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2012-06-12 08:34:29
2024-07-22 14:51:21
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686,936
30.12.2022 15:30:39
0
151109a8904b4136b93d5f22c170580c36aaabf1
Upgraded HTTP Client to 5.2.1
[ { "change_type": "MODIFY", "old_path": "build.gradle", "new_path": "build.gradle", "diff": "@@ -58,7 +58,7 @@ dependencies {\napi \"com.fasterxml.jackson.core:jackson-core\",\n\"com.fasterxml.jackson.core:jackson-annotations\",\n\"com.fasterxml.jackson.core:jackson-databind\"\n- api \"org.apache.htt...
Java
Apache License 2.0
tomakehurst/wiremock
Upgraded HTTP Client to 5.2.1
686,936
30.12.2022 18:23:48
0
d225ee7b9b69a9d5995ecc338adad16deb020af3
Updated arch rules exception file
[ { "change_type": "MODIFY", "old_path": "src/test/resources/frozen/do-not-throw-generic-exception", "new_path": "src/test/resources/frozen/do-not-throw-generic-exception", "diff": "@@ -9,9 +9,6 @@ Method <com.github.tomakehurst.wiremock.common.ClasspathFileSource.assertExistsA\nMethod <com.github.tom...
Java
Apache License 2.0
tomakehurst/wiremock
Updated arch rules exception file
686,936
30.12.2022 18:52:12
0
3b011707b50a79090bf5e462edca29baceb25ea1
Bumped version to 3.0.0-beta-2
[ { "change_type": "MODIFY", "old_path": "build.gradle", "new_path": "build.gradle", "diff": "@@ -200,7 +200,7 @@ allprojects {\nmavenCentral()\n}\n- version = '3.0.0-beta-1'\n+ version = '3.0.0-beta-2'\nsourceCompatibility = 11\n" }, { "change_type": "MODIFY", "old_path": "src/main/resour...
Java
Apache License 2.0
tomakehurst/wiremock
Bumped version to 3.0.0-beta-2
686,936
09.01.2023 09:11:35
28,800
d09d6a49c79a26fcde801d1278797324340e663e
Improved URL template acceptance test
[ { "change_type": "MODIFY", "old_path": "src/test/java/com/github/tomakehurst/wiremock/UrlPathTemplateMatchingTest.java", "new_path": "src/test/java/com/github/tomakehurst/wiremock/UrlPathTemplateMatchingTest.java", "diff": "@@ -29,6 +29,8 @@ public class UrlPathTemplateMatchingTest extends Acceptanc...
Java
Apache License 2.0
tomakehurst/wiremock
Improved URL template acceptance test
686,936
09.01.2023 11:21:42
28,800
c3bdb93a7aca437ad6711e5885e5b20fe1428f4e
Added support for referencing path parameters by name in response templates
[ { "change_type": "MODIFY", "old_path": "src/main/java/com/github/tomakehurst/wiremock/extension/responsetemplating/RequestLine.java", "new_path": "src/main/java/com/github/tomakehurst/wiremock/extension/responsetemplating/RequestLine.java", "diff": "/*\n- * Copyright (C) 2017-2021 Thomas Akehurst\n+...
Java
Apache License 2.0
tomakehurst/wiremock
Added support for referencing path parameters by name in response templates
686,936
09.01.2023 12:32:36
28,800
80eb564c1e3aaadbccd579eefd5443572b6d3ce7
Added a validation rule throwing an error if path parameter matchers are used without a path template
[ { "change_type": "MODIFY", "old_path": "src/main/java/com/github/tomakehurst/wiremock/matching/RequestPatternBuilder.java", "new_path": "src/main/java/com/github/tomakehurst/wiremock/matching/RequestPatternBuilder.java", "diff": "@@ -21,6 +21,8 @@ import static com.google.common.collect.Maps.newLink...
Java
Apache License 2.0
tomakehurst/wiremock
Added a validation rule throwing an error if path parameter matchers are used without a path template
686,936
14.01.2023 17:39:47
28,800
51300762f14b4565ae01c4663423e573ada04191
Now strips format characters from path parameter names so that the parameter can be accessed via just its name when format attributes are present
[ { "change_type": "MODIFY", "old_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java", "new_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java", "diff": "@@ -51,8 +51,9 @@ public class PathTemplate {\nString variable = matcher.group(\"var...
Java
Apache License 2.0
tomakehurst/wiremock
Now strips format characters from path parameter names so that the parameter can be accessed via just its name when format attributes are present
686,936
19.01.2023 09:53:39
0
96bd1fa56bd3a4f3ebc28aff32a23e527ff1c144
The thread local current serve event is now cleared at the end of processing to ensure it's garbage collected as early as possible
[ { "change_type": "MODIFY", "old_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java", "new_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java", "diff": "@@ -89,10 +89,7 @@ public class PathTemplate {\n}\nprivate static String stripFormat...
Java
Apache License 2.0
tomakehurst/wiremock
The thread local current serve event is now cleared at the end of processing to ensure it's garbage collected as early as possible
686,936
19.01.2023 10:11:31
0
41b4f70b665954bac37dd18a1ffd16187662d7ff
Added tests for serialisation/deserialisation of path template pattern
[ { "change_type": "MODIFY", "old_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java", "new_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java", "diff": "@@ -22,6 +22,7 @@ import com.google.common.base.Objects;\nimport java.util.ArrayList...
Java
Apache License 2.0
tomakehurst/wiremock
Added tests for serialisation/deserialisation of path template pattern
686,936
20.01.2023 13:37:06
0
425ae7e20f9d9c087c2fd1f25ada6af133d7eee8
Wrapped a try/finally around the whole handler to ensure the current serve event is always cleared
[ { "change_type": "MODIFY", "old_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java", "new_path": "src/main/java/com/github/tomakehurst/wiremock/common/url/PathTemplate.java", "diff": "@@ -22,7 +22,6 @@ import com.google.common.base.Objects;\nimport java.util.ArrayList...
Java
Apache License 2.0
tomakehurst/wiremock
Wrapped a try/finally around the whole handler to ensure the current serve event is always cleared
686,936
20.01.2023 20:12:01
0
25b82f9f97f3cc09136097b249cfd37aef924c36
Added support for numeric path segment indexes when matching on a path template
[ { "change_type": "MODIFY", "old_path": "src/main/java/com/github/tomakehurst/wiremock/common/Urls.java", "new_path": "src/main/java/com/github/tomakehurst/wiremock/common/Urls.java", "diff": "/*\n- * Copyright (C) 2011-2022 Thomas Akehurst\n+ * Copyright (C) 2011-2023 Thomas Akehurst\n*\n* Licensed ...
Java
Apache License 2.0
tomakehurst/wiremock
Added support for numeric path segment indexes when matching on a path template
159,452
08.11.2017 12:10:08
-3,600
ec1920374b2000e0b0060819f3cff7c0d8be0edf
Add support for RSpec 3.7
[ { "change_type": "MODIFY", "old_path": "mutest-rspec.gemspec", "new_path": "mutest-rspec.gemspec", "diff": "@@ -16,7 +16,7 @@ Gem::Specification.new do |gem|\ngem.extra_rdoc_files = %w[LICENSE]\ngem.add_runtime_dependency('mutest', \"~> #{gem.version}\")\n- gem.add_runtime_dependency('rspec-core', '...
Ruby
MIT License
dgollahon/mutest
Add support for RSpec 3.7
664,859
05.10.2019 20:04:27
14,400
8c9370a85f1eb0582a58f3ee8cce71d4b1e63bd5
create visuals
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs", "new_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs", "diff": "using osu.Game.Rulesets.Objects;\nusing osu.Game.Rulesets.tau.Objects;\nusing osu.Game.Rulesets.Objects.Types;\n-using...
C#
MIT License
taulazer/tau
create visuals
664,859
05.10.2019 22:17:29
14,400
4061819bfd9fccfdd2cf8882ad987845ba9129ed
mouse cursor movement
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/UI/Cursor/tauCursorContainer.cs", "new_path": "tau/osu.Game.Rulesets.tau/UI/Cursor/tauCursorContainer.cs", "diff": "// See the LICENCE file in the repository root for full licence text.\nusing osu.Framework.Graphics;\n+using osu.Frame...
C#
MIT License
taulazer/tau
mouse cursor movement
664,859
06.10.2019 16:28:25
14,400
ccd6fc33fff01e0fb462d0c5ac6bb1010961cf59
Player offset and tweeks
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs", "new_path": "tau/osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs", "diff": "@@ -44,7 +44,7 @@ public DefaultCursor(float cs = 5f)\nRelativeSizeAxes = Axes.Both;\nAddInternal(new GameplayCursor(cs));\n- AddInterna...
C#
MIT License
taulazer/tau
Player offset and tweeks
664,859
06.10.2019 17:45:16
14,400
6c1e6c62c16af2dfe312003fac5fc12cbb42f8ec
add basic Beat object
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs", "new_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs", "diff": "using osu.Game.Rulesets.Objects;\nusing osu.Game.Rulesets.tau.Objects;\nusing osu.Game.Rulesets.Objects.Types;\n+using...
C#
MIT License
taulazer/tau
add basic Beat object
664,859
06.10.2019 18:41:28
14,400
60d24d9fd299253592d16764ff9b3b8afbffb97e
move object to end of circle
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "new_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "diff": "@@ -35,15 +35,16 @@ public DrawabletauHitObject(TauHitObject hitObject)\nhitObject.Angle = hitObje...
C#
MIT License
taulazer/tau
move object to end of circle
664,859
06.10.2019 21:08:26
14,400
c051377bbaaf12a9f58c4243da62a4549e7fa8eb
Attempt at key hit
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/UI/tauDrawableRuleset.cs", "new_path": "tau/osu.Game.Rulesets.tau/UI/tauDrawableRuleset.cs", "diff": "@@ -28,7 +28,7 @@ public DrawabletauRuleset(TauRuleset ruleset, IWorkingBeatmap beatmap, IReadOnly\npublic override ScoreProcessor C...
C#
MIT License
taulazer/tau
Attempt at key hit
664,859
06.10.2019 21:53:14
14,400
3fa15a7907f8700ede1cbdaf399b7a5d73b6474b
More accurate angles and new tau logo (for the 10th time)
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "new_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "diff": "@@ -32,7 +32,7 @@ public DrawabletauHitObject(TauHitObject hitObject)\nAlpha = 0.05f\n});\n- hitOb...
C#
MIT License
taulazer/tau
More accurate angles and new tau logo (for the 10th time)
664,859
07.10.2019 00:29:52
14,400
87152a815c56981f2cbc60be1d450204cd1c9fae
Push back once hit
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "new_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "diff": "using System;\nusing osu.Framework.Graphics;\nusing osu.Framework.Graphics.Shapes;\n+using osu.Fra...
C#
MIT License
taulazer/tau
Push back once hit
664,859
13.10.2019 22:38:33
14,400
9398f19e9b8ba7db049c959f95b2fc247d052687
rename tau -> Tau
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj", "new_path": "tau/osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj", "diff": "<AssemblyTitle>osu.Game.Rulesets.Sample</AssemblyTitle>\n<OutputType>Library</OutputType>\n<PlatformTarget>AnyCPU</PlatformT...
C#
MIT License
taulazer/tau
rename tau -> Tau
664,859
13.10.2019 22:39:02
14,400
7faef663781a801f1fd44d8ad64e7a9e15b9fe99
include projects on solution file
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau.sln", "new_path": "tau/osu.Game.Rulesets.tau.sln", "diff": "@@ -3,9 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00\n# Visual Studio Version 16\nVisualStudioVersion = 16.0.29123.88\nMinimumVisualStudioVersion = 10....
C#
MIT License
taulazer/tau
include projects on solution file
664,859
13.11.2019 18:53:26
18,000
49791e0703ba4d10a292fb752ead5e5bfc560156
Remove CreateDrawableRepresentation from TauPlayfield
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/UI/tauDrawableRuleset.cs", "new_path": "tau/osu.Game.Rulesets.tau/UI/tauDrawableRuleset.cs", "diff": "@@ -28,7 +28,7 @@ public DrawabletauRuleset(TauRuleset ruleset, IWorkingBeatmap beatmap, IReadOnly\npublic override ScoreProcessor C...
C#
MIT License
taulazer/tau
Remove CreateDrawableRepresentation from TauPlayfield
664,859
27.11.2019 22:42:08
18,000
7ebe2cd43b72759de5d31c394e9790ae48d3b3bc
Implement input gameplay finally
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "new_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "diff": "// See the LICENCE file in the repository root for full licence text.\nusing System;\n+using Syste...
C#
MIT License
taulazer/tau
Implement input gameplay finally
664,859
28.11.2019 22:17:29
18,000
df568dd2c32b6c4f71e13c8cc09fda4ec6590caf
Implement a few mods and tweak input latency
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs", "new_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs", "diff": "@@ -28,7 +28,6 @@ public TauBeatmapConverter(IBeatmap beatmap)\nprotected override IEnumerable<TauHitObject> ConvertHi...
C#
MIT License
taulazer/tau
Implement a few mods and tweak input latency
664,859
05.12.2019 16:28:44
18,000
afdc99641e22da15f15a1bc147828d10dbb93fa8
Less strict window | implement drawable judgement
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau.Tests/TestSceneOsuGame.cs", "new_path": "tau/osu.Game.Rulesets.tau.Tests/TestSceneOsuGame.cs", "diff": "using osu.Framework.Allocation;\nusing osu.Framework.Graphics;\n-using osu.Framework.Graphics.Shapes;\nusing osu.Framework.Platfor...
C#
MIT License
taulazer/tau
Less strict window | implement drawable judgement
664,859
05.12.2019 17:19:10
18,000
318b887fa9117fe061d9d4f2ff433b80819d84e2
calmed some tits on input
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Mods/TauModRelax.cs", "new_path": "tau/osu.Game.Rulesets.tau/Mods/TauModRelax.cs", "diff": "using System.Collections.Generic;\nusing System.Diagnostics;\n-using osu.Game.Input.Handlers;\nusing osu.Game.Rulesets.Mods;\nusing osu.Game.R...
C#
MIT License
taulazer/tau
calmed some tits on input
664,859
05.12.2019 17:19:59
18,000
29c6f998e6b033c82432d4bca0743bc39dd9149c
move back to 3
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Mods/TauModRelax.cs", "new_path": "tau/osu.Game.Rulesets.tau/Mods/TauModRelax.cs", "diff": "@@ -22,7 +22,7 @@ public void Update(Playfield playfield)\nbool requiresHold = false;\nbool requiresHit = false;\n- const float relax_leniency...
C#
MIT License
taulazer/tau
move back to 3
664,859
07.12.2019 14:11:03
18,000
4ae6c479194952704277148d58d725d42b3bcfa9
Kiai effects
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs", "new_path": "tau/osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs", "diff": "using System;\nusing System.Collections.Generic;\n+using osu.Framework.Extensions.IEnumerableExtensions;\nusing osu.Ga...
C#
MIT License
taulazer/tau
Kiai effects
664,859
07.12.2019 17:58:10
18,000
b0411432e8d07c98861adc8adbefd39309ed7081
Fix result applying twice
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "new_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "diff": "@@ -90,8 +90,6 @@ protected override void CheckForResult(bool userTriggered, double timeOffset)\ni...
C#
MIT License
taulazer/tau
Fix result applying twice
664,859
13.12.2019 23:57:10
18,000
0a903613977b137f4262366db2267910cdca5507
Add new mods
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj", "new_path": "tau/osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj", "diff": "<OutputType>Library</OutputType>\n<PlatformTarget>AnyCPU</PlatformTarget>\n<RootNamespace>osu.Game.Rulesets.Tau</RootNamespa...
C#
MIT License
taulazer/tau
Add new mods
664,859
23.12.2019 14:02:15
18,000
70c63dd092827238d03644a79718e6c46da14036
Update game and fix stuff needed to disable settings for now. (see TauSettingsSubsection.cs#L25)
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Mods/TauModNightcore.cs", "new_path": "tau/osu.Game.Rulesets.tau/Mods/TauModNightcore.cs", "diff": "// See the LICENCE file in the repository root for full licence text.\nusing osu.Game.Rulesets.Mods;\n+using osu.Game.Rulesets.Tau.Obj...
C#
MIT License
taulazer/tau
Update game and fix stuff needed to disable settings for now. (see TauSettingsSubsection.cs#L25)
664,859
08.03.2020 00:32:44
18,000
67dd3ba6d2e19d2fbf23201c87e9b7e16882eac3
update game | tweaks
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "new_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "diff": "@@ -19,6 +19,9 @@ protected override int NumericResultFor(HitResult result)\ncase HitResult.Great:\nreturn 300;\n+\n+ case HitRe...
C#
MIT License
taulazer/tau
update game | tweaks
664,874
10.03.2020 00:33:13
-28,800
4a64ea3398a9f3b44e7c9d75b13321997c3cb6fd
Reduce amount of aliasing Changes include: * Replacing CircularProgress with CircularContainers (except for the paddle) * Adding EdgeSmoothness to Boxes
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "new_path": "tau/osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "diff": "@@ -47,6 +47,7 @@ public DrawabletauHitObject(TauHitObject hitObject)\nAddInternal(Box = new Box\n...
C#
MIT License
taulazer/tau
Reduce amount of aliasing Changes include: * Replacing CircularProgress with CircularContainers (except for the paddle) * Adding EdgeSmoothness to Boxes
664,859
09.03.2020 17:56:40
14,400
d024e8fd0b0982e8e6d36a85e5fbfaca144b12b7
fix objects not allowing early clicks | tighten hit window
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "new_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "diff": "@@ -17,29 +17,11 @@ protected override int NumericResultFor(HitResult result)\ndefault:\nreturn 0;\n- case HitResult.Great:\n- r...
C#
MIT License
taulazer/tau
fix objects not allowing early clicks | tighten hit window
664,859
09.03.2020 18:03:03
14,400
df134becbb7b84a369e655d1501d6b0961097a63
hide the cursor properly
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/UI/tauPlayfield.cs", "new_path": "tau/osu.Game.Rulesets.tau/UI/tauPlayfield.cs", "diff": "@@ -31,9 +31,6 @@ public class TauPlayfield : Playfield\nprivate JudgementContainer<DrawableTauJudgement> judgementLayer;\nprivate readonly Cont...
C#
MIT License
taulazer/tau
hide the cursor properly
664,859
09.03.2020 18:42:34
14,400
2615fda39fb69e505749c127f48a2e5d64cd535a
Fix scoring need to replace this with good and great results instead
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "new_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "diff": "@@ -17,12 +17,30 @@ protected override int NumericResultFor(HitResult result)\ndefault:\nreturn 0;\n- case HitResult.Good:\n+ ca...
C#
MIT License
taulazer/tau
Fix scoring need to replace this with good and great results instead
664,874
10.03.2020 13:36:26
-28,800
970f8069dde85ba6bd0a92d9b77b7c1c18a69b6f
Fix "Perfect" judgement allowing players to have more than 100 acc I made the Great Judgement equal to the Perfect judgement, similar to mania. Just a theory but I think internally lazer treats "Great"s as the upper limit, and "Perfect" happened to exceed that, causing the issue.
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "new_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "diff": "@@ -18,8 +18,6 @@ protected override int NumericResultFor(HitResult result)\nreturn 0;\ncase HitResult.Great:\n- return 100;\n-\...
C#
MIT License
taulazer/tau
Fix "Perfect" judgement allowing players to have more than 100 acc I made the Great Judgement equal to the Perfect judgement, similar to mania. Just a theory but I think internally lazer treats "Great"s as the upper limit, and "Perfect" happened to exceed that, causing the issue.
664,874
10.03.2020 14:05:53
-28,800
d210220bea7a99709cca7f284d23f9a77c2466cb
Raise MaxResult instead
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "new_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "diff": "@@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Tau.Judgements\n{\npublic class TauJudgement : Judgement\n{\n- public override HitRe...
C#
MIT License
taulazer/tau
Raise MaxResult instead
664,859
12.03.2020 03:25:51
14,400
30cc82c1472dae77ec36668563fcc0a4d6834ac8
remove health judgement and loosen ranges
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "new_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "diff": "@@ -24,23 +24,5 @@ protected override int NumericResultFor(HitResult result)\nreturn 300;\n}\n}\n-\n- protected override double ...
C#
MIT License
taulazer/tau
remove health judgement and loosen ranges
664,859
14.03.2020 18:48:31
14,400
11891aa152eac10031ff27e1746f6941261b9ecc
tighten health increase
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "new_path": "tau/osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "diff": "@@ -24,5 +24,23 @@ protected override int NumericResultFor(HitResult result)\nreturn 300;\n}\n}\n+\n+ protected override double ...
C#
MIT License
taulazer/tau
tighten health increase
664,859
14.03.2020 19:28:33
14,400
333bb265497439c0601a8d2001d2f386bf2180aa
playfield dimming | fix visualisation toggle
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Configuration/TauRulesetConfigManager.cs", "new_path": "tau/osu.Game.Rulesets.tau/Configuration/TauRulesetConfigManager.cs", "diff": "@@ -18,11 +18,13 @@ protected override void InitialiseDefaults()\nbase.InitialiseDefaults();\nSet(Ta...
C#
MIT License
taulazer/tau
playfield dimming | fix visualisation toggle
664,859
14.03.2020 22:54:03
14,400
eb8508d95c6bf47246061d036445db54b5ef2e99
loosen difficulty range
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Scoring/TauHitWindows.cs", "new_path": "tau/osu.Game.Rulesets.tau/Scoring/TauHitWindows.cs", "diff": "@@ -22,9 +22,9 @@ public override bool IsHitResultAllowed(HitResult result)\nprotected override DifficultyRange[] GetRanges() => new...
C#
MIT License
taulazer/tau
loosen difficulty range
664,870
15.03.2020 18:00:22
14,400
aa5717a473c56198a6eea101670f26791b9cfff4
(fix): appveyor why this is literally impossible to fix
[ { "change_type": "MODIFY", "old_path": "tau/osu.Game.Rulesets.tau/Mods/TauModRelax.cs", "new_path": "tau/osu.Game.Rulesets.tau/Mods/TauModRelax.cs", "diff": "@@ -34,7 +34,7 @@ public void Update(Playfield playfield)\nif (time < tauHit.HitObject.StartTime + relax_leniency) continue;\n- if ((tauHit.Hi...
C#
MIT License
taulazer/tau
(fix): appveyor why this is literally impossible to fix
664,870
15.03.2020 19:06:17
14,400
0f41f3edeeb88e5d940fcf0f89eb7aa46fbe6dc0
fix README inconsistencies
[ { "change_type": "MODIFY", "old_path": "README.md", "new_path": "README.md", "diff": "@@ -14,9 +14,9 @@ We have [prebuilt libraries](https://github.com/Altenhh/tau/releases) for users\n### Instructions\n##### Windows\n-On Windows, the library must be put in `%localappdata%\\osulazer`, inside the dir...
C#
MIT License
taulazer/tau
fix README inconsistencies
664,859
16.03.2020 14:41:45
14,400
4a55887877ee510b104ff926ea52546dfd649224
use relative positioning
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "new_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "diff": "using osuTK;\nusing osuTK.Graphics;\nusing System.Linq;\n+using osu.Game.Rulesets.Tau.UI;\nnamespace osu.G...
C#
MIT License
taulazer/tau
use relative positioning
664,871
17.03.2020 09:36:12
18,000
92239d71dbe6038b1025e5ff648eae2b5e279496
Add Autoplay functionality replays will tend to break at aspect ratios of narrower than 4:3
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Replays/tauReplayFrame.cs", "new_path": "osu.Game.Rulesets.tau/Replays/tauReplayFrame.cs", "diff": "@@ -12,8 +12,10 @@ public class TauReplayFrame : ReplayFrame\npublic List<TauAction> Actions = new List<TauAction>();\npublic Vector2 Posi...
C#
MIT License
taulazer/tau
Add Autoplay functionality replays will tend to break at aspect ratios of narrower than 4:3
664,874
18.03.2020 01:25:12
-28,800
eb946325739f555d84552e34269dd57f2631df7c
Fix mouse movement not working at certain distances and angles Fixes
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs", "new_path": "osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs", "diff": "@@ -42,6 +42,8 @@ private void load(IBindable<WorkingBeatmap> beatmap)\nprivate class DefaultCursor : CompositeDrawable\n{\n+ public override bo...
C#
MIT License
taulazer/tau
Fix mouse movement not working at certain distances and angles Fixes #29
664,871
17.03.2020 21:55:08
18,000
f868efdc1e7eb73036bd2838bc53f44a058c91e1
Fix replays not working on narrow aspect ratios and allow singletapping on slow notes
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs", "new_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs", "diff": "@@ -34,8 +34,8 @@ public TauAutoGenerator(IBeatmap beatmap)\n/// </summary>\nprivate int buttonIndex;\n- private const float offset = ...
C#
MIT License
taulazer/tau
Fix replays not working on narrow aspect ratios and allow singletapping on slow notes
664,871
17.03.2020 22:44:35
18,000
aa21613bdfb3c1c0eb2e7f4aeee3cabaa4b28aa5
Fix playfield scaling
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/UI/TauPlayfieldAdjustmentContainer.cs", "new_path": "osu.Game.Rulesets.tau/UI/TauPlayfieldAdjustmentContainer.cs", "diff": "@@ -14,11 +14,15 @@ class TauPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer\nprotected override Conta...
C#
MIT License
taulazer/tau
Fix playfield scaling
664,859
18.03.2020 03:23:44
14,400
95c09a394e75873e968c0130267b7d41367a922c
include original game
[ { "change_type": "MODIFY", "old_path": "README.md", "new_path": "README.md", "diff": "[![GitHub forks](https://img.shields.io/github/forks/Altenhh/tau.svg?style=flat-square)](https://github.com/Altenhh/tauE/network)\n[![GitHub issues](https://img.shields.io/github/issues/Altenhh/tau.svg?style=flat-s...
C#
MIT License
taulazer/tau
include original game
664,871
18.03.2020 07:56:16
18,000
aebb51b780cdf67c95a0751ee29177bdbaca9b05
Change scale of containers to be the correct size
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/UI/TauPlayfieldAdjustmentContainer.cs", "new_path": "osu.Game.Rulesets.tau/UI/TauPlayfieldAdjustmentContainer.cs", "diff": "@@ -11,7 +11,7 @@ public class TauPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer\nprotected override ...
C#
MIT License
taulazer/tau
Change scale of containers to be the correct size
664,871
18.03.2020 14:12:22
18,000
31ccfecf12e6c68fa72f6bb13ed41c0f330bd08f
Fix missing hitsounding for notes converted from sliders
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs", "new_path": "osu.Game.Rulesets.tau/Beatmaps/tauBeatmapConverter.cs", "diff": "@@ -33,7 +33,7 @@ protected override IEnumerable<TauHitObject> ConvertHitObject(HitObject original\ndefault:\nreturn new TauHi...
C#
MIT License
taulazer/tau
Fix missing hitsounding for notes converted from sliders
664,859
18.03.2020 16:38:55
14,400
02571dde5801ef573794293b49351655eba99c30
add tau's discord server
[ { "change_type": "MODIFY", "old_path": "README.md", "new_path": "README.md", "diff": "[![tau](https://cdn.discordapp.com/attachments/680267083606655030/688688294329843732/the.png)](https://github.com/Altenhh/tau \"tau\")\n# osu!tau\n+\n+<div>\n+ <a href=\"https://discord.gg/7Y8GXAa\"><img src=\"http...
C#
MIT License
taulazer/tau
add tau's discord server
664,871
19.03.2020 15:40:58
18,000
6d732cff6bc160a8d3f754706e42a4af3ad84ca9
Fix Playfield and replay scaling
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs", "new_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs", "diff": "@@ -34,8 +34,8 @@ public TauAutoGenerator(IBeatmap beatmap)\n/// </summary>\nprivate int buttonIndex;\n- private const float offset = ...
C#
MIT License
taulazer/tau
Fix Playfield and replay scaling
664,867
19.03.2020 19:00:22
18,000
072357654ee015adc480eda6adb0cab5e90847d3
Update osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs", "new_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs", "diff": "@@ -34,7 +34,7 @@ public TauAutoGenerator(IBeatmap beatmap)\n/// </summary>\nprivate int buttonIndex;\n- private const float offset = ...
C#
MIT License
taulazer/tau
Update osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs Co-Authored-By: Noah <35349837+Altenhh@users.noreply.github.com>
664,874
22.03.2020 21:30:54
-28,800
c1319139189e01cd31e432b58f25c121596cf5eb
Make `easing` a readonly variable
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Mods/TauModBlinds.cs", "new_path": "osu.Game.Rulesets.tau/Mods/TauModBlinds.cs", "diff": "@@ -65,7 +65,7 @@ public class DrawableTauBlinds : Container\nprivate const float target_clamp = 1;\nprivate readonly float targetBreakMultiplier = ...
C#
MIT License
taulazer/tau
Make `easing` a readonly variable
664,864
25.03.2020 22:44:12
-28,800
ed89175964a836efe0e8bacd3def5779ffc213ec
implement the function
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Replays/tauReplayFrame.cs", "new_path": "osu.Game.Rulesets.tau/Replays/tauReplayFrame.cs", "diff": "// See the LICENCE file in the repository root for full licence text.\nusing System.Collections.Generic;\n+using osu.Game.Beatmaps;\n+usin...
C#
MIT License
taulazer/tau
implement the function
664,858
28.03.2020 14:41:56
-10,800
9a8078c05a18ae9a4119c8f66d5b2ce7653d315a
Add "Hitting beats" playing verb for osu!tau
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/tauRuleset.cs", "new_path": "osu.Game.Rulesets.tau/tauRuleset.cs", "diff": "@@ -86,6 +86,8 @@ public override IEnumerable<Mod> GetModsFor(ModType type)\npublic override string ShortName => \"tau\";\n+ public override string PlayingVerb =>...
C#
MIT License
taulazer/tau
Add "Hitting beats" playing verb for osu!tau
664,862
30.03.2020 21:41:26
-36,000
83e1dfffafb74b0bae9e62ba5a5c42435af05dfb
Implement Beatsize
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Configuration/TauRulesetConfigManager.cs", "new_path": "osu.Game.Rulesets.tau/Configuration/TauRulesetConfigManager.cs", "diff": "@@ -19,12 +19,14 @@ protected override void InitialiseDefaults()\nSet(TauRulesetSettings.ShowVisualizer, tru...
C#
MIT License
taulazer/tau
Implement Beatsize
664,862
31.03.2020 00:20:32
-36,000
221ae66288ce623fa40cc1734b05980909615016
Reduced complexity and length of lines when calculating angles
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Extensions.cs", "new_path": "osu.Game.Rulesets.tau/Extensions.cs", "diff": "@@ -15,5 +15,7 @@ public static float GetDegreesFromPosition(this Vector2 target, Vector2 self)\nreturn degrees;\n}\n+\n+ public static float GetHitObjectAngle(th...
C#
MIT License
taulazer/tau
Reduced complexity and length of lines when calculating angles
664,871
30.03.2020 10:16:40
18,000
03a2b2817541f9b40c17027098043f1b76e277ab
Make size setting adjustable while in game
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "new_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "diff": "@@ -63,9 +63,14 @@ public DrawabletauHitObject(TauHitObject hitObject)\nPosition = Vector2.Zero;\n}\n+ pri...
C#
MIT License
taulazer/tau
Make size setting adjustable while in game
664,871
30.03.2020 10:59:40
18,000
ef7117cd185634a145dc1590da82e1ff91bdd19d
fix autoplay not lining up correctly
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs", "new_path": "osu.Game.Rulesets.tau/Replays/tauAutoGenerator.cs", "diff": "@@ -51,14 +51,14 @@ public override Replay Generate()\n//Make the cursor stay at the last note's position if there's enough time betwe...
C#
MIT License
taulazer/tau
fix autoplay not lining up correctly
664,862
31.03.2020 12:57:48
-36,000
d7a716668bc0cbd753ff672c4eb5f48df11599c0
Update osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs thanks white space.
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "new_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "diff": "@@ -23,7 +23,6 @@ public class DrawabletauHitObject : DrawableHitObject<TauHitObject>, IKeyBinding\npublic...
C#
MIT License
taulazer/tau
Update osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs thanks white space. Co-Authored-By: Noah <35349837+Altenhh@users.noreply.github.com>
664,862
31.03.2020 12:59:11
-36,000
0493fb0c39ddee4fe8229bed142929cb39c769da
Update osu.Game.Rulesets.tau/UI/TauSettingsSubsection.cs thx
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/UI/TauSettingsSubsection.cs", "new_path": "osu.Game.Rulesets.tau/UI/TauSettingsSubsection.cs", "diff": "@@ -22,7 +22,6 @@ private void load()\n{\nvar config = (TauRulesetConfigManager)Config;\n- // for an odd reason, Config seems to be pa...
C#
MIT License
taulazer/tau
Update osu.Game.Rulesets.tau/UI/TauSettingsSubsection.cs thx
664,874
02.04.2020 03:28:46
-28,800
4106693d2760c5d691c8109ac05007d465eb28d4
Fix solution file using caps in the path for the project files Not intended is it? Definitely will cause trouble on non windows systems
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau.sln", "new_path": "osu.Game.Rulesets.tau.sln", "diff": "@@ -3,9 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00\n# Visual Studio Version 16\nVisualStudioVersion = 16.0.29123.88\nMinimumVisualStudioVersion = 10.0.40219....
C#
MIT License
taulazer/tau
Fix solution file using caps in the path for the project files Not intended is it? Definitely will cause trouble on non windows systems
664,859
03.04.2020 03:13:41
14,400
8959be4e36a1b407842cbdc56ea48f8c33ee749a
Hit window changes
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau.Tests/osu.Game.Rulesets.tau.Tests.csproj", "new_path": "osu.Game.Rulesets.tau.Tests/osu.Game.Rulesets.tau.Tests.csproj", "diff": "<PackageReference Update=\"Microsoft.EntityFrameworkCore.Sqlite\" Version=\"2.1.4\" />\n</ItemGroup>\n<ItemG...
C#
MIT License
taulazer/tau
Hit window changes
664,859
03.04.2020 18:08:45
14,400
1ffaf9df60d41e7ba1d9c958aab1cf6b3f6d3fd1
Judgement fix
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "new_path": "osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "diff": "@@ -18,10 +18,10 @@ protected override int NumericResultFor(HitResult result)\nreturn 0;\ncase HitResult.Great:\n- return 100;\n+ return...
C#
MIT License
taulazer/tau
Judgement fix
664,859
03.04.2020 18:09:04
14,400
97afbef5a87494ab9fcca887f1ade26b397b6ee9
Fix max result
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "new_path": "osu.Game.Rulesets.tau/Judgements/TauJudgement.cs", "diff": "@@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Tau.Judgements\n{\npublic class TauJudgement : Judgement\n{\n- public override HitResult Max...
C#
MIT License
taulazer/tau
Fix max result
664,862
07.04.2020 01:36:09
-36,000
17b340dba92600af7390f29f850370f916e2a092
invert y position in direction
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Extensions.cs", "new_path": "osu.Game.Rulesets.tau/Extensions.cs", "diff": "@@ -11,7 +11,7 @@ public static class Extensions\npublic static float GetDegreesFromPosition(this Vector2 target, Vector2 self)\n{\nVector2 offset = self - target...
C#
MIT License
taulazer/tau
invert y position in direction
664,862
07.04.2020 01:48:50
-36,000
584e1dc7156ab226cf9b66008c00499ef5a5aee6
Fix offset issue with centre calculation
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Extensions.cs", "new_path": "osu.Game.Rulesets.tau/Extensions.cs", "diff": "@@ -16,6 +16,6 @@ public static float GetDegreesFromPosition(this Vector2 target, Vector2 self)\nreturn degrees;\n}\n- public static float GetHitObjectAngle(this ...
C#
MIT License
taulazer/tau
Fix offset issue with centre calculation
664,862
07.04.2020 22:58:49
-36,000
571a905616fdd3c402d89ff5c3974253b3445443
Fix object placement being in incorrect corner
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Extensions.cs", "new_path": "osu.Game.Rulesets.tau/Extensions.cs", "diff": "@@ -18,7 +18,7 @@ public static float GetDegreesFromPosition(this Vector2 target, Vector2 self)\npublic static float GetHitObjectAngle(this Vector2 target)\n{\nVe...
C#
MIT License
taulazer/tau
Fix object placement being in incorrect corner
664,862
08.04.2020 01:24:21
-36,000
0f9b10799dd490c946744aee8b7bad229c0e8ff0
Update osu.Game.Rulesets.tau/Extensions.cs Gonna try this out
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Extensions.cs", "new_path": "osu.Game.Rulesets.tau/Extensions.cs", "diff": "@@ -18,7 +18,7 @@ public static float GetDegreesFromPosition(this Vector2 target, Vector2 self)\npublic static float GetHitObjectAngle(this Vector2 target)\n{\nVe...
C#
MIT License
taulazer/tau
Update osu.Game.Rulesets.tau/Extensions.cs Gonna try this out Co-Authored-By: Noah <35349837+Altenhh@users.noreply.github.com>
664,859
07.04.2020 12:20:09
14,400
b9aef93eaf0fc90e6ab8080637cd46711289ca9d
Fix CircleSize not being affected
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs", "new_path": "osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs", "diff": "@@ -19,11 +19,14 @@ namespace osu.Game.Rulesets.Tau.UI.Cursor\npublic class TauCursor : CompositeDrawable\n{\nprivate readonly IBindable<Working...
C#
MIT License
taulazer/tau
Fix CircleSize not being affected
664,874
10.04.2020 12:26:25
-28,800
d0f8b130a390ee5b898442f42edb14a0ef21b1b5
Prevent Miss Judgement from being applied twice
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "new_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "diff": "@@ -23,6 +23,7 @@ public class DrawabletauHitObject : DrawableHitObject<TauHitObject>, IKeyBinding\npublic...
C#
MIT License
taulazer/tau
Prevent Miss Judgement from being applied twice
664,859
13.04.2020 00:18:32
14,400
70a4d5db1eff13181c8d308e51500921ba8eea56
include macOS instructions
[ { "change_type": "MODIFY", "old_path": "README.md", "new_path": "README.md", "diff": "@@ -30,7 +30,14 @@ This will extract all files to `squashfs-root`, in this folder go to `usr/bin` a\n###### Special thanks to `Kotypey#9393` for figuring out how to install Tau on linux.\n-*If instructions for your...
C#
MIT License
taulazer/tau
include macOS instructions
664,874
14.04.2020 01:40:45
-28,800
9307b3bd74a6fb61db31237efe76b121dd5ee0bf
Update osu packages
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj", "new_path": "osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj", "diff": "<EmbeddedResource Include=\"Resources\\**\" />\n</ItemGroup>\n<ItemGroup>\n- <PackageReference Include=\"ppy.osu.Framework\" Version...
C#
MIT License
taulazer/tau
Update osu packages
664,874
16.04.2020 01:00:55
-28,800
de52d446cea624b2e92dfcb6292573954ebaeecf
Add Visual Studio Code task/launch configurations Will be helpful for VSC users
[ { "change_type": "ADD", "old_path": null, "new_path": ".vscode/launch.json", "diff": "+{\n+ \"version\": \"0.2.0\",\n+ \"configurations\": [\n+ {\n+ \"name\": \"Tau for osu! (Tests, Debug)\",\n+ \"type\": \"coreclr\",\n+ \"request\": \"launch\",\n+ \"program\": \"dotnet\",\n+ \"args\": [\n+ \"${work...
C#
MIT License
taulazer/tau
Add Visual Studio Code task/launch configurations Will be helpful for VSC users
664,874
18.04.2020 02:38:27
-28,800
5be681e98064d62c7282a8e36bd168089adbeedb
Remove stray vscode configs How the heck???
[ { "change_type": "DELETE", "old_path": "osu.Game.Rulesets.tau.Tests/.vscode/launch.json", "new_path": null, "diff": "-{\n- \"version\": \"0.2.0\",\n- \"configurations\": [\n- {\n- \"name\": \"VisualTests (Debug)\",\n- \"type\": \"coreclr\",\n- \"request\": \"launch\",\n- \"program\": \"dotnet\",\n- ...
C#
MIT License
taulazer/tau
Remove stray vscode configs How the heck???
664,874
18.04.2020 02:45:16
-28,800
ae19a66ffe226cf5e81ec6b88172edc79c7cda5a
Update osu dependencies
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj", "new_path": "osu.Game.Rulesets.tau/osu.Game.Rulesets.tau.csproj", "diff": "<EmbeddedResource Include=\"Resources\\**\" />\n</ItemGroup>\n<ItemGroup>\n- <PackageReference Include=\"ppy.osu.Framework\" Version...
C#
MIT License
taulazer/tau
Update osu dependencies
664,859
18.04.2020 04:07:09
14,400
280a06e37049824f84f73d888d8080d88c954804
Fix Tau's capitalization further along the way i hope we can actually use Tau instead of the lowercase variant.
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau.sln", "new_path": "osu.Game.Rulesets.tau.sln", "diff": "@@ -3,9 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00\n# Visual Studio Version 16\nVisualStudioVersion = 16.0.29123.88\nMinimumVisualStudioVersion = 10.0.40219....
C#
MIT License
taulazer/tau
Fix Tau's capitalization further along the way i hope we can actually use Tau instead of the lowercase variant.
664,874
18.04.2020 21:24:28
-28,800
721af9c157a9287987f35c829bec22247862ace7
Prevent menu cursor from appearing while playing
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/UI/tauPlayfield.cs", "new_path": "osu.Game.Rulesets.tau/UI/tauPlayfield.cs", "diff": "@@ -36,6 +36,8 @@ public class TauPlayfield : Playfield\npublic const float UNIVERSAL_SCALE = 0.6f;\npublic static readonly Vector2 BASE_SIZE = new Vect...
C#
MIT License
taulazer/tau
Prevent menu cursor from appearing while playing
664,859
29.04.2020 23:45:05
14,400
e3af4c5f855b2a1e77f3dfc05fd3ac3106c2b2fa
Add new instructions.
[ { "change_type": "MODIFY", "old_path": "README.md", "new_path": "README.md", "diff": "@@ -18,6 +18,13 @@ We have [prebuilt libraries](https://github.com/Altenhh/tau/releases) for users\n### [Latest Releases](https://github.com/Altenhh/tau/releases)\n### Instructions\n+\n+Since version [2020.429.0](h...
C#
MIT License
taulazer/tau
Add new instructions.
664,859
30.04.2020 00:03:22
14,400
efef7ce4ad7b5e1b2c5d504f971021b5d9ba52e0
Don't continue from the right side of the image man aren't i great at commit names?
[ { "change_type": "MODIFY", "old_path": "README.md", "new_path": "README.md", "diff": "@@ -52,6 +52,7 @@ You can access the app contents by right-clicking on osu! and clicking \"Show Pac\n##### New Method\nFrom the osu settings menu scroll down till you see `Open osu! folder`, that button should take...
C#
MIT License
taulazer/tau
Don't continue from the right side of the image man aren't i great at commit names?
664,874
15.06.2020 21:12:41
-28,800
ef5e7f7f4d60c911dd4a173c8d3c6d5a341d1a4a
Fix beatsize option affecting gameplay They should only serve as a visual change.
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "new_path": "osu.Game.Rulesets.tau/Objects/Drawables/DrawabletauHitObject.cs", "diff": "@@ -21,6 +21,7 @@ namespace osu.Game.Rulesets.Tau.Objects.Drawables\npublic class DrawabletauHitObject : D...
C#
MIT License
taulazer/tau
Fix beatsize option affecting gameplay They should only serve as a visual change.
664,874
17.06.2020 01:06:08
-28,800
0e20941d37f43235c07c58a04dacf56ef6f2b796
We don't need to recast h
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs", "new_path": "osu.Game.Rulesets.tau/UI/Cursor/tauCursor.cs", "diff": "@@ -41,7 +41,7 @@ private void load(IBindable<WorkingBeatmap> beatmap)\nthis.beatmap.BindTo(beatmap);\n}\n- public bool CheckForValidation(Drawa...
C#
MIT License
taulazer/tau
We don't need to recast h
664,874
23.06.2020 23:37:23
-28,800
1f9a740e7c9306e089fe4e38c671d9cd718ce218
Add AssemblyName in project files
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.tau.Tests/osu.Game.Rulesets.tau.Tests.csproj", "new_path": "osu.Game.Rulesets.tau.Tests/osu.Game.Rulesets.tau.Tests.csproj", "diff": "</ItemGroup>\n<PropertyGroup>\n<GenerateProgramFile>false</GenerateProgramFile>\n+ <AssemblyName>osu.Game.Ru...
C#
MIT License
taulazer/tau
Add AssemblyName in project files
664,874
07.07.2020 18:40:43
-28,800
cd463da7b56329f6682eb61eb8ce6dcb535ed2eb
Better looking tau icon
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Resources/Textures/tau.png", "new_path": "osu.Game.Rulesets.Tau/Resources/Textures/tau.png", "diff": "Binary files a/osu.Game.Rulesets.Tau/Resources/Textures/tau.png and b/osu.Game.Rulesets.Tau/Resources/Textures/tau.png differ\n" } ]
C#
MIT License
taulazer/tau
Better looking tau icon
664,874
10.07.2020 15:55:09
-28,800
ea0eb08f120f05e83239dcd6abfa7a5db539032b
Apply universal scale within adjustment container This will remove all instances of manually downscaling. Atm breaks gameplay, and some elements appear too small. To be fixed soon,
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs", "diff": "@@ -48,17 +48,18 @@ public DrawableTauHitObject(TauHitObject hitObject)\n{\nAnchor = Anchor.Centre;\nOrigi...
C#
MIT License
taulazer/tau
Apply universal scale within adjustment container This will remove all instances of manually downscaling. Atm breaks gameplay, and some elements appear too small. To be fixed soon,
664,874
10.07.2020 16:02:43
-28,800
2e6cdcbe286f162dd9519c1d24ce17fbde146a82
Restore gameplay
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs", "diff": "using System.Diagnostics;\nusing osu.Framework.Graphics;\nusing osu.Framework.Graphics.Shapes;\n+using osu...
C#
MIT License
taulazer/tau
Restore gameplay
664,874
10.07.2020 16:05:12
-28,800
b3bd9a8e235e4949cccdc94019d27a6beed94bf7
Restore note sizes
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs", "new_path": "osu.Game.Rulesets.Tau/Configuration/TauRulesetConfigManager.cs", "diff": "@@ -19,7 +19,7 @@ protected override void InitialiseDefaults()\nSet(TauRulesetSettings.ShowVisualizer, true)...
C#
MIT License
taulazer/tau
Restore note sizes
664,874
10.07.2020 16:25:04
-28,800
c46d002d497d75d01658ed3046fe765f6d807a70
Restore kiai explosion
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/KiaiHitExplosion.cs", "new_path": "osu.Game.Rulesets.Tau/UI/KiaiHitExplosion.cs", "diff": "@@ -21,8 +21,9 @@ public class KiaiHitExplosion : CompositeDrawable\npublic KiaiHitExplosion(DrawableHitObject judgedObject, bool isSmall = fals...
C#
MIT License
taulazer/tau
Restore kiai explosion
664,874
10.07.2020 16:30:49
-28,800
13340882ae87770c0d7d49c241c913e1c6a4a96e
Restore judgements
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauJudgement.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauJudgement.cs", "diff": "@@ -22,6 +22,7 @@ public DrawableTauJudgement(JudgementResult result, DrawableTauHitObject judgedO\n: base...
C#
MIT License
taulazer/tau
Restore judgements
664,874
10.07.2020 16:40:07
-28,800
7d8d774fe83070222a3a6ea94a5569212f67e155
Prevent notes from intersecting circle
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs", "diff": "@@ -96,7 +96,7 @@ protected override void UpdateInitialTransforms()\nBox.FadeIn(HitObject.TimeFadeIn);\n//...
C#
MIT License
taulazer/tau
Prevent notes from intersecting circle
664,874
10.07.2020 16:44:12
-28,800
0dc17a7d5d559898df9f334af9e1df138ef72794
Fix paddle hit receptor ngl this is a pretty wacky implementation in the first place
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/UI/Cursor/TauCursor.cs", "new_path": "osu.Game.Rulesets.Tau/UI/Cursor/TauCursor.cs", "diff": "@@ -68,7 +68,7 @@ public DefaultCursor(float cs = 5f)\nHitReceptor = new Box\n{\nHeight = 50,\n- Width = (float)convertValue(cs),\n+ Width = (fl...
C#
MIT License
taulazer/tau
Fix paddle hit receptor ngl this is a pretty wacky implementation in the first place
664,874
10.07.2020 16:57:42
-28,800
0162ee749389fa19a68b4a471a3774e67f4a6a96
Add back hit animations
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs", "new_path": "osu.Game.Rulesets.Tau/Objects/Drawables/DrawableTauHitObject.cs", "diff": "@@ -95,9 +95,7 @@ protected override void UpdateInitialTransforms()\nvar a = b *= (float)(Math.PI / 180);\...
C#
MIT License
taulazer/tau
Add back hit animations
664,874
11.07.2020 01:37:09
-28,800
1ac62a6ed8768c64f9fd288709d3488a28ea634b
Fix hard crash on latest lazer
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj", "new_path": "osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj", "diff": "<EmbeddedResource Include=\"Resources\\**\"/>\n</ItemGroup>\n<ItemGroup>\n- <PackageReference Include=\"ppy.osu.Game\" Version=\"202...
C#
MIT License
taulazer/tau
Fix hard crash on latest lazer
664,874
10.07.2020 17:42:07
-28,800
b9d4b22b7f93c63a736fb93d1b047e75ee8a52c3
Remove the use of EndPos
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Extensions.cs", "new_path": "osu.Game.Rulesets.Tau/Extensions.cs", "diff": "@@ -9,6 +9,11 @@ namespace osu.Game.Rulesets.Tau\n{\npublic static class Extensions\n{\n+ public static Vector2 GetCircularPosition(float distance, float angle)\n...
C#
MIT License
taulazer/tau
Remove the use of EndPos
664,874
10.07.2020 17:56:24
-28,800
ba463d7a3210c78989dafddd4a90a604981e5142
Fix using the wrong angle in autoplay, causing jerky movements
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Replays/TauAutoGenerator.cs", "new_path": "osu.Game.Rulesets.Tau/Replays/TauAutoGenerator.cs", "diff": "@@ -51,15 +51,12 @@ public override Replay Generate()\n//Make the cursor stay at the last note's position if there's enough time betwe...
C#
MIT License
taulazer/tau
Fix using the wrong angle in autoplay, causing jerky movements
664,874
11.07.2020 02:00:38
-28,800
a723c88f2c3ed60cea7341772e0418825c88d11c
Use lambda for the CircularPosition function
[ { "change_type": "MODIFY", "old_path": "osu.Game.Rulesets.Tau/Extensions.cs", "new_path": "osu.Game.Rulesets.Tau/Extensions.cs", "diff": "@@ -10,9 +10,7 @@ namespace osu.Game.Rulesets.Tau\npublic static class Extensions\n{\npublic static Vector2 GetCircularPosition(float distance, float angle)\n- {\...
C#
MIT License
taulazer/tau
Use lambda for the CircularPosition function