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FOnPostSave
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
class FOnPostSave : public TBaseMulticastDelegate_OneParam< void, ISequencer & >
[]
FOnPreSave
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
class FOnPreSave : public TBaseMulticastDelegate_OneParam< void, ISequencer & >
[]
FOnRecordEvent
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
typedef TMulticastDelegate_NoParams< void > FOnRecordEvent
[]
FOnSelectionChangedSections
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
typedef TMulticastDelegate_OneParam< void, [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * > > FOnSelectionChangedSections
[]
FOnSelectionChangedObjectGuids
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
typedef TMulticastDelegate_OneParam< void, [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > > FOnSelectionChangedObjectGuids
[]
FOnSelectionChangedTracks
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
typedef TMulticastDelegate_OneParam< void, [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * > > FOnSelectionChangedTracks
[]
FOnStopEvent
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
typedef TMulticastDelegate_NoParams< void > FOnStopEvent
[]
FOnTreeViewChanged
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
typedef TMulticastDelegate_NoParams< void > FOnTreeViewChanged
[]
ISequencer::ForceEvaluate
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Forcefully reevaluate the sequence immediately
Sequencer
void ForceEvaluate()
[]
ISequencer::GetAllowEditsMode
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Returns where edits are allowed.
Sequencer
EAllowEditsMode GetAllowEditsMode() const
[]
FOnMovieSceneDataChanged
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
typedef TMulticastDelegate_OneParam< void, EMovieSceneDataChangeType > FOnMovieSceneDataChanged
[]
ISequencer::GetAutoChangeMode
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Returns the current auto-change mode.
Sequencer
EAutoChangeMode GetAutoChangeMode() const
[]
ISequencer::GetAutoSetTrackDefaults
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets whether or not property track defaults will be automatically set when adding tracks.
Sequencer
bool GetAutoSetTrackDefaults() const
[]
ISequencer::GetCameraObjectBindings
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets the list of bindings for camera objects.
Sequencer
virtual void GetCameraObjectBindings ( [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > & OutBindingIDs )
[]
ISequencer::GetCommandBindings
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
the command bindings for this sequencer
Sequencer
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > GetCommandBindings ( ESequencerCommandBindings Type ) const
[]
ISequencer::GetCurveDisplayChanged
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate when the curve edtior associated with this sequencer has it's selection change.
Sequencer
[FOnCurveDisplayChanged](API\Editor\Sequencer\ISequencer\FOnCurveDisplayChanged) & GetCurveDisplayChanged()
[]
ISequencer::GetCurveEditorIsVisible
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
If the curve editor is currently visible.
Sequencer
virtual bool GetCurveEditorIsVisible() const
[]
ISequencer::GetDisplayName
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Get the Display Name of the Object Binding Track. The name of the object binding track.
Sequencer
[FText](API\Runtime\Core\Internationalization\FText) GetDisplayName ( [FGuid](API\Runtime\Core\Misc\FGuid) InBinding )
[]
ISequencer::GetFocusedDisplayRate
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Get the display rate of the currently focused sequence
Sequencer
[FFrameRate](API\Runtime\Core\Misc\FFrameRate) GetFocusedDisplayRate() const
[]
ISequencer::GetFocusedMovieSceneSequence
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Returns the MovieScene that is currently focused for editing by the sequencer. This can change at any time.
Sequencer
[UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * GetFocusedMovieSceneSequence() const
[]
ISequencer::GetFocusedMovieSceneSequenceTransform
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Returns the time transform from the focused sequence back to the root
Sequencer
[FMovieSceneSequenceTransform](API\Runtime\MovieScene\Evaluation\FMovieSceneSequenceTransform) GetFocusedMovieSceneSequenceTransform() const
[]
ISequencer::GetFocusedTemplateID
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
FMovieSceneSequenceIDRef GetFocusedTemplateID() const
[]
ISequencer::GetFocusedTickResolution
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Get the tick resolution of the currently focused sequence
Sequencer
[FFrameRate](API\Runtime\Core\Misc\FFrameRate) GetFocusedTickResolution() const
[]
ISequencer::GetGlobalTime
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
SetGlobalTime
Sequencer
[FQualifiedFrameTime](API\Runtime\Core\Misc\FQualifiedFrameTime) GetGlobalTime() const
[]
ISequencer::GetHandleToObject
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a handle to runtime information about the object being manipulated by a movie scene The handle to the object.
Sequencer
[FGuid](API\Runtime\Core\Misc\FGuid) GetHandleToObject ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, bool bCreateHandleIfMissing, const [FName](API\Runtime\Core\UObject\FName) & CreatedFolderName )
[]
ISequencer::GetInfiniteKeyAreas
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Returns whether key sections are infinite by default when created
Sequencer
bool GetInfiniteKeyAreas() const
[]
ISequencer::GetKeyGroupMode
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Returns what channels will get keyed when one channel changes
Sequencer
EKeyGroupMode GetKeyGroupMode() const
[]
ISequencer::GetKeyInterpolation
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Returns default key interpolation
Sequencer
EMovieSceneKeyInterpolation GetKeyInterpolation() const
[]
ISequencer::GetKeysFromSelection
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Get all the keys for the current sequencer selection
Sequencer
void GetKeysFromSelection ( [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FSequencerKeyCollection](API\Editor\Sequencer\FSequencerKeyCollection) > & KeyCollection, float DuplicateThresoldTime )
[]
ISequencer::GetLastEvaluatedLocalTime
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Get the last evaluated time, which may be different form the current local time
Sequencer
[FFrameTime](API\Runtime\Core\Misc\FFrameTime) GetLastEvaluatedLocalTime() const
[]
ISequencer::GetLocalLoopIndex
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
uint32 GetLocalLoopIndex() const
[]
ISequencer::GetLocalTime
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets the current time of the time slider relative to the currently focused movie scene
Sequencer
[FQualifiedFrameTime](API\Runtime\Core\Misc\FQualifiedFrameTime) GetLocalTime() const
[]
ISequencer::GetMarkedFrames
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
[TArray](API\Runtime\Core\Containers\TArray)< [FMovieSceneMarkedFrame](API\Runtime\MovieScene\FMovieSceneMarkedFrame) > GetMarkedFrames() const
[]
ISequencer::GetNumericTypeInterface
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
a numeric type interface that will parse and display numbers as frames and times correctly
Sequencer
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [INumericTypeInterface](API\Runtime\Slate\Widgets\Input\INumericTypeInterface)< double > > GetNumericTypeInterface() const
[]
ISequencer::GetObjectChangeListener
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Returns the object change listener for sequencer instance
Sequencer
[ISequencerObjectChangeListener](API\Editor\Sequencer\ISequencerObjectChangeListener) & GetObjectChangeListener()
[]
ISequencer::GetPlaybackSpeed
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
float GetPlaybackSpeed() const
[]
ISequencer::GetRootDisplayRate
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Get the display rate of the currently root sequence
Sequencer
[FFrameRate](API\Runtime\Core\Misc\FFrameRate) GetRootDisplayRate() const
[]
ISequencer::GetRootMovieSceneSequence
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
The root movie scene being used
Sequencer
[UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * GetRootMovieSceneSequence() const
[]
ISequencer::GetRootTemplateID
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
The root movie scene being used
Sequencer
FMovieSceneSequenceIDRef GetRootTemplateID() const
[]
ISequencer::GetRootTickResolution
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Get the tick resolution of the currently root sequence
Sequencer
[FFrameRate](API\Runtime\Core\Misc\FFrameRate) GetRootTickResolution() const
[]
ISequencer::GetSelectedFolders
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets the currently selected folders.
Sequencer
void GetSelectedFolders ( [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * > & OutSelectedFolders )
[]
ISequencer::GetSelectedObjects
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets the currently selected Object Guids
Sequencer
void GetSelectedObjects ( [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > & OutSelectedObjects )
[]
ISequencer::GetSelectedKeyAreas
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets the currently selected key areas. If bIncludeSelectedKeys is true it will include key areas for selected keys, if not will only include key areas for selected display nodes
Sequencer
void GetSelectedKeyAreas ( [TArray](API\Runtime\Core\Containers\TArray)< const [IKeyArea](API\Editor\Sequencer\IKeyArea) * > & OutSelectedKeyAreas, bool bIncludeSelectedKeys )
[]
ISequencer::GetSelectedSections
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets the currently selected sections.
Sequencer
void GetSelectedSections ( [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * > & OutSelectedSections )
[]
ISequencer::GetSelectedTracks
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets the currently selected tracks.
Sequencer
void GetSelectedTracks ( [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * > & OutSelectedTracks )
[]
ISequencer::GetSelectionChangedSections
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate with an array of UMovieSceneSections which is called when the outliner node selection changes.
Sequencer
[FOnSelectionChangedSections](API\Editor\Sequencer\ISequencer\FOnSelectionChangedSections) & GetSelectionChangedSections()
[]
ISequencer::GetSelectionChangedObjectGuids
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate with an array ofFGuidof bound objects which is called when the outliner node selection changes.
Sequencer
[FOnSelectionChangedObjectGuids](API\Editor\Sequencer\ISequencer\FOnSelectionChangedObjectGuids) & GetSelectionChangedObjectGuids()
[]
ISequencer::GetSelectionRange
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
SetSelectionRangeStart
Sequencer
[TRange](API\Runtime\Core\Math\TRange)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > GetSelectionRange() const
[]
ISequencer::GetSelectionChangedTracks
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate with an array of UMovieSceneTracks which is called when the outliner node selection changes.
Sequencer
[FOnSelectionChangedTracks](API\Editor\Sequencer\ISequencer\FOnSelectionChangedTracks) & GetSelectionChangedTracks()
[]
ISequencer::GetSequencerWidget
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Widget used to display the sequencer
Sequencer
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetSequencerWidget() const
[]
ISequencer::GetSequencerSettings
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Getter for sequencer settings
Sequencer
[USequencerSettings](API\Editor\Sequencer\USequencerSettings) * GetSequencerSettings() const
[]
ISequencer::GetSubSequenceHierarchy
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
const [TArray](API\Runtime\Core\Containers\TArray)< [FMovieSceneSequenceID](API\Runtime\MovieScene\FMovieSceneSequenceID) > & GetSubSequenceHierarchy() const
[]
ISequencer::GetToolkitHost
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Returns the Toolkit hosting the sequencer instance, if any
Sequencer
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IToolkitHost](API\Editor\EditorFramework\Toolkits\IToolkitHost) > GetToolkitHost() const
[]
ISequencer::GetTopTimeSliderWidget
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Get the top time slider from the main widget. the widget
Sequencer
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [ITimeSlider](API\Editor\SequencerWidgets\ITimeSlider) > GetTopTimeSliderWidget() const
[]
ISequencer::GetTrackEditor
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Retrieve or create a track editor for the specified track
Sequencer
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencerTrackEditor](API\Editor\Sequencer\ISequencerTrackEditor) > GetTrackEditor ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * InTrack )
[]
ISequencer::GetTrackFilterNames
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets all the available track filter names
Sequencer
[TArray](API\Runtime\Core\Containers\TArray)< [FText](API\Runtime\Core\Internationalization\FText) > GetTrackFilterNames() const
[]
ISequencer::GetViewModel
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Retrieve the top level view model for this sequence
Sequencer
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [UE::Sequencer::FSequencerEditorViewModel](API\Editor\Sequencer\MVVM\ViewModels\FSequencerEditorViewModel) > GetViewModel() const
[]
ISequencer::GetViewRange
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
The current view range
Sequencer
virtual [FAnimatedRange](API\Editor\SequencerWidgets\FAnimatedRange) GetViewRange() const
[]
ISequencer::IsAllowedToChange
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Returns whether sequencer will respond to changes and possibly create a key or track
Sequencer
virtual bool IsAllowedToChange() const
[]
ISequencer::IsInSilentMode
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Checks whether we're in silent mode or not
Sequencer
bool IsInSilentMode() const
[]
ISequencer::IsPerspectiveViewportCameraCutEnabled
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets whether perspective viewport hijacking is enabled.
Sequencer
virtual bool IsPerspectiveViewportCameraCutEnabled() const
[]
ISequencer::IsPerspectiveViewportPossessionEnabled
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets whether perspective viewport hijacking is enabled.
Sequencer
virtual bool IsPerspectiveViewportPossessionEnabled() const
[]
ISequencer::IsReadOnly
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Whether the sequence is read-only
Sequencer
bool IsReadOnly() const
[]
ISequencer::KeyProperty
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
void KeyProperty ( [FKeyPropertyParams](API\Editor\Sequencer\FKeyPropertyParams) KeyPropertyParams )
[]
ISequencer::IsTrackFilterEnabled
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets whether the specified track filter is on/off
Sequencer
bool IsTrackFilterEnabled ( const [FText](API\Runtime\Core\Internationalization\FText) & InTrackFilterName ) const
[]
ISequencer::MakeTimeRange
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Create a widget containing the spinboxes for setting the working and playback range the widget
Sequencer
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeTimeRange ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & InnerContent, bool bShowWorkingRange, bool bShowViewRange, bool bShowPlaybackRange )
[]
ISequencer::MakeNewSpawnable
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Attempts to add a new spawnable to the MovieScene for the specified object (asset, class or actor instance) The spawnable guid for the spawnable, or an invalid Guid if we were not able to create a spawnable
Sequencer
[FGuid](API\Runtime\Core\Misc\FGuid) MakeNewSpawnable ( [UObject](API\Runtime\CoreUObject\UObject\UObject) & SourceObject, [UActorFactory](API\Editor\UnrealEd\ActorFactories\UActorFactory) * ActorFactory, bool bSetupDefaults )
[]
ISequencer::MakeTransportControls
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Returns a widget containing the sequencer's playback controls
Sequencer
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeTransportControls ( bool bExtended )
[]
ISequencer::NotifyMovieSceneDataChanged
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
void NotifyMovieSceneDataChanged ( EMovieSceneDataChangeType DataChangeType )
[]
ISequencer::NotifyMovieSceneDataChangedInternal
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
void NotifyMovieSceneDataChangedInternal()
[]
ISequencer::ObjectImplicitlyAdded
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Specify that an object was implicitly added. We will notify the track editors that it was Object that was added to be part of a track/binding but not the real binding
Sequencer
void ObjectImplicitlyAdded ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject ) const
[]
ISequencer::ObjectImplicitlyRemoved
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Specify that an object was implicitly removed. We will notify the track editors that it was Object that was removed that was part of a track/binding but not the real binding
Sequencer
void ObjectImplicitlyRemoved ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject ) const
[]
ISequencer::OnActivateSequence
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
[ISequencer::FOnActivateSequence](API\Editor\Sequencer\ISequencer\FOnActivateSequence) TBaseMulticastDelegate_OneParam OnActivateSequence()
[]
ISequencer::OnActorAddedToSequencer
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
[FOnActorAddedToSequencer](API\Editor\Sequencer\ISequencer\FOnActorAddedToSequencer) & OnActorAddedToSequencer()
[]
ISequencer::OnAddTrack
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Should be called after adding a track to the MovieScene. This will set the specified track as your current selection cause it to throb, notify the sequence to rebuild any data required. The track will be added to the selected folder unless ObjectBinding points to a validFGuid.
Sequencer
void OnAddTrack ( const [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) > & InTrack, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding )
[]
ISequencer::OnBeginScrubbingEvent
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate which is executed whenever the user begins scrubbing.
Sequencer
[FOnBeginScrubbingEvent](API\Editor\Sequencer\ISequencer\FOnBeginScrubbingEvent) & OnBeginScrubbingEvent()
[]
ISequencer::OnCameraAddedToSequencer
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
[FOnCameraAddedToSequencer](API\Editor\Sequencer\ISequencer\FOnCameraAddedToSequencer) & OnCameraAddedToSequencer()
[]
ISequencer::OnChannelChanged
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate which is executed whenever a channel is changed by Sequencer.
Sequencer
[FOnChannelChanged](API\Editor\Sequencer\ISequencer\FOnChannelChanged) & OnChannelChanged()
[]
ISequencer::OnCameraCut
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
[ISequencer::FOnCameraCut](API\Editor\Sequencer\ISequencer\FOnCameraCut) TBaseMulticastDelegate_TwoParams OnCameraCut()
[]
ISequencer::OnCloseEvent
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
a multicast delegate which is executed when sequencer closes.
Sequencer
[FOnCloseEvent](API\Editor\Sequencer\ISequencer\FOnCloseEvent) & OnCloseEvent()
[]
ISequencer::OnGetCanRecord
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
[FOnGetCanRecord](API\Editor\Sequencer\ISequencer\FOnGetCanRecord) & OnGetCanRecord()
[]
ISequencer::OnEndScrubbingEvent
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate which is executed whenever the user stops scrubbing.
Sequencer
[FOnEndScrubbingEvent](API\Editor\Sequencer\ISequencer\FOnEndScrubbingEvent) & OnEndScrubbingEvent()
[]
ISequencer::OnGetIsBindingVisible
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
[FOnGetIsBindingVisible](API\Editor\Sequencer\ISequencer\FOnGetIsBindingVisible) & OnGetIsBindingVisible()
[]
ISequencer::OnGetIsRecording
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
[FOnGetIsRecording](API\Editor\Sequencer\ISequencer\FOnGetIsRecording) & OnGetIsRecording()
[]
ISequencer::OnGetIsTrackVisible
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
[FOnGetIsTrackVisible](API\Editor\Sequencer\ISequencer\FOnGetIsTrackVisible) & OnGetIsTrackVisible()
[]
ISequencer::OnGlobalTimeChanged
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate which is executed whenever the global time changes.
Sequencer
[FOnGlobalTimeChanged](API\Editor\Sequencer\ISequencer\FOnGlobalTimeChanged) & OnGlobalTimeChanged()
[]
ISequencer::OnInitializeDetailsPanel
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
[ISequencer::FOnInitializeDetailsPanel](API\Editor\Sequencer\ISequencer\FOnInitializeDetailsPanel) TBaseMulticastDelegate_TwoParams OnInitializeDetailsPanel()
[]
ISequencer::OnMovieSceneBindingsPasted
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate which is executed whenever bindings are pasted.
Sequencer
[FOnMovieSceneBindingsPasted](API\Editor\Sequencer\ISequencer\FOnMovieSceneBindingsPasted) & OnMovieSceneBindingsPasted()
[]
ISequencer::OnMovieSceneBindingsChanged
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate which is executed whenever the movie scene bindings are changed.
Sequencer
[FOnMovieSceneBindingsChanged](API\Editor\Sequencer\ISequencer\FOnMovieSceneBindingsChanged) & OnMovieSceneBindingsChanged()
[]
ISequencer::OnMovieSceneDataChanged
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate which is executed whenever the movie scene data is changed.
Sequencer
[FOnMovieSceneDataChanged](API\Editor\Sequencer\ISequencer\FOnMovieSceneDataChanged) & OnMovieSceneDataChanged()
[]
ISequencer::OnPlay
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Play or toggle playback at the specified play rate
Sequencer
[FReply](API\Runtime\SlateCore\Input\FReply) OnPlay ( bool bTogglePlay )
[]
ISequencer::OnPlayEvent
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate which is executed whenever the user begins playing the sequence.
Sequencer
[FOnPlayEvent](API\Editor\Sequencer\ISequencer\FOnPlayEvent) & OnPlayEvent()
[]
ISequencer::OnPostSave
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
[ISequencer::FOnPostSave](API\Editor\Sequencer\ISequencer\FOnPostSave) TBaseMulticastDelegate_OneParam OnPostSave()
[]
ISequencer::OnPreSave
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Sequencer
[ISequencer::FOnPreSave](API\Editor\Sequencer\ISequencer\FOnPreSave) TBaseMulticastDelegate_OneParam OnPreSave()
[]
ISequencer::OnRecordEvent
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate which is executed whenever the user toggles recording.
Sequencer
[FOnRecordEvent](API\Editor\Sequencer\ISequencer\FOnRecordEvent) & OnRecordEvent()
[]
ISequencer::OnStopEvent
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate which is executed whenever the user stops playing the sequence.
Sequencer
[FOnStopEvent](API\Editor\Sequencer\ISequencer\FOnStopEvent) & OnStopEvent()
[]
ISequencer::OnTreeViewChanged
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Gets a multicast delegate which is executed whenever the sequencer tree view changes, like when an object is added, or filtered from the view
Sequencer
[FOnTreeViewChanged](API\Editor\Sequencer\ISequencer\FOnTreeViewChanged) & OnTreeViewChanged()
[]
ISequencer::Pause
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Pause playback
Sequencer
void Pause()
[]
ISequencer::PlayTo
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Play from the current time to the requested time
Sequencer
void PlayTo ( [FMovieSceneSequencePlaybackParams](API\Runtime\MovieScene\FMovieSceneSequencePlaybackParam-) PlaybackParams )
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ISequencer::PopToSequenceInstance
/Engine/Source/Editor/Sequencer/Public/ISequencer.h
Pops the current focused movie scene from the stack. The parent of this movie scene will be come the focused one
Sequencer
void PopToSequenceInstance ( FMovieSceneSequenceIDRef SequenceID )
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