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you can write your own, and publish it on pub.dev.
|
<topic_end>
|
<topic_start>
|
how do i access the GPS sensor?
|
use the geolocator community plugin.
|
<topic_end>
|
<topic_start>
|
how do i access the camera?
|
the camera plugin is popular for accessing the camera.
|
<topic_end>
|
<topic_start>
|
how do i log in with facebook?
|
to log in with facebook, use the
|
flutter_facebook_login community plugin.
|
<topic_end>
|
<topic_start>
|
how do i use firebase features?
|
most firebase functions are covered by first party plugins.
|
these plugins are first-party integrations, maintained by the flutter team:
|
you can also find some third-party firebase plugins on pub.dev
|
that cover areas not directly covered by the first-party plugins.
|
<topic_end>
|
<topic_start>
|
how do i build my own custom native integrations?
|
if there is platform-specific functionality that flutter
|
or its community plugins are missing,
|
you can build your own following the
|
developing packages and plugins page.
|
flutter’s plugin architecture, in a nutshell,
|
is much like using an event bus in android:
|
you fire off a message and let the receiver process and emit a result
|
back to you. in this case, the receiver is code running on the native side
|
on android or iOS.
|
<topic_end>
|
<topic_start>
|
themes (styles)
|
<topic_end>
|
<topic_start>
|
how do i theme my app?
|
flutter comes with a beautiful, built-in implementation of material design,
|
which handles much of the styling and theming needs
|
that you would typically do.
|
Xamarin.Forms does have a global ResourceDictionary
|
where you can share styles across your app.
|
alternatively, there is theme support currently in preview.
|
in flutter, you declare themes in the top level widget.
|
to take full advantage of material components in your app,
|
you can declare a top level widget MaterialApp
|
as the entry point to your application.
|
MaterialApp is a convenience widget
|
that wraps a number of widgets that are commonly required
|
for applications implementing material design.
|
it builds upon a WidgetsApp by adding material-specific functionality.
|
you can also use a WidgetsApp as your app widget,
|
which provides some of the same functionality,
|
but is not as rich as MaterialApp.
|
to customize the colors and styles of any child components,
|
pass a ThemeData object to the MaterialApp widget.
|
for example, in the following code,
|
the color scheme from seed is set to deepPurple and text selection color is red.
|
<code_start>
|
class SampleApp extends StatelessWidget {
|
/// this widget is the root of your application.
|
const SampleApp({super.key});
|
@override
|
widget build(BuildContext context) {
|
return MaterialApp(
|
title: 'sample app',
|
theme: ThemeData(
|
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
|
textSelectionTheme:
|
const TextSelectionThemeData(selectionColor: colors.red),
|
),
|
home: const SampleAppPage(),
|
);
|
}
|
}
|
<code_end>
|
<topic_end>
|
<topic_start>
|
databases and local storage
|
<topic_end>
|
<topic_start>
|
how do i access shared preferences or UserDefaults?
|
Xamarin.Forms developers will likely be familiar with the
|
Xam.Plugins.Settings plugin.
|
in flutter, access equivalent functionality using the
|
shared_preferences plugin. this plugin wraps the
|
functionality of both UserDefaults and the android
|
equivalent, SharedPreferences.
|
<topic_end>
|
<topic_start>
|
how do i access SQLite in flutter?
|
in Xamarin.Forms most applications would use the sqlite-net-pcl
|
plugin to access SQLite databases.
|
in flutter, on macOS, android, and iOS,
|
access this functionality using the
|
sqflite plugin.
|
<topic_end>
|
<topic_start>
|
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