text
stringlengths 1
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void _onPanUpdate(DragUpdateDetails details) {
|
setState(() {
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final RenderBox referenceBox = context.findRenderObject() as RenderBox;
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final offset localPosition = referenceBox.globalToLocal(
|
details.globalPosition,
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);
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_points = List.from(_points)..add(localPosition);
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});
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}
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@override
|
widget build(BuildContext context) {
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return GestureDetector(
|
onPanUpdate: _onPanUpdate,
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onPanEnd: (details) => _points.add(null),
|
child: CustomPaint(
|
painter: SignaturePainter(_points),
|
size: size.infinite,
|
),
|
);
|
}
|
}
|
class SignaturePainter extends CustomPainter {
|
const SignaturePainter(this.points);
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final List<Offset?> points;
|
@override
|
void paint(Canvas canvas, size size) {
|
final paint paint = paint()
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..color = colors.black
|
..strokeCap = StrokeCap.round
|
..strokeWidth = 5;
|
for (int i = 0; i < points.length - 1; i++) {
|
if (points[i] != null && points[i + 1] != null) {
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canvas.drawLine(points[i]!, points[i + 1]!, paint);
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}
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}
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}
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@override
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bool shouldRepaint(SignaturePainter oldDelegate) =>
|
oldDelegate.points != points;
|
}
|
<code_end>
|
<topic_end>
|
<topic_start>
|
where is the widget’s opacity?
|
on Xamarin.Forms, all VisualElements have an opacity.
|
in flutter, you need to wrap a widget in an
|
opacity widget to accomplish this.
|
<topic_end>
|
<topic_start>
|
how do i build custom widgets?
|
in Xamarin.Forms, you typically subclass VisualElement,
|
or use a pre-existing VisualElement, to override and
|
implement methods that achieve the desired behavior.
|
in flutter, build a custom widget by composing
|
smaller widgets (instead of extending them).
|
it is somewhat similar to implementing a custom control
|
based off a grid with numerous VisualElements added in,
|
while extending with custom logic.
|
for example, how do you build a CustomButton
|
that takes a label in the constructor?
|
create a CustomButton that composes a ElevatedButton
|
with a label, rather than by extending ElevatedButton:
|
<code_start>
|
class CustomButton extends StatelessWidget {
|
const CustomButton(this.label, {super.key});
|
final string label;
|
@override
|
widget build(BuildContext context) {
|
return ElevatedButton(
|
onPressed: () {},
|
child: text(label),
|
);
|
}
|
}
|
<code_end>
|
then use CustomButton, just as you’d use any other flutter widget:
|
<code_start>
|
@override
|
widget build(BuildContext context) {
|
return const center(
|
child: CustomButton('Hello'),
|
);
|
}
|
<code_end>
|
<topic_end>
|
<topic_start>
|
navigation
|
<topic_end>
|
<topic_start>
|
how do i navigate between pages?
|
in Xamarin.Forms, the NavigationPage class
|
provides a hierarchical navigation experience
|
where the user is able to navigate through pages,
|
forwards and backwards.
|
flutter has a similar implementation,
|
using a navigator and routes.
|
a route is an abstraction for a page of an app,
|
and a navigator is a widget that manages routes.
|
a route roughly maps to a page.
|
the navigator works in a similar way to the Xamarin.Forms NavigationPage,
|
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