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#include <iostream> #include <bits/stdc++.h> #include<unistd.h> #include <time.h> using namespace std; int arr[1000]; void heapify(int arr[], int n, int i) { int largest = i; int l = 2*i + 1; int r = 2*i + 2; if (l < n && arr[l] > arr[largest]) largest = l; if (r < n && arr[r] > arr[larg...
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// Arquivo lobby.cpp // Criado em 24/12/2017 por Acrisio // Implementação da classe lobby #if defined(_WIN32) #pragma pack(1) #endif #if defined(_WIN32) #include <WinSock2.h> #endif #include "lobby.h" using namespace stdA; lobby::lobby() { }; lobby::~lobby() { while (!v_sessions.empty()) { v_sessions.erase(v_...
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#include <bits/stdc++.h> using namespace std; int main() { char type; cin >> type; string first, second; cin >> first >> second; map<char, int> m{ {'6', 6}, {'7', 7}, {'8', 8}, {'9', 9}, {'T', 10}, {'J', 11}, {'Q', 12}, {'K', 13}, {'A', 14}}; char first_type = fir...
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//P154PROC - ROUND 4C - Về quê #include <iostream> #include <vector> #include <string> #include <cmath> #include <algorithm> #include <stack> using namespace std; int main() { int n; cin >> n; char Bus[4][11]; for (int j = 0; j < 11; j++) { for (int i = 0; i < 4; i++) ...
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#include "pch.h" #include "Command.h" using namespace std; #define BUF_STD_SIZE 256 #ifndef OS_WIN #include <stdio.h> #include "fcntl.h" #include "sys/types.h" #include "dirent.h" #define fopen_s(pFile,filename,mode) ((*(pFile))=fopen((filename), (mode)))==NULL #endif string FileHandler::SendFile(...
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#include <node_api.h> #include <oleidl.h> #include <comdef.h> #include <vector> #include <string> #include <iostream> std::vector<std::wstring> GetPaths() { std::vector<std::wstring> path_list; // 打开剪切板 if (::OpenClipboard(NULL)) { HDROP hDrop = HDROP(::GetClipboardData(CF_HDROP)); if (hDrop != NULL) ...
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#ifndef TREE_EXCEPTION_INCLUDED #define TREE_EXCEPTION_INCLUDED #include <exception> class EmptyTree: public std::exception { public: virtual const char* what() const throw(); }; class NegativeIndex: public std::exception { public: virtual const char* what() const throw(); }; class OutOfRange: public std::exc...
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/*************************************************************************** * Copyright (C) 2007 by Joris Guisson and Ivan Vasic * * joris.guisson@gmail.com * * ivasic@gmail.com * * ...
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#include <iostream> #include "ListStack.h" using namespace std; int main() { int temp; LinkStack<int> a(4); a.Push(0); a.Push(1); a.Push(2); a.Push(3); a.Push(4); a.Top(temp); cout<<"当前栈顶元素为"<<temp<<endl; a.Pop(temp); a.Top(temp); cout<<"当前栈顶元素为"<<temp<<endl; a.Clear();...
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#include <string.h> #include <MPU9250.h> #include <ESP8266WiFi.h> //https://github.com/esp8266/Arduino #include <DNSServer.h> #include <ESP8266WebServer.h> #include <WiFiManager.h> //https://github.com/tzapu/WiFiManager #include <WiFiClient.h> MPU9250 IMU(Wire,0x68); int status; WiFiServer server(26...
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/* ** FAAD2 - Freeware Advanced Audio (AAC) Decoder including SBR decoding ** Copyright (C) 2003-2004 M. Bakker, Ahead Software AG, http://www.nero.com ** ** This program is free software; you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software ...
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#include "MainPanel.h" #include "Panel.h" #include "Node.h" #include "PanelAndNode.h" #include "Panel_DME.h" #include "PanelAbs.h" //#include "UDS_Protocol.h" //#include "UDS_Resource.h" //#include "DIL_Interface/BaseDIL_CAN.h" //#include "DIL_Interface/DIL_Interface_extern.h" #define TRUE 1 #define FALSE 0 sta...
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namespace Algs{ template <class T, typename Type> struct CreateAStarNodeParams final{ AStarNodeType type = AStarNodeType::Accessible; std::string tag = std::string(); Type cost = Type(); T pos = T(); }; template <class T, typename Type> AStar<T, Type>::AStar(): start(nullptr), end(nullptr), toVisit(...
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#include "QueriesCtrlRaw.h" using namespace drogon::orm; void QueriesCtrlRaw::asyncHandleHttpRequest( const HttpRequestPtr &req, std::function<void(const HttpResponsePtr &)> &&callback) { // write your application logic here static std::once_flag once; std::call_once(once, []() { srand(time(NULL)); ...
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#pragma once #define WIN32_LEAN_AND_MEAN #include <Windows.h> #include <d3d11.h> #include <d3dcompiler.h> #include <assert.h> #include <fstream> #include <iostream> #include <stdio.h> #include <math.h> #include <vector> using namespace std; #include <DirectXMath.h> using namespace DirectX; #include "mytypes.h"
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// Copyright (C) 2019 by Pedro Mendes, Rector and Visitors of the // University of Virginia, University of Heidelberg, and University // of Connecticut School of Medicine. // All rights reserved. // Copyright (C) 2017 - 2018 by Pedro Mendes, Virginia Tech Intellectual // Properties, Inc., University of Heidelberg, and...
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#include "server.h" #include "servoHandler/servoHandler.h" #include <boost/atomic.hpp> #include <boost/algorithm/string.hpp> #include <boost/asio.hpp> #include <boost/thread.hpp> using boost::asio::ip::udp; using namespace std; using namespace boost; boost::atomic<bool> done; server::server(string servoX, string serv...
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#pragma once #include "Timer.h" #include <chrono> class CPUTimer : public Timer { public: CPUTimer(); ~CPUTimer(); void Start() override; void Stop() override; void GetTime() override; private: std::chrono::high_resolution_clock::time_point m_Start; std::chrono::high_resolution_clock::time_point m_Stop; };
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//--Author JRM Annand 30th Sep 2005 Start AcquDAQ //--Rev JRM Annand... 1st Oct 2005 New DAQ software //--Rev JRM Annand...10th Feb 2006 1st hardware test version //--Rev JRM Annand....1st Feb 2007 Integrate with Acqu++ //--Rev JRM Annand...17th May 2007 Virtual Module //--Rev JRM Annand...29th May 2007 St...
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#include "flowTable.h" // main #include "../../dialogs/main/eNetEditorMainWindow.h" // Database #include "../../database/eNetEditorDatabase.h" // Project #include "../../project/eNetEditorProject.h" // Scene #include "../../project/eNetEditorScene.h" // Configuration #include "../../configuration/main/eNetEditorMa...
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#include<stdio.h> int main() { float p=0,r=0,t=0,i=0,l; printf("enter the principle amount "); scanf("%f",&p); printf("enter the time in years "); scanf("%f",&t); printf("enter the anual rate "); scanf("%f",&r); for(l=0;l<=t;l++) { p=p+i; i=(p*r*1)/100; } printf("the compount intrest is %f",i); printf("\nthe total am...
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//! \file /* ** Copyright (C) - Triton ** ** This program is under the terms of the BSD License. */ #ifdef TRITON_PYTHON_BINDINGS #include <api.hpp> #include <architecture.hpp> #include <pythonBindings.hpp> #include <pythonObjects.hpp> #include <x86Specifications.hpp> /*! \page py_REG_page REG \brief [**pyth...
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#include "Utils.h" #include "InputFileOperator.h" #include "CommandLineHandlers/SingleCommandLineHandler.h" #include <boost/algorithm/string/trim.hpp> USING_NAMESPACE(std); USING_NAMESPACE(clu); class SkipFilter : public InputFileOperator { public: SkipFilter(int startCounter) : m_start(startCounter), m_count(0) {} ...
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/* -*- C++ -*- */ // // $Id: cdr_op_cs.h 14 2007-02-01 15:49:12Z mitza $ // // ============================================================================ // // = LIBRARY // TAO IDL // // = FILENAME // cdr_op_cs.h // // = DESCRIPTION // Concrete visitor for Enums generating code for the CDR operators // // =...
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#include <iostream> #include <map> using namespace std; void rotate(bool sq[][50], int b) { bool** tmp; tmp = new bool*[b]; for (int i = 0; i < b; i++) { tmp[i] = new bool[b]; } for (int i = 0; i < b; i++) { for (int j = 0; j < b; j++) { tmp[i][j] = sq[i][j]; } } for (int i = 0; i < ...
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/* 4-28-2011 Spark Fun Electronics 2011 Nathan Seidle This code is public domain but you buy me a beer if you use this and we meet someday (Beerware license). This example code plays a MP3 from the SD card called 'track001.mp3'. The theory is that you can load a microSD card up with a bunch of MP3s and then pla...
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/* David Swanson CS100 Fall 2016 */ #include<iostream> #include <string> using namespace std; #include "../header/Parser.h" #include "../header/RShell.h" string prompt( string cwd ){ /* Output bash-style prompt, with current directory */ cout << cwd << " $ "; string str; getline(cin, str); return st...
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void unrolled_8_6_6 (const double* A, const double* B, double* C) { __asm__ __volatile__( "movq %0, %%rdi\n\t" "movq %1, %%rsi\n\t" "movq %2, %%rdx\n\t" // unrolled_96x96x96 // for r12 <- 0:1:12) "movq $0, %%r12\r\n" "LOOP_TOP_40_%=:\r\n" // Unrolling over bn and bk...
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#include <cstdio> #include <algorithm> #define MAXQ 200010 #define MAXW 2000010 using namespace std; struct Mokia { int x, y, opt, delta, id, pos; }; Mokia q[MAXQ], t[MAXQ]; int n, T, opt, x1, x2, y_1, y2, A; int c[MAXW], ans[MAXQ]; bool cmp(Mokia a, Mokia b) { if (a.x == b.x && a.y == b.y) return a.opt < b.opt; ...
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#include "testApp.h" /* then implement exporting of sequences ("record"). then allow skipping to different locations in the sequence. */ void testApp::setup() { hidden = false; sequenceFrame = 0; threePhase = NULL; // setup control panel panel.setup("control", 0, 0, 300, 720); panel.loadSetting...
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// Fill out your copyright notice in the Description page of Project Settings. #include "MainWeapon.h" // Sets default values AMainWeapon::AMainWeapon() { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it. PrimaryActorTick.bCanEverTick = true; } // ...
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#pragma once #include "DaeTestSuiteResult.h" #include <CoreMinimal.h> #include <GameFramework/Actor.h> #include "DaeTestSuiteActor.generated.h" class ADaeTestActor; DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDaeTestSuiteActorTestSuiteSuccessfulSignature, ADaeTestSuiteAct...
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/******************************************************************** created: 2012/12/12 created: 12-12-2012 23:37 author: okey purpose: math template *********************************************************************/ #include "Types.h" namespace Template { template< uint32 N > struct Fib { enum ...
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#include<stdio.h> #include<cv.h> #include<cxcore.h> #include<highgui.h> #include "roadviewSlice.h" #include "CubeSlicing.h" namespace roadview { void CubeSlicing::generateTiles(string strFilename, SliceInfo& sliceInfo) { IplImage *inputImage = 0; inputImage = cvLoadImage(strFilename.c_str(),CV_LOAD_IMAGE_UNCHAN...
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// Victor Guerra <vguerra@gmail.com> // 20150313 // https://www.hackerrank.com/contests/w14/challenges/subtrees-and-paths #include <iostream> #include <algorithm> #include <cstdlib> #include <vector> #include <string> #include <queue> #include <stack> int main() { uint32_t N, Q; std::cin >> N; std::vector<int...
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//C/C++实现 #include <iostream> #include <algorithm> #include <iomanip> bool compare(double* a,double* b) { return a[2]>b[2]; } double getMaxEarnings(){ int n,need; std::cin>>n>>need; double **cargo=new double*[n]; for(int i=0;i<n;i++) cargo[i]=new double[3]; for(int i=0;i<n;i++) std::cin>>cargo[i][0]; fo...
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#include "MeshBufferColor.h" USING_NAMESPACE_ENGINE; MeshBufferColor::MeshBufferColor() : MeshBuffer(), m_VboColorHandle(0) { } MeshBufferColor::~MeshBufferColor() { DeleteBufer(&m_VboColorHandle); } MeshBufferColor::MeshBufferColor(MeshPtr mesh) : MeshBuffer(mesh), m_VboColorHandle(0) { MakeColorBuffer(mesh->m_...
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#include <iostream> #include <cmath> using namespace std; bool zhishu(int a) { long b, i; double c; c = sqrt(a); b = floor(c); for (i = 2; i <= b; i++) if (a % i == 0) return 0; return 1; } int hwlen(int a) { int k = 1, i = 1; while (1) { k *= 10; if (a < k) break; i++; } return i; } int huiwen...
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// --------------------------------------------------------------------------- // - Superset.cpp - // - afnix engine - superset class implementation - // --------------------------------------------------------------------------- // -...
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#include<iostream> using namespace std; #define line "------------------------------------------------------------------------------------------------"; const int ROWS = 3; const int COLS = 8; void FillRand(int arr[], const int n); void FillRand(short arr[], const int n); void FillRand(float arr[], const int n); void...
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KinectOptionsDialog.cpp
/*! * @file KinectOptionsDialog.cpp * @author Clinton Freeman * @date 5/15/2011 * * This file is primarily updated by the GUI editor. */ // local #include <KinectOptionsDialog.h> #include <ui_kinectoptionsdialog.h> #include <KinectInfo.h> KinectOptionsDialog::KinectOptionsDialog(QWidget *parent) : QDia...
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#ifndef MYGAME_H #define MYGAME_H #include "geng.h" using namespace grynca; #include "Helicopters.h" #include "Missiles.h" // fw class Monster; class HUD; class MyGame : public Game, public Singleton<MyGame> { public: MyGame(); Helicopters helicopters; Missiles missiles; Monster& getMonster(); ...
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307-Range-Sum-Query-Mutable.cpp
#include <iostream> #include <vector> using namespace std; /* * Range Sum Query - Mutable * * Given an integer array nums, find the sum of the elements between indices i and j (i ≤ j), inclusive. * * The update(i, val) function modifies nums by updating the element at index i to val. * Example: * Given nums = ...
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#include <stdio.h> int main() { int count = 0; while (true) { count++; int a, b, c, d; scanf("%d %d %d %d", &a, &b, &c, &d); if (a == -1) break; a = a % 23, b = b % 28, c = c % 33; for (; (c - a) % 23 != 0 || (c - b) % 28 != 0; c += 33) ...
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#pragma once #include<geGL/OpenGLContext.h> class GEGL_EXPORT ge::gl::OpenGLObject{ public: OpenGLObject(GLuint id = 0u); OpenGLObject(FunctionTablePointer const&table,GLuint id = 0u); virtual ~OpenGLObject(); GLuint getId()const; GLuint&getId(); Context const&getContext()const; OpenGLObject(OpenGLObject co...
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#include "FWCore/Framework/interface/Frameworkfwd.h" #include "FWCore/Framework/interface/one/EDAnalyzer.h" #include "FWCore/Framework/interface/Event.h" #include "FWCore/Framework/interface/EventSetup.h" #include "FWCore/Framework/interface/ESHandle.h" #include "FWCore/Framework/interface/ESWatcher.h" #include "FWCore...
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#include<iostream> using namespace std; int Leftshift(int arr[],int length) { for(int i=0; i<length; i++ ) { if(i==length-1) { arr[i]=0; } else arr[i]=arr[i+1]; } } void Rightshift(int arr[],int length) { for(int i=length-1; i>=...
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CreateTeamParam.cpp
#pragma warning(disable:4996) #pragma warning(disable:4290) #include <algorithm> #include <limits> #include <Personal/StreamObject.hpp> #include "Define.hpp" #include "Utility.hpp" #include "DataType.hpp" #include "Functor.hpp" #include <stdlib.h> #include <time.h> int main() { unsigned int count...
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/***************************************************************************** * mkv.hpp : matroska demuxer ***************************************************************************** * Copyright (C) 2003-2005, 2008 VLC authors and VideoLAN * $Id: efc88b3c2fef23ac529fc190ef26fc0b404441e2 $ * * Authors: Laurent ...
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/* DO NOT DELETE THIS COMMENT: The ROM(Rambug Optical Mathematics) Library: This software is written by Danyil Blyschak, 8/2015 (1st Build). For any permissions, questions, or bug fixes, email the support email that came with your distribution of this software. */ #include "mat3.h" namespace Rambug { nam...
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HelloWorldScene.cpp
#include "HelloWorldScene.h" #include "Monster.h" #include <sstream> #pragma execution_character_set("utf-8") USING_NS_CC; #define MIN_FLOAT 0.00001f #define MAX_MONSTER_COUNT 15 Scene* HelloWorld::createScene() { // 'scene' is an autorelease object auto scene = Scene::create(); // 'layer' is an autore...
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#include <iostream> #include <fstream> #include <string> #include <vector> #include <algorithm> #include <stdlib.h> #include "helper.h" using namespace std; int main() { Helper h; h.generate_no_locality(); cout << h; }
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#include <stdio.h> #include <iostream> #include <cstring> #define ls o << 1 #define rs o << 1 | 1 #define MAXN 100005 int n,Q,val[MAXN],sum[MAXN<<2][8],_sum[8],tag[MAXN<<2]; template <typename _t> inline _t read() { _t x = 0, f = 1; char ch = getchar(); for (; !isdigit(ch); ch = getchar()) if (ch == '-'...
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#include "utils.h" namespace utilvars{ int graphn, graphw; // t_bound_box initial_coords; Channel * routing; std::map<pin, enum color_types> colormap; } void popToFront(std::list<struct connections_t>* lst, std::list<struct connections_t>::iterator it){ struct connections_t temp; temp = *(it); lst->erase(it); ...
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class Tank: public Monster { private: int bonusDefense; public: Tank(); Tank(int, int, int, const char*); void hit(Monster&) override; ~Tank(); void specialAbility() override; void specialAbilityEffect() const override; void setBonusDefense(int); const int getBonusDefense() const; };
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#pragma once #include "PopupMenu.hpp" namespace appstate { class DialogInterface : public appstate::PopupMenu { public: DialogInterface(); ~DialogInterface(); void init() override; }; }
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#include<iostream> #include<algorithm> #include<cstdio> #include<cstring> using namespace std; #define L(rt) (rt<<1) #define R(rt) (rt<<1|1) const int N=40010; struct node{ int l,r,h; }tree[N<<3]; int seg[N<<1],hei[N],lp[N],rp[N]; void build(int l,int r,int rt){ tree[rt].l=l; tree[rt].r=r; tree[rt...
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#include "stdafx.h" #include "UI_tileInfo.h" #include "unitSet.h" #include "tile.h" UI_tileInfo::UI_tileInfo() { } UI_tileInfo::~UI_tileInfo() { } HRESULT UI_tileInfo::init() { isCommand = false; isTagUnit = false; tileFront = IMAGEMANAGER->addImage("타일정보메인", "images/UI/tileinfo_front.bmp", 150, 165, true, RGB(...
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wheel.cpp
/** * Author: Brennan Douglas * Date: 03/12/2017 * Description: This is the source file for the Wheel class */ #include "wheel.hpp" #include <cmath> #include "../../space.hpp" std::string Wheel::TYPE = "wheel"; std::string Wheel::WheelConstraint::TYPE = "wheel_constraint"; // Constructor for the Whee...
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#ifndef OCSFML_CONTEXT_HPP_INCLUDED #define OCSFML_CONTEXT_HPP_INCLUDED #include <camlpp/custom_class.hpp> #include <SFML/Window/Context.hpp> typedef sf::Context sf_Context; camlpp__preregister_custom_class( sf_Context ); #endif
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#pragma once #include <Windows.h> #include "Singleton.h" #include <string> #include <d3d11.h> #include <d3dx11.h> #include <xnamath.h> #include "RenderTargetView.h" #define WIN32_LEAN_AND_MEAN namespace DXEngine { class Graphics : public NonCopyable { public: bool Initialize(unsigned int width, unsigned int...
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GLfloat floorStraps[] = { //number of vertices = 2286 -3.90796,-0.157551,0.70337,-0.993044,0,-0.117742,0.740066, 0.905001, -3.93219,-0.157551,0.907722,-0.993044,0,-0.117742,0.759955, 0.88389, -3.93219,0.040093,0.907722,-0.993044,0,-0.117742,0.77252, 0.902619, -3.90796,0.040093,0.70337,-0.993044,0,-0.11774...
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/* Copyright (c) 2012 Stanford University * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR(S) DI...
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#include<bits/stdc++.h> using namespace std; int n, sum, summ; char str[100]; int main() { cin >> n >> str; for(int i=0; i<=n-1; i++) { if(str[i] != '4' && str[i] != '7'){ cout << "No" << endl; return 0; } } for(int i=0; i<=(n/2)-1; i++) { sum = sum + ...
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#pragma once #include <MGDF/ComObject.hpp> #include <MGDF/MGDF.h> #include <atomic> #include <map> #include <sstream> #include <string> #include "MGDFHostStats.hpp" #include "MGDFTextStream.hpp" #include "MGDFTimer.hpp" namespace MGDF { namespace core { class Debug : public ComBase<IMGDFDebug> { public: virtual ...
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#include<iostream> #include<math.h> using namespace std; int t, w, l, b; struct POINT { double x, y, r; } node[12]; int parent[12]; int bomb[12][12]; int visit[12]; int isbomb[2][12]; double dist(POINT a, POINT b) { return sqrt(1.0 * ((a.x - b.x) * (a.x - b.x) + (a.y - b.y) * (a.y - b.y))); } vo...
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int minOperations(int* nums, int numsSize){ int ans = 0; for (int i = 1; i < numsSize; i++) { if (nums[i] > nums[i - 1]) continue; else { int left = nums[i - 1] - nums[i]; ans += left + 1; nums[i] = nums[i - 1] + 1; } } return ans; }
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#ifndef _OGREODESTEPPER_H_ #define _OGREODESTEPPER_H_ #include "PreReqs.h" #include "OgreFrameListener.h" namespace Ode { //------------------------------------------------------------------------------------------------ class StepMode { public: StepMode(World *world) : _world(world) { } ...
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#include "BSTree.h" using namespace std; int main() { BSTree<int> myTree; myTree.clear(); myTree.insert(10); myTree.insert(20); myTree.insert(30); myTree.insert(40); myTree.insert(50); myTree.insert(60); myTree.insert(50); myTree.insert(70); myTree.insert(80); myTree.ins...
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#include "hsail_c.h" #include <fstream> #include <sstream> #include "HSAILBrigContainer.h" #include "HSAILBrigObjectFile.h" #include "HSAILParser.h" #include "HSAILDisassembler.h" #include "HSAILValidator.h" using namespace HSAIL_ASM; namespace { struct Api { BrigContainer container; std::string errorT...
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#include <extract/bomb_directory.hpp> #include <fcppt/text.hpp> fcppt::string const extract::bomb_directory( boost::filesystem::path const &_p) { /* fcppt::string::size_type const p = _p.filename().find( FCPPT_TEXT('.')); if (p == fcppt::string::npos) return _p.filename()+FCPPT_TEXT(".dir"); */ /* ...
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// *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* // ** Copyright UCAR (c) 1990 - 2016 // ** University Corporation for Atmospheric Research (UCAR) // ** National Center for Atmospheric Research (NCAR) // ** Bo...
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// MovementSkill.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "Settings.h" #include "Logic.h" using namespace sf; settingsFile GameSettings; Window* GameWindow; bool USE_FILE_GEN_SETTINGS = false; int main() { //Setup Settings settings *Settings = new settings(); if...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/DefaultPawn.h" #include "Components/InputComponent.h" #include "DogPawn.generated.h" /** * */ UCLASS() class SHEEPHERDCHALLENGE_API ADogPawn : public ADefaultPawn { GENERAT...
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#pragma once #include <vector> #include <string> #include <fstream> using namespace std; class CBox { public: int boxID; double left_x, right_x, upper_y, lower_y, width, height, T, T_temp; vector<int> left_id, right_id, top_id, bottom_id; CBox(void); ~CBox(void); void input(istream&); void print(); double c...
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#ifndef _INCLUDED_COMMON_H_ #define _INCLUDED_COMMON_H_ #include <boost/foreach.hpp> using namespace boost; #define foreach BOOST_FOREACH #define MAX(a, b) ((a > b) ? a : b) #define dbprint(a) cout << #a << " = " << a << endl #define BUFSIZE 512 enum lineOpts {OPT_USE_7, OPT_D_ADDERS, OPT_AGGRESSIVE, OPT_E_AGGREG, ...
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#include "Asteroid.h" #include "gfx.h" #include <iostream> #include <cstdlib> #include <cmath> #include "Coordinate.h" using namespace std; const int MAX_X = 1300; const int MAX_Y = 740; const int MIN_X = 0; const int MIN_Y = 0; Asteroid::Asteroid() { int cuadrant = 1 + rand() % 4; if(cuadrant == 1) // Upper C...
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// PlayerUnknown's Battlegrounds (3.5.7.7) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "PUBG_P_MotoDrive_Rock_Front_BP_parameters.hpp" namespace PUBG { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------...
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#ifndef NXOpen_FOLLOWFILLETRULE_HXX_INCLUDED #define NXOpen_FOLLOWFILLETRULE_HXX_INCLUDED //-------------------------------------------------------------------------- // Header for C++ interface to JA API //-------------------------------------------------------------------------- // // Source File: // FollowFill...
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#include <vector> #include <iostream> template <typename T> class AGHMatrix { private: std::vector<std::vector<T>> matrix; unsigned rows; unsigned cols; public: explicit AGHMatrix(const std::vector<std::vector<T>>& matrix); AGHMatrix(const AGHMatrix<T>& rhs); virtual ~AGHMatrix() = default; ...
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// mac937@nyu.edu // hw8 question 5 #include <iostream> #include <string> using namespace std; // "Initialifies" a name by truncating it to its first letter and // adding a period. void initialify(string& name) { char initial[] = "_"; if (!name.empty()) { initial[0] = name[0]; name.assign(in...
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#include "FiguresVariant.hpp" FiguresVariant::~FiguresVariant() {} FiguresVariant::FiguresVariant(string base, Figures figure) : data_group_performance{ base }, figures{ figure }, end{ false } { vector<string> group_performances = figures.getGroupPerformances(); for (int i = 0; i < group_performance...
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#include "vector.hpp" #include <math.h> static const Matrix start_matrix = { {1.0,0.0,0.0}, {0.0,1.0,0.0}, {0.0,0.0,-1.0} }; /* *funciton multiplies this vector with a second matrix *and updates fields of current vector (this vector) */ void vector::mult_vector(vector *matrix) { double t_x, t_y, t_z; t_x = (x...
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#include <cstdio> #include <cstring> #define min(a,b) (a<b?a:b) int n, m, k, mm, ans, S, T; int d[2100], from[2100]; struct edge { int x, y, c, f, cost; edge() {f = 0;} }a[400000]; bool fordbellman() { memset(from, ~0, sizeof from); for (int i = 0; i < n; i++) d[i] = (1 << 30); ...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/CharacterMovementComponent.h" #include "NLCharacterMovementComponent.generated.h" /** * */ UCLASS() class NONAME_API UNLCharacterMovementComponent : public UCharacterMovemen...
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#include "shader.h" Shader::Shader(QString name, QString vertexPath, QString fragmentPath) { this->name=name; this->vertexPath=vertexPath; this->fragmentPath=fragmentPath; program = new QOpenGLShaderProgram(); Reload(); } void Shader::Reload() { program->bind(); program->removeAllShaders()...
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#include "Packet.h" /* CEthernet::CEthernet() {} CEthernet::~CEthernet() {} CEthernet::CEthernet(u_int8_t src_mac[], u_int8_t dst_mac[], u_int16_t ether_type) { for (int i = 0; i < 6; i++) { this->src_mac[i] = src_mac[i]; this->dst_mac[i] = dst_mac[i]; } this->ether_type = ether_type; } ...
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/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in th...
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/************************************************************************** * Copyright(c) 1998-1999, ALICE Experiment at CERN, All rights reserved. * * * * Author: The ALICE Off-line Project. * * Contributors ...
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#include "downloaddialog.h" #include "ui_downloaddialog.h" #include "download.h" #include <QThread> DownloadDialog *DownloadDialog::fInstance = nullptr; DownloadDialog::DownloadDialog(QWidget *parent) : QDialog(parent), ui(new Ui::DownloadDialog) { ui->setupUi(this); ui->tbl->setColumnWidths(ui->tbl->...
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#include "itkImageRegionIteratorWithIndex.h" #include "itkImageRegionConstIterator.h" #include "itkImageRegionIterator.h" #include "itkImage.h" #include <itkIndex.h> #include "itkImageFileReader.h" //class Haralick returns the Haralick texture feature vector class Haralick { public: #define Dimension 2 #de...
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//==================================================================================================== // Filename: TextureManager.cpp // Created by: Peter Chan //==================================================================================================== #include "Precompiled.h" #include "TextureManager.h" #...
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/******************************************************************************* * Copyright 2022-2023 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://...
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#include "stitcher.h" #include <unordered_map> #include <algorithm> Math::vec3 TacticalMapStitcher::rotateVector(Math::vec3 const& v, int rotationInDegrees_) { if(rotationInDegrees_ < 0) { rotationInDegrees_ = 360 - ((-rotationInDegrees_) % 360); } switch(rotationInDegrees_ % 360) { case 0: return v; ca...
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// DesktopDlg.cpp : implementation file // #include "stdafx.h" #include "global.h" #include "DesktopIconAssistant.h" #include "DesktopIconAssistantDlg.h" #include "DesktopDlg.h" // CDesktopDlg dialog IMPLEMENT_DYNAMIC(CDesktopDlg, CDialog) CDesktopDlg::CDesktopDlg(CWnd* pParent /*=NULL*/) : CDialog(C...
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#include "scene_manager.h" #include "input.h" #include "mates.h" #include "text.h" #include "debug.h" #include "window.h" #include "camera.h" #include "../src/assets.h" #include "../src/scene_main.h" #include "../src/scene_intro.h" #ifdef _IMGUI #include "imgui.h" #include "imgui_impl_sdl.h" #include "imgui_impl_open...