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FOnAllowEditsModeChanged
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sequencer
typedef TMulticastDelegate_OneParam< void, EAllowEditsMode > FOnAllowEditsModeChanged
[]
FOnEvaluateSubSequencesInIsolationChanged
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sequencer
typedef TMulticastDelegate_NoParams< void > FOnEvaluateSubSequencesInIsolationChanged
[]
FOnLoopStateChanged
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sequencer
typedef TMulticastDelegate_NoParams< void > FOnLoopStateChanged
[]
FOnTimeDisplayFormatChanged
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sequencer
typedef TMulticastDelegate_NoParams< void > FOnTimeDisplayFormatChanged
[]
FOnShowSelectedNodesOnlyChanged
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sequencer
typedef TMulticastDelegate_NoParams< void > FOnShowSelectedNodesOnlyChanged
[]
USequencerSettings::GetAllowEditsMode
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets the current allow edits mode.
Sequencer
EAllowEditsMode GetAllowEditsMode() const
[]
USequencerSettings::GetAutoChangeMode
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets the current auto change mode.
Sequencer
EAutoChangeMode GetAutoChangeMode() const
[]
USequencerSettings::GetAutoExpandNodesOnSelection
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to expand the outliner tree view when a child element is selected (from outside of the tree view).
Sequencer
bool GetAutoExpandNodesOnSelection() const
[]
USequencerSettings::GetAutoScrollEnabled
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not auto-scroll is enabled when playing.
Sequencer
bool GetAutoScrollEnabled() const
[]
USequencerSettings::GetAutoSetTrackDefaults
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not track defaults will be automatically set when modifying tracks.
Sequencer
bool GetAutoSetTrackDefaults() const
[]
USequencerSettings::GetCreateSpawnableCameras
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Get whether to create spawnable cameras.
Sequencer
bool GetCreateSpawnableCameras() const
[]
USequencerSettings::GetCleanPlaybackMode
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Whether to playback in clean mode (game view, hide viewport UI)
Sequencer
bool GetCleanPlaybackMode() const
[]
USequencerSettings::GetCurveValueSnapInterval
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets the snapping interval for curve values.
Sequencer
float GetCurveValueSnapInterval() const
[]
USequencerSettings::GetDeleteKeysWhenTrimming
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
true if deleting keys that fall beyond the section range when trimming
Sequencer
bool GetDeleteKeysWhenTrimming() const
[]
USequencerSettings::GetGridSpacing
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets the state for spacing between grid lines
Sequencer
[TOptional](API\Runtime\Core\IO\TOptional)< float > GetGridSpacing() const
[]
USequencerSettings::GetDisableSectionsAfterBaking
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
true if disable sections when baking
Sequencer
bool GetDisableSectionsAfterBaking() const
[]
USequencerSettings::GetInfiniteKeyAreas
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
true if key areas are infinite
Sequencer
bool GetInfiniteKeyAreas() const
[]
USequencerSettings::GetIsSnapEnabled
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not snapping is enabled.
Sequencer
bool GetIsSnapEnabled() const
[]
USequencerSettings::GetJumpFrameIncrement
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Get the number of frames to increment when jumping forwards/backwards
Sequencer
[FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) GetJumpFrameIncrement() const
[]
USequencerSettings::GetKeyAreaCurveExtents
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Get the key area curve extents for the given channel
Sequencer
void GetKeyAreaCurveExtents ( const [FString](API\Runtime\Core\Containers\FString) & ChannelName, double & InMin, double & InMax ) const
[]
USequencerSettings::GetKeyAreaHeightWithCurves
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
The key area height when showing curves
Sequencer
float GetKeyAreaHeightWithCurves() const
[]
USequencerSettings::GetKeyGroupMode
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Returns what channels will get keyed when one channel changes
Sequencer
EKeyGroupMode GetKeyGroupMode() const
[]
USequencerSettings::GetKeyInterpolation
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Get the default Interpolation type for newly created keyframes if the channel does not already have keyframes
Sequencer
EMovieSceneKeyInterpolation GetKeyInterpolation() const
[]
USequencerSettings::GetLeftMouseDragDoesMarquee
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether left mouse drag does marquee select instead of camera orbit and ALT always moves the camera
Sequencer
bool GetLeftMouseDragDoesMarquee() const
[]
USequencerSettings::GetLinkCurveEditorTimeRange
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to link the curve editor time range.
Sequencer
bool GetLinkCurveEditorTimeRange() const
[]
USequencerSettings::GetLoopMode
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets the loop mode.
Sequencer
ESequencerLoopMode GetLoopMode() const
[]
USequencerSettings::GetMovieRendererName
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
What movie renderer to use
Sequencer
[FString](API\Runtime\Core\Containers\FString) GetMovieRendererName() const
[]
USequencerSettings::GetOnAllowEditsModeChanged
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets the multicast delegate which is run whenever the allow edits mode is changed.
Sequencer
[FOnAllowEditsModeChanged](API\Editor\Sequencer\USequencerSettings\FOnAllowEditsModeChanged) & GetOnAllowEditsModeChanged()
[]
USequencerSettings::GetOnEvaluateSubSequencesInIsolationChanged
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets the multicast delegate which is run whenever evaluate sub sequences in isolation is changed.
Sequencer
[FOnEvaluateSubSequencesInIsolationChanged](API\Editor\Sequencer\USequencerSettings\FOnEvaluateSubSequencesInIsolati-) & GetOnEvaluateSubSequencesInIsolationChanged()
[]
USequencerSettings::GetOnLoopStateChanged
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sequencer
[FOnLoopStateChanged](API\Editor\Sequencer\USequencerSettings\FOnLoopStateChanged) & GetOnLoopStateChanged()
[]
USequencerSettings::GetOnShowSelectedNodesOnlyChanged
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sequencer
[FOnShowSelectedNodesOnlyChanged](API\Editor\Sequencer\USequencerSettings\FOnShowSelectedNodesOnlyChanged) & GetOnShowSelectedNodesOnlyChanged()
[]
USequencerSettings::GetOnTimeDisplayFormatChanged
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sequencer
[FOnTimeDisplayFormatChanged](API\Editor\Sequencer\USequencerSettings\FOnTimeDisplayFormatChanged) & GetOnTimeDisplayFormatChanged()
[]
USequencerSettings::GetReduceKeysTolerance
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
The tolerance to use when reducing keys
Sequencer
float GetReduceKeysTolerance() const
[]
USequencerSettings::GetShowChannelColors
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
true if showing channel colors for the key bars
Sequencer
bool GetShowChannelColors() const
[]
USequencerSettings::GetSectionColorTints
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
the section color tints
Sequencer
[TArray](API\Runtime\Core\Containers\TArray)< [FColor](API\Runtime\Core\Math\FColor) > GetSectionColorTints() const
[]
USequencerSettings::GetShowKeyBars
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
true if showing key bars
Sequencer
bool GetShowKeyBars() const
[]
USequencerSettings::GetShowLayerBars
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
true if showing layer bars
Sequencer
bool GetShowLayerBars() const
[]
USequencerSettings::GetShowRangeSlider
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to show the time range slider.
Sequencer
bool GetShowRangeSlider() const
[]
USequencerSettings::GetShowSelectedNodesOnly
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to show selected nodes only.
Sequencer
bool GetShowSelectedNodesOnly() const
[]
USequencerSettings::GetShowSequencerToolbar
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
true if showing sequencer toolbar
Sequencer
bool GetShowSequencerToolbar() const
[]
USequencerSettings::GetShowStatusBar
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
true if showing status bar
Sequencer
bool GetShowStatusBar() const
[]
USequencerSettings::GetShowTickLines
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
true if showing tick lines
Sequencer
bool GetShowTickLines() const
[]
USequencerSettings::GetSnapCurveValueToInterval
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to snap curve values to the interval.
Sequencer
bool GetSnapCurveValueToInterval() const
[]
USequencerSettings::GetSnapKeysAndSectionsToPlayRange
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
true if keys and sections should be kept within the playback range when moving them
Sequencer
bool GetSnapKeysAndSectionsToPlayRange() const
[]
USequencerSettings::GetSnapKeyTimesToInterval
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to snap key times to the interval.
Sequencer
bool GetSnapKeyTimesToInterval() const
[]
USequencerSettings::GetSnapKeyTimesToKeys
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to snap keys to other keys.
Sequencer
bool GetSnapKeyTimesToKeys() const
[]
USequencerSettings::GetSnapPlayTimeToDraggedKey
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to snap the play time to the dragged key.
Sequencer
bool GetSnapPlayTimeToDraggedKey() const
[]
USequencerSettings::GetSnapPlayTimeToInterval
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to snap the play time to the interval while scrubbing.
Sequencer
bool GetSnapPlayTimeToInterval() const
[]
USequencerSettings::GetSnapPlayTimeToKeys
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to snap the play time to keys while scrubbing.
Sequencer
bool GetSnapPlayTimeToKeys() const
[]
USequencerSettings::GetSnapPlayTimeToMarkers
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to snap the play time to markers while scrubbing.
Sequencer
bool GetSnapPlayTimeToMarkers() const
[]
USequencerSettings::GetSnapPlayTimeToPressedKey
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to snap the play time to the pressed key.
Sequencer
bool GetSnapPlayTimeToPressedKey() const
[]
USequencerSettings::GetSnapPlayTimeToSections
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to snap the play time to section bounds while scrubbing.
Sequencer
bool GetSnapPlayTimeToSections() const
[]
USequencerSettings::GetSnapSectionTimesToInterval
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to snap sections to the interval.
Sequencer
bool GetSnapSectionTimesToInterval() const
[]
USequencerSettings::GetSnapSectionTimesToSections
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether or not to snap sections to other sections.
Sequencer
bool GetSnapSectionTimesToSections() const
[]
USequencerSettings::GetSpawnPosition
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Get initial spawn position.
Sequencer
ESequencerSpawnPosition GetSpawnPosition() const
[]
USequencerSettings::GetTimeDisplayFormat
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
What format should we display the UI controls in when representing time in a sequence?
Sequencer
EFrameNumberDisplayFormats GetTimeDisplayFormat() const
[]
USequencerSettings::GetTrajectoryPathCap
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sequencer
uint32 GetTrajectoryPathCap() const
[]
USequencerSettings::GetTreeViewWidth
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets the tree view width percentage
Sequencer
float GetTreeViewWidth() const
[]
USequencerSettings::GetZeroPadFrames
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Get the number of digits we should zero-pad to when showing frame numbers in sequencer
Sequencer
uint8 GetZeroPadFrames() const
[]
USequencerSettings::GetZoomPosition
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Get zoom in/out position (mouse position or current time).
Sequencer
ESequencerZoomPosition GetZoomPosition() const
[]
USequencerSettings::HasKeyAreaCurveExtents
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Whether the given channel has curve extents
Sequencer
bool HasKeyAreaCurveExtents ( const [FString](API\Runtime\Core\Containers\FString) & ChannelName ) const
[]
USequencerSettings::IsolateCurveEditorToSelection
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Assign whether we should filter the curve editor tree to only nodes that are relevant to the current sequencer selection
Sequencer
void IsolateCurveEditorToSelection ( bool bInIsolateCurveEditorToSelection )
[]
USequencerSettings::IsTrackFilterEnabled
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Gets whether the given track filter is enabled
Sequencer
bool IsTrackFilterEnabled ( const [FString](API\Runtime\Core\Containers\FString) & TrackFilter ) const
[]
USequencerSettings::PostEditChangeProperty
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Called when a property on this object has been modified externally
Sequencer
virtual void PostEditChangeProperty ( [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent )
[]
USequencerSettings::RemoveKeyAreaCurveExtents
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
@ Remove curve extents for the given channel
Sequencer
void RemoveKeyAreaCurveExtents ( const [FString](API\Runtime\Core\Containers\FString) & ChannelName )
[]
USequencerSettings::SetAllowEditsMode
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets the current auto-key mode.
Sequencer
void SetAllowEditsMode ( EAllowEditsMode AllowEditsMode )
[]
USequencerSettings::SetActivateRealtimeViewports
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Toggle whether to allow possession of PIE viewports
Sequencer
void SetActivateRealtimeViewports ( bool bInActivateRealtimeViewports )
[]
USequencerSettings::SetAutoChangeMode
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets the current auto change mode.
Sequencer
void SetAutoChangeMode ( EAutoChangeMode AutoChangeMode )
[]
USequencerSettings::SetAutoExpandNodesOnSelection
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to expand the outliner tree view when a child element is selected (from outside of the tree view).
Sequencer
void SetAutoExpandNodesOnSelection ( bool bInAutoExpandNodesOnSelection )
[]
USequencerSettings::SetAutoScrollEnabled
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not auto-scroll is enabled when playing.
Sequencer
void SetAutoScrollEnabled ( bool bInAutoScrollEnabled )
[]
USequencerSettings::SetAutoSetTrackDefaults
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not track defaults will be automatically set when modifying tracks.
Sequencer
void SetAutoSetTrackDefaults ( bool bInAutoSetTrackDefaults )
[]
USequencerSettings::SetCleanPlaybackMode
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Toggle whether to playback in clean mode
Sequencer
void SetCleanPlaybackMode ( bool bInCleanPlaybackMode )
[]
USequencerSettings::SetCompileDirectorOnEvaluate
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Assign whether whether to recompile the director blueprint when the sequence is evaluated (if one exists)
Sequencer
void SetCompileDirectorOnEvaluate ( bool bInCompileDirectorOnEvaluate )
[]
USequencerSettings::SetCreateSpawnableCameras
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether to create spawnable cameras.
Sequencer
void SetCreateSpawnableCameras ( bool bInCreateSpawnableCameras )
[]
USequencerSettings::SetCurveValueSnapInterval
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets the snapping interval for curve values.
Sequencer
void SetCurveValueSnapInterval ( float InCurveValueSnapInterval )
[]
USequencerSettings::SetDeleteKeysWhenTrimming
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether to delete keys that fall beyond the section range when trimming
Sequencer
void SetDeleteKeysWhenTrimming ( bool bInDeleteKeysWhenTrimming )
[]
USequencerSettings::SetDisableSectionsAfterBaking
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether to disable sections when baking, as opposed to deleting
Sequencer
void SetDisableSectionsAfterBaking ( bool bInDisableSectionsAfterBaking )
[]
USequencerSettings::SetEvaluateSubSequencesInIsolation
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether to evaluate sub sequences in isolation
Sequencer
void SetEvaluateSubSequencesInIsolation ( bool bInEvaluateSubSequencesInIsolation )
[]
USequencerSettings::SetGridSpacing
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets the grid line spacing state
Sequencer
void SetGridSpacing ( [TOptional](API\Runtime\Core\IO\TOptional)< float > InGridSpacing )
[]
USequencerSettings::SetInfiniteKeyAreas
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether to show channel colors
Sequencer
void SetInfiniteKeyAreas ( bool bInInfiniteKeyAreas )
[]
USequencerSettings::SetIsSnapEnabled
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not snapping is enabled.
Sequencer
void SetIsSnapEnabled ( bool InbIsSnapEnabled )
[]
USequencerSettings::SetJumpFrameIncrement
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set the number of frames to increment when jumping forwards/backwards
Sequencer
void SetJumpFrameIncrement ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InJumpFrameIncrement )
[]
USequencerSettings::SetKeepCursorInPlayRangeWhileScrubbing
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether or not the cursor should be kept within the playback range while scrubbing in sequencer
Sequencer
void SetKeepCursorInPlayRangeWhileScrubbing ( bool bInKeepCursorInPlayRangeWhileScrubbing )
[]
USequencerSettings::SetKeepPlayRangeInSectionBounds
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether or not the playback range should be synced to the section bounds
Sequencer
void SetKeepPlayRangeInSectionBounds ( bool bInKeepPlayRangeInSectionBounds )
[]
USequencerSettings::SetKeyAreaCurveExtents
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set the key area curve extents for the given channel
Sequencer
void SetKeyAreaCurveExtents ( const [FString](API\Runtime\Core\Containers\FString) & ChannelName, double InMin, double InMax )
[]
USequencerSettings::SetKeyAreaHeightWithCurves
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set the key area height when showing curves
Sequencer
void SetKeyAreaHeightWithCurves ( float InKeyAreaHeightWithCurves )
[]
USequencerSettings::SetKeyGroupMode
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets which channels are keyed when a channel is keyed
Sequencer
void SetKeyGroupMode ( EKeyGroupMode )
[]
USequencerSettings::SetKeyInterpolation
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets default key interpolation for creating new keys on empty channels
Sequencer
void SetKeyInterpolation ( EMovieSceneKeyInterpolation InKeyInterpolation )
[]
USequencerSettings::SetLeftMouseDragDoesMarque
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether left mouse drag does marquee select instead of camera orbit and ALT always moves the camera
Sequencer
void SetLeftMouseDragDoesMarque ( bool bDoMarque )
[]
USequencerSettings::SetLinkCurveEditorTimeRange
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to link the curve editor time range.
Sequencer
void SetLinkCurveEditorTimeRange ( bool InbLinkCurveEditorTimeRange )
[]
USequencerSettings::SetLoopMode
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets the loop mode.
Sequencer
void SetLoopMode ( ESequencerLoopMode InLoopMode )
[]
USequencerSettings::SetMovieRendererName
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets the movie renderer to use
Sequencer
void SetMovieRendererName ( const [FString](API\Runtime\Core\Containers\FString) & InMovieRendererName )
[]
USequencerSettings::SetReduceKeysTolerance
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set the tolerance to use when reducing keys
Sequencer
void SetReduceKeysTolerance ( float InReduceKeysTolerance )
[]
USequencerSettings::SetRerunConstructionScripts
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether to rerun construction scripts on bound actors every frame
Sequencer
void SetRerunConstructionScripts ( bool bInRerunConstructionScripts )
[]
USequencerSettings::SetResetPlayheadWhenNavigating
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether or not the cursor should be reset when navigating in and out of subsequences
Sequencer
void SetResetPlayheadWhenNavigating ( bool bInResetPlayheadWhenNavigating )
[]
USequencerSettings::SetSectionColorTints
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set the section color tints
Sequencer
void SetSectionColorTints ( const [TArray](API\Runtime\Core\Containers\TArray)< [FColor](API\Runtime\Core\Math\FColor) > & InSectionColorTints )
[]
USequencerSettings::SetShowChannelColors
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether to show channel colors for the key bars
Sequencer
void SetShowChannelColors ( bool bInShowChannelColors )
[]
USequencerSettings::SetShowDebugVisualization
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Toggle whether to show debug vis
Sequencer
void SetShowDebugVisualization ( bool bInShowDebugVisualization )
[]
USequencerSettings::SetShowKeyBars
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether to show key bars
Sequencer
void SetShowKeyBars ( bool bInShowKeyBars )
[]
USequencerSettings::SetShowLayerBars
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether to show layer bars
Sequencer
void SetShowLayerBars ( bool bInShowLayerBars )
[]