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// With a cached FlutterEngine.
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val flutterFragment = FlutterFragment.withCachedEngine("my_engine_id")
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.renderMode(FlutterView.RenderMode.texture)
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.build()<code_end>
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Using the configuration shown, the resulting FlutterFragment
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renders its UI to a TextureView.<topic_end>
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<topic_start>
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Display a FlutterFragment with transparency
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By default, FlutterFragment renders with an opaque background,
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using a SurfaceView. (See “Control FlutterFragment’s render
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mode.”) That background is black for any pixels that aren’t
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painted by Flutter. Rendering with an opaque background is
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the preferred rendering mode for performance reasons.
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Flutter rendering with transparency on Android negatively
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affects performance. However, there are many designs that
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require transparent pixels in the Flutter experience that
|
show through to the underlying Android UI. For this reason,
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Flutter supports translucency in a FlutterFragment.info Note
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Both SurfaceView and TextureView support transparency.
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However, when a SurfaceView is instructed to render with
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transparency, it positions itself at a higher z-index than
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all other Android Views, which means it appears
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above all other Views. This is a limitation of SurfaceView.
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If it’s acceptable to render your Flutter experience on top
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of all other content, then FlutterFragment’s default
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RenderMode of surface is the RenderMode that you
|
should use. However, if you need to display Android Views both
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above and below your Flutter experience, then you must specify a
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RenderMode of texture.
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See “Control FlutterFragment’s render mode”
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for information about controlling the RenderMode.To enable transparency for a FlutterFragment,
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build it with the following configuration:
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<code_start>// Using a new FlutterEngine.
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FlutterFragment flutterFragment = FlutterFragment.withNewEngine()
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.transparencyMode(FlutterView.TransparencyMode.transparent)
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.build();
|
// Using a cached FlutterEngine.
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FlutterFragment flutterFragment = FlutterFragment.withCachedEngine("my_engine_id")
|
.transparencyMode(FlutterView.TransparencyMode.transparent)
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.build();<code_end>
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<code_start>// Using a new FlutterEngine.
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val flutterFragment = FlutterFragment.withNewEngine()
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.transparencyMode(FlutterView.TransparencyMode.transparent)
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.build()
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// Using a cached FlutterEngine.
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val flutterFragment = FlutterFragment.withCachedEngine("my_engine_id")
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.transparencyMode(FlutterView.TransparencyMode.transparent)
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.build()<code_end>
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<topic_end>
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<topic_start>
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The relationship between FlutterFragment and its Activity
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Some apps choose to use Fragments as entire Android screens.
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In these apps, it would be reasonable for a Fragment to
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control system chrome like Android’s status bar,
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navigation bar, and orientation.In other apps, Fragments are used to represent only
|
a portion of a UI. A FlutterFragment might be used to
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implement the inside of a drawer, a video player,
|
or a single card. In these situations, it would be
|
inappropriate for the FlutterFragment to affect
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Android’s system chrome because there are other UI
|
pieces within the same Window.FlutterFragment comes with a concept that helps
|
differentiate between the case when a FlutterFragment
|
should be able to control its host Activity, and the
|
cases when a FlutterFragment should only affect its
|
own behavior. To prevent a FlutterFragment from
|
exposing its Activity to Flutter plugins, and to
|
prevent Flutter from controlling the Activity’s system UI,
|
use the shouldAttachEngineToActivity() method in
|
FlutterFragment’s Builder, as shown:
|
<code_start>// Using a new FlutterEngine.
|
FlutterFragment flutterFragment = FlutterFragment.withNewEngine()
|
.shouldAttachEngineToActivity(false)
|
.build();
|
// Using a cached FlutterEngine.
|
FlutterFragment flutterFragment = FlutterFragment.withCachedEngine("my_engine_id")
|
.shouldAttachEngineToActivity(false)
|
.build();<code_end>
|
<code_start>// Using a new FlutterEngine.
|
val flutterFragment = FlutterFragment.withNewEngine()
|
.shouldAttachEngineToActivity(false)
|
.build()
|
// Using a cached FlutterEngine.
|
val flutterFragment = FlutterFragment.withCachedEngine("my_engine_id")
|
.shouldAttachEngineToActivity(false)
|
.build()<code_end>
|
Passing false to the shouldAttachEngineToActivity()
|
Builder method prevents Flutter from interacting with
|
the surrounding Activity. The default value is true,
|
which allows Flutter and Flutter plugins to interact with the
|
surrounding Activity.info Note
|
Some plugins might expect or require an Activity reference.
|
Ensure that none of your plugins require an Activity
|
before you disable access.
|
<topic_end>
|
<topic_start>Add a Flutter View to an Android app
|
warning Warning
|
Integrating via a FlutterView
|
is advanced usage and requires manually creating custom, application specific
|
bindings.Integrating via a FlutterView
|
requires a bit more work than via FlutterActivity and FlutterFragment previously
|
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