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#include "refresher.h" #include <iostream> #include <stdio.h> #include <stdlib.h> using namespace std; int main(int argc, char *argv[]) { if(argc != 2) { std::cout << "Correct format is: ./main <num>\n"; return 1; } double num = strtod(argv[1], NULL); std::cout << Refresher::bab(num) << "\n"; }
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// 2336: 굉장한 학생 #include <cstdio> #include <vector> #include <cmath> #include <algorithm> #define INF 987654321 using namespace std; struct student{ int gradeA; // score of 1th test. int gradeB; // score of 2nd test. int gradeC; // score of 3rd test. }; int findMin(vector<int> &tree, int...
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//一个数组两个栈 #include <stdio.h> #include <stdlib.h> #define Maxsize 15 typedef struct DStack{ int Data[Maxsize]; int top1; int top2; }Stack; Stack list; Stack* StackCreate(){ Stack *head; head = (Stack*)malloc(sizeof(list)); head->top1 = -1; head->top2 = Maxsize; return head; } bool isfull(Stack *head){ if(...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: Disciplina.h * Author: rafael * * Created on 3 de Dezembro de 2017, 14:24 */ #ifndef DISCIPLINA_H #define DISCIPLI...
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#include "stdafx.h" #include "MyMemory.h" #include "Media/APE/APEAudioSource.h" #include "Text/MyString.h" Media::APE::APEAudioSource::APEAudioSource(IAPEDecompress *ape, Media::APE::APEIO *io) { WAVEFORMATEX waveFmt; this->ape = ape; this->io = io; NEW_CLASS(this->fmt, Media::AudioFormat()); this->ape...
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// -*- c++ -*- // // michael a.g. aïvázis <michael.aivazis@para-sim.com> // (c) 1998-2023 all rights reserved // get the timers #include <pyre/timers.h> // support #include <cassert> // type aliases using movement_t = pyre::timers::movement_t<pyre::timers::wall_clock_t>; using registrar_t = pyre::timers::registrar_...
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#include "./solution.cpp" int main(){ Solution sl = Solution(); vector<string> ans = sl.restoreIpAddresses("010010"); for(int i=0; i<(int)ans.size(); i++){ cout<<ans[i]<< " "; } }
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//Servo #include <Servo.h> //Neopixel #include <stdio.h> /* printf, scanf, puts, NULL */ #include <stdlib.h> /* srand, rand */ #include <time.h> /* time */ #include <Adafruit_NeoPixel.h> #ifdef __AVR__ #include <avr/power.h> // Required for 16 MHz Adafruit Trinket #endif #include <string.h> #include <...
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#pragma once namespace Constants { namespace Window { extern const int WIDTH; extern const int HEIGHT; } }
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/* * This file is part of the Simutrans project under the Artistic License. * (see LICENSE.txt) */ #ifndef GUI_CURIOSITYLIST_STATS_T_H #define GUI_CURIOSITYLIST_STATS_T_H #include "components/gui_aligned_container.h" #include "components/gui_colorbox.h" #include "components/gui_scrolled_list.h" class gebaeude_t;...
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#include "lidar.h" CLIDARSensor::CLIDARSensor() { } CLIDARSensor::~CLIDARSensor() { }
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#define _CRT_SECURE_NO_WARNINGS 1 #include<stdlib.h> #include<iostream> using namespace std; #if 0 class student { char name[20]; char sex[3]; int age; }; class a{ void fun(); }; int main() { a b; cout << sizeof(b) << endl; system("pause"); return 0; } #endif #if 0 class data { public: data(const data & d)/...
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#include <map> #include <stdlib.h> #include <string.h> #include <pthread.h> #include "parasite.h" using namespace std; JNIHIDDEN const char *g_className = "com/hu/parasite/hook/HookManager"; JNIHIDDEN const char *g_modelName = "com/hu/parasite/hook/HookManager$Methods"; JNIHIDDEN void JNICALL nativeHook(JNIEnv *env...
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//------------------------------------------------------------------------------ //! @file OperatorExpressions.h //! @brief Definitions for operator expressions // // SPDX-FileCopyrightText: Michael Popoloski // SPDX-License-Identifier: MIT //-----------------------------------------------------------------------------...
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#pragma once #include <memory> #include <string> #include <unordered_map> #include <vector> //http://stackoverflow.com/questions/32907385/cant-compile-boost-spirit-example4-cpp より #define BOOST_VARIANT_USE_RELAXED_GET_BY_DEFAULT #include "boost/variant.hpp" #include "LogUtility.hpp" namespace plnt { //! JSON型の不一致エ...
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#include "NUIE_NodeAlignment.hpp" #include <algorithm> namespace NUIE { static const double DefaultGapIfOverlap = 20.0; enum class Direction { Horizontal, Vertical }; static Rect MinElement (const std::unordered_map<NE::NodeId, Rect>& rects, const std::function<bool (const Rect&, const Rect&)>& comp) { auto min...
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#include "Weather.h" #include <process.h> #include <WinInet.h> #include <iostream> #include "XML.h" #include "Utility.h" using namespace std; CRITICAL_SECTION WeatherCS; Weather::Weather(HANDLE event) { hThread=NULL; hEvent = event; abort = false; debug = false; InitializeCriticalSection(&WeatherCS); }; Weath...
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#include "Check_Belong_inPoints_to_difCells.h" inline long long area(Point a, Point b, Point c) { return (b.x - a.x) * (c.y - a.y) - (b.y - a.y) * (c.x - a.x); } inline bool intersect_1(int a, int b, int c, int d) { if (a > b) swap(a, b); if (c > d) swap(c, d); return max(a, c) <= min(b, d); } bool intersectio...
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#ifndef OBSERVER_H_INCLUDED #define OBSERVER_H_INCLUDED #pragma once #include <iostream> #include <list> template<typename TYPE, typename TokenType> class WorkObserver { public: virtual TokenType notifyWork(TYPE obj) = 0; virtual void notifyEmpty(TokenType listIt) = 0; }; template<typename TYP...
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/* * Texture.h * * Created on: 10.10.2014 * Author: parojtbe */ #pragma once #include <core/Node.h> #include <OgrePass.h> namespace X3D { /** * Base class for all Textures */ class Texture: public Node { public: /** * Add Texture to Ogre::Pass * @param pass Pass the texture is linked to ...
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#pragma once #include "Node.h" #include "../Core/Image.h" #include "../Core/ImageGPU.h" #include "../Core/VectorMath.h" namespace TnkrVis { namespace ComputeGraph { namespace Nodes { /** */ class InputCopySource: public Node { TNKRVIS_CLONEABLE_MACRO(InputCopySource) protected: Node* copyNode; ...
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#include "SceneTitle.h" #include "../Player/Player.h" // コンストラクタ void SceneTitle::DoConstruct() { } // デストラクタ void SceneTitle::DoDestruct() { } // 初期化 void SceneTitle::DoInitialize() { // アクター追加(プレイヤー、エネミー、ステージ etc...) { actorSystem->AddActor<Player>(); } } // 終了化 void SceneTitle::DoFinalize() { } // 更新 ...
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// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/webui/network_ui/traffic_counters_resource_provider.h" #include "chromeos/strings/grit/chromeos_strings.h" #include "content/public/browser...
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#include "tableur.h" #include "cellule.h" #include "iostream" tableur::tableur(int l, int c) { nbcolonne=l; nbligne=c; std::cout<<" affichage : "<<nbligne<<" "<<nbcolonne<<std::endl; w=new QWidget; setCentralWidget(w); QHBoxLayout *hbox = new QHBoxLayout(w); layout = new QGridLayout; ...
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#include <iostream> #include "HealthBar.h" using namespace std; Item::Item(int s, int m, int l) { this-> small_bar = s; this-> medium_bar = m; this-> large_bar = l; }
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// // Created by tlh on 2016/4/27. // #include "Heap.h" Heap::Heap(int n, HuffmanTreeNode *h[]) { size = n; contain=16; if (contain >= n) { this->h = h; } else { _enlarge(h, n); } } void Heap::_enlarge(HuffmanTreeNode *h[], int n) { int time = n / 16; contain = contain * (time + 1...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/chime-sdk-media-pipelines/model/RecordingFileFormat.h> #include <aws/core/utils/HashingUtils.h> #include <aws/core/Globals.h> #include <aws/core/utils/EnumParseOverflowContainer.h> usin...
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// // Created by Thomas Lienbacher on 19.09.2018. // #ifndef TICTACTOE_TEXTINPUT_HPP #define TICTACTOE_TEXTINPUT_HPP #include <SFML/Graphics.hpp> #include <memory> class TextInput { static constexpr float BLINK_TIME = 0.35f; static constexpr float PADDING = 6.0f; std::string raw; sf::Text text; ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "FireBall.h" #include <Utility/Utility.h> #include "Components/ArrowComponent.h" #include "Components/SkinnedMeshComponent.h" #include "Components/StaticMeshComponent.h" #include "Players/BasePlayer.h" #define COLLISION_CHANNEL...
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#include <cassert> #include "CH4_1.h" LinkNode::LinkNode(int num) : _num(num) { } LinkNode* LinkNode::next() { return _next; } void LinkNode::setNext(LinkNode * next) { _next = next; } int LinkNode::num() { return _num; } LinkList::LinkList() { } LinkList::~LinkList() { if (_head == nullptr) return; Lin...
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#include <stdio.h> #include <stdlib.h> #include <cstring> using namespace std; int arr[102]; bool isFirst; void reset() { memset(arr, 0, sizeof(arr)); isFirst = true; } int main() { int n=-1; while (n!=0) { scanf("%d", &n); if (n==0) break; reset(); int x; for (int i=0; i<n; i++) { scanf("%d", ...
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#pragma once #include "Definition.h" #include "Banana.h" class BananaArmy { public: BananaArmy(); ~BananaArmy(); void changeArmy(string type); void showArmy(); uint32_t returnKiwi(); void changeKiwi(uint32_t count); uint32_t returnPower(); uint32_t returnBanana(int index); privat...
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// Public Methods // template<typename T> staticHMC<T>::staticHMC( const double &adapt_delta, const int seed ){ if (adapt_delta<=0 || adapt_delta>1) throw(std::logic_error("Acceptance ratio must be between (0,1]")); _rng = std::mt19937(seed); }; template<typename T> templat...
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/************************************************************\ THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE. Copyright © 2007 Sky...
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#include <ESP8266WiFi.h> #include <WiFiUdp.h> #include <OSCMessage.h> #include <OSCBundle.h> #include <OSCData.h> char ssid[] = "HUAWEI-B315-6EEC"; // your network SSID (name) char pass[] = "JE38QBQE74T"; // your network password WiFiUDP Udp; const IPAddress outIp(192, 168, 43, 146); ...
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#pragma once RenderBuffer prepareCubeBuffers();
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#ifndef SBR_INFERENCEENGINE_H #define SBR_INFERENCEENGINE_H #include <string> #include <list> #include "Config.h" #include "FactsBase.h" #include "KnowledgeBase.h" #include "Rule.h" namespace InferenceEngine { bool ForwardChaining(KnowledgeBase &kb, FactsBase &facts); bool GoalFound(std::list<Attribute> &facts, ...
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// In the name of Allah the Most Merciful. #include<bits/stdc++.h> using namespace std; typedef long long ll; ll n , m , w , temp[200005]; vector<ll>v; bool possible(ll mid) { memset(temp , 0 , sizeof(temp)); ll counter = 0; for(int i=0;i<n;i++){ if(i>0)temp[i]+=temp[i-1]; ll now = max(0L...
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typedef void (*Callback)(int, double); class CppClass { public: CppClass() {}; void callF(Callback callback) { callback(1, 2.3f); }; };
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#include <iostream> #include "BinaryTree.h" using namespace std; int main() { BinaryTree<int> T; T.add(5); T.add(10,"L"); T.add(20,"R"); T.add(30,"LR"); T.add(40,"LL"); T.add(50,"RL"); T.add(60,"RR"); T.disp(); return 0; } /* 5 / \ 10 20 / \ / \ 40 30 50 60 Sample output - I...
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// // Header-only libs // #ifndef SHA1_HPP #define SHA1_HPP #include <algorithm> #include <array> #include <cstdint> #include <cstdlib> namespace sha1 { inline namespace detail { constexpr std::size_t digestIntCount = 5; // number of 32bit integers per SHA1 digest constexpr std::size_t digest...
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#include "node.h" Node :: Node() { triangle = NULL; } bool Node :: isInside(const Point& p) { int sdet12p = signDet(points[0], points[1], p); int sdet23p = signDet(points[1], points[2], p); int sdet31p = signDet(points[2], points[0], p); return (sdet12p == sdet23p && sdet23p == sdet31p); } double Node :: det...
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#ifndef ENTITY_H #define ENTITY_H #include "BoundingBox.hpp" #include "Matrix4.hpp" #include "Frustum.hpp" #include "Ray.hpp" enum EntityType { ENTITY_COLOUR, ENTITY_COLOUR_MESH, ENTITY_1TEX_SPRITE, ENTITY_1TEX_MESH, ENTITY_2TEX_OBJECT, ENTITY_3TEX_TERRAIN, MAX_ENTITY, }; enum EntityFlagIndex { ENTITY_CAN_HO...
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#include <Arduino.h> #include "testData.h" #include "arrayProcessing.h" #include <arduinoFFT.h> #define bufferSize 512 #define singleSize (bufferSize / 2) double pytData[bufferSize*2]; double copyData[bufferSize*2]; double acclPyt[bufferSize]; double gyroPyt[bufferSize]; double acclSingleFFT[singleSize]; double gyr...
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#include <stdlib.h> #include <assert.h> #include "reactor_loop.h" #include "epoll_imp.h" #include "kqueue_imp.h" #include "timer_helper.h" #include "idle_helper.h" #define DEFAULT_POLL_WAIT_MILLSEC (100) reactor_loop::reactor_loop() : _task_queue(false, true) { _tid = std::this_thread::get_id(); #if defined(__li...
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/*========================================================================= Program: ParaView Module: $RCSfile$ Copyright (c) 2005-2008 Sandia Corporation, Kitware Inc. All rights reserved. ParaView is a free software; you can redistribute it and/or modify it under the terms of the ParaView lice...
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// // Created by ced on 5/6/20. // #include <vector> #include <iostream> #include <memory> using namespace std; void foo() { auto array_of_vec = make_unique<vector<int>>();//? } int main() { const int N = 15; vector<vector<int>> c{N}; c.erase(c.begin() + 7); for (auto it = c.begin(); it != c.end...
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// // Round010_01.h // AbelLLExplorer // // Created by Administrator on 15/4/8. // // #ifndef __AbelLLExplorer__Round010_01__ #define __AbelLLExplorer__Round010_01__ #include "RoundBase.h" USING_NS_CC; class NpcActor; class StageScene; class Round010_01 : public RoundBase { public: Round010_01(); virtual ...
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#include <iostream> #include "HttpResponse.h" #include "ConsoleCrawlerViewer.h" void ViewHandler::ConsoleCrawlerViewer::viewInfo(const std::string &url, size_type extl, size_type intl, size_type inde...
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#include <cstdio> #include <cstdlib> #include <cstring> #include <iostream> #include <string> #include <cmath> #include <bitset> #include <vector> #include <map> #include <set> #include <queue> #include <deque> #include <algorithm> #include <complex> #include <unordered_map> #include <unordered_set> #include <random> #...
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#include "RayMarchingTexture.h" #include <cmath> #include <iomanip> #include <iostream> #include <limits> #include <cuda_gl_interop.h> #include "CudaMath.h" #include "Kernels.h" using namespace std; const uint3 DEFAULT_BLOCK_SIZE = make_uint3(256, 1, 1); const uint3 DEFAULT_NUM_BLOCKS = make_uint3(0, 0, 0); // co...
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#pragma once #include <string> #include <unordered_map> #include <glm/glm.hpp> namespace PepperMint { class Shader { public: virtual ~Shader() = default; virtual void bind() const = 0; virtual void unbind() const = 0; virtual std::string name() const = 0; virtual void setInt(const std::st...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include "imutab.h" #include "realsensetab.h" #include "zedtab.h" #include "motortab.h" #include "testtab.h" #include "loggertab.h" #include "window.h" #include <QSettings> #include <QDesktopWidget> #include <Qt3DCore/QEntity> #include <Qt3DRender/QCa...
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#ifndef FUNC_H #define FUNC_H #include "Var.h" #include <string> namespace fhe { template <class T> class Func; class AbstractFunc { public: virtual std::string getName()=0; virtual Var call( const Var& arg )=0; }; template <class T>...
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#include "opencv2/highgui.hpp" #include "opencv2/objdetect.hpp" #include "opencv2/imgproc.hpp" using namespace cv; int main() { VideoCapture capture(0); Mat frame; if (!capture.isOpened()) { return -1; } while (capture.read(frame)) { imshow("Frame", frame); if (char(waitKey(10)) == 27) { break; } ...
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#ifndef MEMORY_EBR_H #define MEMORY_EBR_H #include <cstdint> // uint64_t... #include <limits> // std::numeric_limits... #include <vector> // std::vector... #include <utility> // std::move... #include <iterator> // std::back_inserter... namespace dds { namespace ebr { template<typename T> class memory { public: ...
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#include <bits/stdc++.h> using namespace std; int main() { int n=1,i; while(n!=-1) { cin>>n; if(n!=-1) { int a[n],s=0; for(i=0;i<n;i++) { cin>>a[i]; s+=a[i]; } if(s%n!=0) ...
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#include "stdafx.h" #include <math.h> #include "yAstro_deepconst.h" /* @(#) $Id: thetag.c,v 1.3 2000/10/07 05:12:17 ecdowney Exp $ */ /* * FUNCTION THETAG(EP) * COMMON /E1/XMO,XNODEO,OMEGAO,EO,XINCL,XNO,XNDT2O,XNDD6O,BSTAR, * 1 X,Y,Z,XDOT,YDOT,ZDOT,EPOCH,DS50 * DOUBLE PRECISION EPOCH,D,THETA,TWO...
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/////////////////////////////////////////////////////////// // upload_service.cpp // Implementation of the Class upload_service // Created on: 28-十一月-2016 17:42:12 // Original author: admin /////////////////////////////////////////////////////////// #include "upload_service.h" upload_service::uplo...
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#include "compute_contact.hh" #include "ping_pong_ball.hh" #include <cmath> /* -------------------------------------------------------------------------- */ void ComputeContact::setPenalty(Real penalty) { this->penalty = penalty; } /* -------------------------------------------------------------------------- */ void ...
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/*************************************************************************** * Copyright (C) 2008 by Weinzierl Stefan * * Stefan@Weinzierl-Stefan.de * * * * This pr...
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#include <iostream> using namespace std; using ll = int64_t; ll MOD = 1e9+7; ll MUL(ll x, ll y, ll m) { return (x*y)%m; } ll POW(ll b, ll e, ll m) { // Exponentiation by squaring if (e == 0) { return 1LL; } else if (e%2 == 0) { // Instead of b^e, (b^2)^(e/2) return POW(MUL(b, b, m), e/2, m); } else...
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#ifndef _JAVA_POWER_LISTENER_CORE_INCLUDED #define _JAVA_POWER_LISTENER_CORE_INCLUDED #include "java_power_listenerdefs.hpp" #include "HtPowerEventDetector_C.h" extern "C" { // forward declaration void callback_onDDEDataArrived(CppUtils::DDEItem const& item, CppUtils::String const& value); }; // end of C ...
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// This file is a part of PRINCIPLE. // // Look, but don't touch. // // Copyright 2017 [bk]door.maus #include <glm/gtc/matrix_transform.hpp> #include "acropolis/application.hpp" #include "thoreau/thoreau.hpp" acropolis::Application::TileView::TileView(Application* application) { this->application = application; } v...
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#include "eventpainter.h" #include "TCrown.h" #include "TCutG.h" #include "TMarker.h" #include "TPolyLine.h" #include "TText.h" #include <TEllipse.h> EventPainter::EventPainter() { Event = 0; canvas = 0; upperLeft.setValues(-400, -400); lowerRight.setValues(400, 400); trackLike = true; setPaintMode(1); s...
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// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ash/policy/reporting/metrics_reporting/metric_reporting_manager.h" #include <memory> #include <string> #include <vector> #inclu...
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#include <stdio.h> #include <stdlib.h> #include <time.h> #include <iostream> char* GetString1() { char p[] = "Hello World"; return p; } char* GetString2() { char *p = "Hello World"; return p; } void testBranchPredictor() { //http://stackoverflow.com/questions/11227809/why-is-it-faster-to-process-a-sorted-arra...
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#ifndef __MATERIAL_H__ #define __MATERIAL_H__ #include <string> #include <vector> enum UniformType { U_BOOL, U_INT, U_FLOAT, U_VEC2, U_VEC3, U_VEC4, U_MAT4X4, U_SAMPLER2D }; struct Uniform { ~Uniform(); std::string name; UniformType type; char* value = nullptr; }; class Material { public: Material(); ...
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// mge - Modern Game Engine // Copyright (c) 2017-2023 by Alexander Schroeder // All rights reserved. #include "mge/win32/monitor.hpp" #include "mge/core/copy_struct.hpp" #include "mge/core/system_error.hpp" #include "mge/core/to_utf8.hpp" #include "mge/core/trace.hpp" #include "mge/core/zero_memory.hpp" #ifdef WIN32 ...
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#pragma once #include <jpb/Vector.h> class WorldPosition{ public: // Position of a TileChunk Vec3i tileChunkPosition; // Position of a Tile in a TileChunk Vec2i tilePosition; WorldPosition(const Vec3i& tileChunkPosition, const Vec2i& tilePosition) : tileChunkPosition(tileChunkPosition), tilePosit...
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/* ================================================================================== Copyright (c) 2018-2019 AT&T Intellectual Property. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the Licen...
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#include "pch.h" #include "Matrix.h" Matrix::Matrix() { } Matrix::Matrix(unsigned _rows, unsigned _cols) { mat.resize(_rows); for (int i = 0; i < mat.size(); i++) { mat[i].resize(_cols, 0); } rows = _rows; cols = _cols; } //Constructor de copia Matrix::Matrix(const Matrix & other) { mat = other.mat; cols =...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. /*============================================================================= PostProcessHMD.cpp: Post processing for HMD devices. =============================================================================*/ #include "PostProcess/PostProcessHMD.h" #in...
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#include <iostream> #include <armadillo> using namespace std; using namespace arma; int main() { //calculating the determinant of a matrix is extremely easy with Armadillo mat M = { { 1, 3, 4 }, { 5, 2, 1 }, { 9, 2, 5 } }; double determinant = det(M); cout << "Determinant: " << determinant << endl; return 0...
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// ********************************************************************** // This file was generated by a TAF parser! // TAF version 4.6.0 by WSRD Tencent. // Generated from `QQYYBPay.jce' // ********************************************************************** #include "QQYYBPay.h" #include "jce/wup.h" #include "ser...
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#include <string.h> #include "program.h" #include "base64.h" program::program(): buffer_(NULL), size_(0), offs_(0), last_offs_(0), eof_(false) { } program::~program() { if (buffer_) delete buffer_; } bool program::init_from_buffer(const char *_buffer, size_t _size) { if (buffer_) { delete buffer_; bu...
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// Alexander Gonzales // CS 271 - Object Oriented Programming // 5/1/2019 // Lab 11 // Building.h // Declares class Building, which inherits from class CarbonFootprint #include <iostream> using namespace std; #include "CarbonFootprint.h" #ifndef BUILDING_H #define BUILDING_H class Building : public CarbonFootprint...
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#ifndef DBFUNC_H #define DBFUNC_H #include<QString> namespace database { void toSqlSafe(QString &s); void init(); void cleanup(); } #endif
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#include <iostream> #include <set> using namespace std; multiset<int> multi_interseccion(const multiset<int> & m1, const multiset<int> & m2){ multiset<int> res; int anterior=*m1.begin(); for(multiset<int>::iterator i=m1.begin();i!=m1.end();i++){ if(i==m1.begin() || anterior!=*i){ anterior=*i; int veces1=m1...
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// -*- mode:c++ -*- // Copyright (c) 2007 MIPS Technologies, Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: redistributions of source code must retain the above copyright // notice, ...
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#include <exception> #include <iostream> #include "stdlib.h" #include "TH1F.h" #include "THStack.h" #include "TCanvas.h" #include "TROOT.h" #include "TFrame.h" #include "TStyle.h" #include "../sonicScrewdriver/interface/SonicScrewdriver.h" #include "../sonicScrewdriver/interface/Table.h" #include "interface/Figure.h" ...
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#pragma once #include <backend/json.hpp> #include <functional> class Subscription { public: using ParameterType = json; using FunctionType = std::function<bool(ParameterType const&)>; explicit Subscription(FunctionType cb); bool operator()(ParameterType const& param) { r...
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#include "stdafx.h" #include "Tenedores.h" Tenedores::Tenedores() { } Tenedores::~Tenedores() { }
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/* * File: terminador.cpp * Author: knoppix * * Created on October 4, 2014, 7:09 PM * * Destruye todos los IPCs utilizados en la aplicacion */ #include "logger/Logger.h" #include "common/AtendedorTesters.h" #include "common/AtendedorDispositivos.h" #include "common/DespachadorTecnicos.h" #include "common/Plan...
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 #include "IteAirTsSplitServerMediaSubsession.h" #include "H264VideoRTPSink.hh" #include "ite/itp.h" #include "ite/ite_risc_ts_demux.h" #include "ts_airfile/ite_ts_airfile.h" //============================================================================= // Constant Definition //==================================...
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#ifndef POSSIBLE_BOXNPIECE_H #define POSSIBLE_BOXNPIECE_H #include "gameitems/piece.h" #include "gameitems/boardbox.h" class possible_boxNpiece { public: possible_boxNpiece(Piece *P, boardbox *b); Piece * targetPiece; boardbox * possibleMove; int PieceCol; int PieceRow; int BoxCol; int Bo...
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/* problem: binary search author : sourav CSE SUST Reg No.: 2014331039 */ #include<bits/stdc++.h> using namespace std; int main() { freopen("binarysearch.txt","r",stdin); int n; printf("Enter how many number you want to take as input"); scanf("%d",&n); int ara[n]; for(int ...
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///////////////////////////////////////////////////////////////////////////// /** * 文件名 :SysSetDlg.cpp * 版本号 :V1.0 * 项目名称:CPH * 版权声明:Copyright 2002-2003 . All Rights Reserved. * 模块简单描述:系统设置对话框模块文件 *====================================================== * 版本变更记录: * v1.0 2002-11-18 14:00 * * */ ///////////...
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/* Copyright 2005-2009 Intel Corporation. All Rights Reserved. This file is part of Threading Building Blocks. Threading Building Blocks is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundat...
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/************************************************************************/ /* qt-opencv-multithreaded: */ /* A multithreaded OpenCV application using the Qt framework. */ /* */ /* Controller.cpp ...
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// Copyright (c) 1994 James Clark // See the file COPYING for copying permission. #ifndef MessageBuilder_INCLUDED #define MessageBuilder_INCLUDED 1 #include <stddef.h> #include "types.h" #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif class OtherMessageArg; class MessageFragment; class SP_API MessageBuilder { ...
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#ifndef PROJECT_TDENGINEBITTREX_H #define PROJECT_TDENGINEBITTREX_H #include "ITDEngine.h" #include "longfist/LFConstants.h" #include "CoinPairWhiteList.h" #include <vector> #include <sstream> #include <map> #include <atomic> #include <mutex> #include "Timer.h" #include <document.h> #include <libwebsockets.h> #includ...
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filtering.cpp
#include <imager.h> using namespace Rcpp; using namespace cimg_library; //' Apply recursive Deriche filter. //' //' The Deriche filter is a fast approximation to a Gaussian filter (order = 0), or Gaussian derivatives (order = 1 or 2). //' //' @param im an image //' @param sigma Standard deviation of the filter. //...
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telefone.h
#ifndef TELEFONE_H #define TELEFONE_H #include "tipotelefone.h" class Telefone { public: Telefone(); long long int numero; TipoTelefone tipoTelefone; int id; }; #endif // TELEFONE_H
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009D.cpp
#include <bits/stdc++.h> using namespace std; //make_tuple emplace_back next_permutation push_back make_pair second first #if MYDEBUG #define DBG(...) {string dst__=#__VA_ARGS__;dbgsplit(dst__);stringstream dss__; dss__<<dst__; debug(dss__,__VA_ARGS__);} #else #define DBG(...) #endif void debug(stringstream& ...
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exponentialMA.cpp
// exponential moving average // S_t = a * Y_t + (1-a) * S_t-1 #include<vector> #include<iostream> using namespace std; class Solution{ public: Solution(): n(5) {} void expMA(const vector<double> &data) { if (data.size() == 0) return; alpha = 1.0/data.size(); movingAverage.push_back(data[0...
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#include <string> #include <vector> using namespace std; class ASTProg; class ASTStartup; class ASTBlankStart; class ASTVarStart; class ASTFuncStart; class ASTFunction; class ASTFunctionDef; class ASTArguments; class ASTSingleArg; class ASTMultiArg; class ASTBlock; class ASTStatements; class ASTBlankStats; class ASTR...
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#include "SGP1.hpp" SGP1::SGP1(Json *A_, Program *program_, mat4 *P): SG(A_, program_, P) { const int slices = stacks * 2; { // Sphere vertices and normals // nVertices: the number of vertices that form a sphere int nVertices = (slices + 1) * (stacks + 1); std::unique_ptr<GLfloat[]> vertices(new GL...