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as a blocking operation that causes the UI to freeze. |
instead, use the asynchronous |
features that the dart language provides, |
such as async/await. |
<topic_end> |
<topic_start> |
asynchronous programming |
an asynchronous operation allows other operations |
to execute before it completes. |
both dart and swift support asynchronous functions |
using the async and await keywords. |
in both cases, async marks that a function |
performs asynchronous work, |
and await tells the system to await a result |
from function. this means that the dart VM could |
suspend the function, if necessary. |
for more details on asynchronous programming, check out |
concurrency in dart. |
<topic_end> |
<topic_start> |
leveraging the main thread/isolate |
for apple operating systems, the primary (also called the main) |
thread is where the application begins running. |
rendering the user interface always happens on the main thread. |
one difference between swift and dart is that |
swift might use different threads for different tasks, |
and swift doesn’t guarantee which thread is used. |
so, when dispatching UI updates in swift, |
you might need to ensure that the work occurs on the main thread. |
say you want to write a function that fetches the |
weather asynchronously and |
displays the results. |
in GCD, to manually dispatch a process to the main thread, |
you might do something like the following. |
first, define the weather enum: |
next, define the view model and mark it as an ObservableObject |
so that it can return a value of type weather?. |
use GCD create to a DispatchQueue to |
send the work to the pool of threads |
finally, display the results: |
more recently, swift introduced actors to support |
synchronization for shared, mutable state. |
to ensure that work is performed on the main thread, |
define a view model class that is marked as a @mainactor, |
with a load() function that internally calls an |
asynchronous function using task. |
next, define the view model as a state object using @stateobject, |
with a load() function that can be called by the view model: |
in dart, all work runs on the main isolate by default. |
to implement the same example in dart, |
first, create the weather enum: |
<code_start> |
enum weather { |
rainy, |
windy, |
sunny, |
} |
<code_end> |
then, define a simple view model (similar to what was created in SwiftUI), |
to fetch the weather. in dart, a future object represents a value to be |
provided in the future. a future is similar to swift’s ObservableObject. |
in this example, a function within the view model |
returns a Future<Weather> object: |
<code_start> |
@immutable |
class HomePageViewModel { |
const HomePageViewModel(); |
Future<Weather> load() async { |
await future.delayed(const duration(seconds: 1)); |
return weather.sunny; |
} |
} |
<code_end> |
the load() function in this example shares |
similarities with the swift code. |
the dart function is marked as async because |
it uses the await keyword. |
additionally, a dart function marked as async |
automatically returns a future. |
in other words, you don’t have to create a |
future instance manually |
inside functions marked as async. |
for the last step, display the weather value. |
in flutter, FutureBuilder and |
StreamBuilder |
widgets are used to display the results of a future in the UI. |
the following example uses a FutureBuilder: |
<code_start> |
class HomePage extends StatelessWidget { |
const HomePage({super.key}); |
final HomePageViewModel viewModel = const HomePageViewModel(); |
@override |
widget build(BuildContext context) { |
return CupertinoPageScaffold( |
// feed a FutureBuilder to your widget tree. |
child: FutureBuilder<Weather>( |
// specify the future that you want to track. |
future: viewModel.load(), |
builder: (context, snapshot) { |
// a snapshot is of type `asyncsnapshot` and contains the |
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