knowledge_type stringclasses 3
values | task_type stringclasses 2
values | input stringlengths 185 50.3k | output stringlengths 1 49.9k |
|---|---|---|---|
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fence
relation: xNeed
relation description: What does X need to do before the event? | get fence materials<sep>get building materials<sep>to go to the store<sep>to get wood<sep>to draw a boundary |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fence
relation: xReact
relation description: How does X feel after the event? | secure<sep>productive<sep>responsilbe<sep>secure<sep>proud<sep>private |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fence
relation: xWant
relation description: What would X likely want to do after the event? | paint fence<sep>put up signs<sep>to paint the fence<sep>to plant flowers around the fence |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fire
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fire
relation: oReact
relation description: How do others' feel after the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fire
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fire
relation: xAttr
relation description: How would X be described? | cold<sep>outdoors<sep>skillful<sep>knowledgable<sep>proud<sep>content |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fire
relation: xEffect
relation description: What effects does the event have on X? | person x cooks food over fire<sep>person x eats<sep>collects wood<sep>ignites the wood<sep>becomes warm<sep>roasts marshmallows<sep>getting very hot<sep>difficult to handle |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fire
relation: xIntent
relation description: Why does X cause the event? | to feel warm.<sep>to get warm |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fire
relation: xNeed
relation description: What does X need to do before the event? | to light a match<sep>to gather kindling<sep>gather wood<sep>find location to build fire<sep>to gather wood<sep>to have fuel<sep>to have a lighter<sep>to have coal |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fire
relation: xReact
relation description: How does X feel after the event? | content.<sep>warmer |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fire
relation: xWant
relation description: What would X likely want to do after the event? | to cook his food<sep>to warm his hands<sep>strike match to start fire<sep>roast marshmallows in fire<sep>to roast marshmallows<sep>to sing around the fire |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fort
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fort
relation: oReact
relation description: How do others' feel after the event? | none<sep>none<sep>playful |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fort
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fort
relation: xAttr
relation description: How would X be described? | contructive<sep>creative<sep>Handy<sep>Manly |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fort
relation: xEffect
relation description: What effects does the event have on X? | pay bill<sep>buy materials<sep>talk with person<sep>Nostalgia hits PersonX<sep>PersonX cries from nostalgia in the fort |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fort
relation: xIntent
relation description: Why does X cause the event? | to hide out<sep>to play settler<sep>to play soldiers |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fort
relation: xNeed
relation description: What does X need to do before the event? | to get lots of wood to the area<sep>to get tools to build with<sep>to get materials<sep>to make a design<sep>to araange for building materials<sep>to have a building map |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fort
relation: xReact
relation description: How does X feel after the event? | secure<sep>accomplished<sep>strong |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a fort
relation: xWant
relation description: What would X likely want to do after the event? | to rest and sleep<sep>to live in the fort<sep>to test out the fort<sep>to play in the fort<sep>to give fort to owner<sep>to inaugrate it |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a giant snowman
relation: oEffect
relation description: What effects does the event have on others? | none<sep>admire snowman<sep>smile<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a giant snowman
relation: oReact
relation description: How do others' feel after the event? | none<sep>none<sep>happy. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a giant snowman
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a giant snowman
relation: xAttr
relation description: How would X be described? | proficient<sep>creative<sep>playful<sep>silly<sep>playful<sep>creative |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a giant snowman
relation: xEffect
relation description: What effects does the event have on X? | gets sore muscles<sep>gets cold hands<sep>gets compliments from neighbors<sep>muscles sore<sep>gets exercise<sep>Person x fingers are numb.<sep>Person x fingers tremble with cold. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a giant snowman
relation: xIntent
relation description: Why does X cause the event? | they are building something themselves.<sep>to have fun<sep>to make his children happy. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a giant snowman
relation: xNeed
relation description: What does X need to do before the event? | to wait until it snows<sep>to dress in warm clothes and get gloves and a hat<sep>to go outside<sep>to gather lots of snow together<sep>to use his hands to gather snow<sep>to form the snow into a ball<sep>to go out of the house<sep>to collect the snow |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a giant snowman
relation: xReact
relation description: How does X feel after the event? | happy<sep>ammused<sep>satisfied<sep>happy<sep>happy. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a giant snowman
relation: xWant
relation description: What would X likely want to do after the event? | to get a carrot and coal for the nose and eyes of the snowman<sep>to take a picture of the snowman<sep>to wrap a scarf around the snowmans neck<sep>to knock the snowman over<sep>to put a hat on the snowman<sep>to take a picture of it<sep>to decorate it |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a house
relation: oEffect
relation description: What effects does the event have on others? | none<sep>Move in to the house<sep>Tell X that they are impressed with the house<sep>people can come over visit<sep>can be roomates |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a house
relation: oReact
relation description: How do others' feel after the event? | proud of person x's accomplishment<sep>admiration for the quality of the home<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a house
relation: oWant
relation description: What would others likely want to do after the event? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a house
relation: xAttr
relation description: How would X be described? | proud<sep>fastidious<sep>proficient<sep>skilled<sep>rich<sep>resourceful |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a house
relation: xEffect
relation description: What effects does the event have on X? | has a home to live in<sep>gains experience<sep>Has a new home<sep>Moves their things in<sep>gets to live in the house<sep>has a roof over head |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a house
relation: xIntent
relation description: Why does X cause the event? | to live in their own self built home<sep>to sell the home<sep>to start a career as a home builder<sep>a new home<sep>to have their own home |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a house
relation: xNeed
relation description: What does X need to do before the event? | gather all the material<sep>have land to build on |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a house
relation: xReact
relation description: How does X feel after the event? | proud of their achievment<sep>excited to show off and sell the home they built<sep>anxious on how their self built home will be received<sep>good proud<sep>excited |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a house
relation: xWant
relation description: What would X likely want to do after the event? | put all the supplies away<sep>stand back and admire their work |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a sand castle
relation: oEffect
relation description: What effects does the event have on others? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a sand castle
relation: oReact
relation description: How do others' feel after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a sand castle
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a sand castle
relation: xAttr
relation description: How would X be described? | constructive<sep>determined<sep>skilled with their hands<sep>crafty<sep>smart<sep>intelligent<sep>creative<sep>artistic |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a sand castle
relation: xEffect
relation description: What effects does the event have on X? | spends a lot of time<sep>spends a lot of money for requirements |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a sand castle
relation: xIntent
relation description: Why does X cause the event? | entertained<sep>productive<sep>creative<sep>to do something interesting<sep>use imagination<sep>to have fun |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a sand castle
relation: xNeed
relation description: What does X need to do before the event? | buy sand<sep>prepare the design chart<sep>to get sand<sep>to get water<sep>to go to the beach<sep>to get a shovel |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a sand castle
relation: xReact
relation description: How does X feel after the event? | accomplished<sep>satisfied<sep>happy<sep>satisfied<sep>proud<sep>entertained |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a sand castle
relation: xWant
relation description: What would X likely want to do after the event? | to show his artistic ability<sep>to participate in a contest<sep>to take a picture<sep>to build more<sep>to play at the beach<sep>to draw in the sand |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a snowman
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a snowman
relation: oReact
relation description: How do others' feel after the event? | impressed<sep>none<sep>happy |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a snowman
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a snowman
relation: xAttr
relation description: How would X be described? | Playful<sep>Energetic<sep>playful<sep>skilled<sep>creative<sep>playful |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a snowman
relation: xEffect
relation description: What effects does the event have on X? | hands get cold<sep>starts to freeze<sep>plays with snowman<sep>watches snowman melt<sep>watches the snowman melt<sep>gets hit by a snowball |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a snowman
relation: xIntent
relation description: Why does X cause the event? | entertainment<sep>have fun<sep>to enjoy the snowy weather |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a snowman
relation: xNeed
relation description: What does X need to do before the event? | wait for snow<sep>put on outdoor clothing<sep>to dress warmly, with thick mittens.<sep>to leave the house.<sep>to decide where to put the snowman. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a snowman
relation: xReact
relation description: How does X feel after the event? | content<sep>pleased<sep>good happy<sep>happy<sep>excited |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a snowman
relation: xWant
relation description: What would X likely want to do after the event? | to stand and admire his snowman<sep>to go inside for hot chocolate<sep>to warm up<sep>to look for a scarf and hat to put on the snowman.<sep>to find something to use as the snowman's eyes and nose. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a treehouse
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a treehouse
relation: oReact
relation description: How do others' feel after the event? | elated and thrilled<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a treehouse
relation: oWant
relation description: What would others likely want to do after the event? | to play in the treehouse<sep>to express gratitude |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a treehouse
relation: xAttr
relation description: How would X be described? | competent<sep>talented<sep>skillful<sep>hardworking<sep>creative |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a treehouse
relation: xEffect
relation description: What effects does the event have on X? | Hammers his thumb<sep>Gets a splinter<sep>moves stuff into treehouse<sep>views what he has done |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a treehouse
relation: xIntent
relation description: Why does X cause the event? | to satisfy his kids<sep>to create something<sep>a recreational arboreal dwelling |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a treehouse
relation: xNeed
relation description: What does X need to do before the event? | to gather materials<sep>to make a plan |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a treehouse
relation: xReact
relation description: How does X feel after the event? | proud about his job<sep>proud |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds a treehouse
relation: xWant
relation description: What would X likely want to do after the event? | to test out the treehouse<sep>to build onto the treehouse |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds another ___
relation: oEffect
relation description: What effects does the event have on others? | buy tickets<sep>take tours<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds another ___
relation: oReact
relation description: How do others' feel after the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds another ___
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds another ___
relation: xAttr
relation description: How would X be described? | capable<sep>competent<sep>rich<sep>sophisticated |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds another ___
relation: xEffect
relation description: What effects does the event have on X? | sells tickets<sep>gives tours<sep>takes a break<sep>starts a new project<sep>working with their hands<sep>sweaty |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds another ___
relation: xIntent
relation description: Why does X cause the event? | to be creative<sep>to be productive<sep>wants modern city |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds another ___
relation: xNeed
relation description: What does X need to do before the event? | find a place to build<sep>write down a blueprint<sep>to get the construction materials<sep>to get tools<sep>to gather materials<sep>to make a sketch |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds another ___
relation: xReact
relation description: How does X feel after the event? | productive<sep>useful<sep>happy |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds another ___
relation: xWant
relation description: What would X likely want to do after the event? | take pictures<sep>celebrate a job well done<sep>relax<sep>eat some food<sep>to admire the creation<sep>to make another item |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds sand castles
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds sand castles
relation: oReact
relation description: How do others' feel after the event? | none<sep>happy. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds sand castles
relation: oWant
relation description: What would others likely want to do after the event? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds sand castles
relation: xAttr
relation description: How would X be described? | irresponsible<sep>unskilled<sep>playful<sep>creative<sep>creative<sep>youthful |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds sand castles
relation: xEffect
relation description: What effects does the event have on X? | they become dirty<sep>cleans self off<sep>They build a moat around the castle<sep>They fill the moat with water<sep>They take a picture of their sand castles and moat<sep>gets burned<sep>gets dirty |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds sand castles
relation: xIntent
relation description: Why does X cause the event? | to enjoy the beach<sep>to have fun with some friends. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds sand castles
relation: xNeed
relation description: What does X need to do before the event? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds sand castles
relation: xReact
relation description: How does X feel after the event? | artistic<sep>happy. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX builds sand castles
relation: xWant
relation description: What would X likely want to do after the event? | to build more<sep>to take pictures of the sandcastles |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps PersonX's head
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps PersonX's head
relation: oReact
relation description: How do others' feel after the event? | none<sep>none<sep>none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps PersonX's head
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps PersonX's head
relation: xAttr
relation description: How would X be described? | clumsy<sep>unaware<sep>clumsy<sep>uncoordinated |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps PersonX's head
relation: xEffect
relation description: What effects does the event have on X? | shouts<sep>frowns<sep>gets stressed and yells<sep>feels pain<sep>gets dizzy |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps PersonX's head
relation: xIntent
relation description: Why does X cause the event? | none<sep>none<sep>none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps PersonX's head
relation: xNeed
relation description: What does X need to do before the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps PersonX's head
relation: xReact
relation description: How does X feel after the event? | pain<sep>hurt.<sep>clumsy<sep>hurt<sep>frustrated<sep>clumsy |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps PersonX's head
relation: xWant
relation description: What would X likely want to do after the event? | to treat the wound<sep>to yell in frustration<sep>to get angry at himself<sep>to let go of his frustration |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps and grind
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps and grind
relation: oReact
relation description: How do others' feel after the event? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps and grind
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps and grind
relation: xAttr
relation description: How would X be described? | energetic<sep>outgoing<sep>horny<sep>sexual<sep>thirsty<sep>groovy |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps and grind
relation: xEffect
relation description: What effects does the event have on X? | Please rap music<sep>Copies the TV<sep>gets exercise<sep>sweats |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps and grind
relation: xIntent
relation description: Why does X cause the event? | to be seen<sep>to have fun |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bumps and grind
relation: xNeed
relation description: What does X need to do before the event? | to go to the club<sep>to get on the dance floor<sep>to be dancing<sep>to be drinking |
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