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# This file is part of the ios-cmake project. It was retrieved from # https://github.com/cristeab/ios-cmake.git, which is a fork of # https://code.google.com/p/ios-cmake/. Which in turn is based off of # the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which # are included with CMake 2.8.4 # # The ios-cmake...
xLua/build/cmake/ios.toolchain.cmake/0
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h3 code { font-family: inherit ; font-size: inherit ; } pre, code { font-size: 12pt ; } span.apii { float: right ; font-family: inherit ; font-style: normal ; font-size: small ; color: gray ; } p+h1, ul+h1 { padding-top: 0.4em ; padding-bottom: 0.4em ; padding-left: 30px ; margin-left: -30px ; backgroun...
xLua/build/lua-5.1.5/doc/manual.css/0
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/* ** $Id: lauxlib.c,v 1.159.1.3 2008/01/21 13:20:51 roberto Exp $ ** Auxiliary functions for building Lua libraries ** See Copyright Notice in lua.h */ #include <ctype.h> #include <errno.h> #include <stdarg.h> #include <stdio.h> #include <stdlib.h> #include <string.h> /* This file uses only the official API of Lua...
xLua/build/lua-5.1.5/src/lauxlib.c/0
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/* ** $Id: liolib.c,v 2.73.1.4 2010/05/14 15:33:51 roberto Exp $ ** Standard I/O (and system) library ** See Copyright Notice in lua.h */ #include <errno.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #define liolib_c #define LUA_LIB #include "lua.h" #include "lauxlib.h" #include "lualib.h" #defi...
xLua/build/lua-5.1.5/src/liolib.c/0
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/* ** $Id: lstate.h,v 2.24.1.2 2008/01/03 15:20:39 roberto Exp $ ** Global State ** See Copyright Notice in lua.h */ #ifndef lstate_h #define lstate_h #include "lua.h" #include "lobject.h" #include "ltm.h" #include "lzio.h" struct lua_longjmp; /* defined in ldo.c */ /* table of globals */ #define gt(L) (&L->l_...
xLua/build/lua-5.1.5/src/lstate.h/0
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/* ** $Id: lvm.c,v 2.63.1.5 2011/08/17 20:43:11 roberto Exp $ ** Lua virtual machine ** See Copyright Notice in lua.h */ #include <stdio.h> #include <stdlib.h> #include <string.h> #define lvm_c #define LUA_CORE #include "lua.h" #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lgc.h" #include "lobj...
xLua/build/lua-5.1.5/src/lvm.c/0
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.TH LUA 1 "$Date: 2014/12/10 15:55:45 $" .SH NAME lua \- Lua interpreter .SH SYNOPSIS .B lua [ .I options ] [ .I script [ .I args ] ] .SH DESCRIPTION .B lua is the standalone Lua interpreter. It loads and executes Lua programs, either in textual source form or in precompiled binary form. (Precompiled binaries are outpu...
xLua/build/lua-5.3.3/doc/lua.1/0
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/* ** $Id: lparser.h,v 1.76 2015/12/30 18:16:13 roberto Exp $ ** Lua Parser ** See Copyright Notice in lua.h */ #ifndef lparser_h #define lparser_h #include "llimits.h" #include "lobject.h" #include "lzio.h" /* ** Expression and variable descriptor. ** Code generation for variables and expressions can be delayed to...
xLua/build/lua-5.3.3/src/lparser.h/0
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/* ** $Id: lcode.h,v 1.64 2016/01/05 16:22:37 roberto Exp $ ** Code generator for Lua ** See Copyright Notice in lua.h */ #ifndef lcode_h #define lcode_h #include "llex.h" #include "lobject.h" #include "lopcodes.h" #include "lparser.h" /* ** Marks the end of a patch list. It is an invalid value both as an absolute ...
xLua/build/lua-5.3.4/src/lcode.h/0
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/* ** $Id: llex.c,v 2.96 2016/05/02 14:02:12 roberto Exp $ ** Lexical Analyzer ** See Copyright Notice in lua.h */ #define llex_c #define LUA_CORE #include "lprefix.h" #include <locale.h> #include <string.h> #include "lua.h" #include "lctype.h" #include "ldebug.h" #include "ldo.h" #include "lgc.h" #include "llex....
xLua/build/lua-5.3.4/src/llex.c/0
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/* ** $Id: lstate.h,v 2.133 2016/12/22 13:08:50 roberto Exp $ ** Global State ** See Copyright Notice in lua.h */ #ifndef lstate_h #define lstate_h #include "lua.h" #include "lobject.h" #include "ltm.h" #include "lzio.h" /* ** Some notes about garbage-collected objects: All objects in Lua must ** be kept somehow ...
xLua/build/lua-5.3.4/src/lstate.h/0
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/* ** $Id: lundump.h,v 1.45 2015/09/08 15:41:05 roberto Exp $ ** load precompiled Lua chunks ** See Copyright Notice in lua.h */ #ifndef lundump_h #define lundump_h #include "llimits.h" #include "lobject.h" #include "lzio.h" /* data to catch conversion errors */ #define LUAC_DATA "\x19\x93\r\n\x1a\n" #define LUAC_...
xLua/build/lua-5.3.4/src/lundump.h/0
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/* ** $Id: ldebug.h,v 2.14.1.1 2017/04/19 17:20:42 roberto Exp $ ** Auxiliary functions from Debug Interface module ** See Copyright Notice in lua.h */ #ifndef ldebug_h #define ldebug_h #include "lstate.h" #define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1) #define getfuncline(f,pc) (((f)->lineinfo) ? (f)->lin...
xLua/build/lua-5.3.5/src/ldebug.h/0
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/* ** $Id: loadlib.c,v 1.130.1.1 2017/04/19 17:20:42 roberto Exp $ ** Dynamic library loader for Lua ** See Copyright Notice in lua.h ** ** This module contains an implementation of loadlib for Unix systems ** that have dlfcn, an implementation for Windows, and a stub for other ** systems. */ #define loadlib_c #define...
xLua/build/lua-5.3.5/src/loadlib.c/0
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/* ** $Id: ltablib.c,v 1.93.1.1 2017/04/19 17:20:42 roberto Exp $ ** Library for Table Manipulation ** See Copyright Notice in lua.h */ #define ltablib_c #define LUA_LIB #include "lprefix.h" #include <limits.h> #include <stddef.h> #include <string.h> #include "lua.h" #include "lauxlib.h" #include "lualib.h" /* ...
xLua/build/lua-5.3.5/src/ltablib.c/0
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# Makefile for installing Lua # See doc/readme.html for installation and customization instructions. # == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT ======================= # Your platform. See PLATS for possible values. PLAT= guess # Where to install. The installation starts in the src and doc directories, ...
xLua/build/lua-5.4.1/Makefile/0
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/* ** $Id: lgc.h $ ** Garbage Collector ** See Copyright Notice in lua.h */ #ifndef lgc_h #define lgc_h #include "lobject.h" #include "lstate.h" /* ** Collectable objects may have one of three colors: white, which means ** the object is not marked; gray, which means the object is marked, but ** its references may b...
xLua/build/lua-5.4.1/src/lgc.h/0
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############################################################################## # LuaJIT top level Makefile for installation. Requires GNU Make. # # Please read doc/install.html before changing any variables! # # Suitable for POSIX platforms (Linux, *BSD, OSX etc.). # Note: src/Makefile has many more configurable option...
xLua/build/luajit-2.1.0b2/Makefile/0
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <title>Installation</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <meta name="Author" content="Mike Pall"> <meta name="Copyright" content="Copyright (C) 2005-2016, Mike Pall"> <met...
xLua/build/luajit-2.1.0b2/doc/install.html/0
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------------------------------------------------------------------------------ -- DynASM. A dynamic assembler for code generation engines. -- Originally designed and implemented for LuaJIT. -- -- Copyright (C) 2005-2016 Mike Pall. All rights reserved. -- See below for full copyright notice. ----------------------------...
xLua/build/luajit-2.1.0b2/dynasm/dynasm.lua/0
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/* ** Debug library. ** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h ** ** Major portions taken verbatim or adapted from the Lua interpreter. ** Copyright (C) 1994-2008 Lua.org, PUC-Rio. See Copyright Notice in lua.h */ #define lib_debug_c #define LUA_LIB #include "lua.h" #include "lauxlib.h" #...
xLua/build/luajit-2.1.0b2/src/lib_debug.c/0
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/* ** IR assembler (SSA IR -> machine code). ** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h */ #ifndef _LJ_ASM_H #define _LJ_ASM_H #include "lj_jit.h" #if LJ_HASJIT LJ_FUNC void lj_asm_trace(jit_State *J, GCtrace *T); LJ_FUNC void lj_asm_patchexit(jit_State *J, GCtrace *T, ExitNo exitno, ...
xLua/build/luajit-2.1.0b2/src/lj_asm.h/0
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/* ** FFI C callback handling. ** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h */ #include "lj_obj.h" #if LJ_HASFFI #include "lj_gc.h" #include "lj_err.h" #include "lj_tab.h" #include "lj_state.h" #include "lj_frame.h" #include "lj_ctype.h" #include "lj_cconv.h" #include "lj_ccall.h" #include ...
xLua/build/luajit-2.1.0b2/src/lj_ccallback.c/0
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/* ** Debugging and introspection. ** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h */ #define lj_debug_c #define LUA_CORE #include "lj_obj.h" #include "lj_err.h" #include "lj_debug.h" #include "lj_buf.h" #include "lj_tab.h" #include "lj_state.h" #include "lj_frame.h" #include "lj_bc.h" #include...
xLua/build/luajit-2.1.0b2/src/lj_debug.c/0
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/* ** Function handling (prototypes, functions and upvalues). ** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h ** ** Portions taken verbatim or adapted from the Lua interpreter. ** Copyright (C) 1994-2008 Lua.org, PUC-Rio. See Copyright Notice in lua.h */ #define lj_func_c #define LUA_CORE #incl...
xLua/build/luajit-2.1.0b2/src/lj_func.c/0
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/* ** Machine code management. ** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h */ #define lj_mcode_c #define LUA_CORE #include "lj_obj.h" #if LJ_HASJIT #include "lj_gc.h" #include "lj_err.h" #include "lj_jit.h" #include "lj_mcode.h" #include "lj_trace.h" #include "lj_dispatch.h" #endif #if LJ_H...
xLua/build/luajit-2.1.0b2/src/lj_mcode.c/0
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/* ** Low-overhead profiling. ** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h */ #ifndef _LJ_PROFILE_H #define _LJ_PROFILE_H #include "lj_obj.h" #if LJ_HASPROFILE LJ_FUNC void LJ_FASTCALL lj_profile_interpreter(lua_State *L); #if !LJ_PROFILE_SIGPROF LJ_FUNC void LJ_FASTCALL lj_profile_hook_en...
xLua/build/luajit-2.1.0b2/src/lj_profile.h/0
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/* ** Definitions for target CPU. ** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h */ #ifndef _LJ_TARGET_H #define _LJ_TARGET_H #include "lj_def.h" #include "lj_arch.h" /* -- Registers and spill slots ------------------------------------------- */ /* Register type (uint8_t in ir->r). */ typede...
xLua/build/luajit-2.1.0b2/src/lj_target.h/0
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/* ** $Id: lua.h,v 1.218.1.5 2008/08/06 13:30:12 roberto Exp $ ** Lua - An Extensible Extension Language ** Lua.org, PUC-Rio, Brazil (http://www.lua.org) ** See Copyright Notice at the end of this file */ #ifndef lua_h #define lua_h #include <stdarg.h> #include <stddef.h> #include "luaconf.h" #define LUA_VERSION...
xLua/build/luajit-2.1.0b2/src/lua.h/0
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<!DOCTYPE html> <html> <head> <title>FFI Tutorial</title> <meta charset="utf-8"> <meta name="Copyright" content="Copyright (C) 2005-2021"> <meta name="Language" content="en"> <link rel="stylesheet" type="text/css" href="bluequad.css" media="screen"> <link rel="stylesheet" type="text/css" href="bluequad-print.css" media...
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/* ** DynASM MIPS encoding engine. ** Copyright (C) 2005-2021 Mike Pall. All rights reserved. ** Released under the MIT license. See dynasm.lua for full copyright notice. */ #include <stddef.h> #include <stdarg.h> #include <string.h> #include <stdlib.h> #define DASM_ARCH "mips" #ifndef DASM_EXTERN #define DASM_EXTE...
xLua/build/luajit-2.1.0b3/dynasm/dasm_mips.h/0
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lib_aux.o: lib_aux.c lua.h luaconf.h lauxlib.h lj_obj.h lj_def.h \ lj_arch.h lj_err.h lj_errmsg.h lj_state.h lj_trace.h lj_jit.h lj_ir.h \ lj_dispatch.h lj_bc.h lj_traceerr.h lj_lib.h lib_base.o: lib_base.c lua.h luaconf.h lauxlib.h lualib.h lj_obj.h \ lj_def.h lj_arch.h lj_gc.h lj_err.h lj_errmsg.h lj_debug.h lj_bu...
xLua/build/luajit-2.1.0b3/src/Makefile.dep/0
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---------------------------------------------------------------------------- -- LuaJIT ARM disassembler module. -- -- Copyright (C) 2005-2021 Mike Pall. All rights reserved. -- Released under the MIT license. See Copyright Notice in luajit.h ---------------------------------------------------------------------------- -...
xLua/build/luajit-2.1.0b3/src/jit/dis_arm.lua/0
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/* ** $Id: lauxlib.h,v 1.88.1.1 2007/12/27 13:02:25 roberto Exp $ ** Auxiliary functions for building Lua libraries ** See Copyright Notice in lua.h */ #ifndef lauxlib_h #define lauxlib_h #include <stddef.h> #include <stdio.h> #include "lua.h" /* extra error code for `luaL_load' */ #define LUA_ERRFILE (LUA_E...
xLua/build/luajit-2.1.0b3/src/lauxlib.h/0
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/* ** Bundled memory allocator. ** ** Beware: this is a HEAVILY CUSTOMIZED version of dlmalloc. ** The original bears the following remark: ** ** This is a version (aka dlmalloc) of malloc/free/realloc written by ** Doug Lea and released to the public domain, as explained at ** https://creativecommons.org/license...
xLua/build/luajit-2.1.0b3/src/lj_alloc.c/0
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/* ** Bytecode writer. ** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h */ #define lj_bcwrite_c #define LUA_CORE #include "lj_obj.h" #include "lj_gc.h" #include "lj_buf.h" #include "lj_bc.h" #if LJ_HASFFI #include "lj_ctype.h" #endif #if LJ_HASJIT #include "lj_dispatch.h" #include "lj_jit.h" #en...
xLua/build/luajit-2.1.0b3/src/lj_bcwrite.c/0
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/* ** FFI C library loader. ** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h */ #ifndef _LJ_CLIB_H #define _LJ_CLIB_H #include "lj_obj.h" #if LJ_HASFFI /* Namespace for C library indexing. */ #define CLNS_INDEX ((1u<<CT_FUNC)|(1u<<CT_EXTERN)|(1u<<CT_CONSTVAL)) /* C library namespace. */ typed...
xLua/build/luajit-2.1.0b3/src/lj_clib.h/0
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/* ** x86/x64 instruction emitter. ** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h */ /* -- Emit basic instructions --------------------------------------------- */ #define MODRM(mode, r1, r2) ((MCode)((mode)+(((r1)&7)<<3)+((r2)&7))) #if LJ_64 #define REXRB(p, rr, rb) \ { MCode rex = 0x40 ...
xLua/build/luajit-2.1.0b3/src/lj_emit_x86.h/0
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/* ** IR CALL* instruction definitions. ** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h */ #ifndef _LJ_IRCALL_H #define _LJ_IRCALL_H #include "lj_obj.h" #include "lj_ir.h" #include "lj_jit.h" /* C call info for CALL* instructions. */ typedef struct CCallInfo { ASMFunction func; /* Function ...
xLua/build/luajit-2.1.0b3/src/lj_ircall.h/0
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/* ** LOOP: Loop Optimizations. ** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h */ #define lj_opt_loop_c #define LUA_CORE #include "lj_obj.h" #if LJ_HASJIT #include "lj_err.h" #include "lj_buf.h" #include "lj_ir.h" #include "lj_jit.h" #include "lj_iropt.h" #include "lj_trace.h" #include "lj_s...
xLua/build/luajit-2.1.0b3/src/lj_opt_loop.c/0
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/* ** Snapshot handling. ** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h */ #ifndef _LJ_SNAP_H #define _LJ_SNAP_H #include "lj_obj.h" #include "lj_jit.h" #if LJ_HASJIT LJ_FUNC void lj_snap_add(jit_State *J); LJ_FUNC void lj_snap_purge(jit_State *J); LJ_FUNC void lj_snap_shrink(jit_State *J); L...
xLua/build/luajit-2.1.0b3/src/lj_snap.h/0
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/* ** Definitions for PPC CPUs. ** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h */ #ifndef _LJ_TARGET_PPC_H #define _LJ_TARGET_PPC_H /* -- Registers IDs ------------------------------------------------------- */ #define GPRDEF(_) \ _(R0) _(SP) _(SYS1) _(R3) _(R4) _(R5) _(R6) _(R7) \ _(R8) ...
xLua/build/luajit-2.1.0b3/src/lj_target_ppc.h/0
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/* ** LuaJIT frontend. Runs commands, scripts, read-eval-print (REPL) etc. ** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h ** ** Major portions taken verbatim or adapted from the Lua interpreter. ** Copyright (C) 1994-2008 Lua.org, PUC-Rio. See Copyright Notice in lua.h */ #include <stdio.h> #in...
xLua/build/luajit-2.1.0b3/src/luajit.c/0
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/* * This file defines string hash function using CRC32. It takes advantage of * Intel hardware support (crc32 instruction, SSE 4.2) to speedup the CRC32 * computation. The hash functions try to compute CRC32 of length and up * to 128 bytes of given string. */ #ifndef _LJ_STR_HASH_X64_H_ #define _LJ_STR_HASH_X64_...
xLua/build/luajit-2.1.0b3/src/x64/src/lj_str_hash_x64.h/0
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/*=========================================================================*\ * Input/Output interface for Lua programs * LuaSocket toolkit \*=========================================================================*/ #include "lua.h" #include "lauxlib.h" #include "buffer.h" /*========================================...
xLua/build/luasocket/buffer.c/0
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/*=========================================================================*\ * Select implementation * LuaSocket toolkit \*=========================================================================*/ #include <string.h> #include "lua.h" #include "lauxlib.h" #include "socket.h" #include "timeout.h" #include "select.h"...
xLua/build/luasocket/select.c/0
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if [ -n "$ANDROID_NDK" ]; then export NDK=${ANDROID_NDK} elif [ -n "$ANDROID_NDK_HOME" ]; then export NDK=${ANDROID_NDK_HOME} elif [ -n "$ANDROID_NDK_HOME" ]; then export NDK=${ANDROID_NDK_HOME} else export NDK=~/android-ndk-r15c fi if [ ! -d "$NDK" ]; then echo "Please set ANDROID_NDK environment ...
xLua/build/make_android_lua53.sh/0
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mkdir -p build_osx_54 && cd build_osx_54 cmake -DLUA_VERSION=5.4.1 -GXcode ../ cd .. cmake --build build_osx_54 --config Release mkdir -p plugin_lua54/Plugins/xlua.bundle/Contents/MacOS/ cp build_osx_54/Release/xlua.bundle/Contents/MacOS/xlua plugin_lua54/Plugins/xlua.bundle/Contents/MacOS/xlua
xLua/build/make_osx_lua54.sh/0
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mkdir build32 & pushd build32 cmake -G "Visual Studio 14 2015" .. IF %ERRORLEVEL% NEQ 0 cmake -G "Visual Studio 15 2017" .. popd cmake --build build32 --config Release md plugin_lua53\Plugins\x86 copy /Y build32\Release\xlua.dll plugin_lua53\Plugins\x86\xlua.dll pause
xLua/build/vs2015/make_win32_lua53.bat/0
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--- title: 特性 type: guide order: 1001 --- ## 特性 ### 总体 * **Lua虚拟机支持** * Lua5.3.3 * Luajit2.1beta2 <br> * **Unity3D版本支持** * Unity5 * Unity4 <br> * **平台支持** * windows 64/32 * android * ios 64/32/bitcode * osx <br> * **互访技术** * 生成适配代码 * 反射 <br> * **易用性** * 解压即可用 * 开发期无需生成代码 * 生成代码和反射间可无缝切换 * 更简单的无GC api ...
xLua/docs/source/src/v1/guide/features.md/0
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article color:rgb(82,82,82); text-align left h1,h2 font-size 2.25rem font-weight 500 margin-bottom 3rem h3,h4,h5 font-weight 400 h3 font-size 1.375rem margin-top 3.125rem margin-bottom 1.875rem h3:before content "#" margi...
xLua/docs/source/themes/catlib/source/css/_markdown.styl/0
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