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| license: apache-2.0 | |
| # FANUC SimReady Assets | |
| SimReady-packaged OpenUSD assets of FANUC industrial robots, | |
| contributed by FANUC CORPORATION to the NVIDIA SimReady Central catalog. | |
| Robot series are added to this dataset over time. | |
| - **Owner / namespace:** FANUC-CORPORATION | |
| - **Dataset:** FANUC-CORPORATION/SimReady-Assets | |
| - **License:** [Apache-2.0](https://www.apache.org/licenses/LICENSE-2.0) | |
| - **Validation profile:** Robot-Body | |
| - **Discovery (after NVIDIA review + merge + indexing):** Isaac Sim Content Browser, the simready-search pip package, and the SimReady search API. | |
| ## Assets | |
| | Asset folder | Package name | Description | | |
| |---|---|---| | |
| | `crx3ia/` | `simready.hf.FANUC-CORPORATION.SimReady-Assets.crx3ia` | FANUC Robot CRX-3iA (CRX/3-7A) | | |
| | `crx5ia/` | `simready.hf.FANUC-CORPORATION.SimReady-Assets.crx5ia` | FANUC Robot CRX-5iA (CRX/5-10A) | | |
| | `crx10ia/` | `simready.hf.FANUC-CORPORATION.SimReady-Assets.crx10ia` | FANUC Robot CRX-10iA (CRX/10-12A) | | |
| | `crx10ia_l/` | `simready.hf.FANUC-CORPORATION.SimReady-Assets.crx10ia_l` | FANUC Robot CRX-10iA/L (CRX/10-14A) | | |
| | `crx10ia_lp/` | `simready.hf.FANUC-CORPORATION.SimReady-Assets.crx10ia_lp` | FANUC Robot CRX-10iA/L Paint | | |
| | `crx20ia_l/` | `simready.hf.FANUC-CORPORATION.SimReady-Assets.crx20ia_l` | FANUC Robot CRX-20iA/L (CRX/20-14A) | | |
| | `crx30ia/` | `simready.hf.FANUC-CORPORATION.SimReady-Assets.crx30ia` | FANUC Robot CRX-30iA (CRX/30-18A) | | |
| ## Physics variants | |
| All assets share the same physics setup. | |
| Both physics variant sets on the root prim default to `Disabled`, so the robot loads without physics: | |
| | Variant set | Default | Other choice | | |
| |---|---|---| | |
| | PhysX | Disabled | Enabled | | |
| | Newton | Disabled | Enabled | | |
| To simulate the robot, select `PhysX: Enabled` (or `Newton: Enabled`). | |
| Enable only one physics variant at a time. | |
| ## Package contents | |
| ### crx3ia | |
| ```text | |
| crx3ia/ | |
| ├── .metadata/ | |
| ├── simready_usd/ | |
| │ ├── .thumbs/ | |
| │ │ ├── 1024x1024/ | |
| │ │ │ └── crx3ia.usd.png | |
| │ │ └── 256x256/ | |
| │ │ └── crx3ia.usd.png | |
| │ ├── configuration/ | |
| │ │ ├── crx3ia_base.usd | |
| │ │ ├── crx3ia_meshes.usd | |
| │ │ ├── crx3ia_physics.usd | |
| │ │ ├── crx3ia_robot.usd | |
| │ │ └── crx3ia_sensor.usd | |
| │ ├── licenses/ | |
| │ │ ├── LICENSE.txt | |
| │ │ └── THIRD_PARTY_NOTICES.txt | |
| │ ├── materials/ | |
| │ │ └── mdl/ | |
| │ │ ├── nvidia/ | |
| │ │ │ ├── aux_definitions.mdl | |
| │ │ │ ├── core_definitions.mdl | |
| │ │ │ └── support_definitions.mdl | |
| │ │ ├── OmniPBR.mdl | |
| │ │ ├── OmniPBRBase.mdl | |
| │ │ └── OmniPBR_ClearCoat.mdl | |
| │ ├── runnables/ | |
| │ │ └── physics/ | |
| │ │ ├── newton.usd | |
| │ │ └── physx.usd | |
| │ └── crx3ia.usd | |
| └── com.nvidia.simready.packaging.json | |
| ``` | |
| - **Sensor variant set** on the root prim `crx3ia`; default selection `Sensors` (also None). | |
| - **Robot variant set** on the root prim `crx3ia`; default selection `Robot` (also None). | |
| - **PhysX variant set** on the root prim `crx3ia`; default selection `Disabled` (also Enabled). | |
| - **Newton variant set** on the root prim `crx3ia`; default selection `Disabled` (also Enabled). | |
| - **Materials:** UsdPreviewSurface on every material, with NVIDIA MDL materials included for Omniverse RTX. | |
| - **References:** all relative (`@./...@`); no absolute or search paths. | |
| - **Collision:** 7 rigid bodies; collision meshes use convexHull approximation. | |
| ### crx5ia | |
| ```text | |
| crx5ia/ | |
| ├── .metadata/ | |
| ├── simready_usd/ | |
| │ ├── .thumbs/ | |
| │ │ ├── 1024x1024/ | |
| │ │ │ └── crx5ia.usd.png | |
| │ │ └── 256x256/ | |
| │ │ └── crx5ia.usd.png | |
| │ ├── configuration/ | |
| │ │ ├── crx5ia_base.usd | |
| │ │ ├── crx5ia_meshes.usd | |
| │ │ ├── crx5ia_physics.usd | |
| │ │ ├── crx5ia_robot.usd | |
| │ │ └── crx5ia_sensor.usd | |
| │ ├── licenses/ | |
| │ │ ├── LICENSE.txt | |
| │ │ └── THIRD_PARTY_NOTICES.txt | |
| │ ├── materials/ | |
| │ │ └── mdl/ | |
| │ │ ├── nvidia/ | |
| │ │ │ ├── aux_definitions.mdl | |
| │ │ │ ├── core_definitions.mdl | |
| │ │ │ └── support_definitions.mdl | |
| │ │ ├── OmniPBR.mdl | |
| │ │ ├── OmniPBRBase.mdl | |
| │ │ └── OmniPBR_ClearCoat.mdl | |
| │ ├── runnables/ | |
| │ │ └── physics/ | |
| │ │ ├── newton.usd | |
| │ │ └── physx.usd | |
| │ └── crx5ia.usd | |
| └── com.nvidia.simready.packaging.json | |
| ``` | |
| - **Sensor variant set** on the root prim `crx5ia`; default selection `Sensors` (also None). | |
| - **Robot variant set** on the root prim `crx5ia`; default selection `Robot` (also None). | |
| - **PhysX variant set** on the root prim `crx5ia`; default selection `Disabled` (also Enabled). | |
| - **Newton variant set** on the root prim `crx5ia`; default selection `Disabled` (also Enabled). | |
| - **Materials:** UsdPreviewSurface on every material, with NVIDIA MDL materials included for Omniverse RTX. | |
| - **References:** all relative (`@./...@`); no absolute or search paths. | |
| - **Collision:** 7 rigid bodies; collision meshes use convexHull approximation. | |
| ### crx10ia | |
| ```text | |
| crx10ia/ | |
| ├── .metadata/ | |
| ├── simready_usd/ | |
| │ ├── .thumbs/ | |
| │ │ ├── 1024x1024/ | |
| │ │ │ └── crx10ia.usd.png | |
| │ │ └── 256x256/ | |
| │ │ └── crx10ia.usd.png | |
| │ ├── configuration/ | |
| │ │ ├── crx10ia_base.usd | |
| │ │ ├── crx10ia_meshes.usd | |
| │ │ ├── crx10ia_physics.usd | |
| │ │ ├── crx10ia_robot.usd | |
| │ │ └── crx10ia_sensor.usd | |
| │ ├── licenses/ | |
| │ │ ├── LICENSE.txt | |
| │ │ └── THIRD_PARTY_NOTICES.txt | |
| │ ├── materials/ | |
| │ │ └── mdl/ | |
| │ │ ├── nvidia/ | |
| │ │ │ ├── aux_definitions.mdl | |
| │ │ │ ├── core_definitions.mdl | |
| │ │ │ └── support_definitions.mdl | |
| │ │ ├── OmniPBR.mdl | |
| │ │ ├── OmniPBRBase.mdl | |
| │ │ └── OmniPBR_ClearCoat.mdl | |
| │ ├── runnables/ | |
| │ │ └── physics/ | |
| │ │ ├── newton.usd | |
| │ │ └── physx.usd | |
| │ └── crx10ia.usd | |
| └── com.nvidia.simready.packaging.json | |
| ``` | |
| - **Sensor variant set** on the root prim `crx10ia`; default selection `Sensors` (also None). | |
| - **Robot variant set** on the root prim `crx10ia`; default selection `Robot` (also None). | |
| - **PhysX variant set** on the root prim `crx10ia`; default selection `Disabled` (also Enabled). | |
| - **Newton variant set** on the root prim `crx10ia`; default selection `Disabled` (also Enabled). | |
| - **Materials:** UsdPreviewSurface on every material, with NVIDIA MDL materials included for Omniverse RTX. | |
| - **References:** all relative (`@./...@`); no absolute or search paths. | |
| - **Collision:** 7 rigid bodies; collision meshes use convexHull approximation. | |
| ### crx10ia_l | |
| ```text | |
| crx10ia_l/ | |
| ├── .metadata/ | |
| ├── simready_usd/ | |
| │ ├── .thumbs/ | |
| │ │ ├── 1024x1024/ | |
| │ │ │ └── crx10ia_l.usd.png | |
| │ │ └── 256x256/ | |
| │ │ └── crx10ia_l.usd.png | |
| │ ├── configuration/ | |
| │ │ ├── crx10ia_l_base.usd | |
| │ │ ├── crx10ia_l_meshes.usd | |
| │ │ ├── crx10ia_l_physics.usd | |
| │ │ ├── crx10ia_l_robot.usd | |
| │ │ └── crx10ia_l_sensor.usd | |
| │ ├── licenses/ | |
| │ │ ├── LICENSE.txt | |
| │ │ └── THIRD_PARTY_NOTICES.txt | |
| │ ├── materials/ | |
| │ │ └── mdl/ | |
| │ │ ├── nvidia/ | |
| │ │ │ ├── aux_definitions.mdl | |
| │ │ │ ├── core_definitions.mdl | |
| │ │ │ └── support_definitions.mdl | |
| │ │ ├── OmniPBR.mdl | |
| │ │ ├── OmniPBRBase.mdl | |
| │ │ └── OmniPBR_ClearCoat.mdl | |
| │ ├── runnables/ | |
| │ │ └── physics/ | |
| │ │ ├── newton.usd | |
| │ │ └── physx.usd | |
| │ └── crx10ia_l.usd | |
| └── com.nvidia.simready.packaging.json | |
| ``` | |
| - **Sensor variant set** on the root prim `crx10ia_l`; default selection `Sensors` (also None). | |
| - **Robot variant set** on the root prim `crx10ia_l`; default selection `Robot` (also None). | |
| - **PhysX variant set** on the root prim `crx10ia_l`; default selection `Disabled` (also Enabled). | |
| - **Newton variant set** on the root prim `crx10ia_l`; default selection `Disabled` (also Enabled). | |
| - **Materials:** UsdPreviewSurface on every material, with NVIDIA MDL materials included for Omniverse RTX. | |
| - **References:** all relative (`@./...@`); no absolute or search paths. | |
| - **Collision:** 7 rigid bodies; collision meshes use convexHull approximation. | |
| ### crx10ia_lp | |
| ```text | |
| crx10ia_lp/ | |
| ├── .metadata/ | |
| ├── simready_usd/ | |
| │ ├── .thumbs/ | |
| │ │ ├── 1024x1024/ | |
| │ │ │ └── crx10ia_lp.usd.png | |
| │ │ └── 256x256/ | |
| │ │ └── crx10ia_lp.usd.png | |
| │ ├── configuration/ | |
| │ │ ├── crx10ia_lp_base.usd | |
| │ │ ├── crx10ia_lp_meshes.usd | |
| │ │ ├── crx10ia_lp_physics.usd | |
| │ │ ├── crx10ia_lp_robot.usd | |
| │ │ └── crx10ia_lp_sensor.usd | |
| │ ├── licenses/ | |
| │ │ ├── LICENSE.txt | |
| │ │ └── THIRD_PARTY_NOTICES.txt | |
| │ ├── materials/ | |
| │ │ └── mdl/ | |
| │ │ ├── nvidia/ | |
| │ │ │ ├── aux_definitions.mdl | |
| │ │ │ ├── core_definitions.mdl | |
| │ │ │ └── support_definitions.mdl | |
| │ │ ├── OmniPBR.mdl | |
| │ │ ├── OmniPBRBase.mdl | |
| │ │ └── OmniPBR_ClearCoat.mdl | |
| │ ├── runnables/ | |
| │ │ └── physics/ | |
| │ │ ├── newton.usd | |
| │ │ └── physx.usd | |
| │ └── crx10ia_lp.usd | |
| └── com.nvidia.simready.packaging.json | |
| ``` | |
| - **Sensor variant set** on the root prim `crx10ia_lp`; default selection `Sensors` (also None). | |
| - **Robot variant set** on the root prim `crx10ia_lp`; default selection `Robot` (also None). | |
| - **PhysX variant set** on the root prim `crx10ia_lp`; default selection `Disabled` (also Enabled). | |
| - **Newton variant set** on the root prim `crx10ia_lp`; default selection `Disabled` (also Enabled). | |
| - **Materials:** UsdPreviewSurface on every material, with NVIDIA MDL materials included for Omniverse RTX. | |
| - **References:** all relative (`@./...@`); no absolute or search paths. | |
| - **Collision:** 7 rigid bodies; collision meshes use convexHull approximation. | |
| ### crx20ia_l | |
| ```text | |
| crx20ia_l/ | |
| ├── .metadata/ | |
| ├── simready_usd/ | |
| │ ├── .thumbs/ | |
| │ │ ├── 1024x1024/ | |
| │ │ │ └── crx20ia_l.usd.png | |
| │ │ └── 256x256/ | |
| │ │ └── crx20ia_l.usd.png | |
| │ ├── configuration/ | |
| │ │ ├── crx20ia_l_base.usd | |
| │ │ ├── crx20ia_l_meshes.usd | |
| │ │ ├── crx20ia_l_physics.usd | |
| │ │ ├── crx20ia_l_robot.usd | |
| │ │ └── crx20ia_l_sensor.usd | |
| │ ├── licenses/ | |
| │ │ ├── LICENSE.txt | |
| │ │ └── THIRD_PARTY_NOTICES.txt | |
| │ ├── materials/ | |
| │ │ └── mdl/ | |
| │ │ ├── nvidia/ | |
| │ │ │ ├── aux_definitions.mdl | |
| │ │ │ ├── core_definitions.mdl | |
| │ │ │ └── support_definitions.mdl | |
| │ │ ├── OmniPBR.mdl | |
| │ │ ├── OmniPBRBase.mdl | |
| │ │ └── OmniPBR_ClearCoat.mdl | |
| │ ├── runnables/ | |
| │ │ └── physics/ | |
| │ │ ├── newton.usd | |
| │ │ └── physx.usd | |
| │ └── crx20ia_l.usd | |
| └── com.nvidia.simready.packaging.json | |
| ``` | |
| - **Sensor variant set** on the root prim `crx20ia_l`; default selection `Sensors` (also None). | |
| - **Robot variant set** on the root prim `crx20ia_l`; default selection `Robot` (also None). | |
| - **PhysX variant set** on the root prim `crx20ia_l`; default selection `Disabled` (also Enabled). | |
| - **Newton variant set** on the root prim `crx20ia_l`; default selection `Disabled` (also Enabled). | |
| - **Materials:** UsdPreviewSurface on every material, with NVIDIA MDL materials included for Omniverse RTX. | |
| - **References:** all relative (`@./...@`); no absolute or search paths. | |
| - **Collision:** 7 rigid bodies; collision meshes use convexHull approximation. | |
| ### crx30ia | |
| ```text | |
| crx30ia/ | |
| ├── .metadata/ | |
| ├── simready_usd/ | |
| │ ├── .thumbs/ | |
| │ │ ├── 1024x1024/ | |
| │ │ │ └── crx30ia.usd.png | |
| │ │ └── 256x256/ | |
| │ │ └── crx30ia.usd.png | |
| │ ├── configuration/ | |
| │ │ ├── crx30ia_base.usd | |
| │ │ ├── crx30ia_meshes.usd | |
| │ │ ├── crx30ia_physics.usd | |
| │ │ ├── crx30ia_robot.usd | |
| │ │ └── crx30ia_sensor.usd | |
| │ ├── licenses/ | |
| │ │ ├── LICENSE.txt | |
| │ │ └── THIRD_PARTY_NOTICES.txt | |
| │ ├── materials/ | |
| │ │ └── mdl/ | |
| │ │ ├── nvidia/ | |
| │ │ │ ├── aux_definitions.mdl | |
| │ │ │ ├── core_definitions.mdl | |
| │ │ │ └── support_definitions.mdl | |
| │ │ ├── OmniPBR.mdl | |
| │ │ ├── OmniPBRBase.mdl | |
| │ │ └── OmniPBR_ClearCoat.mdl | |
| │ ├── runnables/ | |
| │ │ └── physics/ | |
| │ │ ├── newton.usd | |
| │ │ └── physx.usd | |
| │ └── crx30ia.usd | |
| └── com.nvidia.simready.packaging.json | |
| ``` | |
| - **Sensor variant set** on the root prim `crx30ia`; default selection `Sensors` (also None). | |
| - **Robot variant set** on the root prim `crx30ia`; default selection `Robot` (also None). | |
| - **PhysX variant set** on the root prim `crx30ia`; default selection `Disabled` (also Enabled). | |
| - **Newton variant set** on the root prim `crx30ia`; default selection `Disabled` (also Enabled). | |
| - **Materials:** UsdPreviewSurface on every material, with NVIDIA MDL materials included for Omniverse RTX. | |
| - **References:** all relative (`@./...@`); no absolute or search paths. | |
| - **Collision:** 7 rigid bodies; collision meshes use convexHull approximation. | |
| ## License | |
| Apache-2.0. Third-party notices for bundled files are included in each package | |
| under `simready_usd/licenses/`. | |