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FAssetFilter::GetToolTipText
/Engine/Source/Editor/EditorWidgets/Public/Filters/AssetFilter.h
Returns the tooltip for this filter, shown in the filters menu
EditorWidgets
virtual [FText](API\Runtime\Core\Internationalization\FText) GetToolTipText() const
[]
FAssetFilter::IsInverseFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/AssetFilter.h
Returns true if the filter should be in the list when disabled and not in the list when enabled
EditorWidgets
virtual bool IsInverseFilter() const
[]
FAssetFilter::LoadSettings
/Engine/Source/Editor/EditorWidgets/Public/Filters/AssetFilter.h
Can be overriden for custom FilterBar subclasses to load settings, currently not implemented in any gneeric Filter Bar
EditorWidgets
virtual void LoadSettings ( const [FString](API\Runtime\Core\Containers\FString) & IniFilename, const [FString](API\Runtime\Core\Containers\FString) & IniSection, const [FString](API\Runtime\Core\Containers\FString) & SettingsString )
[]
FAssetFilter::ModifyContextMenu
/Engine/Source/Editor/EditorWidgets/Public/Filters/AssetFilter.h
Called when the right-click context menu is being built for this filter
EditorWidgets
virtual void ModifyContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder )
[]
FAssetFilter::PassesFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/AssetFilter.h
Returns whether the specified Item passes the Filter's restrictions
EditorWidgets
virtual bool PassesFilter ( FilterType InItem ) const
[]
FAssetFilter::SaveSettings
/Engine/Source/Editor/EditorWidgets/Public/Filters/AssetFilter.h
Can be overriden for custom FilterBar subclasses to save settings, currently not implemented in any gneeric Filter Bar
EditorWidgets
virtual void SaveSettings ( const [FString](API\Runtime\Core\Containers\FString) & IniFilename, const [FString](API\Runtime\Core\Containers\FString) & IniSection, const [FString](API\Runtime\Core\Containers\FString) & SettingsString ) const
[]
FAssetFilter::SetBackendFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/AssetFilter.h
EditorWidgets
void SetBackendFilter ( const [FARFilter](API\Runtime\CoreUObject\AssetRegistry\FARFilter) & InBackendFilter )
[]
FAssetFilter::SetComparisonFunction
/Engine/Source/Editor/EditorWidgets/Public/Filters/AssetFilter.h
EditorWidgets
void SetComparisonFunction ( [FCompareItemWithClassNames](API\Editor\EditorWidgets\Filters\FAssetFilter\FCompareItemWithClassNames) InOnCompareItem )
[]
FAssetFilter::SetConversionFunction
/Engine/Source/Editor/EditorWidgets/Public/Filters/AssetFilter.h
EditorWidgets
void SetConversionFunction ( [FConvertItemToAssetData](API\Editor\EditorWidgets\Filters\FAssetFilter\FConvertItemToAssetData) InOnConvertItem )
[]
FAssetFilter::FAssetFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/AssetFilter.h
EditorWidgets
FAssetFilter()
[]
FAssetFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/AssetFilter.h
A filter used bySFilterBarthat wraps all the back-end filters into oneFFilterBasefor convenience
EditorWidgets
template<typename FilterType> class FAssetFilter : public [FFilterBase< FilterType >](API\Developer\ToolWidgets\Filters\FFilterBase)
[ { "type": "FARCompiledFilt...", "name": "CompiledBackendFilter", "description": "The compiled BackendFilter that contains all the Asset Filters attached to this Filter" }, { "type": "FCompareItemWit...", "name": "OnCompareItem", "description": "Delegate used to compare an item to aUClass...
FCustomClassFilterData::AddCategory
/Engine/Source/Editor/EditorWidgets/Public/Filters/CustomClassFilterData.h
Unlike normal filters, Type Filters are allowed to belong to multiple categories
EditorWidgets
void AddCategory ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFilterCategory](API\Developer\ToolWidgets\Filters\FFilterCategory) > InCategory )
[]
FCustomClassFilterData::BuildBackendFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/CustomClassFilterData.h
Add this filter to the input BackendFilter
EditorWidgets
void BuildBackendFilter ( [FARFilter](API\Runtime\CoreUObject\AssetRegistry\FARFilter) & OutFilter )
[]
FCustomClassFilterData::GetCategories
/Engine/Source/Editor/EditorWidgets/Public/Filters/CustomClassFilterData.h
Get the Catgories this filter belongs to
EditorWidgets
[TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFilterCategory](API\Developer\ToolWidgets\Filters\FFilterCategory) > > GetCategories() const
[]
FCustomClassFilterData::GetClass
/Engine/Source/Editor/EditorWidgets/Public/Filters/CustomClassFilterData.h
Get theUClassassociated with this filter
EditorWidgets
[UClass](API\Runtime\CoreUObject\UObject\UClass) * GetClass() const
[]
FCustomClassFilterData::GetClassPathName
/Engine/Source/Editor/EditorWidgets/Public/Filters/CustomClassFilterData.h
Returns class path name as a package + classFNamepair
EditorWidgets
[FTopLevelAssetPath](API\Runtime\CoreUObject\UObject\FTopLevelAssetPath) GetClassPathName() const
[]
FCustomClassFilterData::GetFilterName
/Engine/Source/Editor/EditorWidgets/Public/Filters/CustomClassFilterData.h
Get the display name of this filter class
EditorWidgets
[FString](API\Runtime\Core\Containers\FString) GetFilterName() const
[]
FCustomClassFilterData::GetColor
/Engine/Source/Editor/EditorWidgets/Public/Filters/CustomClassFilterData.h
Get the color of this filter
EditorWidgets
[FLinearColor](API\Runtime\Core\Math\FLinearColor) GetColor() const
[]
FCustomClassFilterData::GetName
/Engine/Source/Editor/EditorWidgets/Public/Filters/CustomClassFilterData.h
Get the logical name of this filter class
EditorWidgets
[FText](API\Runtime\Core\Internationalization\FText) GetName() const
[]
FCustomClassFilterData::FCustomClassFilterData
/Engine/Source/Editor/EditorWidgets/Public/Filters/CustomClassFilterData.h
You can provide anIAssetTypeActionsfor your type to get all the information from that
EditorWidgets
FCustomClassFilterData ( [UAssetDefinition](API\Editor\AssetDefinition\UAssetDefinition) * InAssetDefinition, const [FAssetFilterData](API\Editor\AssetDefinition\Misc\FAssetFilterData) & InAssetTypeAction )
[]
FCustomClassFilterData::FCustomClassFilterData
/Engine/Source/Editor/EditorWidgets/Public/Filters/CustomClassFilterData.h
Or you can provide aUClass, a Category and a Color to identify the filter
EditorWidgets
FCustomClassFilterData ( [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFilterCategory](API\Developer\ToolWidgets\Filters\FFilterCategory) > InCategory, [FLinearColor](API\Runtime\Core\Math\FLinearColor) InColor )
[]
FCustomClassFilterData
/Engine/Source/Editor/EditorWidgets/Public/Filters/CustomClassFilterData.h
Helper Class that can be used to provide custom class filters to the Filter Widget Using this for Type Filters ensures that the type filters get OR'd together For example: filtering for StaticMeshActor and DirectionalLight will show assets that belong to either of those types.
EditorWidgets
class FCustomClassFilterData
[]
FCustomTextFilterState
/Engine/Source/Editor/EditorWidgets/Public/Filters/FilterBarConfig.h
EditorWidgets
struct FCustomTextFilterState
[ { "type": "bool", "name": "bIsActive", "description": "Whether the custom filter is active, i.e visible and enabled in the filter bar" }, { "type": "bool", "name": "bIsChecked", "description": "Whether the custom filter is checked, i.e visible in the filter bar" }, { "type": "FCu...
FFilterBarBase::GetConstConfig
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Get a const version of this filter bar's config
EditorWidgets
const [FFilterBarSettings](API\Editor\EditorWidgets\Filters\FFilterBarSettings) * GetConstConfig() const
[]
FFilterBarBase::GetMutableConfig
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Get a mutable version of this filter bar's config
EditorWidgets
[FFilterBarSettings](API\Editor\EditorWidgets\Filters\FFilterBarSettings) * GetMutableConfig()
[]
FFilterBarBase::InitializeConfig
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Initialize and load this filter bar's config
EditorWidgets
void InitializeConfig()
[]
FFilterBarBase::SaveConfig
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Save this filte bar's data to the config file
EditorWidgets
void SaveConfig()
[]
FFilterBarBase
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
A non-templated base class forSAssetFilterBar, where functionality that does not depend on the type of item being filtered lives
EditorWidgets
class FFilterBarBase
[ { "type": "FName", "name": "FilterBarIdentifier", "description": "Unique name for this filter bar" } ]
FFilterBarSettings::Empty
/Engine/Source/Editor/EditorWidgets/Public/Filters/FilterBarConfig.h
EditorWidgets
void Empty()
[]
FFilterBarSettings
/Engine/Source/Editor/EditorWidgets/Public/Filters/FilterBarConfig.h
EditorWidgets
struct FFilterBarSettings
[ { "type": "bool", "name": "bIsLayoutSaved", "description": "" }, { "type": "TMap<FString, ...", "name": "CustomFilters", "description": "Map of currently visible custom filters, along with their enabled state" }, { "type": "TArray<FCustom...", "name": "CustomTextFilters", ...
SAssetFilterBar::AddAssetFilterToBar
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Add an AssetFilter to the toolbar, making it "Active" but not enabled
EditorWidgets
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SFilter](API\Editor\EditorWidgets\Filters\SAssetFilterBar\SFilter) > AddAssetFilterToBar ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCustomClassFilterData](API\Editor\EditorWidgets\Filters\FCustomClassFilterData) > & CustomClassFilter )
[]
SAssetFilterBar::Construct
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Constructs this widget with InArgs
EditorWidgets
void Construct ( const [FArguments](API\Editor\EditorWidgets\Filters\SAssetFilterBar\FArguments) & InArgs )
[]
SAssetFilterBar::CreateFiltersMenuCategory
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Handler for when the add filter menu is populated by a category
EditorWidgets
void CreateFiltersMenuCategory ( [FToolMenuSection](API\Developer\ToolMenus\FToolMenuSection) & Section, const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCustomClassFilterData](API\Editor\EditorWidgets\Filters\FCustomClassFilterData) >> CustomClassFilterDatas ) ...
[]
SAssetFilterBar::CreateAssetTypeActionFilters
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Create the default set ofIAssetTypeActionsFilters provided with the widget if requested
EditorWidgets
void CreateAssetTypeActionFilters()
[]
SAssetFilterBar::CreateFiltersMenuCategory
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
void CreateFiltersMenuCategory ( [UToolMenu](API\Developer\ToolMenus\UToolMenu) * InMenu, const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCustomClassFilterData](API\Editor\EditorWidgets\Filters\FCustomClassFilterData) >> CustomClassFilterDatas ) const
[]
SAssetFilterBar::DoesAssetTypeFilterExist
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Check if there is a filter associated with the given class represented byFTopLevelAssetPathin the filter bar
EditorWidgets
bool DoesAssetTypeFilterExist ( const [FTopLevelAssetPath](API\Runtime\CoreUObject\UObject\FTopLevelAssetPath) & InClassPath )
[]
SAssetFilterBar::FArguments::CanChangeOrientation
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
If true, allow dynamically changing the orientation and saving in the config
EditorWidgets
WidgetArgsType & CanChangeOrientation &40; bool InArg &41;
[]
SAssetFilterBar::FArguments::CreateTextFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
A delegate to create aTTextFilterfor FilterType items. If provided, will allow creation of custom text filters from the filter dropdown menu.
EditorWidgets
WidgetArgsType & CreateTextFilter &40; FCreateTextFilter InArg &41;
[]
SAssetFilterBar::FArguments::CustomClassFilters
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Initial List of Custom Class filters that will be added to the AddFilter Menu
EditorWidgets
WidgetArgsType & CustomClassFilters &40; TArray< TSharedRef< FCustomClassFilterData >> InArg &41;
[]
SAssetFilterBar::FArguments::CustomFilters
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Initial List of Custom Filters that will be added to the AddFilter Menu
EditorWidgets
WidgetArgsType & CustomFilters &40; TArray< TSharedRef< FFilterBase< FilterType >>> InArg &41;
[]
SAssetFilterBar::FArguments::FilterBarIdentifier
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
A unique identifier for this filter bar needed to enable saving settings in a config file
EditorWidgets
WidgetArgsType & FilterBarIdentifier &40; FName InArg &41;
[]
SAssetFilterBar::FArguments::FilterBarLayout
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
The layout that determines how the filters are laid out
EditorWidgets
WidgetArgsType & FilterBarLayout &40; EFilterBarLayout InArg &41;
[]
SAssetFilterBar::FArguments::FilterPillStyle
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Determines how each individual filter pill looks like
EditorWidgets
WidgetArgsType & FilterPillStyle &40; EFilterPillStyle InArg &41;
[]
SAssetFilterBar::FArguments::FilterSearchBox
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
AnSFilterSearchBoxthat can be attached to this filter bar. When provided along with a CreateTextFilter delegate, allows the user to save searches from the Search Box as text filters for the filter bar. NOTE: Will bind a delegate to SFilterSearchBox::OnClickedAddSearchHistoryButton
EditorWidgets
WidgetArgsType & FilterSearchBox &40; TSharedPtr< SFilterSearchBox > InArg &41;
[]
SAssetFilterBar::FArguments::OnFilterChanged
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Delegate for when filters have changed
EditorWidgets
WidgetArgsType & OnFilterChanged &40; const FOnFilterChanged & InDelegate &41;
[]
SAssetFilterBar::FArguments::OnExtendAddFilterMenu
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Delegate to extend the Add Filter dropdown
EditorWidgets
WidgetArgsType & OnExtendAddFilterMenu &40; const FOnExtendAddFilterMenu & InDelegate &41;
[]
SAssetFilterBar::FArguments::UseDefaultAssetFilters
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Whether the filter bar should provide the default asset filters
EditorWidgets
WidgetArgsType & UseDefaultAssetFilters &40; bool InArg &41;
[]
WidgetArgsType
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
typedef FArguments WidgetArgsType
[]
SAssetFilterBar::FArguments::FArguments
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
FArguments&40;&41;
[]
FArguments
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
struct FArguments : public [TSlateBaseNamedArgs< SAssetFilterBar< FilterType > >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
FCreateTextFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
typedef typename [SBasicFilterBar](API\Developer\ToolWidgets\Filters\SBasicFilterBar)< FilterType >::[FCreateTextFilter](API\Developer\ToolWidgets\Filters\SBasicFilterBar\FCreateTextFilter) FCreateTextFilter
[]
SAssetFilterBar::FilterByTypeClicked
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Handler for when filter by type is selected
EditorWidgets
void FilterByTypeClicked ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCustomClassFilterData](API\Editor\EditorWidgets\Filters\FCustomClassFilterData) > CustomClassFilterData )
[]
SAssetFilterBar::FilterByTypeCategoryClicked
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Handler for when filter by type category is selected
EditorWidgets
void FilterByTypeCategoryClicked ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFilterCategory](API\Developer\ToolWidgets\Filters\FFilterCategory) > TypeCategory, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCustomClassFilterData](API\Editor\EditorWidget...
[]
FOnExtendAddFilterMenu
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
typedef typename [SBasicFilterBar](API\Developer\ToolWidgets\Filters\SBasicFilterBar)< FilterType >::[FOnExtendAddFilterMenu](API\Developer\ToolWidgets\Filters\SBasicFilterBar\FOnExtendAddFilterMenu) FOnExtendAddFilterMenu
[]
FOnFilterChanged
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
typedef typename [SBasicFilterBar](API\Developer\ToolWidgets\Filters\SBasicFilterBar)< FilterType >::[FOnFilterChanged](API\Developer\ToolWidgets\Filters\SBasicFilterBar\FOnFilterChanged) FOnFilterChanged
[]
SAssetFilterBar::GetAssetTypeFilterCheckState
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
IsFilterActive().
EditorWidgets
ECheckBoxState GetAssetTypeFilterCheckState ( const [FTopLevelAssetPath](API\Runtime\CoreUObject\UObject\FTopLevelAssetPath) & InClassPath ) const
[]
SAssetFilterBar::GetCombinedBackendFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Use this function to get anFARFilterthat represents all the AssetType filters that are currently active
EditorWidgets
[FARFilter](API\Runtime\CoreUObject\AssetRegistry\FARFilter) GetCombinedBackendFilter() const
[]
SAssetFilterBar::IsAssetTypeFilterActive
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Returns true if the specified filter is both checked (pinned on the filter bar) and active (contributing to filter the result).
EditorWidgets
bool IsAssetTypeFilterActive ( const [FTopLevelAssetPath](API\Runtime\CoreUObject\UObject\FTopLevelAssetPath) & InClassPath ) const
[]
SAssetFilterBar::IsClassTypeInUse
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Handler to determine the "checked" state of class filter in the filter dropdown
EditorWidgets
bool IsClassTypeInUse ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCustomClassFilterData](API\Editor\EditorWidgets\Filters\FCustomClassFilterData) > Class ) const
[]
SAssetFilterBar::IsTypeCategoryChecked
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Handler to determine the "checked" state of an type category in the filter dropdown
EditorWidgets
ECheckBoxState IsTypeCategoryChecked ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFilterCategory](API\Developer\ToolWidgets\Filters\FFilterCategory) > TypeCategory, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCustomClassFilterData](API\Editor\EditorWi...
[]
SAssetFilterBar::IsTypeCategoryInUse
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Function to check if a given type category is in use
EditorWidgets
bool IsTypeCategoryInUse ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFilterCategory](API\Developer\ToolWidgets\Filters\FFilterCategory) > TypeCategory, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCustomClassFilterData](API\Editor\EditorWidgets\Filter...
[]
SAssetFilterBar::LoadCustomTextFilters
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Load all the custom class filters (created by the user) from the specified config
EditorWidgets
void LoadCustomTextFilters ( const [FFilterBarSettings](API\Editor\EditorWidgets\Filters\FFilterBarSettings) * FilterBarConfig )
[]
SAssetFilterBar::LoadFilters
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Load all the custom filters (created programatically) from the specified config
EditorWidgets
void LoadFilters ( const [FFilterBarSettings](API\Editor\EditorWidgets\Filters\FFilterBarSettings) * FilterBarConfig )
[]
SAssetFilterBar::LoadSettings
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
virtual void LoadSettings()
[]
SAssetFilterBar::MakeAddFilterMenu
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Handler for when the add filter button was clicked
EditorWidgets
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeAddFilterMenu()
[]
SAssetFilterBar::RemoveAllButThis
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
AssetFilter specific override toSBasicFilterBar::RemoveAllButThis
EditorWidgets
virtual void RemoveAllButThis ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SFilter](API\Editor\EditorWidgets\Filters\SAssetFilterBar\SFilter) > & FilterToKeep )
[]
SAssetFilterBar::PopulateAddFilterMenu
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Handler to Populate the Add Filter Menu. Use OnFilterAssetType in Subclasses to add classes to the exclusion list
EditorWidgets
virtual void PopulateAddFilterMenu ( [UToolMenu](API\Developer\ToolMenus\UToolMenu) * Menu, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FFilterCategory](API\Developer\ToolWidgets\Filters\FFilterCategory) > MenuExpansion, FOnFilterAssetType OnFilterAssetType )
[]
SAssetFilterBar::RemoveAllFilters
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Remove all filters from the filter bar, while disabling any active ones
EditorWidgets
virtual void RemoveAllFilters()
[]
SAssetFilterBar::RemoveAssetFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Handler for when the remove filter button was clicked on a filter
EditorWidgets
void RemoveAssetFilter ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCustomClassFilterData](API\Editor\EditorWidgets\Filters\FCustomClassFilterData) > & CustomClassData, bool ExecuteOnFilterChanged )
[]
SAssetFilterBar::RemoveFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Remove a filter from the filter bar
EditorWidgets
virtual void RemoveFilter ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SFilter](API\Editor\EditorWidgets\Filters\SAssetFilterBar\SFilter) > & FilterToRemove )
[]
SAssetFilterBar::SAssetFilter::Construct
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Constructs this widget with InArgs
EditorWidgets
void Construct &40; const FArguments & InArgs &41;
[]
SAssetFilterBar::SAssetFilter::FArguments::CustomClassFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
The Custom Class Data that is associated with this filter
EditorWidgets
WidgetArgsType & CustomClassFilter &40; TSharedPtr< FCustomClassFilterData > InArg &41;
[]
SAssetFilterBar::SAssetFilter::FArguments::FilterPillStyle
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Determines how each individual filter pill looks like
EditorWidgets
WidgetArgsType & FilterPillStyle &40; EFilterPillStyle InArg &41;
[]
SAssetFilterBar::SAssetFilter::FArguments::FrontendFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
If this is an front end filter, this is the filter object
EditorWidgets
WidgetArgsType & FrontendFilter &40; TSharedPtr< FFilterBase< FilterType >> InArg &41;
[]
SAssetFilterBar::SAssetFilter::FArguments::OnFilterChanged
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Invoked when the filter toggled
EditorWidgets
WidgetArgsType & OnFilterChanged &40; const FOnFilterChanged & InDelegate &41;
[]
SAssetFilterBar::SAssetFilter::FArguments::OnRequestDisableAll
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Invoked when a request to disable all filters originated from within this filter
EditorWidgets
WidgetArgsType & OnRequestDisableAll &40; const FOnRequestDisableAll & InDelegate &41;
[]
SAssetFilterBar::SAssetFilter::FArguments::OnRequestEnableAll
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Invoked when a request to enable all filters originated from within this filter
EditorWidgets
WidgetArgsType & OnRequestEnableAll &40; const FOnRequestEnableAll & InDelegate &41;
[]
SAssetFilterBar::SAssetFilter::FArguments::OnRequestEnableOnly
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Invoked when a request to enable only this filter originated from within this filter
EditorWidgets
WidgetArgsType & OnRequestEnableOnly &40; const FOnRequestEnableOnly & InDelegate &41;
[]
SAssetFilterBar::SAssetFilter::FArguments::OnRequestRemove
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Invoked when a request to remove this filter originated from within this filter
EditorWidgets
WidgetArgsType & OnRequestRemove &40; const FOnRequestRemove & InDelegate &41;
[]
SAssetFilterBar::SAssetFilter::FArguments::OnRequestRemoveAll
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Invoked when a request to remove all filters originated from within this filter
EditorWidgets
WidgetArgsType & OnRequestRemoveAll &40; const FOnRequestRemoveAll & InDelegate &41;
[]
SAssetFilterBar::SAssetFilter::FArguments::OnRequestRemoveAllButThis
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Invoked when a request to remove all filters originated from within this filter
EditorWidgets
WidgetArgsType & OnRequestRemoveAllButThis &40; const FOnRequestRemoveAllButThis & InDelegate &41;
[]
WidgetArgsType
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
typedef FArguments WidgetArgsType
[]
SAssetFilterBar::SAssetFilter::FArguments::FArguments
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
FArguments&40;&41;
[]
FArguments
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
OnRequestRemoveAllButThis( constFOnRequestRemoveAllButThis& InDelegate)
EditorWidgets
struct FArguments : public TSlateBaseNamedArgs< SAssetFilter >
[]
FOnRequestDisableAll
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
typedef typename SBasicFilterBar< FilterType >::SFilter::FOnRequestDisableAll FOnRequestDisableAll
[]
FOnRequestEnableOnly
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
typedef typename SBasicFilterBar< FilterType >::SFilter::FOnRequestEnableOnly FOnRequestEnableOnly
[]
FOnRequestEnableAll
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
typedef typename SBasicFilterBar< FilterType >::SFilter::FOnRequestEnableAll FOnRequestEnableAll
[]
FOnRequestRemoveAllButThis
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
typedef typename SBasicFilterBar< FilterType >::SFilter::FOnRequestRemoveAllButThis FOnRequestRemoveAllButThis
[]
FOnRequestRemove
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
typedef typename SBasicFilterBar< FilterType >::SFilter::FOnRequestRemove FOnRequestRemove
[]
FOnRequestRemoveAll
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
typedef typename SBasicFilterBar< FilterType >::SFilter::FOnRequestRemoveAll FOnRequestRemoveAll
[]
SAssetFilterBar::SAssetFilter::GetBackendFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Returns this widgets contribution to the combined filter
EditorWidgets
FARFilter GetBackendFilter&40;&41; const
[]
SAssetFilterBar::SAssetFilter::GetCustomClassFilterData
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Gets the asset type actions associated with this filter
EditorWidgets
const TSharedPtr< FCustomClassFilterData > & GetCustomClassFilterData&40;&41; const
[]
SAssetFilterBar::SAssetFilter::GetFilterDisplayName
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Returns the display name for this filter
EditorWidgets
virtual FText GetFilterDisplayName&40;&41; const
[]
SAssetFilterBar::SAssetFilter::GetFilterName
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
virtual FString GetFilterName&40;&41; const
[]
SAssetFilterBar::SAssetFilter::SetCustomClassFilterData
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
void SetCustomClassFilterData &40; const TSharedRef< FCustomClassFilterData > & InCustomClassFilterData &41;
[]
SAssetFilter
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
A subclass of SFilter inSBasicFilterBarto add functionality for Asset Filters
EditorWidgets
class SAssetFilter : public [SBasicFilterBar< FilterType >::SFilter](API\Developer\ToolWidgets\Filters\SBasicFilterBar\SFilter)
[ { "type": "TSharedPtr<FCu...", "name": "CustomClassFilter", "description": "The asset type actions that are associated with this filter" } ]
SAssetFilterBar::SaveCustomTextFilters
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Save all the custom class filters (created by the user) into the specified config
EditorWidgets
void SaveCustomTextFilters ( [FFilterBarSettings](API\Editor\EditorWidgets\Filters\FFilterBarSettings) * FilterBarConfig )
[]
SAssetFilterBar::SaveFilters
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Save all the custom filters (created programatically) into the specified config
EditorWidgets
void SaveFilters ( [FFilterBarSettings](API\Editor\EditorWidgets\Filters\FFilterBarSettings) * FilterBarConfig )
[]
SAssetFilterBar::SaveSettings
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
EditorWidgets
virtual void SaveSettings()
[]
SAssetFilterBar::SetAssetTypeFilterCheckState
/Engine/Source/Editor/EditorWidgets/Public/Filters/SAssetFilterBar.h
Set the check box state of the specified filter (in the filter drop down) and pin/unpin a filter widget on/from the filter bar. When a filter is pinned (was not already pinned), it is activated if requested and deactivated when unpinned.
EditorWidgets
void SetAssetTypeFilterCheckState ( const [FTopLevelAssetPath](API\Runtime\CoreUObject\UObject\FTopLevelAssetPath) & InClassPath, ECheckBoxState InCheckState, bool bEnableFilter )
[]