text stringlengths 1 372 |
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click open. |
error important |
do not use the new > project from existing sources |
option for flutter projects. |
<topic_end> |
<topic_start> |
editing code and viewing issues |
the flutter plugin performs code analysis that enables the following: |
<topic_end> |
<topic_start> |
running and debugging |
info note |
you can debug your app in a few ways. |
the instructions below describe features available in android |
studio and IntelliJ. for information on launching DevTools, |
see running DevTools from android studio in the |
DevTools docs. |
running and debugging are controlled from the main toolbar: |
<topic_end> |
<topic_start> |
selecting a target |
when a flutter project is open in the IDE, you should see a set of |
flutter-specific buttons on the right-hand side of the toolbar. |
info note |
if the run and debug buttons are disabled, and no targets are listed, |
flutter has not been able to discover any connected iOS or |
android devices or simulators. |
you need to connect a device, or start a simulator, to proceed. |
<topic_end> |
<topic_start> |
run app without breakpoints |
<topic_end> |
<topic_start> |
run app with breakpoints |
<topic_end> |
<topic_start> |
fast edit and refresh development cycle |
flutter offers a best-in-class developer cycle enabling you to see the effect |
of your changes almost instantly with the stateful hot reload feature. |
to learn more, check out hot reload. |
<topic_end> |
<topic_start> |
show performance data |
info note |
to examine performance issues in flutter, see the |
timeline view. |
to view the performance data, including the widget rebuild |
information, start the app in debug mode, and then open |
the performance tool window using |
view > tool windows > flutter performance. |
to see the stats about which widgets are being rebuilt, and how often, |
click show widget rebuild information in the performance pane. |
the exact count of the rebuilds for this frame displays in the second |
column from the right. for a high number of rebuilds, a yellow spinning |
circle displays. the column to the far right shows how many times a |
widget was rebuilt since entering the current screen. |
for widgets that aren’t rebuilt, a solid grey circle displays. |
otherwise, a grey spinning circle displays. |
the app shown in this screenshot has been designed to deliver |
poor performance, and the rebuild profiler gives you a clue |
about what is happening in the frame that might cause poor |
performance. the widget rebuild profiler is not a diagnostic |
tool, by itself, about poor performance. |
the purpose of this feature is to make you aware when widgets are |
rebuilding—you might not realize that this is happening when just |
looking at the code. if widgets are rebuilding that you didn’t expect, |
it’s probably a sign that you should refactor your code by splitting |
up large build methods into multiple widgets. |
this tool can help you debug at least four common performance issues: |
the whole screen (or large pieces of it) are built by a single |
StatefulWidget, causing unnecessary UI building. split up the |
UI into smaller widgets with smaller build() functions. |
offscreen widgets are being rebuilt. this can happen, for example, |
when a ListView is nested in a tall column that extends offscreen. |
or when the RepaintBoundary is not set for a list that extends |
offscreen, causing the whole list to be redrawn. |
the build() function for an AnimatedBuilder draws a subtree that |
does not need to be animated, causing unnecessary rebuilds of static |
objects. |
an opacity widget is placed unnecessarily high in the widget tree. |
or, an opacity animation is created by directly manipulating the |
opacity property of the opacity widget, causing the widget itself |
and its subtree to rebuild. |
you can click on a line in the table to navigate to the line |
in the source where the widget is created. as the code runs, |
the spinning icons also display in the code pane to help you |
visualize which rebuilds are happening. |
note that numerous rebuilds doesn’t necessarily indicate a problem. |
typically you should only worry about excessive rebuilds if you have |
already run the app in profile mode and verified that the performance |
is not what you want. |
and remember, the widget rebuild information is only available in |
a debug build. test the app’s performance on a real device in a profile |
build, but debug performance issues in a debug build. |
<topic_end> |
<topic_start> |
editing tips for flutter code |
if you have additional tips we should share, let us know! |
<topic_end> |
<topic_start> |
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