory */ u64 sh_offset; /* Offset in file */ u64 sh_size; /* Size of section */ u32 sh_link; /* Link to other section */ u32 sh_info; /* Miscellaneous information */ u64 sh_addralign; /* Address alignment boundary */ u64 sh_entsize; /* Size of entries, if section has table */ }; typedef enum : u64 { PT_FAKE = 0x1, PT_NPDRM_EXEC = 0x4, PT_NPDRM_DYNLIB = 0x5, PT_SYSTEM_EXEC = 0x8, PT_SYSTEM_DYNLIB = 0x9, PT_HOST_KERNEL = 0xC, PT_SECURE_MODULE = 0xE, PT_SECURE_KERNEL = 0xF } program_type_es; struct elf_program_id_header { u64 authid; program_type_es program_type; u64 appver; u64 firmver; u8 digest[32]; }; constexpr s64 DT_NULL = 0; constexpr s64 DT_NEEDED = 0x00000001; constexpr s64 DT_RELA = 0x00000007; constexpr s64 DT_INIT = 0x0000000c; constexpr s64 DT_FINI = 0x0000000d; constexpr s64 DT_DEBUG = 0x00000015; constexpr s64 DT_TEXTREL = 0x00000016; constexpr s64 DT_INIT_ARRAY = 0x00000019; constexpr s64 DT_FINI_ARRAY = 0x0000001a; constexpr s64 DT_INIT_ARRAYSZ = 0x0000001b; constexpr s64 DT_FINI_ARRAYSZ = 0x0000001c; constexpr s64 DT_FLAGS = 0x0000001e; constexpr s64 DT_PREINIT_ARRAY = 0x00000020; constexpr s64 DT_PREINIT_ARRAYSZ = 0x00000021; constexpr s64 DT_SCE_FINGERPRINT = 0x61000007; constexpr s64 DT_SCE_ORIGINAL_FILENAME = 0x61000009; constexpr s64 DT_SCE_MODULE_INFO = 0x6100000d; constexpr s64 DT_SCE_NEEDED_MODULE = 0x6100000f; constexpr s64 DT_SCE_MODULE_ATTR = 0x61000011; constexpr s64 DT_SCE_EXPORT_LIB = 0x61000013; constexpr s64 DT_SCE_IMPORT_LIB = 0x61000015; constexpr s64 DT_SCE_IMPORT_LIB_ATTR = 0x61000019; constexpr s64 DT_SCE_HASH = 0x61000025; constexpr s64 DT_SCE_PLTGOT = 0x61000027; constexpr s64 DT_SCE_JMPREL = 0x61000029; constexpr s64 DT_SCE_PLTREL = 0x6100002b; constexpr s64 DT_SCE_PLTRELSZ = 0x6100002d; constexpr s64 DT_SCE_RELA = 0x6100002f; constexpr s64 DT_SCE_RELASZ = 0x61000031; constexpr s64 DT_SCE_RELAENT = 0x61000033; constexpr s64 DT_SCE_SYMENT = 0x6100003b; constexpr s64 DT_SCE_HASHSZ = 0x6100003d; constexpr s64 DT_SCE_STRTAB = 0x61000035; constexpr s64 DT_SCE_STRSZ = 0x61000037; constexpr s64 DT_SCE_SYMTAB = 0x61000039; constexpr s64 DT_SCE_SYMTABSZ = 0x6100003f; struct elf_dynamic { s64 d_tag; union { u64 d_val; u64 d_ptr; } d_un; }; constexpr u8 STB_LOCAL = 0; constexpr u8 STB_GLOBAL = 1; constexpr u8 STB_WEAK = 2; constexpr u8 STT_NOTYPE = 0; constexpr u8 STT_OBJECT = 1; constexpr u8 STT_FUN = 2; constexpr u8 STT_SECTION = 3; constexpr u8 STT_FILE = 4; constexpr u8 STT_COMMON = 5; constexpr u8 STT_TLS = 6; constexpr u8 STT_LOOS = 10; constexpr u8 STT_SCE = 11; // module_start/module_stop constexpr u8 STT_HIOS = 12; constexpr u8 STT_LOPRO = 13; constexpr u8 STT_SPARC_REGISTER = 13; constexpr u8 STT_HIPROC = 15; constexpr u8 STV_DEFAULT = 0; constexpr u8 STV_INTERNAL = 1; constexpr u8 STV_HIDDEN = 2; constexpr u8 STV_PROTECTED = 3; struct elf_symbol { u8 GetBind() const { return st_info >> 4u; } u8 GetType() const { return st_info & 0xfu; } u8 GetVisibility() const { return st_other & 3u; } u32 st_name; u8 st_info; u8 st_other; u16 st_shndx; u64 st_value; u64 st_size; }; struct elf_relocation { u32 GetSymbol() const { return static_cast<u32>(rel_info >> 32u); } u32 GetType() const { return static_cast<u32>(rel_info & 0xffffffff); } u64 rel_offset; u64 rel_info; s64 rel_addend; }; constexpr u32 R_X86_64_64 = 1; // Direct 64 bit constexpr u32 R_X86_64_GLOB_DAT = 6; constexpr u32 R_X86_64_JUMP_SLOT = 7; // Create PLT entry constexpr u32 R_X86_64_RELATIVE = 8; // Adjust by program base constexpr u32 R_X86_64_DTPMOD64 = 16; struct eh_frame_hdr { uint8_t version; uint8_t eh_frame_ptr_enc; uint8_t fde_count_enc; uint8_t table_enc; uint32_t eh_frame_ptr; uint32_t fde_count; }; namespace Core::Loader { class Elf { public: Elf() = default; ~Elf(); void Open(const std::filesystem::path& file_name); bool IsSelfFile() const; bool IsElfFile() const; [[nodiscard]] self_header GetSElfHeader() const { return m_self; } [[nodiscard]] elf_header GetElfHeader() const { return m_elf_header; } [[nodiscard]] std::span<const elf_program_header> GetProgramHeader() const { return m_elf_phdr; } [[nodiscard]] std::span<const self_segment_header> GetSegmentHeader() const { return m_self_segments; } [[nodiscard]] u64 GetElfEntry() const { return m_elf_header.e_entry; } [[nodiscard]] bool IsSharedLib() const { return m_elf_header.e_type == ET_SCE_DYNAMIC; } std::string SElfHeaderStr(); std::string SELFSegHeader(u16 no); std::string ElfHeaderStr(); std::string ElfPHeaderStr(u16 no); std::string_view ElfPheaderTypeStr(u32 type); std::string ElfPheaderFlagsStr(u32 flags); void LoadSegment(u64 virtual_addr, u64 file_offset, u64 size); bool IsSharedLib(); void ElfHeaderDebugDump(const std::filesystem::path& file_name); void SelfHeaderDebugDump(const std::filesystem::path& file_name); void SelfSegHeaderDebugDump(const std::filesystem::path& file_name); void PHeaderDebugDump(const std::filesystem::path& file_name); private: Common::FS::IOFile m_f{}; bool is_self{}; self_header m_self{}; std::vector<self_segment_header> m_self_segments; elf_header m_elf_header{}; std::vector<elf_program_header> m_elf_phdr; std::vector<elf_section_header> m_elf_shdr; elf_program_id_header m_self_id_header{}; }; } // namespace Core::Loader
17,112
C++
.h
467
32.494647
84
0.622627
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,882
dwarf.h
shadps4-emu_shadPS4/src/core/loader/dwarf.h
// SPDX-FileCopyrightText: Copyright (C) 2001-2024 Free Software Foundation, Inc. // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/types.h" namespace Dwarf { enum { DW_EH_PE_ptr = 0x00, DW_EH_PE_uleb128 = 0x01, DW_EH_PE_udata2 = 0x02, DW_EH_PE_udata4 = 0x03, DW_EH_PE_udata8 = 0x04, DW_EH_PE_signed = 0x08, DW_EH_PE_sleb128 = 0x09, DW_EH_PE_sdata2 = 0x0A, DW_EH_PE_sdata4 = 0x0B, DW_EH_PE_sdata8 = 0x0C, DW_EH_PE_absptr = 0x00, DW_EH_PE_pcrel = 0x10, DW_EH_PE_textrel = 0x20, DW_EH_PE_datarel = 0x30, DW_EH_PE_funcrel = 0x40, DW_EH_PE_aligned = 0x50, DW_EH_PE_indirect = 0x80, DW_EH_PE_omit = 0xFF }; /// Information encoded in the EH frame header. struct EHHeaderInfo { uintptr_t eh_frame_ptr; size_t fde_count; uintptr_t table; u8 table_enc; }; bool DecodeEHHdr(uintptr_t ehHdrStart, uintptr_t ehHdrEnd, EHHeaderInfo& ehHdrInfo); } // namespace Dwarf
974
C++
.h
34
24.852941
84
0.670954
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,883
aerolib.h
shadps4-emu_shadPS4/src/core/aerolib/aerolib.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <cstdint> namespace Core::AeroLib { struct NidEntry { const char* nid; const char* name; }; const NidEntry* FindByNid(const char* nid); } // namespace Core::AeroLib
313
C++
.h
11
26.181818
66
0.763514
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,884
stubs.h
shadps4-emu_shadPS4/src/core/aerolib/stubs.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/types.h" namespace Core::AeroLib { u64 UnresolvedStub(); u64 GetStub(const char* nid); } // namespace Core::AeroLib
264
C++
.h
8
31.25
66
0.788
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,885
crypto.h
shadps4-emu_shadPS4/src/core/crypto/crypto.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <span> #include <cryptopp/aes.h> #include <cryptopp/filters.h> #include <cryptopp/modes.h> #include <cryptopp/oaep.h> #include <cryptopp/osrng.h> #include <cryptopp/rsa.h> #include <cryptopp/sha.h> #include "common/types.h" #include "keys.h" class Crypto { public: CryptoPP::RSA::PrivateKey key_pkg_derived_key3_keyset_init(); CryptoPP::RSA::PrivateKey FakeKeyset_keyset_init(); CryptoPP::RSA::PrivateKey DebugRifKeyset_init(); void RSA2048Decrypt(std::span<CryptoPP::byte, 32> dk3, std::span<const CryptoPP::byte, 256> ciphertext, bool is_dk3); // RSAES_PKCS1v15_ void ivKeyHASH256(std::span<const CryptoPP::byte, 64> cipher_input, std::span<CryptoPP::byte, 32> ivkey_result); void aesCbcCfb128Decrypt(std::span<const CryptoPP::byte, 32> ivkey, std::span<const CryptoPP::byte, 256> ciphertext, std::span<CryptoPP::byte, 256> decrypted); void aesCbcCfb128DecryptEntry(std::span<const CryptoPP::byte, 32> ivkey, std::span<CryptoPP::byte> ciphertext, std::span<CryptoPP::byte> decrypted); void decryptEFSM(std::span<CryptoPP::byte, 16>, std::span<CryptoPP::byte, 16> efsmIv, std::span<CryptoPP::byte> ciphertext, std::span<CryptoPP::byte> decrypted); void PfsGenCryptoKey(std::span<const CryptoPP::byte, 32> ekpfs, std::span<const CryptoPP::byte, 16> seed, std::span<CryptoPP::byte, 16> dataKey, std::span<CryptoPP::byte, 16> tweakKey); void decryptPFS(std::span<const CryptoPP::byte, 16> dataKey, std::span<const CryptoPP::byte, 16> tweakKey, std::span<const u8> src_image, std::span<CryptoPP::byte> dst_image, u64 sector); void xtsXorBlock(CryptoPP::byte* x, const CryptoPP::byte* a, const CryptoPP::byte* b) { for (int i = 0; i < 16; i++) { x[i] = a[i] ^ b[i]; } } void xtsMult(std::span<CryptoPP::byte, 16> encryptedTweak) { int feedback = 0; for (int k = 0; k < encryptedTweak.size(); k++) { const auto tmp = (encryptedTweak[k] >> 7) & 1; encryptedTweak[k] = ((encryptedTweak[k] << 1) + feedback) & 0xFF; feedback = tmp; } if (feedback != 0) { encryptedTweak[0] ^= 0x87; } } };
2,626
C++
.h
55
37.454545
96
0.596334
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,887
fs.h
shadps4-emu_shadPS4/src/core/file_sys/fs.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <atomic> #include <mutex> #include <string> #include <vector> #include <tsl/robin_map.h> #include "common/io_file.h" namespace Core::FileSys { class MntPoints { #ifdef _WIN64 static constexpr bool NeedsCaseInsensitiveSearch = false; #else static constexpr bool NeedsCaseInsensitiveSearch = true; #endif public: struct MntPair { std::filesystem::path host_path; std::string mount; // e.g /app0/ bool read_only; }; explicit MntPoints() = default; ~MntPoints() = default; void Mount(const std::filesystem::path& host_folder, const std::string& guest_folder, bool read_only = false); void Unmount(const std::filesystem::path& host_folder, const std::string& guest_folder); void UnmountAll(); std::filesystem::path GetHostPath(std::string_view guest_directory, bool* is_read_only = nullptr); const MntPair* GetMount(const std::string& guest_path) { std::scoped_lock lock{m_mutex}; const auto it = std::ranges::find_if( m_mnt_pairs, [&](const auto& mount) { return guest_path.starts_with(mount.mount); }); return it == m_mnt_pairs.end() ? nullptr : &*it; } private: std::vector<MntPair> m_mnt_pairs; std::vector<std::filesystem::path> path_parts; tsl::robin_map<std::filesystem::path, std::filesystem::path> path_cache; std::mutex m_mutex; }; struct DirEntry { std::string name; bool isFile; }; struct File { std::atomic_bool is_opened{}; std::atomic_bool is_directory{}; std::filesystem::path m_host_name; std::string m_guest_name; Common::FS::IOFile f; std::vector<DirEntry> dirents; u32 dirents_index; std::mutex m_mutex; }; class HandleTable { public: HandleTable() = default; virtual ~HandleTable() = default; int CreateHandle(); void DeleteHandle(int d); File* GetFile(int d); File* GetFile(const std::filesystem::path& host_name); private: std::vector<File*> m_files; std::mutex m_mutex; }; } // namespace Core::FileSys
2,219
C++
.h
69
27.333333
97
0.671194
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,888
trp.h
shadps4-emu_shadPS4/src/core/file_format/trp.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <vector> #include "common/endian.h" #include "common/io_file.h" #include "common/types.h" #include "core/crypto/crypto.h" struct TrpHeader { u32_be magic; // (0xDCA24D00) u32_be version; u64_be file_size; // size of full trp file u32_be entry_num; // num entries u32_be entry_size; // size of entry u32_be dev_flag; // 1: dev unsigned char digest[20]; // sha1 hash u32_be key_index; // 3031300? unsigned char padding[44]; }; struct TrpEntry { char entry_name[32]; u64_be entry_pos; u64_be entry_len; u32_be flag; // 3 = CONFIG/ESFM , 0 = PNG unsigned char padding[12]; }; class TRP { public: TRP(); ~TRP(); bool Extract(const std::filesystem::path& trophyPath, const std::string titleId); void GetNPcommID(const std::filesystem::path& trophyPath, int index); private: Crypto crypto; std::vector<u8> NPcommID = std::vector<u8>(12); std::array<u8, 16> np_comm_id{}; std::array<u8, 16> esfmIv{}; std::filesystem::path trpFilesPath; static constexpr int iv_len = 16; };
1,241
C++
.h
40
27.5
85
0.658027
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,889
playgo_chunk.h
shadps4-emu_shadPS4/src/core/file_format/playgo_chunk.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <filesystem> #include <mutex> #include <vector> #include "common/io_file.h" #include "core/libraries/playgo/playgo_types.h" constexpr u32 PLAYGO_MAGIC = 0x6F676C70; struct chunk_t { u32 offset; u32 length; } __attribute__((packed)); struct PlaygoHeader { u32 magic; u16 version_major; u16 version_minor; u16 image_count; // [0;1] u16 chunk_count; // [0;1000] u16 mchunk_count; // [0;8000] u16 scenario_count; // [0;32] u32 file_size; u16 default_scenario_id; u16 attrib; u32 sdk_version; u16 disc_count; // [0;2] (if equals to 0 then disc count = 1) u16 layer_bmp; u8 reserved[32]; char content_id[128]; chunk_t chunk_attrs; // [0;32000] chunk_t chunk_mchunks; chunk_t chunk_labels; // [0;16000] chunk_t mchunk_attrs; // [0;12800] chunk_t scenario_attrs; // [0;1024] chunk_t scenario_chunks; chunk_t scenario_labels; chunk_t inner_mchunk_attrs; // [0;12800] } __attribute__((packed)); struct playgo_scenario_attr_entry_t { u8 _type; u8 _unk[19]; u16 initial_chunk_count; u16 chunk_count; u32 chunks_offset; //<-scenario_chunks u32 label_offset; //<-scenario_labels } __attribute__((packed)); struct image_disc_layer_no_t { u8 layer_no : 2; u8 disc_no : 2; u8 image_no : 4; } __attribute__((packed)); struct playgo_chunk_attr_entry_t { u8 flag; image_disc_layer_no_t image_disc_layer_no; u8 req_locus; u8 unk[11]; u16 mchunk_count; u64 language_mask; u32 mchunks_offset; //<-chunk_mchunks u32 label_offset; //<-chunk_labels } __attribute__((packed)); struct playgo_chunk_loc_t { u64 offset : 48; u64 _align1 : 8; u64 image_no : 4; u64 _align2 : 4; } __attribute__((packed)); struct playgo_chunk_size_t { u64 size : 48; u64 _align : 16; } __attribute__((packed)); struct playgo_mchunk_attr_entry_t { playgo_chunk_loc_t loc; playgo_chunk_size_t size; } __attribute__((packed)); struct PlaygoChunk { u64 req_locus; u64 language_mask; u64 total_size; std::string label_name; }; class PlaygoFile { public: bool initialized; OrbisPlayGoHandle handle; OrbisPlayGoChunkId id; OrbisPlayGoLocus locus; OrbisPlayGoInstallSpeed speed; s64 speed_tick; OrbisPlayGoEta eta; OrbisPlayGoLanguageMask langMask; std::vector<PlaygoChunk> chunks; public: PlaygoFile() : initialized(false), handle(0), id(0), locus(0), speed(ORBIS_PLAYGO_INSTALL_SPEED_TRICKLE), speed_tick(0), eta(0), langMask(0), playgoHeader{0} {} ~PlaygoFile() = default; bool Open(const std::filesystem::path& filepath); bool LoadChunks(const Common::FS::IOFile& file); PlaygoHeader& GetPlaygoHeader() { return playgoHeader; } std::mutex& GetSpeedMutex() { return speed_mutex; } private: bool load_chunk_data(const Common::FS::IOFile& file, const chunk_t chunk, std::string& data); private: PlaygoHeader playgoHeader; std::mutex speed_mutex; };
3,192
C++
.h
111
24.603604
100
0.667429
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,890
splash.h
shadps4-emu_shadPS4/src/core/file_format/splash.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <filesystem> #include <string> #include <vector> #include "common/types.h" class Splash { public: struct ImageInfo { u32 width; u32 height; u32 num_channels; u32 GetSizeBytes() const { return width * height * 4; // we always forcing rgba8 for simplicity } }; Splash() = default; ~Splash() = default; bool Open(const std::filesystem::path& filepath); [[nodiscard]] bool IsLoaded() const { return img_data.size(); } const auto& GetImageData() const { return img_data; } ImageInfo GetImageInfo() const { return img_info; } private: ImageInfo img_info{}; std::vector<u8> img_data{}; };
853
C++
.h
33
20.69697
80
0.642417
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,891
psf.h
shadps4-emu_shadPS4/src/core/file_format/psf.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <filesystem> #include <span> #include <string> #include <string_view> #include <unordered_map> #include <vector> #include "common/endian.h" constexpr u32 PSF_MAGIC = 0x00505346; constexpr u32 PSF_VERSION_1_1 = 0x00000101; constexpr u32 PSF_VERSION_1_0 = 0x00000100; struct PSFHeader { u32_be magic; u32_le version; u32_le key_table_offset; u32_le data_table_offset; u32_le index_table_entries; }; static_assert(sizeof(PSFHeader) == 0x14); struct PSFRawEntry { u16_le key_offset; u16_be param_fmt; u32_le param_len; u32_le param_max_len; u32_le data_offset; }; static_assert(sizeof(PSFRawEntry) == 0x10); enum class PSFEntryFmt : u16 { Binary = 0x0004, // Binary data Text = 0x0204, // String in UTF-8 format and NULL terminated Integer = 0x0404, // Signed 32-bit integer }; class PSF { struct Entry { std::string key; PSFEntryFmt param_fmt; u32 max_len; }; public: PSF() = default; ~PSF() = default; PSF(const PSF& other) = default; PSF(PSF&& other) noexcept = default; PSF& operator=(const PSF& other) = default; PSF& operator=(PSF&& other) noexcept = default; bool Open(const std::filesystem::path& filepath); bool Open(const std::vector<u8>& psf_buffer); [[nodiscard]] std::vector<u8> Encode() const; void Encode(std::vector<u8>& buf) const; bool Encode(const std::filesystem::path& filepath) const; std::optional<std::span<const u8>> GetBinary(std::string_view key) const; std::optional<std::string_view> GetString(std::string_view key) const; std::optional<s32> GetInteger(std::string_view key) const; void AddBinary(std::string key, std::vector<u8> value, bool update = false); void AddBinary(std::string key, uint64_t value, bool update = false); // rsv4 format void AddString(std::string key, std::string value, bool update = false); void AddInteger(std::string key, s32 value, bool update = false); [[nodiscard]] std::filesystem::file_time_type GetLastWrite() const { return last_write; } [[nodiscard]] const std::vector<Entry>& GetEntries() const { return entry_list; } private: mutable std::filesystem::file_time_type last_write; std::vector<Entry> entry_list; std::unordered_map<size_t, std::vector<u8>> map_binaries; std::unordered_map<size_t, std::string> map_strings; std::unordered_map<size_t, s32> map_integers; [[nodiscard]] std::pair<std::vector<Entry>::iterator, size_t> FindEntry(std::string_view key); [[nodiscard]] std::pair<std::vector<Entry>::const_iterator, size_t> FindEntry( std::string_view key) const; };
2,816
C++
.h
75
33.306667
98
0.692138
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,892
pkg_type.h
shadps4-emu_shadPS4/src/core/file_format/pkg_type.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <string_view> #include "common/types.h" /// Retrieves the PKG entry name from its type identifier. std::string_view GetEntryNameByType(u32 type);
283
C++
.h
7
39
66
0.798535
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,893
pfs.h
shadps4-emu_shadPS4/src/core/file_format/pfs.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <cstddef> #include <string> #include "common/types.h" #define PFS_FILE 2 #define PFS_DIR 3 #define PFS_CURRENT_DIR 4 #define PFS_PARENT_DIR 5 enum PfsMode : unsigned short { None = 0, Signed = 0x1, Is64Bit = 0x2, Encrypted = 0x4, UnknownFlagAlwaysSet = 0x8 }; struct PSFHeader_ { s64 version; s64 magic; s64 id; u8 fmode; u8 clean; u8 read_only; u8 rsv; PfsMode mode; s16 unk1; s32 block_size; s32 n_backup; s64 n_block; s64 dinode_count; s64 nd_block; s64 dinode_block_count; s64 superroot_ino; }; struct PFSCHdr { s32 magic; s32 unk4; s32 unk8; s32 block_sz; s64 block_sz2; s64 block_offsets; u64 data_start; s64 data_length; }; enum InodeMode : u16 { o_read = 1, o_write = 2, o_execute = 4, g_read = 8, g_write = 16, g_execute = 32, u_read = 64, u_write = 128, u_execute = 256, dir = 16384, file = 32768, }; enum InodeFlags : u32 { compressed = 0x1, unk1 = 0x2, unk2 = 0x4, unk3 = 0x8, readonly = 0x10, unk4 = 0x20, unk5 = 0x40, unk6 = 0x80, unk7 = 0x100, unk8 = 0x200, unk9 = 0x400, unk10 = 0x800, unk11 = 0x1000, unk12 = 0x2000, unk13 = 0x4000, unk14 = 0x8000, unk15 = 0x10000, internal = 0x20000 }; struct Inode { u16 Mode; u16 Nlink; u32 Flags; s64 Size; s64 SizeCompressed; s64 Time1_sec; s64 Time2_sec; s64 Time3_sec; s64 Time4_sec; u32 Time1_nsec; u32 Time2_nsec; u32 Time3_nsec; u32 Time4_nsec; u32 Uid; u32 Gid; u64 Unk1; u64 Unk2; u32 Blocks; u32 loc; }; struct pfs_fs_table { std::string name; u32 inode; u32 type; }; struct Dirent { s32 ino; s32 type; s32 namelen; s32 entsize; char name[512]; };
1,998
C++
.h
111
13.828829
66
0.616533
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,894
pkg.h
shadps4-emu_shadPS4/src/core/file_format/pkg.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <array> #include <filesystem> #include <string> #include <unordered_map> #include <vector> #include "common/endian.h" #include "core/crypto/crypto.h" #include "pfs.h" #include "trp.h" struct PKGHeader { u32_be magic; // Magic u32_be pkg_type; u32_be pkg_0x8; // unknown field u32_be pkg_file_count; u32_be pkg_table_entry_count; u16_be pkg_sc_entry_count; u16_be pkg_table_entry_count_2; // same as pkg_entry_count u32_be pkg_table_entry_offset; // file table offset u32_be pkg_sc_entry_data_size; u64_be pkg_body_offset; // offset of PKG entries u64_be pkg_body_size; // length of all PKG entries u64_be pkg_content_offset; u64_be pkg_content_size; u8 pkg_content_id[0x24]; // packages' content ID as a 36-byte string u8 pkg_padding[0xC]; // padding u32_be pkg_drm_type; // DRM type u32_be pkg_content_type; // Content type u32_be pkg_content_flags; // Content flags u32_be pkg_promote_size; u32_be pkg_version_date; u32_be pkg_version_hash; u32_be pkg_0x088; u32_be pkg_0x08C; u32_be pkg_0x090; u32_be pkg_0x094; u32_be pkg_iro_tag; u32_be pkg_drm_type_version; u8 pkg_zeroes_1[0x60]; /* Digest table */ u8 digest_entries1[0x20]; // sha256 digest for main entry 1 u8 digest_entries2[0x20]; // sha256 digest for main entry 2 u8 digest_table_digest[0x20]; // sha256 digest for digest table u8 digest_body_digest[0x20]; // sha256 digest for main table u8 pkg_zeroes_2[0x280]; u32_be pkg_0x400; u32_be pfs_image_count; // count of PFS images u64_be pfs_image_flags; // PFS flags u64_be pfs_image_offset; // offset to start of external PFS image u64_be pfs_image_size; // size of external PFS image u64_be mount_image_offset; u64_be mount_image_size; u64_be pkg_size; u32_be pfs_signed_size; u32_be pfs_cache_size; u8 pfs_image_digest[0x20]; u8 pfs_signed_digest[0x20]; u64_be pfs_split_size_nth_0; u64_be pfs_split_size_nth_1; u8 pkg_zeroes_3[0xB50]; u8 pkg_digest[0x20]; }; enum class PKGContentFlag { FIRST_PATCH = 0x100000, PATCHGO = 0x200000, REMASTER = 0x400000, PS_CLOUD = 0x800000, GD_AC = 0x2000000, NON_GAME = 0x4000000, UNKNOWN_0x8000000 = 0x8000000, SUBSEQUENT_PATCH = 0x40000000, DELTA_PATCH = 0x41000000, CUMULATIVE_PATCH = 0x60000000 }; struct PKGEntry { u32_be id; // File ID, useful for files without a filename entry u32_be filename_offset; // Offset into the filenames table (ID 0x200) where this file's name is // located u32_be flags1; // Flags including encrypted flag, etc u32_be flags2; // Flags including encryption key index, etc u32_be offset; // Offset into PKG to find the file u32_be size; // Size of the file u64_be padding; // blank padding }; static_assert(sizeof(PKGEntry) == 32); class PKG { public: PKG(); ~PKG(); bool Open(const std::filesystem::path& filepath, std::string& failreason); void ExtractFiles(const int index); bool Extract(const std::filesystem::path& filepath, const std::filesystem::path& extract, std::string& failreason); std::vector<u8> sfo; u32 GetNumberOfFiles() { return fsTable.size(); } u64 GetPkgSize() { return pkgSize; } std::string GetPkgFlags() { return pkgFlags; } std::string_view GetTitleID() { return std::string_view(pkgTitleID, 9); } PKGHeader GetPkgHeader() { return pkgheader; } static bool isFlagSet(u32_be variable, PKGContentFlag flag) { return (variable) & static_cast<u32>(flag); } static constexpr std::array<std::pair<PKGContentFlag, std::string_view>, 10> flagNames = { {{PKGContentFlag::FIRST_PATCH, "FIRST_PATCH"}, {PKGContentFlag::PATCHGO, "PATCHGO"}, {PKGContentFlag::REMASTER, "REMASTER"}, {PKGContentFlag::PS_CLOUD, "PS_CLOUD"}, {PKGContentFlag::GD_AC, "GD_AC"}, {PKGContentFlag::NON_GAME, "NON_GAME"}, {PKGContentFlag::UNKNOWN_0x8000000, "UNKNOWN_0x8000000"}, {PKGContentFlag::SUBSEQUENT_PATCH, "SUBSEQUENT_PATCH"}, {PKGContentFlag::DELTA_PATCH, "DELTA_PATCH"}, {PKGContentFlag::CUMULATIVE_PATCH, "CUMULATIVE_PATCH"}}}; private: Crypto crypto; TRP trp; u64 pkgSize = 0; char pkgTitleID[9]; PKGHeader pkgheader; std::string pkgFlags; std::unordered_map<int, std::filesystem::path> extractPaths; std::vector<pfs_fs_table> fsTable; std::vector<Inode> iNodeBuf; std::vector<u64> sectorMap; u64 pfsc_offset; std::array<u8, 32> dk3_; std::array<u8, 32> ivKey; std::array<u8, 256> imgKey; std::array<u8, 32> ekpfsKey; std::array<u8, 16> dataKey; std::array<u8, 16> tweakKey; std::vector<u8> decNp; std::filesystem::path pkgpath; std::filesystem::path current_dir; std::filesystem::path extract_path; };
5,239
C++
.h
148
30.101351
99
0.657058
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,895
layer.h
shadps4-emu_shadPS4/src/core/devtools/layer.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "imgui/imgui_layer.h" namespace Core::Devtools { class Layer final : public ImGui::Layer { static void DrawMenuBar(); static void DrawAdvanced(); static void DrawSimple(); public: static void SetupSettings(); void Draw() override; }; } // namespace Core::Devtools
428
C++
.h
14
27.428571
66
0.75
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,896
options.h
shadps4-emu_shadPS4/src/core/devtools/options.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <string> struct ImGuiTextBuffer; namespace Core::Devtools { struct TOptions { std::string disassembly_cli{}; bool frame_dump_render_on_collapse{false}; }; extern TOptions Options; void LoadOptionsConfig(const char* line); void SerializeOptionsConfig(ImGuiTextBuffer* buf); } // namespace Core::Devtools
455
C++
.h
14
30.357143
67
0.796767
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,897
frame_dump.h
shadps4-emu_shadPS4/src/core/devtools/widget/frame_dump.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <memory> #include <vector> #include "cmd_list.h" #include "core/debug_state.h" namespace Core::Devtools::Widget { class CmdListViewer; class FrameDumpViewer { friend class CmdListViewer; std::shared_ptr<DebugStateType::FrameDump> frame_dump; int id; std::vector<CmdListViewer> cmd_list_viewer; std::array<bool, 3> has_queue_type; DebugStateType::QueueType selected_queue_type; s32 selected_submit_num; s32 selected_queue_num2; s32 selected_cmd = -1; public: bool is_open = true; explicit FrameDumpViewer(const DebugStateType::FrameDump& frame_dump); ~FrameDumpViewer(); void Draw(); }; } // namespace Core::Devtools::Widget
825
C++
.h
26
28.230769
74
0.744275
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,899
reg_popup.h
shadps4-emu_shadPS4/src/core/devtools/widget/reg_popup.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <variant> #include <imgui.h> #include "common/types.h" #include "video_core/renderer_vulkan/liverpool_to_vk.h" namespace Core::Devtools::Widget { class RegPopup { int id; ImGuiWindowFlags flags{ImGuiWindowFlags_NoSavedSettings}; using DepthBuffer = std::tuple<AmdGpu::Liverpool::DepthBuffer, AmdGpu::Liverpool::DepthControl>; ImVec2 last_pos; std::variant<AmdGpu::Liverpool::ColorBuffer, DepthBuffer> data; std::string title{}; static void DrawColorBuffer(const AmdGpu::Liverpool::ColorBuffer& buffer); static void DrawDepthBuffer(const DepthBuffer& depth_data); public: bool open = false; bool moved = false; RegPopup(); void SetData(const std::string& base_title, AmdGpu::Liverpool::ColorBuffer color_buffer, u32 cb_id); void SetData(const std::string& base_title, AmdGpu::Liverpool::DepthBuffer depth_buffer, AmdGpu::Liverpool::DepthControl depth_control); void SetPos(ImVec2 pos, bool auto_resize = false); void Draw(); }; } // namespace Core::Devtools::Widget
1,212
C++
.h
29
36.965517
100
0.733276
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,901
frame_graph.h
shadps4-emu_shadPS4/src/core/devtools/widget/frame_graph.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/types.h" namespace Core::Devtools::Widget { class FrameGraph { static constexpr u32 FRAME_BUFFER_SIZE = 1024; struct FrameInfo { u32 num; float delta; }; std::array<FrameInfo, FRAME_BUFFER_SIZE> frame_list{}; public: bool is_open = true; void Draw(); void AddFrame(u32 num, float delta) { frame_list[num % FRAME_BUFFER_SIZE] = FrameInfo{num, delta}; } }; } // namespace Core::Devtools::Widget
601
C++
.h
20
25.85
68
0.691099
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,902
reg_view.h
shadps4-emu_shadPS4/src/core/devtools/widget/reg_view.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "core/debug_state.h" #include "imgui_memory_editor.h" #include "reg_popup.h" #include "text_editor.h" namespace Core::Devtools::Widget { struct ShaderCache { MemoryEditor hex_view; TextEditor dis_view; Vulkan::Liverpool::UserData user_data; }; class RegView { int id; std::string title; DebugStateType::RegDump data; u32 batch_id{~0u}; ImVec2 last_pos; std::unordered_map<int, ShaderCache> shader_decomp; int selected_shader{-1}; RegPopup default_reg_popup; int last_selected_cb{-1}; std::vector<RegPopup> extra_reg_popup; bool show_registers{true}; bool show_user_data{true}; bool show_disassembly{true}; void ProcessShader(int shader_id); void SelectShader(int shader_id); void DrawComputeRegs(); void DrawGraphicsRegs(); public: bool open = false; bool moved = false; RegView(); void SetData(DebugStateType::RegDump data, const std::string& base_title, u32 batch_id); void SetPos(ImVec2 pos); void Draw(); }; } // namespace Core::Devtools::Widget
1,206
C++
.h
40
26.15
92
0.715652
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,903
common.h
shadps4-emu_shadPS4/src/core/devtools/widget/common.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <string> #include <type_traits> #include <variant> #include <magic_enum.hpp> #include "common/bit_field.h" #include "common/types.h" #include "video_core/amdgpu/pm4_opcodes.h" namespace Core::Devtools::Widget { /* * Generic PM4 header */ union PM4Header { struct { u32 reserved : 16; u32 count : 14; u32 type : 2; // PM4_TYPE }; u32 u32All; }; struct PushMarker { std::string name{}; }; struct PopMarker {}; struct BatchBegin { u32 id; }; struct BatchInfo { u32 id; std::string marker{}; size_t start_addr; size_t end_addr; size_t command_addr; AmdGpu::PM4ItOpcode type; bool bypass{false}; }; using GPUEvent = std::variant<PushMarker, PopMarker, BatchBegin, BatchInfo>; template <typename... Args> void DrawRow(const char* text, const char* fmt, Args... args) { ImGui::TableNextColumn(); ImGui::TextUnformatted(text); ImGui::TableNextColumn(); char buf[128]; snprintf(buf, sizeof(buf), fmt, args...); ImGui::TextUnformatted(buf); } template <typename T> void DrawValueRow(const char* text, T value) { if constexpr (std::is_enum_v<T>) { return DrawRow(text, "%X (%s)", value, magic_enum::enum_name(value).data()); } else if constexpr (std::is_integral_v<T>) { return DrawRow(text, "%X", value); } else if constexpr (std::is_base_of_v<BitField<T::position, T::bits, typename T::Type>, T>) { return DrawValueRow(text, value.Value()); } else { static_assert(false, "Unsupported type"); } } template <typename V, typename... Extra> void DrawValueRowList(const char* text, V arg, Extra&&... extra_args) { DrawValueRow(text, arg); if constexpr (sizeof...(extra_args) > 0) { DrawValueRowList(std::forward<Extra>(extra_args)...); } } template <typename... Args> static void DoTooltip(const char* str_id, Args&&... args) { if (ImGui::BeginTooltip()) { if (ImGui::BeginTable(str_id, 2, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg)) { DrawMultipleRow(std::forward<Args>(args)...); ImGui::EndTable(); } ImGui::EndTooltip(); } } static bool IsDrawCall(AmdGpu::PM4ItOpcode opcode) { using AmdGpu::PM4ItOpcode; switch (opcode) { case PM4ItOpcode::DrawIndex2: case PM4ItOpcode::DrawIndexOffset2: case PM4ItOpcode::DrawIndexAuto: case PM4ItOpcode::DrawIndirect: case PM4ItOpcode::DrawIndexIndirect: case PM4ItOpcode::DispatchDirect: case PM4ItOpcode::DispatchIndirect: return true; default: return false; } } } // namespace Core::Devtools::Widget
2,771
C++
.h
93
25.55914
98
0.671799
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,904
cmd_list.h
shadps4-emu_shadPS4/src/core/devtools/widget/cmd_list.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later // Credits to https://github.com/psucien/tlg-emu-tools/ #pragma once #include <memory> #include <vector> #include <imgui.h> #include "common.h" #include "common/types.h" #include "imgui_memory_editor.h" #include "reg_view.h" namespace AmdGpu { union PM4Type3Header; enum class PM4ItOpcode : u32; } // namespace AmdGpu namespace Core::Devtools::Widget { class FrameDumpViewer; void ParsePolygonControl(u32 value, bool begin_table = true); void ParseAaConfig(u32 value, bool begin_table = true); void ParseViewportControl(u32 value, bool begin_table = true); void ParseColorControl(u32 value, bool begin_table = true); void ParseColor0Info(u32 value, bool begin_table = true); void ParseColor0Attrib(u32 value, bool begin_table = true); void ParseBlendControl(u32 value, bool begin_table = true); void ParseDepthRenderControl(u32 value, bool begin_table = true); void ParseDepthControl(u32 value, bool begin_table = true); void ParseEqaa(u32 value, bool begin_table = true); void ParseZInfo(u32 value, bool begin_table = true); class CmdListViewer { DebugStateType::FrameDump* frame_dump; uintptr_t base_addr; std::string name; std::vector<GPUEvent> events{}; uintptr_t cmdb_addr; size_t cmdb_size; std::string cmdb_view_name; MemoryEditor cmdb_view; int batch_bp{-1}; int vqid{255}; u32 highlight_batch{~0u}; RegView batch_view; int last_selected_batch{-1}; std::vector<RegView> extra_batch_view; static void OnNop(AmdGpu::PM4Type3Header const* header, u32 const* body); static void OnSetBase(AmdGpu::PM4Type3Header const* header, u32 const* body); static void OnSetContextReg(AmdGpu::PM4Type3Header const* header, u32 const* body); static void OnSetShReg(AmdGpu::PM4Type3Header const* header, u32 const* body); static void OnDispatch(AmdGpu::PM4Type3Header const* header, u32 const* body); public: static void LoadConfig(const char* line); static void SerializeConfig(ImGuiTextBuffer* buf); explicit CmdListViewer(DebugStateType::FrameDump* frame_dump, const std::vector<u32>& cmd_list, uintptr_t base_addr = 0, std::string name = ""); void Draw(bool only_batches_view = false); }; } // namespace Core::Devtools::Widget
2,373
C++
.h
56
38.892857
99
0.748367
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,905
renderdoc.h
shadps4-emu_shadPS4/src/video_core/renderdoc.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <string> namespace VideoCore { /// Loads renderdoc dynamic library module. void LoadRenderDoc(); /// Begins a capture if a renderdoc instance is attached. void StartCapture(); /// Ends current renderdoc capture. void EndCapture(); /// Triggers capturing process. void TriggerCapture(); /// Sets output directory for captures void SetOutputDir(const std::filesystem::path& path, const std::string& prefix); } // namespace VideoCore
574
C++
.h
16
34.3125
80
0.790528
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,906
multi_level_page_table.h
shadps4-emu_shadPS4/src/video_core/multi_level_page_table.h
// SPDX-FileCopyrightText: 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <type_traits> #include <utility> #include <vector> #include "common/object_pool.h" #include "common/types.h" namespace VideoCore { template <class Traits> class MultiLevelPageTable final { using Entry = typename Traits::Entry; static constexpr size_t AddressSpaceBits = Traits::AddressSpaceBits; static constexpr size_t FirstLevelBits = Traits::FirstLevelBits; static constexpr size_t PageBits = Traits::PageBits; static constexpr size_t FirstLevelShift = AddressSpaceBits - FirstLevelBits; static constexpr size_t SecondLevelBits = FirstLevelShift - PageBits; static constexpr size_t NumEntriesPerL1Page = 1ULL << SecondLevelBits; using L1Page = std::array<Entry, NumEntriesPerL1Page>; public: explicit MultiLevelPageTable() : first_level_map{1ULL << FirstLevelBits, nullptr} {} ~MultiLevelPageTable() noexcept = default; [[nodiscard]] Entry* find(size_t page) { const size_t l1_page = page >> SecondLevelBits; const size_t l2_page = page & (NumEntriesPerL1Page - 1); if (!first_level_map[l1_page]) { return nullptr; } return &(*first_level_map[l1_page])[l2_page]; } [[nodiscard]] const Entry& operator[](size_t page) const { const size_t l1_page = page >> SecondLevelBits; const size_t l2_page = page & (NumEntriesPerL1Page - 1); if (!first_level_map[l1_page]) { first_level_map[l1_page] = page_alloc.Create(); } return (*first_level_map[l1_page])[l2_page]; } [[nodiscard]] Entry& operator[](size_t page) { const size_t l1_page = page >> SecondLevelBits; const size_t l2_page = page & (NumEntriesPerL1Page - 1); if (!first_level_map[l1_page]) { first_level_map[l1_page] = page_alloc.Create(); } return (*first_level_map[l1_page])[l2_page]; } private: std::vector<L1Page*> first_level_map{}; Common::ObjectPool<L1Page> page_alloc; }; } // namespace VideoCore
2,126
C++
.h
51
35.941176
88
0.679282
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,907
page_manager.h
shadps4-emu_shadPS4/src/video_core/page_manager.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <memory> #include <mutex> #include <boost/icl/interval_map.hpp> #include "common/types.h" namespace Vulkan { class Rasterizer; } namespace VideoCore { class PageManager { public: explicit PageManager(Vulkan::Rasterizer* rasterizer); ~PageManager(); /// Register a range of mapped gpu memory. void OnGpuMap(VAddr address, size_t size); /// Unregister a range of gpu memory that was unmapped. void OnGpuUnmap(VAddr address, size_t size); /// Increase/decrease the number of surface in pages touching the specified region void UpdatePagesCachedCount(VAddr addr, u64 size, s32 delta); private: struct Impl; std::unique_ptr<Impl> impl; Vulkan::Rasterizer* rasterizer; std::mutex mutex; boost::icl::interval_map<VAddr, s32> cached_pages; }; } // namespace VideoCore
956
C++
.h
29
29.827586
86
0.750273
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,908
vk_descriptor_update_queue.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/vk_descriptor_update_queue.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include <memory> #include "common/types.h" #include "video_core/renderer_vulkan/vk_common.h" namespace Vulkan { class Instance; struct DescriptorInfoUnion { DescriptorInfoUnion() {} union { vk::DescriptorImageInfo image_info; vk::DescriptorBufferInfo buffer_info; vk::BufferView buffer_view; }; }; class DescriptorUpdateQueue { public: explicit DescriptorUpdateQueue(const Instance& instance, u32 descriptor_write_max = 2048); ~DescriptorUpdateQueue() = default; void Flush(); void AddStorageImage(vk::DescriptorSet target, u8 binding, vk::ImageView image_view, vk::ImageLayout image_layout = vk::ImageLayout::eGeneral); void AddImageSampler(vk::DescriptorSet target, u8 binding, u8 array_index, vk::ImageView image_view, vk::Sampler sampler, vk::ImageLayout imageLayout = vk::ImageLayout::eGeneral); void AddBuffer(vk::DescriptorSet target, u8 binding, vk::Buffer buffer, vk::DeviceSize offset, vk::DeviceSize size = VK_WHOLE_SIZE, vk::DescriptorType type = vk::DescriptorType::eUniformBufferDynamic); void AddTexelBuffer(vk::DescriptorSet target, u8 binding, vk::BufferView buffer_view); private: const vk::Device device; const u32 descriptor_write_max; std::unique_ptr<DescriptorInfoUnion[]> descriptor_infos; std::unique_ptr<vk::WriteDescriptorSet[]> descriptor_writes; u32 descriptor_write_end = 0; }; } // namespace Vulkan
1,653
C++
.h
37
37.972973
98
0.707241
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,909
renderer_vulkan.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/renderer_vulkan.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <condition_variable> #include "video_core/amdgpu/liverpool.h" #include "video_core/renderer_vulkan/vk_instance.h" #include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_swapchain.h" #include "video_core/texture_cache/texture_cache.h" namespace Frontend { class WindowSDL; } namespace AmdGpu { struct Liverpool; } namespace Vulkan { struct Frame { u32 width; u32 height; VmaAllocation allocation; vk::Image image; vk::ImageView image_view; vk::Fence present_done; vk::Semaphore ready_semaphore; u64 ready_tick; }; enum SchedulerType { Draw, Present, CpuFlip, }; class Rasterizer; class RendererVulkan { public: explicit RendererVulkan(Frontend::WindowSDL& window, AmdGpu::Liverpool* liverpool); ~RendererVulkan(); Frame* PrepareFrame(const Libraries::VideoOut::BufferAttributeGroup& attribute, VAddr cpu_address, bool is_eop) { const auto info = VideoCore::ImageInfo{attribute, cpu_address}; const auto image_id = texture_cache.FindImage(info); texture_cache.UpdateImage(image_id, is_eop ? nullptr : &flip_scheduler); auto& image = texture_cache.GetImage(image_id); return PrepareFrameInternal(image, is_eop); } Frame* PrepareBlankFrame(bool is_eop) { auto& image = texture_cache.GetImage(VideoCore::NULL_IMAGE_ID); return PrepareFrameInternal(image, is_eop); } VideoCore::Image& RegisterVideoOutSurface( const Libraries::VideoOut::BufferAttributeGroup& attribute, VAddr cpu_address) { vo_buffers_addr.emplace_back(cpu_address); const auto info = VideoCore::ImageInfo{attribute, cpu_address}; const auto image_id = texture_cache.FindImage(info); return texture_cache.GetImage(image_id); } bool IsVideoOutSurface(const AmdGpu::Liverpool::ColorBuffer& color_buffer) { return std::ranges::find_if(vo_buffers_addr, [&](VAddr vo_buffer) { return vo_buffer == color_buffer.Address(); }) != vo_buffers_addr.cend(); } bool ShowSplash(Frame* frame = nullptr); void Present(Frame* frame); void RecreateFrame(Frame* frame, u32 width, u32 height); void FlushDraw() { SubmitInfo info{}; draw_scheduler.Flush(info); } private: Frame* PrepareFrameInternal(VideoCore::Image& image, bool is_eop = true); Frame* GetRenderFrame(); private: Frontend::WindowSDL& window; AmdGpu::Liverpool* liverpool; Instance instance; Scheduler draw_scheduler; Scheduler present_scheduler; Scheduler flip_scheduler; Swapchain swapchain; std::unique_ptr<Rasterizer> rasterizer; VideoCore::TextureCache& texture_cache; vk::UniqueCommandPool command_pool; std::vector<Frame> present_frames; std::queue<Frame*> free_queue; std::mutex free_mutex; std::condition_variable free_cv; std::condition_variable_any frame_cv; std::optional<VideoCore::Image> splash_img; std::vector<VAddr> vo_buffers_addr; }; } // namespace Vulkan
3,230
C++
.h
90
30.7
88
0.710349
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,910
vk_rasterizer.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/vk_rasterizer.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "video_core/buffer_cache/buffer_cache.h" #include "video_core/page_manager.h" #include "video_core/renderer_vulkan/vk_pipeline_cache.h" #include "video_core/texture_cache/texture_cache.h" namespace AmdGpu { struct Liverpool; } namespace Core { class MemoryManager; } namespace Vulkan { class Scheduler; class GraphicsPipeline; class Rasterizer { public: explicit Rasterizer(const Instance& instance, Scheduler& scheduler, AmdGpu::Liverpool* liverpool); ~Rasterizer(); [[nodiscard]] VideoCore::TextureCache& GetTextureCache() noexcept { return texture_cache; } void Draw(bool is_indexed, u32 index_offset = 0); void DrawIndirect(bool is_indexed, VAddr address, u32 offset, u32 size); void DispatchDirect(); void DispatchIndirect(VAddr address, u32 offset, u32 size); void ScopeMarkerBegin(const std::string_view& str); void ScopeMarkerEnd(); void ScopedMarkerInsert(const std::string_view& str); void ScopedMarkerInsertColor(const std::string_view& str, const u32 color); void InlineData(VAddr address, const void* value, u32 num_bytes, bool is_gds); u32 ReadDataFromGds(u32 gsd_offset); void InvalidateMemory(VAddr addr, u64 size); void MapMemory(VAddr addr, u64 size); void UnmapMemory(VAddr addr, u64 size); void CpSync(); u64 Flush(); void Finish(); private: void BeginRendering(const GraphicsPipeline& pipeline); void Resolve(); void UpdateDynamicState(const GraphicsPipeline& pipeline); void UpdateViewportScissorState(); void UpdateDepthStencilState(); bool FilterDraw(); private: const Instance& instance; Scheduler& scheduler; VideoCore::PageManager page_manager; VideoCore::BufferCache buffer_cache; VideoCore::TextureCache texture_cache; AmdGpu::Liverpool* liverpool; Core::MemoryManager* memory; PipelineCache pipeline_cache; }; } // namespace Vulkan
2,082
C++
.h
58
31.689655
82
0.747258
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,911
vk_scheduler.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/vk_scheduler.h
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <condition_variable> #include <boost/container/static_vector.hpp> #include "common/types.h" #include "common/unique_function.h" #include "video_core/renderer_vulkan/vk_master_semaphore.h" #include "video_core/renderer_vulkan/vk_resource_pool.h" namespace Vulkan { class Instance; struct RenderState { std::array<vk::RenderingAttachmentInfo, 8> color_attachments{}; std::array<vk::Image, 8> color_images{}; vk::RenderingAttachmentInfo depth_attachment{}; vk::Image depth_image{}; u32 num_color_attachments{}; bool has_depth{}; bool has_stencil{}; u32 width = std::numeric_limits<u32>::max(); u32 height = std::numeric_limits<u32>::max(); bool operator==(const RenderState& other) const noexcept { return std::memcmp(this, &other, sizeof(RenderState)) == 0; } }; struct SubmitInfo { boost::container::static_vector<vk::Semaphore, 3> wait_semas; boost::container::static_vector<u64, 3> wait_ticks; boost::container::static_vector<vk::Semaphore, 3> signal_semas; boost::container::static_vector<u64, 3> signal_ticks; vk::Fence fence; void AddWait(vk::Semaphore semaphore, u64 tick = 1) { wait_semas.emplace_back(semaphore); wait_ticks.emplace_back(tick); } void AddSignal(vk::Semaphore semaphore, u64 tick = 1) { signal_semas.emplace_back(semaphore); signal_ticks.emplace_back(tick); } void AddSignal(vk::Fence fence) { this->fence = fence; } }; class Scheduler { public: explicit Scheduler(const Instance& instance); ~Scheduler(); /// Sends the current execution context to the GPU /// and increments the scheduler timeline semaphore. void Flush(SubmitInfo& info); /// Sends the current execution context to the GPU and waits for it to complete. void Finish(); /// Waits for the given tick to trigger on the GPU. void Wait(u64 tick); /// Starts a new rendering scope with provided state. void BeginRendering(const RenderState& new_state); /// Ends current rendering scope. void EndRendering(); /// Returns the current render state. const RenderState& GetRenderState() const { return render_state; } /// Returns the current command buffer. vk::CommandBuffer CommandBuffer() const { return current_cmdbuf; } /// Returns the current command buffer tick. [[nodiscard]] u64 CurrentTick() const noexcept { return master_semaphore.CurrentTick(); } /// Returns true when a tick has been triggered by the GPU. [[nodiscard]] bool IsFree(u64 tick) const noexcept { return master_semaphore.IsFree(tick); } /// Returns the master timeline semaphore. [[nodiscard]] MasterSemaphore* GetMasterSemaphore() noexcept { return &master_semaphore; } /// Defers an operation until the gpu has reached the current cpu tick. void DeferOperation(Common::UniqueFunction<void>&& func) { pending_ops.emplace(std::move(func), CurrentTick()); } static std::mutex submit_mutex; private: void AllocateWorkerCommandBuffers(); void SubmitExecution(SubmitInfo& info); private: const Instance& instance; MasterSemaphore master_semaphore; CommandPool command_pool; vk::CommandBuffer current_cmdbuf; std::condition_variable_any event_cv; struct PendingOp { Common::UniqueFunction<void> callback; u64 gpu_tick; }; std::queue<PendingOp> pending_ops; RenderState render_state; bool is_rendering = false; tracy::VkCtxScope* profiler_scope{}; }; } // namespace Vulkan
3,759
C++
.h
102
31.862745
84
0.702479
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,912
vk_compute_pipeline.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/vk_compute_pipeline.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "video_core/renderer_vulkan/vk_common.h" #include "video_core/renderer_vulkan/vk_pipeline_common.h" namespace VideoCore { class BufferCache; class TextureCache; } // namespace VideoCore namespace Vulkan { class Instance; class Scheduler; class DescriptorHeap; class ComputePipeline : public Pipeline { public: ComputePipeline(const Instance& instance, Scheduler& scheduler, DescriptorHeap& desc_heap, vk::PipelineCache pipeline_cache, u64 compute_key, const Shader::Info& info, vk::ShaderModule module); ~ComputePipeline(); bool BindResources(VideoCore::BufferCache& buffer_cache, VideoCore::TextureCache& texture_cache) const; private: u64 compute_key; const Shader::Info* info; bool uses_push_descriptors{}; }; } // namespace Vulkan
965
C++
.h
27
31.185185
96
0.741658
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,913
vk_master_semaphore.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/vk_master_semaphore.h
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <atomic> #include <condition_variable> #include <thread> #include <queue> #include "common/types.h" #include "video_core/renderer_vulkan/vk_common.h" namespace Vulkan { class Instance; class Scheduler; class MasterSemaphore { public: explicit MasterSemaphore(const Instance& instance_); ~MasterSemaphore(); [[nodiscard]] u64 CurrentTick() const noexcept { return current_tick.load(std::memory_order_acquire); } [[nodiscard]] u64 KnownGpuTick() const noexcept { return gpu_tick.load(std::memory_order_acquire); } [[nodiscard]] bool IsFree(u64 tick) const noexcept { return KnownGpuTick() >= tick; } [[nodiscard]] u64 NextTick() noexcept { return current_tick.fetch_add(1, std::memory_order_release); } [[nodiscard]] vk::Semaphore Handle() const noexcept { return semaphore.get(); } /// Refresh the known GPU tick void Refresh(); /// Waits for a tick to be hit on the GPU void Wait(u64 tick); protected: const Instance& instance; vk::UniqueSemaphore semaphore; ///< Timeline semaphore. std::atomic<u64> gpu_tick{0}; ///< Current known GPU tick. std::atomic<u64> current_tick{1}; ///< Current logical tick. }; } // namespace Vulkan
1,401
C++
.h
42
29.166667
68
0.694424
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,914
vk_resource_pool.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/vk_resource_pool.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <deque> #include <vector> #include <boost/container/static_vector.hpp> #include <tsl/robin_map.h> #include "common/types.h" #include "video_core/renderer_vulkan/vk_common.h" namespace Vulkan { class Instance; class MasterSemaphore; /** * Handles a pool of resources protected by fences. Manages resource overflow allocating more * resources. */ class ResourcePool { public: explicit ResourcePool() = default; explicit ResourcePool(MasterSemaphore* master_semaphore, std::size_t grow_step); virtual ~ResourcePool() = default; ResourcePool& operator=(ResourcePool&&) noexcept = default; ResourcePool(ResourcePool&&) noexcept = default; ResourcePool& operator=(const ResourcePool&) = default; ResourcePool(const ResourcePool&) = default; protected: std::size_t CommitResource(); /// Called when a chunk of resources have to be allocated. virtual void Allocate(std::size_t begin, std::size_t end) = 0; private: /// Manages pool overflow allocating new resources. std::size_t ManageOverflow(); protected: MasterSemaphore* master_semaphore{nullptr}; std::size_t grow_step = 0; ///< Number of new resources created after an overflow std::size_t hint_iterator = 0; ///< Hint to where the next free resources is likely to be found std::vector<u64> ticks; ///< Ticks for each resource }; class CommandPool final : public ResourcePool { public: explicit CommandPool(const Instance& instance, MasterSemaphore* master_semaphore); ~CommandPool() override; void Allocate(std::size_t begin, std::size_t end) override; vk::CommandBuffer Commit(); private: const Instance& instance; vk::UniqueCommandPool cmd_pool; std::vector<vk::CommandBuffer> cmd_buffers; }; class DescriptorHeap final { static constexpr u32 DescriptorSetBatch = 32; public: explicit DescriptorHeap(const Instance& instance, MasterSemaphore* master_semaphore, std::span<const vk::DescriptorPoolSize> pool_sizes, u32 descriptor_heap_count = 1024); ~DescriptorHeap(); vk::DescriptorSet Commit(vk::DescriptorSetLayout set_layout); private: void CreateDescriptorPool(); private: vk::Device device; MasterSemaphore* master_semaphore; u32 descriptor_heap_count; std::span<const vk::DescriptorPoolSize> pool_sizes; vk::DescriptorPool curr_pool; std::deque<std::pair<vk::DescriptorPool, u64>> pending_pools; using DescSetBatch = boost::container::static_vector<vk::DescriptorSet, DescriptorSetBatch>; tsl::robin_map<u64, DescSetBatch> descriptor_sets; }; } // namespace Vulkan
2,791
C++
.h
70
35.657143
99
0.735458
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,915
liverpool_to_vk.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/liverpool_to_vk.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <span> #include "common/assert.h" #include "video_core/amdgpu/liverpool.h" #include "video_core/amdgpu/pixel_format.h" #include "video_core/amdgpu/resource.h" #include "video_core/renderer_vulkan/vk_common.h" namespace Vulkan::LiverpoolToVK { using Liverpool = AmdGpu::Liverpool; vk::StencilOp StencilOp(Liverpool::StencilFunc op); vk::CompareOp CompareOp(Liverpool::CompareFunc func); vk::PrimitiveTopology PrimitiveType(AmdGpu::PrimitiveType type); vk::PolygonMode PolygonMode(Liverpool::PolygonMode mode); vk::CullModeFlags CullMode(Liverpool::CullMode mode); vk::BlendFactor BlendFactor(Liverpool::BlendControl::BlendFactor factor); vk::BlendOp BlendOp(Liverpool::BlendControl::BlendFunc func); vk::SamplerAddressMode ClampMode(AmdGpu::ClampMode mode); vk::CompareOp DepthCompare(AmdGpu::DepthCompare comp); vk::Filter Filter(AmdGpu::Filter filter); vk::SamplerReductionMode FilterMode(AmdGpu::FilterMode mode); vk::SamplerMipmapMode MipFilter(AmdGpu::MipFilter filter); vk::BorderColor BorderColor(AmdGpu::BorderColor color); struct SurfaceFormatInfo { AmdGpu::DataFormat data_format; AmdGpu::NumberFormat number_format; vk::Format vk_format; vk::FormatFeatureFlags2 flags; }; std::span<const SurfaceFormatInfo> SurfaceFormats(); vk::Format SurfaceFormat(AmdGpu::DataFormat data_format, AmdGpu::NumberFormat num_format); vk::Format AdjustColorBufferFormat(vk::Format base_format, Liverpool::ColorBuffer::SwapMode comp_swap, bool is_vo_surface); struct DepthFormatInfo { Liverpool::DepthBuffer::ZFormat z_format; Liverpool::DepthBuffer::StencilFormat stencil_format; vk::Format vk_format; vk::FormatFeatureFlags2 flags; }; std::span<const DepthFormatInfo> DepthFormats(); vk::Format DepthFormat(Liverpool::DepthBuffer::ZFormat z_format, Liverpool::DepthBuffer::StencilFormat stencil_format); vk::ClearValue ColorBufferClearValue(const AmdGpu::Liverpool::ColorBuffer& color_buffer); vk::SampleCountFlagBits NumSamples(u32 num_samples, vk::SampleCountFlags supported_flags); void EmitQuadToTriangleListIndices(u8* out_indices, u32 num_vertices); static inline vk::Format PromoteFormatToDepth(vk::Format fmt) { if (fmt == vk::Format::eR32Sfloat) { return vk::Format::eD32Sfloat; } else if (fmt == vk::Format::eR16Unorm) { return vk::Format::eD16Unorm; } UNREACHABLE(); } } // namespace Vulkan::LiverpoolToVK
2,592
C++
.h
55
43.418182
99
0.778884
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,916
vk_graphics_pipeline.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include <xxhash.h> #include "common/types.h" #include "video_core/renderer_vulkan/liverpool_to_vk.h" #include "video_core/renderer_vulkan/vk_common.h" #include "video_core/renderer_vulkan/vk_pipeline_common.h" namespace VideoCore { class BufferCache; class TextureCache; } // namespace VideoCore namespace Vulkan { static constexpr u32 MaxVertexBufferCount = 32; static constexpr u32 MaxShaderStages = 5; class Instance; class Scheduler; class DescriptorHeap; using Liverpool = AmdGpu::Liverpool; struct GraphicsPipelineKey { std::array<size_t, MaxShaderStages> stage_hashes; std::array<vk::Format, Liverpool::NumColorBuffers> color_formats; std::array<AmdGpu::NumberFormat, Liverpool::NumColorBuffers> color_num_formats; std::array<Liverpool::ColorBuffer::SwapMode, Liverpool::NumColorBuffers> mrt_swizzles; vk::Format depth_format; vk::Format stencil_format; Liverpool::DepthControl depth_stencil; u32 depth_bias_enable; u32 num_samples; u32 mrt_mask; Liverpool::StencilControl stencil; AmdGpu::PrimitiveType prim_type; u32 enable_primitive_restart; u32 primitive_restart_index; Liverpool::PolygonMode polygon_mode; Liverpool::CullMode cull_mode; Liverpool::FrontFace front_face; Liverpool::ClipSpace clip_space; Liverpool::ColorBufferMask cb_shader_mask; std::array<Liverpool::BlendControl, Liverpool::NumColorBuffers> blend_controls; std::array<vk::ColorComponentFlags, Liverpool::NumColorBuffers> write_masks; std::array<vk::Format, MaxVertexBufferCount> vertex_buffer_formats; bool operator==(const GraphicsPipelineKey& key) const noexcept { return std::memcmp(this, &key, sizeof(key)) == 0; } }; class GraphicsPipeline : public Pipeline { public: GraphicsPipeline(const Instance& instance, Scheduler& scheduler, DescriptorHeap& desc_heap, const GraphicsPipelineKey& key, vk::PipelineCache pipeline_cache, std::span<const Shader::Info*, MaxShaderStages> stages, std::span<const vk::ShaderModule> modules); ~GraphicsPipeline(); void BindResources(const Liverpool::Regs& regs, VideoCore::BufferCache& buffer_cache, VideoCore::TextureCache& texture_cache) const; const Shader::Info& GetStage(Shader::Stage stage) const noexcept { return *stages[u32(stage)]; } bool IsEmbeddedVs() const noexcept { static constexpr size_t EmbeddedVsHash = 0x9b2da5cf47f8c29f; return key.stage_hashes[u32(Shader::Stage::Vertex)] == EmbeddedVsHash; } auto GetWriteMasks() const { return key.write_masks; } auto GetMrtMask() const { return key.mrt_mask; } bool IsDepthEnabled() const { return key.depth_stencil.depth_enable.Value(); } [[nodiscard]] bool IsPrimitiveListTopology() const { return key.prim_type == AmdGpu::PrimitiveType::PointList || key.prim_type == AmdGpu::PrimitiveType::LineList || key.prim_type == AmdGpu::PrimitiveType::TriangleList || key.prim_type == AmdGpu::PrimitiveType::AdjLineList || key.prim_type == AmdGpu::PrimitiveType::AdjTriangleList || key.prim_type == AmdGpu::PrimitiveType::RectList || key.prim_type == AmdGpu::PrimitiveType::QuadList; } private: void BuildDescSetLayout(); private: std::array<const Shader::Info*, MaxShaderStages> stages{}; GraphicsPipelineKey key; bool uses_push_descriptors{}; }; } // namespace Vulkan template <> struct std::hash<Vulkan::GraphicsPipelineKey> { std::size_t operator()(const Vulkan::GraphicsPipelineKey& key) const noexcept { return XXH3_64bits(&key, sizeof(key)); } };
3,886
C++
.h
93
35.956989
95
0.713415
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,917
vk_instance.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/vk_instance.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <span> #include <unordered_map> #include "video_core/renderer_vulkan/vk_platform.h" #define TRACY_VK_USE_SYMBOL_TABLE #include <tracy/TracyVulkan.hpp> namespace Frontend { class WindowSDL; } VK_DEFINE_HANDLE(VmaAllocator) namespace Vulkan { class Instance { public: explicit Instance(bool validation = false, bool crash_diagnostic = false); explicit Instance(Frontend::WindowSDL& window, s32 physical_device_index, bool enable_validation = false, bool enable_crash_diagnostic = false); ~Instance(); /// Returns a formatted string for the driver version std::string GetDriverVersionName(); /// Gets a compatibility format if the format is not supported. [[nodiscard]] vk::Format GetSupportedFormat(vk::Format format, vk::FormatFeatureFlags2 flags) const; /// Re-orders a component swizzle for format compatibility, if needed. [[nodiscard]] vk::ComponentMapping GetSupportedComponentSwizzle( vk::Format format, vk::ComponentMapping swizzle, vk::FormatFeatureFlags2 flags) const; /// Returns the Vulkan instance vk::Instance GetInstance() const { return *instance; } /// Returns the current physical device vk::PhysicalDevice GetPhysicalDevice() const { return physical_device; } /// Returns the Vulkan device vk::Device GetDevice() const { return *device; } /// Returns the VMA allocator handle VmaAllocator GetAllocator() const { return allocator; } /// Returns a list of the available physical devices std::span<const vk::PhysicalDevice> GetPhysicalDevices() const { return physical_devices; } /// Retrieve queue information u32 GetGraphicsQueueFamilyIndex() const { return queue_family_index; } u32 GetPresentQueueFamilyIndex() const { return queue_family_index; } vk::Queue GetGraphicsQueue() const { return graphics_queue; } vk::Queue GetPresentQueue() const { return present_queue; } TracyVkCtx GetProfilerContext() const { return profiler_context; } /// Returns true when a known debugging tool is attached. bool HasDebuggingToolAttached() const { return has_renderdoc || has_nsight_graphics; } /// Returns true if anisotropic filtering is supported bool IsAnisotropicFilteringSupported() const { return features.samplerAnisotropy; } /// Returns true when VK_EXT_custom_border_color is supported bool IsCustomBorderColorSupported() const { return custom_border_color; } /// Returns true when VK_EXT_fragment_shader_interlock is supported bool IsFragmentShaderInterlockSupported() const { return fragment_shader_interlock; } /// Returns true when VK_EXT_pipeline_creation_cache_control is supported bool IsPipelineCreationCacheControlSupported() const { return pipeline_creation_cache_control; } /// Returns true when VK_EXT_shader_stencil_export is supported bool IsShaderStencilExportSupported() const { return shader_stencil_export; } /// Returns true when VK_EXT_external_memory_host is supported bool IsExternalMemoryHostSupported() const { return external_memory_host; } /// Returns true when VK_EXT_depth_clip_control is supported bool IsDepthClipControlSupported() const { return depth_clip_control; } /// Returns true when VK_EXT_color_write_enable is supported bool IsColorWriteEnableSupported() const { return color_write_en; } /// Returns true when VK_EXT_vertex_input_dynamic_state is supported. bool IsVertexInputDynamicState() const { return vertex_input_dynamic_state; } /// Returns true when the nullDescriptor feature of VK_EXT_robustness2 is supported. bool IsNullDescriptorSupported() const { return null_descriptor; } /// Returns true when VK_KHR_maintenance5 is supported. bool IsMaintenance5Supported() const { return maintenance5; } bool IsListRestartSupported() const { return list_restart; } /// Returns true when geometry shaders are supported by the device bool IsGeometryStageSupported() const { return features.geometryShader; } /// Returns true when tessellation is supported by the device bool IsTessellationSupported() const { return features.tessellationShader; } /// Returns the vendor ID of the physical device u32 GetVendorID() const { return properties.vendorID; } /// Returns the device ID of the physical device u32 GetDeviceID() const { return properties.deviceID; } /// Returns the driver ID. vk::DriverId GetDriverID() const { return driver_id; } /// Returns the current driver version provided in Vulkan-formatted version numbers. u32 GetDriverVersion() const { return properties.driverVersion; } /// Returns the current Vulkan API version provided in Vulkan-formatted version numbers. u32 ApiVersion() const { return properties.apiVersion; } /// Returns the vendor name reported from Vulkan. std::string_view GetVendorName() const { return vendor_name; } /// Returns the list of available extensions. std::span<const std::string> GetAvailableExtensions() const { return available_extensions; } /// Returns the device name. std::string_view GetModelName() const { return properties.deviceName; } /// Returns the pipeline cache unique identifier const auto GetPipelineCacheUUID() const { return properties.pipelineCacheUUID; } /// Returns the minimum required alignment for uniforms vk::DeviceSize UniformMinAlignment() const { return properties.limits.minUniformBufferOffsetAlignment; } /// Returns the minimum required alignment for storage buffers vk::DeviceSize StorageMinAlignment() const { return properties.limits.minStorageBufferOffsetAlignment; } /// Returns the minimum required alignment for texel buffers vk::DeviceSize TexelBufferMinAlignment() const { return properties.limits.minTexelBufferOffsetAlignment; } /// Returns the minimum alignemt required for accessing host-mapped device memory vk::DeviceSize NonCoherentAtomSize() const { return properties.limits.nonCoherentAtomSize; } /// Returns the subgroup size of the selected physical device. u32 SubgroupSize() const { return subgroup_size; } /// Returns the maximum supported elements in a texel buffer u32 MaxTexelBufferElements() const { return properties.limits.maxTexelBufferElements; } /// Returns the maximum sampler LOD bias. float MaxSamplerLodBias() const { return properties.limits.maxSamplerLodBias; } /// Returns the maximum number of push descriptors. u32 MaxPushDescriptors() const { return push_descriptor_props.maxPushDescriptors; } /// Returns the vulkan 1.2 physical device properties. const vk::PhysicalDeviceVulkan12Properties& GetVk12Properties() const noexcept { return vk12_props; } /// Returns true if shaders can declare the ClipDistance attribute bool IsShaderClipDistanceSupported() const { return features.shaderClipDistance; } /// Returns the minimum imported host pointer alignment u64 GetMinImportedHostPointerAlignment() const { return min_imported_host_pointer_alignment; } /// Returns the sample count flags supported by framebuffers. vk::SampleCountFlags GetFramebufferSampleCounts() const { return properties.limits.framebufferColorSampleCounts & properties.limits.framebufferDepthSampleCounts & properties.limits.framebufferStencilSampleCounts; } private: /// Creates the logical device opportunistically enabling extensions bool CreateDevice(); /// Creates the VMA allocator handle void CreateAllocator(); /// Collects telemetry information from the device. void CollectDeviceParameters(); void CollectToolingInfo(); /// Gets the supported feature flags for a format. [[nodiscard]] vk::FormatFeatureFlags2 GetFormatFeatureFlags(vk::Format format) const; /// Determines if a format is supported for a set of feature flags. [[nodiscard]] bool IsFormatSupported(vk::Format format, vk::FormatFeatureFlags2 flags) const; private: vk::UniqueInstance instance; vk::PhysicalDevice physical_device; vk::UniqueDevice device; vk::PhysicalDeviceProperties properties; vk::PhysicalDevicePushDescriptorPropertiesKHR push_descriptor_props; vk::PhysicalDeviceVulkan12Properties vk12_props; vk::PhysicalDeviceFeatures features; vk::DriverIdKHR driver_id; vk::UniqueDebugUtilsMessengerEXT debug_callback{}; std::string vendor_name; VmaAllocator allocator{}; vk::Queue present_queue; vk::Queue graphics_queue; std::vector<vk::PhysicalDevice> physical_devices; std::vector<std::string> available_extensions; std::unordered_map<vk::Format, vk::FormatProperties3> format_properties; TracyVkCtx profiler_context{}; u32 queue_family_index{0}; bool image_view_reinterpretation{true}; bool timeline_semaphores{}; bool custom_border_color{}; bool fragment_shader_interlock{}; bool pipeline_creation_cache_control{}; bool fragment_shader_barycentric{}; bool shader_stencil_export{}; bool external_memory_host{}; bool depth_clip_control{}; bool workgroup_memory_explicit_layout{}; bool color_write_en{}; bool vertex_input_dynamic_state{}; bool null_descriptor{}; bool maintenance5{}; bool list_restart{}; u64 min_imported_host_pointer_alignment{}; u32 subgroup_size{}; bool tooling_info{}; bool debug_utils_supported{}; bool has_nsight_graphics{}; bool has_renderdoc{}; }; } // namespace Vulkan
10,264
C++
.h
262
33.183206
97
0.717649
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,918
vk_platform.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/vk_platform.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <memory> #include <variant> #include <fmt/format.h> #include "common/logging/log.h" #include "common/types.h" #include "video_core/renderer_vulkan/vk_common.h" namespace Frontend { enum class WindowSystemType : u8; class WindowSDL; } // namespace Frontend namespace Vulkan { constexpr u32 TargetVulkanApiVersion = VK_API_VERSION_1_2; vk::SurfaceKHR CreateSurface(vk::Instance instance, const Frontend::WindowSDL& emu_window); vk::UniqueInstance CreateInstance(Frontend::WindowSystemType window_type, bool enable_validation, bool enable_crash_diagnostic); vk::UniqueDebugUtilsMessengerEXT CreateDebugCallback(vk::Instance instance); template <typename T> concept VulkanHandleType = vk::isVulkanHandleType<T>::value; template <VulkanHandleType HandleType> void SetObjectName(vk::Device device, const HandleType& handle, std::string_view debug_name) { const vk::DebugUtilsObjectNameInfoEXT name_info = { .objectType = HandleType::objectType, .objectHandle = reinterpret_cast<u64>(static_cast<typename HandleType::NativeType>(handle)), .pObjectName = debug_name.data(), }; auto result = device.setDebugUtilsObjectNameEXT(name_info); if (result != vk::Result::eSuccess) { LOG_DEBUG(Render_Vulkan, "Could not set object debug name: {}", vk::to_string(result)); } } template <VulkanHandleType HandleType, typename... Args> void SetObjectName(vk::Device device, const HandleType& handle, const char* format, const Args&... args) { const std::string debug_name = fmt::vformat(format, fmt::make_format_args(args...)); SetObjectName(device, handle, debug_name); } } // namespace Vulkan
1,835
C++
.h
40
41.725
100
0.74523
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,919
vk_common.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/vk_common.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #if defined(__APPLE__) && !USE_SYSTEM_VULKAN_LOADER #define VULKAN_HPP_ENABLE_DYNAMIC_LOADER_TOOL 0 #endif // Include vulkan-hpp header #define VK_ENABLE_BETA_EXTENSIONS #define VK_NO_PROTOTYPES #define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1 #define VULKAN_HPP_NO_CONSTRUCTORS #define VULKAN_HPP_NO_STRUCT_SETTERS #define VULKAN_HPP_HAS_SPACESHIP_OPERATOR #define VULKAN_HPP_NO_EXCEPTIONS // Define assert-on-result to nothing to instead return the result for our handling. #define VULKAN_HPP_ASSERT_ON_RESULT #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wunused-value" #include <vulkan/vulkan.hpp> #pragma clang diagnostic pop #define VMA_STATIC_VULKAN_FUNCTIONS 0 #define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
853
C++
.h
22
37.545455
84
0.818402
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,920
vk_shader_util.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/vk_shader_util.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <span> #include "common/types.h" #include "video_core/renderer_vulkan/vk_common.h" namespace Vulkan { /** * @brief Creates a vulkan shader module from GLSL by converting it to SPIR-V using glslang. * @param code The string containing GLSL code. * @param stage The pipeline stage the shader will be used in. * @param device The vulkan device handle. */ vk::ShaderModule Compile(std::string_view code, vk::ShaderStageFlagBits stage, vk::Device device); /** * @brief Creates a vulkan shader module from SPIR-V bytecode. * @param code The SPIR-V bytecode data. * @param device The vulkan device handle */ vk::ShaderModule CompileSPV(std::span<const u32> code, vk::Device device); } // namespace Vulkan
848
C++
.h
21
38.619048
98
0.767073
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,921
vk_swapchain.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/vk_swapchain.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <mutex> #include <vector> #include "common/types.h" #include "video_core/renderer_vulkan/vk_common.h" namespace Frontend { class WindowSDL; } namespace Vulkan { class Instance; class Scheduler; class Swapchain { public: explicit Swapchain(const Instance& instance, const Frontend::WindowSDL& window); ~Swapchain(); /// Creates (or recreates) the swapchain with a given size. void Create(u32 width, u32 height, vk::SurfaceKHR surface); /// Recreates the swapchain with a given size and current surface. void Recreate(u32 width, u32 height); /// Acquires the next image in the swapchain. bool AcquireNextImage(); /// Presents the current image and move to the next one void Present(); vk::SurfaceKHR GetSurface() const { return surface; } vk::Image Image() const { return images[image_index]; } vk::SurfaceFormatKHR GetSurfaceFormat() const { return surface_format; } vk::SwapchainKHR GetHandle() const { return swapchain; } u32 GetWidth() const { return width; } u32 GetHeight() const { return height; } u32 GetImageCount() const { return image_count; } u32 GetFrameIndex() const { return frame_index; } vk::Extent2D GetExtent() const { return extent; } [[nodiscard]] vk::Semaphore GetImageAcquiredSemaphore() const { return image_acquired[frame_index]; } [[nodiscard]] vk::Semaphore GetPresentReadySemaphore() const { return present_ready[image_index]; } private: /// Selects the best available swapchain image format void FindPresentFormat(); /// Sets the surface properties according to device capabilities void SetSurfaceProperties(); /// Destroys current swapchain resources void Destroy(); /// Performs creation of image views and framebuffers from the swapchain images void SetupImages(); /// Creates the image acquired and present ready semaphores void RefreshSemaphores(); private: const Instance& instance; vk::SwapchainKHR swapchain{}; vk::SurfaceKHR surface{}; vk::SurfaceFormatKHR surface_format; vk::Extent2D extent; vk::SurfaceTransformFlagBitsKHR transform; vk::CompositeAlphaFlagBitsKHR composite_alpha; std::vector<vk::Image> images; std::vector<vk::Semaphore> image_acquired; std::vector<vk::Semaphore> present_ready; u32 width = 0; u32 height = 0; u32 image_count = 0; u32 image_index = 0; u32 frame_index = 0; bool needs_recreation = true; }; } // namespace Vulkan
2,767
C++
.h
88
26.488636
84
0.698982
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,922
vk_pipeline_cache.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/vk_pipeline_cache.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <tsl/robin_map.h> #include "shader_recompiler/profile.h" #include "shader_recompiler/recompiler.h" #include "shader_recompiler/specialization.h" #include "video_core/renderer_vulkan/vk_compute_pipeline.h" #include "video_core/renderer_vulkan/vk_graphics_pipeline.h" #include "video_core/renderer_vulkan/vk_resource_pool.h" namespace Shader { struct Info; } namespace Vulkan { class Instance; class Scheduler; class ShaderCache; struct Program { struct Module { vk::ShaderModule module; Shader::StageSpecialization spec; }; Shader::Info info; boost::container::small_vector<Module, 8> modules; explicit Program(Shader::Stage stage, Shader::ShaderParams params) : info{stage, params} {} void AddPermut(vk::ShaderModule module, const Shader::StageSpecialization&& spec) { modules.emplace_back(module, std::move(spec)); } }; class PipelineCache { static constexpr size_t MaxShaderStages = 5; public: explicit PipelineCache(const Instance& instance, Scheduler& scheduler, AmdGpu::Liverpool* liverpool); ~PipelineCache(); const GraphicsPipeline* GetGraphicsPipeline(); const ComputePipeline* GetComputePipeline(); std::tuple<const Shader::Info*, vk::ShaderModule, u64> GetProgram( Shader::Stage stage, Shader::ShaderParams params, Shader::Backend::Bindings& binding); private: bool RefreshGraphicsKey(); bool RefreshComputeKey(); void DumpShader(std::span<const u32> code, u64 hash, Shader::Stage stage, size_t perm_idx, std::string_view ext); vk::ShaderModule CompileModule(Shader::Info& info, const Shader::RuntimeInfo& runtime_info, std::span<const u32> code, size_t perm_idx, Shader::Backend::Bindings& binding); Shader::RuntimeInfo BuildRuntimeInfo(Shader::Stage stage); private: const Instance& instance; Scheduler& scheduler; AmdGpu::Liverpool* liverpool; DescriptorHeap desc_heap; vk::UniquePipelineCache pipeline_cache; vk::UniquePipelineLayout pipeline_layout; Shader::Profile profile{}; Shader::Pools pools; tsl::robin_map<size_t, Program*> program_cache; Common::ObjectPool<Program> program_pool; Common::ObjectPool<GraphicsPipeline> graphics_pipeline_pool; Common::ObjectPool<ComputePipeline> compute_pipeline_pool; tsl::robin_map<size_t, ComputePipeline*> compute_pipelines; tsl::robin_map<GraphicsPipelineKey, GraphicsPipeline*> graphics_pipelines; std::array<const Shader::Info*, MaxShaderStages> infos{}; std::array<vk::ShaderModule, MaxShaderStages> modules{}; GraphicsPipelineKey graphics_key{}; u64 compute_key{}; }; } // namespace Vulkan
2,898
C++
.h
69
36.492754
95
0.725009
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,923
vk_pipeline_common.h
shadps4-emu_shadPS4/src/video_core/renderer_vulkan/vk_pipeline_common.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "shader_recompiler/backend/bindings.h" #include "shader_recompiler/info.h" #include "video_core/renderer_vulkan/vk_common.h" namespace VideoCore { class BufferCache; class TextureCache; } // namespace VideoCore namespace Vulkan { class Instance; class Scheduler; class DescriptorHeap; class Pipeline { public: Pipeline(const Instance& instance, Scheduler& scheduler, DescriptorHeap& desc_heap, vk::PipelineCache pipeline_cache); virtual ~Pipeline(); vk::Pipeline Handle() const noexcept { return *pipeline; } vk::PipelineLayout GetLayout() const noexcept { return *pipeline_layout; } using DescriptorWrites = boost::container::small_vector<vk::WriteDescriptorSet, 16>; using BufferBarriers = boost::container::small_vector<vk::BufferMemoryBarrier2, 16>; void BindBuffers(VideoCore::BufferCache& buffer_cache, VideoCore::TextureCache& texture_cache, const Shader::Info& stage, Shader::Backend::Bindings& binding, Shader::PushData& push_data, DescriptorWrites& set_writes, BufferBarriers& buffer_barriers) const; void BindTextures(VideoCore::TextureCache& texture_cache, const Shader::Info& stage, Shader::Backend::Bindings& binding, DescriptorWrites& set_writes) const; protected: const Instance& instance; Scheduler& scheduler; DescriptorHeap& desc_heap; vk::UniquePipeline pipeline; vk::UniquePipelineLayout pipeline_layout; vk::UniqueDescriptorSetLayout desc_layout; static boost::container::static_vector<vk::DescriptorImageInfo, 32> image_infos; static boost::container::static_vector<vk::BufferView, 8> buffer_views; static boost::container::static_vector<vk::DescriptorBufferInfo, 32> buffer_infos; }; } // namespace Vulkan
1,967
C++
.h
45
38.2
98
0.737035
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,924
tile_manager.h
shadps4-emu_shadPS4/src/video_core/texture_cache/tile_manager.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/types.h" #include "video_core/buffer_cache/buffer.h" #include "video_core/texture_cache/image.h" namespace VideoCore { class TextureCache; /// Converts tiled texture data to linear format. void ConvertTileToLinear(u8* dst, const u8* src, u32 width, u32 height, bool neo); /// Converts image format to the one used internally by detiler. vk::Format DemoteImageFormatForDetiling(vk::Format format); enum DetilerType : u32 { Micro8x1, Micro8x2, Micro32x1, Micro32x2, Micro32x4, Max }; struct DetilerContext { vk::UniquePipeline pl; vk::UniquePipelineLayout pl_layout; }; class TileManager { public: using ScratchBuffer = std::pair<vk::Buffer, VmaAllocation>; TileManager(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler); ~TileManager(); std::pair<vk::Buffer, u32> TryDetile(vk::Buffer in_buffer, u32 in_offset, Image& image); ScratchBuffer AllocBuffer(u32 size, bool is_storage = false); void Upload(ScratchBuffer buffer, const void* data, size_t size); void FreeBuffer(ScratchBuffer buffer); private: const DetilerContext* GetDetiler(const Image& image) const; private: const Vulkan::Instance& instance; Vulkan::Scheduler& scheduler; vk::UniqueDescriptorSetLayout desc_layout; std::array<DetilerContext, DetilerType::Max> detilers; }; } // namespace VideoCore
1,511
C++
.h
42
32.690476
92
0.759807
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,925
image_view.h
shadps4-emu_shadPS4/src/video_core/texture_cache/image_view.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "shader_recompiler/info.h" #include "video_core/amdgpu/liverpool.h" #include "video_core/amdgpu/resource.h" #include "video_core/renderer_vulkan/vk_common.h" #include "video_core/texture_cache/types.h" namespace Vulkan { class Instance; class Scheduler; } // namespace Vulkan namespace VideoCore { struct ImageViewInfo { ImageViewInfo() = default; ImageViewInfo(const AmdGpu::Image& image, const Shader::ImageResource& desc) noexcept; ImageViewInfo(const AmdGpu::Liverpool::ColorBuffer& col_buffer, bool is_vo_surface) noexcept; ImageViewInfo(const AmdGpu::Liverpool::DepthBuffer& depth_buffer, AmdGpu::Liverpool::DepthView view, AmdGpu::Liverpool::DepthControl ctl); vk::ImageViewType type = vk::ImageViewType::e2D; vk::Format format = vk::Format::eR8G8B8A8Unorm; SubresourceRange range; vk::ComponentMapping mapping{}; bool is_storage = false; auto operator<=>(const ImageViewInfo&) const = default; }; struct Image; constexpr Common::SlotId NULL_IMAGE_VIEW_ID{0}; struct ImageView { ImageView(const Vulkan::Instance& instance, const ImageViewInfo& info, Image& image, ImageId image_id); ~ImageView(); ImageView(const ImageView&) = delete; ImageView& operator=(const ImageView&) = delete; ImageView(ImageView&&) = default; ImageView& operator=(ImageView&&) = default; ImageId image_id{}; Extent3D size{0, 0, 0}; ImageViewInfo info{}; vk::UniqueImageView image_view; }; } // namespace VideoCore
1,656
C++
.h
42
35.428571
97
0.739375
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,926
texture_cache.h
shadps4-emu_shadPS4/src/video_core/texture_cache/texture_cache.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <boost/container/small_vector.hpp> #include <tsl/robin_map.h> #include "common/slot_vector.h" #include "video_core/amdgpu/resource.h" #include "video_core/multi_level_page_table.h" #include "video_core/texture_cache/image.h" #include "video_core/texture_cache/image_view.h" #include "video_core/texture_cache/sampler.h" #include "video_core/texture_cache/tile_manager.h" namespace Core::Libraries::VideoOut { struct BufferAttributeGroup; } namespace VideoCore { class BufferCache; class PageManager; enum class FindFlags { NoCreate = 1 << 0, ///< Do not create an image if searching for one fails. RelaxDim = 1 << 1, ///< Do not check the dimentions of image, only address. RelaxSize = 1 << 2, ///< Do not check that the size matches exactly. RelaxFmt = 1 << 3, ///< Do not check that format is compatible. }; DECLARE_ENUM_FLAG_OPERATORS(FindFlags) static constexpr u32 MaxInvalidateDist = 12_MB; class TextureCache { struct Traits { using Entry = boost::container::small_vector<ImageId, 16>; static constexpr size_t AddressSpaceBits = 39; static constexpr size_t FirstLevelBits = 9; static constexpr size_t PageBits = 20; }; using PageTable = MultiLevelPageTable<Traits>; public: explicit TextureCache(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler, BufferCache& buffer_cache, PageManager& tracker); ~TextureCache(); /// Invalidates any image in the logical page range. void InvalidateMemory(VAddr address, size_t size); /// Marks an image as dirty if it exists at the provided address. void InvalidateMemoryFromGPU(VAddr address, size_t max_size); /// Evicts any images that overlap the unmapped range. void UnmapMemory(VAddr cpu_addr, size_t size); /// Retrieves the image handle of the image with the provided attributes. [[nodiscard]] ImageId FindImage(const ImageInfo& info, FindFlags flags = {}); /// Retrieves an image view with the properties of the specified image id. [[nodiscard]] ImageView& FindTexture(ImageId image_id, const ImageViewInfo& view_info); /// Retrieves the render target with specified properties [[nodiscard]] ImageView& FindRenderTarget(const ImageInfo& image_info, const ImageViewInfo& view_info); /// Retrieves the depth target with specified properties [[nodiscard]] ImageView& FindDepthTarget(const ImageInfo& image_info, const ImageViewInfo& view_info); /// Updates image contents if it was modified by CPU. void UpdateImage(ImageId image_id, Vulkan::Scheduler* custom_scheduler = nullptr) { Image& image = slot_images[image_id]; TrackImage(image_id); RefreshImage(image, custom_scheduler); } [[nodiscard]] ImageId ResolveOverlap(const ImageInfo& info, ImageId cache_img_id, ImageId merged_image_id); /// Resolves depth overlap and either re-creates the image or returns existing one [[nodiscard]] ImageId ResolveDepthOverlap(const ImageInfo& requested_info, ImageId cache_img_id); [[nodiscard]] ImageId ExpandImage(const ImageInfo& info, ImageId image_id); /// Reuploads image contents. void RefreshImage(Image& image, Vulkan::Scheduler* custom_scheduler = nullptr); /// Retrieves the sampler that matches the provided S# descriptor. [[nodiscard]] vk::Sampler GetSampler(const AmdGpu::Sampler& sampler); /// Retrieves the image with the specified id. [[nodiscard]] Image& GetImage(ImageId id) { return slot_images[id]; } /// Retrieves the image view with the specified id. [[nodiscard]] ImageView& GetImageView(ImageId id) { return slot_image_views[id]; } bool IsMeta(VAddr address) const { return surface_metas.contains(address); } bool IsMetaCleared(VAddr address) const { const auto& it = surface_metas.find(address); if (it != surface_metas.end()) { return it.value().is_cleared; } return false; } bool TouchMeta(VAddr address, bool is_clear) { auto it = surface_metas.find(address); if (it != surface_metas.end()) { it.value().is_cleared = is_clear; return true; } return false; } template <typename Func> void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func) { using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type; static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>; boost::container::small_vector<ImageId, 32> images; ForEachPage(cpu_addr, size, [this, &images, cpu_addr, size, func](u64 page) { const auto it = page_table.find(page); if (it == nullptr) { if constexpr (BOOL_BREAK) { return false; } else { return; } } for (const ImageId image_id : *it) { Image& image = slot_images[image_id]; if (image.flags & ImageFlagBits::Picked) { continue; } if (!image.Overlaps(cpu_addr, size)) { continue; } image.flags |= ImageFlagBits::Picked; images.push_back(image_id); if constexpr (BOOL_BREAK) { if (func(image_id, image)) { return true; } } else { func(image_id, image); } } if constexpr (BOOL_BREAK) { return false; } }); for (const ImageId image_id : images) { slot_images[image_id].flags &= ~ImageFlagBits::Picked; } } private: /// Iterate over all page indices in a range template <typename Func> static void ForEachPage(PAddr addr, size_t size, Func&& func) { static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>; const u64 page_end = (addr + size - 1) >> Traits::PageBits; for (u64 page = addr >> Traits::PageBits; page <= page_end; ++page) { if constexpr (RETURNS_BOOL) { if (func(page)) { break; } } else { func(page); } } } /// Registers an image view for provided image ImageView& RegisterImageView(ImageId image_id, const ImageViewInfo& view_info); /// Create an image from the given parameters [[nodiscard]] ImageId InsertImage(const ImageInfo& info, VAddr cpu_addr); /// Register image in the page table void RegisterImage(ImageId image); /// Unregister image from the page table void UnregisterImage(ImageId image); /// Track CPU reads and writes for image void TrackImage(ImageId image_id); /// Stop tracking CPU reads and writes for image void UntrackImage(ImageId image_id); /// Removes the image and any views/surface metas that reference it. void DeleteImage(ImageId image_id); void FreeImage(ImageId image_id) { UntrackImage(image_id); UnregisterImage(image_id); DeleteImage(image_id); } private: const Vulkan::Instance& instance; Vulkan::Scheduler& scheduler; BufferCache& buffer_cache; PageManager& tracker; TileManager tile_manager; Common::SlotVector<Image> slot_images; Common::SlotVector<ImageView> slot_image_views; tsl::robin_map<u64, Sampler> samplers; PageTable page_table; std::mutex mutex; struct MetaDataInfo { enum class Type { CMask, FMask, HTile, }; Type type; bool is_cleared; }; tsl::robin_map<VAddr, MetaDataInfo> surface_metas; }; } // namespace VideoCore
8,202
C++
.h
194
33.438144
97
0.629472
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,927
image_info.h
shadps4-emu_shadPS4/src/video_core/texture_cache/image_info.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/types.h" #include "core/libraries/videoout/buffer.h" #include "shader_recompiler/info.h" #include "video_core/amdgpu/liverpool.h" #include "video_core/texture_cache/types.h" #include <boost/container/small_vector.hpp> namespace VideoCore { struct ImageInfo { ImageInfo() = default; ImageInfo(const Libraries::VideoOut::BufferAttributeGroup& group, VAddr cpu_address) noexcept; ImageInfo(const AmdGpu::Liverpool::ColorBuffer& buffer, const AmdGpu::Liverpool::CbDbExtent& hint = {}) noexcept; ImageInfo(const AmdGpu::Liverpool::DepthBuffer& buffer, u32 num_slices, VAddr htile_address, const AmdGpu::Liverpool::CbDbExtent& hint = {}) noexcept; ImageInfo(const AmdGpu::Image& image, const Shader::ImageResource& desc) noexcept; bool IsTiled() const { return tiling_mode != AmdGpu::TilingMode::Display_Linear; } bool IsBlockCoded() const; bool IsPacked() const; bool IsDepthStencil() const; bool IsMipOf(const ImageInfo& info) const; bool IsSliceOf(const ImageInfo& info) const; /// Verifies if images are compatible for subresource merging. bool IsCompatible(const ImageInfo& info) const { return (pixel_format == info.pixel_format && tiling_idx == info.tiling_idx && num_samples == info.num_samples && num_bits == info.num_bits); } void UpdateSize(); struct { VAddr cmask_addr; VAddr fmask_addr; VAddr htile_addr; } meta_info{}; struct { u32 texture : 1; u32 storage : 1; u32 render_target : 1; u32 depth_target : 1; u32 stencil : 1; u32 vo_buffer : 1; } usage{}; // Usage data tracked during image lifetime struct { u32 is_cube : 1; u32 is_volume : 1; u32 is_tiled : 1; u32 is_pow2 : 1; u32 is_block : 1; } props{}; // Surface properties with impact on various calculation factors vk::Format pixel_format = vk::Format::eUndefined; vk::ImageType type = vk::ImageType::e1D; SubresourceExtent resources; Extent3D size{1, 1, 1}; u32 num_bits{}; u32 num_samples = 1; u32 pitch = 0; AmdGpu::TilingMode tiling_mode{AmdGpu::TilingMode::Display_Linear}; struct MipInfo { u32 size; u32 pitch; u32 height; u32 offset; }; boost::container::small_vector<MipInfo, 14> mips_layout; VAddr guest_address{0}; u32 guest_size_bytes{0}; u32 tiling_idx{0}; // TODO: merge with existing! }; } // namespace VideoCore
2,696
C++
.h
72
31.416667
98
0.667433
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,928
host_compatibility.h
shadps4-emu_shadPS4/src/video_core/texture_cache/host_compatibility.h
// SPDX-License-Identifier: GPL-2.0-or-later // Copyright © 2023 Skyline Team and Contributors (https://github.com/skyline-emu/) // Copyright © 2015-2023 The Khronos Group Inc. // Copyright © 2015-2023 Valve Corporation // Copyright © 2015-2023 LunarG, Inc. #pragma once #include <unordered_map> #include "video_core/renderer_vulkan/vk_common.h" namespace VideoCore { /** * @brief All classes of format compatibility according to the Vulkan specification * @url * https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/d37c676f75f545a3e5a98d7dfb89864391a1db1e/layers/generated/vk_format_utils.h#L47-L131 * @note This is copied directly from Vulkan Validation Layers and doesn't follow the Skyline naming * conventions */ enum class FORMAT_COMPATIBILITY_CLASS { NONE = 0, _10BIT_2PLANE_420, _10BIT_2PLANE_422, _10BIT_2PLANE_444, _10BIT_3PLANE_420, _10BIT_3PLANE_422, _10BIT_3PLANE_444, _12BIT_2PLANE_420, _12BIT_2PLANE_422, _12BIT_2PLANE_444, _12BIT_3PLANE_420, _12BIT_3PLANE_422, _12BIT_3PLANE_444, _128BIT, _16BIT, _16BIT_2PLANE_420, _16BIT_2PLANE_422, _16BIT_2PLANE_444, _16BIT_3PLANE_420, _16BIT_3PLANE_422, _16BIT_3PLANE_444, _192BIT, _24BIT, _256BIT, _32BIT, _32BIT_B8G8R8G8, _32BIT_G8B8G8R8, _48BIT, _64BIT, _64BIT_B10G10R10G10, _64BIT_B12G12R12G12, _64BIT_B16G16R16G16, _64BIT_G10B10G10R10, _64BIT_G12B12G12R12, _64BIT_G16B16G16R16, _64BIT_R10G10B10A10, _64BIT_R12G12B12A12, _8BIT, _8BIT_2PLANE_420, _8BIT_2PLANE_422, _8BIT_2PLANE_444, _8BIT_3PLANE_420, _8BIT_3PLANE_422, _8BIT_3PLANE_444, _96BIT, ASTC_10X10, ASTC_10X5, ASTC_10X6, ASTC_10X8, ASTC_12X10, ASTC_12X12, ASTC_4X4, ASTC_5X4, ASTC_5X5, ASTC_6X5, ASTC_6X6, ASTC_8X5, ASTC_8X6, ASTC_8X8, BC1_RGB, BC1_RGBA, BC2, BC3, BC4, BC5, BC6H, BC7, D16, D16S8, D24, D24S8, D32, D32S8, EAC_R, EAC_RG, ETC2_EAC_RGBA, ETC2_RGB, ETC2_RGBA, PVRTC1_2BPP, PVRTC1_4BPP, PVRTC2_2BPP, PVRTC2_4BPP, S8 }; /** * @brief The format compatibility class according to the Vulkan specification * @url * https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#formats-compatibility-classes * @url * https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/d37c676f75f545a3e5a98d7dfb89864391a1db1e/layers/generated/vk_format_utils.cpp#L70-L812 * @note This is copied directly from Vulkan Validation Layers and doesn't follow the Skyline naming * conventions */ static const std::unordered_map<VkFormat, FORMAT_COMPATIBILITY_CLASS> vkFormatClassTable{ {VK_FORMAT_A1R5G5B5_UNORM_PACK16, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_A2B10G10R10_SINT_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A2B10G10R10_SNORM_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A2B10G10R10_SSCALED_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A2B10G10R10_UINT_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A2B10G10R10_UNORM_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A2B10G10R10_USCALED_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A2R10G10B10_SINT_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A2R10G10B10_SNORM_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A2R10G10B10_SSCALED_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A2R10G10B10_UINT_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A2R10G10B10_UNORM_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A2R10G10B10_USCALED_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_A8B8G8R8_SINT_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A8B8G8R8_SNORM_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A8B8G8R8_SRGB_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A8B8G8R8_SSCALED_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A8B8G8R8_UINT_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A8B8G8R8_UNORM_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_A8B8G8R8_USCALED_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT, FORMAT_COMPATIBILITY_CLASS::ASTC_10X10}, {VK_FORMAT_ASTC_10x10_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_10X10}, {VK_FORMAT_ASTC_10x10_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_10X10}, {VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT, FORMAT_COMPATIBILITY_CLASS::ASTC_10X5}, {VK_FORMAT_ASTC_10x5_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_10X5}, {VK_FORMAT_ASTC_10x5_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_10X5}, {VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT, FORMAT_COMPATIBILITY_CLASS::ASTC_10X6}, {VK_FORMAT_ASTC_10x6_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_10X6}, {VK_FORMAT_ASTC_10x6_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_10X6}, {VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT, FORMAT_COMPATIBILITY_CLASS::ASTC_10X8}, {VK_FORMAT_ASTC_10x8_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_10X8}, {VK_FORMAT_ASTC_10x8_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_10X8}, {VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT, FORMAT_COMPATIBILITY_CLASS::ASTC_12X10}, {VK_FORMAT_ASTC_12x10_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_12X10}, {VK_FORMAT_ASTC_12x10_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_12X10}, {VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT, FORMAT_COMPATIBILITY_CLASS::ASTC_12X12}, {VK_FORMAT_ASTC_12x12_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_12X12}, {VK_FORMAT_ASTC_12x12_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_12X12}, {VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT, FORMAT_COMPATIBILITY_CLASS::ASTC_4X4}, {VK_FORMAT_ASTC_4x4_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_4X4}, {VK_FORMAT_ASTC_4x4_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_4X4}, {VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT, FORMAT_COMPATIBILITY_CLASS::ASTC_5X4}, {VK_FORMAT_ASTC_5x4_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_5X4}, {VK_FORMAT_ASTC_5x4_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_5X4}, {VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT, FORMAT_COMPATIBILITY_CLASS::ASTC_5X5}, {VK_FORMAT_ASTC_5x5_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_5X5}, {VK_FORMAT_ASTC_5x5_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_5X5}, {VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT, FORMAT_COMPATIBILITY_CLASS::ASTC_6X5}, {VK_FORMAT_ASTC_6x5_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_6X5}, {VK_FORMAT_ASTC_6x5_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_6X5}, {VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT, FORMAT_COMPATIBILITY_CLASS::ASTC_6X6}, {VK_FORMAT_ASTC_6x6_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_6X6}, {VK_FORMAT_ASTC_6x6_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_6X6}, {VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT, FORMAT_COMPATIBILITY_CLASS::ASTC_8X5}, {VK_FORMAT_ASTC_8x5_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_8X5}, {VK_FORMAT_ASTC_8x5_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_8X5}, {VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT, FORMAT_COMPATIBILITY_CLASS::ASTC_8X6}, {VK_FORMAT_ASTC_8x6_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_8X6}, {VK_FORMAT_ASTC_8x6_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_8X6}, {VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT, FORMAT_COMPATIBILITY_CLASS::ASTC_8X8}, {VK_FORMAT_ASTC_8x8_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_8X8}, {VK_FORMAT_ASTC_8x8_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ASTC_8X8}, {VK_FORMAT_B10G11R11_UFLOAT_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16, FORMAT_COMPATIBILITY_CLASS::_64BIT_B10G10R10G10}, {VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16, FORMAT_COMPATIBILITY_CLASS::_64BIT_B12G12R12G12}, {VK_FORMAT_B16G16R16G16_422_UNORM, FORMAT_COMPATIBILITY_CLASS::_64BIT_B16G16R16G16}, {VK_FORMAT_B4G4R4A4_UNORM_PACK16, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_B5G5R5A1_UNORM_PACK16, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_B5G6R5_UNORM_PACK16, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_B8G8R8A8_SINT, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_B8G8R8A8_SNORM, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_B8G8R8A8_SRGB, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_B8G8R8A8_SSCALED, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_B8G8R8A8_UINT, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_B8G8R8A8_UNORM, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_B8G8R8A8_USCALED, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_B8G8R8G8_422_UNORM, FORMAT_COMPATIBILITY_CLASS::_32BIT_B8G8R8G8}, {VK_FORMAT_B8G8R8_SINT, FORMAT_COMPATIBILITY_CLASS::_24BIT}, {VK_FORMAT_B8G8R8_SNORM, FORMAT_COMPATIBILITY_CLASS::_24BIT}, {VK_FORMAT_B8G8R8_SRGB, FORMAT_COMPATIBILITY_CLASS::_24BIT}, {VK_FORMAT_B8G8R8_SSCALED, FORMAT_COMPATIBILITY_CLASS::_24BIT}, {VK_FORMAT_B8G8R8_UINT, FORMAT_COMPATIBILITY_CLASS::_24BIT}, {VK_FORMAT_B8G8R8_UNORM, FORMAT_COMPATIBILITY_CLASS::_24BIT}, {VK_FORMAT_B8G8R8_USCALED, FORMAT_COMPATIBILITY_CLASS::_24BIT}, {VK_FORMAT_BC1_RGBA_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC1_RGBA}, {VK_FORMAT_BC1_RGBA_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC1_RGBA}, {VK_FORMAT_BC1_RGB_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC1_RGB}, {VK_FORMAT_BC1_RGB_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC1_RGB}, {VK_FORMAT_BC2_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC2}, {VK_FORMAT_BC2_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC2}, {VK_FORMAT_BC3_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC3}, {VK_FORMAT_BC3_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC3}, {VK_FORMAT_BC4_SNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC4}, {VK_FORMAT_BC4_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC4}, {VK_FORMAT_BC5_SNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC5}, {VK_FORMAT_BC5_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC5}, {VK_FORMAT_BC6H_SFLOAT_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC6H}, {VK_FORMAT_BC6H_UFLOAT_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC6H}, {VK_FORMAT_BC7_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC7}, {VK_FORMAT_BC7_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::BC7}, {VK_FORMAT_D16_UNORM, FORMAT_COMPATIBILITY_CLASS::D16}, {VK_FORMAT_D16_UNORM_S8_UINT, FORMAT_COMPATIBILITY_CLASS::D16S8}, {VK_FORMAT_D24_UNORM_S8_UINT, FORMAT_COMPATIBILITY_CLASS::D24S8}, {VK_FORMAT_D32_SFLOAT, FORMAT_COMPATIBILITY_CLASS::D32}, {VK_FORMAT_D32_SFLOAT_S8_UINT, FORMAT_COMPATIBILITY_CLASS::D32S8}, {VK_FORMAT_E5B9G9R9_UFLOAT_PACK32, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_EAC_R11G11_SNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::EAC_RG}, {VK_FORMAT_EAC_R11G11_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::EAC_RG}, {VK_FORMAT_EAC_R11_SNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::EAC_R}, {VK_FORMAT_EAC_R11_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::EAC_R}, {VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ETC2_RGBA}, {VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ETC2_RGBA}, {VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ETC2_EAC_RGBA}, {VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ETC2_EAC_RGBA}, {VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK, FORMAT_COMPATIBILITY_CLASS::ETC2_RGB}, {VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK, FORMAT_COMPATIBILITY_CLASS::ETC2_RGB}, {VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16, FORMAT_COMPATIBILITY_CLASS::_64BIT_G10B10G10R10}, {VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16, FORMAT_COMPATIBILITY_CLASS::_10BIT_2PLANE_420}, {VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16, FORMAT_COMPATIBILITY_CLASS::_10BIT_2PLANE_422}, {VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16_EXT, FORMAT_COMPATIBILITY_CLASS::_10BIT_2PLANE_444}, {VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16, FORMAT_COMPATIBILITY_CLASS::_10BIT_3PLANE_420}, {VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16, FORMAT_COMPATIBILITY_CLASS::_10BIT_3PLANE_422}, {VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16, FORMAT_COMPATIBILITY_CLASS::_10BIT_3PLANE_444}, {VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16, FORMAT_COMPATIBILITY_CLASS::_64BIT_G12B12G12R12}, {VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16, FORMAT_COMPATIBILITY_CLASS::_12BIT_2PLANE_420}, {VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16, FORMAT_COMPATIBILITY_CLASS::_12BIT_2PLANE_422}, {VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16_EXT, FORMAT_COMPATIBILITY_CLASS::_12BIT_2PLANE_444}, {VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16, FORMAT_COMPATIBILITY_CLASS::_12BIT_3PLANE_420}, {VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16, FORMAT_COMPATIBILITY_CLASS::_12BIT_3PLANE_422}, {VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16, FORMAT_COMPATIBILITY_CLASS::_12BIT_3PLANE_444}, {VK_FORMAT_G16B16G16R16_422_UNORM, FORMAT_COMPATIBILITY_CLASS::_64BIT_G16B16G16R16}, {VK_FORMAT_G16_B16R16_2PLANE_420_UNORM, FORMAT_COMPATIBILITY_CLASS::_16BIT_2PLANE_420}, {VK_FORMAT_G16_B16R16_2PLANE_422_UNORM, FORMAT_COMPATIBILITY_CLASS::_16BIT_2PLANE_422}, {VK_FORMAT_G16_B16R16_2PLANE_444_UNORM_EXT, FORMAT_COMPATIBILITY_CLASS::_16BIT_2PLANE_444}, {VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM, FORMAT_COMPATIBILITY_CLASS::_16BIT_3PLANE_420}, {VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM, FORMAT_COMPATIBILITY_CLASS::_16BIT_3PLANE_422}, {VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM, FORMAT_COMPATIBILITY_CLASS::_16BIT_3PLANE_444}, {VK_FORMAT_G8B8G8R8_422_UNORM, FORMAT_COMPATIBILITY_CLASS::_32BIT_G8B8G8R8}, {VK_FORMAT_G8_B8R8_2PLANE_420_UNORM, FORMAT_COMPATIBILITY_CLASS::_8BIT_2PLANE_420}, {VK_FORMAT_G8_B8R8_2PLANE_422_UNORM, FORMAT_COMPATIBILITY_CLASS::_8BIT_2PLANE_422}, {VK_FORMAT_G8_B8R8_2PLANE_444_UNORM_EXT, FORMAT_COMPATIBILITY_CLASS::_8BIT_2PLANE_444}, {VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM, FORMAT_COMPATIBILITY_CLASS::_8BIT_3PLANE_420}, {VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM, FORMAT_COMPATIBILITY_CLASS::_8BIT_3PLANE_422}, {VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM, FORMAT_COMPATIBILITY_CLASS::_8BIT_3PLANE_444}, {VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG, FORMAT_COMPATIBILITY_CLASS::PVRTC1_2BPP}, {VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG, FORMAT_COMPATIBILITY_CLASS::PVRTC1_2BPP}, {VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG, FORMAT_COMPATIBILITY_CLASS::PVRTC1_4BPP}, {VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG, FORMAT_COMPATIBILITY_CLASS::PVRTC1_4BPP}, {VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG, FORMAT_COMPATIBILITY_CLASS::PVRTC2_2BPP}, {VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG, FORMAT_COMPATIBILITY_CLASS::PVRTC2_2BPP}, {VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG, FORMAT_COMPATIBILITY_CLASS::PVRTC2_4BPP}, {VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG, FORMAT_COMPATIBILITY_CLASS::PVRTC2_4BPP}, {VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16, FORMAT_COMPATIBILITY_CLASS::_64BIT_R10G10B10A10}, {VK_FORMAT_R10X6G10X6_UNORM_2PACK16, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R10X6_UNORM_PACK16, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16, FORMAT_COMPATIBILITY_CLASS::_64BIT_R12G12B12A12}, {VK_FORMAT_R12X4G12X4_UNORM_2PACK16, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R12X4_UNORM_PACK16, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R16G16B16A16_SFLOAT, FORMAT_COMPATIBILITY_CLASS::_64BIT}, {VK_FORMAT_R16G16B16A16_SINT, FORMAT_COMPATIBILITY_CLASS::_64BIT}, {VK_FORMAT_R16G16B16A16_SNORM, FORMAT_COMPATIBILITY_CLASS::_64BIT}, {VK_FORMAT_R16G16B16A16_SSCALED, FORMAT_COMPATIBILITY_CLASS::_64BIT}, {VK_FORMAT_R16G16B16A16_UINT, FORMAT_COMPATIBILITY_CLASS::_64BIT}, {VK_FORMAT_R16G16B16A16_UNORM, FORMAT_COMPATIBILITY_CLASS::_64BIT}, {VK_FORMAT_R16G16B16A16_USCALED, FORMAT_COMPATIBILITY_CLASS::_64BIT}, {VK_FORMAT_R16G16B16_SFLOAT, FORMAT_COMPATIBILITY_CLASS::_48BIT}, {VK_FORMAT_R16G16B16_SINT, FORMAT_COMPATIBILITY_CLASS::_48BIT}, {VK_FORMAT_R16G16B16_SNORM, FORMAT_COMPATIBILITY_CLASS::_48BIT}, {VK_FORMAT_R16G16B16_SSCALED, FORMAT_COMPATIBILITY_CLASS::_48BIT}, {VK_FORMAT_R16G16B16_UINT, FORMAT_COMPATIBILITY_CLASS::_48BIT}, {VK_FORMAT_R16G16B16_UNORM, FORMAT_COMPATIBILITY_CLASS::_48BIT}, {VK_FORMAT_R16G16B16_USCALED, FORMAT_COMPATIBILITY_CLASS::_48BIT}, {VK_FORMAT_R16G16_SFLOAT, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R16G16_SINT, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R16G16_SNORM, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R16G16_SSCALED, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R16G16_UINT, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R16G16_UNORM, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R16G16_USCALED, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R16_SFLOAT, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R16_SINT, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R16_SNORM, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R16_SSCALED, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R16_UINT, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R16_UNORM, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R16_USCALED, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R32G32B32A32_SFLOAT, FORMAT_COMPATIBILITY_CLASS::_128BIT}, {VK_FORMAT_R32G32B32A32_SINT, FORMAT_COMPATIBILITY_CLASS::_128BIT}, {VK_FORMAT_R32G32B32A32_UINT, FORMAT_COMPATIBILITY_CLASS::_128BIT}, {VK_FORMAT_R32G32B32_SFLOAT, FORMAT_COMPATIBILITY_CLASS::_96BIT}, {VK_FORMAT_R32G32B32_SINT, FORMAT_COMPATIBILITY_CLASS::_96BIT}, {VK_FORMAT_R32G32B32_UINT, FORMAT_COMPATIBILITY_CLASS::_96BIT}, {VK_FORMAT_R32G32_SFLOAT, FORMAT_COMPATIBILITY_CLASS::_64BIT}, {VK_FORMAT_R32G32_SINT, FORMAT_COMPATIBILITY_CLASS::_64BIT}, {VK_FORMAT_R32G32_UINT, FORMAT_COMPATIBILITY_CLASS::_64BIT}, {VK_FORMAT_R32_SFLOAT, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R32_SINT, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R32_UINT, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R4G4B4A4_UNORM_PACK16, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R4G4_UNORM_PACK8, FORMAT_COMPATIBILITY_CLASS::_8BIT}, {VK_FORMAT_R5G5B5A1_UNORM_PACK16, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R5G6B5_UNORM_PACK16, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R64G64B64A64_SFLOAT, FORMAT_COMPATIBILITY_CLASS::_256BIT}, {VK_FORMAT_R64G64B64A64_SINT, FORMAT_COMPATIBILITY_CLASS::_256BIT}, {VK_FORMAT_R64G64B64A64_UINT, FORMAT_COMPATIBILITY_CLASS::_256BIT}, {VK_FORMAT_R64G64B64_SFLOAT, FORMAT_COMPATIBILITY_CLASS::_192BIT}, {VK_FORMAT_R64G64B64_SINT, FORMAT_COMPATIBILITY_CLASS::_192BIT}, {VK_FORMAT_R64G64B64_UINT, FORMAT_COMPATIBILITY_CLASS::_192BIT}, {VK_FORMAT_R64G64_SFLOAT, FORMAT_COMPATIBILITY_CLASS::_128BIT}, {VK_FORMAT_R64G64_SINT, FORMAT_COMPATIBILITY_CLASS::_128BIT}, {VK_FORMAT_R64G64_UINT, FORMAT_COMPATIBILITY_CLASS::_128BIT}, {VK_FORMAT_R64_SFLOAT, FORMAT_COMPATIBILITY_CLASS::_64BIT}, {VK_FORMAT_R64_SINT, FORMAT_COMPATIBILITY_CLASS::_64BIT}, {VK_FORMAT_R64_UINT, FORMAT_COMPATIBILITY_CLASS::_64BIT}, {VK_FORMAT_R8G8B8A8_SINT, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R8G8B8A8_SNORM, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R8G8B8A8_SRGB, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R8G8B8A8_SSCALED, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R8G8B8A8_UINT, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R8G8B8A8_UNORM, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R8G8B8A8_USCALED, FORMAT_COMPATIBILITY_CLASS::_32BIT}, {VK_FORMAT_R8G8B8_SINT, FORMAT_COMPATIBILITY_CLASS::_24BIT}, {VK_FORMAT_R8G8B8_SNORM, FORMAT_COMPATIBILITY_CLASS::_24BIT}, {VK_FORMAT_R8G8B8_SRGB, FORMAT_COMPATIBILITY_CLASS::_24BIT}, {VK_FORMAT_R8G8B8_SSCALED, FORMAT_COMPATIBILITY_CLASS::_24BIT}, {VK_FORMAT_R8G8B8_UINT, FORMAT_COMPATIBILITY_CLASS::_24BIT}, {VK_FORMAT_R8G8B8_UNORM, FORMAT_COMPATIBILITY_CLASS::_24BIT}, {VK_FORMAT_R8G8B8_USCALED, FORMAT_COMPATIBILITY_CLASS::_24BIT}, {VK_FORMAT_R8G8_SINT, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R8G8_SNORM, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R8G8_SRGB, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R8G8_SSCALED, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R8G8_UINT, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R8G8_UNORM, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R8G8_USCALED, FORMAT_COMPATIBILITY_CLASS::_16BIT}, {VK_FORMAT_R8_SINT, FORMAT_COMPATIBILITY_CLASS::_8BIT}, {VK_FORMAT_R8_SNORM, FORMAT_COMPATIBILITY_CLASS::_8BIT}, {VK_FORMAT_R8_SRGB, FORMAT_COMPATIBILITY_CLASS::_8BIT}, {VK_FORMAT_R8_SSCALED, FORMAT_COMPATIBILITY_CLASS::_8BIT}, {VK_FORMAT_R8_UINT, FORMAT_COMPATIBILITY_CLASS::_8BIT}, {VK_FORMAT_R8_UNORM, FORMAT_COMPATIBILITY_CLASS::_8BIT}, {VK_FORMAT_R8_USCALED, FORMAT_COMPATIBILITY_CLASS::_8BIT}, {VK_FORMAT_S8_UINT, FORMAT_COMPATIBILITY_CLASS::S8}, {VK_FORMAT_X8_D24_UNORM_PACK32, FORMAT_COMPATIBILITY_CLASS::D24}, {VK_FORMAT_UNDEFINED, FORMAT_COMPATIBILITY_CLASS::NONE}, }; /** * @return If the two formats are compatible according to Vulkan's format compatibility rules * @url * https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#formats-compatibility */ static bool IsVulkanFormatCompatible(vk::Format lhs, vk::Format rhs) { if (lhs == rhs) { return true; } return vkFormatClassTable.at(VkFormat(lhs)) == vkFormatClassTable.at(VkFormat(rhs)); } } // namespace VideoCore
21,975
C++
.h
387
52.043928
150
0.743176
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,929
sampler.h
shadps4-emu_shadPS4/src/video_core/texture_cache/sampler.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "video_core/amdgpu/resource.h" #include "video_core/renderer_vulkan/vk_common.h" namespace Vulkan { class Instance; } namespace VideoCore { class Sampler { public: explicit Sampler(const Vulkan::Instance& instance, const AmdGpu::Sampler& sampler); ~Sampler(); Sampler(const Sampler&) = delete; Sampler& operator=(const Sampler&) = delete; Sampler(Sampler&&) = default; Sampler& operator=(Sampler&&) = default; vk::Sampler Handle() const noexcept { return *handle; } private: vk::UniqueSampler handle; }; } // namespace VideoCore
717
C++
.h
24
26.625
87
0.733529
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,930
image.h
shadps4-emu_shadPS4/src/video_core/texture_cache/image.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/enum.h" #include "common/types.h" #include "video_core/renderer_vulkan/vk_common.h" #include "video_core/texture_cache/image_info.h" #include "video_core/texture_cache/image_view.h" #include <optional> namespace Vulkan { class Instance; class Scheduler; } // namespace Vulkan VK_DEFINE_HANDLE(VmaAllocation) VK_DEFINE_HANDLE(VmaAllocator) namespace VideoCore { enum ImageFlagBits : u32 { CpuDirty = 1 << 1, ///< Contents have been modified from the CPU GpuDirty = 1 << 2, ///< Contents have been modified from the GPU (valid data in buffer cache) Dirty = CpuDirty | GpuDirty, GpuModified = 1 << 3, ///< Contents have been modified from the GPU Tracked = 1 << 4, ///< Writes and reads are being hooked from the CPU Registered = 1 << 6, ///< True when the image is registered Picked = 1 << 7, ///< Temporary flag to mark the image as picked MetaRegistered = 1 << 8, ///< True when metadata for this surface is known and registered Bound = 1 << 9, ///< True when the image is bound to a descriptor set NeedsRebind = 1 << 10, ///< True when the image needs to be rebound }; DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits) struct UniqueImage { explicit UniqueImage(vk::Device device, VmaAllocator allocator); ~UniqueImage(); UniqueImage(const UniqueImage&) = delete; UniqueImage& operator=(const UniqueImage&) = delete; UniqueImage(UniqueImage&& other) : allocator{std::exchange(other.allocator, VK_NULL_HANDLE)}, allocation{std::exchange(other.allocation, VK_NULL_HANDLE)}, image{std::exchange(other.image, VK_NULL_HANDLE)} {} UniqueImage& operator=(UniqueImage&& other) { image = std::exchange(other.image, VK_NULL_HANDLE); allocator = std::exchange(other.allocator, VK_NULL_HANDLE); allocation = std::exchange(other.allocation, VK_NULL_HANDLE); return *this; } void Create(const vk::ImageCreateInfo& image_ci); operator vk::Image() const { return image; } private: vk::Device device; VmaAllocator allocator; VmaAllocation allocation; vk::Image image{}; }; constexpr Common::SlotId NULL_IMAGE_ID{0}; struct Image { Image(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler, const ImageInfo& info); ~Image(); Image(const Image&) = delete; Image& operator=(const Image&) = delete; Image(Image&&) = default; Image& operator=(Image&&) = default; [[nodiscard]] bool Overlaps(VAddr overlap_cpu_addr, size_t overlap_size) const noexcept { const VAddr overlap_end = overlap_cpu_addr + overlap_size; return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end; } ImageViewId FindView(const ImageViewInfo& info) const { const auto it = std::ranges::find(image_view_infos, info); if (it == image_view_infos.end()) { return {}; } return image_view_ids[std::distance(image_view_infos.begin(), it)]; } boost::container::small_vector<vk::ImageMemoryBarrier2, 32> GetBarriers( vk::ImageLayout dst_layout, vk::Flags<vk::AccessFlagBits2> dst_mask, vk::PipelineStageFlags2 dst_stage, std::optional<SubresourceRange> subres_range); void Transit(vk::ImageLayout dst_layout, vk::Flags<vk::AccessFlagBits2> dst_mask, std::optional<SubresourceRange> range, vk::CommandBuffer cmdbuf = {}); void Upload(vk::Buffer buffer, u64 offset); void CopyImage(const Image& image); void CopyMip(const Image& image, u32 mip); const Vulkan::Instance* instance; Vulkan::Scheduler* scheduler; ImageInfo info; UniqueImage image; vk::ImageAspectFlags aspect_mask = vk::ImageAspectFlagBits::eColor; ImageFlagBits flags = ImageFlagBits::Dirty; VAddr cpu_addr = 0; VAddr cpu_addr_end = 0; std::vector<ImageViewInfo> image_view_infos; std::vector<ImageViewId> image_view_ids; // Resource state tracking vk::ImageUsageFlags usage; vk::FormatFeatureFlags2 format_features; struct State { vk::Flags<vk::PipelineStageFlagBits2> pl_stage = vk::PipelineStageFlagBits2::eAllCommands; vk::Flags<vk::AccessFlagBits2> access_mask = vk::AccessFlagBits2::eNone; vk::ImageLayout layout = vk::ImageLayout::eUndefined; }; State last_state{}; std::vector<State> subresource_states{}; boost::container::small_vector<u64, 14> mip_hashes{}; u64 tick_accessed_last{0}; }; } // namespace VideoCore
4,654
C++
.h
105
39.12381
98
0.69326
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,931
types.h
shadps4-emu_shadPS4/src/video_core/texture_cache/types.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/slot_vector.h" #include "common/types.h" namespace VideoCore { using ImageId = Common::SlotId; using ImageViewId = Common::SlotId; struct Offset2D { s32 x; s32 y; }; struct Offset3D { s32 x; s32 y; s32 z; }; struct Region2D { Offset2D start; Offset2D end; }; struct Extent2D { u32 width; u32 height; }; struct Extent3D { u32 width; u32 height; u32 depth; auto operator<=>(const Extent3D&) const = default; bool operator==(const Extent3D& other) const { return width == other.width && height == other.height && depth == other.depth; } }; struct SubresourceLayers { s32 base_level = 0; s32 base_layer = 0; s32 num_layers = 1; }; struct SubresourceBase { u32 level = 0; u32 layer = 0; auto operator<=>(const SubresourceBase&) const = default; }; struct SubresourceExtent { u32 levels = 1; u32 layers = 1; auto operator<=>(const SubresourceExtent&) const = default; }; struct SubresourceRange { SubresourceBase base; SubresourceExtent extent; auto operator<=>(const SubresourceRange&) const = default; }; struct ImageCopy { SubresourceLayers src_subresource; SubresourceLayers dst_subresource; Offset3D src_offset; Offset3D dst_offset; Extent3D extent; }; struct BufferImageCopy { std::size_t buffer_offset; std::size_t buffer_size; u32 buffer_row_length; u32 buffer_image_height; SubresourceLayers image_subresource; Offset3D image_offset; Extent3D image_extent; }; struct BufferCopy { u64 src_offset; u64 dst_offset; std::size_t size; }; } // namespace VideoCore
1,801
C++
.h
76
20.092105
86
0.704052
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,932
memory_tracker_base.h
shadps4-emu_shadPS4/src/video_core/buffer_cache/memory_tracker_base.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <algorithm> #include <deque> #include <type_traits> #include <vector> #include "common/types.h" #include "video_core/buffer_cache/word_manager.h" namespace VideoCore { class MemoryTracker { public: static constexpr size_t MAX_CPU_PAGE_BITS = 39; static constexpr size_t HIGHER_PAGE_BITS = 22; static constexpr size_t HIGHER_PAGE_SIZE = 1ULL << HIGHER_PAGE_BITS; static constexpr size_t HIGHER_PAGE_MASK = HIGHER_PAGE_SIZE - 1ULL; static constexpr size_t NUM_HIGH_PAGES = 1ULL << (MAX_CPU_PAGE_BITS - HIGHER_PAGE_BITS); static constexpr size_t MANAGER_POOL_SIZE = 32; static constexpr size_t WORDS_STACK_NEEDED = HIGHER_PAGE_SIZE / BYTES_PER_WORD; using Manager = WordManager<WORDS_STACK_NEEDED>; public: explicit MemoryTracker(PageManager* tracker_) : tracker{tracker_} {} ~MemoryTracker() = default; /// Returns true if a region has been modified from the CPU [[nodiscard]] bool IsRegionCpuModified(VAddr query_cpu_addr, u64 query_size) noexcept { return IteratePages<true>( query_cpu_addr, query_size, [](Manager* manager, u64 offset, size_t size) { return manager->template IsRegionModified<Type::CPU>(offset, size); }); } /// Returns true if a region has been modified from the GPU [[nodiscard]] bool IsRegionGpuModified(VAddr query_cpu_addr, u64 query_size) noexcept { return IteratePages<false>( query_cpu_addr, query_size, [](Manager* manager, u64 offset, size_t size) { return manager->template IsRegionModified<Type::GPU>(offset, size); }); } /// Mark region as CPU modified, notifying the device_tracker about this change void MarkRegionAsCpuModified(VAddr dirty_cpu_addr, u64 query_size) { IteratePages<true>(dirty_cpu_addr, query_size, [](Manager* manager, u64 offset, size_t size) { manager->template ChangeRegionState<Type::CPU, true>( manager->GetCpuAddr() + offset, size); }); } /// Unmark region as CPU modified, notifying the device_tracker about this change void UnmarkRegionAsCpuModified(VAddr dirty_cpu_addr, u64 query_size) { IteratePages<true>(dirty_cpu_addr, query_size, [](Manager* manager, u64 offset, size_t size) { manager->template ChangeRegionState<Type::CPU, false>( manager->GetCpuAddr() + offset, size); }); } /// Mark region as modified from the host GPU void MarkRegionAsGpuModified(VAddr dirty_cpu_addr, u64 query_size) noexcept { IteratePages<true>(dirty_cpu_addr, query_size, [](Manager* manager, u64 offset, size_t size) { manager->template ChangeRegionState<Type::GPU, true>( manager->GetCpuAddr() + offset, size); }); } /// Unmark region as modified from the host GPU void UnmarkRegionAsGpuModified(VAddr dirty_cpu_addr, u64 query_size) noexcept { IteratePages<true>(dirty_cpu_addr, query_size, [](Manager* manager, u64 offset, size_t size) { manager->template ChangeRegionState<Type::GPU, false>( manager->GetCpuAddr() + offset, size); }); } /// Call 'func' for each CPU modified range and unmark those pages as CPU modified template <typename Func> void ForEachUploadRange(VAddr query_cpu_range, u64 query_size, Func&& func) { IteratePages<true>(query_cpu_range, query_size, [&func](Manager* manager, u64 offset, size_t size) { manager->template ForEachModifiedRange<Type::CPU, true>( manager->GetCpuAddr() + offset, size, func); }); } /// Call 'func' for each GPU modified range and unmark those pages as GPU modified template <bool clear, typename Func> void ForEachDownloadRange(VAddr query_cpu_range, u64 query_size, Func&& func) { IteratePages<false>(query_cpu_range, query_size, [&func](Manager* manager, u64 offset, size_t size) { if constexpr (clear) { manager->template ForEachModifiedRange<Type::GPU, true>( manager->GetCpuAddr() + offset, size, func); } else { manager->template ForEachModifiedRange<Type::GPU, false>( manager->GetCpuAddr() + offset, size, func); } }); } private: /** * @brief IteratePages Iterates L2 word manager page table. * @param cpu_address Start byte cpu address * @param size Size in bytes of the region of iterate. * @param func Callback for each word manager. * @return */ template <bool create_region_on_fail, typename Func> bool IteratePages(VAddr cpu_address, size_t size, Func&& func) { using FuncReturn = typename std::invoke_result<Func, Manager*, u64, size_t>::type; static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>; std::size_t remaining_size{size}; std::size_t page_index{cpu_address >> HIGHER_PAGE_BITS}; u64 page_offset{cpu_address & HIGHER_PAGE_MASK}; while (remaining_size > 0) { const std::size_t copy_amount{ std::min<std::size_t>(HIGHER_PAGE_SIZE - page_offset, remaining_size)}; auto* manager{top_tier[page_index]}; if (manager) { if constexpr (BOOL_BREAK) { if (func(manager, page_offset, copy_amount)) { return true; } } else { func(manager, page_offset, copy_amount); } } else if constexpr (create_region_on_fail) { CreateRegion(page_index); manager = top_tier[page_index]; if constexpr (BOOL_BREAK) { if (func(manager, page_offset, copy_amount)) { return true; } } else { func(manager, page_offset, copy_amount); } } page_index++; page_offset = 0; remaining_size -= copy_amount; } return false; } void CreateRegion(std::size_t page_index) { const VAddr base_cpu_addr = page_index << HIGHER_PAGE_BITS; if (free_managers.empty()) { manager_pool.emplace_back(); auto& last_pool = manager_pool.back(); for (size_t i = 0; i < MANAGER_POOL_SIZE; i++) { std::construct_at(&last_pool[i], tracker, 0, HIGHER_PAGE_SIZE); free_managers.push_back(&last_pool[i]); } } // Each manager tracks a 4_MB virtual address space. auto* new_manager = free_managers.back(); new_manager->SetCpuAddress(base_cpu_addr); free_managers.pop_back(); top_tier[page_index] = new_manager; } PageManager* tracker; std::deque<std::array<Manager, MANAGER_POOL_SIZE>> manager_pool; std::vector<Manager*> free_managers; std::array<Manager*, NUM_HIGH_PAGES> top_tier{}; }; } // namespace VideoCore
7,984
C++
.h
158
36.43038
94
0.561088
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,933
word_manager.h
shadps4-emu_shadPS4/src/video_core/buffer_cache/word_manager.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <algorithm> #include <span> #include <utility> #include "common/div_ceil.h" #include "common/types.h" #include "video_core/page_manager.h" namespace VideoCore { constexpr u64 PAGES_PER_WORD = 64; constexpr u64 BYTES_PER_PAGE = 4_KB; constexpr u64 BYTES_PER_WORD = PAGES_PER_WORD * BYTES_PER_PAGE; enum class Type { CPU, GPU, Untracked, }; /// Vector tracking modified pages tightly packed with small vector optimization template <size_t stack_words = 1> struct WordsArray { /// Returns the pointer to the words state [[nodiscard]] const u64* Pointer(bool is_short) const noexcept { return is_short ? stack.data() : heap; } /// Returns the pointer to the words state [[nodiscard]] u64* Pointer(bool is_short) noexcept { return is_short ? stack.data() : heap; } std::array<u64, stack_words> stack{}; ///< Small buffers storage u64* heap; ///< Not-small buffers pointer to the storage }; template <size_t stack_words = 1> struct Words { explicit Words() = default; explicit Words(u64 size_bytes_) : size_bytes{size_bytes_} { num_words = Common::DivCeil(size_bytes, BYTES_PER_WORD); if (IsShort()) { cpu.stack.fill(~u64{0}); gpu.stack.fill(0); untracked.stack.fill(~u64{0}); } else { // Share allocation between CPU and GPU pages and set their default values u64* const alloc = new u64[num_words * 3]; cpu.heap = alloc; gpu.heap = alloc + num_words; untracked.heap = alloc + num_words * 2; std::fill_n(cpu.heap, num_words, ~u64{0}); std::fill_n(gpu.heap, num_words, 0); std::fill_n(untracked.heap, num_words, ~u64{0}); } // Clean up tailing bits const u64 last_word_size = size_bytes % BYTES_PER_WORD; const u64 last_local_page = Common::DivCeil(last_word_size, BYTES_PER_PAGE); const u64 shift = (PAGES_PER_WORD - last_local_page) % PAGES_PER_WORD; const u64 last_word = (~u64{0} << shift) >> shift; cpu.Pointer(IsShort())[NumWords() - 1] = last_word; untracked.Pointer(IsShort())[NumWords() - 1] = last_word; } ~Words() { Release(); } Words& operator=(Words&& rhs) noexcept { Release(); size_bytes = rhs.size_bytes; num_words = rhs.num_words; cpu = rhs.cpu; gpu = rhs.gpu; untracked = rhs.untracked; rhs.cpu.heap = nullptr; return *this; } Words(Words&& rhs) noexcept : size_bytes{rhs.size_bytes}, num_words{rhs.num_words}, cpu{rhs.cpu}, gpu{rhs.gpu}, untracked{rhs.untracked} { rhs.cpu.heap = nullptr; } Words& operator=(const Words&) = delete; Words(const Words&) = delete; /// Returns true when the buffer fits in the small vector optimization [[nodiscard]] bool IsShort() const noexcept { return num_words <= stack_words; } /// Returns the number of words of the buffer [[nodiscard]] size_t NumWords() const noexcept { return num_words; } /// Release buffer resources void Release() { if (!IsShort()) { // CPU written words is the base for the heap allocation delete[] cpu.heap; } } template <Type type> std::span<u64> Span() noexcept { if constexpr (type == Type::CPU) { return std::span<u64>(cpu.Pointer(IsShort()), num_words); } else if constexpr (type == Type::GPU) { return std::span<u64>(gpu.Pointer(IsShort()), num_words); } else if constexpr (type == Type::Untracked) { return std::span<u64>(untracked.Pointer(IsShort()), num_words); } } template <Type type> std::span<const u64> Span() const noexcept { if constexpr (type == Type::CPU) { return std::span<const u64>(cpu.Pointer(IsShort()), num_words); } else if constexpr (type == Type::GPU) { return std::span<const u64>(gpu.Pointer(IsShort()), num_words); } else if constexpr (type == Type::Untracked) { return std::span<const u64>(untracked.Pointer(IsShort()), num_words); } } u64 size_bytes = 0; size_t num_words = 0; WordsArray<stack_words> cpu; WordsArray<stack_words> gpu; WordsArray<stack_words> untracked; }; template <size_t stack_words = 1> class WordManager { public: explicit WordManager(PageManager* tracker_, VAddr cpu_addr_, u64 size_bytes) : tracker{tracker_}, cpu_addr{cpu_addr_}, words{size_bytes} {} explicit WordManager() = default; void SetCpuAddress(VAddr new_cpu_addr) { cpu_addr = new_cpu_addr; } VAddr GetCpuAddr() const { return cpu_addr; } static u64 ExtractBits(u64 word, size_t page_start, size_t page_end) { constexpr size_t number_bits = sizeof(u64) * 8; const size_t limit_page_end = number_bits - std::min(page_end, number_bits); u64 bits = (word >> page_start) << page_start; bits = (bits << limit_page_end) >> limit_page_end; return bits; } static std::pair<size_t, size_t> GetWordPage(VAddr address) { const size_t converted_address = static_cast<size_t>(address); const size_t word_number = converted_address / BYTES_PER_WORD; const size_t amount_pages = converted_address % BYTES_PER_WORD; return std::make_pair(word_number, amount_pages / BYTES_PER_PAGE); } template <typename Func> void IterateWords(size_t offset, size_t size, Func&& func) const { using FuncReturn = std::invoke_result_t<Func, std::size_t, u64>; static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>; const size_t start = static_cast<size_t>(std::max<s64>(static_cast<s64>(offset), 0LL)); const size_t end = static_cast<size_t>(std::max<s64>(static_cast<s64>(offset + size), 0LL)); if (start >= SizeBytes() || end <= start) { return; } auto [start_word, start_page] = GetWordPage(start); auto [end_word, end_page] = GetWordPage(end + BYTES_PER_PAGE - 1ULL); const size_t num_words = NumWords(); start_word = std::min(start_word, num_words); end_word = std::min(end_word, num_words); const size_t diff = end_word - start_word; end_word += (end_page + PAGES_PER_WORD - 1ULL) / PAGES_PER_WORD; end_word = std::min(end_word, num_words); end_page += diff * PAGES_PER_WORD; constexpr u64 base_mask{~0ULL}; for (size_t word_index = start_word; word_index < end_word; word_index++) { const u64 mask = ExtractBits(base_mask, start_page, end_page); start_page = 0; end_page -= PAGES_PER_WORD; if constexpr (BOOL_BREAK) { if (func(word_index, mask)) { return; } } else { func(word_index, mask); } } } template <typename Func> void IteratePages(u64 mask, Func&& func) const { size_t offset = 0; while (mask != 0) { const size_t empty_bits = std::countr_zero(mask); offset += empty_bits; mask = mask >> empty_bits; const size_t continuous_bits = std::countr_one(mask); func(offset, continuous_bits); mask = continuous_bits < PAGES_PER_WORD ? (mask >> continuous_bits) : 0; offset += continuous_bits; } } /** * Change the state of a range of pages * * @param dirty_addr Base address to mark or unmark as modified * @param size Size in bytes to mark or unmark as modified */ template <Type type, bool enable> void ChangeRegionState(u64 dirty_addr, u64 size) noexcept(type == Type::GPU) { std::span<u64> state_words = words.template Span<type>(); [[maybe_unused]] std::span<u64> untracked_words = words.template Span<Type::Untracked>(); IterateWords(dirty_addr - cpu_addr, size, [&](size_t index, u64 mask) { if constexpr (type == Type::CPU) { NotifyPageTracker<!enable>(index, untracked_words[index], mask); } if constexpr (enable) { state_words[index] |= mask; if constexpr (type == Type::CPU) { untracked_words[index] |= mask; } } else { state_words[index] &= ~mask; if constexpr (type == Type::CPU) { untracked_words[index] &= ~mask; } } }); } /** * Loop over each page in the given range, turn off those bits and notify the tracker if * needed. Call the given function on each turned off range. * * @param query_cpu_range Base CPU address to loop over * @param size Size in bytes of the CPU range to loop over * @param func Function to call for each turned off region */ template <Type type, bool clear, typename Func> void ForEachModifiedRange(VAddr query_cpu_range, s64 size, Func&& func) { static_assert(type != Type::Untracked); std::span<u64> state_words = words.template Span<type>(); [[maybe_unused]] std::span<u64> untracked_words = words.template Span<Type::Untracked>(); const size_t offset = query_cpu_range - cpu_addr; bool pending = false; size_t pending_offset{}; size_t pending_pointer{}; const auto release = [&]() { func(cpu_addr + pending_offset * BYTES_PER_PAGE, (pending_pointer - pending_offset) * BYTES_PER_PAGE); }; IterateWords(offset, size, [&](size_t index, u64 mask) { if constexpr (type == Type::GPU) { mask &= ~untracked_words[index]; } const u64 word = state_words[index] & mask; if constexpr (clear) { if constexpr (type == Type::CPU) { NotifyPageTracker<true>(index, untracked_words[index], mask); } state_words[index] &= ~mask; if constexpr (type == Type::CPU) { untracked_words[index] &= ~mask; } } const size_t base_offset = index * PAGES_PER_WORD; IteratePages(word, [&](size_t pages_offset, size_t pages_size) { const auto reset = [&]() { pending_offset = base_offset + pages_offset; pending_pointer = base_offset + pages_offset + pages_size; }; if (!pending) { reset(); pending = true; return; } if (pending_pointer == base_offset + pages_offset) { pending_pointer += pages_size; return; } release(); reset(); }); }); if (pending) { release(); } } /** * Returns true when a region has been modified * * @param offset Offset in bytes from the start of the buffer * @param size Size in bytes of the region to query for modifications */ template <Type type> [[nodiscard]] bool IsRegionModified(u64 offset, u64 size) const noexcept { static_assert(type != Type::Untracked); const std::span<const u64> state_words = words.template Span<type>(); [[maybe_unused]] const std::span<const u64> untracked_words = words.template Span<Type::Untracked>(); bool result = false; IterateWords(offset, size, [&](size_t index, u64 mask) { if constexpr (type == Type::GPU) { mask &= ~untracked_words[index]; } const u64 word = state_words[index] & mask; if (word != 0) { result = true; return true; } return false; }); return result; } /// Returns the number of words of the manager [[nodiscard]] size_t NumWords() const noexcept { return words.NumWords(); } /// Returns the size in bytes of the manager [[nodiscard]] u64 SizeBytes() const noexcept { return words.size_bytes; } /// Returns true when the buffer fits in the small vector optimization [[nodiscard]] bool IsShort() const noexcept { return words.IsShort(); } private: template <Type type> u64* Array() noexcept { if constexpr (type == Type::CPU) { return words.cpu.Pointer(IsShort()); } else if constexpr (type == Type::GPU) { return words.gpu.Pointer(IsShort()); } else if constexpr (type == Type::Untracked) { return words.untracked.Pointer(IsShort()); } } template <Type type> const u64* Array() const noexcept { if constexpr (type == Type::CPU) { return words.cpu.Pointer(IsShort()); } else if constexpr (type == Type::GPU) { return words.gpu.Pointer(IsShort()); } else if constexpr (type == Type::Untracked) { return words.untracked.Pointer(IsShort()); } } /** * Notify tracker about changes in the CPU tracking state of a word in the buffer * * @param word_index Index to the word to notify to the tracker * @param current_bits Current state of the word * @param new_bits New state of the word * * @tparam add_to_tracker True when the tracker should start tracking the new pages */ template <bool add_to_tracker> void NotifyPageTracker(u64 word_index, u64 current_bits, u64 new_bits) const { u64 changed_bits = (add_to_tracker ? current_bits : ~current_bits) & new_bits; VAddr addr = cpu_addr + word_index * BYTES_PER_WORD; IteratePages(changed_bits, [&](size_t offset, size_t size) { tracker->UpdatePagesCachedCount(addr + offset * BYTES_PER_PAGE, size * BYTES_PER_PAGE, add_to_tracker ? 1 : -1); }); } PageManager* tracker; VAddr cpu_addr = 0; Words<stack_words> words; }; } // namespace VideoCore
14,945
C++
.h
357
31.666667
101
0.564249
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,934
buffer.h
shadps4-emu_shadPS4/src/video_core/buffer_cache/buffer.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <cstddef> #include <optional> #include <utility> #include <vector> #include "common/types.h" #include "video_core/amdgpu/resource.h" #include "video_core/renderer_vulkan/vk_common.h" namespace Vulkan { class Instance; class Scheduler; } // namespace Vulkan VK_DEFINE_HANDLE(VmaAllocation) VK_DEFINE_HANDLE(VmaAllocator) struct VmaAllocationInfo; namespace VideoCore { /// Hints and requirements for the backing memory type of a commit enum class MemoryUsage { DeviceLocal, ///< Requests device local buffer. Upload, ///< Requires a host visible memory type optimized for CPU to GPU uploads Download, ///< Requires a host visible memory type optimized for GPU to CPU readbacks Stream, ///< Requests device local host visible buffer, falling back host memory. }; constexpr vk::BufferUsageFlags ReadFlags = vk::BufferUsageFlagBits::eTransferSrc | vk::BufferUsageFlagBits::eUniformTexelBuffer | vk::BufferUsageFlagBits::eUniformBuffer | vk::BufferUsageFlagBits::eIndexBuffer | vk::BufferUsageFlagBits::eVertexBuffer | vk::BufferUsageFlagBits::eIndirectBuffer; constexpr vk::BufferUsageFlags AllFlags = ReadFlags | vk::BufferUsageFlagBits::eTransferDst | vk::BufferUsageFlagBits::eStorageTexelBuffer | vk::BufferUsageFlagBits::eStorageBuffer; struct UniqueBuffer { explicit UniqueBuffer(vk::Device device, VmaAllocator allocator); ~UniqueBuffer(); UniqueBuffer(const UniqueBuffer&) = delete; UniqueBuffer& operator=(const UniqueBuffer&) = delete; UniqueBuffer(UniqueBuffer&& other) : allocator{std::exchange(other.allocator, VK_NULL_HANDLE)}, allocation{std::exchange(other.allocation, VK_NULL_HANDLE)}, buffer{std::exchange(other.buffer, VK_NULL_HANDLE)} {} UniqueBuffer& operator=(UniqueBuffer&& other) { buffer = std::exchange(other.buffer, VK_NULL_HANDLE); allocator = std::exchange(other.allocator, VK_NULL_HANDLE); allocation = std::exchange(other.allocation, VK_NULL_HANDLE); return *this; } void Create(const vk::BufferCreateInfo& image_ci, MemoryUsage usage, VmaAllocationInfo* out_alloc_info); operator vk::Buffer() const { return buffer; } vk::Device device; VmaAllocator allocator; VmaAllocation allocation; vk::Buffer buffer{}; }; class Buffer { public: explicit Buffer(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler, MemoryUsage usage, VAddr cpu_addr_, vk::BufferUsageFlags flags, u64 size_bytes_); Buffer& operator=(const Buffer&) = delete; Buffer(const Buffer&) = delete; Buffer& operator=(Buffer&&) = default; Buffer(Buffer&&) = default; vk::BufferView View(u32 offset, u32 size, bool is_written, AmdGpu::DataFormat dfmt, AmdGpu::NumberFormat nfmt); /// Increases the likeliness of this being a stream buffer void IncreaseStreamScore(int score) noexcept { stream_score += score; } /// Returns the likeliness of this being a stream buffer [[nodiscard]] int StreamScore() const noexcept { return stream_score; } /// Returns true when vaddr -> vaddr+size is fully contained in the buffer [[nodiscard]] bool IsInBounds(VAddr addr, u64 size) const noexcept { return addr >= cpu_addr && addr + size <= cpu_addr + SizeBytes(); } /// Returns the base CPU address of the buffer [[nodiscard]] VAddr CpuAddr() const noexcept { return cpu_addr; } /// Returns the offset relative to the given CPU address [[nodiscard]] u32 Offset(VAddr other_cpu_addr) const noexcept { return static_cast<u32>(other_cpu_addr - cpu_addr); } size_t SizeBytes() const { return size_bytes; } vk::Buffer Handle() const noexcept { return buffer; } std::optional<vk::BufferMemoryBarrier2> GetBarrier(vk::AccessFlagBits2 dst_acess_mask, vk::PipelineStageFlagBits2 dst_stage) { if (dst_acess_mask == access_mask && stage == dst_stage) { return {}; } auto barrier = vk::BufferMemoryBarrier2{ .srcStageMask = stage, .srcAccessMask = access_mask, .dstStageMask = dst_stage, .dstAccessMask = dst_acess_mask, .buffer = buffer.buffer, .size = size_bytes, }; access_mask = dst_acess_mask; stage = dst_stage; return barrier; } public: VAddr cpu_addr = 0; bool is_picked{}; bool is_coherent{}; bool is_deleted{}; int stream_score = 0; size_t size_bytes = 0; std::span<u8> mapped_data; const Vulkan::Instance* instance; Vulkan::Scheduler* scheduler; MemoryUsage usage; UniqueBuffer buffer; vk::AccessFlagBits2 access_mask{vk::AccessFlagBits2::eNone}; vk::PipelineStageFlagBits2 stage{vk::PipelineStageFlagBits2::eNone}; }; class StreamBuffer : public Buffer { public: explicit StreamBuffer(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler, MemoryUsage usage, u64 size_bytes_); /// Reserves a region of memory from the stream buffer. std::pair<u8*, u64> Map(u64 size, u64 alignment = 0); /// Ensures that reserved bytes of memory are available to the GPU. void Commit(); /// Maps and commits a memory region with user provided data u64 Copy(VAddr src, size_t size, size_t alignment = 0) { const auto [data, offset] = Map(size, alignment); std::memcpy(data, reinterpret_cast<const void*>(src), size); Commit(); return offset; } u64 GetFreeSize() const { return size_bytes - offset - mapped_size; } private: struct Watch { u64 tick{}; u64 upper_bound{}; }; /// Increases the amount of watches available. void ReserveWatches(std::vector<Watch>& watches, std::size_t grow_size); /// Waits pending watches until requested upper bound. void WaitPendingOperations(u64 requested_upper_bound); private: u64 offset{}; u64 mapped_size{}; std::vector<Watch> current_watches; std::size_t current_watch_cursor{}; std::optional<size_t> invalidation_mark; std::vector<Watch> previous_watches; std::size_t wait_cursor{}; u64 wait_bound{}; }; } // namespace VideoCore
6,836
C++
.h
164
33.689024
95
0.654534
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,935
range_set.h
shadps4-emu_shadPS4/src/video_core/buffer_cache/range_set.h
// SPDX-FileCopyrightText: 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <boost/icl/interval_map.hpp> #include <boost/pool/pool.hpp> #include <boost/pool/pool_alloc.hpp> #include <boost/pool/poolfwd.hpp> #include "common/types.h" namespace VideoCore { template <class T> using RangeSetsAllocator = boost::fast_pool_allocator<T, boost::default_user_allocator_new_delete, boost::details::pool::default_mutex, 1024, 2048>; struct RangeSet { using IntervalSet = boost::icl::interval_set<VAddr, std::less, ICL_INTERVAL_INSTANCE(ICL_INTERVAL_DEFAULT, VAddr, std::less), RangeSetsAllocator>; using IntervalType = typename IntervalSet::interval_type; explicit RangeSet() = default; ~RangeSet() = default; void Add(VAddr base_address, size_t size) { const VAddr end_address = base_address + size; IntervalType interval{base_address, end_address}; m_ranges_set.add(interval); } void Subtract(VAddr base_address, size_t size) { const VAddr end_address = base_address + size; IntervalType interval{base_address, end_address}; m_ranges_set.subtract(interval); } template <typename Func> void ForEach(Func&& func) const { if (m_ranges_set.empty()) { return; } for (const auto& set : m_ranges_set) { const VAddr inter_addr_end = set.upper(); const VAddr inter_addr = set.lower(); func(inter_addr, inter_addr_end); } } template <typename Func> void ForEachInRange(VAddr base_addr, size_t size, Func&& func) const { if (m_ranges_set.empty()) { return; } const VAddr start_address = base_addr; const VAddr end_address = start_address + size; const IntervalType search_interval{start_address, end_address}; auto it = m_ranges_set.lower_bound(search_interval); if (it == m_ranges_set.end()) { return; } auto end_it = m_ranges_set.upper_bound(search_interval); for (; it != end_it; it++) { VAddr inter_addr_end = it->upper(); VAddr inter_addr = it->lower(); if (inter_addr_end > end_address) { inter_addr_end = end_address; } if (inter_addr < start_address) { inter_addr = start_address; } func(inter_addr, inter_addr_end); } } IntervalSet m_ranges_set; }; class RangeMap { public: using IntervalMap = boost::icl::interval_map<VAddr, u64, boost::icl::partial_absorber, std::less, boost::icl::inplace_plus, boost::icl::inter_section, ICL_INTERVAL_INSTANCE(ICL_INTERVAL_DEFAULT, VAddr, std::less), RangeSetsAllocator>; using IntervalType = typename IntervalMap::interval_type; public: RangeMap() = default; ~RangeMap() = default; RangeMap(RangeMap const&) = delete; RangeMap& operator=(RangeMap const&) = delete; RangeMap(RangeMap&& other); RangeMap& operator=(RangeMap&& other); void Add(VAddr base_address, size_t size, u64 value) { const VAddr end_address = base_address + size; IntervalType interval{base_address, end_address}; m_ranges_map.add({interval, value}); } void Subtract(VAddr base_address, size_t size) { const VAddr end_address = base_address + size; IntervalType interval{base_address, end_address}; m_ranges_map -= interval; } template <typename Func> void ForEachInRange(VAddr base_addr, size_t size, Func&& func) const { if (m_ranges_map.empty()) { return; } const VAddr start_address = base_addr; const VAddr end_address = start_address + size; const IntervalType search_interval{start_address, end_address}; auto it = m_ranges_map.lower_bound(search_interval); if (it == m_ranges_map.end()) { return; } auto end_it = m_ranges_map.upper_bound(search_interval); for (; it != end_it; it++) { VAddr inter_addr_end = it->first.upper(); VAddr inter_addr = it->first.lower(); if (inter_addr_end > end_address) { inter_addr_end = end_address; } if (inter_addr < start_address) { inter_addr = start_address; } func(inter_addr, inter_addr_end, it->second); } } template <typename Func> void ForEachNotInRange(VAddr base_addr, size_t size, Func&& func) const { const VAddr end_addr = base_addr + size; ForEachInRange(base_addr, size, [&](VAddr range_addr, VAddr range_end, u64) { if (size_t gap_size = range_addr - base_addr; gap_size != 0) { func(base_addr, gap_size); } base_addr = range_end; }); if (base_addr != end_addr) { func(base_addr, end_addr - base_addr); } } private: IntervalMap m_ranges_map; }; } // namespace VideoCore
5,283
C++
.h
136
29.683824
95
0.59239
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,936
buffer_cache.h
shadps4-emu_shadPS4/src/video_core/buffer_cache/buffer_cache.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <mutex> #include <boost/container/small_vector.hpp> #include <boost/icl/interval_map.hpp> #include <tsl/robin_map.h> #include "common/div_ceil.h" #include "common/slot_vector.h" #include "common/types.h" #include "video_core/buffer_cache/buffer.h" #include "video_core/buffer_cache/memory_tracker_base.h" #include "video_core/buffer_cache/range_set.h" #include "video_core/multi_level_page_table.h" namespace AmdGpu { struct Liverpool; } namespace Shader { struct Info; } namespace VideoCore { using BufferId = Common::SlotId; static constexpr BufferId NULL_BUFFER_ID{0}; class TextureCache; class BufferCache { public: static constexpr u32 CACHING_PAGEBITS = 12; static constexpr u64 CACHING_PAGESIZE = u64{1} << CACHING_PAGEBITS; static constexpr u64 DEVICE_PAGESIZE = 4_KB; struct Traits { using Entry = BufferId; static constexpr size_t AddressSpaceBits = 39; static constexpr size_t FirstLevelBits = 14; static constexpr size_t PageBits = CACHING_PAGEBITS; }; using PageTable = MultiLevelPageTable<Traits>; struct OverlapResult { boost::container::small_vector<BufferId, 16> ids; VAddr begin; VAddr end; bool has_stream_leap = false; }; public: explicit BufferCache(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler, AmdGpu::Liverpool* liverpool, TextureCache& texture_cache, PageManager& tracker); ~BufferCache(); /// Returns a pointer to GDS device local buffer. [[nodiscard]] const Buffer* GetGdsBuffer() const noexcept { return &gds_buffer; } /// Retrieves the buffer with the specified id. [[nodiscard]] Buffer& GetBuffer(BufferId id) { return slot_buffers[id]; } [[nodiscard]] vk::BufferView& NullBufferView() { return null_buffer_view; } /// Invalidates any buffer in the logical page range. void InvalidateMemory(VAddr device_addr, u64 size); /// Binds host vertex buffers for the current draw. bool BindVertexBuffers(const Shader::Info& vs_info); /// Bind host index buffer for the current draw. u32 BindIndexBuffer(bool& is_indexed, u32 index_offset); /// Writes a value to GPU buffer. void InlineData(VAddr address, const void* value, u32 num_bytes, bool is_gds); [[nodiscard]] std::pair<Buffer*, u32> ObtainHostUBO(std::span<const u32> data); /// Obtains a buffer for the specified region. [[nodiscard]] std::pair<Buffer*, u32> ObtainBuffer(VAddr gpu_addr, u32 size, bool is_written, bool is_texel_buffer = false, BufferId buffer_id = {}); /// Attempts to obtain a buffer without modifying the cache contents. [[nodiscard]] std::pair<Buffer*, u32> ObtainViewBuffer(VAddr gpu_addr, u32 size); /// Return true when a region is registered on the cache [[nodiscard]] bool IsRegionRegistered(VAddr addr, size_t size); /// Return true when a CPU region is modified from the CPU [[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size); /// Return true when a CPU region is modified from the GPU [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size); [[nodiscard]] BufferId FindBuffer(VAddr device_addr, u32 size); private: template <typename Func> void ForEachBufferInRange(VAddr device_addr, u64 size, Func&& func) { const u64 page_end = Common::DivCeil(device_addr + size, CACHING_PAGESIZE); for (u64 page = device_addr >> CACHING_PAGEBITS; page < page_end;) { const BufferId buffer_id = page_table[page]; if (!buffer_id) { ++page; continue; } Buffer& buffer = slot_buffers[buffer_id]; func(buffer_id, buffer); const VAddr end_addr = buffer.CpuAddr() + buffer.SizeBytes(); page = Common::DivCeil(end_addr, CACHING_PAGESIZE); } } void DownloadBufferMemory(Buffer& buffer, VAddr device_addr, u64 size); [[nodiscard]] OverlapResult ResolveOverlaps(VAddr device_addr, u32 wanted_size); void JoinOverlap(BufferId new_buffer_id, BufferId overlap_id, bool accumulate_stream_score); [[nodiscard]] BufferId CreateBuffer(VAddr device_addr, u32 wanted_size); void Register(BufferId buffer_id); void Unregister(BufferId buffer_id); template <bool insert> void ChangeRegister(BufferId buffer_id); void SynchronizeBuffer(Buffer& buffer, VAddr device_addr, u32 size, bool is_texel_buffer); bool SynchronizeBufferFromImage(Buffer& buffer, VAddr device_addr, u32 size); void DeleteBuffer(BufferId buffer_id); const Vulkan::Instance& instance; Vulkan::Scheduler& scheduler; AmdGpu::Liverpool* liverpool; TextureCache& texture_cache; PageManager& tracker; StreamBuffer staging_buffer; StreamBuffer stream_buffer; Buffer gds_buffer; std::mutex mutex; Common::SlotVector<Buffer> slot_buffers; RangeSet gpu_modified_ranges; vk::BufferView null_buffer_view; MemoryTracker memory_tracker; PageTable page_table; }; } // namespace VideoCore
5,547
C++
.h
123
37.146341
98
0.673466
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,937
liverpool.h
shadps4-emu_shadPS4/src/video_core/amdgpu/liverpool.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <array> #include <condition_variable> #include <coroutine> #include <exception> #include <mutex> #include <span> #include <thread> #include <vector> #include <queue> #include "common/assert.h" #include "common/bit_field.h" #include "common/polyfill_thread.h" #include "common/types.h" #include "common/unique_function.h" #include "shader_recompiler/params.h" #include "types.h" #include "video_core/amdgpu/pixel_format.h" #include "video_core/amdgpu/resource.h" namespace Vulkan { class Rasterizer; } namespace Libraries::VideoOut { struct VideoOutPort; } namespace AmdGpu { #define GFX6_3D_REG_INDEX(field_name) (offsetof(AmdGpu::Liverpool::Regs, field_name) / sizeof(u32)) #define CONCAT2(x, y) DO_CONCAT2(x, y) #define DO_CONCAT2(x, y) x##y #define INSERT_PADDING_WORDS(num_words) \ [[maybe_unused]] std::array<u32, num_words> CONCAT2(pad, __LINE__) struct Liverpool { static constexpr u32 GfxQueueId = 0u; static constexpr u32 NumGfxRings = 1u; // actually 2, but HP is reserved by system software static constexpr u32 NumComputePipes = 7u; // actually 8, but #7 is reserved by system software static constexpr u32 NumQueuesPerPipe = 8u; static constexpr u32 NumTotalQueues = NumGfxRings + (NumComputePipes * NumQueuesPerPipe); static_assert(NumTotalQueues < 64u); // need to fit into u64 bitmap for ffs static constexpr u32 NumColorBuffers = 8; static constexpr u32 NumViewports = 16; static constexpr u32 NumClipPlanes = 6; static constexpr u32 NumShaderUserData = 16; static constexpr u32 UconfigRegWordOffset = 0xC000; static constexpr u32 ContextRegWordOffset = 0xA000; static constexpr u32 ConfigRegWordOffset = 0x2000; static constexpr u32 ShRegWordOffset = 0x2C00; static constexpr u32 NumRegs = 0xD000; using UserData = std::array<u32, NumShaderUserData>; struct BinaryInfo { static constexpr u8 signature_ref[] = {0x4f, 0x72, 0x62, 0x53, 0x68, 0x64, 0x72}; // OrbShdr std::array<u8, sizeof(signature_ref)> signature; u8 version; u32 pssl_or_cg : 1; u32 cached : 1; u32 type : 4; u32 source_type : 2; u32 length : 24; u8 chunk_usage_base_offset_in_dw; u8 num_input_usage_slots; u8 is_srt : 1; u8 is_srt_used_info_valid : 1; u8 is_extended_usage_info : 1; u8 reserved2 : 5; u8 reserved3; u64 shader_hash; u32 crc32; bool Valid() const { return shader_hash && crc32 && (std::memcmp(signature.data(), signature_ref, sizeof(signature_ref)) == 0); } }; struct ShaderProgram { u32 address_lo; BitField<0, 8, u32> address_hi; union { BitField<0, 6, u64> num_vgprs; BitField<6, 4, u64> num_sgprs; BitField<10, 2, u64> priority; BitField<12, 2, FpRoundMode> fp_round_mode32; BitField<14, 2, FpRoundMode> fp_round_mode64; BitField<16, 2, FpDenormMode> fp_denorm_mode32; BitField<18, 2, FpDenormMode> fp_denorm_mode64; BitField<12, 8, u64> float_mode; BitField<24, 2, u64> vgpr_comp_cnt; // SPI provided per-thread inputs BitField<33, 5, u64> num_user_regs; } settings; UserData user_data; template <typename T = u8*> const T Address() const { const uintptr_t addr = uintptr_t(address_hi) << 40 | uintptr_t(address_lo) << 8; return reinterpret_cast<const T>(addr); } std::span<const u32> Code() const { const u32* code = Address<u32*>(); BinaryInfo bininfo; std::memcpy(&bininfo, code + (code[1] + 1) * 2, sizeof(bininfo)); const u32 num_dwords = bininfo.length / sizeof(u32); return std::span{code, num_dwords}; } }; struct ComputeProgram { u32 dispatch_initiator; u32 dim_x; u32 dim_y; u32 dim_z; u32 start_x; u32 start_y; u32 start_z; struct { u16 full; u16 partial; } num_thread_x, num_thread_y, num_thread_z; INSERT_PADDING_WORDS(1); BitField<0, 12, u32> max_wave_id; u32 address_lo; BitField<0, 8, u32> address_hi; INSERT_PADDING_WORDS(4); union { BitField<0, 6, u64> num_vgprs; BitField<6, 4, u64> num_sgprs; BitField<33, 5, u64> num_user_regs; BitField<39, 3, u64> tgid_enable; BitField<47, 9, u64> lds_dwords; } settings; INSERT_PADDING_WORDS(1); u32 resource_limits; INSERT_PADDING_WORDS(0x2A); UserData user_data; template <typename T = u8*> const T Address() const { const uintptr_t addr = uintptr_t(address_hi) << 40 | uintptr_t(address_lo) << 8; return reinterpret_cast<const T>(addr); } u32 SharedMemSize() const noexcept { // lds_dwords is in units of 128 dwords. We return bytes. return settings.lds_dwords.Value() * 128 * 4; } bool IsTgidEnabled(u32 i) const noexcept { return (settings.tgid_enable.Value() >> i) & 1; } std::span<const u32> Code() const { const u32* code = Address<u32*>(); BinaryInfo bininfo; std::memcpy(&bininfo, code + (code[1] + 1) * 2, sizeof(bininfo)); const u32 num_dwords = bininfo.length / sizeof(u32); return std::span{code, num_dwords}; } }; template <typename Shader> static constexpr auto* GetBinaryInfo(const Shader& sh) { const auto* code = sh.template Address<u32*>(); const auto* bininfo = std::bit_cast<const BinaryInfo*>(code + (code[1] + 1) * 2); // ASSERT_MSG(bininfo->Valid(), "Invalid shader binary header"); return bininfo; } static constexpr Shader::ShaderParams GetParams(const auto& sh) { auto* bininfo = GetBinaryInfo(sh); return { .user_data = sh.user_data, .code = sh.Code(), .hash = bininfo->shader_hash, }; } union PsInputControl { u32 raw; BitField<0, 5, u32> input_offset; BitField<5, 1, u32> use_default; BitField<8, 2, u32> default_value; BitField<10, 1, u32> flat_shade; }; enum class ShaderExportComp : u32 { None = 0, OneComp = 1, TwoComp = 2, FourCompCompressed = 3, FourComp = 4, }; union ShaderPosFormat { u32 raw; BitField<0, 4, ShaderExportComp> pos0; BitField<4, 4, ShaderExportComp> pos1; BitField<8, 4, ShaderExportComp> pos2; BitField<12, 4, ShaderExportComp> pos3; }; enum class ShaderExportFormat : u32 { Zero = 0, R_32 = 1, GR_32 = 2, AR_32 = 3, ABGR_FP16 = 4, ABGR_UNORM16 = 5, ABGR_SNORM16 = 6, ABGR_UINT16 = 7, ABGR_SINT16 = 8, ABGR_32 = 9, }; union ColorExportFormat { u32 raw; BitField<0, 4, ShaderExportFormat> col0; BitField<4, 4, ShaderExportFormat> col1; BitField<8, 4, ShaderExportFormat> col2; BitField<12, 4, ShaderExportFormat> col3; BitField<16, 4, ShaderExportFormat> col4; BitField<20, 4, ShaderExportFormat> col5; BitField<24, 4, ShaderExportFormat> col6; BitField<28, 4, ShaderExportFormat> col7; }; union VsOutputControl { u32 raw; BitField<0, 8, u32> clip_distance_enable; BitField<8, 8, u32> cull_distance_enable; BitField<16, 1, u32> use_vtx_point_size; BitField<17, 1, u32> use_vtx_edge_flag; BitField<18, 1, u32> use_vtx_render_target_idx; BitField<19, 1, u32> use_vtx_viewport_idx; BitField<20, 1, u32> use_vtx_kill_flag; BitField<21, 1, u32> vs_out_misc_enable; BitField<22, 1, u32> vs_out_ccdist0_enable; BitField<23, 1, u32> vs_out_ccdist1_enable; BitField<25, 1, u32> use_vtx_gs_cut_flag; bool IsClipDistEnabled(u32 index) const { return (clip_distance_enable.Value() >> index) & 1; } bool IsCullDistEnabled(u32 index) const { return (cull_distance_enable.Value() >> index) & 1; } }; struct ModeControl { s32 msaa_enable : 1; s32 vport_scissor_enable : 1; s32 line_stripple_enable : 1; s32 send_unlit_stiles_to_pkr : 1; }; enum class ZOrder : u32 { LateZ = 0, EarlyZLateZ = 1, ReZ = 2, EarlyZReZ = 3, }; enum class ConservativeDepth : u32 { Any = 0, LessThanZ = 1, GreaterThanZ = 2, }; union DepthBufferControl { u32 raw; BitField<0, 1, u32> z_export_enable; BitField<1, 1, u32> stencil_test_val_export_enable; BitField<2, 1, u32> stencil_op_val_export_enable; BitField<4, 2, ZOrder> z_order; BitField<6, 1, u32> kill_enable; BitField<7, 1, u32> coverage_to_mask_enable; BitField<8, 1, u32> mask_export_enable; BitField<9, 1, u32> exec_on_hier_fail; BitField<10, 1, u32> exec_on_noop; BitField<11, 1, u32> alpha_to_mask_disable; BitField<12, 1, u32> depth_before_shader; BitField<13, 2, ConservativeDepth> conservative_z_export; }; enum class CompareFunc : u32 { Never = 0, Less = 1, Equal = 2, LessEqual = 3, Greater = 4, NotEqual = 5, GreaterEqual = 6, Always = 7, }; union DepthControl { u32 raw; BitField<0, 1, u32> stencil_enable; BitField<1, 1, u32> depth_enable; BitField<2, 1, u32> depth_write_enable; BitField<3, 1, u32> depth_bounds_enable; BitField<4, 3, CompareFunc> depth_func; BitField<7, 1, u32> backface_enable; BitField<8, 3, CompareFunc> stencil_ref_func; BitField<20, 3, CompareFunc> stencil_bf_func; BitField<30, 1, u32> enable_color_writes_on_depth_fail; BitField<31, 1, u32> disable_color_writes_on_depth_pass; }; enum class StencilFunc : u32 { Keep = 0, Zero = 1, Ones = 2, ReplaceTest = 3, ReplaceOp = 4, AddClamp = 5, SubClamp = 6, Invert = 7, AddWrap = 8, SubWrap = 9, And = 10, Or = 11, Xor = 12, Nand = 13, Nor = 14, Xnor = 15, }; union StencilControl { u32 raw; BitField<0, 4, StencilFunc> stencil_fail_front; BitField<4, 4, StencilFunc> stencil_zpass_front; BitField<8, 4, StencilFunc> stencil_zfail_front; BitField<12, 4, StencilFunc> stencil_fail_back; BitField<16, 4, StencilFunc> stencil_zpass_back; BitField<20, 4, StencilFunc> stencil_zfail_back; }; union StencilRefMask { u32 raw; BitField<0, 8, u32> stencil_test_val; BitField<8, 8, u32> stencil_mask; BitField<16, 8, u32> stencil_write_mask; BitField<24, 8, u32> stencil_op_val; }; struct DepthBuffer { enum class ZFormat : u32 { Invalid = 0, Z16 = 1, Z32Float = 3, }; enum class StencilFormat : u32 { Invalid = 0, Stencil8 = 1, }; union ZInfo { BitField<0, 2, ZFormat> format; BitField<2, 2, u32> num_samples; BitField<13, 3, u32> tile_split; BitField<20, 3, u32> tile_mode_index; BitField<23, 4, u32> decompress_on_n_zplanes; BitField<27, 1, u32> allow_expclear; BitField<28, 1, u32> read_size; BitField<29, 1, u32> tile_surface_en; BitField<30, 1, u32> clear_disallowed; BitField<31, 1, u32> zrange_precision; } z_info; union { BitField<0, 1, StencilFormat> format; } stencil_info; u32 z_read_base; u32 stencil_read_base; u32 z_write_base; u32 stencil_write_base; union { BitField<0, 11, u32> pitch_tile_max; BitField<11, 11, u32> height_tile_max; } depth_size; union { BitField<0, 22, u32> tile_max; } depth_slice; u32 Pitch() const { return (depth_size.pitch_tile_max + 1) << 3; } u32 Height() const { return (depth_size.height_tile_max + 1) << 3; } u64 Address() const { return u64(z_read_base) << 8; } u32 NumSamples() const { return 1u << z_info.num_samples; // spec doesn't say it is a log2 } u32 NumBits() const { return z_info.format == ZFormat::Z32Float ? 32 : 16; } size_t GetDepthSliceSize() const { ASSERT(z_info.format != ZFormat::Invalid); const auto bpe = NumBits() >> 3; // in bytes return (depth_slice.tile_max + 1) * 64 * bpe * NumSamples(); } }; enum class ClipSpace : u32 { MinusWToW = 0, ZeroToW = 1, }; enum class PrimKillCond : u32 { AllVtx = 0, AnyVtx = 1, }; union ClipperControl { u32 raw; BitField<0, 6, u32> user_clip_plane_enable; BitField<16, 1, u32> clip_disable; BitField<19, 1, ClipSpace> clip_space; BitField<21, 1, PrimKillCond> vtx_kill_or; BitField<22, 1, u32> dx_rasterization_kill; BitField<23, 1, u32> dx_linear_attr_clip_enable; BitField<26, 1, u32> zclip_near_disable; BitField<26, 1, u32> zclip_far_disable; }; enum class PolygonMode : u32 { Point = 0, Line = 1, Fill = 2, }; enum class ProvokingVtxLast : u32 { First = 0, Last = 1, }; enum class CullMode : u32 { None = 0, Front = 1, Back = 2, FrontAndBack = 3, }; enum class FrontFace : u32 { CounterClockwise = 0, Clockwise = 1, }; union PolygonControl { u32 raw; BitField<0, 1, u32> cull_front; BitField<1, 1, u32> cull_back; BitField<2, 1, FrontFace> front_face; BitField<3, 2, u32> enable_polygon_mode; BitField<5, 3, PolygonMode> polygon_mode_front; BitField<8, 3, PolygonMode> polygon_mode_back; BitField<11, 1, u32> enable_polygon_offset_front; BitField<12, 1, u32> enable_polygon_offset_back; BitField<13, 1, u32> enable_polygon_offset_para; BitField<16, 1, u32> enable_window_offset; BitField<19, 1, ProvokingVtxLast> provoking_vtx_last; BitField<20, 1, u32> persp_corr_dis; BitField<21, 1, u32> multi_prim_ib_ena; PolygonMode PolyMode() const { return enable_polygon_mode ? polygon_mode_front.Value() : PolygonMode::Fill; } CullMode CullingMode() const { return static_cast<CullMode>(cull_front | cull_back << 1); } bool NeedsBias() const { return enable_polygon_offset_back || enable_polygon_offset_front || enable_polygon_offset_para; } }; union VsOutputConfig { u32 raw; BitField<1, 5, u32> export_count_min_one; BitField<6, 1, u32> half_pack; u32 NumExports() const { return export_count_min_one.Value() + 1; } }; union ColorBufferMask { enum ColorComponent : u32 { ComponentR = (1u << 0), ComponentG = (1u << 1), ComponentB = (1u << 2), ComponentA = (1u << 3), }; u32 raw; BitField<0, 4, u32> output0_mask; BitField<4, 4, u32> output1_mask; BitField<8, 4, u32> output2_mask; BitField<12, 4, u32> output3_mask; BitField<16, 4, u32> output4_mask; BitField<20, 4, u32> output5_mask; BitField<24, 4, u32> output6_mask; BitField<28, 4, u32> output7_mask; u32 GetMask(int buf_id) const { return (raw >> (buf_id * 4)) & 0xfu; } void SetMask(int buf_id, u32 mask) { raw &= ~(0xf << (buf_id * 4)); raw |= (mask << (buf_id * 4)); } }; struct IndexBufferBase { BitField<0, 8, u32> base_addr_hi; u32 base_addr_lo; template <typename T = VAddr> T Address() const { return std::bit_cast<T>((base_addr_lo & ~1U) | u64(base_addr_hi) << 32); } }; enum class IndexType : u32 { Index16 = 0, Index32 = 1, }; enum class IndexSwapMode : u32 { None = 0, Swap16 = 1, Swap32 = 2, SwapWord = 3, }; union IndexBufferType { u32 raw; BitField<0, 2, IndexType> index_type; BitField<2, 2, IndexSwapMode> swap_mode; }; union VgtNumInstances { u32 num_instances; u32 NumInstances() const { return num_instances == 0 ? 1 : num_instances; } }; struct Scissor { struct { s16 top_left_x; s16 top_left_y; }; struct { s16 bottom_right_x; s16 bottom_right_y; }; // From AMD spec: 'Negative numbers clamped to 0' static s16 Clamp(s16 value) { return std::max(s16(0), value); } u32 GetWidth() const { return static_cast<u32>(Clamp(bottom_right_x) - Clamp(top_left_x)); } u32 GetHeight() const { return static_cast<u32>(Clamp(bottom_right_y) - Clamp(top_left_y)); } }; struct WindowOffset { s32 window_x_offset : 16; s32 window_y_offset : 16; }; struct ViewportScissor { union { BitField<0, 15, s32> top_left_x; BitField<16, 15, s32> top_left_y; BitField<31, 1, s32> window_offset_disable; }; struct { s16 bottom_right_x; s16 bottom_right_y; }; u32 GetWidth() const { return bottom_right_x - top_left_x; } u32 GetHeight() const { return bottom_right_y - top_left_y; } }; struct ViewportDepth { float zmin; float zmax; }; struct ViewportBounds { float xscale; float xoffset; float yscale; float yoffset; float zscale; float zoffset; }; union ViewportControl { BitField<0, 1, u32> xscale_enable; BitField<1, 1, u32> xoffset_enable; BitField<2, 1, u32> yscale_enable; BitField<3, 1, u32> yoffset_enable; BitField<4, 1, u32> zscale_enable; BitField<5, 1, u32> zoffset_enable; BitField<8, 1, u32> xy_transformed; BitField<9, 1, u32> z_transformed; BitField<10, 1, u32> w_transformed; BitField<11, 1, u32> perfcounter_ref; }; struct ClipUserData { u32 data_x; u32 data_y; u32 data_z; u32 data_w; }; struct BlendConstants { float red; float green; float blue; float alpha; }; union BlendControl { enum class BlendFactor : u32 { Zero = 0, One = 1, SrcColor = 2, OneMinusSrcColor = 3, SrcAlpha = 4, OneMinusSrcAlpha = 5, DstAlpha = 6, OneMinusDstAlpha = 7, DstColor = 8, OneMinusDstColor = 9, SrcAlphaSaturate = 10, ConstantColor = 13, OneMinusConstantColor = 14, Src1Color = 15, InvSrc1Color = 16, Src1Alpha = 17, InvSrc1Alpha = 18, ConstantAlpha = 19, OneMinusConstantAlpha = 20, }; enum class BlendFunc : u32 { Add = 0, Subtract = 1, Min = 2, Max = 3, ReverseSubtract = 4, }; BitField<0, 5, BlendFactor> color_src_factor; BitField<5, 3, BlendFunc> color_func; BitField<8, 5, BlendFactor> color_dst_factor; BitField<16, 5, BlendFactor> alpha_src_factor; BitField<21, 3, BlendFunc> alpha_func; BitField<24, 5, BlendFactor> alpha_dst_factor; BitField<29, 1, u32> separate_alpha_blend; BitField<30, 1, u32> enable; BitField<31, 1, u32> disable_rop3; }; union ColorControl { enum class OperationMode : u32 { Disable = 0u, Normal = 1u, EliminateFastClear = 2u, Resolve = 3u, Err = 4u, FmaskDecompress = 5u, }; BitField<0, 1, u32> disable_dual_quad; BitField<3, 1, u32> degamma_enable; BitField<4, 3, OperationMode> mode; BitField<16, 8, u32> rop3; }; struct ColorBuffer { enum class EndianSwap : u32 { None = 0, Swap8In16 = 1, Swap8In32 = 2, Swap8In64 = 3, }; enum class SwapMode : u32 { Standard = 0, Alternate = 1, StandardReverse = 2, AlternateReverse = 3, }; enum class RoundMode : u32 { ByHalf = 0, Truncate = 1, }; u32 base_address; union { BitField<0, 11, u32> tile_max; BitField<20, 11, u32> fmask_tile_max; } pitch; union { BitField<0, 22, u32> tile_max; } slice; union { BitField<0, 11, u32> slice_start; BitField<13, 11, u32> slice_max; } view; union Color0Info { BitField<0, 2, EndianSwap> endian; BitField<2, 5, DataFormat> format; BitField<7, 1, u32> linear_general; BitField<8, 3, NumberFormat> number_type; BitField<11, 2, SwapMode> comp_swap; BitField<13, 1, u32> fast_clear; BitField<14, 1, u32> compression; BitField<15, 1, u32> blend_clamp; BitField<16, 1, u32> blend_bypass; BitField<17, 1, u32> simple_float; BitField<18, 1, RoundMode> round_mode; BitField<19, 1, u32> cmask_is_linear; BitField<20, 3, u32> blend_opt_dont_rd_dst; BitField<23, 3, u32> blend_opt_discard_pixel; BitField<26, 1, u32> fmask_compression_disable_ci; BitField<27, 1, u32> fmask_compress_1frag_only; BitField<28, 1, u32> dcc_enable; BitField<29, 1, u32> cmask_addr_type; u32 u32all; } info; union Color0Attrib { BitField<0, 5, TilingMode> tile_mode_index; BitField<5, 5, u32> fmask_tile_mode_index; BitField<10, 2, u32> fmask_bank_height; BitField<12, 3, u32> num_samples_log2; BitField<15, 2, u32> num_fragments_log2; BitField<17, 1, u32> force_dst_alpha_1; u32 u32all; } attrib; INSERT_PADDING_WORDS(1); u32 cmask_base_address; union { BitField<0, 14, u32> tile_max; } cmask_slice; u32 fmask_base_address; union { BitField<0, 14, u32> tile_max; } fmask_slice; u32 clear_word0; u32 clear_word1; INSERT_PADDING_WORDS(2); operator bool() const { return info.format != DataFormat::FormatInvalid; } u32 Pitch() const { return (pitch.tile_max + 1) << 3; } u32 Height() const { return (slice.tile_max + 1) * 64 / Pitch(); } u64 Address() const { return u64(base_address) << 8; } VAddr CmaskAddress() const { return VAddr(cmask_base_address) << 8; } VAddr FmaskAddress() const { return VAddr(fmask_base_address) << 8; } u32 NumSamples() const { return 1 << attrib.num_fragments_log2; } u32 NumSlices() const { return view.slice_max + 1; } size_t GetColorSliceSize() const { const auto num_bytes_per_element = NumBits(info.format) / 8u; const auto slice_size = num_bytes_per_element * (slice.tile_max + 1) * 64u * NumSamples(); return slice_size; } TilingMode GetTilingMode() const { return info.linear_general ? TilingMode::Display_Linear : attrib.tile_mode_index.Value(); } bool IsTiled() const { return !info.linear_general; } NumberFormat NumFormat() const { // There is a small difference between T# and CB number types, account for it. return info.number_type == AmdGpu::NumberFormat::SnormNz ? AmdGpu::NumberFormat::Srgb : info.number_type.Value(); } }; enum ContextRegs : u32 { DbZInfo = 0xA010, CbColor0Base = 0xA318, CbColor1Base = 0xA327, CbColor2Base = 0xA336, CbColor3Base = 0xA345, CbColor4Base = 0xA354, CbColor5Base = 0xA363, CbColor6Base = 0xA372, CbColor7Base = 0xA381, CbColor0Cmask = 0xA31F, CbColor1Cmask = 0xA32E, CbColor2Cmask = 0xA33D, CbColor3Cmask = 0xA34C, CbColor4Cmask = 0xA35B, CbColor5Cmask = 0xA36A, CbColor6Cmask = 0xA379, CbColor7Cmask = 0xA388, }; struct PolygonOffset { float depth_bias; float front_scale; float front_offset; float back_scale; float back_offset; }; struct Address { u32 address; VAddr GetAddress() const { return u64(address) << 8; } }; union DepthRenderControl { u32 raw; BitField<0, 1, u32> depth_clear_enable; BitField<1, 1, u32> stencil_clear_enable; BitField<2, 1, u32> depth_copy; BitField<3, 1, u32> stencil_copy; BitField<4, 1, u32> resummarize_enable; BitField<5, 1, u32> stencil_compress_disable; BitField<6, 1, u32> depth_compress_disable; BitField<7, 1, u32> copy_centroid; BitField<8, 1, u32> copy_sample; BitField<9, 1, u32> decompress_enable; }; union DepthView { BitField<0, 11, u32> slice_start; BitField<13, 11, u32> slice_max; BitField<24, 1, u32> z_read_only; BitField<25, 1, u32> stencil_read_only; u32 NumSlices() const { return slice_max + 1u; } }; union AaConfig { BitField<0, 3, u32> msaa_num_samples; BitField<4, 1, u32> aa_mask_centroid_dtmn; BitField<13, 4, u32> max_sample_dst; BitField<20, 3, u32> msaa_exposed_samples; BitField<24, 2, u32> detail_to_exposed_mode; u32 NumSamples() const { return 1 << msaa_num_samples; } }; union ShaderStageEnable { enum VgtStages : u32 { Vs = 0u, // always enabled EsGs = 0xB0u, }; VgtStages raw; BitField<0, 2, u32> ls_en; BitField<2, 1, u32> hs_en; BitField<3, 2, u32> es_en; BitField<5, 1, u32> gs_en; BitField<6, 1, u32> vs_en; bool IsStageEnabled(u32 stage) const { switch (stage) { case 0: case 1: return true; case 2: return gs_en.Value(); case 3: return es_en.Value(); case 4: return hs_en.Value(); case 5: return ls_en.Value(); default: UNREACHABLE(); } } }; union GsInstances { u32 raw; struct { u32 enable : 2; u32 count : 6; }; bool IsEnabled() const { return enable && count > 0; } }; union GsOutPrimitiveType { u32 raw; struct { GsOutputPrimitiveType outprim_type : 6; GsOutputPrimitiveType outprim_type1 : 6; GsOutputPrimitiveType outprim_type2 : 6; GsOutputPrimitiveType outprim_type3 : 6; u32 reserved : 3; u32 unique_type_per_stream : 1; }; GsOutputPrimitiveType GetPrimitiveType(u32 stream) const { if (unique_type_per_stream == 0) { return outprim_type; } switch (stream) { case 0: return outprim_type; case 1: return outprim_type1; case 2: return outprim_type2; case 3: return outprim_type3; default: UNREACHABLE(); } } }; union GsMode { u32 raw; BitField<0, 3, u32> mode; BitField<3, 2, u32> cut_mode; BitField<22, 2, u32> onchip; }; union StreamOutConfig { u32 raw; struct { u32 streamout_0_en : 1; u32 streamout_1_en : 1; u32 streamout_2_en : 1; u32 streamout_3_en : 1; u32 rast_stream : 3; u32 : 1; u32 rast_stream_mask : 4; u32 : 19; u32 use_rast_stream_mask : 1; }; }; union StreamOutBufferConfig { u32 raw; struct { u32 stream_0_buf_en : 4; u32 stream_1_buf_en : 4; u32 stream_2_buf_en : 4; u32 stream_3_buf_en : 4; }; }; union Eqaa { u32 raw; BitField<0, 1, u32> max_anchor_samples; BitField<4, 3, u32> ps_iter_samples; BitField<8, 3, u32> mask_export_num_samples; BitField<12, 3, u32> alpha_to_mask_num_samples; BitField<16, 1, u32> high_quality_intersections; BitField<17, 1, u32> incoherent_eqaa_reads; BitField<18, 1, u32> interpolate_comp_z; BitField<19, 1, u32> interpolate_src_z; BitField<20, 1, u32> static_anchor_associations; BitField<21, 1, u32> alpha_to_mask_eqaa_disable; BitField<24, 3, u32> overrasterization_amount; BitField<27, 1, u32> enable_postz_overrasterization; }; union Regs { struct { INSERT_PADDING_WORDS(0x2C08); ShaderProgram ps_program; INSERT_PADDING_WORDS(0x2C); ShaderProgram vs_program; INSERT_PADDING_WORDS(0x2C); ShaderProgram gs_program; INSERT_PADDING_WORDS(0x2C); ShaderProgram es_program; INSERT_PADDING_WORDS(0x2C); ShaderProgram hs_program; INSERT_PADDING_WORDS(0x2C); ShaderProgram ls_program; INSERT_PADDING_WORDS(0xA4); ComputeProgram cs_program; INSERT_PADDING_WORDS(0xA008 - 0x2E00 - 80 - 3 - 5); DepthRenderControl depth_render_control; INSERT_PADDING_WORDS(1); DepthView depth_view; INSERT_PADDING_WORDS(2); Address depth_htile_data_base; INSERT_PADDING_WORDS(2); float depth_bounds_min; float depth_bounds_max; u32 stencil_clear; float depth_clear; Scissor screen_scissor; INSERT_PADDING_WORDS(0xA010 - 0xA00C - 2); DepthBuffer depth_buffer; INSERT_PADDING_WORDS(0xA080 - 0xA018); WindowOffset window_offset; ViewportScissor window_scissor; INSERT_PADDING_WORDS(0xA08E - 0xA081 - 2); ColorBufferMask color_target_mask; ColorBufferMask color_shader_mask; ViewportScissor generic_scissor; INSERT_PADDING_WORDS(2); std::array<ViewportScissor, NumViewports> viewport_scissors; std::array<ViewportDepth, NumViewports> viewport_depths; INSERT_PADDING_WORDS(0xA103 - 0xA0D4); u32 primitive_restart_index; INSERT_PADDING_WORDS(1); BlendConstants blend_constants; INSERT_PADDING_WORDS(0xA10B - 0xA105 - 4); StencilControl stencil_control; StencilRefMask stencil_ref_front; StencilRefMask stencil_ref_back; INSERT_PADDING_WORDS(1); std::array<ViewportBounds, NumViewports> viewports; std::array<ClipUserData, NumClipPlanes> clip_user_data; INSERT_PADDING_WORDS(0xA191 - 0xA187); std::array<PsInputControl, 32> ps_inputs; VsOutputConfig vs_output_config; INSERT_PADDING_WORDS(4); BitField<0, 6, u32> num_interp; INSERT_PADDING_WORDS(0xA1C3 - 0xA1B6 - 1); ShaderPosFormat shader_pos_format; ShaderExportFormat z_export_format; ColorExportFormat color_export_format; INSERT_PADDING_WORDS(0xA1E0 - 0xA1C3 - 3); std::array<BlendControl, NumColorBuffers> blend_control; INSERT_PADDING_WORDS(0xA1F9 - 0xA1E0 - 8); IndexBufferBase index_base_address; INSERT_PADDING_WORDS(1); u32 draw_initiator; INSERT_PADDING_WORDS(0xA200 - 0xA1F9 - 4); DepthControl depth_control; INSERT_PADDING_WORDS(1); ColorControl color_control; DepthBufferControl depth_buffer_control; ClipperControl clipper_control; PolygonControl polygon_control; ViewportControl viewport_control; VsOutputControl vs_output_control; INSERT_PADDING_WORDS(0xA290 - 0xA207 - 1); GsMode vgt_gs_mode; INSERT_PADDING_WORDS(1); ModeControl mode_control; INSERT_PADDING_WORDS(8); GsOutPrimitiveType vgt_gs_out_prim_type; INSERT_PADDING_WORDS(1); u32 index_size; u32 max_index_size; IndexBufferType index_buffer_type; INSERT_PADDING_WORDS(0xA2A1 - 0xA29E - 2); u32 enable_primitive_id; INSERT_PADDING_WORDS(3); u32 enable_primitive_restart; INSERT_PADDING_WORDS(0xA2A8 - 0xA2A5 - 1); u32 vgt_instance_step_rate_0; u32 vgt_instance_step_rate_1; INSERT_PADDING_WORDS(0xA2AB - 0xA2A9 - 1); u32 vgt_esgs_ring_itemsize; u32 vgt_gsvs_ring_itemsize; INSERT_PADDING_WORDS(0xA2CE - 0xA2AC - 1); BitField<0, 11, u32> vgt_gs_max_vert_out; INSERT_PADDING_WORDS(0xA2D5 - 0xA2CE - 1); ShaderStageEnable stage_enable; INSERT_PADDING_WORDS(1); u32 vgt_gs_vert_itemsize[4]; INSERT_PADDING_WORDS(4); PolygonOffset poly_offset; GsInstances vgt_gs_instance_cnt; StreamOutConfig vgt_strmout_config; StreamOutBufferConfig vgt_strmout_buffer_config; INSERT_PADDING_WORDS(0xA2F8 - 0xA2E6 - 1); AaConfig aa_config; INSERT_PADDING_WORDS(0xA318 - 0xA2F8 - 1); ColorBuffer color_buffers[NumColorBuffers]; INSERT_PADDING_WORDS(0xC242 - 0xA390); PrimitiveType primitive_type; INSERT_PADDING_WORDS(0xC24C - 0xC243); u32 num_indices; VgtNumInstances num_instances; }; std::array<u32, NumRegs> reg_array{}; const ShaderProgram* ProgramForStage(u32 index) const { switch (index) { case 0: return &ps_program; case 1: return &vs_program; case 2: return &gs_program; case 3: return &es_program; case 4: return &hs_program; case 5: return &ls_program; } return nullptr; } void SetDefaults(); }; Regs regs{}; // See for a comment in context reg parsing code union CbDbExtent { struct { u16 width; u16 height; }; u32 raw{0u}; [[nodiscard]] bool Valid() const { return raw != 0; } }; std::array<CbDbExtent, NumColorBuffers> last_cb_extent{}; CbDbExtent last_db_extent{}; public: Liverpool(); ~Liverpool(); void SubmitGfx(std::span<const u32> dcb, std::span<const u32> ccb); void SubmitAsc(u32 vqid, std::span<const u32> acb); void SubmitDone() noexcept { std::scoped_lock lk{submit_mutex}; mapped_queues[GfxQueueId].ccb_buffer_offset = 0; mapped_queues[GfxQueueId].dcb_buffer_offset = 0; submit_done = true; submit_cv.notify_one(); } void WaitGpuIdle() noexcept { std::unique_lock lk{submit_mutex}; submit_cv.wait(lk, [this] { return num_submits == 0; }); } bool IsGpuIdle() const { return num_submits == 0; } void SetVoPort(Libraries::VideoOut::VideoOutPort* port) { vo_port = port; } void BindRasterizer(Vulkan::Rasterizer* rasterizer_) { rasterizer = rasterizer_; } void SendCommand(Common::UniqueFunction<void>&& func) { std::scoped_lock lk{submit_mutex}; command_queue.emplace(std::move(func)); ++num_commands; submit_cv.notify_one(); } void reserveCopyBufferSpace() { GpuQueue& gfx_queue = mapped_queues[GfxQueueId]; std::scoped_lock<std::mutex> lk(gfx_queue.m_access); constexpr size_t GfxReservedSize = 2_MB >> 2; gfx_queue.ccb_buffer.reserve(GfxReservedSize); gfx_queue.dcb_buffer.reserve(GfxReservedSize); } private: struct Task { struct promise_type { auto get_return_object() { Task task{}; task.handle = std::coroutine_handle<promise_type>::from_promise(*this); return task; } static constexpr std::suspend_always initial_suspend() noexcept { // We want the task to be suspended at start return {}; } static constexpr std::suspend_always final_suspend() noexcept { return {}; } void unhandled_exception() { try { std::rethrow_exception(std::current_exception()); } catch (const std::exception& e) { UNREACHABLE_MSG("Unhandled exception: {}", e.what()); } } void return_void() {} struct empty {}; std::suspend_always yield_value(empty&&) { return {}; } }; using Handle = std::coroutine_handle<promise_type>; Handle handle; }; std::pair<std::span<const u32>, std::span<const u32>> CopyCmdBuffers(std::span<const u32> dcb, std::span<const u32> ccb); Task ProcessGraphics(std::span<const u32> dcb, std::span<const u32> ccb); Task ProcessCeUpdate(std::span<const u32> ccb); Task ProcessCompute(std::span<const u32> acb, int vqid); void Process(std::stop_token stoken); struct GpuQueue { std::mutex m_access{}; std::atomic<u32> dcb_buffer_offset; std::atomic<u32> ccb_buffer_offset; std::vector<u32> dcb_buffer; std::vector<u32> ccb_buffer; std::queue<Task::Handle> submits{}; ComputeProgram cs_state{}; VAddr indirect_args_addr{}; }; std::array<GpuQueue, NumTotalQueues> mapped_queues{}; struct ConstantEngine { void Reset() { ce_count = 0; de_count = 0; ce_compare_count = 0; } [[nodiscard]] u32 Diff() const { ASSERT_MSG(ce_count >= de_count, "DE counter is ahead of CE"); return ce_count - de_count; } u32 ce_compare_count{}; u32 ce_count{}; u32 de_count{}; static std::array<u8, 48_KB> constants_heap; } cblock{}; Vulkan::Rasterizer* rasterizer{}; Libraries::VideoOut::VideoOutPort* vo_port{}; std::jthread process_thread{}; std::atomic<u32> num_submits{}; std::atomic<u32> num_commands{}; std::atomic<bool> submit_done{}; std::mutex submit_mutex; std::condition_variable_any submit_cv; std::queue<Common::UniqueFunction<void>> command_queue{}; }; static_assert(GFX6_3D_REG_INDEX(ps_program) == 0x2C08); static_assert(GFX6_3D_REG_INDEX(vs_program) == 0x2C48); static_assert(GFX6_3D_REG_INDEX(vs_program.user_data) == 0x2C4C); static_assert(GFX6_3D_REG_INDEX(gs_program) == 0x2C88); static_assert(GFX6_3D_REG_INDEX(es_program) == 0x2CC8); static_assert(GFX6_3D_REG_INDEX(hs_program) == 0x2D08); static_assert(GFX6_3D_REG_INDEX(ls_program) == 0x2D48); static_assert(GFX6_3D_REG_INDEX(cs_program) == 0x2E00); static_assert(GFX6_3D_REG_INDEX(cs_program.dim_z) == 0x2E03); static_assert(GFX6_3D_REG_INDEX(cs_program.address_lo) == 0x2E0C); static_assert(GFX6_3D_REG_INDEX(cs_program.user_data) == 0x2E40); static_assert(GFX6_3D_REG_INDEX(depth_render_control) == 0xA000); static_assert(GFX6_3D_REG_INDEX(depth_view) == 0xA002); static_assert(GFX6_3D_REG_INDEX(depth_htile_data_base) == 0xA005); static_assert(GFX6_3D_REG_INDEX(screen_scissor) == 0xA00C); static_assert(GFX6_3D_REG_INDEX(depth_buffer.z_info) == 0xA010); static_assert(GFX6_3D_REG_INDEX(depth_buffer.depth_slice) == 0xA017); static_assert(GFX6_3D_REG_INDEX(window_offset) == 0xA080); static_assert(GFX6_3D_REG_INDEX(window_scissor) == 0xA081); static_assert(GFX6_3D_REG_INDEX(color_target_mask) == 0xA08E); static_assert(GFX6_3D_REG_INDEX(color_shader_mask) == 0xA08F); static_assert(GFX6_3D_REG_INDEX(generic_scissor) == 0xA090); static_assert(GFX6_3D_REG_INDEX(viewport_scissors) == 0xA094); static_assert(GFX6_3D_REG_INDEX(primitive_restart_index) == 0xA103); static_assert(GFX6_3D_REG_INDEX(stencil_control) == 0xA10B); static_assert(GFX6_3D_REG_INDEX(viewports) == 0xA10F); static_assert(GFX6_3D_REG_INDEX(clip_user_data) == 0xA16F); static_assert(GFX6_3D_REG_INDEX(ps_inputs) == 0xA191); static_assert(GFX6_3D_REG_INDEX(vs_output_config) == 0xA1B1); static_assert(GFX6_3D_REG_INDEX(num_interp) == 0xA1B6); static_assert(GFX6_3D_REG_INDEX(shader_pos_format) == 0xA1C3); static_assert(GFX6_3D_REG_INDEX(z_export_format) == 0xA1C4); static_assert(GFX6_3D_REG_INDEX(color_export_format) == 0xA1C5); static_assert(GFX6_3D_REG_INDEX(blend_control) == 0xA1E0); static_assert(GFX6_3D_REG_INDEX(index_base_address) == 0xA1F9); static_assert(GFX6_3D_REG_INDEX(draw_initiator) == 0xA1FC); static_assert(GFX6_3D_REG_INDEX(depth_control) == 0xA200); static_assert(GFX6_3D_REG_INDEX(color_control) == 0xA202); static_assert(GFX6_3D_REG_INDEX(clipper_control) == 0xA204); static_assert(GFX6_3D_REG_INDEX(viewport_control) == 0xA206); static_assert(GFX6_3D_REG_INDEX(vs_output_control) == 0xA207); static_assert(GFX6_3D_REG_INDEX(vgt_gs_mode) == 0xA290); static_assert(GFX6_3D_REG_INDEX(mode_control) == 0xA292); static_assert(GFX6_3D_REG_INDEX(vgt_gs_out_prim_type) == 0xA29B); static_assert(GFX6_3D_REG_INDEX(index_size) == 0xA29D); static_assert(GFX6_3D_REG_INDEX(index_buffer_type) == 0xA29F); static_assert(GFX6_3D_REG_INDEX(enable_primitive_id) == 0xA2A1); static_assert(GFX6_3D_REG_INDEX(enable_primitive_restart) == 0xA2A5); static_assert(GFX6_3D_REG_INDEX(vgt_instance_step_rate_0) == 0xA2A8); static_assert(GFX6_3D_REG_INDEX(vgt_instance_step_rate_1) == 0xA2A9); static_assert(GFX6_3D_REG_INDEX(vgt_esgs_ring_itemsize) == 0xA2AB); static_assert(GFX6_3D_REG_INDEX(vgt_gsvs_ring_itemsize) == 0xA2AC); static_assert(GFX6_3D_REG_INDEX(vgt_gs_max_vert_out) == 0xA2CE); static_assert(GFX6_3D_REG_INDEX(stage_enable) == 0xA2D5); static_assert(GFX6_3D_REG_INDEX(vgt_gs_vert_itemsize[0]) == 0xA2D7); static_assert(GFX6_3D_REG_INDEX(poly_offset) == 0xA2DF); static_assert(GFX6_3D_REG_INDEX(vgt_gs_instance_cnt) == 0xA2E4); static_assert(GFX6_3D_REG_INDEX(vgt_strmout_config) == 0xA2E5); static_assert(GFX6_3D_REG_INDEX(vgt_strmout_buffer_config) == 0xA2E6); static_assert(GFX6_3D_REG_INDEX(aa_config) == 0xA2F8); static_assert(GFX6_3D_REG_INDEX(color_buffers[0].base_address) == 0xA318); static_assert(GFX6_3D_REG_INDEX(color_buffers[0].pitch) == 0xA319); static_assert(GFX6_3D_REG_INDEX(color_buffers[0].slice) == 0xA31A); static_assert(GFX6_3D_REG_INDEX(color_buffers[7].base_address) == 0xA381); static_assert(GFX6_3D_REG_INDEX(primitive_type) == 0xC242); static_assert(GFX6_3D_REG_INDEX(num_instances) == 0xC24D); #undef GFX6_3D_REG_INDEX } // namespace AmdGpu
45,153
C++
.h
1,248
26.78125
100
0.574818
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,938
pixel_format.h
shadps4-emu_shadPS4/src/video_core/amdgpu/pixel_format.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <string_view> #include <fmt/format.h> #include "common/types.h" #include "video_core/amdgpu/types.h" namespace AmdGpu { [[nodiscard]] constexpr bool IsInteger(NumberFormat nfmt) { return nfmt == AmdGpu::NumberFormat::Sint || nfmt == AmdGpu::NumberFormat::Uint; } [[nodiscard]] std::string_view NameOf(DataFormat fmt); [[nodiscard]] std::string_view NameOf(NumberFormat fmt); int NumComponents(DataFormat format); int NumBits(DataFormat format); u32 ComponentBits(DataFormat format, u32 comp); s32 ComponentOffset(DataFormat format, u32 comp); } // namespace AmdGpu template <> struct fmt::formatter<AmdGpu::DataFormat> { constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); } auto format(AmdGpu::DataFormat fmt, format_context& ctx) const { return fmt::format_to(ctx.out(), "{}", AmdGpu::NameOf(fmt)); } }; template <> struct fmt::formatter<AmdGpu::NumberFormat> { constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); } auto format(AmdGpu::NumberFormat fmt, format_context& ctx) const { return fmt::format_to(ctx.out(), "{}", AmdGpu::NameOf(fmt)); } };
1,298
C++
.h
36
32.916667
84
0.723863
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,939
types.h
shadps4-emu_shadPS4/src/video_core/amdgpu/types.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/types.h" namespace AmdGpu { enum class FpRoundMode : u32 { NearestEven = 0, PlusInf = 1, MinInf = 2, ToZero = 3, }; enum class FpDenormMode : u32 { InOutFlush = 0, InAllowOutFlush = 1, InFlushOutAllow = 2, InOutAllow = 3, }; // See `VGT_PRIMITIVE_TYPE` description in [Radeon Sea Islands 3D/Compute Register Reference Guide] enum class PrimitiveType : u32 { None = 0, PointList = 1, LineList = 2, LineStrip = 3, TriangleList = 4, TriangleFan = 5, TriangleStrip = 6, PatchPrimitive = 9, AdjLineList = 10, AdjLineStrip = 11, AdjTriangleList = 12, AdjTriangleStrip = 13, RectList = 17, LineLoop = 18, QuadList = 19, QuadStrip = 20, Polygon = 21, }; enum class GsOutputPrimitiveType : u32 { PointList = 0, LineStrip = 1, TriangleStrip = 2, }; // Table 8.13 Data and Image Formats [Sea Islands Series Instruction Set Architecture] enum class DataFormat : u32 { FormatInvalid = 0, Format8 = 1, Format16 = 2, Format8_8 = 3, Format32 = 4, Format16_16 = 5, Format10_11_11 = 6, Format11_11_10 = 7, Format10_10_10_2 = 8, Format2_10_10_10 = 9, Format8_8_8_8 = 10, Format32_32 = 11, Format16_16_16_16 = 12, Format32_32_32 = 13, Format32_32_32_32 = 14, Format5_6_5 = 16, Format1_5_5_5 = 17, Format5_5_5_1 = 18, Format4_4_4_4 = 19, Format8_24 = 20, Format24_8 = 21, FormatX24_8_32 = 22, FormatGB_GR = 32, FormatBG_RG = 33, Format5_9_9_9 = 34, FormatBc1 = 35, FormatBc2 = 36, FormatBc3 = 37, FormatBc4 = 38, FormatBc5 = 39, FormatBc6 = 40, FormatBc7 = 41, FormatFmask8_1 = 47, FormatFmask8_2 = 48, FormatFmask8_4 = 49, FormatFmask16_1 = 50, FormatFmask16_2 = 51, FormatFmask32_2 = 52, FormatFmask32_4 = 53, FormatFmask32_8 = 54, FormatFmask64_4 = 55, FormatFmask64_8 = 56, Format4_4 = 57, Format6_5_5 = 58, Format1 = 59, Format1_Reversed = 60, Format32_As_8 = 61, Format32_As_8_8 = 62, Format32_As_32_32_32_32 = 63, }; enum class NumberFormat : u32 { Unorm = 0, Snorm = 1, Uscaled = 2, Sscaled = 3, Uint = 4, Sint = 5, SnormNz = 6, Float = 7, Srgb = 9, Ubnorm = 10, UbnromNz = 11, Ubint = 12, Ubscaled = 13, }; } // namespace AmdGpu
2,529
C++
.h
110
18.627273
99
0.619344
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,940
pm4_opcodes.h
shadps4-emu_shadPS4/src/video_core/amdgpu/pm4_opcodes.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/types.h" namespace AmdGpu { enum class PM4ItOpcode : u32 { Nop = 0x10, SetBase = 0x11, ClearState = 0x12, IndexBufferSize = 0x13, DispatchDirect = 0x15, DispatchIndirect = 0x16, AtomicGds = 0x1D, Atomic = 0x1E, OcclusionQuery = 0x1F, SetPredication = 0x20, RegRmw = 0x21, CondExec = 0x22, PredExec = 0x23, DrawIndirect = 0x24, DrawIndexIndirect = 0x25, IndexBase = 0x26, DrawIndex2 = 0x27, ContextControl = 0x28, IndexType = 0x2A, DrawIndirectMulti = 0x2C, DrawIndexAuto = 0x2D, NumInstances = 0x2F, DrawIndexMultiAuto = 0x30, IndirectBufferConst = 0x33, StrmoutBufferUpdate = 0x34, DrawIndexOffset2 = 0x35, WriteData = 0x37, DrawIndexIndirectMulti = 0x38, MemSemaphore = 0x39, WaitRegMem = 0x3c, IndirectBuffer = 0x3F, CondIndirectBuffer = 0x3F, CopyData = 0x40, CommandProcessorDma = 0x41, PfpSyncMe = 0x42, SurfaceSync = 0x43, CondWrite = 0x45, EventWrite = 0x46, EventWriteEop = 0x47, EventWriteEos = 0x48, ReleaseMem = 0x49, PreambleCntl = 0x4A, DmaData = 0x50, ContextRegRmw = 0x51, AcquireMem = 0x58, Rewind = 0x59, LoadShReg = 0x5F, LoadConfigReg = 0x60, LoadContextReg = 0x61, SetConfigReg = 0x68, SetContextReg = 0x69, SetContextRegIndirect = 0x73, SetShReg = 0x76, SetShRegOffset = 0x77, SetQueueReg = 0x78, SetUconfigReg = 0x79, LoadConstRam = 0x80, WriteConstRam = 0x81, DumpConstRam = 0x83, IncrementCeCounter = 0x84, IncrementDeCounter = 0x85, WaitOnCeCounter = 0x86, WaitOnDeCounterDiff = 0x88, }; } // namespace AmdGpu
1,835
C++
.h
71
21.225352
66
0.686754
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,941
resource.h
shadps4-emu_shadPS4/src/video_core/amdgpu/resource.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/alignment.h" #include "common/assert.h" #include "common/bit_field.h" #include "common/types.h" #include "video_core/amdgpu/pixel_format.h" namespace AmdGpu { enum class CompSwizzle : u32 { Zero = 0, One = 1, Red = 4, Green = 5, Blue = 6, Alpha = 7, }; // Table 8.5 Buffer Resource Descriptor [Sea Islands Series Instruction Set Architecture] struct Buffer { u64 base_address : 44; u64 _padding0 : 4; u64 stride : 14; u64 cache_swizzle : 1; u64 swizzle_enable : 1; u32 num_records; u32 dst_sel_x : 3; u32 dst_sel_y : 3; u32 dst_sel_z : 3; u32 dst_sel_w : 3; u32 num_format : 3; u32 data_format : 4; u32 element_size : 2; u32 index_stride : 2; u32 add_tid_enable : 1; u32 _padding1 : 6; u32 type : 2; // overlaps with T# type, so should be 0 for buffer bool Valid() const { return type == 0u; } operator bool() const noexcept { return base_address != 0; } bool operator==(const Buffer& other) const noexcept { return std::memcmp(this, &other, sizeof(Buffer)) == 0; } CompSwizzle GetSwizzle(u32 comp) const noexcept { const std::array select{dst_sel_x, dst_sel_y, dst_sel_z, dst_sel_w}; return static_cast<CompSwizzle>(select[comp]); } NumberFormat GetNumberFmt() const noexcept { return static_cast<NumberFormat>(num_format); } DataFormat GetDataFmt() const noexcept { return static_cast<DataFormat>(data_format); } u32 GetStride() const noexcept { return stride; } u32 NumDwords() const noexcept { return Common::AlignUp(GetSize(), sizeof(u32)) >> 2; } u32 GetSize() const noexcept { return stride == 0 ? num_records : (stride * num_records); } }; static_assert(sizeof(Buffer) == 16); // 128bits enum class ImageType : u64 { Invalid = 0, Color1D = 8, Color2D = 9, Color3D = 10, Cube = 11, Color1DArray = 12, Color2DArray = 13, Color2DMsaa = 14, Color2DMsaaArray = 15, }; constexpr std::string_view NameOf(ImageType type) { switch (type) { case ImageType::Invalid: return "Invalid"; case ImageType::Color1D: return "Color1D"; case ImageType::Color2D: return "Color2D"; case ImageType::Color3D: return "Color3D"; case ImageType::Cube: return "Cube"; case ImageType::Color1DArray: return "Color1DArray"; case ImageType::Color2DArray: return "Color2DArray"; case ImageType::Color2DMsaa: return "Color2DMsaa"; case ImageType::Color2DMsaaArray: return "Color2DMsaaArray"; default: return "Unknown"; } } enum class TilingMode : u32 { Depth_MacroTiled = 0u, Display_Linear = 0x8u, Display_MacroTiled = 0xAu, Texture_MicroTiled = 0xDu, Texture_MacroTiled = 0xEu, }; constexpr std::string_view NameOf(TilingMode type) { switch (type) { case TilingMode::Depth_MacroTiled: return "Depth_MacroTiled"; case TilingMode::Display_Linear: return "Display_Linear"; case TilingMode::Display_MacroTiled: return "Display_MacroTiled"; case TilingMode::Texture_MicroTiled: return "Texture_MicroTiled"; case TilingMode::Texture_MacroTiled: return "Texture_MacroTiled"; default: return "Unknown"; } } struct Image { u64 base_address : 38; u64 mtype_l2 : 2; u64 min_lod : 12; u64 data_format : 6; u64 num_format : 4; u64 mtype : 2; u64 width : 14; u64 height : 14; u64 perf_modulation : 3; u64 interlaced : 1; u64 dst_sel_x : 3; u64 dst_sel_y : 3; u64 dst_sel_z : 3; u64 dst_sel_w : 3; u64 base_level : 4; u64 last_level : 4; u64 tiling_index : 5; u64 pow2pad : 1; u64 mtype2 : 1; u64 atc : 1; u64 type : 4; // overlaps with V# type, so shouldn't be 0 for buffer u64 depth : 13; u64 pitch : 14; u64 : 5; u64 base_array : 13; u64 last_array : 13; u64 : 6; u64 min_lod_warn : 12; u64 counter_bank_id : 8; u64 lod_hw_cnt_en : 1; u64 : 43; static constexpr Image Null() { Image image{}; image.data_format = u64(DataFormat::Format8_8_8_8); image.dst_sel_x = 4; image.dst_sel_y = 5; image.dst_sel_z = 6; image.dst_sel_w = 7; image.tiling_index = u64(TilingMode::Texture_MicroTiled); image.type = u64(ImageType::Color2D); return image; } bool Valid() const { return (type & 0x8u) != 0; } VAddr Address() const { return base_address << 8; } operator bool() const noexcept { return base_address != 0; } u32 DstSelect() const { return dst_sel_x | (dst_sel_y << 3) | (dst_sel_z << 6) | (dst_sel_w << 9); } static char SelectComp(u32 sel) { switch (sel) { case 0: return '0'; case 1: return '1'; case 4: return 'R'; case 5: return 'G'; case 6: return 'B'; case 7: return 'A'; default: UNREACHABLE(); } } std::string DstSelectName() const { std::string result = "["; u32 dst_sel = DstSelect(); for (u32 i = 0; i < 4; i++) { result += SelectComp(dst_sel & 7); dst_sel >>= 3; } result += ']'; return result; } u32 Pitch() const { return pitch + 1; } u32 NumLayers(bool is_array) const { u32 slices = GetType() == ImageType::Color3D ? 1 : depth + 1; if (GetType() == ImageType::Cube) { if (is_array) { slices = last_array + 1; ASSERT(slices % 6 == 0); } else { slices = 6; } } if (pow2pad) { slices = std::bit_ceil(slices); } return slices; } u32 NumLevels() const { if (GetType() == ImageType::Color2DMsaa || GetType() == ImageType::Color2DMsaaArray) { return 1; } return last_level + 1; } u32 NumSamples() const { if (GetType() == ImageType::Color2DMsaa || GetType() == ImageType::Color2DMsaaArray) { return 1u << last_level; } return 1; } ImageType GetType() const noexcept { return static_cast<ImageType>(type); } DataFormat GetDataFmt() const noexcept { return static_cast<DataFormat>(data_format); } NumberFormat GetNumberFmt() const noexcept { return static_cast<NumberFormat>(num_format); } TilingMode GetTilingMode() const { if (tiling_index >= 0 && tiling_index <= 7) { return tiling_index == 5 ? TilingMode::Texture_MicroTiled : TilingMode::Depth_MacroTiled; } if (tiling_index == 0x13) { return TilingMode::Texture_MicroTiled; } return static_cast<TilingMode>(tiling_index); } bool IsTiled() const { return GetTilingMode() != TilingMode::Display_Linear; } bool IsFmask() const noexcept { return GetDataFmt() >= DataFormat::FormatFmask8_1 && GetDataFmt() <= DataFormat::FormatFmask64_8; } bool IsPartialCubemap() const { const auto viewed_slice = last_array - base_array + 1; return GetType() == ImageType::Cube && viewed_slice < 6; } }; static_assert(sizeof(Image) == 32); // 256bits // 8.2.7. Image Sampler [RDNA 2 Instruction Set Architecture] enum class ClampMode : u64 { Wrap = 0, Mirror = 1, ClampLastTexel = 2, MirrorOnceLastTexel = 3, ClampHalfBorder = 4, MirrorOnceHalfBorder = 5, ClampBorder = 6, MirrorOnceBorder = 7, }; enum class AnisoRatio : u64 { One, Two, Four, Eight, Sixteen, }; enum class DepthCompare : u64 { Never = 0, Less = 1, Equal = 2, LessEqual = 3, Greater = 4, NotEqual = 5, GreaterEqual = 6, Always = 7, }; enum class FilterMode : u64 { Blend = 0, Min = 1, Max = 2, }; enum class Filter : u64 { Point = 0, Bilinear = 1, AnisoPoint = 2, AnisoLinear = 3, }; enum class MipFilter : u64 { None = 0, Point = 1, Linear = 2, }; enum class BorderColor : u64 { OpaqueBlack = 0, TransparentBlack = 1, White = 2, Custom = 3, }; // Table 8.12 Sampler Resource Definition struct Sampler { union { u64 raw0; BitField<0, 3, ClampMode> clamp_x; BitField<3, 3, ClampMode> clamp_y; BitField<6, 3, ClampMode> clamp_z; BitField<9, 3, AnisoRatio> max_aniso; BitField<12, 3, DepthCompare> depth_compare_func; BitField<15, 1, u64> force_unnormalized; BitField<16, 3, u64> aniso_threshold; BitField<19, 1, u64> mc_coord_trunc; BitField<20, 1, u64> force_degamma; BitField<21, 6, u64> aniso_bias; BitField<27, 1, u64> trunc_coord; BitField<28, 1, u64> disable_cube_wrap; BitField<29, 2, FilterMode> filter_mode; BitField<32, 12, u64> min_lod; BitField<44, 12, u64> max_lod; BitField<56, 4, u64> perf_mip; BitField<60, 4, u64> perf_z; }; union { u64 raw1; BitField<0, 14, u64> lod_bias; BitField<14, 6, u64> lod_bias_sec; BitField<20, 2, Filter> xy_mag_filter; BitField<22, 2, Filter> xy_min_filter; BitField<24, 2, u64> z_filter; BitField<26, 2, MipFilter> mip_filter; BitField<28, 1, u64> mip_point_preclamp; BitField<29, 1, u64> disable_lsb_ceil; BitField<30, 2, u64> unused0; BitField<32, 12, u64> border_color_ptr; BitField<42, 18, u64> unused1; BitField<62, 2, BorderColor> border_color_type; }; operator bool() const noexcept { return raw0 != 0 || raw1 != 0; } bool operator==(const Sampler& other) const noexcept { return std::memcmp(this, &other, sizeof(Sampler)) == 0; } float LodBias() const noexcept { return static_cast<float>(static_cast<int16_t>((lod_bias.Value() ^ 0x2000u) - 0x2000u)) / 256.0f; } float MinLod() const noexcept { return static_cast<float>(min_lod); } float MaxLod() const noexcept { return static_cast<float>(max_lod); } }; } // namespace AmdGpu template <> struct fmt::formatter<AmdGpu::ImageType> { constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); } auto format(AmdGpu::ImageType type, format_context& ctx) const { return fmt::format_to(ctx.out(), "{}", AmdGpu::NameOf(type)); } };
10,940
C++
.h
383
22.109661
97
0.589927
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,942
pm4_cmds.h
shadps4-emu_shadPS4/src/video_core/amdgpu/pm4_cmds.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <cstring> #include "common/bit_field.h" #include "common/rdtsc.h" #include "common/types.h" #include "core/platform.h" #include "video_core/amdgpu/pm4_opcodes.h" namespace AmdGpu { /// This enum defines the Shader types supported in PM4 type 3 header enum class PM4ShaderType : u32 { ShaderGraphics = 0, ///< Graphics shader ShaderCompute = 1 ///< Compute shader }; /// This enum defines the predicate value supported in PM4 type 3 header enum class PM4Predicate : u32 { PredDisable = 0, ///< Predicate disabled PredEnable = 1 ///< Predicate enabled }; union PM4Type0Header { u32 raw; BitField<0, 16, u32> base; ///< DWORD Memory-mapped address BitField<16, 14, u32> count; ///< Count of DWORDs in the *information* body (N - 1 for N dwords) BitField<30, 2, u32> type; ///< Packet identifier. It should be 0 for type 0 packets. u32 NumWords() const { return count + 1; } }; union PM4Type3Header { static constexpr u32 TYPE = 3; constexpr PM4Type3Header(PM4ItOpcode code, u32 num_words_min_one, PM4ShaderType stype = PM4ShaderType::ShaderGraphics, PM4Predicate pred = PM4Predicate::PredDisable) { raw = 0; predicate.Assign(pred); shader_type.Assign(stype); opcode.Assign(code); count.Assign(num_words_min_one); type.Assign(3); } u32 NumWords() const { return count + 1; } u32 raw; BitField<0, 1, PM4Predicate> predicate; ///< Predicated version of packet when set BitField<1, 1, PM4ShaderType> shader_type; ///< 0: Graphics, 1: Compute Shader BitField<8, 8, PM4ItOpcode> opcode; ///< IT opcode BitField<16, 14, u32> count; ///< Number of DWORDs - 1 in the information body. BitField<30, 2, u32> type; ///< Packet identifier. It should be 3 for type 3 packets }; union PM4Header { u32 raw; PM4Type0Header type0; PM4Type3Header type3; BitField<30, 2, u32> type; }; // Write the PM4 header template <PM4ItOpcode opcode> constexpr u32* WriteHeader(u32* cmdbuf, u32 size, PM4ShaderType type = PM4ShaderType::ShaderGraphics, PM4Predicate predicate = PM4Predicate::PredDisable) { PM4Type3Header header{opcode, size - 1, type, predicate}; std::memcpy(cmdbuf, &header, sizeof(header)); return ++cmdbuf; } // Write arguments template <typename... Args> constexpr u32* WriteBody(u32* cmdbuf, Args... data) { const std::array<u32, sizeof...(Args)> args{data...}; std::memcpy(cmdbuf, args.data(), sizeof(args)); cmdbuf += args.size(); return cmdbuf; } template <PM4ItOpcode opcode, typename... Args> constexpr u32* WritePacket(u32* cmdbuf, PM4ShaderType type, Args... data) { cmdbuf = WriteHeader<opcode>(cmdbuf, sizeof...(Args), type); cmdbuf = WriteBody(cmdbuf, data...); return cmdbuf; } union ContextControlEnable { u32 raw; BitField<0, 1, u32> enable_single_cntx_config_reg; ///< single context config reg BitField<1, 1, u32> enable_multi_cntx_render_reg; ///< multi context render state reg BitField<15, 1, u32> enable_user_config_reg__CI; ///< User Config Reg on CI(reserved for SI) BitField<16, 1, u32> enable_gfx_sh_reg; ///< Gfx SH Registers BitField<24, 1, u32> enable_cs_sh_reg; ///< CS SH Registers BitField<31, 1, u32> enable_dw; ///< DW enable }; struct PM4CmdContextControl { PM4Type3Header header; ContextControlEnable load_control; ///< Enable bits for loading ContextControlEnable shadow_enable; ///< Enable bits for shadowing }; union LoadAddressHigh { u32 raw; BitField<0, 16, u32> addr_hi; ///< bits for the block in Memory from where the CP will fetch the state BitField<31, 1, u32> wait_idle; ///< if set the CP will wait for the graphics pipe to be idle by writing ///< to the GRBM Wait Until register with "Wait for 3D idle" }; /** * PM4CMDLOADDATA can be used with the following opcodes * - IT_LOAD_CONFIG_REG * - IT_LOAD_CONTEXT_REG * - IT_LOAD_SH_REG */ struct PM4CmdLoadData { PM4Type3Header header; u32 addr_lo; ///< low 32 address bits for the block in memory from where the CP will fetch the ///< state LoadAddressHigh addr_hi; u32 reg_offset; ///< offset in DWords from the register base address u32 num_dwords; ///< number of DWords that the CP will fetch and write into the chip. A value of ///< zero will fetch nothing }; enum class LoadDataIndex : u32 { DirectAddress = 0, /// ADDR_LO is direct address Offset = 1, /// ARRD_LO is ignored and memory offset is in addrOffset }; enum class LoadDataFormat : u32 { OffsetAndSize = 0, /// Data is consecutive DWORDs OffsetAndData = 1, /// Register offset and data is interleaved }; union LoadAddressLow { u32 raw; BitField<0, 1, LoadDataIndex> index; BitField<2, 30, u32> addr_lo; ///< bits for the block in Memory from where the CP will fetch the ///< state. DWORD aligned }; /** * PM4CMDLOADDATAINDEX can be used with the following opcodes (VI+) * - IT_LOAD_CONTEXT_REG_INDEX * - IT_LOAD_SH_REG_INDEX */ struct PM4CmdLoadDataIndex { PM4Type3Header header; LoadAddressLow addr_lo; ///< low 32 address bits for the block in memory from where the CP will ///< fetch the state u32 addr_offset; ///< addrLo.index = 1 Indexed mode union { BitField<0, 16, u32> reg_offset; ///< offset in DWords from the register base address BitField<31, 1, LoadDataFormat> data_format; u32 raw; }; u32 num_dwords; ///< Number of DWords that the CP will fetch and write ///< into the chip. A value of zero will fetch nothing }; /** * PM4CMDSETDATA can be used with the following opcodes: * * - IT_SET_CONFIG_REG * - IT_SET_CONTEXT_REG * - IT_SET_CONTEXT_REG_INDIRECT * - IT_SET_SH_REG * - IT_SET_SH_REG_INDEX * - IT_SET_UCONFIG_REG */ struct PM4CmdSetData { PM4Type3Header header; union { u32 raw; BitField<0, 16, u32> reg_offset; ///< Offset in DWords from the register base address BitField<28, 4, u32> index; ///< Index for UCONFIG/CONTEXT on CI+ ///< Program to zero for other opcodes and on SI }; u32 data[0]; [[nodiscard]] u32 Size() const { return header.count << 2u; } template <PM4ShaderType type = PM4ShaderType::ShaderGraphics, typename... Args> static constexpr u32* SetContextReg(u32* cmdbuf, Args... data) { return WritePacket<PM4ItOpcode::SetContextReg>(cmdbuf, type, data...); } template <PM4ShaderType type = PM4ShaderType::ShaderGraphics, typename... Args> static constexpr u32* SetShReg(u32* cmdbuf, Args... data) { return WritePacket<PM4ItOpcode::SetShReg>(cmdbuf, type, data...); } }; struct PM4CmdNop { PM4Type3Header header; u32 data_block[0]; enum PayloadType : u32 { DebugMarkerPush = 0x68750001u, ///< Begin of GPU event scope DebugMarkerPop = 0x68750002u, ///< End of GPU event scope DebugSetMarker = 0x68750003u, ///< Set GPU event marker SetVsharpInUdata = 0x68750004u, ///< Indicates that V# will be set in the next packet SetTsharpInUdata = 0x68750005u, ///< Indicates that T# will be set in the next packet SetSsharpInUdata = 0x68750006u, ///< Indicates that S# will be set in the next packet DebugColorMarkerPush = 0x6875000eu, ///< Begin of GPU event scope with color PatchedFlip = 0x68750776u, ///< Patched flip marker PrepareFlip = 0x68750777u, ///< Flip marker PrepareFlipLabel = 0x68750778u, ///< Flip marker with label address PrepareFlipInterrupt = 0x68750780u, ///< Flip marker with interrupt PrepareFlipInterruptLabel = 0x68750781u, ///< Flip marker with interrupt and label }; }; struct PM4CmdDrawIndexOffset2 { PM4Type3Header header; u32 max_size; ///< Maximum number of indices u32 index_offset; ///< Zero based starting index number in the index buffer u32 index_count; ///< number of indices in the Index Buffer u32 draw_initiator; ///< draw Initiator Register }; struct PM4CmdDrawIndex2 { PM4Type3Header header; u32 max_size; ///< maximum number of indices u32 index_base_lo; ///< base Address Lo [31:1] of Index Buffer ///< (Word-Aligned). Written to the VGT_DMA_BASE register. u32 index_base_hi; ///< base Address Hi [39:32] of Index Buffer. ///< Written to the VGT_DMA_BASE_HI register u32 index_count; ///< number of indices in the Index Buffer. ///< Written to the VGT_NUM_INDICES register. u32 draw_initiator; ///< written to the VGT_DRAW_INITIATOR register }; struct PM4CmdDrawIndexType { PM4Type3Header header; union { u32 raw; BitField<0, 2, u32> index_type; ///< Select 16 Vs 32bit index BitField<2, 2, u32> swap_mode; ///< DMA swap mode }; }; struct PM4CmdDrawIndexAuto { PM4Type3Header header; u32 index_count; u32 draw_initiator; }; enum class DataSelect : u32 { None = 0, Data32Low = 1, Data64 = 2, GpuClock64 = 3, PerfCounter = 4, }; enum class InterruptSelect : u32 { None = 0, IrqOnly = 1, IrqWhenWriteConfirm = 2, IrqUndocumented = 3, }; static u64 GetGpuClock64() { auto now = std::chrono::high_resolution_clock::now(); auto duration = now.time_since_epoch(); auto ticks = std::chrono::duration_cast<std::chrono::nanoseconds>(duration).count(); return static_cast<u64>(ticks); } struct PM4CmdEventWriteEop { PM4Type3Header header; union { u32 event_control; BitField<0, 6, u32> event_type; ///< Event type written to VGT_EVENT_INITIATOR BitField<8, 4, u32> event_index; ///< Event index }; u32 address_lo; union { u32 data_control; BitField<0, 16, u32> address_hi; ///< High bits of address BitField<24, 2, InterruptSelect> int_sel; ///< Selects interrupt action for end-of-pipe BitField<29, 3, DataSelect> data_sel; ///< Selects source of data }; u32 data_lo; ///< Value that will be written to memory when event occurs u32 data_hi; ///< Value that will be written to memory when event occurs template <typename T> T* Address() const { return reinterpret_cast<T*>(address_lo | u64(address_hi) << 32); } u32 DataDWord() const { return data_lo; } u64 DataQWord() const { return data_lo | u64(data_hi) << 32; } void SignalFence(auto&& write_mem) const { u32* address = Address<u32>(); switch (data_sel.Value()) { case DataSelect::None: { break; } case DataSelect::Data32Low: { write_mem(address, DataDWord(), sizeof(u32)); break; } case DataSelect::Data64: { write_mem(address, DataQWord(), sizeof(u64)); break; } case DataSelect::GpuClock64: { write_mem(address, GetGpuClock64(), sizeof(u64)); break; } case DataSelect::PerfCounter: { write_mem(address, Common::FencedRDTSC(), sizeof(u64)); break; } default: { UNREACHABLE(); } } switch (int_sel.Value()) { case InterruptSelect::None: { // No interrupt break; } case InterruptSelect::IrqOnly: ASSERT(data_sel == DataSelect::None); [[fallthrough]]; case InterruptSelect::IrqWhenWriteConfirm: { Platform::IrqC::Instance()->Signal(Platform::InterruptId::GfxEop); break; } default: { UNREACHABLE(); } } } }; struct PM4CmdAcquireMem { PM4Type3Header header; u32 cp_coher_cntl; u32 cp_coher_size_lo; u32 cp_coher_size_hi; u32 cp_coher_base_lo; u32 cp_coher_base_hi; u32 poll_interval; }; enum class DmaDataDst : u32 { Memory = 0, Gds = 1, }; enum class DmaDataSrc : u32 { Memory = 0, Gds = 1, Data = 2, }; struct PM4DmaData { PM4Type3Header header; union { BitField<0, 1, u32> engine; BitField<12, 1, u32> src_atc; BitField<13, 2, u32> src_cache_policy; BitField<15, 1, u32> src_volatile; BitField<20, 2, DmaDataDst> dst_sel; BitField<24, 1, u32> dst_atc; BitField<25, 2, u32> dst_cache_policy; BitField<27, 1, u32> dst_volatile; BitField<29, 2, DmaDataSrc> src_sel; BitField<31, 1, u32> cp_sync; }; union { u32 src_addr_lo; u32 data; }; u32 src_addr_hi; u32 dst_addr_lo; u32 dst_addr_hi; u32 command; template <typename T> T SrcAddress() const { return std::bit_cast<T>(src_addr_lo | u64(src_addr_hi) << 32); } template <typename T> T DstAddress() const { return std::bit_cast<T>(dst_addr_lo | u64(dst_addr_hi) << 32); } u32 NumBytes() const noexcept { return command & 0x1fffff; } }; struct PM4CmdWaitRegMem { enum class Engine : u32 { Me = 0u, Pfp = 1u }; enum class MemSpace : u32 { Register = 0u, Memory = 1u }; enum class Function : u32 { Always = 0u, LessThan = 1u, LessThanEqual = 2u, Equal = 3u, NotEqual = 4u, GreaterThanEqual = 5u, GreaterThan = 6u, Reserved = 7u }; PM4Type3Header header; union { BitField<0, 3, Function> function; BitField<4, 1, MemSpace> mem_space; BitField<8, 1, Engine> engine; u32 raw; }; u32 poll_addr_lo; u32 poll_addr_hi; u32 ref; u32 mask; u32 poll_interval; template <typename T = u32*> T Address() const { return std::bit_cast<T>((uintptr_t(poll_addr_hi) << 32) | poll_addr_lo); } bool Test() const { switch (function.Value()) { case Function::Always: { return true; } case Function::LessThan: { return (*Address() & mask) < ref; } case Function::LessThanEqual: { return (*Address() & mask) <= ref; } case Function::Equal: { return (*Address() & mask) == ref; } case Function::NotEqual: { return (*Address() & mask) != ref; } case Function::GreaterThanEqual: { return (*Address() & mask) >= ref; } case Function::GreaterThan: { return (*Address() & mask) > ref; } case Function::Reserved: [[fallthrough]]; default: { UNREACHABLE(); } } } }; struct PM4CmdWriteData { PM4Type3Header header; union { BitField<8, 11, u32> dst_sel; BitField<16, 1, u32> wr_one_addr; BitField<20, 1, u32> wr_confirm; BitField<30, 1, u32> engine_sel; u32 raw; }; union { struct { u32 dst_addr_lo; u32 dst_addr_hi; }; u64 addr64; }; u32 data[0]; u32 Size() const { return (header.count.Value() - 2) * 4; } template <typename T> void Address(T addr) { addr64 = static_cast<u64>(addr); } template <typename T> T Address() const { return reinterpret_cast<T>(addr64); } }; struct PM4CmdEventWriteEos { enum class Command : u32 { GdsStore = 1u, SignalFence = 2u, }; PM4Type3Header header; union { u32 event_control; BitField<0, 6, u32> event_type; ///< Event type written to VGT_EVENT_INITIATOR BitField<8, 4, u32> event_index; ///< Event index }; u32 address_lo; union { u32 cmd_info; BitField<0, 16, u32> address_hi; ///< High bits of address BitField<29, 3, Command> command; ///< Command }; union { u32 data; ///< Fence value that will be written to memory when event occurs BitField<0, 16, u32> gds_index; ///< Indexed offset from the start of the segment within the partition BitField<16, 16, u32> size; ///< Number of DWs to read from the GDS }; template <typename T = u32*> T Address() const { return reinterpret_cast<T>(address_lo | u64(address_hi) << 32); } u32 DataDWord() const { return this->data; } void SignalFence(auto&& write_mem) const { const auto cmd = command.Value(); switch (cmd) { case Command::SignalFence: { write_mem(Address(), DataDWord(), sizeof(u32)); break; } case Command::GdsStore: { break; } default: { UNREACHABLE_MSG("Unknown command {}", u32(cmd)); } } } }; struct PM4WriteConstRam { PM4Type3Header header; union { BitField<0, 16, u32> offset; ///< Starting DW granularity offset into the constant RAM. ///< Thus, bits[1:0] are zero. u32 dw1; }; u32 data[0]; [[nodiscard]] u32 Offset() const { return offset.Value(); } [[nodiscard]] u32 Size() const { return header.count << 2u; } }; struct PM4DumpConstRam { PM4Type3Header header; union { BitField<0, 16, u32> offset; ///< Starting byte offset into the Constant RAM. The minimum ///< granularity is 4 bytes u32 dw1; }; union { BitField<0, 15, u32> num_dw; ///< Number of DWs to read from the constant RAM. The minimum granularity is DWs u32 dw2; }; u32 addr_lo; u32 addr_hi; template <typename T> T Address() const { return reinterpret_cast<T>((u64(addr_hi) << 32u) | addr_lo); } [[nodiscard]] u32 Offset() const { return offset.Value(); } [[nodiscard]] u32 Size() const { return num_dw.Value() << 2u; } }; struct PM4CmdDispatchDirect { PM4Type3Header header; u32 dim_x; ///< X dimensions of the array of thread groups to be dispatched u32 dim_y; ///< Y dimensions of the array of thread groups to be dispatched u32 dim_z; ///< Z dimensions of the array of thread groups to be dispatched u32 dispatch_initiator; ///< Dispatch Initiator Register }; struct PM4CmdDrawNumInstances { PM4Type3Header header; u32 num_instances; }; struct PM4CmdDrawIndexBase { PM4Type3Header header; u32 addr_lo; u32 addr_hi; }; struct PM4CmdDrawIndexBufferSize { PM4Type3Header header; u32 num_indices; }; struct PM4CmdIndirectBuffer { PM4Type3Header header; u32 ibase_lo; ///< Indirect buffer base address, must be 4 byte aligned union { BitField<0, 16, u32> ibase_hi; ///< Indirect buffer base address u32 dw1; }; union { BitField<0, 20, u32> ib_size; ///< Indirect buffer size BitField<20, 1, u32> chain; ///< set to chain to IB allocations BitField<24, 8, u32> vmid; ///< Virtual memory domain ID for command buffer u32 dw2; }; template <typename T> T* Address() const { return reinterpret_cast<T*>((u64(ibase_hi) << 32u) | ibase_lo); } }; struct PM4CmdReleaseMem { PM4Type3Header header; union { BitField<0, 6, u32> event_type; ///< Event type written to VGT_EVENT_INITIATOR BitField<8, 4, u32> event_index; ///< Event index BitField<12, 1, u32> tcl1_vol_action_ena; BitField<13, 1, u32> tc_vol_action_ena; BitField<15, 1, u32> tc_wb_action_ena; BitField<16, 1, u32> tcl1__action_ena; BitField<17, 1, u32> tc_action_ena; BitField<25, 2, u32> cache_policy; ///< Cache Policy setting used for writing fences and ///< timestamps to the TCL2 u32 dw1; }; union { BitField<16, 2, u32> dst_sel; ///< destination select BitField<24, 3, InterruptSelect> int_sel; ///< selects interrupt action for end-of-pipe BitField<29, 3, DataSelect> data_sel; ///< selects source of data u32 dw2; }; u32 address_lo; ///< low bits of address u32 address_hi; ///< high bits of address union { struct { u16 gds_index; ///< Byte offset into GDS to copy from u16 num_dw; ///< Number of DWORDS of GDS to copy }; u32 data_lo; ///< value that will be written to memory when event occurs }; u32 data_hi; template <typename T> T* Address() const { return reinterpret_cast<T*>(address_lo | u64(address_hi) << 32); } u32 DataDWord() const { return data_lo; } u64 DataQWord() const { return data_lo | u64(data_hi) << 32; } void SignalFence(Platform::InterruptId irq_id) const { switch (data_sel.Value()) { case DataSelect::Data32Low: { *Address<u32>() = DataDWord(); break; } case DataSelect::Data64: { *Address<u64>() = DataQWord(); break; } case DataSelect::GpuClock64: { *Address<u64>() = GetGpuClock64(); break; } case DataSelect::PerfCounter: { *Address<u64>() = Common::FencedRDTSC(); break; } default: { UNREACHABLE(); } } switch (int_sel.Value()) { case InterruptSelect::None: { // No interrupt break; } case InterruptSelect::IrqUndocumented: [[fallthrough]]; case InterruptSelect::IrqWhenWriteConfirm: { Platform::IrqC::Instance()->Signal(irq_id); break; } default: { UNREACHABLE(); } } } }; struct PM4CmdSetBase { enum class BaseIndex : u32 { DisplayListPatchTable = 0b0000, DrawIndexIndirPatchTable = 0b0001, GdsPartition = 0b0010, CePartition = 0b0011, }; PM4Type3Header header; union { BitField<0, 4, BaseIndex> base_index; u32 dw1; }; u32 address0; u32 address1; template <typename T> T Address() const { ASSERT(base_index == BaseIndex::DisplayListPatchTable || base_index == BaseIndex::DrawIndexIndirPatchTable); return reinterpret_cast<T>(address0 | (u64(address1 & 0xffff) << 32u)); } }; struct PM4CmdDispatchIndirect { struct GroupDimensions { u32 dim_x; u32 dim_y; u32 dim_z; }; PM4Type3Header header; u32 data_offset; ///< Byte aligned offset where the required data structure starts u32 dispatch_initiator; ///< Dispatch Initiator Register }; struct PM4CmdDrawIndirect { struct DrawInstancedArgs { u32 vertex_count_per_instance; u32 instance_count; u32 start_vertex_location; u32 start_instance_location; }; PM4Type3Header header; ///< header u32 data_offset; ///< Byte aligned offset where the required data structure starts union { u32 dw2; BitField<0, 16, u32> base_vtx_loc; ///< Offset where the CP will write the ///< BaseVertexLocation it fetched from memory }; union { u32 dw3; BitField<0, 16, u32> start_inst_loc; ///< Offset where the CP will write the ///< StartInstanceLocation it fetched from memory }; u32 draw_initiator; ///< Draw Initiator Register }; struct PM4CmdDrawIndexIndirect { struct DrawIndexInstancedArgs { u32 index_count_per_instance; u32 instance_count; u32 start_index_location; u32 base_vertex_location; u32 start_instance_location; }; PM4Type3Header header; ///< header u32 data_offset; ///< Byte aligned offset where the required data structure starts union { u32 dw2; BitField<0, 16, u32> base_vtx_loc; ///< Offset where the CP will write the ///< BaseVertexLocation it fetched from memory }; union { // NOTE: this one is undocumented in AMD spec, but Gnm driver writes this field u32 dw3; BitField<0, 16, u32> start_inst_loc; ///< Offset where the CP will write the ///< StartInstanceLocation it fetched from memory }; u32 draw_initiator; ///< Draw Initiator Register }; } // namespace AmdGpu
25,123
C++
.h
737
27.02578
100
0.602634
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,943
runtime_info.h
shadps4-emu_shadPS4/src/shader_recompiler/runtime_info.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <algorithm> #include <span> #include <boost/container/static_vector.hpp> #include "common/types.h" #include "video_core/amdgpu/types.h" namespace Shader { enum class Stage : u32 { Fragment, Vertex, Geometry, Export, Hull, Local, Compute, }; constexpr u32 MaxStageTypes = 6; [[nodiscard]] constexpr Stage StageFromIndex(size_t index) noexcept { return static_cast<Stage>(index); } struct ExportRuntimeInfo { u32 vertex_data_size; auto operator<=>(const ExportRuntimeInfo&) const noexcept = default; }; enum class VsOutput : u8 { None, PointSprite, EdgeFlag, KillFlag, GsCutFlag, GsMrtIndex, GsVpIndex, CullDist0, CullDist1, CullDist2, CullDist3, CullDist4, CullDist5, CullDist6, CullDist7, ClipDist0, ClipDist1, ClipDist2, ClipDist3, ClipDist4, ClipDist5, ClipDist6, ClipDist7, }; using VsOutputMap = std::array<VsOutput, 4>; struct VertexRuntimeInfo { u32 num_outputs; std::array<VsOutputMap, 3> outputs; bool emulate_depth_negative_one_to_one{}; bool operator==(const VertexRuntimeInfo& other) const noexcept { return emulate_depth_negative_one_to_one == other.emulate_depth_negative_one_to_one; } }; static constexpr auto GsMaxOutputStreams = 4u; using GsOutputPrimTypes = std::array<AmdGpu::GsOutputPrimitiveType, GsMaxOutputStreams>; struct GeometryRuntimeInfo { u32 num_invocations{}; u32 output_vertices{}; u32 in_vertex_data_size{}; u32 out_vertex_data_size{}; AmdGpu::PrimitiveType in_primitive; GsOutputPrimTypes out_primitive; std::span<const u32> vs_copy; u64 vs_copy_hash; bool operator==(const GeometryRuntimeInfo& other) const noexcept { return num_invocations && other.num_invocations && output_vertices == other.output_vertices && in_primitive == other.in_primitive && std::ranges::equal(out_primitive, other.out_primitive); } }; enum class MrtSwizzle : u8 { Identity = 0, Alt = 1, Reverse = 2, ReverseAlt = 3, }; static constexpr u32 MaxColorBuffers = 8; struct FragmentRuntimeInfo { struct PsInput { u8 param_index; bool is_default; bool is_flat; u8 default_value; auto operator<=>(const PsInput&) const noexcept = default; }; u32 num_inputs; std::array<PsInput, 32> inputs; struct PsColorBuffer { AmdGpu::NumberFormat num_format; MrtSwizzle mrt_swizzle; auto operator<=>(const PsColorBuffer&) const noexcept = default; }; std::array<PsColorBuffer, MaxColorBuffers> color_buffers; bool operator==(const FragmentRuntimeInfo& other) const noexcept { return std::ranges::equal(color_buffers, other.color_buffers) && num_inputs == other.num_inputs && std::ranges::equal(inputs.begin(), inputs.begin() + num_inputs, other.inputs.begin(), other.inputs.begin() + num_inputs); } }; struct ComputeRuntimeInfo { u32 shared_memory_size; std::array<u32, 3> workgroup_size; std::array<bool, 3> tgid_enable; bool operator==(const ComputeRuntimeInfo& other) const noexcept { return workgroup_size == other.workgroup_size && tgid_enable == other.tgid_enable; } }; /** * Stores information relevant to shader compilation sourced from liverpool registers. * It may potentially differ with the same shader module so must be checked. * It's also possible to store any other custom information that needs to be part of shader key. */ struct RuntimeInfo { Stage stage; u32 num_user_data; u32 num_input_vgprs; u32 num_allocated_vgprs; AmdGpu::FpDenormMode fp_denorm_mode32; AmdGpu::FpRoundMode fp_round_mode32; union { ExportRuntimeInfo es_info; VertexRuntimeInfo vs_info; GeometryRuntimeInfo gs_info; FragmentRuntimeInfo fs_info; ComputeRuntimeInfo cs_info; }; RuntimeInfo(Stage stage_) { memset(this, 0, sizeof(*this)); stage = stage_; } bool operator==(const RuntimeInfo& other) const noexcept { switch (stage) { case Stage::Fragment: return fs_info == other.fs_info; case Stage::Vertex: return vs_info == other.vs_info; case Stage::Compute: return cs_info == other.cs_info; case Stage::Export: return es_info == other.es_info; case Stage::Geometry: return gs_info == other.gs_info; default: return true; } } }; } // namespace Shader
4,787
C++
.h
156
25.064103
100
0.672526
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,944
recompiler.h
shadps4-emu_shadPS4/src/shader_recompiler/recompiler.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/object_pool.h" #include "shader_recompiler/ir/basic_block.h" #include "shader_recompiler/ir/program.h" namespace Shader { struct Profile; struct RuntimeInfo; struct Pools { static constexpr u32 InstPoolSize = 8192; static constexpr u32 BlockPoolSize = 32; Common::ObjectPool<IR::Inst> inst_pool; Common::ObjectPool<IR::Block> block_pool; explicit Pools() : inst_pool{InstPoolSize}, block_pool{BlockPoolSize} {} void ReleaseContents() { inst_pool.ReleaseContents(); block_pool.ReleaseContents(); } }; [[nodiscard]] IR::Program TranslateProgram(std::span<const u32> code, Pools& pools, Info& info, const RuntimeInfo& runtime_info, const Profile& profile); } // namespace Shader
915
C++
.h
23
34.565217
100
0.714286
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,945
info.h
shadps4-emu_shadPS4/src/shader_recompiler/info.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <algorithm> #include <span> #include <vector> #include <boost/container/small_vector.hpp> #include <boost/container/static_vector.hpp> #include "common/assert.h" #include "common/types.h" #include "shader_recompiler/backend/bindings.h" #include "shader_recompiler/frontend/copy_shader.h" #include "shader_recompiler/ir/attribute.h" #include "shader_recompiler/ir/passes/srt.h" #include "shader_recompiler/ir/reg.h" #include "shader_recompiler/ir/type.h" #include "shader_recompiler/params.h" #include "shader_recompiler/runtime_info.h" #include "video_core/amdgpu/resource.h" namespace Shader { static constexpr size_t NumUserDataRegs = 16; static constexpr size_t MaxUboSize = 65536; static constexpr size_t MaxUboDwords = MaxUboSize >> 2; enum class TextureType : u32 { Color1D, ColorArray1D, Color2D, ColorArray2D, Color3D, ColorCube, Buffer, }; constexpr u32 NUM_TEXTURE_TYPES = 7; struct Info; struct BufferResource { u32 sharp_idx; IR::Type used_types; AmdGpu::Buffer inline_cbuf; bool is_gds_buffer{}; bool is_instance_data{}; bool is_written{}; bool IsStorage(AmdGpu::Buffer buffer) const noexcept { return buffer.GetSize() > MaxUboSize || is_written || is_gds_buffer; } constexpr AmdGpu::Buffer GetSharp(const Info& info) const noexcept; }; using BufferResourceList = boost::container::small_vector<BufferResource, 16>; struct TextureBufferResource { u32 sharp_idx; AmdGpu::NumberFormat nfmt; bool is_written{}; constexpr AmdGpu::Buffer GetSharp(const Info& info) const noexcept; }; using TextureBufferResourceList = boost::container::small_vector<TextureBufferResource, 16>; struct ImageResource { u32 sharp_idx; AmdGpu::ImageType type; AmdGpu::NumberFormat nfmt; bool is_storage{}; bool is_depth{}; bool is_atomic{}; bool is_array{}; constexpr AmdGpu::Image GetSharp(const Info& info) const noexcept; }; using ImageResourceList = boost::container::small_vector<ImageResource, 16>; struct SamplerResource { u32 sharp_idx; AmdGpu::Sampler inline_sampler{}; u32 associated_image : 4; u32 disable_aniso : 1; constexpr AmdGpu::Sampler GetSharp(const Info& info) const noexcept; }; using SamplerResourceList = boost::container::small_vector<SamplerResource, 16>; struct FMaskResource { u32 sharp_idx; constexpr AmdGpu::Image GetSharp(const Info& info) const noexcept; }; using FMaskResourceList = boost::container::small_vector<FMaskResource, 16>; struct PushData { static constexpr u32 BufOffsetIndex = 2; static constexpr u32 UdRegsIndex = 4; u32 step0; u32 step1; std::array<u8, 32> buf_offsets; std::array<u32, NumUserDataRegs> ud_regs; void AddOffset(u32 binding, u32 offset) { ASSERT(offset < 256 && binding < buf_offsets.size()); buf_offsets[binding] = offset; } }; static_assert(sizeof(PushData) <= 128, "PushData size is greater than minimum size guaranteed by Vulkan spec"); /** * Contains general information generated by the shader recompiler for an input program. */ struct Info { struct VsInput { enum InstanceIdType : u8 { None = 0, OverStepRate0 = 1, OverStepRate1 = 2, Plain = 3, }; AmdGpu::NumberFormat fmt; u16 binding; u16 num_components; u8 sgpr_base; u8 dword_offset; InstanceIdType instance_step_rate; s32 instance_data_buf; }; boost::container::static_vector<VsInput, 32> vs_inputs{}; struct AttributeFlags { bool Get(IR::Attribute attrib, u32 comp = 0) const { return flags[Index(attrib)] & (1 << comp); } bool GetAny(IR::Attribute attrib) const { return flags[Index(attrib)]; } void Set(IR::Attribute attrib, u32 comp = 0) { flags[Index(attrib)] |= (1 << comp); } u32 NumComponents(IR::Attribute attrib) const { return 4; } static size_t Index(IR::Attribute attrib) { return static_cast<size_t>(attrib); } std::array<u8, IR::NumAttributes> flags; }; AttributeFlags loads{}; AttributeFlags stores{}; struct UserDataMask { void Set(IR::ScalarReg reg) noexcept { mask |= 1 << static_cast<u32>(reg); } u32 Index(IR::ScalarReg reg) const noexcept { const u32 reg_mask = (1 << static_cast<u32>(reg)) - 1; return std::popcount(mask & reg_mask); } u32 NumRegs() const noexcept { return std::popcount(mask); } u32 mask; }; UserDataMask ud_mask{}; CopyShaderData gs_copy_data; s8 vertex_offset_sgpr = -1; s8 instance_offset_sgpr = -1; BufferResourceList buffers; TextureBufferResourceList texture_buffers; ImageResourceList images; SamplerResourceList samplers; FMaskResourceList fmasks; PersistentSrtInfo srt_info; std::vector<u32> flattened_ud_buf; std::span<const u32> user_data; Stage stage; u64 pgm_hash{}; VAddr pgm_base; bool has_storage_images{}; bool has_image_buffers{}; bool has_texel_buffers{}; bool has_discard{}; bool has_image_gather{}; bool has_image_query{}; bool uses_lane_id{}; bool uses_group_quad{}; bool uses_group_ballot{}; bool uses_shared{}; bool uses_fp16{}; bool uses_fp64{}; bool uses_step_rates{}; bool translation_failed{}; // indicates that shader has unsupported instructions bool has_readconst{}; u8 mrt_mask{0u}; explicit Info(Stage stage_, ShaderParams params) : stage{stage_}, pgm_hash{params.hash}, pgm_base{params.Base()}, user_data{params.user_data} {} template <typename T> inline T ReadUdSharp(u32 sharp_idx) const noexcept { return *reinterpret_cast<const T*>(&flattened_ud_buf[sharp_idx]); } template <typename T> T ReadUdReg(u32 ptr_index, u32 dword_offset) const noexcept { T data; const u32* base = user_data.data(); if (ptr_index != IR::NumScalarRegs) { std::memcpy(&base, &user_data[ptr_index], sizeof(base)); base = reinterpret_cast<const u32*>(VAddr(base) & 0xFFFFFFFFFFFFULL); } std::memcpy(&data, base + dword_offset, sizeof(T)); return data; } void PushUd(Backend::Bindings& bnd, PushData& push) const { u32 mask = ud_mask.mask; while (mask) { const u32 index = std::countr_zero(mask); ASSERT(bnd.user_data < NumUserDataRegs && index < NumUserDataRegs); mask &= ~(1U << index); push.ud_regs[bnd.user_data++] = user_data[index]; } } void AddBindings(Backend::Bindings& bnd) const { const auto total_buffers = buffers.size() + texture_buffers.size() + (has_readconst ? 1 : 0); bnd.buffer += total_buffers; bnd.unified += total_buffers + images.size() + samplers.size(); bnd.user_data += ud_mask.NumRegs(); } [[nodiscard]] std::pair<u32, u32> GetDrawOffsets() const { u32 vertex_offset = 0; u32 instance_offset = 0; if (vertex_offset_sgpr != -1) { vertex_offset = user_data[vertex_offset_sgpr]; } if (instance_offset_sgpr != -1) { instance_offset = user_data[instance_offset_sgpr]; } return {vertex_offset, instance_offset}; } void RefreshFlatBuf() { flattened_ud_buf.resize(srt_info.flattened_bufsize_dw); ASSERT(user_data.size() <= NumUserDataRegs); std::memcpy(flattened_ud_buf.data(), user_data.data(), user_data.size_bytes()); // Run the JIT program to walk the SRT and write the leaves to a flat buffer if (srt_info.walker_func) { srt_info.walker_func(user_data.data(), flattened_ud_buf.data()); } } }; constexpr AmdGpu::Buffer BufferResource::GetSharp(const Info& info) const noexcept { return inline_cbuf ? inline_cbuf : info.ReadUdSharp<AmdGpu::Buffer>(sharp_idx); } constexpr AmdGpu::Buffer TextureBufferResource::GetSharp(const Info& info) const noexcept { return info.ReadUdSharp<AmdGpu::Buffer>(sharp_idx); } constexpr AmdGpu::Image ImageResource::GetSharp(const Info& info) const noexcept { return info.ReadUdSharp<AmdGpu::Image>(sharp_idx); } constexpr AmdGpu::Sampler SamplerResource::GetSharp(const Info& info) const noexcept { return inline_sampler ? inline_sampler : info.ReadUdSharp<AmdGpu::Sampler>(sharp_idx); } constexpr AmdGpu::Image FMaskResource::GetSharp(const Info& info) const noexcept { return info.ReadUdSharp<AmdGpu::Image>(sharp_idx); } } // namespace Shader template <> struct fmt::formatter<Shader::Stage> { constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); } auto format(const Shader::Stage stage, format_context& ctx) const { constexpr static std::array names = {"fs", "vs", "gs", "es", "hs", "ls", "cs"}; return fmt::format_to(ctx.out(), "{}", names[static_cast<size_t>(stage)]); } };
9,317
C++
.h
257
30.315175
92
0.664669
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,946
profile.h
shadps4-emu_shadPS4/src/shader_recompiler/profile.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/types.h" namespace Shader { struct Profile { u32 supported_spirv{0x00010000}; u32 subgroup_size{}; bool unified_descriptor_binding{}; bool support_descriptor_aliasing{}; bool support_int8{}; bool support_int16{}; bool support_int64{}; bool support_vertex_instance_id{}; bool support_float_controls{}; bool support_separate_denorm_behavior{}; bool support_separate_rounding_mode{}; bool support_fp32_denorm_preserve{}; bool support_fp32_denorm_flush{}; bool support_explicit_workgroup_layout{}; bool has_broken_spirv_clamp{}; bool lower_left_origin_mode{}; u64 min_ssbo_alignment{}; }; } // namespace Shader
822
C++
.h
25
28.96
66
0.727273
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,947
params.h
shadps4-emu_shadPS4/src/shader_recompiler/params.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <span> #include "common/types.h" namespace Shader { /** * Compilation parameters used to identify and locate a guest shader program. */ struct ShaderParams { static constexpr u32 NumShaderUserData = 16; std::span<const u32, NumShaderUserData> user_data; std::span<const u32> code; u64 hash; VAddr Base() const noexcept { return reinterpret_cast<VAddr>(code.data()); } }; } // namespace Shader
568
C++
.h
19
26.736842
77
0.736162
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,948
specialization.h
shadps4-emu_shadPS4/src/shader_recompiler/specialization.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <bitset> #include "common/types.h" #include "shader_recompiler/backend/bindings.h" #include "shader_recompiler/info.h" #include "shader_recompiler/ir/passes/srt.h" namespace Shader { struct BufferSpecialization { u16 stride : 14; u16 is_storage : 1; auto operator<=>(const BufferSpecialization&) const = default; }; struct TextureBufferSpecialization { bool is_integer = false; auto operator<=>(const TextureBufferSpecialization&) const = default; }; struct ImageSpecialization { AmdGpu::ImageType type = AmdGpu::ImageType::Color2D; bool is_integer = false; auto operator<=>(const ImageSpecialization&) const = default; }; struct FMaskSpecialization { u32 width; u32 height; auto operator<=>(const FMaskSpecialization&) const = default; }; /** * Alongside runtime information, this structure also checks bound resources * for compatibility. Can be used as a key for storing shader permutations. * Is separate from runtime information, because resource layout can only be deduced * after the first compilation of a module. */ struct StageSpecialization { static constexpr size_t MaxStageResources = 64; const Shader::Info* info; RuntimeInfo runtime_info; std::bitset<MaxStageResources> bitset{}; boost::container::small_vector<BufferSpecialization, 16> buffers; boost::container::small_vector<TextureBufferSpecialization, 8> tex_buffers; boost::container::small_vector<ImageSpecialization, 16> images; boost::container::small_vector<FMaskSpecialization, 8> fmasks; Backend::Bindings start{}; explicit StageSpecialization(const Shader::Info& info_, RuntimeInfo runtime_info_, Backend::Bindings start_) : info{&info_}, runtime_info{runtime_info_}, start{start_} { u32 binding{}; if (info->has_readconst) { binding++; } ForEachSharp(binding, buffers, info->buffers, [](auto& spec, const auto& desc, AmdGpu::Buffer sharp) { spec.stride = sharp.GetStride(); spec.is_storage = desc.IsStorage(sharp); }); ForEachSharp(binding, tex_buffers, info->texture_buffers, [](auto& spec, const auto& desc, AmdGpu::Buffer sharp) { spec.is_integer = AmdGpu::IsInteger(sharp.GetNumberFmt()); }); ForEachSharp(binding, images, info->images, [](auto& spec, const auto& desc, AmdGpu::Image sharp) { spec.type = sharp.IsPartialCubemap() ? AmdGpu::ImageType::Color2DArray : sharp.GetType(); spec.is_integer = AmdGpu::IsInteger(sharp.GetNumberFmt()); }); ForEachSharp(binding, fmasks, info->fmasks, [](auto& spec, const auto& desc, AmdGpu::Image sharp) { spec.width = sharp.width; spec.height = sharp.height; }); } void ForEachSharp(u32& binding, auto& spec_list, auto& desc_list, auto&& func) { for (const auto& desc : desc_list) { auto& spec = spec_list.emplace_back(); const auto sharp = desc.GetSharp(*info); if (!sharp) { binding++; continue; } bitset.set(binding++); func(spec, desc, sharp); } } bool operator==(const StageSpecialization& other) const { if (start != other.start) { return false; } if (runtime_info != other.runtime_info) { return false; } u32 binding{}; if (info->has_readconst != other.info->has_readconst) { return false; } if (info->has_readconst) { binding++; } for (u32 i = 0; i < buffers.size(); i++) { if (other.bitset[binding++] && buffers[i] != other.buffers[i]) { return false; } } for (u32 i = 0; i < tex_buffers.size(); i++) { if (other.bitset[binding++] && tex_buffers[i] != other.tex_buffers[i]) { return false; } } for (u32 i = 0; i < images.size(); i++) { if (other.bitset[binding++] && images[i] != other.images[i]) { return false; } } for (u32 i = 0; i < fmasks.size(); i++) { if (other.bitset[binding++] && fmasks[i] != other.fmasks[i]) { return false; } } return true; } }; } // namespace Shader
4,859
C++
.h
122
29.704918
95
0.574486
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,949
exception.h
shadps4-emu_shadPS4/src/shader_recompiler/exception.h
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <exception> #include <string> #include <utility> #include <fmt/format.h> namespace Shader { class Exception : public std::exception { public: explicit Exception(std::string message) noexcept : err_message{std::move(message)} {} [[nodiscard]] const char* what() const noexcept override { return err_message.c_str(); } void Prepend(std::string_view prepend) { err_message.insert(0, prepend); } void Append(std::string_view append) { err_message += append; } private: std::string err_message; }; class LogicError : public Exception { public: template <typename... Args> explicit LogicError(const char* message, Args&&... args) : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} {} }; class RuntimeError : public Exception { public: template <typename... Args> explicit RuntimeError(const char* message, Args&&... args) : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} {} }; class NotImplementedException : public Exception { public: template <typename... Args> explicit NotImplementedException(const char* message, Args&&... args) : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} { Append(" is not implemented"); } }; class InvalidArgument : public Exception { public: template <typename... Args> explicit InvalidArgument(const char* message, Args&&... args) : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} {} }; } // namespace Shader
1,720
C++
.h
50
30.48
89
0.690821
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,950
program.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/program.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <string> #include "shader_recompiler/frontend/instruction.h" #include "shader_recompiler/info.h" #include "shader_recompiler/ir/abstract_syntax_list.h" #include "shader_recompiler/ir/basic_block.h" namespace Shader::IR { struct Program { explicit Program(Info& info_) : info{info_} {} AbstractSyntaxList syntax_list; BlockList blocks; BlockList post_order_blocks; std::vector<Gcn::GcnInst> ins_list; Info& info; }; [[nodiscard]] std::string DumpProgram(const Program& program); } // namespace Shader::IR
669
C++
.h
19
32.578947
66
0.762053
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,951
attribute.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/attribute.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <fmt/format.h> #include "common/assert.h" #include "common/types.h" namespace Shader::IR { enum class Attribute : u64 { // Export targets RenderTarget0 = 0, RenderTarget1 = 1, RenderTarget2 = 2, RenderTarget3 = 3, RenderTarget4 = 4, RenderTarget5 = 5, RenderTarget6 = 6, RenderTarget7 = 7, Depth = 8, Null = 9, Position0 = 12, Position1 = 13, Position2 = 14, Position3 = 15, Param0 = 32, Param1 = 33, Param2 = 34, Param3 = 35, Param4 = 36, Param5 = 37, Param6 = 38, Param7 = 39, Param8 = 40, Param9 = 41, Param10 = 42, Param11 = 43, Param12 = 44, Param13 = 45, Param14 = 46, Param15 = 47, Param16 = 48, Param17 = 49, Param18 = 50, Param19 = 51, Param20 = 52, Param21 = 53, Param22 = 54, Param23 = 55, Param24 = 56, Param25 = 57, Param26 = 58, Param27 = 59, Param28 = 60, Param29 = 61, Param30 = 62, Param31 = 63, // System values ClipDistance = 64, CullDistance = 65, RenderTargetId = 66, ViewportId = 67, VertexId = 68, PrimitiveId = 69, InstanceId = 70, IsFrontFace = 71, SampleIndex = 72, GlobalInvocationId = 73, WorkgroupId = 74, LocalInvocationId = 75, LocalInvocationIndex = 76, FragCoord = 77, InstanceId0 = 78, // step rate 0 InstanceId1 = 79, // step rate 1 Max, }; constexpr size_t NumAttributes = static_cast<size_t>(Attribute::Max); constexpr size_t NumRenderTargets = 8; constexpr size_t NumParams = 32; constexpr bool IsPosition(Attribute attribute) noexcept { return attribute >= Attribute::Position0 && attribute <= Attribute::Position3; } constexpr bool IsParam(Attribute attribute) noexcept { return attribute >= Attribute::Param0 && attribute <= Attribute::Param31; } constexpr bool IsMrt(Attribute attribute) noexcept { return attribute >= Attribute::RenderTarget0 && attribute <= Attribute::RenderTarget7; } [[nodiscard]] std::string NameOf(Attribute attribute); [[nodiscard]] constexpr Attribute operator+(Attribute attr, int num) { const int result{static_cast<int>(attr) + num}; if (result > static_cast<int>(Attribute::Param31)) { UNREACHABLE_MSG("Overflow on register arithmetic"); } if (result < static_cast<int>(Attribute::RenderTarget0)) { UNREACHABLE_MSG("Underflow on register arithmetic"); } return static_cast<Attribute>(result); } } // namespace Shader::IR template <> struct fmt::formatter<Shader::IR::Attribute> { constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); } auto format(const Shader::IR::Attribute attribute, format_context& ctx) const { return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(attribute)); } };
2,969
C++
.h
107
23.420561
90
0.663509
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,952
opcodes.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/opcodes.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <algorithm> #include <array> #include <fmt/format.h> #include "common/types.h" #include "shader_recompiler/ir/type.h" namespace Shader::IR { enum class Opcode { #define OPCODE(name, ...) name, #include "opcodes.inc" #undef OPCODE }; namespace Detail { struct OpcodeMeta { std::string_view name; Type type; std::array<Type, 6> arg_types; }; // using enum Type; constexpr Type Void{Type::Void}; constexpr Type Opaque{Type::Opaque}; constexpr Type ScalarReg{Type::ScalarReg}; constexpr Type VectorReg{Type::VectorReg}; constexpr Type Attribute{Type::Attribute}; constexpr Type SystemValue{Type::SystemValue}; constexpr Type U1{Type::U1}; constexpr Type U8{Type::U8}; constexpr Type U16{Type::U16}; constexpr Type U32{Type::U32}; constexpr Type U64{Type::U64}; constexpr Type F16{Type::F16}; constexpr Type F32{Type::F32}; constexpr Type F64{Type::F64}; constexpr Type U32x2{Type::U32x2}; constexpr Type U32x3{Type::U32x3}; constexpr Type U32x4{Type::U32x4}; constexpr Type F16x2{Type::F16x2}; constexpr Type F16x3{Type::F16x3}; constexpr Type F16x4{Type::F16x4}; constexpr Type F32x2{Type::F32x2}; constexpr Type F32x3{Type::F32x3}; constexpr Type F32x4{Type::F32x4}; constexpr Type F64x2{Type::F64x2}; constexpr Type F64x3{Type::F64x3}; constexpr Type F64x4{Type::F64x4}; constexpr Type StringLiteral{Type::StringLiteral}; constexpr OpcodeMeta META_TABLE[]{ #define OPCODE(name_token, type_token, ...) \ { \ .name{#name_token}, \ .type = type_token, \ .arg_types{__VA_ARGS__}, \ }, #include "opcodes.inc" #undef OPCODE }; constexpr size_t CalculateNumArgsOf(Opcode op) { const auto& arg_types{META_TABLE[static_cast<size_t>(op)].arg_types}; return static_cast<size_t>( std::distance(arg_types.begin(), std::ranges::find(arg_types, Type::Void))); } constexpr u8 NUM_ARGS[]{ #define OPCODE(name_token, type_token, ...) static_cast<u8>(CalculateNumArgsOf(Opcode::name_token)), #include "opcodes.inc" #undef OPCODE }; } // namespace Detail /// Get return type of an opcode [[nodiscard]] inline Type TypeOf(Opcode op) noexcept { return Detail::META_TABLE[static_cast<size_t>(op)].type; } /// Get the number of arguments an opcode accepts [[nodiscard]] constexpr inline size_t NumArgsOf(Opcode op) noexcept { return static_cast<size_t>(Detail::NUM_ARGS[static_cast<size_t>(op)]); } /// Get the required type of an argument of an opcode [[nodiscard]] inline Type ArgTypeOf(Opcode op, size_t arg_index) noexcept { return Detail::META_TABLE[static_cast<size_t>(op)].arg_types[arg_index]; } /// Get the name of an opcode [[nodiscard]] std::string_view NameOf(Opcode op); } // namespace Shader::IR template <> struct fmt::formatter<Shader::IR::Opcode> { constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); } template <typename FormatContext> auto format(const Shader::IR::Opcode op, FormatContext& ctx) const { return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(op)); } };
3,497
C++
.h
94
34.904255
100
0.655356
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,953
value.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/value.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <array> #include <bit> #include <cstring> #include <type_traits> #include <utility> #include <boost/container/small_vector.hpp> #include <boost/intrusive/list.hpp> #include "common/assert.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/ir/attribute.h" #include "shader_recompiler/ir/opcodes.h" #include "shader_recompiler/ir/reg.h" #include "shader_recompiler/ir/type.h" namespace Shader::IR { class Block; class Inst; struct AssociatedInsts; class Value { public: Value() noexcept = default; explicit Value(IR::Inst* value) noexcept; explicit Value(const IR::Inst* value) noexcept; explicit Value(IR::ScalarReg reg) noexcept; explicit Value(IR::VectorReg reg) noexcept; explicit Value(IR::Attribute value) noexcept; explicit Value(bool value) noexcept; explicit Value(u8 value) noexcept; explicit Value(u16 value) noexcept; explicit Value(u32 value) noexcept; explicit Value(f32 value) noexcept; explicit Value(u64 value) noexcept; explicit Value(f64 value) noexcept; explicit Value(const char* value) noexcept; [[nodiscard]] bool IsIdentity() const noexcept; [[nodiscard]] bool IsPhi() const noexcept; [[nodiscard]] bool IsEmpty() const noexcept; [[nodiscard]] bool IsImmediate() const noexcept; [[nodiscard]] IR::Type Type() const noexcept; [[nodiscard]] IR::Inst* Inst() const; [[nodiscard]] IR::Inst* InstRecursive() const; [[nodiscard]] IR::Inst* TryInstRecursive() const; [[nodiscard]] IR::Value Resolve() const; [[nodiscard]] IR::ScalarReg ScalarReg() const; [[nodiscard]] IR::VectorReg VectorReg() const; [[nodiscard]] IR::Attribute Attribute() const; [[nodiscard]] bool U1() const; [[nodiscard]] u8 U8() const; [[nodiscard]] u16 U16() const; [[nodiscard]] u32 U32() const; [[nodiscard]] f32 F32() const; [[nodiscard]] u64 U64() const; [[nodiscard]] f64 F64() const; [[nodiscard]] const char* StringLiteral() const; [[nodiscard]] bool operator==(const Value& other) const; [[nodiscard]] bool operator!=(const Value& other) const; private: IR::Type type{}; union { IR::Inst* inst{}; IR::ScalarReg sreg; IR::VectorReg vreg; IR::Attribute attribute; bool imm_u1; u8 imm_u8; u16 imm_u16; u32 imm_u32; f32 imm_f32; u64 imm_u64; f64 imm_f64; const char* string_literal; }; friend class std::hash<Value>; }; static_assert(static_cast<u32>(IR::Type::Void) == 0, "memset relies on IR::Type being zero"); static_assert(std::is_trivially_copyable_v<Value>); template <IR::Type type_> class TypedValue : public Value { public: TypedValue() = default; template <IR::Type other_type> requires((other_type & type_) != IR::Type::Void) explicit(false) TypedValue(const TypedValue<other_type>& value) : Value(value) {} explicit TypedValue(const Value& value) : Value(value) { if ((value.Type() & type_) == IR::Type::Void) { throw InvalidArgument("Incompatible types {} and {}", type_, value.Type()); } } explicit TypedValue(IR::Inst* inst_) : TypedValue(Value(inst_)) {} }; class Inst : public boost::intrusive::list_base_hook<> { public: explicit Inst(IR::Opcode op_, u32 flags_) noexcept; explicit Inst(const Inst& base); ~Inst(); Inst& operator=(const Inst&) = delete; Inst& operator=(Inst&&) = delete; Inst(Inst&&) = delete; /// Get the number of uses this instruction has. [[nodiscard]] int UseCount() const noexcept { return use_count; } /// Determines whether this instruction has uses or not. [[nodiscard]] bool HasUses() const noexcept { return use_count > 0; } /// Get the opcode this microinstruction represents. [[nodiscard]] IR::Opcode GetOpcode() const noexcept { return op; } /// Determines whether or not this instruction may have side effects. [[nodiscard]] bool MayHaveSideEffects() const noexcept; /// Determines if all arguments of this instruction are immediates. [[nodiscard]] bool AreAllArgsImmediates() const; /// Get the type this instruction returns. [[nodiscard]] IR::Type Type() const; /// Get the number of arguments this instruction has. [[nodiscard]] size_t NumArgs() const { return op == IR::Opcode::Phi ? phi_args.size() : NumArgsOf(op); } /// Get the value of a given argument index. [[nodiscard]] Value Arg(size_t index) const noexcept { if (op == IR::Opcode::Phi) { return phi_args[index].second; } else { return args[index]; } } /// Set the value of a given argument index. void SetArg(size_t index, Value value); /// Get a pointer to the block of a phi argument. [[nodiscard]] Block* PhiBlock(size_t index) const; /// Add phi operand to a phi instruction. void AddPhiOperand(Block* predecessor, const Value& value); void Invalidate(); void ClearArgs(); void ReplaceUsesWith(Value replacement); void ReplaceOpcode(IR::Opcode opcode); template <typename FlagsType> requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>) [[nodiscard]] FlagsType Flags() const noexcept { FlagsType ret; std::memcpy(reinterpret_cast<char*>(&ret), &flags, sizeof(ret)); return ret; } template <typename FlagsType> requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>) void SetFlags(FlagsType value) noexcept { std::memcpy(&flags, &value, sizeof(value)); } /// Intrusively store the host definition of this instruction. template <typename DefinitionType> void SetDefinition(DefinitionType def) { definition = std::bit_cast<u32>(def); } /// Return the intrusively stored host definition of this instruction. template <typename DefinitionType> [[nodiscard]] DefinitionType Definition() const noexcept { return std::bit_cast<DefinitionType>(definition); } private: struct NonTriviallyDummy { NonTriviallyDummy() noexcept {} }; void Use(const Value& value); void UndoUse(const Value& value); IR::Opcode op{}; int use_count{}; u32 flags{}; u32 definition{}; union { NonTriviallyDummy dummy{}; boost::container::small_vector<std::pair<Block*, Value>, 2> phi_args; std::array<Value, 6> args; }; }; static_assert(sizeof(Inst) <= 128, "Inst size unintentionally increased"); using U1 = TypedValue<Type::U1>; using U8 = TypedValue<Type::U8>; using U16 = TypedValue<Type::U16>; using U32 = TypedValue<Type::U32>; using U64 = TypedValue<Type::U64>; using F16 = TypedValue<Type::F16>; using F32 = TypedValue<Type::F32>; using F64 = TypedValue<Type::F64>; using U32F32 = TypedValue<Type::U32 | Type::F32>; using U64F64 = TypedValue<Type::U64 | Type::F64>; using U32U64 = TypedValue<Type::U32 | Type::U64>; using U16U32U64 = TypedValue<Type::U16 | Type::U32 | Type::U64>; using F32F64 = TypedValue<Type::F32 | Type::F64>; using F16F32F64 = TypedValue<Type::F16 | Type::F32 | Type::F64>; using UAny = TypedValue<Type::U8 | Type::U16 | Type::U32 | Type::U64>; inline bool Value::IsIdentity() const noexcept { return type == Type::Opaque && inst->GetOpcode() == Opcode::Identity; } inline bool Value::IsPhi() const noexcept { return type == Type::Opaque && inst->GetOpcode() == Opcode::Phi; } inline bool Value::IsEmpty() const noexcept { return type == Type::Void; } inline bool Value::IsImmediate() const noexcept { IR::Type current_type{type}; const IR::Inst* current_inst{inst}; while (current_type == Type::Opaque && current_inst->GetOpcode() == Opcode::Identity) { const Value& arg{current_inst->Arg(0)}; current_type = arg.type; current_inst = arg.inst; } return current_type != Type::Opaque; } inline IR::Inst* Value::Inst() const { DEBUG_ASSERT(type == Type::Opaque); return inst; } inline IR::Inst* Value::InstRecursive() const { DEBUG_ASSERT(type == Type::Opaque); if (IsIdentity()) { return inst->Arg(0).InstRecursive(); } return inst; } inline IR::Inst* Value::TryInstRecursive() const { if (IsIdentity()) { return inst->Arg(0).TryInstRecursive(); } return type == Type::Opaque ? inst : nullptr; } inline IR::Value Value::Resolve() const { if (IsIdentity()) { return inst->Arg(0).Resolve(); } return *this; } inline IR::ScalarReg Value::ScalarReg() const { DEBUG_ASSERT(type == Type::ScalarReg); return sreg; } inline IR::VectorReg Value::VectorReg() const { DEBUG_ASSERT(type == Type::VectorReg); return vreg; } inline IR::Attribute Value::Attribute() const { DEBUG_ASSERT(type == Type::Attribute); return attribute; } inline bool Value::U1() const { if (IsIdentity()) { return inst->Arg(0).U1(); } DEBUG_ASSERT(type == Type::U1); return imm_u1; } inline u8 Value::U8() const { if (IsIdentity()) { return inst->Arg(0).U8(); } DEBUG_ASSERT(type == Type::U8); return imm_u8; } inline u16 Value::U16() const { if (IsIdentity()) { return inst->Arg(0).U16(); } DEBUG_ASSERT(type == Type::U16); return imm_u16; } inline u32 Value::U32() const { if (IsIdentity()) { return inst->Arg(0).U32(); } DEBUG_ASSERT(type == Type::U32); return imm_u32; } inline f32 Value::F32() const { if (IsIdentity()) { return inst->Arg(0).F32(); } DEBUG_ASSERT(type == Type::F32); return imm_f32; } inline u64 Value::U64() const { if (IsIdentity()) { return inst->Arg(0).U64(); } DEBUG_ASSERT(type == Type::U64); return imm_u64; } inline f64 Value::F64() const { if (IsIdentity()) { return inst->Arg(0).F64(); } DEBUG_ASSERT(type == Type::F64); return imm_f64; } inline const char* Value::StringLiteral() const { if (IsIdentity()) { return inst->Arg(0).StringLiteral(); } DEBUG_ASSERT(type == Type::StringLiteral); return string_literal; } [[nodiscard]] inline bool IsPhi(const Inst& inst) { return inst.GetOpcode() == Opcode::Phi; } } // namespace Shader::IR namespace std { template <> struct hash<Shader::IR::Value> { std::size_t operator()(const Shader::IR::Value& v) const; }; } // namespace std
10,644
C++
.h
314
29.238854
93
0.661019
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,954
ir_emitter.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/ir_emitter.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <cstring> #include <type_traits> #include "shader_recompiler/info.h" #include "shader_recompiler/ir/attribute.h" #include "shader_recompiler/ir/basic_block.h" #include "shader_recompiler/ir/condition.h" #include "shader_recompiler/ir/value.h" namespace Shader::IR { class IREmitter { public: explicit IREmitter(Block& block_) : block{&block_}, insertion_point{block->end()} {} explicit IREmitter(Block& block_, Block::iterator insertion_point_) : block{&block_}, insertion_point{insertion_point_} {} Block* block; [[nodiscard]] U1 Imm1(bool value) const; [[nodiscard]] U8 Imm8(u8 value) const; [[nodiscard]] U16 Imm16(u16 value) const; [[nodiscard]] U32 Imm32(u32 value) const; [[nodiscard]] U32 Imm32(s32 value) const; [[nodiscard]] F32 Imm32(f32 value) const; [[nodiscard]] U64 Imm64(u64 value) const; [[nodiscard]] U64 Imm64(s64 value) const; [[nodiscard]] F64 Imm64(f64 value) const; template <typename Dest, typename Source> [[nodiscard]] Dest BitCast(const Source& value); U1 ConditionRef(const U1& value); void Reference(const Value& value); void PhiMove(IR::Inst& phi, const Value& value); void Prologue(); void Epilogue(); void Discard(); void Discard(const U1& cond); void DebugPrint(const char* fmt, boost::container::small_vector<Value, 5> args); void Barrier(); void WorkgroupMemoryBarrier(); void DeviceMemoryBarrier(); [[nodiscard]] U32 GetUserData(IR::ScalarReg reg); [[nodiscard]] U1 GetThreadBitScalarReg(IR::ScalarReg reg); void SetThreadBitScalarReg(IR::ScalarReg reg, const U1& value); template <typename T = U32> [[nodiscard]] T GetScalarReg(IR::ScalarReg reg); template <typename T = U32> [[nodiscard]] T GetVectorReg(IR::VectorReg reg); void SetScalarReg(IR::ScalarReg reg, const U32F32& value); void SetVectorReg(IR::VectorReg reg, const U32F32& value); [[nodiscard]] U1 GetGotoVariable(u32 id); void SetGotoVariable(u32 id, const U1& value); [[nodiscard]] U1 GetScc(); [[nodiscard]] U1 GetExec(); [[nodiscard]] U1 GetVcc(); [[nodiscard]] U32 GetVccLo(); [[nodiscard]] U32 GetVccHi(); [[nodiscard]] U32 GetM0(); void SetScc(const U1& value); void SetExec(const U1& value); void SetVcc(const U1& value); void SetSccLo(const U32& value); void SetVccLo(const U32& value); void SetVccHi(const U32& value); void SetM0(const U32& value); [[nodiscard]] U1 Condition(IR::Condition cond); [[nodiscard]] F32 GetAttribute(Attribute attribute, u32 comp = 0, u32 index = 0); [[nodiscard]] U32 GetAttributeU32(Attribute attribute, u32 comp = 0); void SetAttribute(Attribute attribute, const F32& value, u32 comp = 0); [[nodiscard]] Value LoadShared(int bit_size, bool is_signed, const U32& offset); void WriteShared(int bit_size, const Value& value, const U32& offset); [[nodiscard]] U32F32 SharedAtomicIAdd(const U32& address, const U32F32& data); [[nodiscard]] U32 SharedAtomicIMin(const U32& address, const U32& data, bool is_signed); [[nodiscard]] U32 SharedAtomicIMax(const U32& address, const U32& data, bool is_signed); [[nodiscard]] U32 ReadConst(const Value& base, const U32& offset); [[nodiscard]] U32 ReadConstBuffer(const Value& handle, const U32& index); [[nodiscard]] Value LoadBuffer(int num_dwords, const Value& handle, const Value& address, BufferInstInfo info); [[nodiscard]] Value LoadBufferFormat(const Value& handle, const Value& address, BufferInstInfo info); void StoreBuffer(int num_dwords, const Value& handle, const Value& address, const Value& data, BufferInstInfo info); void StoreBufferFormat(const Value& handle, const Value& address, const Value& data, BufferInstInfo info); [[nodiscard]] Value BufferAtomicIAdd(const Value& handle, const Value& address, const Value& value, BufferInstInfo info); [[nodiscard]] Value BufferAtomicIMin(const Value& handle, const Value& address, const Value& value, bool is_signed, BufferInstInfo info); [[nodiscard]] Value BufferAtomicIMax(const Value& handle, const Value& address, const Value& value, bool is_signed, BufferInstInfo info); [[nodiscard]] Value BufferAtomicInc(const Value& handle, const Value& address, const Value& value, BufferInstInfo info); [[nodiscard]] Value BufferAtomicDec(const Value& handle, const Value& address, const Value& value, BufferInstInfo info); [[nodiscard]] Value BufferAtomicAnd(const Value& handle, const Value& address, const Value& value, BufferInstInfo info); [[nodiscard]] Value BufferAtomicOr(const Value& handle, const Value& address, const Value& value, BufferInstInfo info); [[nodiscard]] Value BufferAtomicXor(const Value& handle, const Value& address, const Value& value, BufferInstInfo info); [[nodiscard]] Value BufferAtomicSwap(const Value& handle, const Value& address, const Value& value, BufferInstInfo info); [[nodiscard]] U32 DataAppend(const U32& counter); [[nodiscard]] U32 DataConsume(const U32& counter); [[nodiscard]] U32 LaneId(); [[nodiscard]] U32 WarpId(); [[nodiscard]] U32 QuadShuffle(const U32& value, const U32& index); [[nodiscard]] U32 ReadFirstLane(const U32& value); [[nodiscard]] U32 ReadLane(const U32& value, const U32& lane); [[nodiscard]] U32 WriteLane(const U32& value, const U32& write_value, const U32& lane); [[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2); [[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2, const Value& e3); [[nodiscard]] Value CompositeConstruct(const Value& e1, const Value& e2, const Value& e3, const Value& e4); [[nodiscard]] Value CompositeExtract(const Value& vector, size_t element); [[nodiscard]] Value CompositeInsert(const Value& vector, const Value& object, size_t element); [[nodiscard]] Value Select(const U1& condition, const Value& true_value, const Value& false_value); [[nodiscard]] U64 PackUint2x32(const Value& vector); [[nodiscard]] Value UnpackUint2x32(const U64& value); [[nodiscard]] F64 PackFloat2x32(const Value& vector); [[nodiscard]] U32 PackFloat2x16(const Value& vector); [[nodiscard]] Value UnpackFloat2x16(const U32& value); [[nodiscard]] U32 PackHalf2x16(const Value& vector); [[nodiscard]] Value UnpackHalf2x16(const U32& value); [[nodiscard]] F32F64 FPAdd(const F32F64& a, const F32F64& b); [[nodiscard]] F32F64 FPSub(const F32F64& a, const F32F64& b); [[nodiscard]] F32F64 FPMul(const F32F64& a, const F32F64& b); [[nodiscard]] F32F64 FPFma(const F32F64& a, const F32F64& b, const F32F64& c); [[nodiscard]] F32F64 FPAbs(const F32F64& value); [[nodiscard]] F32F64 FPNeg(const F32F64& value); [[nodiscard]] F32F64 FPAbsNeg(const F32F64& value, bool abs, bool neg); [[nodiscard]] F32 FPCos(const F32& value); [[nodiscard]] F32 FPSin(const F32& value); [[nodiscard]] F32 FPExp2(const F32& value); [[nodiscard]] F32 FPLog2(const F32& value); [[nodiscard]] F32 FPLdexp(const F32& value, const U32& exp); [[nodiscard]] F32F64 FPRecip(const F32F64& value); [[nodiscard]] F32F64 FPRecipSqrt(const F32F64& value); [[nodiscard]] F32 FPSqrt(const F32& value); [[nodiscard]] F32F64 FPSaturate(const F32F64& value); [[nodiscard]] F32F64 FPClamp(const F32F64& value, const F32F64& min_value, const F32F64& max_value); [[nodiscard]] F32F64 FPRoundEven(const F32F64& value); [[nodiscard]] F32F64 FPFloor(const F32F64& value); [[nodiscard]] F32F64 FPCeil(const F32F64& value); [[nodiscard]] F32F64 FPTrunc(const F32F64& value); [[nodiscard]] F32 Fract(const F32& value); [[nodiscard]] U1 FPEqual(const F32F64& lhs, const F32F64& rhs, bool ordered = true); [[nodiscard]] U1 FPNotEqual(const F32F64& lhs, const F32F64& rhs, bool ordered = true); [[nodiscard]] U1 FPLessThanEqual(const F32F64& lhs, const F32F64& rhs, bool ordered = true); [[nodiscard]] U1 FPGreaterThanEqual(const F32F64& lhs, const F32F64& rhs, bool ordered = true); [[nodiscard]] U1 FPLessThan(const F32F64& lhs, const F32F64& rhs, bool ordered = true); [[nodiscard]] U1 FPGreaterThan(const F32F64& lhs, const F32F64& rhs, bool ordered = true); [[nodiscard]] U1 FPIsNan(const F32F64& value); [[nodiscard]] U1 FPIsInf(const F32F64& value); [[nodiscard]] U1 FPCmpClass32(const F32& value, const U32& op); [[nodiscard]] U1 FPOrdered(const F32F64& lhs, const F32F64& rhs); [[nodiscard]] U1 FPUnordered(const F32F64& lhs, const F32F64& rhs); [[nodiscard]] F32F64 FPMax(const F32F64& lhs, const F32F64& rhs, bool is_legacy = false); [[nodiscard]] F32F64 FPMin(const F32F64& lhs, const F32F64& rhs, bool is_legacy = false); [[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b); [[nodiscard]] Value IAddCary(const U32& a, const U32& b); [[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b); [[nodiscard]] Value IMulExt(const U32& a, const U32& b, bool is_signed = false); [[nodiscard]] U32U64 IMul(const U32U64& a, const U32U64& b); [[nodiscard]] U32 IDiv(const U32& a, const U32& b, bool is_signed = false); [[nodiscard]] U32 IMod(const U32& a, const U32& b, bool is_signed = false); [[nodiscard]] U32U64 INeg(const U32U64& value); [[nodiscard]] U32 IAbs(const U32& value); [[nodiscard]] U32U64 ShiftLeftLogical(const U32U64& base, const U32& shift); [[nodiscard]] U32U64 ShiftRightLogical(const U32U64& base, const U32& shift); [[nodiscard]] U32U64 ShiftRightArithmetic(const U32U64& base, const U32& shift); [[nodiscard]] U32U64 BitwiseAnd(const U32U64& a, const U32U64& b); [[nodiscard]] U32U64 BitwiseOr(const U32U64& a, const U32U64& b); [[nodiscard]] U32 BitwiseXor(const U32& a, const U32& b); [[nodiscard]] U32 BitFieldInsert(const U32& base, const U32& insert, const U32& offset, const U32& count); [[nodiscard]] U32 BitFieldExtract(const U32& base, const U32& offset, const U32& count, bool is_signed = false); [[nodiscard]] U32 BitReverse(const U32& value); [[nodiscard]] U32 BitCount(const U32& value); [[nodiscard]] U32 BitwiseNot(const U32& value); [[nodiscard]] U32 FindSMsb(const U32& value); [[nodiscard]] U32 FindUMsb(const U32& value); [[nodiscard]] U32 FindILsb(const U32& value); [[nodiscard]] U32 SMin(const U32& a, const U32& b); [[nodiscard]] U32 UMin(const U32& a, const U32& b); [[nodiscard]] U32 IMin(const U32& a, const U32& b, bool is_signed); [[nodiscard]] U32 SMax(const U32& a, const U32& b); [[nodiscard]] U32 UMax(const U32& a, const U32& b); [[nodiscard]] U32 IMax(const U32& a, const U32& b, bool is_signed); [[nodiscard]] U32 SClamp(const U32& value, const U32& min, const U32& max); [[nodiscard]] U32 UClamp(const U32& value, const U32& min, const U32& max); [[nodiscard]] U1 ILessThan(const U32U64& lhs, const U32U64& rhs, bool is_signed); [[nodiscard]] U1 IEqual(const U32U64& lhs, const U32U64& rhs); [[nodiscard]] U1 ILessThanEqual(const U32& lhs, const U32& rhs, bool is_signed); [[nodiscard]] U1 IGreaterThan(const U32& lhs, const U32& rhs, bool is_signed); [[nodiscard]] U1 INotEqual(const U32& lhs, const U32& rhs); [[nodiscard]] U1 IGreaterThanEqual(const U32& lhs, const U32& rhs, bool is_signed); [[nodiscard]] U1 LogicalOr(const U1& a, const U1& b); [[nodiscard]] U1 LogicalAnd(const U1& a, const U1& b); [[nodiscard]] U1 LogicalXor(const U1& a, const U1& b); [[nodiscard]] U1 LogicalNot(const U1& value); [[nodiscard]] U32U64 ConvertFToS(size_t bitsize, const F32F64& value); [[nodiscard]] U32U64 ConvertFToU(size_t bitsize, const F32F64& value); [[nodiscard]] U32U64 ConvertFToI(size_t bitsize, bool is_signed, const F32F64& value); [[nodiscard]] F32F64 ConvertSToF(size_t dest_bitsize, size_t src_bitsize, const Value& value); [[nodiscard]] F32F64 ConvertUToF(size_t dest_bitsize, size_t src_bitsize, const Value& value); [[nodiscard]] F32F64 ConvertIToF(size_t dest_bitsize, size_t src_bitsize, bool is_signed, const Value& value); [[nodiscard]] U16U32U64 UConvert(size_t result_bitsize, const U16U32U64& value); [[nodiscard]] F16F32F64 FPConvert(size_t result_bitsize, const F16F32F64& value); [[nodiscard]] Value ImageAtomicIAdd(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); [[nodiscard]] Value ImageAtomicSMin(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); [[nodiscard]] Value ImageAtomicUMin(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); [[nodiscard]] Value ImageAtomicIMin(const Value& handle, const Value& coords, const Value& value, bool is_signed, TextureInstInfo info); [[nodiscard]] Value ImageAtomicSMax(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); [[nodiscard]] Value ImageAtomicUMax(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); [[nodiscard]] Value ImageAtomicIMax(const Value& handle, const Value& coords, const Value& value, bool is_signed, TextureInstInfo info); [[nodiscard]] Value ImageAtomicInc(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); [[nodiscard]] Value ImageAtomicDec(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); [[nodiscard]] Value ImageAtomicAnd(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); [[nodiscard]] Value ImageAtomicOr(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); [[nodiscard]] Value ImageAtomicXor(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); [[nodiscard]] Value ImageAtomicExchange(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); [[nodiscard]] Value ImageSampleRaw(const Value& handle, const Value& address1, const Value& address2, const Value& address3, const Value& address4, TextureInstInfo info); [[nodiscard]] Value ImageSampleImplicitLod(const Value& handle, const Value& body, const F32& bias, const Value& offset, TextureInstInfo info); [[nodiscard]] Value ImageSampleExplicitLod(const Value& handle, const Value& body, const F32& lod, const Value& offset, TextureInstInfo info); [[nodiscard]] Value ImageSampleDrefImplicitLod(const Value& handle, const Value& body, const F32& dref, const F32& bias, const Value& offset, TextureInstInfo info); [[nodiscard]] Value ImageSampleDrefExplicitLod(const Value& handle, const Value& body, const F32& dref, const F32& lod, const Value& offset, TextureInstInfo info); [[nodiscard]] Value ImageQueryDimension(const Value& handle, const U32& lod, const U1& skip_mips); [[nodiscard]] Value ImageQueryDimension(const Value& handle, const U32& lod, const U1& skip_mips, TextureInstInfo info); [[nodiscard]] Value ImageQueryLod(const Value& handle, const Value& coords, TextureInstInfo info); [[nodiscard]] Value ImageGather(const Value& handle, const Value& coords, const Value& offset, TextureInstInfo info); [[nodiscard]] Value ImageGatherDref(const Value& handle, const Value& coords, const Value& offset, const F32& dref, TextureInstInfo info); [[nodiscard]] Value ImageFetch(const Value& handle, const Value& coords, const Value& offset, const U32& lod, const U32& multisampling, TextureInstInfo info); [[nodiscard]] Value ImageGradient(const Value& handle, const Value& coords, const Value& derivatives_dx, const Value& derivatives_dy, const Value& offset, const F32& lod_clamp, TextureInstInfo info); [[nodiscard]] Value ImageRead(const Value& handle, const Value& coords, TextureInstInfo info); void ImageWrite(const Value& handle, const Value& coords, const Value& color, TextureInstInfo info); void EmitVertex(); void EmitPrimitive(); private: IR::Block::iterator insertion_point; template <typename T = Value, typename... Args> T Inst(Opcode op, Args... args) { auto it{block->PrependNewInst(insertion_point, op, {Value{args}...})}; return T{Value{&*it}}; } template <typename T> requires(sizeof(T) <= sizeof(u32) && std::is_trivially_copyable_v<T>) struct Flags { Flags() = default; Flags(T proxy_) : proxy{proxy_} {} T proxy; }; template <typename T = Value, typename FlagType, typename... Args> T Inst(Opcode op, Flags<FlagType> flags, Args... args) { u32 raw_flags{}; std::memcpy(&raw_flags, &flags.proxy, sizeof(flags.proxy)); auto it{block->PrependNewInst(insertion_point, op, {Value{args}...}, raw_flags)}; return T{Value{&*it}}; } }; } // namespace Shader::IR
19,070
C++
.h
296
53.033784
100
0.638015
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,955
abstract_syntax_list.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/abstract_syntax_list.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <vector> #include "shader_recompiler/ir/value.h" namespace Shader::IR { class Block; struct AbstractSyntaxNode { enum class Type { Block, If, EndIf, Loop, Repeat, Break, Return, Unreachable, }; union Data { Block* block; struct { U1 cond; Block* body; Block* merge; } if_node; struct { Block* merge; } end_if; struct { Block* body; Block* continue_block; Block* merge; } loop; struct { U1 cond; Block* loop_header; Block* merge; } repeat; struct { U1 cond; Block* merge; Block* skip; } break_node; }; Data data{}; Type type{}; }; using AbstractSyntaxList = std::vector<AbstractSyntaxNode>; } // namespace Shader::IR
1,089
C++
.h
49
14.306122
66
0.523717
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,956
reg.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/reg.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/assert.h" #include "common/bit_field.h" #include "common/enum.h" #include "common/types.h" namespace Shader::IR { enum class FloatClassFunc : u32 { SignalingNan = 1 << 0, QuietNan = 1 << 1, NegativeInfinity = 1 << 2, NegativeNormal = 1 << 3, NegativeDenorm = 1 << 4, NegativeZero = 1 << 5, PositiveZero = 1 << 6, PositiveDenorm = 1 << 7, PositiveNormal = 1 << 8, PositiveInfinity = 1 << 9, NaN = SignalingNan | QuietNan, Infinity = PositiveInfinity | NegativeInfinity, Finite = NegativeNormal | NegativeDenorm | NegativeZero | PositiveNormal | PositiveDenorm | PositiveZero, }; DECLARE_ENUM_FLAG_OPERATORS(FloatClassFunc) union TextureInstInfo { u32 raw; BitField<0, 1, u32> is_depth; BitField<1, 1, u32> has_bias; BitField<2, 1, u32> has_lod_clamp; BitField<3, 1, u32> force_level0; BitField<4, 1, u32> has_lod; BitField<5, 1, u32> has_offset; BitField<6, 2, u32> gather_comp; BitField<8, 1, u32> has_derivatives; BitField<9, 1, u32> is_array; BitField<10, 1, u32> is_gather; }; union BufferInstInfo { u32 raw; BitField<0, 1, u32> index_enable; BitField<1, 1, u32> offset_enable; BitField<2, 12, u32> inst_offset; BitField<14, 1, u32> ring_access; // global + system coherency }; enum class ScalarReg : u32 { S0, S1, S2, S3, S4, S5, S6, S7, S8, S9, S10, S11, S12, S13, S14, S15, S16, S17, S18, S19, S20, S21, S22, S23, S24, S25, S26, S27, S28, S29, S30, S31, S32, S33, S34, S35, S36, S37, S38, S39, S40, S41, S42, S43, S44, S45, S46, S47, S48, S49, S50, S51, S52, S53, S54, S55, S56, S57, S58, S59, S60, S61, S62, S63, S64, S65, S66, S67, S68, S69, S70, S71, S72, S73, S74, S75, S76, S77, S78, S79, S80, S81, S82, S83, S84, S85, S86, S87, S88, S89, S90, S91, S92, S93, S94, S95, S96, S97, S98, S99, S100, S101, S102, S103, Max, }; static constexpr size_t NumScalarRegs = static_cast<size_t>(ScalarReg::Max); enum class VectorReg : u32 { V0, V1, V2, V3, V4, V5, V6, V7, V8, V9, V10, V11, V12, V13, V14, V15, V16, V17, V18, V19, V20, V21, V22, V23, V24, V25, V26, V27, V28, V29, V30, V31, V32, V33, V34, V35, V36, V37, V38, V39, V40, V41, V42, V43, V44, V45, V46, V47, V48, V49, V50, V51, V52, V53, V54, V55, V56, V57, V58, V59, V60, V61, V62, V63, V64, V65, V66, V67, V68, V69, V70, V71, V72, V73, V74, V75, V76, V77, V78, V79, V80, V81, V82, V83, V84, V85, V86, V87, V88, V89, V90, V91, V92, V93, V94, V95, V96, V97, V98, V99, V100, V101, V102, V103, V104, V105, V106, V107, V108, V109, V110, V111, V112, V113, V114, V115, V116, V117, V118, V119, V120, V121, V122, V123, V124, V125, V126, V127, V128, V129, V130, V131, V132, V133, V134, V135, V136, V137, V138, V139, V140, V141, V142, V143, V144, V145, V146, V147, V148, V149, V150, V151, V152, V153, V154, V155, V156, V157, V158, V159, V160, V161, V162, V163, V164, V165, V166, V167, V168, V169, V170, V171, V172, V173, V174, V175, V176, V177, V178, V179, V180, V181, V182, V183, V184, V185, V186, V187, V188, V189, V190, V191, V192, V193, V194, V195, V196, V197, V198, V199, V200, V201, V202, V203, V204, V205, V206, V207, V208, V209, V210, V211, V212, V213, V214, V215, V216, V217, V218, V219, V220, V221, V222, V223, V224, V225, V226, V227, V228, V229, V230, V231, V232, V233, V234, V235, V236, V237, V238, V239, V240, V241, V242, V243, V244, V245, V246, V247, V248, V249, V250, V251, V252, V253, V254, V255, Max, }; static constexpr size_t NumVectorRegs = static_cast<size_t>(VectorReg::Max); template <class T> concept RegT = std::is_same_v<T, ScalarReg> || std::is_same_v<T, VectorReg>; template <RegT Reg> [[nodiscard]] constexpr Reg operator+(Reg reg, int num) { const int result{static_cast<int>(reg) + num}; if (result >= static_cast<int>(Reg::Max)) { UNREACHABLE_MSG("Overflow on register arithmetic"); } if (result < 0) { UNREACHABLE_MSG("Underflow on register arithmetic"); } return static_cast<Reg>(result); } template <RegT Reg> [[nodiscard]] constexpr Reg operator-(Reg reg, int num) { return reg + (-num); } template <RegT Reg> constexpr Reg operator++(Reg& reg) { reg = reg + 1; return reg; } template <RegT Reg> constexpr Reg operator++(Reg& reg, int) { const Reg copy{reg}; reg = reg + 1; return copy; } template <RegT Reg> [[nodiscard]] constexpr size_t RegIndex(Reg reg) noexcept { return static_cast<size_t>(reg); } } // namespace Shader::IR template <> struct fmt::formatter<Shader::IR::ScalarReg> { constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); } auto format(Shader::IR::ScalarReg reg, format_context& ctx) const { return fmt::format_to(ctx.out(), "SGPR{}", static_cast<u32>(reg)); } }; template <> struct fmt::formatter<Shader::IR::VectorReg> { constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); } auto format(Shader::IR::VectorReg reg, format_context& ctx) const { return fmt::format_to(ctx.out(), "VGPR{}", static_cast<u32>(reg)); } };
6,627
C++
.h
464
9.5625
95
0.540189
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,957
srt_gvn_table.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/srt_gvn_table.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include <unordered_map> #include <boost/container/set.hpp> #include <boost/container/small_vector.hpp> #include "common/assert.h" #include "common/hash.h" #include "common/types.h" #include "shader_recompiler/ir/breadth_first_search.h" #include "shader_recompiler/ir/opcodes.h" #include "shader_recompiler/ir/value.h" namespace Shader::Optimization { // Does global value numbering on a subset of instructions that are used // for loads from shader resource tables. // Inspiration from spirv-opt class SrtGvnTable { public: using ValueNumberTable = std::unordered_map<IR::Value, u32>; using ValueNum = u32; SrtGvnTable() : value_numbers(), next_num(0) {} u32 GetValueNumber(IR::Inst* inst) { return GetValueNumber(IR::Value{inst}); } u32 GetValueNumber(IR::Value v) { v = v.Resolve(); if (auto it = value_numbers.find(v); it != value_numbers.end()) { return it->second; } if (auto inst = v.TryInstRecursive()) { return ComputeInstValueNumber(inst); } return NextValueNumber(v); } private: u32 ComputeInstValueNumber(IR::Inst* inst) { ASSERT(!value_numbers.contains( IR::Value(inst))); // Should always be checking before calling this function if (inst->MayHaveSideEffects()) { return NextValueNumber(IR::Value(inst)); } u32 vn; switch (inst->GetOpcode()) { case IR::Opcode::Phi: { // hack to get to parity with main // Need to fix ssa_rewrite pass to remove certain phis std::optional<IR::Value> source = TryRemoveTrivialPhi(inst); if (!source) { const auto pred = [](IR::Inst* inst) -> std::optional<IR::Inst*> { if (inst->GetOpcode() == IR::Opcode::GetUserData || inst->GetOpcode() == IR::Opcode::CompositeConstructU32x2 || inst->GetOpcode() == IR::Opcode::ReadConst) { return inst; } return std::nullopt; }; source = IR::BreadthFirstSearch(inst, pred).transform([](auto inst) { return IR::Value{inst}; }); ASSERT(source); } vn = GetValueNumber(source.value()); value_numbers[IR::Value(inst)] = vn; break; } case IR::Opcode::GetUserData: case IR::Opcode::CompositeConstructU32x2: case IR::Opcode::ReadConst: { InstVector iv = MakeInstVector(inst); if (auto it = iv_to_vn.find(iv); it != iv_to_vn.end()) { vn = it->second; value_numbers[IR::Value(inst)] = vn; } else { vn = NextValueNumber(IR::Value(inst)); iv_to_vn.emplace(std::move(iv), vn); } break; } default: vn = NextValueNumber(IR::Value(inst)); break; } return vn; } u32 NextValueNumber(IR::Value v) { u32 rv = next_num++; value_numbers[v] = rv; return rv; } ValueNumberTable value_numbers; u32 next_num; using InstVector = boost::container::small_vector<u32, 8>; InstVector MakeInstVector(IR::Inst* inst) { ASSERT(inst->GetOpcode() != IR::Opcode::Identity); InstVector iv; iv.reserve(2 + inst->NumArgs()); iv.push_back(static_cast<u32>(inst->GetOpcode())); iv.push_back(inst->Flags<u32>()); for (auto i = 0; i < inst->NumArgs(); i++) { iv.push_back(GetValueNumber(inst->Arg(i))); } return iv; } // Temp workaround for something like this: // [0000555558a5baf8] %297 = Phi [ %24, {Block $1} ], [ %297, {Block $5} ] (uses: 4) // [0000555558a4e038] %305 = CompositeConstructU32x2 %297, %296 (uses: 4) // [0000555558a4e0a8] %306 = ReadConst %305, #0 (uses: 2) // Should probably be fixed in ssa_rewrite std::optional<IR::Value> TryRemoveTrivialPhi(IR::Inst* phi) { IR::Value single_source{}; for (auto i = 0; i < phi->NumArgs(); i++) { IR::Value v = phi->Arg(i).Resolve(); if (v == IR::Value(phi)) { continue; } if (!single_source.IsEmpty() && single_source != v) { return std::nullopt; } single_source = v; } ASSERT(!single_source.IsEmpty()); phi->ReplaceUsesWith(single_source); return single_source; } struct HashInstVector { size_t operator()(const InstVector& iv) const { u32 h = 0; for (auto vn : iv) { h = HashCombine(vn, h); } return h; } }; std::unordered_map<InstVector, u32, HashInstVector> iv_to_vn; }; } // namespace Shader::Optimization
5,076
C++
.h
135
28.088889
90
0.560163
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,958
breadth_first_search.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/breadth_first_search.h
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <optional> #include <type_traits> #include <boost/container/small_vector.hpp> #include <queue> #include "shader_recompiler/ir/value.h" namespace Shader::IR { // Use typename Instruction so the function can be used to return either const or mutable // Insts depending on the context. template <typename Instruction, typename Pred> auto BreadthFirstSearch(Instruction* inst, Pred&& pred) -> std::invoke_result_t<Pred, Instruction*> { // Most often case the instruction is the desired already. if (std::optional result = pred(inst)) { return result; } // Breadth-first search visiting the right most arguments first boost::container::small_vector<Instruction*, 2> visited; std::queue<Instruction*> queue; queue.push(inst); while (!queue.empty()) { // Pop one instruction from the queue Instruction* inst{queue.front()}; queue.pop(); if (std::optional result = pred(inst)) { // This is the instruction we were looking for return result; } // Visit the right most arguments first for (size_t arg = inst->NumArgs(); arg--;) { Value arg_value{inst->Arg(arg)}; if (arg_value.IsImmediate()) { continue; } // Queue instruction if it hasn't been visited Instruction* arg_inst{arg_value.InstRecursive()}; if (std::ranges::find(visited, arg_inst) == visited.end()) { visited.push_back(arg_inst); queue.push(arg_inst); } } } // SSA tree has been traversed and the result hasn't been found return std::nullopt; } template <typename Pred> auto BreadthFirstSearch(const Value& value, Pred&& pred) -> std::invoke_result_t<Pred, const Inst*> { if (value.IsImmediate()) { // Nothing to do with immediates return std::nullopt; } return BreadthFirstSearch(value.InstRecursive(), pred); } template <typename Pred> auto BreadthFirstSearch(Value value, Pred&& pred) -> std::invoke_result_t<Pred, Inst*> { if (value.IsImmediate()) { // Nothing to do with immediates return std::nullopt; } return BreadthFirstSearch(value.InstRecursive(), pred); } } // namespace Shader::IR
2,497
C++
.h
65
30.969231
90
0.636288
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,959
condition.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/condition.h
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <fmt/format.h> #include "common/types.h" namespace Shader::IR { enum class Condition : u32 { False, True, Scc0, Scc1, Vccz, Vccnz, Execz, Execnz, }; constexpr std::string_view NameOf(Condition condition) { switch (condition) { case Condition::False: return "False"; case Condition::True: return "True"; case Condition::Scc0: return "Scc0"; case Condition::Scc1: return "Scc1"; case Condition::Vccz: return "Vccz"; case Condition::Vccnz: return "Vccnz"; case Condition::Execz: return "Execz"; case Condition::Execnz: return "Execnz"; } } } // namespace Shader::IR template <> struct fmt::formatter<Shader::IR::Condition> : formatter<std::string_view> { auto format(const Shader::IR::Condition cond, format_context& ctx) const { return formatter<string_view>::format(NameOf(cond), ctx); } };
1,080
C++
.h
43
20.418605
78
0.657282
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,960
basic_block.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/basic_block.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <initializer_list> #include <map> #include <span> #include <vector> #include <boost/intrusive/list.hpp> #include "common/object_pool.h" #include "common/types.h" #include "shader_recompiler/ir/reg.h" #include "shader_recompiler/ir/value.h" namespace Shader::IR { class Block { public: using InstructionList = boost::intrusive::list<Inst>; using size_type = InstructionList::size_type; using iterator = InstructionList::iterator; using const_iterator = InstructionList::const_iterator; using reverse_iterator = InstructionList::reverse_iterator; using const_reverse_iterator = InstructionList::const_reverse_iterator; explicit Block(Common::ObjectPool<Inst>& inst_pool_); ~Block(); Block(const Block&) = delete; Block& operator=(const Block&) = delete; Block(Block&&) = default; Block& operator=(Block&&) = default; /// Appends a new instruction to the end of this basic block. void AppendNewInst(Opcode op, std::initializer_list<Value> args); /// Prepends a copy of an instruction to this basic block before the insertion point. iterator PrependNewInst(iterator insertion_point, const Inst& base_inst); /// Prepends a new instruction to this basic block before the insertion point. iterator PrependNewInst(iterator insertion_point, Opcode op, std::initializer_list<Value> args = {}, u32 flags = 0); /// Adds a new branch to this basic block. void AddBranch(Block* block); /// Gets a mutable reference to the instruction list for this basic block. [[nodiscard]] InstructionList& Instructions() noexcept { return instructions; } /// Gets an immutable reference to the instruction list for this basic block. [[nodiscard]] const InstructionList& Instructions() const noexcept { return instructions; } /// Gets an immutable span to the immediate predecessors. [[nodiscard]] std::span<Block* const> ImmPredecessors() const noexcept { return imm_predecessors; } /// Gets an immutable span to the immediate successors. [[nodiscard]] std::span<Block* const> ImmSuccessors() const noexcept { return imm_successors; } /// Intrusively store the host definition of this instruction. template <typename T> void SetDefinition(T def) { definition = std::bit_cast<u32>(def); } /// Return the intrusively stored host definition of this instruction. template <typename T> [[nodiscard]] T Definition() const noexcept { return std::bit_cast<T>(definition); } void SsaSeal() noexcept { is_ssa_sealed = true; } [[nodiscard]] bool IsSsaSealed() const noexcept { return is_ssa_sealed; } [[nodiscard]] bool empty() const { return instructions.empty(); } [[nodiscard]] size_type size() const { return instructions.size(); } [[nodiscard]] Inst& front() { return instructions.front(); } [[nodiscard]] const Inst& front() const { return instructions.front(); } [[nodiscard]] Inst& back() { return instructions.back(); } [[nodiscard]] const Inst& back() const { return instructions.back(); } [[nodiscard]] iterator begin() { return instructions.begin(); } [[nodiscard]] const_iterator begin() const { return instructions.cbegin(); } [[nodiscard]] iterator end() { return instructions.end(); } [[nodiscard]] const_iterator end() const { return instructions.cend(); } [[nodiscard]] reverse_iterator rbegin() { return instructions.rbegin(); } [[nodiscard]] const_reverse_iterator rbegin() const { return instructions.rbegin(); } [[nodiscard]] reverse_iterator rend() { return instructions.rend(); } [[nodiscard]] const_reverse_iterator rend() const { return instructions.rend(); } [[nodiscard]] const_iterator cbegin() const { return instructions.cbegin(); } [[nodiscard]] const_iterator cend() const { return instructions.cend(); } [[nodiscard]] const_reverse_iterator crbegin() const { return instructions.crbegin(); } [[nodiscard]] const_reverse_iterator crend() const { return instructions.crend(); } /// Intrusively store the value of a register in the block. std::array<Value, NumScalarRegs> ssa_sreg_values; std::array<Value, NumScalarRegs> ssa_sbit_values; std::array<Value, NumVectorRegs> ssa_vreg_values; bool has_multiple_predecessors{false}; private: /// Memory pool for instruction list Common::ObjectPool<Inst>* inst_pool; /// List of instructions in this block InstructionList instructions; /// Block immediate predecessors std::vector<Block*> imm_predecessors; /// Block immediate successors std::vector<Block*> imm_successors; /// Intrusively store if the block is sealed in the SSA pass. bool is_ssa_sealed{false}; /// Intrusively stored host definition of this block. u32 definition{}; }; using BlockList = std::vector<Block*>; [[nodiscard]] std::string DumpBlock(const Block& block); [[nodiscard]] std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>& block_to_index, std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index); } // namespace Shader::IR
5,674
C++
.h
148
32.155405
89
0.667456
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,961
debug_print.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/debug_print.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "shader_recompiler/ir/opcodes.h" #include "src/common/types.h" #pragma once namespace Shader::IR { constexpr size_t DEBUGPRINT_NUM_FORMAT_ARGS = NumArgsOf(IR::Opcode::DebugPrint) - 1; union DebugPrintFlags { u32 raw; // For now, only flag is the number of variadic format args actually used // So bitfield not really needed BitField<0, 32, u32> num_args; }; } // namespace Shader::IR
556
C++
.h
15
34.666667
84
0.753731
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,962
type.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/type.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <string> #include <fmt/format.h> #include "common/enum.h" namespace Shader::IR { enum class Type { Void = 0, Opaque = 1 << 0, ScalarReg = 1 << 1, VectorReg = 1 << 2, Attribute = 1 << 3, SystemValue = 1 << 4, U1 = 1 << 5, U8 = 1 << 6, U16 = 1 << 7, U32 = 1 << 8, U64 = 1 << 9, F16 = 1 << 10, F32 = 1 << 11, F64 = 1 << 12, U32x2 = 1 << 13, U32x3 = 1 << 14, U32x4 = 1 << 15, F16x2 = 1 << 16, F16x3 = 1 << 17, F16x4 = 1 << 18, F32x2 = 1 << 19, F32x3 = 1 << 20, F32x4 = 1 << 21, F64x2 = 1 << 22, F64x3 = 1 << 23, F64x4 = 1 << 24, StringLiteral = 1 << 25, }; DECLARE_ENUM_FLAG_OPERATORS(Type) [[nodiscard]] std::string NameOf(Type type); [[nodiscard]] bool AreTypesCompatible(Type lhs, Type rhs) noexcept; } // namespace Shader::IR template <> struct fmt::formatter<Shader::IR::Type> { constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); } auto format(Shader::IR::Type type, format_context& ctx) const { return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(type)); } };
1,269
C++
.h
49
21.877551
73
0.575908
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,963
post_order.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/post_order.h
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "shader_recompiler/ir/abstract_syntax_list.h" #include "shader_recompiler/ir/basic_block.h" namespace Shader::IR { BlockList PostOrder(const AbstractSyntaxNode& root); } // namespace Shader::IR
330
C++
.h
8
39.625
63
0.804416
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,964
srt.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/passes/srt.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <boost/container/set.hpp> #include <boost/container/small_vector.hpp> #include "common/types.h" namespace Shader { using PFN_SrtWalker = void PS4_SYSV_ABI (*)(const u32* /*user_data*/, u32* /*flat_dst*/); struct PersistentSrtInfo { // Special case when fetch shader uses step rates. struct SrtSharpReservation { u32 sgpr_base; u32 dword_offset; u32 num_dwords; }; PFN_SrtWalker walker_func{}; boost::container::small_vector<SrtSharpReservation, 2> srt_reservations; u32 flattened_bufsize_dw = 16; // NumUserDataRegs // Special case for fetch shaders because we don't generate IR to read from step rate buffers, // so we won't see usage with GetUserData/ReadConst. // Reserve space in the flattened buffer for a sharp ahead of time u32 ReserveSharp(u32 sgpr_base, u32 dword_offset, u32 num_dwords) { u32 rv = flattened_bufsize_dw; srt_reservations.emplace_back(sgpr_base, dword_offset, num_dwords); flattened_bufsize_dw += num_dwords; return rv; } }; } // namespace Shader
1,213
C++
.h
29
37.137931
98
0.714528
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,965
ir_passes.h
shadps4-emu_shadPS4/src/shader_recompiler/ir/passes/ir_passes.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "shader_recompiler/ir/basic_block.h" #include "shader_recompiler/ir/program.h" namespace Shader::Optimization { void SsaRewritePass(IR::BlockList& program); void IdentityRemovalPass(IR::BlockList& program); void DeadCodeEliminationPass(IR::Program& program); void ConstantPropagationPass(IR::BlockList& program); void FlattenExtendedUserdataPass(IR::Program& program); void ResourceTrackingPass(IR::Program& program); void CollectShaderInfoPass(IR::Program& program); void LowerSharedMemToRegisters(IR::Program& program); void RingAccessElimination(const IR::Program& program, const RuntimeInfo& runtime_info, Stage stage); } // namespace Shader::Optimization
826
C++
.h
17
45.705882
87
0.799751
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,966
copy_shader.h
shadps4-emu_shadPS4/src/shader_recompiler/frontend/copy_shader.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <span> #include <unordered_map> #include "common/types.h" #include "shader_recompiler/ir/attribute.h" namespace Shader { struct CopyShaderData { std::unordered_map<u32, std::pair<Shader::IR::Attribute, u32>> attr_map; u32 num_attrs{0}; }; CopyShaderData ParseCopyShader(std::span<const u32> code); } // namespace Shader
469
C++
.h
14
31.428571
76
0.770089
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,967
structured_control_flow.h
shadps4-emu_shadPS4/src/shader_recompiler/frontend/structured_control_flow.h
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "shader_recompiler/frontend/control_flow_graph.h" #include "shader_recompiler/ir/abstract_syntax_list.h" #include "shader_recompiler/ir/basic_block.h" #include "shader_recompiler/ir/value.h" namespace Shader { struct Info; struct Profile; struct RuntimeInfo; } // namespace Shader namespace Shader::Gcn { [[nodiscard]] IR::AbstractSyntaxList BuildASL(Common::ObjectPool<IR::Inst>& inst_pool, Common::ObjectPool<IR::Block>& block_pool, CFG& cfg, Info& info, const RuntimeInfo& runtime_info, const Profile& profile); } // namespace Shader::Gcn
817
C++
.h
18
36.388889
98
0.655738
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,968
opcodes.h
shadps4-emu_shadPS4/src/shader_recompiler/frontend/opcodes.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/enum.h" #include "common/types.h" namespace Shader::Gcn { enum class OpcodeSOP2 : u32 { S_ADD_U32 = 0, S_SUB_U32 = 1, S_ADD_I32 = 2, S_SUB_I32 = 3, S_ADDC_U32 = 4, S_SUBB_U32 = 5, S_MIN_I32 = 6, S_MIN_U32 = 7, S_MAX_I32 = 8, S_MAX_U32 = 9, S_CSELECT_B32 = 10, S_CSELECT_B64 = 11, S_AND_B32 = 14, S_AND_B64 = 15, S_OR_B32 = 16, S_OR_B64 = 17, S_XOR_B32 = 18, S_XOR_B64 = 19, S_ANDN2_B32 = 20, S_ANDN2_B64 = 21, S_ORN2_B32 = 22, S_ORN2_B64 = 23, S_NAND_B32 = 24, S_NAND_B64 = 25, S_NOR_B32 = 26, S_NOR_B64 = 27, S_XNOR_B32 = 28, S_XNOR_B64 = 29, S_LSHL_B32 = 30, S_LSHL_B64 = 31, S_LSHR_B32 = 32, S_LSHR_B64 = 33, S_ASHR_I32 = 34, S_ASHR_I64 = 35, S_BFM_B32 = 36, S_BFM_B64 = 37, S_MUL_I32 = 38, S_BFE_U32 = 39, S_BFE_I32 = 40, S_BFE_U64 = 41, S_BFE_I64 = 42, S_CBRANCH_G_FORK = 43, S_ABSDIFF_I32 = 44, OP_RANGE_SOP2 = S_ABSDIFF_I32 + 1, }; enum class OpcodeSOPK : u32 { S_MOVK_I32 = 0, S_CMOVK_I32 = 2, S_CMPK_EQ_I32 = 3, S_CMPK_LG_I32 = 4, S_CMPK_GT_I32 = 5, S_CMPK_GE_I32 = 6, S_CMPK_LT_I32 = 7, S_CMPK_LE_I32 = 8, S_CMPK_EQ_U32 = 9, S_CMPK_LG_U32 = 10, S_CMPK_GT_U32 = 11, S_CMPK_GE_U32 = 12, S_CMPK_LT_U32 = 13, S_CMPK_LE_U32 = 14, S_ADDK_I32 = 15, S_MULK_I32 = 16, S_CBRANCH_I_FORK = 17, S_GETREG_B32 = 18, S_SETREG_B32 = 19, S_GETREG_REGRD_B32 = 20, S_SETREG_IMM32_B32 = 21, OP_RANGE_SOPK = S_SETREG_IMM32_B32 + 1, }; enum class OpcodeSOP1 : u32 { S_MOV_B32 = 3, S_MOV_B64 = 4, S_CMOV_B32 = 5, S_CMOV_B64 = 6, S_NOT_B32 = 7, S_NOT_B64 = 8, S_WQM_B32 = 9, S_WQM_B64 = 10, S_BREV_B32 = 11, S_BREV_B64 = 12, S_BCNT0_I32_B32 = 13, S_BCNT0_I32_B64 = 14, S_BCNT1_I32_B32 = 15, S_BCNT1_I32_B64 = 16, S_FF0_I32_B32 = 17, S_FF0_I32_B64 = 18, S_FF1_I32_B32 = 19, S_FF1_I32_B64 = 20, S_FLBIT_I32_B32 = 21, S_FLBIT_I32_B64 = 22, S_FLBIT_I32 = 23, S_FLBIT_I32_I64 = 24, S_SEXT_I32_I8 = 25, S_SEXT_I32_I16 = 26, S_BITSET0_B32 = 27, S_BITSET0_B64 = 28, S_BITSET1_B32 = 29, S_BITSET1_B64 = 30, S_GETPC_B64 = 31, S_SETPC_B64 = 32, S_SWAPPC_B64 = 33, S_RFE_B64 = 34, S_AND_SAVEEXEC_B64 = 36, S_OR_SAVEEXEC_B64 = 37, S_XOR_SAVEEXEC_B64 = 38, S_ANDN2_SAVEEXEC_B64 = 39, S_ORN2_SAVEEXEC_B64 = 40, S_NAND_SAVEEXEC_B64 = 41, S_NOR_SAVEEXEC_B64 = 42, S_XNOR_SAVEEXEC_B64 = 43, S_QUADMASK_B32 = 44, S_QUADMASK_B64 = 45, S_MOVRELS_B32 = 46, S_MOVRELS_B64 = 47, S_MOVRELD_B32 = 48, S_MOVRELD_B64 = 49, S_CBRANCH_JOIN = 50, S_MOV_REGRD_B32 = 51, S_ABS_I32 = 52, S_MOV_FED_B32 = 53, OP_RANGE_SOP1 = S_MOV_FED_B32 + 1, }; enum class OpcodeSOPC : u32 { S_CMP_EQ_I32 = 0, S_CMP_LG_I32 = 1, S_CMP_GT_I32 = 2, S_CMP_GE_I32 = 3, S_CMP_LT_I32 = 4, S_CMP_LE_I32 = 5, S_CMP_EQ_U32 = 6, S_CMP_LG_U32 = 7, S_CMP_GT_U32 = 8, S_CMP_GE_U32 = 9, S_CMP_LT_U32 = 10, S_CMP_LE_U32 = 11, S_BITCMP0_B32 = 12, S_BITCMP1_B32 = 13, S_BITCMP0_B64 = 14, S_BITCMP1_B64 = 15, S_SETVSKIP = 16, OP_RANGE_SOPC = S_SETVSKIP + 1, }; enum class OpcodeSOPP : u32 { S_NOP = 0, S_ENDPGM = 1, S_BRANCH = 2, S_CBRANCH_SCC0 = 4, S_CBRANCH_SCC1 = 5, S_CBRANCH_VCCZ = 6, S_CBRANCH_VCCNZ = 7, S_CBRANCH_EXECZ = 8, S_CBRANCH_EXECNZ = 9, S_BARRIER = 10, S_SETKILL = 11, S_WAITCNT = 12, S_SETHALT = 13, S_SLEEP = 14, S_SETPRIO = 15, S_SENDMSG = 16, S_SENDMSGHALT = 17, S_TRAP = 18, S_ICACHE_INV = 19, S_INCPERFLEVEL = 20, S_DECPERFLEVEL = 21, S_TTRACEDATA = 22, S_CBRANCH_CDBGSYS = 23, S_CBRANCH_CDBGUSER = 24, S_CBRANCH_CDBGSYS_OR_USER = 25, S_CBRANCH_CDBGSYS_AND_USER = 26, OP_RANGE_SOPP = S_CBRANCH_CDBGSYS_AND_USER + 1, }; enum class OpcodeSMRD : u32 { S_LOAD_DWORD = 0, S_LOAD_DWORDX2 = 1, S_LOAD_DWORDX4 = 2, S_LOAD_DWORDX8 = 3, S_LOAD_DWORDX16 = 4, S_BUFFER_LOAD_DWORD = 8, S_BUFFER_LOAD_DWORDX2 = 9, S_BUFFER_LOAD_DWORDX4 = 10, S_BUFFER_LOAD_DWORDX8 = 11, S_BUFFER_LOAD_DWORDX16 = 12, S_DCACHE_INV_VOL = 29, S_MEMTIME = 30, S_DCACHE_INV = 31, OP_RANGE_SMRD = S_DCACHE_INV + 1, }; enum class OpcodeVOP2 : u32 { V_CNDMASK_B32 = 0, V_READLANE_B32 = 1, V_WRITELANE_B32 = 2, V_ADD_F32 = 3, V_SUB_F32 = 4, V_SUBREV_F32 = 5, V_MAC_LEGACY_F32 = 6, V_MUL_LEGACY_F32 = 7, V_MUL_F32 = 8, V_MUL_I32_I24 = 9, V_MUL_HI_I32_I24 = 10, V_MUL_U32_U24 = 11, V_MUL_HI_U32_U24 = 12, V_MIN_LEGACY_F32 = 13, V_MAX_LEGACY_F32 = 14, V_MIN_F32 = 15, V_MAX_F32 = 16, V_MIN_I32 = 17, V_MAX_I32 = 18, V_MIN_U32 = 19, V_MAX_U32 = 20, V_LSHR_B32 = 21, V_LSHRREV_B32 = 22, V_ASHR_I32 = 23, V_ASHRREV_I32 = 24, V_LSHL_B32 = 25, V_LSHLREV_B32 = 26, V_AND_B32 = 27, V_OR_B32 = 28, V_XOR_B32 = 29, V_BFM_B32 = 30, V_MAC_F32 = 31, V_MADMK_F32 = 32, V_MADAK_F32 = 33, V_BCNT_U32_B32 = 34, V_MBCNT_LO_U32_B32 = 35, V_MBCNT_HI_U32_B32 = 36, V_ADD_I32 = 37, V_SUB_I32 = 38, V_SUBREV_I32 = 39, V_ADDC_U32 = 40, V_SUBB_U32 = 41, V_SUBBREV_U32 = 42, V_LDEXP_F32 = 43, V_CVT_PKACCUM_U8_F32 = 44, V_CVT_PKNORM_I16_F32 = 45, V_CVT_PKNORM_U16_F32 = 46, V_CVT_PKRTZ_F16_F32 = 47, V_CVT_PK_U16_U32 = 48, V_CVT_PK_I16_I32 = 49, OP_RANGE_VOP2 = V_CVT_PK_I16_I32 + 1, }; enum class OpcodeVOP3 : u32 { V_CMP_F_F32 = 0, V_CMP_LT_F32 = 1, V_CMP_EQ_F32 = 2, V_CMP_LE_F32 = 3, V_CMP_GT_F32 = 4, V_CMP_LG_F32 = 5, V_CMP_GE_F32 = 6, V_CMP_O_F32 = 7, V_CMP_U_F32 = 8, V_CMP_NGE_F32 = 9, V_CMP_NLG_F32 = 10, V_CMP_NGT_F32 = 11, V_CMP_NLE_F32 = 12, V_CMP_NEQ_F32 = 13, V_CMP_NLT_F32 = 14, V_CMP_TRU_F32 = 15, V_CMP_T_F32 = 15, V_CMPX_F_F32 = 16, V_CMPX_LT_F32 = 17, V_CMPX_EQ_F32 = 18, V_CMPX_LE_F32 = 19, V_CMPX_GT_F32 = 20, V_CMPX_LG_F32 = 21, V_CMPX_GE_F32 = 22, V_CMPX_O_F32 = 23, V_CMPX_U_F32 = 24, V_CMPX_NGE_F32 = 25, V_CMPX_NLG_F32 = 26, V_CMPX_NGT_F32 = 27, V_CMPX_NLE_F32 = 28, V_CMPX_NEQ_F32 = 29, V_CMPX_NLT_F32 = 30, V_CMPX_TRU_F32 = 31, V_CMPX_T_F32 = 31, V_CMP_F_F64 = 32, V_CMP_LT_F64 = 33, V_CMP_EQ_F64 = 34, V_CMP_LE_F64 = 35, V_CMP_GT_F64 = 36, V_CMP_LG_F64 = 37, V_CMP_GE_F64 = 38, V_CMP_O_F64 = 39, V_CMP_U_F64 = 40, V_CMP_NGE_F64 = 41, V_CMP_NLG_F64 = 42, V_CMP_NGT_F64 = 43, V_CMP_NLE_F64 = 44, V_CMP_NEQ_F64 = 45, V_CMP_NLT_F64 = 46, V_CMP_TRU_F64 = 47, V_CMP_T_F64 = 47, V_CMPX_F_F64 = 48, V_CMPX_LT_F64 = 49, V_CMPX_EQ_F64 = 50, V_CMPX_LE_F64 = 51, V_CMPX_GT_F64 = 52, V_CMPX_LG_F64 = 53, V_CMPX_GE_F64 = 54, V_CMPX_O_F64 = 55, V_CMPX_U_F64 = 56, V_CMPX_NGE_F64 = 57, V_CMPX_NLG_F64 = 58, V_CMPX_NGT_F64 = 59, V_CMPX_NLE_F64 = 60, V_CMPX_NEQ_F64 = 61, V_CMPX_NLT_F64 = 62, V_CMPX_TRU_F64 = 63, V_CMPX_T_F64 = 63, V_CMPS_F_F32 = 64, V_CMPS_LT_F32 = 65, V_CMPS_EQ_F32 = 66, V_CMPS_LE_F32 = 67, V_CMPS_GT_F32 = 68, V_CMPS_LG_F32 = 69, V_CMPS_GE_F32 = 70, V_CMPS_O_F32 = 71, V_CMPS_U_F32 = 72, V_CMPS_NGE_F32 = 73, V_CMPS_NLG_F32 = 74, V_CMPS_NGT_F32 = 75, V_CMPS_NLE_F32 = 76, V_CMPS_NEQ_F32 = 77, V_CMPS_NLT_F32 = 78, V_CMPS_TRU_F32 = 79, V_CMPS_T_F32 = 79, V_CMPSX_F_F32 = 80, V_CMPSX_LT_F32 = 81, V_CMPSX_EQ_F32 = 82, V_CMPSX_LE_F32 = 83, V_CMPSX_GT_F32 = 84, V_CMPSX_LG_F32 = 85, V_CMPSX_GE_F32 = 86, V_CMPSX_O_F32 = 87, V_CMPSX_U_F32 = 88, V_CMPSX_NGE_F32 = 89, V_CMPSX_NLG_F32 = 90, V_CMPSX_NGT_F32 = 91, V_CMPSX_NLE_F32 = 92, V_CMPSX_NEQ_F32 = 93, V_CMPSX_NLT_F32 = 94, V_CMPSX_TRU_F32 = 95, V_CMPSX_T_F32 = 95, V_CMPS_F_F64 = 96, V_CMPS_LT_F64 = 97, V_CMPS_EQ_F64 = 98, V_CMPS_LE_F64 = 99, V_CMPS_GT_F64 = 100, V_CMPS_LG_F64 = 101, V_CMPS_GE_F64 = 102, V_CMPS_O_F64 = 103, V_CMPS_U_F64 = 104, V_CMPS_NGE_F64 = 105, V_CMPS_NLG_F64 = 106, V_CMPS_NGT_F64 = 107, V_CMPS_NLE_F64 = 108, V_CMPS_NEQ_F64 = 109, V_CMPS_NLT_F64 = 110, V_CMPS_TRU_F64 = 111, V_CMPS_T_F64 = 111, V_CMPSX_F_F64 = 112, V_CMPSX_LT_F64 = 113, V_CMPSX_EQ_F64 = 114, V_CMPSX_LE_F64 = 115, V_CMPSX_GT_F64 = 116, V_CMPSX_LG_F64 = 117, V_CMPSX_GE_F64 = 118, V_CMPSX_O_F64 = 119, V_CMPSX_U_F64 = 120, V_CMPSX_NGE_F64 = 121, V_CMPSX_NLG_F64 = 122, V_CMPSX_NGT_F64 = 123, V_CMPSX_NLE_F64 = 124, V_CMPSX_NEQ_F64 = 125, V_CMPSX_NLT_F64 = 126, V_CMPSX_TRU_F64 = 127, V_CMPSX_T_F64 = 127, V_CMP_F_I32 = 128, V_CMP_LT_I32 = 129, V_CMP_EQ_I32 = 130, V_CMP_LE_I32 = 131, V_CMP_GT_I32 = 132, V_CMP_LG_I32 = 133, V_CMP_NE_I32 = 133, V_CMP_GE_I32 = 134, V_CMP_TRU_I32 = 135, V_CMP_T_I32 = 135, V_CMP_CLASS_F32 = 136, V_CMPX_F_I32 = 144, V_CMPX_LT_I32 = 145, V_CMPX_EQ_I32 = 146, V_CMPX_LE_I32 = 147, V_CMPX_GT_I32 = 148, V_CMPX_LG_I32 = 149, V_CMPX_NE_I32 = 149, V_CMPX_GE_I32 = 150, V_CMPX_TRU_I32 = 151, V_CMPX_T_I32 = 151, V_CMPX_CLASS_F32 = 152, V_CMP_F_I64 = 160, V_CMP_LT_I64 = 161, V_CMP_EQ_I64 = 162, V_CMP_LE_I64 = 163, V_CMP_GT_I64 = 164, V_CMP_LG_I64 = 165, V_CMP_NE_I64 = 165, V_CMP_GE_I64 = 166, V_CMP_TRU_I64 = 167, V_CMP_T_I64 = 167, V_CMP_CLASS_F64 = 168, V_CMPX_F_I64 = 176, V_CMPX_LT_I64 = 177, V_CMPX_EQ_I64 = 178, V_CMPX_LE_I64 = 179, V_CMPX_GT_I64 = 180, V_CMPX_LG_I64 = 181, V_CMPX_NE_I64 = 181, V_CMPX_GE_I64 = 182, V_CMPX_TRU_I64 = 183, V_CMPX_T_I64 = 183, V_CMPX_CLASS_F64 = 184, V_CMP_F_U32 = 192, V_CMP_LT_U32 = 193, V_CMP_EQ_U32 = 194, V_CMP_LE_U32 = 195, V_CMP_GT_U32 = 196, V_CMP_LG_U32 = 197, V_CMP_NE_U32 = 197, V_CMP_GE_U32 = 198, V_CMP_TRU_U32 = 199, V_CMP_T_U32 = 199, V_CMPX_F_U32 = 208, V_CMPX_LT_U32 = 209, V_CMPX_EQ_U32 = 210, V_CMPX_LE_U32 = 211, V_CMPX_GT_U32 = 212, V_CMPX_LG_U32 = 213, V_CMPX_NE_U32 = 213, V_CMPX_GE_U32 = 214, V_CMPX_TRU_U32 = 215, V_CMPX_T_U32 = 215, V_CMP_F_U64 = 224, V_CMP_LT_U64 = 225, V_CMP_EQ_U64 = 226, V_CMP_LE_U64 = 227, V_CMP_GT_U64 = 228, V_CMP_LG_U64 = 229, V_CMP_NE_U64 = 229, V_CMP_GE_U64 = 230, V_CMP_TRU_U64 = 231, V_CMP_T_U64 = 231, V_CMPX_F_U64 = 240, V_CMPX_LT_U64 = 241, V_CMPX_EQ_U64 = 242, V_CMPX_LE_U64 = 243, V_CMPX_GT_U64 = 244, V_CMPX_LG_U64 = 245, V_CMPX_NE_U64 = 245, V_CMPX_GE_U64 = 246, V_CMPX_TRU_U64 = 247, V_CMPX_T_U64 = 247, V_CNDMASK_B32 = 256, V_READLANE_B32 = 257, V_WRITELANE_B32 = 258, V_ADD_F32 = 259, V_SUB_F32 = 260, V_SUBREV_F32 = 261, V_MAC_LEGACY_F32 = 262, V_MUL_LEGACY_F32 = 263, V_MUL_F32 = 264, V_MUL_I32_I24 = 265, V_MUL_HI_I32_I24 = 266, V_MUL_U32_U24 = 267, V_MUL_HI_U32_U24 = 268, V_MIN_LEGACY_F32 = 269, V_MAX_LEGACY_F32 = 270, V_MIN_F32 = 271, V_MAX_F32 = 272, V_MIN_I32 = 273, V_MAX_I32 = 274, V_MIN_U32 = 275, V_MAX_U32 = 276, V_LSHR_B32 = 277, V_LSHRREV_B32 = 278, V_ASHR_I32 = 279, V_ASHRREV_I32 = 280, V_LSHL_B32 = 281, V_LSHLREV_B32 = 282, V_AND_B32 = 283, V_OR_B32 = 284, V_XOR_B32 = 285, V_BFM_B32 = 286, V_MAC_F32 = 287, V_MADMK_F32 = 288, V_MADAK_F32 = 289, V_BCNT_U32_B32 = 290, V_MBCNT_LO_U32_B32 = 291, V_MBCNT_HI_U32_B32 = 292, V_ADD_I32 = 293, V_SUB_I32 = 294, V_SUBREV_I32 = 295, V_ADDC_U32 = 296, V_SUBB_U32 = 297, V_SUBBREV_U32 = 298, V_LDEXP_F32 = 299, V_CVT_PKACCUM_U8_F32 = 300, V_CVT_PKNORM_I16_F32 = 301, V_CVT_PKNORM_U16_F32 = 302, V_CVT_PKRTZ_F16_F32 = 303, V_CVT_PK_U16_U32 = 304, V_CVT_PK_I16_I32 = 305, V_MAD_LEGACY_F32 = 320, V_MAD_F32 = 321, V_MAD_I32_I24 = 322, V_MAD_U32_U24 = 323, V_CUBEID_F32 = 324, V_CUBESC_F32 = 325, V_CUBETC_F32 = 326, V_CUBEMA_F32 = 327, V_BFE_U32 = 328, V_BFE_I32 = 329, V_BFI_B32 = 330, V_FMA_F32 = 331, V_FMA_F64 = 332, V_LERP_U8 = 333, V_ALIGNBIT_B32 = 334, V_ALIGNBYTE_B32 = 335, V_MULLIT_F32 = 336, V_MIN3_F32 = 337, V_MIN3_I32 = 338, V_MIN3_U32 = 339, V_MAX3_F32 = 340, V_MAX3_I32 = 341, V_MAX3_U32 = 342, V_MED3_F32 = 343, V_MED3_I32 = 344, V_MED3_U32 = 345, V_SAD_U8 = 346, V_SAD_HI_U8 = 347, V_SAD_U16 = 348, V_SAD_U32 = 349, V_CVT_PK_U8_F32 = 350, V_DIV_FIXUP_F32 = 351, V_DIV_FIXUP_F64 = 352, V_LSHL_B64 = 353, V_LSHR_B64 = 354, V_ASHR_I64 = 355, V_ADD_F64 = 356, V_MUL_F64 = 357, V_MIN_F64 = 358, V_MAX_F64 = 359, V_LDEXP_F64 = 360, V_MUL_LO_U32 = 361, V_MUL_HI_U32 = 362, V_MUL_LO_I32 = 363, V_MUL_HI_I32 = 364, V_DIV_SCALE_F32 = 365, V_DIV_SCALE_F64 = 366, V_DIV_FMAS_F32 = 367, V_DIV_FMAS_F64 = 368, V_MSAD_U8 = 369, V_QSAD_U8 = 370, V_QSAD_PK_U16_U8 = 370, V_MQSAD_U8 = 371, V_MQSAD_PK_U16_U8 = 371, V_TRIG_PREOP_F64 = 372, V_MQSAD_U32_U8 = 373, V_MAD_U64_U32 = 374, V_MAD_I64_I32 = 375, V_NOP = 384, V_MOV_B32 = 385, V_READFIRSTLANE_B32 = 386, V_CVT_I32_F64 = 387, V_CVT_F64_I32 = 388, V_CVT_F32_I32 = 389, V_CVT_F32_U32 = 390, V_CVT_U32_F32 = 391, V_CVT_I32_F32 = 392, V_MOV_FED_B32 = 393, V_CVT_F16_F32 = 394, V_CVT_F32_F16 = 395, V_CVT_RPI_I32_F32 = 396, V_CVT_FLR_I32_F32 = 397, V_CVT_OFF_F32_I4 = 398, V_CVT_F32_F64 = 399, V_CVT_F64_F32 = 400, V_CVT_F32_UBYTE0 = 401, V_CVT_F32_UBYTE1 = 402, V_CVT_F32_UBYTE2 = 403, V_CVT_F32_UBYTE3 = 404, V_CVT_U32_F64 = 405, V_CVT_F64_U32 = 406, V_TRUNC_F64 = 407, V_CEIL_F64 = 408, V_RNDNE_F64 = 409, V_FLOOR_F64 = 410, V_FRACT_F32 = 416, V_TRUNC_F32 = 417, V_CEIL_F32 = 418, V_RNDNE_F32 = 419, V_FLOOR_F32 = 420, V_EXP_F32 = 421, V_LOG_CLAMP_F32 = 422, V_LOG_F32 = 423, V_RCP_CLAMP_F32 = 424, V_RCP_LEGACY_F32 = 425, V_RCP_F32 = 426, V_RCP_IFLAG_F32 = 427, V_RSQ_CLAMP_F32 = 428, V_RSQ_LEGACY_F32 = 429, V_RSQ_F32 = 430, V_RCP_F64 = 431, V_RCP_CLAMP_F64 = 432, V_RSQ_F64 = 433, V_RSQ_CLAMP_F64 = 434, V_SQRT_F32 = 435, V_SQRT_F64 = 436, V_SIN_F32 = 437, V_COS_F32 = 438, V_NOT_B32 = 439, V_BFREV_B32 = 440, V_FFBH_U32 = 441, V_FFBL_B32 = 442, V_FFBH_I32 = 443, V_FREXP_EXP_I32_F64 = 444, V_FREXP_MANT_F64 = 445, V_FRACT_F64 = 446, V_FREXP_EXP_I32_F32 = 447, V_FREXP_MANT_F32 = 448, V_CLREXCP = 449, V_MOVRELD_B32 = 450, V_MOVRELS_B32 = 451, V_MOVRELSD_B32 = 452, V_LOG_LEGACY_F32 = 453, V_EXP_LEGACY_F32 = 454, OP_RANGE_VOP3 = V_EXP_LEGACY_F32 + 1, }; enum class OpcodeVOP1 : u32 { V_NOP = 0, V_MOV_B32 = 1, V_READFIRSTLANE_B32 = 2, V_CVT_I32_F64 = 3, V_CVT_F64_I32 = 4, V_CVT_F32_I32 = 5, V_CVT_F32_U32 = 6, V_CVT_U32_F32 = 7, V_CVT_I32_F32 = 8, V_MOV_FED_B32 = 9, V_CVT_F16_F32 = 10, V_CVT_F32_F16 = 11, V_CVT_RPI_I32_F32 = 12, V_CVT_FLR_I32_F32 = 13, V_CVT_OFF_F32_I4 = 14, V_CVT_F32_F64 = 15, V_CVT_F64_F32 = 16, V_CVT_F32_UBYTE0 = 17, V_CVT_F32_UBYTE1 = 18, V_CVT_F32_UBYTE2 = 19, V_CVT_F32_UBYTE3 = 20, V_CVT_U32_F64 = 21, V_CVT_F64_U32 = 22, V_TRUNC_F64 = 23, V_CEIL_F64 = 24, V_RNDNE_F64 = 25, V_FLOOR_F64 = 26, V_FRACT_F32 = 32, V_TRUNC_F32 = 33, V_CEIL_F32 = 34, V_RNDNE_F32 = 35, V_FLOOR_F32 = 36, V_EXP_F32 = 37, V_LOG_CLAMP_F32 = 38, V_LOG_F32 = 39, V_RCP_CLAMP_F32 = 40, V_RCP_LEGACY_F32 = 41, V_RCP_F32 = 42, V_RCP_IFLAG_F32 = 43, V_RSQ_CLAMP_F32 = 44, V_RSQ_LEGACY_F32 = 45, V_RSQ_F32 = 46, V_RCP_F64 = 47, V_RCP_CLAMP_F64 = 48, V_RSQ_F64 = 49, V_RSQ_CLAMP_F64 = 50, V_SQRT_F32 = 51, V_SQRT_F64 = 52, V_SIN_F32 = 53, V_COS_F32 = 54, V_NOT_B32 = 55, V_BFREV_B32 = 56, V_FFBH_U32 = 57, V_FFBL_B32 = 58, V_FFBH_I32 = 59, V_FREXP_EXP_I32_F64 = 60, V_FREXP_MANT_F64 = 61, V_FRACT_F64 = 62, V_FREXP_EXP_I32_F32 = 63, V_FREXP_MANT_F32 = 64, V_CLREXCP = 65, V_MOVRELD_B32 = 66, V_MOVRELS_B32 = 67, V_MOVRELSD_B32 = 68, V_LOG_LEGACY_F32 = 69, V_EXP_LEGACY_F32 = 70, OP_RANGE_VOP1 = V_EXP_LEGACY_F32 + 1, }; enum class OpcodeVOPC : u32 { V_CMP_F_F32 = 0, V_CMP_LT_F32 = 1, V_CMP_EQ_F32 = 2, V_CMP_LE_F32 = 3, V_CMP_GT_F32 = 4, V_CMP_LG_F32 = 5, V_CMP_GE_F32 = 6, V_CMP_O_F32 = 7, V_CMP_U_F32 = 8, V_CMP_NGE_F32 = 9, V_CMP_NLG_F32 = 10, V_CMP_NGT_F32 = 11, V_CMP_NLE_F32 = 12, V_CMP_NEQ_F32 = 13, V_CMP_NLT_F32 = 14, V_CMP_TRU_F32 = 15, V_CMP_T_F32 = 15, V_CMPX_F_F32 = 16, V_CMPX_LT_F32 = 17, V_CMPX_EQ_F32 = 18, V_CMPX_LE_F32 = 19, V_CMPX_GT_F32 = 20, V_CMPX_LG_F32 = 21, V_CMPX_GE_F32 = 22, V_CMPX_O_F32 = 23, V_CMPX_U_F32 = 24, V_CMPX_NGE_F32 = 25, V_CMPX_NLG_F32 = 26, V_CMPX_NGT_F32 = 27, V_CMPX_NLE_F32 = 28, V_CMPX_NEQ_F32 = 29, V_CMPX_NLT_F32 = 30, V_CMPX_TRU_F32 = 31, V_CMPX_T_F32 = 31, V_CMP_F_F64 = 32, V_CMP_LT_F64 = 33, V_CMP_EQ_F64 = 34, V_CMP_LE_F64 = 35, V_CMP_GT_F64 = 36, V_CMP_LG_F64 = 37, V_CMP_GE_F64 = 38, V_CMP_O_F64 = 39, V_CMP_U_F64 = 40, V_CMP_NGE_F64 = 41, V_CMP_NLG_F64 = 42, V_CMP_NGT_F64 = 43, V_CMP_NLE_F64 = 44, V_CMP_NEQ_F64 = 45, V_CMP_NLT_F64 = 46, V_CMP_TRU_F64 = 47, V_CMP_T_F64 = 47, V_CMPX_F_F64 = 48, V_CMPX_LT_F64 = 49, V_CMPX_EQ_F64 = 50, V_CMPX_LE_F64 = 51, V_CMPX_GT_F64 = 52, V_CMPX_LG_F64 = 53, V_CMPX_GE_F64 = 54, V_CMPX_O_F64 = 55, V_CMPX_U_F64 = 56, V_CMPX_NGE_F64 = 57, V_CMPX_NLG_F64 = 58, V_CMPX_NGT_F64 = 59, V_CMPX_NLE_F64 = 60, V_CMPX_NEQ_F64 = 61, V_CMPX_NLT_F64 = 62, V_CMPX_TRU_F64 = 63, V_CMPX_T_F64 = 63, V_CMPS_F_F32 = 64, V_CMPS_LT_F32 = 65, V_CMPS_EQ_F32 = 66, V_CMPS_LE_F32 = 67, V_CMPS_GT_F32 = 68, V_CMPS_LG_F32 = 69, V_CMPS_GE_F32 = 70, V_CMPS_O_F32 = 71, V_CMPS_U_F32 = 72, V_CMPS_NGE_F32 = 73, V_CMPS_NLG_F32 = 74, V_CMPS_NGT_F32 = 75, V_CMPS_NLE_F32 = 76, V_CMPS_NEQ_F32 = 77, V_CMPS_NLT_F32 = 78, V_CMPS_TRU_F32 = 79, V_CMPS_T_F32 = 79, V_CMPSX_F_F32 = 80, V_CMPSX_LT_F32 = 81, V_CMPSX_EQ_F32 = 82, V_CMPSX_LE_F32 = 83, V_CMPSX_GT_F32 = 84, V_CMPSX_LG_F32 = 85, V_CMPSX_GE_F32 = 86, V_CMPSX_O_F32 = 87, V_CMPSX_U_F32 = 88, V_CMPSX_NGE_F32 = 89, V_CMPSX_NLG_F32 = 90, V_CMPSX_NGT_F32 = 91, V_CMPSX_NLE_F32 = 92, V_CMPSX_NEQ_F32 = 93, V_CMPSX_NLT_F32 = 94, V_CMPSX_TRU_F32 = 95, V_CMPSX_T_F32 = 95, V_CMPS_F_F64 = 96, V_CMPS_LT_F64 = 97, V_CMPS_EQ_F64 = 98, V_CMPS_LE_F64 = 99, V_CMPS_GT_F64 = 100, V_CMPS_LG_F64 = 101, V_CMPS_GE_F64 = 102, V_CMPS_O_F64 = 103, V_CMPS_U_F64 = 104, V_CMPS_NGE_F64 = 105, V_CMPS_NLG_F64 = 106, V_CMPS_NGT_F64 = 107, V_CMPS_NLE_F64 = 108, V_CMPS_NEQ_F64 = 109, V_CMPS_NLT_F64 = 110, V_CMPS_TRU_F64 = 111, V_CMPS_T_F64 = 111, V_CMPSX_F_F64 = 112, V_CMPSX_LT_F64 = 113, V_CMPSX_EQ_F64 = 114, V_CMPSX_LE_F64 = 115, V_CMPSX_GT_F64 = 116, V_CMPSX_LG_F64 = 117, V_CMPSX_GE_F64 = 118, V_CMPSX_O_F64 = 119, V_CMPSX_U_F64 = 120, V_CMPSX_NGE_F64 = 121, V_CMPSX_NLG_F64 = 122, V_CMPSX_NGT_F64 = 123, V_CMPSX_NLE_F64 = 124, V_CMPSX_NEQ_F64 = 125, V_CMPSX_NLT_F64 = 126, V_CMPSX_TRU_F64 = 127, V_CMPSX_T_F64 = 127, V_CMP_F_I32 = 128, V_CMP_LT_I32 = 129, V_CMP_EQ_I32 = 130, V_CMP_LE_I32 = 131, V_CMP_GT_I32 = 132, V_CMP_LG_I32 = 133, V_CMP_NE_I32 = 133, V_CMP_GE_I32 = 134, V_CMP_TRU_I32 = 135, V_CMP_T_I32 = 135, V_CMP_CLASS_F32 = 136, V_CMPX_F_I32 = 144, V_CMPX_LT_I32 = 145, V_CMPX_EQ_I32 = 146, V_CMPX_LE_I32 = 147, V_CMPX_GT_I32 = 148, V_CMPX_LG_I32 = 149, V_CMPX_NE_I32 = 149, V_CMPX_GE_I32 = 150, V_CMPX_TRU_I32 = 151, V_CMPX_T_I32 = 151, V_CMPX_CLASS_F32 = 152, V_CMP_F_I64 = 160, V_CMP_LT_I64 = 161, V_CMP_EQ_I64 = 162, V_CMP_LE_I64 = 163, V_CMP_GT_I64 = 164, V_CMP_LG_I64 = 165, V_CMP_NE_I64 = 165, V_CMP_GE_I64 = 166, V_CMP_TRU_I64 = 167, V_CMP_T_I64 = 167, V_CMP_CLASS_F64 = 168, V_CMPX_F_I64 = 176, V_CMPX_LT_I64 = 177, V_CMPX_EQ_I64 = 178, V_CMPX_LE_I64 = 179, V_CMPX_GT_I64 = 180, V_CMPX_LG_I64 = 181, V_CMPX_NE_I64 = 181, V_CMPX_GE_I64 = 182, V_CMPX_TRU_I64 = 183, V_CMPX_T_I64 = 183, V_CMPX_CLASS_F64 = 184, V_CMP_F_U32 = 192, V_CMP_LT_U32 = 193, V_CMP_EQ_U32 = 194, V_CMP_LE_U32 = 195, V_CMP_GT_U32 = 196, V_CMP_LG_U32 = 197, V_CMP_NE_U32 = 197, V_CMP_GE_U32 = 198, V_CMP_TRU_U32 = 199, V_CMP_T_U32 = 199, V_CMPX_F_U32 = 208, V_CMPX_LT_U32 = 209, V_CMPX_EQ_U32 = 210, V_CMPX_LE_U32 = 211, V_CMPX_GT_U32 = 212, V_CMPX_LG_U32 = 213, V_CMPX_NE_U32 = 213, V_CMPX_GE_U32 = 214, V_CMPX_TRU_U32 = 215, V_CMPX_T_U32 = 215, V_CMP_F_U64 = 224, V_CMP_LT_U64 = 225, V_CMP_EQ_U64 = 226, V_CMP_LE_U64 = 227, V_CMP_GT_U64 = 228, V_CMP_LG_U64 = 229, V_CMP_NE_U64 = 229, V_CMP_GE_U64 = 230, V_CMP_TRU_U64 = 231, V_CMP_T_U64 = 231, V_CMPX_F_U64 = 240, V_CMPX_LT_U64 = 241, V_CMPX_EQ_U64 = 242, V_CMPX_LE_U64 = 243, V_CMPX_GT_U64 = 244, V_CMPX_LG_U64 = 245, V_CMPX_NE_U64 = 245, V_CMPX_GE_U64 = 246, V_CMPX_TRU_U64 = 247, V_CMPX_T_U64 = 247, OP_RANGE_VOPC = V_CMPX_T_U64 + 1, }; enum class OpcodeVINTRP : u32 { V_INTERP_P1_F32 = 0, V_INTERP_P2_F32 = 1, V_INTERP_MOV_F32 = 2, OP_RANGE_VINTRP = V_INTERP_MOV_F32 + 1, }; enum class OpcodeDS : u32 { DS_ADD_U32 = 0, DS_SUB_U32 = 1, DS_RSUB_U32 = 2, DS_INC_U32 = 3, DS_DEC_U32 = 4, DS_MIN_I32 = 5, DS_MAX_I32 = 6, DS_MIN_U32 = 7, DS_MAX_U32 = 8, DS_AND_B32 = 9, DS_OR_B32 = 10, DS_XOR_B32 = 11, DS_MSKOR_B32 = 12, DS_WRITE_B32 = 13, DS_WRITE2_B32 = 14, DS_WRITE2ST64_B32 = 15, DS_CMPST_B32 = 16, DS_CMPST_F32 = 17, DS_MIN_F32 = 18, DS_MAX_F32 = 19, DS_NOP = 20, DS_GWS_SEMA_RELEASE_ALL = 24, DS_GWS_INIT = 25, DS_GWS_SEMA_V = 26, DS_GWS_SEMA_BR = 27, DS_GWS_SEMA_P = 28, DS_GWS_BARRIER = 29, DS_WRITE_B8 = 30, DS_WRITE_B16 = 31, DS_ADD_RTN_U32 = 32, DS_SUB_RTN_U32 = 33, DS_RSUB_RTN_U32 = 34, DS_INC_RTN_U32 = 35, DS_DEC_RTN_U32 = 36, DS_MIN_RTN_I32 = 37, DS_MAX_RTN_I32 = 38, DS_MIN_RTN_U32 = 39, DS_MAX_RTN_U32 = 40, DS_AND_RTN_B32 = 41, DS_OR_RTN_B32 = 42, DS_XOR_RTN_B32 = 43, DS_MSKOR_RTN_B32 = 44, DS_WRXCHG_RTN_B32 = 45, DS_WRXCHG2_RTN_B32 = 46, DS_WRXCHG2ST64_RTN_B32 = 47, DS_CMPST_RTN_B32 = 48, DS_CMPST_RTN_F32 = 49, DS_MIN_RTN_F32 = 50, DS_MAX_RTN_F32 = 51, DS_WRAP_RTN_B32 = 52, DS_SWIZZLE_B32 = 53, DS_READ_B32 = 54, DS_READ2_B32 = 55, DS_READ2ST64_B32 = 56, DS_READ_I8 = 57, DS_READ_U8 = 58, DS_READ_I16 = 59, DS_READ_U16 = 60, DS_CONSUME = 61, DS_APPEND = 62, DS_ORDERED_COUNT = 63, DS_ADD_U64 = 64, DS_SUB_U64 = 65, DS_RSUB_U64 = 66, DS_INC_U64 = 67, DS_DEC_U64 = 68, DS_MIN_I64 = 69, DS_MAX_I64 = 70, DS_MIN_U64 = 71, DS_MAX_U64 = 72, DS_AND_B64 = 73, DS_OR_B64 = 74, DS_XOR_B64 = 75, DS_MSKOR_B64 = 76, DS_WRITE_B64 = 77, DS_WRITE2_B64 = 78, DS_WRITE2ST64_B64 = 79, DS_CMPST_B64 = 80, DS_CMPST_F64 = 81, DS_MIN_F64 = 82, DS_MAX_F64 = 83, DS_ADD_RTN_U64 = 96, DS_SUB_RTN_U64 = 97, DS_RSUB_RTN_U64 = 98, DS_INC_RTN_U64 = 99, DS_DEC_RTN_U64 = 100, DS_MIN_RTN_I64 = 101, DS_MAX_RTN_I64 = 102, DS_MIN_RTN_U64 = 103, DS_MAX_RTN_U64 = 104, DS_AND_RTN_B64 = 105, DS_OR_RTN_B64 = 106, DS_XOR_RTN_B64 = 107, DS_MSKOR_RTN_B64 = 108, DS_WRXCHG_RTN_B64 = 109, DS_WRXCHG2_RTN_B64 = 110, DS_WRXCHG2ST64_RTN_B64 = 111, DS_CMPST_RTN_B64 = 112, DS_CMPST_RTN_F64 = 113, DS_MIN_RTN_F64 = 114, DS_MAX_RTN_F64 = 115, DS_READ_B64 = 118, DS_READ2_B64 = 119, DS_READ2ST64_B64 = 120, DS_CONDXCHG32_RTN_B64 = 126, DS_ADD_SRC2_U32 = 128, DS_SUB_SRC2_U32 = 129, DS_RSUB_SRC2_U32 = 130, DS_INC_SRC2_U32 = 131, DS_DEC_SRC2_U32 = 132, DS_MIN_SRC2_I32 = 133, DS_MAX_SRC2_I32 = 134, DS_MIN_SRC2_U32 = 135, DS_MAX_SRC2_U32 = 136, DS_AND_SRC2_B32 = 137, DS_OR_SRC2_B32 = 138, DS_XOR_SRC2_B32 = 139, DS_WRITE_SRC2_B32 = 141, DS_MIN_SRC2_F32 = 146, DS_MAX_SRC2_F32 = 147, DS_ADD_SRC2_U64 = 192, DS_SUB_SRC2_U64 = 193, DS_RSUB_SRC2_U64 = 194, DS_INC_SRC2_U64 = 195, DS_DEC_SRC2_U64 = 196, DS_MIN_SRC2_I64 = 197, DS_MAX_SRC2_I64 = 198, DS_MIN_SRC2_U64 = 199, DS_MAX_SRC2_U64 = 200, DS_AND_SRC2_B64 = 201, DS_OR_SRC2_B64 = 202, DS_XOR_SRC2_B64 = 203, DS_WRITE_SRC2_B64 = 205, DS_MIN_SRC2_F64 = 210, DS_MAX_SRC2_F64 = 211, DS_WRITE_B96 = 222, DS_WRITE_B128 = 223, DS_CONDXCHG32_RTN_B128 = 253, DS_READ_B96 = 254, DS_READ_B128 = 255, OP_RANGE_DS = DS_READ_B128 + 1, }; enum class OpcodeMUBUF : u32 { BUFFER_LOAD_FORMAT_X = 0, BUFFER_LOAD_FORMAT_XY = 1, BUFFER_LOAD_FORMAT_XYZ = 2, BUFFER_LOAD_FORMAT_XYZW = 3, BUFFER_STORE_FORMAT_X = 4, BUFFER_STORE_FORMAT_XY = 5, BUFFER_STORE_FORMAT_XYZ = 6, BUFFER_STORE_FORMAT_XYZW = 7, BUFFER_LOAD_UBYTE = 8, BUFFER_LOAD_SBYTE = 9, BUFFER_LOAD_USHORT = 10, BUFFER_LOAD_SSHORT = 11, BUFFER_LOAD_DWORD = 12, BUFFER_LOAD_DWORDX2 = 13, BUFFER_LOAD_DWORDX4 = 14, BUFFER_LOAD_DWORDX3 = 15, BUFFER_STORE_BYTE = 24, BUFFER_STORE_SHORT = 26, BUFFER_STORE_DWORD = 28, BUFFER_STORE_DWORDX2 = 29, BUFFER_STORE_DWORDX4 = 30, BUFFER_STORE_DWORDX3 = 31, BUFFER_ATOMIC_SWAP = 48, BUFFER_ATOMIC_CMPSWAP = 49, BUFFER_ATOMIC_ADD = 50, BUFFER_ATOMIC_SUB = 51, BUFFER_ATOMIC_SMIN = 53, BUFFER_ATOMIC_UMIN = 54, BUFFER_ATOMIC_SMAX = 55, BUFFER_ATOMIC_UMAX = 56, BUFFER_ATOMIC_AND = 57, BUFFER_ATOMIC_OR = 58, BUFFER_ATOMIC_XOR = 59, BUFFER_ATOMIC_INC = 60, BUFFER_ATOMIC_DEC = 61, BUFFER_ATOMIC_FCMPSWAP = 62, BUFFER_ATOMIC_FMIN = 63, BUFFER_ATOMIC_FMAX = 64, BUFFER_ATOMIC_SWAP_X2 = 80, BUFFER_ATOMIC_CMPSWAP_X2 = 81, BUFFER_ATOMIC_ADD_X2 = 82, BUFFER_ATOMIC_SUB_X2 = 83, BUFFER_ATOMIC_SMIN_X2 = 85, BUFFER_ATOMIC_UMIN_X2 = 86, BUFFER_ATOMIC_SMAX_X2 = 87, BUFFER_ATOMIC_UMAX_X2 = 88, BUFFER_ATOMIC_AND_X2 = 89, BUFFER_ATOMIC_OR_X2 = 90, BUFFER_ATOMIC_XOR_X2 = 91, BUFFER_ATOMIC_INC_X2 = 92, BUFFER_ATOMIC_DEC_X2 = 93, BUFFER_ATOMIC_FCMPSWAP_X2 = 94, BUFFER_ATOMIC_FMIN_X2 = 95, BUFFER_ATOMIC_FMAX_X2 = 96, BUFFER_WBINVL1_SC = 112, BUFFER_WBINVL1 = 113, OP_RANGE_MUBUF = BUFFER_WBINVL1 + 1, }; enum class OpcodeMTBUF : u32 { TBUFFER_LOAD_FORMAT_X = 0, TBUFFER_LOAD_FORMAT_XY = 1, TBUFFER_LOAD_FORMAT_XYZ = 2, TBUFFER_LOAD_FORMAT_XYZW = 3, TBUFFER_STORE_FORMAT_X = 4, TBUFFER_STORE_FORMAT_XY = 5, TBUFFER_STORE_FORMAT_XYZ = 6, TBUFFER_STORE_FORMAT_XYZW = 7, OP_RANGE_MTBUF = TBUFFER_STORE_FORMAT_XYZW + 1, }; enum class OpcodeMIMG : u32 { IMAGE_LOAD = 0, IMAGE_LOAD_MIP = 1, IMAGE_LOAD_PCK = 2, IMAGE_LOAD_PCK_SGN = 3, IMAGE_LOAD_MIP_PCK = 4, IMAGE_LOAD_MIP_PCK_SGN = 5, IMAGE_STORE = 8, IMAGE_STORE_MIP = 9, IMAGE_STORE_PCK = 10, IMAGE_STORE_MIP_PCK = 11, IMAGE_GET_RESINFO = 14, IMAGE_ATOMIC_SWAP = 15, IMAGE_ATOMIC_CMPSWAP = 16, IMAGE_ATOMIC_ADD = 17, IMAGE_ATOMIC_SUB = 18, IMAGE_ATOMIC_SMIN = 20, IMAGE_ATOMIC_UMIN = 21, IMAGE_ATOMIC_SMAX = 22, IMAGE_ATOMIC_UMAX = 23, IMAGE_ATOMIC_AND = 24, IMAGE_ATOMIC_OR = 25, IMAGE_ATOMIC_XOR = 26, IMAGE_ATOMIC_INC = 27, IMAGE_ATOMIC_DEC = 28, IMAGE_ATOMIC_FCMPSWAP = 29, IMAGE_ATOMIC_FMIN = 30, IMAGE_ATOMIC_FMAX = 31, IMAGE_SAMPLE = 32, IMAGE_SAMPLE_CL = 33, IMAGE_SAMPLE_D = 34, IMAGE_SAMPLE_D_CL = 35, IMAGE_SAMPLE_L = 36, IMAGE_SAMPLE_B = 37, IMAGE_SAMPLE_B_CL = 38, IMAGE_SAMPLE_LZ = 39, IMAGE_SAMPLE_C = 40, IMAGE_SAMPLE_C_CL = 41, IMAGE_SAMPLE_C_D = 42, IMAGE_SAMPLE_C_D_CL = 43, IMAGE_SAMPLE_C_L = 44, IMAGE_SAMPLE_C_B = 45, IMAGE_SAMPLE_C_B_CL = 46, IMAGE_SAMPLE_C_LZ = 47, IMAGE_SAMPLE_O = 48, IMAGE_SAMPLE_CL_O = 49, IMAGE_SAMPLE_D_O = 50, IMAGE_SAMPLE_D_CL_O = 51, IMAGE_SAMPLE_L_O = 52, IMAGE_SAMPLE_B_O = 53, IMAGE_SAMPLE_B_CL_O = 54, IMAGE_SAMPLE_LZ_O = 55, IMAGE_SAMPLE_C_O = 56, IMAGE_SAMPLE_C_CL_O = 57, IMAGE_SAMPLE_C_D_O = 58, IMAGE_SAMPLE_C_D_CL_O = 59, IMAGE_SAMPLE_C_L_O = 60, IMAGE_SAMPLE_C_B_O = 61, IMAGE_SAMPLE_C_B_CL_O = 62, IMAGE_SAMPLE_C_LZ_O = 63, IMAGE_GATHER4 = 64, IMAGE_GATHER4_CL = 65, IMAGE_GATHER4_L = 68, IMAGE_GATHER4_B = 69, IMAGE_GATHER4_B_CL = 70, IMAGE_GATHER4_LZ = 71, IMAGE_GATHER4_C = 72, IMAGE_GATHER4_C_CL = 73, IMAGE_GATHER4_C_L = 76, IMAGE_GATHER4_C_B = 77, IMAGE_GATHER4_C_B_CL = 78, IMAGE_GATHER4_C_LZ = 79, IMAGE_GATHER4_O = 80, IMAGE_GATHER4_CL_O = 81, IMAGE_GATHER4_L_O = 84, IMAGE_GATHER4_B_O = 85, IMAGE_GATHER4_B_CL_O = 86, IMAGE_GATHER4_LZ_O = 87, IMAGE_GATHER4_C_O = 88, IMAGE_GATHER4_C_CL_O = 89, IMAGE_GATHER4_C_L_O = 92, IMAGE_GATHER4_C_B_O = 93, IMAGE_GATHER4_C_B_CL_O = 94, IMAGE_GATHER4_C_LZ_O = 95, IMAGE_GET_LOD = 96, IMAGE_SAMPLE_CD = 104, IMAGE_SAMPLE_CD_CL = 105, IMAGE_SAMPLE_C_CD = 106, IMAGE_SAMPLE_C_CD_CL = 107, IMAGE_SAMPLE_CD_O = 108, IMAGE_SAMPLE_CD_CL_O = 109, IMAGE_SAMPLE_C_CD_O = 110, IMAGE_SAMPLE_C_CD_CL_O = 111, OP_RANGE_MIMG = IMAGE_SAMPLE_C_CD_CL_O + 1, }; enum class OpcodeEXP : u32 { EXP = 0, OP_RANGE_EXP = EXP + 1, }; // Use to map VOP3 opcodes into VOP1, VOP2, VOPC enum class OpMapVOP3VOPX : u32 { VOP3_TO_VOPC = 0, VOP3_TO_VOP2 = 256, VOP3_TO_VOP1 = 384, }; // Use to map all opcodes into a single enum enum class OpcodeMap : u32 { OP_MAP_SOP2 = 0, OP_MAP_SOPK = OP_MAP_SOP2 + (u32)OpcodeSOP2::OP_RANGE_SOP2, OP_MAP_SOP1 = OP_MAP_SOPK + (u32)OpcodeSOPK::OP_RANGE_SOPK, OP_MAP_SOPC = OP_MAP_SOP1 + (u32)OpcodeSOP1::OP_RANGE_SOP1, OP_MAP_SOPP = OP_MAP_SOPC + (u32)OpcodeSOPC::OP_RANGE_SOPC, OP_MAP_VOPC = OP_MAP_SOPP + (u32)OpcodeSOPP::OP_RANGE_SOPP, OP_MAP_VOP2 = OP_MAP_VOPC + (u32)OpcodeVOPC::OP_RANGE_VOPC, OP_MAP_VOP1 = OP_MAP_VOP2 + (u32)OpcodeVOP2::OP_RANGE_VOP2, OP_MAP_VOP3 = OP_MAP_VOP1 + (u32)OpcodeVOP1::OP_RANGE_VOP1, OP_MAP_VINTRP = OP_MAP_VOP3 + (u32)OpcodeVOP3::OP_RANGE_VOP3, OP_MAP_SMRD = OP_MAP_VINTRP + (u32)OpcodeVINTRP::OP_RANGE_VINTRP, OP_MAP_DS = OP_MAP_SMRD + (u32)OpcodeSMRD::OP_RANGE_SMRD, OP_MAP_MUBUF = OP_MAP_DS + (u32)OpcodeDS::OP_RANGE_DS, OP_MAP_MTBUF = OP_MAP_MUBUF + (u32)OpcodeMUBUF::OP_RANGE_MUBUF, OP_MAP_MIMG = OP_MAP_MTBUF + (u32)OpcodeMTBUF::OP_RANGE_MTBUF, OP_MAP_EXP = OP_MAP_MIMG + (u32)OpcodeMIMG::OP_RANGE_MIMG, }; enum class Opcode : u32 { // SOP2 S_ADD_U32 = 0 + (u32)OpcodeMap::OP_MAP_SOP2, S_SUB_U32 = 1 + (u32)OpcodeMap::OP_MAP_SOP2, S_ADD_I32 = 2 + (u32)OpcodeMap::OP_MAP_SOP2, S_SUB_I32 = 3 + (u32)OpcodeMap::OP_MAP_SOP2, S_ADDC_U32 = 4 + (u32)OpcodeMap::OP_MAP_SOP2, S_SUBB_U32 = 5 + (u32)OpcodeMap::OP_MAP_SOP2, S_MIN_I32 = 6 + (u32)OpcodeMap::OP_MAP_SOP2, S_MIN_U32 = 7 + (u32)OpcodeMap::OP_MAP_SOP2, S_MAX_I32 = 8 + (u32)OpcodeMap::OP_MAP_SOP2, S_MAX_U32 = 9 + (u32)OpcodeMap::OP_MAP_SOP2, S_CSELECT_B32 = 10 + (u32)OpcodeMap::OP_MAP_SOP2, S_CSELECT_B64 = 11 + (u32)OpcodeMap::OP_MAP_SOP2, S_AND_B32 = 14 + (u32)OpcodeMap::OP_MAP_SOP2, S_AND_B64 = 15 + (u32)OpcodeMap::OP_MAP_SOP2, S_OR_B32 = 16 + (u32)OpcodeMap::OP_MAP_SOP2, S_OR_B64 = 17 + (u32)OpcodeMap::OP_MAP_SOP2, S_XOR_B32 = 18 + (u32)OpcodeMap::OP_MAP_SOP2, S_XOR_B64 = 19 + (u32)OpcodeMap::OP_MAP_SOP2, S_ANDN2_B32 = 20 + (u32)OpcodeMap::OP_MAP_SOP2, S_ANDN2_B64 = 21 + (u32)OpcodeMap::OP_MAP_SOP2, S_ORN2_B32 = 22 + (u32)OpcodeMap::OP_MAP_SOP2, S_ORN2_B64 = 23 + (u32)OpcodeMap::OP_MAP_SOP2, S_NAND_B32 = 24 + (u32)OpcodeMap::OP_MAP_SOP2, S_NAND_B64 = 25 + (u32)OpcodeMap::OP_MAP_SOP2, S_NOR_B32 = 26 + (u32)OpcodeMap::OP_MAP_SOP2, S_NOR_B64 = 27 + (u32)OpcodeMap::OP_MAP_SOP2, S_XNOR_B32 = 28 + (u32)OpcodeMap::OP_MAP_SOP2, S_XNOR_B64 = 29 + (u32)OpcodeMap::OP_MAP_SOP2, S_LSHL_B32 = 30 + (u32)OpcodeMap::OP_MAP_SOP2, S_LSHL_B64 = 31 + (u32)OpcodeMap::OP_MAP_SOP2, S_LSHR_B32 = 32 + (u32)OpcodeMap::OP_MAP_SOP2, S_LSHR_B64 = 33 + (u32)OpcodeMap::OP_MAP_SOP2, S_ASHR_I32 = 34 + (u32)OpcodeMap::OP_MAP_SOP2, S_ASHR_I64 = 35 + (u32)OpcodeMap::OP_MAP_SOP2, S_BFM_B32 = 36 + (u32)OpcodeMap::OP_MAP_SOP2, S_BFM_B64 = 37 + (u32)OpcodeMap::OP_MAP_SOP2, S_MUL_I32 = 38 + (u32)OpcodeMap::OP_MAP_SOP2, S_BFE_U32 = 39 + (u32)OpcodeMap::OP_MAP_SOP2, S_BFE_I32 = 40 + (u32)OpcodeMap::OP_MAP_SOP2, S_BFE_U64 = 41 + (u32)OpcodeMap::OP_MAP_SOP2, S_BFE_I64 = 42 + (u32)OpcodeMap::OP_MAP_SOP2, S_CBRANCH_G_FORK = 43 + (u32)OpcodeMap::OP_MAP_SOP2, S_ABSDIFF_I32 = 44 + (u32)OpcodeMap::OP_MAP_SOP2, // SOPK S_MOVK_I32 = 0 + (u32)OpcodeMap::OP_MAP_SOPK, S_CMOVK_I32 = 2 + (u32)OpcodeMap::OP_MAP_SOPK, S_CMPK_EQ_I32 = 3 + (u32)OpcodeMap::OP_MAP_SOPK, S_CMPK_LG_I32 = 4 + (u32)OpcodeMap::OP_MAP_SOPK, S_CMPK_GT_I32 = 5 + (u32)OpcodeMap::OP_MAP_SOPK, S_CMPK_GE_I32 = 6 + (u32)OpcodeMap::OP_MAP_SOPK, S_CMPK_LT_I32 = 7 + (u32)OpcodeMap::OP_MAP_SOPK, S_CMPK_LE_I32 = 8 + (u32)OpcodeMap::OP_MAP_SOPK, S_CMPK_EQ_U32 = 9 + (u32)OpcodeMap::OP_MAP_SOPK, S_CMPK_LG_U32 = 10 + (u32)OpcodeMap::OP_MAP_SOPK, S_CMPK_GT_U32 = 11 + (u32)OpcodeMap::OP_MAP_SOPK, S_CMPK_GE_U32 = 12 + (u32)OpcodeMap::OP_MAP_SOPK, S_CMPK_LT_U32 = 13 + (u32)OpcodeMap::OP_MAP_SOPK, S_CMPK_LE_U32 = 14 + (u32)OpcodeMap::OP_MAP_SOPK, S_ADDK_I32 = 15 + (u32)OpcodeMap::OP_MAP_SOPK, S_MULK_I32 = 16 + (u32)OpcodeMap::OP_MAP_SOPK, S_CBRANCH_I_FORK = 17 + (u32)OpcodeMap::OP_MAP_SOPK, S_GETREG_B32 = 18 + (u32)OpcodeMap::OP_MAP_SOPK, S_SETREG_B32 = 19 + (u32)OpcodeMap::OP_MAP_SOPK, S_GETREG_REGRD_B32 = 20 + (u32)OpcodeMap::OP_MAP_SOPK, S_SETREG_IMM32_B32 = 21 + (u32)OpcodeMap::OP_MAP_SOPK, // SOP1 S_MOV_B32 = 3 + (u32)OpcodeMap::OP_MAP_SOP1, S_MOV_B64 = 4 + (u32)OpcodeMap::OP_MAP_SOP1, S_CMOV_B32 = 5 + (u32)OpcodeMap::OP_MAP_SOP1, S_CMOV_B64 = 6 + (u32)OpcodeMap::OP_MAP_SOP1, S_NOT_B32 = 7 + (u32)OpcodeMap::OP_MAP_SOP1, S_NOT_B64 = 8 + (u32)OpcodeMap::OP_MAP_SOP1, S_WQM_B32 = 9 + (u32)OpcodeMap::OP_MAP_SOP1, S_WQM_B64 = 10 + (u32)OpcodeMap::OP_MAP_SOP1, S_BREV_B32 = 11 + (u32)OpcodeMap::OP_MAP_SOP1, S_BREV_B64 = 12 + (u32)OpcodeMap::OP_MAP_SOP1, S_BCNT0_I32_B32 = 13 + (u32)OpcodeMap::OP_MAP_SOP1, S_BCNT0_I32_B64 = 14 + (u32)OpcodeMap::OP_MAP_SOP1, S_BCNT1_I32_B32 = 15 + (u32)OpcodeMap::OP_MAP_SOP1, S_BCNT1_I32_B64 = 16 + (u32)OpcodeMap::OP_MAP_SOP1, S_FF0_I32_B32 = 17 + (u32)OpcodeMap::OP_MAP_SOP1, S_FF0_I32_B64 = 18 + (u32)OpcodeMap::OP_MAP_SOP1, S_FF1_I32_B32 = 19 + (u32)OpcodeMap::OP_MAP_SOP1, S_FF1_I32_B64 = 20 + (u32)OpcodeMap::OP_MAP_SOP1, S_FLBIT_I32_B32 = 21 + (u32)OpcodeMap::OP_MAP_SOP1, S_FLBIT_I32_B64 = 22 + (u32)OpcodeMap::OP_MAP_SOP1, S_FLBIT_I32 = 23 + (u32)OpcodeMap::OP_MAP_SOP1, S_FLBIT_I32_I64 = 24 + (u32)OpcodeMap::OP_MAP_SOP1, S_SEXT_I32_I8 = 25 + (u32)OpcodeMap::OP_MAP_SOP1, S_SEXT_I32_I16 = 26 + (u32)OpcodeMap::OP_MAP_SOP1, S_BITSET0_B32 = 27 + (u32)OpcodeMap::OP_MAP_SOP1, S_BITSET0_B64 = 28 + (u32)OpcodeMap::OP_MAP_SOP1, S_BITSET1_B32 = 29 + (u32)OpcodeMap::OP_MAP_SOP1, S_BITSET1_B64 = 30 + (u32)OpcodeMap::OP_MAP_SOP1, S_GETPC_B64 = 31 + (u32)OpcodeMap::OP_MAP_SOP1, S_SETPC_B64 = 32 + (u32)OpcodeMap::OP_MAP_SOP1, S_SWAPPC_B64 = 33 + (u32)OpcodeMap::OP_MAP_SOP1, S_RFE_B64 = 34 + (u32)OpcodeMap::OP_MAP_SOP1, S_AND_SAVEEXEC_B64 = 36 + (u32)OpcodeMap::OP_MAP_SOP1, S_OR_SAVEEXEC_B64 = 37 + (u32)OpcodeMap::OP_MAP_SOP1, S_XOR_SAVEEXEC_B64 = 38 + (u32)OpcodeMap::OP_MAP_SOP1, S_ANDN2_SAVEEXEC_B64 = 39 + (u32)OpcodeMap::OP_MAP_SOP1, S_ORN2_SAVEEXEC_B64 = 40 + (u32)OpcodeMap::OP_MAP_SOP1, S_NAND_SAVEEXEC_B64 = 41 + (u32)OpcodeMap::OP_MAP_SOP1, S_NOR_SAVEEXEC_B64 = 42 + (u32)OpcodeMap::OP_MAP_SOP1, S_XNOR_SAVEEXEC_B64 = 43 + (u32)OpcodeMap::OP_MAP_SOP1, S_QUADMASK_B32 = 44 + (u32)OpcodeMap::OP_MAP_SOP1, S_QUADMASK_B64 = 45 + (u32)OpcodeMap::OP_MAP_SOP1, S_MOVRELS_B32 = 46 + (u32)OpcodeMap::OP_MAP_SOP1, S_MOVRELS_B64 = 47 + (u32)OpcodeMap::OP_MAP_SOP1, S_MOVRELD_B32 = 48 + (u32)OpcodeMap::OP_MAP_SOP1, S_MOVRELD_B64 = 49 + (u32)OpcodeMap::OP_MAP_SOP1, S_CBRANCH_JOIN = 50 + (u32)OpcodeMap::OP_MAP_SOP1, S_MOV_REGRD_B32 = 51 + (u32)OpcodeMap::OP_MAP_SOP1, S_ABS_I32 = 52 + (u32)OpcodeMap::OP_MAP_SOP1, S_MOV_FED_B32 = 53 + (u32)OpcodeMap::OP_MAP_SOP1, // SOPC S_CMP_EQ_I32 = 0 + (u32)OpcodeMap::OP_MAP_SOPC, S_CMP_LG_I32 = 1 + (u32)OpcodeMap::OP_MAP_SOPC, S_CMP_GT_I32 = 2 + (u32)OpcodeMap::OP_MAP_SOPC, S_CMP_GE_I32 = 3 + (u32)OpcodeMap::OP_MAP_SOPC, S_CMP_LT_I32 = 4 + (u32)OpcodeMap::OP_MAP_SOPC, S_CMP_LE_I32 = 5 + (u32)OpcodeMap::OP_MAP_SOPC, S_CMP_EQ_U32 = 6 + (u32)OpcodeMap::OP_MAP_SOPC, S_CMP_LG_U32 = 7 + (u32)OpcodeMap::OP_MAP_SOPC, S_CMP_GT_U32 = 8 + (u32)OpcodeMap::OP_MAP_SOPC, S_CMP_GE_U32 = 9 + (u32)OpcodeMap::OP_MAP_SOPC, S_CMP_LT_U32 = 10 + (u32)OpcodeMap::OP_MAP_SOPC, S_CMP_LE_U32 = 11 + (u32)OpcodeMap::OP_MAP_SOPC, S_BITCMP0_B32 = 12 + (u32)OpcodeMap::OP_MAP_SOPC, S_BITCMP1_B32 = 13 + (u32)OpcodeMap::OP_MAP_SOPC, S_BITCMP0_B64 = 14 + (u32)OpcodeMap::OP_MAP_SOPC, S_BITCMP1_B64 = 15 + (u32)OpcodeMap::OP_MAP_SOPC, S_SETVSKIP = 16 + (u32)OpcodeMap::OP_MAP_SOPC, // SOPP S_NOP = 0 + (u32)OpcodeMap::OP_MAP_SOPP, S_ENDPGM = 1 + (u32)OpcodeMap::OP_MAP_SOPP, S_BRANCH = 2 + (u32)OpcodeMap::OP_MAP_SOPP, S_CBRANCH_SCC0 = 4 + (u32)OpcodeMap::OP_MAP_SOPP, S_CBRANCH_SCC1 = 5 + (u32)OpcodeMap::OP_MAP_SOPP, S_CBRANCH_VCCZ = 6 + (u32)OpcodeMap::OP_MAP_SOPP, S_CBRANCH_VCCNZ = 7 + (u32)OpcodeMap::OP_MAP_SOPP, S_CBRANCH_EXECZ = 8 + (u32)OpcodeMap::OP_MAP_SOPP, S_CBRANCH_EXECNZ = 9 + (u32)OpcodeMap::OP_MAP_SOPP, S_BARRIER = 10 + (u32)OpcodeMap::OP_MAP_SOPP, S_SETKILL = 11 + (u32)OpcodeMap::OP_MAP_SOPP, S_WAITCNT = 12 + (u32)OpcodeMap::OP_MAP_SOPP, S_SETHALT = 13 + (u32)OpcodeMap::OP_MAP_SOPP, S_SLEEP = 14 + (u32)OpcodeMap::OP_MAP_SOPP, S_SETPRIO = 15 + (u32)OpcodeMap::OP_MAP_SOPP, S_SENDMSG = 16 + (u32)OpcodeMap::OP_MAP_SOPP, S_SENDMSGHALT = 17 + (u32)OpcodeMap::OP_MAP_SOPP, S_TRAP = 18 + (u32)OpcodeMap::OP_MAP_SOPP, S_ICACHE_INV = 19 + (u32)OpcodeMap::OP_MAP_SOPP, S_INCPERFLEVEL = 20 + (u32)OpcodeMap::OP_MAP_SOPP, S_DECPERFLEVEL = 21 + (u32)OpcodeMap::OP_MAP_SOPP, S_TTRACEDATA = 22 + (u32)OpcodeMap::OP_MAP_SOPP, S_CBRANCH_CDBGSYS = 23 + (u32)OpcodeMap::OP_MAP_SOPP, S_CBRANCH_CDBGUSER = 24 + (u32)OpcodeMap::OP_MAP_SOPP, S_CBRANCH_CDBGSYS_OR_USER = 25 + (u32)OpcodeMap::OP_MAP_SOPP, S_CBRANCH_CDBGSYS_AND_USER = 26 + (u32)OpcodeMap::OP_MAP_SOPP, // VOPC V_CMP_F_F32 = 0 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LT_F32 = 1 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_EQ_F32 = 2 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LE_F32 = 3 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_GT_F32 = 4 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LG_F32 = 5 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_GE_F32 = 6 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_O_F32 = 7 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_U_F32 = 8 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NGE_F32 = 9 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NLG_F32 = 10 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NGT_F32 = 11 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NLE_F32 = 12 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NEQ_F32 = 13 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NLT_F32 = 14 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_TRU_F32 = 15 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_T_F32 = 15 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_F_F32 = 16 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LT_F32 = 17 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_EQ_F32 = 18 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LE_F32 = 19 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_GT_F32 = 20 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LG_F32 = 21 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_GE_F32 = 22 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_O_F32 = 23 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_U_F32 = 24 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NGE_F32 = 25 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NLG_F32 = 26 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NGT_F32 = 27 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NLE_F32 = 28 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NEQ_F32 = 29 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NLT_F32 = 30 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_TRU_F32 = 31 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_T_F32 = 31 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_F_F64 = 32 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LT_F64 = 33 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_EQ_F64 = 34 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LE_F64 = 35 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_GT_F64 = 36 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LG_F64 = 37 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_GE_F64 = 38 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_O_F64 = 39 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_U_F64 = 40 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NGE_F64 = 41 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NLG_F64 = 42 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NGT_F64 = 43 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NLE_F64 = 44 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NEQ_F64 = 45 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NLT_F64 = 46 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_TRU_F64 = 47 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_T_F64 = 47 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_F_F64 = 48 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LT_F64 = 49 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_EQ_F64 = 50 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LE_F64 = 51 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_GT_F64 = 52 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LG_F64 = 53 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_GE_F64 = 54 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_O_F64 = 55 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_U_F64 = 56 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NGE_F64 = 57 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NLG_F64 = 58 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NGT_F64 = 59 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NLE_F64 = 60 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NEQ_F64 = 61 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NLT_F64 = 62 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_TRU_F64 = 63 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_T_F64 = 63 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_F_F32 = 64 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_LT_F32 = 65 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_EQ_F32 = 66 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_LE_F32 = 67 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_GT_F32 = 68 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_LG_F32 = 69 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_GE_F32 = 70 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_O_F32 = 71 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_U_F32 = 72 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_NGE_F32 = 73 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_NLG_F32 = 74 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_NGT_F32 = 75 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_NLE_F32 = 76 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_NEQ_F32 = 77 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_NLT_F32 = 78 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_TRU_F32 = 79 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_T_F32 = 79 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_F_F32 = 80 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_LT_F32 = 81 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_EQ_F32 = 82 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_LE_F32 = 83 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_GT_F32 = 84 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_LG_F32 = 85 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_GE_F32 = 86 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_O_F32 = 87 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_U_F32 = 88 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_NGE_F32 = 89 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_NLG_F32 = 90 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_NGT_F32 = 91 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_NLE_F32 = 92 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_NEQ_F32 = 93 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_NLT_F32 = 94 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_TRU_F32 = 95 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_T_F32 = 95 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_F_F64 = 96 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_LT_F64 = 97 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_EQ_F64 = 98 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_LE_F64 = 99 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_GT_F64 = 100 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_LG_F64 = 101 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_GE_F64 = 102 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_O_F64 = 103 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_U_F64 = 104 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_NGE_F64 = 105 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_NLG_F64 = 106 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_NGT_F64 = 107 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_NLE_F64 = 108 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_NEQ_F64 = 109 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_NLT_F64 = 110 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_TRU_F64 = 111 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPS_T_F64 = 111 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_F_F64 = 112 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_LT_F64 = 113 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_EQ_F64 = 114 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_LE_F64 = 115 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_GT_F64 = 116 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_LG_F64 = 117 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_GE_F64 = 118 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_O_F64 = 119 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_U_F64 = 120 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_NGE_F64 = 121 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_NLG_F64 = 122 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_NGT_F64 = 123 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_NLE_F64 = 124 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_NEQ_F64 = 125 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_NLT_F64 = 126 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_TRU_F64 = 127 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPSX_T_F64 = 127 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_F_I32 = 128 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LT_I32 = 129 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_EQ_I32 = 130 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LE_I32 = 131 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_GT_I32 = 132 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NE_I32 = 133 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_GE_I32 = 134 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_TRU_I32 = 135 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_T_I32 = 135 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_CLASS_F32 = 136 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_F_I32 = 144 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LT_I32 = 145 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_EQ_I32 = 146 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LE_I32 = 147 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_GT_I32 = 148 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LG_I32 = 149 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NE_I32 = 149 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_GE_I32 = 150 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_TRU_I32 = 151 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_T_I32 = 151 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_CLASS_F32 = 152 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_F_I64 = 160 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LT_I64 = 161 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_EQ_I64 = 162 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LE_I64 = 163 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_GT_I64 = 164 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LG_I64 = 165 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NE_I64 = 165 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_GE_I64 = 166 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_TRU_I64 = 167 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_T_I64 = 167 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_CLASS_F64 = 168 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_F_I64 = 176 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LT_I64 = 177 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_EQ_I64 = 178 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LE_I64 = 179 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_GT_I64 = 180 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LG_I64 = 181 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NE_I64 = 181 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_GE_I64 = 182 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_TRU_I64 = 183 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_T_I64 = 183 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_CLASS_F64 = 184 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_F_U32 = 192 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LT_U32 = 193 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_EQ_U32 = 194 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LE_U32 = 195 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_GT_U32 = 196 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NE_U32 = 197 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_GE_U32 = 198 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_TRU_U32 = 199 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_T_U32 = 199 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_F_U32 = 208 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LT_U32 = 209 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_EQ_U32 = 210 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LE_U32 = 211 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_GT_U32 = 212 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NE_U32 = 213 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_GE_U32 = 214 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_TRU_U32 = 215 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_T_U32 = 215 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_F_U64 = 224 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LT_U64 = 225 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_EQ_U64 = 226 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LE_U64 = 227 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_GT_U64 = 228 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_LG_U64 = 229 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_NE_U64 = 229 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_GE_U64 = 230 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_TRU_U64 = 231 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMP_T_U64 = 231 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_F_U64 = 240 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LT_U64 = 241 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_EQ_U64 = 242 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LE_U64 = 243 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_GT_U64 = 244 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_LG_U64 = 245 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_NE_U64 = 245 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_GE_U64 = 246 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_TRU_U64 = 247 + (u32)OpcodeMap::OP_MAP_VOPC, V_CMPX_T_U64 = 247 + (u32)OpcodeMap::OP_MAP_VOPC, // VOP2 V_CNDMASK_B32 = 0 + (u32)OpcodeMap::OP_MAP_VOP2, V_READLANE_B32 = 1 + (u32)OpcodeMap::OP_MAP_VOP2, V_WRITELANE_B32 = 2 + (u32)OpcodeMap::OP_MAP_VOP2, V_ADD_F32 = 3 + (u32)OpcodeMap::OP_MAP_VOP2, V_SUB_F32 = 4 + (u32)OpcodeMap::OP_MAP_VOP2, V_SUBREV_F32 = 5 + (u32)OpcodeMap::OP_MAP_VOP2, V_MAC_LEGACY_F32 = 6 + (u32)OpcodeMap::OP_MAP_VOP2, V_MUL_LEGACY_F32 = 7 + (u32)OpcodeMap::OP_MAP_VOP2, V_MUL_F32 = 8 + (u32)OpcodeMap::OP_MAP_VOP2, V_MUL_I32_I24 = 9 + (u32)OpcodeMap::OP_MAP_VOP2, V_MUL_HI_I32_I24 = 10 + (u32)OpcodeMap::OP_MAP_VOP2, V_MUL_U32_U24 = 11 + (u32)OpcodeMap::OP_MAP_VOP2, V_MUL_HI_U32_U24 = 12 + (u32)OpcodeMap::OP_MAP_VOP2, V_MIN_LEGACY_F32 = 13 + (u32)OpcodeMap::OP_MAP_VOP2, V_MAX_LEGACY_F32 = 14 + (u32)OpcodeMap::OP_MAP_VOP2, V_MIN_F32 = 15 + (u32)OpcodeMap::OP_MAP_VOP2, V_MAX_F32 = 16 + (u32)OpcodeMap::OP_MAP_VOP2, V_MIN_I32 = 17 + (u32)OpcodeMap::OP_MAP_VOP2, V_MAX_I32 = 18 + (u32)OpcodeMap::OP_MAP_VOP2, V_MIN_U32 = 19 + (u32)OpcodeMap::OP_MAP_VOP2, V_MAX_U32 = 20 + (u32)OpcodeMap::OP_MAP_VOP2, V_LSHR_B32 = 21 + (u32)OpcodeMap::OP_MAP_VOP2, V_LSHRREV_B32 = 22 + (u32)OpcodeMap::OP_MAP_VOP2, V_ASHR_I32 = 23 + (u32)OpcodeMap::OP_MAP_VOP2, V_ASHRREV_I32 = 24 + (u32)OpcodeMap::OP_MAP_VOP2, V_LSHL_B32 = 25 + (u32)OpcodeMap::OP_MAP_VOP2, V_LSHLREV_B32 = 26 + (u32)OpcodeMap::OP_MAP_VOP2, V_AND_B32 = 27 + (u32)OpcodeMap::OP_MAP_VOP2, V_OR_B32 = 28 + (u32)OpcodeMap::OP_MAP_VOP2, V_XOR_B32 = 29 + (u32)OpcodeMap::OP_MAP_VOP2, V_BFM_B32 = 30 + (u32)OpcodeMap::OP_MAP_VOP2, V_MAC_F32 = 31 + (u32)OpcodeMap::OP_MAP_VOP2, V_MADMK_F32 = 32 + (u32)OpcodeMap::OP_MAP_VOP2, V_MADAK_F32 = 33 + (u32)OpcodeMap::OP_MAP_VOP2, V_BCNT_U32_B32 = 34 + (u32)OpcodeMap::OP_MAP_VOP2, V_MBCNT_LO_U32_B32 = 35 + (u32)OpcodeMap::OP_MAP_VOP2, V_MBCNT_HI_U32_B32 = 36 + (u32)OpcodeMap::OP_MAP_VOP2, V_ADD_I32 = 37 + (u32)OpcodeMap::OP_MAP_VOP2, V_SUB_I32 = 38 + (u32)OpcodeMap::OP_MAP_VOP2, V_SUBREV_I32 = 39 + (u32)OpcodeMap::OP_MAP_VOP2, V_ADDC_U32 = 40 + (u32)OpcodeMap::OP_MAP_VOP2, V_SUBB_U32 = 41 + (u32)OpcodeMap::OP_MAP_VOP2, V_SUBBREV_U32 = 42 + (u32)OpcodeMap::OP_MAP_VOP2, V_LDEXP_F32 = 43 + (u32)OpcodeMap::OP_MAP_VOP2, V_CVT_PKACCUM_U8_F32 = 44 + (u32)OpcodeMap::OP_MAP_VOP2, V_CVT_PKNORM_I16_F32 = 45 + (u32)OpcodeMap::OP_MAP_VOP2, V_CVT_PKNORM_U16_F32 = 46 + (u32)OpcodeMap::OP_MAP_VOP2, V_CVT_PKRTZ_F16_F32 = 47 + (u32)OpcodeMap::OP_MAP_VOP2, V_CVT_PK_U16_U32 = 48 + (u32)OpcodeMap::OP_MAP_VOP2, V_CVT_PK_I16_I32 = 49 + (u32)OpcodeMap::OP_MAP_VOP2, // VOP1 V_NOP = 0 + (u32)OpcodeMap::OP_MAP_VOP1, V_MOV_B32 = 1 + (u32)OpcodeMap::OP_MAP_VOP1, V_READFIRSTLANE_B32 = 2 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_I32_F64 = 3 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_F64_I32 = 4 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_F32_I32 = 5 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_F32_U32 = 6 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_U32_F32 = 7 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_I32_F32 = 8 + (u32)OpcodeMap::OP_MAP_VOP1, V_MOV_FED_B32 = 9 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_F16_F32 = 10 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_F32_F16 = 11 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_RPI_I32_F32 = 12 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_FLR_I32_F32 = 13 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_OFF_F32_I4 = 14 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_F32_F64 = 15 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_F64_F32 = 16 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_F32_UBYTE0 = 17 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_F32_UBYTE1 = 18 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_F32_UBYTE2 = 19 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_F32_UBYTE3 = 20 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_U32_F64 = 21 + (u32)OpcodeMap::OP_MAP_VOP1, V_CVT_F64_U32 = 22 + (u32)OpcodeMap::OP_MAP_VOP1, V_TRUNC_F64 = 23 + (u32)OpcodeMap::OP_MAP_VOP1, V_CEIL_F64 = 24 + (u32)OpcodeMap::OP_MAP_VOP1, V_RNDNE_F64 = 25 + (u32)OpcodeMap::OP_MAP_VOP1, V_FLOOR_F64 = 26 + (u32)OpcodeMap::OP_MAP_VOP1, V_FRACT_F32 = 32 + (u32)OpcodeMap::OP_MAP_VOP1, V_TRUNC_F32 = 33 + (u32)OpcodeMap::OP_MAP_VOP1, V_CEIL_F32 = 34 + (u32)OpcodeMap::OP_MAP_VOP1, V_RNDNE_F32 = 35 + (u32)OpcodeMap::OP_MAP_VOP1, V_FLOOR_F32 = 36 + (u32)OpcodeMap::OP_MAP_VOP1, V_EXP_F32 = 37 + (u32)OpcodeMap::OP_MAP_VOP1, V_LOG_CLAMP_F32 = 38 + (u32)OpcodeMap::OP_MAP_VOP1, V_LOG_F32 = 39 + (u32)OpcodeMap::OP_MAP_VOP1, V_RCP_CLAMP_F32 = 40 + (u32)OpcodeMap::OP_MAP_VOP1, V_RCP_LEGACY_F32 = 41 + (u32)OpcodeMap::OP_MAP_VOP1, V_RCP_F32 = 42 + (u32)OpcodeMap::OP_MAP_VOP1, V_RCP_IFLAG_F32 = 43 + (u32)OpcodeMap::OP_MAP_VOP1, V_RSQ_CLAMP_F32 = 44 + (u32)OpcodeMap::OP_MAP_VOP1, V_RSQ_LEGACY_F32 = 45 + (u32)OpcodeMap::OP_MAP_VOP1, V_RSQ_F32 = 46 + (u32)OpcodeMap::OP_MAP_VOP1, V_RCP_F64 = 47 + (u32)OpcodeMap::OP_MAP_VOP1, V_RCP_CLAMP_F64 = 48 + (u32)OpcodeMap::OP_MAP_VOP1, V_RSQ_F64 = 49 + (u32)OpcodeMap::OP_MAP_VOP1, V_RSQ_CLAMP_F64 = 50 + (u32)OpcodeMap::OP_MAP_VOP1, V_SQRT_F32 = 51 + (u32)OpcodeMap::OP_MAP_VOP1, V_SQRT_F64 = 52 + (u32)OpcodeMap::OP_MAP_VOP1, V_SIN_F32 = 53 + (u32)OpcodeMap::OP_MAP_VOP1, V_COS_F32 = 54 + (u32)OpcodeMap::OP_MAP_VOP1, V_NOT_B32 = 55 + (u32)OpcodeMap::OP_MAP_VOP1, V_BFREV_B32 = 56 + (u32)OpcodeMap::OP_MAP_VOP1, V_FFBH_U32 = 57 + (u32)OpcodeMap::OP_MAP_VOP1, V_FFBL_B32 = 58 + (u32)OpcodeMap::OP_MAP_VOP1, V_FFBH_I32 = 59 + (u32)OpcodeMap::OP_MAP_VOP1, V_FREXP_EXP_I32_F64 = 60 + (u32)OpcodeMap::OP_MAP_VOP1, V_FREXP_MANT_F64 = 61 + (u32)OpcodeMap::OP_MAP_VOP1, V_FRACT_F64 = 62 + (u32)OpcodeMap::OP_MAP_VOP1, V_FREXP_EXP_I32_F32 = 63 + (u32)OpcodeMap::OP_MAP_VOP1, V_FREXP_MANT_F32 = 64 + (u32)OpcodeMap::OP_MAP_VOP1, V_CLREXCP = 65 + (u32)OpcodeMap::OP_MAP_VOP1, V_MOVRELD_B32 = 66 + (u32)OpcodeMap::OP_MAP_VOP1, V_MOVRELS_B32 = 67 + (u32)OpcodeMap::OP_MAP_VOP1, V_MOVRELSD_B32 = 68 + (u32)OpcodeMap::OP_MAP_VOP1, V_LOG_LEGACY_F32 = 69 + (u32)OpcodeMap::OP_MAP_VOP1, V_EXP_LEGACY_F32 = 70 + (u32)OpcodeMap::OP_MAP_VOP1, // VOP3 V_MAD_LEGACY_F32 = 320 + (u32)OpcodeMap::OP_MAP_VOP3, V_MAD_F32 = 321 + (u32)OpcodeMap::OP_MAP_VOP3, V_MAD_I32_I24 = 322 + (u32)OpcodeMap::OP_MAP_VOP3, V_MAD_U32_U24 = 323 + (u32)OpcodeMap::OP_MAP_VOP3, V_CUBEID_F32 = 324 + (u32)OpcodeMap::OP_MAP_VOP3, V_CUBESC_F32 = 325 + (u32)OpcodeMap::OP_MAP_VOP3, V_CUBETC_F32 = 326 + (u32)OpcodeMap::OP_MAP_VOP3, V_CUBEMA_F32 = 327 + (u32)OpcodeMap::OP_MAP_VOP3, V_BFE_U32 = 328 + (u32)OpcodeMap::OP_MAP_VOP3, V_BFE_I32 = 329 + (u32)OpcodeMap::OP_MAP_VOP3, V_BFI_B32 = 330 + (u32)OpcodeMap::OP_MAP_VOP3, V_FMA_F32 = 331 + (u32)OpcodeMap::OP_MAP_VOP3, V_FMA_F64 = 332 + (u32)OpcodeMap::OP_MAP_VOP3, V_LERP_U8 = 333 + (u32)OpcodeMap::OP_MAP_VOP3, V_ALIGNBIT_B32 = 334 + (u32)OpcodeMap::OP_MAP_VOP3, V_ALIGNBYTE_B32 = 335 + (u32)OpcodeMap::OP_MAP_VOP3, V_MULLIT_F32 = 336 + (u32)OpcodeMap::OP_MAP_VOP3, V_MIN3_F32 = 337 + (u32)OpcodeMap::OP_MAP_VOP3, V_MIN3_I32 = 338 + (u32)OpcodeMap::OP_MAP_VOP3, V_MIN3_U32 = 339 + (u32)OpcodeMap::OP_MAP_VOP3, V_MAX3_F32 = 340 + (u32)OpcodeMap::OP_MAP_VOP3, V_MAX3_I32 = 341 + (u32)OpcodeMap::OP_MAP_VOP3, V_MAX3_U32 = 342 + (u32)OpcodeMap::OP_MAP_VOP3, V_MED3_F32 = 343 + (u32)OpcodeMap::OP_MAP_VOP3, V_MED3_I32 = 344 + (u32)OpcodeMap::OP_MAP_VOP3, V_MED3_U32 = 345 + (u32)OpcodeMap::OP_MAP_VOP3, V_SAD_U8 = 346 + (u32)OpcodeMap::OP_MAP_VOP3, V_SAD_HI_U8 = 347 + (u32)OpcodeMap::OP_MAP_VOP3, V_SAD_U16 = 348 + (u32)OpcodeMap::OP_MAP_VOP3, V_SAD_U32 = 349 + (u32)OpcodeMap::OP_MAP_VOP3, V_CVT_PK_U8_F32 = 350 + (u32)OpcodeMap::OP_MAP_VOP3, V_DIV_FIXUP_F32 = 351 + (u32)OpcodeMap::OP_MAP_VOP3, V_DIV_FIXUP_F64 = 352 + (u32)OpcodeMap::OP_MAP_VOP3, V_LSHL_B64 = 353 + (u32)OpcodeMap::OP_MAP_VOP3, V_LSHR_B64 = 354 + (u32)OpcodeMap::OP_MAP_VOP3, V_ASHR_I64 = 355 + (u32)OpcodeMap::OP_MAP_VOP3, V_ADD_F64 = 356 + (u32)OpcodeMap::OP_MAP_VOP3, V_MUL_F64 = 357 + (u32)OpcodeMap::OP_MAP_VOP3, V_MIN_F64 = 358 + (u32)OpcodeMap::OP_MAP_VOP3, V_MAX_F64 = 359 + (u32)OpcodeMap::OP_MAP_VOP3, V_LDEXP_F64 = 360 + (u32)OpcodeMap::OP_MAP_VOP3, V_MUL_LO_U32 = 361 + (u32)OpcodeMap::OP_MAP_VOP3, V_MUL_HI_U32 = 362 + (u32)OpcodeMap::OP_MAP_VOP3, V_MUL_LO_I32 = 363 + (u32)OpcodeMap::OP_MAP_VOP3, V_MUL_HI_I32 = 364 + (u32)OpcodeMap::OP_MAP_VOP3, V_DIV_SCALE_F32 = 365 + (u32)OpcodeMap::OP_MAP_VOP3, V_DIV_SCALE_F64 = 366 + (u32)OpcodeMap::OP_MAP_VOP3, V_DIV_FMAS_F32 = 367 + (u32)OpcodeMap::OP_MAP_VOP3, V_DIV_FMAS_F64 = 368 + (u32)OpcodeMap::OP_MAP_VOP3, V_MSAD_U8 = 369 + (u32)OpcodeMap::OP_MAP_VOP3, V_QSAD_U8 = 370 + (u32)OpcodeMap::OP_MAP_VOP3, V_QSAD_PK_U16_U8 = 370 + (u32)OpcodeMap::OP_MAP_VOP3, V_MQSAD_U8 = 371 + (u32)OpcodeMap::OP_MAP_VOP3, V_MQSAD_PK_U16_U8 = 371 + (u32)OpcodeMap::OP_MAP_VOP3, V_TRIG_PREOP_F64 = 372 + (u32)OpcodeMap::OP_MAP_VOP3, V_MQSAD_U32_U8 = 373 + (u32)OpcodeMap::OP_MAP_VOP3, V_MAD_U64_U32 = 374 + (u32)OpcodeMap::OP_MAP_VOP3, V_MAD_I64_I32 = 375 + (u32)OpcodeMap::OP_MAP_VOP3, // VINTRP V_INTERP_P1_F32 = 0 + (u32)OpcodeMap::OP_MAP_VINTRP, V_INTERP_P2_F32 = 1 + (u32)OpcodeMap::OP_MAP_VINTRP, V_INTERP_MOV_F32 = 2 + (u32)OpcodeMap::OP_MAP_VINTRP, // SMRD S_LOAD_DWORD = 0 + (u32)OpcodeMap::OP_MAP_SMRD, S_LOAD_DWORDX2 = 1 + (u32)OpcodeMap::OP_MAP_SMRD, S_LOAD_DWORDX4 = 2 + (u32)OpcodeMap::OP_MAP_SMRD, S_LOAD_DWORDX8 = 3 + (u32)OpcodeMap::OP_MAP_SMRD, S_LOAD_DWORDX16 = 4 + (u32)OpcodeMap::OP_MAP_SMRD, S_BUFFER_LOAD_DWORD = 8 + (u32)OpcodeMap::OP_MAP_SMRD, S_BUFFER_LOAD_DWORDX2 = 9 + (u32)OpcodeMap::OP_MAP_SMRD, S_BUFFER_LOAD_DWORDX4 = 10 + (u32)OpcodeMap::OP_MAP_SMRD, S_BUFFER_LOAD_DWORDX8 = 11 + (u32)OpcodeMap::OP_MAP_SMRD, S_BUFFER_LOAD_DWORDX16 = 12 + (u32)OpcodeMap::OP_MAP_SMRD, S_MEMTIME = 30 + (u32)OpcodeMap::OP_MAP_SMRD, S_DCACHE_INV = 31 + (u32)OpcodeMap::OP_MAP_SMRD, // DS DS_ADD_U32 = 0 + (u32)OpcodeMap::OP_MAP_DS, DS_SUB_U32 = 1 + (u32)OpcodeMap::OP_MAP_DS, DS_RSUB_U32 = 2 + (u32)OpcodeMap::OP_MAP_DS, DS_INC_U32 = 3 + (u32)OpcodeMap::OP_MAP_DS, DS_DEC_U32 = 4 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_I32 = 5 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_I32 = 6 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_U32 = 7 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_U32 = 8 + (u32)OpcodeMap::OP_MAP_DS, DS_AND_B32 = 9 + (u32)OpcodeMap::OP_MAP_DS, DS_OR_B32 = 10 + (u32)OpcodeMap::OP_MAP_DS, DS_XOR_B32 = 11 + (u32)OpcodeMap::OP_MAP_DS, DS_MSKOR_B32 = 12 + (u32)OpcodeMap::OP_MAP_DS, DS_WRITE_B32 = 13 + (u32)OpcodeMap::OP_MAP_DS, DS_WRITE2_B32 = 14 + (u32)OpcodeMap::OP_MAP_DS, DS_WRITE2ST64_B32 = 15 + (u32)OpcodeMap::OP_MAP_DS, DS_CMPST_B32 = 16 + (u32)OpcodeMap::OP_MAP_DS, DS_CMPST_F32 = 17 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_F32 = 18 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_F32 = 19 + (u32)OpcodeMap::OP_MAP_DS, DS_NOP = 20 + (u32)OpcodeMap::OP_MAP_DS, DS_GWS_SEMA_RELEASE_ALL = 24 + (u32)OpcodeMap::OP_MAP_DS, DS_GWS_INIT = 25 + (u32)OpcodeMap::OP_MAP_DS, DS_GWS_SEMA_V = 26 + (u32)OpcodeMap::OP_MAP_DS, DS_GWS_SEMA_BR = 27 + (u32)OpcodeMap::OP_MAP_DS, DS_GWS_SEMA_P = 28 + (u32)OpcodeMap::OP_MAP_DS, DS_GWS_BARRIER = 29 + (u32)OpcodeMap::OP_MAP_DS, DS_WRITE_B8 = 30 + (u32)OpcodeMap::OP_MAP_DS, DS_WRITE_B16 = 31 + (u32)OpcodeMap::OP_MAP_DS, DS_ADD_RTN_U32 = 32 + (u32)OpcodeMap::OP_MAP_DS, DS_SUB_RTN_U32 = 33 + (u32)OpcodeMap::OP_MAP_DS, DS_RSUB_RTN_U32 = 34 + (u32)OpcodeMap::OP_MAP_DS, DS_INC_RTN_U32 = 35 + (u32)OpcodeMap::OP_MAP_DS, DS_DEC_RTN_U32 = 36 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_RTN_I32 = 37 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_RTN_I32 = 38 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_RTN_U32 = 39 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_RTN_U32 = 40 + (u32)OpcodeMap::OP_MAP_DS, DS_AND_RTN_B32 = 41 + (u32)OpcodeMap::OP_MAP_DS, DS_OR_RTN_B32 = 42 + (u32)OpcodeMap::OP_MAP_DS, DS_XOR_RTN_B32 = 43 + (u32)OpcodeMap::OP_MAP_DS, DS_MSKOR_RTN_B32 = 44 + (u32)OpcodeMap::OP_MAP_DS, DS_WRXCHG_RTN_B32 = 45 + (u32)OpcodeMap::OP_MAP_DS, DS_WRXCHG2_RTN_B32 = 46 + (u32)OpcodeMap::OP_MAP_DS, DS_WRXCHG2ST64_RTN_B32 = 47 + (u32)OpcodeMap::OP_MAP_DS, DS_CMPST_RTN_B32 = 48 + (u32)OpcodeMap::OP_MAP_DS, DS_CMPST_RTN_F32 = 49 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_RTN_F32 = 50 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_RTN_F32 = 51 + (u32)OpcodeMap::OP_MAP_DS, DS_WRAP_RTN_B32 = 52 + (u32)OpcodeMap::OP_MAP_DS, DS_SWIZZLE_B32 = 53 + (u32)OpcodeMap::OP_MAP_DS, DS_READ_B32 = 54 + (u32)OpcodeMap::OP_MAP_DS, DS_READ2_B32 = 55 + (u32)OpcodeMap::OP_MAP_DS, DS_READ2ST64_B32 = 56 + (u32)OpcodeMap::OP_MAP_DS, DS_READ_I8 = 57 + (u32)OpcodeMap::OP_MAP_DS, DS_READ_U8 = 58 + (u32)OpcodeMap::OP_MAP_DS, DS_READ_I16 = 59 + (u32)OpcodeMap::OP_MAP_DS, DS_READ_U16 = 60 + (u32)OpcodeMap::OP_MAP_DS, DS_CONSUME = 61 + (u32)OpcodeMap::OP_MAP_DS, DS_APPEND = 62 + (u32)OpcodeMap::OP_MAP_DS, DS_ORDERED_COUNT = 63 + (u32)OpcodeMap::OP_MAP_DS, DS_ADD_U64 = 64 + (u32)OpcodeMap::OP_MAP_DS, DS_SUB_U64 = 65 + (u32)OpcodeMap::OP_MAP_DS, DS_RSUB_U64 = 66 + (u32)OpcodeMap::OP_MAP_DS, DS_INC_U64 = 67 + (u32)OpcodeMap::OP_MAP_DS, DS_DEC_U64 = 68 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_I64 = 69 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_I64 = 70 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_U64 = 71 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_U64 = 72 + (u32)OpcodeMap::OP_MAP_DS, DS_AND_B64 = 73 + (u32)OpcodeMap::OP_MAP_DS, DS_OR_B64 = 74 + (u32)OpcodeMap::OP_MAP_DS, DS_XOR_B64 = 75 + (u32)OpcodeMap::OP_MAP_DS, DS_MSKOR_B64 = 76 + (u32)OpcodeMap::OP_MAP_DS, DS_WRITE_B64 = 77 + (u32)OpcodeMap::OP_MAP_DS, DS_WRITE2_B64 = 78 + (u32)OpcodeMap::OP_MAP_DS, DS_WRITE2ST64_B64 = 79 + (u32)OpcodeMap::OP_MAP_DS, DS_CMPST_B64 = 80 + (u32)OpcodeMap::OP_MAP_DS, DS_CMPST_F64 = 81 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_F64 = 82 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_F64 = 83 + (u32)OpcodeMap::OP_MAP_DS, DS_ADD_RTN_U64 = 96 + (u32)OpcodeMap::OP_MAP_DS, DS_SUB_RTN_U64 = 97 + (u32)OpcodeMap::OP_MAP_DS, DS_RSUB_RTN_U64 = 98 + (u32)OpcodeMap::OP_MAP_DS, DS_INC_RTN_U64 = 99 + (u32)OpcodeMap::OP_MAP_DS, DS_DEC_RTN_U64 = 100 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_RTN_I64 = 101 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_RTN_I64 = 102 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_RTN_U64 = 103 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_RTN_U64 = 104 + (u32)OpcodeMap::OP_MAP_DS, DS_AND_RTN_B64 = 105 + (u32)OpcodeMap::OP_MAP_DS, DS_OR_RTN_B64 = 106 + (u32)OpcodeMap::OP_MAP_DS, DS_XOR_RTN_B64 = 107 + (u32)OpcodeMap::OP_MAP_DS, DS_MSKOR_RTN_B64 = 108 + (u32)OpcodeMap::OP_MAP_DS, DS_WRXCHG_RTN_B64 = 109 + (u32)OpcodeMap::OP_MAP_DS, DS_WRXCHG2_RTN_B64 = 110 + (u32)OpcodeMap::OP_MAP_DS, DS_WRXCHG2ST64_RTN_B64 = 111 + (u32)OpcodeMap::OP_MAP_DS, DS_CMPST_RTN_B64 = 112 + (u32)OpcodeMap::OP_MAP_DS, DS_CMPST_RTN_F64 = 113 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_RTN_F64 = 114 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_RTN_F64 = 115 + (u32)OpcodeMap::OP_MAP_DS, DS_READ_B64 = 118 + (u32)OpcodeMap::OP_MAP_DS, DS_READ2_B64 = 119 + (u32)OpcodeMap::OP_MAP_DS, DS_READ2ST64_B64 = 120 + (u32)OpcodeMap::OP_MAP_DS, DS_CONDXCHG32_RTN_B64 = 126 + (u32)OpcodeMap::OP_MAP_DS, DS_ADD_SRC2_U32 = 128 + (u32)OpcodeMap::OP_MAP_DS, DS_SUB_SRC2_U32 = 129 + (u32)OpcodeMap::OP_MAP_DS, DS_RSUB_SRC2_U32 = 130 + (u32)OpcodeMap::OP_MAP_DS, DS_INC_SRC2_U32 = 131 + (u32)OpcodeMap::OP_MAP_DS, DS_DEC_SRC2_U32 = 132 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_SRC2_I32 = 133 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_SRC2_I32 = 134 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_SRC2_U32 = 135 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_SRC2_U32 = 136 + (u32)OpcodeMap::OP_MAP_DS, DS_AND_SRC2_B32 = 137 + (u32)OpcodeMap::OP_MAP_DS, DS_OR_SRC2_B32 = 138 + (u32)OpcodeMap::OP_MAP_DS, DS_XOR_SRC2_B32 = 139 + (u32)OpcodeMap::OP_MAP_DS, DS_WRITE_SRC2_B32 = 141 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_SRC2_F32 = 146 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_SRC2_F32 = 147 + (u32)OpcodeMap::OP_MAP_DS, DS_ADD_SRC2_U64 = 192 + (u32)OpcodeMap::OP_MAP_DS, DS_SUB_SRC2_U64 = 193 + (u32)OpcodeMap::OP_MAP_DS, DS_RSUB_SRC2_U64 = 194 + (u32)OpcodeMap::OP_MAP_DS, DS_INC_SRC2_U64 = 195 + (u32)OpcodeMap::OP_MAP_DS, DS_DEC_SRC2_U64 = 196 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_SRC2_I64 = 197 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_SRC2_I64 = 198 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_SRC2_U64 = 199 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_SRC2_U64 = 200 + (u32)OpcodeMap::OP_MAP_DS, DS_AND_SRC2_B64 = 201 + (u32)OpcodeMap::OP_MAP_DS, DS_OR_SRC2_B64 = 202 + (u32)OpcodeMap::OP_MAP_DS, DS_XOR_SRC2_B64 = 203 + (u32)OpcodeMap::OP_MAP_DS, DS_WRITE_SRC2_B64 = 205 + (u32)OpcodeMap::OP_MAP_DS, DS_MIN_SRC2_F64 = 210 + (u32)OpcodeMap::OP_MAP_DS, DS_MAX_SRC2_F64 = 211 + (u32)OpcodeMap::OP_MAP_DS, DS_WRITE_B96 = 222 + (u32)OpcodeMap::OP_MAP_DS, DS_WRITE_B128 = 223 + (u32)OpcodeMap::OP_MAP_DS, DS_CONDXCHG32_RTN_B128 = 253 + (u32)OpcodeMap::OP_MAP_DS, DS_READ_B96 = 254 + (u32)OpcodeMap::OP_MAP_DS, DS_READ_B128 = 255 + (u32)OpcodeMap::OP_MAP_DS, // MUBUF BUFFER_LOAD_FORMAT_X = 0 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_LOAD_FORMAT_XY = 1 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_LOAD_FORMAT_XYZ = 2 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_LOAD_FORMAT_XYZW = 3 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_STORE_FORMAT_X = 4 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_STORE_FORMAT_XY = 5 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_STORE_FORMAT_XYZ = 6 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_STORE_FORMAT_XYZW = 7 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_LOAD_UBYTE = 8 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_LOAD_SBYTE = 9 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_LOAD_USHORT = 10 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_LOAD_SSHORT = 11 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_LOAD_DWORD = 12 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_LOAD_DWORDX2 = 13 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_LOAD_DWORDX4 = 14 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_LOAD_DWORDX3 = 15 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_STORE_BYTE = 24 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_STORE_SHORT = 26 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_STORE_DWORD = 28 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_STORE_DWORDX2 = 29 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_STORE_DWORDX4 = 30 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_STORE_DWORDX3 = 31 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_SWAP = 48 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_CMPSWAP = 49 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_ADD = 50 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_SUB = 51 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_SMIN = 53 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_UMIN = 54 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_SMAX = 55 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_UMAX = 56 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_AND = 57 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_OR = 58 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_XOR = 59 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_INC = 60 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_DEC = 61 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_FCMPSWAP = 62 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_FMIN = 63 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_FMAX = 64 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_SWAP_X2 = 80 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_CMPSWAP_X2 = 81 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_ADD_X2 = 82 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_SUB_X2 = 83 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_SMIN_X2 = 85 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_UMIN_X2 = 86 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_SMAX_X2 = 87 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_UMAX_X2 = 88 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_AND_X2 = 89 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_OR_X2 = 90 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_XOR_X2 = 91 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_INC_X2 = 92 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_DEC_X2 = 93 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_FCMPSWAP_X2 = 94 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_FMIN_X2 = 95 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_ATOMIC_FMAX_X2 = 96 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_WBINVL1_SC = 112 + (u32)OpcodeMap::OP_MAP_MUBUF, BUFFER_WBINVL1 = 113 + (u32)OpcodeMap::OP_MAP_MUBUF, // MTBUF TBUFFER_LOAD_FORMAT_X = 0 + (u32)OpcodeMap::OP_MAP_MTBUF, TBUFFER_LOAD_FORMAT_XY = 1 + (u32)OpcodeMap::OP_MAP_MTBUF, TBUFFER_LOAD_FORMAT_XYZ = 2 + (u32)OpcodeMap::OP_MAP_MTBUF, TBUFFER_LOAD_FORMAT_XYZW = 3 + (u32)OpcodeMap::OP_MAP_MTBUF, TBUFFER_STORE_FORMAT_X = 4 + (u32)OpcodeMap::OP_MAP_MTBUF, TBUFFER_STORE_FORMAT_XY = 5 + (u32)OpcodeMap::OP_MAP_MTBUF, TBUFFER_STORE_FORMAT_XYZ = 6 + (u32)OpcodeMap::OP_MAP_MTBUF, TBUFFER_STORE_FORMAT_XYZW = 7 + (u32)OpcodeMap::OP_MAP_MTBUF, // MIMG IMAGE_LOAD = 0 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_LOAD_MIP = 1 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_LOAD_PCK = 2 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_LOAD_PCK_SGN = 3 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_LOAD_MIP_PCK = 4 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_LOAD_MIP_PCK_SGN = 5 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_STORE = 8 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_STORE_MIP = 9 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_STORE_PCK = 10 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_STORE_MIP_PCK = 11 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GET_RESINFO = 14 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_SWAP = 15 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_CMPSWAP = 16 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_ADD = 17 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_SUB = 18 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_SMIN = 20 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_UMIN = 21 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_SMAX = 22 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_UMAX = 23 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_AND = 24 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_OR = 25 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_XOR = 26 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_INC = 27 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_DEC = 28 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_FCMPSWAP = 29 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_FMIN = 30 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_ATOMIC_FMAX = 31 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE = 32 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_CL = 33 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_D = 34 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_D_CL = 35 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_L = 36 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_B = 37 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_B_CL = 38 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_LZ = 39 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C = 40 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_CL = 41 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_D = 42 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_D_CL = 43 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_L = 44 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_B = 45 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_B_CL = 46 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_LZ = 47 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_O = 48 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_CL_O = 49 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_D_O = 50 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_D_CL_O = 51 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_L_O = 52 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_B_O = 53 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_B_CL_O = 54 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_LZ_O = 55 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_O = 56 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_CL_O = 57 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_D_O = 58 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_D_CL_O = 59 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_L_O = 60 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_B_O = 61 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_B_CL_O = 62 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_LZ_O = 63 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4 = 64 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_CL = 65 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_L = 68 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_B = 69 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_B_CL = 70 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_LZ = 71 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_C = 72 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_C_CL = 73 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_C_L = 76 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_C_B = 77 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_C_B_CL = 78 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_C_LZ = 79 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_O = 80 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_CL_O = 81 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_L_O = 84 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_B_O = 85 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_B_CL_O = 86 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_LZ_O = 87 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_C_O = 88 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_C_CL_O = 89 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_C_L_O = 92 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_C_B_O = 93 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_C_B_CL_O = 94 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GATHER4_C_LZ_O = 95 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_GET_LOD = 96 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_CD = 104 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_CD_CL = 105 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_CD = 106 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_CD_CL = 107 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_CD_O = 108 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_CD_CL_O = 109 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_CD_O = 110 + (u32)OpcodeMap::OP_MAP_MIMG, IMAGE_SAMPLE_C_CD_CL_O = 111 + (u32)OpcodeMap::OP_MAP_MIMG, // EXP EXP = 0 + (u32)OpcodeMap::OP_MAP_EXP, }; enum class EncodingMask : u32 { MASK_9bit = 0x000001FFULL << 23, MASK_7bit = 0x0000007FULL << 25, MASK_6bit = 0x0000003FULL << 26, MASK_5bit = 0x0000001FULL << 27, MASK_4bit = 0x0000000FULL << 28, MASK_2bit = 0x00000003ULL << 30, MASK_1bit = 0x00000001ULL << 31 }; enum class InstEncoding : u32 { /// InstructionEncodingMask_9bit /// bits [31:23] - (1 0 1 1 1 1 1 0 1) SOP1 = 0x0000017Du << 23, /// bits [31:23] - (1 0 1 1 1 1 1 1 1) SOPP = 0x0000017Fu << 23, /// bits [31:23] - (1 0 1 1 1 1 1 1 0) SOPC = 0x0000017Eu << 23, /// InstructionEncodingMask_7bit /// bits [31:25] - (0 1 1 1 1 1 1) VOP1 = 0x0000003Fu << 25, /// bits [31:25] - (0 1 1 1 1 1 0) VOPC = 0x0000003Eu << 25, /// InstructionEncodingMask_6bit /// bits [31:26] - (1 1 0 1 0 0) VOP3 = 0x00000034u << 26, /// bits [31:26] - (1 1 1 1 1 0) EXP = 0x0000003Eu << 26, /// bits [31:26] - (1 1 0 0 1 0) VINTRP = 0x00000032u << 26, /// bits [31:26] - (1 1 0 1 1 0) DS = 0x00000036u << 26, /// bits [31:26] - (1 1 1 0 0 0) MUBUF = 0x00000038u << 26, /// bits [31:26] - (1 1 1 0 1 0) MTBUF = 0x0000003Au << 26, /// bits [31:26] - (1 1 1 1 0 0) MIMG = 0x0000003Cu << 26, /// InstructionEncodingMask_5bit /// bits [31:27] - (1 1 0 0 0) SMRD = 0x00000018u << 27, /// InstructionEncodingMask_4bit /// bits [31:28] - (1 0 1 1) SOPK = 0x0000000Bu << 28, /// InstructionEncodingMask_2bit /// bits [31:30] - (1 0) SOP2 = 0x00000002u << 30, /// InstructionEncodingMask_1bit /// bits [31:31] - (0) VOP2 = 0x00000000u << 31, ILLEGAL }; enum class InstClass : u32 { Undefined, ScalarArith, ScalarAbs, ScalarMov, ScalarMovRel, ScalarCmp, ScalarSelect, ScalarBitLogic, ScalarBitManip, ScalarBitField, ScalarConv, ScalarExecMask, ScalarQuadMask, VectorRegMov, VectorMovRel, VectorLane, VectorBitLogic, VectorBitField32, VectorThreadMask, VectorBitField64, VectorFpArith32, VectorFpRound32, VectorFpField32, VectorFpTran32, VectorFpCmp32, VectorFpArith64, VectorFpRound64, VectorFpField64, VectorFpTran64, VectorFpCmp64, VectorIntArith32, VectorIntArith64, VectorIntCmp32, VectorIntCmp64, VectorConv, VectorFpGraph32, VectorIntGraph, VectorMisc, ScalarProgFlow, ScalarSync, ScalarWait, ScalarCache, ScalarPrior, ScalarRegAccess, ScalarMsg, ScalarMemRd, ScalarMemUt, VectorMemBufNoFmt, VectorMemBufFmt, VectorMemBufAtomic, VectorMemImgNoSmp, VectorMemImgSmp, VectorMemImgUt, VectorMemL1Cache, DsIdxRd, DsIdxWr, DsIdxWrXchg, DsIdxCondXchg, DsIdxWrap, DsAtomicArith32, DsAtomicArith64, DsAtomicMinMax32, DsAtomicMinMax64, DsAtomicCmpSt32, DsAtomicCmpSt64, DsAtomicLogic32, DsAtomicLogic64, DsAppendCon, DsDataShareUt, DsDataShareMisc, GdsSync, GdsOrdCnt, VectorInterpFpCache, Exp, DbgProf }; enum class InstCategory : u32 { Undefined, /// Scalar ALU Operation ScalarALU, /// Scalar Instruction Memory ScalarMemory, /// Vector ALU Operation VectorALU, /// Vector Instruction Memory Read VectorMemory, /// Scalar Program Flow Control and Special Operations FlowControl, /// LDS and GDS DataShare, /// Vector Interpolation Operations VectorInterpolation, /// Export Export, /// Debug and Profiling Operations DebugProfile, }; enum class ScalarType : u32 { Undefined, Any, Uint32, Uint64, Sint32, Sint64, Float16, Float32, Float64, Bool, }; /// Instruction's action when GPU thread is not active. enum class DivergentAction : u32 { Nop, ZeroScalar, Execute }; enum class OperandField : u32 { ScalarGPR = 0, VccLo = 106, VccHi, M0 = 124, ExecLo = 126, ExecHi, ConstZero, SignedConstIntPos = 129, SignedConstIntNeg = 193, ConstFloatPos_0_5 = 240, ConstFloatNeg_0_5, ConstFloatPos_1_0, ConstFloatNeg_1_0, ConstFloatPos_2_0, ConstFloatNeg_2_0, ConstFloatPos_4_0, ConstFloatNeg_4_0, VccZ = 251, ExecZ = 252, Scc = 253, LdsDirect = 254, LiteralConst = 255, VectorGPR, Undefined = 0xFFFFFFFF, }; enum class SystemValue : u32 { None = 0, Position = 1, ClipDistance = 2, CullDistance = 3, RenderTargetId = 4, ViewportId = 5, VertexId = 6, PrimitiveId = 7, InstanceId = 8, IsFrontFace = 9, SampleIndex = 10, FinalQuadUeq0EdgeTessFactor = 11, FinalQuadVeq0EdgeTessFactor = 12, FinalQuadUeq1EdgeTessFactor = 13, FinalQuadVeq1EdgeTessFactor = 14, FinalQuadUInsideTessFactor = 15, FinalQuadVInsideTessFactor = 16, FinalTriUeq0EdgeTessFactor = 17, FinalTriVeq0EdgeTessFactor = 18, FinalTriWeq0EdgeTessFactor = 19, FinalTriInsideTessFactor = 20, FinalLineDetailTessFactor = 21, FinalLineDensityTessFactor = 22, GlobalInvocationId = 23, WorkgroupId = 24, LocalInvocationId = 25, LocalInvocationIndex = 26, Target = 64, Depth = 65, Coverage = 66, DepthGe = 67, DepthLe = 68, NumSubgroups = 70, SubgroupID = 71, SubgroupSize = 72, SubgroupInvocationID = 73, SubgroupEqMask = 74, SubgroupGeMask = 75, SubgroupGtMask = 76, SubgroupLeMask = 77, SubgroupLtMask = 78, }; enum class InterpolationMode : u32 { Undefined = 0, Constant = 1, Linear = 2, LinearCentroid = 3, LinearNoPerspective = 4, LinearNoPerspectiveCentroid = 5, LinearSample = 6, LinearNoPerspectiveSample = 7, }; enum class MimgModifier : u32 { Lod, /// LOD is used instead of TA computed LOD. LodBias, /// Add this BIAS to the LOD TA computes. LodClamp, /// Clamp the LOD to be no larger than this value. Derivative, /// Send dx/dv, dx/dy, etc. slopes to TA for it to used in LOD computation. CoarseDerivative, /// Send dx/dv, dx/dy, etc. slopes to TA for it to used in LOD computation. Level0, /// Force use of MIP level 0. Pcf, /// Percentage closer filtering. Offset /// Send X, Y, Z integer offsets (packed into 1 Dword) to offset XYZ address. }; using MimgModifierFlags = Common::Flags<MimgModifier>; enum class ImageResComponent : u32 { Width, Height, Depth, MipCount }; using ImageResFlags = Common::Flags<ImageResComponent>; enum class ImageAddrComponent : u32 { Offsets, Bias, Zpcf, DxDh, DyDh, DzDh, DxDv, DyDv, DzDv, X, Y, Z, Slice, FaceId, FragId, Lod, Clamp, }; struct SendMsgSimm { enum class Message : u32 { Interrupt = 1, Gs = 2, GsDone = 3, System = 15, }; enum class GsOp : u32 { Nop = 0, Cut = 1, Emit = 2, EmitCut = 3, }; Message msg : 4; GsOp op : 2; }; } // namespace Shader::Gcn
86,671
C++
.h
2,448
30.486111
99
0.606526
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,969
decode.h
shadps4-emu_shadPS4/src/shader_recompiler/frontend/decode.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "shader_recompiler/frontend/instruction.h" namespace Shader::Gcn { struct InstFormat { InstClass inst_class = InstClass::Undefined; InstCategory inst_category = InstCategory::Undefined; u32 src_count = 0; u32 dst_count = 0; ScalarType src_type = ScalarType::Undefined; ScalarType dst_type = ScalarType::Undefined; }; InstEncoding GetInstructionEncoding(u32 token); u32 GetEncodingLength(InstEncoding encoding); InstFormat InstructionFormat(InstEncoding encoding, u32 opcode); Opcode DecodeOpcode(u32 token); class GcnCodeSlice { public: GcnCodeSlice(const u32* ptr, const u32* end) : m_ptr(ptr), m_end(end) {} GcnCodeSlice(const GcnCodeSlice& other) = default; ~GcnCodeSlice() = default; u32 at(u32 id) const { return m_ptr[id]; } u32 readu32() { return *(m_ptr++); } u64 readu64() { const u64 value = *(u64*)m_ptr; m_ptr += 2; return value; } bool atEnd() const { return m_ptr == m_end; } private: const u32* m_ptr{}; const u32* m_end{}; }; class GcnDecodeContext { public: GcnInst decodeInstruction(GcnCodeSlice& code); private: uint32_t getEncodingLength(InstEncoding encoding); uint32_t getOpMapOffset(InstEncoding encoding); uint32_t mapEncodingOp(InstEncoding encoding, Opcode opcode); void updateInstructionMeta(InstEncoding encoding); uint32_t getMimgModifier(Opcode opcode); void repairOperandType(); OperandField getOperandField(uint32_t code); void decodeInstruction32(InstEncoding encoding, GcnCodeSlice& code); void decodeInstruction64(InstEncoding encoding, GcnCodeSlice& code); void decodeLiteralConstant(InstEncoding encoding, GcnCodeSlice& code); // 32 bits encodings void decodeInstructionSOP1(uint32_t hexInstruction); void decodeInstructionSOPP(uint32_t hexInstruction); void decodeInstructionSOPC(uint32_t hexInstruction); void decodeInstructionSOPK(uint32_t hexInstruction); void decodeInstructionSOP2(uint32_t hexInstruction); void decodeInstructionVOP1(uint32_t hexInstruction); void decodeInstructionVOPC(uint32_t hexInstruction); void decodeInstructionVOP2(uint32_t hexInstruction); void decodeInstructionSMRD(uint32_t hexInstruction); void decodeInstructionVINTRP(uint32_t hexInstruction); // 64 bits encodings void decodeInstructionVOP3(uint64_t hexInstruction); void decodeInstructionMUBUF(uint64_t hexInstruction); void decodeInstructionMTBUF(uint64_t hexInstruction); void decodeInstructionMIMG(uint64_t hexInstruction); void decodeInstructionDS(uint64_t hexInstruction); void decodeInstructionEXP(uint64_t hexInstruction); private: GcnInst m_instruction; }; } // namespace Shader::Gcn
2,916
C++
.h
76
33.881579
76
0.75878
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,970
control_flow_graph.h
shadps4-emu_shadPS4/src/shader_recompiler/frontend/control_flow_graph.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <algorithm> #include <span> #include <string> #include <boost/container/small_vector.hpp> #include <boost/intrusive/set.hpp> #include "common/assert.h" #include "common/object_pool.h" #include "common/types.h" #include "shader_recompiler/frontend/instruction.h" #include "shader_recompiler/ir/condition.h" namespace Shader::Gcn { using Hook = boost::intrusive::set_base_hook<boost::intrusive::link_mode<boost::intrusive::normal_link>>; enum class EndClass { Branch, ///< Block ends with a (un)conditional branch. Exit, ///< Block ends with an exit instruction. Kill, ///< Block ends with a discard instruction. }; /// A block represents a linear range of instructions. struct Block : Hook { [[nodiscard]] bool Contains(u32 pc) const noexcept; bool operator<(const Block& rhs) const noexcept { return begin < rhs.begin; } u32 begin; u32 end; u32 begin_index; u32 end_index; u32 num_predecessors{}; IR::Condition cond{}; GcnInst end_inst{}; EndClass end_class{}; Block* branch_true{}; Block* branch_false{}; bool is_dummy{}; }; class CFG { using Label = u32; public: explicit CFG(Common::ObjectPool<Block>& block_pool, std::span<const GcnInst> inst_list); [[nodiscard]] std::string Dot() const; private: void EmitLabels(); void EmitDivergenceLabels(); void EmitBlocks(); void LinkBlocks(); void AddLabel(Label address) { const auto it = std::ranges::find(labels, address); if (it == labels.end()) { labels.push_back(address); } }; size_t GetIndex(Label label) { if (label == 0) { return 0ULL; } const auto it_index = std::ranges::lower_bound(index_to_pc, label); ASSERT(it_index != index_to_pc.end() || label > index_to_pc.back()); return std::distance(index_to_pc.begin(), it_index); }; public: Common::ObjectPool<Block>& block_pool; std::span<const GcnInst> inst_list; std::vector<u32> index_to_pc; boost::container::small_vector<Label, 16> labels; boost::intrusive::set<Block> blocks; }; } // namespace Shader::Gcn
2,303
C++
.h
71
27.929577
96
0.672686
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,971
fetch_shader.h
shadps4-emu_shadPS4/src/shader_recompiler/frontend/fetch_shader.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <vector> #include "common/types.h" namespace Shader::Gcn { struct VertexAttribute { u8 semantic; ///< Semantic index of the attribute u8 dest_vgpr; ///< Destination VGPR to load first component. u8 num_elements; ///< Number of components to load u8 sgpr_base; ///< SGPR that contains the pointer to the list of vertex V# u8 dword_offset; ///< The dword offset of the V# that describes this attribute. u8 instance_data; ///< Indicates that the buffer will be accessed in instance rate }; struct FetchShaderData { std::vector<VertexAttribute> attributes; s8 vertex_offset_sgpr = -1; ///< SGPR of vertex offset from VADDR s8 instance_offset_sgpr = -1; ///< SGPR of instance offset from VADDR }; FetchShaderData ParseFetchShader(const u32* code, u32* out_size); } // namespace Shader::Gcn
979
C++
.h
21
43.571429
86
0.723449
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,972
instruction.h
shadps4-emu_shadPS4/src/shader_recompiler/frontend/instruction.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <limits> #include "common/bit_field.h" #include "shader_recompiler/frontend/opcodes.h" namespace Shader::Gcn { constexpr u32 GcnMaxSrcCount = 4; constexpr u32 GcnMaxDstCount = 2; enum OperandFieldRange { ScalarGPRMin = 0, ScalarGPRMax = 103, SignedConstIntPosMin = 129, SignedConstIntPosMax = 192, SignedConstIntNegMin = 193, SignedConstIntNegMax = 208, ConstFloatMin = 240, VectorGPRMin = 256, VectorGPRMax = 511 }; /// These are applied after loading an operand register. struct InputModifiers { bool neg = false; bool abs = false; }; /// These are applied before storing an operand register. struct OutputModifiers { bool clamp = false; float multiplier = 0.f; }; struct InstOperand { OperandField field = OperandField::Undefined; ScalarType type = ScalarType::Undefined; InputModifiers input_modifier = {}; OutputModifiers output_modifier = {}; u32 code = 0xFFFFFFFF; }; struct Operand { OperandField field = OperandField::Undefined; ScalarType type = ScalarType::Undefined; union { InputModifiers input_modifier = {}; OutputModifiers output_modifier; }; u32 code = 0xFFFFFFFF; }; struct InstSOPK { u16 simm; }; struct InstSOPP { u16 simm; }; struct InstVOP3 { Operand vdst; Operand src0; Operand src1; Operand src2; }; struct SMRD { u8 offset; bool imm; u8 sbase; }; struct InstControlSOPK { s16 simm; }; struct InstControlSOPP { s16 simm; }; struct InstControlVOP3 { u64 : 8; u64 abs : 3; u64 clmp : 1; u64 : 47; u64 omod : 2; u64 neg : 3; }; struct InstControlSMRD { u32 offset : 8; u32 imm : 1; u32 count : 5; u32 : 18; }; struct InstControlMUBUF { u64 offset : 12; u64 offen : 1; u64 idxen : 1; u64 glc : 1; u64 : 1; u64 lds : 1; u64 : 37; u64 slc : 1; u64 tfe : 1; u64 count : 3; u64 size : 5; }; struct InstControlMTBUF { u64 offset : 12; u64 offen : 1; u64 idxen : 1; u64 glc : 1; u64 : 4; u64 dfmt : 4; u64 nfmt : 3; u64 : 28; u64 slc : 1; u64 tfe : 1; u64 count : 3; u64 size : 5; }; struct InstControlMIMG { u64 : 8; u64 dmask : 4; u64 unrm : 1; u64 glc : 1; u64 da : 1; u64 r128 : 1; u64 tfe : 1; u64 lwe : 1; u64 : 7; u64 slc : 1; u64 mod : 32; u64 : 6; }; struct InstControlDS { u64 offset0 : 8; u64 offset1 : 8; u64 : 1; u64 gds : 1; u64 dual : 1; u64 sign : 1; u64 relative : 1; u64 stride : 1; u64 size : 4; u64 : 38; }; struct InstControlVINTRP { u32 : 8; u32 chan : 2; u32 attr : 6; u32 : 16; }; struct InstControlEXP { u64 en : 4; u64 target : 6; u64 compr : 1; u64 done : 1; u64 vm : 1; u64 reserved : 51; }; union InstControl { InstControlSOPK sopk; InstControlSOPP sopp; InstControlVOP3 vop3; InstControlSMRD smrd; InstControlMUBUF mubuf; InstControlMTBUF mtbuf; InstControlMIMG mimg; InstControlDS ds; InstControlVINTRP vintrp; InstControlEXP exp; }; struct GcnInst { Opcode opcode; InstEncoding encoding; InstClass inst_class; InstCategory category; InstControl control; u32 length; u32 src_count; u32 dst_count; std::array<InstOperand, GcnMaxSrcCount> src; std::array<InstOperand, GcnMaxDstCount> dst; u32 BranchTarget(u32 pc) const; bool IsTerminateInstruction() const; bool IsUnconditionalBranch() const; bool IsConditionalBranch() const; bool IsFork() const; bool IsCmpx() const; }; } // namespace Shader::Gcn
3,821
C++
.h
181
17.104972
66
0.65227
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,973
translate.h
shadps4-emu_shadPS4/src/shader_recompiler/frontend/translate/translate.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <span> #include "shader_recompiler/frontend/instruction.h" #include "shader_recompiler/info.h" #include "shader_recompiler/ir/basic_block.h" #include "shader_recompiler/ir/ir_emitter.h" namespace Shader { struct Info; struct Profile; } // namespace Shader namespace Shader::Gcn { enum class ConditionOp : u32 { F, EQ, LG, GT, GE, LT, LE, TRU, U, }; enum class AtomicOp : u32 { Swap, CmpSwap, Add, Sub, Smin, Umin, Smax, Umax, And, Or, Xor, Inc, Dec, FCmpSwap, Fmin, Fmax, }; enum class NegateMode : u32 { None, Src1, Result, }; class Translator { public: explicit Translator(IR::Block* block_, Info& info, const RuntimeInfo& runtime_info, const Profile& profile); // Instruction categories void EmitPrologue(); void EmitFetch(const GcnInst& inst); void EmitExport(const GcnInst& inst); void EmitFlowControl(u32 pc, const GcnInst& inst); void EmitScalarAlu(const GcnInst& inst); void EmitScalarMemory(const GcnInst& inst); void EmitVectorAlu(const GcnInst& inst); void EmitVectorInterpolation(const GcnInst& inst); void EmitDataShare(const GcnInst& inst); void EmitVectorMemory(const GcnInst& inst); // Instruction encodings void EmitSOPC(const GcnInst& inst); void EmitSOPK(const GcnInst& inst); // Scalar ALU // SOP2 void S_ADD_U32(const GcnInst& inst); void S_SUB_U32(const GcnInst& inst); void S_ADD_I32(const GcnInst& inst); void S_ADDC_U32(const GcnInst& inst); void S_MIN_U32(bool is_signed, const GcnInst& inst); void S_MAX_U32(bool is_signed, const GcnInst& inst); void S_CSELECT_B32(const GcnInst& inst); void S_CSELECT_B64(const GcnInst& inst); void S_AND_B32(NegateMode negate, const GcnInst& inst); void S_AND_B64(NegateMode negate, const GcnInst& inst); void S_OR_B32(const GcnInst& inst); void S_OR_B64(NegateMode negate, bool is_xor, const GcnInst& inst); void S_XOR_B32(const GcnInst& inst); void S_LSHL_B32(const GcnInst& inst); void S_LSHR_B32(const GcnInst& inst); void S_ASHR_I32(const GcnInst& inst); void S_BFM_B32(const GcnInst& inst); void S_MUL_I32(const GcnInst& inst); void S_BFE_U32(const GcnInst& inst); void S_ABSDIFF_I32(const GcnInst& inst); // SOPK void S_MOVK(const GcnInst& inst); void S_CMPK(ConditionOp cond, bool is_signed, const GcnInst& inst); void S_ADDK_I32(const GcnInst& inst); void S_MULK_I32(const GcnInst& inst); // SOP1 void S_MOV(const GcnInst& inst); void S_MOV_B64(const GcnInst& inst); void S_NOT_B64(const GcnInst& inst); void S_BREV_B32(const GcnInst& inst); void S_BCNT1_I32_B64(const GcnInst& inst); void S_GETPC_B64(u32 pc, const GcnInst& inst); void S_SAVEEXEC_B64(NegateMode negate, bool is_or, const GcnInst& inst); // SOPC void S_CMP(ConditionOp cond, bool is_signed, const GcnInst& inst); // SOPP void S_BARRIER(); void S_SENDMSG(const GcnInst& inst); // Scalar Memory // SMRD void S_LOAD_DWORD(int num_dwords, const GcnInst& inst); void S_BUFFER_LOAD_DWORD(int num_dwords, const GcnInst& inst); // Vector ALU // VOP2 void V_CNDMASK_B32(const GcnInst& inst); void V_READLANE_B32(const GcnInst& inst); void V_WRITELANE_B32(const GcnInst& inst); void V_ADD_F32(const GcnInst& inst); void V_SUB_F32(const GcnInst& inst); void V_SUBREV_F32(const GcnInst& inst); void V_MUL_F32(const GcnInst& inst); void V_MUL_I32_I24(const GcnInst& inst); void V_MIN_F32(const GcnInst& inst, bool is_legacy = false); void V_MAX_F32(const GcnInst& inst, bool is_legacy = false); void V_MIN_I32(const GcnInst& inst); void V_MIN_U32(const GcnInst& inst); void V_MAX_U32(bool is_signed, const GcnInst& inst); void V_LSHR_B32(const GcnInst& inst); void V_LSHRREV_B32(const GcnInst& inst); void V_ASHR_I32(const GcnInst& inst); void V_ASHRREV_I32(const GcnInst& inst); void V_LSHL_B32(const GcnInst& inst); void V_LSHLREV_B32(const GcnInst& inst); void V_AND_B32(const GcnInst& inst); void V_OR_B32(bool is_xor, const GcnInst& inst); void V_BFM_B32(const GcnInst& inst); void V_MAC_F32(const GcnInst& inst); void V_MADMK_F32(const GcnInst& inst); void V_BCNT_U32_B32(const GcnInst& inst); void V_MBCNT_U32_B32(bool is_low, const GcnInst& inst); void V_ADD_I32(const GcnInst& inst); void V_SUB_I32(const GcnInst& inst); void V_SUBREV_I32(const GcnInst& inst); void V_ADDC_U32(const GcnInst& inst); void V_SUBB_U32(const GcnInst& inst); void V_SUBBREV_U32(const GcnInst& inst); void V_LDEXP_F32(const GcnInst& inst); void V_CVT_PKNORM_U16_F32(const GcnInst& inst); void V_CVT_PKRTZ_F16_F32(const GcnInst& inst); // VOP1 void V_MOV(const GcnInst& inst); void V_READFIRSTLANE_B32(const GcnInst& inst); void V_CVT_I32_F64(const GcnInst& inst); void V_CVT_F64_I32(const GcnInst& inst); void V_CVT_F32_I32(const GcnInst& inst); void V_CVT_F32_U32(const GcnInst& inst); void V_CVT_U32_F32(const GcnInst& inst); void V_CVT_I32_F32(const GcnInst& inst); void V_CVT_F16_F32(const GcnInst& inst); void V_CVT_F32_F16(const GcnInst& inst); void V_CVT_RPI_I32_F32(const GcnInst& inst); void V_CVT_FLR_I32_F32(const GcnInst& inst); void V_CVT_OFF_F32_I4(const GcnInst& inst); void V_CVT_F32_F64(const GcnInst& inst); void V_CVT_F64_F32(const GcnInst& inst); void V_CVT_F32_UBYTE(u32 index, const GcnInst& inst); void V_FRACT_F32(const GcnInst& inst); void V_TRUNC_F32(const GcnInst& inst); void V_CEIL_F32(const GcnInst& inst); void V_RNDNE_F32(const GcnInst& inst); void V_FLOOR_F32(const GcnInst& inst); void V_EXP_F32(const GcnInst& inst); void V_LOG_F32(const GcnInst& inst); void V_RCP_F32(const GcnInst& inst); void V_RCP_F64(const GcnInst& inst); void V_RSQ_F32(const GcnInst& inst); void V_SQRT_F32(const GcnInst& inst); void V_SIN_F32(const GcnInst& inst); void V_COS_F32(const GcnInst& inst); void V_NOT_B32(const GcnInst& inst); void V_BFREV_B32(const GcnInst& inst); void V_FFBH_U32(const GcnInst& inst); void V_FFBL_B32(const GcnInst& inst); void V_MOVRELD_B32(const GcnInst& inst); void V_MOVRELS_B32(const GcnInst& inst); void V_MOVRELSD_B32(const GcnInst& inst); // VOPC void V_CMP_F32(ConditionOp op, bool set_exec, const GcnInst& inst); void V_CMP_U32(ConditionOp op, bool is_signed, bool set_exec, const GcnInst& inst); void V_CMP_NE_U64(const GcnInst& inst); void V_CMP_CLASS_F32(const GcnInst& inst); // VOP3a void V_MAD_F32(const GcnInst& inst); void V_MAD_I32_I24(const GcnInst& inst, bool is_signed = false); void V_MAD_U32_U24(const GcnInst& inst); void V_CUBEID_F32(const GcnInst& inst); void V_CUBESC_F32(const GcnInst& inst); void V_CUBETC_F32(const GcnInst& inst); void V_CUBEMA_F32(const GcnInst& inst); void V_BFE_U32(bool is_signed, const GcnInst& inst); void V_BFI_B32(const GcnInst& inst); void V_FMA_F32(const GcnInst& inst); void V_FMA_F64(const GcnInst& inst); void V_MIN3_F32(const GcnInst& inst); void V_MIN3_I32(const GcnInst& inst); void V_MAX3_F32(const GcnInst& inst); void V_MAX3_U32(bool is_signed, const GcnInst& inst); void V_MED3_F32(const GcnInst& inst); void V_MED3_I32(const GcnInst& inst); void V_SAD(const GcnInst& inst); void V_SAD_U32(const GcnInst& inst); void V_CVT_PK_U16_U32(const GcnInst& inst); void V_CVT_PK_U8_F32(const GcnInst& inst); void V_LSHL_B64(const GcnInst& inst); void V_MUL_F64(const GcnInst& inst); void V_MAX_F64(const GcnInst& inst); void V_MUL_LO_U32(const GcnInst& inst); void V_MUL_HI_U32(bool is_signed, const GcnInst& inst); void V_MAD_U64_U32(const GcnInst& inst); // Vector interpolation // VINTRP void V_INTERP_P2_F32(const GcnInst& inst); void V_INTERP_MOV_F32(const GcnInst& inst); // Data share // DS void DS_ADD_U32(const GcnInst& inst, bool rtn); void DS_MIN_U32(const GcnInst& inst, bool is_signed, bool rtn); void DS_MAX_U32(const GcnInst& inst, bool is_signed, bool rtn); void DS_WRITE(int bit_size, bool is_signed, bool is_pair, bool stride64, const GcnInst& inst); void DS_SWIZZLE_B32(const GcnInst& inst); void DS_READ(int bit_size, bool is_signed, bool is_pair, bool stride64, const GcnInst& inst); void DS_APPEND(const GcnInst& inst); void DS_CONSUME(const GcnInst& inst); // Buffer Memory // MUBUF / MTBUF void BUFFER_LOAD(u32 num_dwords, bool is_typed, const GcnInst& inst); void BUFFER_LOAD_FORMAT(u32 num_dwords, const GcnInst& inst); void BUFFER_STORE(u32 num_dwords, bool is_typed, const GcnInst& inst); void BUFFER_STORE_FORMAT(u32 num_dwords, const GcnInst& inst); void BUFFER_ATOMIC(AtomicOp op, const GcnInst& inst); // Image Memory // MIMG void IMAGE_LOAD(bool has_mip, const GcnInst& inst); void IMAGE_STORE(const GcnInst& inst); void IMAGE_GET_RESINFO(const GcnInst& inst); void IMAGE_ATOMIC(AtomicOp op, const GcnInst& inst); void IMAGE_SAMPLE(const GcnInst& inst); void IMAGE_GATHER(const GcnInst& inst); void IMAGE_GET_LOD(const GcnInst& inst); private: template <typename T = IR::U32> [[nodiscard]] T GetSrc(const InstOperand& operand); template <typename T = IR::U64> [[nodiscard]] T GetSrc64(const InstOperand& operand); void SetDst(const InstOperand& operand, const IR::U32F32& value); void SetDst64(const InstOperand& operand, const IR::U64F64& value_raw); // Vector ALU Helpers IR::U32 GetCarryIn(const GcnInst& inst); void SetCarryOut(const GcnInst& inst, const IR::U1& carry); IR::U32 VMovRelSHelper(u32 src_vgprno, const IR::U32 m0); void VMovRelDHelper(u32 dst_vgprno, const IR::U32 src_val, const IR::U32 m0); void LogMissingOpcode(const GcnInst& inst); private: IR::IREmitter ir; Info& info; const RuntimeInfo& runtime_info; const Profile& profile; bool opcode_missing = false; }; void Translate(IR::Block* block, u32 block_base, std::span<const GcnInst> inst_list, Info& info, const RuntimeInfo& runtime_info, const Profile& profile); } // namespace Shader::Gcn
10,576
C++
.h
269
34.475836
98
0.689404
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,974
bindings.h
shadps4-emu_shadPS4/src/shader_recompiler/backend/bindings.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/types.h" namespace Shader::Backend { struct Bindings { u32 unified{}; u32 buffer{}; u32 user_data{}; auto operator<=>(const Bindings&) const = default; }; } // namespace Shader::Backend
350
C++
.h
12
26.333333
66
0.731928
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,975
spirv_emit_context.h
shadps4-emu_shadPS4/src/shader_recompiler/backend/spirv/spirv_emit_context.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <array> #include <sirit/sirit.h> #include "shader_recompiler/backend/bindings.h" #include "shader_recompiler/info.h" #include "shader_recompiler/ir/program.h" #include "shader_recompiler/profile.h" namespace Shader::Backend::SPIRV { using Sirit::Id; struct VectorIds { [[nodiscard]] Id& operator[](u32 index) { return ids[index - 1]; } [[nodiscard]] const Id& operator[](u32 index) const { return ids[index - 1]; } [[nodiscard]] Id& Get(u32 index) { return ids[index - 1]; } [[nodiscard]] const Id& Get(u32 index) const { return ids[index - 1]; } std::array<Id, 4> ids; }; class EmitContext final : public Sirit::Module { public: explicit EmitContext(const Profile& profile, const RuntimeInfo& runtime_info, const Info& info, Bindings& binding); ~EmitContext(); Id Def(const IR::Value& value); void DefineBufferOffsets(); [[nodiscard]] Id DefineInput(Id type, u32 location) { const Id input_id{DefineVar(type, spv::StorageClass::Input)}; Decorate(input_id, spv::Decoration::Location, location); return input_id; } [[nodiscard]] Id DefineOutput(Id type, std::optional<u32> location = std::nullopt) { const Id output_id{DefineVar(type, spv::StorageClass::Output)}; if (location) { Decorate(output_id, spv::Decoration::Location, *location); } return output_id; } [[nodiscard]] Id DefineUniformConst(Id type, u32 set, u32 binding, bool readonly = false) { const Id uniform_id{DefineVar(type, spv::StorageClass::UniformConstant)}; Decorate(uniform_id, spv::Decoration::DescriptorSet, set); Decorate(uniform_id, spv::Decoration::Binding, binding); if (readonly) { Decorate(uniform_id, spv::Decoration::NonWritable); } return uniform_id; } template <bool global = true> [[nodiscard]] Id DefineVar(Id type, spv::StorageClass storage_class, std::optional<Id> initializer = std::nullopt) { const Id pointer_type_id{TypePointer(storage_class, type)}; return global ? AddGlobalVariable(pointer_type_id, storage_class, initializer) : AddLocalVariable(pointer_type_id, storage_class, initializer); } [[nodiscard]] Id DefineVariable(Id type, std::optional<spv::BuiltIn> builtin, spv::StorageClass storage_class, std::optional<Id> initializer = std::nullopt) { const Id id{DefineVar(type, storage_class, initializer)}; if (builtin) { Decorate(id, spv::Decoration::BuiltIn, *builtin); } interfaces.push_back(id); return id; } [[nodiscard]] Id ConstU32(u32 value) { return Constant(U32[1], value); } template <typename... Args> [[nodiscard]] Id ConstU32(Args&&... values) { constexpr u32 size = static_cast<u32>(sizeof...(values)); static_assert(size >= 2); const std::array constituents{Constant(U32[1], values)...}; const Id type = size <= 4 ? U32[size] : TypeArray(U32[1], ConstU32(size)); return ConstantComposite(type, constituents); } [[nodiscard]] Id ConstS32(s32 value) { return Constant(S32[1], value); } template <typename... Args> [[nodiscard]] Id ConstS32(Args&&... values) { constexpr u32 size = static_cast<u32>(sizeof...(values)); static_assert(size >= 2); const std::array constituents{Constant(S32[1], values)...}; const Id type = size <= 4 ? S32[size] : TypeArray(S32[1], ConstU32(size)); return ConstantComposite(type, constituents); } [[nodiscard]] Id ConstF32(f32 value) { return Constant(F32[1], value); } template <typename... Args> [[nodiscard]] Id ConstF32(Args... values) { constexpr u32 size = static_cast<u32>(sizeof...(values)); static_assert(size >= 2); const std::array constituents{Constant(F32[1], values)...}; const Id type = size <= 4 ? F32[size] : TypeArray(F32[1], ConstU32(size)); return ConstantComposite(type, constituents); } const Info& info; const RuntimeInfo& runtime_info; const Profile& profile; Stage stage{}; Id void_id{}; Id U8{}; Id S8{}; Id U16{}; Id S16{}; Id U64{}; VectorIds F16{}; VectorIds F32{}; VectorIds F64{}; VectorIds S32{}; VectorIds U32{}; VectorIds U1{}; Id full_result_i32x2; Id full_result_u32x2; Id pi_x2; Id true_value{}; Id false_value{}; Id u32_one_value{}; Id u32_zero_value{}; Id f32_zero_value{}; Id shared_u8{}; Id shared_u16{}; Id shared_u32{}; Id shared_u32x2{}; Id shared_u32x4{}; Id input_u32{}; Id input_f32{}; Id input_s32{}; Id output_u32{}; Id output_f32{}; Id output_s32{}; Id gl_in{}; boost::container::small_vector<Id, 16> interfaces; Id output_position{}; Id primitive_id{}; Id vertex_index{}; Id instance_id{}; Id push_data_block{}; Id base_vertex{}; Id frag_coord{}; Id front_facing{}; Id frag_depth{}; Id clip_distances{}; Id cull_distances{}; Id workgroup_id{}; Id local_invocation_id{}; Id subgroup_local_invocation_id{}; Id image_u32{}; Id shared_memory_u8{}; Id shared_memory_u16{}; Id shared_memory_u32{}; Id shared_memory_u32x2{}; Id shared_memory_u32x4{}; Id shared_memory_u32_type{}; struct TextureDefinition { const VectorIds* data_types; Id id; Id sampled_type; Id pointer_type; Id image_type; bool is_integer = false; bool is_storage = false; }; struct BufferDefinition { Id id; Id offset; Id offset_dwords; u32 binding; const VectorIds* data_types; Id pointer_type; }; struct TextureBufferDefinition { Id id; Id coord_offset; u32 binding; Id image_type; Id result_type; bool is_integer = false; bool is_storage = false; }; Bindings& binding; boost::container::small_vector<BufferDefinition, 16> buffers; boost::container::small_vector<TextureBufferDefinition, 8> texture_buffers; BufferDefinition srt_flatbuf; boost::container::small_vector<TextureDefinition, 8> images; boost::container::small_vector<Id, 4> samplers; Id sampler_type{}; Id sampler_pointer_type{}; struct SpirvAttribute { Id id; Id pointer_type; Id component_type; u32 num_components; bool is_integer{}; bool is_default{}; s32 buffer_handle{-1}; }; std::array<SpirvAttribute, IR::NumParams> input_params{}; std::array<SpirvAttribute, IR::NumParams> output_params{}; std::array<SpirvAttribute, IR::NumRenderTargets> frag_outputs{}; private: void DefineArithmeticTypes(); void DefineInterfaces(); void DefineInputs(); void DefineOutputs(); void DefinePushDataBlock(); void DefineBuffers(); void DefineTextureBuffers(); void DefineImagesAndSamplers(); void DefineSharedMemory(); SpirvAttribute GetAttributeInfo(AmdGpu::NumberFormat fmt, Id id, u32 num_components, bool output); }; } // namespace Shader::Backend::SPIRV
7,623
C++
.h
222
27.382883
99
0.625527
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,976
emit_spirv_instructions.h
shadps4-emu_shadPS4/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <sirit/sirit.h> #include "common/types.h" namespace Shader::IR { enum class Attribute : u64; enum class ScalarReg : u32; class Inst; class Value; } // namespace Shader::IR namespace Shader::Backend::SPIRV { using Sirit::Id; class EmitContext; // Microinstruction emitters Id EmitPhi(EmitContext& ctx, IR::Inst* inst); void EmitVoid(EmitContext& ctx); Id EmitIdentity(EmitContext& ctx, const IR::Value& value); Id EmitConditionRef(EmitContext& ctx, const IR::Value& value); void EmitReference(EmitContext&); void EmitPhiMove(EmitContext&); void EmitJoin(EmitContext& ctx); void EmitWorkgroupMemoryBarrier(EmitContext& ctx); void EmitDeviceMemoryBarrier(EmitContext& ctx); void EmitGetScc(EmitContext& ctx); void EmitGetExec(EmitContext& ctx); void EmitGetVcc(EmitContext& ctx); void EmitGetSccLo(EmitContext& ctx); void EmitGetVccLo(EmitContext& ctx); void EmitGetVccHi(EmitContext& ctx); void EmitGetM0(EmitContext& ctx); void EmitSetScc(EmitContext& ctx); void EmitSetExec(EmitContext& ctx); void EmitSetVcc(EmitContext& ctx); void EmitSetSccLo(EmitContext& ctx); void EmitSetVccLo(EmitContext& ctx); void EmitSetVccHi(EmitContext& ctx); void EmitSetM0(EmitContext& ctx); void EmitFPCmpClass32(EmitContext& ctx); void EmitPrologue(EmitContext& ctx); void EmitEpilogue(EmitContext& ctx); void EmitDiscard(EmitContext& ctx); void EmitDiscardCond(EmitContext& ctx, Id condition); void EmitDebugPrint(EmitContext& ctx, IR::Inst* inst, Id arg0, Id arg1, Id arg2, Id arg3, Id arg4); void EmitBarrier(EmitContext& ctx); void EmitWorkgroupMemoryBarrier(EmitContext& ctx); void EmitDeviceMemoryBarrier(EmitContext& ctx); Id EmitGetUserData(EmitContext& ctx, IR::ScalarReg reg); void EmitGetThreadBitScalarReg(EmitContext& ctx); void EmitSetThreadBitScalarReg(EmitContext& ctx); void EmitGetScalarRegister(EmitContext& ctx); void EmitSetScalarRegister(EmitContext& ctx); void EmitGetVectorRegister(EmitContext& ctx); void EmitSetVectorRegister(EmitContext& ctx); void EmitSetGotoVariable(EmitContext& ctx); void EmitGetGotoVariable(EmitContext& ctx); void EmitSetScc(EmitContext& ctx); Id EmitReadConst(EmitContext& ctx, IR::Inst* inst); Id EmitReadConstBuffer(EmitContext& ctx, u32 handle, Id index); Id EmitLoadBufferU32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address); Id EmitLoadBufferU32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address); Id EmitLoadBufferU32x3(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address); Id EmitLoadBufferU32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address); Id EmitLoadBufferFormatF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address); void EmitStoreBufferU32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); void EmitStoreBufferU32x2(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); void EmitStoreBufferU32x3(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); void EmitStoreBufferU32x4(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); void EmitStoreBufferFormatF32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicIAdd32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicSMin32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicUMin32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicSMax32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicUMax32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicInc32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicDec32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicAnd32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicOr32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicXor32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitBufferAtomicSwap32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address, Id value); Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, u32 comp, u32 index); Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, u32 comp); void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, u32 comp); void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value); void EmitSetSampleMask(EmitContext& ctx, Id value); void EmitSetFragDepth(EmitContext& ctx, Id value); Id EmitWorkgroupId(EmitContext& ctx); Id EmitLocalInvocationId(EmitContext& ctx); Id EmitInvocationId(EmitContext& ctx); Id EmitInvocationInfo(EmitContext& ctx); Id EmitSampleId(EmitContext& ctx); Id EmitUndefU1(EmitContext& ctx); Id EmitUndefU8(EmitContext& ctx); Id EmitUndefU16(EmitContext& ctx); Id EmitUndefU32(EmitContext& ctx); Id EmitUndefU64(EmitContext& ctx); Id EmitLoadSharedU32(EmitContext& ctx, Id offset); Id EmitLoadSharedU64(EmitContext& ctx, Id offset); Id EmitLoadSharedU128(EmitContext& ctx, Id offset); void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value); void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value); void EmitWriteSharedU128(EmitContext& ctx, Id offset, Id value); Id EmitSharedAtomicIAdd32(EmitContext& ctx, Id offset, Id value); Id EmitSharedAtomicUMax32(EmitContext& ctx, Id offset, Id value); Id EmitSharedAtomicSMax32(EmitContext& ctx, Id offset, Id value); Id EmitSharedAtomicUMin32(EmitContext& ctx, Id offset, Id value); Id EmitSharedAtomicSMin32(EmitContext& ctx, Id offset, Id value); Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2); Id EmitCompositeConstructU32x3(EmitContext& ctx, Id e1, Id e2, Id e3); Id EmitCompositeConstructU32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4); Id EmitCompositeExtractU32x2(EmitContext& ctx, Id composite, u32 index); Id EmitCompositeExtractU32x3(EmitContext& ctx, Id composite, u32 index); Id EmitCompositeExtractU32x4(EmitContext& ctx, Id composite, u32 index); Id EmitCompositeInsertU32x2(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeInsertU32x3(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeInsertU32x4(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeConstructF16x2(EmitContext& ctx, Id e1, Id e2); Id EmitCompositeConstructF16x3(EmitContext& ctx, Id e1, Id e2, Id e3); Id EmitCompositeConstructF16x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4); Id EmitCompositeExtractF16x2(EmitContext& ctx, Id composite, u32 index); Id EmitCompositeExtractF16x3(EmitContext& ctx, Id composite, u32 index); Id EmitCompositeExtractF16x4(EmitContext& ctx, Id composite, u32 index); Id EmitCompositeInsertF16x2(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeInsertF16x3(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeInsertF16x4(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeConstructF32x2(EmitContext& ctx, Id e1, Id e2); Id EmitCompositeConstructF32x3(EmitContext& ctx, Id e1, Id e2, Id e3); Id EmitCompositeConstructF32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4); Id EmitCompositeExtractF32x2(EmitContext& ctx, Id composite, u32 index); Id EmitCompositeExtractF32x3(EmitContext& ctx, Id composite, u32 index); Id EmitCompositeExtractF32x4(EmitContext& ctx, Id composite, u32 index); Id EmitCompositeInsertF32x2(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeInsertF32x3(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeInsertF32x4(EmitContext& ctx, Id composite, Id object, u32 index); void EmitCompositeConstructF64x2(EmitContext& ctx); void EmitCompositeConstructF64x3(EmitContext& ctx); void EmitCompositeConstructF64x4(EmitContext& ctx); void EmitCompositeExtractF64x2(EmitContext& ctx); void EmitCompositeExtractF64x3(EmitContext& ctx); void EmitCompositeExtractF64x4(EmitContext& ctx); Id EmitCompositeInsertF64x2(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeInsertF64x3(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitCompositeInsertF64x4(EmitContext& ctx, Id composite, Id object, u32 index); Id EmitSelectU1(EmitContext& ctx, Id cond, Id true_value, Id false_value); Id EmitSelectU8(EmitContext& ctx, Id cond, Id true_value, Id false_value); Id EmitSelectU16(EmitContext& ctx, Id cond, Id true_value, Id false_value); Id EmitSelectU32(EmitContext& ctx, Id cond, Id true_value, Id false_value); Id EmitSelectU64(EmitContext& ctx, Id cond, Id true_value, Id false_value); Id EmitSelectF16(EmitContext& ctx, Id cond, Id true_value, Id false_value); Id EmitSelectF32(EmitContext& ctx, Id cond, Id true_value, Id false_value); Id EmitSelectF64(EmitContext& ctx, Id cond, Id true_value, Id false_value); Id EmitBitCastU16F16(EmitContext& ctx, Id value); Id EmitBitCastU32F32(EmitContext& ctx, Id value); Id EmitBitCastU64F64(EmitContext& ctx, Id value); Id EmitBitCastF16U16(EmitContext& ctx, Id value); Id EmitBitCastF32U32(EmitContext& ctx, Id value); void EmitBitCastF64U64(EmitContext& ctx); Id EmitPackUint2x32(EmitContext& ctx, Id value); Id EmitUnpackUint2x32(EmitContext& ctx, Id value); Id EmitPackFloat2x32(EmitContext& ctx, Id value); Id EmitPackFloat2x16(EmitContext& ctx, Id value); Id EmitUnpackFloat2x16(EmitContext& ctx, Id value); Id EmitPackHalf2x16(EmitContext& ctx, Id value); Id EmitUnpackHalf2x16(EmitContext& ctx, Id value); Id EmitFPAbs16(EmitContext& ctx, Id value); Id EmitFPAbs32(EmitContext& ctx, Id value); Id EmitFPAbs64(EmitContext& ctx, Id value); Id EmitFPAdd16(EmitContext& ctx, IR::Inst* inst, Id a, Id b); Id EmitFPAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b); Id EmitFPAdd64(EmitContext& ctx, IR::Inst* inst, Id a, Id b); Id EmitFPSub32(EmitContext& ctx, IR::Inst* inst, Id a, Id b); Id EmitFPFma16(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c); Id EmitFPFma32(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c); Id EmitFPFma64(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c); Id EmitFPMax32(EmitContext& ctx, Id a, Id b, bool is_legacy = false); Id EmitFPMax64(EmitContext& ctx, Id a, Id b); Id EmitFPMin32(EmitContext& ctx, Id a, Id b, bool is_legacy = false); Id EmitFPMin64(EmitContext& ctx, Id a, Id b); Id EmitFPMul16(EmitContext& ctx, IR::Inst* inst, Id a, Id b); Id EmitFPMul32(EmitContext& ctx, IR::Inst* inst, Id a, Id b); Id EmitFPMul64(EmitContext& ctx, IR::Inst* inst, Id a, Id b); Id EmitFPNeg16(EmitContext& ctx, Id value); Id EmitFPNeg32(EmitContext& ctx, Id value); Id EmitFPNeg64(EmitContext& ctx, Id value); Id EmitFPSin(EmitContext& ctx, Id value); Id EmitFPCos(EmitContext& ctx, Id value); Id EmitFPExp2(EmitContext& ctx, Id value); Id EmitFPLdexp(EmitContext& ctx, Id value, Id exp); Id EmitFPLog2(EmitContext& ctx, Id value); Id EmitFPRecip32(EmitContext& ctx, Id value); Id EmitFPRecip64(EmitContext& ctx, Id value); Id EmitFPRecipSqrt32(EmitContext& ctx, Id value); Id EmitFPRecipSqrt64(EmitContext& ctx, Id value); Id EmitFPSqrt(EmitContext& ctx, Id value); Id EmitFPSaturate16(EmitContext& ctx, Id value); Id EmitFPSaturate32(EmitContext& ctx, Id value); Id EmitFPSaturate64(EmitContext& ctx, Id value); Id EmitFPClamp16(EmitContext& ctx, Id value, Id min_value, Id max_value); Id EmitFPClamp32(EmitContext& ctx, Id value, Id min_value, Id max_value); Id EmitFPClamp64(EmitContext& ctx, Id value, Id min_value, Id max_value); Id EmitFPRoundEven16(EmitContext& ctx, Id value); Id EmitFPRoundEven32(EmitContext& ctx, Id value); Id EmitFPRoundEven64(EmitContext& ctx, Id value); Id EmitFPFloor16(EmitContext& ctx, Id value); Id EmitFPFloor32(EmitContext& ctx, Id value); Id EmitFPFloor64(EmitContext& ctx, Id value); Id EmitFPCeil16(EmitContext& ctx, Id value); Id EmitFPCeil32(EmitContext& ctx, Id value); Id EmitFPCeil64(EmitContext& ctx, Id value); Id EmitFPTrunc16(EmitContext& ctx, Id value); Id EmitFPTrunc32(EmitContext& ctx, Id value); Id EmitFPTrunc64(EmitContext& ctx, Id value); Id EmitFPFract(EmitContext& ctx, Id value); Id EmitFPOrdEqual16(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdEqual32(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdEqual64(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordEqual16(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordEqual32(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordEqual64(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdNotEqual16(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdNotEqual32(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdNotEqual64(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordNotEqual16(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordNotEqual32(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordNotEqual64(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdLessThan16(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdLessThan32(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdLessThan64(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordLessThan16(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordLessThan32(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordLessThan64(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdGreaterThan16(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdGreaterThan32(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdGreaterThan64(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordGreaterThan16(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordGreaterThan32(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordGreaterThan64(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdLessThanEqual16(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdLessThanEqual32(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdLessThanEqual64(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordLessThanEqual16(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordLessThanEqual32(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordLessThanEqual64(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdGreaterThanEqual16(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdGreaterThanEqual32(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPOrdGreaterThanEqual64(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordGreaterThanEqual16(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordGreaterThanEqual32(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPUnordGreaterThanEqual64(EmitContext& ctx, Id lhs, Id rhs); Id EmitFPIsNan16(EmitContext& ctx, Id value); Id EmitFPIsNan32(EmitContext& ctx, Id value); Id EmitFPIsNan64(EmitContext& ctx, Id value); Id EmitFPIsInf32(EmitContext& ctx, Id value); Id EmitFPIsInf64(EmitContext& ctx, Id value); Id EmitIAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b); Id EmitIAdd64(EmitContext& ctx, Id a, Id b); Id EmitIAddCary32(EmitContext& ctx, Id a, Id b); Id EmitISub32(EmitContext& ctx, Id a, Id b); Id EmitISub64(EmitContext& ctx, Id a, Id b); Id EmitSMulExt(EmitContext& ctx, Id a, Id b); Id EmitUMulExt(EmitContext& ctx, Id a, Id b); Id EmitIMul32(EmitContext& ctx, Id a, Id b); Id EmitIMul64(EmitContext& ctx, Id a, Id b); Id EmitSDiv32(EmitContext& ctx, Id a, Id b); Id EmitUDiv32(EmitContext& ctx, Id a, Id b); Id EmitSMod32(EmitContext& ctx, Id a, Id b); Id EmitUMod32(EmitContext& ctx, Id a, Id b); Id EmitINeg32(EmitContext& ctx, Id value); Id EmitINeg64(EmitContext& ctx, Id value); Id EmitIAbs32(EmitContext& ctx, Id value); Id EmitShiftLeftLogical32(EmitContext& ctx, Id base, Id shift); Id EmitShiftLeftLogical64(EmitContext& ctx, Id base, Id shift); Id EmitShiftRightLogical32(EmitContext& ctx, Id base, Id shift); Id EmitShiftRightLogical64(EmitContext& ctx, Id base, Id shift); Id EmitShiftRightArithmetic32(EmitContext& ctx, Id base, Id shift); Id EmitShiftRightArithmetic64(EmitContext& ctx, Id base, Id shift); Id EmitBitwiseAnd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b); Id EmitBitwiseAnd64(EmitContext& ctx, IR::Inst* inst, Id a, Id b); Id EmitBitwiseOr32(EmitContext& ctx, IR::Inst* inst, Id a, Id b); Id EmitBitwiseOr64(EmitContext& ctx, IR::Inst* inst, Id a, Id b); Id EmitBitwiseXor32(EmitContext& ctx, IR::Inst* inst, Id a, Id b); Id EmitBitFieldInsert(EmitContext& ctx, Id base, Id insert, Id offset, Id count); Id EmitBitFieldSExtract(EmitContext& ctx, IR::Inst* inst, Id base, Id offset, Id count); Id EmitBitFieldUExtract(EmitContext& ctx, IR::Inst* inst, Id base, Id offset, Id count); Id EmitBitReverse32(EmitContext& ctx, Id value); Id EmitBitCount32(EmitContext& ctx, Id value); Id EmitBitwiseNot32(EmitContext& ctx, Id value); Id EmitFindSMsb32(EmitContext& ctx, Id value); Id EmitFindUMsb32(EmitContext& ctx, Id value); Id EmitFindILsb32(EmitContext& ctx, Id value); Id EmitSMin32(EmitContext& ctx, Id a, Id b); Id EmitUMin32(EmitContext& ctx, Id a, Id b); Id EmitSMax32(EmitContext& ctx, Id a, Id b); Id EmitUMax32(EmitContext& ctx, Id a, Id b); Id EmitSClamp32(EmitContext& ctx, IR::Inst* inst, Id value, Id min, Id max); Id EmitUClamp32(EmitContext& ctx, IR::Inst* inst, Id value, Id min, Id max); Id EmitSLessThan32(EmitContext& ctx, Id lhs, Id rhs); Id EmitSLessThan64(EmitContext& ctx, Id lhs, Id rhs); Id EmitULessThan32(EmitContext& ctx, Id lhs, Id rhs); Id EmitULessThan64(EmitContext& ctx, Id lhs, Id rhs); Id EmitIEqual(EmitContext& ctx, Id lhs, Id rhs); Id EmitSLessThanEqual(EmitContext& ctx, Id lhs, Id rhs); Id EmitULessThanEqual(EmitContext& ctx, Id lhs, Id rhs); Id EmitSGreaterThan(EmitContext& ctx, Id lhs, Id rhs); Id EmitUGreaterThan(EmitContext& ctx, Id lhs, Id rhs); Id EmitINotEqual(EmitContext& ctx, Id lhs, Id rhs); Id EmitSGreaterThanEqual(EmitContext& ctx, Id lhs, Id rhs); Id EmitUGreaterThanEqual(EmitContext& ctx, Id lhs, Id rhs); Id EmitLogicalOr(EmitContext& ctx, Id a, Id b); Id EmitLogicalAnd(EmitContext& ctx, Id a, Id b); Id EmitLogicalXor(EmitContext& ctx, Id a, Id b); Id EmitLogicalNot(EmitContext& ctx, Id value); Id EmitConvertS16F16(EmitContext& ctx, Id value); Id EmitConvertS16F32(EmitContext& ctx, Id value); Id EmitConvertS16F64(EmitContext& ctx, Id value); Id EmitConvertS32F16(EmitContext& ctx, Id value); Id EmitConvertS32F32(EmitContext& ctx, Id value); Id EmitConvertS32F64(EmitContext& ctx, Id value); Id EmitConvertS64F16(EmitContext& ctx, Id value); Id EmitConvertS64F32(EmitContext& ctx, Id value); Id EmitConvertS64F64(EmitContext& ctx, Id value); Id EmitConvertU16F16(EmitContext& ctx, Id value); Id EmitConvertU16F32(EmitContext& ctx, Id value); Id EmitConvertU16F64(EmitContext& ctx, Id value); Id EmitConvertU32F16(EmitContext& ctx, Id value); Id EmitConvertU32F32(EmitContext& ctx, Id value); Id EmitConvertU32F64(EmitContext& ctx, Id value); Id EmitConvertU64F16(EmitContext& ctx, Id value); Id EmitConvertU64F32(EmitContext& ctx, Id value); Id EmitConvertU64F64(EmitContext& ctx, Id value); Id EmitConvertU64U32(EmitContext& ctx, Id value); Id EmitConvertU32U64(EmitContext& ctx, Id value); Id EmitConvertF16F32(EmitContext& ctx, Id value); Id EmitConvertF32F16(EmitContext& ctx, Id value); Id EmitConvertF32F64(EmitContext& ctx, Id value); Id EmitConvertF64F32(EmitContext& ctx, Id value); Id EmitConvertF16S8(EmitContext& ctx, Id value); Id EmitConvertF16S16(EmitContext& ctx, Id value); Id EmitConvertF16S32(EmitContext& ctx, Id value); Id EmitConvertF16S64(EmitContext& ctx, Id value); Id EmitConvertF16U8(EmitContext& ctx, Id value); Id EmitConvertF16U16(EmitContext& ctx, Id value); Id EmitConvertF16U32(EmitContext& ctx, Id value); Id EmitConvertF16U64(EmitContext& ctx, Id value); Id EmitConvertF32S8(EmitContext& ctx, Id value); Id EmitConvertF32S16(EmitContext& ctx, Id value); Id EmitConvertF32S32(EmitContext& ctx, Id value); Id EmitConvertF32S64(EmitContext& ctx, Id value); Id EmitConvertF32U8(EmitContext& ctx, Id value); Id EmitConvertF32U16(EmitContext& ctx, Id value); Id EmitConvertF32U32(EmitContext& ctx, Id value); Id EmitConvertF32U64(EmitContext& ctx, Id value); Id EmitConvertF64S8(EmitContext& ctx, Id value); Id EmitConvertF64S16(EmitContext& ctx, Id value); Id EmitConvertF64S32(EmitContext& ctx, Id value); Id EmitConvertF64S64(EmitContext& ctx, Id value); Id EmitConvertF64U8(EmitContext& ctx, Id value); Id EmitConvertF64U16(EmitContext& ctx, Id value); Id EmitConvertF64U32(EmitContext& ctx, Id value); Id EmitConvertF64U64(EmitContext& ctx, Id value); Id EmitConvertU16U32(EmitContext& ctx, Id value); Id EmitConvertU32U16(EmitContext& ctx, Id value); Id EmitImageSampleRaw(EmitContext& ctx, IR::Inst* inst, u32 handle, Id address1, Id address2, Id address3, Id address4); Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id bias, const IR::Value& offset); Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id lod, const IR::Value& offset); Id EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id dref, Id bias, const IR::Value& offset); Id EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id dref, Id lod, const IR::Value& offset); Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, const IR::Value& offset); Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, const IR::Value& offset, Id dref); Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, const IR::Value& offset, Id lod, Id ms); Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, u32 handle, Id lod, bool skip_mips); Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords); Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id derivatives_dx, Id derivatives_dy, const IR::Value& offset, const IR::Value& lod_clamp); Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords); void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id color); Id EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value); Id EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value); Id EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value); Id EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value); Id EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value); Id EmitImageAtomicInc32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value); Id EmitImageAtomicDec32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value); Id EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value); Id EmitImageAtomicOr32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value); Id EmitImageAtomicXor32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value); Id EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst* inst, u32 handle, Id coords, Id value); Id EmitLaneId(EmitContext& ctx); Id EmitWarpId(EmitContext& ctx); Id EmitQuadShuffle(EmitContext& ctx, Id value, Id index); Id EmitReadFirstLane(EmitContext& ctx, Id value); Id EmitReadLane(EmitContext& ctx, Id value, u32 lane); Id EmitWriteLane(EmitContext& ctx, Id value, Id write_value, u32 lane); Id EmitDataAppend(EmitContext& ctx, u32 gds_addr, u32 binding); Id EmitDataConsume(EmitContext& ctx, u32 gds_addr, u32 binding); void EmitEmitVertex(EmitContext& ctx); void EmitEmitPrimitive(EmitContext& ctx); } // namespace Shader::Backend::SPIRV
23,552
C++
.h
406
56.413793
99
0.784655
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,977
emit_spirv.h
shadps4-emu_shadPS4/src/shader_recompiler/backend/spirv/emit_spirv.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <vector> #include "shader_recompiler/backend/bindings.h" #include "shader_recompiler/ir/program.h" #include "shader_recompiler/profile.h" namespace Shader::Backend::SPIRV { [[nodiscard]] std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info, const IR::Program& program, Bindings& binding); } // namespace Shader::Backend::SPIRV
537
C++
.h
11
43.636364
97
0.731286
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false
15,978
main_window_themes.h
shadps4-emu_shadPS4/src/qt_gui/main_window_themes.h
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <QApplication> #include <QLineEdit> #include <QWidget> enum class Theme : int { Dark, Light, Green, Blue, Violet, }; class WindowThemes : public QObject { Q_OBJECT public Q_SLOTS: void SetWindowTheme(Theme theme, QLineEdit* mw_searchbar); };
408
C++
.h
18
19.888889
66
0.740933
shadps4-emu/shadPS4
9,253
501
185
GPL-2.0
9/20/2024, 9:26:25 PM (Europe/Amsterdam)
false
false
false
false
false
false
false
false