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/* * # 160 * Intersection of Two Linked Lists */ #include<iostream> #include<vector> using namespace std; //Definition for singly-linked list. struct ListNode { int val; ListNode *next; ListNode(int x) : val(x), next(NULL) {} }; class Solution { public: int getLength(ListNode* h) { int length...
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#pragma once #include "../base_def.hpp" namespace lol { enum struct LolGameflowGameflowWatchPhase { None_e = 0, WatchFailedToLaunch_e = 3, WatchInProgress_e = 2, WatchStarted_e = 1, }; inline void to_json(json& j, const LolGameflowGameflowWatchPhase& v) { if(v == LolGameflowGameflowWatchPha...
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/* * GetOfferQ3.cpp * * Created on: 2016年10月17日 * Author: tla001 */ #include "GetOfferQ3.h" GetOfferQ3::GetOfferQ3() { // TODO Auto-generated constructor stub } GetOfferQ3::~GetOfferQ3() { // TODO Auto-generated destructor stub } void GetOfferQ3::create(struct ListNode *&head) { head...
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#include <spin/fst/text_compose.hpp> #include <gear/io/logging.hpp> #include <fst/script/relabel.h> #include <fst/script/arcsort.h> #include <fst/script/compose.h> #include <fst/script/convert.h> #include <fst/script/relabel.h> #include <vector> #include <boost/algorithm/string.hpp> #include <boost/lexical_cast.hpp>...
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#include <iostream> #include <cstdlib> #include <string> using namespace std; int main() { string b; cout << "Hello, world!" << endl; cout << "Git Basics!" << endl; int a; cout << "Self-work: "; system("pause"); return 0; }
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#include "clfr_printer.h" #include "../types/clfr.h" starflow::kernels::CLFRPrinter::CLFRPrinter(bool sink, std::ostream& os) : _sink(sink), _os(os) { input.add_port<types::CLFR>("in"); if (!_sink) output.add_port<types::CLFR>("out"); } raft::kstatus starflow::kernels::CLFRPrinter::run() { types::CLFR clfr; ...
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//+------------------------------------------------------------------------ // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1993 - 1993 // // File: tstgdir.cpp // // Contents: Recursive directory display of a storage // document // // Functions: main // // History:...
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/** * hpgv_socket.c * * Copyright (c) 2008 Hongfeng Yu * * Contact: * Hongfeng Yu * hfstudio@gmail.com * * * All rights reserved. May not be used, modified, or copied * without permission. * */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <sys/types.h> #inclu...
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#include "Point.h" #include "pointArray.h" #include <time.h> #include <stdlib.h> #include <stdio.h> #define SIZE 50 POINT arr[SIZE]; void initArray() { srand(time(0)); for (int i = 0; i < SIZE; i++) { arr[i].x = rand() % 101 - 50; arr[i].x = rand() % 101 - 50; } } void printArray() { for (int i = 0; i < SIZ...
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#pragma once #include "Globals/Singleton.h" #include "Globals/String.h" #include "Graphics/Device.h" #include <wincodec.h> #include <d3d11.h> namespace EG { class FileSystem : public Singleton<FileSystem> { public: struct D3D11Texture { ID3D11ShaderResourceView* pShaderResourceView = nullptr; ID3D11Tex...
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#pragma once #include "InputHandler.h" #include <Events.h> #include <PlayerState.h> #include <AnimatedSprite.h> class Player { private: PlayerState* m_state; AnimatedSprite m_animated_sprite; InputHandler m_commandPatternInput; public: Player(const AnimatedSprite&); virtual void handleInput(gpp::Events); virt...
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#pragma once #include <vector> #include <Poco/SharedPtr.h> #include <Poco/Timestamp.h> #include "jwt/JWToken.h" #include "util/Loggable.h" namespace BeeeOn { class TokenID; /** * @brief JWTDecoder is used to decode JSON Web Token string into * its internal representation (an instance of JWToken). */ class JWTD...
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/* ####################################################################### # SYMBIOT # # Real-time Network Threat Modeling # (C) 2002-2004 Symbiot, Inc. --- ALL RIGHTS RESERVED # # Symbiot Master Library # # http://www.symbiot.com # ####################################################################### # ...
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#ifndef TESTBULLETONLY_HAS_BEEN_INCLUDED #define TESTBULLETONLY_HAS_BEEN_INCLUDED #include "cppunit/TestFixture.h" #include "cppunit/extensions/HelperMacros.h" #include "btBulletDynamicsCommon.h" #include "BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h" // -----------------------------------------------------...
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#ifndef TPOS_DEFS_H #define TPOS_DEFS_H # include<stdlib.h> # include <string> # include <vector> # include <list> #define TCR_NONE 0 #define TCR_TRADE (1<<1) #define TCR_POSITION (1<<2) #define TCR_THEO (1<<3) #define TCR_ALL 0xFFFFFFFF //#define DEBUG_FILTER if ( getenv( ...
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#include <TimerObject.h> #include <SoftwareSerial.h> #include <Servo.h> #include <NewPing.h> void checkEverything(); void check(int stepSize, int delayTime); void move(int degrees); boolean checkIfClearFront(); double checkClearPath(); boolean checkIfObjectGone(int deg); double lookLeftOrRight(int deg); double turnAf...
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/* Copyright (c) 2006, Nokia Mobile Phones. All rights reserved */ #ifndef __GETIMEI_H__ #define __GETIMEI_H__ #include <e32base.h> #include <etel3rdparty.h> class CGetIMEI : public CActive { public: static CGetIMEI* NewL(/*TDes& aIMEI*/); // Cancel and destroy ~CGetIMEI(); public: // New functions // Function f...
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/****************************************************************************** ** This file is part of qadvanceditemviews. ** ** Copyright (c) 2011-2012 Martin Hoppe martin@2x2hoppe.de ** ** qadvanceditemviews is free software: you can redistribute it ** and/or modify it under the terms of the GNU Lesser General...
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#include <bits/stdc++.h> using namespace std; #define _ ios_base::sync_with_stdio(0);cin.tie(0); #define endl '\n' typedef long long ll; const int INF = 0x3f3f3f3f; const ll LINF = 0x3f3f3f3f3f3f3f3f; int main(){ _ int n, m; cin >> n >> m; string s, t; cin >> s >> t; vector<int> pref; int it = 0; for (int i...
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GNU nano 2.3.1 File: ejercicio12.cc #include <fcntl.h> /* Obtain O_* constant definitions */ #include <unistd.h> #include <iostream> using namespace std; int main(int argc, char **argv){ int file = open(argv[1], O_CREAT | O_RDWR, 0777); if(file == -1){ ...
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#include <inttypes.h> #include <avr/io.h> #include <avr/interrupt.h> #include "avr_rtc.hpp" namespace avr_rtc { uint32_t t_ms=0; ISR(TIMER2_COMPA_vect) { t_ms++; } // Sets up timer 2 to generate an interrupt every ms void setup(void) { t_ms = 0; TCCR2A = _BV(WGM21); // CTC...
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#include <iostream> using namespace std; class Sport { public: int a; public: void func() { cout << "func in Sport" << endl; } void func(int a) { cout << "func in Sport, and arg a: " << a << endl; } static void func1() { cout << "static func in Sport " << endl; } }; class Ball : public Sport { public: ...
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#include "gtest/gtest.h" #include <cagey-math/Vector2.hh> #include <cagey-math/Vector4.hh> #include <cagey-math/VectorFunc.hh> #include <cstdint> using namespace cagey::math; TEST(Vector4Test, Vector4SizeTest) { ASSERT_EQ(sizeof(Vector4<short>), sizeof(short[4])); ASSERT_EQ(sizeof(Vector4f), sizeof(float[4])); ...
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#pragma once #include "naive.hpp" #include "rabin_karp.hpp" #include "BoyerMooreHorspool.hpp" #include "KnuthMorrisPratt.hpp"
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#include "devfun.h" #ifdef IDE #include "projectmanager.h" #include "bstui.h" #include "tabpage.h" #include "mdppage.h" #endif #include "deviceinc.h" #if (defined(IDE) || defined(DISPLAY) || defined(SETTING)) #include "physicallcd.h" #endif void WaitInfo::SetTimeout(quint32 pValue) {...
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#include "test/jemalloc_test.h" #include "unit_test.h" static void test_prng_lg_range_u32(bool atomic) { atomic_u32_t sa, sb; uint32_t ra, rb; unsigned lg_range; atomic_store_u32(&sa, 42, ATOMIC_RELAXED); ra = prng_lg_range_u32(&sa, 32, atomic); atomic_store_u32(&sa, 42, ATOMIC_RELAXED); rb = prng_lg_range_u32...
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#include <cstdio> #include <algorithm> #include <utility> #include <vector> using namespace std; bool comparator(pair<int, double> p1, pair<int, double> p2) { return p1.second > p2.second; } int main() { int T; scanf("%d", &T); while (T-- != 0) { int n; scanf("%d", &...
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/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtTest module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commer...
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//PAT A1074.cpp 1074 Reversing Linked List (25 分) //two pointer二路推进策略 #include <iostream> #include <cstdio> #include <algorithm> #include <vector> using namespace std; const int MAXN = 100010; struct Node { int key, addr, next; } list[MAXN]; int main() { int head, n, k; cin >> head >> n >> k; for (int i = 0; i < ...
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/* * MainController.cpp * * Created on: Mar 12, 2014 * Author: foreglance.com */ #include "MainController.h" #include "ActionResult.h" #include "ConsoleLogger.h" MainController::MainController() { m_logger = new ConsoleLogger; m_conn = new SerialConnection(m_logger); } MainController::~MainController() ...
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//------------------------------------------------------------------------ // Class to read the image data //------------------------------------------------------------------------ #include <assert.h> #include "Debug.h" #ifndef RUN_STANDALONE #include "ZipIO.h" #endif #include "Common.h" #include "SArray.h" // This ...
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#include <iostream> using namespace std; int main() { int n1; cout << "enter a number to check even or odd ."; cin >> n1; if (n1 % 2 == 0) cout << n1 << " is even number."; else cout << n1 << " is odd number."; }
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INCLUDE: <sstream> INCLUDE: <theory_arith.h> DEFINITION: Java_cvc3_ValidityChecker_jniCreate1 jobject return embed_own<ValidityChecker>(env, VCL::create()); DEFINITION: Java_cvc3_ValidityChecker_jniCreate2 jobject c CLFlags flags return embed_own<ValidityChecker>(env, VCL::create(*flags)); DEFINITION: Java_cvc3_Va...
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#include <bits/stdc++.h> using namespace std; int main(){ int t; cin>>t; while(t--){ int length_[26]; for(int i=0;i<26;i++) cin>>length_[i]; string s; cin>>s; int max = length_[s[0]-'a']; for(int i=1;i<s.length();i++){ if(max < length_[s[i]-'a']){ ...
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#include <iostream> #include <vector> using namespace std; int max_tiles( int row, int column, int h, int w, int prev_mask, int mask, const vector<int> &states, vector<vector<int>> &table ) { if( row == h ) return 0; if( column >= w-1 ) return max_tiles( row+1, 0, h, w, mask, 0, states, table ); int row_...
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/* * DeviceManager.h * * Created on: Oct 6, 2016 * Author: banerjees */ #ifndef SRC_DEVICEMANAGER_H_ #define SRC_DEVICEMANAGER_H_ class DeviceManager { public: DeviceManager(); virtual ~DeviceManager(); void interrupt(); void setup(); /** * Obsolete, please remove it * The device manager will e...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Product and Trade Secret source code contains trade secrets ...
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#include "harristransmmit.h" namespace hx_net{ CHarrisTransmmit::CHarrisTransmmit(Tsmt_message_ptr ptsmessage,int subprotocol,int addresscode) :Transmmiter() ,m_subprotocol(subprotocol) ,m_addresscode(addresscode) ,m_pmessage(ptsmessage) { initOid(); ...
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// // Created by aklen on 10.11.2019. // #include <iostream> #include "task1.h" #include "Circle.h" using namespace std; int main(){ double delta=calcDelta(); cout<<"The gap between Earth and the rope is "<<delta<<" meters \n"; double cost=calcCost(); cout<<"Full cost is "<<cost<<" roubles "<<"\n"; ...
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#pragma once #include "Rendering.h" #include "AABB.h" template<typename T, typename U> class Entity { public: typedef T State; Entity(); virtual void update(const AABB& bounds, float dt); virtual void render(const Camera& camera, float alpha); protected: typedef U Derivative; State current...
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#pragma once #include "FPSSimulatorPlayerState.h" #include "CapturePoint.h" #include "GS_Domination.h" #include "PS_Domination.generated.h" UCLASS() class FPSSIMULATOR_API APS_Domination : public AFPSSimulatorPlayerState { GENERATED_BODY() public: void BeginPlay() override; void OnKilled(AFPSSimulatorPlayerState*...
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// Lab14.3.cpp : Этот файл содержит функцию "main". Здесь начинается и заканчивается выполнение программы. // #include <iostream> #include <locale.h> #include <stdio.h> int main() { setlocale(LC_ALL, "Russian"); //установка русского языка int n,k,i;//ввод переменных printf("Введите целое число N: "); //ввод зн...
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/******************************************************************************/ /*! @file Systronix_ModulatorShield.h @author B Boyes (Systronix Inc) @license BSD (see license.txt) @section HISTORY v1.0 2015 Jul 01 bboyes Start based on working Arduino .ino program */ /*********************************...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 3.0.1 | ...
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#include "Event.h" #include <async/EventEmitterObjectWrap.h> using namespace v8; void InitAll(Local<Object> exports) { async::EventEmitterObjectWrap::Init(exports); Event::Init(exports); } NODE_MODULE(addon, InitAll)
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#include "cplug_str.h" #include <boost/lexical_cast.hpp> using namespace std; using namespace boost; #ifdef _WIN32 #include <Windows.h> #endif #if defined (_WIN32) || defined(_WIN64) wstring Cplug_Str_StrToWstr(const std::string& str) { int num = MultiByteToWideChar(CP_UTF8, 0, str.c_str(), -1, NULL, 0); wcha...
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/* Custom Macro Keyboard Requires Arduino Leonardo or compatible Written by Gareth Halfacree, http://freelance.halfacree.co.uk Based on work by Tom Igoe, http://arduino.cc/en/Tutorial/KeyboardButton Parts list: 4x momentary push-buttons: http://www.oomlout.co.uk/pushbuttons-x5-p-196.html Ju...
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#include "flags.hpp" namespace regulator { namespace flags { uint64_t FLAG_timeout = 0; bool FLAG_debug = false; } }
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/* * libeg/image.c * Image handling functions * * Copyright (c) 2006 Christoph Pfisterer * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must ret...
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//Poling y clases #define BOTON 0 #define ACTIVO 2 #include "blink_class.h" blink_class blink1(1000, 1000, 5, 5); //blink_class blink1; blink_class blink2(500, 500, 10, 4); blink_class blink3(1000, 500, 7, 1); void setup() { pinMode(BOTON, INPUT); pinMode(ACTIVO, OUTPUT); blink1.begin(); blink2.beg...
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DrawableTex2D.cpp
#include "..\Headers\DrawableTex2D.h" DrawableTex2D::DrawableTex2D() : mWidth(0), mHeight(0), mColorMapFormat(DXGI_FORMAT_UNKNOWN), md3dDevice(0), mColorMapSRV(0), mColorMapRTV(0), mDepthMapSRV(0), mDepthMapDSV(0) { ZeroMemory(&mViewport, sizeof(D3D10_VIEWPORT)); } DrawableTex2D::~DrawableTex2D() { ReleaseCOM(mC...
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Main.cpp
#include<iostream> using namespace std; #include"Function.h" int main(void) { cout << agm(1, 10) << endl; cout << agm(5, 10) << endl; cout << agm(4, 6) << endl; cout << agm(5, 11) << endl; cout << agm(20, 40) << endl; cout << agm(100, 175) << endl; cout << agm(2, 3) << endl; return 0; }
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#include <string> #include <vector> #include <functional> #include "query_helper.h" // Find cost of a query in a graph. double findCost(QueryHelper const& get_connections, std::string start, std::string end);
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// A C++ program to print topological sorting of a DAG #include<iostream> #include <list> #include <stack> using namespace std; // Class to represent a graph class Graph { int V; // No. of vertices' // Pointer to an array containing adjacency listsList list<int> *adj; // A function used by topolog...
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// this constant won't change: const int buttonPin = 3; // the pin that the pushbutton is attached to const int ledpin_green = 12; // the pin that the LED is attached to const int ledpin_red = 13; //OG // Variables will change: int buttonPushCounter = 0; // counter for the number of button presses int ...
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#include<bits/stdc++.h> using namespace std; const int maxi=30; char grid[maxi][maxi]; int r,c; int flag[maxi][maxi]; void init() { for(int i=0; i<r; i++) for(int j=0; j<c; j++) flag[i][j]=0; } void floodfill(int i,int j) { if(i<0 || j<0 || i>r-1 || j>c-1) return ; if(grid[i]...
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#include "flashp2pdb.h" #include "versiondb.h" #include "spdb.h" #include "provincedb.h" #include "citydb.h" #include "filedb.h" extern IPTranslator IPTRANSLATOR; FlashP2PDb::FlashP2PDb() : FP2PDb() { } FlashP2PDb::~FlashP2PDb() { VersionDBMap::iterator i = versions_.begin(); while( i != version...
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#ifndef CONFIGOBJECTS_H #define CONFIGOBJECTS_H #include <iostream> #include <stdio.h> #include <stdlib.h> #include <libconfig.h++> namespace Airspace { typedef enum { CFG_TYPE_INVALID = 0, CFG_TYPE_INT = 1, CFG_TYPE_INT64, CFG_TYPE_DOUBLE, CFG_TYPE_BOOL, CFG_TYPE_STRING, } cfg_type_e; t...
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//////////////////////////////////////////////////////////////////////////////// // OpenGL/EGLView.cpp (Leggiero - Platform.WinPC) // // EGLView Implementation //////////////////////////////////////////////////////////////////////////////// // My Header #include "EGLView.h" // Leggiero.Platform.WinPC #include "WinPC...
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/* * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Product and Trade Secret source code contains trade secrets of ...
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#pragma once #define _CRT_SECURE_NO_WARNINGS #include<iostream> #include <string> #include "ArrayStack.h" using namespace std; bool CheckMatching(const char* filename) { FILE *fp = fopen(filename, "r"); if (fp == NULL) error("Error: 파일 존재하지 않습니다.\n"); int nLine = 1, nChar = 0; ArrayStack stack; char ch; while...
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лаб 1 задание 3.cpp
#include <iostream> using namespace std; int main() { setlocale(LC_ALL, "Ru"); int m[3][3]; cout << "Введите значения матрицы: " << endl; for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { cout << "m[" << i << "][" << j << "] = "; cin >> m[i][j]; } } cout...
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#include <iostream> #include <sstream> #include <string> #include <algorithm> #include <vector> #include <stack> #include <queue> #include <set> #include <map> #include <cstdio> #include <cstdlib> #include <cstring> #include <cmath> #include <cassert> using namespace std; #define FOR(i,k,n) for(int i=(k); i<(int)(n);...
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#include <gtest/gtest.h> #include "uptest.h" class UptestServiceRegistryFixture : public ::testing::Test { public: UptestServiceRegistryFixture() { } void SetUp() { } void TearDown() { } ~UptestServiceRegistryFixture() { } UptestServiceRegistry r; }; TEST_F(Upte...
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#pragma once #include <glad/glad.h> #include <GLFW/glfw3.h> #include "../vendor/imgui/imgui.h" #include "../vendor/imgui/imgui_impl_glfw.h" #include "../vendor/imgui/imgui_impl_opengl3.h" namespace gui { class GUIManager { public: void initialize(GLFWwindow* window); void render(); void cleanUp(); voi...
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//***************************************************************************** // // Author: Jay Offerdahl // Class: EECS 560 (Data Structures) // Lab: Tues. 11a - 12:50p // Lab #: 4 // //***************************************************************************** #include "Node.h" #include <iostream> #include <...
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#ifndef __DBMANAGER_H__ #define __DBMANAGER__ #include <boost/thread.hpp> #include <boost/thread/mutex.hpp> // For posix::time #include <boost/date_time/gregorian/gregorian.hpp> #include <boost/date_time/posix_time/posix_time.hpp> #include <boost/date_time/posix_time/posix_time_types.hpp> // For cdb #include <cdb.h>...
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#ifndef V3DR_COMMUNICATOR_H #define V3DR_COMMUNICATOR_H #include <QWidget> #include <QtGui> //#include <QtCore/QCoreApplication> #include <QTcpSocket> //#include <QRegExpValidator> //#ifdef _WIN32 // #include <windows.h> //#endif #include "../basic_c_fun/v3d_interface.h" //class CMainApplication; class My4DImage...
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// This file is part of CAF, the C++ Actor Framework. See the file LICENSE in // the main distribution directory for license terms and copyright or visit // https://github.com/actor-framework/actor-framework/blob/master/LICENSE. #pragma once #include "caf/detail/parse.hpp" #include <optional> namespace caf::net::ht...
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#include <iostream> #include <stdio.h> #include <string.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> #include <arpa/inet.h> using namespace std; #define numeric "0123456789" #define small "abcdefghijklmnopqrstuvw...
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#include <iostream> using namespace std; int main() { cout << "\n\nThis is the child program!\n\n"; }
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#include <siglog/net-snmp-config.h> #include <siglog/net-snmp-features.h> #include <siglog/net-snmp-includes.h> #include <siglog/agent/net-snmp-agent-includes.h> #include <siglog/agent/watcher.h> #include <siglog/agent/agent_callbacks.h> #include "agent/extend.h" #include "utilities/execute.h" #include "struct.h" #i...
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#include "stdafx.h" namespace { const Vector3 DIRLIG_DIR = { 1.0f, 1.0f ,-1.0f }; //ディレクションライトの初期方向 const Vector3 DIRLIG_COL = { 1.0f, 1.0f ,1.0f }; //ディレクションライトの初期色 const Vector3 SPOLIG_POS = { 0.0f, 0.0f ,0.0f }; //スポットライトの初期位置 const Vector3 SPOLIG_COL = { 1.0f, 1.0f ,1.0f }; //スポットライトの初期色 const Vector3 SPOLIG...
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/** * * Mini File System Project * * Copyright (c) 2018 Linfeng Li. All rights reserved. * **/ #include "../../include/command/FdCommand.h" bool FdCommand::Accept(const std::string & str) const { if (str == "fd") return true; else return false; } bool FdCommand::Action(MiniFileSystem * mfs, const std::ve...
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#include "stdafx.h" #include "Tranceiver.h" CTranceiver::CTranceiver() { } // virtual CTranceiver::~CTranceiver() { }
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/** * MegaMol * Copyright (c) 2017, MegaMol Dev Team * All rights reserved. */ #pragma once #include "mmcore/factories/CallAutoDescription.h" #include "mmstd/generic/CallGeneric.h" #include "LightCollection.h" namespace megamol::core::view::light { class CallLight : public core::GenericVersionedCall<LightColle...
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#include <opencv2/core/core.hpp> #include <opencv2/highgui/highgui.hpp> #include <opencv2/imgproc/imgproc.hpp> #include <opencv2/video/video.hpp> #include <opencv2/video/tracking.hpp> #include <iostream> #include <vector> using namespace std; using namespace cv; #define Max_H_Black 60 int main() { ...
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// // construct: // オブジェクトを構築します。 // // ::new(p) T(...) のスマートポインタ版です。 // 生ポインタを直接扱うよりは少しはマシになります。 // // Copyright (C) 2010-11 Takaya Saito (SubaruG) // Distributed under the Boost Software License, Version 1.0. // http://www.boost.org/LICENSE_1_0.txt // #ifndef ETUDE_MEMORY_INCLUDED_CONSTRUCT_HPP...
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#ifndef _HW3_H #define _HW3_H #include <iostream> #include <string> #include <vector> #include <utility> // use just for std::pair< > #include <fstream> #define MAX_LOAD_FACTOR 0.65 #define EMPTY (std::string("EMPTY")) #define DELETED (std::string("DELETED")) #define which_table (a) (a) class AccessCo...
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#include <iostream> #include <iomanip> using namespace std; int main() { double weight, height; cout << "Please enter weight in kilograms: "; cin >> weight; cout << "Please enter height in meters: "; cin >> height; double bmi = weight / (height * height); cout << std::fixed << std::setprecision(2) << "BMI is:...
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#include <bits/stdc++.h> using namespace std; int linearSearch(int arr[], int n, int key) { for (int i = 0;i < n;i++) if (arr[i] == key)return i; return -1; } int main() { int n;cin >> n;//size of the array int arr[100005]; for (int i = 0;i < n;i++)cin >> arr[i];//taking input inside the array i...
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// ChildView.h : CChildView 클래스의 인터페이스 // #pragma once // CChildView 창 class CChildView : public CWnd { // 생성입니다. public: CChildView(); // 특성입니다. public: CList <CPoint> m_pt; CPoint m_st; CPoint m_ed; bool m_RButton; COLORREF colorchange; int elre; // 작업입니다. public: // 재정의입니다. protected: virtual BOO...
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#include <iostream> using namespace std; int main() { int a,b,c,d; int r=10; int s; a=5; b=600; c=5; d=b*b-4*a*c; s=10+r++; cout << "d = "<<d<<'\n'; cout << "r = "<<r<<'\n'; cout << "s = "<<s<<'\n'; r=10; s=10 + ++r; cout << "r = "<<r<<'\...
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#pragma once #include <optional> #include <string> #include <string_view> #include <unordered_map> #include "cachedresultvault.hpp" #include "cct_flatset.hpp" #include "cct_vector.hpp" #include "coincenterinfo.hpp" #include "currencyexchangeflatset.hpp" #include "exchangebase.hpp" #include "market.hpp" #include "mark...
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#include<stdio.h> #include<stdlib.h> int main() { int a; int *p; p=(int* )malloc(sizeof(int)); *p=10; printf("%d\n",*p); free(p); p=(int* )calloc(10,sizeof(int)); printf("%d%d\n",p,*p); return 0; }
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#ifndef GARDIEN_H #define GARDIEN_H #include <QVector> #include <QStack> #include "type.h" /*! * \file gardien.h * \author Le Feurmou/Leleu */ /*! \class gardien * \brief Classe representant un gardien * * La classe permet de sauvegarder les etats d'une pile, dans le but de pouvoir les restaurer * P...
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// // StoneWall.cpp // Lesson07-Stacks and Queues // // Created by Yebin Kim on 2019/11/14. // Copyright © 2019 김예빈. All rights reserved. // #include <iostream> #include <vector> #include <stack> using namespace std; // Time Complexity O(N) int solution(vector<int> &H) { int answer = 0; stack<int> stone;...
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class Solution { public: int numTrees(int n) { vector<int> OPT(n + 1); // Base case OPT[0] = OPT[1] = 1; for (int i = 2; i <= n; i++) for (int j = 1; j <= i; j++) OPT[i] += OPT[j - 1] * OPT[i - j]; return OPT[n]; } };
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/automation/testing_automation_provider.h" #include "base/logging.h" #include "chrome/browser/automation/automation_window_tr...
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/* Authors: Lutong Wang and Bangqi Xu */ /* * Copyright (c) 2019, The Regents of the University of California * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of sour...
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#include "svrctrlpage.h" #include "ui_svrctrlpage.h" SvrCtrlPage::SvrCtrlPage(QWidget *parent) : QWidget(parent), ui(new Ui::SvrCtrlPage) { ui->setupUi(this); isRmOpen = false; isBibaOpen = false; updateUI(); } void SvrCtrlPage::getHtmlStr(QString labelStr, QString color, QString status) { ...
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/* * ------------ КОММЕРЧЕСКИЙ КАЛЬКУЛЯТОР ------------ & структуры данных ~ prioity_queue ? нужно перебирать все пары чисел так, чтобы текущие два числа были самыми маленькми из имеющихся. Результат их суммы нужно добавлять в очередь с приоритетом, куда ранее добавили числа из исходных данных. ? нельзя использовать д...
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Problem link : https://www.codechef.com/APRIL20B/problems/SQRDSUB /* Let's call a sequence of integers good if the product of its elements can be represented as a difference of squares of two integers. More formally, a sequence S1,S2,…,SK is good if it is possible to find two integers p and q such that S1⋅S2⋅…⋅SK=p2−q2...
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/* <codex> <abstract>Part of CoreAudio Utility Classes</abstract> <\codex> */ #if !defined(__CAHostTimeBase_h__) #define __CAHostTimeBase_h__ //============================================================================= // Includes //============================================================================= ...
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/** * @file guitype.h * @brief Enumerations for GUI. * @author Frederic SCHERMA (frederic.scherma@dreamoverflow.org) * @date 2012-12-15 * @copyright Copyright (c) 2001-2017 Dream Overflow. All rights reserved. * @details */ #ifndef _O3D_GUI_TYPE_H #define _O3D_GUI_TYPE_H namespace o3d { enum GuiObjectType { ...
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#include "esp32-mqtt.h" String device_name; double temp_shower; double temp_hot_shower; double temp_out_shower; double temp_pump; double flux_hot_pump; double flux_out_pump; double flux_pump; double battery_shower; int state_shower; int state_pump; double latitude; double longitude; void setup() { // put your setup ...
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#ifndef __AEP_MODEL_OVL_ALWAYS_CHECKER_BUILDER_IMPL_HPP__ #define __AEP_MODEL_OVL_ALWAYS_CHECKER_BUILDER_IMPL_HPP__ /***************************************************************************/ #include "aep_model\api\checkers\ovl\checker_builders\aep_model_always_checker_builder.hpp" #include "aep_model\model\check...
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// this is a case of circular reference (the counter never goes to 0) #include <iostream> #include <string> #include <memory> class MyClass { std::string _text; public: std::shared_ptr<MyClass> _member; ~MyClass() {std::cout << "destructor called" << std::endl;} }; int main() { std::shared_ptr<MyClass...