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<topic_start> |
more information |
you can learn more at the following link: |
<topic_end> |
<topic_start> |
details tree |
select the widget details tree tab to display the details tree for the |
selected widget. from here, you can gather useful information about a |
widget’s properties, render object, and children. |
<topic_end> |
<topic_start> |
track widget creation |
part of the functionality of the flutter inspector is based on |
instrumenting the application code in order to better understand |
the source locations where widgets are created. the source |
instrumentation allows the flutter inspector to present the |
widget tree in a manner similar to how the UI was defined |
in your source code. without it, the tree of nodes in the |
widget tree are much deeper, and it can be more difficult to |
understand how the runtime widget hierarchy corresponds to |
your application’s UI. |
you can disable this feature by passing --no-track-widget-creation to |
the flutter run command. |
here are examples of what your widget tree might look like |
with and without track widget creation enabled. |
track widget creation enabled (default): |
track widget creation disabled (not recommended): |
this feature prevents otherwise-identical const widgets from |
being considered equal in debug builds. for more details, see |
the discussion on common problems when debugging. |
<topic_end> |
<topic_start> |
inspector settings |
<topic_end> |
<topic_start> |
enable hover inspection |
hovering over any widget displays its properties and values. |
toggling this value enables or disables the hover inspection functionality. |
<topic_end> |
<topic_start> |
package directories |
by default, DevTools limits the widgets displayed in the widget tree |
to those from the project’s root directory, and those from flutter. this |
filtering only applies to the widgets in the inspector widget tree (left side |
of the inspector) – not the widget details tree (right side of the inspector |
in the same tab view as the layout explorer). in the widget details tree, you |
will be able to see all widgets in the tree from all packages. |
in order to show other widgets, a parent directory of theirs must be added to the package directories. |
for example, consider the following directory structure: |
running your app from project_foo_app displays only widgets from |
project_foo/pkgs/project_foo_app in the widget inspector tree. |
to show widgets from widgets_A in the widget tree, |
add project_foo/pkgs/widgets_A to the package directories. |
to display all widgets from your project root in the widget tree, |
add project_foo to the package directories. |
changes to your package directories persist the next time the |
widget inspector is opened for the app. |
<topic_end> |
<topic_start> |
other resources |
for a demonstration of what’s generally possible with the inspector, |
see the DartConf 2018 talk demonstrating the IntelliJ version |
of the flutter inspector. |
to learn how to visually debug layout issues |
using DevTools, check out a guided |
flutter inspector tutorial. |
<topic_end> |
<topic_start> |
using the performance view |
info note |
the DevTools performance view works for flutter mobile and desktop apps. |
for web apps, flutter adds timeline events to the |
performance panel of chrome DevTools instead. |
to learn about profiling web apps, check out debugging web performance. |
the performance page can help you diagnose performance |
problems and UI jank in your application. |
this page offers timing and performance information |
for activity in your application. |
it consists of several tools to help you identify |
the cause of poor performance in your app: |
use a profile build of your application to analyze performance. |
frame rendering times aren’t indicative of release performance |
when running in debug mode. run your app in profile mode, |
which still preserves useful debugging information. |
the performance view also supports importing and exporting of |
data snapshots. for more information, |
check out the import and export section. |
<topic_end> |
<topic_start> |
what is a frame in flutter? |
flutter is designed to render its UI at 60 frames per second |
(fps), or 120 fps on devices capable of 120hz updates. |
each render is called a frame. |
this means that, approximately every 16ms, the UI updates |
to reflect animations or other changes to the UI. a frame |
that takes longer than 16ms to render causes jank |
(jerky motion) on the display device. |
<topic_end> |
<topic_start> |
flutter frames chart |
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