Jingrui77's picture
Add right Sharpa Wave assets
85f4f74 verified
Raw
History Blame Contribute Delete
28.1 kB
#usda 1.0
(
customLayerData = {
dictionary cameraSettings = {
dictionary Front = {
double3 position = (5, 0, 0)
double radius = 5
}
dictionary Perspective = {
double3 position = (5, 5, 5)
double3 target = (-3.978038431995401e-8, -3.978038254359717e-8, 7.956076863990802e-8)
}
dictionary Right = {
double3 position = (0, -5, 0)
double radius = 5
}
dictionary Top = {
double3 position = (0, 0, 5)
double radius = 5
}
string boundCamera = "/OmniverseKit_Persp"
}
dictionary omni_layer = {
dictionary locked = {
}
dictionary muteness = {
}
}
dictionary renderSettings = {
}
}
defaultPrim = "right_sharpa_wave"
metersPerUnit = 1
upAxis = "Z"
)
def Xform "right_sharpa_wave" (
variants = {
string Physics = "PhysX"
string Robot = "Robot"
string Sensor = "Sensors"
}
prepend variantSets = ["Physics", "Sensor", "Robot"]
)
{
over "joints"
{
over "right_index_MCP_FE"
{
float drive:angular:physics:damping = 0.003194
float drive:angular:physics:stiffness = 0.083078
float drive:angular:physics:targetPosition = -0.8
string isaac:nameOverride (
displayName = "Name Override"
doc = "Name override for prim lookup in base name search"
)
float physics:lowerLimit = -10
float physics:upperLimit = 90.000206
float physxJoint:armature = 0.00265
float physxJoint:jointFriction = 0.104
float physxJoint:maxJointVelocity = 921.14
float state:angular:physics:position = -0.79999834
float state:angular:physics:velocity = 0
}
over "right_middle_MCP_FE"
{
float drive:angular:physics:damping = 0.003194
float drive:angular:physics:stiffness = 0.083078
string isaac:nameOverride (
displayName = "Name Override"
doc = "Name override for prim lookup in base name search"
)
float physics:lowerLimit = -10
float physics:upperLimit = 90.000206
float physxJoint:armature = 0.00265
float physxJoint:jointFriction = 0.104
float physxJoint:maxJointVelocity = 921.14
float state:angular:physics:position = 0
float state:angular:physics:velocity = 0
}
over "right_pinky_CMC"
{
float drive:angular:physics:damping = 0.000685
float drive:angular:physics:stiffness = 0.02409
float physics:lowerLimit = 0
float physics:upperLimit = 15.000033
float physxJoint:armature = 0.00012
float physxJoint:jointFriction = 0.013
float physxJoint:maxJointVelocity = 2009.6014
float state:angular:physics:position = 0
float state:angular:physics:velocity = 0
}
over "right_ring_MCP_FE"
{
float drive:angular:physics:damping = 0.003194
float drive:angular:physics:stiffness = 0.083078
string isaac:nameOverride (
displayName = "Name Override"
doc = "Name override for prim lookup in base name search"
)
float physics:lowerLimit = -10
float physics:upperLimit = 90.000206
float physxJoint:armature = 0.00265
float physxJoint:jointFriction = 0.104
float physxJoint:maxJointVelocity = 921.14
float state:angular:physics:position = 0
float state:angular:physics:velocity = 0
}
over "right_thumb_CMC_FE"
{
float drive:angular:physics:damping = 0.004206
float drive:angular:physics:stiffness = 0.12138
float physics:lowerLimit = -9.998114
float physics:upperLimit = 110.00216
float physxJoint:armature = 0.0032
float physxJoint:jointFriction = 0.132
float physxJoint:maxJointVelocity = 678.426
float state:angular:physics:position = 0.41161048
float state:angular:physics:velocity = 0
}
over "right_index_MCP_AA"
{
float drive:angular:physics:damping = 0.00363
float drive:angular:physics:stiffness = 0.11557
float drive:angular:physics:targetPosition = -0.90000004
string isaac:nameOverride (
displayName = "Name Override"
doc = "Name override for prim lookup in base name search"
)
float physics:lowerLimit = -20.001955
float physics:upperLimit = 20.001955
float physxJoint:armature = 0.00265
float physxJoint:jointFriction = 0.104
float physxJoint:maxJointVelocity = 921.14
float state:angular:physics:position = -0.9
float state:angular:physics:velocity = 0
}
over "right_middle_MCP_AA"
{
float drive:angular:physics:damping = 0.00363
float drive:angular:physics:stiffness = 0.11557
float physics:lowerLimit = -20.001955
float physics:upperLimit = 20.001955
float physxJoint:armature = 0.00265
float physxJoint:jointFriction = 0.104
float physxJoint:maxJointVelocity = 921.14
float state:angular:physics:position = 0
float state:angular:physics:velocity = 0
}
over "right_pinky_MCP_FE"
{
float drive:angular:physics:damping = 0.003194
float drive:angular:physics:stiffness = 0.083078
string isaac:nameOverride (
displayName = "Name Override"
doc = "Name override for prim lookup in base name search"
)
float physics:lowerLimit = -10
float physics:upperLimit = 90.000206
float physxJoint:armature = 0.00265
float physxJoint:jointFriction = 0.104
float physxJoint:maxJointVelocity = 921.14
float state:angular:physics:position = 0
float state:angular:physics:velocity = 0
}
over "right_ring_MCP_AA"
{
float drive:angular:physics:damping = 0.00363
float drive:angular:physics:stiffness = 0.11557
float physics:lowerLimit = -20.001955
float physics:upperLimit = 20.001955
float physxJoint:armature = 0.00265
float physxJoint:jointFriction = 0.104
float physxJoint:maxJointVelocity = 921.14
float state:angular:physics:position = 0
float state:angular:physics:velocity = 0
}
over "right_thumb_CMC_AA"
{
float drive:angular:physics:damping = 0.0078826
float drive:angular:physics:stiffness = 0.2304
float physics:lowerLimit = -20.001955
float physics:upperLimit = 20.001955
float physxJoint:armature = 0.0032
float physxJoint:jointFriction = 0.132
float physxJoint:maxJointVelocity = 678.426
float state:angular:physics:position = -3.2539024
float state:angular:physics:velocity = 0
}
over "right_index_PIP"
{
float drive:angular:physics:damping = 0.000698
float drive:angular:physics:stiffness = 0.01584
float drive:angular:physics:targetPosition = 0
string isaac:nameOverride (
displayName = "Name Override"
doc = "Name override for prim lookup in base name search"
)
float physics:lowerLimit = 0
float physics:upperLimit = 99.99832
float physxJoint:armature = 0.00061
float physxJoint:jointFriction = 0.02476
float physxJoint:maxJointVelocity = 665.6805
float state:angular:physics:position = 0.0004472393
float state:angular:physics:velocity = 0
}
over "right_middle_PIP"
{
float drive:angular:physics:damping = 0.000698
float drive:angular:physics:stiffness = 0.01584
string isaac:nameOverride (
displayName = "Name Override"
doc = "Name override for prim lookup in base name search"
)
float physics:lowerLimit = 0
float physics:upperLimit = 99.99832
float physxJoint:armature = 0.00061
float physxJoint:jointFriction = 0.02476
float physxJoint:maxJointVelocity = 665.6805
float state:angular:physics:position = 0
float state:angular:physics:velocity = 0
}
over "right_pinky_MCP_AA"
{
float drive:angular:physics:damping = 0.00363
float drive:angular:physics:stiffness = 0.11557
float physics:lowerLimit = -20.001955
float physics:upperLimit = 20.001955
float physxJoint:armature = 0.00265
float physxJoint:jointFriction = 0.104
float physxJoint:maxJointVelocity = 921.14
float state:angular:physics:position = 0
float state:angular:physics:velocity = 0
}
over "right_ring_PIP"
{
float drive:angular:physics:damping = 0.000698
float drive:angular:physics:stiffness = 0.01584
float physics:lowerLimit = 0
float physics:upperLimit = 99.99832
float physxJoint:armature = 0.00061
float physxJoint:jointFriction = 0.02476
float physxJoint:maxJointVelocity = 665.6805
float state:angular:physics:position = 0
float state:angular:physics:velocity = 0
}
over "right_thumb_MCP_FE"
{
float drive:angular:physics:damping = 0.003194
float drive:angular:physics:stiffness = 0.083078
float physics:lowerLimit = -30.000067
float physics:upperLimit = 80.00209
float physxJoint:armature = 0.00265
float physxJoint:jointFriction = 0.104
float physxJoint:maxJointVelocity = 921.14
float state:angular:physics:position = -0.000015151084
float state:angular:physics:velocity = 0
}
over "right_index_DIP"
{
float drive:angular:physics:damping = 0.00055
float drive:angular:physics:stiffness = 0.01578
float physics:lowerLimit = 0
float physics:upperLimit = 80.00209
float physxJoint:armature = 0.00042
float physxJoint:jointFriction = 0.000418
float physxJoint:maxJointVelocity = 840.2969
float state:angular:physics:position = 8.924762e-8
float state:angular:physics:velocity = 0
}
over "right_middle_DIP"
{
float drive:angular:physics:damping = 0.00055
float drive:angular:physics:stiffness = 0.01578
string isaac:nameOverride (
displayName = "Name Override"
doc = "Name override for prim lookup in base name search"
)
float physics:lowerLimit = 0
float physics:upperLimit = 80.00209
float physxJoint:armature = 0.00042
float physxJoint:jointFriction = 0.000418
float physxJoint:maxJointVelocity = 840.2969
float state:angular:physics:position = 0
float state:angular:physics:velocity = 0
}
over "right_pinky_PIP"
{
float drive:angular:physics:damping = 0.000698
float drive:angular:physics:stiffness = 0.01584
float physics:lowerLimit = 0
float physics:upperLimit = 99.99832
float physxJoint:armature = 0.00061
float physxJoint:jointFriction = 0.02476
float physxJoint:maxJointVelocity = 665.6805
float state:angular:physics:position = 0
float state:angular:physics:velocity = 0
}
over "right_ring_DIP"
{
float drive:angular:physics:damping = 0.00055
float drive:angular:physics:stiffness = 0.01578
float physics:lowerLimit = 0
float physics:upperLimit = 80.00209
float physxJoint:armature = 0.00042
float physxJoint:jointFriction = 0.000418
float physxJoint:maxJointVelocity = 840.2969
float state:angular:physics:position = 0
float state:angular:physics:velocity = 0
}
over "right_thumb_MCP_AA"
{
float drive:angular:physics:damping = 0.00363
float drive:angular:physics:stiffness = 0.11557
float physics:lowerLimit = -20.001955
float physics:upperLimit = 20.001955
float physxJoint:armature = 0.00265
float physxJoint:jointFriction = 0.104
float physxJoint:maxJointVelocity = 921.14
float state:angular:physics:position = -0.0000028634383
float state:angular:physics:velocity = 0
}
over "right_pinky_DIP"
{
float drive:angular:physics:damping = 0.00055
float drive:angular:physics:stiffness = 0.01578
string isaac:nameOverride (
displayName = "Name Override"
doc = "Name override for prim lookup in base name search"
)
float physics:lowerLimit = 0
float physics:upperLimit = 80.00209
float physxJoint:armature = 0.00042
float physxJoint:jointFriction = 0.000418
float physxJoint:maxJointVelocity = 840.2969
float state:angular:physics:position = 0
float state:angular:physics:velocity = 0
}
over "right_thumb_IP"
{
float drive:angular:physics:damping = 0.000698
float drive:angular:physics:stiffness = 0.01584
float physics:lowerLimit = 0
float physics:upperLimit = 100
float physxJoint:armature = 0.00061
float physxJoint:jointFriction = 0.02476
float state:angular:physics:position = -2.8107083e-8
float state:angular:physics:velocity = 0
}
}
over "right_hand_C_MC" (
prepend apiSchemas = ["PhysicsFilteredPairsAPI"]
)
{
string isaac:nameOverride (
displayName = "Name Override"
doc = "Name override for prim lookup in base name search"
)
rel physics:filteredPairs = [
</right_sharpa_wave/right_thumb_MC>,
</right_sharpa_wave/right_index_PP>,
</right_sharpa_wave/right_middle_PP>,
</right_sharpa_wave/right_ring_PP>,
</right_sharpa_wave/right_pinky_PP>,
]
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
over "right_hand_C_MC" (
instanceable = false
)
{
over "mesh" (
prepend apiSchemas = ["PhysicsFilteredPairsAPI"]
)
{
rel physics:filteredPairs = [
</right_sharpa_wave/right_thumb_MC/collisions/right_thumb_MC/mesh>,
</right_sharpa_wave/right_index_PP/collisions/right_PP/mesh>,
</right_sharpa_wave/right_middle_PP/collisions/right_PP/mesh>,
</right_sharpa_wave/right_ring_PP/collisions/right_PP/mesh>,
</right_sharpa_wave/right_pinky_PP/collisions/right_PP/mesh>,
]
}
}
}
}
over "right_pinky_MC" (
prepend apiSchemas = ["PhysicsFilteredPairsAPI"]
)
{
string isaac:nameOverride (
displayName = "Name Override"
doc = "Name override for prim lookup in base name search"
)
rel physics:filteredPairs = </right_sharpa_wave/right_pinky_PP>
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
over "right_pinky_MC" (
instanceable = false
)
{
over "mesh" (
prepend apiSchemas = ["PhysicsFilteredPairsAPI"]
)
{
rel physics:filteredPairs = </right_sharpa_wave/right_pinky_PP/collisions/right_PP/mesh>
}
}
}
}
over "right_thumb_MC" (
prepend apiSchemas = ["PhysicsFilteredPairsAPI"]
)
{
string isaac:nameOverride (
displayName = "Name Override"
doc = "Name override for prim lookup in base name search"
)
rel physics:filteredPairs = </right_sharpa_wave/right_thumb_PP>
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
over "right_thumb_MC" (
instanceable = false
)
{
over "mesh" (
prepend apiSchemas = ["PhysicsFilteredPairsAPI"]
)
{
rel physics:filteredPairs = </right_sharpa_wave/right_thumb_PP/collisions/right_thumb_PP/mesh>
}
}
}
}
over "Looks"
{
over "DefaultMaterial"
{
over "DefaultMaterial"
{
color3f inputs:diffuse_color_constant = (0.7, 0.7, 0.7)
float inputs:metallic_constant = 0.91999996
}
}
over "material_CAD1EE"
{
over "Shader"
{
color3f inputs:diffuse_color_constant = (0.7, 0.7, 0.7)
color3f inputs:diffuse_tint = (1, 1, 1)
float inputs:metallic_constant = 0.92
}
}
over "DefaultMaterial_0"
{
over "DefaultMaterial"
{
color3f inputs:diffuse_color_constant = (0.7, 0.7, 0.7)
float inputs:metallic_constant = 0.92
}
}
over "material_3310033"
{
over "Shader"
{
color3f inputs:diffuse_color_constant = (0.3, 0.3, 0.3)
}
}
over "material_1910033"
{
over "Shader"
{
color3f inputs:diffuse_color_constant = (0.3, 0.3, 0.3)
}
}
over "material_E3E3E9"
{
over "Shader"
{
color3f inputs:diffuse_color_constant = (0.7, 0.7, 0.7)
float inputs:metallic_constant = 0.92
}
}
}
over "right_index_MCP_VL"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_index_PP"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_index_MP"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_index_DP"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_index_elastomer"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_index_fingertip"
{
over "visuals" (
instanceable = false
)
{
}
}
over "right_middle_MCP_VL"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_middle_PP"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_middle_MP"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_middle_DP"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_middle_elastomer"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_middle_fingertip"
{
over "visuals" (
instanceable = false
)
{
}
}
over "right_pinky_MCP_VL"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_pinky_PP"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_pinky_MP"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_pinky_DP"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_pinky_elastomer"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_pinky_fingertip"
{
over "visuals" (
instanceable = false
)
{
}
}
over "right_ring_MCP_VL"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_ring_PP"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_ring_MP"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_ring_DP"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_ring_elastomer"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_ring_fingertip"
{
over "visuals" (
instanceable = false
)
{
}
}
over "right_thumb_CMC_VL"
{
over "visuals" (
instanceable = false
)
{
}
}
over "right_thumb_MCP_VL"
{
over "visuals" (
instanceable = false
)
{
}
}
over "right_thumb_PP"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_thumb_DP"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_thumb_elastomer"
{
over "visuals" (
instanceable = false
)
{
}
over "collisions" (
instanceable = false
)
{
}
}
over "right_thumb_fingertip"
{
over "visuals" (
instanceable = false
)
{
}
}
variantSet "Physics" = {
"None" (
prepend references = @./right_sharpa_wave/configuration/right_sharpa_wave_base.usd@
) {
over "joints" (
active = false
)
{
}
}
"PhysX" (
prepend payload = @./right_sharpa_wave/configuration/right_sharpa_wave_physics.usd@
) {
}
}
variantSet "Sensor" = {
"None" {
}
"Sensors" (
prepend payload = @./right_sharpa_wave/configuration/right_sharpa_wave_sensor.usd@
) {
}
}
variantSet "Robot" = {
"None" {
}
"Robot" (
prepend payload = @./right_sharpa_wave/configuration/right_sharpa_wave_robot.usd@
) {
}
}
}
def "Render" (
hide_in_stage_window = true
no_delete = true
)
{
def "OmniverseKit"
{
def "HydraTextures" (
hide_in_stage_window = true
no_delete = true
)
{
def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" (
prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"]
hide_in_stage_window = true
no_delete = true
)
{
rel camera = </OmniverseKit_Persp>
token omni:rtx:background:source:texture:textureMode = "repeatMirrored"
token omni:rtx:background:source:type = "domeLight"
bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1
bool omni:rtx:post:registeredCompositing:invertToneMap = 1
rel orderedVars = </Render/Vars/LdrColor>
custom bool overrideClipRange = 0
uniform int2 resolution = (1280, 720)
}
}
}
def RenderSettings "OmniverseGlobalRenderSettings" (
prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"]
no_delete = true
)
{
rel products = </Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0>
}
def "Vars"
{
def RenderVar "LdrColor" (
hide_in_stage_window = true
no_delete = true
)
{
uniform string sourceName = "LdrColor"
}
}
}