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#include "Hud.h" Hud::Hud(Renderer& renderer, int window_width, int window_height):renderer(renderer), window_width(window_width), window_height(window_height), time_to_explode(-1){} void Hud::loadMedia(){ Color black_color = {0x00, 0x00, 0x00}; Color yellow = {0xFF, 0xFF, 0x00}; numbers.loadFromFile(re...
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#include <iostream> #include "Strategy.h" using namespace std; /* void AlgorithmeA::execute() { cout << "Traitement A" << endl; } void AlgorithmeB::execute() { cout << "Traitement B" << endl; } void AlgorithmeB::execute() { cout << "Traitement B" << endl; } ...
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#ifndef CUTVOXEL_H #define CUTVOXEL_H #include "figurageometrica.h" /** * @brief A classe CutVoxel apaga um voxel na posição especificada * @details */ class CutVoxel:public FiguraGeometrica{ private: int x,y,z; public: /** * @brief CutVoxel é o construtor da classe * @param x * ...
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// Copyright (c) 2012 The Chromium OS Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chaps/session_impl.h" #include <memory> #include <string> #include <vector> #include <base/logging.h> #include <gmock/gmock.h> #include...
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#include "stdafx.h" #include "TCPClient.h" int _tmain(int argc, _TCHAR* argv[]) { TCPClient client; client.run(); system("pause"); return 0; }
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#ifndef HTML_TABLE_H #define HTML_TABLE_H #include <string> #include <vector> #include <iostream> using namespace std; class HTMLTable { public: struct Student { string studentName; int studentScore; }; HTMLTable(){}; HTMLTable(const vector<Student> &students) { this->classroom = students; } void...
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#ifndef DUSK_RENDER_CONTEXT_HPP #define DUSK_RENDER_CONTEXT_HPP #include <Dusk/Graphics/Texture.hpp> #include <Dusk/Graphics/Window.hpp> #include <Dusk/Types.hpp> #include <SFML/Graphics.hpp> namespace dusk { /// The object used to draw to the screen buffer /** The context that contains methods for drawing primitive...
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#include <cstdio> #define MAX_M 1000 typedef long long ll; int T; // 테스트 케이스 수 ll N, M; ll check[MAX_M][MAX_M]; // check[x][y] = 직전 두 값(Si-1, Si-2)을 M으로 나눈 나머지가 각각 x, y가 될 때의 i값 int main() { scanf("%d",&T); for(int z=1; z<=T; z++){ scanf("%lld %lld",&N,&M); printf("#%d ", z); if(M==1)...
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#pragma once #include "point.h" namespace Math { struct Intersection { Math::Point position; Math::Vector normalVector; float distance; __device__ __host__ Intersection() : distance(INFINITY) { } __device__ __host__ explicit Intersection(float maxDistance) : distance(maxDistance) { } __dev...
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#ifndef FlightNodeTracker_h #define FlightNodeTracker_h #include "Common.h" #include "FlightNode.h" class FlightNodeTracker { public: FlightNode *current; FlightNodeTracker *next; }; #endif
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#ifndef FORM_HPP # define FORM_HPP # include <iostream> # include <string> # include <exception> class Form; # include "Bureaucrat.hpp" class Form { private: const std::string name; bool _issigned; const int signgrade; const int execgrade; Form(); public: Form(const std::string& name, int signgrade, cons...
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#include <PIRDS.h> #include <Ethernet.h> #include <WiFi.h> //#include <WiFiUdp.h> #include <EthernetUdp.h> #include <Dns.h> #include "display.h" // Set true to use wifi, false to use ethernet. //bool using_wifi = false; // NETWORKING #define PARAM_HOST "ventmon.coslabs.com" #define PARAM_PORT 6111 //...
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// Copyright (c) 2010-2023, Lawrence Livermore National Security, LLC. Produced // at the Lawrence Livermore National Laboratory. All Rights reserved. See files // LICENSE and NOTICE for details. LLNL-CODE-806117. // // This file is part of the MFEM library. For more information and source code // availability visit ht...
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#include "pch.h" #include "dbprofiler.h" #include "mysql/mysqlmgr.h" INSTANCE_SINGLETON(CDbProfiler) CDbProfiler::CDbProfiler() { } CDbProfiler::~CDbProfiler() { } bool CDbProfiler::Init() { StartTimer(); SetFileName("dbserver"); return true; } void CDbProfiler::Uninit() { StopTimer(); } void CDbProfiler::D...
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#ifndef file4468 #error "macro file4468 must be defined" #endif static const char* file4468String = "file4468";
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#include "app.h" #include "imagehandler.h" #include "image.h" using namespace image_viewer_np; /*Strings for interface*/ const std::unordered_map<std::string, App::COMMAND_TYPE> COMMAND_NAMES{ {"load", App::COMMAND_TYPE::LOAD}, {"ld", App::...
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#include<bits/stdc++.h> using namespace std; const int mx=5000001; int prime_fact[mx]={0}; long long dp[mx]={0}; void precal(){ for(int i=2;i<mx;i++) { if(prime_fact[i]==0) { for(int j=i;j<mx;j=j+i) { int temp=j; while(temp>1&&temp%i==0) ...
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#include <iostream> using namespace std; bool state[500][500]; int row[500]; int n, m, q; int maxr(int r) { int rm = 0, gm = 0; for (int i = 0; i < m; i++) { if (state[r][i]) rm++; else rm = 0; gm = max(gm, rm); } return gm; } int getmax() { int ma = 0; for (int i = 0; i < n; i++) { ma...
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/* * CDO.cpp * * Created on: 22 nov. 2014 * Author: FrancisANDRE */ #include "als/ssap/spdu/CDO.h" namespace ALS { namespace SSAP { namespace SPDU { int CDO::encode() { return 0; } ReturnCode CDO::decode(NetworkBuffer& tsdu) { return OK; } } /* namespace SPDU */ } /* namespace SSAP */ } /* namespace A...
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/* Copyright (C) 2002-2019 CERN for the benefit of the ATLAS collaboration */ //----------------------------------------------------------------------------- // // file: VertexContainerCnv.h // author: Kirill Prokofiev <Kirill.Prokofiev@cern.ch> // //----------------------------------------------------------------...
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#ifndef SENSORSDISPLAYFORM_H #define SENSORSDISPLAYFORM_H #include <QDialog> #include "./sensorblock.h" #include "./ipcamviewer.h" #include "../server.h" namespace Ui { class SensorsDisplayForm; } class SensorsDisplayForm : public QDialog { Q_OBJECT public: explicit SensorsDisplayForm(Server* c_server, QWid...
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sam-lev/UnSupUnetMSCSegmentation
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#include <iostream> #include "dump_image.h" #ifdef WIN32 #include <windows.h> #endif #include <stdio.h> #include <stdlib.h> #include <OpenGL/glu.h> // openGL utilities #include <OpenGL/gl.h> // openGL declarations #ifdef WIN32 #include "freeglut.h" #else #include "glut.h" #endif #include "M...
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OracledWorldModelProvider.cpp
/** * @file Modules/Infrastructure/OracledWorldModelProvider.h * * This file implements a module that provides models based on simulated data. * * @author <a href="mailto:tlaue@uni-bremen.de">Tim Laue</a> */ #include "OracledWorldModelProvider.h" OracledWorldModelProvider::OracledWorldModelProvider(): lastBallModelCo...
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Analysis.cpp
/** * Copyright 2020 Lawrence Livermore National Security, LLC and other Typeforge developers. * See the top-level NOTICE file for details. * * SPDX-License-Identifier: BSD-3 */ #include "sage3basic.h" #include "SgNodeHelper.h" #include "Typeforge/Analysis.hpp" #include "Typeforge/ToolConfig.hpp" #include <boo...
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#include <iostream> #include "Queue.h" using namespace std; // using std::cin; // using std::cout; int main(void) { Queue<int> A(10); Queue<int> B(5); char c; int input; B.Push(1000); B.Push(2000); B.Push(3000); B.Push(4000); cout << "Type your instructions below.\n"; cout <...
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wheresmyinternet.cpp
#include <bits/stdc++.h> using namespace std; typedef pair<int, int> ii; typedef vector<ii> vii; typedef vector<int> vi; #define white 1 #define black -1 int dfs_num[200500]; map<int, vector<int>> al; unordered_set<int> saver; queue<int> q; void dfs(int x) { saver.insert(x); dfs_num[x-1] = black; for (int i = 0;...
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win_service.cpp
#include "win_service.h" WinService & WinService::Instance() { // instantiated in first use, guaranteed to be destroyed static WinService instance; return instance; } void WinService::ServiceControlHandler(DWORD dwControlCode) { switch (dwControlCode) { case SERVICE_CONTROL_SHUTDOWN: case SERVICE_CONTROL_STOP:...
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B.cpp
#define filesfl 0 #define consolefl 01 #define fname "keke" // evgenstf - batya #include <iostream> #include <fstream> #include <cstdlib> #include <cstdio> #include <ctime> #include <cassert> #include <stdint.h> #include <utility> #include <cmath> #include <algorithm> #include <set> #include <vector> #include <map> ...
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Obj_RewardBox.cpp
#include "Brofiler/Brofiler.h" #include "PugiXml\src\pugixml.hpp" #include "Obj_RewardBox.h" #include "App.h" #include "M_Render.h" #include "M_Collision.h" #include "M_PickManager.h" #include "M_Map.h" #include "M_Audio.h" Obj_RewardBox::Obj_RewardBox(fPoint pos) : Object(pos) { coll = app->collision->AddCollid...
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Rayleigh0328/OJ
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973.cpp
struct point{ int x, y; point(int xx, int yy):x(xx), y(yy){} }; int sq_dist(const point &p){ return p.x * p.x + p.y * p.y; } bool cmp(const point &p1, const point &p2){ return sq_dist(p1) < sq_dist(p2); } class Solution { public: vector<vector<int>> kClosest(vector<vector<int>>& points, int...
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amasson42/GLSScene
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GLSInstancedMesh_buffers.cpp
// // GLSInstanced_buffers.cpp // GLScene // // Created by Arthur Masson on 13/04/2018. // Copyright © 2018 Arthur Masson. All rights reserved. // #include "GLSMesh.hpp" namespace GLS { void InstancedMesh::generateBuffers() { Mesh::generateBuffers(); if (!Mesh::bufferGenerated()) ...
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NikkiNgNguyen/cecs326
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#include <sys/types.h> #include <iostream> #include <cstring> #include <unistd.h> using namespace std; int main(){ string write_msg, msg_read, write_operand; const short MSG_SIZE = 25; char msg_write[ MSG_SIZE ]; char read_msg[ MSG_SIZE ]; int fd[2]; pid_t pid; string operation[3]; pipe( fd ); //create...
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piping.cpp
#include "piping.h" #include "configuration.h" #include "interface.h" namespace contra { Piping::Piping(PipingData pipingData, FluidData fluidData) : fluid(fluidData), d_0_i(pipingData.d_0_i), d_0_o(pipingData.d_0_o), d_1_i(pipingData.d_1_i), d_1_o(pipingData.d_1_o), w(pipingData.w), lambda_0(pipingData.lambd...
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Funcao.h
#ifndef FUNCAO_H_ #define FUNCAO_H_ #include "ap.h" #include "real.h" class Funcao { protected: int cont; int contGrad; real minValue; real bestValue; public: static const int ROSENBROCK = 1; static const int ZAKHAROV = 2; static const int SUMSQUARES = 3; s...
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exercise4.cpp
#include <iostream> #include <string> using namespace std; class Publication { private: string book; float price; public: Publication(): book("N/A"), price(0.0) {}; void PutPublication() { cout << "Введите название книги: "; cin >> book; cout << "Введите цену книги: "; cin >> price; } vo...
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goodboybeau/data_structures
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binary_tree.hpp
#ifndef _BINARY_TREE_HPP_ #define _BINARY_TREE_HPP_ #include "include_c11.h" #include <scoped_lock.hpp> #include <memory> #include <atomic> #include <mutex> #include <iostream> #define DEBUG(s) std::cout << s << std::endl; std::flush(std::cout); template <typename T> struct node { node() = delete; node(const ...
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MatheusWoeffel/TwitterSentimentAnalysis
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#include <vector> #include <iostream> #include "tinyutf8.h" #include <list> //Stores the information about the given word typedef struct wordData { utf8_string word; float weight; int occurrences; //Number of occurences int score; //Accumulated score wordData() : word(""), weight...
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linghuiliu/CosmiTestLCIO
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#ifndef LINEAR_FIT_RESULT_HH #define LINEAR_FIT_RESULT_HH 1 #include "UTIL/LCFixedObject.h" #include <cmath> #include <iostream> namespace CALICE { // helper enums: // NDF = number of degress of freedom enum EIntLFTValues {k_ID_IntLFT, k_NDF_IntLFT, kNIntLFTValues}; // no floats for the moment enum EFlo...
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hzc9107/FFT_PROJECT
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stage_counter.hpp
#include<systemc> #ifndef STAGE_CNT_H #define STAGE_CNT_H template<unsigned int stage_width> SC_MODULE(stage_counter){ // Inputs sc_core::sc_in_clk clk; sc_core::sc_in<bool> reset, enable, stage_finish; // Outputs sc_core::sc_out<sc_dt::sc_uint<stage_width> > st...
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/Week_01/day-5/31/main.cpp
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green-fox-academy/znemeth
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main.cpp
#include <iostream> int main(int argc, char* args[]) { // Write a program that reads a number from the standard input, then draws a // square like this: // // // %%%%%% // % % // % % // % % // % % // %%%%%% // // The square should have as many lines as the n...
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LJLCarrien/nodeTest
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hello.cpp
#include <node.h> using namespace v8; namespace demo { // using v8::FunctionCallbackInfo; // using v8::Isolate; // using v8::Local; // using v8::Number; // using v8::Object; // using v8::String; // using v8::Value; // Method1 实现一个 输出"hello world ONE !" 的方法 void Method1(const Functi...
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lanecoder/leetcode
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#include<iostream> #include<vector> #include<string> #include<algorithm> // the set [1,2,3...n] contains a total of !n unique permulation // by listing and labeling all of the permulation in order,we get // the following sequence(ie,for n=3): // "123" "132" "213" "231" "312" "321" // given n and k,return the kth permu...
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#ifndef FALCON_MPL_BACK_INSERTER_HPP #define FALCON_MPL_BACK_INSERTER_HPP #include <falcon/mpl/push_back.hpp> #include <falcon/mpl/inserter.hpp> #include <falcon/mpl/arg.hpp> namespace falcon { namespace mpl { template<typename Sequence> using back_inserter = inserter<Sequence, push_back<arg<1>, arg<2>>>; }} #endi...
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#include <gtest/gtest.h> #include "project_euler/Factory.h" using project_euler::Factory::create; #include "project_euler/0001-0050/Problem12.h" using project_euler::Problem12; TEST(Problem12, bruteForce) { Problem12 p; EXPECT_EQ(28, p.bruteForce(5)); EXPECT_EQ(76576500, p.bruteForce(500)); } TEST(Problem12,...
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#include <iostream> #include <cstdio> #include <vector> #include <cstdlib> using namespace std; void Traverse(int direction, int i, int j, vector<vector<int>>& matrix, vector<vector<int>>& flag) { const int dx[] = {0, 1, 0, -1}; const int dy[] = {1, 0, -1, 0}; int m = matrix.size(); int n ...
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#include <iostream> #include "String.h" using namespace std; int main() { String str1, str2, str3, temp; cout << "please input three strings:"<<endl; cin >> str1 >> str2 >> str3; cout << "str1 + str2 = " << str1 + str2 << endl; if (str2 > str3){ temp = str2; str2 = str3; str3 = temp; } if (str1 <= str2) ...
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#include <iostream> using namespace std; template<typename T> class Cola; template<typename T> class Node { private: Node<T> *sgte; T data; public: Node(T data){this->data = data;} friend class Cola<T>; }; template<typename T> class Cola { private: Nod...
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#include<iostream> #include<cstring> using namespace std; void strcount(const string str); int main() { string input; char next; cout << "Wprowadz wiersz:\n"; getline(cin, input); while (cin) { strcount(input); cout << "Wprowadz nastepny wiersz (wiersz pusty konczy wprowadz...
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#include <saboteador_base/saboteador_hw_interface.h> // ROS parameter loading #include <rosparam_shortcuts/rosparam_shortcuts.h> #include <std_msgs/Float32.h> //#include <std_msgs/Int32.h> #include <iomanip> namespace saboteador_base { SaboteadorHWInterface::SaboteadorHWInterface(ros::NodeHandle &nh, urdf::Mod...
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MessageManager.cpp
#include "MessageManager.h" MessageManager::MessageManager(int packetSize) { this->packetSize = packetSize; } MessageManager::~MessageManager() { } void MessageManager::MakePacket(char* bytes, COMMAND comm, string data1) { flatbuffers::FlatBufferBuilder builder; flatbuffers::Offset<Body> body; if (data1.empty...
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#include <bits/stdc++.h> using namespace std; int ans(vector<string> words, string w[], int l) { int cnt = 0; int anss = 0; for(int i=0;i<l;i++) { int cnt = 0; for(int j=0;j<w[i].length();j++) { // fout<<w[i][j]<<" "<<words[j]<<"\n"; for(int k=0;k<words[j].length();k++) { if(words[j][k]==w[i][j]) { ...
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#ifndef _chgPopulation_PopulationDEVS_BASIC_COUPLED_Population_H_ #define _chgPopulation_PopulationDEVS_BASIC_COUPLED_Population_H_ #include <random> #include "atomic.h" #include "VTime.h" #define CHGPOPULATION_POPULATIONDEVS_BASIC_COUPLED_POPULATION "chgPopulation_PopulationDEVS_BASIC_COUPLED_Population" class c...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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// // Created by Mindaugas on 2020-10-08. // #ifndef HASH_GENERATORIUS_TESTS_H #define HASH_GENERATORIUS_TESTS_H #include "Converter.h" #include <vector> class Tests { //klase skirta failu dvejetainio ir sesioliktainio skirtumu palyginimui ir taip pat simboliu generavimui private: public: static void compare...
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/* * Copyright (c) 2012-2015 Daniele Bartolini and individual contributors. * License: https://github.com/taylor001/crown/blob/master/LICENSE */ #pragma once #include "allocator.h" namespace crown { /// Allocates memory linearly in a stack-like fashion from a /// predefined chunk. All deallocations must occur in...
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//----------------------------------------------------------// // FILEDIRECTBINARYWRITER.CPP //----------------------------------------------------------// //-- Description // CFileDirectBinaryWriter class. Derived from // CFileDirectWriter. //----------------------------------------------------------// #include "Fil...
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#pragma once #pragma warning(disable:4005) #include<./Macro.h> #include <D3D11_1.h> #include <./GPLS/DX11/Interfaces.h> namespace rinfw { namespace graphics { namespace gpls { class CS : public gplsi::IComputeShader, public gplsi::IBuffer, public gplsi::IShaderResourceView, public gplsi::IUnorderedAccessView{ publ...
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/******************************************************* Part of the Creator Live Music Production Suite. Copyright (C) Joshua Netterfield <joshua@nettek.ca> 2012 All rights reserved. *******************************************************/ #ifndef PITCHFRAME_H #define PITCHFRAME_H #include <...
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#include <iostream> #include <string> using namespace std; int main() { int n; cin >> n; string a, b; cin >> a >> b; int i; for(i=0; i<=n; i++) { int j; for(j=i; j<n; j++) { if(a[j] != b[j-i]) break; } if(j == n) break; ...
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NEZoneCompartmentRenderer.cpp
#include "NEZoneCompartmentRenderer.h" #include "Base/NEBase.h" #include "Mesh/NEZoneCompartment.h" #include "Rendering/Manager/NEGLManager.h" #include "Rendering/Manager/NEIGLSurface.h" #include "Rendering/Manager/NERenderManager.h" #include "Rendering/NEGLRenderer.h" #include "Resource/Mesh/NEIndexedTriMesh.h" #in...
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FredyTP/TestSite
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/* * bg2 engine license * Copyright (c) 2016 Fernando Serrano <ferserc1@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation th...
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JimmyFromSYSU/CardGame
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#ifndef CARD_GAME_STATE_MACHINE #define CARD_GAME_STATE_MACHINE #include "EventQueueListener.h" class StateMachine { }; #endif /* end of include guard: CARD_GAME_STATE_MACHINE */
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#pragma once #include "pickup/pickup.h" #include "sprite/sprite.h" #include "util/timer.h" #include <memory> class FlashingPickup : public Pickup { public: Rectangle collisionRectangle() const; bool update(const Units::MS dt, const Map &map); void draw(Graphics &graphics) const; int value() const { return value_...
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#include <iostream> #include <deque> using namespace std; int algoMap[101][101]; int breakCount[101][101]; bool check[101][101]; int dx[] = { 0, 0, 1, -1 }; int dy[] = { 1, -1, 0, 0 }; int n, m; int Bfs() { deque<pair<int, int>> d; d.push_back(make_pair(1, 1)); check[1][1] = true; while (!d.empty()) { int ...
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#include "p2Defs.h" #include "p2Log.h" #include "j1App.h" #include "j1Render.h" #include "j1FileSystem.h" #include "j1Textures.h" #include "j1Map.h" #include "base64/base64.h" #include "zlib/include/zlib.h" #include "trim.h" #include "SDL/include/SDL.h" #include <math.h> #pragma comment( lib, "zlib/libx86/zdll.lib" )...
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#ifndef RE_ENTITYMANAGER_H #define RE_ENTITYMANAGER_H #include <vector> #include "Base/Singleton.h" #include "Base/Shared.h" #include "ComponentHandle.h" namespace re { class BaseComponent; class Entity; using EntityPtr = SharedPtr<Entity>; class EntityManager : public Singleton<EntityManager> { public: EntityM...
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#define NO_DEFINES #define _CRT_SECURE_NO_WARNINGS #include "pch.h" #include "SuperSectors.h" #include "Model.h" bool updatingObjects = false; EXTERN std::vector<MovingObject> movingObjects;//List of Objects on the move MovingObject::MovingObject(SuperSector* _sector, Model* mdl) { debug_print("FOLLOW_MODEL\n");...
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//===- CASOutputBackend.cpp -------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include "Luchador.h" Luchador::Luchador() { } Luchador::Luchador(string pnombre) { nombre = pnombre; batallas_ganadas = 0; experiencia = 0; } string Luchador::getNombre() { return nombre; } void Luchador::setNombre(string pnombre) { nombre = pnombre; } int Luchador::getBatallas() { return batallas_ganadas;...
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/* * Copyright (C) 2012 HEPfit Collaboration * * * For the licensing terms see doc/COPYING. */ #include "LEP2AFBcharm.h" double LEP2AFBcharm::computeThValue() { double AFB_c = SM.LEP2AFBcharm(s); #ifdef LEP2TEST AFB_c = myTEST.AFBcharmTEST(sqrt_s); #endif return AFB_c; }
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#include <toft/storage/path/path.h> #include <glog/logging.h> #include <gflags/gflags.h> #include <muduo/base/Timestamp.h> #include <stdio.h> #include <inttypes.h> #include <pyxis/proto/rpc.pb.h> #include <pyxis/proto/node.pb.h> #include <pyxis/common/watch_event.h> #include <pyxis/common/event_log.h> #include <pyxis/c...
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// // main.cpp // Codeforces Round #209 (Div. 2) - B. Permutation // // Created by S M HEMEL on 3/31/17. // Copyright © 2017 Eastern University. All rights reserved. // #include <iostream> using namespace std; int main() { int n,m; cin >> n >> m; m *= 2; n *= 2; cout << m; for(int i=1; i<n;...
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#include<bits/stdc++.h> using namespace std; #define int long long #define pii pair<int,int> #define x first #define y second #define __FastIO ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0) #define MOD 1000000007 #define INF 100000000 #define nll cout << "\n" #define nl "...
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/* * Copyright (c) Aleksey Fedotov * MIT license */ #include "SoloBulletStaticMeshCollider.h" #include "SoloDevice.h" #include "SoloMeshData.h" using namespace solo; BulletStaticMeshCollider::BulletStaticMeshCollider(sptr<MeshData> data): data_(data) { SL_DEBUG_PANIC(data_->indexData().empty(), "Col...
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#if !defined( _JSeparator_h ) #define _JSeparator_h #include "JCanvas.h" class #include "JAWT.hpp" JSeparator : public JCanvas { public: enum { HORIZONTAL, VERTICAL}; virtual const char* className() const; virtual JObject* clone() const; static JSeparator* create(JComponent* p, int _type); JSepa...
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#include<bits/stdc++.h> #define ll long long using namespace std; int main(){ string s1,s2; s1 = "LOVE"; s2 = "MOVIE"; cin>>s1>>s2; vector<vector<int> > dp(s1.length()+1,vector<int>(s2.length()+1,0)); for(int i =0;i<=s1.length();i++) dp[i][0] = i; for(int i =0;i<=s2.length();i++) dp[0][i] = i; for(int i=1;i...
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#ifndef INCLUDED_openfl_utils__AGALMiniAssembler_OpCode #define INCLUDED_openfl_utils__AGALMiniAssembler_OpCode #ifndef HXCPP_H #include <hxcpp.h> #endif HX_DECLARE_STACK_FRAME(_hx_pos_b6bb58d9c0266c23_804_new) HX_DECLARE_CLASS3(openfl,utils,_AGALMiniAssembler,OpCode) namespace openfl{ namespace utils{ namespace _AG...
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#include<vector> #include<string> using namespace std; class Escalonamento{ public: void readInstance(char* arquiv); unsigned int getNumberTasks(); unsigned int getNumberMachines(); unsigned int getMakeSpan(); void setMakeSpan(unsigned int); vector<unsigned int>* getTasks(); void printMach...
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#include "stdafx.h" #include "GameInclude/GM_MP_Game.h" #include "Game.h" GM_MP_Game::GM_MP_Game(Game* InGame, Graphics* InGraph) { MyGame = InGame; MyGraph = InGraph; IsMyTurn = true; MyIndex = 1; IsServer = true; ChangeGrid(5, 5, 3); } GM_MP_Game::~GM_MP_Game() { } void GM_MP_Game::GM_EventTick(float Del...
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/************************************************************************* * Copyright(c) 1998-2016, ALICE Experiment at CERN, All rights reserved. * * * * Author: The ALICE Off-line Project. * * Contributors are m...
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#include <QCoreApplication> #include <QTimer> #include <QDebug> #include <opencv2/opencv.hpp> using namespace cv; int main(int argc, char *argv[]) { QCoreApplication a(argc, argv); if(argc < 2) { qInfo() << "Usage: " << argv[0] << " [video file path]"; return -1; } VideoCapture ...
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/* SPDX-FileCopyrightText: 2015-2018 Thomas Baumgart <tbaumgart@kde.org> SPDX-License-Identifier: GPL-2.0-or-later */ #ifndef WIDGETHINTFRAME_H #define WIDGETHINTFRAME_H #include "kmm_base_widgets_export.h" // ---------------------------------------------------------------------------- // QT Includes #inclu...
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#include "Screen.hpp" using namespace std; Screen::Screen() noexcept = default; Screen::~Screen() noexcept = default; void Screen::init(const char *title, int xpos, int ypos, int wigth, int height, bool fullscreen) { int flags = 0; if (fullscreen){ flags = SDL_WINDOW_FULLSCREEN; } if (SDL_I...
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#include "hall.h" #include <cstring> extern uint32_t SystemCoreClock; // CMSIS namespace hall { uint8_t irqMap [100]; // TODO size according to real vector table Device* devMap [20]; // must be large enough to hold all device objects uint8_t devNext; volatile uint32_t Device::pending; constexpr ...
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// // Created by Ruimin Zeng on 2/15/20. // #ifndef CS499_RAYMONDJUNE_KVSTORE_CLIENT_H #define CS499_RAYMONDJUNE_KVSTORE_CLIENT_H #include <grpcpp/grpcpp.h> #include "build/kvstore.grpc.pb.h" using grpc::Channel; using grpc::ClientContext; using grpc::ClientReaderWriter; using grpc::Status; using kvstore::GetReply...
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#include <benchmark/benchmark.h> #include <stan/math.hpp> #include <utility> #include "toss_me.hpp" #include "callback_bench_impl.hpp" template <typename T1, typename T2, typename T3, typename T4> struct init { auto operator()(benchmark::State& state) { using stan::math::exp; Eigen::VectorXd y_val = Eigen::Vect...
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#include <iostream> #include "AssimpImporter.h" #include "AssimpLoader.h" #include "OgreMesh.h" #include "OgreMeshManager.h" #include "OgreMesh2.h" #include "OgreMeshManager2.h" namespace Demo { namespace assimp { Importer::Importer() { } bool Importer::createMeshV2(Ogre::MeshPtr & pdestmesh, const Ogre::Strin...
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#pragma once #include <SceneObject/SceneObject.h> #include <Game/Game.h> class CButtonDepr : public CSceneObject { Q_OBJECT public: CButtonDepr(); CButtonDepr(EButtonType Type, QRect ButtonRect, std::shared_ptr<QPixmap> Pixmap, CGame *Game, qreal ZOrder = 10, qreal Angle = 0); ...
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#pragma once #include <runtime/types.h> #include <runtime/memory_types.h> #include "camera.h" namespace app { struct Screen { pge::i32 width; pge::i32 height; pge::f32 w2; pge::f32 h2; }; extern Screen global_screen; extern pge::u64 global_simple_package; extern pge::u...
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#include<bits/stdc++.h> #define endl "\n" #define INF 0x3f3f3f3f using namespace std; int ch[5005][5005]; int sum[5005][5005] = {0}; long long a(int x1, int y1,int x2,int y2){ return (long long)sum[x2][y2] - sum[x1][y2] - sum[x2][y1] + sum[x1][y1]; } int main(){ // ios_base::sync_with_stdio(false); // c...
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#include "Molinete.h" Molinete::Molinete() { personasQueEntraron = 0; personasQueSalieron = 0; maximaCantidadDePersonasDentro = 0; } Molinete::Molinete(int personasQueYaEstanDentro) { if (personasQueYaEstanDentro > 0) { personasQueEntraron = personasQueYaEstanDentro; } else { personasQ...
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#ifndef OCTOON_INPUT_BASE_H_ #define OCTOON_INPUT_BASE_H_ #include <octoon/input/iinput_device.h> #include <octoon/input/iinput_keyboard.h> #include <octoon/input/iinput_mouse.h> namespace octoon { namespace input { class OCTOON_EXPORT IInput : public runtime::RttiInterface { OctoonDeclareSubInterface(IInput...
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// // Learn_5_5.cpp // Lesson_01 // // Created by 蔡欣东 on 2018/1/4. // Copyright © 2018年 蔡欣东. All rights reserved. // #include "Learn_5_5.hpp" #include <opencv2/core/core.hpp> #include <opencv2/highgui/highgui.hpp> #include <iostream> using namespace cv; using namespace std; static void on_ContrastAndBright(int,vo...
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/* * filename: rankSort.cpp * description: 名次排序相关算法 * author: QRQ */ #include "../common/common.h" #include <algorithm> #include <iostream> template <class T> void rank(T arrayToRank[], const int& arrayLength, int rankToSave[]) { // 计算数组的名次, 名次=更小的数字个数+左侧相同的数字个数 for (int i = 0; i < arrayLength; ++i) { rank...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*-------...
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#include <iostream> #include <iomanip> #include <fstream> #include <sstream> #include <cstring> #include <cstdlib> #include <string> #include <vector> #include <algorithm> #include <cmath> #include <queue> #include <list> #include <set> #include <map> using namespace std; typedef vector<int> VI; typedef vector<VI> VVI...
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#include "blurfilter.h" #include "mac_grid.h" #include "constants.h" #ifndef M_PI #define M_PI 3.1415926535897932384626433832795 #endif BlurFilter::BlurFilter() : mCenter(0) { } void BlurFilter::SetSigma(double sigma) { assert(sigma > 0.0); int kernelSize = (int) (40 * sigma) * 2 + 1; mCenter = kernelSiz...
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#include <bits/stdc++.h> #define ll long long #define fo(i, a, b) for (long long i = a; i <= b; i++) #define nmax 1000005 #define fi first #define se second #define ii pair<int, int> const ll mod = 1e9 + 7; using namespace std; ll x, dem = 0, n, a[nmax], z = 0, b[nmax]; int main() { ios::sync_with_stdio(0); cin...