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<code_end>
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be sure to have a uses-material-design: true entry in the flutter
|
section of your pubspec.yaml file. it allows you to use the predefined
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set of material icons. it’s generally a good idea to include this line
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if you are using the materials library.
|
many material design widgets need to be inside of a MaterialApp
|
to display properly, in order to inherit theme data.
|
therefore, run the application with a MaterialApp.
|
the MyAppBar widget creates a container with a height of 56
|
device-independent pixels with an internal padding of 8 pixels,
|
both on the left and the right. inside the container,
|
MyAppBar uses a row layout to organize its children.
|
the middle child, the title widget, is marked as expanded,
|
which means it expands to fill any remaining available space
|
that hasn’t been consumed by the other children.
|
you can have multiple expanded children and determine the
|
ratio in which they consume the available space using the
|
flex argument to expanded.
|
the MyScaffold widget organizes its children in a vertical column.
|
at the top of the column it places an instance of MyAppBar,
|
passing the app bar a text widget to use as its title.
|
passing widgets as arguments to other widgets is a powerful technique
|
that lets you create generic widgets that can be reused in a wide
|
variety of ways. finally, MyScaffold uses an
|
expanded to fill the remaining space with its body,
|
which consists of a centered message.
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for more information, check out layouts.
|
<topic_end>
|
<topic_start>
|
using material components
|
flutter provides a number of widgets that help you build apps
|
that follow material design. a material app starts with the
|
MaterialApp widget, which builds a number of useful widgets
|
at the root of your app, including a navigator,
|
which manages a stack of widgets identified by strings,
|
also known as “routes”. the navigator lets you transition smoothly
|
between screens of your application. using the MaterialApp
|
widget is entirely optional but a good practice.
|
<code_start>
|
import 'package:flutter/material.dart';
|
void main() {
|
runApp(
|
const MaterialApp(
|
title: 'flutter tutorial',
|
home: TutorialHome(),
|
),
|
);
|
}
|
class TutorialHome extends StatelessWidget {
|
const TutorialHome({super.key});
|
@override
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widget build(BuildContext context) {
|
// scaffold is a layout for
|
// the major material components.
|
return scaffold(
|
appBar: AppBar(
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leading: const IconButton(
|
icon: Icon(Icons.menu),
|
tooltip: 'navigation menu',
|
onPressed: null,
|
),
|
title: const Text('Example title'),
|
actions: const [
|
IconButton(
|
icon: Icon(Icons.search),
|
tooltip: 'search',
|
onPressed: null,
|
),
|
],
|
),
|
// body is the majority of the screen.
|
body: const center(
|
child: Text('Hello, world!'),
|
),
|
floatingActionButton: const FloatingActionButton(
|
tooltip: 'add', // used by assistive technologies
|
onPressed: null,
|
child: Icon(Icons.add),
|
),
|
);
|
}
|
}
|
<code_end>
|
now that the code has switched from MyAppBar and MyScaffold to the
|
AppBar and scaffold widgets, and from material.dart,
|
the app is starting to look a bit more material.
|
for example, the app bar has a shadow and the title text inherits the
|
correct styling automatically. a floating action button is also added.
|
notice that widgets are passed as arguments to other widgets.
|
the scaffold widget takes a number of different widgets as
|
named arguments, each of which are placed in the scaffold
|
layout in the appropriate place. similarly, the
|
AppBar widget lets you pass in widgets for the
|
leading widget, and the actions of the title widget.
|
this pattern recurs throughout the framework and is something you
|
might consider when designing your own widgets.
|
for more information, check out material components widgets.
|
info note
|
material is one of the 2 bundled designs included with flutter.
|
to create an iOS-centric design,
|
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