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import 'package:sentry_flutter/sentry_flutter.dart';
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Future<void> main() async {
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await SentryFlutter.init(
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(options) => options.dsn = 'https://example@sentry.io/example',
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appRunner: () => runApp(const MyApp()),
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);
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}<code_end>
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Alternatively, you can pass the DSN to Flutter using the dart-define tag:<topic_end>
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<topic_start>
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What does that give me?
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This is all you need for Sentry to capture unhandled errors in Dart and native layers.
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This includes Swift, Objective-C, C, and C++ on iOS, and Java, Kotlin, C, and C++ on Android.<topic_end>
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<topic_start>
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4. Capture errors programmatically
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Besides the automatic error reporting that Sentry generates by
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importing and initializing the SDK,
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you can use the API to report errors to Sentry:
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<code_start>await Sentry.captureException(exception, stackTrace: stackTrace);<code_end>
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For more information, see the Sentry API docs on pub.dev.<topic_end>
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<topic_start>
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Learn more
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Extensive documentation about using the Sentry SDK can be found on Sentry’s site.<topic_end>
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<topic_start>
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Complete example
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To view a working example,
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see the Sentry flutter example app.
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<topic_end>
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<topic_start>Performance
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Flutter performance basicsinfo Note
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If your app has a performance issue and you are
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trying to debug it, check out the DevTool’s page
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on Using the Performance view.What is performance? Why is performance important? How do I improve performance?Our goal is to answer those three questions (mainly the third one), and
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anything related to them. This document should serve as the single entry
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point or the root node of a tree of resources that addresses any questions
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that you have about performance.The answers to the first two questions are mostly philosophical,
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and not as helpful to many developers who visit this page with specific
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performance issues that need to be solved.
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Therefore, the answers to those
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questions are in the appendix.To improve performance, you first need metrics: some measurable numbers to
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verify the problems and improvements.
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In the metrics page,
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you’ll see which metrics are currently used,
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and which tools and APIs are available to get the metrics.There is a list of Frequently asked questions,
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so you can find out if the questions you have or the problems you’re having
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were already answered or encountered, and whether there are existing solutions.
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(Alternatively, you can check the Flutter GitHub issue database using the
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performance label.)Finally, the performance issues are divided into four categories. They
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correspond to the four labels that are used in the Flutter GitHub issue
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database: “perf: speed”, “perf: memory”,
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“perf: app size”, “perf: energy”.The rest of the content is organized using those four categories.<topic_end>
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<topic_start>
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Speed
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Are your animations janky (not smooth)? Learn how to
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evaluate and fix rendering issues.Improving rendering performance<topic_end>
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<topic_start>
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App size
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How to measure your app’s size. The smaller the size,
|
the quicker it is to download.Measuring your app’s size
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<topic_end>
|
<topic_start>Impeller rendering engine
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<topic_end>
|
<topic_start>
|
What is Impeller?
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Impeller provides a new rendering runtime for Flutter.
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The Flutter team’s believes this solves Flutter’s
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early-onset jank issue.
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Impeller precompiles a smaller, simpler set of shaders
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at Engine build time so they don’t compile at runtime.For a video introduction to Impeller, check out the following
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talk from Google I/O 2023.Introducing Impeller - Flutter’s new rendering engineImpeller has the following objectives:<topic_end>
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<topic_start>
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Availability
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Where can you use Impeller?<topic_end>
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<topic_start>
|
iOS
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Flutter enables Impeller by default on iOS.To disable Impeller on iOS when debugging,
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pass --no-enable-impeller to the flutter run command.To disable Impeller on iOS when deploying your app,
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add the following tags under the top-level <dict> tag in your
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app’s Info.plist file.The team continues to improve iOS support.
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If you encounter performance or fidelity issues
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with Impeller on iOS, file an issue in the GitHub tracker.
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Prefix the issue title with [Impeller] and
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include a small reproducible test case.<topic_end>
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<topic_start>
|
macOS
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Impeller is available for macOS in preview as of
|
the Flutter 3.13 stable release.
|
It continues to be in preview as of the 3.19 release.To enable Impeller on macOS when debugging,
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pass --enable-impeller to the flutter run command.To enable Impeller on macOS when deploying your app,
|
add the following tags under the top-level <dict> tag in your
|
app’s Info.plist file.<topic_end>
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<topic_start>
|
Android
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As of Flutter 3.16, Impeller is available behind
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a flag on Android devices that support Vulkan.
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It continues to be in preview as of the 3.19 release.Does your device support Vulkan?
|
You can determine whether your Android device
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supports Vulkan at checking for Vulkan support.You can try Impeller on Vulkan-capable Android devices
|
by passing --enable-impeller to flutter run:Or, you can add the following setting to your project’s
|
AndroidManifest.xml file under the <application> tag:<topic_end>
|
<topic_start>
|
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