author int64 658 755k | date stringdate 2012-06-12 08:34:29 2024-07-22 14:51:21 | timezone int64 -46,800 43.2k | hash stringlengths 40 40 | message stringlengths 5 490 | mods listlengths 1 16 | language stringclasses 20
values | license stringclasses 3
values | repo stringlengths 5 68 | original_message stringlengths 12 491 |
|---|---|---|---|---|---|---|---|---|---|
686,936 | 30.12.2022 15:30:39 | 0 | 151109a8904b4136b93d5f22c170580c36aaabf1 | Upgraded HTTP Client to 5.2.1 | [
{
"change_type": "MODIFY",
"old_path": "build.gradle",
"new_path": "build.gradle",
"diff": "@@ -58,7 +58,7 @@ dependencies {\napi \"com.fasterxml.jackson.core:jackson-core\",\n\"com.fasterxml.jackson.core:jackson-annotations\",\n\"com.fasterxml.jackson.core:jackson-databind\"\n- api \"org.apache.htt... | Java | Apache License 2.0 | tomakehurst/wiremock | Upgraded HTTP Client to 5.2.1 |
686,936 | 30.12.2022 18:23:48 | 0 | d225ee7b9b69a9d5995ecc338adad16deb020af3 | Updated arch rules exception file | [
{
"change_type": "MODIFY",
"old_path": "src/test/resources/frozen/do-not-throw-generic-exception",
"new_path": "src/test/resources/frozen/do-not-throw-generic-exception",
"diff": "@@ -9,9 +9,6 @@ Method <com.github.tomakehurst.wiremock.common.ClasspathFileSource.assertExistsA\nMethod <com.github.tom... | Java | Apache License 2.0 | tomakehurst/wiremock | Updated arch rules exception file |
686,936 | 30.12.2022 18:52:12 | 0 | 3b011707b50a79090bf5e462edca29baceb25ea1 | Bumped version to 3.0.0-beta-2 | [
{
"change_type": "MODIFY",
"old_path": "build.gradle",
"new_path": "build.gradle",
"diff": "@@ -200,7 +200,7 @@ allprojects {\nmavenCentral()\n}\n- version = '3.0.0-beta-1'\n+ version = '3.0.0-beta-2'\nsourceCompatibility = 11\n"
},
{
"change_type": "MODIFY",
"old_path": "src/main/resour... | Java | Apache License 2.0 | tomakehurst/wiremock | Bumped version to 3.0.0-beta-2 |
686,936 | 09.01.2023 09:11:35 | 28,800 | d09d6a49c79a26fcde801d1278797324340e663e | Improved URL template acceptance test | [
{
"change_type": "MODIFY",
"old_path": "src/test/java/com/github/tomakehurst/wiremock/UrlPathTemplateMatchingTest.java",
"new_path": "src/test/java/com/github/tomakehurst/wiremock/UrlPathTemplateMatchingTest.java",
"diff": "@@ -29,6 +29,8 @@ public class UrlPathTemplateMatchingTest extends Acceptanc... | Java | Apache License 2.0 | tomakehurst/wiremock | Improved URL template acceptance test |
686,936 | 09.01.2023 11:21:42 | 28,800 | c3bdb93a7aca437ad6711e5885e5b20fe1428f4e | Added support for referencing path parameters by name in response templates | [
{
"change_type": "MODIFY",
"old_path": "src/main/java/com/github/tomakehurst/wiremock/extension/responsetemplating/RequestLine.java",
"new_path": "src/main/java/com/github/tomakehurst/wiremock/extension/responsetemplating/RequestLine.java",
"diff": "/*\n- * Copyright (C) 2017-2021 Thomas Akehurst\n+... | Java | Apache License 2.0 | tomakehurst/wiremock | Added support for referencing path parameters by name in response templates |
686,936 | 09.01.2023 12:32:36 | 28,800 | 80eb564c1e3aaadbccd579eefd5443572b6d3ce7 | Added a validation rule throwing an error if path parameter matchers are used without a path template | [
{
"change_type": "MODIFY",
"old_path": "src/main/java/com/github/tomakehurst/wiremock/matching/RequestPatternBuilder.java",
"new_path": "src/main/java/com/github/tomakehurst/wiremock/matching/RequestPatternBuilder.java",
"diff": "@@ -21,6 +21,8 @@ import static com.google.common.collect.Maps.newLink... | Java | Apache License 2.0 | tomakehurst/wiremock | Added a validation rule throwing an error if path parameter matchers are used without a path template |
686,936 | 14.01.2023 17:39:47 | 28,800 | 51300762f14b4565ae01c4663423e573ada04191 | Now strips format characters from path parameter names so that the parameter can be accessed via just its name when format attributes are present | [
{
"change_type": "MODIFY",
"old_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java",
"new_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java",
"diff": "@@ -51,8 +51,9 @@ public class PathTemplate {\nString variable = matcher.group(\"var... | Java | Apache License 2.0 | tomakehurst/wiremock | Now strips format characters from path parameter names so that the parameter can be accessed via just its name when format attributes are present |
686,936 | 19.01.2023 09:53:39 | 0 | 96bd1fa56bd3a4f3ebc28aff32a23e527ff1c144 | The thread local current serve event is now cleared at the end of processing to ensure it's garbage collected as early as possible | [
{
"change_type": "MODIFY",
"old_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java",
"new_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java",
"diff": "@@ -89,10 +89,7 @@ public class PathTemplate {\n}\nprivate static String stripFormat... | Java | Apache License 2.0 | tomakehurst/wiremock | The thread local current serve event is now cleared at the end of processing to ensure it's garbage collected as early as possible |
686,936 | 19.01.2023 10:11:31 | 0 | 41b4f70b665954bac37dd18a1ffd16187662d7ff | Added tests for serialisation/deserialisation of path template pattern | [
{
"change_type": "MODIFY",
"old_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java",
"new_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java",
"diff": "@@ -22,6 +22,7 @@ import com.google.common.base.Objects;\nimport java.util.ArrayList... | Java | Apache License 2.0 | tomakehurst/wiremock | Added tests for serialisation/deserialisation of path template pattern |
686,936 | 20.01.2023 13:37:06 | 0 | 425ae7e20f9d9c087c2fd1f25ada6af133d7eee8 | Wrapped a try/finally around the whole handler to ensure the current serve event is always cleared | [
{
"change_type": "MODIFY",
"old_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java",
"new_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java",
"diff": "@@ -22,7 +22,6 @@ import com.google.common.base.Objects;\nimport java.util.ArrayList... | Java | Apache License 2.0 | tomakehurst/wiremock | Wrapped a try/finally around the whole handler to ensure the current serve event is always cleared |
686,936 | 20.01.2023 20:12:01 | 0 | 25b82f9f97f3cc09136097b249cfd37aef924c36 | Added support for numeric path segment indexes when matching on a path template | [
{
"change_type": "MODIFY",
"old_path": "src/main/java/com/github/tomakehurst/wiremock/common/Urls.java",
"new_path": "src/main/java/com/github/tomakehurst/wiremock/common/Urls.java",
"diff": "/*\n- * Copyright (C) 2011-2022 Thomas Akehurst\n+ * Copyright (C) 2011-2023 Thomas Akehurst\n*\n* Licensed ... | Java | Apache License 2.0 | tomakehurst/wiremock | Added support for numeric path segment indexes when matching on a path template |
159,452 | 08.11.2017 12:10:08 | -3,600 | ec1920374b2000e0b0060819f3cff7c0d8be0edf | Add support for RSpec 3.7 | [
{
"change_type": "MODIFY",
"old_path": "mutest-rspec.gemspec",
"new_path": "mutest-rspec.gemspec",
"diff": "@@ -16,7 +16,7 @@ Gem::Specification.new do |gem|\ngem.extra_rdoc_files = %w[LICENSE]\ngem.add_runtime_dependency('mutest', \"~> #{gem.version}\")\n- gem.add_runtime_dependency('rspec-core', '... | Ruby | MIT License | dgollahon/mutest | Add support for RSpec 3.7 |
664,859 | 05.10.2019 20:04:27 | 14,400 | 8c9370a85f1eb0582a58f3ee8cce71d4b1e63bd5 | create visuals | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs",
"diff": "using osu.Game.Rulesets.Objects;\nusing osu.Game.Rulesets.tau.Objects;\nusing osu.Game.Rulesets.Objects.Types;\n-using... | C# | MIT License | taulazer/tau | create visuals |
664,859 | 05.10.2019 22:17:29 | 14,400 | 4061819bfd9fccfdd2cf8882ad987845ba9129ed | mouse cursor movement | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/UI/Cursor/tauCursorContainer.cs",
"new_path": "tau/osu.Game.Rulesets.tau/UI/Cursor/tauCursorContainer.cs",
"diff": "// See the LICENCE file in the repository root for full licence text.\nusing osu.Framework.Graphics;\n+using osu.Frame... | C# | MIT License | taulazer/tau | mouse cursor movement |
664,859 | 06.10.2019 16:28:25 | 14,400 | ccd6fc33fff01e0fb462d0c5ac6bb1010961cf59 | Player offset and tweeks | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs",
"new_path": "tau/osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs",
"diff": "@@ -44,7 +44,7 @@ public DefaultCursor(float cs = 5f)\nRelativeSizeAxes = Axes.Both;\nAddInternal(new GameplayCursor(cs));\n- AddInterna... | C# | MIT License | taulazer/tau | Player offset and tweeks |
664,859 | 06.10.2019 17:45:16 | 14,400 | 6c1e6c62c16af2dfe312003fac5fc12cbb42f8ec | add basic Beat object | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs",
"diff": "using osu.Game.Rulesets.Objects;\nusing osu.Game.Rulesets.tau.Objects;\nusing osu.Game.Rulesets.Objects.Types;\n+using... | C# | MIT License | taulazer/tau | add basic Beat object |
664,859 | 06.10.2019 18:41:28 | 14,400 | 60d24d9fd299253592d16764ff9b3b8afbffb97e | move object to end of circle | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"diff": "@@ -35,15 +35,16 @@ public DrawabletauHitObject(TauHitObject hitObject)\nhitObject.Angle = hitObje... | C# | MIT License | taulazer/tau | move object to end of circle |
664,859 | 06.10.2019 21:08:26 | 14,400 | c051377bbaaf12a9f58c4243da62a4549e7fa8eb | Attempt at key hit | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/UI/tauDrawableRuleset.cs",
"new_path": "tau/osu.Game.Rulesets.tau/UI/tauDrawableRuleset.cs",
"diff": "@@ -28,7 +28,7 @@ public DrawabletauRuleset(TauRuleset ruleset, IWorkingBeatmap beatmap, IReadOnly\npublic override ScoreProcessor C... | C# | MIT License | taulazer/tau | Attempt at key hit |
664,859 | 06.10.2019 21:53:14 | 14,400 | 3fa15a7907f8700ede1cbdaf399b7a5d73b6474b | More accurate angles and new tau logo (for the 10th time) | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"diff": "@@ -32,7 +32,7 @@ public DrawabletauHitObject(TauHitObject hitObject)\nAlpha = 0.05f\n});\n- hitOb... | C# | MIT License | taulazer/tau | More accurate angles and new tau logo (for the 10th time) |
664,859 | 07.10.2019 00:29:52 | 14,400 | 87152a815c56981f2cbc60be1d450204cd1c9fae | Push back once hit | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"diff": "using System;\nusing osu.Framework.Graphics;\nusing osu.Framework.Graphics.Shapes;\n+using osu.Fra... | C# | MIT License | taulazer/tau | Push back once hit |
664,859 | 13.10.2019 22:38:33 | 14,400 | 9398f19e9b8ba7db049c959f95b2fc247d052687 | rename tau -> Tau | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj",
"new_path": "tau/osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj",
"diff": "<AssemblyTitle>osu.Game.Rulesets.Sample</AssemblyTitle>\n<OutputType>Library</OutputType>\n<PlatformTarget>AnyCPU</PlatformT... | C# | MIT License | taulazer/tau | rename tau -> Tau |
664,859 | 13.10.2019 22:39:02 | 14,400 | 7faef663781a801f1fd44d8ad64e7a9e15b9fe99 | include projects on solution file | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau.sln",
"new_path": "tau/osu.Game.Rulesets.tau.sln",
"diff": "@@ -3,9 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00\n# Visual Studio Version 16\nVisualStudioVersion = 16.0.29123.88\nMinimumVisualStudioVersion = 10.... | C# | MIT License | taulazer/tau | include projects on solution file |
664,859 | 13.11.2019 18:53:26 | 18,000 | 49791e0703ba4d10a292fb752ead5e5bfc560156 | Remove CreateDrawableRepresentation from TauPlayfield | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/UI/tauDrawableRuleset.cs",
"new_path": "tau/osu.Game.Rulesets.tau/UI/tauDrawableRuleset.cs",
"diff": "@@ -28,7 +28,7 @@ public DrawabletauRuleset(TauRuleset ruleset, IWorkingBeatmap beatmap, IReadOnly\npublic override ScoreProcessor C... | C# | MIT License | taulazer/tau | Remove CreateDrawableRepresentation from TauPlayfield |
664,859 | 27.11.2019 22:42:08 | 18,000 | 7ebe2cd43b72759de5d31c394e9790ae48d3b3bc | Implement input gameplay
finally | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"diff": "// See the LICENCE file in the repository root for full licence text.\nusing System;\n+using Syste... | C# | MIT License | taulazer/tau | Implement input gameplay
finally |
664,859 | 28.11.2019 22:17:29 | 18,000 | df568dd2c32b6c4f71e13c8cc09fda4ec6590caf | Implement a few mods and tweak input latency | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs",
"diff": "@@ -28,7 +28,6 @@ public TauBeatmapConverter(IBeatmap beatmap)\nprotected override IEnumerable<TauHitObject> ConvertHi... | C# | MIT License | taulazer/tau | Implement a few mods and tweak input latency |
664,859 | 05.12.2019 16:28:44 | 18,000 | afdc99641e22da15f15a1bc147828d10dbb93fa8 | Less strict window | implement drawable judgement | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau.Tests/TestSceneOsuGame.cs",
"new_path": "tau/osu.Game.Rulesets.tau.Tests/TestSceneOsuGame.cs",
"diff": "using osu.Framework.Allocation;\nusing osu.Framework.Graphics;\n-using osu.Framework.Graphics.Shapes;\nusing osu.Framework.Platfor... | C# | MIT License | taulazer/tau | Less strict window | implement drawable judgement |
664,859 | 05.12.2019 17:19:10 | 18,000 | 318b887fa9117fe061d9d4f2ff433b80819d84e2 | calmed some tits on input | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Mods/TauModRelax.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Mods/TauModRelax.cs",
"diff": "using System.Collections.Generic;\nusing System.Diagnostics;\n-using osu.Game.Input.Handlers;\nusing osu.Game.Rulesets.Mods;\nusing osu.Game.R... | C# | MIT License | taulazer/tau | calmed some tits on input |
664,859 | 05.12.2019 17:19:59 | 18,000 | 29c6f998e6b033c82432d4bca0743bc39dd9149c | move back to 3 | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Mods/TauModRelax.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Mods/TauModRelax.cs",
"diff": "@@ -22,7 +22,7 @@ public void Update(Playfield playfield)\nbool requiresHold = false;\nbool requiresHit = false;\n- const float relax_leniency... | C# | MIT License | taulazer/tau | move back to 3 |
664,859 | 07.12.2019 14:11:03 | 18,000 | 4ae6c479194952704277148d58d725d42b3bcfa9 | Kiai effects | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs",
"diff": "using System;\nusing System.Collections.Generic;\n+using osu.Framework.Extensions.IEnumerableExtensions;\nusing osu.Ga... | C# | MIT License | taulazer/tau | Kiai effects |
664,859 | 07.12.2019 17:58:10 | 18,000 | b0411432e8d07c98861adc8adbefd39309ed7081 | Fix result applying twice | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"diff": "@@ -90,8 +90,6 @@ protected override void CheckForResult(bool userTriggered, double timeOffset)\ni... | C# | MIT License | taulazer/tau | Fix result applying twice |
664,859 | 13.12.2019 23:57:10 | 18,000 | 0a903613977b137f4262366db2267910cdca5507 | Add new mods | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj",
"new_path": "tau/osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj",
"diff": "<OutputType>Library</OutputType>\n<PlatformTarget>AnyCPU</PlatformTarget>\n<RootNamespace>osu.Game.Rulesets.Tau</RootNamespa... | C# | MIT License | taulazer/tau | Add new mods |
664,859 | 23.12.2019 14:02:15 | 18,000 | 70c63dd092827238d03644a79718e6c46da14036 | Update game and fix stuff
needed to disable settings for now. (see TauSettingsSubsection.cs#L25) | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Mods/TauModNightcore.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Mods/TauModNightcore.cs",
"diff": "// See the LICENCE file in the repository root for full licence text.\nusing osu.Game.Rulesets.Mods;\n+using osu.Game.Rulesets.Tau.Obj... | C# | MIT License | taulazer/tau | Update game and fix stuff
needed to disable settings for now. (see TauSettingsSubsection.cs#L25) |
664,859 | 08.03.2020 00:32:44 | 18,000 | 67dd3ba6d2e19d2fbf23201c87e9b7e16882eac3 | update game | tweaks | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"diff": "@@ -19,6 +19,9 @@ protected override int NumericResultFor(HitResult result)\ncase HitResult.Great:\nreturn 300;\n+\n+ case HitRe... | C# | MIT License | taulazer/tau | update game | tweaks |
664,874 | 10.03.2020 00:33:13 | -28,800 | 4a64ea3398a9f3b44e7c9d75b13321997c3cb6fd | Reduce amount of aliasing
Changes include:
* Replacing CircularProgress with CircularContainers (except for the paddle)
* Adding EdgeSmoothness to Boxes | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"diff": "@@ -47,6 +47,7 @@ public DrawabletauHitObject(TauHitObject hitObject)\nAddInternal(Box = new Box\n... | C# | MIT License | taulazer/tau | Reduce amount of aliasing
Changes include:
* Replacing CircularProgress with CircularContainers (except for the paddle)
* Adding EdgeSmoothness to Boxes |
664,859 | 09.03.2020 17:56:40 | 14,400 | d024e8fd0b0982e8e6d36a85e5fbfaca144b12b7 | fix objects not allowing early clicks | tighten hit window | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"diff": "@@ -17,29 +17,11 @@ protected override int NumericResultFor(HitResult result)\ndefault:\nreturn 0;\n- case HitResult.Great:\n- r... | C# | MIT License | taulazer/tau | fix objects not allowing early clicks | tighten hit window |
664,859 | 09.03.2020 18:03:03 | 14,400 | df134becbb7b84a369e655d1501d6b0961097a63 | hide the cursor properly | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/UI/tauPlayfield.cs",
"new_path": "tau/osu.Game.Rulesets.tau/UI/tauPlayfield.cs",
"diff": "@@ -31,9 +31,6 @@ public class TauPlayfield : Playfield\nprivate JudgementContainer<DrawableTauJudgement> judgementLayer;\nprivate readonly Cont... | C# | MIT License | taulazer/tau | hide the cursor properly |
664,859 | 09.03.2020 18:42:34 | 14,400 | 2615fda39fb69e505749c127f48a2e5d64cd535a | Fix scoring
need to replace this with good and great results instead | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"diff": "@@ -17,12 +17,30 @@ protected override int NumericResultFor(HitResult result)\ndefault:\nreturn 0;\n- case HitResult.Good:\n+ ca... | C# | MIT License | taulazer/tau | Fix scoring
need to replace this with good and great results instead |
664,874 | 10.03.2020 13:36:26 | -28,800 | 970f8069dde85ba6bd0a92d9b77b7c1c18a69b6f | Fix "Perfect" judgement allowing players to have more than 100 acc
I made the Great Judgement equal to the Perfect judgement, similar to mania.
Just a theory but I think internally lazer treats "Great"s as the upper limit, and "Perfect" happened to exceed that, causing the issue. | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"diff": "@@ -18,8 +18,6 @@ protected override int NumericResultFor(HitResult result)\nreturn 0;\ncase HitResult.Great:\n- return 100;\n-\... | C# | MIT License | taulazer/tau | Fix "Perfect" judgement allowing players to have more than 100 acc
I made the Great Judgement equal to the Perfect judgement, similar to mania.
Just a theory but I think internally lazer treats "Great"s as the upper limit, and "Perfect" happened to exceed that, causing the issue. |
664,874 | 10.03.2020 14:05:53 | -28,800 | d210220bea7a99709cca7f284d23f9a77c2466cb | Raise MaxResult instead | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"diff": "@@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Tau.Judgements\n{\npublic class TauJudgement : Judgement\n{\n- public override HitRe... | C# | MIT License | taulazer/tau | Raise MaxResult instead |
664,859 | 12.03.2020 03:25:51 | 14,400 | 30cc82c1472dae77ec36668563fcc0a4d6834ac8 | remove health judgement and loosen ranges | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"diff": "@@ -24,23 +24,5 @@ protected override int NumericResultFor(HitResult result)\nreturn 300;\n}\n}\n-\n- protected override double ... | C# | MIT License | taulazer/tau | remove health judgement and loosen ranges |
664,859 | 14.03.2020 18:48:31 | 14,400 | 11891aa152eac10031ff27e1746f6941261b9ecc | tighten health increase | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"diff": "@@ -24,5 +24,23 @@ protected override int NumericResultFor(HitResult result)\nreturn 300;\n}\n}\n+\n+ protected override double ... | C# | MIT License | taulazer/tau | tighten health increase |
664,859 | 14.03.2020 19:28:33 | 14,400 | 333bb265497439c0601a8d2001d2f386bf2180aa | playfield dimming | fix visualisation toggle | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Configuration/TauRulesetConfigManager.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Configuration/TauRulesetConfigManager.cs",
"diff": "@@ -18,11 +18,13 @@ protected override void InitialiseDefaults()\nbase.InitialiseDefaults();\nSet(Ta... | C# | MIT License | taulazer/tau | playfield dimming | fix visualisation toggle |
664,859 | 14.03.2020 22:54:03 | 14,400 | eb8508d95c6bf47246061d036445db54b5ef2e99 | loosen difficulty range | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Scoring/TauHitWindows.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Scoring/TauHitWindows.cs",
"diff": "@@ -22,9 +22,9 @@ public override bool IsHitResultAllowed(HitResult result)\nprotected override DifficultyRange[] GetRanges() => new... | C# | MIT License | taulazer/tau | loosen difficulty range |
664,870 | 15.03.2020 18:00:22 | 14,400 | aa5717a473c56198a6eea101670f26791b9cfff4 | (fix): appveyor why
this is literally impossible to fix | [
{
"change_type": "MODIFY",
"old_path": "tau/osu.Game.Rulesets.tau/Mods/TauModRelax.cs",
"new_path": "tau/osu.Game.Rulesets.tau/Mods/TauModRelax.cs",
"diff": "@@ -34,7 +34,7 @@ public void Update(Playfield playfield)\nif (time < tauHit.HitObject.StartTime + relax_leniency) continue;\n- if ((tauHit.Hi... | C# | MIT License | taulazer/tau | (fix): appveyor why
this is literally impossible to fix |
664,870 | 15.03.2020 19:06:17 | 14,400 | 0f41f3edeeb88e5d940fcf0f89eb7aa46fbe6dc0 | fix README inconsistencies | [
{
"change_type": "MODIFY",
"old_path": "README.md",
"new_path": "README.md",
"diff": "@@ -14,9 +14,9 @@ We have [prebuilt libraries](https://github.com/Altenhh/tau/releases) for users\n### Instructions\n##### Windows\n-On Windows, the library must be put in `%localappdata%\\osulazer`, inside the dir... | C# | MIT License | taulazer/tau | fix README inconsistencies |
664,859 | 16.03.2020 14:41:45 | 14,400 | 4a55887877ee510b104ff926ea52546dfd649224 | use relative positioning | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"new_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"diff": "using osuTK;\nusing osuTK.Graphics;\nusing System.Linq;\n+using osu.Game.Rulesets.Tau.UI;\nnamespace osu.G... | C# | MIT License | taulazer/tau | use relative positioning |
664,871 | 17.03.2020 09:36:12 | 18,000 | 92239d71dbe6038b1025e5ff648eae2b5e279496 | Add Autoplay functionality
replays will tend to break at aspect ratios of narrower than 4:3 | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Replays/tauReplayFrame.cs",
"new_path": "osu.Game.Rulesets.tau/Replays/tauReplayFrame.cs",
"diff": "@@ -12,8 +12,10 @@ public class TauReplayFrame : ReplayFrame\npublic List<TauAction> Actions = new List<TauAction>();\npublic Vector2 Posi... | C# | MIT License | taulazer/tau | Add Autoplay functionality
replays will tend to break at aspect ratios of narrower than 4:3 |
664,874 | 18.03.2020 01:25:12 | -28,800 | eb946325739f555d84552e34269dd57f2631df7c | Fix mouse movement not working at certain distances and angles
Fixes | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs",
"new_path": "osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs",
"diff": "@@ -42,6 +42,8 @@ private void load(IBindable<WorkingBeatmap> beatmap)\nprivate class DefaultCursor : CompositeDrawable\n{\n+ public override bo... | C# | MIT License | taulazer/tau | Fix mouse movement not working at certain distances and angles
Fixes #29 |
664,871 | 17.03.2020 21:55:08 | 18,000 | f868efdc1e7eb73036bd2838bc53f44a058c91e1 | Fix replays not working on narrow aspect ratios and allow singletapping on slow notes | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs",
"new_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs",
"diff": "@@ -34,8 +34,8 @@ public TauAutoGenerator(IBeatmap beatmap)\n/// </summary>\nprivate int buttonIndex;\n- private const float offset = ... | C# | MIT License | taulazer/tau | Fix replays not working on narrow aspect ratios and allow singletapping on slow notes |
664,871 | 17.03.2020 22:44:35 | 18,000 | aa21613bdfb3c1c0eb2e7f4aeee3cabaa4b28aa5 | Fix playfield scaling | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/UI/TauPlayfieldAdjustmentContainer.cs",
"new_path": "osu.Game.Rulesets.tau/UI/TauPlayfieldAdjustmentContainer.cs",
"diff": "@@ -14,11 +14,15 @@ class TauPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer\nprotected override Conta... | C# | MIT License | taulazer/tau | Fix playfield scaling |
664,859 | 18.03.2020 03:23:44 | 14,400 | 95c09a394e75873e968c0130267b7d41367a922c | include original game | [
{
"change_type": "MODIFY",
"old_path": "README.md",
"new_path": "README.md",
"diff": "[](https://github.com/Altenhh/tauE/network)\n[](https://github.com/Altenhh/tau \"tau\")\n# osu!tau\n+\n+<div>\n+ <a href=\"https://discord.gg/7Y8GXAa\"><img src=\"http... | C# | MIT License | taulazer/tau | add tau's discord server |
664,871 | 19.03.2020 15:40:58 | 18,000 | 6d732cff6bc160a8d3f754706e42a4af3ad84ca9 | Fix Playfield and replay scaling | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs",
"new_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs",
"diff": "@@ -34,8 +34,8 @@ public TauAutoGenerator(IBeatmap beatmap)\n/// </summary>\nprivate int buttonIndex;\n- private const float offset = ... | C# | MIT License | taulazer/tau | Fix Playfield and replay scaling |
664,867 | 19.03.2020 19:00:22 | 18,000 | 072357654ee015adc480eda6adb0cab5e90847d3 | Update osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs",
"new_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs",
"diff": "@@ -34,7 +34,7 @@ public TauAutoGenerator(IBeatmap beatmap)\n/// </summary>\nprivate int buttonIndex;\n- private const float offset = ... | C# | MIT License | taulazer/tau | Update osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs
Co-Authored-By: Noah <35349837+Altenhh@users.noreply.github.com> |
664,874 | 22.03.2020 21:30:54 | -28,800 | c1319139189e01cd31e432b58f25c121596cf5eb | Make `easing` a readonly variable | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Mods/TauModBlinds.cs",
"new_path": "osu.Game.Rulesets.tau/Mods/TauModBlinds.cs",
"diff": "@@ -65,7 +65,7 @@ public class DrawableTauBlinds : Container\nprivate const float target_clamp = 1;\nprivate readonly float targetBreakMultiplier = ... | C# | MIT License | taulazer/tau | Make `easing` a readonly variable |
664,864 | 25.03.2020 22:44:12 | -28,800 | ed89175964a836efe0e8bacd3def5779ffc213ec | implement the function | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Replays/tauReplayFrame.cs",
"new_path": "osu.Game.Rulesets.tau/Replays/tauReplayFrame.cs",
"diff": "// See the LICENCE file in the repository root for full licence text.\nusing System.Collections.Generic;\n+using osu.Game.Beatmaps;\n+usin... | C# | MIT License | taulazer/tau | implement the function |
664,858 | 28.03.2020 14:41:56 | -10,800 | 9a8078c05a18ae9a4119c8f66d5b2ce7653d315a | Add "Hitting beats" playing verb for osu!tau | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/tauRuleset.cs",
"new_path": "osu.Game.Rulesets.tau/tauRuleset.cs",
"diff": "@@ -86,6 +86,8 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\npublic override string ShortName => \"tau\";\n+ public override string PlayingVerb =>... | C# | MIT License | taulazer/tau | Add "Hitting beats" playing verb for osu!tau |
664,862 | 30.03.2020 21:41:26 | -36,000 | 83e1dfffafb74b0bae9e62ba5a5c42435af05dfb | Implement Beatsize | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Configuration/TauRulesetConfigManager.cs",
"new_path": "osu.Game.Rulesets.tau/Configuration/TauRulesetConfigManager.cs",
"diff": "@@ -19,12 +19,14 @@ protected override void InitialiseDefaults()\nSet(TauRulesetSettings.ShowVisualizer, tru... | C# | MIT License | taulazer/tau | Implement Beatsize |
664,862 | 31.03.2020 00:20:32 | -36,000 | 221ae66288ce623fa40cc1734b05980909615016 | Reduced complexity and length of lines when calculating angles | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Extensions.cs",
"new_path": "osu.Game.Rulesets.tau/Extensions.cs",
"diff": "@@ -15,5 +15,7 @@ public static float GetDegreesFromPosition(this Vector2 target, Vector2 self)\nreturn degrees;\n}\n+\n+ public static float GetHitObjectAngle(th... | C# | MIT License | taulazer/tau | Reduced complexity and length of lines when calculating angles |
664,871 | 30.03.2020 10:16:40 | 18,000 | 03a2b2817541f9b40c17027098043f1b76e277ab | Make size setting adjustable while in game | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"new_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"diff": "@@ -63,9 +63,14 @@ public DrawabletauHitObject(TauHitObject hitObject)\nPosition = Vector2.Zero;\n}\n+ pri... | C# | MIT License | taulazer/tau | Make size setting adjustable while in game |
664,871 | 30.03.2020 10:59:40 | 18,000 | ef7117cd185634a145dc1590da82e1ff91bdd19d | fix autoplay not lining up correctly | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs",
"new_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs",
"diff": "@@ -51,14 +51,14 @@ public override Replay Generate()\n//Make the cursor stay at the last note's position if there's enough time betwe... | C# | MIT License | taulazer/tau | fix autoplay not lining up correctly |
664,862 | 31.03.2020 12:57:48 | -36,000 | d7a716668bc0cbd753ff672c4eb5f48df11599c0 | Update osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs
thanks white space. | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"new_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"diff": "@@ -23,7 +23,6 @@ public class DrawabletauHitObject : DrawableHitObject<TauHitObject>, IKeyBinding\npublic... | C# | MIT License | taulazer/tau | Update osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs
thanks white space.
Co-Authored-By: Noah <35349837+Altenhh@users.noreply.github.com> |
664,862 | 31.03.2020 12:59:11 | -36,000 | 0493fb0c39ddee4fe8229bed142929cb39c769da | Update osu.Game.Rulesets.tau/UI/TauSettingsSubsection.cs
thx | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/UI/TauSettingsSubsection.cs",
"new_path": "osu.Game.Rulesets.tau/UI/TauSettingsSubsection.cs",
"diff": "@@ -22,7 +22,6 @@ private void load()\n{\nvar config = (TauRulesetConfigManager)Config;\n- // for an odd reason, Config seems to be pa... | C# | MIT License | taulazer/tau | Update osu.Game.Rulesets.tau/UI/TauSettingsSubsection.cs
thx |
664,874 | 02.04.2020 03:28:46 | -28,800 | 4106693d2760c5d691c8109ac05007d465eb28d4 | Fix solution file using caps in the path for the project files
Not intended is it?
Definitely will cause trouble on non windows systems | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau.sln",
"new_path": "osu.Game.Rulesets.tau.sln",
"diff": "@@ -3,9 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00\n# Visual Studio Version 16\nVisualStudioVersion = 16.0.29123.88\nMinimumVisualStudioVersion = 10.0.40219.... | C# | MIT License | taulazer/tau | Fix solution file using caps in the path for the project files
Not intended is it?
Definitely will cause trouble on non windows systems |
664,859 | 03.04.2020 03:13:41 | 14,400 | 8959be4e36a1b407842cbdc56ea48f8c33ee749a | Hit window changes | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau.Tests/osu.Game.Rulesets.tau.Tests.csproj",
"new_path": "osu.Game.Rulesets.tau.Tests/osu.Game.Rulesets.tau.Tests.csproj",
"diff": "<PackageReference Update=\"Microsoft.EntityFrameworkCore.Sqlite\" Version=\"2.1.4\" />\n</ItemGroup>\n<ItemG... | C# | MIT License | taulazer/tau | Hit window changes |
664,859 | 03.04.2020 18:08:45 | 14,400 | 1ffaf9df60d41e7ba1d9c958aab1cf6b3f6d3fd1 | Judgement fix | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"new_path": "osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"diff": "@@ -18,10 +18,10 @@ protected override int NumericResultFor(HitResult result)\nreturn 0;\ncase HitResult.Great:\n- return 100;\n+ return... | C# | MIT License | taulazer/tau | Judgement fix |
664,859 | 03.04.2020 18:09:04 | 14,400 | 97afbef5a87494ab9fcca887f1ade26b397b6ee9 | Fix max result | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"new_path": "osu.Game.Rulesets.tau/Judgements/TauJudgement.cs",
"diff": "@@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Tau.Judgements\n{\npublic class TauJudgement : Judgement\n{\n- public override HitResult Max... | C# | MIT License | taulazer/tau | Fix max result |
664,862 | 07.04.2020 01:36:09 | -36,000 | 17b340dba92600af7390f29f850370f916e2a092 | invert y position in direction | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Extensions.cs",
"new_path": "osu.Game.Rulesets.tau/Extensions.cs",
"diff": "@@ -11,7 +11,7 @@ public static class Extensions\npublic static float GetDegreesFromPosition(this Vector2 target, Vector2 self)\n{\nVector2 offset = self - target... | C# | MIT License | taulazer/tau | invert y position in direction |
664,862 | 07.04.2020 01:48:50 | -36,000 | 584e1dc7156ab226cf9b66008c00499ef5a5aee6 | Fix offset issue with centre calculation | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Extensions.cs",
"new_path": "osu.Game.Rulesets.tau/Extensions.cs",
"diff": "@@ -16,6 +16,6 @@ public static float GetDegreesFromPosition(this Vector2 target, Vector2 self)\nreturn degrees;\n}\n- public static float GetHitObjectAngle(this ... | C# | MIT License | taulazer/tau | Fix offset issue with centre calculation |
664,862 | 07.04.2020 22:58:49 | -36,000 | 571a905616fdd3c402d89ff5c3974253b3445443 | Fix object placement being in incorrect corner | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Extensions.cs",
"new_path": "osu.Game.Rulesets.tau/Extensions.cs",
"diff": "@@ -18,7 +18,7 @@ public static float GetDegreesFromPosition(this Vector2 target, Vector2 self)\npublic static float GetHitObjectAngle(this Vector2 target)\n{\nVe... | C# | MIT License | taulazer/tau | Fix object placement being in incorrect corner |
664,862 | 08.04.2020 01:24:21 | -36,000 | 0f9b10799dd490c946744aee8b7bad229c0e8ff0 | Update osu.Game.Rulesets.tau/Extensions.cs
Gonna try this out | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Extensions.cs",
"new_path": "osu.Game.Rulesets.tau/Extensions.cs",
"diff": "@@ -18,7 +18,7 @@ public static float GetDegreesFromPosition(this Vector2 target, Vector2 self)\npublic static float GetHitObjectAngle(this Vector2 target)\n{\nVe... | C# | MIT License | taulazer/tau | Update osu.Game.Rulesets.tau/Extensions.cs
Gonna try this out
Co-Authored-By: Noah <35349837+Altenhh@users.noreply.github.com> |
664,859 | 07.04.2020 12:20:09 | 14,400 | b9aef93eaf0fc90e6ab8080637cd46711289ca9d | Fix CircleSize not being affected | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs",
"new_path": "osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs",
"diff": "@@ -19,11 +19,14 @@ namespace osu.Game.Rulesets.Tau.UI.Cursor\npublic class TauCursor : CompositeDrawable\n{\nprivate readonly IBindable<Working... | C# | MIT License | taulazer/tau | Fix CircleSize not being affected |
664,874 | 10.04.2020 12:26:25 | -28,800 | d0f8b130a390ee5b898442f42edb14a0ef21b1b5 | Prevent Miss Judgement from being applied twice | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"new_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"diff": "@@ -23,6 +23,7 @@ public class DrawabletauHitObject : DrawableHitObject<TauHitObject>, IKeyBinding\npublic... | C# | MIT License | taulazer/tau | Prevent Miss Judgement from being applied twice |
664,859 | 13.04.2020 00:18:32 | 14,400 | 70a4d5db1eff13181c8d308e51500921ba8eea56 | include macOS instructions | [
{
"change_type": "MODIFY",
"old_path": "README.md",
"new_path": "README.md",
"diff": "@@ -30,7 +30,14 @@ This will extract all files to `squashfs-root`, in this folder go to `usr/bin` a\n###### Special thanks to `Kotypey#9393` for figuring out how to install Tau on linux.\n-*If instructions for your... | C# | MIT License | taulazer/tau | include macOS instructions |
664,874 | 14.04.2020 01:40:45 | -28,800 | 9307b3bd74a6fb61db31237efe76b121dd5ee0bf | Update osu packages | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj",
"new_path": "osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj",
"diff": "<EmbeddedResource Include=\"Resources\\**\" />\n</ItemGroup>\n<ItemGroup>\n- <PackageReference Include=\"ppy.osu.Framework\" Version... | C# | MIT License | taulazer/tau | Update osu packages |
664,874 | 16.04.2020 01:00:55 | -28,800 | de52d446cea624b2e92dfcb6292573954ebaeecf | Add Visual Studio Code task/launch configurations
Will be helpful for VSC users | [
{
"change_type": "ADD",
"old_path": null,
"new_path": ".vscode/launch.json",
"diff": "+{\n+ \"version\": \"0.2.0\",\n+ \"configurations\": [\n+ {\n+ \"name\": \"Tau for osu! (Tests, Debug)\",\n+ \"type\": \"coreclr\",\n+ \"request\": \"launch\",\n+ \"program\": \"dotnet\",\n+ \"args\": [\n+ \"${work... | C# | MIT License | taulazer/tau | Add Visual Studio Code task/launch configurations
Will be helpful for VSC users |
664,874 | 18.04.2020 02:38:27 | -28,800 | 5be681e98064d62c7282a8e36bd168089adbeedb | Remove stray vscode configs
How the heck??? | [
{
"change_type": "DELETE",
"old_path": "osu.Game.Rulesets.tau.Tests/.vscode/launch.json",
"new_path": null,
"diff": "-{\n- \"version\": \"0.2.0\",\n- \"configurations\": [\n- {\n- \"name\": \"VisualTests (Debug)\",\n- \"type\": \"coreclr\",\n- \"request\": \"launch\",\n- \"program\": \"dotnet\",\n- ... | C# | MIT License | taulazer/tau | Remove stray vscode configs
How the heck??? |
664,874 | 18.04.2020 02:45:16 | -28,800 | ae19a66ffe226cf5e81ec6b88172edc79c7cda5a | Update osu dependencies | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj",
"new_path": "osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj",
"diff": "<EmbeddedResource Include=\"Resources\\**\" />\n</ItemGroup>\n<ItemGroup>\n- <PackageReference Include=\"ppy.osu.Framework\" Version... | C# | MIT License | taulazer/tau | Update osu dependencies |
664,859 | 18.04.2020 04:07:09 | 14,400 | 280a06e37049824f84f73d888d8080d88c954804 | Fix Tau's capitalization
further along the way i hope we can actually use Tau instead of the lowercase variant. | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau.sln",
"new_path": "osu.Game.Rulesets.tau.sln",
"diff": "@@ -3,9 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00\n# Visual Studio Version 16\nVisualStudioVersion = 16.0.29123.88\nMinimumVisualStudioVersion = 10.0.40219.... | C# | MIT License | taulazer/tau | Fix Tau's capitalization
further along the way i hope we can actually use Tau instead of the lowercase variant. |
664,874 | 18.04.2020 21:24:28 | -28,800 | 721af9c157a9287987f35c829bec22247862ace7 | Prevent menu cursor from appearing while playing | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/UI/tauPlayfield.cs",
"new_path": "osu.Game.Rulesets.tau/UI/tauPlayfield.cs",
"diff": "@@ -36,6 +36,8 @@ public class TauPlayfield : Playfield\npublic const float UNIVERSAL_SCALE = 0.6f;\npublic static readonly Vector2 BASE_SIZE = new Vect... | C# | MIT License | taulazer/tau | Prevent menu cursor from appearing while playing |
664,859 | 29.04.2020 23:45:05 | 14,400 | e3af4c5f855b2a1e77f3dfc05fd3ac3106c2b2fa | Add new instructions. | [
{
"change_type": "MODIFY",
"old_path": "README.md",
"new_path": "README.md",
"diff": "@@ -18,6 +18,13 @@ We have [prebuilt libraries](https://github.com/Altenhh/tau/releases) for users\n### [Latest Releases](https://github.com/Altenhh/tau/releases)\n### Instructions\n+\n+Since version [2020.429.0](h... | C# | MIT License | taulazer/tau | Add new instructions. |
664,859 | 30.04.2020 00:03:22 | 14,400 | efef7ce4ad7b5e1b2c5d504f971021b5d9ba52e0 | Don't continue from the right side of the image
man aren't i great at commit names? | [
{
"change_type": "MODIFY",
"old_path": "README.md",
"new_path": "README.md",
"diff": "@@ -52,6 +52,7 @@ You can access the app contents by right-clicking on osu! and clicking \"Show Pac\n##### New Method\nFrom the osu settings menu scroll down till you see `Open osu! folder`, that button should take... | C# | MIT License | taulazer/tau | Don't continue from the right side of the image
man aren't i great at commit names? |
664,874 | 15.06.2020 21:12:41 | -28,800 | ef5e7f7f4d60c911dd4a173c8d3c6d5a341d1a4a | Fix beatsize option affecting gameplay
They should only serve as a visual change. | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"new_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs",
"diff": "@@ -21,6 +21,7 @@ namespace osu.Game.Rulesets.Tau.Objects.Drawables\npublic class DrawabletauHitObject : D... | C# | MIT License | taulazer/tau | Fix beatsize option affecting gameplay
They should only serve as a visual change. |
664,874 | 17.06.2020 01:06:08 | -28,800 | 0e20941d37f43235c07c58a04dacf56ef6f2b796 | We don't need to recast h | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs",
"new_path": "osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs",
"diff": "@@ -41,7 +41,7 @@ private void load(IBindable<WorkingBeatmap> beatmap)\nthis.beatmap.BindTo(beatmap);\n}\n- public bool CheckForValidation(Drawa... | C# | MIT License | taulazer/tau | We don't need to recast h |
664,874 | 23.06.2020 23:37:23 | -28,800 | 1f9a740e7c9306e089fe4e38c671d9cd718ce218 | Add AssemblyName in project files | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.tau.Tests/osu.Game.Rulesets.tau.Tests.csproj",
"new_path": "osu.Game.Rulesets.tau.Tests/osu.Game.Rulesets.tau.Tests.csproj",
"diff": "</ItemGroup>\n<PropertyGroup>\n<GenerateProgramFile>false</GenerateProgramFile>\n+ <AssemblyName>osu.Game.Ru... | C# | MIT License | taulazer/tau | Add AssemblyName in project files |
664,874 | 07.07.2020 18:40:43 | -28,800 | cd463da7b56329f6682eb61eb8ce6dcb535ed2eb | Better looking tau icon | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Resources/Textures/tau.png",
"new_path": "osu.Game.Rulesets.Tau/Resources/Textures/tau.png",
"diff": "Binary files a/osu.Game.Rulesets.Tau/Resources/Textures/tau.png and b/osu.Game.Rulesets.Tau/Resources/Textures/tau.png differ\n"
}
] | C# | MIT License | taulazer/tau | Better looking tau icon |
664,874 | 10.07.2020 15:55:09 | -28,800 | ea0eb08f120f05e83239dcd6abfa7a5db539032b | Apply universal scale within adjustment container
This will remove all instances of manually downscaling.
Atm breaks gameplay, and some elements appear too small. To be fixed soon, | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs",
"diff": "@@ -48,17 +48,18 @@ public DrawableTauHitObject(TauHitObject hitObject)\n{\nAnchor = Anchor.Centre;\nOrigi... | C# | MIT License | taulazer/tau | Apply universal scale within adjustment container
This will remove all instances of manually downscaling.
Atm breaks gameplay, and some elements appear too small. To be fixed soon, |
664,874 | 10.07.2020 16:02:43 | -28,800 | 2e6cdcbe286f162dd9519c1d24ce17fbde146a82 | Restore gameplay | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs",
"diff": "using System.Diagnostics;\nusing osu.Framework.Graphics;\nusing osu.Framework.Graphics.Shapes;\n+using osu... | C# | MIT License | taulazer/tau | Restore gameplay |
664,874 | 10.07.2020 16:05:12 | -28,800 | b3bd9a8e235e4949cccdc94019d27a6beed94bf7 | Restore note sizes | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs",
"new_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs",
"diff": "@@ -19,7 +19,7 @@ protected override void InitialiseDefaults()\nSet(TauRulesetSettings.ShowVisualizer, true)... | C# | MIT License | taulazer/tau | Restore note sizes |
664,874 | 10.07.2020 16:25:04 | -28,800 | c46d002d497d75d01658ed3046fe765f6d807a70 | Restore kiai explosion | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/KiaiHitExplosion.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/KiaiHitExplosion.cs",
"diff": "@@ -21,8 +21,9 @@ public class KiaiHitExplosion : CompositeDrawable\npublic KiaiHitExplosion(DrawableHitObject judgedObject, bool isSmall = fals... | C# | MIT License | taulazer/tau | Restore kiai explosion |
664,874 | 10.07.2020 16:30:49 | -28,800 | 13340882ae87770c0d7d49c241c913e1c6a4a96e | Restore judgements | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauJudgement.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauJudgement.cs",
"diff": "@@ -22,6 +22,7 @@ public DrawableTauJudgement(JudgementResult result, DrawableTauHitObject judgedO\n: base... | C# | MIT License | taulazer/tau | Restore judgements |
664,874 | 10.07.2020 16:40:07 | -28,800 | 7d8d774fe83070222a3a6ea94a5569212f67e155 | Prevent notes from intersecting circle | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs",
"diff": "@@ -96,7 +96,7 @@ protected override void UpdateInitialTransforms()\nBox.FadeIn(HitObject.TimeFadeIn);\n//... | C# | MIT License | taulazer/tau | Prevent notes from intersecting circle |
664,874 | 10.07.2020 16:44:12 | -28,800 | 0dc17a7d5d559898df9f334af9e1df138ef72794 | Fix paddle hit receptor
ngl this is a pretty wacky implementation in the first place | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/UI/Cursor/TauCursor.cs",
"new_path": "osu.Game.Rulesets.Tau/UI/Cursor/TauCursor.cs",
"diff": "@@ -68,7 +68,7 @@ public DefaultCursor(float cs = 5f)\nHitReceptor = new Box\n{\nHeight = 50,\n- Width = (float)convertValue(cs),\n+ Width = (fl... | C# | MIT License | taulazer/tau | Fix paddle hit receptor
ngl this is a pretty wacky implementation in the first place |
664,874 | 10.07.2020 16:57:42 | -28,800 | 0162ee749389fa19a68b4a471a3774e67f4a6a96 | Add back hit animations | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs",
"new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs",
"diff": "@@ -95,9 +95,7 @@ protected override void UpdateInitialTransforms()\nvar a = b *= (float)(Math.PI / 180);\... | C# | MIT License | taulazer/tau | Add back hit animations |
664,874 | 11.07.2020 01:37:09 | -28,800 | 1ac62a6ed8768c64f9fd288709d3488a28ea634b | Fix hard crash on latest lazer | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj",
"new_path": "osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj",
"diff": "<EmbeddedResource Include=\"Resources\\**\"/>\n</ItemGroup>\n<ItemGroup>\n- <PackageReference Include=\"ppy.osu.Game\" Version=\"202... | C# | MIT License | taulazer/tau | Fix hard crash on latest lazer |
664,874 | 10.07.2020 17:42:07 | -28,800 | b9d4b22b7f93c63a736fb93d1b047e75ee8a52c3 | Remove the use of EndPos | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Extensions.cs",
"new_path": "osu.Game.Rulesets.Tau/Extensions.cs",
"diff": "@@ -9,6 +9,11 @@ namespace osu.Game.Rulesets.Tau\n{\npublic static class Extensions\n{\n+ public static Vector2 GetCircularPosition(float distance, float angle)\n... | C# | MIT License | taulazer/tau | Remove the use of EndPos |
664,874 | 10.07.2020 17:56:24 | -28,800 | ba463d7a3210c78989dafddd4a90a604981e5142 | Fix using the wrong angle in autoplay, causing jerky movements | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Replays/TauAutoGenerator.cs",
"new_path": "osu.Game.Rulesets.Tau/Replays/TauAutoGenerator.cs",
"diff": "@@ -51,15 +51,12 @@ public override Replay Generate()\n//Make the cursor stay at the last note's position if there's enough time betwe... | C# | MIT License | taulazer/tau | Fix using the wrong angle in autoplay, causing jerky movements |
664,874 | 11.07.2020 02:00:38 | -28,800 | a723c88f2c3ed60cea7341772e0418825c88d11c | Use lambda for the CircularPosition function | [
{
"change_type": "MODIFY",
"old_path": "osu.Game.Rulesets.Tau/Extensions.cs",
"new_path": "osu.Game.Rulesets.Tau/Extensions.cs",
"diff": "@@ -10,9 +10,7 @@ namespace osu.Game.Rulesets.Tau\npublic static class Extensions\n{\npublic static Vector2 GetCircularPosition(float distance, float angle)\n- {\... | C# | MIT License | taulazer/tau | Use lambda for the CircularPosition function |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.