className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
UTransformGizmo::OnClickPress | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Notify Target that click press ocurred | EditorInteractiveToolsFramework | virtual void OnClickPress ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressAxis | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for translate axes | EditorInteractiveToolsFramework | virtual void OnClickPressAxis ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressPlanar | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for generic planar | EditorInteractiveToolsFramework | virtual void OnClickPressPlanar ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressRotateXAxis | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Rotate interaction methodsHandle click press for rotate X axis | EditorInteractiveToolsFramework | virtual void OnClickPressRotateXAxis ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressRotateYAxis | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for rotate Y axis | EditorInteractiveToolsFramework | virtual void OnClickPressRotateYAxis ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressRotateZAxis | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for rotate Z axis | EditorInteractiveToolsFramework | virtual void OnClickPressRotateZAxis ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressScaleXAxis | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Scale click-drag handling methodsHandle click press for scale X axis | EditorInteractiveToolsFramework | virtual void OnClickPressScaleXAxis ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressScaleYAxis | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for scale Y axis | EditorInteractiveToolsFramework | virtual void OnClickPressScaleYAxis ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressScaleZAxis | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for scale Z axis | EditorInteractiveToolsFramework | virtual void OnClickPressScaleZAxis ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressScaleXYPlanar | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for scale XY planar | EditorInteractiveToolsFramework | virtual void OnClickPressScaleXYPlanar ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressScaleYZPlanar | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for scale YZ planar | EditorInteractiveToolsFramework | virtual void OnClickPressScaleYZPlanar ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressScaleXZPlanar | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for scale XZ planar | EditorInteractiveToolsFramework | virtual void OnClickPressScaleXZPlanar ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressScaleXYZ | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for uniform scale | EditorInteractiveToolsFramework | virtual void OnClickPressScaleXYZ ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressScale | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for all scale methods | EditorInteractiveToolsFramework | virtual void OnClickPressScale ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressScreenSpaceTranslate | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Screen-space translate interaction methodsHandle click press for screen-space translate | EditorInteractiveToolsFramework | virtual void OnClickPressScreenSpaceTranslate ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressScreenSpaceRotate | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Screen-space rotate interaction methodsHandle click press for screen-space rotate | EditorInteractiveToolsFramework | virtual void OnClickPressScreenSpaceRotate ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressTranslateXAxis | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Translate axis click-drag handling methods Handle click press for translate X axis | EditorInteractiveToolsFramework | virtual void OnClickPressTranslateXAxis ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressTranslateYAxis | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for translate Y axis | EditorInteractiveToolsFramework | virtual void OnClickPressTranslateYAxis ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressTranslateZAxis | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for translate Z axis | EditorInteractiveToolsFramework | virtual void OnClickPressTranslateZAxis ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressTranslateXYPlanar | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Translate and scale planar click-drag handling methodsHandle click press for translate XY planar | EditorInteractiveToolsFramework | virtual void OnClickPressTranslateXYPlanar ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressTranslateYZPlanar | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for translate YZ planar | EditorInteractiveToolsFramework | virtual void OnClickPressTranslateYZPlanar ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickPressTranslateXZPlanar | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click press for translate XZ planar | EditorInteractiveToolsFramework | virtual void OnClickPressTranslateXZPlanar ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & PressPos ) | [] |
UTransformGizmo::OnClickRelease | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Notify Target that click release occurred | EditorInteractiveToolsFramework | virtual void OnClickRelease ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & ReleasePos ) | [] |
UTransformGizmo::OnClickReleaseRotateAxis | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click release for rotate axes | EditorInteractiveToolsFramework | virtual void OnClickReleaseRotateAxis ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & ReleasePos ) | [] |
UTransformGizmo::OnClickReleaseScreenSpaceTranslate | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click release for screen-space translate | EditorInteractiveToolsFramework | virtual void OnClickReleaseScreenSpaceTranslate ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & ReleasePos ) | [] |
UTransformGizmo::OnClickReleaseScreenSpaceRotate | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click release for screen-space rotate | EditorInteractiveToolsFramework | virtual void OnClickReleaseScreenSpaceRotate ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & ReleasePos ) | [] |
UTransformGizmo::OnClickReleaseScaleAxis | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click release for scale axes | EditorInteractiveToolsFramework | virtual void OnClickReleaseScaleAxis ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & ReleasePos ) | [] |
UTransformGizmo::OnClickReleaseScalePlanar | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click release for scale planar | EditorInteractiveToolsFramework | virtual void OnClickReleaseScalePlanar ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & ReleasePos ) | [] |
UTransformGizmo::OnClickReleaseScaleXYZ | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click release for uniform scale | EditorInteractiveToolsFramework | virtual void OnClickReleaseScaleXYZ ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & ReleasePos ) | [] |
UTransformGizmo::OnClickReleaseTranslatePlanar | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click release for translate planar | EditorInteractiveToolsFramework | virtual void OnClickReleaseTranslatePlanar ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & ReleasePos ) | [] |
UTransformGizmo::OnClickReleaseTranslateAxis | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Handle click release for translate axes | EditorInteractiveToolsFramework | virtual void OnClickReleaseTranslateAxis ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & ReleasePos ) | [] |
UTransformGizmo::OnEndHover | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Terminate active hover sequence | EditorInteractiveToolsFramework | virtual void OnEndHover() | [] |
UTransformGizmo::OnTerminateDragSequence | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Notify Target that click-drag sequence has been explicitly terminated (eg by escape key) | EditorInteractiveToolsFramework | virtual void OnTerminateDragSequence() | [] |
UTransformGizmo::OnUpdateHover | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Update active hover sequence with new input position | EditorInteractiveToolsFramework | virtual bool OnUpdateHover ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & DevicePos ) | [] |
PlanarHandleOffset | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float PlanarHandleOffset = 55.0f; | [] | |
PlaneColorXY | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | A linear, 32-bit/component floating point RGBA color. | EditorInteractiveToolsFramework | static constexpr [FLinearColor](API\Runtime\Core\Math\FLinearColor) PlaneColorXY = FLinearColor(1.0f, 1.0f, 0.0f); | [] |
PlanarHandleSize | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float PlanarHandleSize = 15.0f; | [] | |
UTransformGizmo::Render | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Allow the Gizmo to do any custom drawing (ie via PDI/RHI) | EditorInteractiveToolsFramework | virtual void Render ( [IToolsContextRenderAPI](API\Runtime\InteractiveToolsFramework\IToolsContextRenderAPI) * RenderAPI ) | [] |
UTransformGizmo::PositionSnapFunction | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Axis and Plane TransformSources use this function to execute worldgrid snap queries. | EditorInteractiveToolsFramework | bool PositionSnapFunction ( const FVector & WorldPosition, FVector & SnappedPositionOut ) const | [] |
RotateArcballCircleColor | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr [FLinearColor](API\Runtime\Core\Math\FLinearColor) RotateArcballCircleColor = WhiteColor; | [] | |
RotateArcballInnerRadius | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Rotate constants. | EditorInteractiveToolsFramework | static constexpr float RotateArcballInnerRadius = 8.0f; | [] |
RotateArcballOuterRadius | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float RotateArcballOuterRadius = 10.0f; | [] | |
RotateArcballSphereRadius | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float RotateArcballSphereRadius = 70.0f; | [] | |
RotateAxisInnerRadius | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float RotateAxisInnerRadius = 1.25f; | [] | |
RotateAxisInnerSlices | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr int32 RotateAxisInnerSlices = 8; | [] | |
RotateAxisNumSegments | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr int32 RotateAxisNumSegments = 64; | [] | |
RotateAxisOuterRadius | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float RotateAxisOuterRadius = 73.0f; | [] | |
RotateOuterCircleRadius | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float RotateOuterCircleRadius = 73.0f; | [] | |
RotateOuterCircleColor | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr [FLinearColor](API\Runtime\Core\Math\FLinearColor) RotateOuterCircleColor = GreyColor; | [] | |
RotateScreenSpaceCircleColor | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr [FLinearColor](API\Runtime\Core\Math\FLinearColor) RotateScreenSpaceCircleColor = WhiteColor; | [] | |
RotateScreenSpaceRadius | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float RotateScreenSpaceRadius = 83.0f; | [] | |
UTransformGizmo::RotationSnapFunction | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | FQuat RotationSnapFunction ( const FQuat & DeltaRotation ) const | [] | |
ScaleAxisCubeDim | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float ScaleAxisCubeDim = 12.0f; | [] | |
ScaleAxisLength | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float ScaleAxisLength = 70.0f; | [] | |
ScreenAxisColor | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | A linear, 32-bit/component floating point RGBA color. | EditorInteractiveToolsFramework | static constexpr [FLinearColor](API\Runtime\Core\Math\FLinearColor) ScreenAxisColor = FLinearColor(0.76f, 0.72f, 0.14f); | [] |
ScreenSpaceColor | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | A linear, 32-bit/component floating point RGBA color. | EditorInteractiveToolsFramework | static constexpr [FLinearColor](API\Runtime\Core\Math\FLinearColor) ScreenSpaceColor = FLinearColor(0.765f, 0.765f, 0.765f); | [] |
UTransformGizmo::SetActiveTarget | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Set the active target object for the Gizmo | EditorInteractiveToolsFramework | virtual void SetActiveTarget ( [UTransformProxy](API\Runtime\InteractiveToolsFramework\BaseGizmos\UTransformProxy) * Target, [IToolContextTransactionProvider](API\Runtime\InteractiveToolsFramework\IToolContextTransactionProvider) * TransactionProvider, [IGizmoStateTarget](API\Runtime\InteractiveToolsFramework\BaseGizmo... | [] |
UTransformGizmo::SetCustomizationFunction | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Set customization function for this Gizmo | EditorInteractiveToolsFramework | void SetCustomizationFunction ( const [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< const [FGizmoCustomization](API\Editor\EditorInteractiveToolsFramework\EditorGizmos\FGizmoCustomization)()> & InFunction ) | [] |
UTransformGizmo::SetDisallowNegativeScaling | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | TODO: Should this affect uniform scaling too? | EditorInteractiveToolsFramework | virtual void SetDisallowNegativeScaling ( bool bDisallow ) | [] |
UTransformGizmo::SetNewChildScale | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | does not generate change/modify events!! | EditorInteractiveToolsFramework | virtual void SetNewChildScale ( const FVector & NewChildScale ) | [] |
UTransformGizmo::Setup | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Called by GizmoManager to initialize the GizmoafterGizmoBuilder::BuildGizmo() has been called | EditorInteractiveToolsFramework | virtual void Setup() | [] |
UTransformGizmo::SetupBehaviors | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Setup behaviors | EditorInteractiveToolsFramework | virtual void SetupBehaviors() | [] |
UTransformGizmo::SetupMaterials | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Setup materials | EditorInteractiveToolsFramework | virtual void SetupMaterials() | [] |
UTransformGizmo::SetupOnClickFunctions | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Setup on click functions | EditorInteractiveToolsFramework | virtual void SetupOnClickFunctions() | [] |
UTransformGizmo::SetVisibility | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Set visibility for this Gizmo | EditorInteractiveToolsFramework | virtual void SetVisibility ( bool bVisible ) | [] |
UTransformGizmo::Shutdown | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Called by GizmoManager to shut down the Gizmo | EditorInteractiveToolsFramework | virtual void Shutdown() | [] |
UTransformGizmo::Tick | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Allow the Gizmo to do any necessary processing on Tick | EditorInteractiveToolsFramework | virtual void Tick ( float DeltaTime ) | [] |
TranslateAxisConeAngle | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float TranslateAxisConeAngle = 16.0f; | [] | |
TranslateAxisConeHeight | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float TranslateAxisConeHeight = 22.0f; | [] | |
TranslateAxisConeRadius | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float TranslateAxisConeRadius = 7.0f; | [] | |
TranslateAxisLength | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float TranslateAxisLength = 70.0f; | [] | |
TranslateScreenSpaceHandleSize | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | EditorInteractiveToolsFramework | static constexpr float TranslateScreenSpaceHandleSize = 14.0f; | [] | |
UTransformGizmo::UpdateCameraAxisSource | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Internal function that updates CameraAxisSource by getting current view state from GizmoManager | EditorInteractiveToolsFramework | void UpdateCameraAxisSource() | [] |
UTransformGizmo::UpdateHoveredPart | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Determine hit part and update hover state based on current input ray | EditorInteractiveToolsFramework | virtual [FInputRayHit](API\Runtime\InteractiveToolsFramework\FInputRayHit) UpdateHoveredPart ( const [FInputDeviceRay](API\Runtime\InteractiveToolsFramework\FInputDeviceRay) & DevicePos ) | [] |
UTransformGizmo::UpdateHoverState | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Update hover state for given part id | EditorInteractiveToolsFramework | virtual void UpdateHoverState ( bool bInHover, ETransformGizmoPartIdentifier InPartId ) | [] |
UTransformGizmo::UpdateInteractingState | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Update interacting state for given part id | EditorInteractiveToolsFramework | virtual void UpdateInteractingState ( bool bInInteracting, ETransformGizmoPartIdentifier InPartId ) | [] |
UTransformGizmo::UpdateMode | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Update current gizmo mode based on transform source | EditorInteractiveToolsFramework | virtual void UpdateMode() | [] |
UTransformGizmo::VerifyPartIdentifier | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | Verify part identifier is within recognized range of transform gizmo part ids. | EditorInteractiveToolsFramework | virtual bool VerifyPartIdentifier ( uint32 InPartIdentifier ) const | [] |
WhiteColor | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | A linear, 32-bit/component floating point RGBA color. | EditorInteractiveToolsFramework | static constexpr [FLinearColor](API\Runtime\Core\Math\FLinearColor) WhiteColor = FLinearColor(1.0f, 1.0f, 1.0f); | [] |
UTransformGizmo | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h | UTransformGizmoprovides standard Transformation Gizmo interactions, applied to aUTransformProxytarget object.Bydefault the Gizmo will be a standard XYZ translate/rotate Gizmo (axis and plane translation). | EditorInteractiveToolsFramework | class UTransformGizmo : public [UInteractiveGizmo](API\Runtime\InteractiveToolsFramework\UInteractiveGizmo), public [IHoverBehaviorTarget](API\Runtime\InteractiveToolsFramework\BaseBehaviors\IHoverBehaviorTarget), public [IClickDragBehaviorTarget](API\Runtime\InteractiveToolsFramework\BaseBehaviors\IClickDragBehaviorTa... | [
{
"type": "TObjectPtr<UTr...",
"name": "ActiveTarget",
"description": "The active target object for the Gizmo"
},
{
"type": "TObjectPtr<UMa...",
"name": "AxisMaterialX",
"description": ""
},
{
"type": "TObjectPtr<UMa...",
"name": "AxisMaterialY",
"description": ""
},
... |
UTransformGizmoSource | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmoInterfaces.h | EditorInteractiveToolsFramework | class UTransformGizmoSource : public [UInterface](API\Runtime\CoreUObject\UObject\UInterface) | [] | |
FActiveEditorGizmo | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoManager.h | EditorInteractiveToolsFramework | struct FActiveEditorGizmo | [
{
"type": "TObjectPtr<UIn...",
"name": "Gizmo",
"description": ""
},
{
"type": "void *",
"name": "Owner",
"description": ""
}
] | |
FEditorGizmoSelectionBuilderHelper | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoSelectionBuilder.h | EditorInteractiveToolsFramework | class FEditorGizmoSelectionBuilderHelper | [] | |
FEditorGizmoSelectionBuilderHelper::CreateTransformProxyForSelection | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoSelectionBuilder.h | Utility method that creates a transform proxy based on the current selection. | EditorInteractiveToolsFramework | static [UTransformProxy](API\Runtime\InteractiveToolsFramework\BaseGizmos\UTransformProxy) * CreateTransformProxyForSelection ( const [FToolBuilderState](API\Runtime\InteractiveToolsFramework\FToolBuilderState) & SceneState ) | [] |
DEFAULT_GIZMO_TYPE_PRIORITY | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoConditionalBuilder.h | EditorInteractiveToolsFramework | static constexpr int DEFAULT_GIZMO_TYPE_PRIORITY = 50; | [] | |
FEditorGizmoTypePriority::MakeHigher | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoConditionalBuilder.h | a priority higher than this priority | EditorInteractiveToolsFramework | [FEditorGizmoTypePriority](API\Editor\EditorInteractiveToolsFramework\FEditorGizmoTypePriority) MakeHigher ( int DeltaAmount ) const | [] |
FEditorGizmoTypePriority::MakeLower | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoConditionalBuilder.h | a priority lower than this priority | EditorInteractiveToolsFramework | [FEditorGizmoTypePriority](API\Editor\EditorInteractiveToolsFramework\FEditorGizmoTypePriority) MakeLower ( int DeltaAmount ) const | [] |
FEditorGizmoTypePriority::FEditorGizmoTypePriority | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoConditionalBuilder.h | EditorInteractiveToolsFramework | FEditorGizmoTypePriority ( int InPriority ) | [] | |
FEditorGizmoTypePriority | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoConditionalBuilder.h | FEditorGizmoTypePriorityis used to establish relative priority between conditional gizmo builders. It is up to the gizmo manager to determine how the priority is used. In the EditorInteractiveGizmoManager, if more than one gizmo builder returns true from SatsifiesCondition(), the gizmo builder with highest priority wil... | EditorInteractiveToolsFramework | struct FEditorGizmoTypePriority | [
{
"type": "int",
"name": "Priority",
"description": "Constant priority value"
}
] |
RegisteredStaticMeshTargetFactoryKey | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveToolsFrameworkModule.h | This is the key returned by AddComponentTargetFactory() for theFStaticMeshComponentTargetFactorycreated/registered in StartupModule() below. Use this key to find/remove that module registration if you need to. | EditorInteractiveToolsFramework | static int32 RegisteredStaticMeshTargetFactoryKey = -1; | [] |
FEditorInteractiveToolsFrameworkGlobals | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveToolsFrameworkModule.h | EditorInteractiveToolsFramework | class FEditorInteractiveToolsFrameworkGlobals | [] | |
FEditorInteractiveToolsFrameworkModule::ShutdownModule | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveToolsFrameworkModule.h | Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finishStartupModule(). This means that, as long as a module references dependent modules in it'sStartupModule(), it can safely reference those dependencies inShutdownMo... | EditorInteractiveToolsFramework | virtual void ShutdownModule() | [] |
FEditorInteractiveToolsFrameworkModule::StartupModule | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveToolsFrameworkModule.h | IModuleInterfaceimplementation | EditorInteractiveToolsFramework | virtual void StartupModule() | [] |
FEditorInteractiveToolsFrameworkModule | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveToolsFrameworkModule.h | EditorInteractiveToolsFramework | class FEditorInteractiveToolsFrameworkModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] | |
FInteractiveToolStack::AddTool | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/InteractiveToolStack.h | Add the tool to our internal tool array | EditorInteractiveToolsFramework | int32 AddTool ( const [FString](API\Runtime\Core\Containers\FString) & InToolName, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FUICommandInfo](API\Runtime\Slate\Framework\Commands\FUICommandInfo) > & InUICommand ) | [] |
FInteractiveToolStack::AddToolToStack | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/InteractiveToolStack.h | Helper method to add tools to stacks | EditorInteractiveToolsFramework | static void AddToolToStack ( [UEdMode](API\Editor\UnrealEd\Tools\UEdMode) * EdMode, [UEditorInteractiveToolsContext](API\Editor\EditorInteractiveToolsFramework\UEditorInteractiveToolsContext) * UseToolsContext, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FUICommandInfo](API\Runtime\Slate\Framework\Commands\FU... | [] |
FInteractiveToolStack::GetLastActiveToolByChord | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/InteractiveToolStack.h | Get Tool that should be activated for the given input chord | EditorInteractiveToolsFramework | const [FString](API\Runtime\Core\Containers\FString) GetLastActiveToolByChord ( const [FInputChord](API\Runtime\Slate\Framework\Commands\FInputChord) & InInputChord ) const | [] |
FInteractiveToolStack::GetLastActiveTool | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/InteractiveToolStack.h | Get most recently activated tool within this stack | EditorInteractiveToolsFramework | const [FString](API\Runtime\Core\Containers\FString) GetLastActiveTool() const | [] |
FInteractiveToolStack::GetLastActiveToolIcon | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/InteractiveToolStack.h | Get most recently activated tool's icon within this stack | EditorInteractiveToolsFramework | const [FSlateIcon](API\Runtime\SlateCore\Textures\FSlateIcon) & GetLastActiveToolIcon() const | [] |
FInteractiveToolStack::GetLastActiveToolLabel | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/InteractiveToolStack.h | Get most recently activated tool's label within this stack | EditorInteractiveToolsFramework | const [FText](API\Runtime\Core\Internationalization\FText) & GetLastActiveToolLabel() const | [] |
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