knowledge_type stringclasses 3
values | task_type stringclasses 2
values | input stringlengths 185 50.3k | output stringlengths 1 49.9k |
|---|---|---|---|
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's ___ upon a rock
relation: xEffect
relation description: What effects does the event have on X? | to builds upon a rock<sep>to rock perfomance<sep>sturdy from a solid house foundation<sep>weathered from the hard work<sep>Establishes faith<sep>Does not waver |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's ___ upon a rock
relation: xIntent
relation description: Why does X cause the event? | to be at a peak.<sep>to unique<sep>to make house should be strong<sep>to be own house |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's ___ upon a rock
relation: xNeed
relation description: What does X need to do before the event? | to get supplies<sep>to get the tools<sep>get the materials for building<sep>acquire the skills for building<sep>gather materials<sep>find a rock |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's ___ upon a rock
relation: xReact
relation description: How does X feel after the event? | cool<sep>happy<sep>very comfortable and glad<sep>happily |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's ___ upon a rock
relation: xWant
relation description: What would X likely want to do after the event? | to live in the house<sep>to make repairs as needed<sep>benefit from what was built<sep>show others what they built<sep>show person y<sep>admire work |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's ___ upon the sand
relation: oEffect
relation description: What effects does the event have on others? | none<sep>has somewhere to live<sep>near the beach |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's ___ upon the sand
relation: oReact
relation description: How do others' feel after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's ___ upon the sand
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's ___ upon the sand
relation: xAttr
relation description: How would X be described? | Careless<sep>Stupid<sep>Dumb<sep>Young<sep>incompetent<sep>risky |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's ___ upon the sand
relation: xEffect
relation description: What effects does the event have on X? | get sand in shoes<sep>gets a sunburn<sep>gets wet clothes<sep>gets dirty<sep>muscles ache |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's ___ upon the sand
relation: xIntent
relation description: Why does X cause the event? | be creative<sep>to have a new home<sep>a place to take shelter and be safe<sep>a beach home<sep>to complete a construction job |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's ___ upon the sand
relation: xNeed
relation description: What does X need to do before the event? | to go to the beach<sep>to get the tools<sep>to make plans<sep>to hire help |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's ___ upon the sand
relation: xReact
relation description: How does X feel after the event? | accomplished<sep>accomplished<sep>happy to have a place to stay<sep>pleased to be living oceanside<sep>satisfied at what they've built |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's ___ upon the sand
relation: xWant
relation description: What would X likely want to do after the event? | to watch it crumble<sep>to build another<sep>to find a better place<sep>to move it to a better place<sep>to relax on the beach<sep>to swim in the water |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's house
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's house
relation: oReact
relation description: How do others' feel after the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's house
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's house
relation: xAttr
relation description: How would X be described? | dedicated<sep>creative<sep>resourceful<sep>handy |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's house
relation: xEffect
relation description: What effects does the event have on X? | learns from it<sep>has a nice place to live<sep>goes into business<sep>stays dry<sep>saves a ton of money<sep>gets a lot of exercise |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's house
relation: xIntent
relation description: Why does X cause the event? | to have a new home<sep>a new place to live<sep>a new house |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's house
relation: xNeed
relation description: What does X need to do before the event? | to make a plan<sep>to buy materials<sep>Go to hardware store<sep>Get supplies<sep>to be a costructor<sep>to hire a construction company<sep>to buy land |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's house
relation: xReact
relation description: How does X feel after the event? | accomplished<sep>happy<sep>proud<sep>happy |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's house
relation: xWant
relation description: What would X likely want to do after the event? | to check on the progress<sep>to build something else<sep>Get plans<sep>Inspect house<sep>to have a swimming pool as well<sep>to make a playing pen for the children |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's houses
relation: oEffect
relation description: What effects does the event have on others? | X's family has a new home to live in.<sep>X's family has money constrained during construction.<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's houses
relation: oReact
relation description: How do others' feel after the event? | happy to have a home<sep>none<sep>happy to have houses |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's houses
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>to ask for a reward<sep>to ask PersonX if there is anything else that needs to be done<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's houses
relation: xAttr
relation description: How would X be described? | skilled<sep>hardworking<sep>industrious<sep>hard-working<sep>talented<sep>handy<sep>independent<sep>adventurous<sep>strong<sep>resourceful |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's houses
relation: xEffect
relation description: What effects does the event have on X? | Person X buys material.<sep>Person X nails many boards.<sep>Person X has a complete home.<sep>GET NEW HOUSE<sep>STAYS HAPPILY<sep>PUT EFFORTS |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's houses
relation: xIntent
relation description: Why does X cause the event? | a successful home builder<sep>to build large projects.<sep>to finish the houses |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's houses
relation: xNeed
relation description: What does X need to do before the event? | to make blueprints<sep>to gather materials<sep>to hire a work crew<sep>to get building materials<sep>to get a blueprint<sep>to hire workers for extra jobs<sep>to learn how to build<sep>to get the materials |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's houses
relation: xReact
relation description: How does X feel after the event? | accomplished<sep>relieved to have finished already.<sep>accomplished about his job well done |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's houses
relation: xWant
relation description: What would X likely want to do after the event? | to show the homeowners<sep>to return home<sep>to share photos<sep>to see how the house looks<sep>to check for any mistakes<sep>to reward the workers<sep>to move in<sep>to live in them |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's nest
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's nest
relation: oReact
relation description: How do others' feel after the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's nest
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's nest
relation: xAttr
relation description: How would X be described? | determined<sep>busy<sep>careful<sep>future-oriented<sep>helpful<sep>competent |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's nest
relation: xEffect
relation description: What effects does the event have on X? | none<sep>PersonX has a sense of accomplishment<sep>PersonX has a sense of achievement<sep>Admires nest<sep>Enters nest |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's nest
relation: xIntent
relation description: Why does X cause the event? | secure<sep>safe<sep>to own a home |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's nest
relation: xNeed
relation description: What does X need to do before the event? | to gather materials<sep>to make a plan<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's nest
relation: xReact
relation description: How does X feel after the event? | happy<sep>secure<sep>satisfied<sep>contented |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's nest
relation: xWant
relation description: What would X likely want to do after the event? | to test out the nest<sep>to use the nest<sep>to have a nest<sep>to decorate it |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's own computer
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's own computer
relation: oReact
relation description: How do others' feel after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's own computer
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's own computer
relation: xAttr
relation description: How would X be described? | Talented<sep>Capable<sep>smart<sep>skilled<sep>intelligent<sep>nerdy |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's own computer
relation: xEffect
relation description: What effects does the event have on X? | installs operating system<sep>uses new computer<sep>saves money.<sep>becomes a computer expert. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's own computer
relation: xIntent
relation description: Why does X cause the event? | to have the best unit made<sep>to play video games.<sep>to save money<sep>to be creative<sep>to enhance skills |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's own computer
relation: xNeed
relation description: What does X need to do before the event? | to find out the procedure<sep>practise doing it<sep>to order parts online<sep>to look up directions online<sep>to look in electronics stores for more parts |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's own computer
relation: xReact
relation description: How does X feel after the event? | pride because they did it themselves<sep>like a builder<sep>technical<sep>accomplished<sep>smart |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonX's own computer
relation: xWant
relation description: What would X likely want to do after the event? | to sell it<sep>to modify it<sep>to test the computer<sep>to show off the computer to friends<sep>to sell the computer<sep>to use the computer to play games online with friends |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY a house
relation: oEffect
relation description: What effects does the event have on others? | Pays them<sep>Moves In<sep>has a new place to live<sep>is filled with gratitude<sep>has a house<sep>moves in their house |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY a house
relation: oReact
relation description: How do others' feel after the event? | thankful<sep>grateful<sep>indebted<sep>safe<sep>cared for<sep>great. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY a house
relation: oWant
relation description: What would others likely want to do after the event? | to thank him<sep>to support him<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY a house
relation: xAttr
relation description: How would X be described? | eager<sep>considerate<sep>charitable<sep>altruistic<sep>generous<sep>thoughtful |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY a house
relation: xEffect
relation description: What effects does the event have on X? | It's blueprints<sep>Hammers<sep>is thanked<sep>is paid<sep>gets paid<sep>becomes a professional builder |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY a house
relation: xIntent
relation description: Why does X cause the event? | helpful<sep>to help the homeless<sep>to get paid.<sep>to help y. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY a house
relation: xNeed
relation description: What does X need to do before the event? | to collect money<sep>to get the building materials<sep>plan for build house<sep>design the house |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY a house
relation: xReact
relation description: How does X feel after the event? | happy<sep>accomplished<sep>self-actualized<sep>moral<sep>good<sep>accomplished.<sep>hard-working. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY a house
relation: xWant
relation description: What would X likely want to do after the event? | to shift with him<sep>to get him married<sep>good action for plan<sep>building on performance |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY empire
relation: oEffect
relation description: What effects does the event have on others? | gets richer<sep>gets more power<sep>none<sep>Person y has more money.<sep>Person y has more possessions. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY empire
relation: oReact
relation description: How do others' feel after the event? | powerful |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY empire
relation: oWant
relation description: What would others likely want to do after the event? | to thank them<sep>to pay them<sep>to keep asking personX for advice<sep>find out how to expand<sep>to spend their new money<sep>to rule over their empire |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY empire
relation: xAttr
relation description: How would X be described? | Working<sep>Following<sep>determined<sep>powerful<sep>talented<sep>accomplished |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY empire
relation: xEffect
relation description: What effects does the event have on X? | they get rewarded<sep>they get praised<sep>paid<sep>promoted<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY empire
relation: xIntent
relation description: Why does X cause the event? | them to be strong |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY empire
relation: xNeed
relation description: What does X need to do before the event? | to have the responsibility<sep>to do well in the task<sep>plan for future of empire<sep>develop a course of action<sep>monitor finances<sep>to amass money<sep>to buy property |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY empire
relation: xReact
relation description: How does X feel after the event? | exhausted |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY empire
relation: xWant
relation description: What would X likely want to do after the event? | to work at it more<sep>to get paid for it<sep>maintain empire<sep>ask personY how they feel<sep>expand and grow<sep>to be a partner<sep>to create a legend |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY house
relation: oEffect
relation description: What effects does the event have on others? | becomes appreciative<sep>becomes grateful towards PersonX<sep>beams with pride at home ownership<sep>becomes broke<sep>has a place to live<sep>pays personX |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY house
relation: oReact
relation description: How do others' feel after the event? | grateful<sep>happy.<sep>happy to have a new house |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY house
relation: oWant
relation description: What would others likely want to do after the event? | a new place to live<sep>for PersonX to do a great job<sep>to move in<sep>pay them<sep>to pay PersonX<sep>To thank PersonX<sep>to let everyone know about PersonX |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY house
relation: xAttr
relation description: How would X be described? | hardworking<sep>helpful<sep>generous<sep>skillful<sep>supportive<sep>considerate |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY house
relation: xEffect
relation description: What effects does the event have on X? | gets paid<sep>gets admired<sep>gets thanked<sep>arms get sore<sep>gets paid<sep>earns pay<sep>get's more customers |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY house
relation: xIntent
relation description: Why does X cause the event? | to help out<sep>to help.<sep>to get paid for constructing a house<sep>help someone out |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY house
relation: xNeed
relation description: What does X need to do before the event? | building materials<sep>a blueprint<sep>money<sep>tools<sep>to have construction material<sep>to have a plan<sep>to talk to an architect |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY house
relation: xReact
relation description: How does X feel after the event? | helpful<sep>proud<sep>good.<sep>satisfied with a job well done<sep>relieved everything went well |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY house
relation: xWant
relation description: What would X likely want to do after the event? | to make a beautiful home<sep>for PersonY to be pleased with their home<sep>to get paid<sep>take a shower<sep>to show the house to PersonY<sep>to ask for Payment<sep>to see if there are any faults |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY one
relation: oEffect
relation description: What effects does the event have on others? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY one
relation: oReact
relation description: How do others' feel after the event? | loved. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY one
relation: oWant
relation description: What would others likely want to do after the event? | more craft<sep>to create more items<sep>thanks them<sep>uses it |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY one
relation: xAttr
relation description: How would X be described? | skilled<sep>generous<sep>creative<sep>talented<sep>handy<sep>generous<sep>capable<sep>skilled |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY one
relation: xEffect
relation description: What effects does the event have on X? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY one
relation: xIntent
relation description: Why does X cause the event? | to be helpful |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY one
relation: xNeed
relation description: What does X need to do before the event? | to check things<sep>to make a resume<sep>to make a plan<sep>have tools<sep>to make PersonY one<sep>buy materials |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY one
relation: xReact
relation description: How does X feel after the event? | pleased. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY one
relation: xWant
relation description: What would X likely want to do after the event? | to keep the craft item<sep>to create more items<sep>gives it to them<sep>see's if they like it |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY organization
relation: oEffect
relation description: What effects does the event have on others? | pays compensation<sep>gain in assets |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY organization
relation: oReact
relation description: How do others' feel after the event? | excited |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY organization
relation: oWant
relation description: What would others likely want to do after the event? | check if the organization is succeeding<sep>thank personX for helping<sep>to thank them<sep>to work hard<sep>to apply for a job<sep>to interview |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY organization
relation: xAttr
relation description: How would X be described? | Activist<sep>Motivated<sep>prolific<sep>dependable |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY organization
relation: xEffect
relation description: What effects does the event have on X? | receives compenation<sep>receives recognition<sep>increased experience |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY organization
relation: xIntent
relation description: Why does X cause the event? | to be successful |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY organization
relation: xNeed
relation description: What does X need to do before the event? | get personY's permission<sep>ask personY's advice<sep>to find a business<sep>to work hard<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY organization
relation: xReact
relation description: How does X feel after the event? | like a boss |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY organization
relation: xWant
relation description: What would X likely want to do after the event? | analyze it's success<sep>make future plans<sep>to keep building it up<sep>to work hare<sep>to advertise<sep>to hire people |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY's ___ upon a rock
relation: oEffect
relation description: What effects does the event have on others? | none<sep>Will have a new house<sep>Will praise x<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY's ___ upon a rock
relation: oReact
relation description: How do others' feel after the event? | none<sep>none<sep>safe |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY's ___ upon a rock
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>To thank X<sep>To pay X |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY's ___ upon a rock
relation: xAttr
relation description: How would X be described? | industrious<sep>determined<sep>crafty<sep>creative<sep>hard-working<sep>dedicated |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds PersonY's ___ upon a rock
relation: xEffect
relation description: What effects does the event have on X? | has long term stability<sep>achieves long lasting results<sep>Will get a thank you<sep>Receives praise<sep>fundation<sep>kingdom |
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