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ISequencerModule::~ISequencerModule
/Engine/Source/Editor/Sequencer/Public/ISequencerModule.h
Sequencer
virtual ~ISequencerModule()
[]
ISequencerModule
/Engine/Source/Editor/Sequencer/Public/ISequencerModule.h
Interface for the Sequencer module.
Sequencer
class ISequencerModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
[]
ISequencerObjectChangeListener::GetOnAnimatablePropertyChanged
/Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h
A delegate for when a property of a specificFPropertyclass is changed.
Sequencer
FOnAnimatablePropertyChanged & GetOnAnimatablePropertyChanged ( [FAnimatedPropertyKey](API\Editor\Sequencer\FAnimatedPropertyKey) PropertyKey )
[]
ISequencerObjectChangeListener::CanKeyProperty
/Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h
Sequencer
bool CanKeyProperty ( [FCanKeyPropertyParams](API\Editor\Sequencer\FCanKeyPropertyParams) KeyPropertyParams ) const
[]
ISequencerObjectChangeListener::GetOnAnyPropertyChanged
/Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h
A delegate for when any property of a specific object is changed.
Sequencer
FOnObjectPropertyChanged & GetOnAnyPropertyChanged ( [UObject](API\Runtime\CoreUObject\UObject\UObject) & Object )
[]
ISequencerObjectChangeListener::GetOnPropagateObjectChanges
/Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h
A delegate for when object changes should be propagated to/from puppet actors
Sequencer
FOnPropagateObjectChanges & GetOnPropagateObjectChanges()
[]
ISequencerObjectChangeListener::KeyProperty
/Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h
Sequencer
void KeyProperty ( [FKeyPropertyParams](API\Editor\Sequencer\FKeyPropertyParams) KeyPropertyParams ) const
[]
ISequencerObjectChangeListener::ReportObjectDestroyed
/Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h
Report that an object is about to be destroyed (removes any object change delegates bound to the object)
Sequencer
void ReportObjectDestroyed ( [UObject](API\Runtime\CoreUObject\UObject\UObject) & Object )
[]
ISequencerObjectChangeListener
/Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h
Listens for changes objects and calls delegates when those objects change
Sequencer
class ISequencerObjectChangeListener
[]
ISequencerObjectChangeListener::TriggerAllPropertiesChanged
/Engine/Source/Editor/Sequencer/Public/ISequencerObjectChangeListener.h
Triggers all properties as changed for the passed in object.
Sequencer
void TriggerAllPropertiesChanged ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object )
[]
ISequencerSection::BeginDilateSection
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Dilation starts with a drag operation
Sequencer
virtual void BeginDilateSection()
[]
ISequencerSection::BeginSlipSection
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Slips the section by a specific factor
Sequencer
virtual void BeginSlipSection()
[]
ISequencerSection::BeginResizeSection
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Resize the section
Sequencer
virtual void BeginResizeSection()
[]
ISequencerSection::BuildSectionContextMenu
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Builds up the section context menu for the outliner
Sequencer
virtual void BuildSectionContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding )
[]
ISequencerSection::ConstructCategoryModel
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Create a custom category model
Sequencer
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [UE::Sequencer::FCategoryModel](API\Editor\Sequencer\MVVM\ViewModels\FCategoryModel) > ConstructCategoryModel ( [FName](API\Runtime\Core\UObject\FName) InCategoryName, const [FText](API\Runtime\Core\Internationalization\FText) & InDisplayText, [TArrayView](AP...
[]
ISequencerSection::ConstructChannelModel
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Create a custom channel model
Sequencer
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [UE::Sequencer::FChannelModel](API\Editor\Sequencer\MVVM\ViewModels\FChannelModel) > ConstructChannelModel ( [FName](API\Runtime\Core\UObject\FName) InCategoryName, const [FMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\FMovieSceneChannelHandle) & I...
[]
ISequencerSection::DilateSection
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
New Range that's set as we Dilate
Sequencer
virtual void DilateSection ( const [TRange](API\Runtime\Core\Math\TRange)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & NewRange, float DilationFactor )
[]
ISequencerSection::CustomizePropertiesDetailsView
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Called when the properties context menu is being built, so this section can customize how the menu's details view looks like.
Sequencer
virtual void CustomizePropertiesDetailsView ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDetailsView](API\Editor\PropertyEditor\IDetailsView) > DetailsView, const [FSequencerSectionPropertyDetailsViewCustomizationParams](API\Editor\Sequencer\FSequencerSectionPropertyDetails-) & InParams ) const
[]
FChannelData
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Structure used during key area creation to group channels by their group name
Sequencer
struct FChannelData
[ { "type": "FMovieSceneChan...", "name": "Channel", "description": "Handle to the channel" }, { "type": "constFMovieSce...", "name": "MetaData", "description": "The channel's editor meta data" } ]
ISequencerSection::GenerateSectionLayout
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Generates the inner layout for this section
Sequencer
virtual void GenerateSectionLayout ( class [ISectionLayoutBuilder](API\Editor\Sequencer\ISectionLayoutBuilder) & LayoutBuilder )
[]
ISequencerSection::GenerateSectionWidget
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Allows each section to have it's own unique widget for advanced editing functionality OnPaintSection will still be called if a widget is provided. OnPaintSection is still used for the background section display The generated widget
Sequencer
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateSectionWidget()
[]
ISequencerSection::GetContentPadding
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
The amount of padding to apply to non-interactive portions of the section interface (such as section text)
Sequencer
virtual [FMargin](API\Runtime\SlateCore\Layout\FMargin) GetContentPadding() const
[]
ISequencerSection::GetKeySize
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
@ return The size of keyframe widgets
Sequencer
virtual FVector2D GetKeySize() const
[]
ISequencerSection::GetSectionGripSize
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
The width of the section drag handles
Sequencer
virtual float GetSectionGripSize() const
[]
ISequencerSection::GetSectionHeight
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
The height of the section
Sequencer
virtual float GetSectionHeight() const
[]
ISequencerSection::GetSectionObject
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
The MovieSceneSection data being visualized
Sequencer
[UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * GetSectionObject()
[]
ISequencerSection::GetSectionToolTip
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
The ToolTip for the section in the section view.Bydefault, the section title
Sequencer
virtual [FText](API\Runtime\Core\Internationalization\FText) GetSectionToolTip() const
[]
ISequencerSection::IsReadOnly
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Whether this section is read only.
Sequencer
virtual bool IsReadOnly() const
[]
ISequencerSection::OnKeyDoubleClicked
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Called when a key on this section is double clicked A reply in response to double clicking the key
Sequencer
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDoubleClicked ( const [TArray](API\Runtime\Core\Containers\TArray)< [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > & KeyHandles )
[]
ISequencerSection::OnPaintSection
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Called when the section should be painted The new LayerId
Sequencer
int32 OnPaintSection ( [FSequencerSectionPainter](API\Editor\Sequencer\FSequencerSectionPainter) & InPainter ) const
[]
ISequencerSection::OnSectionDoubleClicked
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Called when the section is double clicked A reply in response to double clicking the section
Sequencer
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnSectionDoubleClicked ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & SectionGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
ISequencerSection::GetSectionTitle
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
The display name of the section in the section view
Sequencer
virtual [FText](API\Runtime\Core\Internationalization\FText) GetSectionTitle() const
[]
ISequencerSection::OnSectionDoubleClicked
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Called when the section is double clicked A reply in response to double clicking the section
Sequencer
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnSectionDoubleClicked ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & SectionGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding )
[]
ISequencerSection::RequestDeleteCategory
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Called when the user requests that a category from this section be deleted. Whether or not the category was deleted.
Sequencer
virtual bool RequestDeleteCategory ( const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & CategoryNamePath )
[]
ISequencerSection::RequestDeleteKeyArea
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Called when the user requests that a key area from this section be deleted. Whether or not the key area was deleted.
Sequencer
virtual bool RequestDeleteKeyArea ( const [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & KeyAreaNamePath )
[]
ISequencerSection::ResizeSection
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Sequencer
virtual void ResizeSection ( ESequencerSectionResizeMode ResizeMode, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) ResizeFrameNumber )
[]
ISequencerSection::SectionIsResizable
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Whether or not the user can resize this section.
Sequencer
virtual bool SectionIsResizable() const
[]
ISequencerSection::SlipSection
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Sequencer
virtual void SlipSection ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) SlipTime )
[]
ISequencerSection::Tick
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Ticks the section during the Slate tick
Sequencer
virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & ClippedGeometry, const double InCurrentTime, const float InDeltaTime )
[]
ISequencerSection::~ISequencerSection
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Sequencer
virtual ~ISequencerSection()
[]
ISequencerSection
/Engine/Source/Editor/Sequencer/Public/ISequencerSection.h
Interface that should be implemented for the UI portion of a section
Sequencer
class ISequencerSection
[]
ISequencerTrackEditor::AddTrack
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Add a new track to the sequence.
Sequencer
[UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * AddTrack ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * FocusedMovieScene, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectHandle, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< class [UMovieSceneTrack](API\Runtime\MovieScene\UMovieS...
[]
ISequencerTrackEditor::BindCommands
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Allows the track editors to bind commands.
Sequencer
void BindCommands ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > SequencerCommandBindings )
[]
ISequencerTrackEditor::BuildAddTrackMenu
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Builds up the sequencer's "Add Track" menu.
Sequencer
void BuildAddTrackMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder )
[]
ISequencerTrackEditor::BuildObjectBindingEditButtons
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Builds up the object binding edit buttons for the outliner.
Sequencer
void BuildObjectBindingEditButtons ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SHorizontalBox](API\Runtime\SlateCore\Widgets\SHorizontalBox) > EditBox, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * ObjectClass )
[]
ISequencerTrackEditor::BuildObjectBindingContextMenu
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Builds up the object binding cpmtext menu for the outliner.
Sequencer
virtual void BuildObjectBindingContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, const [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > & ObjectBindings, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * ObjectClass )
[]
ISequencerTrackEditor::BuildObjectBindingTrackMenu
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Builds up the object binding track menu for the outliner.
Sequencer
void BuildObjectBindingTrackMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, const [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > & ObjectBindings, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * ObjectClass )
[]
ISequencerTrackEditor::BuildOutlinerEditWidget
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Builds an edit widget for the outliner nodes which represent tracks which are edited by this editor. The the widget to display in the outliner, or an empty shared ptr if not widget is to be displayed.
Sequencer
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > BuildOutlinerEditWidget ( const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track, const [FBuildEditWidgetParams](API\Editor\Sequencer\FBuildEdi...
[]
ISequencerTrackEditor::CanAddTransformKeysForSelectedObjects
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Whether or not we can add a transform key for a selected object Returns true if we can.
Sequencer
virtual bool CanAddTransformKeysForSelectedObjects() const
[]
ISequencerTrackEditor::ExtendObjectBindingTrackMenu
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Extend the object binding track menu for the specified binding and class
Sequencer
virtual void ExtendObjectBindingTrackMenu ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FExtender](API\Runtime\Slate\Framework\MultiBox\FExtender) > Extender, const [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > & ObjectBindings, const [UClass](API\Runtime\CoreUObject\UOb...
[]
ISequencerTrackEditor::GetDefaultExpansionState
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
The default expansion state of this track
Sequencer
virtual bool GetDefaultExpansionState ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * InTrack ) const
[]
ISequencerTrackEditor::GetIconBrush
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Gets an icon brush for this track editor
Sequencer
virtual const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * GetIconBrush() const
[]
ISequencerTrackEditor::HandleAssetAdded
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Called when an asset is dropped into Sequencer. Can potentially consume the asset so it doesn't get added as a spawnable. true if we want to consume this asset, false otherwise.
Sequencer
bool HandleAssetAdded ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Asset, const [FGuid](API\Runtime\Core\Misc\FGuid) & TargetObjectGuid )
[]
ISequencerTrackEditor::HasTransformKeyBindings
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
If it supports supports transform key bindings for setting keys.
Sequencer
virtual bool HasTransformKeyBindings() const
[]
ISequencerTrackEditor::HasTransformKeyOverridePriority
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
If true this track has priority when setting transform keys and should be the only one to set them
Sequencer
virtual bool HasTransformKeyOverridePriority() const
[]
ISequencerTrackEditor::BuildTrackContextMenu
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Builds the context menu for the track.
Sequencer
void BuildTrackContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track )
[]
ISequencerTrackEditor::IsResizable
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Whether this track handles resize events
Sequencer
virtual bool IsResizable ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * InTrack ) const
[]
ISequencerTrackEditor::MakeSectionInterface
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Called to generate a section layout for a particular section.
Sequencer
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencerSection](API\Editor\Sequencer\ISequencerSection) > MakeSectionInterface ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) & SectionObject, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) & Track, [FGuid](API\Runtime\Core\Misc\FG...
[]
ISequencerTrackEditor::ObjectImplicitlyAdded
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Handle this object being implicitly added
Sequencer
virtual void ObjectImplicitlyAdded ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject )
[]
ISequencerTrackEditor::ObjectImplicitlyRemoved
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Handle this object being implicitly removed
Sequencer
virtual void ObjectImplicitlyRemoved ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject )
[]
ISequencerTrackEditor::OnAddTransformKeysForSelectedObjects
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Adds transform tracks and keys to the selected objects in the level.
Sequencer
virtual void OnAddTransformKeysForSelectedObjects ( EMovieSceneTransformChannel Channel )
[]
ISequencerTrackEditor::OnAllowDrop
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Called when attempting to drop an asset directly onto a track. Whether the drop event can be handled.
Sequencer
bool OnAllowDrop ( const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent, [FSequencerDragDropParams](API\Editor\Sequencer\FSequencerDragDropParams) & DragDropParams )
[]
ISequencerTrackEditor::OnInitialize
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Called when the instance of this track editor is initialized
Sequencer
void OnInitialize()
[]
ISequencerTrackEditor::OnPostSaveWorld
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Called after the sequencer has re-evaluated all objects after saving the level.
Sequencer
virtual void OnPostSaveWorld ( [UWorld](API\Runtime\Engine\Engine\UWorld) * World )
[]
ISequencerTrackEditor::OnPreSaveWorld
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Called before the sequencer restores pre-animated state on all objects before saving the level.
Sequencer
virtual void OnPreSaveWorld ( [UWorld](API\Runtime\Engine\Engine\UWorld) * World )
[]
ISequencerTrackEditor::OnRelease
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Called when the instance of this track editor is released
Sequencer
void OnRelease()
[]
ISequencerTrackEditor::OnDrop
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Called when an asset is dropped directly onto a track. Whether the drop event was handled.
Sequencer
[FReply](API\Runtime\SlateCore\Input\FReply) OnDrop ( const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent, const [FSequencerDragDropParams](API\Editor\Sequencer\FSequencerDragDropParams) & DragDropParams )
[]
ISequencerTrackEditor::ProcessKeyOperation
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Add keys for the following sections based on an external value if possible
Sequencer
virtual void ProcessKeyOperation ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InKeyTime, const [UE::Sequencer::FKeyOperation](API\Editor\Sequencer\FKeyOperation) & Operation, [ISequencer](API\Editor\Sequencer\ISequencer) & InSequencer )
[]
ISequencerTrackEditor::SupportsSequence
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Returns whether a sequence is supported by this tool. true if the type is supported.
Sequencer
bool SupportsSequence ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence ) const
[]
ISequencerTrackEditor::SupportsType
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Returns whether a track class is supported by this tool. true if the type is supported.
Sequencer
bool SupportsType ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) > TrackClass ) const
[]
ISequencerTrackEditor::Tick
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Ticks this tool.
Sequencer
void Tick ( float DeltaTime )
[]
ISequencerTrackEditor::~ISequencerTrackEditor
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Virtual destructor.
Sequencer
virtual ~ISequencerTrackEditor()
[]
ISequencerTrackEditor
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Interface for sequencer track editors.
Sequencer
class ISequencerTrackEditor
[]
FCurveEditorTreeItemExtensionShim::GetCurveEditorItemID
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h
Gets the curve editor ID for this view-model
Sequencer
virtual [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) GetCurveEditorItemID() const
[]
FCurveEditorTreeItemExtensionShim::OnAddedToCurveEditor
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h
Called when this view-model has a curve editor item created for it
Sequencer
virtual void OnAddedToCurveEditor ( [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) ItemID, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > CurveEditor )
[]
ISequencerTrackEditor::Resize
/Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h
Resize this track
Sequencer
virtual void Resize ( float NewSize, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * InTrack )
[]
FCurveEditorTreeItemExtensionShim::OnRemovedFromCurveEditor
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h
Called when this view-model's curve editor item is removed
Sequencer
virtual void OnRemovedFromCurveEditor ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > CurveEditor )
[]
FCurveEditorTreeItemExtensionShim
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h
Default partial implementation ofICurveEditorTreeItemExtension
Sequencer
class FCurveEditorTreeItemExtensionShim : public [UE::Sequencer::ICurveEditorTreeItemExtension](API\Editor\Sequencer\MVVM\Extensions\ICurveEditorTreeItemExtension)
[]
FSnapPoint::FSnapPoint
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h
Uninitialized default constructor - only for use by containers
Sequencer
FSnapPoint&40;&41;
[]
ESnapType
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h
Sequencer
enum ESnapType { Key, SectionBounds, CustomSection, PlaybackRange, CurrentTime, InOutRange, Mark, }
[]
FSnapPoint::FSnapPoint
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h
Sequencer
FSnapPoint ( [ESnapType](API\Editor\Sequencer\MVVM\Extensions\FSnapPoint\ESnapType) InType, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InTime, float InWeighting )
[]
FSnapPoint
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h
Structure defining a point to snap to in the sequencer
Sequencer
struct FSnapPoint
[ { "type": "FFrameNumber", "name": "Time", "description": "The time of the snap" }, { "type": "ESnapType", "name": "Type", "description": "The type of snap" }, { "type": "float", "name": "Weighting", "description": "" } ]
ICurveEditorTreeItemExtension::GetCurveEditorItemID
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h
Gets the curve editor ID for this view-model
Sequencer
[FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) GetCurveEditorItemID() const
[]
ICurveEditorTreeItemExtension::GetCurveEditorTreeItem
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h
Gets the curve editor item for this view-model
Sequencer
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ICurveEditorTreeItem](API\Editor\CurveEditor\Tree\ICurveEditorTreeItem) > GetCurveEditorTreeItem() const
[]
ICurveEditorTreeItemExtension::HasCurves
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h
Whether this view-model has any curves and needs to have a curve editor item created
Sequencer
bool HasCurves() const
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ICurveEditorTreeItemExtension::OnAddedToCurveEditor
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h
Called when this view-model has a curve editor item created for it
Sequencer
void OnAddedToCurveEditor ( [FCurveEditorTreeItemID](API\Editor\CurveEditor\FCurveEditorTreeItemID) ItemID, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > CurveEditor )
[]
ICurveEditorTreeItemExtension::OnRemovedFromCurveEditor
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h
Called when this view-model's curve editor item is removed
Sequencer
void OnRemovedFromCurveEditor ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > CurveEditor )
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ICurveEditorTreeItemExtension::RegisterTypeID
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h
Sequencer
static void RegisterTypeID()
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ICurveEditorTreeItemExtension::~ICurveEditorTreeItemExtension
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h
Sequencer
virtual ~ICurveEditorTreeItemExtension()
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ICurveEditorTreeItemExtension
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ICurveEditorTreeItemExtension.h
Extension interface for view-models that want to show up in the curve editor.
Sequencer
class ICurveEditorTreeItemExtension
[ { "type": "static::UE::Seq...", "name": "ID", "description": "" } ]
IObjectBindingExtension::GetObjectGuid
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/IObjectBindingExtension.h
Sequencer
[FGuid](API\Runtime\Core\Misc\FGuid) GetObjectGuid() const
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IObjectBindingExtension::RegisterTypeID
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/IObjectBindingExtension.h
Sequencer
static void RegisterTypeID()
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IObjectBindingExtension::~IObjectBindingExtension
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/IObjectBindingExtension.h
Sequencer
virtual ~IObjectBindingExtension()
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IObjectBindingExtension
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/IObjectBindingExtension.h
Sequencer
class IObjectBindingExtension
[ { "type": "static::UE::Seq...", "name": "ID", "description": "" } ]
ISnapCandidate::AreSectionBoundsApplicable
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h
Return true to include the specified section's bounds in the snap field
Sequencer
virtual bool AreSectionBoundsApplicable ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section ) const
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ISnapCandidate::AreSectionCustomSnapsApplicable
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h
Return true to include the specified section's custom snap points in the snap field
Sequencer
virtual bool AreSectionCustomSnapsApplicable ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section ) const
[]
EDefaultApplicability
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h
Sequencer
enum EDefaultApplicability { None = 0, Keys = 1 << 0, SectionBounds = 1 << 1, CustomSnaps = 1 << 2, All = Keys | SectionBounds | CustomSnaps, }
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ESnapCapabilities
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h
Sequencer
enum ESnapCapabilities { None = 0, IsKeyApplicable = 1 << 0, AreSectionBoundsApplicable = 1 << 1, AreSectionCustomSnapsApplicable = 1 << 2, All = IsKeyApplicable | AreSectionBoundsApplicable | AreSectionCustomSnapsApplicable, }
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ISnapCandidate::GetCapabilities
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h
Retrieve the capabilities of this snap candidate instance as a bitmask. Zero bits will prevent virtual functions being called as an optimziation
Sequencer
virtual void GetCapabilities ( [EDefaultApplicability](API\Editor\Sequencer\MVVM\Extensions\ISnapCandidate\EDefaultApplicability) & OutDefaultApplicability, [ESnapCapabilities](API\Editor\Sequencer\MVVM\Extensions\ISnapCandidate\ESnapCapabilities) & OutCapabilities ) const
[]
ISnapCandidate::IsKeyApplicable
/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h
Return true to include the specified key in the snap field
Sequencer
virtual bool IsKeyApplicable ( [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) KeyHandle, const [UE::Sequencer::FViewModelPtr](API\Editor\SequencerCore\FViewModelPtr) & Owner ) const
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