text stringlengths 1 372 |
|---|
you can write your own, and publish it on pub.dev. |
<topic_end> |
<topic_start> |
how do i access the GPS sensor? |
use the geolocator community plugin. |
<topic_end> |
<topic_start> |
how do i access the camera? |
the camera plugin is popular for accessing the camera. |
<topic_end> |
<topic_start> |
how do i log in with facebook? |
to log in with facebook, use the |
flutter_facebook_login community plugin. |
<topic_end> |
<topic_start> |
how do i use firebase features? |
most firebase functions are covered by first party plugins. |
these plugins are first-party integrations, maintained by the flutter team: |
you can also find some third-party firebase plugins on pub.dev |
that cover areas not directly covered by the first-party plugins. |
<topic_end> |
<topic_start> |
how do i build my own custom native integrations? |
if there is platform-specific functionality that flutter |
or its community plugins are missing, |
you can build your own following the |
developing packages and plugins page. |
flutter’s plugin architecture, in a nutshell, |
is much like using an event bus in android: |
you fire off a message and let the receiver process and emit a result |
back to you. in this case, the receiver is code running on the native side |
on android or iOS. |
<topic_end> |
<topic_start> |
themes (styles) |
<topic_end> |
<topic_start> |
how do i theme my app? |
flutter comes with a beautiful, built-in implementation of material design, |
which handles much of the styling and theming needs |
that you would typically do. |
Xamarin.Forms does have a global ResourceDictionary |
where you can share styles across your app. |
alternatively, there is theme support currently in preview. |
in flutter, you declare themes in the top level widget. |
to take full advantage of material components in your app, |
you can declare a top level widget MaterialApp |
as the entry point to your application. |
MaterialApp is a convenience widget |
that wraps a number of widgets that are commonly required |
for applications implementing material design. |
it builds upon a WidgetsApp by adding material-specific functionality. |
you can also use a WidgetsApp as your app widget, |
which provides some of the same functionality, |
but is not as rich as MaterialApp. |
to customize the colors and styles of any child components, |
pass a ThemeData object to the MaterialApp widget. |
for example, in the following code, |
the color scheme from seed is set to deepPurple and text selection color is red. |
<code_start> |
class SampleApp extends StatelessWidget { |
/// this widget is the root of your application. |
const SampleApp({super.key}); |
@override |
widget build(BuildContext context) { |
return MaterialApp( |
title: 'sample app', |
theme: ThemeData( |
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple), |
textSelectionTheme: |
const TextSelectionThemeData(selectionColor: colors.red), |
), |
home: const SampleAppPage(), |
); |
} |
} |
<code_end> |
<topic_end> |
<topic_start> |
databases and local storage |
<topic_end> |
<topic_start> |
how do i access shared preferences or UserDefaults? |
Xamarin.Forms developers will likely be familiar with the |
Xam.Plugins.Settings plugin. |
in flutter, access equivalent functionality using the |
shared_preferences plugin. this plugin wraps the |
functionality of both UserDefaults and the android |
equivalent, SharedPreferences. |
<topic_end> |
<topic_start> |
how do i access SQLite in flutter? |
in Xamarin.Forms most applications would use the sqlite-net-pcl |
plugin to access SQLite databases. |
in flutter, on macOS, android, and iOS, |
access this functionality using the |
sqflite plugin. |
<topic_end> |
<topic_start> |
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