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additional resources
|
you can learn more from the following links on the
|
snapcraft.io site:
|
<topic_end>
|
<topic_start>
|
build and release a windows desktop app
|
one convenient approach to distributing windows apps
|
is the microsoft store.
|
this guide provides a step-by-step walkthrough
|
of packaging and deploying a flutter app in this way.
|
info note
|
you are not required to publish windows apps through the
|
microsoft store, particularly if you prefer more control
|
over the distribution experience or don’t want to deal
|
with the certification process. the microsoft documentation
|
includes more information about traditional installation
|
approaches, including windows installer.
|
<topic_end>
|
<topic_start>
|
preliminaries
|
before beginning the process of releasing
|
a flutter windows desktop app to the microsoft store,
|
first confirm that it satisfies microsoft store policies.
|
also, you must join the
|
microsoft partner network to be able to submit apps.
|
<topic_end>
|
<topic_start>
|
set up your application in the partner center
|
manage an application’s life cycle in the
|
microsoft partner center.
|
first, reserve the application name and
|
ensure that the required rights to the name exist.
|
once the name is reserved, the application
|
will be provisioned for services (such as
|
push notifications), and you can start adding add-ons.
|
options such as pricing, availability,
|
age ratings, and category have to be
|
configured together with the first submission
|
and are automatically retained
|
for the subsequent submissions.
|
<topic_end>
|
<topic_start>
|
packaging and deployment
|
in order to publish an application to microsoft store,
|
you must first package it.
|
the valid formats are .msix, .msixbundle,
|
.msixupload, .appx, .appxbundle,
|
.appxupload, and .xap.
|
<topic_end>
|
<topic_start>
|
manual packaging and deployment for the microsoft store
|
check out MSIX packaging
|
to learn about packaging
|
flutter windows desktop applications.
|
note that each product has a unique identity,
|
which the store assigns.
|
if the package is being built manually,
|
you have to include its identity details
|
manually during the packaging.
|
the essential information can be retrieved
|
from the partner center using the following instructions:
|
after manually packaging the application,
|
manually submit it to the
|
microsoft partner center.
|
you can do this by creating a new submission,
|
navigating to packages,
|
and uploading the created application package.
|
<topic_end>
|
<topic_start>
|
continuous deployment
|
in addition to manually creating and deploying the package,
|
you can automate the build, package, versioning,
|
and deployment process using CI/CD tooling after having submitted
|
the application to the microsoft store for the first time.
|
<topic_end>
|
<topic_start>
|
codemagic CI/CD
|
codemagic CI/CD uses the
|
msix pub package to package
|
flutter windows desktop applications.
|
for flutter applications, use either the
|
codemagic workflow editor
|
or codemagic.yaml
|
to package the application and deploy it
|
to the microsoft partner center.
|
additional options (such as the list of
|
capabilities and language resources
|
contained in the package)
|
can be configured using this package.
|
for publishing, codemagic uses the
|
partner center submission API;
|
so, codemagic requires
|
associating the azure active directory
|
and partner center accounts.
|
<topic_end>
|
<topic_start>
|
GitHub actions CI/CD
|
GitHub actions can use the
|
microsoft dev store CLI
|
to package applications into an MSIX and publish them to the microsoft store.
|
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