text stringlengths 1 372 |
|---|
and places the files into the /build/web |
directory of the project. |
the release build of a simple app has the |
following structure: |
info note |
the canvaskit directory and its contents are only present when the |
CanvasKit renderer is selected—not when the HTML renderer is selected. |
launch a web server (for example, |
python -m http.server 8000, |
or by using the dhttpd package), |
and open the /build/web directory. navigate to |
localhost:8000 in your browser |
(given the python SimpleHTTPServer example) |
to view the release version of your app. |
<topic_end> |
<topic_start> |
deploying to the web |
when you are ready to deploy your app, |
upload the release bundle |
to firebase, the cloud, or a similar service. |
here are a few possibilities, but there are |
many others: |
<topic_end> |
<topic_start> |
deploying to firebase hosting |
you can use the firebase CLI to build and release your flutter app with firebase |
hosting. |
<topic_end> |
<topic_start> |
before you begin |
to get started, install or update the firebase CLI: |
<topic_end> |
<topic_start> |
initialize firebase |
enable the web frameworks preview to the firebase framework-aware CLI: |
in an empty directory or an existing flutter project, run the initialization |
command: |
answer yes when asked if you want to use a web framework. |
if you’re in an empty directory, |
you’ll be asked to choose your web framework. choose flutter web. |
choose your hosting source directory; this could be an existing flutter app. |
select a region to host your files. |
choose whether to set up automatic builds and deploys with GitHub. |
deploy the app to firebase hosting: |
running this command automatically runs flutter build web --release, |
so you don’t have to build your app in a separate step. |
to learn more, visit the official firebase hosting documentation for |
flutter on the web. |
<topic_end> |
<topic_start> |
handling images on the web |
the web supports the standard image widget to display images. |
by design, web browsers run untrusted code without harming the host computer. |
this limits what you can do with images compared to mobile and desktop platforms. |
for more information, see displaying images on the web. |
<topic_end> |
<topic_start> |
choosing a web renderer |
by default, the flutter build and flutter run commands |
use the auto choice for the web renderer. this means that |
your app runs with the HTML renderer on mobile browsers and |
CanvasKit on desktop browsers. we recommend this combination |
to optimize for the characteristics of each platform. |
for more information, see web renderers. |
<topic_end> |
<topic_start> |
minification |
minification is handled for you when you |
create a release build. |
<topic_end> |
<topic_start> |
embedding a flutter app into an HTML page |
<topic_end> |
<topic_start> |
hostElement |
added in flutter 3.10 |
you can embed a flutter web app into |
any HTML element of your web page, with flutter.js and the hostElement |
engine initialization parameter. |
to tell flutter web in which element to render, use the hostElement parameter of the initializeEngine |
function: |
to learn more, check out customizing web app initialization. |
<topic_end> |
<topic_start> |
iframe |
you can embed a flutter web app, |
as you would embed other content, |
in an iframe tag of an HTML file. |
in the following example, replace “url” |
with the location of your HTML page: |
<topic_end> |
<topic_start> |
PWA support |
as of release 1.20, the flutter template for web apps includes support |
for the core features needed for an installable, offline-capable PWA app. |
flutter-based PWAs can be installed in the same way as any other web-based |
PWA; the settings signaling that your flutter app is a PWA are provided by |
manifest.json, which is produced by flutter create in the web directory. |
PWA support remains a work in progress, |
so please give us feedback if you see something that doesn’t look right. |
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