text
stringlengths 1
372
|
|---|
you can even edit the data in the console
|
and see all running clients update.
|
<topic_end>
|
<topic_start>
|
troubleshooting
|
the most common issues you might encounter when testing
|
firebase integration include the following:
|
<topic_end>
|
<topic_start>
|
7. next steps
|
at this point, the game has near-instant and
|
dependable synchronization of state across clients.
|
it lacks actual game rules:
|
what cards can be played when, and with what results.
|
this depends on the game itself and is left to you to try.
|
at this point, the shared state of the match only includes
|
the two playing areas and the cards within them.
|
you can save other data into _matchRef, too,
|
like who the players are and whose turn it is.
|
if you’re unsure where to start,
|
follow a firestore codelab or two
|
to familiarize yourself with the API.
|
at first, a single match should suffice
|
for testing your multiplayer game with colleagues and friends.
|
as you approach the release date,
|
think about authentication and match-making.
|
thankfully, firebase provides a
|
built-in way to authenticate users
|
and the firestore database structure can handle multiple matches.
|
instead of a single match_1,
|
you can populate the matches collection with as many records as needed.
|
an online match can start in a “waiting” state,
|
with only the first player present.
|
other players can see the “waiting” matches in some kind of lobby.
|
once enough players join a match, it becomes “active”.
|
once again, the exact implementation depends on
|
the kind of online experience you want.
|
the basics remain the same:
|
a large collection of documents,
|
each representing one active or potential match.
|
<topic_end>
|
<topic_start>
|
flutter news toolkit
|
the flutter news toolkit enables you to accelerate
|
development of a mobile news app.
|
the toolkit assists you in building a customized
|
template app with prebuilt features required
|
for most news apps, such authentication and
|
monetization. after generating your
|
template app, your primary tasks are to connect to your
|
data source, and to customize the UI to reflect
|
your brand.
|
the flutter news toolkit includes critical features,
|
such as:
|
you can use these pre-integrated features out of the box,
|
or modify and swap them with other functionality that
|
you prefer.
|
generating your template app requires answering
|
a few simple questions, as described on the
|
flutter news toolkit overview doc page.
|
for complete documentation on how to configure your project,
|
create a template app, develop the app, how to
|
handle authentication, theming, work with an API
|
server, and much more, check out the
|
flutter news toolkit documentation.
|
you might also check out:
|
info note
|
this is an early release of the news toolkit and,
|
while it has been tested by early adopters, it
|
might have issues or rough edges. please don’t
|
hesitate to file an issue.
|
<topic_end>
|
<topic_start>
|
building user interfaces with flutter
|
flutter widgets are built using a modern framework that takes
|
inspiration from react. the central idea is that you build
|
your UI out of widgets. widgets describe what their view
|
should look like given their current configuration and state.
|
when a widget’s state changes, the widget rebuilds its description,
|
which the framework diffs against the previous description in order
|
to determine the minimal changes needed in the underlying render
|
tree to transition from one state to the next.
|
info note
|
if you would like to become better acquainted with flutter by diving
|
into some code, check out building layouts,
|
and adding interactivity to your flutter app.
|
<topic_end>
|
<topic_start>
|
hello world
|
the minimal flutter app simply calls the runApp()
|
function with a widget:
|
<code_start>
|
import 'package:flutter/material.dart';
|
void main() {
|
runApp(
|
const center(
|
child: text(
|
'hello, world!',
|
textDirection: TextDirection.ltr,
|
),
|
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