className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
TooltipWindow | /Engine/Source/Editor/Kismet/Public/SPinValueInspector.h | A reusable tooltip window for PinValueInspector | Kismet | static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > TooltipWindow = nullptr; | [] |
FPinValueInspectorTooltip::TryDismissTooltip | /Engine/Source/Editor/Kismet/Public/SPinValueInspector.h | Dismisses the current tooltip, if it is not currently hovered NOTE: Pin a shared ptr before calling this function | Kismet | void TryDismissTooltip ( bool bForceDismiss ) | [] |
ValueInspectorWidget | /Engine/Source/Editor/Kismet/Public/SPinValueInspector.h | Default inspector widget in the tooltip | Kismet | static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SPinValueInspector](API\Editor\Kismet\SPinValueInspector) > ValueInspectorWidget = nullptr; | [] |
FPinValueInspectorTooltip | /Engine/Source/Editor/Kismet/Public/SPinValueInspector.h | Class holding functions to spawn a pin value inspector tooltip | Kismet | class FPinValueInspectorTooltip | [] |
FReplaceNodeReferencesHelper::BeginFindAndReplace | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h | Triggers a FindInBlueprints cache of all blueprints, and submits a search query when it is done, this could take a while | Kismet | void BeginFindAndReplace ( const FSimpleDelegate & InOnCompleted ) | [] |
FReplaceNodeReferencesHelper::GetReplacement | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h | Returns the MemberReference for the Replacement | Kismet | const [FMemberReference](API\Runtime\Engine\Engine\FMemberReference) & GetReplacement() const | [] |
FReplaceNodeReferencesHelper::GetSource | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h | Returns the MemberReference for the Source | Kismet | const [FMemberReference](API\Runtime\Engine\Engine\FMemberReference) & GetSource() const | [] |
FReplaceNodeReferencesHelper::GetStatId | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h | Return the stat id to use for this tickable | Kismet | virtual [TStatId](API\Runtime\Core\Stats\TStatId) GetStatId() const | [] |
FReplaceNodeReferencesHelper::IsCompleted | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h | Returns true when the Find/Replace operation is finished | Kismet | bool IsCompleted() const | [] |
FReplaceNodeReferencesHelper::IsTickable | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h | Virtual that can be overloaded by the inheriting class. It is used to determine whether an object is ready to be ticked. This is required for example for allUObjectderived classes as they might be loaded async and therefore won't be ready immediately.
true if object is ready to be ticked, false otherwise. | Kismet | virtual bool IsTickable() const | [] |
FReplaceNodeReferencesHelper::ReplaceReferences | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h | Callback to replace references when Search is completed | Kismet | void ReplaceReferences ( [TArray](API\Runtime\Core\Containers\TArray)< FImaginaryFiBDataSharedPtr > & InRawDataList ) | [] |
FReplaceNodeReferencesHelper::ReplaceReferences | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h | Helper function to replace references | Kismet | static void ReplaceReferences ( const [FMemberReference](API\Runtime\Engine\Engine\FMemberReference) & InSource, const [FMemberReference](API\Runtime\Engine\Engine\FMemberReference) & InReplacement, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint, [TArray](API\Runtime\Core\Containers\TArray)< FImaginar... | [] |
FPinValueInspectorTooltip::SummonTooltip | /Engine/Source/Editor/Kismet/Public/SPinValueInspector.h | Summons a new tooltip in the shared window. If provided, uses a custom implementation of a pin value inspector widget. | Kismet | static [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FPinValueInspectorTooltip](API\Editor\Kismet\FPinValueInspectorTooltip) > SummonTooltip ( [FEdGraphPinReference](API\Runtime\Engine\EdGraph\FEdGraphPinReference) InPinRef, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SPinValueInspector](API\Editor\Kismet... | [] |
FReplaceNodeReferencesHelper::SetTransaction | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h | Keeps a scoped transaction alive while it does it's job (call with nullptr to reset if needed) | Kismet | const void SetTransaction ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FScopedTransaction](API\Editor\UnrealEd\FScopedTransaction) > InTransaction ) | [] |
FReplaceNodeReferencesHelper::Tick | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h | Pure virtual that must be overloaded by the inheriting class. It will be called from within LevelTick.cpp after ticking all actors or from the rendering thread (depending on bIsRenderingThreadObject) | Kismet | virtual void Tick ( float DeltaTime ) | [] |
FReplaceNodeReferencesHelper::FReplaceNodeReferencesHelper | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h | Constructs a ReplaceNodeReference Helper with the specified Source and Replacement variables | Kismet | FReplaceNodeReferencesHelper ( [FMemberReference](API\Runtime\Engine\Engine\FMemberReference) && Source, [FMemberReference](API\Runtime\Engine\Engine\FMemberReference) && Replacement, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint ) | [] |
FReplaceNodeReferencesHelper::~FReplaceNodeReferencesHelper | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h | Kismet | virtual ~FReplaceNodeReferencesHelper() | [] | |
FReplaceNodeReferencesHelper | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h | A helper class for Replacing Variable references in blueprints | Kismet | struct FReplaceNodeReferencesHelper : public [FTickableEditorObject](API\Editor\UnrealEd\FTickableEditorObject) | [] |
FReviewComment::FromJson | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | static [FReviewComment](API\Editor\Kismet\FReviewComment) FromJson ( const [FString](API\Runtime\Core\Containers\FString) & Json ) | [] | |
FReviewComment::FromJson | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | static [FReviewComment](API\Editor\Kismet\FReviewComment) FromJson ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > & JsonObject ) | [] | |
FReviewComment::ToJson | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | [FString](API\Runtime\Core\Containers\FString) ToJson() const | [] | |
FReviewComment::ToJsonObject | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > ToJsonObject() const | [] | |
FReplaceNodeReferencesHelper::FReplaceNodeReferencesHelper | /Engine/Source/Editor/Kismet/Public/ReplaceNodeReferencesHelper.h | Constructs a ReplaceNodeReferencesHelper with the specified Source and Replacement variables | Kismet | FReplaceNodeReferencesHelper ( const [FMemberReference](API\Runtime\Engine\Engine\FMemberReference) & Source, const [FMemberReference](API\Runtime\Engine\Engine\FMemberReference) & Replacement, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint ) | [] |
FReviewComment | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | struct FReviewComment | [
{
"type": "bool: 1 = fals...",
"name": "bIsClosed",
"description": "Flags"
},
{
"type": "TOptional<FStr...",
"name": "Body",
"description": "The comment text"
},
{
"type": "TOptional< int3...",
"name": "CommentID",
"description": "Unique id associated with this comment"
... | |
FReviewCommentContext::FromJson | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | static [FReviewCommentContext](API\Editor\Kismet\FReviewCommentContext) FromJson ( const [FString](API\Runtime\Core\Containers\FString) & Json ) | [] | |
FReviewCommentContext::FromJson | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | static [FReviewCommentContext](API\Editor\Kismet\FReviewCommentContext) FromJson ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > & JsonObject ) | [] | |
FReviewCommentContext::ToJson | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | [FString](API\Runtime\Core\Containers\FString) ToJson() const | [] | |
FReviewCommentContext::ToJsonObject | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FJsonObject](API\Runtime\Json\Dom\FJsonObject) > ToJsonObject() const | [] | |
FReviewCommentContext | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | struct FReviewCommentContext | [
{
"type": "TOptional<FStr...",
"name": "Category",
"description": "Category this comment will appear under in the diff results"
},
{
"type": "TOptional<TArr...",
"name": "Content",
"description": "(text only) preview of text being commented on"
},
{
"type": "TOptional<FStr...",
... | |
FReviewTopic::FromString | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | static [FReviewTopic](API\Editor\Kismet\FReviewTopic) FromString ( const [FString](API\Runtime\Core\Containers\FString) & ReviewTopic ) | [] | |
FReviewTopic::operator== | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | bool operator== ( const [FReviewTopic](API\Editor\Kismet\FReviewTopic) & Other ) const | [] | |
FReviewTopic::ToString | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Returns topic in format "TopicType/ChangelistNum" | Kismet | [FString](API\Runtime\Core\Containers\FString) ToString() const | [] |
FReviewTopic | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | struct FReviewTopic | [
{
"type": "FString",
"name": "ChangelistNum",
"description": ""
},
{
"type": "EReviewTopicTyp...",
"name": "TopicType",
"description": ""
}
] | |
FSCSDiff::GetBlueprint | /Engine/Source/Editor/Kismet/Public/SCSDiff.h | Kismet | const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * GetBlueprint() const | [] | |
FSCSDiff::GetDisplayedHierarchy | /Engine/Source/Editor/Kismet/Public/SCSDiff.h | Kismet | [TArray](API\Runtime\Core\Containers\TArray)< [FSCSResolvedIdentifier](API\Editor\UnrealEd\FSCSResolvedIdentifier) > GetDisplayedHierarchy() const | [] | |
FSCSDiff::HighlightProperty | /Engine/Source/Editor/Kismet/Public/SCSDiff.h | Kismet | void HighlightProperty ( [FName](API\Runtime\Core\UObject\FName) VarName, [FPropertySoftPath](API\Editor\UnrealEd\FPropertySoftPath) Property ) | [] | |
FSCSDiff::OnSCSEditorHighlightPropertyInDetailsView | /Engine/Source/Editor/Kismet/Public/SCSDiff.h | Kismet | void OnSCSEditorHighlightPropertyInDetailsView ( const class [FPropertyPath](API\Editor\PropertyEditor\FPropertyPath) & InPropertyPath ) | [] | |
FSCSDiff::OnSCSEditorUpdateSelectionFromNodes | /Engine/Source/Editor/Kismet/Public/SCSDiff.h | Kismet | void OnSCSEditorUpdateSelectionFromNodes ( const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FSubobjectEditorTreeNode](API\Editor\SubobjectEditor\FSubobjectEditorTreeNode) >> & SelectedNodes ) | [] | |
FSCSDiff::TreeWidget | /Engine/Source/Editor/Kismet/Public/SCSDiff.h | Kismet | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > TreeWidget() | [] | |
FSCSDiff::FSCSDiff | /Engine/Source/Editor/Kismet/Public/SCSDiff.h | Kismet | FSCSDiff ( const class [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint ) | [] | |
FSCSDiff | /Engine/Source/Editor/Kismet/Public/SCSDiff.h | Struct to support diffing the component tree for a blueprint | Kismet | class FSCSDiff | [] |
FSCSEditorTreeNode::AddChild | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Adds the given node as a child node. | Kismet | virtual void AddChild ( FSCSEditorTreeNodePtrType InChildNodePtr ) | [] |
FSCSEditorTreeNode::AddChild | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Adds a child node for the given SCS node.
A reference to the new child node or the existing child node if a match is found. | Kismet | FSCSEditorTreeNodePtrType AddChild ( [USCS_Node](API\Runtime\Engine\Engine\USCS_Node) * InSCSNode, bool bIsInheritedSCS ) | [] |
FSCSEditorTreeNode::AddChildFromComponent | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Adds a child node for the given component template.
A reference to the new child node or the existing child node if a match is found. | Kismet | FSCSEditorTreeNodePtrType AddChildFromComponent ( [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * InComponentTemplate ) | [] |
FSCSEditorTreeNode::ApplyFilteredStateToParent | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Used to update the EFilteredState::ChildMatches flag for parent nodes, when this item's filtration state has changed | Kismet | void ApplyFilteredStateToParent() | [] |
FSCSEditorTreeNode::CanDelete | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not this object represents a node that can be deleted from the SCS tree. | Kismet | virtual bool CanDelete() const | [] |
FSCSEditorTreeNode::CanEdit | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not we can edit properties for the object represented by this node. | Kismet | virtual bool CanEdit() const | [] |
FSCSEditorTreeNode::CanRename | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not we can rename the object or variable represented by this node. | Kismet | virtual bool CanRename() const | [] |
FSCSEditorTreeNode::CanReparent | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not this object represents a node that can be reparented to other nodes based on its context. | Kismet | virtual bool CanReparent() const | [] |
FSCSEditorTreeNode::CloseOngoingCreateTransaction | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Ends the 'Create + enter initial name' transaction of this node. The creation of a node is 'ongoing' as long as the initial name of the node is in edition mode. When the text is not in edit mode anymore, the ongoing create transaction ends and the node is considered fully created. | Kismet | void CloseOngoingCreateTransaction() | [] |
EFilteredState | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Kismet | enum EFilteredState { FilteredOut = 0x00, MatchesFilter = (1 << 0), ChildMatches = (1 << 1), FilteredInMask = (MatchesFilter | ChildMatches), Unknown = 0xFC, } | [] | |
ENodeType | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Kismet | enum ENodeType { ComponentNode, RootActorNode, SeparatorNode, ChildActorNode, } | [] | |
FSCSEditorTreeNode::FactoryNodeFromComponent | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Creates the correct type of node based on the component (instanced or not, etc...) | Kismet | static FSCSEditorTreeNodePtrType FactoryNodeFromComponent ( [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * InComponent ) | [] |
FSCSEditorTreeNode::FindChild | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Attempts to find a reference to the child node that matches the given SCS node.
The child node that matches the given SCS node, or an invalid node reference if no match was found. | Kismet | FSCSEditorTreeNodePtrType FindChild ( const [USCS_Node](API\Runtime\Engine\Engine\USCS_Node) * InSCSNode, bool bRecursiveSearch, uint32 * OutDepth ) const | [] |
FSCSEditorTreeNode::FindChild | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Attempts to find a reference to the child node that matches the given component template.
The child node with a component template that matches the given component template instance, or an invalid node reference if no match was found. | Kismet | FSCSEditorTreeNodePtrType FindChild ( const [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * InComponentTemplate, bool bRecursiveSearch, uint32 * OutDepth ) const | [] |
FSCSEditorTreeNode::FindChild | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Attempts to find a reference to the child node that matches the given component variable or instance name.
The child node with a component variable or instance name that matches the given name, or an invalid node reference if no match was found. | Kismet | FSCSEditorTreeNodePtrType FindChild ( const [FName](API\Runtime\Core\UObject\FName) & InVariableOrInstanceName, bool bRecursiveSearch, uint32 * OutDepth ) const | [] |
FSCSEditorTreeNode::FindClosestParent | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Finds the closest ancestor node in the given node set.
One of the nodes from the set, or an invalid node reference if the set does not contain any ancestor nodes. | Kismet | FSCSEditorTreeNodePtrType FindClosestParent ( [TArray](API\Runtime\Core\Containers\TArray)< FSCSEditorTreeNodePtrType > InNodes ) | [] |
FSCSEditorTreeNode::FindComponentInstanceInActor | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Finds the component instance represented by this node contained within a given Actor instance.
The component instance represented by this node and contained within the given Actor instance, or NULL if not found. | Kismet | virtual [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * FindComponentInstanceInActor ( const [AActor](API\Runtime\Engine\GameFramework\AActor) * InActor ) const | [] |
FSCSEditorTreeNode::FindSCSNodeForInstance | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Tries to find a SCS node that was likely responsible for creating the specified instance component. Note: This is not always possible to do! | Kismet | static [USCS_Node](API\Runtime\Engine\Engine\USCS_Node) * FindSCSNodeForInstance ( const [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * InstanceComponent, [UClass](API\Runtime\CoreUObject\UObject\UClass) * ClassToSearch ) | [] |
FOnRenameRequested | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Delegate for when the context menu requests a rename | Kismet | typedef TBaseDelegate_NoParams< void > FOnRenameRequested | [] |
FSCSEditorTreeNode::GetActorRootNode | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | The root of the actor subtree to which this node belongs. | Kismet | FSCSEditorActorNodePtrType GetActorRootNode() const | [] |
FSCSEditorTreeNode::GetBlueprint | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | The Blueprint to which the object represented by this node belongs (requires implementation in subclass). | Kismet | [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * GetBlueprint() const | [] |
FSCSEditorTreeNode::GetChildActorNode | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Returns the associated child actor node if applicable to this node type. | Kismet | virtual FSCSEditorChildActorNodePtrType GetChildActorNode() | [] |
FSCSEditorTreeNode::GetChildren | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | The set of nodes which are parented to this node (read-only). | Kismet | const [TArray](API\Runtime\Core\Containers\TArray)< FSCSEditorTreeNodePtrType > & GetChildren() const | [] |
FSCSEditorTreeNode::GetComponentTemplate | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | This will not return the right component for components overridden by the inherited component handler, you need to call GetOrCreateEditableComponentTemplate instead
The component template or instance represented by this node, if it's a component node. | Kismet | [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * GetComponentTemplate ( bool bEvenIfPendingKill ) const | [] |
FSCSEditorTreeNode::GetDisplayName | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | The name of this node in text. | Kismet | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDisplayName() const | [] |
FSCSEditorTreeNode::GetDisplayString | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | The string to be used in the tree display. | Kismet | virtual [FString](API\Runtime\Core\Containers\FString) GetDisplayString() const | [] |
FSCSEditorTreeNode::GetEditableObjectForBlueprint | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | May not be the same as the value returned byGetObject().
A reference to the object represented by this node that can be modified within the given Blueprint. | Kismet | template<class T> T * GetEditableObjectForBlueprint ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint ) const | [] |
FSCSEditorTreeNode::GetMutableObject | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Provides derived classes with non-const access to the object represented by this node (e.g. for rename operations, etc.). This should not be made public. | Kismet | template<class T> T * GetMutableObject() const | [] |
FSCSEditorTreeNode::GetNodeID | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | The name to identify this node. | Kismet | virtual [FName](API\Runtime\Core\UObject\FName) GetNodeID() const | [] |
FSCSEditorTreeNode::GetNodeType | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Type of node | Kismet | [ENodeType](API\Editor\Kismet\FSCSEditorTreeNode\ENodeType) GetNodeType() const | [] |
FSCSEditorTreeNode::GetObject | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Deliberately non-virtual, for performance reasons.
A read-only reference to the object represented by this node. | Kismet | template<class T> const T * GetObject ( bool bEvenIfPendingKill ) const | [] |
FSCSEditorTreeNode::GetOrCreateEditableComponentTemplate | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Derived classes should overrideGetOrCreateEditableObjectForBlueprint().
The component template that can be editable for actual class. | Kismet | [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * GetOrCreateEditableComponentTemplate ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * ActualEditedBlueprint ) const | [] |
FSCSEditorTreeNode::GetOrCreateEditableObjectForBlueprint | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Derived classes can override to create and/or return a reference to an alternate editable object. | Kismet | virtual [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetOrCreateEditableObjectForBlueprint ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint ) const | [] |
FSCSEditorTreeNode::GetParent | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | This object's parent node (or an invalid reference if no parent is assigned). | Kismet | FSCSEditorTreeNodePtrType GetParent() const | [] |
FSCSEditorTreeNode::GetSCSNode | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | The SCS node that is represented by this object, or NULL if there is no associated SCS node. | Kismet | virtual [USCS_Node](API\Runtime\Engine\Engine\USCS_Node) * GetSCSNode() const | [] |
FSCSEditorTreeNode::GetVariableName | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | The name of the variable represented by this node. | Kismet | virtual [FName](API\Runtime\Core\UObject\FName) GetVariableName() const | [] |
FSCSEditorTreeNode::IsActorNode | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | True if this represents an actor node type | Kismet | bool IsActorNode() const | [] |
FSCSEditorTreeNode::IsAttachedTo | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not this node is a child (direct or indirect) of the given node. | Kismet | bool IsAttachedTo ( FSCSEditorTreeNodePtrType InNodePtr ) const | [] |
FSCSEditorTreeNode::IsBlueprintComponent | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not this node represents a Blueprint (i.e. non-native) component object. | Kismet | bool IsBlueprintComponent() const | [] |
FSCSEditorTreeNode::IsComponentNode | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | True if this represents a component node type | Kismet | bool IsComponentNode() const | [] |
FSCSEditorTreeNode::IsDefaultSceneRoot | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not this object represents the default SCS scene root component. | Kismet | virtual bool IsDefaultSceneRoot() const | [] |
FSCSEditorTreeNode::IsDirectlyAttachedTo | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not this node is a direct child of the given node. | Kismet | bool IsDirectlyAttachedTo ( FSCSEditorTreeNodePtrType InNodePtr ) const | [] |
FSCSEditorTreeNode::IsFlaggedForFiltration | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Query that determines if this item should be filtered out or not | Kismet | virtual bool IsFlaggedForFiltration() const | [] |
FSCSEditorTreeNode::IsInheritedComponent | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not this object was declared in the current class (or instance). Anything inherited cannot be reorganized (renamed, reparented, etc...). | Kismet | virtual bool IsInheritedComponent() const | [] |
FSCSEditorTreeNode::IsInheritedSCSNode | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not this object represents an inherited SCS node (one from a SCS node in a parent Blueprint). | Kismet | virtual bool IsInheritedSCSNode() const | [] |
FSCSEditorTreeNode::IsInstanced | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not this node represents an instanced object (i.e. not a template). | Kismet | virtual bool IsInstanced() const | [] |
FSCSEditorTreeNode::IsInstancedActor | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not this node represents an instanced actor object. | Kismet | bool IsInstancedActor() const | [] |
FSCSEditorTreeNode::IsInstancedComponent | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not this node represents an instanced component object. | Kismet | bool IsInstancedComponent() const | [] |
FSCSEditorTreeNode::IsRootComponent | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not this object represents a root component. | Kismet | virtual bool IsRootComponent() const | [] |
FSCSEditorTreeNode::IsNativeComponent | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not this object represents a "native" component template (i.e. one that is not found in the SCS tree). | Kismet | virtual bool IsNativeComponent() const | [] |
FSCSEditorTreeNode::IsSceneComponent | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Kismet | bool IsSceneComponent() const | [] | |
FSCSEditorTreeNode::IsUserInstancedComponent | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Whether or not this object represents a component instance that was created by the user and not by a native or Blueprint-generated class. | Kismet | virtual bool IsUserInstancedComponent() const | [] |
FSCSEditorTreeNode::MatchesFilterType | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Returns whether the node will match the given type (for filtering) | Kismet | virtual bool MatchesFilterType ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * InFilterType ) const | [] |
FSCSEditorTreeNode::OnCompleteRename | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Renames the object or variable represented by this node | Kismet | virtual void OnCompleteRename ( const [FText](API\Runtime\Core\Internationalization\FText) & InNewName ) | [] |
FSCSEditorTreeNode::RefreshCachedChildFilterState | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Updates the EFilteredState::ChildMatches flag, based off of children's current state | Kismet | void RefreshCachedChildFilterState ( bool bUpdateParent ) | [] |
FSCSEditorTreeNode::OnRequestRename | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Requests a rename on the node. | Kismet | void OnRequestRename ( [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FScopedTransaction](API\Editor\UnrealEd\FScopedTransaction) > OngoingCreateTransaction ) | [] |
FSCSEditorTreeNode::RefreshFilteredState | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Refreshes this item's filtration state. Set bRecursive to 'true' to refresh any child nodes as well | Kismet | virtual bool RefreshFilteredState ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * InFilterType, const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InFilterTerms, bool bRecursive ) | [] |
FSCSEditorTreeNode::RemoveChild | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Removes the given node from the list of child nodes. | Kismet | virtual void RemoveChild ( FSCSEditorTreeNodePtrType InChildNodePtr ) | [] |
FSCSEditorTreeNode::RemoveMeAsChild | /Engine/Source/Editor/Kismet/Public/SSCSEditor.h | Called when this node is being removed via a RemoveChild call. | Kismet | virtual void RemoveMeAsChild() | [] |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.