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https://en.wikipedia.org/wiki/Data%20steward
A data steward is an oversight or data governance role within an organization, and is responsible for ensuring the quality and fitness for purpose of the organization's data assets, including the metadata for those data assets. A data steward may share some responsibilities with a data custodian, such as the awareness, accessibility, release, appropriate use, security and management of data. A data steward would also participate in the development and implementation of data assets. A data steward may seek to improve the quality and fitness for purpose of other data assets their organization depends upon but is not responsible for. Data stewards have a specialist role that utilizes an organization's data governance processes, policies, guidelines and responsibilities for administering an organizations' entire data in compliance with policy and/or regulatory obligations. The overall objective of a data steward is the data quality of the data assets, datasets, data records and data elements. This includes documenting metainformation for the data, such as definitions, related rules/governance, physical manifestation, and related data models (most of these properties being specific to an attribute/concept relationship), identifying owners/custodian's various responsibilities, relations insight pertaining to attribute quality, aiding with project requirement data facilitation and documentation of capture rules. Data stewards begin the stewarding process with the identification of the data assets and elements which they will steward, with the ultimate result being standards, controls and data entry. The steward works closely with business glossary standards analysts (for standards), with data architect/modelers (for standards), with DQ analysts (for controls) and with operations team members (good-quality data going in per business rules) while entering data. Data stewardship roles are common when organizations attempt to exchange data precisely and consistently between computer systems and to reuse data-related resources. Master data management often makes references to the need for data stewardship for its implementation to succeed. Data stewardship must have precise purpose, fit for purpose or fitness. Data steward responsibilities A data steward ensures that each assigned data element: Has clear and unambiguous data element definition Does not conflict with other data elements in the metadata registry (removes duplicates, overlap etc.) Has clear enumerated value definitions if it is of type Code Is still being used (remove unused data elements) Is being used consistently in various computer systems Is being used, fit for purpose = Data Fitness Has adequate documentation on appropriate usage and notes Documents the origin and sources of authority on each metadata element Is protected against unauthorised access or change Responsibilities of data stewards vary between different organisations and institutions. For example, at Delft
https://en.wikipedia.org/wiki/Access%20Media%20Network
Access Media Network (AMN) is a business automation and technology organization unifying speech, music, audio, images and movies with two-way communications. The core definition of the AMN, founded by Dale Burleigh Schalow in 1992, was a premise for consumer-based music access, originally called Accessible Music Network. A new music industry model encompassed three main tiers at its inception: 1) method of travel including cable TV, telephony, satellite and cellular; 2) hardware and software to play music after point-of-purchase; 3) business licensing model to levy single license issue, as well as monthly subscription plans of multiple licenses. History The first demonstration of AMN's SoftPlayer was in 1992 by Schalow at Virgin Records on Sunset Boulevard in Hollywood, California. Soon thereafter Virgin created its highly visible New Media group. Schalow designed a completely self-contained version of AMN using nothing but stand-alone software on the Apple Macintosh to demonstrate how SCSI (small computer serial interface) could be used to implement a new technique called "music on demand". It supported AIF/C and QuickTime compression formats at the time. The sound quality was based on current compact disc (CD) standards: 16 bit frames, 44 kHz sampling, stereophonic (2 channels). Subsequent demos followed at BMG, Cablevision, Cox FiberNet, Continental Cable, Jones Intercable, Bell Atlantic, among others. Schalow's AMN was introduced to Apple Computer through the “I Changed the World” competition using an Apple IIci as the center of one controller-based network after which he received Honorable Mention and an Apple T-shirt. During Schalow's research, he found many communications and entertainment companies were delivering content over a medium that was undervalued in terms of its interactive bandwidth. At first his self-study of the subject was done at the Beverly Hills Public Library where there were books and reference materials on existing technology but not nearly enough on interactive broadband. From his frustration, he traveled the country meeting with cable, telephone and entertainment developers and executives in Virginia, Research Triangle Park, New York, California, Denver and Pennsylvania discussing broadband theories and the concept of receiving true, instant music-on-demand. The information he received helped push the AMN envelope. In 1994 Schalow was encouraged by the President of James Madison University to contact DC-area entrepreneurs for additional funding and planning a business incubation period. CACI's CEO acknowledges the technology in 1995 but could not find a fit for its government clients. So in 1995, Schalow's software was considered for a project for Magnet Interactive Studios (Georgetown). Schalow was hired to lead implementation of new compression technology for a multimedia title called "COMEDIANS: Behind The Laughter" (Magnet Interactive and 20th Century Fox Home Entertainment) where the application w
https://en.wikipedia.org/wiki/Rail%20transport%20in%20Kenya
Rail transport in Kenya consists of a metre-gauge network and a new standard-gauge railway (SGR). Both railways connect Kenya's main port city of Mombasa to the interior, running through the national capital of Nairobi. The metre-gauge network runs to the Ugandan border, and the Mombasa–Nairobi Standard Gauge Railway, financed by a Chinese loan, reaches Suswa. Network Narrow gauge: 2,778 km gauge, some lines abandoned Standard gauge: 605 km Mombasa–Nairobi Standard Gauge Railway (SGR) SGR extension to Naivasha Specifications The loading gauge for new standard gauge railways in Africa is width: the same as the original Shinkansen in Japan; also Korea and China. Allows for 2+3 seating. platform train gap: platform height: carriage floor height: Minimum curve radius, see Minimum railway curve radius Railway links with adjacent countries Ethiopia – no Somalia – no railways South Sudan – no – proposed link to Juba (2005) break-of-gauge / Tanzania – same gauge – abandoned Uganda – yes – same gauge – The Mombasa–Nairobi Standard Gauge Railway will be extended to the Uganda border, connecting with a standard gauge railway in Uganda. Passenger services Passenger service between Mombasa and Nairobi is available on the Mombasa–Nairobi Standard Gauge Railway. A metre-gauge commuter train connects the new SGR Nairobi Terminus to the old station in Nairobi city center. History The Uganda Railway was originally built by the British to provide Uganda with access to the sea. Construction began at Mombasa in 1896 and reached Lake Victoria in 1901. The line was in part nicknamed the Lunatic Line after Henry Labouchère, a member of the British parliament, gave a mocking reply to the current British Foreign Minister support for the project in the form of a poem: And partly because of the difficulties encountered during its construction, including man-eating lions that ate about 30 workers before they were finally hunted down and flesh eating maggots. In 1929, the Uganda Railway was merged into Kenya and Uganda Railways and Harbours, which was then merged into East African Railways and Harbours Corporation (EAR&H) in 1948. EAR&H operated transportation links for Kenya, Uganda, and Tanzania until the East African Community was dissolved. Kenya's portion of the railway became the Kenya Railways Corporation. Over the next 30 years, Kenya's railway network deteriorated from a lack of maintenance. By 2017, only half of Kenya's metre-gauge railways remained in operation. In November 2006, the Rift Valley Railways Consortium took over the operation of railways in Kenya and Uganda under a 25-year concession. However, RVR was unable to turnaround railway operations, hampered by corrupt management and aging infrastructure. In 2017, the World Bank found that a $22 million loan extended for the purchase of refurbished locomotives had been diverted into a shell company controlled by RVR executives. The Uganda Railways Corporati
https://en.wikipedia.org/wiki/Faug%C3%A8re%27s%20F4%20and%20F5%20algorithms
In computer algebra, the Faugère F4 algorithm, by Jean-Charles Faugère, computes the Gröbner basis of an ideal of a multivariate polynomial ring. The algorithm uses the same mathematical principles as the Buchberger algorithm, but computes many normal forms in one go by forming a generally sparse matrix and using fast linear algebra to do the reductions in parallel. The Faugère F5 algorithm first calculates the Gröbner basis of a pair of generator polynomials of the ideal. Then it uses this basis to reduce the size of the initial matrices of generators for the next larger basis: If Gprev is an already computed Gröbner basis (f2, …, fm) and we want to compute a Gröbner basis of (f1) + Gprev then we will construct matrices whose rows are m f1 such that m is a monomial not divisible by the leading term of an element of Gprev. This strategy allows the algorithm to apply two new criteria based on what Faugère calls signatures of polynomials. Thanks to these criteria, the algorithm can compute Gröbner bases for a large class of interesting polynomial systems, called regular sequences, without ever simplifying a single polynomial to zero—the most time-consuming operation in algorithms that compute Gröbner bases. It is also very effective for a large number of non-regular sequences. Implementations The Faugère F4 algorithm is implemented in FGb, Faugère's own implementation, which includes interfaces for using it from C/C++ or Maple, in Maple computer algebra system, as the option method=fgb of function Groebner[gbasis] in the Magma computer algebra system, in the SageMath computer algebra system, Study versions of the Faugère F5 algorithm is implemented in the SINGULAR computer algebra system; the SageMath computer algebra system. in SymPy Python package. Applications The previously intractable "cyclic 10" problem was solved by F5, as were a number of systems related to cryptography; for example HFE and C*. References Till Stegers Faugère's F5 Algorithm Revisited (alternative link). Diplom-Mathematiker Thesis, advisor Johannes Buchmann, Technische Universität Darmstadt, September 2005 (revised April 27, 2007). Many references, including links to available implementations. External links Faugère's home page (includes pdf reprints of additional papers) An introduction to the F4 algorithm. Computer algebra
https://en.wikipedia.org/wiki/Fred%20Kilgour
Frederick Gridley Kilgour (January 6, 1914 – July 31, 2006) was an American librarian and educator known as the founding director of OCLC (Online Computer Library Center), an international computer library network and database. He was its president and executive director from 1967 to 1980. Biography Born in Springfield, Massachusetts to Edward Francis and Lillian Piper Kilgour, Kilgour earned a bachelor's degree in chemistry from Harvard College in 1935 and afterward held the position as assistant to the director of Harvard University Library. In 1940, he married Eleanor Margaret Beach, who had graduated from Mount Holyoke College and taken a job at the Harvard College Library, where they met. In 1942 to 1945, Kilgour served during World War II as a lieutenant in the U.S. Naval Reserve and was Executive Secretary and Acting Chairman of the U.S. government's Interdepartmental Committee for the Acquisition of Foreign Publications (IDC), which developed a system for obtaining publications from enemy and enemy-occupied areas. This organization of 150 persons in outposts around the world microfilmed newspapers and other printed information items and sent them back to Washington, DC. An example of the kind of intelligence gathered was the Japanese "News for Sailors" reports that listed new minefields. These reports were sent from Washington, D.C. directly to Pearl Harbor and U.S. submarines in the Western Pacific. Kilgour received the Legion of Merit for his intelligence work in 1945. He worked at the United States Department of State as deputy director of the Office of Intelligence Collection and Dissemination from 1946 to 1948. In 1948, he was named Librarian of the Yale Medical Library. At Yale he was also a lecturer in the history of science and technology and published many scholarly articles on those topics. While running the Yale University Medical Library, Kilgour began publishing studies and articles on library use and effectiveness. He asked his staff to collect empirical data, such as use of books and journals by categories of borrowers to guide selection and retention of titles. He viewed the library "not merely as a depository of knowledge," but as "an instrument of education." At the dawn of library automation in the early 1970s, he was a member of the Library and Information Technology Association (LITA), an organization within the American Library Association, where he was president from 1973 to 1975. He joined the Ohio College Association in 1967 to develop OCLC (Online Computer Library Center) and led the creation of a library network that today links 72,000 institutions in 170 countries. It first amassed the catalogs of 54 academic libraries in Ohio, launching in 1971 and expanding to non-Ohio libraries in 1977. Kilgour was president of OCLC from 1967 to 1980, presiding over its rapid growth from an intrastate network to an international network. In addition to creating the WorldCat database, he developed an online interlibrar
https://en.wikipedia.org/wiki/Nokia%20%28disambiguation%29
Nokia is a Finnish telecommunications corporation. Nokia may also refer to: Companies Nokia Networks, a subsidiary of Nokia Corporation Nokian Tyres (), a Finnish manufacturer of tyres split from Nokia Corporation in 1988 Nokian Footwear (), a Finnish manufacturer of footwear split from Nokia Corporation in 1990 Microsoft Mobile, Microsoft smartphone subsidiary created from Nokia's mobile phone division that once handled "Nokia" and "Nokia Lumia"-branded phones HMD Global, cellphone company that handles "Nokia" and "Nokia Mobile" branded phones Places Nokia, Finland, a Finnish town Nokia railway station, a railway station in Nokia town People noki-A (born 1973), Japanese professional wrestler Princess Nokia (born 1992), American rapper Other uses Nokia tune, a popular mobile ringtone Nokia (yacht), a yacht See also Nokia Revival, a Christian movement Nokianvirta, a river in Finland
https://en.wikipedia.org/wiki/Massimo%20Marchiori
Massimo Marchiori (Padua, 1970) is an Italian mathematician and computer scientist. Biography In July, 2004, he was awarded the TR35 prize by Technology Review (the best 35 researchers in the world under the age of 35). He is Professor in Computer Science at the University of Padua, and Research Scientist at MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) in the World Wide Web Consortium. He was the creator of HyperSearch, a search engine where the results were based not only on single page ranks, but on the relationship between single pages and the rest of the Web. Afterwards, Google co-founders Larry Page and Sergey Brin cited HyperSearch when they introduced PageRank. He has been chief editor of the world standard for privacy on the Web (P3P), and co-author of the companion APPEL specification. Initiator of the Query Languages effort at W3C (see for instance QL'98), he started the XML-Query project, deemed to develop the corresponding world standard for querying XML (XQuery), finally providing the due integration between the Web and the database world. He co-developed the first version of the Web Ontology Language (OWL) standard. In April 2010 he became the Chief Technology Officer of Atomium Culture. He was the creator of the social search engine Volunia, launched on February 2012. On 8 June 2012 Marchiori announced, with an open letter, that he had been excluded from the CTO position in the company "because someone else wants to do it instead of me. This person wants to decide everything, without me. And so, he put himself into my shoes, commanding me to step aside". He created Negapedia, the negative version of Wikipedia. References External links Technology Review award The HyperSearch paper Living people 1970 births Chief technology officers Italian computer scientists University of Padua alumni Academic staff of the University of Padua
https://en.wikipedia.org/wiki/Transportation%20in%20Minnesota
Transportation in the U.S. State of Minnesota consists of a complex network of roadways, railways, waterways and airports. The transportation system is generally overseen by the Minnesota Department of Transportation, a cabinet-level agency of the state government. Additionally, regional governments such as the Metropolitan Council have authority over regional planning for the transportation system and local governments such as cities and counties oversee the local transportation network. Ground transportation Almost all north–south through railroads and long-distance four-lane freeways in Minnesota have a connection to Minneapolis-Saint Paul metropolitan area. Most east–west through routes do also, except for a northern corridor from the North Dakota border to the port of Duluth/Superior comprising two BNSF rail routes and U.S. Route 2, and a corridor across southern Minnesota from South Dakota to the Mississippi River and Wisconsin including I-90, Minnesota State Highway 60, U.S. Route 14, and the DM&E Railroad. Highway transportation Minnesota's major Interstate Highways are I-35, I-90, and I-94. I-535 is a spur route from Duluth to Superior, Wisconsin. In the Twin Cities I-35 splits into I-35W through Minneapolis and I-35E through St. Paul. I-94 has one spur, Interstate 394 from Minneapolis to the western suburbs, and two loop routes, Interstate 494 and Interstate 694, which form a beltway around the Twin Cities. The interstate highways are part of a class of routes known as interregional corridors, which also includes U.S. Routes 2, 8, 10, 14, 52, 53, 61, 63, 169, and 212 and Minnesota State Highways 23, 34, 36, 60, 210, and 371. Interregional corridors represent two percent of the state's highways but account for one-third of all vehicle miles traveled. Less heavily traveled regional corridors include U.S. Routes 12, 59, 71, and 75, and a number of state highways. The Minnesota Legislature identified many of the original trunk highways in the state in the state Constitution by constitutional amendment. A 1920 amendment laid out seventy routes connecting a number of cities. Today, these Constitutional Routes are made up of interstates, U.S. highways, and state highways. While these routes were identified by the legislature, many of the routes were vaguely described in law and effectively they cease to have major impact on the transportation system today. Bus services Transit buses Regular route bus transit systems exist in Rochester, Winona, Duluth, St. Cloud, East Grand Forks, Mankato (Mankato Transit System), Moorhead and the Minneapolis–St. Paul area. The last is served by the Metro Transit system, which has an extensive system with over 100 routes. Some portions of the Twin Cities region have opted out of service from Metro Transit and have created their own transit systems. SouthWest Transit and the Minnesota Valley Transit Authority are two major "opt out" transit providers that serve the southwestern and south-central portion
https://en.wikipedia.org/wiki/The%20Powerpuff%20Girls%3A%20Chemical%20X-Traction
The Powerpuff Girls: Chemical X-Traction is a fighting game published by BAM! Entertainment for the Nintendo 64 and PlayStation in 2001. It was based on the Cartoon Network animated series The Powerpuff Girls. The player controls one of the Powerpuff Girls in a variety of one-on-one melee battles against the computer-controlled villains. Gameplay The Powerpuff Girls: Chemical X-Traction is a 3D fighting game which the player controls one of the Powerpuff Girls (Blossom, Bubbles and Buttercup) who must battle enemies in a variety of settings in order to reclaim Chemical X and track down Mojo Jojo. The player can choose from ten playable characters which consist The Powerpuff Girls and seven villains. The game had two modes - story mode, the players can pick up objects and throw them at an enemy to decrease their opponents health meter and use super powered attacks by collecting vials of Chemical X, and simulator mode, the player controls a Powerpuff Girl against a villain or a villain against another villain. Plot The Powerpuff Girls were making a delicious pie while Bubbles decided to add in Chemical X as an ingredient for the pie. Once they baked the pie, Mojo Jojo took the pie and shared it with his allies including Fuzzy Lumpkins, Big Billy, Ace, Sedusa and Princess Morbucks. The Powerpuff Girls eventually defeat Mojo Jojo but were surprised by HIM's sudden arrival so the fiend can use the Chemical X for himself. The girls defeated HIM and put the Chemical X back where it belongs. Reception The PlayStation version received "unfavorable" reviews according to the review aggregation website Metacritic. References External links 2001 video games 3D fighting games Asylum Entertainment games BAM! Entertainment games Cartoon Network video games Fighting games Multiplayer and single-player video games Nintendo 64 games PlayStation (console) games The Powerpuff Girls video games Superhero video games Video games developed in the United Kingdom VIS Entertainment games
https://en.wikipedia.org/wiki/KVSW-LP
KVSW-LP was a low-power television station serving Winslow, Arizona, which broadcast locally in analog on UHF channel 38 as an affiliate of America One Television Network. The station was owned by Village Broadcasting Corp., a subsidiary of Longfoot Communications Corp. of Los Angeles, California and was the first television station owned by Longfoot Communications to be licensed. The station ceased operations November 28, 2007, and the owners surrendered its license to the FCC. History An original construction permit to build a low power television station was granted to Dean M. Mosely of US Interactive LLC on February 9, 2004. The station was to broadcast on analog channel 38 and was assigned the call letters K38IH. At the time, US Interactive was experimenting with a means of providing wireless Internet service over UHF television frequencies. The plan never materialized and in January 2006, US Interactive sold the permit to Village Broadcasting Corp., who changed the call letters to KVSW-LP in April 2006. The station began operations under Program Test Authority on July 10, 2006, received its original license nine days later, and became an affiliate of America One. It ceased operations after less than seventeen months on the air. References External links VSW-LP Winslow, Arizona Mass media in Navajo County, Arizona Defunct television stations in the United States Television channels and stations established in 2004 Television channels and stations disestablished in 2007 2004 establishments in Arizona 2007 disestablishments in Arizona VSW-LP
https://en.wikipedia.org/wiki/WYHX
WYHX (96.3 FM) is a non-commercial radio station in Indianapolis, Indiana. It airs a Christian radio format and is owned by Bible Broadcasting Network. The radio and TV stations share studios and offices on Meridian Street in Downtown Indianapolis. WYHX has an effective radiated power (ERP) of 3,300 watts, making it a Class A FM station. The transmitter tower is atop the residential high-rise Riley Towers II on North Alabama Street. WYHX broadcasts in the HD Radio hybrid format. History On October 28, 1991, WHHH signed on the air. It was owned by a company known as Shirk Inc., with Bill Shirk as the station manager and on air jock, and William Poorman serving as president and general manager. WHHH was known as "Hoosier Hot 96.3 WHHH" or "Hoosier 96" for short. It was the market's first "CHUrban" station (the forerunner to the modern rhythmic contemporary format) that played hip-hop, R&B, freestyle, new jack swing, and house, as well as some dance hits from the Top 40 charts. By the late 1990s, WHHH became a full-fledged rhythmic station as "Hot 96.3." In 2001, WHHH was acquired by Radio One, a broadcasting company dealing in stations targeting the African American community. Radio One had also acquired Indianapolis' two stations serving the local African-American community for decades, Urban AC WTLC-FM and Urban Gospel WTLC (AM). WHHH was formerly the Indianapolis affiliate for Russ Parr in the Morning. In 2016, WHHH replaced Russ Parr with The Rickey Smiley Morning Show, which is syndicated by Urban One. In 2018, parent company Radio One was renamed Urban One. On June 13, 2022, it was announced that Urban One would purchase Emmis Communications' Indianapolis cluster for $22.5 million, and would divest WHHH to comply with FCC ownership limits. Ten days later, it was announced that the station would be sold to the Bible Broadcasting Network, and that WHHH's format and intellectual property would move to WNOW-FM to replace its existing CHR format. While it was initially believed 96.3 would receive the WNOW-FM calls, on June 26, 2022, it was reported that BBN had instead applied for new callsign WYHX upon the move. In preparation for the sale, WHHH began simulcasting on WNOW-FM on August 13 at midnight to redirect listeners to the new signal. On August 30 at midnight, BNN officially completed the sale of WHHH, and the call letters officially moved to 100.9. On that day, the WYHX call letters were officially adopted, and the station became affiliate of BBN, making "Hot" exclusive to 100.9. References External links YHX YHX Radio stations established in 1993 1993 establishments in Indiana Religion in Indianapolis Bible Broadcasting Network
https://en.wikipedia.org/wiki/Bede%20Metro%20station
Bede is a Tyne and Wear Metro station, serving the town of Jarrow, South Tyneside in Tyne and Wear, England. It joined the network on 24 March 1984, following the opening of the fifth phase of the network, between Heworth and South Shields. The station is named after the Venerable Bede – a monk who established the nearby St. Paul's Monastery during the seventh century. History Unlike nearby Hebburn and Jarrow, which were converted from former British Rail stations, Bede was purpose-built for Tyne and Wear Metro network in the early 1980s. Bede serves an area consisting mainly of industrial estates, with the station located adjacent to the J. Barbour and Sons clothing factory. The station also serves the 1st Cloud Arena, the home ground of South Shields F.C. Future developments During the 2020 Budget, the UK Government announced an investment of £95million towards the £103million Metro Flow project, which aims to increase capacity by up to 30,000 passenger journeys per day, and improve reliability on the branch line between Pelaw and South Shields. From September 2022, the project will include upgrading and electrifying a currently freight-only line, doubling three sections of single track between Pelaw and Bede, and purchasing four extra trains in addition to the 42 which have already been funded. Facilities The station has two platforms (situated at either side of a small bridge over Monksway), both of which have ticket machines (which accept cash, card and contactless payment), smartcard validators, sheltered waiting area, seating, next train audio and visual displays, timetable and information posters and an emergency help point. There is step-free access to both platforms by ramp, with platforms also accessed by stairs. There is cycle storage at the station, with two cycle pods. Services , the station is served by up to five trains per hour on weekdays and Saturday, and up to four trains per hour during the evening and on Sunday between South Shields and St James via Whitley Bay. Rolling stock used: Class 599 Metrocar Accidents and incidents On 17 December 1915, at nearby St Bede's Junction, 18 people were killed and a further 81 injured, when a passenger train crashed into a banking engine in the early morning fog. Notes References External links Timetable and station information for Bede Buildings and structures in the Metropolitan Borough of South Tyneside 1984 establishments in England Railway stations in Great Britain opened in 1984 Tyne and Wear Metro Yellow line stations Transport in Tyne and Wear
https://en.wikipedia.org/wiki/Polly%20%28robot%29
Polly was a robot created at the MIT Artificial Intelligence Laboratory by Ian Horswill for his PhD and published in 1993 as a technical report. Polly was the first mobile robot to move at animal-like speeds (1m per second) using computer vision for its navigation. It was an example of behavior-based robotics. Horswill's PhD supervisors were Rodney Brooks and Lynn Andrea Stein. For a few years Polly gave tours of the AI laboratory's seventh floor, using canned speech to point out landmarks such as Anita Flynn's office. When someone approached Polly, it would introduce itself and offer a tour, asking them to answer by waving their foot. The "Polly algorithm" is a way to navigate in a cluttered space using very low resolution vision to find uncluttered areas to move forward into, assuming that the pixels at the bottom of the frame (the closest to the robot) show an example of an uncluttered area. Since this could be done 60 times a second, the algorithm only needed to discriminate three categories: telling the robot at each instant to go straight, towards the right or towards the left. Polly was built from minimalist machinery and runs on a hardware platform that could be duplicated for less than $10,000. The machine was intended to show that very simple visual machinery can be used to solve real tasks in unmodified environments. References Rolling robots Massachusetts Institute of Technology 1993 robots Robots of the United States
https://en.wikipedia.org/wiki/AIMACO
AIMACO is an acronym for AIr MAterial COmpiler. It began around 1959 as the definition of a high level programming language influenced by the FLOW-MATIC language, developed by UNIVAC, and the COMTRAN (COMmercial TRANslator) programming language, developed by IBM. AIMACO, along with FLOW-MATIC and COMTRAN, were precursors to the COBOL programming language and influenced its development. A committee chaired by a representative of AMC (the Air Material Command, predecessor to the Air Force Materiel Command) and composed of industry representatives from IBM and United States Steel, as well as members of AMC Programming Services, developed the draft AIMACO language definition. Even though the word "compiler" was part of its name, no compiler was ever written for it; although at least two were specified or designed. The original intention of AMC was that all programming for AMC systems worldwide would be written in AIMACO and compiled on a UNIVAC in AMC headquarters at Wright-Patterson Air Force Base, Dayton, Ohio. This would be for software whether it was intended to operate on UNIVAC or IBM computers. An alternative compiler was designed by AMC Programming Services persons to compile systems on IBM computers for operation on IBM computers. References Computer languages Wright-Patterson Air Force Base
https://en.wikipedia.org/wiki/Football%20DataCo
Football DataCo is a British company in the football industry that grants licences to third parties (such as newspapers) allowing them to reproduce certain intellectual property (such as fixture lists and statistics) owned by the UK's three professional football leagues: the Premier League, The Football League and the Scottish Professional Football League. Many of Football DataCo's activities are contracted out to the Press Association (PA). Thus, PA Sport handles applications for and distributes fixture lists and produces the ACTIM statistics service on behalf of Football DataCo. Football DataCo is wholly owned by Premier League and The Football League. Fees Football DataCo charges a standard fee for the reproduction of fixture lists, which currently stands at: £266 plus VAT to print the fixtures of one English club. Newspapers printing the fixtures of all clubs are charged around £3,931 plus VAT by DataCo for a date ordered listing. The money accrued by Football DataCo for the rights to this data is distributed to league clubs on an egalitarian basis, approximately: 18% to Premier League clubs; 56% to Football League clubs; 25% to Scottish Professional Football League clubs. Controversy The company has been racked by controversy in the UK media, after a 2004 European Court of Justice ruling that the Premier League and Football League cannot use the European Database Directive to demand payment from media and pools companies for the publication of fixture lists. Football DataCo refute the ruling, arguing that a legal precedent was set in the UK back in 1959, when the Football League won a landmark copyright victory against Littlewoods, claiming income from the pools company for their use of the fixtures list. Staunch opponents of Football DataCo argue that the ruling is long out of date, and needs to be brought more inline with the advances in information collection and delivery that we are seeing with the World Wide Web. Small, independently owned football fan sites have been badly hit by Football DataCo, who even charge non-profit making enterprises the standard fee for use of single club fixture data unless adopted by a club as a "Nominated Fanzine" in which case the charge is £1.00 plus VAT. This has meant that many fanzines have been threatened with removal of the fixtures by Football DataCo. The company has also challenged many not-for-profit websites over their use of football club badges on their websites. The licensing business outside of the UK is handled by Fixtures Marketing Ltd, which has filed lawsuits against Finnish Oy Veikkaus AB, Swedish AB Svenska Spel and Greek Organismos Prognostikon Agonon Pododfairou AE for using fixture lists without a licence. Court case results On Monday 12 November 2012, the long running claim brought by the English and Scottish professional football leagues ("the Leagues"), their licensing agent, Football DataCo ("FDC"), and its sub-contractor PA Sport ("the Claimants") was brough
https://en.wikipedia.org/wiki/Kyma%20%28sound%20design%20language%29
Kyma is a visual programming language for sound design used by musicians, researchers, and sound designers. In Kyma, a user programs a multiprocessor digital signal processor (DSP) by graphically connecting modules on the display of a Macintosh or Windows computer. Background Kyma has characteristics of both object-oriented and functional programming languages. The basic unit in Kyma is the Sound object, not the note of traditional music notation. A Sound is defined as: A Sound atom A unary transform T(s) where s is a Sound An n-ary transform T(s1, s2,.., sn), where s1,s2,..sn are Sounds A Sound atom is a source of audio (like a microphone input or a noise generator), a unary transform modifies its argument (for example, a low-pass filter might take a running average of its input), and an n-ary transform combines two or more Sounds (a Mixer, for example, is defined as the sum of its inputs). History The first version of Kyma, which computed digital audio samples on a Macintosh 512K was written in the Smalltalk programming language in 1986 by Carla Scaletti in Champaign, Illinois. In May 1987, Scaletti had partitioned Kyma into graphics and sound generation engines and ported the sound generation code to a digital signal processor called the Platypus designed by Lippold Haken and Kurt J. Hebel of the CERL Sound Group. In 1987, Scaletti presented a paper on Kyma and demonstrated live digital sound generation on the Platypus at the International Computer Music Conference where it was identified by electronic synthesis pioneer Bob Moog as a technology to watch in his conference report for Keyboard Magazine: One new language that acknowledges no distinction between sound synthesis and composition is Kyma, a music composition language for the Macintosh that views all elements in a piece of music, from the structure of a single sound to the structure of the entire composition, as objects to be composed. When the University of Illinois at Urbana-Champaign eliminated the funding for the PLATO laboratory in 1989, Scaletti and Hebel formed Symbolic Sound Corporation to continue developing Kyma and digital audio signal processing hardware. Selected filmography Wall-E War of the Worlds (2005) Finding Nemo Star Wars: Episode II – Attack of the Clones Star Wars: Episode III – Revenge of the Sith Master and Commander: The Far Side of the World Selected discography Zooma (1999) by John Paul Jones Movement in Still Life (1999) by BT The Thunderthief (2001) by John Paul Jones Emotional Technology (2003) by BT On An Island (2006) by David Gilmour Today (2006) by Junkie XL Unidentified Sound Object (2006) by U.S.O. Project Recombinant Art 01 Black Swan (2009) by Cristian Vogel ISAM (2011) by Amon Tobin The Creation of the Universe by Metal Machine Trio (played by Sarth Calhoun) GRUIS (2016) by Roland Emile Kuit Bella's Lullaby Critical Mass Remix (2008) composed by Carter Burwell, prod. by Jason Bentley & Tobias Enhus References External
https://en.wikipedia.org/wiki/Electronic%20packaging
Electronic packaging is the design and production of enclosures for electronic devices ranging from individual semiconductor devices up to complete systems such as a mainframe computer. Packaging of an electronic system must consider protection from mechanical damage, cooling, radio frequency noise emission and electrostatic discharge. Product safety standards may dictate particular features of a consumer product, for example, external case temperature or grounding of exposed metal parts. Prototypes and industrial equipment made in small quantities may use standardized commercially available enclosures such as card cages or prefabricated boxes. Mass-market consumer devices may have highly specialized packaging to increase consumer appeal. Electronic packaging is a major discipline within the field of mechanical engineering. Design Electronic packaging can be organized by levels: Level 0 - "Chip", protecting a bare semiconductor die from contamination and damage. Level 1 - Component, such as semiconductor package design and the packaging of other discrete components. Level 2 - Etched wiring board (printed circuit board). Level 3 - Assembly, one or more wiring boards and associated components. Level 4 - Module, assemblies integrated in an overall enclosure. Level 5 - System, a set of modules combined for some purpose. The same electronic system may be packaged as a portable device or adapted for fixed mounting in an instrument rack or permanent installation. Packaging for aerospace, marine, or military systems imposes different types of design criteria. Design and productisation of electronic packages is a multi-disciplinary field based on mechanical engineering principles such as dynamics, stress analysis, heat transfer and fluid mechanics, chemistry, materials science, process engineering, etc. High-reliability equipment often must survive drop tests, loose cargo vibration, secured cargo vibration, extreme temperatures, humidity, water immersion or spray, rain, sunlight (UV, IR and visible light), salt spray, explosive shock, and many more. These requirements extend beyond and interact with the electrical design. An electronics assembly consists of component devices, circuit card assemblies (CCAs), connectors, cables and components such as transformers, power supplies, relays, switches, etc. that may not mount on the circuit card. Many electrical products require the manufacturing of high-volume, low-cost parts such as enclosures or covers by techniques such as injection molding, die casting, investment casting, and so on. The design of these products depends on the production method and require careful consideration of dimensions and tolerances and tooling design. Some parts may be manufactured by specialized processes such as plaster- and sand-casting of metal enclosures. In the design of electronic products, electronic packaging engineers perform analyses to estimate such things as maximum temperatures for components, structu
https://en.wikipedia.org/wiki/KANU%20%28FM%29
KANU is the flagship station of Kansas Public Radio (KPR), a seven-station network based in Lawrence at the University of Kansas. In addition to KANU (91.5 FM), KPR also operates full-power stations KANH in Emporia (at 89.7 FM), KANV in Olsburg (at 91.3 FM, serving Manhattan and Junction City), and KANQ in Chanute (at 90.3 FM); and low-power translators K210CR in Atchison (at 89.9 FM), and K258BT (99.5 FM) and K250AY (97.9 FM) in Manhattan. Together, the stations cover all of northeastern Kansas, as well as large portions of Missouri, including Kansas City. Flagship KANU provides much of the Kansas City area a second choice for NPR programming alongside KCUR (Lawrence is part of the Kansas City market). Its powerful 100,000-watt signal allows it to double as the main NPR station for the state capital, Topeka. KANH, KANV, K210CR and K258BT serve as full repeaters of KANU. KPR also operates an HD2 signal, which broadcasts a mix of National Public Radio and BBC news-talk programming. That signal is available online or with a special HD Radio. However, KANQ and K250AY broadcast the HD signal on a standard FM frequency. A subcarrier of all KPR’s signals broadcasts the Kansas Audio-Reader Network for the blind and print handicapped. The studios for both KPR and Audio-Reader are located in KU’s Broadcasting Hall. History KANU signed on for the first time on September 15, 1952. In 1961, it became the first noncommercial FM station to broadcast in stereo. It was a charter member of NPR, and was one of the 90 stations to carry the initial broadcast of All Things Considered in 1971. KANU won a Peabody Award in 1974 for its weekly hour "The American Past," hosted by journalism professor Calder Pickett. The program mixed audio clips and music of earlier times with historical narration, and was broadcast for 32 years until Pickett retired in 2005. The station also became known for classical music programs such as "Opera Is My Hobby," hosted by Dr. Jim Seaver weekly for 59 years and Dick Wright's "The Jazz Scene" on Saturday mornings. Current programs include the internationally syndicated music show The Retro Cocktail Hour. In 2003, KANU adopted the more inclusive slogan Kansas Public Radio to its rapidly growing broadcast footprint. See also Right Between the Ears References External links ANU Classical music radio stations in the United States University of Kansas NPR member stations Radio stations established in 1952 1952 establishments in Kansas
https://en.wikipedia.org/wiki/DigiSync
DigiSync is a hardware device developed by Filmlab Systems International to allow negative cutters, telecine machines, and ColorMaster to read and log keykode data from motion picture film. It can also be used to capture KeyCode and change emulsion settings on Hollywood Film Company color film analyzers. References External links Official Site of DigiSync Film production Film and video technology
https://en.wikipedia.org/wiki/Data%20governance
Data governance is a term used on both a macro and a micro level. The former is a political concept and forms part of international relations and Internet governance; the latter is a data management concept and forms part of corporate data governance. Macro level On the macro level, data governance refers to the governing of cross-border data flows by countries, and hence is more precisely called international data governance. This new field consists of "norms, principles and rules governing various types of data." There have been several international groups established by research organizations that aim to grant access to their data. These groups that enable an exchange of data are, as a result, exposed to domestic and international legal interpretations that ultimately decide how data is used. However, as of 2023, there are no international laws or agreements specifically focused on data protection. Micro level Here the focus is on an individual company. Here data governance is a data management concept concerning the capability that enables an organization to ensure that high data quality exists throughout the complete lifecycle of the data, and data controls are implemented that support business objectives. The key focus areas of data governance include availability, usability, consistency, data integrity and data security, and standards compliance. The practice also includes establishing processes to ensure effective data management throughout the enterprise, such as accountability for the adverse effects of poor data quality, and ensuring that the data which an enterprise has can be used by the entire organization. A data steward is a role that ensures that data governance processes are followed and that guidelines are enforced, as well as recommending improvements to data governance processes. Data governance encompasses the people, processes, and information technology required to create a consistent and proper handling of an organization's data across the business enterprise. It provides all data management practices with the necessary foundation, strategy, and structure needed to ensure that data is managed as an asset and transformed into meaningful information. Goals may be defined at all levels of the enterprise and doing so may aid in acceptance of processes by those who will use them. Some goals include: Increasing consistency and confidence in decision making Decreasing the risk of regulatory fines Improving data security Defining and verifying the requirements for data distribution policies Maximizing the income generation potential of data Designating accountability for information quality Enabling better planning by supervisory staff Minimizing or eliminating re-work Optimizing staff effectiveness Establishing process performance baselines to enable improvement efforts Acknowledging and holding all gain These goals are realized by the implementation of data governance programs, or initiatives using chan
https://en.wikipedia.org/wiki/Whitecliffs%20Branch
The Whitecliffs Branch was an long branch line railway that formed part of New Zealand's national rail network in the Canterbury region of the South Island. It was more industrial than the many rural branches on the South Island's east coast whose traffic primarily derived from agriculture, and it operated from 1875 until 1962. Construction What would have been the first portion of a branch line to Whitecliffs has now become part of the Midland Line. The original plan was for a straight line running directly from Rolleston to Sheffield and Springfield, with a branch built from Kirwee to Darfield. When the railway reached Kirwee, the line to Darfield was built first, and it was from here that construction of two lines began. One line was built towards Sheffield and Springfield, and one towards Whitecliffs. At that stage, it was not known which, if either, would be incorporated in the line to the West Coast. Surveys for the line from Darfield to Whitecliffs were undertaken in 1872, and with contracts let the next year, work was well underway by 1874. The line was opened all the way to Whitecliffs on 3 November 1875. Stations were established in (from junction to terminus): Hawkins, Homebush, Coalgate, Glentunnel, South Malvern, and Whitecliffs, with goods sheds located at three of these stations. Trains on the line had to deal with steep ascents between Hawkins and Homebush and on the run-up to Whitecliffs. Three proposals existed in the 19th century regarding the extension of the line. An early proposal suggested that the Whitecliffs Branch should be extended from Whitecliffs to the West Coast via the Wilberforce River and Browning's Pass. Another proposal called for a line departing the branch at Homebush and running via Lake Lyndon up to Cass, from where it would have followed roughly the same route as the present-day line via Arthur's Pass. A third proposal received the support of an 1880 Royal Commission on New Zealand's railways, calling for an extension of the branch into the Rakaia Gorge and to the coalfields near the Acheron River. None of these proposals ever came to fruition. Another significant proposal, the Canterbury Interior Main Line, would have had its junction with the Whitecliffs Branch in Homebush. Stations The following stations were located on the Whitecliffs Branch, in order from the junction at Darfield to the terminus: Hawkins Homebush Coalgate Glentunnel South Malvern Whitecliffs Operation The predominant traffic on the line was lignite coal from the mines, with two private lines running to industries from the branch, one in Homebush for the Homebush Brick and Tile Company, and one in Coalgate for the Homebush Coal Company. It was this traffic that sustained the line's existence, but it did not eventuate in the quantities imagined as the Cantabrian coal fields proved to be small. Substantial quantities of wheat were shipped annually via the line, up to 1,000 tons annually in the 1890s, mainly from Coalgate
https://en.wikipedia.org/wiki/Uncommon%20Threads
Uncommon Threads is a TV craft show on the DIY Network, hosted by Allison Whitlock. The series focuses on the art of needlecrafts, including appliqué, crochet, embroidery, patchwork, quilting and rug making. The host is joined on each show by a different needle arts group, club, or designer from around the United States. Viewers get to know the guests as they share their ideas, specialties, techniques and creations. Textile arts
https://en.wikipedia.org/wiki/Util-linux
is a standard package distributed by the Linux Kernel Organization for use as part of the Linux operating system. A fork, (with meaning "next generation"), was created when development stalled, but has been renamed back to , and is the official version of the package. Contents Included It includes the following utilities: Removed Utilities formerly included, but removed : arch chkdupexe clock cytune ddate (removed from default build before being removed altogether) elvtune fastboot fasthalt halt initctl ramsize (formerly a symlink to rdev) rdev reboot rootflags (formerly a symlink to rdev) shutdown simpleinit tailf vidmode (formerly a symlink to rdev) See also BusyBox cat (Unix) CUPS GNU Core Utilities Toybox uname References External links The util-linux code repository. pub/linux/utils/util-linux on Kernel.org util-linux development discussion and bug reporting mailing list Karel Zak's blog, the blog of the current maintainer Linux Hardware in Linux Free system software Free software programmed in C
https://en.wikipedia.org/wiki/America%27s%20Voice
America's Voice may refer to: America's Voice (cable network) (National Empowerment Television), a now-defunct cable TV network designed to rapidly mobilize conservative followers for grassroots lobbying America's Voice (lobby), a liberal immigration reform group See also Voice of America (disambiguation)
https://en.wikipedia.org/wiki/Peter%20Blasina
Peter Blasina, otherwise known as "The Gadget Guy", he previously appeared weekly as the Hawaiian shirt-wearing technology reporter on Seven Network's Sunrise breakfast program as well as occasional appearances to provide reports on technology events such as Cebit and other technology fairs. His weekly segment profiles new technology and explains the background to the way different technologies are being integrated into the average consumers' lives as well as providing technology advice in a simplified manner with a target audience of average consumers rather than technologically savvy users. Blasina presents at events such as sponsored technology seminars, for fees ranging between $5,000 to $10,000 AUD. Blasina can be heard on ABC Local Radio program, Nightlife, every month with Tony Delroy, where listeners can call in and ask technological questions. Personal Blasina was married to a school teacher with whom he has four children. They separated in 1997. Blasina subsequently met journalist and publisher Anika Hillery, who has since taken up the role of Editorial Director at Blasina's company The Gadget Group. Blasina and Hillary have a child named Quinn. Earlier career In the early 1980s Blasina was a school teacher. He supplemented his income by working part-time as an aerobics instructor and photographer. During this time he was invited to do a photo shoot for Cleo magazine as its non-frontal nude male centrefold model for the month. The photos were published in 1981. Blasina also pursued a career in rugby in his 20s representing Easts rugby union football clubs first-grade team. Criticisms Blasina has attracted criticism for a thin technical background in the technologies he showcases, and for not disclosing affiliations with particular companies and brands such as Philips and Samsung. His appearances on the My Business Show typically feature him presenting recommendations to business owners that appear on face value to prioritise low initial cost rather than best practices or value. Though his actual technical knowledge has been questioned from time to time, on 28 April 2009 Blasina covered for the Sunrise program the issue of the "Internet Filling Up". During the segment there was a reference to the infamous internet tubes, a statement that the internet was founded in 1996, and a strong push towards naming Cisco switches as a solution to the crisis, Cisco being a company Blasina has known connections with via the ZyNet television show. This segment has been debunked in the media and by technology specialists, including the Australian political site Crikey. The original source for the segment is a report by Nemertes Research, which in itself has also been heavily criticised for being factually incorrect. References External links Blasina's profile at ICMI's speakers and entertainers database. Australian television personalities Year of birth missing (living people) Living people
https://en.wikipedia.org/wiki/MAX%20%28operating%20system%29
MaX, also known as Madrid_linux is a linux distribution created with funds from the Conserjería de Educación, Juventud y Deporte of the Comunidad de Madrid adapted for use in educational environments. The main features of this operating system are simplicity, stability and a huge collection of software. History Start MaX started out simply as an educational distribution made for lower performance computers, since most of the computers in the schools of the Comunidad de Madrid had only 32 bits and very little RAM, so they had problems with the main operating systems. Later, more members were joining the Max Group and were receiving suggestions for improvements, additions. In 2013 they already had 60 members, including professors of all kinds. Desktop and Support During the first versions of MaX it was used with the KDE desktop environment and only supported 32-bit computers of the i486 architecture, until MaX version 3, where the processor architecture was changed to i386, also 32-bit. In MaX version 4, the desktop environment was changed to GNOME, one of the most widely used in Linux, and in version 5 support for 64-bit computers with x86_64 architecture was added. In version 7, the desktop environment was changed to Xfce. In version 9 the desktop environment was changed again to Mate, and in version 11 support for 32-bit computers ended. Activities performed The MaX team has participated in events of schools, such as 'Program-me at IES Clara del Rey, with the purpose of supporting new talents; or with IES Príncipe Felipe at MediaLab Prado, to encourage diffusion of MaX. Conferences MaX has held many conferencess over the years, almost annually, to present future versions of MaX, create workshops, or hold install parties. The conference was held online in 2021. Characteristics Community The community of users actively participates, testing the system, reporting problems, contributing with improvement proposals, helping other users or sharing with their peers the benefits of using this system. In return, MAX will work better and better, it will adapt better to the real needs of the teachers and the students. MaX has its own community forum and a volunteer development group. Included software MaX has learning software such as Scratch and Moodle. Launch and support MaX 9 MaX 9 was released on February 7, 2017, changing its desktop environment for the third time, in this case to Ubuntu Mate (16.04). Not many other changes have been made to the desktop, but there is a noticeable difference in the taskbar. MaX 10 The MaX 10 release, based on Ubuntu Mate (18.04), was released on October 26, 2018. In this version the operating system performance has been greatly improved, although the minimum requirements have been increased compared to the previous build. MaX 11 MaX 11 release was launched on July 20, 2021. with the main purpose of making a redesign to the operating system. Added a Mac style dock at the bottom of the desktop with the most r
https://en.wikipedia.org/wiki/Molinux
Molinux was an operating system based on Ubuntu sponsored by the autonomous community of Castilla-La Mancha and the Fundación Ínsula Barataria. The name "Molinux" derives from the Spanish word molino, meaning "mill" or "windmill". Each version of Molinux is named after a character from the classic Spanish novel Don Quixote, by Miguel de Cervantes. Project information Molinux was an initiative begun in 2005 by the government of Castilla-La Mancha to introduce the Castile-La Mancha community to the forefront of the Information Society. The Molinux project is intended to attack the digital divide by reducing the cost of software and offering an easy-to-use operating system. The sponsoring regional government's commitment to the open source philosophy is such that they have committed not to impose the use of Molinux. "The advantage is that the software is free to compete with anyone, and the user can choose between using this or any other software." Latest version Molinux 6.2 (codename "Merlín") was launched on 2010-12-24. It was based on Ubuntu 10.10. Main features Based on Ubuntu "Lucid" 10.04 Linux kernel 2.6.32 GNOME 2.30 OpenOffice.org 3.2 Mozilla Firefox 3.6 X.Org Server 1.7 The distribution's artistic team has delivered new desktop backgrounds depicting images from the autonomous community and some abstract designs, as well as brand new icons for the panels, menus and desktop. An interesting new feature is a new backup manager that automates backing up of data to external devices or over the local network. References External links Official site Fundación Ínsula Barataria Educational operating systems Spanish-language Linux distributions State-sponsored Linux distributions Ubuntu derivatives Linux distributions
https://en.wikipedia.org/wiki/The%20Master%20%28Australian%20game%20show%29
The Master is an Australian quiz show that debuted on Seven Network on 16 August 2006. The show was cancelled after its premiere episode. The remaining episodes aired over the non-ratings period in 2006–2007, with the final episode airing on 16 January 2007. Hosted by Mark Beretta, the show had a potential prize of $1,000,000. It was produced by Grant Rule and Seven Melbourne. Repeats aired on 7Two at 11am weekdays in late July 2021. Format Five players fought out a series of rounds involving general knowledge questions. This was both against each other and the clock, all under the eyes of the Master, Martin Flood, who sat in a chair watching to find the contestants' weaknesses. The player who won earned the right to face the Master for his title and for the prize of $1,000,000. The five played against each other in a series of general knowledge rounds, winning $100 for each correct answer in general knowledge rounds and $200 in "Master's Choice" rounds (where Flood chose the category). Each round lasted for 90 seconds. If a contestant answered incorrectly, they were locked out from answering the next question. Players with the lowest score were gradually eliminated until three remained. If at the end of a round, two contestants were on the same score, the Master would choose which contestant to eliminate. After two contestants have been eliminated, there is a round where the three remaining contestants were each subjected to a round of questions on their "preferred category" called the "mean minute". In this round, correct answers worth $100 and incorrect answers result in a deduction of $200. After the "mean minute" round there is another general knowledge round and the contestant with the highest score at the end of that final round won the right to play against the Master. Each eliminated contestant took home what they earned in the general knowledge rounds. The winner was given $50,000 to "bet" on their best-of-five questions game with the Master. The contestant could bet either $10,000, $20,000, $30,000, $40,000 or the entire $50,000. If the contestant risked any amount below $50,000, the Master will choose the category of questions to be asked and if the contestant is successful they would win ten times the amount staked. If the contestant bet the entire $50,000 they selected the category of questions and played for $1,000,000 and the chance to become the new Master. If they, however, risked the entire $50,000 and failed, they also lost all the money they had won in the previous rounds, walking away empty-handed. This meant that if a contestant risked less than $50,000, they played for either $100,000, $200,000, $300,000, or $400,000. Ratings Seven boss David Leckie ordered it off air when it rated just 744,000 capital city viewers. The remaining six episodes already recorded aired on Monday at 7.30pm, during the summer non-ratings period. The second episode which screened on 12 December (non-ratings period) rated slightly higher
https://en.wikipedia.org/wiki/Alaska%20Federal%20Health%20Care%20Access%20Network
The Alaska Federal Health Care Access Network (AFHCAN) is managed by the Alaska Native Tribal Health Consortium (ANTHC). ANTHC is a tribal organization, as defined in 25 U.S.C. 450 (b) (c) and, along with the Southcentral Foundation, jointly manages and operates the Alaska Native Medical Center (ANMC), providing tertiary and specialty healthcare service in the state of Alaska, United States. The Alaska Federal Healthcare Access Network (AFHCAN) offers a diagnostic “store and forward” telehealth platform with the ability to create a telemedicine case with textual information and data from biomedical peripherals, and send data for consultation. Health care professionals are able to view the data and respond to the case using a standard PC workstation. Telehealth connects approximately 180 Alaska Native community village clinics, 25 subregional clinics, 4 multiphysician health centers, 6 regional hospitals, and the Alaska Native Medical Center in Anchorage. Approximately 75 percent of the AFHCAN's telehealth usage is for primary care services. Through growing acceptance of telehealth, more than 700 users in Alaska continually provide feedback and request new products and features. As a part of its mission, AFHCAN continues to review, develop, and deploy new telehealth technologies. Notes Medical and health organizations based in Alaska Health informatics organizations
https://en.wikipedia.org/wiki/Computer-assisted%20reviewing
Computer-assisted reviewing (CAR) tools are pieces of software based on text-comparison and analysis algorithms. These tools focus on the differences between two documents, taking into account each document's typeface through an intelligent analysis. Detecting differences The intelligent analysis used by CAR tools detect the differences do not have the same value depending on their type and/or the document field/subject. For example, a difference on a number is not the same if this number is a date, a price, a page number, a figure number, a part of an address, a footnote call, a list item number, a title number, etc. a title number or a list item number difference can be of no interest if these numbers will be re-calculated afterward before printing or publishing by a text processing tool, a small number difference like "1" to "one" or "1" to "1st" is often of secondary interest, depending on the subject and the field of the document while some other number differences can be very damageable to the document. These tools are interesting in various kind of applications: comparison between a document and an updated/modified version of it. The main goal is then to highlight the modifications made by a third person or a text processing software. comparison between a document edited two file formats: Word, TXT, PDF, HTML, XML. The main goal is to highlight differences implied by the format modification or the conversion/re-formatter software. Often, simple char encoding conversion troubles can cause disasters. For translation Computer assisted reviewing for translation (CART) tools are CAR tools being able to manage multi-lingual comparisons. This implies to be able to match each part of text from one document to the other, taking into account the specificity of each language: date/number formats, punctuation (for example, French/English quotation marks), etc. The best CART tools are able to find matches between noun or verbal groups, this implying to find terminological and syntactical elements using linguistic analyzers. Application examples A book author updating his document (often in Word format) while he is receiving printer's proofs (often in PDF), or translations in another language. A web site content manager that should ensure updates and versions consistence of his HTML pages in different languages A printer that should ensure the consistency and the quality of his process, possibly using proprietary XML/SGML formats, some automatic treatments, possible manual interventions, done by himself or by a subcontractor. An editor through which documents from all actors are transiting The MediaWiki "history" on each page is a CAR tool See also Computer-assisted translation Language industry Translation memory External links CoquiWeb (still experimental CAR & CART tool). Word processors Reviewing
https://en.wikipedia.org/wiki/Ravindran%20Kannan
Ravindran Kannan (; born 12 March 1953, Madras) is a Principal Researcher at Microsoft Research India, where he leads the algorithms research group. He is also the first adjunct faculty of Computer Science and Automation Department of Indian Institute of Science. Before joining Microsoft, he was the William K. Lanman Jr. Professor of Computer Science and Professor of Applied Mathematics at Yale University. He has also taught at MIT, CMU and IISc. The ACM Special Interest Group on Algorithms and Computation Theory (SIGACT) presented its 2011 Knuth Prize to Ravi Kannan for developing influential algorithmic techniques aimed at solving long-standing computational problems. He also served on the Mathematical Sciences jury for the Infosys Prize in 2012 and 2013. Ravi Kannan did his B.Tech at IIT, Bombay. He received his PhD in 1980 at Cornell University under Leslie Earl Trotter, Jr. His research interests include Algorithms, Theoretical Computer Science and Discrete Mathematics as well as Optimization. His work has mainly focused on efficient algorithms for problems of a mathematical (often geometric) flavor that arise in Computer Science. He has worked on algorithms for integer programming and the geometry of numbers, random walks in n-space, randomized algorithms for linear algebra and learning algorithms for convex sets. Key contributions Among his many contributions, two are Polynomial-time algorithm for approximating the volume of convex bodies Algorithmic version for Szemerédi regularity partition Selected works Books 2013. Foundations of Data Science. (with John Hopcroft). Other representative publications "Clustering in large graphs and matrices," with P. Drineas, A. Frieze, S. Vempala and V. Vinay, Proceedings of the Symposium on Discrete Algorithms, 1999. "A Polynomial-Time Algorithm for learning noisy Linear Threshold functions," with A. Blum, A. Frieze and S. Vempala, Algorithmica 22:35–52, 1998. "Covering Minima and lattice point free convex bodies," with L. Lovász, Annals of Mathematics, 128:577–602, 1988. Awards and honors Joint Winner of the 1991 Fulkerson Prize in Discrete Mathematics for his work on the volumes of convex bodies. Knuth Prize 2011 for developing influential algorithmic techniques aimed at solving long-standing computational problems. In 2017 he became a Fellow of the Association for Computing Machinery. See also Szemerédi regularity lemma Alan M. Frieze Avrim Blum László Lovász References External links Ravi Kannan's home page Distinguished Alumni Awardees 1999, IIT Bombay Fulkerson Prize Award Indian computer scientists 20th-century Indian mathematicians Yale University faculty Tamil scientists IIT Bombay alumni Cornell University alumni Living people 1953 births Academic staff of the Indian Institute of Science 21st-century Indian mathematicians Fellows of the Association for Computing Machinery Knuth Prize laureates Theoretical computer scientists
https://en.wikipedia.org/wiki/List%20of%20stations%20owned%20and%20operated%20by%20Ion%20Media
The following is a list of television stations owned by the Ion Media unit of Katz Broadcasting (d/b/a Scripps Networks), a wholly-owned subsidiary of the E. W. Scripps Company since January 7, 2021. This list also includes radio and television stations formerly owned by corporate antecedent Paxson Communications and the company's founder, Lowell "Bud" Paxson. An orange background indicates a station owned by Ion Media but carries a different Katz Broadcasting network on their primary channel. (**) – Indicates station was built and signed on by either Ion Media or Paxson Communications. Owned-and-operated stations Former owned-stations Television Radio Notes License ownership/operational agreements Primary and secondary affiliations Satellites and semi-satellites Miscellany See also List of Ion Television affiliates References ION owned and or operated
https://en.wikipedia.org/wiki/The%20One%20with%20the%20Girl%20Who%20Hits%20Joey
"The One with the Girl Who Hits Joey" is the fifteenth episode of Friends fifth season, and the 112th overall. It first aired on the NBC network in the United States on February 18, 1999. In this episode, Joey (Matt LeBlanc) struggles in his relationship with over-physical girlfriend Katie (Soleil Moon Frye). Chandler (Matthew Perry) becomes insecure about his relationship with Monica (Courteney Cox) when their friends joke about long-term relationships, and Ross (David Schwimmer) struggles to fit in with the tenants in his apartment, no thanks to the efforts of Phoebe (Lisa Kudrow). Plot Having discovered about Monica and Chandler by seeing them having sex from the window of his new apartment, Ross confronts them. He is initially furious at Chandler, mistakenly thinking the latter is taking advantage of his sister, but when he realizes that the two are in love, his anger at them vanishes on the spot. Since he is the last of the group to discover the relationship, Chandler and Monica do not have to hide anything anymore, and they quickly become a much-discussed subject of talks in the group. Chandler starts to freak out about the relationship when his friends start to make long-term-relationship jokes, such as he and Monica having kids and having Ross as brother-in-law. His concerns are amplified when Rachel asks him to consider the fact that Monica does want to get married someday and that she broke up with Richard when she found out that he did not want any more children. When Chandler talks to Monica about all the jokes the friends have kept making, he reacts immaturely by trying to pass off their relationship as "casual". Monica gets angry with him and storms out, avoiding him when the two get within talking range. When he insists to talk to her, she tells him to start figuring out how to solve relationship problems himself. Now in a desperate situation, Chandler tries to make up with her by taking Ross and Joey's advice of making a big gesture. What he manages to do, however, is screwed up again – this time in a good but very unnatural sense – by proposing to Monica in front of everyone just to say sorry. Monica calms Chandler down by telling him that he does not have to worry about marriage with her and he is clearly not ready to solve relationship problems by himself. The friends also get to meet Joey's new girlfriend, Katie, who is very nice and energetic – so energetic, in fact, that she playfully punches Joey, who does not appreciate this because she is rather strong and keeps accidentally hurting his arm, but she thinks he is only joking when he tells her this. When he decides to break up with her, he wears six sweaters on top of each other to cushion the punches, but Rachel saves him the trouble of transforming into a punchbag when, after Katie playfully punches her a few times and accidentally hurts her also, she retaliates by angrily kicking Katie's ankle, hurting Katie, who is furious and demands that Joey stick up for her. He
https://en.wikipedia.org/wiki/Hardware%20keylogger
Hardware keyloggers are used for keystroke logging, a method of capturing and recording computer users' keystrokes, including sensitive passwords. They can be implemented via BIOS-level firmware, or alternatively, via a device plugged inline between a computer keyboard and a computer. They log all keyboard activity to their internal memory. Description Hardware keyloggers have an advantage over software keyloggers as they can begin logging from the moment a computer is turned on (and are therefore able to intercept passwords for the BIOS or disk encryption software). All hardware keylogger devices have to have the following: A microcontroller - this interprets the datastream between the keyboard and computer, processes it, and passes it to the non-volatile memory A non-volatile memory device, such as flash memory - this stores the recorded data, retaining it even when power is lost Generally, recorded data is retrieved by typing a special password into a computer text editor. The hardware keylogger plugged in between the keyboard and computer detects that the password has been typed and then presents the computer with "typed" data to produce a menu. Beyond text menu some keyloggers offer a high-speed download to speed up retrieval of stored data; this can be via USB mass-storage enumeration or with a USB or serial download adapter. Typically the memory capacity of a hardware keylogger may range from a few kilobytes to several gigabytes, with each keystroke recorded typically consuming a byte of memory. Types of hardware keyloggers A regular hardware keylogger is used for keystroke logging by means of a hardware circuit that is attached somewhere in between the computer keyboard and the computer. It logs all keyboard activity to its internal memory which can be accessed by typing in a series of pre-defined characters. A hardware keylogger has an advantage over a software solution; because it is not dependent on the computer's operating system it will not interfere with any program running on the target machine and hence cannot be detected by any software. They are typically designed to have an innocuous appearance that blends in with the rest of the cabling or hardware, such as appearing to be an EMC Balun. They can also be installed inside a keyboard itself (as a circuit attachment or modification), or the keyboard could be manufactured with this "feature". They are designed to work with legacy PS/2 keyboards, or more recently, with USB keyboards. Some variants, known as wireless hardware keyloggers, have the ability to be controlled and monitored remotely by means of a wireless communication standard. Wireless keylogger sniffers - Collect packets of data being transferred from a wireless keyboard and its receiver and then attempt to crack the encryption key being used to secure wireless communications between the two devices. Firmware - A computer's BIOS, which is typically responsible for handling keyboard events, can be reprogr
https://en.wikipedia.org/wiki/Kathy%20Sierra
Kathy Sierra (born 1957) is an American programming instructor and game developer. Education and career Sierra attended Cal Poly San Luis Obispo with a major in exercise physiology and spent 10 years working in the fitness industry. She changed careers after attending programming classes at UCLA, later returning to teach a course on "new media interactivity" for UCLA Extension. She also led the new media team at Mind over Macintosh, a Los Angeles training center that provided training to advertising and entertainment corporations adapting digital technologies in the mid-1990s. She was the lead programmer on the computer games Terratopia, a 1998 children's adventure game released by Virgin Sound & Vision, and All Dogs Go to Heaven, a film-based game released as a free cereal premium by MGM. She also worked as a master trainer for Sun Microsystems, teaching Java instructors how to introduce new Java technologies and developing certification exams. In 1998, she founded the Java programmers' online community JavaRanch. She is the co-creator of the Head First series of books on technical (primarily computer) topics, along with her partner, Bert Bates. The series, which began with Head First Java in 2003, takes an unorthodox, visually intensive approach to the process of teaching programming. Sierra's books in the series have received three nominations for Product Excellence Jolt Awards, winning in 2005 for Head First Design Patterns, and were recognized on Amazon.com's yearly top 10 list for computer books from 2003 to 2005. In 2005 she coined the phrase "The Kool-Aid Point" to describe the point at which detractors emerge purely due to the popularity of a topic being promoted by others. Sierra says that her interest in cognitive science was motivated by her epilepsy, a condition for which she takes anti-seizure medication. "My interest in the brain began when I had my first grand mal seizure at the age of four," she wrote on her personal weblog. After years of being mostly absent from the open internet, in July 2013 she started the site "Serious Pony" including a blog, together with a Twitter account, although as of October 2014 the latter had been deleted due to ongoing harassment. Harassment and withdrawal from online life In March 2007, Sierra abruptly canceled her appearance at the O'Reilly ETech conference in San Diego due to threatening blog posts and emails, including death threats. Sierra's harassers posted doctored images of her face next to a noose or being strangled. The harassment increased after the threats were reported in the news. The hacker and self-professed "Internet troll" Andrew Auernheimer, known as weev, told the New York Times that he was responsible for posting false information about Sierra online, along with her address and Social Security number, a form of harassment known as doxing. Sierra gave up her technology career as a result of the harassment, withdrawing from most public-speaking events and no longer blogging
https://en.wikipedia.org/wiki/Geoweb
The concept of a Geospatial Web may have first been introduced by Dr. Charles Herring in his US DoD paper, An Architecture of Cyberspace: Spatialization of the Internet, 1994, U.S. Army Construction Engineering Research Laboratory (). Dr. Herring proposed that the problem of defining the physical domain in a computer or cyber-infrastructure, providing real time and appropriate fidelity, required a cyber-spatial reference or index combining both Internet Addressing and Hierarchical Spatial Addressing. As such, the Geoweb would be characterized by the self synchronization of network addressing, time and location. The Geoweb would allow location to be used to self organize all geospatially referenced data available through the Internet.</ref> The interest in a Geoweb has been advanced by new technologies, concepts and products, specifically the popularization of GPS positioning with the introduction of the iPhone in 2007. Virtual globes such as Google Earth and NASA World Wind as well as mapping websites such as Google Maps, Live Search Maps, Yahoo Maps, and OpenStreetMap have been major factors in raising awareness towards the importance of geography and location as a means to index information. The increase in advanced web development methods such as Ajax are providing inspiration to move GIS (Geographical Information Systems) into the web. Geographic Information Retrieval (GIR) has emerged as an academic community interested in technical aspects of helping people find information about places. In order to make information accessible from geographically oriented applications, coordinate metadata must be created via some form of geocoding or geoparsing process. After obtaining geographic coordinates, they must be indexed in useful ways that allow people to interact with the non-geographic nature of the content, e.g. viewing photographs or keyword searching. The semi-annual Geoweb Summits in New York have covered the emerging geoweb industry since 2010, connecting GIS and mobile LBS with Internet of things and augmented reality. Related References Papadimitriou, Fivos. (2010). "Introduction to the Complex Geospatial Web in Geographical Education". International Research in Geographical and Environmental Education, 19(1),53-56.DOI: 10.1080/10382041003602928 See also Digital Earth Search engine Geospatial Content Management System (GeoCMS) Geographic Information Retrieval Geocoding and Geoparsing Web mapping External links Geoweb Forum Web 2.0 neologisms World Wide Web 1990s neologisms Geographic data and information
https://en.wikipedia.org/wiki/WYMX
WYMX (99.1 FM, "Max 99") is a classic hits formatted radio station licensed to Greenwood, Mississippi, United States. The station is currently owned by Telesouth Communications. Programming Programming includes Charlie in the Morning, and football from Ole Miss and Pillow Academy. History For many years the station was branded Max 99.1, but became "Bob FM" on July 31, 2006. It recently reverted to a hot AC format as "Max 99". References External links Official Website YMX Classic hits radio stations in the United States Radio stations established in 1965 1965 establishments in Mississippi
https://en.wikipedia.org/wiki/Henriette%20Avram
Henriette Davidson Avram (October 7, 1919 – April 22, 2006) was a computer programmer and systems analyst who developed the MARC format (Machine Readable Cataloging), the international data standard for bibliographic and holdings information in libraries. Avram's development of the MARC format in the late 1960s and early 1970s at the Library of Congress had a revolutionizing effect on the practice of librarianship, making possible the automation of many library functions and the sharing of bibliographic information electronically between libraries using pre-existing cataloging standards. Early years Henriette Regina Davidson was born in Manhattan on October 7, 1919, to a father who was a watch material distributor and a mother who was a Philadelphia Ledger reporter. Although she never intended to become a librarian, Henriette did spend many Saturdays of her childhood reading in neighborhood stores, which, at that time, housed mini-public libraries. Henriette Davidson dreamed of finding a cure for cancer, which was prevalent in her family. She therefore majored in pre-medicine at Hunter College. In 1941, she married Herbert Mois Avram, who was enlisted in the Navy. By the end of World War II, he was a decorated Lieutenant Commander who had been assigned to both the Atlantic and Pacific Theatres. The Avrams had three children: Marcie, Lloyd, and Jay, and maintained residence in New York until 1951, when Herbert Avram took a job with the National Security Agency in Washington, D.C. Herbert Avram would also work for the CIA, eventually becoming a pioneer in the digital court reporting industry, which developed Closed Captions for television. Career beginnings The couple moved first to Arlington, and later to Silver Spring. Once settled in Virginia, Avram left her life of homemaking behind. She began studying mathematics at George Washington University and joined the National Security Agency (NSA) in 1952 as one of the first computer programmers working with IBM 701. In the early 1960s, Avram moved to the private sector working first with the American Research Bureau and later for Datatrol Corporation, a software company. Both jobs consisted of systems analysis and programming, but it was at Datatrol that Avram had her first professional experience with libraries. Asked to design a computer science library, she quickly read several library science text books in order to learn the appropriate jargon. She also hired a librarian to assist her in the design process. It was through this project that Avram was introduced to the Library of Congress Card Division Service. She also did consulting work with Frederick Kilgour, father of the Online Computer Library Center, on OCLC's first attempt at computerizing bibliographic information. In March 1965, Avram heard of an opening at the Library of Congress, and was hired as a systems analyst in the Office of the Information Systems Specialist. Library of Congress Avram, considered a "librarian by achieve
https://en.wikipedia.org/wiki/Sea%2C%20Lake%2C%20and%20Overland%20Surge%20from%20Hurricanes
Sea, Lake, and Overland Surge from Hurricanes (SLOSH) is a computerized model developed by the Federal Emergency Management Agency (FEMA), United States Army Corps of Engineers (USACE), and the National Weather Service (NWS), to estimate storm surge depths resulting from historical, hypothetical, or predicted hurricanes. The model functions by taking into account a storm's pressure, size, forward speed, forecast track, wind speeds, and topographical data. SLOSH is used to evaluate the threat from storm surge, and emergency managers use this data to determine which areas must be evacuated. SLOSH output is used by the National Hurricane Program (NHP) when conducting Hurricane Evacuation Studies as a hazard analysis tool for assisting with the creation of state and local hurricane evacuation plans or zones. SLOSH model results are combined with roadway network and traffic flow information, rainfall amounts, river flow, or wind-driven waves to determine a final analysis of at-risk areas. References External links FEMA/Surge map server Tropical cyclone meteorology Numerical climate and weather models Scientific simulation software
https://en.wikipedia.org/wiki/Hazards%20Campaign
The Hazards Campaign is a UK network established in 1988 to campaign for improved workplace health, safety and welfare, and a reduction in the incidence of work-related injury, ill-health and death. It brings together Hazards Centres, Occupational Health Projects, trade unions, health and safety groups, specific campaigns and individual health and safety activists. Specific campaign groups include the Construction Safety Campaign, the Centre for Corporate Accountability (CCA), the UK WorkStress Network, Families Against Corporate Killers (FACK), asbestos victims' support groups, and RSI Action. The campaign works by: sharing information and skills; campaigning on specific issues; acting as a national voice; issuing press releases; holding conferences; establishing national initiatives, including Workers Memorial Day; lobbying MPs, MEPs and statutory bodies like the Health & Safety Commission and the Health & Safety Executive, and organising demonstrations and protests. The Campaign is a worker-oriented organisation, and promotes trade union organisation in workplaces, increased worker involvement and participation in decision-making, and a radial perspective on the issues. It currently (2006) promotes and supports a number of emerging safety representative networks in different parts of the UK. It meets about four or five times a year; these meetings are open to anyone sharing the aims of the campaign. Its highest profile event is the annual Hazards Conference, the largest regular rank-and-file event in Europe, which attracts around 600 delegates every year. References External links Hazards Magazine Working conditions Health campaigns
https://en.wikipedia.org/wiki/Tokyo%20NOVA
is a cyberpunk role-playing game with a long history in Japan. It is in its fourth edition: Tokyo NOVA The Detonation. It supports stories in the cyberpunk, hardboiled crime fiction, and contemporary fantasy genres. The setting is an alternate near-future Tokyo called "Tokyo NOVA", after a pole shift. Tokyo NOVA is a dangerous and attractive city. Playing cards are used instead of dice in the Tokyo NOVA system. The suits of cards correspond to four abilities: Spade (♠) is reason, club (♣) is passion, heart (♥) is life, and diamond (♦) is mundaneness. This system is similar to that used by Castle Falkenstein, which Tokyo NOVA predates by a year. The game features a "style" system, which somewhat corresponds to a character class system but represents not only the abilities and occupations of the characters but also ways of life. For example, the Kugutsu (Japanese for "puppet") style represents not only the job of a megacorp's employee but also the character's unshakable loyalty to the company. See also Japanese role-playing game References Japanese role-playing games Cyberpunk role-playing games Role-playing games introduced in 1993 Kadokawa Dwango franchises
https://en.wikipedia.org/wiki/KTBW-TV
KTBW-TV, virtual channel 20 (UHF digital channel 21), is a Trinity Broadcasting Network (TBN) owned-and-operated television station serving Seattle, Washington, United States, that is licensed to Tacoma. The station's studios are located on South 341st Place in Federal Way, and its transmitter is located on Gold Mountain near Bremerton. History KTBW originally signed on the air with the call sign KQFB on March 30, 1984. As KQFB, the station was originally locally owned by Family Broadcasting based in University Place, Washington. Family Broadcasting originally was going to broadcast Christian programming from several sources. Before the station went on the air, a minority interest in KQFB was acquired by the Trinity Broadcasting Network. When TBN acquired Family Broadcasting in full, the call letters were changed to KTBW on December 18, 1984. Subchannels References External links TBN official website TBW-TV Trinity Broadcasting Network affiliates Television channels and stations established in 1984 1984 establishments in Washington (state)
https://en.wikipedia.org/wiki/WCSJ-FM
WCSJ-FM (103.1 MHz) is a commercial radio station in Morris, Illinois. It airs a full service, classic hits radio format and is owned and operated by Nelson Multimedia Inc. WCSJ-FM's programming includes local news, high school sports, a weekly fishing and outdoor program, and NASCAR racing. WCSJ's studios are on Washington Street in downtown Morris. The transmitter is off East McArdle Road in Coal City. WCSJ's sister stations are WAUR 1550 AM and WJDK-FM 95.7. WCSJ, WAUR and WJDK are the only local radio stations in Grundy County, Illinois. History WJDK The station began broadcasting in . The original call sign was WJDK and it aired an adult contemporary format. In 1997, the station was sold to Big City Radio. WYXX In February 1998, the station's call sign was changed to WYXX and it adopted a rhythmic oldies format branded "Chicago's Heart and Soul", simulcasting 103.1 WXXY in Highland Park, Illinois, with the station's call sign and adult contemporary format moving to 95.7. In August 1999, WYXX and WXXY adopted an 80s hits format as "The Eighties Channel," with the station patterned on high-energy CHR stations of the 1980s. The station featured longtime Chicago area radio personalities including Robert Murphy, Fred Winston, and Mark Zander. In 2001, WYXX and WXXY adopted a Spanish hits format, branded "Viva 103.1". By January 2003, the station had ended its simulcast with WXXY, and adopted a dance hits format as "Party 103.1". WCSJ-FM In late 2003, the station was sold to Larry Nelson for $426,000. In January 2004, the station's call sign was changed to WCSJ-FM, and it adopted a mix of soft oldies and adult standards. It was an affiliate of the "Timeless" network from Citadel Broadcasting. After the network's shutdown in February 2010, the station adopted a classic hits format. It combines hits of the 1970s, 80s and 90s with local news and high school sports. References External links CSJ-FM Grundy County, Illinois Radio stations established in 1993 1993 establishments in Illinois Classic hits radio stations in the United States Full service radio stations in the United States
https://en.wikipedia.org/wiki/HAL%20%28software%29
HAL (Hardware Abstraction Layer or rather Hardware Annotation Library) is a software subsystem for UNIX-like operating systems providing hardware abstraction. HAL is now deprecated on most Linux distributions and on FreeBSD. Functionality is being merged into udev on Linux as of 2008–2010 and devd on FreeBSD. Previously, HAL was built on top of udev. Some other operating systems which don't have an alternative like udev or devd still use HAL. The purpose of the hardware abstraction layer was to allow desktop applications to discover and use the hardware of the host system through a simple, portable and abstract API, regardless of the type of the underlying hardware. HAL for Linux OS was originally envisioned by Havoc Pennington. It became a freedesktop.org project, and was a key part of the software stack of the GNOME and KDE desktop environments. It is free software, dual-licensed under both the GNU General Public License and the Academic Free License. HAL is unrelated to the concept of Windows NT kernel HALs, which handle some platform-specific core functionality within the kernel, such as interrupt routing. Rationale Traditionally, the operating system kernel was responsible for providing an abstract interface to the hardware the system ran on. Applications used the system call interface, or performed file I/O on device nodes in order to communicate with hardware through these abstractions. This sufficed for the simple hardware of early desktop computing. Computer hardware, however, has increased in complexity and the abstractions provided by Unix kernels have not kept pace with the proliferating number of device and peripheral types now common on both server and desktop computers. Most modern buses have also become hotplug-capable and can have non-trivial topologies. As a result, devices are discovered or change state in ways which can be difficult to track through the system call interface or Unix IPC. The complexity of doing so forces application authors to re-implement hardware support logic. Some devices also require privileged helper programs to prepare them for use. These must often be invoked in ways that can be awkward to express with the Unix permissions model (for example, allowing users to join wireless networks only if they are logged into the video console). Application authors resort to using setuid binaries or run service daemons to provide their own access control and privilege separation, potentially introducing security holes each time. Design HAL is a single daemon responsible for discovering, enumerating and mediating access to most of the hardware on the host computer. Applications communicate with HAL through the D-Bus IPC mechanism, which abstracts the hardware behind an object-based RPC mechanism. Each logical hardware device is represented as a D-Bus object, and its bus address is used as a unique identifier. Devices include abstractions like disk partitions and visible wireless networks. The device's
https://en.wikipedia.org/wiki/The%20Good%20Night%20Show
The Good Night Show is a defunct television programming block for preschoolers, which aired on the Sprout channel (previously known as PBS Kids Sprout). It was designed to help preschoolers get ready for bedtime. The block featured recurring themes based on preschoolers' nightly routines, such as dreams, brushing teeth, and cleaning up before bed. One of Sprout's designers, Ward Jenkins, stated that "Sprout is PBS Kids' answer to Noggin." Prior to New Year's Eve 2007, Noggin did not offer preschool shows in the nighttime hours. So at the time, The Good Night Show allowed Sprout to capitalize on nighttime programming for preschoolers, setting itself apart from its competitor Noggin. The block aired daily from 6:00 pm to 3:00 am ET. It appeared on Sprout from September 26, 2005, until March 31, 2017. Unlike the channel's other blocks, The Good Night Show was repeated twice over the course of each night. Throughout the block, viewers (referred to as "Sproutlets") were encouraged to participate in host-led games, songs, crafts, and lessons in yoga and sign language. Activities generally revolved around a theme, and took place between animated episodes that related to this theme. These themes included issues of interest to preschool-aged children and their parents, such as imaginary friends, teddy bears, shadows, opposites, or babysitters. Format Segments The Good Night Show featured a variety of segments. The block usually opened with Nina introducing herself and Star, as well as the theme of the night. "Sprout-o-Scope" - This segment involved constellations. Nina and Star looked at the night sky with their telescope, called the "Sprout-o-Scope." Occasionally, this segment included viewer-submitted birthdays left over from The Sunny Side Up Show. "Lucy, Light the Way" - This segment featured an animated game. Lucy, a firefly puppet who introduced the shows that came between the block, lit up different areas as viewers guessed where she was. "Crafts" - This segment involved a different craft or art project based on the day's theme. The crafts were removed in 2012 and replaced by a new segment called "Sprout a Sandy Story," where Nina would tell a story and draw pictures in sand. "Moonbeam Wheel" - This segment involved Nina and Star spinning their Moonbeam Wheel and translating a word in Spanish. "Clean Up" - This segment involved cleaning up before bed. Nina and Star sang a musical number called "Clean Up" while cleaning. "Ready for Bed" (Brusha Brusha) - This segment involved brushing teeth and washing faces. During this segment, Star would go to sleep. Before the segment, a commercial for Aquafresh toothpaste would be shown. The commercial would continue to play until 6:00 am. "Hush, Hush, Little Fish" - The final segment involved Nina encouraging viewers to give their wishes to Hush, a goldfish. After this segment, one of two clips was played: Sprout characters sleeping to the Pajanimals song "La-La-Lullaby," or a repeated Aquafresh co
https://en.wikipedia.org/wiki/Balsac
Balsac may refer to: Balsac the Jaws of Death (born 1950), character and guitarist in the rock band Gwar Balsac, Aveyron, France BALSAC (database), a Quebec population database Henri Heim de Balsac (1899–1979), French zoologist See also Balzac (disambiguation)
https://en.wikipedia.org/wiki/Cyber-Lip
is a run and gun video game released in arcades by SNK in 1990 for the Neo Geo MVS. It was released for the Neo Geo AES home console in 1991. Gameplay Gameplay consists of battling through large numbers of enemies, collecting power-ups and defeating several end-of-stage bosses. In addition to the normal gun, the player can gain and use other weapons such as flamethrowers and rocket launchers. However ammunition is limited and players can switch weapons to conserve ammo. Bosses require the player to shoot their weak spots repeatedly. In between stages the player has to choose whether to ascend or descend in an elevator which will randomly determine if the player will proceed to the next stage. If the player picks the wrong elevator button, the player will have to traverse through a dangerous sub-level before proceeding to the next stage. After passing stages one till six, the player will be faced with a computer room with eight doors, which randomly determine which of the previous six bosses the player will face, the final ammunition room or the chance to face Cyber-Lip itself. Plot In the year 2016 the federal government approved a space colony project in response to global overpopulation. By 2019, the Colony CO5 was the stronghold for androids. However many androids were found to be defective. The next year, the government had a supercomputer called Cyber-Lip built to control the androids. The androids were trained to combat an incoming alien invasion. Now the year is 2030 and humankind is in jeopardy from the alien and maverick android forces combined. Two of the military's best veteran androids Rick and Brook have been sent as a last-ditch effort to repel the invaders and destroy the evilly reprogrammed Cyber-Lip. Development and release The game was ported over to the Neo Geo CD system in 1995. The CD version features improved voice acting and added a short introduction to the game explaining the plot. Reception In Japan, Game Machine listed Cyber-Lip on their December 15, 1990 issue as being the fourth most-popular arcade game at the time. In North America, it was the top-grossing new video game on the RePlay arcade charts in December 1990. RePlay later reported the game to be the sixth most-popular arcade game in January 1991. The title was met with mixed critical reception from reviewers since its initial release in arcades and later on Neo Geo AES. AllGames Kyle Knight regarded Cyber-Lip as an inferior Contra clone, criticizing the inability to shoot diagonally or down when jumping but commended the hand-drawn graphics and praised the audio design. Consoles Pluss F. Orlans and J.B. Aerstut, as well as Player Ones Cyril Drevet, commended the animated sequences, audiovisual presentation, orchestra-like sountrack and playability but the former publication criticized the presence of unlimited continues, stating that the feature lowered interest in the game. Likewise, GameFans four reviewers gave positive remarks to the character a
https://en.wikipedia.org/wiki/Raetihi%20Branch
The Raetihi Branch was a branch line railway in the central North Island of New Zealand. It formed part of New Zealand's national rail network and operated from 1917 until 1968. Construction A combination of political pressure and the economic potential of the forestry in the Raetihi area motivated the construction of this line. A start on a tramway from Raetihi to Rangataua seems to have been made in 1908, with some of the route cleared and rails put in place. In 1911, the government granted approval to construct the line, with the line intended to diverge from the North Island Main Trunk in Rangataua. A proposal to electrify the line was investigated by the government's electrical engineer in 1911. The Minister of Public Works (R. McKenzie) turned the first sod, beside the railway at Ohakune, on Monday 19 February 1912, when 20 workers were about to start building the line. However, a more recent book said construction did not commence until 1913, when the site of the junction was changed to Ohakune. The change required redesign of the closest to the North Island Main Trunk. The outbreak of World War I a year later caused delays in both supplies and finding available manpower; nonetheless, work progressed steadily through the war years and the line was opened on 18 December 1917. Despite proclamations that it was the start of a new route to Whanganui, the line was never extended beyond Raetihi. Stations The following stations were located on the Raetihi Branch (in brackets is the distance from Ohakune): Rochfort (3 km) - shelter shed, platform, by goods shed, loading bank, passing loop and, from 1924, telephone Makaranui (8 km) - from 1907 to 1914 referred to as Toanui Pakihi (11 km) Raetihi (13 km) Operation The line fulfilled its intended purpose to carry timber to markets further afield, with large quantities railed in the branch's early years. As the forests were removed, land became available for farming and agriculture became important to the line's economic fortunes. Livestock was of particular seasonal importance. Passenger trains did not operate, but passenger carriages were attached to goods services to create what were known as mixed trains. A 1930 Royal Commission into the state of New Zealand's railway network recommended the termination of passenger services, but this was not actually done until 16 December 1951. Another Royal Commission had taken place in 1950, but the line had remarkably been excluded. By the late 1950s, timber traffic had declined sharply, and road transport was creating strong competition for the branch line. From 1965 speed was limited to , because maintenance on the line had been deferred, as it was not seen as a necessity or financially justifiable, but as repairs became more necessary, the line's future was put under review in 1967. Financial losses had been steadily increasing, and the review called for closure of the line. Accordingly, this took place on 1 January 1968. Today Two sign
https://en.wikipedia.org/wiki/Tabloid%20Wars
Tabloid Wars is an American reality television series which premiered on July 24, 2006, on the Bravo cable network. Filmed in mid-2005, the show chronicles the working lives of journalists from the New York Daily News. Featured writers and editors included Michael Cooke, Lenore Skenazy, Dean Chang, Tracy Connor, Tony Sclafani, Joanna Molloy, Kerry Burke, and Hudson "Hud" Morgan. Despite good reviews from critics, the show was not renewed for a second season. The show was initially supposed to focus on employees working in the New York Post; the editor in chief Col Allan, however, opted to pass on the show. The series was announced in April 2005 and was initially called The Daily News. References External links 2000s American reality television series 2006 American television series debuts 2006 American television series endings Bravo (American TV network) original programming Television series about journalism
https://en.wikipedia.org/wiki/Client/Server%20Runtime%20Subsystem
Client Server Runtime Subsystem, or csrss.exe, is a component of the Windows NT family of operating systems that provides the user mode side of the Win32 subsystem and is included in Windows NT 3.1 and later. Because most of the Win32 subsystem operations have been moved to kernel mode drivers in Windows NT 4 and later, CSRSS is mainly responsible for Win32 console handling and GUI shutdown. It is critical to system operation; therefore, terminating this process will result in system failure. Under normal circumstances, CSRSS cannot be terminated with the taskkill command or with Windows Task Manager, although it is possible in Windows Vista if the Task Manager is run in Administrator mode. On Windows 7 and later, Task Manager will inform the user that terminating the process may result in system failure, and prompt if they want to continue. In Windows NT 4.0 however, terminating CSRSS without the Session Manager Subsystem (SMSS) watching will not crash the system. However, in Windows XP, terminating CSRSS without SMSS watching will crash the system due to the critical bit being set in RAM for csrss.exe. History The Windows NT 3.x series of releases had placed the Graphics Device Interface component in CSRSS, but this was moved into kernel mode with Windows NT 4.0 to improve graphics performance. The Windows startup process from Vista onward has changed significantly. Two instances of csrss.exe are running in Windows 7 and Vista. Technical details CSRSS runs as a user-mode system service. When a user-mode process calls a function involving console windows, process/thread creation, or side-by-side support, instead of issuing a system call, the Win32 libraries (kernel32.dll, user32.dll, gdi32.dll) send an inter-process call to the CSRSS process which does most of the actual work without compromising the kernel. Window manager and GDI services are handled by a kernel mode driver (win32k.sys) instead. CSRSS is called along with winlogon.exe from smss.exe at Windows start-up. If either of the files is corrupted or otherwise inaccessible, SMSS will tell the kernel to shut down the start-up process with a Blue screen of death. The error code for this fault is 0xc000021a (STATUS_SYSTEM_PROCESS_TERMINATED). In Windows 7 and later, instead of drawing console windows itself, CSRSS spawns conhost.exe subprocesses to draw console windows for command line programs with the permissions of that user. Malware hoaxes There are numerous virus hoaxes that claim that csrss.exe is malware and should be removed to prevent damage to the system; these are false, as removing csrss.exe or killing the csrss.exe process will result in a system crash in Windows applications. In addition, technical support scammers pretending to be Microsoft representatives are known to use csrss.exe as "proof" of a virus infection, and convince the user being scammed into purchasing their rogue security software to remove it. See also List of Microsoft Windows components Referenc
https://en.wikipedia.org/wiki/Kingittorsuaq%20Runestone
The Kingittorsuaq Runestone (old spelling: Kingigtorssuaq), listed as GR 1 in the Rundata catalog, is a runestone that was found on Kingittorsuaq Island, an island in the Upernavik Archipelago in northwestern Greenland. Description The Kingittorsuaq Runestone was found in 1824 in a group of three cairns that formed an equilateral triangle on top of the mountain on Kingittorsuaq Island in the south-central part of the Upernavik Archipelago. The stone is now located at the National Museum of Denmark in Copenhagen. The stone has been dated to the Middle Ages. The Catholic Encyclopedia states the date as April 25, 1135. William Thalbitzer dates the stone to 1314 using pentadic numerals. Others have dated the stone between 1250 and 1333. However, as the historian Finn Gad has pointed out, the date given on the stone can be interpreted in various ways. As such, it cannot, as previously thought, be taken as evidence for the three hunters named on the stone in this region. The last part of the runic inscription is not transcribed as it is composed of unknown characters; some believe that they are meaningless, while others believe that it contains a secret message. Inscription Latin transliteration of the text on the runestone: el=likr * sikuaþs : so=n:r * ok * baan=ne : torta=r son : ok enriþi * os son : laukardak*in : fyrir * gakndag hloþu * ua=rda te * ok rydu : (followed by six unknown characters) Old Norse transcription: Erlingr Sigvatssonr ok Bjarni Þórðarson og Eindriði Oddsson laugardaginn fyrir gangdag hlóðu varða þessa ok ryðu... English translation: Erlingur the son of Sigvat and Bjarni Þorðar's son and Eindriði Oddr's son, the washingday (Saturday) before Rogation Day, raised this mound and rode... Undeciphered runes The six runes following the translated text are undeciphered, though they do have very close single-character components. The first two and final runes appear to have two components, a Sowilō (ᛋ) with a Mannaz (ᛘ) and/or Algiz (ᛉ) on the top and bottom. The following three runes appear also to have the top and bottom Mannaz or Algiz, just with a Jēran (ᛄ) instead. See also 1824 in archaeology Greenlandic Norse List of runestones Catholic Encyclopedia Cipher runes References External links Pre-Columbian Discovery of America Runic inscription from Greenland (Text only in ) Vikings in Greenland from MNSU EMuseum History of Greenland by period Runestones in Denmark Upernavik Archipelago 1824 archaeological discoveries Norse settlements in Greenland
https://en.wikipedia.org/wiki/Integrated%20Data%20Viewer
The Integrated Data Viewer (IDV) from Unidata/UCAR is a Java based software framework for analyzing and visualizing geoscience data. The IDV release includes a software library and a reference application made from that software. It uses the VisAD library and other Java-based utility packages. The IDV is developed at the Unidata Program Center (UPC), part of the University Corporation for Atmospheric Research, Boulder, Colorado which is funded by the National Science Foundation. The software is freely available under the terms of the GNU Lesser General Public License. Bibliography D. Murray, J. McWhirter, S. Wier, S. Emmerson, The Integrated Data Viewer: A Web-enabled application for scientific analysis and visualization, Preprints, 19th Int. Conf. on Interactive Information and Processing Systems (IIPS) for Meteorology, Oceanography, and Hydrology, Long Beach, CA, Amer. Meteor. Soc., 13.2. External links The IDV Homepage 3D graphics software Earth sciences graphics software
https://en.wikipedia.org/wiki/Telmac%20TMC-600
The Telmac TMC-600 was a Finnish microcomputer introduced in 1982 by Telercas Oy, a Finnish importer of RCA microchips. Only 600 units were produced, making it very rare today. The TMC-600 was the only commercially available BASIC-based home computer designed and manufactured in Finland. Specifications RCA 1802A (COSMAC) CPU at 3,579 MHz Cassette tape interface (DIN-5) VIS (Video Interface System): CDP1869 and CDP1870 companion ICs 8 kB RAM (expandable to 30 kB) and 1.5 KB of video RAM 80 × 72 pixels graphical display resolution 40 x 24 character display resolution CDP1869 one channel sound Telercas SBASIC Ports: TV RF, composite video (DIN-5), Centronics, expansion References Käsikirja TMT-126, TELMAC TMC-600 TIETOKONE See also Telmac 1800 Early microcomputers 8-bit computers fi:Telmac
https://en.wikipedia.org/wiki/Phong
Phong may refer to: Computer graphics Phong shading Phong reflection model Blinn–Phong shading model Bui Tuong Phong - creator of the Phong shading interpolation method and reflection model. Other Phong-Kniang language Nam Phong (disambiguation), various meanings Hai Phong A character in the animated show ReBoot A character in the Infocom text adventure The Witness
https://en.wikipedia.org/wiki/National%20Energy%20Research%20Scientific%20Computing%20Center
The National Energy Research Scientific Computing Center (NERSC), is a high-performance computing (supercomputer) National User Facility operated by Lawrence Berkeley National Laboratory for the United States Department of Energy Office of Science. As the mission computing center for the Office of Science, NERSC houses high performance computing and data systems used by 9,000 scientists at national laboratories and universities around the country. Research at NERSC is focused on fundamental and applied research in energy efficiency, storage, and generation; Earth systems science, and understanding of fundamental forces of nature and the universe. The largest research areas are in High Energy Physics, Materials Science, Chemical Sciences, Climate and Environmental Sciences, Nuclear Physics, and Fusion Energy research. NERSC's newest and largest supercomputer is Perlmutter, which debuted in 2021 ranked 5th on the TOP500 list of world's fastest supercomputers. History NERSC was founded in 1974 as the Controlled Thermonuclear Research Computer Center, or CTRCC, at Lawrence Livermore National Laboratory (LLNL). The center was created to provide computing resources to the fusion energy research community, and began with a Control Data Corporation 6600 computer (SN-1). The first machine procured directly by the center was a CDC 7600, installed in 1975 with a peak performance of 36 megaflop/s (36 million floating point operations per second). In 1976, the center was renamed the National Magnetic Fusion Energy Computer Center. Subsequent supercomputers include a Cray-1 (SN-6), which was installed in May 1978 and called the "c" machine. In 1985, the world's first Cray-2 (SN-1) was installed as the "b" machine. The bubbles visible in the fluid of the Cray-2's direct liquid cooling system earned it the nickname "Bubbles." In 1983, the center began providing a small portion of its resources to researchers outside the fusion community. As the center increasingly supported science across many research areas, it changed its name to the National Energy Research Supercomputer Center in 1990. In 1995, the Department of Energy (DOE) moved NERSC from the Lawrence Livermore National Laboratory to Lawrence Berkeley National Laboratory. A cluster of Cray J90 systems was installed in Berkeley before the main systems at Livermore were shut down for the move in 1996 to provide continuous support for the research community. As a part of the move, the center was renamed the National Energy Research Scientific Computing Center, but kept the NERSC acronym. In 2000, NERSC moved to a new site in Oakland to accommodate the growing footprint of air-cooled supercomputers. In November 2015, NERSC moved back to the main Berkeley Lab site and is housed in Shyh Wang Hall, an energy-efficient supercomputer facility. The building was financed by the University of California which manages Berkeley Lab for the U.S. Department of Energy (DOE). As with the move from LLNL, a new syste
https://en.wikipedia.org/wiki/The%20Footy%20Show%20%28AFL%29
The Footy Show was an Australian sports and variety entertainment television program which aired on the Nine Network. The show was dedicated to the Australian Football League (AFL) and Australian rules football. The show featured a panel of hosts and a rotating regular panel of guests. Under the show's initial format, which ran from 1994 to 2018, The Footy Show was variously hosted by Eddie McGuire, Billy Brownless, Sam Newman, Trevor Marmalade, Garry Lyon, James Brayshaw, Rebecca Maddern and Craig Hutchison, with changes to the line-up throughout, and won eight Logie Awards for Most Popular Sports Program. In December 2018, McGuire announced that the show would continue as a newly formatted show from 2019 and that he and Newman, the show's original hosts, would host several specials throughout the year. However, on 9 May 2019, seven episodes into the new season and less than an hour after that evening's episode had aired, the Nine Network announced that the show would be cancelled due to poor ratings for the show. The show was hosted by Anthony Lehmann, Neroli Meadows, Brendan Fevola and Dylan Alcott in 2019. On 21 June 2019, McGuire announced that he, Newman, and Marmalade (the original hosts) plus Maddern would do a farewell Grand Final show 25.5 years after the show's first episode. It was filmed at Rod Laver Arena on 25 September. Origins and format The Footy Show had its origins in 1993 when a special Grand Final edition of The Sunday Footy Show aired on the Thursday night before the AFL Grand Final (the name deriving from the diminutive form of the word football commonly used in Australian English). The program was then extended and started as a regular program in 1994 hosted by former Network Ten reporter Eddie McGuire, former Geelong player Sam Newman, and comedian Trevor Marmalade. They were usually joined by three current and former football players in a panel format. The show was broadcast live from Melbourne with a large studio audience "warmed up" each week by MC and comedian Michael Pope. From 1994 to 2010 (Seasons 1 to 17), the show was broadcast from Studio 9 at GTV 9 in Richmond. Following GTV 9's relocation to Docklands at the start of 2011 to 2019—rom Season 18 to Season 26—the show was produced from Sound Stage 4 at Docklands Film Studios. Over the years, the show has also broadcast special live episodes from various locations, including Geelong, Sydney, Perth, Adelaide, Hobart, London (2001 and 2004) and Munich (2006). In 2006, after McGuire's appointment as CEO of the Nine Network, he stepped down as host of the program and was replaced by former Melbourne player Garry Lyon and North Melbourne Football Club director, later chairman, James Brayshaw, as co-hosts. In a bid to reinvigorate the show in 2009, Trevor Marmalade was cut from the program to make way for former footballers Shane Crawford and Billy Brownless. In 2012, former Essendon player Matthew Lloyd was brought in, with Lloyd, Crawford and Brownless rotati
https://en.wikipedia.org/wiki/List%20of%20NBA%20All-Star%20Game%20broadcasters
The following is a list of American television and radio networks and announcers that have nationally broadcast the NBA All-Star Games throughout the years. Television 2020s 2010s 2000s Notes The 2003 NBA All-Star Game on TNT marked the first time that the game was broadcast by a cable television network. 1990s Notes In 1991, Bob Costas Replaced for Marv Albert on play-by-play for NBC's coverage, as Marv Albert was away grieving the death of his mother. 1980s 1970s 1960s 1950s Notes The 1959 NBA All-Star Game marked the first time that the game was nationally televised. However, NBC only broadcast the second half at 10:00 pm. Eastern Time, in lieu of their Friday Night Fights telecast. Pregame coverage Radio 2020s 2010s 2000s 1990s 1980s 1970s 1960s 1950s References External links NBA All-Star – Editions NBA All-Star Game numbers game. NBA All-Star Game - Series - TV Tango All-Star Game broadcasters Broadcasters All-Star Game broadcasters All-Star Game broadcasters All-Star Game broadcasters National Basketball Association All-Star Game broadcasters National Basketball Association All-Star Game broadcasters NBA All-Star Game broadcasters National Basketball Association All-Star Game broadcasters National Basketball Association All-Star Game broadcasters National Basketball Association All-Star Game broadcasters National Basketball Association All-Star Game broadcasters Mutual Broadcasting System
https://en.wikipedia.org/wiki/Global%20Address%20List
A Global Address List (GAL) is an electronic shared address book which contains usually all people of given organization (company, school etc.). This address book is accessed over the computer network using LDAP protocol, CardDAV or some other electronic means. The GAL is usually read-only for users. Only administrators add or update the items. Users can search it, look up other people (employees, students, members, etc.) and obtain information such as their email address, phone number, work position and office location. A common usage of a GAL is if the user is writing an email, and knows the recipient's name but doesn't know their email address. The application, such as an email client (e.g. SOGo, Zimbra or Thunderbird) can look up the email address in the GAL while the user has written only a part of the recipient's name. Certificates and encryption LDAP directory can be used also for distribution of user certificates (X.509, OpenPGP). So user can query the GAL not only for contact information but also for digital certificate of other users – in order to send them e.g. encrypted e-mails. References SOGo Documentation RFC 4523 LDAP Schema Definitions for X.509 Certificates Publishing digital certificates with LDAP EJBCA features – can publish certificates and CRL to LDAP Directory services Groupware Email
https://en.wikipedia.org/wiki/Nanocomputer
Nanocomputer refers to a computer smaller than the microcomputer, which is smaller than the minicomputer. Microelectronic components that are at the core of all modern electronic devices employ semiconductor transistors. The term nanocomputer is increasingly used to refer to general computing devices of size comparable to a credit card. Modern single-board computer such as the Raspberry Pi and Gumstix would fall under this classification. Arguably, smartphones and tablets would also be classified as nanocomputers. Future computers with features smaller than 10 nanometers Die shrink has been more or less continuous since around 1970. A few years later, the 6 μm process allowed the making of desktop computers, known as microcomputers. Moore's Law in the next 40 years brought features 1/100th the size, or ten thousand times as many transistors per square millimeter, putting smartphones in every pocket. Eventually computers will be developed with fundamental parts that are no bigger than a few nanometers. Nanocomputers might be built in several ways, using mechanical, electronic, biochemical, or quantum nanotechnology. There used to be consensus among hardware developers that it is unlikely that nanocomputers will be made of semiconductor transistors, as they seem to perform significantly less well when shrunk to sizes under 100 nanometers. Neverthelesss developers reduced microprocessor features to 22 nm in April 2012. Moreover, Intel's 5 nanometer technology outlook predicts 5 nm feature size by 2022. The International Technology Roadmap for Semiconductors in the 2010s gave an industrial consensus on feature scaling following Moore's Law. A silicon-silicon bond length is 235.2 pm, which means that a 5 nm-width transistor would be 21 silicon atoms wide. See also Nanotechnology Quantum computer Starseed launcher – interstellar nanoprobes proposal References External links A spray-on computer is way to do IT Future Nanocomputer Technologies – diagram of possible technologies (electronic, organic, mechanical, quantum). Classes of computers Nanoelectronics
https://en.wikipedia.org/wiki/AmpliFIND
AmpliFIND is an acoustic fingerprinting service and a software development kit developed by the US company MusicIP. MusicIP first marketed their fingerprinting algorithm and service as MusicDNS. In 2006, MusicIP reported that the MusicDNS database had more than 22 million fingerprints of digital audio recordings. One of their customers was MetaBrainz Foundation, a non-profit company that used MusicDNS in their MusicBrainz and MusicBrainz Picard software products. Even so, MusicIP dissolved in 2008. The company's CEO, Andrew Stess, bought the rights to MusicDNS, renamed the software to AmpliFIND, and started a new company called AmpliFIND Music Services. In 2011, Stess sold AmpliFIND to Sony, who incorporated it into the digital music service offerings of their Gracenote division. Tribune Media subsequently purchased Gracenote, including the MusicDNS software. How MusicDNS identifies a recording To use the MusicDNS service, software developers write a computer program that incorporates an open-source software library called LibOFA. This library implements the Open Fingerprint Architecture, a specification developed during 2000–05 by MusicIP's previous incarnation, Predixis Corporation. Through LibOFA, a program can fingerprint a recording, and submit the fingerprint to MusicDNS via the Internet. MusicDNS attempts to match the submission to fingerprints in its database. If the MusicDNS service finds an approximate match, it returns a code called a PUID (Portable Unique Identifier). This code does not contain any acoustic information; rather, it enables a computer program to retrieve identifying information (such as the song title and recording artist) from the MusicDNS database. The PUID code is a short, alphanumeric string based on the universally unique identifier standard. The source code for LibOFA is distributed under a dual license: the GNU General Public License and the Adaptive Public License. The MusicDNS software that makes the fingerprints is proprietary. See also Acoustic fingerprint Automatic content recognition References External links Online music and lyrics databases Acoustic fingerprinting
https://en.wikipedia.org/wiki/Personal%20data%20manager
A personal data manager (PDM) is a portable hardware tool enabling secure storage and easy access to user data. It can also be an application located on a portable smart device or PC, enabling novice end-users to directly define, classify, and manipulate a universe of information objects. Usually PDMs include password management software, web-browser favorites and cryptographic software. Advanced PDM can also store settings for VPN and Terminal Services, address books, and other features. PDM can also store and launch several portable software applications. Examples Companies such as Salmon Technologies and their SalmonPDM application have been innovative in creating personalized directory structures to aid/prompt individuals where to store key typical pieces of information, such as legal documents, education/schooling information, medical information, property/vehicle bills, service contracts, and more. The process of creating directory structures that map to individual/family unit types, such as Child, Adult, Couple, Family with Children/Dependents is referred to as Personal Directory Modeling. The Databox Project is academia-based research into developing "an open-source personal networked device, augmented by cloud-hosted services, that collates, curates, and mediates access to an individual’s personal data by verified and audited third party applications and services." See also FreedomBox example project Personal information manager References Computer storage devices fr:Gestionnaire d'informations personnelles
https://en.wikipedia.org/wiki/Benissanet
Benissanet is a municipality in the comarca of Ribera d'Ebre in the province of Tarragona, Catalonia, Spain. References External links Government data pages Municipalities in Ribera d'Ebre Populated places in Ribera d'Ebre
https://en.wikipedia.org/wiki/Vinebre
Vinebre is a municipality in the comarca of Ribera d'Ebre in the province of Tarragona, Catalonia, Spain. References External links Government data pages Benissanet Populated places in Ribera d'Ebre
https://en.wikipedia.org/wiki/Signaling%20compression
For data compression, signaling compression, or SigComp, is a compression method designed especially for compression of text-based communication data as SIP or RTSP. SigComp had originally been defined in RFC 3320 and was later updated with RFC 4896. A Negative Acknowledgement Mechanism for Signaling Compression is defined in RFC 4077. The SigComp work is performed in the ROHC working group in the transport area of the IETF. Overview SigComp specifications describe a compression schema that is located in between the application layer and the transport layer (e.g. between SIP and UDP). It is implemented upon a virtual machine configuration which executes a specific set of commands that are optimized for decompression purposes (namely UDVM, Universal Decompressor Virtual Machine). One strong point for SigComp is that the bytecode to decode messages can be sent over SigComp itself, so this allows to use any kind of compression schema given that it is expressed as bytecode for the UDVM. Thus any SigComp compatible device may use compression mechanisms that did not exist when it was released without any firmware change. Additionally, some decoders may be already been standardised, so SigComp may recall that code so it is not needed to be sent over the connection. To assure that a message is decodable the only requirement is that the UDVM code is available, so the compression of messages is executed off the virtual machine, and native code can be used. As an independent system a mechanism to signal the application conversation (e.g. a given SIP session), a compartment mechanism is used, so a given application may have any given number of different, independent conversations, while persisting all the session status (as needed/specified per compression schema and UDVM code). General architecture References Related standards documents – Signaling Compression (SigComp) – Signaling Compression (SigComp) – Extended Operations – The Session Initiation Protocol (SIP) and Session Description Protocol (SDP) Static Dictionary for Signaling Compression (SigComp) – Compressing the Session Initiation Protocol (SIP) – A Negative Acknowledgement Mechanism for Signaling Compression – Signaling Compression (SigComp) Users' Guide – Signaling Compression (SigComp) Torture Tests – Signaling Compression (SigComp) Corrections and Clarifications – Applying Signaling Compression (SigComp) to the Session Initiation Protocol (SIP) – The Presence-Specific Static Dictionary for Signaling Compression (Sigcomp) 3GPP TR23.979 Annex C – Required SigComp performance Data compression Multimedia Signal processing VoIP protocols Presentation layer protocols
https://en.wikipedia.org/wiki/Catchword%20%28game%20show%29
Catchword is a daytime word game show first shown on BBC1 Scotland from 17 May 1985 until 2 April 1986, hosted by Gyles Brandreth, and then network on its sister channel BBC2 from 5 January 1988 until 23 May 1995, hosted by Paul Coia. A computer referred to as Bryan was used to generate words and check the validity of contestants' responses. Format In the odd-numbered rounds, contestants scored one point per valid word, and a three-point bonus was awarded for the longest word. If two or more contestants tied for the longest word, each of them received the bonus. Words had to appear in the Chambers Dictionary in order to be valid; proper nouns and hyphenated words were not allowed. The even-numbered rounds were played on the buzzer, with one point for each correct answer. If no one buzzed-in for a certain length of time, Coia would give a clue to the answer. Round 1 – Four Second Word Game Each contestant in turn was shown 10 different sets of three consonants, one every four seconds. For each set, the contestant had to give a word that started with the first consonant and included the other two in the specified order (e.g. "calamity" for C-L-M). Round 2 – Hall of Fame Ten anagrams or sets of scrambled letters were generated, one at a time, and the contestants buzzed-in and tried to rearrange each set into a name that fit a specified category. Round 3 – Flying Solo One at a time, each contestant was given a set of three consonants and had 30 seconds to think of as many words as possible that started with the first and included the other two in order. Each valid word awarded one point; however, if the contestant gave multiple words that were deemed to have the same root (e.g. "profit" and "profiteer"), only the longest word was counted. During the first three series, a set of three letters would appear. From series 4 on, the centre consonant was replaced by a joker and the contestant had to decide which consonant it would represent before starting to form any words. Round 4 – They Said It / Hidden Word in a Sentence Eight poems were generated, one at a time. Each poem had one incomplete word, which the contestants had to finish. From series 5 onward, this round was replaced by "Hidden Word in a Sentence". The contestants were shown a sentence in which a word had been hidden, typically comprising the end of one word and the start of the next, and which was phrased to include a clue to that word. (E.g. "Pill used by table tennis player" would lead to "tablet".) The contestants had to buzz-in and state the hidden word. Seven sentences were played. Round 5 – Through the Vowel Three 3-by-3 grids of nine letters were played, each with a vowel in the centre surrounded by consonants. Each contestant in turn read off a line of three letters that included the vowel, then gave a word that started with the first consonant and included the other two letters in order. The two consonants in the line were removed from the grid before the next contestant
https://en.wikipedia.org/wiki/WLPD-CD
WLPD-CD (channel 30) is a low-power, Class A religious television station licensed to Plano, Illinois, United States. Owned by the Trinity Broadcasting Network, the station carries its digital multicast channel TBN Inspire, along with a high-definition simulcast of Smile on its second subchannel. WLPD-CD is sister to Naperville-licensed TBN station WWTO-TV (channel 35); through a channel sharing agreement, the two stations transmit using WLPD-CD's spectrum from an antenna atop the John Hancock Center. History WLPD-CD was founded June 30, 1988 as W30AL, a sister station of WSPY-FM (107.1). It used to simulcast on former sister station W24AJ (channel 24) in Aurora, before it was sold to Polnet in the summer of 2009. In the 2011 edition of the Sandwich Fair Times, they stated that they would sign on "DTV 35" in November 2011, with two additional subchannels yet to be determined, with "twice the amount of power as before". The station was sold to LocusPoint Networks for $6 million on May 10, 2013. It was then sold to TBN in late January 2018 for $13 million; LocusPoint had already established a channel sharing agreement with TBN, which moved its WWTO-TV (then licensed to La Salle) onto the space in November 2017. In October 2019, switched from 35 to 32 in Chicago, Illinois. References Television stations in Chicago Television channels and stations established in 1988 1988 establishments in Illinois LPD LocusPoint Networks Trinity Broadcasting Network affiliates
https://en.wikipedia.org/wiki/Rodnay%20Zaks
Rodnay Zaks (born 10 February 1946, Paris) is a French-born American author of many books on computer programming, including the seminal Programming the Z80 and Programming the 6502. He is the founder of independent computer book publisher Sybex and was its president and chief executive officer (CEO) until its takeover by John Wiley & Sons in May 2005. Zaks has an engineering degree from the École Centrale Paris and a master's degree from the University of California, Berkeley, where he also was the third person to receive a Doctor of Philosophy (PhD) from the then new computer science department. He began a career in training engineers and managers in the then new microprocessor technology, and subsequently founded Sybex in 1976. Zaks has been a director of Association for Computing Machinery's (ACM) Special Interest Group on Microarchitecture (SIGMICRO), and founded the non-profit organization EUROMICRO. An early publication of Zaks' from Sybex was A microprogrammed APL implementation which includes the complete source code listing for the microcode for a Digital Scientific Corporation Meta 4 microprogrammable processor implementing the programming language APL. Selected publications References External links , Sybex American computer programmers American computer scientists French computer scientists École Centrale Paris alumni 1946 births Living people UC Berkeley College of Engineering alumni
https://en.wikipedia.org/wiki/Pound%20%28networking%29
Pound is a lightweight open source reverse proxy program and application firewall suitable to be used as a web server load balancing solution. Originally developed by an IT security company, it has a strong emphasis on security. The original intent on developing Pound was to allow distributing the load among several Zope servers running on top of ZEO (Zope Extensible Object). However, Pound is not limited to Zope-based installations. Using regular expression matching on the requested URLs, Pound can pass different kinds of requests to different backend server groups. A few more of its most important features: detects when a backend server fails or recovers, and bases its load balancing decisions on this information: if a backend server fails, it will not receive requests until it recovers decrypts https requests to http ones IPv6 support can load balance from IPv6 clients to IPv4 servers and vice versa rejects incorrect requests can be used in a chroot environment has no special requirements concerning which web server software or browser to use supports virtual hosts Server Name Indication (SNI) for SSL/TLS certificate negotiation configurable Pound is distributed under the terms of the GNU General Public License and can be used free of charge even in business environments. See also Apache Traffic Server Web accelerator which discusses host-based HTTP acceleration Proxy server which discusses client-side proxies Reverse proxy which discusses origin-side proxies Comparison of web server software Internet Cache Protocol References External links Old Pound website (archived December 2022) Pound mailing list (partially archived October 2021) Pound reverse proxy "how to" with examples Web archive: Pound Best Practice Deployment Free network-related software Unix network-related software Reverse proxy
https://en.wikipedia.org/wiki/Object-Oriented%20Software%20Construction
Object-Oriented Software Construction is a book by Bertrand Meyer, widely considered a foundational text of object-oriented programming. The first edition was published in 1988; the second, extensively revised and expanded edition (more than 1300 pages), in 1997. Numerous translations are available including Dutch (first edition only), French (1+2), German (1), Italian (1), Japanese (1+2), Persian (1), Polish (2), Romanian (1), Russian (2), Serbian (2), and Spanish (2). The book has been cited thousands of times in computer science literature. The book won a Jolt award in 1994. Unless otherwise indicated, descriptions below apply to the second edition. Focus The book, often known as "OOSC", presents object technology as an answer to major issues of software engineering, with a special emphasis on addressing the software quality factors of correctness, robustness, extendibility and reusability. It starts with an examination of the issues of software quality, then introduces abstract data types as the theoretical basis for object technology and proceeds with the main object-oriented techniques: classes, objects, genericity, inheritance, Design by Contract, concurrency, and persistence. It includes extensive discussions of methodological issues. Table of contents Notation The first edition of the book used Eiffel for the examples and served as a justification of the language design choices for Eiffel. The second edition also uses Eiffel as its notation, but in an effort to separate the notation from the concepts it does not name the language until the Epilogue, on page 1162, where "Eiffel" appears as the last word. A few months after publication of the second edition, a reader posted on Usenet his discovery that the book's 36 chapters alternatively start with the letters "E", "I", "F", "F", "E", "L", a pattern being repeated 6 times. In addition, in the Appendix, titled "Epilogue, In Full Frankness Exposing the Language" (note the initials), the first letters of each paragraph spell out the same pattern. See also Uniform access principle References External links Author's Online copy available from September 2022 Book's page at Eiffel Software Page on Spanish translation Bertrand Meyer's publication page 1988 non-fiction books 1997 non-fiction books Object-oriented programming Software engineering books Prentice Hall books
https://en.wikipedia.org/wiki/Nemesis%20%28operating%20system%29
Nemesis was an operating system that was designed by the University of Cambridge, the University of Glasgow, the Swedish Institute of Computer Science and Citrix Systems. Nemesis was conceived with multimedia uses in mind. It was designed with a small lightweight kernel, using shared libraries to perform functions that most operating systems perform in the kernel. This reduces the processing that is performed in the kernel on behalf of application processes, transferring the activity to the processes themselves and facilitating accounting for resource usage. The ISAs that Nemesis supports include x86 (Intel i486, Pentium, Pentium Pro, and Pentium II), Alpha and ARM (StrongARM SA–110). Nemesis also runs on evaluation boards (21064 and 21164). See also Exokernel Xen Kernel-wide design approaches References External links Nemesis At Cambridge Free software operating systems University of Cambridge Computer Laboratory Citrix Systems
https://en.wikipedia.org/wiki/Heteroclinic%20network
In mathematics, a heteroclinic network is an invariant set in the phase space of a dynamical system. It can be thought of loosely as the union of more than one heteroclinic cycle. Heteroclinic networks arise naturally in a number of different types of applications, including fluid dynamics and populations dynamics. The dynamics of trajectories near to heteroclinic networks is intermittent: trajectories spend a long time performing one type of behaviour (often, close to equilibrium), before switching rapidly to another type of behaviour. This type of intermittent switching behaviour has led to several different groups of researchers using them as a way to model and understand various type of neural dynamics. References Dynamical systems
https://en.wikipedia.org/wiki/Night%20Head%20Genesis
Night Head Genesis is a Japanese anime television series adapted from the 1992 TV drama Night Head. It began airing on the anime television network Animax on July 27, 2006. The series was licensed for a North American release on February 14, 2008 by Media Blasters, and premiered in January 2016 on Toku in the United States. Plot Due to their paranormal abilities, two young brothers are cast out by their parents and given into the custody of a research center. They escape fifteen years later, and soon learn that they will play a pivotal role in the coming "Upheaval". Characters Kirihara brothers Naoto Kirihara is a powerful psychokinetic. Naoto can exhaust himself, physically, by using his psychokinetic power beyond what he normally uses. He also possesses the ability to communicate telepathically with his younger brother, Naoya. Naoto is fiercely protective of Naoya, being the elder of the two and because of Naoya's innate power. Naoto is the more self-assured of the two and has a more fiery temper. When angered, Naoto often strikes out with his psychokinesis - most often destroying nearby objects. He often helps Naoya every time he sees a traumatic vision (like the case with the young girl who looks and acts like a doll and lives in what they called the "dollhouse"). Naoto fears the destructive potential of his abilities. Naoya did not agree to this, saying that there is a meaning in them having these powers and that he could not do anything without his brother. Still, it haunts him. Naoya Kirihara is a clairvoyant, telepath, seer and also has the power to heal. Naoya's abilities are a source of great suffering to him - physical contact with people or objects can trigger traumatic visions. Naoya is sometimes left in a state of catatonia after a particularly shocking vision. The only person who does not have this effect on him is his elder brother, Naoto, who is 6 years older. He calls Naoto "Nii-san" - meaning "elder brother" when he grows older but back when he was a kid, he called him "Nii-chan". Naoya relies on Naoto in many ways. Naoya often stands behind Naoto, using him as a shield to discourage physical contact with others. When their powers were fully awake, he experienced what Shouko had gone through - overcoming the physical self and become a spirit-like being (it is shown like he was standing outside of Earth, watching over it) which causes him to disappear from time to time. Naoya tells this to Naoto, that he experiences everything and seen everything when he was there, he also discovers where their estranged parents are. This made Naoto very worried and thought that Naoya will leave him too, just like what their parents did to them when they were young. Naoya assured him that he will stay with his brother in this side of the world. As a child, Naoya would go so far as to follow behind Naoto - holding onto the back of his jacket. Research Center staff Mikuriya is the head of the research center where the Kirihara brothers wer
https://en.wikipedia.org/wiki/Deep%20Dungeon
is a series of role-playing video games developed by HummingBirdSoft. The first two installments were released on the Family Computer Disk System by Square's label DOG; the third one was released on the regular Family Computer by Square directly and the final one by Asmik. Games in the series Madō Senki is a "dungeon crawler" presented in a first person perspective, similar to Wizardry. Players navigate nondescript, maze-like corridors in their bid to find the princess. The game was released exclusively in Japan, but on April 15, 2006, Deep Dungeon was unofficially translated into English. Madō Senki is set in the town of Dorl. One day, monsters raided the town, stealing both the treasures and Princess Etna's soul. Despite the attempts of brave warriors to retrieve her soul, none have been successful. In the dungeon, the player is given a command list. The player can choose to attack if an enemy is in the vicinity, view allocated items, escape from battle, examine the area for items, and talk if there are people nearby. The character's effectiveness in battle is largely determined by numerical values for attacking power (AP), defensive power (AC), and health (HP). These values are determined by the character's experience level (LEVEL), which raises after the character's accumulated experience (EX) reaches a certain point. Yūshi no Monshō , also called Deep Dungeon II: Yūshi no Monshō, is the second installment of the Deep Dungeon series. According to Square Enix, it was the first 3D dungeon crawler RPG for the Famicom console. In this game, the villain Ruu has returned. The player will need to explore an eight floor tower (consisting of four ground floors and four underground floors) to find him and defeat him. Battles were much faster paced in this sequel. Whereas the first game could get slow because of the very high miss rate for both player and enemies, creating prolonged battle scenes, this game improved that. It also has a much higher encounter rate, and the player is very likely to be attacked within seconds if they stand still. A new feature to this game is that if the player is significantly higher in level than the enemies for the current floor, they will not be attacked while randomly walking through the hallways (although they will still be attacked when they step on predetermined spaces on the map). When the player gains an experience level, they are given attribute points to allocate to their character's stats as they wish (unlike most console RPGs of the era, where stat upgrades are usually predetermined or randomized beyond the player's control). Yūshi heno Tabi is the third installment in the Deep Dungeon series and the first to be released on the Famicom. This is the first Deep Dungeon title to offer the player a world to explore spanning multiple dungeons and multiple towns. It also allows the player to create their own party with up to three companions in addition to the hero character, with a choice of ranger, magi
https://en.wikipedia.org/wiki/Power%20Architecture%20Platform%20Reference
Power Architecture Platform Reference (PAPR) is an initiative from Power.org to make a new open computing platform based on Power ISA processors. It follows two previous attempts made in the 1990s, PReP and CHRP. The PAPR specification provides the foundation for development of standard server computers. Various operating systems like Linux and IBM AIX rely on the PAPR interface to run on Power-based hardware. PAPR is Power.org's move toward what IBM did originally with PReP, in that it defines a common hardware definition and software/firmware platform under a set of requirements. In practice, the PAPR is an extension to the Open Firmware specification. Since 2013, extensions have been done by the OpenPOWER Foundation, which released a slightly reduced public version of the PAPR standard for running Linux on Power hardware (called LoPAPR) . In 2020, LoPAPR was renamed to Linux on Power Architecture Reference (LoPAR) with the release of a new version. Contributing In July 2020, the document sources of LoPAR were released on terms of Apache License 2.0 in OpenPOWER Foundation GitHub account, and are accepting pull requests from the community. Compliant boards IBM JS20/21 — PowerPC 970FX/MP based server blades. The IBM System p product line, called IBM Power Systems nowadays. Embedded power architecture platform requirements Wind River led the Power.org sub-committee working on an embedded specification known as ePAPR, that was ratified in July 2008. In October 2011, an updated specification was released, the ePAPR v1.1 to clarify and add a new chapter on virtualization. Apart from basic concepts like using a device tree, the ePAPR specification has nothing in common with the variant for servers—for example it defines a completely different set of hypercalls. External links Sources for LoPAR on OpenPower Foundation Github OpenPower Foundation Linux on Power Architecture Reference (LoPAR) v2.9+ (Jun 2020) OpenPower Foundation Linux on Power Architecture Platform Reference (LoPAPR) v1.1 (Mar 2016) Power.org Standard for Embedded Power Architecture Platform Requirements (ePAPR) v.1.1 at the Wayback Machine. Power.org PowerPC mainboards
https://en.wikipedia.org/wiki/Bob%20Smithies
Robert Smithies (4 April 1934 – 31 July 2006) was a British photographer, journalist and crossword compiler. He was born in Middleton, near Rochdale, Lancashire. Smithies began his career from school at the Manchester Evening News as a darkroom assistant, progressing to the post of photographer there and later at the Manchester Guardian. Smithies joined Granada Television in the mid-1970s and presented a number of television programmes between then and 2005, including the regional news programme Granada Reports and Down To Earth. Since his first cryptic crossword was accepted by The Guardian newspaper in 1966, Smithies was a regular compiler for the newspaper, under the pseudonym Bunthorne, the name taken from the leading character in the Gilbert and Sullivan light opera Patience. As a crossword setter his clues became known for requiring potentially obscure general knowledge, ranging from Austen and Dickens to French cheeses. One of his most famous clues was "Amundsen's forwarding address (4)" – (mush). Photography exhibitions A Long Exposure: 100 Years of Pictures from Guardian Photographers in Manchester (1908–2008), The Lowry (Salford), October 2008 – March 2009. With Walter Doughty, Tom Stuttard, Graham Finlayson, Neil Libbert, Don McPhee and Denis Thorpe. References 1934 births 2006 deaths British television journalists The Guardian photojournalists Crossword creators People from Middleton, Greater Manchester Place of death missing
https://en.wikipedia.org/wiki/List%20of%20online%20video%20platforms
Online video platforms allow users to upload, share videos or live stream their own videos to the Internet. These can either be for the general public to watch, or particular users on a shared network. The most popular video hosting website is YouTube, 2 billion active until October 2020 and the most extensive catalog of online videos. There are some countries in the world placing restrictions on YouTube, instead having their own regional video-sharing websites in its place. Notable examples Specifically dedicated video-hosting websites * Website predominantly hosts live streaming video. Websites dedicated to adult and pornographic video sharing Larger websites which allow the hosting of videos Discontinued White-label providers White-label providers sell the technology to various parties that allow them to create the services of the aforementioned "User Generated Video Sharing" websites with the client's brand. Just as Akamai and other companies host and manage video/image/audio for many companies, these white-labels "host video content." A few of these companies also offer their own user-generated video sharing website both for commercial purposes and to show off their platform. Websites in this category include: Dailymotion Cloud VHX, which was absorbed by Vimeo in 2018 Enterprise providers Listed here are video hosting providers exclusively serving businesses wanting to share video content internally with employees or externally with customers, partners, or prospects. Features may include limiting access to authenticated users, tracking of user actions, integration with single sign-on services and a lack of the advertisements normally present on public sites. Among sites in this category are: Brightcove DaCast Dailymotion Cloud JW Player Kaltura Kewego MediaCore MetaCDN Microsoft Stream Ooyala Panopto Qumu Rumble.com thePlatform Shift72 Ustream ViaStreaming Viddler Vidyard Open source GNU MediaGoblin (software) PeerTube Plumi (software to create video sharing sites) Web-based video editing Web-based video editing sites generally offer the "user generated video sharing" website in addition to some form of editing application. Some of these applications simply allow the user to crop a video into a smaller clip. Other services have invested much time and effort into replicating the same functionality that has previously only been available via Windows Movie Maker, iMovie and other client-side applications that run outside of a web page. Some of these applications are based in AJAX and others in Flash. Some of these websites may additionally offer downloadable editors; however, this is not a desktop- but a web-based video editor list. Websites in this category include: Animoto Clesh Dailymotion Blackbird Jaycut (No longer available for PC) Magisto Pixorial WeVideo Tribute (website) See also Comparison of video hosting services List of educational video websites List of Internet television providers O
https://en.wikipedia.org/wiki/Sturmtruppen%3A%20The%20Videogame
Sturmtruppen: The Videogame is a video game for the Amiga computer platform, based on the Sturmtruppen comic books by Franco Bonvicini, published by the Italian software publisher iDea in 1992. It is the only officially licensed videogame using Sturmtruppens theme and characters. The game wasn't very successful commercially, and received rather low scores by reviewers (44% by Amiga Joker, 3/5 stars from Amiga Power . For the time (1992) and the platform of its release (Amiga), the graphics left most of the machine's potential underutilised, the sound effects were almost non-existent and the soundtrack consisted mostly of simple repetitive chip music. Nevertheless, the gameplay was somewhat various, as the player controlled a German "Sturmtruppen" soldier who could use a variety of weapons, and also pick up some vehicles including motorcycles, airplanes and tanks, which turned the game into a variable run and gun event, almost like a precursor to the Metal Slug series. External links Sturmtruppen: The Videogame at back2roots.org Amiga Joker's review (in German) 1992 video games Amiga games Amiga-only games Platformers Video games based on comics Video games developed in Italy War video games set in Europe
https://en.wikipedia.org/wiki/Missouri%20Library%20Network%20Corporation
The Missouri Library Network Corporation (MLNC) was a library consortium founded on October 19, 1981 by the representatives of thirty-one Missouri libraries. In July 2012, MLNC merged with Amigos Library Services of Dallas Texas. History and purpose The Missouri Library Network Corporation (MLNC) was founded on October 19, 1981 by the representatives of thirty-one Missouri libraries. The mission of the Missouri Library Network Corporation (MLNC) was to organize and deliver to its member libraries and other contracting entities OCLC-based information services, related electronic services and content, and training in the management and use of information. MLNC's primary role from 1983 to 2009 was to provide OCLC services to Missouri libraries. They were an active OCLC partner that provided billing, marketing, and training services to libraries throughout the Midwest region. In addition, MLNC provided discounts on a variety of library-related products and services, including electronic reference databases from vendors such as LexisNexis, Oxford University Press, Congressional Quarterly, and others as well as library supply catalogs (such as Demco and Brodart). Continuing education MLNC offered workshops on library-related topics including: OCLC WorldCat Resource Sharing OCLC Connexion client and browser Descriptive cataloging Library management and administration Digitization Emerging technologies Collection management MLNC staff contracted with libraries and statewide organizations for keynote and professional speaking engagements such as in-house training, staff development events, and other library programs. Membership MLNC was a membership organization. There were three levels of membership: Participant: Enabled a library to participate in MLNC Cooperative Purchasing/Electronic Resources Programs (Library Supplier Discounts, e-Resources, etc.) Associate: Included all the benefits of the "Participant" level, as well as receiving discounts on workshop registrations, and access to the MLNC Custom Cataloging service. Full: Included all the benefits of the "Participant" and "Associate" levels, as well as institutional credits for training, and the right to participate in the governance of the organization. Media outlets and social networking In addition to their website, MLNC had a presence on Facebook and Twitter, a monthly newsletter, QuickFlash, and the organization maintained a Listserv for corporate and product news. References Library-related organizations Organizations based in St. Louis Organizations established in 1981 1981 establishments in Missouri 2012 disestablishments in Missouri Library consortia in Missouri
https://en.wikipedia.org/wiki/MOG%20%28online%20music%29
MOG was a paid subscription online music service and blog network, where subscribers could listen to and read about music. Subscribers could play tracks available in its catalog on a variety of digital devices, including computers, handheld devices, Sonos systems and television. MOG also allowed users to access aggregated editorial content from music blogs, user posts, and in-house editors. MOG was founded by David Hyman, formerly CEO of Gracenote, SVP of Marketing at MTV Interactive, and Director of Ad Sales for Addicted to Noise. It was privately held and headquartered in Berkeley, CA. The company raised capital from a variety of sources, including Balderton Capital, Menlo Ventures, Simon Equity, Universal Music Group, and Sony Music. Music producer Rick Rubin was a member of MOG's board of directors. After purchasing MOG in 2012, Beats Electronics in January 2014 announced that the MOG service would shut down in the United States on 15 April 2014. This date was first indefinitely postponed, but then it was shut down on 31 May 2014. Its successor system, Beats Music, launched in the United States on 21 January 2014 and then was in turn acquired by Apple Inc. in May 2014. History Founded in June 2005, MOG began as a music-themed social network and blog network. Users could create profiles with information about their music tastes, and the MOG-O-MATIC client application assisted in the process by scanning users' music libraries and populating their profiles with information about their music collection and listening activities. MOG also recommended users with similar music tastes. Users could compose blog posts, read posts composed by other users, and listen to 30-second samples of songs. In late 2007, MOG partnered with Rhapsody to allow Rhapsody subscribers to access all of Rhapsody's content through MOG. In August 2008, MOG launched the MOG Music Network, a music ad network that aggregated posts from affiliate blogs and those created by MOG's in-house music editors. In December 2009, MOG launched a subscription music service, which allowed subscribers to stream any song in MOG's catalog to their computer through a web browser. In July 2010, MOG released mobile applications for iPhone, iPod Touch, and phones using the Android operating system, allowing subscribers to also access MOG's catalog from these devices. In September 2010, MOG announced the release of a Roku channel, which enables subscribers to access the service from their television. In June 2011, "Weird Al" Yankovic pre-released his album Alpocalypse on the MOG website. In March 2012, reports surfaced that Beats Electronicsan audio equipment company then majority-owned by mobile phone maker HTC, was planning to acquire MOG. In April 2012, MOG announced a partnership with Telstra to bring MOG to Australia, the first region outside of the US to have access. Telstra and MOG launched under the BigPond Music branding on 21 June 2012. This partnership also allows Telstra custome
https://en.wikipedia.org/wiki/High%20Heat%20Major%20League%20Baseball%202003
High Heat Major League Baseball 2003 was the second-to-last of a series of baseball computer games, released on PlayStation 2 and Microsoft Windows; a different game of the same name was released for the Game Boy Advance. The game, featuring the official licensed team and player names from all 30 MLB teams, was created by The 3DO Company, who later filed for bankruptcy in May 2003. Reception The PlayStation 2 version received "favorable" reviews, while the PC and Game Boy Advance versions received "mixed or average reviews", according to the review aggregation website Metacritic. In Japan, where the GBA version was ported and published by Takara on July 18, 2002, followed by the PS2 version on September 5, Famitsu gave the former a score of 23 out of 40. During the AIAS' 6th Annual Interactive Achievement Awards, High Heat Major League Baseball 2003 received a nomination for "Computer Sports Game of the Year", yet ultimately lost to Madden NFL 2003. References External links 2002 video games Cancelled GameCube games PlayStation 2 games Game Boy Advance games Game Boy Advance-only games Video games developed in the United Kingdom Video games developed in the United States Windows games
https://en.wikipedia.org/wiki/Barking%20Lizards%20Technologies
Barking Lizards Technologies was an American video game developer that develops for mobile phones, PlayStation 2, Game Boy Advance, Nintendo DS, PlayStation Portable, Wii and personal computer. Founded in 2001, Barking Lizards Technologies is based in Richardson, Texas. Their titles were published through several major video game publishers, namely THQ, and Activision, and have recently published a title of their own, Osiris Legends for iOS. Prior to their expansion into games development in 2006, they specialized in providing support and project outsourcing services to existing games companies. In 2006, Barking Lizards created the subsidiary Wild Hare Entertainment to publish games from external sources. The company focused entirely on PC titles for a short time before shutting down. Whiptail Barking Lizards Technologies developed Whiptail, a multiplatform game engine, which they used to develop their video game titles. They developed 3 versions of Whiptail, which are used to handle different platforms, Whiptail 3D, Whiptail Handheld, and Whiptail Mobile. Games developed Nintendo DS Bratz: Forever Diamondz (2006 — for THQ) El Tigre: The Adventures of Manny Rivera (2007 — for THQ) Zoey 101: Field Trip Fiasco (2007 — for THQ) Bratz 4 Real (2007 — for THQ) Super Collapse 3 (2007 - for MumboJumbo) Bratz Girlz Really Rock (2008 - for THQ) Game Boy Advance Bratz: Forever Diamondz (2006 — for THQ) Marvel: Ultimate Alliance (2006 — for Activision) Bratz Babyz (2006 — for THQ) Bratz: The Movie (2007 — for THQ) Zoey 101 (2007 — for THQ) Wii The Naked Brothers Band (2008 - for THQ) PlayStation 2 Activision Anthology (2002 — with Contraband Entertainment — for Activision) The Naked Brothers Band (2008 - for THQ) PC Command & Conquer: The First Decade (2006 — for Electronic Arts) The Naked Brothers Band (2008 - for THQ) N-Gage X-Men Legends (2005 — for Activision) X-Men Legends II: Rise of Apocalypse (2005 — for Activision) N-Gage 2.0 Snakes Subsonic (2008 — for Nokia Publishing) Mobile phones The Elder Scrolls IV: Oblivion (2005) Cthulhu World Combat (2013) (Cancelled) PlayStation Portable SpongeBob's Truth or Square (2009) References External links Company Website 2001 establishments in Texas Video game development companies American companies established in 2001 Video game companies established in 2001 Defunct video game companies of the United States Companies based in Richardson, Texas Defunct companies based in Texas
https://en.wikipedia.org/wiki/Star%20Wars%3A%20Droid%20Works
Star Wars: DroidWorks is a 1998 edutainment computer game and the premiere title from LucasArts subsidiary Lucas Learning. It uses the same engine as LucasArts' previous title Star Wars: Jedi Knight. The creators aimed to create a game that would be both appealing and nonviolent. The game's original release date was moved up by months, which resulted in the development team cutting some planned game features. The game's plot involves the player saving the galaxy by manufacturing droids with specific abilities, such as the ability to see in the dark or jump, to complete missions. The educational portions of these missions teach players about concepts such as energy, force, motion, simple machines, light, and magnetism. Star Wars: DroidWorks received high praise from critics, sold well, and won numerous awards and accolades. Plot and gameplay C-3PO, R2-D2, and the player are sent by the Rebellion to Tatooine to shut down production at an Imperial droid factory. In the tutorial, the player must complete eight training missions and four secret missions, each requiring droids with specific abilities, before proceeding to the droid factory. In the Jawa Droid Workshop, players can paint and name their creations and get a full 360-degree view of other works in progress. Overall, the player can choose from 87 droid parts, which can be combined in 25 million different combinations. Through experiential learning, players learn about the scientific principles of energy, force, motion, simple machines, light, and magnetism. Players are also encouraged to utilize mathematics, logic, and critical thinking. An in-game 'InDex' provides explanations on various scientific concepts through internet links. Development and release Conception The game was developed by Lucas Learning, which was originally created to produce consumer products but was re-imagined as a developer of direct-to-school products in the fall of 1998. Star Wars: DroidWorks was the first title from Lucas Learning and eventually became one of a series of Star Wars games to be released as edutainment titles. This game marked George Lucas' first foray into the edutainment market. Lucas' directive to the company was to design a game that would allow players to explore and create in a manner similar to playing with Erector Sets and Lego. DroidWorks was only one out of a total of 175 titles created by third-party software developers for the newly launched iMac. Susan Schilling, the general manager of Lucas Learning, and Clent Richardson, the senior director of worldwide developer relations at Apple Computer, agreed that the Apple Mac was the best platform for the game. The game was initially conceived by project leader, Collette Michaud, who pitched a game where players could design their own Star Wars droid and watch them move. As the game shifted toward a physics-based educational puzzle game mid-development, resources were redirected accordingly. Susan Schilling said that DroidWorks did not
https://en.wikipedia.org/wiki/Network%20of%20Bay%20Area%20Worker%20Cooperatives
The Network of Bay Area Worker Cooperatives (NoBAWC - pronounced "No Boss") is a network of worker cooperatives dedicated to building workplace democracy in the San Francisco Bay Area. NoBAWC was founded in September 1994 when workers representing nine worker cooperatives met to address their isolation and to build a worker cooperative movement in the region. Twelve years later, NoBAWC comprises over 30 dues-paying workplaces with a paid staff. NoBAWC is a member of the United States Federation of Worker Cooperatives. Members AK Press Arizmendi Bakery Arizmendi Association of Cooperatives Berkeley Free Clinic BioFuel Oasis Bound Together Bookstore Box Dog Bikes Cheese Board City Art Gallery Cricket Courier Cooperative Cupid Courier Collective Design Action Collective Electric Embers Heartwood Cooperative Woodshop Inkworks Press Juice Bar Collective Liberation Ink Lusty Lady Mandela Foods Cooperative Market Street Cooperative Missing Link Bicycle Cooperative Modern Times Bookstore Nabolom Bakery 924 Gilman Street Other Avenues Food Store Pedal Express Points of Distribution Rainbow Grocery Cooperative Red Vic Movie House Rock Paper Scissors Collective San Francisco Community Colocation Project Suigetsukan Martial Arts School TechCollective External links NOBAWC Be Your Own Boss, Join a Collective, Berkeley Daily Planet (7/29/2005) A World Without Bosses?, AlterNet (7/2/2005) See also Berkeley Student Cooperative Berkeley Student Food Collective References Organizations based in Alameda County, California Cooperative federations Cooperatives in the San Francisco Bay Area Worker cooperatives of the United States
https://en.wikipedia.org/wiki/TSS%20%28operating%20system%29
The IBM Time Sharing System TSS/360 is a discontinued early time-sharing operating system designed exclusively for a special model of the System/360 line of mainframes, the Model 67. Made available on a trial basis to a limited set of customers in 1967, it was never officially released as a supported product by IBM. TSS pioneered a number of novel features, some of which later appeared in more popular systems such as MVS. TSS was migrated to System/370 and 303x systems, but despite its many advances and novel capabilities, TSS failed to meet expectations and was eventually canceled. TSS/370 was used as the basis for a port of UNIX to the IBM mainframe. TSS/360 also inspired the development of the TSS/8 operating system. Novel characteristics TSS/360 was one of the first implementations of tightly-coupled symmetric multiprocessing. A pair of Model 67 mainframes shared a common physical memory space, and ran a single copy of the kernel (and application) code. An I/O operation launched by one processor could end and cause an interrupt in the other. The Model 67 used a standard 360 instruction called Test and Set to implement locks on code critical sections. It also implemented virtual memory and virtual machines using position-independent code. TSS/360 included an early implementation of a "Table Driven Scheduler" a user-configured table whose columns were parameters such as current priority, working set size, and number of timeslices used to date. The kernel would refer to this table when calculating the new priority of a thread. This later appeared in systems as diverse as Honeywell CP-V and IBM z/OS. As was standard with operating system software at the time, TSS/360 customers (such as General Motors Research Laboratories) were given full access to the entire source of the operating system code and development tools. User-developed improvements and patches were frequently incorporated into the official source code. User interface TSS provides users a command-line interface. Users interact with the command system. The command format consists of Command_Name[ operands]. The command name is one to eight characters without imbedded blanks. The operands are optional depending on the command, and must be separated from the command name by at least one blank. Multiple operands should be separated by TAB characters or commas. Command lines can be continued by typing a hyphen ("-") at the end of the line to be continued and typing the continuation at the beginning of the next line. Multiple commands can be written on a line by separating them with semicolons (";"). Comments are allowed in command lines, separated from the command with a semicolon and included in single quotes ("'"). Operands can be either positional or keyword, with the format "keyword=value". System commands are divided into seven categories: Task management – LOGON, LOGOFF, ABEND, etc. Data management – CATALOG, DDEF, DELETE, etc. Program management – LOAD, DU
https://en.wikipedia.org/wiki/Honeynet%20Project
The Honeynet Project is an international security research organization that investigates the latest cyber attacks and develops open source security tools to improve Internet security by tracking hackers behavioral patterns. History The Honeynet Project began in 1999 as a small mailing list of a group of people. The group expanded and officially dubbed itself as The Honeynet Project in June 2000. The project includes dozens of active chapters around the world, including Brazil, Indonesia, Greece, India, Mexico, Iran, Australia, Ireland, and many in the United States. Project goals The Honeynet Project has 3 main aims: Raise awareness of the existing threats on the Internet. Conduct research covering data analysis approaches unique security tool development, and gathering data about attackers and malicious software they use. Provide the tools and techniques used by The Honeynet Project so that other organizations can benefit. Research and development The Honeynet Project volunteers collaborate on security research efforts covering data analysis approaches, security tools development, and gathering data about hackers and malicious software. The Project research provides sensitive information regarding attackers, this includes this motives, communication methods, attack timelines and their actions following a system attack. This information is provided through Know Your Enemy white-papers, The Project blog posts, and Scan of the Month Forensic challenges. The project uses unmodified computers with the same specifications, operating systems and security as those used by many companies. These computer production systems are added online and the network of volunteers scan the network for attacks or suspicious activity. The finds are published on the company site for public viewing and knowledge. See also Cyber security Honeypot (computing) References External links Honeynet Project Home Page Honeynet Project Blog Computer network security 501(c)(3) organizations Organizations established in 1999 1999 establishments in Michigan Free software project foundations in the United States
https://en.wikipedia.org/wiki/WYFG
WYFG (91.1 FM) is a radio station simulcasting the Bible Broadcasting Network for the Gaffney, Spartanburg, and Greenville areas of South Carolina as well as some of the western suburbs of the Charlotte area. The transmitter is located off South Carolina Highway 11 atop Thicketty Mountain (which is about 5 miles east of Chesnee). History WYFG went on the air on October 12, 1982. The station broadcasts with 100 kilowatts, reaching 241 towns and cities in its listening area, which is in Upstate South Carolina and Piedmont, North Carolina. References BBN Radio website Bible Broadcasting Network Radio stations established in 1982 1982 establishments in South Carolina YFG
https://en.wikipedia.org/wiki/List%20of%20television%20and%20radio%20stations%20owned%20by%20TV5%20Network
The following is a list of television and radio stations owned by and affiliated with the TV5 Network Inc. in the Philippines, including stations that airs TV5, One Sports and Radyo5. Free-to-air television stations Analog shut off in end-2023 Affiliate stations Most of TV5's affiliate relay stations are being run by sister company, Cignal TV, Inc. (d/b/a Mediascape, Inc.) Digital terrestrial TV5's upcoming expansion of digital terrestrial television will be announced soon as possible in other key cities nationwide. Digital affiliate stations One Sports (Operated through TV5's affiliate, Nation Broadcasting Corporation, except the Naga station, which is operated by Mediascape/Cignal TV. Radio stations (Radyo5) The following stations are owned by TV5's affiliate, Nation Broadcasting Corporation. *Originating station.**Relay from DWFM Manila. See also Media of the Philippines Apollo Broadcast Investors Mediascape TV stations References ABC TV5 Stations Philippine television-related lists
https://en.wikipedia.org/wiki/OIE/FAO%20Network%20of%20Expertise%20on%20Animal%20Influenza
OFFLU is the joint OIE-FAO global network of expertise on animal influenzas. OFFLU aims to reduce the negative impacts of animal influenza viruses by promoting effective collaboration between animal health experts and with the human health sector. OFFLU analyses and shares information and biological material to identify and reduce health threats early, and shares information about animal influenza viruses with the World Health Organization (WHO) to assist with the early preparation of human vaccines. It was established in 2005, initially to support the global effort to control H5N1 highly pathogenic avian influenza. The technical contribution to OFFLU is provided by an open network of experts in animal influenza from the OIE and FAO Reference Laboratories and Collaborating Centres, and from other institutes with leading expertise in diagnostics, epidemiology, bioinformatics, vaccinology, and animal production. Under the coordination and management of OFFLU, experts work together in discussion groups, called OFFLU Technical Activities, on pertinent topics and on technical projects to provide concrete outputs on relevant influenza related issues. To date, these Technical Activities have delivered guidance on diagnostic protocols, antigenic matching of vaccine strains with circulating field viruses, minimum biosafety guidelines for laboratory workers, and strategic guidance on animal influenza surveillance. The effectiveness and degree of collaboration between OFFLU and the human health sector (WHO) has improved significantly. This was highlighted following the emergence of pandemic H1N1 in April 2009 when OFFLU rapidly mobilised its experts to address the human-animal interface aspects of pandemic H1N1 jointly with colleagues from the public health sector. OFFLU continues to develop in terms of scope and geographical representation and is looking ahead to developing a sustainable and effective mechanism for monitoring influenza viruses in animals and for communicating significant findings to all partners quickly. OFFLU's Objectives • To share and offer technical advice, training, and veterinary expertise to international organisations and Member Countries to assist in the prevention, diagnosis, surveillance and control of animal influenza. • To exchange scientific data and biological materials (including virus strains) within the network, to analyse such data, and to share such information with the wider scientific community. • To collaborate with the WHO on issues relating to the animal-human interface, including pandemic preparedness for early preparation of the human vaccine. • To highlight influenza surveillance and research needs, promote their development, and ensure co-ordination. Structure The OFFLU network is managed by a steering committee who provide strategic direction, an Executive Committee who implement the decisions of the steering committee, a secretariat, and a dedicated OFFLU scientist. The network itself is ma
https://en.wikipedia.org/wiki/PC%20Mania
PC Mania is Bulgarian computer games media originally started as a computer magazine and transformed into on-line game media in the beginning of 2009. It is a prime Bulgarian on-line media source for gaming, Internet, and technology. It was established in 1998 and was the third Bulgarian computer games magazine after the brochure Top Games and the magazines Master Games and Gamers' Workshop. It is the oldest computer games media in the country and is indisputably the most popular media for computer entertainment in Bulgaria, having the biggest circulation and biggest readers span when it was distributed in paper version. The articles concern topics such as personal computer hardware, Internet technologies, computer and console games, news, etc. PC Mania Magazine celebrated its 10th anniversary in 2008 and shortly after a major overhaul was carried out. In the spring of 2009 the magazine moved entirely on-line. The existing web page had been completely redesigned and expanded in order to serve the growing gaming community in Bulgaria. The feedback has been greatly improved with readers now being able to comment directly under the news and articles posted, as well as to discuss different topics on the designated forum. As of May 2009 pcmania.bg has approximately 45,000 unique weekly visitors, which positions the website on top of the most popular computer games web-media in Bulgaria and on 10th position in "Media and Information" websites for the country, and 19th position overall. Features Game articles: previews, interviews, and reviews of new and upcoming games as well as game guides. The articles encompass PC, PS3, Xbox 360 and mobile games News: latest news from the video game industry and technology Topic of the week: an in-depth analyses of current gaming- and technology related issues Personal opinion: editorials by PC Mania's team on different subjects Hardware articles: reviews of computers, laptops, and other technology equipment References External links PC Mania IRC channel, part of the UniBG network 1998 establishments in Bulgaria 2009 disestablishments in Bulgaria Magazines published in Bulgaria Defunct magazines published in Bulgaria Home computer magazines Magazines established in 1998 Magazines disestablished in 2009 Mass media in Sofia Monthly magazines Online magazines with defunct print editions Video game magazines Defunct computer magazines Bulgarian-language magazines Online computer magazines
https://en.wikipedia.org/wiki/KZJL
KZJL (channel 61) is a television station in Houston, Texas, United States, broadcasting the Spanish-language network Estrella TV. It is owned and operated by Estrella Media and is sister to four radio stations. KZJL's studios are located on Bering Drive on the city's southwest side, and its transmitter is located near Missouri City, in unincorporated northeastern Fort Bend County. History The station first signed on the air on June 2, 1995, as an affiliate of home shopping network Shop at Home. In 2001, the station was purchased by Liberman Broadcasting (which was renamed Estrella Media in February 2020, following a corporate reorganization of the company under private equity firm HPS Investment Partners, LLC) and became a Spanish-language independent station; on September 14, 2009, KZJL became a charter owned-and-operated station of Liberman's Spanish-language broadcast network Estrella TV. Technical information Subchannels The station's digital signal is multiplexed: Analog-to-digital conversion KZJL discontinued regular programming on its analog signal, over UHF channel 61, on June 12, 2009, as part of federally mandated transition from analog to digital television. The station's digital signal remained on its pre-transition UHF channel 44, using PSIP to display KZJL's virtual channel as 61 on digital television receivers, which was among the high band UHF channels (52-69) that were removed from broadcasting use as a result of the transition. References External links Estrella TV official website Estrella TV affiliates Television channels and stations established in 1995 1995 establishments in Texas Spanish-language television stations in Texas Estrella Media stations ZJL
https://en.wikipedia.org/wiki/E-racer
e-Racer is a video game for Microsoft Windows created by Rage Software. It is a GT arcade racing game in which the player competes against computer opponents or other human players online in eight different cars. The single player game consists of an Arcade mode and a Championship mode, where one would have to race against 7 other computer opponents and would need to finish either first or second in each race in order to advance to the next round. Original tracks The original game contains thirteen tracks in Championship mode and a bonus track which is unlocked upon completion of the Championship mode. All tracks are playable in both Arcade and Multiplayer modes. In order, they are Town Centre - A road race through a town centre and mall. Scrap Yard - Off-road in a scrapyard. Freight Yard - A race through a freight train yard. Chemical Plant - Balance of off-road and on-road through a chemical factory. Aircraft Carrier - Race through and on an aircraft carrier and adjoining port. Stone Quarry - Off-road race through a stone quarry. Stately Home - Snow race near a fancy house. Grim Up North - Road race through narrow streets of a small town. Parking Lot - A race through a parking complex. Indy Oval - Race on a NASCAR circuit, but also off-road in the center. Hill Climb - Very snowy Circuit up and down a hill. Fishing Village - Go through a village, its adjoining fort and beach. The City - A race through a big city. There is a bonus track called "Boy Racer". The first four tracks are unlocked from the beginning whilst the other tracks are unlocked by progressing through the Championship Mode. Cars There are seven cars. The first two cars are unlocked upon the beginning; the other cars are unlocked upon coming first in Championship mode races. In order of unlocking, they are: Itas Sprint-XS Exel Sportster Mantis VRS Proteus VVT Aero-Tech SX Ferreno GTV Dominator GTR There is also a bonus car called the "Sand Scorcher". Skins There are four liveries/decals for the cars. The skins have "sponsors" stickered onto them. A skin with a white front and a round transition into red at the back A full green skin A full white skin A skin with white at the front and a checkered-flag type transition into blue at the back. 2001 video games Windows games Windows-only games Racing video games Video games developed in the United Kingdom Rage Games games
https://en.wikipedia.org/wiki/Gateshead%20Interchange
Gateshead Interchange is a Tyne and Wear Metro station, serving the town of Gateshead in Tyne and Wear, England. It joined the network on 15 November 1981, following the opening of the third phase of the network, between Haymarket and Heworth. History The station replaced the former British Rail station, which closed in November 1981, with the Tyne and Wear Metro station situated around to the south west of the former. The design of the station is very different from the underground stations in central Newcastle, due to the different rock structure south of the River Tyne. The running tunnels are square, rather than circular in cross-section, with the station excavated as a box. Keith Grant's Night and Day artworks were commissioned for the station in the early 1980s, at opposite ends of the station at platform level. The artwork consists of two mosaic mountain peaks, set against the backdrop of a day and night sky. Upon leaving the station (trains towards Newcastle), a second art installation is visible in the tunnel. Elizabeth Wright's Space Travel was commissioned in 2005, and showcases a series of 115 images which read like a short animated film strip. Facilities Step-free access is available at all stations across the Tyne and Wear Metro network, with a lift providing step-free access to platforms at Gateshead. The station is equipped with ticket machines, seating, next train information displays, timetable posters, and an emergency help point. Ticket machines are able to accept payment with credit and debit card (including contactless payment), notes and coins. The station is fitted with automatic ticket barriers, which were installed at 13 stations across the network during the early 2010s, as well as smartcard validators, which feature at all stations. There is no dedicated car parking available at the station, however there are a number of pay and display car parks operated by Gateshead Council located nearby. A taxi rank is located on Walker Terrace. There is the provision for cycle parking, with four cycle lockers, five cycle racks and five cycle pods available for use. A large bus interchange is located on the upper level, providing frequent connections across the region. Services , the station is served by up to ten trains per hour on weekdays and Saturday, and up to eight trains per hour during the evening and on Sunday. Additional services operate between and , , or at peak times. Rolling stock used: Class 599 Metrocar Bus station Gateshead Interchange is located above the Tyne and Wear Metro station. It originally opened on 15 November 1981, and upon opening, was operated by Northern General – despite being designed in the house style of the Tyne and Wear PTE. The original bus station was demolished and re-built in the early 2000s, to a design by Jefferson Sheard Architects. It was officially re-opened on 29 March 2004, by the then Secretary of State for Transport, Alistair Darling. The building houses a number o
https://en.wikipedia.org/wiki/Gateshead%20Stadium%20Metro%20station
Gateshead Stadium is a Tyne and Wear Metro station, serving Gateshead International Stadium and the town of Gateshead in Tyne and Wear, England. It joined the network on 15 November 1981, following the opening of the third phase of the network, between Haymarket and Heworth. History The station was purpose-built for the network, and is named after the nearby Gateshead International Stadium. During the planning phase, the station was intended to be named Old Fold, after a neighbouring residential area. Facilities The station has two platforms, both of which have seating, next train audio and visual displays, timetable and information posters and an emergency help point. Additional facilities are available on the concourse, as well as ticket machines (which accept cash, card and contactless payment) and smartcard validators. There is step-free access to the island platform by ramp, with platforms also accessed by staircase. There is cycle storage at the station, with two cycle pods. Refurbishment In 2015, the station was refurbished, along with nearby Felling. Improvements include the installation of new seating and lighting, dual handrails, tactile paving, anti-slip surfacing on stairs and platform nosing and colour variation of floor. The station was also rebranded in the new black and white corporate colour scheme. Services , the station is served by up to ten trains per hour on weekdays and Saturday, and up to eight trains per hour during the evening and on Sunday between or and or . Additional services operate between and , , or at peak times. Rolling stock used: Class 599 Metrocar Notes References External links Timetable and station information for Gateshead Stadium Railway stations in Great Britain opened in 1981 Tyne and Wear Metro Green line stations Tyne and Wear Metro Yellow line stations
https://en.wikipedia.org/wiki/St%20James%20Metro%20station
St James is a Tyne and Wear Metro station, serving St James' Park, Newcastle upon Tyne in Tyne and Wear, England. It joined the network as a terminus station on 14 November 1982, following the opening of the fourth phase of the network, between Tynemouth and St James via Wallsend. History The station is situated below St James' Park – the home of Newcastle United Football Club. The interior of the station is decorated in black and white stripes (the colours of Newcastle United F.C.), featuring images depicting players and managers from the past and present. When the station was first opened, it was finished in the same colour scheme as other stations on the network – cream and cadmium yellow. Facilities Step-free access is available at all stations across the Tyne and Wear Metro network, with two lifts providing step-free access to platforms at St. James. As part of the Metro: All Change programme, new lifts were installed at St. James in 2013, with new escalators installed in 2016. The station is equipped with ticket machines, seating, next train information displays, timetable posters, and an emergency help point on both platforms. Ticket machines are able to accept payment with credit and debit card (including contactless payment), notes and coins. The station is fitted with automatic ticket barriers, which were installed at 13 stations across the network during the early 2010s, as well as smartcard validators, which feature at all stations. A pay and display car park (operated by Newcastle City Council) is available, with 345 spaces, as well as a taxi rank. There is also the provision for cycle parking, with five cycle pods available for use. Services , the station is served by up to five trains per hour on weekdays and Saturday, and up to four trains per hour during the evening and on Sunday. Rolling stock used: Class 599 Metrocar References External links Timetable and station information for St James Newcastle upon Tyne 1982 establishments in England Railway stations in Great Britain opened in 1982 Tyne and Wear Metro Yellow line stations Transport in Newcastle upon Tyne Transport in Tyne and Wear Railway stations located underground in the United Kingdom
https://en.wikipedia.org/wiki/Wireless%20configuration%20utility
A wireless configuration utility, wireless configuration tool, or is a class of network management software that manages the activities and features of a wireless network connection. It may control the process of selecting an available access point, authenticating and associating to it and setting up other parameters of the wireless connection. There are many wireless LAN clients available for use. Clients vary in technical aspects, support of protocols and other factors. Some clients only work with certain hardware devices, while others only on certain operating systems. Comparison The table below compares various wireless LAN clients. See also Wireless tools for Linux References Wi-Fi Wireless networking Wireless LAN client
https://en.wikipedia.org/wiki/Stadium%20of%20Light%20Metro%20station
Stadium of Light is a Tyne and Wear Metro station, serving the Stadium of Light and suburbs of Roker and Monkwearmouth, City of Sunderland in Tyne and Wear. It joined the network on 31 March 2002, following the opening of the extension from Pelaw to South Hylton. History The station is named after the nearby Stadium of Light, the home stadium of Sunderland A.F.C., which is located about 700metres south west of the station. Despite the station's name, the nearby station at St Peter's is located closer to the stadium. In July 2017, the station was decorated in red and white stripes, the colours of Sunderland A.F.C., to celebrate 20 years of the Stadium of Light. Facilities Step-free access is available at all stations across the Tyne and Wear Metro network, with ramped access to both platforms at Stadium of Light. The station is equipped with ticket machines, waiting shelter, seating, next train information displays, timetable posters, and an emergency help point on both platforms. Ticket machines are able to accept payment with credit and debit card (including contactless payment), notes and coins. The station is also fitted with smartcard validators, which feature at all stations across the network. There is a pay and display car parking available at the station, with 182 spaces, plus 12 accessible spaces. There is also the provision for cycle parking, with five cycle pods available for use. Services , the station is served by up to five trains per hour on weekdays and Saturday, and up to four trains per hour during the evening and on Sunday. Rolling stock used: Class 599 Metrocar References External links Timetable and station information for Stadium of Light Sunderland 2002 establishments in England Railway stations in Great Britain opened in 2002 Tyne and Wear Metro Green line stations Transport in the City of Sunderland Transport in Tyne and Wear
https://en.wikipedia.org/wiki/Jarrow%20Metro%20station
Jarrow is a Tyne and Wear Metro station, serving the town of Jarrow, South Tyneside in Tyne and Wear, England. It joined the network on 24 March 1984, following the opening of the fifth phase of the network, between Heworth and South Shields. History The station was opened by the North Eastern Railway on 1 March 1872, following the opening of the branch line between Pelaw and South Shields. The branch line, previously operated by steam, was electrified using a third-rail system in March 1938. In January 1963, the route reverted to diesel operation under British Rail, owing to decreasing ridership and increased operating costs. Following closure for conversion to the Tyne and Wear Metro on 1 June 1981, the station was subsequently demolished and rebuilt. Jarrow was formerly situated on a single line section of track, with the station situated on a long passing loop for Tyne and Wear Metro services, and therefore two platforms. On the north side of the station there was a single-track line used by freight trains. However, since the completion of the Metro Flow project in late 2022, freight trains now share Metro tracks. Metro Flow Development During the 2020 Budget, the UK Government announced an investment of £95million towards the £103million Metro Flow project, which aims to increase capacity by up to 30,000 passenger journeys per day, and improve reliability on the branch line between Pelaw and South Shields. From September 2022, the project will include upgrading and electrifying a currently freight-only line, doubling three sections of single track between Pelaw and Bede, and purchasing four extra trains in addition to the 42 which have already been funded. Facilities The station has two platforms, both of which have ticket machines (which accept cash, card and contactless payment), smartcard validators, sheltered waiting area, seating, next train audio and visual displays, timetable and information posters and an emergency help point. There is step-free access to both platforms by ramp, with platforms also accessed by footbridge. The station has free car park, with 23 spaces (plus two accessible spaces). There is also cycle storage at the station, with five cycle lockers and six cycle pods. Services , the station is served by up to five trains per hour on weekdays and Saturday, and up to four trains per hour during the evening and on Sunday between South Shields and St James via Whitley Bay. Rolling stock used: Class 599 Metrocar Bus station Jarrow bus station is located adjacent to the Metro station. It is served by local bus operators: Go North East and Stagecoach. Their routes serve South Tyneside, Sunderland and Newcastle-upon-Tyne. The bus station has five departure stands (lettered A–E), each of which has a waiting shelter, seating, next bus information displays, and timetable posters. Refurbishment Between November 2014 and March 2015, work was undertaken as part of a £120,000 refurbishment project – improving waiting area
https://en.wikipedia.org/wiki/COFFEE%20%28Cinema%204D%29
COFFEE (often written as "C.O.F.F.E.E") was a computer scripting language that forms part of CINEMA 4D, a proprietary 3D graphics application. Although presented as an acronym the letters of the word COFFEE allegedly stand for Cinema Object-oriented Fery Fast Environment Enhancer, it is primarily a comic reference to Java, a considerably more famous computer language. COFFEE has been discontinued with Release 20 of Cinema 4D in 2018. Purpose Like most scripting languages, COFFEE is used to extend or modify the functionality of the host software. This technique is preferable to writing a so-called plug-in module using a traditional language such as C for a number of reasons, among them: The scripting language implicitly handles memory management on the user's behalf, where C does not; The language interpreter does not require programs to be compiled as a separate step before they can be used; A purpose-built scripting language can be tailored so that it lends itself to its intended usage. For example, COFFEE has built-in mathematical functions that are necessary for 3D graphics programming. There are several different aspects of CINEMA 4D's operation that can be customised using COFFEE scripts, notably additions to the user interface and extensions for reading and writing new file formats and creating texture shaders. Almost all the main functionality of the application can be accessed from a COFFEE program, and so customised features can look and behave much like those supplied as standard. Syntax and language features COFFEE is a fairly typical curly bracket language and so it would look familiar to any previous user of C/C++, Java, Perl or anything along those lines. The function and object class definitions are closely modelled after those of C++. However, COFFEE is dynamically typed, and so variables are defined with a simple var keyword without any reference to their type. Unlike similar scripting languages such as Squirrel and JavaScript, COFFEE does not use a function keyword to introduce functions, nor does it require a return type or "void" return like C/C++ - the function definition simply begins with the function name. COFFEE's memory management is handled entirely by a garbage collection process; essentially this means that it looks after itself, and the programmer seldom needs to worry about it. However, it is possible to control the process explicitly when necessary. 3D graphics programming makes extensive use of certain mathematical techniques, notably trigonometry and vector arithmetic. COFFEE is well equipped in this area, with a good set of mathematical functions and a built-in vector datatype. Interface with CINEMA 4D Since COFFEE is used to extend CINEMA 4D, it clearly needs to make use of the host program's features to some extent. Through the application programming interface (API) it is possible to locate 3D objects created by the user and access their internal data structures. For example, a new object can be c
https://en.wikipedia.org/wiki/ATLAS.ti
ATLAS.ti is a computer-assisted qualitative data analysis software that facilitates analysis of qualitative data for qualitative research, quantitative research, and mixed methods research. Description and usage ATLAS.ti is a tool that supports locating, coding/tagging, and annotating features within bodies of unstructured data; it also offers visualization functions. The software is used by researchers in a wide variety of fields, and it supports data in text, graphical, audio, video, and geospatial format. Through XML export, it also aims to provide a non-proprietary, cross-platform interface to facilitate academic collaboration. Development history A prototype of ATLAS.ti was developed by Thomas Muhr at Technical University in Berlin in the context of project ATLAS (1989–1992). A first commercial version of ATLAS.ti was released in 1993 to the market by company "Scientific Software Development," later ATLAS.ti Scientific Software Development GmbH. ATLAS.ti's founders have ascribed its methodological roots in part to grounded theory and content analysis. ATLAS.ti is currently available for Windows, Mac, Android, iOS, and via a web-based Cloud portal. See also Computer-assisted qualitative data analysis software Literature External links Forum about Atlas 1993 software QDA software
https://en.wikipedia.org/wiki/Choice%20%28publisher%29
Choice is a publishing unit of the Association of College and Research Libraries (ACRL). It includes the magazine Choice as well as other products including the Choice Reviews database. The magazine was established in 1964. It is considered the premier source for reviews of academic books, electronic media, and Internet resources of interest to those in higher education. The magazine is headquartered in Middletown, Connecticut. Reviews Reviews are done by scholars. For a print book, they are to be no longer than 190 words, and slightly longer for internet resources. Scope of influence Most academic libraries in the United States use Choice and/or Choice Reviews for selecting and purchasing materials. Reviews are published monthly in Choice magazine and are added in real time to the Choice Reviews subscription database. Choice publishes approximately 500-600 reviews each month in subdisciplines spanning the humanities, science and technology, and the social and behavioral sciences. Outstanding Academic Titles According to the American Library Association, the Outstanding Academic Titles list "reflects the best in scholarly titles... and brings with it the extraordinary recognition of the academic library community." The list is administered by the ALA's Association of College & Research Libraries (ACRL). Every year, in its January issue, Choice chooses a selection of the books reviewed in the last year as "Outstanding Academic Titles" ("Outstanding Academic Books" until 2000). The selection covers around 10% of the roughly 7000 books reviewed annually. A list of Outstanding Academic Titles may be viewed at the ALA Outstanding Academic Title portal. Most academic libraries in the United States use Choice for selecting and purchasing materials. According to the ACRL, Choice reaches 22,000 librarians and an estimated 13,000 higher education faculty in almost every undergraduate college and university library in the United States, along with many larger public libraries, and special and governmental libraries. Reviews are published monthly in Choice magazine and Choice Reviews online. Choice publishes approximately 7,000 reviews per year in 50 subdisciplines spanning the humanities, science and technology, and the social and behavioral sciences. Selections for Outstanding Academic Titles are determined by scholars who act as experts in their respective fields of study and who do not receive payment for their reviews. References External links Magazine website 1964 establishments in Connecticut Magazines established in 1964 Magazines published in Connecticut Book review magazines Monthly magazines published in the United States Literary magazines published in the United States English-language literary awards