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#ifndef MOVEMENT_POINTTRANSLATION2D_H #define MOVEMENT_POINTTRANSLATION2D_H #include "space2d.h" #include "movement-bonefixedpointlist.h" #include "movement-bonemap.h" #include "movement-jointlist.h" #include "movement-pointlist.h" namespace Movement { template <typename TVALUE> Common::Vector2<TVALUE> getTransla...
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#ifndef INCLUDED_com_stencyl_models_scene_ScrollingBitmap #define INCLUDED_com_stencyl_models_scene_ScrollingBitmap #ifndef HXCPP_H #include <hxcpp.h> #endif #include <flash/display/Sprite.h> HX_DECLARE_CLASS4(com,stencyl,models,scene,ScrollingBitmap) HX_DECLARE_CLASS2(flash,display,Bitmap) HX_DECLARE_CLASS2(flash,di...
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class Solution { private: vector<vector<int>> skip; public: Solution() { skip.assign(10, vector<int>(10, 0)); skip[1][3] = skip[3][1] = 2; skip[1][7] = skip[7][1] = 4; skip[3][9] = skip[9][3] = 6; skip[7][9] = skip[9][7] = 8; skip[2][8] = skip[8][2] = skip[4][6] ...
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#include "SimulatorObj.h" /** * This function sets the ship map of the simulator and the calculator ship map */ void SimulatorObj::setShipAndCalculator(std::unique_ptr<Ship> &getShip,const string& file_path){ this->simShip = std::make_unique<Ship>(*getShip); simCalc.readShipPlan(file_path); } /** * This f...
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#ifndef _ANA_NIM3_ADD__H_ #define _ANA_NIM3_ADD__H_ #include <map> #include "RoadMap.h" #include "RoadList.h" #include "AnaNim3.h" class TH1; class AnaGmc; class AnaNim3Add : public AnaNim3 { protected: RoadMap* m_road_map_pos_top; RoadMap* m_road_map_pos_bot; RoadMap* m_road_map_neg_top; RoadMap* m_road_map_...
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//===--------------------- TaskPool.cpp -------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include "Player.h" #include "cocostudio/CocoStudio.h" #include "ui/CocosGUI.h" #include "Definitions.h" USING_NS_CC; Player::Player(cocos2d::Layer *layer, int type, b2Vec2 pos, b2World* w) { _world = w; visibleSize = Director::getInstance()->getVisibleSize(); origin = Director::getInstance()->getVisibleOrigin(...
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#pragma once #include "Validator.h" class NTField { public: NTField(string request); NTField get(); virtual bool getValidity(); void validSet(bool b); virtual void refill(); virtual void validate(); virtual void printField(); protected: string m_request; bool m_valid; };
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#include <math.h> #include <windows.h> #include <list> #include <vector> #include "Haptic.h" #include "FileHandle.h" #include "Protocol.h" #include "dhdc.h" #include "drdc.h" #include <Eigen/Geometry> #include "Eigen/Eigen" #include "PracticalSocket\PracticalSocket.h" #include "sigma_comm.h" #include "ITPteleoperation....
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#include "Entity.h" #include "Tile.h" #include "Window.h" #include <algorithm> #include <cassert> using namespace std; unordered_map<int, vector<PairXYi>> Entity::_radiusLookup; Entity::Entity() { init(); _position = PairXYi(-1, -1); } Entity::~Entity() {} Entity::Entity(const Entity& entity) : Object...
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class Solution { public: /* * @param heights: a vector of integers * @return: an integer */ int maxArea(vector<int> &heights) { // write your code here int maxA = 0; int n = heights.size(); int start = 0, end = n - 1; while (start < end) { if (h...
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// // Created by Erik Peterson on 11/5/20. // #include "Graph.h" void Graph::addVertex(Vertex *vertex) { vertices.push_back(vertex); } const std::vector<Vertex *>& Graph::getVertices() const { return vertices; } void Graph::clear() { vertices.clear(); }
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// // MonsterType.cpp // 08_x_chapter_8_comprehensive_quiz // // Created by nie yu on 2020/11/1. // #include "MonsterType.hpp"
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#include "button.h" Button::Button(double X, double Y, int direction, std::string pressedValue) : Instance(X, Y, 2, 1){ multiPress = false; pressedVal = pressedValue; maxPress = 1; setUp(direction); } Button::Button(double X, double Y, int direction, std::string pressedValue, int maxPressed) : Instanc...
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#include "shade.h" using namespace std; Shade::Shade(double max_HP, double HP, double Atk, double Def, double extra_Atk, double extra_Def, int Gold): Hero{max_HP, HP, Atk, Def, extra_Atk, extra_Def, Gold} {} int Shade::attack(Unit* toattack) { return toattack->beattacked(this); } bool Shade::use(Unit *touse) { ...
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/************************************************************************* > File Name: EP18.cpp > Author:OuyangRuihong > Mail:845540021@qq.com > Created Time: 2019年08月14日 星期三 18时08分45秒 ************************************************************************/ #include<iostream> #include<cstring> #include<map> #...
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#pragma once #include <Model/IncludesAzureRemoteRendering.h> #include <Model/IncludesAzureStorage.h> #include <QCoreApplication> #include <QElapsedTimer> #include <QMap> #include <QObject> #include <QTime> #include <QTimer> #include <shared_mutex> class AzureStorageManager; class ArrFrontend; class Configuration; // ...
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#include "memsys.h" #include <cstdlib> #include <iostream> using namespace mainsys; using namespace std; MemPackage::MemPackage(unsigned int request) :TotalInfo(request) //有点小问题 { bool *p = (bool*)malloc(request + SIZE_BLOCK_M + 1); //需求,满足需求的内存块头信息,该内存块的归属标记 if (p == nullptr) //内存申请失败时,返回错误信息并退出程序 { cerr << "内存不...
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#include <bits/stdc++.h> using namespace std; using ll = long long; using P = pair<ll, ll>; ll rec(int left, int right, vector<vector<ll> > &dp, vector<int> &R, vector<int> &C) { int N = dp.size(); if (dp.at(left).at(right) != LLONG_MAX) { return dp.at(left).at(right); } if (left == r...
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#pragma once #include "utils.h" #include "BigPointPattern.h" namespace EnvelopeMath { /** * @class SevenPointPattern * * @brief Шаблон, состо€щий из 9 точек. * * * * * ***** * * @author Vs * @date 05.04.2013 */ class DllExport SevenPointPattern : public BigPointPattern { protected: TPoin...
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// Copyright (c) 2014-2021, The Monero Project // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of // ...
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// containerMFCView.h : interface of the CContainerMFCView class // // This is a part of the Microsoft Foundation Classes C++ library. // Copyright (c) Microsoft Corporation. All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // ele...
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/* *Programa: Pares entre el 1 y el 1000 *Fecha: 21 de Agosto del 2018 *Elaborado por: Juan Diego Rios Ballesteros */ #include <stdio.h> //función principal int main(int argc, char *argv[]) { //Variables int i; // ciclo para tomar multiplos de 4 for(i = 1; i <= 1000; i++){ if(i % 2 == 0){ printf("%d\n", i);...
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/* * Project: Classes * Author: Sungin Cho * Date: 10/19/20 * Instructor: Jason Galbraith * Description: This is a program for managing a list of 3 types of digital media */ #include <iostream> #include <cstring> #include <vector> #include <limits> #include <typeinfo> #include <algorithm> #include "Videogame.h" #...
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#pragma once #include "Spec.h" #include <exception> #include "SpecException.h" namespace cedar { class Reporter { public: virtual void successTest() { successTests += 1; std::cout << "."; } virtual void failTest(std::vector<std::string> location, SpecException &e) { failTe...
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#include "Analysis.h" #include "TChain.h" #include "TEntryList.h" #include "TEventList.h" #include <iostream> #include <vector> #include <utility> #include <fstream> #define STOP_CODE -7 using namespace std; class Analysis; //!Default constructor Analysis::Analysis() {} //!Constructor with initialisation Analysis:...
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#include<bits/stdc++.h> using namespace std; #define ll long long #define INF 99999999 #define rep(i, n) for(int i = 0; i < (int)(n); i++) #define all(x) (x).begin(),(x).end() int main() { int K; cin >> K; ll ans = 0; for(int i = 1;i <= K;i++) if(i%2==0) ans++; if(K%2==0) cout << ans * ans <<...
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// Copyright (c) 2015-2018 William W. Fisher (at gmail dot com) // This file is distributed under the MIT License. #ifndef OFP_YAML_YMPTABLESTATS_H_ #define OFP_YAML_YMPTABLESTATS_H_ #include "ofp/mptablestats.h" namespace llvm { namespace yaml { template <> struct MappingTraits<ofp::MPTableStats> { static void m...
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#include "VectorIterator.hpp" #include <iostream> template <typename T> VectorIterator<T>::VectorIterator(T* value):m_value(value){} template <typename T> VectorIterator<T>::VectorIterator(const VectorIterator& rhs):m_value(rhs.m_value){} template <typename T> VectorIterator<T>& VectorIterator<T>::operator=(const Ve...
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#include "../headers/array.h" #include<cstdlib> #include<iostream> #include<math.h> /********************************************************************************/ /********************************************************************************/ /* Function to establish the validity of the volume of fluid field ...
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// This file was generated based on '.uno/ux15/HS MRO.unoproj.g.uno'. // WARNING: Changes might be lost if you edit this file directly. #include <_root.DropdownOption.h> #include <_root.HSMRO_DropdownOption_BorderColor_Property.h> #include <Uno.Bool.h> #include <Uno.UX.IPropertyListener.h> #include <Uno.UX.PropertyObj...
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//FINAL #ifndef ANIMATION_H #define ANIMATION_H #include <SFML\Graphics.hpp> ///////////////////////////////////////////////////////////////////// // class Animation ///////////////////////////////////////////////////////////////////// class Animation { private: const sf::Texture* ptrTexture; std::vector<sf::IntRe...
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#pragma once //Normal includes #include <iostream> #include <sstream> #include <vector> #include <iomanip> //User defined headers #include "CircuitObject.h" #include "UserInputFunctions.h" #include "Resistor.h" #include "Capacitor.h" #include "Inductor.h" #include "Options.h" //Using the standard nam...
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#include <iostream> #define endl '\n' using namespace std; const int MAX=500010; int num; int a[MAX]; void BubbleSort(){ bool change=false; for(int i=1;i<num;i++){ change=false; for(int j=1;j<=num-i;j++){ if(a[j]>a[j+1]){ change=true; int temp=a[j+1]; a[j+1]=a[j]; a[j]=temp; } if(!chan...
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#ifndef SPROUT_WEED_TRAITS_TYPE_IS_STRING_HPP #define SPROUT_WEED_TRAITS_TYPE_IS_STRING_HPP #include <type_traits> #include <sprout/config.hpp> #include <sprout/string.hpp> namespace sprout { namespace weed { namespace traits { // // is_string // template<typename T> struct is_string ...
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/** @file GB_Color.cpp @brief Implements GB_Color methods @author drubner @date 2013-08-28 **/ //================================================================== // Include //================================================================== #include "GB_Color.h" //===============================================...
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#include <Engine/Engine/GlobalRenderingParams.h> namespace engine { int GetMRTIdx(TextureType type) { return type - TextureType::CT_MAT_TEXTURE_TYPES; } }
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ArtisanCave_B1F_MapScripts:: @ 823AFAD map_script MAP_SCRIPT_ON_TRANSITION, ArtisanCave_B1F_OnTransition .byte 0 ArtisanCave_B1F_OnTransition: @ 823AFB3 setflag FLAG_LANDMARK_ARTISAN_CAVE end ArtisanCave_B1F_EventScript_Latios:: lock faceplayer waitse playmoncry SPECIES_LATIOS, 2 delay 40 waitmoncry setwil...
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/// @file /// @brief Normal equations without any approximation /// @details There are two kinds of normal equations currently supported. The /// first one is a generic case, where the full normal matrix is retained. It /// is used for calibration. The second one is intended for imaging, where we /// can't afford to ke...
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/* Daniel Cu Sanchez A01703613 */ //A - Problem 160A #include <iostream> #include <algorithm> using namespace std; int main() { int numberOfCoins, a[100], sum = 0, ans = 0, counter = 0; cin >> numberOfCoins; for (int i = 0; i < numberOfCoins; i++) { cin >> a[i]; } sort(a, a + numberOfCoins); ...
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//------------------------------------------------------------------------------- //-- FirstMenu.cpp -------------------------------------------------------------- //------------------------------------------------------------------------------- #include "FirstMenu.hpp" //-----------------------------------------------...
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void setup() { Serial.begin(9600); } void loop() { Serial.println("funcionamiento ok."); delay(1000); } void serialEvent(){ String lectura = Serial.readString(); if(lectura.equals("hola")){ Serial.println("full picado pa"); } }
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/******************************************************************** created: 2010/04/29 filename: IUISystem.h author: Crazii purpose: *********************************************************************/ #ifndef __Blade_IUISystem_h__ #define __Blade_IUISystem_h__ #include <BladeUI.h> #include <interface/pub...
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#pragma once #include "GameObjectConstructor.h" namespace SI { class BulletConstructor : public GameObjectConstructor { public: BulletConstructor(); ~BulletConstructor(); // Inherited via GameObjectConstructor GameObject & configureObject(RenderSystem & renderSystem, LevelInputHandler & inputHandler, Ga...
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#include <iostream> #include <vector> #include <stdlib.h> #include <string> #include <string.h> #include <netdb.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <thread> #include <iomanip> #include <sstream> #include <mutex> #include <queue> #include <unistd.h> #include <sys/fcntl.h> ...
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#include "KinBoundingCtrl.hpp" #include <WBC_States/Cheetah_DynaCtrl_Definition.h> #include <WBC_States/Bounding/TaskSet/BodyRyRzTask.hpp> #include <WBC_States/Bounding/TaskSet/BodyXYTask.hpp> #include <WBC_States/Bounding/TaskSet/LocalHeadPosTask.hpp> #include <WBC_States/Bounding/TaskSet/LocalPosTask.hpp> #include <...
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#include "Flag.h" Flag::Flag(Point headPos, int _height) :position(headPos, BLOCK_SIZE, _height * BLOCK_SIZE), height(_height) {} void Flag::draw(Window* win, int winOffset) { drawHead(win, winOffset); if (height > 1) drawBody(win, winOffset); } void Flag::drawHead(Window* win, int winOffset...
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#ifndef PERMUTATIONS_HPP #define PERMUTATIONS_HPP #include "iterator_range.hpp" #include <algorithm> #include <initializer_list> #include <vector> namespace iter { template <typename Container> struct permutation_iter; template <typename Container> iterator_range<permutation_iter<Container>>...
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#include "Circle.h" Circle::Circle(string color, double radius) : Shape(color), radius(radius) { }; void Circle::print() { double area = 3.14 * radius * radius; cout << "Circle R=" << radius << ", area=" << area << ", " << getColor() << endl; }; Circle::~Circle() { };
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#include <bits/stdc++.h> #include <fcntl.h> #include <unistd.h> #include <sys/stat.h> using namespace std; struct Node{ string s; int length; Node(string s,int length) : s(s) ,length(length){} bool operator<(Node &node) const { if (length != node.length) return length < node.length;...
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#include "../TestCase.h" struct CollectionTest : public TestCase { bool EnumFuncArrayAndSet(const int& a) { DKLog("[%s] value=%d\n", DKLIB_FUNCTION_NAME, a); return true; } bool EnumFuncPair(const DKMap<int,int>::Pair& p) { DKLog("[%s] key=%d, value=%d\n", DKLIB_FUNCTION_NAME, p.key, p.value); return tru...
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/////////////////////////////////////////////////////////// /////////Code developed by SpaceIt GmbH, Bern Switzerland /////////For the Space european Agency /////////First Author :L. Desorgher /////////////////////////////////////////////////////////// #ifndef UniformFieldCreator_HH #define UniformFieldCreator_HH 1 #...
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#define _USE_MATH_DEFINES #define INF 0x3f3f3f3f #include <iostream> #include <cstdio> #include <sstream> #include <cmath> #include <cstdlib> #include <algorithm> #include <queue> #include <stack> #include <limits> #include <map> #include <string> #include <cstring> #include <set> #include <deque> #include <bitset> #i...
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#pragma once #include "Piece.h" class King : public Piece { public: King(int tile, COLOR color); ~King(); void SetupMoves() override; private: };
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/* ============================================================================ Name : dji_sdk_node.cpp Author : Mario Chris Description : Obstacle Avoidance ============================================================================ */ /* System */ #include <stdio.h> #include <stdlib.h> #include <st...
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#ifndef __GL_PRINT__ #define __GL_PRINT__ #include <stdio.h> #include <string> #include <windows.h> #include <time.h> #include <math.h> #include <gl/glut.h> #define GP_MAX_CHAR 128 #ifndef GP_PI #define GP_PI 3.1415926535f #endif #define GP_ENG ANSI_CHARSET #define GP_CHS GB2312_CHARSET #defi...
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/************************************************************************ ** Author: John Yoon ** Description: Item [Interface] - The class that represents the items that Mr. Incredible can collect during his adventure. ************************************************************************/ #ifndef ITEM_HPP #define ...
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#include"block.h" #include"Socket_TCP.h" typedef struct//不考虑主机字节序问题 { int size; char *buff; }buff; int main() { Tcp_client cli("127.0.0.1", 43491,0); int fd = cli.Connect(); if (fd == -1) ERR_EXIT("ser"); buff send; while (true) { char *str = new char[1000]; scanf("%s", str); send.size = strlen(str); ...
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#define _POSIX_SOURCE #include <sys/stat.h> #include <iostream> #include <fstream> #include <iomanip> #include <Diff2D/config.hpp> #include <Diff2D/face.hpp> #include <Diff2D/prob.hpp> #include <Diff2D/util.hpp> #define REPLACE_MIN(x,y) if(y < x) x = y; #define REPLACE_MAX(x,y) if(y > x) x = y; Prob::Prob( std::s...
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#include <GL/gl.h> #include <math.h> #include "matrix4.h" #include "vector3.h" #include "point3.h" Matrix4::Matrix4() { // Inicializa como identidade: for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { if (i == j) { (*this)(i,j) = 1.0; } else { ...
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/* * Copyright (c) 2004,2005,2008 Clemson University. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. *...
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#pragma once //#include <iostream> //#include <string> #include <fstream> #include<sstream> #include <assimp/Importer.hpp> #include <assimp/scene.h> #include <assimp/postprocess.h> #include "./DebugMemory.h" #include "./ModelFileHelper.h" #include "./GUtil.h" #include "./Learn3D/MathHelper.h" /* */ extern MeshF...
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#ifndef PORTAL_PROTECTEDQUEUE_H #define PORTAL_PROTECTEDQUEUE_H #include <condition_variable> #include <queue> #include <memory> #include <Common/ProtocolTranslator/ProtocolDTO.h> #include <iostream> // Monitor de la cola, responsable de agregar los elementos e // interpretar los mismos controlando los posibles threa...
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void bluetooth() { if (SerialBT.available()) { switch (SerialBT.read()) { // user is in control car activity start sending sensors value to the app case 'C': { //set all the bits to high Serial.println("in control car activity start sending sensors vlaue"); vTaskResume( u...
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#include "memory.h" #include <iostream> #include <cstddef> #include <vector> static const size_t pool_size = 65536; static char mempool[pool_size]; static Memory mem{mempool, &mempool[pool_size]}; void Test() { struct Something { int a; int b; }; std::cout << "Initial: " << std::end...
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#ifndef DEFAULT_CLIENT_SOCKET_H #define DEFAULT_CLIENT_SOCKET_H #include "../include/socket/ClientSocket.h" #include "DefaultSocket.h" LIB_BEGIN #define DEFAULT_READ_BYTE 512 class DefaultClientSocket : public ClientSocket { public: DefaultClientSocket() :m_bHasConnect(false) { } explicit DefaultClientSocket(...
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// // Created by soumil on 8/17/2019. // /* * This is the program in which we will extend the implementation of the euclid's GCD * The problem is to find out the x and y which satisfies the equation : Ax + By =GCD(A,B) */ #include<iostream> using namespace std; int x,y,gcd; void extended_gcd(int a,int ...
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#include "Kalender.h" Kalender::Kalender() { } Kalender::~Kalender() { } //Kalenderwoche eines Tages berechnen Int32 Kalender::berechneKW(DateTime^ tag) { //"Kultur" wird auf deutsch gestellt CultureInfo^ meinCI = gcnew CultureInfo("de"); //Ein Kalender nach deutschem (mitteleuropäischem) Standard wird erstellt...
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/* ** Copyright (C) 2015 Wang Yaofu ** All rights reserved. ** **Author:Wang Yaofu voipman@qq.com **Description: The header file of class TcbDB. */ #pragma once #include <stdint.h> #include <string> #include <vector> #include <tcbdb.h> // START_NAMESPACE struct Options { int32_t membersOfLeaf = { 1024 }; int...
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#include "stdafx.h" #include "EquipBar.h" #include "Monster.h" #include "KeyManager.h" CEquipBar::CEquipBar() { m_ObjId = OBJ::OBJ_BUTTON; ZeroMemory(&m_tFrame, sizeof(FRAME)); } CEquipBar::~CEquipBar() { Release_GameObject(); } HRESULT CEquipBar::Ready_GameObject() { m_tInfo.vPos = { 790.f, 150.f, 0.f }; m_tInf...
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#include"list.hpp" int main(int argc, char* argv[]) { if(argc < 2 || strlen(argv[1]) < 8) { printf("Usage: %s 1234FEDC\n", argv[0]); printf("Seed(32 bit) is required.\n"); return 1; } uint32_t seed; std::stringstream ss; ss << argv[1]; ss >...
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// Fill out your copyright notice in the Description page of Project Settings. #include "CreepBase.h" // Sets default values ACreepBase::ACreepBase() { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it. PrimaryActorTick.bCanEverTick = true; } // Cal...
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#pragma once namespace DiscRoomTA { using namespace System; using namespace System::ComponentModel; using namespace System::Collections; using namespace System::Windows::Forms; using namespace System::Data; using namespace System::Drawing; /// <summary> /// Summary for Perdio /// </summary> public ref clas...
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// // Json http client in C++ // // Author: Atsushi Sakai // #include <iostream> #include "../cpp-httplib/httplib.h" #include "../json/single_include/nlohmann/json.hpp" using namespace std; using json = nlohmann::json; string get_server_ip(){ string SERVER_IP="localhost"; char* env_SERVER_IP = getenv("SERVER...
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// // Created by diego on 22/10/19. // #ifndef OPENGLTEST_EXCEPCIONCONPOS_H #define OPENGLTEST_EXCEPCIONCONPOS_H #include <stdexcept> class ExcepcionConPos : public std::runtime_error { private: static std::string crearMensaje(const char* archivo, int linea, std::string& mensaje){ std::string falla("Err...
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#include "display.h" Display::Display(){} Display::Display(const string &name): Device(name){} void Display::process(const string &data) const{ cout << data << endl; }
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#ifndef DATETYPE_H #define DATETYPE_H #include <cstdlib> #include <cstring> #include <cstdio> #include <iostream> #include <sstream> #include <iomanip> using namespace std; class dateType { public: void setDate(int month, int day, int year); //Function to set the date. //Postcondition: dateMont...
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#ifndef LANDMARK_POINT_3D_H #define LANDMARK_POINT_3D_H //Wolf includes #include "landmark_base.h" //OpenCV includes #include "opencv2/features2d/features2d.hpp" // Std includes namespace wolf { class LandmarkPoint3D : public LandmarkBase { protected: cv::Mat descriptor_; Eigen::Vector3s posit...
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#include <iostream> using namespace std; int sumare(int a[],int n) { if(n==0) { return 0; } else { return a[n-1]+sumare(a,--n); } } int sumai(int a[],int n) { int sum=0; for(int i=0;i<n;i++) { sum=sum+a[i]; } return sum; } int main(){ int n; cout<<"Longitud: "; cin>>n; int...
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// Copyright (c) 2013-2015 The Bitcoin Core developers // Copyright (c) 2015-2019 The Bitcoin Unlimited developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "blockrelay/thinblock.h" #include "blockrelay/blockrelay...
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/*========================================================================= Program: BlueBerry Platform Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. See MITKCopyright.txt or http://www....
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/* F:\BLD\PRJ\LIB\CMDS\CMDS.H * Copyright (C) 1997-1998 Visio Corporation. All rights reserved. * * Abstract * * <TODO : Add Abstract here> * */ #pragma once #include "MCad.h" #include <time.h> #include <limits.h> #ifdef DLL_EXPORT_CMDS #undef DLL_EXPORT_CMDS #endif #ifdef DLL_EXPORT_CMDS_DO #pragma messag...
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// Copyright Nathaniel Christen 2019. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include "rz-ngml-document.h" #include "relae-graph/relae-parser.templates.h" #include "rzns.h"...
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#include "stdafx.h" #include "Material.h" Material::Material(Shader* _shader, glm::vec3 _ambient, unsigned int _diffuse, unsigned int _specular, float _shininess) { shader = _shader; ambient = _ambient; diffuse = _diffuse; specular = _specular; shininess = _shininess; } Material::~Material() { }
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/** * @file Effect.cpp * @brief Effectクラス実装 * @author haga */ //-------------------------------------------------------------------------------------------------------------------------------------// //Includes //--------------------------------------------------------------------------------------------------------...
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boredom.cpp
/*A. Boredom*/ #include <bits/stdc++.h> using namespace std; using Long = long long; vector <Long> freq(100005, 0); vector <Long> memo(100005, -1); Long maxPoints(Long i); int main(){ ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); Long maximo = 0; Long tam; Long f; cin >> tam; ...
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#include <bits/stdc++.h> using namespace std; #define pb push_back #define mp make_pair #define bg begin() #define en end() #define Y second #define X first typedef long long ll; #define fi freopen("input.txt","r",stdin) #define fo freopen("output.txt","w",stdout) const double pi = acos(-1.0); const double eps ...
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#include<iostream> void MaxHeapify(int *a, int i, int heap_size) { int l = 2 * i + 1; int r = 2 * i + 2; int largest = i; if (l < heap_size && a[l] > a[i]) { largest = l; } if (r < heap_size && a[r] > a[largest]) { largest = r; } if (largest != i) { int temp = a[i]; a[i] = a[largest]; ...
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/* * Note: This template uses some c++11 functions , so you have to compile it with c++11 flag. * Example:- $ g++ -std=c++11 c++Template.cpp * * Author : Denzil Bernard * Handle: 1_mn_RMY * */ #include <stdio.h> #include <vector> #include <iostream> using namespace std; /******* All Required define ...
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#include <bits/stdc++.h> using namespace std; int jumpingOnClouds(vector<int> v) { int i = 0, n = v.size(), con = 0; while(i < n - 1){ if(i + 2 >= n || v[i+2] == 1){ i++; con++; } else{ i += 2; con++; } } return con; } int...
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/* vim: set sw=3: */ #include <boost/test/unit_test.hpp> #include <opencdev.h> BOOST_AUTO_TEST_SUITE(copy) // A test to see if pimpl memory management works fine BOOST_AUTO_TEST_CASE(double_free_test) { opencdev::LocalLogReader log_reader(TEST_DATA_PATH); opencdev::result_t result; { opencdev::Loca...
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#ifndef SYSTEM_DEPTH_STENCIL_BUFFER_TYPE_H_ #define SYSTEM_DEPTH_STENCIL_BUFFER_TYPE_H_ namespace tktk { // システムで使用している深度ステンシルバッファの種類 enum class SystemDsBufferType { Basic, ShadowMap }; } #endif // !SYSTEM_DEPTH_STENCIL_BUFFER_TYPE_H_
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#include "viraddress.h" VirAddress::VirAddress() { pageContentID = 0; pageTableID2 = 0; pageTableID3 = 0; pageOffsets = 0; } int VirAddress::getpageContentID() { return this->pageContentID; } int VirAddress::getpageTableID2() { return this->pageTableID2; } int VirAddress::getpageTableID3() {...
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#include "TextureApplication.h" void main() { Application * app = new TextureApplication(); app->run("Texture Application", 800, 600, false); }
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//#PROBLEMA 15 //#Lattice paths /* Starting in the top left corner of a 2×2 grid, and only being able to move to the right and down, there are exactly 6 routes to the bottom right corner. How many such routes are there through a 20×20 grid? */ #include <vector> #include <deque> #include <utility> #include <iostream> u...
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// **************************************************** // Inheritance of Classes example // By Ed // **************************************************** #include <iostream> using namespace std; // ***************************************************************************************************** // What is Inheri...
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/* * loss.h * * Created on: 29 Apr, 2013 * Author: harvey */ #ifndef LOSS_H_ #define LOSS_H_ class HingeLoss { public: static double loss(double wx, double y); static double dloss(double wx, double y); }; #endif /* LOSS_H_ */
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#include <algorithm> #include <vector> using std::min; using std::vector; class Solution { public: int findMinArrowShots(vector<vector<int>> &points) { size_t count = points.size(); sort(points.begin(), points.end(), [](vector<int> a, vector<int> b) { return a[0] < b[0]; }); ...
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// My Libraries #include <libNavierStokes/HeatEq.hpp> using namespace std; using namespace bitpit; vector<double> HeatEq::computeTNext(PabloUniform& gridCart, double& dt, double& temps, KSP& ksp, Mat& Mat_poisson, Vec& RHS, Vec& Solution){ computeVectorT(gridCart,dt, RHS); if (temps == dt) { computeMatrixDiamo...