className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
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SNameComboBox | /Engine/Source/Editor/GraphEditor/Public/SNameComboBox.h | A combo box that showsFNamecontent. | GraphEditor | class SNameComboBox : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [] |
SNodePanel::AddGraphNode | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Add a slot to the CanvasPanel dynamically | GraphEditor | virtual void AddGraphNode ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SNode](API\Editor\GraphEditor\SNodePanel\SNode) > & NodeToAdd ) | [] |
SNodePanel::ApplyMarqueeSelection | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Apply the marquee operation to the current selection | GraphEditor | static void ApplyMarqueeSelection ( const [FMarqueeOperation](API\Editor\GraphEditor\FMarqueeOperation) & InMarquee, const FGraphPanelSelectionSet & CurrentSelection, [TSet](API\Runtime\Core\Containers\TSet)< [TObjectPtr](API\Runtime\Core\Delegates\TObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) >> & Ou... | [] |
SNodePanel::CancelZoomToFit | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Cancels any active zoom-to-fit action. | GraphEditor | void CancelZoomToFit() | [] |
SNodePanel::CenterObject | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | On the next tick, centers the widget associated with the object if it exists | GraphEditor | void CenterObject ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ObjectToCenter ) | [] |
SNodePanel::ChangeZoomLevel | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Change zoom level by the specified zoom level delta, about the specified origin. | GraphEditor | void ChangeZoomLevel ( int32 ZoomLevelDelta, const FVector2D & WidgetSpaceZoomOrigin, bool bOverrideZoomLimiting ) | [] |
SNodePanel::ComputeDesiredSize | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. See StackPanel for an example.
The desired size. | GraphEditor | virtual FVector2D ComputeDesiredSize ( float ) const | [] |
SNodePanel::ComputeEdgePanAmount | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Compute much panel needs to change to pan to location | GraphEditor | static FVector2D ComputeEdgePanAmount ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const FVector2D & MouseEvent ) | [] |
SNodePanel::Construct | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Initialize members | GraphEditor | void Construct() | [] |
SNodePanel::Contains | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Is the given node being observed by a widget in this panel?
True if the node is being observed by some widget in this panel; false otherwise. | GraphEditor | bool Contains ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Node ) const | [] |
SNodePanel::ArrangeChildNodes | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Arrange child nodes - allows derived classes to supply non-node children in OnArrangeChildren | GraphEditor | virtual void ArrangeChildNodes ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren ) const | [] |
SNodePanel::FinalizeNodeMovements | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Commit transactions for any node movements | GraphEditor | void FinalizeNodeMovements() | [] |
SNodePanel::FindNodesAffectedByMarquee | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Figure out which nodes intersect the marquee rectangle | GraphEditor | void FindNodesAffectedByMarquee ( FGraphPanelSelectionSet & OutAffectedNodes ) const | [] |
SNodePanel::GetAllChildren | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Returns all the panel children rather than only visible | GraphEditor | virtual [FChildren](API\Runtime\SlateCore\Layout\FChildren) * GetAllChildren() | [] |
SNodePanel::GetBoundsForNode | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Get the bounds of the given node
True if successful | GraphEditor | bool GetBoundsForNode ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * InNode, FVector2D & MinCorner, FVector2D & MaxCorner, float Padding ) const | [] |
SNodePanel::GetBoundsForNodes | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Get the bounds of the selected nodes
True if successful | GraphEditor | bool GetBoundsForNodes ( bool bSelectionSetOnly, FVector2D & MinCorner, FVector2D & MaxCorner, float Padding ) | [] |
SNodePanel::GetBoundsForSelectedNodes | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Get the bounding area for the currently selected nodes
false if nothing is selected | GraphEditor | bool GetBoundsForSelectedNodes ( class [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & Rect, float Padding ) | [] |
SNodePanel::GetCurrentLOD | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Returns the current LOD level of this panel, based on the zoom factor | GraphEditor | [EGraphRenderingLOD::Type](API\Editor\GraphEditor\EGraphRenderingLOD__Type) GetCurrentLOD() const | [] |
SNodePanel::GetChildren | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | All widgets must provide a way to access their children in a layout-agnostic way. Panels store their children in Slots, which creates a dilemma. Most panels can store their children in a TPanelChildren, where the Slot class provides layout information about the child it stores. In that case GetChildren should simply re... | GraphEditor | virtual [FChildren](API\Runtime\SlateCore\Layout\FChildren) * GetChildren() | [] |
SNodePanel::GetPastePosition | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | the position where where nodes should be pasted (i.e. from the clipboard) | GraphEditor | FVector2D GetPastePosition() const | [] |
SNodePanel::GetRelativeLayoutScale | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | What is the Child's scale relative to this widget. | GraphEditor | virtual float GetRelativeLayoutScale ( int32 ChildIndex, float LayoutScaleMultiplier ) const | [] |
SNodePanel::GetSnapGridSize | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Get the grid snap size | GraphEditor | static uint32 GetSnapGridSize() | [] |
SNodePanel::GetViewBookmarkId | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | the current view bookmark ID | GraphEditor | const [FGuid](API\Runtime\Core\Misc\FGuid) & GetViewBookmarkId() const | [] |
SNodePanel::GetViewOffset | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | the view offset in graph space | GraphEditor | FVector2D GetViewOffset() const | [] |
SNodePanel::GetZoomAmount | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | The zoom amount; e.g. a value of 0.25f results in quarter-sized nodes | GraphEditor | float GetZoomAmount() const | [] |
SNodePanel::GetZoomTargetRect | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | When a panel is scrolling/zooming to a target, this can be called to get it's destination
true if there's a scrolling/zooming target and false if there is no destination | GraphEditor | bool GetZoomTargetRect ( FVector2D & TopLeft, FVector2D & BottomRight ) const | [] |
SNodePanel::GetZoomText | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Zoom level as a pretty string | GraphEditor | [FText](API\Runtime\Core\Internationalization\FText) GetZoomText() const | [] |
SNodePanel::GetZoomTextColorAndOpacity | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Zoom level as a pretty string | GraphEditor | [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) GetZoomTextColorAndOpacity() const | [] |
SNodePanel::GraphCoordToPanelCoord | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Given a coordinate in graph space (e.g. a node's position), return the same coordinate in widget space while taking zoom and panning into account | GraphEditor | FVector2D GraphCoordToPanelCoord ( const FVector2D & GraphSpaceCoordinate ) const | [] |
SNodePanel::HasDeferredObjectFocus | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | If it is focusing on a particular object | GraphEditor | bool HasDeferredObjectFocus() const | [] |
SNodePanel::HasDeferredZoomDestination | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Query whether this graph is about to start panning/zooming towards a destination | GraphEditor | bool HasDeferredZoomDestination() const | [] |
SNodePanel::HasMoved | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Returns if the panel has been panned or zoomed since the last update | GraphEditor | bool HasMoved() const | [] |
SNodePanel::IsNodeCulled | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Determines if a specified node is not visually relevant. | GraphEditor | bool IsNodeCulled ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SNode](API\Editor\GraphEditor\SNodePanel\SNode) > & Node, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry ) const | [] |
SNodePanel::OnArrangeChildren | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Panels arrange their children in a space described by the AllottedGeometry parameter. The results of the arrangement should be returned by appending aFArrangedWidgetpair for every child widget. See StackPanel for an example | GraphEditor | virtual void OnArrangeChildren ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren ) const | [] |
SNodePanel::OnBeginNodeInteraction | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Lets the CanvasPanel know that the user is interacting with a node. | GraphEditor | virtual void OnBeginNodeInteraction ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SNode](API\Editor\GraphEditor\SNodePanel\SNode) > & InNodeToDrag, const FVector2D & GrabOffset ) | [] |
SNodePanel::OnCursorQuery | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | The system asks each widget under the mouse to provide a cursor. This event is bubbled.FCursorReply::Unhandled()if the event is not handled; returnFCursorReply::Cursor()otherwise. | GraphEditor | virtual [FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) OnCursorQuery ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & CursorEvent ) const | [] |
SNodePanel::OnEndNodeInteraction | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Lets the CanvasPanel know that the user has ended interacting with a node. | GraphEditor | virtual void OnEndNodeInteraction ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SNode](API\Editor\GraphEditor\SNodePanel\SNode) > & InNodeToDrag ) | [] |
SNodePanel::OnFocusLost | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Called when this widget loses focus. This event does not bubble. | GraphEditor | virtual void OnFocusLost ( const [FFocusEvent](API\Runtime\SlateCore\Input\FFocusEvent) & InFocusEvent ) | [] |
SNodePanel::OnHandleLeftMouseRelease | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | virtual bool OnHandleLeftMouseRelease ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
SNodePanel::OnKeyUp | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Called after a key is released when this widget has focus
Returns whether the event was handled, along with other possible actions | GraphEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] |
SNodePanel::OnKeyDown | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Called after a key is pressed when this widget has focus (this event bubbles if not handled)
Returns whether the event was handled, along with other possible actions | GraphEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] |
SNodePanel::OnMouseButtonDown | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | GraphEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SNodePanel::OnMouseButtonUp | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | The system calls this method to notify the widget that a mouse button was release within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | GraphEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SNodePanel::OnMouseCaptureLost | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Called when this widget had captured the mouse, but that capture has been revoked for some reason. | GraphEditor | virtual void OnMouseCaptureLost ( const [FCaptureLostEvent](API\Runtime\SlateCore\Input\FCaptureLostEvent) & CaptureLostEvent ) | [] |
SNodePanel::OnMouseMove | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | The system calls this method to notify the widget that a mouse moved within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | GraphEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseMove ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SNodePanel::OnMouseWheel | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Called when the mouse wheel is spun. This event is bubbled.
Returns whether the event was handled, along with other possible actions | GraphEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseWheel ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SNodePanel::OnSummonContextMenu | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | INTERFACE TO IMPLEMENT.
the widget in the summoned context menu that should be focused. | GraphEditor | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > OnSummonContextMenu ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SNodePanel::OnTouchEnded | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Called when a touchpad touch is ended (finger lifted) | GraphEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnTouchEnded ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & InTouchEvent ) | [] |
SNodePanel::OnTouchGesture | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | TOUCH and GESTURES Called when the user performs a gesture on trackpad. This event is bubbled.
Returns whether the event was handled, along with other possible actions | GraphEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnTouchGesture ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & GestureEvent ) | [] |
SNodePanel::PaintBackgroundAsLines | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Paint the background as lines. | GraphEditor | void PaintBackgroundAsLines ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * BackgroundImage, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rende... | [] |
SNodePanel::PaintComment | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Paint a comment bubble. | GraphEditor | void PaintComment ( const [FString](API\Runtime\Core\Containers\FString) & CommentText, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElement... | [] |
SNodePanel::PaintMarquee | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Paint the marquee selection rectangle. | GraphEditor | void PaintMarquee ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 DrawLayerId ) const | [] |
SNodePanel::PaintSoftwareCursor | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Paint the software mouse if necessary. | GraphEditor | void PaintSoftwareCursor ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 DrawLayerId ) const | [] |
SNodePanel::PaintSurroundSunkenShadow | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Paint the well shadow (around the perimeter) | GraphEditor | void PaintSurroundSunkenShadow ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * ShadowImage, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Render... | [] |
SNodePanel::PanelCoordToGraphCoord | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Given a coordinate in panel space (i.e. panel widget space), return the same coordinate in graph space while taking zoom and panning into account | GraphEditor | FVector2D PanelCoordToGraphCoord ( const FVector2D & PanelSpaceCoordinate ) const | [] |
SNodePanel::PanelRectToGraphRect | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Given a rectangle in panel space, return a rectangle in graph space. | GraphEditor | [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) PanelRectToGraphRect ( const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & PanelSpaceRect ) const | [] |
SNodePanel::PopulateVisibleChildren | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Populate visibile children array | GraphEditor | virtual void PopulateVisibleChildren ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry ) | [] |
SNodePanel::PostChangedZoom | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Should be called whenever the zoom level has changed. | GraphEditor | void PostChangedZoom() | [] |
SNodePanel::RemoveAllNodes | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Remove all nodes from the panel | GraphEditor | virtual void RemoveAllNodes() | [] |
SNodePanel::RequestDeferredPan | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Ask panel to scroll to location | GraphEditor | void RequestDeferredPan ( const FVector2D & TargetPosition ) | [] |
SNodePanel::RequestZoomToFit | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Fires up a per-tick function to zoom the graph to fit. | GraphEditor | void RequestZoomToFit() | [] |
SNodePanel::RestoreViewSettings | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Restore the graph panel to the supplied view offset/zoom. Also, optionally set the current bookmark ID. | GraphEditor | void RestoreViewSettings ( const FVector2D & InViewOffset, float InZoomAmount, const [FGuid](API\Runtime\Core\Misc\FGuid) & InBookmarkGuid ) | [] |
SNodePanel::SelectAndCenterObject | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | On the next tick, centers and selects the widget associated with the object if it exists | GraphEditor | void SelectAndCenterObject ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ObjectToSelect, bool bCenter ) | [] |
SNodePanel::ScrollToLocation | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Scroll the view to the desired location
true when the desired location is reached | GraphEditor | bool ScrollToLocation ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, FVector2D DesiredCenterPosition, const float InDeltaTime ) | [] |
SNodePanel::SetZoomLevelsContainer | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Sets the zoom levels container. | GraphEditor | template<typename T> void SetZoomLevelsContainer() | [] |
SNodePanel::SNode::CanBeSelected | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Return if the node can be selected, by pointing given location | GraphEditor | virtual bool CanBeSelected &40; const FVector2D & MousePositionInNode &41; const | [] |
SNodePanel::SNode::ComputeDesiredSize | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. See StackPanel for an example.
The desired size. | GraphEditor | virtual FVector2D ComputeDesiredSize &40; float &41; const | [] |
DiffHighlightInfo | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | struct DiffHighlightInfo | [] | |
SNodePanel::SNode::EndUserInteraction | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Called when user interaction has completed | GraphEditor | virtual void EndUserInteraction&40;&41; const | [] |
FNodeSet | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | typedef [TSet](API\Runtime\Core\Containers\TSet)< [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [SNodePanel::SNode](API\Editor\GraphEditor\SNodePanel\SNode) > > FNodeSet | [] | |
SNodePanel::SNode::FNodeSlot::AllowScaling | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Deprecated* AllowScaling is now deprecated. Use the FSlotArgument or the SetAllowScalingfunction. | GraphEditor | FNodeSlot & AllowScaling &40; const TAttribute< bool > InAllowScale &41; | [] |
SNodePanel::SNode::FNodeSlot::Construct | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | void Construct &40; const FChildren & SlotOwner, FSlotArguments && InArgs &41; | [] | |
SNodePanel::SNode::FNodeSlot::FSlotArguments::AllowScaling | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | WidgetArgsType & AllowScaling &40; const TAttribute< bool > & InAttribute &41; | [] | |
SNodePanel::SNode::FNodeSlot::FSlotArguments::Padding | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | WidgetArgsType & Padding &40; const TAttribute< FMargin > & InAttribute &41; | [] | |
SNodePanel::SNode::FNodeSlot::FSlotArguments::SlotOffset | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | WidgetArgsType & SlotOffset &40; const TAttribute< FVector2D > & InAttribute &41; | [] | |
WidgetArgsType | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | typedef FNodeSlot::FSlotArguments WidgetArgsType | [] | |
SNodePanel::SNode::FNodeSlot::FSlotArguments::SlotSize | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | WidgetArgsType & SlotSize &40; const TAttribute< FVector2D > & InAttribute &41; | [] | |
FSlotArguments | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | SlotSize(
constTAttribute< FVector2D >& InAttribute) | GraphEditor | struct FSlotArguments : public TSlotBase< FNodeSlot >::FSlotArguments, public TAlignmentWidgetSlotMixin< FNodeSlot >::FSlotArgumentsMixin | [] |
SNodePanel::SNode::FNodeSlot::GetAllowScaling | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | bool GetAllowScaling&40;&41; const | [] | |
SNodePanel::SNode::FNodeSlot::GetSlotOffset | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | FVector2D GetSlotOffset&40;&41; const | [] | |
SNodePanel::SNode::FNodeSlot::GetPadding | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | FMargin GetPadding&40;&41; const | [] | |
SNodePanel::SNode::FNodeSlot::GetSlotSize | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | FVector2D GetSlotSize&40;&41; const | [] | |
SNodePanel::SNode::FNodeSlot::GetZoneType | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | ENodeZone::Type GetZoneType&40;&41; const | [] | |
SNodePanel::SNode::FNodeSlot::Padding | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Deprecated* Padding is now deprecated. Use the FSlotArgument or the SetPadding function. | GraphEditor | FNodeSlot & Padding &40; const TAttribute< FMargin > InPadding &41; | [] |
SNodePanel::SNode::FNodeSlot::SetAllowScaling | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | void SetAllowScaling &40; TAttribute< bool > InAllowScaling &41; | [] | |
SNodePanel::SNode::FNodeSlot::SetPadding | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | void SetPadding &40; TAttribute< FMargin > InPadding &41; | [] | |
SNodePanel::SNode::FNodeSlot::SetSlotOffset | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | void SetSlotOffset &40; TAttribute< FVector2D > InOffset &41; | [] | |
SNodePanel::SNode::FNodeSlot::SetSlotSize | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | void SetSlotSize &40; TAttribute< FVector2D > InSize &41; | [] | |
SNodePanel::SNode::FNodeSlot::SlotOffset | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Deprecated* SlotOffset is now deprecated. Use the FSlotArgument or the SetSlotOffset function. | GraphEditor | FNodeSlot & SlotOffset &40; const TAttribute< FVector2D > InOffset &41; | [] |
SNodePanel::SNode::FNodeSlot::FNodeSlot | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | FNodeSlot&40;&41; | [] | |
SNodePanel::SNode::FNodeSlot::SlotSize | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Deprecated* SlotSize is now deprecated. Use the FSlotArgument or the SetSlotSize function. | GraphEditor | FNodeSlot & SlotSize &40; const TAttribute< FVector2D > InSize &41; | [] |
SNodePanel::SNode::FNodeSlot::FNodeSlot | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | FNodeSlot &40; ENodeZone::Type InZone &41; | [] | |
FNodeSlot | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | class FNodeSlot : public TSlotBase< FNodeSlot >, public TAlignmentWidgetSlotMixin< FNodeSlot > | [] | |
FScopedWidgetSlotArguments | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | GraphEditor | typedef TPanelChildren< FNodeSlot >::FScopedWidgetSlotArguments FScopedWidgetSlotArguments | [] | |
SNodePanel::SNode::GetChildren | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | All widgets must provide a way to access their children in a layout-agnostic way. Panels store their children in Slots, which creates a dilemma. Most panels can store their children in a TPanelChildren, where the Slot class provides layout information about the child it stores. In that case GetChildren should simply re... | GraphEditor | virtual FChildren &42; GetChildren&40;&41; | [] |
SNodePanel::SNode::GetDesiredSizeForMarquee | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Override, when area used to select node, should be different, than it's size e.g. comment node - only title bar is selectable return size of node used for Marquee selecting | GraphEditor | virtual FVector2D GetDesiredSizeForMarquee&40;&41; const | [] |
SNodePanel::SNode::GetDiffHighlightBrushes | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Used by GetDiffHighlights to generate outlines for diffed nodes | GraphEditor | virtual void GetDiffHighlightBrushes &40; const FSlateBrush &42;& BackgroundOut, const FSlateBrush &42;& ForegroundOut &41; const | [] |
SNodePanel::SNode::GetDiffHighlights | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Collection of brushes layered to outline node with the DiffResult color | GraphEditor | TArray< SNodePanel::SNode::DiffHighlightInfo > GetDiffHighlights &40; const FDiffSingleResult & DiffResult &41; const | [] |
SNodePanel::SNode::GetNodeComment | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | a user-specified comment on this node; the comment gets drawn in a bubble above the node | GraphEditor | virtual FString GetNodeComment&40;&41; const | [] |
SNodePanel::SNode::GetNodeInfoPopups | /Engine/Source/Editor/GraphEditor/Public/SNodePanel.h | Populate the popups array with any popups to render | GraphEditor | virtual void GetNodeInfoPopups &40; FNodeInfoContext &42; Context, TArray< FGraphInformationPopupInfo > & Popups &41; const | [] |
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