text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// Calendar event.
/// </summary>
[Serializable]
public class CalendarDateEvent : UnityEvent<DateTime>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Calendar/Events/CalendarDateEvent.cs/0 | {
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namespace UIWidgets
{
using System;
/// <summary>
/// TimeScroller with only two AMPM values.
/// </summary>
[Obsolete("Replaced with TimeScroller.SingleAMPM property.")]
public class TimeScrollerAMPM : TimeScroller
{
/// <inheritdoc/>
public override void Init()
{
base.Init();
SingleAMPM = true;
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Calendar/TimeScrollerAMPM.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine;
using UnityEngine.Events;
/// <summary>
/// CircularSliderFloat.
/// </summary>
public class CircularSliderFloat : CircularSliderBase<float>
{
/// <summary>
/// Value changed event.
/// </summary>
[Serializable]
public class ValueChanged : Unity... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/CircularSlider/CircularSliderFloat.cs/0 | {
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namespace UIWidgets
{
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Color picker Alpha slider block.
/// </summary>
public class ColorPickerABlock : MonoBehaviour
{
[SerializeField]
Slider aSlider;
/// <summary>
/// Gets or sets Alpha slider.
/// </summary>
//... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ColorPicker/ColorPickerABlock.cs/0 | {
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namespace UIWidgets
{
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Color picker RGB block.
/// </summary>
public class ColorPickerRGBBlock : MonoBehaviour
{
[SerializeField]
Slider rSlider;
/// <summary>
/// Gets or sets the Red slider.
/// </summary>
/// <val... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ColorPicker/ColorPickerRGBBlock.cs/0 | {
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namespace UIWidgets
{
/// <summary>
/// Combobox.
/// </summary>
public class ComboboxString : ComboboxCustom<ListViewString, ListViewStringItemComponent, string>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Combobox/ComboboxString.cs/0 | {
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namespace UIWidgets.Menu
{
/// <summary>
/// HotKeyCode extensions.
/// </summary>
public static class HotKeyCodeExtensions
{
/// <summary>
/// Convert HotKeyCode to human-readable string.
/// </summary>
/// <param name="code">Code.</param>
/// <returns>Human-readable string.</returns>
public static s... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ContextMenu/HotKeyCodeExtensions.cs/0 | {
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} | 1,419 |
namespace UIWidgets.Menu
{
using UnityEngine.Events;
/// <summary>
/// Menu item over event.
/// First argument is index of the menu item.
/// Second argument is true if pointer event; otherwise false.
/// </summary>
[System.Serializable]
public class MenuItemOverEvent : UnityEvent<int, bool>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ContextMenu/MenuItemOverEvent.cs/0 | {
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namespace UIWidgets
{
using UnityEngine.EventSystems;
/// <summary>
/// Base class for the UIWidgets UIBehaviour components.
/// </summary>
public abstract class UIWidgetsBehaviour : UIBehaviour
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Core/UIWidgetsBehaviour.cs/0 | {
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namespace UIWidgets
{
using System;
/// <summary>
/// Button configuration.
/// </summary>
/// <typeparam name="TSender">Type of the sender.</typeparam>
public class ButtonConfiguration<TSender>
{
/// <summary>
/// Label.
/// </summary>
public string Label;
Func<TSender, int, bool> actionSender;
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/ButtonConfiguration.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using UIWidgets.Extensions;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Class for the buttons instances.
/// </summary>
/// <typeparam name="TOwner">Type of the... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/DialogButtonsPoolCustom.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// PickerIcons.
/// </summary>
public class PickerIcons : PickerListViewCustom<ListViewIcons, ListViewIconsItemComponent, ListViewIconsItemDescription, PickerIcons>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/PickerIcons.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine.EventSystems;
/// <summary>
/// Auto scroll interface.
/// Used by drag script to automatically scroll containers.
/// </summary>
public interface IAutoScroll
{
/// <summary>
/// Start scroll when pointer is near ScrollRect border.
/// </summary>
/... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/IAutoScroll.cs/0 | {
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namespace UIWidgets
{
using System.Collections.Generic;
using UIWidgets;
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// Drag support of selected items for the ListViewIcons.
/// </summary>
[RequireComponent(typeof(ListViewIcons))]
public class ListViewIconsMultipleDragSupport : DragSupp... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/ListViewIconsMultipleDragSupport.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// TreeView drop support.
/// Receive drops from TreeView and ListViewIcons.
/// </summary>
[RequireComponent(typeof(TreeView))]
public class TreeViewDropSupport : TreeViewCustomDropSupport<TreeView, TreeViewComponent, Tre... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/TreeViewDropSupport.cs/0 | {
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namespace EasyLayoutNS
{
using System.Collections.Generic;
using EasyLayoutNS.Extensions;
using UnityEngine;
/// <summary>
/// Base class for EasyLayout groups.
/// </summary>
public abstract class EasyLayoutBaseType
{
/// <summary>
/// Element changed delegate.
/// </summary>
/// <param name="element... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/EasyLayoutBaseType.cs/0 | {
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namespace EasyLayoutNS
{
using UIWidgets;
using UnityEngine;
/// <summary>
/// Flexbox-like layout group.
/// </summary>
public class EasyLayoutFlex : EasyLayoutFlexOrStaggered
{
/// <summary>
/// Settings.
/// </summary>
protected EasyLayoutFlexSettings Settings;
/// <inheritdoc/>
public override... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/EasyLayoutFlex.cs/0 | {
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namespace EasyLayoutNS
{
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// EasyLayout utilities.
/// </summary>
public static class EasyLayoutUtilities
{
/// <summary>
/// Convert list to string.
/// </summary>
/// <typeparam name="T">Value type.</typeparam>
/// <param name="valu... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/EasyLayoutUtilities.cs/0 | {
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namespace EasyLayoutNS
{
using System.Collections.Generic;
/// <summary>
/// Sizes info.
/// </summary>
public struct SizesInfo : System.IEquatable<SizesInfo>
{
/// <summary>
/// The summary minimum size.
/// </summary>
public float TotalMin;
/// <summary>
/// The summary preferred size.
/// </su... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/SizesInfo.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// Grid drawer.
/// </summary>
[RequireComponent(typeof(SnapGridBase))]
[AddComponentMenu("UI/New UI Widgets/Effects/Snap Grid Drawer")]
public class SnapGridDrawer : LinesDrawerBase
{
/// <summary>
/// Grid.
/// </summary>
protected SnapGridBase ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Effects/SnapGridDrawer.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using System.IO;
using UIWidgets.Styles;
using UnityEngine;
/// <summary>
/// DirectoryTreeView
/// </summary>
public class DirectoryTreeView : TreeViewCustom<DirectoryTreeViewComponent, FileSystemEntry>
{
/// <summary>
/// Path separ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/IO/DirectoryTreeView.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// FileListViewComponentBase.
/// </summary>
public class FileListViewComponentBase : ListViewItem, IViewData<FileSystemEntry>
{
/// <summary>
/// Name.
/// </summary>
[SerializeField]
protected TextAdapter NameAdapter;
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/IO/FileListViewComponentBase.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
using UnityEngine.EventSystems;
/// <summary>
/// ListViewItem event for the BaseEventData.
/// </summary>
[Serializable]
public class ListViewItemBaseEvent : UnityEvent<int, ListViewItem, BaseEventData>
{
}
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namespace UIWidgets
{
using System;
using UnityEngine.Events;
/// <summary>
/// List view item select event.
/// </summary>
[Serializable]
public class ListViewItemSelect : UnityEvent<ListViewItem>
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewItemSelect.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UIWidgets.l10n;
/// <summary>
/// ListViewEnum.
/// </summary>
public class ListViewEnum : ListViewCustom<ListViewEnumComponent, ListViewEnum.Item>
{
/// <summary>
/// Item.
/// </summary>
public struct Item
{
/// <summary... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewEnum/ListViewEnum.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// ListView with int values.
/// </summary>
public class ListViewInt : ListViewCustom<ListViewIntComponentBase, int>
{
}
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namespace UIWidgets
{
using System;
using UIWidgets.Styles;
using UnityEngine;
/// <content>
/// Base class for custom ListViews.
/// </content>
public partial class ListViewCustom<TItemView, TItem> : ListViewCustomBase, IStylable
where TItemView : ListViewItem
{
/// <summary>
/// ListView renderer with... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewType/ListViewTypeRectangle.cs/0 | {
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namespace UIWidgets
{
using System;
/// <summary>
/// Notification button info.
/// </summary>
public class NotificationButton : ButtonConfiguration<NotificationBase>
{
/// <summary>
/// Initializes a new instance of the <see cref="NotificationButton"/> class.
/// </summary>
public NotificationButton()
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Notify/NotificationButton.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections;
using UIWidgets.Attributes;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
/// <summary>
/// Progressbar.
/// <example>
/// // Example of using Progressbar for show instantiating progress.
/// <code>
/// var bar = Get... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Progressbar/Progressbar.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
/// <summary>
/// Scripts templates.
/// </summary>
public class ScriptsTemplates : ScriptableObject
{
#if UNITY_EDITOR
static ScriptsTemplates instance;
/// <summary>
/// Instance.
/// </summary>
public static ScriptsTemplates Instance
{
get
{
if ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/References/ScriptsTemplates.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Serialization;
using UnityEngine.UI;
/// <summary>
/// Splitter type.
/// </summary>
public enum SplitterType
{
/// <summary>
/// Horizontal.
/// </summary>
Hor... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Resizable/Splitter.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine;
/// <summary>
/// ScrollBlock item.
/// </summary>
public class ScrollBlockItem : MonoBehaviour, IMovableToCache
{
/// <summary>
/// Index of the item.
/// </summary>
[NonSerialized]
public int Index;
/// <summary>
/// Text adapter.
/// </... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollBlock/ScrollBlockItem.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine;
/// <summary>
/// Base class for the SnapGrid.
/// </summary>
public abstract partial class SnapGridBase : UIBehaviourConditional
{
/// <summary>
/// Line at Y axis.
/// </summary>
[Serializable]
public struct LineY
{
[SerializeField]
flo... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGridBase.LineY.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
using UnityEngine.Serialization;
/// <summary>
/// Style for the combobox.
/// </summary>
[Serializable]
public class StyleCombobox : IStyleDefaultValues
{
/// <summary>
/// Style for the background.
/// </summary>
[SerializeField]
publi... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Collections/StyleCombobox.cs/0 | {
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} | 1,458 |
namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for the TreeView.
/// </summary>
[Serializable]
public class StyleTreeView : IStyleDefaultValues
{
/// <summary>
/// The padding per level.
/// </summary>
[SerializeField]
public int PaddingPerLevel = 30;
/// <s... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Collections/StyleTreeView.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
/// <summary>
/// Style for the dialog.
/// </summary>
[Serializable]
public class StyleDialog : IStyleDefaultValues
{
/// <summary>
/// The background.
/// </summary>
public StyleImage Background;
/// <summary>
/// The title.
/// </summary>
public St... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Dialogs/StyleDialog.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for the calendar.
/// </summary>
[Serializable]
public class StyleCalendar : IStyleDefaultValues
{
/// <summary>
/// Style for the current date.
/// </summary>
[SerializeField]
public StyleText CurrentDate;
/// ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleCalendar.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for the spinner.
/// </summary>
[Serializable]
public class StyleSpinner : IStyleDefaultValues
{
/// <summary>
/// Style for the background.
/// </summary>
[SerializeField]
public StyleImage Background;
/// <sum... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleSpinner.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for the time widget.
/// </summary>
[Serializable]
public class StyleTime : IStyleDefaultValues
{
/// <summary>
/// Style for the input background.
/// </summary>
[SerializeField]
public StyleImage InputBackground;... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleTime.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Style for the image.
/// </summary>
[Serializable]
public class StyleImage : IStyleDefaultValues
{
/// <summary>
/// The sprite.
/// </summary>
[SerializeField]
public Sprite Sprite;
/// <summar... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleImage.cs/0 | {
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namespace UIWidgets.Styles
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Style support for the Unity button.
/// </summary>
[RequireComponent(typeof(Button))]
public class StyleSupportUnityButton : MonoBehaviour, IStylable
{
/// <summary>
/// Background.
/// </summary>
[SerializeField]
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Unity/StyleSupportUnityButton.cs/0 | {
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namespace UIWidgets
{
/// <summary>
/// Alias for TableHeader.
/// </summary>
[System.Obsolete("Renamed to TableHeader")]
public class ResizableHeader : TableHeader
{
}
} | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Table/ResizableHeader.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the ValueMax of a CenteredSliderVertical depending on the System.Int32 data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] Centered... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Vertical/CenteredSliderVerticalValueMaxSetter.cs/0 | {
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} | 1,472 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the MaxValue of a CircularSliderFloat depending on the System.Single data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] CircularSl... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CircularSlider/Float/CircularSliderFloatMaxValueSetter.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Providers.Getters;
using UnityEngine;
/// <summary>
/// Provides the Color of an ColorPicker.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] ColorPicker Color Provider")]
public class Col... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ColorPicker/ColorPickerColorProvider.cs/0 | {
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} | 1,475 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Providers.Getters;
using UnityEngine;
/// <summary>
/// Provides the SelectedNodes of an DirectoryTreeView.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] DirectoryTreeView SelectedNodes P... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/DirectoryTreeView/DirectoryTreeViewSelectedNodesProvider.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the SelectedItem of an ListViewHeight.
/// </summary>
public class ListViewHeightSelectedItemObserver : ComponentDataObserver<UIWidgets.ListViewHeight, string>... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewHeight/ListViewHeightSelectedItemObserver.cs/0 | {
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} | 1,478 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the Step of a RangeSlider depending on the System.Int32 data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] RangeSlider Step Setter... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderStepSetter.cs/0 | {
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"repo_id": "jynew",
"token_count": 200
} | 1,479 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Synchronizers;
using UnityEngine;
/// <summary>
/// Synchronizer for the ValueMin of a RangeSlider.
/// </summary>
public class RangeSliderValueMinSynchronizer : ComponentDataSynchronizer<UIWidgets.RangeSlider, in... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderValueMinSynchronizer.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Int/RangeSliderValueMinSynchronizer.cs",
"repo_id": "jynew",
"token_count": 419
} | 1,480 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Synchronizers;
using UnityEngine;
/// <summary>
/// Synchronizer for the Value of a SpinnerFloat.
/// </summary>
public class SpinnerFloatValueSynchronizer : ComponentDataSynchronizer<UIWidgets.SpinnerFloat, float... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Float/SpinnerFloatValueSynchronizer.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Float/SpinnerFloatValueSynchronizer.cs",
"repo_id": "jynew",
"token_count": 417
} | 1,481 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the SelectedNode of an TreeView.
/// </summary>
public class TreeViewSelectedNodeObserver : ComponentDataObserver<UIWidgets.TreeView, UIWidgets.TreeNode<UIWidg... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/TreeView/TreeViewSelectedNodeObserver.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/TreeView/TreeViewSelectedNodeObserver.cs",
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"token_count": 435
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#if UIWIDGETS_TMPRO_SUPPORT
namespace UIWidgets.TMProSupport
{
using System;
using TMPro;
using UIWidgets;
using UnityEngine;
/// <summary>
/// Dialog info.
/// </summary>
public class DialogInfoTMPro : DialogInfoBase, IUpgradeable
{
/// <summary>
/// The title.
/// </summary>
[SerializeField]
[Hide... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Dialog/DialogInfoTMPro.cs/0 | {
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#if UIWIDGETS_TMPRO_SUPPORT && (UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER)
namespace UIWidgets
{
using TMPro;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
/// <summary>
/// InputField with exposed functions to validate input.
/// </summary>
public class InputFi... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/InputField/InputFieldTMProExtended.cs/0 | {
"file_path": "jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/InputField/InputFieldTMProExtended.cs",
"repo_id": "jynew",
"token_count": 1922
} | 1,486 |
#if UIWIDGETS_TMPRO_SUPPORT
namespace UIWidgets.TMProSupport
{
using TMPro;
using UIWidgets;
using UnityEngine;
/// <summary>
/// Progressbar with TextMeshPro support.
/// </summary>
public class ProgressbarTMPro : Progressbar
{
/// <summary>
/// The empty bar text.
/// </summary>
[SerializeField]
[H... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Progressbar/ProgressbarTMPro.cs/0 | {
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namespace UIWidgets
{
/// <summary>
/// Base class for TileView's with items with different widths or heights.
/// </summary>
/// <typeparam name="TItemView">Component class.</typeparam>
/// <typeparam name="TItem">Item class.</typeparam>
public class TileViewCustomSize<TItemView, TItem> : ListViewCustom<TItemVi... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TileView/TileViewCustomSize.cs/0 | {
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namespace UIWidgets
{
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// TreeGraph component.
/// </summary>
/// <typeparam name="T">Node type.</typeparam>
[RequireComponent(typeof(MultipleConnector))]
public abstract class TreeGraphComponent<T> : MonoBehaviour, IStylable
{
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeGraph/TreeGraphComponent.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine;
/// <summary>
/// Serialized TreeNode.
/// </summary>
/// <typeparam name="TItem">Type of node item.</typeparam>
[Serializable]
public class TreeNodeSerialized<TItem>
{
/// <summary>
/// The pause observation.
/// </summary>
[SerializeField]
pu... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TreeView/TreeNodeSerialized.cs/0 | {
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namespace UIWidgets
{
using System;
using System.ComponentModel;
using UnityEngine;
using UnityEngine.Serialization;
/// <summary>
/// Tree view item.
/// </summary>
[Serializable]
public class TreeViewItem : IObservable, INotifyPropertyChanged
{
/// <summary>
/// Occurs when a property value changes.
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namespace UIWidgets
{
using System;
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Animations.
/// </summary>
public static class Animations
{
/// <summary>
/// Run animation with animation curve value.
/// </summary>
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// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
// Ring shader.
// Should be used only "_LineColor", "_Thickness", "_ResolutionX", "_ResolutionY" and "_Transparent" shader properties,
// other properties should have the default value to be compatible with Unity UI.
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- Touch
- InputManager
- Control
- Gamepad
- Controller
- Joystick
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