className
stringlengths 1
167
| headerPath
stringlengths 14
166
| description
stringlengths 0
1.62k
| module
stringlengths 0
76
| code
stringlengths 0
11.4k
| variables
listlengths 0
395
|
|---|---|---|---|---|---|
FEdGraphSchemaAction_K2ViewNode::FEdGraphSchemaAction_K2ViewNode
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
|
BlueprintGraph
|
FEdGraphSchemaAction_K2ViewNode ( [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory, [FText](API\Runtime\Core\Internationalization\FText) InMenuDesc, [FText](API\Runtime\Core\Internationalization\FText) InToolTip, const int32 InGrouping )
|
[] |
|
FEdGraphSchemaAction_K2ViewNode
|
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
|
Action to view a node to the graph
|
BlueprintGraph
|
struct FEdGraphSchemaAction_K2ViewNode : public [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction)
|
[
{
"type": "TObjectPtr< con...",
"name": "NodePtr",
"description": "Node we want to view"
}
] |
FKCHandler_CallFunction::AdditionalCompiledStatementHandling
|
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h
|
BlueprintGraph
|
virtual void AdditionalCompiledStatementHandling ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node, [FBlueprintCompiledStatement](API\Editor\KismetCompiler\FBlueprintCompiledStatement) & Statement )
|
[] |
|
FKCHandler_CallFunction::CheckIfFunctionIsCallable
|
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h
|
BlueprintGraph
|
virtual void CheckIfFunctionIsCallable ( [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Function, [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_CallFunction::Compile
|
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h
|
BlueprintGraph
|
virtual void Compile ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_CallFunction::CreateFunctionCallStatement
|
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h
|
Searches for the function referenced by a graph node in the CallingContext class's list of functions, validates that the wiring matches up correctly, and creates an execution statement.
|
BlueprintGraph
|
void CreateFunctionCallStatement ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * SelfPin )
|
[] |
FKCHandler_CallFunction::FindFunction
|
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h
|
BlueprintGraph
|
virtual [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * FindFunction ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_CallFunction::IsCalledFunctionFinal
|
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h
|
BlueprintGraph
|
bool IsCalledFunctionFinal ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_CallFunction::IsCalledFunctionFromInterface
|
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h
|
BlueprintGraph
|
bool IsCalledFunctionFromInterface ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_CallFunction::IsCalledFunctionPure
|
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h
|
BlueprintGraph
|
bool IsCalledFunctionPure ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_CallFunction::RegisterNet
|
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h
|
BlueprintGraph
|
virtual void RegisterNet ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Net )
|
[] |
|
FKCHandler_CallFunction::RegisterNets
|
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h
|
BlueprintGraph
|
virtual void RegisterNets ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_CallFunction::Transform
|
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h
|
BlueprintGraph
|
virtual void Transform ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_CallFunction::FKCHandler_CallFunction
|
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h
|
BlueprintGraph
|
FKCHandler_CallFunction ( [FKismetCompilerContext](API\Editor\KismetCompiler\FKismetCompilerContext) & InCompilerContext )
|
[] |
|
FKCHandler_CallFunction
|
/Engine/Source/Editor/BlueprintGraph/Public/CallFunctionHandler.h
|
BlueprintGraph
|
class FKCHandler_CallFunction : public [FNodeHandlingFunctor](API\Editor\KismetCompiler\FNodeHandlingFunctor)
|
[] |
|
FKCHandler_EventEntry::Compile
|
/Engine/Source/Editor/BlueprintGraph/Public/EventEntryHandler.h
|
BlueprintGraph
|
virtual void Compile ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_EventEntry::RegisterNet
|
/Engine/Source/Editor/BlueprintGraph/Public/EventEntryHandler.h
|
BlueprintGraph
|
virtual void RegisterNet ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Net )
|
[] |
|
FKCHandler_EventEntry::FKCHandler_EventEntry
|
/Engine/Source/Editor/BlueprintGraph/Public/EventEntryHandler.h
|
BlueprintGraph
|
FKCHandler_EventEntry ( [FKismetCompilerContext](API\Editor\KismetCompiler\FKismetCompilerContext) & InCompilerContext )
|
[] |
|
FKCHandler_EventEntry
|
/Engine/Source/Editor/BlueprintGraph/Public/EventEntryHandler.h
|
BlueprintGraph
|
class FKCHandler_EventEntry : public [FNodeHandlingFunctor](API\Editor\KismetCompiler\FNodeHandlingFunctor)
|
[] |
|
FKCHandler_MakeContainer::Compile
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeContainer.h
|
BlueprintGraph
|
virtual void Compile ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_MakeContainer::RegisterNets
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeContainer.h
|
BlueprintGraph
|
virtual void RegisterNets ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_MakeContainer::FKCHandler_MakeContainer
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeContainer.h
|
BlueprintGraph
|
FKCHandler_MakeContainer ( [FKismetCompilerContext](API\Editor\KismetCompiler\FKismetCompilerContext) & InCompilerContext )
|
[] |
|
FKCHandler_MakeContainer
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeContainer.h
|
BlueprintGraph
|
class FKCHandler_MakeContainer : public [FNodeHandlingFunctor](API\Editor\KismetCompiler\FNodeHandlingFunctor)
|
[
{
"type": "EKismetCompiled...",
"name": "CompiledStatementType",
"description": ""
}
] |
|
FKCHandler_MathExpression::CanBeCalledByMathExpression
|
/Engine/Source/Editor/BlueprintGraph/Public/MathExpressionHandler.h
|
BlueprintGraph
|
static bool CanBeCalledByMathExpression ( const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * Function )
|
[] |
|
FKCHandler_MathExpression::Compile
|
/Engine/Source/Editor/BlueprintGraph/Public/MathExpressionHandler.h
|
BlueprintGraph
|
virtual void Compile ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_MathExpression::RegisterNet
|
/Engine/Source/Editor/BlueprintGraph/Public/MathExpressionHandler.h
|
BlueprintGraph
|
virtual void RegisterNet ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Net )
|
[] |
|
FKCHandler_MathExpression::FKCHandler_MathExpression
|
/Engine/Source/Editor/BlueprintGraph/Public/MathExpressionHandler.h
|
BlueprintGraph
|
FKCHandler_MathExpression ( [FKismetCompilerContext](API\Editor\KismetCompiler\FKismetCompilerContext) & InCompilerContext )
|
[] |
|
FKCHandler_MathExpression::RegisterNets
|
/Engine/Source/Editor/BlueprintGraph/Public/MathExpressionHandler.h
|
BlueprintGraph
|
virtual void RegisterNets ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InNode )
|
[] |
|
FKCHandler_MathExpression
|
/Engine/Source/Editor/BlueprintGraph/Public/MathExpressionHandler.h
|
BlueprintGraph
|
class FKCHandler_MathExpression : public [FNodeHandlingFunctor](API\Editor\KismetCompiler\FNodeHandlingFunctor)
|
[] |
|
FKCHandler_VariableSet::Compile
|
/Engine/Source/Editor/BlueprintGraph/Public/VariableSetHandler.h
|
BlueprintGraph
|
virtual void Compile ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_VariableSet::GenerateAssigments
|
/Engine/Source/Editor/BlueprintGraph/Public/VariableSetHandler.h
|
BlueprintGraph
|
void GenerateAssigments ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_VariableSet::InnerAssignment
|
/Engine/Source/Editor/BlueprintGraph/Public/VariableSetHandler.h
|
BlueprintGraph
|
void InnerAssignment ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * VariablePin, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * ValuePin )
|
[] |
|
FKCHandler_VariableSet::RegisterNet
|
/Engine/Source/Editor/BlueprintGraph/Public/VariableSetHandler.h
|
BlueprintGraph
|
virtual void RegisterNet ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Net )
|
[] |
|
FKCHandler_VariableSet::RegisterNets
|
/Engine/Source/Editor/BlueprintGraph/Public/VariableSetHandler.h
|
BlueprintGraph
|
virtual void RegisterNets ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_VariableSet::Transform
|
/Engine/Source/Editor/BlueprintGraph/Public/VariableSetHandler.h
|
BlueprintGraph
|
virtual void Transform ( [FKismetFunctionContext](API\Editor\KismetCompiler\FKismetFunctionContext) & Context, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node )
|
[] |
|
FKCHandler_VariableSet::UsesVariablePinAsKey
|
/Engine/Source/Editor/BlueprintGraph/Public/VariableSetHandler.h
|
Used for implicit casting. Some nodes need to use the variable pin when performing a lookup in the implicit cast table.
|
BlueprintGraph
|
virtual bool UsesVariablePinAsKey() const
|
[] |
FKCHandler_VariableSet::FKCHandler_VariableSet
|
/Engine/Source/Editor/BlueprintGraph/Public/VariableSetHandler.h
|
BlueprintGraph
|
FKCHandler_VariableSet ( [FKismetCompilerContext](API\Editor\KismetCompiler\FKismetCompilerContext) & InCompilerContext )
|
[] |
|
FKCHandler_VariableSet
|
/Engine/Source/Editor/BlueprintGraph/Public/VariableSetHandler.h
|
BlueprintGraph
|
class FKCHandler_VariableSet : public [FNodeHandlingFunctor](API\Editor\KismetCompiler\FNodeHandlingFunctor)
|
[] |
|
FKismetUserDeclaredFunctionMetadata::GetMetaData
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h
|
Gets a metadata value on the function; asserts if the value isn't present.
|
BlueprintGraph
|
const [FString](API\Runtime\Core\Containers\FString) & GetMetaData ( [FName](API\Runtime\Core\UObject\FName) Key ) const
|
[] |
FKismetUserDeclaredFunctionMetadata::GetMetaDataMap
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h
|
Gets all metadata associated with this function
|
BlueprintGraph
|
const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [FString](API\Runtime\Core\Containers\FString) > & GetMetaDataMap() const
|
[] |
FKismetUserDeclaredFunctionMetadata::HasMetaData
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h
|
Checks if there is metadata for a key
|
BlueprintGraph
|
bool HasMetaData ( [FName](API\Runtime\Core\UObject\FName) Key ) const
|
[] |
FKismetUserDeclaredFunctionMetadata::RemoveMetaData
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h
|
Clear metadata value on the function
|
BlueprintGraph
|
void RemoveMetaData ( [FName](API\Runtime\Core\UObject\FName) Key )
|
[] |
FKismetUserDeclaredFunctionMetadata::SetMetaData
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h
|
Set a metadata value on the function
|
BlueprintGraph
|
void SetMetaData ( [FName](API\Runtime\Core\UObject\FName) Key, [FString](API\Runtime\Core\Containers\FString) && Value )
|
[] |
FKismetUserDeclaredFunctionMetadata::SetMetaData
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h
|
Set a metadata value on the function
|
BlueprintGraph
|
void SetMetaData ( [FName](API\Runtime\Core\UObject\FName) Key, const FStringView Value )
|
[] |
FKismetUserDeclaredFunctionMetadata::FKismetUserDeclaredFunctionMetadata
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h
|
BlueprintGraph
|
FKismetUserDeclaredFunctionMetadata()
|
[] |
|
FKismetUserDeclaredFunctionMetadata
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h
|
This structure describes metadata associated with a user declared function or macro It will be turned into regular metadata during compilation
|
BlueprintGraph
|
struct FKismetUserDeclaredFunctionMetadata
|
[
{
"type": "bool",
"name": "bCallInEditor",
"description": ""
},
{
"type": "bool",
"name": "bIsDeprecated",
"description": ""
},
{
"type": "bool",
"name": "bIsUnsafeDuringActorConstruction",
"description": ""
},
{
"type": "bool",
"name": "bThreadSafe",
"description": ""
},
{
"type": "FText",
"name": "Category",
"description": ""
},
{
"type": "FText",
"name": "CompactNodeTitle",
"description": ""
},
{
"type": "FString",
"name": "DeprecationMessage",
"description": ""
},
{
"type": "int8",
"name": "HasLatentFunctions",
"description": "Cached value for whether or not the graph has latent functions, positive for TRUE, zero for FALSE, and INDEX_None for undetermined"
},
{
"type": "FLinearColor",
"name": "InstanceTitleColor",
"description": ""
},
{
"type": "FText",
"name": "Keywords",
"description": ""
},
{
"type": "FText",
"name": "ToolTip",
"description": ""
}
] |
FOldOptionalPinSettings::FOldOptionalPinSettings
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
BlueprintGraph
|
FOldOptionalPinSettings ( bool bInOldVisibility, bool bInIsOldOverrideEnabled, bool bInIsOldSetValuePinVisible, bool bInIsOldOverridePinVisible )
|
[] |
|
FOldOptionalPinSettings
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
Helper structure to cache old data for optional pins so the data can be restored during reconstruction
|
BlueprintGraph
|
struct FOldOptionalPinSettings
|
[
{
"type": "uint8: 1",
"name": "bIsOldOverrideEnabled",
"description": "TRUE if the optional pin's override value was previously enabled"
},
{
"type": "uint8: 1",
"name": "bIsOldOverridePinVisible",
"description": "TRUE if the optional pin's override value was previously editable"
},
{
"type": "uint8: 1",
"name": "bIsOldSetValuePinVisible",
"description": "TRUE if the optional pin's value was previously editable"
},
{
"type": "uint8: 1",
"name": "bOldVisibility",
"description": "TRUE if optional pin was previously visible"
}
] |
FOptionalPinFromProperty::FOptionalPinFromProperty
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
BlueprintGraph
|
FOptionalPinFromProperty()
|
[] |
|
FOptionalPinFromProperty::FOptionalPinFromProperty
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
BlueprintGraph
|
FOptionalPinFromProperty ( [FName](API\Runtime\Core\UObject\FName) InPropertyName, bool bInShowPin, bool bInCanToggleVisibility, const [FString](API\Runtime\Core\Containers\FString) & InFriendlyName, const [FText](API\Runtime\Core\Internationalization\FText) & InTooltip, bool bInPropertyIsCustomized, [FName](API\Runtime\Core\UObject\FName) InCategoryName, bool bInHasOverridePin )
|
[] |
|
FOptionalPinFromProperty
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
BlueprintGraph
|
struct FOptionalPinFromProperty
|
[
{
"type": "uint8: 1",
"name": "bCanToggleVisibility",
"description": ""
},
{
"type": "uint8: 1",
"name": "bHasOverridePin",
"description": ""
},
{
"type": "uint8: 1",
"name": "bIsMarkedForAdvancedDisplay",
"description": ""
},
{
"type": "uint8: 1",
"name": "bIsOverrideEnabled",
"description": "TRUE if the override value is enabled for use"
},
{
"type": "uint8: 1",
"name": "bIsOverridePinVisible",
"description": "TRUE if the override pin is visible"
},
{
"type": "uint8: 1",
"name": "bIsSetValuePinVisible",
"description": "TRUE if the override value should be set through this pin"
},
{
"type": "uint8: 1",
"name": "bPropertyIsCustomized",
"description": ""
},
{
"type": "uint8: 1",
"name": "bShowPin",
"description": ""
},
{
"type": "FName",
"name": "CategoryName",
"description": ""
},
{
"type": "FString",
"name": "PropertyFriendlyName",
"description": ""
},
{
"type": "FName",
"name": "PropertyName",
"description": ""
},
{
"type": "FText",
"name": "PropertyTooltip",
"description": ""
}
] |
|
FOptionalPinManager::CacheShownPins
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
Helper function to make consistent behavior between nodes that use optional pins
|
BlueprintGraph
|
static void CacheShownPins ( const [TArray](API\Runtime\Core\Containers\TArray)< [FOptionalPinFromProperty](API\Editor\BlueprintGraph\FOptionalPinFromProperty) > & OptionalPins, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & OldShownPins )
|
[] |
FOptionalPinManager::CanTreatPropertyAsOptional
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
Can this property be managed as an optional pin (with the ability to be shown or hidden)
|
BlueprintGraph
|
virtual bool CanTreatPropertyAsOptional ( [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * TestProperty ) const
|
[] |
FOptionalPinManager::CreateVisiblePins
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
Creates a pin for each visible property on the specified node
|
BlueprintGraph
|
void CreateVisiblePins ( [TArray](API\Runtime\Core\Containers\TArray)< [FOptionalPinFromProperty](API\Editor\BlueprintGraph\FOptionalPinFromProperty) > & Properties, [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * SourceStruct, EEdGraphPinDirection Direction, class [UK2Node](API\Editor\BlueprintGraph\UK2Node) * TargetNode, uint8 * StructBasePtr, uint8 * DefaultsPtr )
|
[] |
FOptionalPinManager::CustomizePinData
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
Customize automatically created pins if desired.
|
BlueprintGraph
|
virtual void CustomizePinData ( [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin, [FName](API\Runtime\Core\UObject\FName) SourcePropertyName, int32 ArrayIndex, [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property ) const
|
[] |
FOptionalPinManager::EvaluateOldShownPins
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
Helper function to make consistent behavior between nodes that use optional pins
|
BlueprintGraph
|
static void EvaluateOldShownPins ( const [TArray](API\Runtime\Core\Containers\TArray)< [FOptionalPinFromProperty](API\Editor\BlueprintGraph\FOptionalPinFromProperty) > & OptionalPins, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & OldShownPins, [UK2Node](API\Editor\BlueprintGraph\UK2Node) * Node )
|
[] |
FOptionalPinManager::GetRecordDefaults
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
Should the specified property be displayed by default
|
BlueprintGraph
|
virtual void GetRecordDefaults ( [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * TestProperty, [FOptionalPinFromProperty](API\Editor\BlueprintGraph\FOptionalPinFromProperty) & Record ) const
|
[] |
FOptionalPinManager::PostInitNewPin
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
BlueprintGraph
|
virtual void PostInitNewPin ( [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin, [FOptionalPinFromProperty](API\Editor\BlueprintGraph\FOptionalPinFromProperty) & Record, int32 ArrayIndex, [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property, uint8 * PropertyAddress, uint8 * DefaultPropertyAddress ) const
|
[] |
|
FOptionalPinManager::PostRemovedOldPin
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
BlueprintGraph
|
virtual void PostRemovedOldPin ( [FOptionalPinFromProperty](API\Editor\BlueprintGraph\FOptionalPinFromProperty) & Record, int32 ArrayIndex, [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property, uint8 * PropertyAddress, uint8 * DefaultPropertyAddress ) const
|
[] |
|
FOptionalPinManager::RebuildProperty
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
BlueprintGraph
|
void RebuildProperty ( [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * TestProperty, [FName](API\Runtime\Core\UObject\FName) CategoryName, [TArray](API\Runtime\Core\Containers\TArray)< [FOptionalPinFromProperty](API\Editor\BlueprintGraph\FOptionalPinFromProperty) > & Properties, [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * SourceStruct, [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [FOldOptionalPinSettings](API\Editor\BlueprintGraph\FOldOptionalPinSettings) > & OldSettings )
|
[] |
|
FOptionalPinManager::RebuildPropertyList
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
Reconstructs the specified property array using the SourceStruct
|
BlueprintGraph
|
void RebuildPropertyList ( [TArray](API\Runtime\Core\Containers\TArray)< [FOptionalPinFromProperty](API\Editor\BlueprintGraph\FOptionalPinFromProperty) > & Properties, [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * SourceStruct )
|
[] |
FOptionalPinManager
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
Manager to build or refresh a list of optional pins.
|
BlueprintGraph
|
struct FOptionalPinManager
|
[] |
FPerBlueprintSettings::operator==
|
/Engine/Source/Editor/BlueprintGraph/Public/BlueprintEditorSettings.h
|
BlueprintGraph
|
bool operator== ( const [FPerBlueprintSettings](API\Editor\BlueprintGraph\FPerBlueprintSettings) & Other ) const
|
[] |
|
FPerBlueprintSettings
|
/Engine/Source/Editor/BlueprintGraph/Public/BlueprintEditorSettings.h
|
Blueprint Editor settings that are different for each blueprint. SeeFKismetDebugUtilitiesfor helper functions
|
BlueprintGraph
|
struct FPerBlueprintSettings
|
[
{
"type": "TArray<FBluepr...",
"name": "Breakpoints",
"description": ""
},
{
"type": "TArray<FBluepr...",
"name": "WatchedPins",
"description": ""
}
] |
FOptionalPinManager::~FOptionalPinManager
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node.h
|
BlueprintGraph
|
virtual ~FOptionalPinManager()
|
[] |
|
ETypeComparisonResult
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Represents the possible results when comparing two types for promotion
|
BlueprintGraph
|
enum ETypeComparisonResult { TypeAHigher, TypeBHigher, TypesEqual, InvalidComparison, }
|
[] |
FTypePromotion::ClearNodeSpawners
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Clear all registered node spawners for operators from the system. This is necessary during hot reload to ensure that all operator spawners are up to date.
|
BlueprintGraph
|
static void ClearNodeSpawners()
|
[] |
FFunctionsList
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
A single operator can have multiple functions associated with it; usually for handling different types (int*int, vs. int*vector), hence this array. This is the same implementation style as the Math Expression node.
|
BlueprintGraph
|
typedef [TArray](API\Runtime\Core\Containers\TArray)< [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * > FFunctionsList
|
[] |
FTypePromotion::FindBestMatchingFunc
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Find the function that is the best match given the pins to consider. Ex: Given "Add" operator and an array of two Vector pins, it will return "Add_VectorVector"
|
BlueprintGraph
|
static [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * FindBestMatchingFunc ( [FName](API\Runtime\Core\UObject\FName) Operation, const [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > & PinsToConsider )
|
[] |
FTypePromotion::Get
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Creates a new singleton instance of TypePromotion if there isn't one and returns a reference to it
|
BlueprintGraph
|
static [FTypePromotion](API\Editor\BlueprintGraph\FTypePromotion) & Get()
|
[] |
FTypePromotion::GetAllFuncsForOp
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Returns all functions for a specific operation. Will empty the given array and populate it withUFunctionpointers
|
BlueprintGraph
|
static void GetAllFuncsForOp ( [FName](API\Runtime\Core\UObject\FName) Operation, [TArray](API\Runtime\Core\Containers\TArray)< [UFunction](API\Runtime\CoreUObject\UObject\UFunction) * > & OutFuncs )
|
[] |
FTypePromotion::GetAllOpNames
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Get a set of the supported operator names for type promo. Ex: "Add", "Subtract", "Multiply"
|
BlueprintGraph
|
static const [TSet](API\Runtime\Core\Containers\TSet)< [FName](API\Runtime\Core\UObject\FName) > & GetAllOpNames()
|
[] |
FTypePromotion::GetAvailablePrimitivePromotions
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Get a pointer to an array of available promotion types to a given pin type
constTArray* Pointer to the available promotions, nullptr if there are none.
|
BlueprintGraph
|
static const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > * GetAvailablePrimitivePromotions ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & Type )
|
[] |
FTypePromotion::GetComparisonOpNames
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Set of comparison operator names (GreaterThan, LessThan, etc)
|
BlueprintGraph
|
static const [TSet](API\Runtime\Core\Containers\TSet)< [FName](API\Runtime\Core\UObject\FName) > & GetComparisonOpNames()
|
[] |
FTypePromotion::GetHigherType
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Given the two pin types check which pin type is higher. Given two structs it will return equal, this does NOT compare PinDefaultSubobjects
|
BlueprintGraph
|
static [ETypeComparisonResult](API\Editor\BlueprintGraph\FTypePromotion\ETypeComparisonResult) GetHigherType ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & A, const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & B )
|
[] |
FTypePromotion::GetKeywordsForOperator
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Get the keywords metadata for the given operator name
|
BlueprintGraph
|
static const [FText](API\Runtime\Core\Internationalization\FText) & GetKeywordsForOperator ( const [FName](API\Runtime\Core\UObject\FName) Operator )
|
[] |
FTypePromotion::GetOperatorSpawner
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Function node spawner associated with this operation
|
BlueprintGraph
|
static [UBlueprintFunctionNodeSpawner](API\Editor\BlueprintGraph\UBlueprintFunctionNodeSpawner) * GetOperatorSpawner ( [FName](API\Runtime\Core\UObject\FName) OpName )
|
[] |
FTypePromotion::GetOpNameFromFunction
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Parse the name of the operator that this function matches to (Add, Subtract, etc)FNameName of the operator for this function, NO_OP if does not exist.
|
BlueprintGraph
|
static [FName](API\Runtime\Core\UObject\FName) GetOpNameFromFunction ( [UFunction](API\Runtime\CoreUObject\UObject\UFunction) const *const Func )
|
[] |
FTypePromotion::GetPrimitivePromotionTable
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Get the "Primitive Promotion Table" which represents what base Pin types can be promoted to others.
Const pointer to the primitive promotion table
|
BlueprintGraph
|
static const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > > *const GetPrimitivePromotionTable()
|
[] |
FTypePromotion::GetPromotedType
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Determine what type a given set of wildcard pins would result in
Pin type that is the "highest" of all the given pins
|
BlueprintGraph
|
static [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) GetPromotedType ( const [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > & WildcardPins )
|
[] |
FTypePromotion::GetUserFacingOperatorName
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Get the user facing version of this operator name
|
BlueprintGraph
|
static const [FText](API\Runtime\Core\Internationalization\FText) & GetUserFacingOperatorName ( const [FName](API\Runtime\Core\UObject\FName) Operator )
|
[] |
FTypePromotion::HasStructConversion
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Returns true if the given input pin can correctly be converted to the output type as a struct
|
BlueprintGraph
|
static bool HasStructConversion ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InputPin, const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * OutputPin )
|
[] |
Instance
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
BlueprintGraph
|
static [FTypePromotion](API\Editor\BlueprintGraph\FTypePromotion) * Instance = nullptr;
|
[] |
|
FTypePromotion::IsComparisonFunc
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Returns true if the given function is a comparison operator
|
BlueprintGraph
|
static bool IsComparisonFunc ( [UFunction](API\Runtime\CoreUObject\UObject\UFunction) const *const Func )
|
[] |
FTypePromotion::IsComparisonOpName
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Returns true if the given op name is a comparison operator name
|
BlueprintGraph
|
static bool IsComparisonOpName ( const [FName](API\Runtime\Core\UObject\FName) OpName )
|
[] |
FTypePromotion::IsFunctionPromotionReady
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Returns true if the given function has been registered within the operator table
|
BlueprintGraph
|
static bool IsFunctionPromotionReady ( const [UFunction](API\Runtime\CoreUObject\UObject\UFunction) *const FuncToConsider )
|
[] |
FTypePromotion::IsOperatorSpawnerRegistered
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Returns true if the given function has a registered operator node spawner
|
BlueprintGraph
|
static bool IsOperatorSpawnerRegistered ( [UFunction](API\Runtime\CoreUObject\UObject\UFunction) const *const Func )
|
[] |
FTypePromotion::IsValidPromotion
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Returns true if A can be promoted to type B correctly, or if the types are equal
|
BlueprintGraph
|
static bool IsValidPromotion ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & A, const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & B )
|
[] |
FTypePromotion::RefreshPromotionTables
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Clear out the promotion table and rebuild it, reassessing each availableUFunction.
|
BlueprintGraph
|
static void RefreshPromotionTables ( EReloadCompleteReason Reason )
|
[] |
FTypePromotion::RegisterOperatorSpawner
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Keep track of the operator that this function provides so that we don't add multiple to the BP context menu
|
BlueprintGraph
|
static void RegisterOperatorSpawner ( [FName](API\Runtime\Core\UObject\FName) OpName, [UBlueprintFunctionNodeSpawner](API\Editor\BlueprintGraph\UBlueprintFunctionNodeSpawner) * Spawner )
|
[] |
FTypePromotion::Shutdown
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
Deletes the singleton instance of type promotion if there is one
|
BlueprintGraph
|
static void Shutdown()
|
[] |
FTypePromotion
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintTypePromotion.h
|
No destructors are accessible with public or protected access.
|
BlueprintGraph
|
class FTypePromotion : private [FNoncopyable](API\Runtime\Core\Templates\FNoncopyable)
|
[] |
FUserPinInfo::FUserPinInfo
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h
|
BlueprintGraph
|
FUserPinInfo()
|
[] |
|
FUserPinInfo::FUserPinInfo
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h
|
Constructs aFUserPinInfoto match an existing Pin
|
BlueprintGraph
|
FUserPinInfo ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) & InPin )
|
[] |
FUserPinInfo
|
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EditablePinBase.h
|
BlueprintGraph
|
struct FUserPinInfo
|
[
{
"type": "TEnumAsByte< EE...",
"name": "DesiredPinDirection",
"description": "Desired direction for the pin. The direction will be forced to work with the node if necessary"
},
{
"type": "FString",
"name": "PinDefaultValue",
"description": "The default value of the pin"
},
{
"type": "FName",
"name": "PinName",
"description": "The name of the pin, as defined by the user"
},
{
"type": "FEdGraphPinType",
"name": "PinType",
"description": "Type info for the pin"
}
] |
|
IBlueprintNodeBinder::ApplyBindings
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h
|
Attempts to bind all bindings to the supplied node.
True if all bindings were successfully applied, false if any failed.
|
BlueprintGraph
|
bool ApplyBindings ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node, [FBindingSet](API\Editor\BlueprintGraph\IBlueprintNodeBinder\FBindingSet) const & Bindings ) const
|
[] |
IBlueprintNodeBinder::BindToNode
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h
|
Attempts to apply the specified binding to the supplied node.
True if the binding was successful, false if not.
|
BlueprintGraph
|
bool BindToNode ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node, [FBindingObject](API\Editor\BlueprintGraph\FBindingObject) Binding ) const
|
[] |
IBlueprintNodeBinder::CanBindMultipleObjects
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h
|
Determines if this will accept more than one binding (used to block multiple bindings from being applied to nodes that can only have one).
True if this will accept multiple bindings, otherwise false.
|
BlueprintGraph
|
bool CanBindMultipleObjects() const
|
[] |
FBindingSet
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h
|
BlueprintGraph
|
typedef [TSet](API\Runtime\Core\Containers\TSet)< [FBindingObject](API\Editor\BlueprintGraph\FBindingObject) > FBindingSet
|
[] |
|
IBlueprintNodeBinder::IsBindingCompatible
|
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h
|
Checks to see if the specified object can be bound by this.
True if BindingCandidate can be bound by this controller, false if not.
|
BlueprintGraph
|
bool IsBindingCompatible ( [FBindingObject](API\Editor\BlueprintGraph\FBindingObject) BindingCandidate ) const
|
[] |
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