text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
import os
import unittest
import json
from enum import Enum
import time
from mlagents.trainers.training_status import (
StatusType,
StatusMetaData,
GlobalTrainingStatus,
)
from mlagents.trainers.policy.checkpoint_manager import (
ModelCheckpointManager,
ModelCheckpoint,
)
def test_globaltrainingst... | ml-agents/ml-agents/mlagents/trainers/tests/test_training_status.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/tests/test_training_status.py",
"repo_id": "ml-agents",
"token_count": 1743
} | 1,991 |
import attr
import pytest
from mlagents.trainers.tests.simple_test_envs import (
SimpleEnvironment,
MemoryEnvironment,
)
from mlagents.trainers.settings import NetworkSettings
from mlagents.trainers.tests.dummy_config import ppo_dummy_config, sac_dummy_config
from mlagents.trainers.tests.check_env_trains im... | ml-agents/ml-agents/mlagents/trainers/tests/torch_entities/test_hybrid.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/tests/torch_entities/test_hybrid.py",
"repo_id": "ml-agents",
"token_count": 1949
} | 1,992 |
from typing import List
from mlagents.torch_utils import torch
from mlagents_envs.base_env import ActionSpec
from mlagents.trainers.torch_entities.agent_action import AgentAction
from mlagents.trainers.torch_entities.utils import ModelUtils
class ActionFlattener:
def __init__(self, action_spec: ActionSpec):
... | ml-agents/ml-agents/mlagents/trainers/torch_entities/action_flattener.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/torch_entities/action_flattener.py",
"repo_id": "ml-agents",
"token_count": 701
} | 1,993 |
from typing import List, Dict
from mlagents.torch_utils import torch, nn
from mlagents.trainers.torch_entities.layers import linear_layer
class ValueHeads(nn.Module):
def __init__(self, stream_names: List[str], input_size: int, output_size: int = 1):
super().__init__()
self.stream_names = stream_... | ml-agents/ml-agents/mlagents/trainers/torch_entities/decoders.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/torch_entities/decoders.py",
"repo_id": "ml-agents",
"token_count": 328
} | 1,994 |
from typing import Dict, Any
from enum import Enum
from collections import defaultdict
import json
import attr
import cattr
from mlagents.torch_utils import torch
from mlagents_envs.logging_util import get_logger
from mlagents.trainers import __version__
from mlagents.trainers.exception import TrainerError
logger = g... | ml-agents/ml-agents/mlagents/trainers/training_status.py/0 | {
"file_path": "ml-agents/ml-agents/mlagents/trainers/training_status.py",
"repo_id": "ml-agents",
"token_count": 1668
} | 1,995 |
import os
import sys
import argparse
from .yamato_utils import get_base_path, run_standalone_build
def main(scene_path, build_target):
base_path = get_base_path()
print(f"Running in base path {base_path}")
executable_name = "testPlayer"
if scene_path is not None:
executable_name = os.path.sp... | ml-agents/ml-agents/tests/yamato/standalone_build_tests.py/0 | {
"file_path": "ml-agents/ml-agents/tests/yamato/standalone_build_tests.py",
"repo_id": "ml-agents",
"token_count": 484
} | 1,996 |
syntax = "proto3";
option csharp_namespace = "Unity.MLAgents.CommunicatorObjects";
package communicator_objects;
enum CompressionTypeProto {
NONE = 0;
PNG = 1;
}
enum ObservationTypeProto {
DEFAULT = 0;
GOAL_SIGNAL = 1;
reserved 2; // Reserved for potential "reward" type
reserved 3; // Reserv... | ml-agents/protobuf-definitions/proto/mlagents_envs/communicator_objects/observation.proto/0 | {
"file_path": "ml-agents/protobuf-definitions/proto/mlagents_envs/communicator_objects/observation.proto",
"repo_id": "ml-agents",
"token_count": 336
} | 1,997 |
fileFormatVersion: 2
guid: 1e2eb0ecfd63eea4f820ff8575288639
folderAsset: yes
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} | 1,998 |
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licenseType: Pro
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executionOrder: 0
icon: {instanceID: 0}
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"file_path": "xLua/Assets/XLua/Src/GenAttributes.cs.meta",
"repo_id": "xLua",
"token_count": 101
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| xLua/Assets/XLua/Tutorial/LoadLuaScript/Loader/CustomLoader.unity.meta/0 | {
"file_path": "xLua/Assets/XLua/Tutorial/LoadLuaScript/Loader/CustomLoader.unity.meta",
"repo_id": "xLua",
"token_count": 72
} | 2,007 |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//--... | xLua/General/Src/XLuaTemplates.Designer.cs/0 | {
"file_path": "xLua/General/Src/XLuaTemplates.Designer.cs",
"repo_id": "xLua",
"token_count": 5395
} | 2,008 |
Tencent is pleased to support the open source community by making xLua available.
Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved.
If you have downloaded a copy of the xLua binary from Tencent, please note that the xLua binary is licensed under the MIT License.
If you have downloaded a cop... | xLua/LICENSE.TXT/0 | {
"file_path": "xLua/LICENSE.TXT",
"repo_id": "xLua",
"token_count": 1023
} | 2,009 |
require("ltest.init")
-- for test case
CMyTestCaseGenCode = TestCase:new()
function CMyTestCaseGenCode:new(oo)
local o = oo or {}
o.count = 1
setmetatable(o, self)
self.__index = self
return o
end
function CMyTestCaseGenCode.SetUpTestCase(self)
self.count = 1 + self.count
print("CMyTestC... | xLua/Test/UnitTest/StreamingAssets/genCode.lua/0 | {
"file_path": "xLua/Test/UnitTest/StreamingAssets/genCode.lua",
"repo_id": "xLua",
"token_count": 566
} | 2,010 |
fileFormatVersion: 2
guid: 6614b2ace2f43764b9e587155b572200
timeCreated: 1483528414
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
| xLua/Test/UnitTest/StreamingAssets/main.lua.meta/0 | {
"file_path": "xLua/Test/UnitTest/StreamingAssets/main.lua.meta",
"repo_id": "xLua",
"token_count": 68
} | 2,011 |
<?xml version="1.0" ?>
<metalib name="net" version="3" >
<include file="non_tlv_net_msg_type.xml" />
<struct name="PkgHead" version="1" id="3" desc="package header" >
<entry name="magic" type="smallint" id="1" defaultvalue="13124" />
<entry name="msgid" type="biguint" id="2" />
<entry na... | xLua/Test/UnitTest/xLuaTest/Resources/non_tlv_net_protocol.xml/0 | {
"file_path": "xLua/Test/UnitTest/xLuaTest/Resources/non_tlv_net_protocol.xml",
"repo_id": "xLua",
"token_count": 1480
} | 2,012 |
/*
** $Id: luaconf.h,v 1.259 2016/12/22 13:08:50 roberto Exp $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
#ifndef luaconf_h
#define luaconf_h
#include <limits.h>
#include <stddef.h>
/*
** ===================================================================
** Search for "@@" to find all confi... | xLua/WebGLPlugins/luaconf.h/0 | {
"file_path": "xLua/WebGLPlugins/luaconf.h",
"repo_id": "xLua",
"token_count": 7490
} | 2,013 |
/*
*Tencent is pleased to support the open source community by making xLua available.
*Copyright (C) 2016 THL A29 Limited, a Tencent company. All rights reserved.
*Licensed under the MIT License (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
... | xLua/build/i64lib.c/0 | {
"file_path": "xLua/build/i64lib.c",
"repo_id": "xLua",
"token_count": 6710
} | 2,014 |
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<title>Lua 5.1 Reference Manual</title>
<link rel="stylesheet" type="text/css" href="lua.css">
<link rel="stylesheet" type="text/css" href="manual.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
</head>
<body>... | xLua/build/lua-5.1.5/doc/manual.html/0 | {
"file_path": "xLua/build/lua-5.1.5/doc/manual.html",
"repo_id": "xLua",
"token_count": 91180
} | 2,015 |
/*
** $Id: llex.c,v 2.20.1.2 2009/11/23 14:58:22 roberto Exp $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#include <ctype.h>
#include <locale.h>
#include <string.h>
#define llex_c
#define LUA_CORE
#include "lua.h"
#include "ldo.h"
#include "llex.h"
#include "lobject.h"
#include "lparser.h"
#include "l... | xLua/build/lua-5.1.5/src/llex.c/0 | {
"file_path": "xLua/build/lua-5.1.5/src/llex.c",
"repo_id": "xLua",
"token_count": 6171
} | 2,016 |
/*
** $Id: lstring.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
** String table (keeps all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#include <string.h>
#define lstring_c
#define LUA_CORE
#include "lua.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
void lua... | xLua/build/lua-5.1.5/src/lstring.c/0 | {
"file_path": "xLua/build/lua-5.1.5/src/lstring.c",
"repo_id": "xLua",
"token_count": 1487
} | 2,017 |
/*
** $Id: lvm.h,v 2.5.1.1 2007/12/27 13:02:25 roberto Exp $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
#ifndef lvm_h
#define lvm_h
#include "ldo.h"
#include "lobject.h"
#include "ltm.h"
#define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
#define tonumber(o,n) (ttype(o) == L... | xLua/build/lua-5.1.5/src/lvm.h/0 | {
"file_path": "xLua/build/lua-5.1.5/src/lvm.h",
"repo_id": "xLua",
"token_count": 599
} | 2,018 |
html {
background-color: #F8F8F8 ;
}
body {
background-color: #FFFFFF ;
color: #000000 ;
font-family: Helvetica, Arial, sans-serif ;
text-align: justify ;
line-height: 1.25 ;
margin: 16px auto ;
padding: 32px ;
border: solid #a0a0a0 1px ;
border-radius: 20px ;
max-width: 70em ;
width: 90% ;
}
h1, h2, h3, ... | xLua/build/lua-5.3.3/doc/lua.css/0 | {
"file_path": "xLua/build/lua-5.3.3/doc/lua.css",
"repo_id": "xLua",
"token_count": 1020
} | 2,019 |
/*
** $Id: lcorolib.c,v 1.10 2016/04/11 19:19:55 roberto Exp $
** Coroutine Library
** See Copyright Notice in lua.h
*/
#define lcorolib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static lua_State *getco (lua_State *L) {
lua_State *co =... | xLua/build/lua-5.3.4/src/lcorolib.c/0 | {
"file_path": "xLua/build/lua-5.3.4/src/lcorolib.c",
"repo_id": "xLua",
"token_count": 1755
} | 2,020 |
/*
** $Id: lstring.c,v 2.56 2015/11/23 11:32:51 roberto Exp $
** String table (keeps all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#define lstring_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject... | xLua/build/lua-5.3.4/src/lstring.c/0 | {
"file_path": "xLua/build/lua-5.3.4/src/lstring.c",
"repo_id": "xLua",
"token_count": 2864
} | 2,021 |
/*
** $Id: lutf8lib.c,v 1.16 2016/12/22 13:08:50 roberto Exp $
** Standard library for UTF-8 manipulation
** See Copyright Notice in lua.h
*/
#define lutf8lib_c
#define LUA_LIB
#include "lprefix.h"
#include <assert.h>
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h... | xLua/build/lua-5.3.4/src/lutf8lib.c/0 | {
"file_path": "xLua/build/lua-5.3.4/src/lutf8lib.c",
"repo_id": "xLua",
"token_count": 3038
} | 2,022 |
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<TITLE>Lua 5.3 readme</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
<STYLE TYPE="text/css">
blockquote, .display {
border: solid #a0a0a0 2px ;
border-... | xLua/build/lua-5.3.5/doc/readme.html/0 | {
"file_path": "xLua/build/lua-5.3.5/doc/readme.html",
"repo_id": "xLua",
"token_count": 3905
} | 2,023 |
/*
** $Id: ldo.c,v 2.157.1.1 2017/04/19 17:20:42 roberto Exp $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#define ldo_c
#define LUA_CORE
#include "lprefix.h"
#include <setjmp.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
#include "ldo... | xLua/build/lua-5.3.5/src/ldo.c/0 | {
"file_path": "xLua/build/lua-5.3.5/src/ldo.c",
"repo_id": "xLua",
"token_count": 10468
} | 2,024 |
/*
** $Id: lobject.c,v 2.113.1.1 2017/04/19 17:29:57 roberto Exp $
** Some generic functions over Lua objects
** See Copyright Notice in lua.h
*/
#define lobject_c
#define LUA_CORE
#include "lprefix.h"
#include <locale.h>
#include <math.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.... | xLua/build/lua-5.3.5/src/lobject.c/0 | {
"file_path": "xLua/build/lua-5.3.5/src/lobject.c",
"repo_id": "xLua",
"token_count": 7649
} | 2,025 |
/*
** $Id: ltm.c,v 2.38.1.1 2017/04/19 17:39:34 roberto Exp $
** Tag methods
** See Copyright Notice in lua.h
*/
#define ltm_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "lta... | xLua/build/lua-5.3.5/src/ltm.c/0 | {
"file_path": "xLua/build/lua-5.3.5/src/ltm.c",
"repo_id": "xLua",
"token_count": 2174
} | 2,026 |
This is Lua 5.4.1, released on 30 Sep 2020.
For installation instructions, license details, and
further information about Lua, see doc/readme.html.
| xLua/build/lua-5.4.1/README/0 | {
"file_path": "xLua/build/lua-5.4.1/README",
"repo_id": "xLua",
"token_count": 42
} | 2,027 |
/*
** $Id: lbaselib.c $
** Basic library
** See Copyright Notice in lua.h
*/
#define lbaselib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static int luaB_print (lua_State *L) {
in... | xLua/build/lua-5.4.1/src/lbaselib.c/0 | {
"file_path": "xLua/build/lua-5.4.1/src/lbaselib.c",
"repo_id": "xLua",
"token_count": 6369
} | 2,028 |
/*
** $Id: lparser.c $
** Lua Parser
** See Copyright Notice in lua.h
*/
#define lparser_c
#define LUA_CORE
#include "lprefix.h"
#include <limits.h>
#include <string.h>
#include "lua.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "llex.h"
#include "lmem.h"
#include "lobject... | xLua/build/lua-5.4.1/src/lparser.c/0 | {
"file_path": "xLua/build/lua-5.4.1/src/lparser.c",
"repo_id": "xLua",
"token_count": 24141
} | 2,029 |
/*
** $Id: luac.c $
** Lua compiler (saves bytecodes to files; also lists bytecodes)
** See Copyright Notice in lua.h
*/
#define luac_c
#define LUA_CORE
#include "lprefix.h"
#include <ctype.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#inclu... | xLua/build/lua-5.4.1/src/luac.c/0 | {
"file_path": "xLua/build/lua-5.4.1/src/luac.c",
"repo_id": "xLua",
"token_count": 7338
} | 2,030 |
README for LuaJIT 2.1.0-beta2
-----------------------------
LuaJIT is a Just-In-Time (JIT) compiler for the Lua programming language.
Project Homepage: http://luajit.org/
LuaJIT is Copyright (C) 2005-2016 Mike Pall.
LuaJIT is free software, released under the MIT license.
See full Copyright Notice in the COPYRIGHT f... | xLua/build/luajit-2.1.0b2/README/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/README",
"repo_id": "xLua",
"token_count": 133
} | 2,031 |
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<title>LuaJIT</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<meta name="Author" content="Mike Pall">
<meta name="Copyright" content="Copyright (C) 2005-2016, Mike Pall">
<meta name... | xLua/build/luajit-2.1.0b2/doc/luajit.html/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/doc/luajit.html",
"repo_id": "xLua",
"token_count": 3183
} | 2,032 |
.TH luajit 1 "" "" "LuaJIT documentation"
.SH NAME
luajit \- Just-In-Time Compiler for the Lua Language
\fB
.SH SYNOPSIS
.B luajit
[\fIoptions\fR]... [\fIscript\fR [\fIargs\fR]...]
.SH "WEB SITE"
.IR http://luajit.org
.SH DESCRIPTION
.PP
This is the command-line program to run Lua programs with \fBLuaJIT\fR.
.PP
\fBLua... | xLua/build/luajit-2.1.0b2/etc/luajit.1/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/etc/luajit.1",
"repo_id": "xLua",
"token_count": 858
} | 2,033 |
/*
** FFI library.
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
#define lib_ffi_c
#define LUA_LIB
#include <errno.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include "lj_obj.h"
#if LJ_HASFFI
#include "lj_gc.h"
#include "lj_err.h"
#include "lj_str.h"
#include "lj_tab.... | xLua/build/luajit-2.1.0b2/src/lib_ffi.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lib_ffi.c",
"repo_id": "xLua",
"token_count": 11811
} | 2,034 |
/*
** ARM IR assembler (SSA IR -> machine code).
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
/* -- Register allocator extensions --------------------------------------- */
/* Allocate a register with a hint. */
static Reg ra_hintalloc(ASMState *as, IRRef ref, Reg hint, RegSet allow)
{
... | xLua/build/luajit-2.1.0b2/src/lj_asm_arm.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lj_asm_arm.h",
"repo_id": "xLua",
"token_count": 35036
} | 2,035 |
/*
** FFI C callback handling.
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_CCALLBACK_H
#define _LJ_CCALLBACK_H
#include "lj_obj.h"
#include "lj_ctype.h"
#if LJ_HASFFI
/* Really belongs to lj_vm.h. */
LJ_ASMF void lj_vm_ffi_callback(void);
LJ_FUNC MSize lj_ccallback_ptr2slo... | xLua/build/luajit-2.1.0b2/src/lj_ccallback.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lj_ccallback.h",
"repo_id": "xLua",
"token_count": 297
} | 2,036 |
/*
** Debugging and introspection.
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_DEBUG_H
#define _LJ_DEBUG_H
#include "lj_obj.h"
typedef struct lj_Debug {
/* Common fields. Must be in the same order as in lua.h. */
int event;
const char *name;
const char *namewhat;
c... | xLua/build/luajit-2.1.0b2/src/lj_debug.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lj_debug.h",
"repo_id": "xLua",
"token_count": 837
} | 2,037 |
/*
** Function handling (prototypes, functions and upvalues).
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_FUNC_H
#define _LJ_FUNC_H
#include "lj_obj.h"
/* Prototypes. */
LJ_FUNC void LJ_FASTCALL lj_func_freeproto(global_State *g, GCproto *pt);
/* Upvalues. */
LJ_FUNCA void ... | xLua/build/luajit-2.1.0b2/src/lj_func.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lj_func.h",
"repo_id": "xLua",
"token_count": 345
} | 2,038 |
/*
** Machine code management.
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_MCODE_H
#define _LJ_MCODE_H
#include "lj_obj.h"
#if LJ_HASJIT || LJ_HASFFI
LJ_FUNC void lj_mcode_sync(void *start, void *end);
#endif
#if LJ_HASJIT
#include "lj_jit.h"
LJ_FUNC void lj_mcode_free(ji... | xLua/build/luajit-2.1.0b2/src/lj_mcode.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lj_mcode.h",
"repo_id": "xLua",
"token_count": 333
} | 2,039 |
/*
** Trace recorder (bytecode -> SSA IR).
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
#define lj_record_c
#define LUA_CORE
#include "lj_obj.h"
#if LJ_HASJIT
#include "lj_err.h"
#include "lj_str.h"
#include "lj_tab.h"
#include "lj_meta.h"
#include "lj_frame.h"
#if LJ_HASFFI
#include "l... | xLua/build/luajit-2.1.0b2/src/lj_record.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lj_record.c",
"repo_id": "xLua",
"token_count": 39701
} | 2,040 |
/*
** Definitions for ARM CPUs.
** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_TARGET_ARM_H
#define _LJ_TARGET_ARM_H
/* -- Registers IDs ------------------------------------------------------- */
#define GPRDEF(_) \
_(R0) _(R1) _(R2) _(R3) _(R4) _(R5) _(R6) _(R7) \
_(R8) _(... | xLua/build/luajit-2.1.0b2/src/lj_target_arm.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/lj_target_arm.h",
"repo_id": "xLua",
"token_count": 3609
} | 2,041 |
@rem Script to build LuaJIT with the Xbox One SDK.
@rem Donated to the public domain.
@rem
@rem Open a "Visual Studio .NET Command Prompt" (64 bit host compiler)
@rem Then cd to this directory and run this script.
@if not defined INCLUDE goto :FAIL
@if not defined DurangoXDK goto :FAIL
@setlocal
@echo ---- Host compi... | xLua/build/luajit-2.1.0b2/src/xb1build.bat/0 | {
"file_path": "xLua/build/luajit-2.1.0b2/src/xb1build.bat",
"repo_id": "xLua",
"token_count": 1311
} | 2,042 |
<!DOCTYPE html>
<html>
<head>
<title>jit.* Library</title>
<meta charset="utf-8">
<meta name="Copyright" content="Copyright (C) 2005-2021">
<meta name="Language" content="en">
<link rel="stylesheet" type="text/css" href="bluequad.css" media="screen">
<link rel="stylesheet" type="text/css" href="bluequad-print.css" medi... | xLua/build/luajit-2.1.0b3/doc/ext_jit.html/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/doc/ext_jit.html",
"repo_id": "xLua",
"token_count": 2144
} | 2,043 |
------------------------------------------------------------------------------
-- DynASM MIPS32/MIPS64 module.
--
-- Copyright (C) 2005-2021 Mike Pall. All rights reserved.
-- See dynasm.lua for full copyright notice.
------------------------------------------------------------------------------
local mips64 = mips64
... | xLua/build/luajit-2.1.0b3/dynasm/dasm_mips.lua/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/dynasm/dasm_mips.lua",
"repo_id": "xLua",
"token_count": 17369
} | 2,044 |
----------------------------------------------------------------------------
-- LuaJIT ARM64 disassembler module.
--
-- Copyright (C) 2005-2021 Mike Pall. All rights reserved.
-- Released under the MIT license. See Copyright Notice in luajit.h
--
-- Contributed by Djordje Kovacevic and Stefan Pejic from RT-RK.com.
-- S... | xLua/build/luajit-2.1.0b3/src/jit/dis_arm64.lua/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/jit/dis_arm64.lua",
"repo_id": "xLua",
"token_count": 15873
} | 2,045 |
/*
** Auxiliary library for the Lua/C API.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
**
** Major parts taken verbatim or adapted from the Lua interpreter.
** Copyright (C) 1994-2008 Lua.org, PUC-Rio. See Copyright Notice in lua.h
*/
#include <errno.h>
#include <stdarg.h>
#include <stdio.h>... | xLua/build/luajit-2.1.0b3/src/lib_aux.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lib_aux.c",
"repo_id": "xLua",
"token_count": 4217
} | 2,046 |
/*
** Bundled memory allocator.
** Donated to the public domain.
*/
#ifndef _LJ_ALLOC_H
#define _LJ_ALLOC_H
#include "lj_def.h"
#ifndef LUAJIT_USE_SYSMALLOC
LJ_FUNC void *lj_alloc_create(PRNGState *rs);
LJ_FUNC void lj_alloc_setprng(void *msp, PRNGState *rs);
LJ_FUNC void lj_alloc_destroy(void *msp);
LJ_FUNC void *l... | xLua/build/luajit-2.1.0b3/src/lj_alloc.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_alloc.h",
"repo_id": "xLua",
"token_count": 185
} | 2,047 |
/*
** Buffer handling.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#define lj_buf_c
#define LUA_CORE
#include "lj_obj.h"
#include "lj_gc.h"
#include "lj_err.h"
#include "lj_buf.h"
#include "lj_str.h"
#include "lj_tab.h"
#include "lj_strfmt.h"
/* -- Buffer management --------------------... | xLua/build/luajit-2.1.0b3/src/lj_buf.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_buf.c",
"repo_id": "xLua",
"token_count": 3944
} | 2,048 |
/*
** C declaration parser.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#include "lj_obj.h"
#if LJ_HASFFI
#include "lj_gc.h"
#include "lj_err.h"
#include "lj_buf.h"
#include "lj_ctype.h"
#include "lj_cparse.h"
#include "lj_frame.h"
#include "lj_vm.h"
#include "lj_char.h"
#include "lj_st... | xLua/build/luajit-2.1.0b3/src/lj_cparse.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_cparse.c",
"repo_id": "xLua",
"token_count": 27217
} | 2,049 |
/*
** Error handling.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#define lj_err_c
#define LUA_CORE
#include "lj_obj.h"
#include "lj_err.h"
#include "lj_debug.h"
#include "lj_str.h"
#include "lj_func.h"
#include "lj_state.h"
#include "lj_frame.h"
#include "lj_ff.h"
#include "lj_trace.h"
... | xLua/build/luajit-2.1.0b3/src/lj_err.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_err.c",
"repo_id": "xLua",
"token_count": 14407
} | 2,050 |
/*
** Common header for IR emitter and optimizations.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_IROPT_H
#define _LJ_IROPT_H
#include <stdarg.h>
#include "lj_obj.h"
#include "lj_jit.h"
#if LJ_HASJIT
/* IR emitter. */
LJ_FUNC void LJ_FASTCALL lj_ir_growtop(jit_State *J);
LJ... | xLua/build/luajit-2.1.0b3/src/lj_iropt.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_iropt.h",
"repo_id": "xLua",
"token_count": 3024
} | 2,051 |
/*
** Memory access optimizations.
** AA: Alias Analysis using high-level semantic disambiguation.
** FWD: Load Forwarding (L2L) + Store Forwarding (S2L).
** DSE: Dead-Store Elimination.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
*/
#define lj_opt_mem_c
#define LUA_CORE
#include "lj_obj.h"... | xLua/build/luajit-2.1.0b3/src/lj_opt_mem.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_opt_mem.c",
"repo_id": "xLua",
"token_count": 13846
} | 2,052 |
/*
** State and stack handling.
** Copyright (C) 2005-2021 Mike Pall. See Copyright Notice in luajit.h
**
** Portions taken verbatim or adapted from the Lua interpreter.
** Copyright (C) 1994-2008 Lua.org, PUC-Rio. See Copyright Notice in lua.h
*/
#define lj_state_c
#define LUA_CORE
#include "lj_obj.h"
#include "lj_g... | xLua/build/luajit-2.1.0b3/src/lj_state.c/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_state.c",
"repo_id": "xLua",
"token_count": 4683
} | 2,053 |
/*
** Definitions for IBM z/Architecture (s390x) CPUs.
** Copyright (C) 2005-2017 Mike Pall. See Copyright Notice in luajit.h
*/
#ifndef _LJ_TARGET_S390X_H
#define _LJ_TARGET_S390X_H
/* -- Registers IDs ------------------------------------------------------- */
#define GPRDEF(_) \
_(R0) _(R1) _(R2) _(R3) _(R4) _(R... | xLua/build/luajit-2.1.0b3/src/lj_target_s390x.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/lj_target_s390x.h",
"repo_id": "xLua",
"token_count": 983
} | 2,054 |
/*
** LuaJIT -- a Just-In-Time Compiler for Lua. https://luajit.org/
**
** Copyright (C) 2005-2021 Mike Pall. All rights reserved.
**
** Permission is hereby granted, free of charge, to any person obtaining
** a copy of this software and associated documentation files (the
** "Software"), to deal in the Software withou... | xLua/build/luajit-2.1.0b3/src/luajit.h/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/luajit.h",
"repo_id": "xLua",
"token_count": 1070
} | 2,055 |
.PHONY: default test benchmark
default: test benchmark
COMMON_OBJ := test_util.o
TEST_PROGRAM := ht_test
BENCHMARK_PROGRAM := ht_benchmark
TEST_PROGRAM_OBJ := $(COMMON_OBJ) test.o
BENCHMARK_PROGRAM_OBJ := $(COMMON_OBJ) benchmark.o
ifeq ($(WITH_VALGRIND), 1)
VALGRIND := valgrind --leak-check=full
else
VALGR... | xLua/build/luajit-2.1.0b3/src/x64/test/Makefile/0 | {
"file_path": "xLua/build/luajit-2.1.0b3/src/x64/test/Makefile",
"repo_id": "xLua",
"token_count": 508
} | 2,056 |
#ifndef BUF_H
#define BUF_H
/*=========================================================================*\
* Input/Output interface for Lua programs
* LuaSocket toolkit
*
* Line patterns require buffering. Reading one character at a time involves
* too many system calls and is very slow. This module implements the
* Lu... | xLua/build/luasocket/buffer.h/0 | {
"file_path": "xLua/build/luasocket/buffer.h",
"repo_id": "xLua",
"token_count": 541
} | 2,057 |
#ifndef SELECT_H
#define SELECT_H
/*=========================================================================*\
* Select implementation
* LuaSocket toolkit
*
* Each object that can be passed to the select function has to export
* method getfd() which returns the descriptor to be passed to the
* underlying select funct... | xLua/build/luasocket/select.h/0 | {
"file_path": "xLua/build/luasocket/select.h",
"repo_id": "xLua",
"token_count": 124
} | 2,058 |
source ./make_android_lua53.sh
build android-16 arm64-v8a aarch64-linux-android-4.9
| xLua/build/make_android_lua53_arm64.sh/0 | {
"file_path": "xLua/build/make_android_lua53_arm64.sh",
"repo_id": "xLua",
"token_count": 34
} | 2,059 |
mkdir -p build_lj_osx && cd build_lj_osx
cmake -DUSING_LUAJIT=ON -GXcode ../
cd ..
cmake --build build_lj_osx --config Release
mkdir -p plugin_luajit/Plugins/xlua.bundle/Contents/MacOS/
cp build_lj_osx/Release/xlua.bundle/Contents/MacOS/xlua plugin_luajit/Plugins/xlua.bundle/Contents/MacOS/xlua
| xLua/build/make_osx_luajit.sh/0 | {
"file_path": "xLua/build/make_osx_luajit.sh",
"repo_id": "xLua",
"token_count": 130
} | 2,060 |
@echo off
if exist "%VS140COMNTOOLS%" (
set VCVARS="%VS140COMNTOOLS%..\..\VC\bin\"
goto build
) else (goto missing)
:build
@set ENV32="%VCVARS%vcvars32.bat"
call "%ENV32%"
echo Swtich to x86 build env
cd %~dp0\luajit-2.1.0b3\src
call msvcbuild_mt.bat static
cd ..\..
goto :buildxlua
:missing
echo Can't find V... | xLua/build/vs2015/make_win32_luajit.bat/0 | {
"file_path": "xLua/build/vs2015/make_win32_luajit.bat",
"repo_id": "xLua",
"token_count": 299
} | 2,061 |
---
title: GC优化指南
type: guide
order: 102
---
## GC优化指南
> Todo:请在此处输入内容 | xLua/docs/source/src/v1/guide/gc-optimization.md/0 | {
"file_path": "xLua/docs/source/src/v1/guide/gc-optimization.md",
"repo_id": "xLua",
"token_count": 60
} | 2,062 |
// font faces
$body-font = 'Source Sans Pro', 'Helvetica Neue', "微软雅黑", "黑体", serif , Arial, sans-serif
$code-font = 'Roboto Mono', Monaco, courier, monospace
// font sizes
$body-font-size = 15px
// colors
$main-color = #3d9cff
$contrast-color = #ffffff
$main-bg-color = #fafafa
$main-font-color = #2c3e50
$su... | xLua/docs/source/themes/catlib/source/css/_settings.styl/0 | {
"file_path": "xLua/docs/source/themes/catlib/source/css/_settings.styl",
"repo_id": "xLua",
"token_count": 182
} | 2,063 |
/*
(C) 2020 David Lettier
lettier.com
*/
#version 150
uniform sampler2D colorTexture;
uniform vec2 parameters;
out vec4 fragColor;
void main() {
int size = int(parameters.x);
float separation = parameters.y;
float minThreshold = 0.2;
float maxThreshold = 0.5;
vec2 texSize = texture... | 3d-game-shaders-for-beginners/demonstration/shaders/fragment/dilation.frag/0 | {
"file_path": "3d-game-shaders-for-beginners/demonstration/shaders/fragment/dilation.frag",
"repo_id": "3d-game-shaders-for-beginners",
"token_count": 622
} | 0 |
/*
(C) 2019 David Lettier
lettier.com
*/
#version 150
uniform float osg_FrameTime;
uniform sampler2D p3d_Texture1;
uniform sampler2D flowTexture;
uniform vec2 normalMapsEnabled;
uniform vec2 flowMapsEnabled;
in vec3 vertexNormal;
in vec3 binormal;
in vec3 tangent;
in vec2 normalCoord;
out vec4 fragColor;
vo... | 3d-game-shaders-for-beginners/demonstration/shaders/fragment/normal.frag/0 | {
"file_path": "3d-game-shaders-for-beginners/demonstration/shaders/fragment/normal.frag",
"repo_id": "3d-game-shaders-for-beginners",
"token_count": 596
} | 1 |
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang="">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
<meta name="description" content="Interested in adding textures, lighting, shadows, normal maps, glowi... | 3d-game-shaders-for-beginners/docs/film-grain.html/0 | {
"file_path": "3d-game-shaders-for-beginners/docs/film-grain.html",
"repo_id": "3d-game-shaders-for-beginners",
"token_count": 7964
} | 2 |
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang="">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
<meta name="description" content="Interested in adding textures, lighting, shadows, normal maps, glowi... | 3d-game-shaders-for-beginners/docs/render-to-texture.html/0 | {
"file_path": "3d-game-shaders-for-beginners/docs/render-to-texture.html",
"repo_id": "3d-game-shaders-for-beginners",
"token_count": 1941
} | 3 |
[:arrow_backward:](normal-mapping.md)
[:arrow_double_up:](../README.md)
[:arrow_up_small:](#)
[:arrow_down_small:](#copyright)
[:arrow_forward:](fog.md)
# 3D Game Shaders For Beginners
## Deferred Rendering
<p align="center">
<img src="https://i.imgur.com/rxTYLGv.png" alt="Deferred vs Forward" title="Deferred vs For... | 3d-game-shaders-for-beginners/sections/deferred-rendering.md/0 | {
"file_path": "3d-game-shaders-for-beginners/sections/deferred-rendering.md",
"repo_id": "3d-game-shaders-for-beginners",
"token_count": 831
} | 4 |
[:arrow_backward:](depth-of-field.md)
[:arrow_double_up:](../README.md)
[:arrow_up_small:](#)
[:arrow_down_small:](#copyright)
[:arrow_forward:](pixelization.md)
# 3D Game Shaders For Beginners
## Posterization
<p align="center">
<img src="https://i.imgur.com/hpP5G9z.gif" alt="Posterization" title="Posterization">
<... | 3d-game-shaders-for-beginners/sections/posterization.md/0 | {
"file_path": "3d-game-shaders-for-beginners/sections/posterization.md",
"repo_id": "3d-game-shaders-for-beginners",
"token_count": 1095
} | 5 |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#ifndef air_CancelToken_hpp
#define air_CancelToken_hpp
#include <mutex>
#include <atomic>
#include "common/Common.hpp"
#include "common/common_utils/Utils.hpp"
namespace msr
{
namespace airlib
{
class CancelToken
... | AirSim/AirLib/include/common/CancelToken.hpp/0 | {
"file_path": "AirSim/AirLib/include/common/CancelToken.hpp",
"repo_id": "AirSim",
"token_count": 1254
} | 6 |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#ifndef msr_airlib_settings_hpp
#define msr_airlib_settings_hpp
#include "common_utils/Utils.hpp"
STRICT_MODE_OFF
// this json library is not strict clean
//TODO: HACK!! below are added temporariliy because something is ... | AirSim/AirLib/include/common/Settings.hpp/0 | {
"file_path": "AirSim/AirLib/include/common/Settings.hpp",
"repo_id": "AirSim",
"token_count": 3742
} | 7 |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#ifndef common_utils_OnlineStats_hpp
#define common_utils_OnlineStats_hpp
#include <cmath>
namespace common_utils
{
class OnlineStats
{
public:
OnlineStats()
{
clear();
}
void clear()
{
... | AirSim/AirLib/include/common/common_utils/OnlineStats.hpp/0 | {
"file_path": "AirSim/AirLib/include/common/common_utils/OnlineStats.hpp",
"repo_id": "AirSim",
"token_count": 1348
} | 8 |
// Copyright Louis Delacroix 2010 - 2014.
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// A pretty printing library for C++
//
// Usage:
// Include this header, and operator<< will "jus... | AirSim/AirLib/include/common/common_utils/prettyprint.hpp/0 | {
"file_path": "AirSim/AirLib/include/common/common_utils/prettyprint.hpp",
"repo_id": "AirSim",
"token_count": 7226
} | 9 |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#ifndef air_SafetyEval_hpp
#define air_SafetyEval_hpp
#include <functional>
#include <array>
#include <memory>
#include "ObstacleMap.hpp"
#include "common/common_utils/Utils.hpp"
#include "IGeoFence.hpp"
#include "common/C... | AirSim/AirLib/include/safety/SafetyEval.hpp/0 | {
"file_path": "AirSim/AirLib/include/safety/SafetyEval.hpp",
"repo_id": "AirSim",
"token_count": 2586
} | 10 |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#ifndef msr_airlib_SimpleImuParams_hpp
#define msr_airlib_SimpleImuParams_hpp
#include "common/Common.hpp"
#include "common/EarthUtils.hpp"
#include "common/AirSimSettings.hpp"
#include <cmath>
namespace msr
{
namespace a... | AirSim/AirLib/include/sensors/imu/ImuSimpleParams.hpp/0 | {
"file_path": "AirSim/AirLib/include/sensors/imu/ImuSimpleParams.hpp",
"repo_id": "AirSim",
"token_count": 1512
} | 11 |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#ifndef msr_airlib_multirotorphysicsbody_hpp
#define msr_airlib_multirotorphysicsbody_hpp
#include "common/Common.hpp"
#include "common/CommonStructs.hpp"
#include "RotorActuator.hpp"
#include "api/VehicleApiBase.hpp"
#inc... | AirSim/AirLib/include/vehicles/multirotor/MultiRotorPhysicsBody.hpp/0 | {
"file_path": "AirSim/AirLib/include/vehicles/multirotor/MultiRotorPhysicsBody.hpp",
"repo_id": "AirSim",
"token_count": 3983
} | 12 |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#ifndef msr_airlib_AirSimSimpleFlightCommon_hpp
#define msr_airlib_AirSimSimpleFlightCommon_hpp
#include "physics/Kinematics.hpp"
#include "common/Common.hpp"
namespace msr
{
namespace airlib
{
class AirSimSimpleFlig... | AirSim/AirLib/include/vehicles/multirotor/firmwares/simple_flight/AirSimSimpleFlightCommon.hpp/0 | {
"file_path": "AirSim/AirLib/include/vehicles/multirotor/firmwares/simple_flight/AirSimSimpleFlightCommon.hpp",
"repo_id": "AirSim",
"token_count": 1505
} | 13 |
#pragma once
#include <vector>
#include <cstdint>
#include "interfaces/IBoardClock.hpp"
#include "interfaces/IBoardInputPins.hpp"
#include "interfaces/IGoal.hpp"
#include "interfaces/CommonStructs.hpp"
namespace simple_flight
{
class RemoteControl : public IGoal
, public IUpdatable
{
public:
RemoteControl(co... | AirSim/AirLib/include/vehicles/multirotor/firmwares/simple_flight/firmware/RemoteControl.hpp/0 | {
"file_path": "AirSim/AirLib/include/vehicles/multirotor/firmwares/simple_flight/firmware/RemoteControl.hpp",
"repo_id": "AirSim",
"token_count": 4260
} | 14 |
#pragma once
#include "CommonStructs.hpp"
#include <algorithm>
namespace simple_flight
{
template <typename T>
class IPidIntegrator
{
public:
virtual ~IPidIntegrator() {}
virtual void reset() = 0;
virtual void set(T val) = 0;
virtual void update(float dt, T error, uint64_t last_time) = 0;
virtual... | AirSim/AirLib/include/vehicles/multirotor/firmwares/simple_flight/firmware/interfaces/IPidIntegrator.hpp/0 | {
"file_path": "AirSim/AirLib/include/vehicles/multirotor/firmwares/simple_flight/firmware/interfaces/IPidIntegrator.hpp",
"repo_id": "AirSim",
"token_count": 136
} | 15 |
#ifndef msr_AirLibUnitTests_CelestialTest_hpp
#define msr_AirLibUnitTests_CelestialTest_hpp
#include "TestBase.hpp"
#include "common/EarthCelestial.hpp"
namespace msr
{
namespace airlib
{
class CelestialTest : public TestBase
{
public:
virtual void run() override
{
auto t = st... | AirSim/AirLibUnitTests/CelestialTests.hpp/0 | {
"file_path": "AirSim/AirLibUnitTests/CelestialTests.hpp",
"repo_id": "AirSim",
"token_count": 454
} | 16 |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#include <iostream>
#include <string>
#include "vehicles/multirotor/api/MultirotorRpcLibServer.hpp"
#include "vehicles/multirotor/firmwares/mavlink/MavLinkMultirotorApi.hpp"
#include "common/Settings.hpp"
using namespace m... | AirSim/DroneServer/main.cpp/0 | {
"file_path": "AirSim/DroneServer/main.cpp",
"repo_id": "AirSim",
"token_count": 2192
} | 17 |
#pragma once
#include "common/Common.hpp"
#include "common/common_utils/FileSystem.hpp"
#include "common/common_utils/bitmap_image.hpp"
#include "common/common_utils/ColorUtils.hpp"
namespace msr
{
namespace airlib
{
class DepthNavOptAStar
{
public:
struct Params
{
//Camera FO... | AirSim/Examples/DepthNav/DepthNavOptAStar.hpp/0 | {
"file_path": "AirSim/Examples/DepthNav/DepthNavOptAStar.hpp",
"repo_id": "AirSim",
"token_count": 5774
} | 18 |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#include "common/common_utils/StrictMode.hpp"
STRICT_MODE_OFF
#ifndef RPCLIB_MSGPACK
#define RPCLIB_MSGPACK clmdep_msgpack
#endif // !RPCLIB_MSGPACK
#include "rpc/rpc_error.h"
STRICT_MODE_ON
#include "vehicles/multirotor/a... | AirSim/HelloDrone/main.cpp/0 | {
"file_path": "AirSim/HelloDrone/main.cpp",
"repo_id": "AirSim",
"token_count": 3222
} | 19 |
<Grid x:Class="LogViewer.Controls.ChartStack"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.micr... | AirSim/LogViewer/LogViewer/Controls/ChartStack.xaml/0 | {
"file_path": "AirSim/LogViewer/LogViewer/Controls/ChartStack.xaml",
"repo_id": "AirSim",
"token_count": 323
} | 20 |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media.Media3D;
namespace LogViewer.Gestures
{
static class Extensions3D
{
public static Vector3D ToVector3D(this Point3D pt)
{
return new Vector3... | AirSim/LogViewer/LogViewer/Gestures/Extensions3D.cs/0 | {
"file_path": "AirSim/LogViewer/LogViewer/Gestures/Extensions3D.cs",
"repo_id": "AirSim",
"token_count": 229
} | 21 |
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated ... | AirSim/LogViewer/LogViewer/Properties/AssemblyInfo.cs/0 | {
"file_path": "AirSim/LogViewer/LogViewer/Properties/AssemblyInfo.cs",
"repo_id": "AirSim",
"token_count": 758
} | 22 |
using Microsoft.Storage;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace LogViewer.Utilities
{
public enum AppTheme
{
Light,
... | AirSim/LogViewer/LogViewer/Utilities/Settings.cs/0 | {
"file_path": "AirSim/LogViewer/LogViewer/Utilities/Settings.cs",
"repo_id": "AirSim",
"token_count": 2009
} | 23 |
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="src\MavLinkConnection.cpp">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="src\impl\MavLinkConnectionImpl.cpp">
<Filter>src\im... | AirSim/MavLinkCom/MavLinkCom.vcxproj.filters/0 | {
"file_path": "AirSim/MavLinkCom/MavLinkCom.vcxproj.filters",
"repo_id": "AirSim",
"token_count": 4081
} | 24 |
// stdafx.cpp : source file that includes just the standard includes
// MavlinkMoCap.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file
| AirSim/MavLinkCom/MavLinkMoCap/stdafx.cpp/0 | {
"file_path": "AirSim/MavLinkCom/MavLinkMoCap/stdafx.cpp",
"repo_id": "AirSim",
"token_count": 86
} | 25 |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#ifndef CommonUtils_EnumFlags_hpp
#define CommonUtils_EnumFlags_hpp
namespace mavlink_utils
{
template <class TEnum, class TUnderlying = typename std::underlying_type<TEnum>::type>
class EnumFlags
{
protected:
TUnderl... | AirSim/MavLinkCom/common_utils/EnumFlags.hpp/0 | {
"file_path": "AirSim/MavLinkCom/common_utils/EnumFlags.hpp",
"repo_id": "AirSim",
"token_count": 955
} | 26 |
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