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using System;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Unity.MLAgentsExamples
{
internal class Startup : MonoBehaviour
{
const string k_SceneVariableName = "SCENE_NAME";
const string k_SceneCommandLineFlag = "--mlagents-scene-name";
void Awake()
{
... | ml-agents/Project/Assets/ML-Agents/Examples/Startup/Scripts/Startup.cs/0 | {
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#if MLA_INPUT_SYSTEM
using Unity.MLAgents.Actuators;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.LowLevel;
namespace Unity.MLAgents.Extensions.Input
{
/// <summary>
/// Translates data from any control that extends from <see cref="InputControl{Single}"/>.
/// </summary>
public class Fl... | ml-agents/com.unity.ml-agents.extensions/Runtime/Input/Adaptors/FloatInputActionAdaptor.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents.extensions/Runtime/Input/Adaptors/FloatInputActionAdaptor.cs",
"repo_id": "ml-agents",
"token_count": 518
} | 1,891 |
#if MLA_INPUT_SYSTEM
using System;
using Unity.Collections;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.LowLevel;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace Unity.MLAgents.Extensions.Input
{
/// <summary>
/// This interface is passed to InputActionActuators to allow them to write to ... | ml-agents/com.unity.ml-agents.extensions/Runtime/Input/InputActuatorEventContext.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents.extensions/Runtime/Input/InputActuatorEventContext.cs",
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"token_count": 39
} | 1,893 |
#if MLA_INPUT_TESTS
//------------------------------------------------------------------------------
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
// version 1.1.0
// from Assets/ML-Agents/Examples/PushBlock/TestPushBlockActions.inputactions
//
// ... | ml-agents/com.unity.ml-agents.extensions/Tests/Runtime/Input/TestPushBlockActions.cs/0 | {
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using System;
using System.Collections.Generic;
using System.IO;
using Unity.MLAgents.CommunicatorObjects;
using UnityEditor;
using UnityEngine;
#if UNITY_2020_2_OR_NEWER
using UnityEditor.AssetImporters;
#else
using UnityEditor.Experimental.AssetImporters;
#endif
using Unity.MLAgents.Demonstrations;
namespace Unity.M... | ml-agents/com.unity.ml-agents/Editor/DemonstrationImporter.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Editor/DemonstrationImporter.cs",
"repo_id": "ml-agents",
"token_count": 1253
} | 1,897 |
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"repo_id": "ml-agents",
"token_count": 35
} | 1,898 |
# com.unity.ml-agents
ML-Agents is a Unity package that allows users to use state-of-the-art machine learning to create intelligent character behaviors in any Unity environment (games, robotics, film, etc.).
## Installation
Please refer to the [ML-Agents github repo] for installation instructions.
## Usage
Please ... | ml-agents/com.unity.ml-agents/README.md/0 | {
"file_path": "ml-agents/com.unity.ml-agents/README.md",
"repo_id": "ml-agents",
"token_count": 142
} | 1,899 |
using System;
using System.Linq;
using UnityEngine;
namespace Unity.MLAgents.Actuators
{
/// <summary>
/// A structure that wraps the <see cref="ActionSegment{T}"/>s for a particular <see cref="IActionReceiver"/> and is
/// used when <see cref="IActionReceiver.OnActionReceived"/> is called.
/// </summa... | ml-agents/com.unity.ml-agents/Runtime/Actuators/IActionReceiver.cs/0 | {
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"repo_id": "ml-agents",
"token_count": 3560
} | 1,900 |
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"repo_id": "ml-agents",
"token_count": 41
} | 1,901 |
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"repo_id": "ml-agents",
"token_count": 43
} | 1,902 |
using System;
using System.Collections.Generic;
using UnityEngine;
using Unity.MLAgents.Policies;
namespace Unity.MLAgents.Demonstrations
{
/// <summary>
/// Summary of a loaded Demonstration file. Only used for display in the Inspector.
/// </summary>
[Serializable]
internal class DemonstrationSum... | ml-agents/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationSummary.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationSummary.cs",
"repo_id": "ml-agents",
"token_count": 398
} | 1,903 |
// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: mlagents_envs/communicator_objects/agent_info_action_pair.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google... | ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/AgentInfoActionPair.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/AgentInfoActionPair.cs",
"repo_id": "ml-agents",
"token_count": 3575
} | 1,904 |
// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: mlagents_envs/communicator_objects/observation.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.C... | ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/Observation.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/Observation.cs",
"repo_id": "ml-agents",
"token_count": 9185
} | 1,905 |
// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: mlagents_envs/communicator_objects/unity_rl_input.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobu... | ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/UnityRlInput.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Grpc/CommunicatorObjects/UnityRlInput.cs",
"repo_id": "ml-agents",
"token_count": 6375
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"token_count": 41
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"repo_id": "ml-agents",
"token_count": 42
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using System;
using Unity.MLAgents.Actuators;
using UnityEngine;
using UnityEngine.Serialization;
namespace Unity.MLAgents.Integrations.Match3
{
/// <summary>
/// Actuator component for a Match3 game. Generates a Match3Actuator at runtime.
/// </summary>
[AddComponentMenu("ML Agents/Match 3 Actuator", ... | ml-agents/com.unity.ml-agents/Runtime/Integrations/Match3/Match3ActuatorComponent.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Integrations/Match3/Match3ActuatorComponent.cs",
"repo_id": "ml-agents",
"token_count": 1213
} | 1,909 |
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace Unity.MLAgents.Sensors
{
/// <summary>
/// A SensorComponent that creates a <see cref="GridSensorBase"/>.
/// </summary>
[AddComponentMenu("ML Agents/Grid Sensor", (int)MenuGroup.Sensors)]
public class GridSensorCompo... | ml-agents/com.unity.ml-agents/Runtime/Sensors/GridSensorComponent.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Sensors/GridSensorComponent.cs",
"repo_id": "ml-agents",
"token_count": 5434
} | 1,910 |
using UnityEngine;
namespace Unity.MLAgents.Sensors
{
/// <summary>
/// A component for 2D Ray Perception.
/// </summary>
[AddComponentMenu("ML Agents/Ray Perception Sensor 2D", (int)MenuGroup.Sensors)]
public class RayPerceptionSensorComponent2D : RayPerceptionSensorComponentBase
{
///... | ml-agents/com.unity.ml-agents/Runtime/Sensors/RayPerceptionSensorComponent2D.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/Sensors/RayPerceptionSensorComponent2D.cs",
"repo_id": "ml-agents",
"token_count": 184
} | 1,911 |
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using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System;
using System.IO;
using System.Text;
namespace Unity.MLAgents.SideChannels
{
/// <summary>
/// Utility class for reading the data sent to the SideChannel.
/// </summary>
public class IncomingMessage : IDisposable
... | ml-agents/com.unity.ml-agents/Runtime/SideChannels/IncomingMessage.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/SideChannels/IncomingMessage.cs",
"repo_id": "ml-agents",
"token_count": 1766
} | 1,913 |
using Unity.MLAgents.SideChannels;
namespace Unity.MLAgents
{
/// <summary>
/// Determines the behavior of how multiple stats within the same summary period are combined.
/// </summary>
public enum StatAggregationMethod
{
/// <summary>
/// Values within the summary period are averag... | ml-agents/com.unity.ml-agents/Runtime/StatsRecorder.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Runtime/StatsRecorder.cs",
"repo_id": "ml-agents",
"token_count": 1042
} | 1,914 |
{
"createSeparatePackage": false
}
| ml-agents/com.unity.ml-agents/Tests/.tests.json/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Tests/.tests.json",
"repo_id": "ml-agents",
"token_count": 13
} | 1,915 |
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"repo_id": "ml-agents",
"token_count": 39
} | 1,916 |
using System.Text.RegularExpressions;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools;
namespace Unity.MLAgents.Tests.Communicator
{
[TestFixture]
public class UnityRLCapabilitiesTests
{
[Test]
public void TestWarnOnPythonMissingBaseRLCapabilities()
{
... | ml-agents/com.unity.ml-agents/Tests/Editor/Communicator/UnityRLCapabilitiesTests.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Tests/Editor/Communicator/UnityRLCapabilitiesTests.cs",
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"repo_id": "ml-agents",
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using NUnit.Framework;
using UnityEngine;
using Unity.MLAgents.Sensors;
namespace Unity.MLAgents.Tests
{
[TestFixture]
public class BufferSensorTest
{
[Test]
public void TestBufferSensor()
{
var bufferSensor = new BufferSensor(20, 4, "testName");
var shape = ... | ml-agents/com.unity.ml-agents/Tests/Runtime/Sensor/BufferSensorTest.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Tests/Runtime/Sensor/BufferSensorTest.cs",
"repo_id": "ml-agents",
"token_count": 1435
} | 1,921 |
using NUnit.Framework;
using Unity.Sentis;
using Unity.MLAgents.Sensors;
using Unity.MLAgents.Inference;
namespace Unity.MLAgents.Tests
{
public class ObservationWriterTests
{
[Test]
public void TestWritesToIList()
{
ObservationWriter writer = new ObservationWriter();
... | ml-agents/com.unity.ml-agents/Tests/Runtime/Sensor/ObservationWriterTests.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Tests/Runtime/Sensor/ObservationWriterTests.cs",
"repo_id": "ml-agents",
"token_count": 1817
} | 1,922 |
using NUnit.Framework;
using System;
using System.Linq;
using Unity.MLAgents.Actuators;
using Unity.MLAgents.Policies;
using UnityEngine;
using Unity.MLAgents.Sensors;
using Unity.MLAgents.Utils.Tests;
namespace Unity.MLAgents.Tests
{
public class StackingSensorTests
{
[SetUp]
public void SetUp... | ml-agents/com.unity.ml-agents/Tests/Runtime/Sensor/StackingSensorTests.cs/0 | {
"file_path": "ml-agents/com.unity.ml-agents/Tests/Runtime/Sensor/StackingSensorTests.cs",
"repo_id": "ml-agents",
"token_count": 6245
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behaviors:
Basic:
trainer_type: ppo
hyperparameters:
batch_size: 32
buffer_size: 256
learning_rate: 0.0003
beta: 0.005
epsilon: 0.2
lambd: 0.95
num_epoch: 3
learning_rate_schedule: linear
network_settings:
normalize: false
hidden_units: 20
... | ml-agents/config/ppo/Basic.yaml/0 | {
"file_path": "ml-agents/config/ppo/Basic.yaml",
"repo_id": "ml-agents",
"token_count": 265
} | 1,925 |
behaviors:
3DBall:
trainer_type: sac
hyperparameters:
learning_rate: 0.0003
learning_rate_schedule: constant
batch_size: 64
buffer_size: 200000
buffer_init_steps: 0
tau: 0.005
steps_per_update: 10.0
save_replay_buffer: false
init_entcoef: 0.5
reward_... | ml-agents/config/sac/3DBall.yaml/0 | {
"file_path": "ml-agents/config/sac/3DBall.yaml",
"repo_id": "ml-agents",
"token_count": 309
} | 1,926 |
# Background: Unity
If you are not familiar with the [Unity Engine](https://unity3d.com/unity), we
highly recommend the [Unity Manual](https://docs.unity3d.com/Manual/index.html)
and [Tutorials page](https://unity3d.com/learn/tutorials). The
[Roll-a-ball tutorial](https://learn.unity.com/project/roll-a-ball)
is a fant... | ml-agents/docs/Background-Unity.md/0 | {
"file_path": "ml-agents/docs/Background-Unity.md",
"repo_id": "ml-agents",
"token_count": 368
} | 1,927 |
# Designing a Learning Environment
This page contains general advice on how to design your learning environment, in
addition to overviewing aspects of the ML-Agents Unity SDK that pertain to
setting up your scene and simulation as opposed to designing your agents within
the scene. We have a dedicated page on
[Designin... | ml-agents/docs/Learning-Environment-Design.md/0 | {
"file_path": "ml-agents/docs/Learning-Environment-Design.md",
"repo_id": "ml-agents",
"token_count": 1769
} | 1,928 |
# Table of Contents
* [mlagents.trainers.trainer.on\_policy\_trainer](#mlagents.trainers.trainer.on_policy_trainer)
* [OnPolicyTrainer](#mlagents.trainers.trainer.on_policy_trainer.OnPolicyTrainer)
* [\_\_init\_\_](#mlagents.trainers.trainer.on_policy_trainer.OnPolicyTrainer.__init__)
* [add\_policy](#mlagen... | ml-agents/docs/Python-On-Off-Policy-Trainer-Documentation.md/0 | {
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"repo_id": "ml-agents",
"token_count": 7888
} | 1,929 |
# ML-Agents Versioning
## Context
As the ML-Agents project evolves into a more mature product, we want to communicate the process
we use to version our packages and the data that flows into, through, and out of them clearly.
Our project now has four packages (1 Unity, 3 Python) along with artifacts that are produced a... | ml-agents/docs/Versioning.md/0 | {
"file_path": "ml-agents/docs/Versioning.md",
"repo_id": "ml-agents",
"token_count": 1424
} | 1,930 |
<img src="docs/images/image-banner.png" align="middle" width="3000"/>
# 유니티 ML-Agents 툴킷
[](https://github.com/Unity-Technologies/ml-agents/tree/release_12_docs/docs/)
[](LIC... | ml-agents/localized_docs/KR/README.md/0 | {
"file_path": "ml-agents/localized_docs/KR/README.md",
"repo_id": "ml-agents",
"token_count": 7750
} | 1,931 |
# Unity ML-Agents Python Interface
The `mlagents_envs` Python package is part of the
[ML-Agents Toolkit](https://github.com/Unity-Technologies/ml-agents).
`mlagents_envs` provides three Python APIs that allows direct interaction with the
Unity game engine:
- A single agent API (Gym API)
- A gym-like multi-agent API (P... | ml-agents/ml-agents-envs/README.md/0 | {
"file_path": "ml-agents/ml-agents-envs/README.md",
"repo_id": "ml-agents",
"token_count": 446
} | 1,932 |
# Generated by the protocol buffer compiler. DO NOT EDIT!
# source: mlagents_envs/communicator_objects/command.proto
import sys
_b=sys.version_info[0]<3 and (lambda x:x) or (lambda x:x.encode('latin1'))
from google.protobuf.internal import enum_type_wrapper
from google.protobuf import descriptor as _descriptor
from g... | ml-agents/ml-agents-envs/mlagents_envs/communicator_objects/command_pb2.py/0 | {
"file_path": "ml-agents/ml-agents-envs/mlagents_envs/communicator_objects/command_pb2.py",
"repo_id": "ml-agents",
"token_count": 814
} | 1,933 |
# Generated by the protocol buffer compiler. DO NOT EDIT!
# source: mlagents_envs/communicator_objects/unity_input.proto
import sys
_b=sys.version_info[0]<3 and (lambda x:x) or (lambda x:x.encode('latin1'))
from google.protobuf import descriptor as _descriptor
from google.protobuf import message as _message
from goog... | ml-agents/ml-agents-envs/mlagents_envs/communicator_objects/unity_input_pb2.py/0 | {
"file_path": "ml-agents/ml-agents-envs/mlagents_envs/communicator_objects/unity_input_pb2.py",
"repo_id": "ml-agents",
"token_count": 1440
} | 1,934 |
# Generated by the gRPC Python protocol compiler plugin. DO NOT EDIT!
"""Client and server classes corresponding to protobuf-defined services."""
import grpc
from mlagents_envs.communicator_objects import unity_message_pb2 as mlagents__envs_dot_communicator__objects_dot_unity__message__pb2
class UnityToExternalProto... | ml-agents/ml-agents-envs/mlagents_envs/communicator_objects/unity_to_external_pb2_grpc.py/0 | {
"file_path": "ml-agents/ml-agents-envs/mlagents_envs/communicator_objects/unity_to_external_pb2_grpc.py",
"repo_id": "ml-agents",
"token_count": 1164
} | 1,935 |
from sys import platform
from typing import Optional, Any, List
from mlagents_envs.environment import UnityEnvironment
from mlagents_envs.base_env import BaseEnv
from mlagents_envs.registry.binary_utils import get_local_binary_path
from mlagents_envs.registry.base_registry_entry import BaseRegistryEntry
class RemoteR... | ml-agents/ml-agents-envs/mlagents_envs/registry/remote_registry_entry.py/0 | {
"file_path": "ml-agents/ml-agents-envs/mlagents_envs/registry/remote_registry_entry.py",
"repo_id": "ml-agents",
"token_count": 1302
} | 1,936 |
# config to specify which modules will be used to render api docs docs from ml-agents-env package
folder: docs
modules:
- name: mlagents_envs
file_name: Python-Gym-API-Documentation.md
submodules:
- envs.unity_gym_env
- name: mlagents_envs
file_name: Python-PettingZoo-API-Documentation... | ml-agents/ml-agents-envs/pydoc-config.yaml/0 | {
"file_path": "ml-agents/ml-agents-envs/pydoc-config.yaml",
"repo_id": "ml-agents",
"token_count": 481
} | 1,937 |
from abc import ABC, abstractmethod
from typing import List, Dict, NamedTuple, Iterable, Tuple
from mlagents_envs.base_env import (
DecisionSteps,
TerminalSteps,
BehaviorSpec,
BehaviorName,
)
from mlagents_envs.side_channel.stats_side_channel import EnvironmentStats
from mlagents.trainers.policy impor... | ml-agents/ml-agents/mlagents/trainers/env_manager.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/env_manager.py",
"repo_id": "ml-agents",
"token_count": 2481
} | 1,938 |
from mlagents.trainers.policy.policy import Policy # noqa
| ml-agents/ml-agents/mlagents/trainers/policy/__init__.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/policy/__init__.py",
"repo_id": "ml-agents",
"token_count": 17
} | 1,939 |
import math
import tempfile
import numpy as np
from typing import Dict
from mlagents.trainers.trainer_controller import TrainerController
from mlagents.trainers.trainer import TrainerFactory
from mlagents.trainers.simple_env_manager import SimpleEnvManager
from mlagents.trainers.stats import StatsReporter, StatsWriter,... | ml-agents/ml-agents/mlagents/trainers/tests/check_env_trains.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/tests/check_env_trains.py",
"repo_id": "ml-agents",
"token_count": 1436
} | 1,940 |
import pytest
from mlagents.torch_utils import torch
from mlagents.trainers.torch_entities.action_model import ActionModel, DistInstances
from mlagents.trainers.torch_entities.agent_action import AgentAction
from mlagents.trainers.torch_entities.distributions import (
GaussianDistInstance,
CategoricalDistInsta... | ml-agents/ml-agents/mlagents/trainers/tests/torch_entities/test_action_model.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/tests/torch_entities/test_action_model.py",
"repo_id": "ml-agents",
"token_count": 2351
} | 1,941 |
from mlagents.trainers.buffer import BufferKey
import pytest
import numpy as np
from mlagents.trainers.torch_entities.components.reward_providers import (
ExtrinsicRewardProvider,
create_reward_provider,
)
from mlagents_envs.base_env import BehaviorSpec, ActionSpec
from mlagents.trainers.settings import RewardS... | ml-agents/ml-agents/mlagents/trainers/tests/torch_entities/test_reward_providers/test_extrinsic.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/tests/torch_entities/test_reward_providers/test_extrinsic.py",
"repo_id": "ml-agents",
"token_count": 1308
} | 1,942 |
from typing import Dict
import numpy as np
from mlagents.torch_utils import torch
from mlagents.trainers.policy.torch_policy import TorchPolicy
from mlagents.trainers.demo_loader import demo_to_buffer
from mlagents.trainers.settings import BehavioralCloningSettings, ScheduleType
from mlagents.trainers.torch_entities.a... | ml-agents/ml-agents/mlagents/trainers/torch_entities/components/bc/module.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/torch_entities/components/bc/module.py",
"repo_id": "ml-agents",
"token_count": 3534
} | 1,943 |
from mlagents.trainers.trainer.trainer import Trainer # noqa
from mlagents.trainers.trainer.trainer_factory import TrainerFactory # noqa
| ml-agents/ml-agents/mlagents/trainers/trainer/__init__.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/trainer/__init__.py",
"repo_id": "ml-agents",
"token_count": 42
} | 1,944 |
import os
import sys
from setuptools import setup, find_packages
from setuptools.command.install import install
from mlagents.plugins import ML_AGENTS_STATS_WRITER, ML_AGENTS_TRAINER_TYPE
import mlagents.trainers
VERSION = mlagents.trainers.__version__
EXPECTED_TAG = mlagents.trainers.__release_tag__
here = os.path.... | ml-agents/ml-agents/setup.py/0 | {
"file_path": "ml-agents/ml-agents/setup.py",
"repo_id": "ml-agents",
"token_count": 1540
} | 1,945 |
syntax = "proto3";
import "mlagents_envs/communicator_objects/observation.proto";
option csharp_namespace = "Unity.MLAgents.CommunicatorObjects";
package communicator_objects;
message AgentInfoProto {
reserved 1; // deprecated repeated float stacked_vector_observation = 1;
reserved 2; // deprecated repeated ... | ml-agents/protobuf-definitions/proto/mlagents_envs/communicator_objects/agent_info.proto/0 | {
"file_path": "ml-agents/protobuf-definitions/proto/mlagents_envs/communicator_objects/agent_info.proto",
"repo_id": "ml-agents",
"token_count": 291
} | 1,946 |
syntax = "proto3";
import "mlagents_envs/communicator_objects/capabilities.proto";
import "mlagents_envs/communicator_objects/brain_parameters.proto";
option csharp_namespace = "Unity.MLAgents.CommunicatorObjects";
package communicator_objects;
// The request message containing the academy's parameters.
message Unit... | ml-agents/protobuf-definitions/proto/mlagents_envs/communicator_objects/unity_rl_initialization_output.proto/0 | {
"file_path": "ml-agents/protobuf-definitions/proto/mlagents_envs/communicator_objects/unity_rl_initialization_output.proto",
"repo_id": "ml-agents",
"token_count": 247
} | 1,947 |
#!/usr/bin/env python3
import os
import json
import sys
from typing import Dict, Optional
import argparse
VERSION_LINE_START = "__version__ = "
DIRECTORIES = ["ml-agents/mlagents/trainers", "ml-agents-envs/mlagents_envs"]
MLAGENTS_PACKAGE_JSON_PATH = "com.unity.ml-agents/package.json"
MLAGENTS_EXTENSIONS_PACKAGE_JS... | ml-agents/utils/validate_versions.py/0 | {
"file_path": "ml-agents/utils/validate_versions.py",
"repo_id": "ml-agents",
"token_count": 2723
} | 1,948 |
fileFormatVersion: 2
guid: 4d5a7116d7e9a33409205303635b8635
folderAsset: yes
timeCreated: 1490146877
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
| xLua/Assets/Plugins/WSA/x64.meta/0 | {
"file_path": "xLua/Assets/Plugins/WSA/x64.meta",
"repo_id": "xLua",
"token_count": 76
} | 1,949 |
fileFormatVersion: 2
guid: 8b0b0c4ffe67d2f4292c5211de91e55f
folderAsset: yes
DefaultImporter:
userData:
| xLua/Assets/Plugins/x86.meta/0 | {
"file_path": "xLua/Assets/Plugins/x86.meta",
"repo_id": "xLua",
"token_count": 48
} | 1,950 |
fileFormatVersion: 2
guid: 6f3b1cda03ac84924b1ee0595fc019f5
timeCreated: 1457422749
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
| xLua/Assets/Plugins/xlua.bundle/Contents/MacOS/xlua.meta/0 | {
"file_path": "xLua/Assets/Plugins/xlua.bundle/Contents/MacOS/xlua.meta",
"repo_id": "xLua",
"token_count": 72
} | 1,951 |
fileFormatVersion: 2
guid: 2e7d0896355998b4fa5efcfa1b9f1f84
folderAsset: yes
timeCreated: 1489376947
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
| xLua/Assets/XLua/Examples/10_SignatureLoader/Resources.meta/0 | {
"file_path": "xLua/Assets/XLua/Examples/10_SignatureLoader/Resources.meta",
"repo_id": "xLua",
"token_count": 79
} | 1,952 |
require 'signatured3'
print('signatured1: this source was signatured!') | xLua/Assets/XLua/Examples/10_SignatureLoader/otherfiles/signatured1.lua/0 | {
"file_path": "xLua/Assets/XLua/Examples/10_SignatureLoader/otherfiles/signatured1.lua",
"repo_id": "xLua",
"token_count": 23
} | 1,953 |
fileFormatVersion: 2
guid: 5c9d37dc5ac4e44448bd8858d68604e5
timeCreated: 1498116708
licenseType: Pro
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
| xLua/Assets/XLua/Examples/11_RawObject/RawObjectTest.cs.meta/0 | {
"file_path": "xLua/Assets/XLua/Examples/11_RawObject/RawObjectTest.cs.meta",
"repo_id": "xLua",
"token_count": 101
} | 1,954 |
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft... | xLua/General/vs2013/XLua.Mini.csproj/0 | {
"file_path": "xLua/General/vs2013/XLua.Mini.csproj",
"repo_id": "xLua",
"token_count": 2301
} | 1,955 |
using System.Collections.Generic;
using System;
using UnityEngine;
using XLua;
public static class PeformentTestConfig {
[LuaCallCSharp]
public static List<Type> LuaCallCSharp
{
get
{
return new List<Type>()
{
typeof(System.Object),
... | xLua/Test/PrefTest/xLuaPerfTest/PeformentTestConfig.cs/0 | {
"file_path": "xLua/Test/PrefTest/xLuaPerfTest/PeformentTestConfig.cs",
"repo_id": "xLua",
"token_count": 960
} | 1,956 |
--[[
//////////////////////////////////////////////////////////////////////////
// date : 2013-5-4
// auth : macroli(idehong@gmail.com)
// ver : 0.3
// desc : output
//////////////////////////////////////////////////////////////////////////
--]]
--------------------------------------------------------------------... | xLua/Test/UnitTest/StreamingAssets/ltest/loutput.lua/0 | {
"file_path": "xLua/Test/UnitTest/StreamingAssets/ltest/loutput.lua",
"repo_id": "xLua",
"token_count": 2966
} | 1,957 |
fileFormatVersion: 2
guid: ace603416f40bbc4281897da7294b5d4
timeCreated: 1483528414
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
| xLua/Test/UnitTest/StreamingAssets/testlua/main.lua.meta/0 | {
"file_path": "xLua/Test/UnitTest/StreamingAssets/testlua/main.lua.meta",
"repo_id": "xLua",
"token_count": 69
} | 1,958 |
fileFormatVersion: 2
guid: d6e01491f79d6294182471d0f2f58b8d
timeCreated: 1483527551
licenseType: Pro
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:
| xLua/Test/UnitTest/xLuaTest/CSharpCallLua/Resources/InFile.lua.txt.meta/0 | {
"file_path": "xLua/Test/UnitTest/xLuaTest/CSharpCallLua/Resources/InFile.lua.txt.meta",
"repo_id": "xLua",
"token_count": 74
} | 1,959 |
using XLua;
using System;
#if !XLUA_GENERAL
using UnityEngine;
#endif
[LuaCallCSharp]
public class LongStatic
{
public static long LONG_MAX = System.Int64.MaxValue;
public static ulong ULONG_MAX = System.UInt64.MaxValue;
}
[LuaCallCSharp]
public enum LuaTestType
{
ABC = 0,
DEF,
GHI,
JKL
};
[LuaCallCSharp... | xLua/Test/UnitTest/xLuaTest/LuaTestObj.cs/0 | {
"file_path": "xLua/Test/UnitTest/xLuaTest/LuaTestObj.cs",
"repo_id": "xLua",
"token_count": 18287
} | 1,960 |
fileFormatVersion: 2
guid: d91f27258b672db439cd96a0d141fcc3
timeCreated: 1483527551
licenseType: Pro
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:
| xLua/Test/UnitTest/xLuaTest/Resources/testxxx2.tdr.bytes.meta/0 | {
"file_path": "xLua/Test/UnitTest/xLuaTest/Resources/testxxx2.tdr.bytes.meta",
"repo_id": "xLua",
"token_count": 70
} | 1,961 |
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<TITLE>Lua 5.1 Reference Manual - contents</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=utf-8">
<STYLE TYPE="text/css">
ul {
list-style-type: none ;
}
</STYLE>
</H... | xLua/build/lua-5.1.5/doc/contents.html/0 | {
"file_path": "xLua/build/lua-5.1.5/doc/contents.html",
"repo_id": "xLua",
"token_count": 10394
} | 1,962 |
# lua.pc -- pkg-config data for Lua
# vars from install Makefile
# grep '^V=' ../Makefile
V= 5.1
# grep '^R=' ../Makefile
R= 5.1.5
# grep '^INSTALL_.*=' ../Makefile | sed 's/INSTALL_TOP/prefix/'
prefix= /usr/local
INSTALL_BIN= ${prefix}/bin
INSTALL_INC= ${prefix}/include
INSTALL_LIB= ${prefix}/lib
INSTALL_MAN= ${pre... | xLua/build/lua-5.1.5/etc/lua.pc/0 | {
"file_path": "xLua/build/lua-5.1.5/etc/lua.pc",
"repo_id": "xLua",
"token_count": 275
} | 1,963 |
/*
** $Id: ldo.c,v 2.38.1.4 2012/01/18 02:27:10 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#include <setjmp.h>
#include <stdlib.h>
#include <string.h>
#define ldo_c
#define LUA_CORE
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#... | xLua/build/lua-5.1.5/src/ldo.c/0 | {
"file_path": "xLua/build/lua-5.1.5/src/ldo.c",
"repo_id": "xLua",
"token_count": 6632
} | 1,964 |
/*
** $Id: lobject.c,v 2.22.1.1 2007/12/27 13:02:25 roberto Exp $
** Some generic functions over Lua objects
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define lobject_c
#define LUA_CORE
#include "lua.h"
#include "ldo.h"
#inc... | xLua/build/lua-5.1.5/src/lobject.c/0 | {
"file_path": "xLua/build/lua-5.1.5/src/lobject.c",
"repo_id": "xLua",
"token_count": 2930
} | 1,965 |
/*
** $Id: ltm.h,v 2.6.1.1 2007/12/27 13:02:25 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/
#ifndef ltm_h
#define ltm_h
#include "lobject.h"
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER TM"
*/
typedef enum {
TM_INDEX,
TM_NEWINDEX,
TM_GC,
TM_MODE,
TM_EQ, /*... | xLua/build/lua-5.1.5/src/ltm.h/0 | {
"file_path": "xLua/build/lua-5.1.5/src/ltm.h",
"repo_id": "xLua",
"token_count": 508
} | 1,966 |
# Locate Lua library
# This module defines
# LUA_EXECUTABLE, if found
# LUA_FOUND, if false, do not try to link to Lua
# LUA_LIBRARIES
# LUA_INCLUDE_DIR, where to find lua.h
# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
#
# Note that the expected include convention is
# #include "lua.h"
# an... | xLua/build/lua-5.3.3/cmake/FindLua.cmake/0 | {
"file_path": "xLua/build/lua-5.3.3/cmake/FindLua.cmake",
"repo_id": "xLua",
"token_count": 1594
} | 1,967 |
/*
** $Id: ldebug.c $
** Debug Interface
** See Copyright Notice in lua.h
*/
#define ldebug_c
#define LUA_CORE
#include "lprefix.h"
#include <stdarg.h>
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lo... | xLua/build/lua-5.4.1/src/ldebug.c/0 | {
"file_path": "xLua/build/lua-5.4.1/src/ldebug.c",
"repo_id": "xLua",
"token_count": 10798
} | 1,968 |
/*
** $Id: lmem.c $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#define lmem_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#if defined(EMERGENCYG... | xLua/build/lua-5.4.1/src/lmem.c/0 | {
"file_path": "xLua/build/lua-5.4.1/src/lmem.c",
"repo_id": "xLua",
"token_count": 2237
} | 1,969 |
/*
** $Id: lstrlib.c $
** Standard library for string operations and pattern-matching
** See Copyright Notice in lua.h
*/
#define lstrlib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <float.h>
#include <limits.h>
#include <locale.h>
#include <math.h>
#include <stddef.h>
#include <stdio.h>
#inc... | xLua/build/lua-5.4.1/src/lstrlib.c/0 | {
"file_path": "xLua/build/lua-5.4.1/src/lstrlib.c",
"repo_id": "xLua",
"token_count": 23784
} | 1,970 |
/*
** $Id: lvm.h $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
#ifndef lvm_h
#define lvm_h
#include "ldo.h"
#include "lobject.h"
#include "ltm.h"
#if !defined(LUA_NOCVTN2S)
#define cvt2str(o) ttisnumber(o)
#else
#define cvt2str(o) 0 /* no conversion from numbers to strings */
#endif
#if !defined(L... | xLua/build/lua-5.4.1/src/lvm.h/0 | {
"file_path": "xLua/build/lua-5.4.1/src/lvm.h",
"repo_id": "xLua",
"token_count": 1900
} | 1,971 |
----------------------------------------------------------------------------
-- LuaJIT compiler dump module.
--
-- Copyright (C) 2005-2016 Mike Pall. All rights reserved.
-- Released under the MIT license. See Copyright Notice in luajit.h
----------------------------------------------------------------------------
--
-... | xLua/build/luajit-2.1.0b2/src/jit/dump.lua/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/jit/dump.lua",
"repo_id": "xLua",
"token_count": 8220
} | 1,972 |
/*
** String library.
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
**
** Major portions taken verbatim or adapted from the Lua interpreter.
** Copyright (C) 1994-2008 Lua.org, PUC-Rio. See Copyright Notice in lua.h
*/
#define lib_string_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"... | xLua/build/luajit-2.1.0b2/src/lib_string.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lib_string.c",
"repo_id": "xLua",
"token_count": 9489
} | 1,973 |
/*
** IR CALL* instruction definitions.
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_IRCALL_H
#define _LJ_IRCALL_H
#include "lj_obj.h"
#include "lj_ir.h"
#include "lj_jit.h"
/* C call info for CALL* instructions. */
typedef struct CCallInfo {
ASMFunction func; /* Function ... | xLua/build/luajit-2.1.0b2/src/lj_ircall.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lj_ircall.h",
"repo_id": "xLua",
"token_count": 6419
} | 1,974 |
/*
** String handling.
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_STR_H
#define _LJ_STR_H
#include <stdarg.h>
#include "lj_obj.h"
/* String helpers. */
LJ_FUNC int32_t LJ_FASTCALL lj_str_cmp(GCstr *a, GCstr *b);
LJ_FUNC const char *lj_str_find(const char *s, const char *f,... | xLua/build/luajit-2.1.0b2/src/lj_str.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lj_str.h",
"repo_id": "xLua",
"token_count": 351
} | 1,975 |
------------------------------------------------------------------------------
-- DynASM x64 module.
--
-- Copyright (C) 2005-2021 Mike Pall. All rights reserved.
-- See dynasm.lua for full copyright notice.
------------------------------------------------------------------------------
-- This module just sets 64 bit m... | xLua/build/luajit-2.1.0b3/dynasm/dasm_x64.lua/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/dynasm/dasm_x64.lua",
"repo_id": "xLua",
"token_count": 105
} | 1,976 |
/* This is a generated file. DO NOT EDIT! */
static const int libbc_endian = 0;
static const uint8_t libbc_code[] = {
#if LJ_FR2
0,1,2,0,0,1,2,24,1,0,0,76,1,2,0,241,135,158,166,3,220,203,178,130,4,0,1,2,0,
0,1,2,24,1,0,0,76,1,2,0,243,244,148,165,20,198,190,199,252,3,0,1,2,0,0,0,3,
16,0,5,0,21,1,0,0,76,1,2,0,0,2,10,0,... | xLua/build/luajit-2.1.0b3/src/host/buildvm_libbc.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/host/buildvm_libbc.h",
"repo_id": "xLua",
"token_count": 2199
} | 1,977 |
/*
** MIPS IR assembler (SSA IR -> machine code).
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
/* -- Register allocator extensions --------------------------------------- */
/* Allocate a register with a hint. */
static Reg ra_hintalloc(ASMState *as, IRRef ref, Reg hint, RegSet allow)
{
... | xLua/build/luajit-2.1.0b3/src/lj_asm_mips.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_asm_mips.h",
"repo_id": "xLua",
"token_count": 45426
} | 1,978 |
/*
** Machine code management.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#define lj_mcode_c
#define LUA_CORE
#include "lj_obj.h"
#if LJ_HASJIT
#include "lj_gc.h"
#include "lj_err.h"
#include "lj_jit.h"
#include "lj_mcode.h"
#include "lj_trace.h"
#include "lj_dispatch.h"
#include "lj_pr... | xLua/build/luajit-2.1.0b3/src/lj_mcode.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_mcode.c",
"repo_id": "xLua",
"token_count": 4285
} | 1,979 |
/*
** Pseudo-random number generation.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_PRNG_H
#define _LJ_PRNG_H
#include "lj_def.h"
LJ_FUNC int LJ_FASTCALL lj_prng_seed_secure(PRNGState *rs);
LJ_FUNC uint64_t LJ_FASTCALL lj_prng_u64(PRNGState *rs);
LJ_FUNC uint64_t LJ_FASTCALL ... | xLua/build/luajit-2.1.0b3/src/lj_prng.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_prng.h",
"repo_id": "xLua",
"token_count": 331
} | 1,980 |
/*
** String scanning.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#include <math.h>
#define lj_strscan_c
#define LUA_CORE
#include "lj_obj.h"
#include "lj_char.h"
#include "lj_strscan.h"
/* -- Scanning numbers ---------------------------------------------------- */
/*
** Rationale fo... | xLua/build/luajit-2.1.0b3/src/lj_strscan.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_strscan.c",
"repo_id": "xLua",
"token_count": 7699
} | 1,981 |
/*
** Assembler VM interface definitions.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_VM_H
#define _LJ_VM_H
#include "lj_obj.h"
/* Entry points for ASM parts of VM. */
LJ_ASMF void lj_vm_call(lua_State *L, TValue *base, int nres1);
LJ_ASMF int lj_vm_pcall(lua_State *L, TValu... | xLua/build/luajit-2.1.0b3/src/lj_vm.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_vm.h",
"repo_id": "xLua",
"token_count": 1729
} | 1,982 |
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