className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
USequencerSettings::SetShowRangeSlider | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets whether or not to show frame numbers. | Sequencer | void SetShowRangeSlider ( bool InbShowRangeSlider ) | [] |
USequencerSettings::SetShowSelectedNodesOnly | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets whether or not to show selected nodes only. | Sequencer | void SetShowSelectedNodesOnly ( bool Visible ) | [] |
USequencerSettings::SetShowStatusBar | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Set whether to show status bar | Sequencer | void SetShowStatusBar ( bool bInShowStatusBar ) | [] |
USequencerSettings::SetShowSequencerToolbar | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Set whether to show sequencer toolbar bar | Sequencer | void SetShowSequencerToolbar ( bool bInDrawTickLines ) | [] |
USequencerSettings::SetShowTickLines | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Set whether to show status bar | Sequencer | void SetShowTickLines ( bool bInDrawTickLines ) | [] |
USequencerSettings::SetSnapCurveValueToInterval | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets whether or not to snap curve values to the interval. | Sequencer | void SetSnapCurveValueToInterval ( bool InbSnapCurveValueToInterval ) | [] |
USequencerSettings::SetSnapKeysAndSectionsToPlayRange | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Set whether or not keys and sections should be kept within the playback range when moving them | Sequencer | void SetSnapKeysAndSectionsToPlayRange ( bool bInSnapKeysAndSectionsToPlayRange ) | [] |
USequencerSettings::SetSnapKeyTimesToInterval | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets whether or not to snap keys to the interval. | Sequencer | void SetSnapKeyTimesToInterval ( bool InbSnapKeyTimesToInterval ) | [] |
USequencerSettings::SetShouldShowPrePostRoll | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Toggle whether to show pre and post roll in sequencer | Sequencer | void SetShouldShowPrePostRoll ( bool bInVisualizePreAndPostRoll ) | [] |
USequencerSettings::SetSnapKeyTimesToKeys | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets whether or not to snap keys to other keys. | Sequencer | void SetSnapKeyTimesToKeys ( bool InbSnapKeyTimesToKeys ) | [] |
USequencerSettings::SetSnapPlayTimeToDraggedKey | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets whether or not to snap the play time to the dragged key. | Sequencer | void SetSnapPlayTimeToDraggedKey ( bool InbSnapPlayTimeToDraggedKey ) | [] |
USequencerSettings::SetSnapPlayTimeToInterval | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets whether or not to snap the play time to the interval while scrubbing. | Sequencer | void SetSnapPlayTimeToInterval ( bool InbSnapPlayTimeToInterval ) | [] |
USequencerSettings::SetSnapPlayTimeToKeys | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets whether or not to snap the play time to keys while scrubbing. | Sequencer | void SetSnapPlayTimeToKeys ( bool InbSnapPlayTimeToKeys ) | [] |
USequencerSettings::SetSnapPlayTimeToMarkers | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets whether or not to snap the play time to markers while scrubbing. | Sequencer | void SetSnapPlayTimeToMarkers ( bool InbSnapPlayTimeToMarkers ) | [] |
USequencerSettings::SetSnapPlayTimeToPressedKey | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets whether or not to snap the play time to the pressed key. | Sequencer | void SetSnapPlayTimeToPressedKey ( bool InbSnapPlayTimeToPressedKey ) | [] |
USequencerSettings::SetSnapPlayTimeToSections | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets whether or not to snap the play time to section bounds while scrubbing. | Sequencer | void SetSnapPlayTimeToSections ( bool InbSnapPlayTimeToSections ) | [] |
USequencerSettings::SetSnapSectionTimesToInterval | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets whether or not to snap sections to the interval. | Sequencer | void SetSnapSectionTimesToInterval ( bool InbSnapSectionTimesToInterval ) | [] |
USequencerSettings::SetSnapSectionTimesToSections | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets whether or not to snap sections to other sections. | Sequencer | void SetSnapSectionTimesToSections ( bool InbSnapSectionTimesToSections ) | [] |
USequencerSettings::SetSpawnPosition | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Set initial spawn position. | Sequencer | void SetSpawnPosition ( ESequencerSpawnPosition InSpawnPosition ) | [] |
USequencerSettings::SetTimeDisplayFormat | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets the time display format to the specified type. | Sequencer | void SetTimeDisplayFormat ( EFrameNumberDisplayFormats InFormat ) | [] |
USequencerSettings::SetTrackFilterEnabled | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets whether the track filter should be enabled/disabled | Sequencer | void SetTrackFilterEnabled ( const [FString](API\Runtime\Core\Containers\FString) & TrackFilter, bool bEnabled ) | [] |
USequencerSettings::SetTreeViewWidth | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sets the tree view width percentage | Sequencer | void SetTreeViewWidth ( float InTreeViewWidth ) | [] |
USequencerSettings::SetZeroPadFrames | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Set the number of digits we should zero-pad to when showing frame numbers in sequencer | Sequencer | void SetZeroPadFrames ( uint8 InZeroPadFrames ) | [] |
USequencerSettings::SetZoomPosition | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Set zoom in/out position (mouse position or current time). | Sequencer | void SetZoomPosition ( ESequencerZoomPosition InZoomPosition ) | [] |
USequencerSettings::ShouldActivateRealtimeViewports | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Whether to activate realtime viewports when in sequencer | Sequencer | bool ShouldActivateRealtimeViewports() const | [] |
USequencerSettings::ShouldCompileDirectorOnEvaluate | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Check whether whether to recompile the director blueprint when the sequence is evaluated (if one exists) | Sequencer | bool ShouldCompileDirectorOnEvaluate() const | [] |
USequencerSettings::ShouldEvaluateSubSequencesInIsolation | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Whether to evaluate sub sequences in isolation | Sequencer | bool ShouldEvaluateSubSequencesInIsolation() const | [] |
USequencerSettings::ShouldIsolateToCurveEditorSelection | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Return true if we should filter the curve editor tree to only nodes that are relevant to the current sequencer selection | Sequencer | bool ShouldIsolateToCurveEditorSelection() const | [] |
USequencerSettings::ShouldKeepCursorInPlayRangeWhileScrubbing | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | true if the cursor should be kept within the playback range while scrubbing in sequencer, false otherwise | Sequencer | bool ShouldKeepCursorInPlayRangeWhileScrubbing() const | [] |
USequencerSettings::ShouldKeepPlayRangeInSectionBounds | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | true if the playback range should be synced to the section bounds, false otherwise | Sequencer | bool ShouldKeepPlayRangeInSectionBounds() const | [] |
USequencerSettings::ShouldRerunConstructionScripts | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Whether to rerun construction scripts on bound actors every frame | Sequencer | bool ShouldRerunConstructionScripts() const | [] |
USequencerSettings::ShouldResetPlayheadWhenNavigating | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | true if the cursor reset when navigating in and out of subsequences, false otherwise | Sequencer | bool ShouldResetPlayheadWhenNavigating() const | [] |
USequencerSettings::ShouldShowDebugVisualization | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Whether to show debug vis | Sequencer | bool ShouldShowDebugVisualization() const | [] |
USequencerSettings::ShouldShowPrePostRoll | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Check whether to show pre and post roll in sequencer | Sequencer | bool ShouldShowPrePostRoll() const | [] |
USequencerSettings::ShouldSyncCurveEditorSelection | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Return true if we are to synchronize the curve editor and sequencer trees | Sequencer | bool ShouldSyncCurveEditorSelection() const | [] |
USequencerSettings::SnapTimeToInterval | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Snaps a time value in seconds to the currently selected interval. | Sequencer | float SnapTimeToInterval ( float InTimeValue ) const | [] |
USequencerSettings::SyncCurveEditorSelection | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Assign whether we are to synchronize the curve editor and sequencer trees | Sequencer | void SyncCurveEditorSelection ( bool bInSynchronizeCurveEditorSelection ) | [] |
USequencerSettings::USequencerSettings | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Sequencer | USequencerSettings ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer ) | [] | |
USequencerSettings | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Serializable options for sequencer. | Sequencer | class USequencerSettings : public [UObject](API\Runtime\CoreUObject\UObject\UObject) | [
{
"type": "EAllowEditsMode",
"name": "AllowEditsMode",
"description": "Allow edits mode."
},
{
"type": "EAutoChangeMode",
"name": "AutoChangeMode",
"description": "The auto change mode (auto-key, auto-track or none)."
},
{
"type": "bool",
"name": "bActivateRealtimeViewports",... |
USequencerSettingsContainer::GetOrCreate | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Get or create a settings object for the specified name | Sequencer | template<class T> static T * GetOrCreate ( const TCHAR * InName ) | [] |
USequencerSettingsContainer | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h | Empty class used to house multiple namedUSequencerSettings | Sequencer | class USequencerSettingsContainer : public [UObject](API\Runtime\CoreUObject\UObject\UObject) | [] |
USequencerTrackFilterExtension::AddTrackFilterExtensions | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterExtension.h | Override this method to add new track filters. | Sequencer | virtual void AddTrackFilterExtensions ( [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FSequencerTrackFilter](API\Editor\Sequencer\FSequencerTrackFilter) > > & InOutFilterList ) const | [] |
USequencerTrackFilterExtension | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterExtension.h | Override this class in order to make an additional track filter available in Sequencer. | Sequencer | class USequencerTrackFilterExtension : public [UObject](API\Runtime\CoreUObject\UObject\UObject) | [] |
FConstViewModelPtr | /Engine/Source/Editor/SequencerCore/Public/SequencerCoreFwd.h | SequencerCore | typedef [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< const [FViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FViewModel) > FConstViewModelPtr | [] | |
FTimeToPixel::FrameDeltaToPixel | /Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h | Converts a frame delta value to pixel delta
The pixel equivalent of the delta time | SequencerCore | float FrameDeltaToPixel ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & TimeDelta ) const | [] |
FTimeToPixel::FrameToPixel | /Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h | Converts a frame time to a pixel point relative to the geometry of a widget (passed into the constructor)
The pixel equivalent of the frame time | SequencerCore | float FrameToPixel ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & Time ) const | [] |
FTimeToPixel::GetTickResolution | /Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h | Retrieve the tick resolution of the current sequence | SequencerCore | [FFrameRate](API\Runtime\Core\Misc\FFrameRate) GetTickResolution() const | [] |
FTimeToPixel::PixelDeltaToFrame | /Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h | Converts a pixel delta value to delta frame time
The equivalent delta frame time | SequencerCore | [FFrameTime](API\Runtime\Core\Misc\FFrameTime) PixelDeltaToFrame ( float PixelDelta ) const | [] |
FTimeToPixel::PixelDeltaToSeconds | /Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h | Converts a pixel delta value to delta seconds time
The equivalent delta time in seconds | SequencerCore | double PixelDeltaToSeconds ( float PixelDelta ) const | [] |
FTimeToPixel::PixelToFrame | /Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h | Converts a pixel value to frame time
The frame time where the pixel is located | SequencerCore | [FFrameTime](API\Runtime\Core\Misc\FFrameTime) PixelToFrame ( float PixelX ) const | [] |
FTimeToPixel::PixelToSeconds | /Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h | Converts a pixel value to time
The time where the pixel is located | SequencerCore | double PixelToSeconds ( float PixelX ) const | [] |
FTimeToPixel::RelativeTo | /Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h | Make this converter relative to the specified time (ie, such that pixel 0 == FrameAmount) | SequencerCore | [FTimeToPixel](API\Editor\SequencerCore\FTimeToPixel) RelativeTo ( const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) & FrameZero ) const | [] |
FTimeToPixel::SecondsDeltaToPixel | /Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h | Converts a time delta to a pixel delta
The pixel equivalent of the delta time | SequencerCore | float SecondsDeltaToPixel ( double TimeDelta ) const | [] |
FTimeToPixel::FTimeToPixel | /Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h | SequencerCore | FTimeToPixel&40;&41; | [] | |
FTimeToPixel::SecondsToPixel | /Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h | Converts a time to a pixel point relative to the geometry of a widget (passed into the constructor)
The pixel equivalent of the time | SequencerCore | float SecondsToPixel ( double Time ) const | [] |
FTimeToPixel::FTimeToPixel | /Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h | SequencerCore | FTimeToPixel ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [TRange](API\Runtime\Core\Math\TRange)< double > & InLocalViewRange, const [FFrameRate](API\Runtime\Core\Misc\FFrameRate) & InTickResolution ) | [] | |
FTimeToPixel::FTimeToPixel | /Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h | SequencerCore | FTimeToPixel ( float WidthPx, const [TRange](API\Runtime\Core\Math\TRange)< double > & InLocalViewRange, const [FFrameRate](API\Runtime\Core\Misc\FFrameRate) & InTickResolution ) | [] | |
FTimeToPixel | /Engine/Source/Editor/SequencerCore/Public/TimeToPixel.h | Utility for converting time units to slate pixel units and vice versa | SequencerCore | struct FTimeToPixel | [] |
FViewModelPtr | /Engine/Source/Editor/SequencerCore/Public/SequencerCoreFwd.h | SequencerCore | typedef [TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< [FViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FViewModel) > FViewModelPtr | [] | |
FWeakViewModelPtr | /Engine/Source/Editor/SequencerCore/Public/SequencerCoreFwd.h | SequencerCore | typedef [TWeakViewModelPtr](API\Editor\SequencerCore\TWeakViewModelPtr)< [FViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FViewModel) > FWeakViewModelPtr | [] | |
ISequencerEditTool::GetDragHotspot | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | SequencerCore | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ITrackAreaHotspot](API\Editor\SequencerCore\MVVM\Views\ITrackAreaHotspot) > GetDragHotspot() const | [] | |
ISequencerEditTool::CanDeactivate | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | SequencerCore | bool CanDeactivate() const | [] | |
ISequencerEditTool::GetIdentifier | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | SequencerCore | [FName](API\Runtime\Core\UObject\FName) GetIdentifier() const | [] | |
ISequencerEditTool::OnCursorQuery | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | SequencerCore | [FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) OnCursorQuery ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & CursorEvent ) const | [] | |
ISequencerEditTool::OnKeyDown | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | SequencerCore | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] | |
ISequencerEditTool::OnKeyUp | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | SequencerCore | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyUp ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] | |
ISequencerEditTool::OnMouseCaptureLost | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | SequencerCore | void OnMouseCaptureLost() | [] | |
ISequencerEditTool::OnMouseEnter | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | SequencerCore | void OnMouseEnter ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
ISequencerEditTool::OnMouseLeave | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | SequencerCore | void OnMouseLeave ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
ISequencerEditTool::OnPaint | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | SequencerCore | int32 OnPaint ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId ) const | [] | |
ISequencerEditTool::~ISequencerEditTool | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | Virtual destructor. | SequencerCore | virtual ~ISequencerEditTool() | [] |
ISequencerEditToolDragOperation::GetCursor | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | Request the cursor for this drag operation | SequencerCore | [FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) GetCursor() const | [] |
ISequencerEditTool | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | Interface for edit tools in Sequencer. | SequencerCore | class ISequencerEditTool : public [ISequencerInputHandler](API\Editor\SequencerCore\ISequencerInputHandler) | [] |
ISequencerEditToolDragOperation::OnBeginDrag | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | Called to initiate a drag | SequencerCore | void OnBeginDrag ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent, FVector2D LocalMousePos, const [FVirtualTrackArea](API\Editor\SequencerCore\MVVM\ViewModels\FVirtualTrackArea) & VirtualTrackArea ) | [] |
ISequencerEditToolDragOperation::OnDrag | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | Notification called when the mouse moves while dragging | SequencerCore | void OnDrag ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent, FVector2D LocalMousePos, const [FVirtualTrackArea](API\Editor\SequencerCore\MVVM\ViewModels\FVirtualTrackArea) & VirtualTrackArea ) | [] |
ISequencerEditToolDragOperation::OnEndDrag | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | Called when a drag has ended | SequencerCore | void OnEndDrag ( const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent, FVector2D LocalMousePos, const [FVirtualTrackArea](API\Editor\SequencerCore\MVVM\ViewModels\FVirtualTrackArea) & VirtualTrackArea ) | [] |
ISequencerEditToolDragOperation::OnPaint | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | Override to implement drag-specific paint logic | SequencerCore | int32 OnPaint ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId ) const | [] |
ISequencerEditToolDragOperation::~ISequencerEditToolDragOperation | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | Virtual destructor. | SequencerCore | virtual ~ISequencerEditToolDragOperation() | [] |
ISequencerEditToolDragOperation | /Engine/Source/Editor/SequencerCore/Public/ISequencerEditTool.h | Interface for drag and drop operations that are handled by edit tools in Sequencer. | SequencerCore | class ISequencerEditToolDragOperation | [] |
ISequencerInputHandler::OnKeyUp | /Engine/Source/Editor/SequencerCore/Public/ISequencerInputHandler.h | SequencerCore | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyUp ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] | |
ISequencerInputHandler::OnKeyDown | /Engine/Source/Editor/SequencerCore/Public/ISequencerInputHandler.h | SequencerCore | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] | |
ISequencerInputHandler::OnMouseButtonDown | /Engine/Source/Editor/SequencerCore/Public/ISequencerInputHandler.h | SequencerCore | [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
ISequencerInputHandler::OnMouseButtonUp | /Engine/Source/Editor/SequencerCore/Public/ISequencerInputHandler.h | SequencerCore | [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonUp ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
ISequencerInputHandler::OnMouseWheel | /Engine/Source/Editor/SequencerCore/Public/ISequencerInputHandler.h | SequencerCore | [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseWheel ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
ISequencerInputHandler::OnMouseMove | /Engine/Source/Editor/SequencerCore/Public/ISequencerInputHandler.h | SequencerCore | [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseMove ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
ISequencerInputHandler | /Engine/Source/Editor/SequencerCore/Public/ISequencerInputHandler.h | Common base-class for objects that handle input in the sequencer. | SequencerCore | struct ISequencerInputHandler | [] |
ISequencerOutlinerColumn::GetColumnName | /Engine/Source/Editor/SequencerCore/Public/ISequencerOutlinerColumn.h | Gets the unique name of the column to use in the SOutlinerView registry and context menus | SequencerCore | [FName](API\Runtime\Core\UObject\FName) GetColumnName() const | [] |
ISequencerOutlinerColumn::CreateColumnWidget | /Engine/Source/Editor/SequencerCore/Public/ISequencerOutlinerColumn.h | Gets the widget created for each item within the SOutlinerView, column widgets must be fixed width | SequencerCore | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateColumnWidget ( [UE::Sequencer::TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< [UE::Sequencer::IOutlinerExtension](API\Editor\SequencerCore\MVVM\Extensions\IOutlinerExtension) > InOutlinerExtension ) co... | [] |
ISequencerOutlinerColumn::IsColumnVisibleByDefault | /Engine/Source/Editor/SequencerCore/Public/ISequencerOutlinerColumn.h | The default visibility state of this column when loaded for the first time | SequencerCore | virtual bool IsColumnVisibleByDefault() const | [] |
ISequencerOutlinerColumn::SupportsSequence | /Engine/Source/Editor/SequencerCore/Public/ISequencerOutlinerColumn.h | Gets whether or not this column is supported by a given Sequencer | SequencerCore | bool SupportsSequence ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence ) const | [] |
ISequencerOutlinerColumn::~ISequencerOutlinerColumn | /Engine/Source/Editor/SequencerCore/Public/ISequencerOutlinerColumn.h | Virtual destructor. | SequencerCore | virtual ~ISequencerOutlinerColumn() | [] |
ISequencerOutlinerColumn | /Engine/Source/Editor/SequencerCore/Public/ISequencerOutlinerColumn.h | Interface for sequencer outliner columns. | SequencerCore | class ISequencerOutlinerColumn | [] |
FArrangedVirtualEntity | /Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/ITrackLaneExtension.h | SequencerCore | struct FArrangedVirtualEntity | [
{
"type": "TRange<FFrameN...",
"name": "Range",
"description": ""
},
{
"type": "float",
"name": "VirtualBottom",
"description": ""
},
{
"type": "float",
"name": "VirtualTop",
"description": ""
}
] | |
FCachedKeys::FCachedKey::IsValid | /Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IKeyExtension.h | SequencerCore | bool IsValid&40;&41; const | [] | |
FCachedKeys::FCachedKey::Reset | /Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IKeyExtension.h | SequencerCore | void Reset&40;&41; | [] | |
FCachedKey | /Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IKeyExtension.h | SequencerCore | struct FCachedKey | [
{
"type": "FKeyHandle",
"name": "Handle",
"description": ""
},
{
"type": "FFrameTime",
"name": "Time",
"description": ""
}
] | |
FCachedKeys::GetKeysInRange | /Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IKeyExtension.h | SequencerCore | void GetKeysInRange ( const [TRange](API\Runtime\Core\Math\TRange)< [FFrameTime](API\Runtime\Core\Misc\FFrameTime) > & Range, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) > * OutKeyTimes, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandl... | [] | |
FCachedKeys::GetKeysInRangeWithBounds | /Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IKeyExtension.h | SequencerCore | void GetKeysInRangeWithBounds ( const [TRange](API\Runtime\Core\Math\TRange)< [FFrameTime](API\Runtime\Core\Misc\FFrameTime) > & Range, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FFrameTime](API\Runtime\Core\Misc\FFrameTime) > * OutKeyTimes, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const ... | [] | |
FCachedKeys | /Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IKeyExtension.h | SequencerCore | struct FCachedKeys | [
{
"type": "TArray<FKeyHan...",
"name": "KeyHandles",
"description": "Handles to each of the keys"
},
{
"type": "TArray<FFrameT...",
"name": "KeyTimes",
"description": "Frame times for each of the keys in a data-dependent time-space"
}
] | |
FCreateOutlinerContextMenuWidgetParams::FCreateOutlinerContextMenuWidgetParams | /Engine/Source/Editor/SequencerCore/Public/MVVM/Extensions/IOutlinerExtension.h | SequencerCore | FCreateOutlinerContextMenuWidgetParams ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FEditorViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FEditorViewModel) > InEditor ) | [] |
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