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FEdGraphSchemaAction_K2AddEvent::FEdGraphSchemaAction_K2AddEvent
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2AddEvent()
[]
FEdGraphSchemaAction_K2AddEvent::FEdGraphSchemaAction_K2AddEvent
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2AddEvent ( [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory, [FText](API\Runtime\Core\Internationalization\FText) InMenuDesc, [FText](API\Runtime\Core\Internationalization\FText) InToolTip, const int32 InGrouping )
[]
FEdGraphSchemaAction_K2AddEvent
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Action to add a 'event' node to the graph
BlueprintGraph
struct FEdGraphSchemaAction_K2AddEvent : public [FEdGraphSchemaAction_K2NewNode](API\Editor\BlueprintGraph\FEdGraphSchemaAction_K2NewNode)
[]
FEdGraphSchemaAction_K2AssignDelegate::AssignDelegate
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
static [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * AssignDelegate ( class [UK2Node](API\Editor\BlueprintGraph\UK2Node) * NodeTemplate, class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FromPin, const FVector2D Location, bool bSelectNewNode )
[]
FEdGraphSchemaAction_K2AssignDelegate::GetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
virtual [FName](API\Runtime\Core\UObject\FName) GetTypeId() const
[]
FEdGraphSchemaAction_K2AssignDelegate::PerformAction
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).
BlueprintGraph
virtual [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * PerformAction ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FromPin, const FVector2D Location, bool bSelectNewNode )
[]
FEdGraphSchemaAction_K2AssignDelegate::StaticGetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
static [FName](API\Runtime\Core\UObject\FName) StaticGetTypeId()
[]
FEdGraphSchemaAction_K2AssignDelegate::FEdGraphSchemaAction_K2AssignDelegate
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2AssignDelegate()
[]
FEdGraphSchemaAction_K2AssignDelegate::FEdGraphSchemaAction_K2AssignDelegate
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2AssignDelegate ( [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory, [FText](API\Runtime\Core\Internationalization\FText) InMenuDesc, [FText](API\Runtime\Core\Internationalization\FText) InToolTip, const int32 InGrouping )
[]
FEdGraphSchemaAction_K2AssignDelegate
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Action to add a node to the graph
BlueprintGraph
struct FEdGraphSchemaAction_K2AssignDelegate : public [FEdGraphSchemaAction_K2NewNode](API\Editor\BlueprintGraph\FEdGraphSchemaAction_K2NewNode)
[]
FEdGraphSchemaAction_K2Delegate::GetDelegateClass
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
[UClass](API\Runtime\CoreUObject\UObject\UClass) * GetDelegateClass() const
[]
FEdGraphSchemaAction_K2Delegate::GetDelegateName
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
[FName](API\Runtime\Core\UObject\FName) GetDelegateName() const
[]
FEdGraphSchemaAction_K2Delegate::GetDelegateProperty
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
[FMulticastDelegateProperty](API\Runtime\CoreUObject\UObject\FMulticastDelegateProperty) * GetDelegateProperty() const
[]
FEdGraphSchemaAction_K2Delegate::GetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
virtual [FName](API\Runtime\Core\UObject\FName) GetTypeId() const
[]
FEdGraphSchemaAction_K2Delegate::IsA
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Returns true if the action is of the given type.
BlueprintGraph
virtual bool IsA ( const [FName](API\Runtime\Core\UObject\FName) & InType ) const
[]
FEdGraphSchemaAction_K2Delegate::StaticGetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Simple type info.
BlueprintGraph
static [FName](API\Runtime\Core\UObject\FName) StaticGetTypeId()
[]
FEdGraphSchemaAction_K2Delegate::FEdGraphSchemaAction_K2Delegate
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2Delegate()
[]
FEdGraphSchemaAction_K2Delegate::FEdGraphSchemaAction_K2Delegate
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2Delegate ( [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory, [FText](API\Runtime\Core\Internationalization\FText) InMenuDesc, [FText](API\Runtime\Core\Internationalization\FText) InToolTip, const int32 InGrouping, const int32 InSectionID )
[]
FEdGraphSchemaAction_K2Delegate
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Reference to a delegate
BlueprintGraph
struct FEdGraphSchemaAction_K2Delegate : public [FEdGraphSchemaAction_BlueprintVariableBase](API\Editor\BlueprintGraph\FEdGraphSchemaAction_BlueprintVa-)
[ { "type": "UEdGraph*", "name": "EdGraph", "description": "The associated editor graph for this schema" } ]
FEdGraphSchemaAction_K2Enum::AddReferencedObjects
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
GC.
BlueprintGraph
virtual void AddReferencedObjects ( [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector )
[]
FEdGraphSchemaAction_K2Enum::GetPathName
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
[FName](API\Runtime\Core\UObject\FName) GetPathName() const
[]
FEdGraphSchemaAction_K2Enum::GetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
virtual [FName](API\Runtime\Core\UObject\FName) GetTypeId() const
[]
FEdGraphSchemaAction_K2Enum::StaticGetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Simple type info.
BlueprintGraph
static [FName](API\Runtime\Core\UObject\FName) StaticGetTypeId()
[]
FEdGraphSchemaAction_K2Enum::FEdGraphSchemaAction_K2Enum
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2Enum()
[]
FEdGraphSchemaAction_K2Enum::FEdGraphSchemaAction_K2Enum
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2Enum ( [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory, [FText](API\Runtime\Core\Internationalization\FText) InMenuDesc, [FText](API\Runtime\Core\Internationalization\FText) InToolTip, const int32 InGrouping )
[]
FEdGraphSchemaAction_K2Enum
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Reference to an enumeration (only used in 'docked' palette)
BlueprintGraph
struct FEdGraphSchemaAction_K2Enum : public [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction)
[ { "type": "TObjectPtr<UEn...", "name": "Enum", "description": "" } ]
FEdGraphSchemaAction_K2Event::GetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
virtual [FName](API\Runtime\Core\UObject\FName) GetTypeId() const
[]
FEdGraphSchemaAction_K2Event::IsParentable
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Whether or not this action can be parented to other actions of the same type.
BlueprintGraph
virtual bool IsParentable() const
[]
FEdGraphSchemaAction_K2Event::StaticGetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Provides a set identifier for allFEdGraphSchemaAction_K2Eventactions. A static identifier for actions of this type.
BlueprintGraph
static [FName](API\Runtime\Core\UObject\FName) StaticGetTypeId()
[]
FEdGraphSchemaAction_K2Event::FEdGraphSchemaAction_K2Event
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
An empty default constructor (stubbed out for arrays and other containers that need to allocate default instances of this struct)
BlueprintGraph
FEdGraphSchemaAction_K2Event()
[]
FEdGraphSchemaAction_K2Event::FEdGraphSchemaAction_K2Event
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
The primary constructor, used to customize the SuperFEdGraphSchemaAction.
BlueprintGraph
FEdGraphSchemaAction_K2Event ( [FText](API\Runtime\Core\Internationalization\FText) Category, [FText](API\Runtime\Core\Internationalization\FText) MenuDescription, [FText](API\Runtime\Core\Internationalization\FText) Tooltip, int32 const Grouping )
[]
FEdGraphSchemaAction_K2Event
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
A reference to a specific event (living inside a Blueprint graph)... intended to be used the 'docked' palette only.
BlueprintGraph
struct FEdGraphSchemaAction_K2Event : public [FEdGraphSchemaAction_K2TargetNode](API\Editor\BlueprintGraph\FEdGraphSchemaAction_K2TargetNod-)
[]
FEdGraphSchemaAction_K2Graph::GetFunction
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
[UFunction](API\Runtime\CoreUObject\UObject\UFunction) * GetFunction() const
[]
FEdGraphSchemaAction_K2Graph::GetPersistentItemDefiningObject
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Returns an opaque handle that can be used to confirm that two different persistent entries backing actions are part of the same section/category (e.g., both are variables in the same Blueprint)
BlueprintGraph
virtual [FEdGraphSchemaActionDefiningObject](API\Runtime\Engine\EdGraph\FEdGraphSchemaActionDefiningObje-) GetPersistentItemDefiningObject() const
[]
FEdGraphSchemaAction_K2Graph::GetReorderIndexInContainer
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Returns the ordering index of this action in the parent container (if the item cannot be reordered then this will return INDEX_NONE)
BlueprintGraph
virtual int32 GetReorderIndexInContainer() const
[]
FEdGraphSchemaAction_K2Graph::GetSourceBlueprint
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
[UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * GetSourceBlueprint() const
[]
FEdGraphSchemaAction_K2Graph::GetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
virtual [FName](API\Runtime\Core\UObject\FName) GetTypeId() const
[]
FEdGraphSchemaAction_K2Graph::IsParentable
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Whether or not this action can be parented to other actions of the same type.
BlueprintGraph
virtual bool IsParentable() const
[]
FEdGraphSchemaAction_K2Graph::MovePersistentItemToCategory
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Moves the item backing this action to the specified category if it is possible (does nothing for native-introduced variables/functions/etc...)
BlueprintGraph
virtual void MovePersistentItemToCategory ( const [FText](API\Runtime\Core\Internationalization\FText) & NewCategoryName )
[]
FEdGraphSchemaAction_K2Graph::ReorderToBeforeAction
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Reorders this action to be before the other item in the parent container (returns false if they are not in the same container or cannot be reordered)
BlueprintGraph
virtual bool ReorderToBeforeAction ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) > OtherAction )
[]
FEdGraphSchemaAction_K2Graph::StaticGetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Simple type info.
BlueprintGraph
static [FName](API\Runtime\Core\UObject\FName) StaticGetTypeId()
[]
FEdGraphSchemaAction_K2Graph::FEdGraphSchemaAction_K2Graph
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2Graph()
[]
FEdGraphSchemaAction_K2Graph::FEdGraphSchemaAction_K2Graph
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2Graph ( [EEdGraphSchemaAction_K2Graph::Type](API\Editor\BlueprintGraph\EEdGraphSchemaAction_K2Graph__Ty-) InType, [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory, [FText](API\Runtime\Core\Internationalization\FText) InMenuDesc, [FText](API\Runtime\Core\Internationalization\FText) InToolTip, const int32 InGrouping, const int32 InSectionID )
[]
FEdGraphSchemaAction_K2Graph
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Reference to a function, macro, event graph, or timeline (only used in 'docked' palette)
BlueprintGraph
struct FEdGraphSchemaAction_K2Graph : public [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction)
[ { "type": "UEdGraph*", "name": "EdGraph", "description": "The associated editor graph for this schema" }, { "type": "FName", "name": "FuncName", "description": "Name of function or class" }, { "type": "EEdGraphSchemaA...", "name": "GraphType", "description": "The type of graph that action is" } ]
FEdGraphSchemaAction_K2InputAction::GetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
virtual [FName](API\Runtime\Core\UObject\FName) GetTypeId() const
[]
FEdGraphSchemaAction_K2InputAction::IsParentable
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Whether or not this action can be parented to other actions of the same type.
BlueprintGraph
virtual bool IsParentable() const
[]
FEdGraphSchemaAction_K2InputAction::FEdGraphSchemaAction_K2InputAction
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
An empty default constructor (stubbed out for arrays and other containers that need to allocate default instances of this struct)
BlueprintGraph
FEdGraphSchemaAction_K2InputAction()
[]
FEdGraphSchemaAction_K2InputAction::StaticGetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Provides a set identifier for allFEdGraphSchemaAction_K2InputActionactions. A static identifier for actions of this type.
BlueprintGraph
static [FName](API\Runtime\Core\UObject\FName) StaticGetTypeId()
[]
FEdGraphSchemaAction_K2InputAction::FEdGraphSchemaAction_K2InputAction
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
The primary constructor, used to customize the SuperFEdGraphSchemaAction.
BlueprintGraph
FEdGraphSchemaAction_K2InputAction ( [FText](API\Runtime\Core\Internationalization\FText) Category, [FText](API\Runtime\Core\Internationalization\FText) MenuDescription, [FText](API\Runtime\Core\Internationalization\FText) Tooltip, int32 const Grouping )
[]
FEdGraphSchemaAction_K2InputAction
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
A reference to a specific event (living inside a Blueprint graph)... intended to be used the 'docked' palette only.
BlueprintGraph
struct FEdGraphSchemaAction_K2InputAction : public [FEdGraphSchemaAction_K2TargetNode](API\Editor\BlueprintGraph\FEdGraphSchemaAction_K2TargetNod-)
[]
FEdGraphSchemaAction_K2LocalVar::GetReorderIndexInContainer
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Returns the ordering index of this action in the parent container (if the item cannot be reordered then this will return INDEX_NONE)
BlueprintGraph
virtual int32 GetReorderIndexInContainer() const
[]
FEdGraphSchemaAction_K2LocalVar::GetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
virtual [FName](API\Runtime\Core\UObject\FName) GetTypeId() const
[]
FEdGraphSchemaAction_K2LocalVar::IsA
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Returns true if the action is of the given type.
BlueprintGraph
virtual bool IsA ( const [FName](API\Runtime\Core\UObject\FName) & InType ) const
[]
FEdGraphSchemaAction_K2LocalVar::StaticGetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Simple type info.
BlueprintGraph
static [FName](API\Runtime\Core\UObject\FName) StaticGetTypeId()
[]
FEdGraphSchemaAction_K2LocalVar::FEdGraphSchemaAction_K2LocalVar
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2LocalVar()
[]
FEdGraphSchemaAction_K2LocalVar::FEdGraphSchemaAction_K2LocalVar
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2LocalVar ( [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory, [FText](API\Runtime\Core\Internationalization\FText) InMenuDesc, [FText](API\Runtime\Core\Internationalization\FText) InToolTip, const int32 InGrouping, const int32 InSectionID )
[]
FEdGraphSchemaAction_K2LocalVar
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Reference to a local variable (only used in 'docked' palette)
BlueprintGraph
struct FEdGraphSchemaAction_K2LocalVar : public [FEdGraphSchemaAction_BlueprintVariableBase](API\Editor\BlueprintGraph\FEdGraphSchemaAction_BlueprintVa-)
[]
FEdGraphSchemaAction_K2NewNode::CreateNode
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
static [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * CreateNode ( [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > FromPins, const FVector2D Location, [UK2Node](API\Editor\BlueprintGraph\UK2Node) * NodeTemplate, EK2NewNodeFlags Options )
[]
FEdGraphSchemaAction_K2NewNode::AddReferencedObjects
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
GC.
BlueprintGraph
virtual void AddReferencedObjects ( [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector )
[]
FEdGraphSchemaAction_K2NewNode::CreateNode
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
static [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * CreateNode ( [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > FromPins, const FVector2D Location, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< [UK2Node](API\Editor\BlueprintGraph\UK2Node) *([UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) *)> ConstructionFn, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void([UK2Node](API\Editor\BlueprintGraph\UK2Node) *)> InitializerFn, EK2NewNodeFlags Options )
[]
FEdGraphSchemaAction_K2NewNode::GetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
virtual [FName](API\Runtime\Core\UObject\FName) GetTypeId() const
[]
FEdGraphSchemaAction_K2NewNode::PerformAction
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).
BlueprintGraph
virtual [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * PerformAction ( [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FromPin, const FVector2D Location, bool bSelectNewNode )
[]
FEdGraphSchemaAction_K2NewNode::PerformAction
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).
BlueprintGraph
virtual [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * PerformAction ( [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > & FromPins, const FVector2D Location, bool bSelectNewNode )
[]
FEdGraphSchemaAction_K2NewNode::SpawnNode
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
template<typename NodeType> static NodeType * SpawnNode ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, const FVector2D Location, EK2NewNodeFlags Options )
[]
FEdGraphSchemaAction_K2NewNode::SpawnNode
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
template<typename NodeType> static NodeType * SpawnNode ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, const FVector2D Location, EK2NewNodeFlags Options, [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< void(NodeType *)> InitializerFn )
[]
FEdGraphSchemaAction_K2NewNode::SpawnNodeFromTemplate
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
template<typename NodeType> static NodeType * SpawnNodeFromTemplate ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, NodeType * InTemplateNode, const FVector2D Location, bool bSelectNewNode )
[]
FEdGraphSchemaAction_K2NewNode::StaticGetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Simple type info.
BlueprintGraph
static [FName](API\Runtime\Core\UObject\FName) StaticGetTypeId()
[]
FEdGraphSchemaAction_K2NewNode::FEdGraphSchemaAction_K2NewNode
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2NewNode()
[]
FEdGraphSchemaAction_K2NewNode::FEdGraphSchemaAction_K2NewNode
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2NewNode ( [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory, [FText](API\Runtime\Core\Internationalization\FText) InMenuDesc, [FText](API\Runtime\Core\Internationalization\FText) InToolTip, const int32 InGrouping, [FText](API\Runtime\Core\Internationalization\FText) InKeywords )
[]
FEdGraphSchemaAction_K2NewNode
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Action to add a node to the graph
BlueprintGraph
struct FEdGraphSchemaAction_K2NewNode : public [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction)
[ { "type": "bool", "name": "bGotoNode", "description": "" }, { "type": "TObjectPtr< cla...", "name": "NodeTemplate", "description": "Template of node we want to create" } ]
FEdGraphSchemaAction_K2PasteHere::GetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
virtual [FName](API\Runtime\Core\UObject\FName) GetTypeId() const
[]
FEdGraphSchemaAction_K2PasteHere::PerformAction
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).
BlueprintGraph
virtual [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * PerformAction ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FromPin, const FVector2D Location, bool bSelectNewNode )
[]
FEdGraphSchemaAction_K2PasteHere::StaticGetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Simple type info.
BlueprintGraph
static [FName](API\Runtime\Core\UObject\FName) StaticGetTypeId()
[]
FEdGraphSchemaAction_K2PasteHere::FEdGraphSchemaAction_K2PasteHere
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2PasteHere()
[]
FEdGraphSchemaAction_K2PasteHere::FEdGraphSchemaAction_K2PasteHere
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2PasteHere ( [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory, [FText](API\Runtime\Core\Internationalization\FText) InMenuDesc, [FText](API\Runtime\Core\Internationalization\FText) InToolTip, const int32 InGrouping )
[]
FEdGraphSchemaAction_K2PasteHere
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Action to paste at this location on graph
BlueprintGraph
struct FEdGraphSchemaAction_K2PasteHere : public [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction)
[]
FEdGraphSchemaAction_K2Struct::AddReferencedObjects
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
GC.
BlueprintGraph
virtual void AddReferencedObjects ( [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector )
[]
FEdGraphSchemaAction_K2Struct::GetPathName
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
BlueprintGraph
[FName](API\Runtime\Core\UObject\FName) GetPathName() const
[]
FEdGraphSchemaAction_K2Struct::GetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
BlueprintGraph
virtual [FName](API\Runtime\Core\UObject\FName) GetTypeId() const
[]
FEdGraphSchemaAction_K2Struct::StaticGetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Simple type info.
BlueprintGraph
static [FName](API\Runtime\Core\UObject\FName) StaticGetTypeId()
[]
FEdGraphSchemaAction_K2Struct::FEdGraphSchemaAction_K2Struct
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
BlueprintGraph
FEdGraphSchemaAction_K2Struct()
[]
FEdGraphSchemaAction_K2Struct::FEdGraphSchemaAction_K2Struct
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
BlueprintGraph
FEdGraphSchemaAction_K2Struct ( [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory, [FText](API\Runtime\Core\Internationalization\FText) InMenuDesc, [FText](API\Runtime\Core\Internationalization\FText) InToolTip, const int32 InGrouping )
[]
FEdGraphSchemaAction_K2Struct
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h
Reference to an structure (only used in 'docked' palette)
BlueprintGraph
struct FEdGraphSchemaAction_K2Struct : public [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction)
[ { "type": "TObjectPtr<USt...", "name": "Struct", "description": "" } ]
FEdGraphSchemaAction_K2TargetNode::GetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
virtual [FName](API\Runtime\Core\UObject\FName) GetTypeId() const
[]
FEdGraphSchemaAction_K2TargetNode::PerformAction
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).
BlueprintGraph
virtual [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * PerformAction ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FromPin, const FVector2D Location, bool bSelectNewNode )
[]
FEdGraphSchemaAction_K2TargetNode::StaticGetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Simple type info.
BlueprintGraph
static [FName](API\Runtime\Core\UObject\FName) StaticGetTypeId()
[]
FEdGraphSchemaAction_K2TargetNode::FEdGraphSchemaAction_K2TargetNode
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2TargetNode()
[]
FEdGraphSchemaAction_K2TargetNode::FEdGraphSchemaAction_K2TargetNode
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2TargetNode ( [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory, [FText](API\Runtime\Core\Internationalization\FText) InMenuDesc, [FText](API\Runtime\Core\Internationalization\FText) InToolTip, const int32 InGrouping )
[]
FEdGraphSchemaAction_K2TargetNode
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Action to target a specific node on graph
BlueprintGraph
struct FEdGraphSchemaAction_K2TargetNode : public [FEdGraphSchemaAction_K2NewNode](API\Editor\BlueprintGraph\FEdGraphSchemaAction_K2NewNode)
[]
FEdGraphSchemaAction_K2Var::GetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
virtual [FName](API\Runtime\Core\UObject\FName) GetTypeId() const
[]
FEdGraphSchemaAction_K2Var::IsA
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Returns true if the action is of the given type.
BlueprintGraph
virtual bool IsA ( const [FName](API\Runtime\Core\UObject\FName) & InType ) const
[]
FEdGraphSchemaAction_K2Var::StaticGetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Simple type info.
BlueprintGraph
static [FName](API\Runtime\Core\UObject\FName) StaticGetTypeId()
[]
FEdGraphSchemaAction_K2Var::FEdGraphSchemaAction_K2Var
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2Var()
[]
FEdGraphSchemaAction_K2Var::FEdGraphSchemaAction_K2Var
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2Var ( [FText](API\Runtime\Core\Internationalization\FText) InNodeCategory, [FText](API\Runtime\Core\Internationalization\FText) InMenuDesc, [FText](API\Runtime\Core\Internationalization\FText) InToolTip, const int32 InGrouping, const int32 InSectionID )
[]
FEdGraphSchemaAction_K2Var
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Reference to a variable (only used in 'docked' palette)
BlueprintGraph
struct FEdGraphSchemaAction_K2Var : public [FEdGraphSchemaAction_BlueprintVariableBase](API\Editor\BlueprintGraph\FEdGraphSchemaAction_BlueprintVa-)
[]
FEdGraphSchemaAction_K2ViewNode::GetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
virtual [FName](API\Runtime\Core\UObject\FName) GetTypeId() const
[]
FEdGraphSchemaAction_K2ViewNode::PerformAction
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).
BlueprintGraph
virtual [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * PerformAction ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FromPin, const FVector2D Location, bool bSelectNewNode )
[]
FEdGraphSchemaAction_K2ViewNode::PerformAction
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).
BlueprintGraph
virtual [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * PerformAction ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * ParentGraph, [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > & FromPins, const FVector2D Location, bool bSelectNewNode )
[]
FEdGraphSchemaAction_K2ViewNode::StaticGetTypeId
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
Simple type info.
BlueprintGraph
static [FName](API\Runtime\Core\UObject\FName) StaticGetTypeId()
[]
FEdGraphSchemaAction_K2ViewNode::FEdGraphSchemaAction_K2ViewNode
/Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2_Actions.h
BlueprintGraph
FEdGraphSchemaAction_K2ViewNode()
[]