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#include "CurlRequest.h" #include "CurlManager.h" #include "CurlHttpClient.h" #include "RequestManager.h" #include <mwnet_mt/base/Logging.h> #include <assert.h> using namespace curl; CurlRequest::CurlRequest(const std::string& url, uint64_t req_uuid, bool bKeepAlive, int req_type, int http_ver) : req_uuid_(req_uuid)...
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#include <bits/stdc++.h> #include <math.h> #include<algorithm> #include <vector> #include <string> #define lli long long int using namespace std; int main() { lli t; cin>>t; while(t--) { lli n; cin>>n; if(n%2==0) { for(lli i=0; i<n/2; i++) cou...
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#include <stdio.h> #include <string.h> #include <stdlib.h> #define MAX_N_SURFACE 100000 #define UP 'U' #define DOWN 'D' #define WEST 'W' #define EAST 'E' #define NORTH 'N' #define SOUTH 'S' typedef struct { double p1[3]; double p2[3]; double p3[3]; double p4[3]; double unit; char direction; }...
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#include "Ice.hpp" Ice::Ice(): AMateria("ice"){ return ; } Ice::~Ice(){ return ; } Ice *Ice::clone() const{ return new Ice; } void Ice::use(ICharacter &target){ std::cout << "* shoots an ice bolt at " << target.getName() << " *" << std::endl; }
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// [31/12/2020 MRB] #pragma once #include "Core/Memory/bcPtr.h" #include "Core/Math/bcMatrix4f.h" #include "Core/Container/bcVector.h" #include "Core/Utility/bcDelegate.h" #include "Game/System/Animation/bcAnimationJob.h" #include "Game/System/Animation/Job/bcSamplingAnimationJob.h" #include "Game/System/Animation/Jo...
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/* * main.cpp * * Created on: Dec 5, 2014 * Author: thomas */ #include "Lattice.h" #include "Sim.h" #include "MyTimer.h" #include "iostream" #include <stdlib.h> int main() { srand(2); MyTimer timer; cout << "L=5" << endl; Sim* mysim1 = new Sim(5, 4.4, 4.6, 5, 20000, 100000); mysim1->run(); mysim1->p...
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#include "Buyer.h" Buyer::Buyer(const string& userName, const string& password, Address* address, Order* order ) : User(userName, password, address)//c'tor default --zero all { this->order = order; } Buyer::Buyer(const Buyer& other) : User(other)// copy c'tor { if(other.order!=NULL) this->order = new O...
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// Copyright 2018 Pavlov Dmitriy #include "MainMenu.h" #include "Modules/ModuleManager.h" IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, MainMenu, "MainMenu" );
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// // Created by Onat Bas on 06/01/17. // #include <components/Scale.hxx> #include "AnimationStep.hxx" bool AnimationStep::isNextStepValid() const { return (nextPath.size() != 0); } AnimationStep::AnimationStep() : nextPath(""), scale(1) { } std::string AnimationStep::getPath() ...
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#include <cstdio> #include <iostream> #include "leveldb/db.h" using namespace std; using namespace leveldb; int main() { DB* db = nullptr; Options op; op.create_if_missing = true; Status status = DB::Open(op, "testdb2", &db); assert(status.ok()); status = db->Put(WriteOptions(), "1", "hobo"); assert(st...
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#include<iostream> #include<list> using namespace std; //Graph Implementation class Graph{ int v,e; list<int> *l; public: Graph(int V,int E){ v=V; e=E; l=new list <int>[v]; } void print(){ cout<<v<<"\t"<<e; } void addEdges(int x,int y){ l[x].push_back(y); l[y].push_back(x); } void bfs(...
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#include "Halide.h" #ifndef BUILD_RGBA namespace { class Luminor : public Halide::Generator<Luminor> { public: Input<Buffer<uint8_t>> input{ "input", 3 }; Input<float> b_sigma{ "brightness", 0.0 }; Input<float> c_sigma{ "contrast", 1.0 }; Input<float> g_sigma{ "gamma", ...
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#ifndef _soccer_ReboundAwareNaive_h_ #define _soccer_ReboundAwareNaive_h_ #include "../../GameState.h" namespace soccer { namespace ai { namespace heur { class ReboundAwareNaive { public: ReboundAwareNaive(double reboundWeight, Player player); double operator()(const GameState& state); private: dou...
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// // soldier.cpp // animate_homework // // Created by mac on 15-7-18. // // #include "Player.h" #include "map_layer.h" #include "soldier.h" #include "zhaoyun.h" #include "HelloWorldScene.h" USING_NS_CC; bool soldier::init(std::string pic_name,int hp,int a,float spd){ if (!Sprite::init()) { return false;...
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/*********************************************************** * Class: DoubleLinkedList * * Managers: * DoubleLinkedList() * Default constructor * DoubleLinkedList(const DoubleLinkedList & copy) * Copy Ctor * ~DoubleLinkedList() * Destructor * void operator=(const DoubleLinkedList & rhs) * Overload the = operat...
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#include <bits/stdc++.h> using namespace std; int main(){ char a,b;cin>>a>>b; string pw=""; pw+=a; pw+=b; int n;cin>>n; vector<string>s; for(int i=0;i<n;i++){ string c; cin>>c; s.push_back(c); } for(int i=0;i<n;i++){ if(s[i]==pw){ cout << "YES"; r...
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#pragma once #include "btBulletDynamicsCommon.h" #include "Mesh.h" #include "Camera.h" #include "Transform.h" class PhysicsSimulation { public: /**Default construtor for the PhysicsSimulation class, all the initialisation of the bulletphysics is done in this * */ PhysicsSimulation(); /**Deconstructor for the Ph...
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/**************************************************************************** ** ** Copyright (C) 2012 Agile Genomics, LLC ** All rights reserved. ** Author: Luke Ulrich ** ****************************************************************************/ #include "ConsensusOptionsDialog.h" #include "ui_ConsensusOptionsDia...
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HandyWindow_SkillsAndUpgrades.cpp
#include "HandyWindow_SkillsAndUpgrades.hpp" #include "../../entities/components/PlayerComponent.hpp" #include "../../entities/Character.hpp" #include "../../thisPlayer/ThisPlayer.hpp" #include "../../Core.hpp" #include "../../Global.hpp" #include "engine/app3D/Device.hpp" #include "engine/GUI/GUIManager.hpp" #include...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*-------...
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#include <iostream> #include <math.h> using namespace std; int main() { long long t; cin >> t; long long m = 1000000007; while (t--) { long long n, a; cin >> n >> a; long long res = 0, mat = 0; for (int i = 1; i <= n; i++) { long long sum = (2 * i...
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#pragma once #include <unordered_map> class Bill { public: int ID; int sum; time_t now; std::unordered_map < time_t , int > operList; Bill() { sum = 0; ID = 0; now = 0; } int get_sum(); int get_ID(); void set_sum(int); void cut(); void add(); void trans(); void add_percent(); };
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#include <bits/stdc++.h> using namespace std; #define MOD 1000000007 typedef long long ll; ll n; void solve(){ ll m; pair<ll,ll> maxSec = {INT_MAX,INT_MIN}; cin>>n>>m; vector<pair<ll,ll>> v; for(ll i = 0; i<m; i++){ ll a, b; cin>>a>>b; v.push_back({a, b}); if(maxSe...
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#include <stdio.h> int main() { int n; printf("Enter n="); scanf ("%d", &n); int k=0, temp=0; while (temp<n) { ++k; temp=temp+k; } printf("K: %d\nSum:%d\n",k,temp); return 0; }
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#include <iostream> #include <sstream> #include <array> #include <string> #include <fstream> #include "TLegend.h" #include "TFile.h" #include "TCanvas.h" #include "TH1F.h" #include "TStyle.h" #include "TPad.h" #include "TF1.h" #include "TGraph.h" using namespace std; void plot_maker_newversion() { gStyle->SetOptSt...
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// Copyright (c) 2017-2019 The TenUp developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "ztupwallet.h" #include "main.h" #include "txdb.h" #include "wallet/walletdb.h" #include "init.h" #include "wallet/wallet.h...
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#include<iostream> #pragma warning(disable:4996) class String { public: //不带参数的构造函数 String() { pstr = new char[1](); } //带一个参数的构造函数 String(const char* str) { pstr = new char[strlen(str) + 1](); strcpy_s(pstr,strlen(str)+1, str); } //拷贝构造函数 String(const String& rhs) { pstr = new char[strlen(rhs.pstr...
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#include <iostream> #include <windows.h> using namespace std; BOOL CALLBACK EnumWindowsProc(HWND hwnd, LPARAM lParam); int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR lpCmdLine, int iCmdShow) { string title; cout << "Enter the exact title of the window you want to manipulate: "; std::getli...
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// Fill out your copyright notice in the Description page of Project Settings. #include "LevelConcept.h" #include "LD_Player.h" #include "LD_HealthUpgradePickup.h" ALD_HealthUpgradePickup::ALD_HealthUpgradePickup() { PrimaryActorTick.bCanEverTick = true; PickupType = EPickupType::PT_UPGRADE; PickupName = "Max He...
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#ifndef __INCLUDED_DBF_INL__ #define __INCLUDED_DBF_INL__ enum FieldType { FieldType_None = 0, FieldType_Binary = 'B', // FieldType_Character = 'C', // Lmax=254 FieldType_Date = 'D', // L=8 FieldType_DateTime = 'T', // L=8 FieldType_Float = 'F', // L=32 FieldType_General = 'G', // L=? 通用型 or OLE Fi...
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#include <windows.h> #include <windowsx.h> #include <commdlg.h> #include <string.h> #include <memory.h> #include "app.h" #include "font.hxx" //+-------------------------------------------------------- // Class: CFont // // Purpose: Abstract a font // // History: 22-Jan-1993 asmusf creat...
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#include <vector> using namespace std; class Solution { public: int lastRemaining(int n) { vector<int> record = {}; int i = n; for(; i != 1; i /= 2) record.push_back(i); int num = 1; for(int i = record.size() - 1; i >=0 ; i--) { if((i...
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FL07.CPP
//writing data into student file using fwrite() //============================================== #include<stdio.h> #include<conio.h> #include<string.h> struct x { char regno[15],name[30]; }r; void main() { FILE *p; p=fopen("student1.txt","r"); while(fread(&r,sizeof(r),1,p)==1) printf("\nReg. No=%s\tName=%s",r.r...
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davidchai21/new-journey
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TransposeMatrix.cc
class Solution { public: vector<vector<int>> transpose(vector<vector<int>>& A) { vector<vector<int> > res(A[0].size(), vector<int>(A.size())); for (int i=0;i<A.size();i++) { for (int j=0;j<A[0].size();j++) { res[j][i] = A[i][j]; } } return res;...
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LC_GC_484_Find_Permutation.cpp
class Solution { public: vector<int> findPermutation(string s) { vector<int> res; stack<int> stc; // key is to realize stack can elegantly reverse // the order. // But need to carefully take care the edge cases int idx = 1; for(const auto& c : s) { if(c == 'I') { res.emplac...
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#include "stdafx.h" #include "display.h" #include <iostream> using namespace std; display::display() { //modify grid to contain yval + 2 empty vectors grid.resize(yval + 2); //for every vector in grid for (int i = 0; i != yval + 2; ++i) { //modify layer to store xval + 2 amount of units grid[i].resize(xv...
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// Data.hpp // Age Structured Assessment Modeling System (ASAMS) #ifndef Data_h #define Data_h #include "Distributions.hpp" #include <vector> namespace asams{ template <class T> class data_base{ public: std::vector<T> data_m; std::vector<int> sample_size_m; std::vector<T> cv_m; int i...
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#include "file.hpp" #include <cstdlib> #include <cstring> #include <iostream> #include <stdexcept> #include <string> #include <unistd.h> /* * Like pwrite(), but with retry and exceptions. */ static void write_all(int fd, const char *data, std::size_t size, off_t offset) { std::size_t written_so_far = 0; do { ...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* OfficeBlock.hpp :+: :+: :+: ...
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//------------------------------------------------------------------------------------- // ExportXmlParser.h // // A simple non-validating XML parser. // // Advanced Technology Group (ATG) // Copyright (c) Microsoft Corporation. // Licensed under the MIT License. // // http://go.microsoft.com/fwlink/?LinkId=226208 //--...
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test_types_and_macros_before.cpp
// DISABLED: unfortunate side effect of sp_addr and sp_after_type // Testing & and * together with macros class MySpecialType { }; void function(const MySpecialType & a) { BOOST_FOREACH(const MySpecialType & b, list) { } BOOST_FOREACH(const MySpecialType& c, list) { } }
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/* Copyright 2015-2020 Igor Petrovic Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, soft...
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int p_pin = A0; // Pin to be used for reading Kp from potentiometer int d_pin = A1; // Pin to be used for reading Kd from potentiometer /////////////////////////////////////////////////////////////////////////////////////////////////// void setup() { pinMode(p_pin, INPUT); pinMode(d_pin, INPUT); // Declaring po...
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/* Name: Ron Harel ID: 308433762 ex2 */ #include "minCircle.h" float dist(Point a, Point b){ return sqrt(pow(a.x-b.x, 2) + pow(a.y-b.y,2)); } //making a circle out of 2 points Circle trivalCircle2(Point p1,Point p2){ float radius = dist (p1, p2) / 2; float cx = (p1.x + p2.x) / 2; float cy = ...
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// Editor-info: -*- C++ -*- // Copyright 2000 // Telecoms Lab, Tampere University of Technology. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // 1. Redistributions of source code mu...
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/** * @file Cell.cpp * @author Harry Fu * @brief Provides the Cell class definition * @date 4/6/2018 */ #include "Cell.h" #include "Exceptions.h" Cell::Cell() : e(true), c({Card::SC, Card::RA}) { // } bool Cell::empty() const { return e; } Card Cell::getCard() const { if (e) { throw emtpy_s...
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#include "EnemyPrcess.h" #include "C_EnemyAttack.h" #include "C_EnemyPatrol.h" #include "C_EnemyDeath.h" #include "C_EnemyStandby.h" void Enemy::Process(std::shared_ptr<Gokussgss>& obj) { m_Action->Process(obj); } void Enemy::SetAction(DWORD Event) { EnemyrState = EnemyFSM::Get().Output(EnemyrState, Event); m_Acti...
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//Name: CHRIS PEABODY //Class: CS54 section B //Date: 11/5/2013 //file: lab11.cpp //purpose: track typing speeds for a company #include <iostream> #include "Speed_recorder.h" using namespace std; int main() { int id; int numToEnter; int currentEntry; char ans; do { cout<<"\nEnter y...
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#include "graph.cpp" void DFSVisit(int v, const Graph& graph, vector<bool>& discovered, vector<Edge>& DFST) { discovered[v] = true; for (const int& u : graph.adjList[v]) { if (!discovered[u]) { DFST.emplace_back(v, u); DFSVisit(u, graph, discovered, DFST); }...
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#ifndef __agi3d__Setting__ #define __agi3d__Setting__ #include <iostream> #include "Enums.h" #include "Observable.h" namespace agi3d { class MenuBarController; /** * MenuBarで変更可能なデータを保持するモデル。 * MenuBarController以外はプロパティ変更不可。 */ class UserDefault : public Observable { friend class MenuBarC...
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//system libs #include <sys/types.h> #include <netinet/in.h> #include <sys/wait.h> #include <sys/socket.h> #include <netinet/in.h> #include <unistd.h> #include <arpa/inet.h> //c++ libs #include <iostream> #include <cstdlib> #include <cstdio> #include <string.h> using namespace std; const int PORT = 3490; const int BA...
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#include "precompiled.h" #include "zippath.h" #include "zipfile.h" namespace vfs { #pragma pack(1) struct FileHeader { U32 signature; U16 version_needed; U16 flag; U16 method; U16 mod_time; U16 mod_date; U32 crc32; S32 compressed_size; S32 uncompressed_size; U16 filename_len; U16 extra_field_le...
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#include <SoftwareSerial.h> SoftwareSerial bt(2, 3); String aa , bb , cc , dd ; char g ; int a,b,c,d; void setup() { // put your setup code here, to run once: Serial.begin(9600); bt.begin(9600); pinMode(A0, INPUT); pinMode(A1, INPUT); pinMode(A2, INPUT); pinMode(A3, INPUT); } void loop() { // put your ...
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#include<iostream> #include<string> using namespace std; int compare(string x, string y){ if(x.compare(y) == 0){ return 0; } int n = x.size(), m = y.size(); if(n > m){ return 1; }else if(n < m){ return -1; }else{ for(int i = 0; i < n; i++){ if(x[i] > y[i]){ // cout<<"Vi tri: "<<i<<"\n"; return ...
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// // BinarySearchTree.cpp // Homework 7 // // Created by Milu on 6/8/18. // Copyright (c) 2018 Milu. All rights reserved. // #include "BinarySearchTree.h" #include "TreeNode.h" #include "TreeIterator.h" void BinarySearchTree::cleanup(TreeNode* p) { if(p->left) cleanup(p->left); // if p has a left child ...
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#define OTTAVE 5 #define KEYS 6 int ottave[OTTAVE] = {22,24,26,28,30}; int keys[KEYS] = {23,25,27,29,31,33}; bool notes[OTTAVE*KEYS]; bool pvnotes[OTTAVE*KEYS]; void setup() { Serial.begin(31250); delay(2000); for (int i = 0; i < OTTAVE*KEYS; i++) { notes[i] = 0; pvnotes[i] = 0; } for (int i = ...
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/* * Copyright 2021 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to ...
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#include <cstdio> using namespace std; //// Используется для взаимодействия с тестирующей системой /// Checker может устанавливать вот эти три вердикта: //AC = Accepted = Решение выдаёт корректный результат на данном тесте //WA = Wrong Answer = Решение выдаёт некорректный результат на данном тесте //PE = Presentatio...
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#ifndef _RTMP_LIVE_ENCODER_H_ #define _RTMP_LIVE_ENCODER_H_ #include <deque> #include <string> #include "base/DataBuffer.h" #include "base/Lock.h" #include "base/SimpleThread.h" #include "base/WaitEvent.h" #include "dshow/DSCapture.h" #include "FlvWritter.h" struct RtmpDataBuffer { int type; base::DataBuffe...
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#define GL_SILENCE_DEPRECATION #ifdef _WINDOWS #include <GL/glew.h> #endif #define GL_GLEXT_PROTOTYPES 1 #include <SDL.h> #include <SDL_opengl.h> #include "glm/mat4x4.hpp" #include "glm/gtc/matrix_transform.hpp" #include "ShaderProgram.h" #define STB_IMAGE_IMPLEMENTATION #include "stb_image.h" SDL_Window* displayWi...
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// // template-rt.cpp // #define _CRT_SECURE_NO_WARNINGS #include "matm.h" #include <iostream> #include <fstream> #include <sstream> #include <string> #include <vector> #include <algorithm> using namespace std; // ------------------------------------------------------------------- // Ray struct struct Ray { vec...
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//Matthew Tilton #include <iostream> using namespace std; void firstInvestigationFunction2(int x[]); void firstInvestigation() { int testArray[] = {1,2,3,4,5,6,7,8,9,0}; cout << "Pointer to array in function 1: "; cout << testArray << endl; firstInvestigationFunction2(testArray); } void firstInvest...
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// // Created by luke on 10-08-21. // #ifndef FILEIO_FILEIO_H #define FILEIO_FILEIO_H #include <string> #include <vector> namespace Utils { class FileIO { private: typedef const std::string& Path; typedef const std::string& Name; typedef std::vector<std::string>& Buffer; t...
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/* ReC98 * ----- * Code segment #1 of TH03's OP.EXE */ extern "C" { #include <stddef.h> #include "platform.h" #include "master.hpp" #include "th03/common.h" #include "th03/playchar.hpp" #include "th03/score.h" #include "th03/resident.hpp" #include "th03/formats/cfg.hpp" #include "th03/snd/snd.h" bool snd_sel_disab...
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assume adl=1 section .text public __sshrs __sshrs: ; PREREQ: in.C < 16 CHECK: (int16_t)out.HLs == (int16_t)in.HLs >> in.C && out.A == in.A && out.BC == in.BC && out.DE == in.DE && out.IX == in.IX && out.IY == in.IY ; Suboptimal for large shift amounts ; CC: if C!=0: C*(7*r(PC)+1)+7*r(PC)+(ADL?6*r(SPL)+3*w(SPL):4*r(...
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#include "json_object.h" #include "json_dict.h" #include "json_list.h" #include "data/Integer.h" #include "data/String.h" int json_object::_index = 0; json_object* json_object::parse(const std::string& str){ return parse(str.c_str(), str.size()); } json_object* json_object::parse(const char* str, int length){ jso...
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// // core.h // #ifndef __RCLIB_CORE__ #define __RCLIB_CORE__ #include <stdio.h> #include <cstdint> // 基本型 typedef std::int8_t int8; typedef std::int16_t int16; typedef std::int32_t int32; typedef std::int64_t int64; typedef std::uint8_t uint8; typedef std::uint16_t uint16; typedef std::uint32_t uint32...
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/* * Copyright (C) 2010 Robotics at Maryland * Copyright (C) 2010 Jonathan Sternberg <jsternbe@umd.edu> * All rights reserved. * * Author: Jonathan Sternberg <jsternbe@umd.edu> * File: packages/logging/test/src/EventListener.cpp */ // STD Includes #include <stdint.h> #include <time.h> #include <iostream> // L...
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#include "src/List.hpp" #include "src/Vector.hpp" #include "src/Tree.hpp" #include "src/AVL.hpp" #include <random> #include <iostream> #include "string" using namespace std; template<typename T> auto rand(T a, T b) { random_device rd; default_random_engine re(rd()); uniform_int_distribution<T> drand(a, b); re...
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#ifndef Rcpp__vector__forward_h #define Rcpp__vector__forward_h namespace Rcpp{ class Na_Proxy ; namespace internal{ template <int RTYPE> class string_proxy ; template <int RTYPE> class const_string_proxy ; template <int RTYPE> class generic_proxy ; template <int RTYPE> cla...
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#include <stack> class Solution { std::stack<TreeNode *> left_stack; std::stack<TreeNode *> right_stack; public: bool isSymmetric(TreeNode *root) { if (!root) return true; TreeNode *left_root = root->left; TreeNode *right_root = root->right; while (left_root &...
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//===- include/pstore/mcrepo/bss_section.hpp --------------*- mode: C++ -*-===// //* _ _ _ * //* | |__ ___ ___ ___ ___ ___| |_(_) ___ _ __ * //* | '_ \/ __/ __| / __|/ _ \/ __| __| |/ _ \| '_ \ * //* | |_) \__ \__ \ \__ \ __/ (__| |_| | (_) | | | | * //* |_.__/|___/...
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#include <windows.h> #include <iostream> std::wstring get_computer_unique_classname( ) { TCHAR ComputerName[MAX_COMPUTERNAME_LENGTH + 1]; DWORD dwNameLength = MAX_COMPUTERNAME_LENGTH + 1; GetComputerNameW( ComputerName, &dwNameLength ); return std::wstring( ComputerName, dwNameLength ); } LRESULT CAL...
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#pragma once #include <aws/gamelift/GameLiftClient.h> class GameSession; class GameLiftManager { public: GameLiftManager(const std::string& alias); void SetUpAwsClient(Aws::Region region); void PrepareGameSessions(int gsCount); void LaunchGameSessions(); void TerminateGameSessions(); std::shared_ptr<Aws::Game...
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#include<iostream> using namespace std; int main() { cout << [](int x, int y) {return x+y;}(3,4) << endl; }
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//===--- MultipleParametersOfSameTypeCheck.cpp - clang-tidy----------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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// MWContext.h: interface for the CMWContext class. // ////////////////////////////////////////////////////////////////////// #ifndef MWCONTEXT_H #define MWCONTEXT_H #include "ServiceContext.h" class CMWContext : public CServiceContext { public: CMWContext(); virtual ~CMWContext(); void OnServiceStart(); void ...
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#include <random> #include "catralibraries/Encrypt.h" #include "catralibraries/StringUtils.h" #include "MMSEngineDBFacade.h" shared_ptr<Workspace> MMSEngineDBFacade::getWorkspace(int64_t workspaceKey) { shared_ptr<MySQLConnection> conn = nullptr; string lastSQLCommand; try { conn = _connectionPoo...
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#include "algasmarinhas.h" AlgasMarinhas::AlgasMarinhas(){ tipoObjeto = 'a'; } AlgasMarinhas::AlgasMarinhas(Vetor3D t, Vetor3D a, Vetor3D s){ this->t = t; this->a = a; this->s = s; tipoObjeto = 'a'; } void AlgasMarinhas::desenha(){ glPushMatrix(); Objeto::desenha(); GUI::setCo...
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#pragma once #include "AudioDeviceInfo.h" #include <mmdeviceapi.h> namespace AudioInterface { public ref class AudioDeviceManager { public: static System::Collections::Generic::List<AudioDeviceInfo^>^ GetAvailableAudioDevices(); static System::Boolean SetDefaultAudioPlaybackDevice(AudioD...
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//---------------------------------------------------------------------------- // wxSizeEvent // extracted from sizeevt.tex //---------------------------------------------------------------------------- #ifndef __CLASS_WX_SIZEEVENT_H__ #define __CLASS_WX_SIZEEVENT_H__ Gura_BeginModuleScope(wx) //---------------------...
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#pragma once //#include "WindowsProject5.h" //#include "draw_figure.h" #include "struct.h" extern float g_sceneWidth; //extern GLUquadricObj* g_pGluQuadObj; class Cylindr { private: POINT3D pt_cyl; double r_cyl; double height; //height = g_sceneWidth - g_sceneWidth / 8 public: POINT3D get_pt_cyl(); double get_r...
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#ifndef ASSETSOBJECT_H #define ASSETSOBJECT_H #include "Definitions.h" typedef struct _current_assets { dollars cash; dollars receivables; dollars inventory; dollars short_term_investments; dollars prepaid_liabilities; }t_current_assets; typedef struct _noncurrent_assets { dollars property...
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#include "AsLang.h" #include <QApplication> #include <QTranslator> #include <QFile> AsLang* AsLang::self = NULL; AsLang* AsLang::instance() { if (self == NULL) { self = new AsLang; } //else cont. return self; } AsLang::AsLang(QObject* parent): QObject(parent) ,m_abTranslator(NULL) ,m_appTranslator(NULL) ,m_qt...
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/** @file * @brief Declarations related to CUDA error handling. * * @author Jan Bobek */ #ifndef CUDA__CUDA_ERROR_HXX__INCL__ #define CUDA__CUDA_ERROR_HXX__INCL__ /** * @brief Thrown on CUDA error. * * @author Jan Bobek */ class CudaError : public std::runtime_error { public: /** * @brief Initializes...
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/* Copyright (C) 2002-2018 CERN for the benefit of the ATLAS collaboration */ #include "TrigT1TGC/TGCInnerTrackletSlotHolder.h" namespace LVL1TGCTrigger { /** Constructor */ TGCInnerTrackletSlotHolder::TGCInnerTrackletSlotHolder( TGCArguments* tgcargs): m_tgcArgs(tgcargs) { for(int sideId=0; sideId<NU...
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/* Sip no : 2-1 Write a C++ program using class which contains two data members of type integer. Create and initialize the object using default constructor, parameterized constructor and parameterized constructor with default value. Write a member function to display maximum from given two numbers for all objects. ...
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/** * * Modern C++ implementation to sum two integers * * (c) Copyright 2019 Clayton J. Wong ( http://www.claytonjwong.com ) * **/ #include <iostream> using namespace std; class Solution { public: int sum_of_two_digits( int first, int second ) { return first + second; } }; int main()...
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/* This file is produced by the P/Invoke AutoWrapper Utility Copyright (c) 2012 by EarthView Image Inc */ #include "databaseutility/sqldatabase.h" namespace EarthView { namespace World { namespace Core { namespace Database { typedef EarthView::World::Core::Database::CSqlDriver* ( _stdcall EarthView_W...
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/* * Copyright (c) 2021-2022, Matthew Olsson <mattco@serenityos.org> * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include <AK/RefPtr.h> #include <LibPDF/Forward.h> namespace PDF { struct Rectangle { float lower_left_x; float lower_left_y; float upper_right_x; float upper_right_y; ...
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/*! @file @author Albert Semenov @date 01/2008 @module */ #ifndef __MYGUI_TAB_H__ #define __MYGUI_TAB_H__ #include "MyGUI_Prerequest.h" #include "MyGUI_Widget.h" namespace MyGUI { typedef std::vector<SheetPtr> VectorSheetPtr; struct TabSheetInfo { TabSheetInfo(int _width, const Ogre::D...
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#include "Utils.h" #include "Config.h" int const switchPin = A4; void setup() { Serial.begin(57600); } void loop() { Serial.print(analogRead(switchPin)); Serial.write("\n"); delay(500); } /* * 00000000 == 1023 * * 10000000 == 91 * 01000000 == 184 * 00100000 == 325 * 00010000 == 417 * * 10001000 ==...
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#include "pch-cpp.hpp" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <limits> #include <stdint.h> #include "icalls/mscorlib/System.Globalization/CultureData.h" template <typename T1, typename T2> struct VirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const Runtime...
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#include "stdafx.h" #include "DrawBehaviour.h" #include <SFML\Graphics.hpp> void DrawBehaviour::Draw(sf::RenderWindow *window) { window->draw(getCurrentImage()); } sf::Sprite DrawBehaviour::getCurrentImage() { return this->unitImage; } GameObject* DrawBehaviour::getGameObject() { return gameObject; }
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#include <Arduino.h> #include <CircularBuffer.h> #define RST PB6 #define SWDIO PB14 #define SWCLK PB13 #define SWIM PB11 #define LED PA9 #define IN_PIN SWDIO #define OUT_PIN SWCLK long start = 0; int pulse_len = 0; int pulse_cnt = 0; uint32_t last_fall = 0; uint32_t fall_len = 0; CircularBuffer<byte,2048> cbuf; v...
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/** * \file BrlyTtimp_blks.cpp * invocation / return data blocks for operation pack BrlyTtimp (implementation) * \copyright (C) 2016-2020 MPSI Technologies GmbH * \author Alexander Wirthmueller (auto-generation) * \date created: 11 Jan 2021 */ // IP header --- ABOVE #include "BrlyTtimp_blks.h" using namespace ...
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#include <iostream> #include "BinaryTree.h" int main() { std::string greeting {"hello world"}; std::cout << greeting << std::endl; std::cout << "Hello, World!" << std::endl; BinaryTree binaryTree; binaryTree.printVal(); binaryTree.val = "123"; binaryTree.printVal(); std::cout << binary...
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#include "LIP/TopTaus/interface/SampleProcessor.hh" // System headers #include <iostream> #include <iomanip> #include <sstream> // ROOT headers SampleProcessor::SampleProcessor(double tauPtCut, TString inputArea, TString outputArea): sampleTauPtCut_(tauPtCut) { commondefinitions::inputArea_ = inputArea; c...
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/* LogicChess: Herramienta didactica para el aprendizaje practico de la Logica de Primer Orden * Copyright (C) 2011 Arian Kiehr, Matias Ariel Re Medina * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free...