| # Hub Stereo RGB-D Sample Delivery · Data Card |
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| Hub Data. July 2026. Format contract: `README.md` (same folder). |
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| ## 1. What this is |
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| An egocentric (head-mounted) stereo RGB-D corpus of a human performing everyday manipulation and |
| locomotion tasks in indoor and outdoor service environments, with dense machine-generated metric |
| depth, per-frame IMU, 6-DoF visual-inertial pose, and stereo calibration. This is a human |
| demonstration corpus; there are no robot actions, joint states, or teleoperation labels. It is |
| intended for representation, depth, and world-model pretraining, for stereo-depth and |
| egocentric-perception evaluation, and as egocentric human-manipulation demonstration data. |
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| - **9 clips, 29,758 frames, ~12 minutes**, 1920×1200 per eye, mixed ~30 fps and 60 fps capture. |
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| ## 2. Per-clip contents |
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| | # | Clip | Frames | Duration | What's demonstrated | |
| |---|---|---|---|---| |
| | 01 | Restaurant · Chop Vegetables | 1,800 | 60 s | Chopping vegetables: fast periodic knife/tool motion in the near field. | |
| | 02 | Restaurant · Arrange Table | 4,800 | 163 s | Setting a table: plates, cutlery, repeated reach-place cycles; longest clip. | |
| | 03 | Restaurant · Arrange Glasses | 1,920 | 66 s | Arranging drinking glasses on a counter: close-range bimanual manipulation of transparent objects (a classically hard stereo case). | |
| | 04 | Restaurant · Wash Dishes | 1,680 | 57 s | Washing dishes at a sink: running water, wet specular surfaces, frequent very-close-range activity (highest near-field saturation). | |
| | 05 | Meeting Room · Arrange Chairs | 3,627 | 60 s | Moving and arranging chairs: room-scale motion, large low-texture walls. 60 fps. | |
| | 06 | Office · Photocopy | 4,499 | 75 s | Operating a photocopier: device interaction, uniform surfaces. 60 fps. | |
| | 07 | Open Space · Rack the Ball | 3,967 | 66 s | Throwing and racking balls: the extreme-motion case (fast small objects; see §5). 60 fps. | |
| | 08 | Outdoor · Sweeping | 3,000 | 101 s | Sweeping an outdoor seating area: natural light, long-handle tool use, ground-plane geometry. | |
| | 09 | Pantry · Wash Tea Set | 4,465 | 74 s | Washing a tea set: small-object manipulation at a sink. 60 fps; best temporal stability in the set. | |
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| Total: **29,758 frames** across the 9 clips. |
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| ## 3. Collection hardware |
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| - Head-mounted global-shutter stereo camera (StereoLabs ZED X Mini): 1920×1200 per eye, |
| **49.88 mm baseline**, factory-rectified (D=0, R=I). Four clips captured at 60 fps, the rest |
| at ~29-30 fps. |
| - Built-in IMU, delivered frame-locked to the recording (so ~30-60 Hz here, i.e. at the video |
| rate, not the sensor's raw high rate); on-device 6-DoF visual-inertial poses. |
| - Delivered per clip as a Foxglove `Data.mcap` (stereo/mono RGB, IMU, VIO pose, camera calibration, |
| static transforms), the side-by-side stereo MP4, a mono MP4, a colorized Hub metric-depth preview, |
| and a self-contained LeRobot v3.0 dataset (`LeRobot_v3.0/`). |
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| ## 4. Depth provenance |
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| 1. Frames are extracted from the rectified stereo pair; frame counts are asserted at every stage. |
| 2. Dense per-pixel depth is computed from the stereo pair using Hub's stereo depth model |
| (July 2026 build), then temporally smoothed for frame-to-frame stability. Depth is metric via |
| the calibrated conversion `Z = f · B / disparity` (f = 754.949 px rectified, B = 49.88 mm). |
| 3. Metric depth is delivered natively in each clip's `LeRobot_v3.0/` dataset (mm on lerobot ≥ 0.6.0). The |
| colorized `Depth.mp4` is a preview only. |
| 4. The rectified calibration used for the depth conversion is cross-checked against the as-recorded |
| sensor calibration; the two differ by at most 0.21 px in focal length and 0.0033 mm in baseline, |
| confirming the rectification (full chain in each clip's `LeRobot_v3.0/meta/calibration.json`). |
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| ## 5. Accuracy and limitations (honest) |
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| - **Coverage.** Depth is dense: every clip retains **≥ 99.996% valid pixels**, and unresolved |
| (code-0) pixels are a negligible fraction. Density is not the same as reliability: the near-field |
| and transparent/specular regions below are dense but low-confidence. |
| - **Metric basis.** Depth is geometrically metric: it derives from the validated stereo |
| calibration and the disparity solve. In a separate controlled bench (a fiducial target of known |
| geometry), the same depth model measured ~0.93% RMS error. That figure is a **bench reference, |
| not an on-clip measurement**: the delivered clips have no fiducial ground truth, so on-clip |
| metric accuracy is **not independently validated**. Treat depth as metrically-scaled and |
| geometrically consistent, and validate against your own reference if you need a certified number. |
| - **Far-range precision.** This is a short 49.88 mm baseline, so metric precision degrades with |
| range, roughly quadratically (about one disparity-pixel ≈ 8% depth error near 3 m, and coarser |
| toward the 10 m clip). Near and table-scale depth is the strong regime; treat room-scale and |
| outdoor mid and far depth as scale-correct but low-precision. |
| - **Near field (< 0.25 m).** On close-range clips (02, 03, 04), roughly 10-16% of pixels fall |
| inside the ~0.25 m near band, dominated by self-occlusion, the wearer's own body, and shrinking |
| left/right stereo overlap rather than raw resolvability. They are reported at their computed |
| values, not masked; treat them as low-confidence. |
| - **Invalid pixels.** Unresolved pixels (disparity < 1 px; rare) are encoded as code 0, which |
| decodes to the 0.01 m (10 mm) floor rather than NaN. Drop `depth ≤ 0.01 m` before training or |
| metric use. |
| - **Extreme motion (clip 07).** On the fastest-motion clip (thrown balls), brief whole-scene depth |
| re-grades can appear on a small fraction of frames (~3%). Disclosed in the clip card. |
| - **Temporal variation (clip 03, Arrange Glasses).** This clip has greater capture-motion/depth |
| temporal variation than clip 01 (Chop Vegetables). Sequential review found no alternating-frame, |
| freeze, blank, or decode defect. The media is retained unchanged for temporal-variation evaluation. |
| - **Edge softening.** Temporal smoothing trades a small amount of edge sharpness at fast motion |
| boundaries for frame-to-frame stability. |
| - **Transparent and specular** surfaces (glassware, wet surfaces) produce locally unreliable depth, |
| as they do for any stereo method. |
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| ## 6. Confidentiality |
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| Shipped artifacts carry no capture-partner identity, operator IDs, or environment IDs. The |
| recordings retain the camera unit's serial number and the native capture timestamps as ordinary |
| sensor provenance (as Aria-class and DROID-class releases do); these identify the physical camera |
| and the recording, not any partner or subject. |
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| ## 7. Terms |
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| This sample is provided for evaluation. Contact Hub Data for data-use terms. |
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