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#include <memory><code_end> |
Edit the FlutterWindow::OnCreate method and create |
a flutter::MethodChannel tied to the channel name |
samples.flutter.dev/battery: |
<code_start>bool FlutterWindow::OnCreate() { |
// ... |
RegisterPlugins(flutter_controller_->engine()); |
flutter::MethodChannel<> channel( |
flutter_controller_->engine()->messenger(), "samples.flutter.dev/battery", |
&flutter::StandardMethodCodec::GetInstance()); |
channel.SetMethodCallHandler( |
[](const flutter::MethodCall<>& call, |
std::unique_ptr<flutter::MethodResult<>> result) { |
// TODO |
}); |
SetChildContent(flutter_controller_->view()->GetNativeWindow()); |
return true; |
}<code_end> |
Next, add the C++ code that uses the Windows battery APIs to |
retrieve the battery level. This code is exactly the same as |
you would write in a native Windows application.Add the following as a new function at the top of |
flutter_window.cpp just after the #include section: |
<code_start>static int GetBatteryLevel() { |
SYSTEM_POWER_STATUS status; |
if (GetSystemPowerStatus(&status) == 0 || status.BatteryLifePercent == 255) { |
return -1; |
} |
return status.BatteryLifePercent; |
}<code_end> |
Finally, complete the setMethodCallHandler() method added earlier. |
You need to handle a single platform method, getBatteryLevel(), |
so test for that in the call argument. |
The implementation of this platform method calls |
the Windows code written in the previous step. If an unknown method |
is called, report that instead.Remove the following code: |
<code_start>channel.SetMethodCallHandler( |
[](const flutter::MethodCall<>& call, |
std::unique_ptr<flutter::MethodResult<>> result) { |
// TODO |
});<code_end> |
And replace with the following: |
<code_start>channel.SetMethodCallHandler( |
[](const flutter::MethodCall<>& call, |
std::unique_ptr<flutter::MethodResult<>> result) { |
if (call.method_name() == "getBatteryLevel") { |
int battery_level = GetBatteryLevel(); |
if (battery_level != -1) { |
result->Success(battery_level); |
} else { |
result->Error("UNAVAILABLE", "Battery level not available."); |
} |
} else { |
result->NotImplemented(); |
} |
});<code_end> |
You should now be able to run the application on Windows. |
If your device doesn’t have a battery, |
it displays ‘Battery level not available’.<topic_end> |
<topic_start> |
Step 6: Add a macOS platform-specific implementation |
Start by opening the macOS host portion of your Flutter app in Xcode:Start Xcode.Select the menu item File > Open….Navigate to the directory holding your Flutter app, and select the macos |
folder inside it. Click OK.Add the Swift implementation of the platform channel method:Expand Runner > Runner in the Project navigator.Open the file MainFlutterWindow.swift located under Runner > Runner |
in the Project navigator.First, add the necessary import to the top of the file, just after |
import FlutterMacOS: |
<code_start>import IOKit.ps<code_end> |
Create a FlutterMethodChannel tied to the channel name |
samples.flutter.dev/battery in the awakeFromNib method: |
<code_start> override func awakeFromNib() { |
// ... |
self.setFrame(windowFrame, display: true) |
let batteryChannel = FlutterMethodChannel( |
name: "samples.flutter.dev/battery", |
binaryMessenger: flutterViewController.engine.binaryMessenger) |
batteryChannel.setMethodCallHandler { (call, result) in |
// This method is invoked on the UI thread. |
// Handle battery messages. |
} |
RegisterGeneratedPlugins(registry: flutterViewController) |
super.awakeFromNib() |
} |
}<code_end> |
Next, add the macOS Swift code that uses the IOKit battery APIs to retrieve |
the battery level. This code is exactly the same as you |
would write in a native macOS app.Add the following as a new method at the bottom of MainFlutterWindow.swift: |
<code_start>private func getBatteryLevel() -> Int? { |
let info = IOPSCopyPowerSourcesInfo().takeRetainedValue() |
let sources: Array<CFTypeRef> = IOPSCopyPowerSourcesList(info).takeRetainedValue() as Array |
if let source = sources.first { |
let description = |
IOPSGetPowerSourceDescription(info, source).takeUnretainedValue() as! [String: AnyObject] |
if let level = description[kIOPSCurrentCapacityKey] as? Int { |
return level |
} |
} |
return nil |
}<code_end> |
Finally, complete the setMethodCallHandler method added earlier. |
You need to handle a single platform method, getBatteryLevel(), |
so test for that in the call argument. |
The implementation of this platform method calls |
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