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To update the icon of a Flutter Windows
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desktop application before packaging use the
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following instructions:When packaging with the msix pub package,
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the logo path can also be configured inside the pubspec.yaml file.To update the application image in the Store listing,
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navigate to the Store listing step of the submission
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and select Store logos.
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From there, you can upload the logo with
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the size of 300 x 300 pixels.All uploaded images are retained for subsequent submissions.<topic_end>
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<topic_start>
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Validating the application package
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Before publication to the Microsoft Store,
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first validate the application package locally.Windows App Certification Kit
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is a tool included in the
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Windows Software Development Kit (SDK).To validate the application:The report might contain important warnings and information,
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even if the certification passes.
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<topic_end>
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<topic_start>Build and release a web app
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During a typical development cycle,
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you test an app using flutter run -d chrome
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(for example) at the command line.
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This builds a debug version of your app.This page helps you prepare a release version
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of your app and covers the following topics:<topic_end>
|
<topic_start>
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Building the app for release
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Build the app for deployment using the
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flutter build web command.
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You can also choose which renderer to use
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by using the --web-renderer option (See Web renderers).
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This generates the app, including the assets,
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and places the files into the /build/web
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directory of the project.The release build of a simple app has the
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following structure:info Note
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The canvaskit directory and its contents are only present when the
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CanvasKit renderer is selected—not when the HTML renderer is selected.Launch a web server (for example,
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python -m http.server 8000,
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or by using the dhttpd package),
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and open the /build/web directory. Navigate to
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localhost:8000 in your browser
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(given the python SimpleHTTPServer example)
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to view the release version of your app.<topic_end>
|
<topic_start>
|
Deploying to the web
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When you are ready to deploy your app,
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upload the release bundle
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to Firebase, the cloud, or a similar service.
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Here are a few possibilities, but there are
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many others:<topic_end>
|
<topic_start>
|
Deploying to Firebase Hosting
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You can use the Firebase CLI to build and release your Flutter app with Firebase
|
Hosting.<topic_end>
|
<topic_start>
|
Before you begin
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To get started, install or update the Firebase CLI:<topic_end>
|
<topic_start>
|
Initialize Firebase
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Enable the web frameworks preview to the Firebase framework-aware CLI:In an empty directory or an existing Flutter project, run the initialization
|
command:Answer yes when asked if you want to use a web framework.If you’re in an empty directory,
|
you’ll be asked to choose your web framework. Choose Flutter Web.Choose your hosting source directory; this could be an existing flutter app.Select a region to host your files.Choose whether to set up automatic builds and deploys with GitHub.Deploy the app to Firebase Hosting:Running this command automatically runs flutter build web --release,
|
so you don’t have to build your app in a separate step.To learn more, visit the official Firebase Hosting documentation for
|
Flutter on the web.<topic_end>
|
<topic_start>
|
Handling images on the web
|
The web supports the standard Image widget to display images.
|
By design, web browsers run untrusted code without harming the host computer.
|
This limits what you can do with images compared to mobile and desktop platforms.For more information, see Displaying images on the web.<topic_end>
|
<topic_start>
|
Choosing a web renderer
|
By default, the flutter build and flutter run commands
|
use the auto choice for the web renderer. This means that
|
your app runs with the HTML renderer on mobile browsers and
|
CanvasKit on desktop browsers. We recommend this combination
|
to optimize for the characteristics of each platform.For more information, see Web renderers.<topic_end>
|
<topic_start>
|
Minification
|
Minification is handled for you when you
|
create a release build.<topic_end>
|
<topic_start>
|
Embedding a Flutter app into an HTML page
|
<topic_end>
|
<topic_start>
|
hostElement
|
Added in Flutter 3.10
|
You can embed a Flutter web app into
|
any HTML element of your web page, with flutter.js and the hostElement
|
engine initialization parameter.To tell Flutter web in which element to render, use the hostElement parameter of the initializeEngine
|
function:To learn more, check out Customizing web app initialization.<topic_end>
|
<topic_start>
|
Iframe
|
You can embed a Flutter web app,
|
as you would embed other content,
|
in an iframe tag of an HTML file.
|
In the following example, replace “URL”
|
with the location of your HTML page:<topic_end>
|
<topic_start>
|
PWA Support
|
As of release 1.20, the Flutter template for web apps includes support
|
for the core features needed for an installable, offline-capable PWA app.
|
Flutter-based PWAs can be installed in the same way as any other web-based
|
PWA; the settings signaling that your Flutter app is a PWA are provided by
|
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