| --- |
| license: cc-by-nc-4.0 |
| tags: |
| - digital-twin |
| - usd |
| - isaac-sim |
| - lighting |
| pretty_name: Room 305 Digital Twin |
| --- |
| |
| # Room 305 Digital Twin |
|
|
| A USD digital twin of NYCU Room 305 (lighting scene), built by the **Human-centered Intelligent System Lab (hcislab)** — [GitHub @HCIS-Lab](https://github.com/HCIS-Lab). Authored for **NVIDIA Isaac Sim 5.1**. |
|
|
| **Lab links:** [GitHub @HCIS-Lab](https://github.com/HCIS-Lab) · [HF @hcislab](https://huggingface.co/hcislab) |
|
|
| ## Contents |
|
|
| ``` |
| nycu_light_collider.usd # main scene — open this in Isaac Sim (geometry + colliders + materials + lights) |
| nycu_lights.usdz # referenced geometry + textures (center.jpg, Translucent_Glass_Tinted.jpg) |
| ``` |
|
|
| `nycu_light_collider.usd` references `nycu_lights.usdz` by a **relative** path, so the two files must stay side by side. `snapshot_download` keeps them together automatically. |
|
|
| Scene stats (loaded in Isaac Sim 5.1): 443 meshes (~188k points), 419 materials / 459 shaders, a `DomeLight` + `RectLight`. Approx extent 12.1 × 7.0 × 3.4 m. |
|
|
| ## Usage |
|
|
| ```python |
| from huggingface_hub import snapshot_download |
| |
| path = snapshot_download( |
| repo_id="hcislab/digital-twin", |
| repo_type="dataset", |
| ) |
| # open path/nycu_light_collider.usd in Isaac Sim 5.1 |
| ``` |
|
|
| In Isaac Sim (Python): |
|
|
| ```python |
| import omni.usd |
| omni.usd.get_context().open_stage(f"{path}/nycu_light_collider.usd") |
| ``` |
|
|
| ## Notes |
|
|
| - Textures are bundled inside `nycu_lights.usdz` and resolve via relative paths — verified self-contained with `UsdUtils.ComputeAllDependencies`. |
| - Two references resolve **at runtime** in Isaac Sim / Omniverse and are intentionally not bundled: |
| - `OmniGlass.mdl` — Omniverse stock material library. |
| - A Cloudy dome-light HDR served from the Omniverse content CDN. |
| Materials and dome lighting need an Omniverse asset connection / cache to display fully; geometry and the `RectLight` load without it. |
| - Verified to open cleanly in Isaac Sim 5.1 from a fresh download. |
|
|
| ## Citation |
|
|
| If you use this digital twin, please cite it: |
|
|
| ```bibtex |
| @misc{hcislab_room305_2026, |
| title = {Room 305 Digital Twin}, |
| author = {{Human-centered Intelligent System Lab}}, |
| year = {2026}, |
| howpublished = {Hugging Face dataset}, |
| url = {https://huggingface.co/datasets/hcislab/digital-twin}, |
| note = {NVIDIA Isaac Sim 5.1 USD digital twin} |
| } |
| ``` |
|
|
| A machine-readable `CITATION.cff` is included (Hugging Face renders a "Cite this" entry from it). |
|
|
| ## License |
|
|
| **CC BY-NC 4.0** ([Creative Commons Attribution-NonCommercial 4.0](https://creativecommons.org/licenses/by-nc/4.0/)). |
|
|
| - ✅ Share and adapt for **non-commercial** research/education, **with attribution** (cite as above). |
| - ❌ **No commercial use** without separate permission from the lab. For commercial licensing, contact **hcislab01@gmail.com**. |
|
|
| Note: the referenced `OmniGlass.mdl` and dome-light HDR are NVIDIA Omniverse assets governed by their own licenses; they are not redistributed here. |
|
|