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USequencerSettings::SetShowRangeSlider
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to show frame numbers.
Sequencer
void SetShowRangeSlider ( bool InbShowRangeSlider )
[]
USequencerSettings::SetShowSelectedNodesOnly
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to show selected nodes only.
Sequencer
void SetShowSelectedNodesOnly ( bool Visible )
[]
USequencerSettings::SetShowStatusBar
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether to show status bar
Sequencer
void SetShowStatusBar ( bool bInShowStatusBar )
[]
USequencerSettings::SetShowSequencerToolbar
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether to show sequencer toolbar bar
Sequencer
void SetShowSequencerToolbar ( bool bInDrawTickLines )
[]
USequencerSettings::SetShowTickLines
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether to show status bar
Sequencer
void SetShowTickLines ( bool bInDrawTickLines )
[]
USequencerSettings::SetSnapCurveValueToInterval
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to snap curve values to the interval.
Sequencer
void SetSnapCurveValueToInterval ( bool InbSnapCurveValueToInterval )
[]
USequencerSettings::SetSnapKeysAndSectionsToPlayRange
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set whether or not keys and sections should be kept within the playback range when moving them
Sequencer
void SetSnapKeysAndSectionsToPlayRange ( bool bInSnapKeysAndSectionsToPlayRange )
[]
USequencerSettings::SetSnapKeyTimesToInterval
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to snap keys to the interval.
Sequencer
void SetSnapKeyTimesToInterval ( bool InbSnapKeyTimesToInterval )
[]
USequencerSettings::SetShouldShowPrePostRoll
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Toggle whether to show pre and post roll in sequencer
Sequencer
void SetShouldShowPrePostRoll ( bool bInVisualizePreAndPostRoll )
[]
USequencerSettings::SetSnapKeyTimesToKeys
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to snap keys to other keys.
Sequencer
void SetSnapKeyTimesToKeys ( bool InbSnapKeyTimesToKeys )
[]
USequencerSettings::SetSnapPlayTimeToDraggedKey
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to snap the play time to the dragged key.
Sequencer
void SetSnapPlayTimeToDraggedKey ( bool InbSnapPlayTimeToDraggedKey )
[]
USequencerSettings::SetSnapPlayTimeToInterval
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to snap the play time to the interval while scrubbing.
Sequencer
void SetSnapPlayTimeToInterval ( bool InbSnapPlayTimeToInterval )
[]
USequencerSettings::SetSnapPlayTimeToKeys
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to snap the play time to keys while scrubbing.
Sequencer
void SetSnapPlayTimeToKeys ( bool InbSnapPlayTimeToKeys )
[]
USequencerSettings::SetSnapPlayTimeToMarkers
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to snap the play time to markers while scrubbing.
Sequencer
void SetSnapPlayTimeToMarkers ( bool InbSnapPlayTimeToMarkers )
[]
USequencerSettings::SetSnapPlayTimeToPressedKey
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to snap the play time to the pressed key.
Sequencer
void SetSnapPlayTimeToPressedKey ( bool InbSnapPlayTimeToPressedKey )
[]
USequencerSettings::SetSnapPlayTimeToSections
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to snap the play time to section bounds while scrubbing.
Sequencer
void SetSnapPlayTimeToSections ( bool InbSnapPlayTimeToSections )
[]
USequencerSettings::SetSnapSectionTimesToInterval
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to snap sections to the interval.
Sequencer
void SetSnapSectionTimesToInterval ( bool InbSnapSectionTimesToInterval )
[]
USequencerSettings::SetSnapSectionTimesToSections
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether or not to snap sections to other sections.
Sequencer
void SetSnapSectionTimesToSections ( bool InbSnapSectionTimesToSections )
[]
USequencerSettings::SetSpawnPosition
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set initial spawn position.
Sequencer
void SetSpawnPosition ( ESequencerSpawnPosition InSpawnPosition )
[]
USequencerSettings::SetTimeDisplayFormat
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets the time display format to the specified type.
Sequencer
void SetTimeDisplayFormat ( EFrameNumberDisplayFormats InFormat )
[]
USequencerSettings::SetTrackFilterEnabled
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets whether the track filter should be enabled/disabled
Sequencer
void SetTrackFilterEnabled ( const [FString](API\Runtime\Core\Containers\FString) & TrackFilter, bool bEnabled )
[]
USequencerSettings::SetTreeViewWidth
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sets the tree view width percentage
Sequencer
void SetTreeViewWidth ( float InTreeViewWidth )
[]
USequencerSettings::SetZeroPadFrames
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set the number of digits we should zero-pad to when showing frame numbers in sequencer
Sequencer
void SetZeroPadFrames ( uint8 InZeroPadFrames )
[]
USequencerSettings::SetZoomPosition
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Set zoom in/out position (mouse position or current time).
Sequencer
void SetZoomPosition ( ESequencerZoomPosition InZoomPosition )
[]
USequencerSettings::ShouldActivateRealtimeViewports
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Whether to activate realtime viewports when in sequencer
Sequencer
bool ShouldActivateRealtimeViewports() const
[]
USequencerSettings::ShouldCompileDirectorOnEvaluate
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Check whether whether to recompile the director blueprint when the sequence is evaluated (if one exists)
Sequencer
bool ShouldCompileDirectorOnEvaluate() const
[]
USequencerSettings::ShouldEvaluateSubSequencesInIsolation
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Whether to evaluate sub sequences in isolation
Sequencer
bool ShouldEvaluateSubSequencesInIsolation() const
[]
USequencerSettings::ShouldIsolateToCurveEditorSelection
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Return true if we should filter the curve editor tree to only nodes that are relevant to the current sequencer selection
Sequencer
bool ShouldIsolateToCurveEditorSelection() const
[]
USequencerSettings::ShouldKeepCursorInPlayRangeWhileScrubbing
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
true if the cursor should be kept within the playback range while scrubbing in sequencer, false otherwise
Sequencer
bool ShouldKeepCursorInPlayRangeWhileScrubbing() const
[]
USequencerSettings::ShouldKeepPlayRangeInSectionBounds
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
true if the playback range should be synced to the section bounds, false otherwise
Sequencer
bool ShouldKeepPlayRangeInSectionBounds() const
[]
USequencerSettings::ShouldRerunConstructionScripts
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Whether to rerun construction scripts on bound actors every frame
Sequencer
bool ShouldRerunConstructionScripts() const
[]
USequencerSettings::ShouldResetPlayheadWhenNavigating
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
true if the cursor reset when navigating in and out of subsequences, false otherwise
Sequencer
bool ShouldResetPlayheadWhenNavigating() const
[]
USequencerSettings::ShouldShowDebugVisualization
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Whether to show debug vis
Sequencer
bool ShouldShowDebugVisualization() const
[]
USequencerSettings::ShouldShowPrePostRoll
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Check whether to show pre and post roll in sequencer
Sequencer
bool ShouldShowPrePostRoll() const
[]
USequencerSettings::ShouldSyncCurveEditorSelection
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Return true if we are to synchronize the curve editor and sequencer trees
Sequencer
bool ShouldSyncCurveEditorSelection() const
[]
USequencerSettings::SnapTimeToInterval
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Snaps a time value in seconds to the currently selected interval.
Sequencer
float SnapTimeToInterval ( float InTimeValue ) const
[]
USequencerSettings::SyncCurveEditorSelection
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Assign whether we are to synchronize the curve editor and sequencer trees
Sequencer
void SyncCurveEditorSelection ( bool bInSynchronizeCurveEditorSelection )
[]
USequencerSettings::USequencerSettings
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Sequencer
USequencerSettings ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
[]
USequencerSettings
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Serializable options for sequencer.
Sequencer
class USequencerSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
[ { "type": "EAllowEditsMode", "name": "AllowEditsMode", "description": "Allow edits mode." }, { "type": "EAutoChangeMode", "name": "AutoChangeMode", "description": "The auto change mode (auto-key, auto-track or none)." }, { "type": "bool", "name": "bActivateRealtimeViewports",...
USequencerSettingsContainer::GetOrCreate
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Get or create a settings object for the specified name
Sequencer
template<class T> static T * GetOrCreate ( const TCHAR * InName )
[]
USequencerSettingsContainer
/Engine/Source/Editor/Sequencer/Public/SequencerSettings.h
Empty class used to house multiple namedUSequencerSettings
Sequencer
class USequencerSettingsContainer : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
[]
USequencerTrackFilterExtension::AddTrackFilterExtensions
/Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterExtension.h
Override this method to add new track filters.
Sequencer
virtual void AddTrackFilterExtensions ( [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FSequencerTrackFilter](API\Editor\Sequencer\FSequencerTrackFilter) > > & InOutFilterList ) const
[]
USequencerTrackFilterExtension
/Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterExtension.h
Override this class in order to make an additional track filter available in Sequencer.
Sequencer
class USequencerTrackFilterExtension : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
[]
FConstViewModelPtr
/Engine/Source/Editor/SequencerCore/Public/SequencerCoreFwd.h
SequencerCore
typedef [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< const [FViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FViewModel) > FConstViewModelPtr
[]
FTimeToPixel::FrameDeltaToPixel
/Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h
Converts a frame delta value to pixel delta The pixel equivalent of the delta time
SequencerCore
float FrameDeltaToPixel ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & TimeDelta ) const
[]
FTimeToPixel::FrameToPixel
/Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h
Converts a frame time to a pixel point relative to the geometry of a widget (passed into the constructor) The pixel equivalent of the frame time
SequencerCore
float FrameToPixel ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & Time ) const
[]
FTimeToPixel::GetTickResolution
/Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h
Retrieve the tick resolution of the current sequence
SequencerCore
[FFrameRate](API\Runtime\Core\Misc\FFrameRate) GetTickResolution() const
[]
FTimeToPixel::PixelDeltaToFrame
/Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h
Converts a pixel delta value to delta frame time The equivalent delta frame time
SequencerCore
[FFrameTime](API\Runtime\Core\Misc\FFrameTime) PixelDeltaToFrame ( float PixelDelta ) const
[]
FTimeToPixel::PixelDeltaToSeconds
/Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h
Converts a pixel delta value to delta seconds time The equivalent delta time in seconds
SequencerCore
double PixelDeltaToSeconds ( float PixelDelta ) const
[]
FTimeToPixel::PixelToFrame
/Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h
Converts a pixel value to frame time The frame time where the pixel is located
SequencerCore
[FFrameTime](API\Runtime\Core\Misc\FFrameTime) PixelToFrame ( float PixelX ) const
[]
FTimeToPixel::PixelToSeconds
/Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h
Converts a pixel value to time The time where the pixel is located
SequencerCore
double PixelToSeconds ( float PixelX ) const
[]
FTimeToPixel::RelativeTo
/Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h
Make this converter relative to the specified time (ie, such that pixel 0 == FrameAmount)
SequencerCore
[FTimeToPixel](API\Editor\SequencerCore\FTimeToPixel) RelativeTo ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & FrameZero ) const
[]
FTimeToPixel::SecondsDeltaToPixel
/Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h
Converts a time delta to a pixel delta The pixel equivalent of the delta time
SequencerCore
float SecondsDeltaToPixel ( double TimeDelta ) const
[]
FTimeToPixel::FTimeToPixel
/Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h
SequencerCore
FTimeToPixel&40;&41;
[]
FTimeToPixel::SecondsToPixel
/Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h
Converts a time to a pixel point relative to the geometry of a widget (passed into the constructor) The pixel equivalent of the time
SequencerCore
float SecondsToPixel ( double Time ) const
[]
FTimeToPixel::FTimeToPixel
/Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h
SequencerCore
FTimeToPixel ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [TRange](API\Runtime\Core\Math\TRange)< double > & InLocalViewRange, const [FFrameRate](API\Runtime\Core\Misc\FFrameRate) & InTickResolution )
[]
FTimeToPixel::FTimeToPixel
/Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h
SequencerCore
FTimeToPixel ( float WidthPx, const [TRange](API\Runtime\Core\Math\TRange)< double > & InLocalViewRange, const [FFrameRate](API\Runtime\Core\Misc\FFrameRate) & InTickResolution )
[]
FTimeToPixel
/Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h
Utility for converting time units to slate pixel units and vice versa
SequencerCore
struct FTimeToPixel
[]
FViewModelPtr
/Engine/Source/Editor/SequencerCore/Public/SequencerCoreFwd.h
SequencerCore
typedef [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< [FViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FViewModel) > FViewModelPtr
[]
FWeakViewModelPtr
/Engine/Source/Editor/SequencerCore/Public/SequencerCoreFwd.h
SequencerCore
typedef [TWeakViewModelPtr](API\Editor\SequencerCore\TWeakViewModelPtr)< [FViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FViewModel) > FWeakViewModelPtr
[]
ISequencerEditTool::GetDragHotspot
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
SequencerCore
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ITrackAreaHotspot](API\Editor\SequencerCore\MVVM\Views\ITrackAreaHotspot) > GetDragHotspot() const
[]
ISequencerEditTool::CanDeactivate
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
SequencerCore
bool CanDeactivate() const
[]
ISequencerEditTool::GetIdentifier
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
SequencerCore
[FName](API\Runtime\Core\UObject\FName) GetIdentifier() const
[]
ISequencerEditTool::OnCursorQuery
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
SequencerCore
[FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) OnCursorQuery ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & CursorEvent ) const
[]
ISequencerEditTool::OnKeyDown
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
SequencerCore
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )
[]
ISequencerEditTool::OnKeyUp
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
SequencerCore
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyUp ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )
[]
ISequencerEditTool::OnMouseCaptureLost
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
SequencerCore
void OnMouseCaptureLost()
[]
ISequencerEditTool::OnMouseEnter
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
SequencerCore
void OnMouseEnter ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
ISequencerEditTool::OnMouseLeave
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
SequencerCore
void OnMouseLeave ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
ISequencerEditTool::OnPaint
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
SequencerCore
int32 OnPaint ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId ) const
[]
ISequencerEditTool::~ISequencerEditTool
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
Virtual destructor.
SequencerCore
virtual ~ISequencerEditTool()
[]
ISequencerEditToolDragOperation::GetCursor
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
Request the cursor for this drag operation
SequencerCore
[FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) GetCursor() const
[]
ISequencerEditTool
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
Interface for edit tools in Sequencer.
SequencerCore
class ISequencerEditTool : public [ISequencerInputHandler](API\Editor\SequencerCore\ISequencerInputHandler)
[]
ISequencerEditToolDragOperation::OnBeginDrag
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
Called to initiate a drag
SequencerCore
void OnBeginDrag ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent, FVector2D LocalMousePos, const [FVirtualTrackArea](API\Editor\SequencerCore\MVVM\ViewModels\FVirtualTrackArea) & VirtualTrackArea )
[]
ISequencerEditToolDragOperation::OnDrag
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
Notification called when the mouse moves while dragging
SequencerCore
void OnDrag ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent, FVector2D LocalMousePos, const [FVirtualTrackArea](API\Editor\SequencerCore\MVVM\ViewModels\FVirtualTrackArea) & VirtualTrackArea )
[]
ISequencerEditToolDragOperation::OnEndDrag
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
Called when a drag has ended
SequencerCore
void OnEndDrag ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent, FVector2D LocalMousePos, const [FVirtualTrackArea](API\Editor\SequencerCore\MVVM\ViewModels\FVirtualTrackArea) & VirtualTrackArea )
[]
ISequencerEditToolDragOperation::OnPaint
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
Override to implement drag-specific paint logic
SequencerCore
int32 OnPaint ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId ) const
[]
ISequencerEditToolDragOperation::~ISequencerEditToolDragOperation
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
Virtual destructor.
SequencerCore
virtual ~ISequencerEditToolDragOperation()
[]
ISequencerEditToolDragOperation
/Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h
Interface for drag and drop operations that are handled by edit tools in Sequencer.
SequencerCore
class ISequencerEditToolDragOperation
[]
ISequencerInputHandler::OnKeyUp
/Engine/Source/Editor/SequencerCore/Public/ISequencerInputHandler.h
SequencerCore
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyUp ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )
[]
ISequencerInputHandler::OnKeyDown
/Engine/Source/Editor/SequencerCore/Public/ISequencerInputHandler.h
SequencerCore
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent )
[]
ISequencerInputHandler::OnMouseButtonDown
/Engine/Source/Editor/SequencerCore/Public/ISequencerInputHandler.h
SequencerCore
[FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
ISequencerInputHandler::OnMouseButtonUp
/Engine/Source/Editor/SequencerCore/Public/ISequencerInputHandler.h
SequencerCore
[FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonUp ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
ISequencerInputHandler::OnMouseWheel
/Engine/Source/Editor/SequencerCore/Public/ISequencerInputHandler.h
SequencerCore
[FReply](API\Runtime\SlateCore\Input\FReply) OnMouseWheel ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
ISequencerInputHandler::OnMouseMove
/Engine/Source/Editor/SequencerCore/Public/ISequencerInputHandler.h
SequencerCore
[FReply](API\Runtime\SlateCore\Input\FReply) OnMouseMove ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
ISequencerInputHandler
/Engine/Source/Editor/SequencerCore/Public/ISequencerInputHandler.h
Common base-class for objects that handle input in the sequencer.
SequencerCore
struct ISequencerInputHandler
[]
ISequencerOutlinerColumn::GetColumnName
/Engine/Source/Editor/SequencerCore/Public/ISequencerOutlinerColumn.h
Gets the unique name of the column to use in the SOutlinerView registry and context menus
SequencerCore
[FName](API\Runtime\Core\UObject\FName) GetColumnName() const
[]
ISequencerOutlinerColumn::CreateColumnWidget
/Engine/Source/Editor/SequencerCore/Public/ISequencerOutlinerColumn.h
Gets the widget created for each item within the SOutlinerView, column widgets must be fixed width
SequencerCore
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateColumnWidget ( [UE::Sequencer::TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< [UE::Sequencer::IOutlinerExtension](API\Editor\SequencerCore\MVVM\Extensions\IOutlinerExtension) > InOutlinerExtension ) co...
[]
ISequencerOutlinerColumn::IsColumnVisibleByDefault
/Engine/Source/Editor/SequencerCore/Public/ISequencerOutlinerColumn.h
The default visibility state of this column when loaded for the first time
SequencerCore
virtual bool IsColumnVisibleByDefault() const
[]
ISequencerOutlinerColumn::SupportsSequence
/Engine/Source/Editor/SequencerCore/Public/ISequencerOutlinerColumn.h
Gets whether or not this column is supported by a given Sequencer
SequencerCore
bool SupportsSequence ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence ) const
[]
ISequencerOutlinerColumn::~ISequencerOutlinerColumn
/Engine/Source/Editor/SequencerCore/Public/ISequencerOutlinerColumn.h
Virtual destructor.
SequencerCore
virtual ~ISequencerOutlinerColumn()
[]
ISequencerOutlinerColumn
/Engine/Source/Editor/SequencerCore/Public/ISequencerOutlinerColumn.h
Interface for sequencer outliner columns.
SequencerCore
class ISequencerOutlinerColumn
[]
FArrangedVirtualEntity
/Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/ITrackLaneExtension.h
SequencerCore
struct FArrangedVirtualEntity
[ { "type": "TRange<FFrameN...", "name": "Range", "description": "" }, { "type": "float", "name": "VirtualBottom", "description": "" }, { "type": "float", "name": "VirtualTop", "description": "" } ]
FCachedKeys::FCachedKey::IsValid
/Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IKeyExtension.h
SequencerCore
bool IsValid&40;&41; const
[]
FCachedKeys::FCachedKey::Reset
/Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IKeyExtension.h
SequencerCore
void Reset&40;&41;
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FCachedKey
/Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IKeyExtension.h
SequencerCore
struct FCachedKey
[ { "type": "FKeyHandle", "name": "Handle", "description": "" }, { "type": "FFrameTime", "name": "Time", "description": "" } ]
FCachedKeys::GetKeysInRange
/Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IKeyExtension.h
SequencerCore
void GetKeysInRange ( const [TRange](API\Runtime\Core\Math\TRange)< [FFrameTime](API\Runtime\Core\Misc\FFrameTime) > & Range, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) > * OutKeyTimes, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandl...
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FCachedKeys::GetKeysInRangeWithBounds
/Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IKeyExtension.h
SequencerCore
void GetKeysInRangeWithBounds ( const [TRange](API\Runtime\Core\Math\TRange)< [FFrameTime](API\Runtime\Core\Misc\FFrameTime) > & Range, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) > * OutKeyTimes, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const ...
[]
FCachedKeys
/Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IKeyExtension.h
SequencerCore
struct FCachedKeys
[ { "type": "TArray<FKeyHan...", "name": "KeyHandles", "description": "Handles to each of the keys" }, { "type": "TArray<FFrameT...", "name": "KeyTimes", "description": "Frame times for each of the keys in a data-dependent time-space" } ]
FCreateOutlinerContextMenuWidgetParams::FCreateOutlinerContextMenuWidgetParams
/Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IOutlinerExtension.h
SequencerCore
FCreateOutlinerContextMenuWidgetParams ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEditorViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FEditorViewModel) > InEditor )
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