text stringlengths 1 474 |
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Project view.Next, create a MethodChannel and set a MethodCallHandler |
inside the configureFlutterEngine() method. |
Make sure to use the same channel name as was used on the |
Flutter client side. |
<code_start>import androidx.annotation.NonNull; |
import io.flutter.embedding.android.FlutterActivity; |
import io.flutter.embedding.engine.FlutterEngine; |
import io.flutter.plugin.common.MethodChannel; |
public class MainActivity extends FlutterActivity { |
private static final String CHANNEL = "samples.flutter.dev/battery"; |
@Override |
public void configureFlutterEngine(@NonNull FlutterEngine flutterEngine) { |
super.configureFlutterEngine(flutterEngine); |
new MethodChannel(flutterEngine.getDartExecutor().getBinaryMessenger(), CHANNEL) |
.setMethodCallHandler( |
(call, result) -> { |
// This method is invoked on the main thread. |
// TODO |
} |
); |
} |
}<code_end> |
Add the Android Java code that uses the Android battery APIs to |
retrieve the battery level. This code is exactly the same as you |
would write in a native Android app.First, add the needed imports at the top of the file: |
<code_start>import android.content.ContextWrapper; |
import android.content.Intent; |
import android.content.IntentFilter; |
import android.os.BatteryManager; |
import android.os.Build.VERSION; |
import android.os.Build.VERSION_CODES; |
import android.os.Bundle;<code_end> |
Then add the following as a new method in the activity class, |
below the configureFlutterEngine() method: |
<code_start>private int getBatteryLevel() { |
int batteryLevel = -1; |
if (VERSION.SDK_INT >= VERSION_CODES.LOLLIPOP) { |
BatteryManager batteryManager = (BatteryManager) getSystemService(BATTERY_SERVICE); |
batteryLevel = batteryManager.getIntProperty(BatteryManager.BATTERY_PROPERTY_CAPACITY); |
} else { |
Intent intent = new ContextWrapper(getApplicationContext()). |
registerReceiver(null, new IntentFilter(Intent.ACTION_BATTERY_CHANGED)); |
batteryLevel = (intent.getIntExtra(BatteryManager.EXTRA_LEVEL, -1) * 100) / |
intent.getIntExtra(BatteryManager.EXTRA_SCALE, -1); |
} |
return batteryLevel; |
}<code_end> |
Finally, complete the setMethodCallHandler() method added earlier. |
You need to handle a single platform method, getBatteryLevel(), |
so test for that in the call argument. The implementation of |
this platform method calls the Android code written |
in the previous step, and returns a response for both |
the success and error cases using the result argument. |
If an unknown method is called, report that instead.Remove the following code: |
<code_start>(call, result) -> { |
// This method is invoked on the main thread. |
// TODO |
}<code_end> |
And replace with the following: |
<code_start>(call, result) -> { |
// This method is invoked on the main thread. |
if (call.method.equals("getBatteryLevel")) { |
int batteryLevel = getBatteryLevel(); |
if (batteryLevel != -1) { |
result.success(batteryLevel); |
} else { |
result.error("UNAVAILABLE", "Battery level not available.", null); |
} |
} else { |
result.notImplemented(); |
} |
}<code_end> |
You should now be able to run the app on Android. If using the Android |
Emulator, set the battery level in the Extended Controls panel |
accessible from the … button in the toolbar.<topic_end> |
<topic_start> |
Step 4: Add an iOS platform-specific implementation |
Start by opening the iOS host portion of your Flutter app in Xcode:Start Xcode.Select the menu item File > Open….Navigate to the directory holding your Flutter app, and select the ios |
folder inside it. Click OK.Add support for Swift in the standard template setup that uses Objective-C:Expand Runner > Runner in the Project navigator.Open the file AppDelegate.swift located under Runner > Runner |
in the Project navigator.Override the application:didFinishLaunchingWithOptions: function and create |
a FlutterMethodChannel tied to the channel name |
samples.flutter.dev/battery: |
<code_start>@UIApplicationMain |
@objc class AppDelegate: FlutterAppDelegate { |
override func application( |
_ application: UIApplication, |
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { |
let controller : FlutterViewController = window?.rootViewController as! FlutterViewController |
let batteryChannel = FlutterMethodChannel(name: "samples.flutter.dev/battery", |
binaryMessenger: controller.binaryMessenger) |
batteryChannel.setMethodCallHandler({ |
(call: FlutterMethodCall, result: @escaping FlutterResult) -> Void in |
// This method is invoked on the UI thread. |
// Handle battery messages. |
}) |
GeneratedPluginRegistrant.register(with: self) |
return super.application(application, didFinishLaunchingWithOptions: launchOptions) |
} |
}<code_end> |
Next, add the iOS Swift code that uses the iOS battery APIs to retrieve |
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