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jynew/jyx2/Assets/BuildSource/ModelCharacters/StoryNpc/05_Nanxian.prefab/0
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1,075
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jynew/jyx2/Assets/BuildSource/ModelCharacters/StoryNpc/Jiaomailaobanniang.prefab/0
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1,076
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jynew/jyx2/Assets/BuildSource/ModelCharacters/StoryNpc/Suanmingxiansheng.prefab/0
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1,077
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jynew/jyx2/Assets/BuildSource/ModelCharacters/StoryNpc/Zuozhedahan.prefab/0
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1,078
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jynew/jyx2/Assets/BuildSource/ModelWeapons/W_Left_Bow.prefab.meta/0
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1,079
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1,080
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jynew/jyx2/Assets/BuildSource/UI.meta/0
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1,081
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jynew/jyx2/Assets/BuildSource/UI/Login.meta/0
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1,082
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jynew/jyx2/Assets/BuildSource/UI/ui-frame-selection.png.meta/0
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1,083
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jynew/jyx2/Assets/Easy Save 3/Types/ES3UserType_CsRoleItem.cs.meta/0
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1,084
using System.Collections; using System.Collections.Generic; using System.IO; using UnityEngine; using UnityEditor; public class AnimationTools { [MenuItem("Tools/动画工具/一键配置所有动作为JYX2标准")] static public void ForceCheckAllJyx2Animations() { foreach (var file in Directory.GetFiles("Assets/Build...
jynew/jyx2/Assets/Editor/AnimationTools/AnimationTools.cs/0
{ "file_path": "jynew/jyx2/Assets/Editor/AnimationTools/AnimationTools.cs", "repo_id": "jynew", "token_count": 903 }
1,085
using System.Collections.Generic; using IFix; using System; using System.Reflection; using System.Linq; using UnityEditor; using System.Text; using UnityEngine; using System.IO; [Configure] public class IFixConfig { private static Assembly _mainAssembly = Assembly.Load("Assembly-CSharp"); [IFix] static I...
jynew/jyx2/Assets/Editor/IFixConfig/IFixConfig.cs/0
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1,086
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jynew/jyx2/Assets/Editor/RemoveMissingScripts.cs.meta/0
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1,087
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jynew/jyx2/Assets/IFix/Editor/Configure.cs.meta/0
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1,088
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jynew/jyx2/Assets/Jyx2UI/Res/Decal/decal.battleblock.prefab.meta/0
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1,089
--[[ * 金庸群侠传3D重制版 * https://github.com/jynew/jynew * * 这是本开源项目文件头,所有代码均使用MIT协议。 * 但游戏内资源和第三方插件、dll等请仔细阅读LICENSE相关授权协议文档。 * * 金庸老先生千古! ]]-- -- 本脚本为Lua侧游戏战斗模块 local battleMgr = {} function battleMgr.OnBattleStart() --print("on battle start") Jyx2.Battle.AIManager.Init() end function battleMgr.OnBattleEn...
jynew/jyx2/Assets/LuaScripts/Jyx2Battle/BattleMgr.lua/0
{ "file_path": "jynew/jyx2/Assets/LuaScripts/Jyx2Battle/BattleMgr.lua", "repo_id": "jynew", "token_count": 311 }
1,090
--[[ * 金庸群侠传3D重制版 * https://github.com/jynew/jynew * * 这是本开源项目文件头,所有代码均使用MIT协议。 * 但游戏内资源和第三方插件、dll等请仔细阅读LICENSE相关授权协议文档。 * * 金庸老先生千古! ]]-- -- 本脚本负责添加为编写代码服务的功能函数 -- prequire 用于载入模块,如果模块不存在,返回空表 local function prequire(name) local rst = {} if pcall(function(x) rst = require(x) end, name) then re...
jynew/jyx2/Assets/LuaScripts/Jyx2Utils.lua/0
{ "file_path": "jynew/jyx2/Assets/LuaScripts/Jyx2Utils.lua", "repo_id": "jynew", "token_count": 877 }
1,091
fileFormatVersion: 2 guid: e20bf30db906a5b4b8818799233b7a8a DefaultImporter: externalObjects: {} userData: assetBundleName: assetBundleVariant:
jynew/jyx2/Assets/Mods/JYX2/Configs/战斗.xlsx.meta/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Configs/战斗.xlsx.meta", "repo_id": "jynew", "token_count": 66 }
1,092
ModifyEvent(-2, 35, 1, 1, -1, -1, -1, 8246, 8246, 8246, -2, -2, -2); ModifyEvent(-2, 36, 1, 1, -1, -1, -1, 8248, 8248, 8248, -2, -2, -2); ModifyEvent(-2, 37, 1, 1, -1, -1, -1, 8250, 8250, 8250, -2, -2, -2); ModifyEvent(-2, 38, 1, 1, -1, -1, -1, 8252, 8252, 8252, -2, -2, -2); jyx2_ReplaceSceneObject("", "NPC/四大金刚", "1")...
jynew/jyx2/Assets/Mods/JYX2/Lua/ka1015.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka1015.lua", "repo_id": "jynew", "token_count": 4678 }
1,093
do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka106.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka106.lua", "repo_id": "jynew", "token_count": 5 }
1,094
Talk(14, "好久没这么兴奋了,这“光明圣火阵”我们已经好久没有摆出来与人对阵。上回六大派围我光明顶时没能摆出来,算他们走运。", "talkname14", 0); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka113.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka113.lua", "repo_id": "jynew", "token_count": 137 }
1,095
Talk(11, "祝少侠此后平步青云。", "talkname11", 0); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka120.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka120.lua", "repo_id": "jynew", "token_count": 41 }
1,096
Talk(8, "哼!他日再跟阁下领教高招。", "talkname8", 0); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka128.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka128.lua", "repo_id": "jynew", "token_count": 50 }
1,097
Talk(108, "何掌门说,若医不好夫人的病,就要将我杀了。可是这位夫人所患的病症实在太诡异了,我根本是无能为力。怎么办?我家还有八十岁高龄的母亲及不满十岁的儿女要靠我抚养。少侠请救救我。", "talkname108", 0); ModifyEvent(-2, 7, -2, -2, 138, -1, -1, -2, -2, -2, -2, -2, -2); ModifyEvent(-2, -2, -2, -2, 137, -1, -1, -2, -2, -2, -2, -2, -2); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka135.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka135.lua", "repo_id": "jynew", "token_count": 274 }
1,098
ScenceFromTo(30, 33, 30, 24); jyx2_CameraFollow("Level/NPC/miejueshitai");--by fanyu Talk(6, "…………魔教以火为圣,尊火为神………… 。魔教自从第三十三代教主阳顶天突然死去,不及指定继承之人。教中左右光明使者,四大护教法王,五散人,谁都觊觎这教主之位。于是自相残杀争夺,魔教从此中衰。这也正是六大门派合当兴旺,妖邪数该覆灭的时候了。倘若魔教不起内讧,要想挑了这批妖孽,倒也是大大的不易呢。六大派这次进剿光明顶,志在必胜,众妖邪即便是齐心合力,咱们又有何惧?只是相斗时损伤必多,各人须得先心存决死之心,不可意图侥幸,心有畏惧,临敌时堕了峨嵋派的威风...
jynew/jyx2/Assets/Mods/JYX2/Lua/ka142.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka142.lua", "repo_id": "jynew", "token_count": 1278 }
1,099
Talk(0, "哇!这水还真冰啊!", "talkname0", 1); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka15.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka15.lua", "repo_id": "jynew", "token_count": 41 }
1,100
Talk(5, "小兄弟想要与老朽切磋武学的奥妙吗?", "talkname5", 0); if AskBattle() == true then goto label0 end; do return end; ::label0:: Talk(0, "还望前辈指导。", "talkname0", 1); if TryBattle(22) == false then goto label1 end; LightScence(); Talk(5, "少侠武功已到如此境界,老朽也没什么好教你的了。", "talkname5", 0); ModifyEvent(-2, ...
jynew/jyx2/Assets/Mods/JYX2/Lua/ka157.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka157.lua", "repo_id": "jynew", "token_count": 832 }
1,101
Talk(7, "没事就快走吧,别在此逗留。", "talkname7", 0); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka164.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka164.lua", "repo_id": "jynew", "token_count": 47 }
1,102
Talk(21, "莫非是左冷禅派你来的!想不到左盟主为了五岳并派之事,也不顾同盟之谊了。回去告诉左冷禅,定闲还不至忘了师祖的遗训,并派一事我是绝对不会答应的。", "talkname21", 0); Talk(0, "师太在说些什么,什么并不并派的?我只不过上这北岳恒山来逛逛罢了。", "talkname0", 1); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka171.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka171.lua", "repo_id": "jynew", "token_count": 239 }
1,103
Talk(0, "天门老道,近来可好?", "talkname0", 1); Talk(23, "哼!你来做什么。是不是岳不群派你来的,显显他五岳派掌门的威风。", "talkname23", 0); if AskBattle() == true then goto label0 end; do return end; ::label0:: Talk(0, "听你的口气似乎很不服气,咱们就再来玩玩。", "talkname0", 1); if TryBattle(40) == true then goto label1 end; Dead(); do return end; :...
jynew/jyx2/Assets/Mods/JYX2/Lua/ka179.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka179.lua", "repo_id": "jynew", "token_count": 273 }
1,104
Talk(83, "刘正风金盆洗手,那是说从今而后,再也不出拳动剑,绝不过问武林中人的是非恩怨,江湖上算是没了这号人物。", "talkname83", 0); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka186.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka186.lua", "repo_id": "jynew", "token_count": 122 }
1,105
Talk(81, "听说日月魔教的教主东方不败武功高强,但我五岳剑派连成一气,定能瓦解魔教。", "talkname81", 0); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka193.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka193.lua", "repo_id": "jynew", "token_count": 89 }
1,106
Talk(0, "奇怪,头怎么这么重……莫非……", "talkname0", 0); PlayAnimation(-1, 5994, 6012); jyx2_PlayTimeline("[Timeline]ka20_阎基居_中悲酥清风", 1, true, ""); DarkScence(); jyx2_StopTimeline("[Timeline]ka20_阎基居_中悲酥清风"); ZeroAllMP(); ModifyEvent(-2, -2, 0, -1, -1, -1, -1, -1, -1, -1, -1, -2, -2); ModifyEvent(-2, 1, 1, -2, 21, -1, -1, 5168, 516...
jynew/jyx2/Assets/Mods/JYX2/Lua/ka20.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka20.lua", "repo_id": "jynew", "token_count": 1394 }
1,107
Talk(22, "哼!岳不群这老贼平时道貌岸然的样子,没想到城府这么深。今天真的失算了。小子,看你的样子,并不像真的华山派弟子,岳老儿是给了你多少好处?", "talkname22", 0); Talk(0, "这……", "talkname0", 1); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka207.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka207.lua", "repo_id": "jynew", "token_count": 178 }
1,108
Talk(82, "华山派的师兄,不知来我衡山有何贵事。", "talkname82", 0); Talk(0, "没事,我随便逛逛。", "talkname0", 1); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka221.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka221.lua", "repo_id": "jynew", "token_count": 92 }
1,109
Talk(35, "这位兄弟有何贵事,是不是想请我喝酒!", "talkname35", 0); ModifyEvent(-2, -2, -2, -2, -2, 238, -1, -2, -2, -2, -2, -2, -2); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka236.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka236.lua", "repo_id": "jynew", "token_count": 99 }
1,110
Talk(35, "来,来!咱们再喝一杯。", "talkname35", 0); if AskJoin () == true then goto label0 end; Talk(0, "<这个玩物丧志的家伙,整天就只知道喝酒,跟他在一起真是浪费我找书的时间。>啊!令狐兄,我突然想起还有重要的事要办,我先失陪了。", "talkname0", 1); do return end; ::label0:: Talk(0, "我看不如这样吧。令狐兄就和我一起同游江湖共寻美酒,才不枉此生。", "talkname0", 1); if TeamIsFull() == false then goto label...
jynew/jyx2/Assets/Mods/JYX2/Lua/ka243.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka243.lua", "repo_id": "jynew", "token_count": 699 }
1,111
Talk(31, "你还不走!在这儿啰嗦什么!", "talkname31", 0); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka250.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka250.lua", "repo_id": "jynew", "token_count": 50 }
1,112
if UseItem(178) == true then goto label0 end; do return end; ::label0:: Talk(33, "这……这是……我在前人笔记之中见过这记载……上面说刘仲甫是当时国手,却在骊山麓给一个乡下老媪杀得大败,登时呕血数升,那局棋谱便称“呕血谱”。原想只道是个传闻,怎料世上竟然真有这局呕血谱?少侠,可否借老夫抄录副本。", "talkname33", 0); Talk(0, "哈!哈!这“呕血棋谱”是我费尽千辛万苦才得来的,看一次五千万两黄金,看不看随你。", "talkname0", 1); Talk(31, "二哥你瞧,这小子就是这德性,完...
jynew/jyx2/Assets/Mods/JYX2/Lua/ka258.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka258.lua", "repo_id": "jynew", "token_count": 1516 }
1,113
Talk(34, "少侠,你请回吧。", "talkname34", 0); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka265.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka265.lua", "repo_id": "jynew", "token_count": 36 }
1,114
Talk(0, "三庄主,别再写了,越写头越“秃”了。", "talkname0", 1); Talk(32, "小兄弟,是不是愿意将那“率意帖”借我看一下。", "talkname32", 0); Talk(0, "给你都没关系,只要梅庄中有人能胜得了我即可。", "talkname0", 1); Talk(32, "人是有,不过……算了,算了,大哥一定不会答应的。", "talkname32", 0); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka272.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka272.lua", "repo_id": "jynew", "token_count": 231 }
1,115
if InTeam(1) == true then goto label0 end; Talk(4, "少侠请随便看看,有什么喜欢的就拿去吧。", "talkname4", 0); do return end; ::label0:: Talk(0, "阎基,为何你家中有胡家刀法的缺页?", "talkname0", 1); Talk(4, "胡家刀法,哦!那是我年轻时在沧州无意间所获得的。", "talkname4", 0); Talk(1, "你为什么有我胡家刀法的缺页。", "talkname1", 1); Talk(4, "原来胡一刀的后人长这么大了。", "talkname4"...
jynew/jyx2/Assets/Mods/JYX2/Lua/ka28.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka28.lua", "repo_id": "jynew", "token_count": 1127 }
1,116
Talk(36, "怎么样,救出我爹了吗?", "talkname36", 0); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka287.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka287.lua", "repo_id": "jynew", "token_count": 44 }
1,117
Talk(0, "江湖上人说什么“英雄豪杰,青城四秀”,在我看来,叫“狗熊野猪,青城四兽”还差不多。", "talkname0", 1); Talk(86, "看我师父如何收拾你。", "talkname86", 0); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka294.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka294.lua", "repo_id": "jynew", "token_count": 147 }
1,118
if InTeam(29) == false then goto label0 end; Talk(28, "田伯光!你这恶贼,我跟你拼了!", "talkname28", 0); if TryBattle(52) == true then goto label1 end; Dead(); do return end; ::label1:: ModifyEvent(-2, -2, 0, 0, -1, -1, -1, -1, -1, -1, -2, -2, -2);--by fanyu 战斗结束,移除平一指 场景30-0 jyx2_ReplaceSceneObject...
jynew/jyx2/Assets/Mods/JYX2/Lua/ka300.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka300.lua", "repo_id": "jynew", "token_count": 888 }
1,119
Talk(29, "怎么,还想杀我吗?还是想跟我学几招对付女人呀?", "talkname29", 0); if AskBattle() == false then goto label0 end; Talk(0, "你这采花淫贼,死到临头还不觉悟。你受死吧!", "talkname0", 1); if TryBattle(53) == true then goto label1 end; Dead(); do return end; ::label1:: ModifyEvent(-2, -2, 0, 0, -1, -1, -1, -1, -1, -1, -2, -2,...
jynew/jyx2/Assets/Mods/JYX2/Lua/ka308.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka308.lua", "repo_id": "jynew", "token_count": 920 }
1,120
Talk(86, "哼!废话少说,要杀要剐随你。", "talkname86", 0); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka315.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka315.lua", "repo_id": "jynew", "token_count": 49 }
1,121
jyx2_WalkFromTo(-1,87); SetRoleFace(1); Talk(19, "少侠,老夫听说你独自攻上这黑木崖来,特别率我五岳派门徒赶上来帮你。东方不败那魔头呢?", "talkname19", 0); Talk(0, "唉!你们怎么跟电影剧情一样,事情都结束后才出现。东方不败那个变态家伙,已经被我“干掉”了。", "talkname0", 1); Talk(19, "真是如此!少侠又替我武林正派立了一项大功。", "talkname19", 0); Talk(0, "哪里,哪里。", "talkname0", 1); Talk(19, "那不知少侠是否有看到一本书?", "talkname19", 0); T...
jynew/jyx2/Assets/Mods/JYX2/Lua/ka322.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka322.lua", "repo_id": "jynew", "token_count": 6118 }
1,122
if InTeam(1) == false then goto label0 end; Talk(3, "胡斐,你准备好了吗?", "talkname3", 0); if AskBattle() == true then goto label1 end; do return end; ::label1:: if TryBattle(4) == false then goto label2 end; LightScence(); Talk(3, "不错,你有这样的武艺,你爹也可放心了。来,把我杀了,替你爹报仇。", "talkname3",...
jynew/jyx2/Assets/Mods/JYX2/Lua/ka33.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka33.lua", "repo_id": "jynew", "token_count": 820 }
1,123
Talk(38, "我要去找妈妈跟小黄。", "talkname38", 0); ModifyEvent(-2, 1, -2, -2, -2, -2, 338, -2, -2, -2, -2, -2, -2); if AskJoin () == true then goto label0 end; do return end; ::label0:: Talk(0, "你要找你妈妈?我正好在四处旅行,不妨我们结伴一起走,好吗?", "talkname0", 1); if TeamIsFull() == false then goto label1 end; Talk(38, "你的队伍已满,我无...
jynew/jyx2/Assets/Mods/JYX2/Lua/ka337.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka337.lua", "repo_id": "jynew", "token_count": 629 }
1,124
Talk(41, "公子请往里面走,岛主已恭候多时了。", "talkname41", 0); do return end;
jynew/jyx2/Assets/Mods/JYX2/Lua/ka351.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka351.lua", "repo_id": "jynew", "token_count": 57 }
1,125
ModifyEvent(-2, 2, 0, 0, -1, -1, -1, -1, -1, -1, -2, -2, -2); ModifyEvent(-2, 3, 0, 0, -1, -1, -1, -1, -1, -1, -2, -2, -2); ModifyEvent(-2, 12, 1, 1, 363, -1, -1, 5134, 5134, 5134, -2, -2, -2); ModifyEvent(-2, 13, 1, 1, 363, -1, -1, 5138, 5138, 5138, -2, -2, -2); ModifyEvent(-2, 4, 0, 0, -1, -1, -1, -1, -1, -1, -2, -2,...
jynew/jyx2/Assets/Mods/JYX2/Lua/ka359.lua/0
{ "file_path": "jynew/jyx2/Assets/Mods/JYX2/Lua/ka359.lua", "repo_id": "jynew", "token_count": 387 }
1,126