className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FSearchDataVersionInfo | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Consolidated version info for a Blueprint search data entry | Kismet | struct FSearchDataVersionInfo | [
{
"type": "int32",
"name": "EditorObjectVersion",
"description": "Editor object version used to serialize values in the JSON string lookup table"
},
{
"type": "int32",
"name": "FiBDataVersion",
"description": "FiB asset registry tag data version"
}
] |
FSearchTagDataPair::FSearchTagDataPair | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Kismet | FSearchTagDataPair ( [FText](API\Runtime\Core\Internationalization\FText) InKey, [FText](API\Runtime\Core\Internationalization\FText) InValue ) | [] | |
FSearchTagDataPair | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Used for external gather functions to add Key/Value pairs to be placed into Json | Kismet | struct FSearchTagDataPair | [
{
"type": "FText",
"name": "Key",
"description": ""
},
{
"type": "FText",
"name": "Value",
"description": ""
}
] |
FSelectionDetailsSummoner::CreateTabBody | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Creates the widget that will be the body of the new tab Users will most commonly override just this. | Kismet | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateTabBody ( const [FWorkflowTabSpawnInfo](API\Editor\UnrealEd\WorkflowOrientedApp\FWorkflowTabSpawnInfo) & Info ) const | [] |
FSelectionDetailsSummoner::GetTabToolTipText | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Virtual to get optional extra tooltip text for tab. | Kismet | virtual [FText](API\Runtime\Core\Internationalization\FText) GetTabToolTipText ( const [FWorkflowTabSpawnInfo](API\Editor\UnrealEd\WorkflowOrientedApp\FWorkflowTabSpawnInfo) & Info ) const | [] |
FSelectionDetailsSummoner::SpawnTab | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Creates a toolkit tab given the spawning information. | Kismet | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > SpawnTab ( const [FWorkflowTabSpawnInfo](API\Editor\UnrealEd\WorkflowOrientedApp\FWorkflowTabSpawnInfo) & Info ) const | [] |
FSelectionDetailsSummoner::FSelectionDetailsSummoner | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | FSelectionDetailsSummoner ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FAssetEditorToolkit](API\Editor\UnrealEd\Toolkits\FAssetEditorToolkit) > InHostingApp ) | [] | |
FSelectionDetailsSummoner | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | struct FSelectionDetailsSummoner : public [FWorkflowTabFactory](API\Editor\UnrealEd\WorkflowOrientedApp\FWorkflowTabFactory) | [] | |
FSimpleFTextKeyStorage::operator== | /Engine/Source/Editor/Kismet/Public/FindInBlueprints.h | Kismet | bool operator== ( const [FSimpleFTextKeyStorage](API\Editor\Kismet\FSimpleFTextKeyStorage) & InObject ) const | [] | |
FSimpleFTextKeyStorage::FSimpleFTextKeyStorage | /Engine/Source/Editor/Kismet/Public/FindInBlueprints.h | Kismet | FSimpleFTextKeyStorage ( [FText](API\Runtime\Core\Internationalization\FText) InText ) | [] | |
FSimpleFTextKeyStorage | /Engine/Source/Editor/Kismet/Public/FindInBlueprints.h | Stores anFTextas if it were anFString, does zero advanced comparisons needed for trueFTextcomparisons. | Kismet | struct FSimpleFTextKeyStorage | [
{
"type": "FText",
"name": "Text",
"description": ""
}
] |
FStreamSearch::EnsureCompletion | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | EndFRunnableInterface Brings the thread to a safe stop before continuing. | Kismet | void EnsureCompletion() | [] |
FStreamSearch::Exit | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Stop | Kismet | virtual void Exit() | [] |
FStreamSearch::GetFilteredImaginaryResults | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Returns the FilteredImaginaryResults from the search query, these results have been filtered by the ImaginaryDataFilter. | Kismet | void GetFilteredImaginaryResults ( [TArray](API\Runtime\Core\Containers\TArray)< FImaginaryFiBDataSharedPtr > & OutFilteredImaginaryResults ) | [] |
FStreamSearch::GetFilteredItems | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Appends the items filtered through the search filter to the passed array | Kismet | void GetFilteredItems ( [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FFindInBlueprintsResult](API\Editor\Kismet\FFindInBlueprintsResult) >> & OutItemsFound ) | [] |
FStreamSearch::GetOutOfDateCount | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Returns the Out-of-Date Blueprint count | Kismet | int32 GetOutOfDateCount() const | [] |
FStreamSearch::IsComplete | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Returns TRUE if the thread is done with it's work. | Kismet | bool IsComplete() const | [] |
FStreamSearch::Init | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | BeginFRunnableInterface | Kismet | virtual bool Init() | [] |
FStreamSearch::Run | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Exit | Kismet | virtual uint32 Run() | [] |
FStreamSearch::Stop | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Exit | Kismet | virtual void Stop() | [] |
FStreamSearch::FStreamSearch | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Constructor | Kismet | FStreamSearch ( const [FString](API\Runtime\Core\Containers\FString) & InSearchValue, const [FStreamSearchOptions](API\Editor\Kismet\FStreamSearchOptions) & InSearchOptions ) | [] |
FStreamSearch::WasStopped | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Returns TRUE ifStop()was called while work is still pending. | Kismet | bool WasStopped() const | [] |
FStreamSearch | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Async task for searching Blueprints | Kismet | class FStreamSearch : public [FRunnable](API\Runtime\Core\HAL\FRunnable) | [
{
"type": "int32",
"name": "BlueprintCountBelowVersion",
"description": "A going count of all Blueprints below the MinimiumVersionRequirement"
},
{
"type": "bool",
"name": "bThreadCompleted",
"description": "Whether the thread has finished running."
},
{
"type": "TArray< FImagin.... |
FStreamSearchOptions::FStreamSearchOptions | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Default constructor. | Kismet | FStreamSearchOptions() | [] |
FStreamSearchOptions | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Kismet | struct FStreamSearchOptions | [
{
"type": "enum ESearchQue...",
"name": "ImaginaryDataFilter",
"description": "Filter to limit the FilteredImaginaryResults to"
},
{
"type": "EFiBVersion",
"name": "MinimiumVersionRequirement",
"description": "When searching, any Blueprint below this version will be considered out-of-dat... | |
IBlueprintAssetHandler::AssetContainsBlueprint | /Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h | Check whether the specified asset registry data contains a blueprint
True if the asset contains a blueprint, false otherwise | Kismet | bool AssetContainsBlueprint ( const [FAssetData](API\Runtime\CoreUObject\AssetRegistry\FAssetData) & InAssetData ) const | [] |
IBlueprintAssetHandler::RetrieveBlueprint | /Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h | Retrieve the blueprint from the specified asset object
The blueprint contained within the specified asset, or nullptr if non exists | Kismet | [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * RetrieveBlueprint ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InAsset ) const | [] |
FStreamSearch::GetPercentComplete | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h | Helper function to query the percent complete this search is | Kismet | float GetPercentComplete() const | [] |
IBlueprintAssetHandler::SupportsNativization | /Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h | Check whether the specified asset supports nativization
true if the specified asset supports nativization, false otherwise | Kismet | virtual bool SupportsNativization ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * InAsset, const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint, [FText](API\Runtime\Core\Internationalization\FText) * OutReason ) const | [] |
IBlueprintAssetHandler::~IBlueprintAssetHandler | /Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h | Kismet | virtual ~IBlueprintAssetHandler() | [] | |
IBlueprintAssetHandler | /Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h | Interface used to define how to interact with a blueprint within an asset | Kismet | class IBlueprintAssetHandler | [] |
IBlueprintEditor::AddToSelection | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Kismet | void AddToSelection ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InNode ) | [] | |
IBlueprintEditor::AnalyticsTrackNodeEvent | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Used to track node create/delete events for Analytics | Kismet | void AnalyticsTrackNodeEvent ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * GraphNode, bool bNodeDelete ) const | [] |
IBlueprintEditor::CanPasteNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Kismet | bool CanPasteNodes() const | [] | |
IBlueprintEditor::FindAndSelectSCSEditorTreeNode | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Deprecated* FindAndSelectSCSEditorTreeNode has been deprecated. Use FindAndSelectSubobjectEditorTreeNode instead. | Kismet | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FSCSEditorTreeNode](API\Editor\Kismet\FSCSEditorTreeNode) > FindAndSelectSCSEditorTreeNode ( const class [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * InComponent, bool IsCntrlDown ) | [] |
IBlueprintEditor::FindAndSelectSubobjectEditorTreeNode | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Find and select a specific SCS editor tree node associated with the given component | Kismet | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FSubobjectEditorTreeNode](API\Editor\SubobjectEditor\FSubobjectEditorTreeNode) > FindAndSelectSubobjectEditorTreeNode ( const class [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * InComponent, bool IsCntrlDown ) | [] |
IBlueprintEditor::GetBoundsForSelectedNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Kismet | bool GetBoundsForSelectedNodes ( class [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & Rect, float Padding ) | [] | |
IBlueprintEditor::GetImportedClassViewerFilter | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Return the class viewer filter associated with the current set of imported namespaces within this editor context. Default is NULL (no filter). | Kismet | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IClassViewerFilter](API\Editor\ClassViewer\IClassViewerFilter) > GetImportedClassViewerFilter() const | [] |
IBlueprintEditor::GetFocusedGraph | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Returns the currently focused graph context, or NULL if no graph is available. | Kismet | [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * GetFocusedGraph() const | [] |
IBlueprintEditor::GetImportedPinTypeSelectorFilter | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Return the pin type selector filter associated with the current set of imported namespaces within this editor context. Default is NULL (no filter). | Kismet | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IPinTypeSelectorFilter](API\Editor\KismetWidgets\IPinTypeSelectorFilter) > GetImportedPinTypeSelectorFilter() const | [] |
IBlueprintEditor::GetNumberOfSelectedNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Get number of currently selected nodes in the SCS editor tree | Kismet | int32 GetNumberOfSelectedNodes() const | [] |
IBlueprintEditor::GetSelectedSCSEditorTreeNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Deprecated* GetSelectedSCSEditorTreeNodes has been deprecated. Use GetSelectedSubobjectEditorTreeNodes instead. | Kismet | [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FSCSEditorTreeNode](API\Editor\Kismet\FSCSEditorTreeNode) > > GetSelectedSCSEditorTreeNodes() const | [] |
IBlueprintEditor::GetPinTypeSelectorFilters | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Get all the the pin type selector filters within this editor context. | Kismet | virtual void GetPinTypeSelectorFilters ( [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [IPinTypeSelectorFilter](API\Editor\KismetWidgets\IPinTypeSelectorFilter) >> & OutFilters ) const | [] |
IBlueprintEditor::GetSelectedSubobjectEditorTreeNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Util to get the currently selected Subobject editor tree Nodes | Kismet | [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FSubobjectEditorTreeNode](API\Editor\SubobjectEditor\FSubobjectEditorTreeNode) > > GetSelectedSubobjectEditorTreeNodes() const | [] |
IBlueprintEditor::IsNonImportedObject | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Return whether the given object falls outside the scope of the current set of imported namespaces within this editor context. Default is FALSE (imported). | Kismet | virtual bool IsNonImportedObject ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject ) const | [] |
IBlueprintEditor::IsNonImportedObject | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Return whether the given object (referenced by path) falls outside the scope of the current set of imported namespaces within this editor context. Default is FALSE (imported). | Kismet | virtual bool IsNonImportedObject ( const [FSoftObjectPath](API\Runtime\CoreUObject\UObject\FSoftObjectPath) & InObject ) const | [] |
IBlueprintEditor::JumpToHyperlink | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Kismet | void JumpToHyperlink ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ObjectReference, bool bRequestRename ) | [] | |
IBlueprintEditor::JumpToPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Kismet | void JumpToPin ( const [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * PinToFocusOn ) | [] | |
IBlueprintEditor::OpenGraphAndBringToFront | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Tries to open the specified graph and bring it's document to the front (note: this can return NULL) | Kismet | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [SGraphEditor](API\Editor\UnrealEd\SGraphEditor) > OpenGraphAndBringToFront ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, bool bSetFocus ) | [] |
IBlueprintEditor::PasteNodesHere | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Kismet | void PasteNodesHere ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, const FVector2D & Location ) | [] | |
IBlueprintEditor::RefreshEditors | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Kismet | void RefreshEditors ( [ERefreshBlueprintEditorReason::Type](API\Editor\Kismet\ERefreshBlueprintEditorReason__T-) Reason ) | [] | |
IBlueprintEditor::RefreshInspector | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Kismet | void RefreshInspector() | [] | |
IBlueprintEditor::RefreshMyBlueprint | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Kismet | void RefreshMyBlueprint() | [] | |
IBlueprintEditor::SummonFindAndReplaceUI | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Invokes the Find and Replace UI | Kismet | void SummonFindAndReplaceUI() | [] |
IBlueprintEditor::SummonSearchUI | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Invokes the search UI and sets the mode and search terms optionally | Kismet | void SummonSearchUI ( bool bSetFindWithinBlueprint, [FString](API\Runtime\Core\Containers\FString) NewSearchTerms, bool bSelectFirstResult ) | [] |
IBlueprintEditor | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Blueprint editor public interface | Kismet | class IBlueprintEditor : public [FWorkflowCentricApplication](API\Editor\UnrealEd\WorkflowOrientedApp\FWorkflowCentricApplication) | [] |
IReviewCommentAPI::EditComment | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | All unset members will be left unchanged. | Kismet | void EditComment ( const [FReviewComment](API\Editor\Kismet\FReviewComment) & Comment, const [OnEditCommentComplete](API\Editor\Kismet\IReviewCommentAPI\OnEditCommentComplete) & OnComplete, bool bSilenceNotification ) const | [] |
IReviewCommentAPI::GetComments | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | void GetComments ( const [FReviewTopic](API\Editor\Kismet\FReviewTopic) & Topic, const [OnGetCommentsComplete](API\Editor\Kismet\IReviewCommentAPI\OnGetCommentsComplete) & OnComplete ) const | [] | |
IReviewCommentAPI::GetOrCreateReviewTopicForCL | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Retrieves the review associated with a CL. If there is none, it creates a new review and returns that. | Kismet | void GetOrCreateReviewTopicForCL ( const [FString](API\Runtime\Core\Containers\FString) & ChangelistNum, const [OnGetReviewTopicForCLComplete](API\Editor\Kismet\IReviewCommentAPI\OnGetReviewTopicForCLComplete) & OnComplete ) const | [] |
IReviewCommentAPI::GetReviewTopicForCL | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Retrieves the review associated with a CL. | Kismet | void GetReviewTopicForCL ( const [FString](API\Runtime\Core\Containers\FString) & ChangelistNum, const [OnGetReviewTopicForCLComplete](API\Editor\Kismet\IReviewCommentAPI\OnGetReviewTopicForCLComplete) & OnComplete ) const | [] |
IReviewCommentAPI::GetUsername | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Returns the name of the user logged in | Kismet | [FString](API\Runtime\Core\Containers\FString) GetUsername() const | [] |
OnEditCommentComplete | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | typedef TBaseDelegate_TwoParams< void, const [FReviewComment](API\Editor\Kismet\FReviewComment) &, const [FString](API\Runtime\Core\Containers\FString) & > OnEditCommentComplete | [] | |
OnGetCommentsComplete | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | typedef TBaseDelegate_TwoParams< void, const [TArray](API\Runtime\Core\Containers\TArray)< [FReviewComment](API\Editor\Kismet\FReviewComment) > &, const [FString](API\Runtime\Core\Containers\FString) & > OnGetCommentsComplete | [] | |
OnGetReviewTopicForCLComplete | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | typedef TBaseDelegate_TwoParams< void, const [FReviewTopic](API\Editor\Kismet\FReviewTopic) &, const [FString](API\Runtime\Core\Containers\FString) & > OnGetReviewTopicForCLComplete | [] | |
OnPostCommentComplete | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | typedef TBaseDelegate_TwoParams< void, const [FReviewComment](API\Editor\Kismet\FReviewComment) &, const [FString](API\Runtime\Core\Containers\FString) & > OnPostCommentComplete | [] | |
IReviewCommentAPI::PostComment | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Body must be set; username will get set by PostComment. | Kismet | void PostComment ( [FReviewComment](API\Editor\Kismet\FReviewComment) & Comment, const [OnPostCommentComplete](API\Editor\Kismet\IReviewCommentAPI\OnPostCommentComplete) & OnComplete, bool bSilenceNotification ) const | [] |
IReviewCommentAPI::~IReviewCommentAPI | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | virtual ~IReviewCommentAPI() | [] | |
IReviewCommentAPI | /Engine/Source/Editor/Kismet/Public/ReviewComments.h | Kismet | class IReviewCommentAPI : public [TSharedFromThis< IReviewCommentAPI >](API\Runtime\Core\Templates\TSharedFromThis) | [] | |
ISCSEditorCustomization::HandleGetWidgetTransform | /Engine/Source/Editor/Kismet/Public/ISCSEditorCustomization.h | Get the widget transform for this scene component
true if the operation was handled. | Kismet | bool HandleGetWidgetTransform ( const [USceneComponent](API\Runtime\Engine\Components\USceneComponent) * InSceneComponent, FMatrix & OutWidgetTransform ) | [] |
ISCSEditorCustomization::HandleGetWidgetLocation | /Engine/Source/Editor/Kismet/Public/ISCSEditorCustomization.h | Get the widget location for this scene component
true if the operation was handled. | Kismet | bool HandleGetWidgetLocation ( const [USceneComponent](API\Runtime\Engine\Components\USceneComponent) * InSceneComponent, FVector & OutWidgetLocation ) | [] |
ISCSEditorCustomization::HandleViewportClick | /Engine/Source/Editor/Kismet/Public/ISCSEditorCustomization.h | Process click in the viewport.
true if the operation was handled. | Kismet | bool HandleViewportClick ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FEditorViewportClient](API\Editor\UnrealEd\FEditorViewportClient) > & InViewportClient, class [FSceneView](API\Runtime\Engine\FSceneView) & InView, class [HHitProxy](API\Runtime\Engine\HHitProxy) * InHitProxy, [FKey](API\Runtime\Inpu... | [] |
ISCSEditorCustomization::HandleViewportDrag | /Engine/Source/Editor/Kismet/Public/ISCSEditorCustomization.h | Handle drag in the viewport
true if the operation was handled. | Kismet | bool HandleViewportDrag ( const [USceneComponent](API\Runtime\Engine\Components\USceneComponent) * InSceneComponent, class [USceneComponent](API\Runtime\Engine\Components\USceneComponent) * InComponentTemplate, const FVector & InDeltaTranslation, const FRotator & InDeltaRotation, const FVector & InDeltaScale, const FVe... | [] |
ISCSEditorCustomization::~ISCSEditorCustomization | /Engine/Source/Editor/Kismet/Public/ISCSEditorCustomization.h | Kismet | virtual ~ISCSEditorCustomization() | [] | |
ISCSEditorCustomization | /Engine/Source/Editor/Kismet/Public/ISCSEditorCustomization.h | Customization class that allows per-component type handling of various SCS editor functionality. | Kismet | class ISCSEditorCustomization | [] |
ISCSEditorUICustomization::GetChildActorVisualizationMode | /Engine/Source/Editor/Kismet/Public/ISCSEditorUICustomization.h | Setting an override also forces child actor tree view expansion to be enabled.
An override for the default ChildActorComponentTreeViewVisualizationMode from the project settings, if different from UseDefault. | Kismet | virtual EChildActorComponentTreeViewVisualizationMode GetChildActorVisualizationMode() const | [] |
ISCSEditorUICustomization::GetComponentTypeFilter | /Engine/Source/Editor/Kismet/Public/ISCSEditorUICustomization.h | A component type that limits visible nodes when filtering the tree view | Kismet | virtual [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UActorComponent](API\Runtime\Engine\Components\UActorComponent) > GetComponentTypeFilter() const | [] |
ISCSEditorUICustomization::HideAddComponentButton | /Engine/Source/Editor/Kismet/Public/ISCSEditorUICustomization.h | Whether to hide the "Add Component" combo button | Kismet | virtual bool HideAddComponentButton() const | [] |
ISCSEditorUICustomization::HideBlueprintButtons | /Engine/Source/Editor/Kismet/Public/ISCSEditorUICustomization.h | Whether to hide the "Edit Blueprint" and "Blueprint/Add Script" buttons | Kismet | virtual bool HideBlueprintButtons() const | [] |
ISCSEditorUICustomization::HideComponentsFilterBox | /Engine/Source/Editor/Kismet/Public/ISCSEditorUICustomization.h | Whether to hide the components filter box | Kismet | virtual bool HideComponentsFilterBox() const | [] |
ISCSEditorUICustomization::HideComponentsTree | /Engine/Source/Editor/Kismet/Public/ISCSEditorUICustomization.h | Whether to hide the components tree | Kismet | virtual bool HideComponentsTree() const | [] |
ISCSEditorUICustomization::~ISCSEditorUICustomization | /Engine/Source/Editor/Kismet/Public/ISCSEditorUICustomization.h | Kismet | virtual ~ISCSEditorUICustomization() | [] | |
ISCSEditorUICustomization | /Engine/Source/Editor/Kismet/Public/ISCSEditorUICustomization.h | SCSEditor UI customization | Kismet | class ISCSEditorUICustomization | [] |
IUserDefinedEnumEditor | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Enum editor public interface | Kismet | class IUserDefinedEnumEditor : public [FAssetEditorToolkit](API\Editor\UnrealEd\Toolkits\FAssetEditorToolkit) | [] |
IUserDefinedStructureEditor | /Engine/Source/Editor/Kismet/Public/BlueprintEditorModule.h | Enum editor public interface | Kismet | class IUserDefinedStructureEditor : public [FAssetEditorToolkit](API\Editor\UnrealEd\Toolkits\FAssetEditorToolkit) | [] |
NodeSectionID::Type | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Enums to use when grouping the blueprint members in the list panel. The order here will determine the order in the list | Kismet | namespace NodeSectionID { enum Type { NONE = 0, GRAPH, ANIMGRAPH, ANIMLAYER, FUNCTION, FUNCTION_OVERRIDABLE, INTERFACE, MACRO, VARIABLE, COMPONENT, DELEGATE, USER_ENUM, LOCAL_VARIABLE, USER_STRUCT, USER_SORTED, } } | [] |
SBlueprintDiff::Construct | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Kismet | void Construct ( const [FArguments](API\Editor\Kismet\SBlueprintDiff\FArguments) & InArgs ) | [] | |
SBlueprintDiff::CreateDiffWindow | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Helper function to create a window that holds a diff widget | Kismet | static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > CreateDiffWindow ( [FText](API\Runtime\Core\Internationalization\FText) WindowTitle, const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * OldBlueprint, const [UBlueprint](API\Runtime\Engine\Engine\UBluep... | [] |
SBlueprintDiff::CreateDiffWindow | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Helper function to create a window that holds a diff widget that defaults a window title | Kismet | static [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWindow](API\Runtime\SlateCore\Widgets\SWindow) > CreateDiffWindow ( const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * OldBlueprint, const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * NewBlueprint, const [FRevisionInfo](API\Editor\AssetDefini... | [] |
SBlueprintDiff::CreateGraphEntry | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Create a list item entry graph that exists in at least one of the blueprints | Kismet | void CreateGraphEntry ( class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * GraphOld, class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * GraphNew ) | [] |
SBlueprintDiff::DefaultEmptyPanel | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Helper function for generating an empty widget | Kismet | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > DefaultEmptyPanel() | [] |
SBlueprintDiff::DisablePinDiffFocus | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Disable the focus on a particular pin | Kismet | void DisablePinDiffFocus() | [] |
SBlueprintDiff::FArguments::BlueprintNew | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Kismet | WidgetArgsType & BlueprintNew &40; const class UBlueprint &42; InArg &41; | [] | |
SBlueprintDiff::FArguments::BlueprintOld | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Kismet | WidgetArgsType & BlueprintOld &40; const class UBlueprint &42; InArg &41; | [] | |
SBlueprintDiff::FArguments::NewRevision | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Kismet | WidgetArgsType & NewRevision &40; struct FRevisionInfo InArg &41; | [] | |
SBlueprintDiff::FArguments::OldRevision | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Kismet | WidgetArgsType & OldRevision &40; struct FRevisionInfo InArg &41; | [] | |
SBlueprintDiff::FArguments::ParentWindow | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Kismet | WidgetArgsType & ParentWindow &40; TSharedPtr< SWindow > InArg &41; | [] | |
SBlueprintDiff::FArguments::ShowAssetNames | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Kismet | WidgetArgsType & ShowAssetNames &40; bool InArg &41; | [] | |
WidgetArgsType | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Kismet | typedef FArguments WidgetArgsType | [] | |
SBlueprintDiff::FArguments::FArguments | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Kismet | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/Kismet/Public/SBlueprintDiff.h | Kismet | struct FArguments : public [TSlateBaseNamedArgs< SBlueprintDiff >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] |
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