className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
ISequencerModule::~ISequencerModule | /Engine/Source/Editor/Sequencer/Public/ISequencerModule.h | Sequencer | virtual ~ISequencerModule() | [] | |
ISequencerModule | /Engine/Source/Editor/Sequencer/Public/ISequencerModule.h | Interface for the Sequencer module. | Sequencer | class ISequencerModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] |
ISequencerObjectChangeListener::GetOnAnimatablePropertyChanged | /Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h | A delegate for when a property of a specificFPropertyclass is changed. | Sequencer | FOnAnimatablePropertyChanged & GetOnAnimatablePropertyChanged ( [FAnimatedPropertyKey](API\Editor\Sequencer\FAnimatedPropertyKey) PropertyKey ) | [] |
ISequencerObjectChangeListener::CanKeyProperty | /Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h | Sequencer | bool CanKeyProperty ( [FCanKeyPropertyParams](API\Editor\Sequencer\FCanKeyPropertyParams) KeyPropertyParams ) const | [] | |
ISequencerObjectChangeListener::GetOnAnyPropertyChanged | /Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h | A delegate for when any property of a specific object is changed. | Sequencer | FOnObjectPropertyChanged & GetOnAnyPropertyChanged ( [UObject](API\Runtime\CoreUObject\UObject\UObject) & Object ) | [] |
ISequencerObjectChangeListener::GetOnPropagateObjectChanges | /Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h | A delegate for when object changes should be propagated to/from puppet actors | Sequencer | FOnPropagateObjectChanges & GetOnPropagateObjectChanges() | [] |
ISequencerObjectChangeListener::KeyProperty | /Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h | Sequencer | void KeyProperty ( [FKeyPropertyParams](API\Editor\Sequencer\FKeyPropertyParams) KeyPropertyParams ) const | [] | |
ISequencerObjectChangeListener::ReportObjectDestroyed | /Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h | Report that an object is about to be destroyed (removes any object change delegates bound to the object) | Sequencer | void ReportObjectDestroyed ( [UObject](API\Runtime\CoreUObject\UObject\UObject) & Object ) | [] |
ISequencerObjectChangeListener | /Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h | Listens for changes objects and calls delegates when those objects change | Sequencer | class ISequencerObjectChangeListener | [] |
ISequencerObjectChangeListener::TriggerAllPropertiesChanged | /Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h | Triggers all properties as changed for the passed in object. | Sequencer | void TriggerAllPropertiesChanged ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object ) | [] |
ISequencerSection::BeginDilateSection | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Dilation starts with a drag operation | Sequencer | virtual void BeginDilateSection() | [] |
ISequencerSection::BeginSlipSection | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Slips the section by a specific factor | Sequencer | virtual void BeginSlipSection() | [] |
ISequencerSection::BeginResizeSection | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Resize the section | Sequencer | virtual void BeginResizeSection() | [] |
ISequencerSection::BuildSectionContextMenu | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Builds up the section context menu for the outliner | Sequencer | virtual void BuildSectionContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding ) | [] |
ISequencerSection::ConstructCategoryModel | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Create a custom category model | Sequencer | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [UE::Sequencer::FCategoryModel](API\Editor\Sequencer\MVVM\ViewModels\FCategoryModel) > ConstructCategoryModel ( [FName](API\Runtime\Core\UObject\FName) InCategoryName, const [FText](API\Runtime\Core\Internationalization\FText) & InDisplayText, [TArrayView](AP... | [] |
ISequencerSection::ConstructChannelModel | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Create a custom channel model | Sequencer | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [UE::Sequencer::FChannelModel](API\Editor\Sequencer\MVVM\ViewModels\FChannelModel) > ConstructChannelModel ( [FName](API\Runtime\Core\UObject\FName) InCategoryName, const [FMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\FMovieSceneChannelHandle) & I... | [] |
ISequencerSection::DilateSection | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | New Range that's set as we Dilate | Sequencer | virtual void DilateSection ( const [TRange](API\Runtime\Core\Math\TRange)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & NewRange, float DilationFactor ) | [] |
ISequencerSection::CustomizePropertiesDetailsView | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Called when the properties context menu is being built, so this section can customize how the menu's details view looks like. | Sequencer | virtual void CustomizePropertiesDetailsView ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDetailsView](API\Editor\PropertyEditor\IDetailsView) > DetailsView, const [FSequencerSectionPropertyDetailsViewCustomizationParams](API\Editor\Sequencer\FSequencerSectionPropertyDetails-) & InParams ) const | [] |
FChannelData | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Structure used during key area creation to group channels by their group name | Sequencer | struct FChannelData | [
{
"type": "FMovieSceneChan...",
"name": "Channel",
"description": "Handle to the channel"
},
{
"type": "constFMovieSce...",
"name": "MetaData",
"description": "The channel's editor meta data"
}
] |
ISequencerSection::GenerateSectionLayout | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Generates the inner layout for this section | Sequencer | virtual void GenerateSectionLayout ( class [ISectionLayoutBuilder](API\Editor\Sequencer\ISectionLayoutBuilder) & LayoutBuilder ) | [] |
ISequencerSection::GenerateSectionWidget | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Allows each section to have it's own unique widget for advanced editing functionality OnPaintSection will still be called if a widget is provided. OnPaintSection is still used for the background section display
The generated widget | Sequencer | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateSectionWidget() | [] |
ISequencerSection::GetContentPadding | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | The amount of padding to apply to non-interactive portions of the section interface (such as section text) | Sequencer | virtual [FMargin](API\Runtime\SlateCore\Layout\FMargin) GetContentPadding() const | [] |
ISequencerSection::GetKeySize | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | @ return The size of keyframe widgets | Sequencer | virtual FVector2D GetKeySize() const | [] |
ISequencerSection::GetSectionGripSize | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | The width of the section drag handles | Sequencer | virtual float GetSectionGripSize() const | [] |
ISequencerSection::GetSectionHeight | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | The height of the section | Sequencer | virtual float GetSectionHeight() const | [] |
ISequencerSection::GetSectionObject | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | The MovieSceneSection data being visualized | Sequencer | [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * GetSectionObject() | [] |
ISequencerSection::GetSectionToolTip | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | The ToolTip for the section in the section view.Bydefault, the section title | Sequencer | virtual [FText](API\Runtime\Core\Internationalization\FText) GetSectionToolTip() const | [] |
ISequencerSection::IsReadOnly | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Whether this section is read only. | Sequencer | virtual bool IsReadOnly() const | [] |
ISequencerSection::OnKeyDoubleClicked | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Called when a key on this section is double clicked
A reply in response to double clicking the key | Sequencer | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDoubleClicked ( const [TArray](API\Runtime\Core\Containers\TArray)< [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > & KeyHandles ) | [] |
ISequencerSection::OnPaintSection | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Called when the section should be painted
The new LayerId | Sequencer | int32 OnPaintSection ( [FSequencerSectionPainter](API\Editor\Sequencer\FSequencerSectionPainter) & InPainter ) const | [] |
ISequencerSection::OnSectionDoubleClicked | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Called when the section is double clicked
A reply in response to double clicking the section | Sequencer | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnSectionDoubleClicked ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & SectionGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
ISequencerSection::GetSectionTitle | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | The display name of the section in the section view | Sequencer | virtual [FText](API\Runtime\Core\Internationalization\FText) GetSectionTitle() const | [] |
ISequencerSection::OnSectionDoubleClicked | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Called when the section is double clicked
A reply in response to double clicking the section | Sequencer | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnSectionDoubleClicked ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & SectionGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding ) | [] |
ISequencerSection::RequestDeleteCategory | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Called when the user requests that a category from this section be deleted.
Whether or not the category was deleted. | Sequencer | virtual bool RequestDeleteCategory ( const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & CategoryNamePath ) | [] |
ISequencerSection::RequestDeleteKeyArea | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Called when the user requests that a key area from this section be deleted.
Whether or not the key area was deleted. | Sequencer | virtual bool RequestDeleteKeyArea ( const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & KeyAreaNamePath ) | [] |
ISequencerSection::ResizeSection | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Sequencer | virtual void ResizeSection ( ESequencerSectionResizeMode ResizeMode, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) ResizeFrameNumber ) | [] | |
ISequencerSection::SectionIsResizable | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Whether or not the user can resize this section. | Sequencer | virtual bool SectionIsResizable() const | [] |
ISequencerSection::SlipSection | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Sequencer | virtual void SlipSection ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) SlipTime ) | [] | |
ISequencerSection::Tick | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Ticks the section during the Slate tick | Sequencer | virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & ClippedGeometry, const double InCurrentTime, const float InDeltaTime ) | [] |
ISequencerSection::~ISequencerSection | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Sequencer | virtual ~ISequencerSection() | [] | |
ISequencerSection | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Interface that should be implemented for the UI portion of a section | Sequencer | class ISequencerSection | [] |
ISequencerTrackEditor::AddTrack | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Add a new track to the sequence. | Sequencer | [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * AddTrack ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * FocusedMovieScene, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectHandle, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< class [UMovieSceneTrack](API\Runtime\MovieScene\UMovieS... | [] |
ISequencerTrackEditor::BindCommands | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Allows the track editors to bind commands. | Sequencer | void BindCommands ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > SequencerCommandBindings ) | [] |
ISequencerTrackEditor::BuildAddTrackMenu | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Builds up the sequencer's "Add Track" menu. | Sequencer | void BuildAddTrackMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder ) | [] |
ISequencerTrackEditor::BuildObjectBindingEditButtons | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Builds up the object binding edit buttons for the outliner. | Sequencer | void BuildObjectBindingEditButtons ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SHorizontalBox](API\Runtime\SlateCore\Widgets\SHorizontalBox) > EditBox, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * ObjectClass ) | [] |
ISequencerTrackEditor::BuildObjectBindingContextMenu | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Builds up the object binding cpmtext menu for the outliner. | Sequencer | virtual void BuildObjectBindingContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, const [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > & ObjectBindings, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * ObjectClass ) | [] |
ISequencerTrackEditor::BuildObjectBindingTrackMenu | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Builds up the object binding track menu for the outliner. | Sequencer | void BuildObjectBindingTrackMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, const [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > & ObjectBindings, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * ObjectClass ) | [] |
ISequencerTrackEditor::BuildOutlinerEditWidget | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Builds an edit widget for the outliner nodes which represent tracks which are edited by this editor.
The the widget to display in the outliner, or an empty shared ptr if not widget is to be displayed. | Sequencer | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > BuildOutlinerEditWidget ( const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track, const [FBuildEditWidgetParams](API\Editor\Sequencer\FBuildEdi... | [] |
ISequencerTrackEditor::CanAddTransformKeysForSelectedObjects | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Whether or not we can add a transform key for a selected object
Returns true if we can. | Sequencer | virtual bool CanAddTransformKeysForSelectedObjects() const | [] |
ISequencerTrackEditor::ExtendObjectBindingTrackMenu | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Extend the object binding track menu for the specified binding and class | Sequencer | virtual void ExtendObjectBindingTrackMenu ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FExtender](API\Runtime\Slate\Framework\MultiBox\FExtender) > Extender, const [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > & ObjectBindings, const [UClass](API\Runtime\CoreUObject\UOb... | [] |
ISequencerTrackEditor::GetDefaultExpansionState | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | The default expansion state of this track | Sequencer | virtual bool GetDefaultExpansionState ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * InTrack ) const | [] |
ISequencerTrackEditor::GetIconBrush | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Gets an icon brush for this track editor | Sequencer | virtual const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetIconBrush() const | [] |
ISequencerTrackEditor::HandleAssetAdded | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Called when an asset is dropped into Sequencer. Can potentially consume the asset so it doesn't get added as a spawnable.
true if we want to consume this asset, false otherwise. | Sequencer | bool HandleAssetAdded ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Asset, const [FGuid](API\Runtime\Core\Misc\FGuid) & TargetObjectGuid ) | [] |
ISequencerTrackEditor::HasTransformKeyBindings | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | If it supports supports transform key bindings for setting keys. | Sequencer | virtual bool HasTransformKeyBindings() const | [] |
ISequencerTrackEditor::HasTransformKeyOverridePriority | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | If true this track has priority when setting transform keys and should be the only one to set them | Sequencer | virtual bool HasTransformKeyOverridePriority() const | [] |
ISequencerTrackEditor::BuildTrackContextMenu | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Builds the context menu for the track. | Sequencer | void BuildTrackContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track ) | [] |
ISequencerTrackEditor::IsResizable | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Whether this track handles resize events | Sequencer | virtual bool IsResizable ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * InTrack ) const | [] |
ISequencerTrackEditor::MakeSectionInterface | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Called to generate a section layout for a particular section. | Sequencer | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencerSection](API\Editor\Sequencer\ISequencerSection) > MakeSectionInterface ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) & SectionObject, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) & Track, [FGuid](API\Runtime\Core\Misc\FG... | [] |
ISequencerTrackEditor::ObjectImplicitlyAdded | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Handle this object being implicitly added | Sequencer | virtual void ObjectImplicitlyAdded ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject ) | [] |
ISequencerTrackEditor::ObjectImplicitlyRemoved | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Handle this object being implicitly removed | Sequencer | virtual void ObjectImplicitlyRemoved ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject ) | [] |
ISequencerTrackEditor::OnAddTransformKeysForSelectedObjects | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Adds transform tracks and keys to the selected objects in the level. | Sequencer | virtual void OnAddTransformKeysForSelectedObjects ( EMovieSceneTransformChannel Channel ) | [] |
ISequencerTrackEditor::OnAllowDrop | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Called when attempting to drop an asset directly onto a track.
Whether the drop event can be handled. | Sequencer | bool OnAllowDrop ( const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent, [FSequencerDragDropParams](API\Editor\Sequencer\FSequencerDragDropParams) & DragDropParams ) | [] |
ISequencerTrackEditor::OnInitialize | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Called when the instance of this track editor is initialized | Sequencer | void OnInitialize() | [] |
ISequencerTrackEditor::OnPostSaveWorld | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Called after the sequencer has re-evaluated all objects after saving the level. | Sequencer | virtual void OnPostSaveWorld ( [UWorld](API\Runtime\Engine\Engine\UWorld) * World ) | [] |
ISequencerTrackEditor::OnPreSaveWorld | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Called before the sequencer restores pre-animated state on all objects before saving the level. | Sequencer | virtual void OnPreSaveWorld ( [UWorld](API\Runtime\Engine\Engine\UWorld) * World ) | [] |
ISequencerTrackEditor::OnRelease | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Called when the instance of this track editor is released | Sequencer | void OnRelease() | [] |
ISequencerTrackEditor::OnDrop | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Called when an asset is dropped directly onto a track.
Whether the drop event was handled. | Sequencer | [FReply](API\Runtime\SlateCore\Input\FReply) OnDrop ( const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent, const [FSequencerDragDropParams](API\Editor\Sequencer\FSequencerDragDropParams) & DragDropParams ) | [] |
ISequencerTrackEditor::ProcessKeyOperation | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Add keys for the following sections based on an external value if possible | Sequencer | virtual void ProcessKeyOperation ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InKeyTime, const [UE::Sequencer::FKeyOperation](API\Editor\Sequencer\FKeyOperation) & Operation, [ISequencer](API\Editor\Sequencer\ISequencer) & InSequencer ) | [] |
ISequencerTrackEditor::SupportsSequence | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Returns whether a sequence is supported by this tool.
true if the type is supported. | Sequencer | bool SupportsSequence ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence ) const | [] |
ISequencerTrackEditor::SupportsType | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Returns whether a track class is supported by this tool.
true if the type is supported. | Sequencer | bool SupportsType ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) > TrackClass ) const | [] |
ISequencerTrackEditor::Tick | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Ticks this tool. | Sequencer | void Tick ( float DeltaTime ) | [] |
ISequencerTrackEditor::~ISequencerTrackEditor | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Virtual destructor. | Sequencer | virtual ~ISequencerTrackEditor() | [] |
ISequencerTrackEditor | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Interface for sequencer track editors. | Sequencer | class ISequencerTrackEditor | [] |
FCurveEditorTreeItemExtensionShim::GetCurveEditorItemID | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h | Gets the curve editor ID for this view-model | Sequencer | virtual [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) GetCurveEditorItemID() const | [] |
FCurveEditorTreeItemExtensionShim::OnAddedToCurveEditor | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h | Called when this view-model has a curve editor item created for it | Sequencer | virtual void OnAddedToCurveEditor ( [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) ItemID, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > CurveEditor ) | [] |
ISequencerTrackEditor::Resize | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Resize this track | Sequencer | virtual void Resize ( float NewSize, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * InTrack ) | [] |
FCurveEditorTreeItemExtensionShim::OnRemovedFromCurveEditor | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h | Called when this view-model's curve editor item is removed | Sequencer | virtual void OnRemovedFromCurveEditor ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > CurveEditor ) | [] |
FCurveEditorTreeItemExtensionShim | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h | Default partial implementation ofICurveEditorTreeItemExtension | Sequencer | class FCurveEditorTreeItemExtensionShim : public [UE::Sequencer::ICurveEditorTreeItemExtension](API\Editor\Sequencer\MVVM\Extensions\ICurveEditorTreeItemExtension) | [] |
FSnapPoint::FSnapPoint | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h | Uninitialized default constructor - only for use by containers | Sequencer | FSnapPoint&40;&41; | [] |
ESnapType | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h | Sequencer | enum ESnapType { Key, SectionBounds, CustomSection, PlaybackRange, CurrentTime, InOutRange, Mark, } | [] | |
FSnapPoint::FSnapPoint | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h | Sequencer | FSnapPoint ( [ESnapType](API\Editor\Sequencer\MVVM\Extensions\FSnapPoint\ESnapType) InType, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InTime, float InWeighting ) | [] | |
FSnapPoint | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h | Structure defining a point to snap to in the sequencer | Sequencer | struct FSnapPoint | [
{
"type": "FFrameNumber",
"name": "Time",
"description": "The time of the snap"
},
{
"type": "ESnapType",
"name": "Type",
"description": "The type of snap"
},
{
"type": "float",
"name": "Weighting",
"description": ""
}
] |
ICurveEditorTreeItemExtension::GetCurveEditorItemID | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h | Gets the curve editor ID for this view-model | Sequencer | [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) GetCurveEditorItemID() const | [] |
ICurveEditorTreeItemExtension::GetCurveEditorTreeItem | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h | Gets the curve editor item for this view-model | Sequencer | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ICurveEditorTreeItem](API\Editor\CurveEditor\Tree\ICurveEditorTreeItem) > GetCurveEditorTreeItem() const | [] |
ICurveEditorTreeItemExtension::HasCurves | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h | Whether this view-model has any curves and needs to have a curve editor item created | Sequencer | bool HasCurves() const | [] |
ICurveEditorTreeItemExtension::OnAddedToCurveEditor | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h | Called when this view-model has a curve editor item created for it | Sequencer | void OnAddedToCurveEditor ( [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) ItemID, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > CurveEditor ) | [] |
ICurveEditorTreeItemExtension::OnRemovedFromCurveEditor | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h | Called when this view-model's curve editor item is removed | Sequencer | void OnRemovedFromCurveEditor ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > CurveEditor ) | [] |
ICurveEditorTreeItemExtension::RegisterTypeID | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h | Sequencer | static void RegisterTypeID() | [] | |
ICurveEditorTreeItemExtension::~ICurveEditorTreeItemExtension | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h | Sequencer | virtual ~ICurveEditorTreeItemExtension() | [] | |
ICurveEditorTreeItemExtension | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h | Extension interface for view-models that want to show up in the curve editor. | Sequencer | class ICurveEditorTreeItemExtension | [
{
"type": "static::UE::Seq...",
"name": "ID",
"description": ""
}
] |
IObjectBindingExtension::GetObjectGuid | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/IObjectBindingExtension.h | Sequencer | [FGuid](API\Runtime\Core\Misc\FGuid) GetObjectGuid() const | [] | |
IObjectBindingExtension::RegisterTypeID | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/IObjectBindingExtension.h | Sequencer | static void RegisterTypeID() | [] | |
IObjectBindingExtension::~IObjectBindingExtension | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/IObjectBindingExtension.h | Sequencer | virtual ~IObjectBindingExtension() | [] | |
IObjectBindingExtension | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/IObjectBindingExtension.h | Sequencer | class IObjectBindingExtension | [
{
"type": "static::UE::Seq...",
"name": "ID",
"description": ""
}
] | |
ISnapCandidate::AreSectionBoundsApplicable | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h | Return true to include the specified section's bounds in the snap field | Sequencer | virtual bool AreSectionBoundsApplicable ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section ) const | [] |
ISnapCandidate::AreSectionCustomSnapsApplicable | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h | Return true to include the specified section's custom snap points in the snap field | Sequencer | virtual bool AreSectionCustomSnapsApplicable ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section ) const | [] |
EDefaultApplicability | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h | Sequencer | enum EDefaultApplicability { None = 0, Keys = 1 << 0, SectionBounds = 1 << 1, CustomSnaps = 1 << 2, All = Keys | SectionBounds | CustomSnaps, } | [] | |
ESnapCapabilities | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h | Sequencer | enum ESnapCapabilities { None = 0, IsKeyApplicable = 1 << 0, AreSectionBoundsApplicable = 1 << 1, AreSectionCustomSnapsApplicable = 1 << 2, All = IsKeyApplicable | AreSectionBoundsApplicable | AreSectionCustomSnapsApplicable, } | [] | |
ISnapCandidate::GetCapabilities | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h | Retrieve the capabilities of this snap candidate instance as a bitmask. Zero bits will prevent virtual functions being called as an optimziation | Sequencer | virtual void GetCapabilities ( [EDefaultApplicability](API\Editor\Sequencer\MVVM\Extensions\ISnapCandidate\EDefaultApplicability) & OutDefaultApplicability, [ESnapCapabilities](API\Editor\Sequencer\MVVM\Extensions\ISnapCandidate\ESnapCapabilities) & OutCapabilities ) const | [] |
ISnapCandidate::IsKeyApplicable | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h | Return true to include the specified key in the snap field | Sequencer | virtual bool IsKeyApplicable ( [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) KeyHandle, const [UE::Sequencer::FViewModelPtr](API\Editor\SequencerCore\FViewModelPtr) & Owner ) const | [] |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.