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#include <iostream> #include <queue> #include <algorithm> using namespace std; int a; int main(void){ int tc; cin >> tc; while(tc--){ queue <pair<int,int>> q; priority_queue <int> pq; int N,M,d=0,cnt=0; cin >> N >> M; for(int i=0; i<N; i++){ cin >> a; q.push({a,i}); pq.push(a); } while(!q.empty()){ int here = q.front().first; int num = q.front().second; q.pop(); if(pq.top()== here){ cnt++; pq.pop(); if(M==num) break; } else q.push({here,num}); } cout <<cnt <<'\n'; } return 0; }
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#include "qevenintvalidator.h" #include <iostream> QEvenIntValidator::QEvenIntValidator(QObject *parent) : QIntValidator(parent) { } QValidator::State QEvenIntValidator::validate(QString &text, int pos) { QValidator::State state = QIntValidator::validate(text, pos); if(state != QValidator::Invalid) { int num = text.toInt(); state = (num % 2 == 0 ? QValidator::Acceptable : QValidator::Intermediate); } return state; }
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FuncionariosClass.cpp
#include "FuncionariosClass.h" FuncionariosClass::FuncionariosClass() { codigo = ModelHelper::generateID(); }
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#ifndef EX2_4_H #define EX2_4_H #include <iostream> using namespace std; class a2 { /// friend class b2; ///-represent another solution public: a2(){ m_A=6; } void printM_A(){ cout<<endl<<m_A; } protected: //could be protected or private, however protected is more consistent regarding object orientation. ///private int m_A; }; class b2: protected a2//private a2 { public: void printM_A_b(){ cout<<endl<<m_A; /// A.printM_A(); } private: ///a2 A; }; class c2: public b2 //could be protected or private { public: void printM_A_c(){ cout<<"In c: "<<m_A<<endl; } void printM_A_c_a(){ cout<<"In c, using print of a :"; printM_A(); } }; #endif // EX2_4_H
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Reflection.cpp
/* Start Header ------------------------------------------------------- Copyright (C) 2019 DigiPen Institute of Technology. Reproduction or disclosure of this file or its contents without the prior written consent of DigiPen Institute of Technology is prohibited. Author: Fenil Shingala, fenil.shingala, 60003118 - End Header --------------------------------------------------------*/ #include "../pch.h" #include "Reflection.h" ////////////////////////// EXTERNAL DEPENDENCIES ///////////////////////////// #include "../InitData.h" #include "../Components/Shape.h" #include "../Components/Transform.h" #include "../Managers/EntityManager.h" extern EntityManager* gpEntityManager; #include "../Managers/ComponentManager.h" extern ComponentManager* gpComponentManager; #include "../Managers/ResourceManager.h" extern ResourceManager* gpResourceManager; #include "../Managers/CameraManager.h" extern CameraManager* gpCameraManager; #include "../Systems/PlayerSystem.h" #include "../Systems/BossSystem.h" extern SystemManager* gpSystemManager; #include "../Managers/SceneManager.h" extern SceneManager* gpSceneManager; #include "MapListStructure.h" #include "ShapeStructure.h" extern AudioManager *gpAudioManager; /////////////////////////////////////////////////////////////////////////////// rapidjson::Value& get_component_object(rapidjson::Document::AllocatorType& allocator, rttr::instance& ol, rttr::property& prop, rapidjson::Value& component_object ); static unsigned int file_no = 0; //TODO review LOD #define _2F(val) ((int)(val*10000 + .5) / 10000.0) Reflection::Reflection() { /*rttr::type t = rttr::type::get<Transform>(); for (auto& prop : t.get_properties()) std::cout << "name: " << prop.get_name();*/ //rttr::type t = rttr::type::get_by_name("Transform"); //rttr::variant var = t.create(); // will invoke the previously registered ctor //auto dtor = t.get_destructor(); //dtor.invoke(var); //auto& obj = var.get_wrapped_value<Transform>(); /*for (auto& property : t.get_properties()) { std::string propertyName = property.get_type().get_name().to_string(); std::cout << propertyName << "\n"; if (propertyName == "structglm::tvec3<float,0>") { glm::vec3 tempVec; tempVec.x = 1; tempVec.y = 2; tempVec.z = 3; property.set_value(var, tempVec); } }*/ //rttr::constructor ctor = t.get_constructor(); // 2nd way with the constructor class //var = ctor.invoke(); //std::cout << var.get_type().get_name(); // prints 'MyStruct' //getchar(); } Reflection::~Reflection() {} /* ------ helper class for Serialiaze ------ */ void myfunction(Entity* pEntity, Value& player, rapidjson::Document::AllocatorType& allocator) { rttr::enumeration type_enum = rttr::type::get_by_name("EntityType").get_enumeration(); std::string type_name = type_enum.value_to_name(pEntity->mType).to_string(); MapListStructure* pMLS = nullptr; // Get instance through global gpComponentManager rttr::instance ol = *gpComponentManager; if (ol.is_valid()) { player.AddMember("file", Value((type_name + ".json").c_str(), allocator).Move(), allocator); for (auto& compon : pEntity->mComponents) { std::string component_name = compon->mComponentName; if ("Transform" == component_name || "Oscillation" == component_name || "EnemyAI" == component_name || "Launcher" == component_name||"Light" == component_name || "Model" == component_name || "Stencil_Toon_Model" == component_name || "Particle" == component_name || "Camera" == component_name || "Key" == component_name || "Door" == component_name || "Text" == component_name) { rapidjson::Value component_object(kObjectType); rttr::type component_type = rttr::type::get_by_name(component_name); // traverse component properties to write for (auto prop : component_type.get_properties()) { std::string prop_name = prop.get_name().to_string(); std::string prop_type = prop.get_type().get_name().to_string(); rttr::instance ol = compon; component_object = get_component_object(allocator, ol, prop, component_object); } player.AddMember(Value(component_name.c_str(), allocator).Move(), component_object, allocator); } } } } rapidjson::Value& get_component_object(rapidjson::Document::AllocatorType& allocator, rttr::instance& ol, rttr::property& prop, rapidjson::Value& component_object ) { rttr::variant var = prop.get_value(ol); // INT if (prop.get_type() == rttr::type::get<int>()) { int data; if (var.can_convert<int>()) { data = var.convert<int>(); } component_object.AddMember( Value(prop.get_name().to_string().c_str(), allocator).Move(), data, allocator ); } // BOOL if (prop.get_type() == rttr::type::get<bool>()) { bool data; if (var.can_convert<bool>()) { data = var.convert<bool>(); } component_object.AddMember( Value(prop.get_name().to_string().c_str(), allocator).Move(), data, allocator ); } // FLOAT else if (prop.get_type() == rttr::type::get<float>()) { float data; if (var.can_convert<float>()) { data = var.convert<float>(); } component_object.AddMember( Value(prop.get_name().to_string().c_str(), allocator).Move(), _2F(data), allocator ); } // STRING else if (prop.get_type() == rttr::type::get<std::string>()) { std::string data; if (var.can_convert<std::string>()) { data = var.convert<std::string>(); } component_object.AddMember( Value(prop.get_name().to_string().c_str(), allocator).Move(), Value(data.c_str(), allocator).Move(), allocator ); } // VEC3 else if (prop.get_type() == rttr::type::get<glm::vec3>()) { glm::vec3 data; if (var.can_convert<glm::vec3>()) { data = var.convert<glm::vec3>(); } rapidjson::Value array(rapidjson::kArrayType); array.PushBack(_2F(data.x), allocator) .PushBack(_2F(data.y), allocator) .PushBack(_2F(data.z), allocator); component_object.AddMember(Value(prop.get_name().to_string().c_str(), allocator).Move(), array, allocator); } // VEC4 /*else if (prop.get_type() == rttr::type::get<glm::vec4>()) { glm::vec4 data; if (var.can_convert<glm::vec4>()) { data = var.convert<glm::vec4>(); } rapidjson::Value array(rapidjson::kArrayType); array.PushBack(_2F(data.x), allocator) .PushBack(_2F(data.y), allocator) .PushBack(_2F(data.z), allocator) .PushBack(_2F(data.w), allocator); component_object.AddMember(Value(prop.get_name().to_string().c_str(), allocator).Move(), array, allocator); }*/ // VEC2 else if (prop.get_type() == rttr::type::get<glm::vec2>()) { glm::vec2 data; if (var.can_convert<glm::vec2>()) { data = var.convert<glm::vec2>(); } rapidjson::Value array(rapidjson::kArrayType); array.PushBack(_2F(data.x), allocator) .PushBack(_2F(data.y), allocator); component_object.AddMember(Value(prop.get_name().to_string().c_str(), allocator).Move(), array, allocator); } // enum DoorType else if (prop.get_type() == rttr::type::get<DoorType>()) { std::string data; if (var.can_convert<DoorType>()) { DoorType temp = var.convert<DoorType>(); rttr::enumeration type_enum = rttr::type::get_by_name("DoorType").get_enumeration(); data = type_enum.value_to_name(temp).to_string(); } component_object.AddMember( Value(prop.get_name().to_string().c_str(), allocator).Move(), Value(data.c_str(), allocator).Move(), allocator ); } // enum MissileType else if (prop.get_type() == rttr::type::get<MissileType>()) { std::string data; if (var.can_convert<MissileType>()) { MissileType temp = var.convert<MissileType>(); rttr::enumeration type_enum = rttr::type::get_by_name("MissileType").get_enumeration(); data = type_enum.value_to_name(temp).to_string(); } component_object.AddMember( Value(prop.get_name().to_string().c_str(), allocator).Move(), Value(data.c_str(), allocator).Move(), allocator ); } // struct SHAPE else if (prop.get_type() == rttr::type::get<Shape*>()) { Shape* data = nullptr; Value shape(kObjectType); if (var.can_convert<Shape*>()) { data = var.convert<Shape*>(); } if (data->mType == CIRCLE) { shape.AddMember("Name", "Circle", allocator); ShapeCircle* circle = static_cast<ShapeCircle*>(data); shape.AddMember("Radius", _2F(circle->mRadius), allocator); } else if (data->mType == AABB) { shape.AddMember("Name", "AABB", allocator); ShapeAABB* aabb = static_cast<ShapeAABB*>(data); shape.AddMember("Top", _2F(aabb->mTop), allocator) .AddMember("Bottom", _2F(aabb->mBottom), allocator) .AddMember("Left", _2F(aabb->mLeft), allocator) .AddMember("Right", _2F(aabb->mRight), allocator); } component_object.AddMember(Value(prop.get_name().to_string().c_str(), allocator).Move(), shape, allocator); } // Entity else if (prop.get_type() == rttr::type::get<Entity*>()) { Entity* data = nullptr; if (var.can_convert<Entity*>()) { data = var.convert<Entity*>(); } if (data) { Value entity(kObjectType); myfunction(data, entity, allocator); component_object.AddMember(Value(prop.get_name().to_string().c_str(), allocator).Move(), entity, allocator); } } // Entity Vector else if (prop.get_type() == rttr::type::get<std::vector<Entity*>>()) { std::vector<Entity*> data; if (var.can_convert< std::vector<Entity*> >()) { data = var.convert< std::vector<Entity*> >(); } if (0 != data.size()) { rapidjson::Value array(rapidjson::kArrayType); for (auto pEntity : data) { Value entity(kObjectType); myfunction(pEntity, entity, allocator); array.PushBack(entity, allocator); } component_object.AddMember(Value(prop.get_name().to_string().c_str(), allocator).Move(), array, allocator); } } return component_object; } std::string Reflection::GetNameFromSlot(unsigned int i) { std::string output = "Serialized/Output" + std::to_string(i) + ".json"; return output; } // WRITE TO JSON void Reflection::Serialize(unsigned int i) { std::string myfilename = directory::serialize + "Output" + std::to_string(i) +".json"; Document doc; FILE* fp; fopen_s(&fp, myfilename.c_str(), "wb"); // non-Windows use "w" char writeBuffer[65536]; rapidjson::FileWriteStream os(fp, writeBuffer, sizeof(writeBuffer)); Writer<FileWriteStream> writer(os); rapidjson::Document::AllocatorType& allocator = doc.GetAllocator(); int n = 0; doc.SetObject(); std::vector<MapListStructure*> component_list; rttr::type component_pool = rttr::type::get_by_name("ComponentManager"); for (auto itr = gpEntityManager->mEntity.begin(); itr != gpEntityManager->mEntity.end(); ++itr) { if (itr->second->mParent || itr->second->mOwnerEntity || itr->second->mType == DOOR) continue; Value player(kObjectType); Entity* pEntity = itr->second; myfunction(pEntity, player, allocator); rttr::enumeration type_enum = rttr::type::get_by_name("EntityType").get_enumeration(); std::string type_name = type_enum.value_to_name(pEntity->mType).to_string(); std::string player_name = type_name + std::to_string(n++); doc.AddMember(Value(player_name.c_str(), allocator).Move(), player, allocator); } Value audio(kObjectType); SoundMap* list = gpAudioManager->GetSoundMap(); auto list_begin = list->begin(); rapidjson::Value loopArray(rapidjson::kArrayType); rapidjson::Value loadLoopArray(rapidjson::kArrayType); for (auto itr = list_begin; itr != list->end(); ++itr) { FMOD_MODE mode; FMOD_RESULT res = itr->second->getMode(&mode); std::string loadString = itr->first; if (mode == 9) { loopArray.PushBack(Value(loadString.c_str(), allocator).Move(), allocator); } else if (mode == 10) { loadLoopArray.PushBack(Value(loadString.c_str(), allocator).Move(), allocator); } } audio.AddMember("Load", loopArray, allocator); audio.AddMember("LoadLoop", loadLoopArray, allocator); doc.AddMember("Audios", audio, allocator); doc.Accept(writer); fclose(fp); } /* ------ helper class for Deserialiaze ------ */ void Reflection::set_property( rttr::property& prop, Component* pComp, GenericObject<false, rapidjson::Value::ValueType>& DataDoc, Value::MemberIterator& DataItr ) { // read values from JSON and set it in class variables(property) if (prop.get_type() == rttr::type::get<int>()) { prop.set_value(pComp, DataDoc[DataItr->name.GetString()].GetInt()); } else if (prop.get_type() == rttr::type::get<bool>()) { prop.set_value(pComp, DataDoc[DataItr->name.GetString()].GetBool()); } else if (prop.get_type() == rttr::type::get<float>()) { prop.set_value(pComp, DataDoc[DataItr->name.GetString()].GetFloat()); } else if (prop.get_type() == rttr::type::get<std::string>()) { prop.set_value(pComp, std::string(DataDoc[DataItr->name.GetString()].GetString())); } else if (prop.get_type() == rttr::type::get<glm::vec3>()) { auto arr = DataDoc[DataItr->name.GetString()].GetArray(); glm::vec3 data = glm::vec3(arr[0].GetFloat(), arr[1].GetFloat(), arr[2].GetFloat()); prop.set_value(pComp, data); } else if (prop.get_type() == rttr::type::get<glm::vec2>()) { auto arr = DataDoc[DataItr->name.GetString()].GetArray(); glm::vec2 data = glm::vec2(arr[0].GetFloat(), arr[1].GetFloat()); prop.set_value(pComp, data); } else if (prop.get_type() == rttr::type::get<Shape*>()) { Shape* data; if (DataDoc["Shape"]["Name"].GetString() == "CIRCLE") { ShapeCircle * d1 = static_cast<ShapeCircle *>(gpComponentManager->mShapeCircle->Add(pComp->mpOwner->id)); d1->SetValue(DataDoc["Shape"]["Radius"].GetFloat()); //data = new ShapeCircle(DataDoc["Shape"]["Radius"].GetFloat()); d1->mpOwnerCollider = static_cast<Collider*>(pComp); data = d1; } if (DataDoc["Shape"]["Name"].GetString() == std::string("AABB")) { ShapeAABB * d2 = static_cast<ShapeAABB *>(gpComponentManager->mShapeAABB->Add(pComp->mpOwner->id)); d2->SetValue( DataDoc["Shape"]["Top"].GetFloat(), DataDoc["Shape"]["Bottom"].GetFloat(), DataDoc["Shape"]["Left"].GetFloat(), DataDoc["Shape"]["Right"].GetFloat() ); d2->mpOwnerCollider = static_cast<Collider*>(pComp); data = d2; } prop.set_value(pComp, data); } else if (prop.get_type() == rttr::type::get<DoorType>()) { rttr::enumeration type_enum = rttr::type::get_by_name("DoorType").get_enumeration(); DoorType data = type_enum.name_to_value(DataDoc["DoorType"].GetString()).convert<DoorType>(); prop.set_value(pComp, data); } else if (prop.get_type() == rttr::type::get<MissileType>()) { rttr::enumeration type_enum = rttr::type::get_by_name("MissileType").get_enumeration(); MissileType data = type_enum.name_to_value(DataDoc["MissileType"].GetString()).convert<MissileType>(); prop.set_value(pComp, data); } else if (prop.get_type() == rttr::type::get<Entity*>()) { GenericObject<false, Value::ValueType> EntityDoc = DataDoc[DataItr->name.GetString()].GetObject(); Entity* data = LoadObject(EntityDoc["file"].GetString()); EntityInsideEntity(EntityDoc, data); for (auto comp : data->mComponents) { comp->Init(); } prop.set_value(pComp, data); } else if (prop.get_type() == rttr::type::get<std::vector<Entity*>>()) { std::vector<Entity*> data; auto arr = DataDoc[DataItr->name.GetString()].GetArray(); for (SizeType i = 0; i < arr.Size(); i++) // Uses SizeType instead of size_t { GenericObject<false, Value::ValueType> EntityDoc = arr[i].GetObject(); Entity* pEntity = LoadObject(EntityDoc["file"].GetString()); EntityInsideEntity(EntityDoc, pEntity); for (auto comp : pEntity->mComponents) { comp->Init(); } data.push_back(pEntity); } prop.set_value(pComp, data); } } /* ------ helper class for Deserialiaze ------ */ MapListStructure* Reflection::getPoolObject(std::string component_name) { rttr::type component_pool = rttr::type::get_by_name("ComponentManager"); // Get registered component pool rttr::property mls = component_pool.get_property("m" + component_name); MapListStructure* pMLS = nullptr; // Get instance through global gpComponentManager rttr::instance ol = *gpComponentManager; if (ol.is_valid()) { // get component pool(property) from instance as a variant rttr::variant val = mls.get_value(ol); // convert it to user defined type if (val.can_convert<MapListStructure*>()) pMLS = val.convert<MapListStructure*>(); } return pMLS; } /* ------ helper class for Deserialiaze ------ */ Component* Reflection::Reflect(Value::MemberIterator& ComponentItr, Component* pComp, Entity* pEntity) { std::string component_name = ComponentItr->name.GetString(); MapListStructure* pMLS = getPoolObject(component_name); if (pComp == nullptr) { pComp = pMLS->Add(pEntity->id); pComp->mpOwner = pEntity; } // Get registered component rttr::type component = rttr::type::get_by_name(component_name); GenericObject<false, rapidjson::Value::ValueType> DataDoc = ComponentItr->value.GetObject(); // loop through all variables in JSON for (Value::MemberIterator DataItr = DataDoc.MemberBegin(); DataItr != DataDoc.MemberEnd(); ++DataItr) { // find mapped variable in component class rttr::property prop = component.get_property(DataItr->name.GetString()); //std::string data_name = prop.get_name().to_string(); //std::string type_name = prop.get_type().get_name().to_string(); set_property(prop, pComp, DataDoc, DataItr); } return pComp; } /* ------ helper class for Deserialiaze ------ */ Entity* Reflection::LoadObject(std::string _filename) { Document* pPrefabDoc = gpResourceManager->LoadPrefab(_filename); Entity* pEntity = gpEntityManager->CreateEntity(); GenericObject<false, Value::ValueType> PrefabDoc = pPrefabDoc->GetObject(); // Right Now I have set the mType in the JSON as Numbers but will change // it to string once reflection is implemented for Type similar // to the way done in components // Prefab "Type" /* added */ rttr::enumeration type_enum = rttr::type::get_by_name("EntityType").get_enumeration(); pEntity->mType = type_enum.name_to_value(PrefabDoc["Type"].GetString()).convert<EntityType>(); for (Value::MemberIterator ComponentItr = PrefabDoc.MemberBegin(); ComponentItr != PrefabDoc.MemberEnd(); ++ComponentItr) { if (ComponentItr->value.IsObject()) { Component* pComp = nullptr; pEntity->AddComponent(Reflect(ComponentItr, pComp, pEntity)); } } //pEntity->mType = (EntityType)PrefabDoc["Type"].GetInt(); if (pEntity->mType == PLAYER) { gpSystemManager->mPlayerSystem->SetPlayerEntity(pEntity); gpCameraManager->SetLookAtPoint(pEntity->GetComponent<Body>()); } if (pEntity->mType == FIRE_GUN) { gpSystemManager->mPlayerSystem->SetFireGun(pEntity); } if (pEntity->mType == ICE_GUN) { gpSystemManager->mPlayerSystem->SetIceGun(pEntity); } return pEntity; } // READ FROM JSON void Reflection::Deserialize(Document* _pDoc, bool isPauseMenu) { GenericObject<false, Value::ValueType> LevelDoc = _pDoc->GetObject(); //gpSceneManager->mMenuEntity.clear(); for (Value::MemberIterator ObjectItr = LevelDoc.MemberBegin(); ObjectItr != LevelDoc.MemberEnd(); ++ObjectItr) { GenericObject<false, Value::ValueType> ObjectDoc = ObjectItr->value.GetObject(); if (ObjectDoc.HasMember("file")) { // LOAD OBJECT Entity* pEntity = LoadObject(ObjectDoc["file"].GetString()); if (isPauseMenu) { gpSceneManager->mMenuEntity.push_back(pEntity); } // OVERRIDE COMPONENTS if (ObjectDoc.HasMember("Type")) { rttr::enumeration type_enum = rttr::type::get_by_name("EntityType").get_enumeration(); pEntity->mType = type_enum.name_to_value(ObjectDoc["Type"].GetString()).convert<EntityType>(); } EntityInsideEntity(ObjectDoc, pEntity); if (isPauseMenu) { rttr::type component_manager = rttr::type::get_by_name("ComponentManager"); for (auto prop : component_manager.get_properties()) { std::string component_name = prop.get_name().to_string(); component_name.erase(0, 1); for (auto component : pEntity->mComponents) { if (component->mComponentName == component_name) { component->Init(); } } } } } } if (LevelDoc.HasMember("Audios")) { GenericObject<false, Value::ValueType> AudioDoc = LevelDoc["Audios"].GetObject(); if (AudioDoc.HasMember("Load")) { auto loadArray = AudioDoc["Load"].GetArray(); for (SizeType i = 0; i < loadArray.Size(); i++) { std::string audio = loadArray[i].GetString(); gpAudioManager->Load(audio); } } if (AudioDoc.HasMember("LoadLoop")) { auto loadLoopArray = AudioDoc["LoadLoop"].GetArray(); for (SizeType i = 0; i < loadLoopArray.Size(); i++) { std::string audio = loadLoopArray[i].GetString(); gpAudioManager->LoadLoop(audio); int channelID = gpAudioManager->Play(audio, -1); gpAudioManager->mLoadLoopChannels.push_back(channelID); //gpAudioManager->Volume(vol, 1.0f); } } } if (!isPauseMenu) gpComponentManager->invoke("Init"); if (LevelDoc.HasMember("CameraBounds")) { glm::vec3 Min, Max; GenericObject<false, Value::ValueType> CameraDoc = LevelDoc["CameraBounds"].GetObject(); if (CameraDoc.HasMember("Min")) { auto MinArray = CameraDoc["Min"].GetArray(); Min = glm::vec3(MinArray[0].GetFloat(), MinArray[1].GetFloat(), MinArray[2].GetFloat()); } if (CameraDoc.HasMember("Max")) { auto MaxArray = CameraDoc["Max"].GetArray(); Max = glm::vec3(MaxArray[0].GetFloat(), MaxArray[1].GetFloat(), MaxArray[2].GetFloat()); } gpCameraManager->SetBounds(Min, Max); } } void Reflection::EntityInsideEntity(GenericObject<false, Value::ValueType> ObjectDoc, Entity* pEntity) { for (Value::MemberIterator ComponentItr = ObjectDoc.MemberBegin(); ComponentItr != ObjectDoc.MemberEnd(); ++ComponentItr) { Component* child_pComp = nullptr; std::string CompoString = ComponentItr->name.GetString(); if (!ComponentItr->value.IsObject()) continue; //Registering Child if (CompoString == "Child") { GenericObject<false, Value::ValueType> number_of_entities = ObjectDoc["Child"].GetObject(); for (Value::MemberIterator ChildItr = number_of_entities.MemberBegin(); ChildItr != number_of_entities.MemberEnd(); ++ChildItr) { GenericObject<false, Value::ValueType> ChildObj = ChildItr->value.GetObject(); Entity* pChildEntity = LoadObject(ChildObj["file"].GetString()); pChildEntity->mParent = pEntity; pEntity->mChild = pChildEntity; EntityInsideEntity(ChildObj, pChildEntity); } } //Registering Door/Rope/Oscillate else if (CompoString == "DeleteEntity") { GenericObject<false, Value::ValueType> number_of_entities = ObjectDoc[CompoString.c_str()].GetObject(); Key* kEy = pEntity->GetComponent<Key>(); kEy->mEntity.clear(); //Iterating Through all doors/oscillate/rope for (Value::MemberIterator DoorEntityItr = number_of_entities.MemberBegin(); DoorEntityItr != number_of_entities.MemberEnd(); ++DoorEntityItr) { GenericObject<false, Value::ValueType> DoorEntityDoc = DoorEntityItr->value.GetObject(); Entity* doorEntity = LoadObject(DoorEntityDoc["file"].GetString()); kEy->mEntity.push_back(doorEntity); //Overriding through all components of Doorentity EntityInsideEntity(DoorEntityDoc, doorEntity); } } //Normal Iterations for Components else { MapListStructure* pMLS = getPoolObject(ComponentItr->name.GetString()); if (pMLS) { child_pComp = pMLS->GetComponent(pEntity->id); } if (nullptr == child_pComp) pEntity->AddComponent(Reflect(ComponentItr, child_pComp, pEntity)); else Reflect(ComponentItr, child_pComp, pEntity); } } if (pEntity->mType == CHECKPOINT) { gpSystemManager->mPlayerSystem->AddCheckpoint(pEntity); } else if (pEntity->mType == PLAYER) { gpSystemManager->mPlayerSystem->mCheckpoint = pEntity->GetComponent<Transform>()->mPos; gpSystemManager->mPlayerSystem->AddCheckpoint(pEntity); } }
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/lib/vdc/LayeredGrid.cpp
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2020-12-23T00:15:34
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LayeredGrid.cpp
#include <stdio.h> #include <iostream> #include <cmath> #include <cfloat> #include <vapor/vizutil.h> #include "vapor/utils.h" #include "vapor/LayeredGrid.h" #define INCLUDE_DEPRECATED_LEGACY_VECTOR_MATH #include "vapor/LegacyVectorMath.h" #include "vapor/VAssert.h" using namespace std; using namespace VAPoR; LayeredGrid::LayeredGrid( const vector <size_t> &dims, const vector <size_t> &bs, const vector <float *> &blks, const std::vector <double> &xcoords, const std::vector <double> &ycoords, const RegularGrid &zrg ) : StructuredGrid(dims, bs, blks), _sg2d( vector <size_t> (dims.begin(), dims.begin()+2), vector <size_t> (bs.begin(), bs.begin()+2), vector <float *> (), xcoords, ycoords, vector <double> () ), _zrg(zrg), _xcoords(xcoords), _ycoords(ycoords) { VAssert(GetDimensions().size() == 3); VAssert(xcoords.size() == GetDimensions()[0]); VAssert(ycoords.size() == GetDimensions()[1]); VAssert(zrg.GetDimensions()[0] == xcoords.size()); VAssert(zrg.GetDimensions()[1] == ycoords.size()); _interpolationOrder = 1; // Set horizontal extents from sg2d // _sg2d.GetUserExtents(_minu,_maxu); // Get extents of layered dimension // float range[2]; _zrg.GetRange(range); _minu[2] = (double) range[0]; _maxu[2] = (double) range[1]; } vector <size_t> LayeredGrid::GetCoordDimensions(size_t dim) const { if (dim == 0) { return(vector <size_t> (1,GetDimensions()[0])); } else if (dim == 1) { return(vector <size_t> (1,GetDimensions()[1])); } else if (dim == 2) { return(_zrg.GetDimensions()); } else { return(vector <size_t> (1,1)); } } void LayeredGrid::GetUserExtentsHelper( DblArr3 &minu, DblArr3 &maxu ) const { minu = _minu; maxu = _maxu; } void LayeredGrid::GetBoundingBox( const Size_tArr3 &min, const Size_tArr3 &max, DblArr3 &minu, DblArr3 &maxu ) const { Size_tArr3 cMin; ClampIndex(min, cMin); Size_tArr3 cMax; ClampIndex(max, cMax); // Get extents of horizontal dimensions. Note: also get vertical // dimension, but it's bogus for layered grid. // GetUserCoordinates(cMin, minu); GetUserCoordinates(cMax, maxu); // Initialize min and max coordinates of varying dimension with // coordinates of "first" and "last" grid point. Coordinates of // varying dimension are stored as values of a scalar function // sampling the coordinate space. // float mincoord = _zrg.GetValueAtIndex(cMin); float maxcoord = _zrg.GetValueAtIndex(cMax); // Now find the extreme values of the varying dimension's coordinates // for (int j = cMin[1]; j<=cMax[1]; j++) { for (int i = cMin[0]; i<=cMax[0]; i++) { float v = _zrg.AccessIJK( i,j,cMin[2]); if (v<mincoord) mincoord = v; } } for (int j = cMin[1]; j<=cMax[1]; j++) { for (int i = cMin[0]; i<=cMax[0]; i++) { float v = _zrg.AccessIJK( i,j,cMax[2]); if (v>maxcoord) maxcoord = v; } } minu[2] = mincoord; maxu[2] = maxcoord; } bool LayeredGrid::_insideGrid( const DblArr3 &coords, Size_tArr3 &indices, double wgts[3] ) const { // Get indices and weights for horizontal slice // bool found = _sg2d.GetIndicesCell(coords, indices, wgts); if (! found) return(found); // XZ and YZ cell sides are planar, but XY sides may not be. We divide // the XY faces into two triangles (changing hexahedrals into prims) // and figure out which triangle (prism) the point is in (first or // second). Then we search the stack of first (or second) prism in Z // // // Check if point is in "first" triangle (0,0), (1,0), (1,1) // double lambda[3]; double pt[] = {coords[0],coords[1]}; Size_tArr3 iv = {indices[0], indices[0]+1, indices[0]+1}; Size_tArr3 jv = {indices[1], indices[1], indices[1]+1}; double tverts[] = { _xcoords[iv[0]], _ycoords[jv[0]], _xcoords[iv[1]], _ycoords[jv[1]], _xcoords[iv[2]], _ycoords[jv[2]] }; bool inside = VAPoR::BarycentricCoordsTri(tverts, pt, lambda); if (! inside) { // Not in first triangle. // Now check if point is in "second" triangle (0,0), (1,1), (0,1) // iv = {indices[0], indices[0]+1, indices[0]}; jv = {indices[1], indices[1]+1, indices[1]+1}; double tverts[] = { _xcoords[iv[0]], _ycoords[jv[0]], _xcoords[iv[1]], _ycoords[jv[1]], _xcoords[iv[2]], _ycoords[jv[2]] }; inside = VAPoR::BarycentricCoordsTri(tverts, pt, lambda); // Mathematically this shouldn't happen if _sg2d.GetIndicesCell() // returns true, but have to contend with floating point roundoff // if (! inside) return(false); } float z0, z1; // Find k index of cell containing z. Already know i and j indices // vector <double> zcoords; size_t nz = GetDimensions()[2]; zcoords.reserve(nz); for (int kk=0; kk<nz; kk++) { // Interpolate Z coordinate across triangle // float zk = _zrg.AccessIJK(iv[0], jv[0], kk) * lambda[0] + _zrg.AccessIJK(iv[1], jv[1], kk) * lambda[1] + _zrg.AccessIJK(iv[2], jv[2], kk) * lambda[2]; zcoords.push_back(zk); } if (! Wasp::BinarySearchRange(zcoords, coords[2], indices[2])) return(false); VAssert(indices[2] < nz-1); z0 = zcoords[indices[2]]; z1 = zcoords[indices[2]+1]; wgts[2] = 1.0 - (coords[2] - z0) / (z1 - z0); return(true); } float LayeredGrid::GetValueNearestNeighbor( const DblArr3 &coords ) const { Size_tArr3 indices; double wgts[3]; bool found = _insideGrid(coords, indices, wgts); if (! found) return(GetMissingValue()); if (wgts[0] < 0.5) indices[0] += 1; if (wgts[1] < 0.5) indices[1] += 1; if (wgts[2] < 0.5) indices[2] += 1; return(AccessIJK(indices[0], indices[1], indices[2])); } float LayeredGrid::GetValueLinear ( const DblArr3 &coords ) const { Size_tArr3 indices; double wgts[3]; bool found = _insideGrid(coords, indices, wgts); if (! found) return(GetMissingValue()); size_t i0 = indices[0]; size_t j0 = indices[1]; size_t k0 = indices[2]; size_t i1 = indices[0]+1; size_t j1 = indices[1]+1; size_t k1 = indices[2]+1; // // perform tri-linear interpolation // double p0,p1,p2,p3,p4,p5,p6,p7; double iwgt = 1.0 - wgts[0]; // Oops. Weights reversed. double jwgt = 1.0 - wgts[1]; double kwgt = 1.0 - wgts[2]; p0 = AccessIJK(i0,j0,k0); if (p0 == GetMissingValue()) return (GetMissingValue()); if (iwgt!=0.0) { p1 = AccessIJK(i1,j0,k0); if (p1 == GetMissingValue()) return (GetMissingValue()); } else p1 = 0.0; if (jwgt!=0.0) { p2 = AccessIJK(i0,j1,k0); if (p2 == GetMissingValue()) return (GetMissingValue()); } else p2 = 0.0; if (iwgt!=0.0 && jwgt!=0.0) { p3 = AccessIJK(i1,j1,k0); if (p3 == GetMissingValue()) return (GetMissingValue()); } else p3 = 0.0; if (kwgt!=0.0) { p4 = AccessIJK(i0,j0,k1); if (p4 == GetMissingValue()) return (GetMissingValue()); } else p4 = 0.0; if (kwgt!=0.0 && iwgt!=0.0) { p5 = AccessIJK(i1,j0,k1); if (p5 == GetMissingValue()) return (GetMissingValue()); } else p5 = 0.0; if (kwgt!=0.0 && jwgt!=0.0) { p6 = AccessIJK(i0,j1,k1); if (p6 == GetMissingValue()) return (GetMissingValue()); } else p6 = 0.0; if (kwgt!=0.0 && iwgt!=0.0 && jwgt!=0.0) { p7 = AccessIJK(i1,j1,k1); if (p7 == GetMissingValue()) return (GetMissingValue()); } else p7 = 0.0; double c0 = p0+iwgt*(p1-p0) + jwgt*((p2+iwgt*(p3-p2))-(p0+iwgt*(p1-p0))); double c1 = p4+iwgt*(p5-p4) + jwgt*((p6+iwgt*(p7-p6))-(p4+iwgt*(p5-p4))); return(c0+kwgt*(c1-c0)); } float LayeredGrid::GetValue(const DblArr3 &coords) const { // Clamp coordinates on periodic boundaries to grid extents // DblArr3 cCoords; ClampCoord(coords, cCoords); const vector <size_t> &dims = GetDimensions(); // Figure out interpolation order // int interp_order = _interpolationOrder; if (interp_order == 2) { if (dims[2] < 3) interp_order = 1; } if (interp_order == 0) { return (GetValueNearestNeighbor(cCoords)); } else if (interp_order == 1) { return (GetValueLinear(cCoords)); } return _getValueQuadratic(cCoords.data()); } void LayeredGrid::SetInterpolationOrder(int order) { if (order<0 || order>3) order = 2; _interpolationOrder = order; } void LayeredGrid::GetUserCoordinates( const Size_tArr3 &indices, DblArr3 &coords ) const { Size_tArr3 cIndices; ClampIndex(indices, cIndices); // First get coordinates of (horizontal) dimensions // _sg2d.GetUserCoordinates(indices, coords); // Now get coordinates of z dimension // coords[2] = _zrg.GetValueAtIndex(cIndices); } bool LayeredGrid::GetIndicesCell( const DblArr3 &coords, Size_tArr3 &indices ) const { DblArr3 cCoords; ClampCoord(coords, cCoords); double dummy[3]; return(_insideGrid(coords, indices, dummy)); return(true); } bool LayeredGrid::InsideGrid(const DblArr3 &coords) const { // Clamp coordinates on periodic boundaries to reside within the // grid extents (vary-dimensions can not have periodic boundaries) // DblArr3 cCoords; ClampCoord(coords, cCoords); Size_tArr3 indices; bool found = GetIndicesCell(cCoords, indices); return (found); } LayeredGrid::ConstCoordItrLayered::ConstCoordItrLayered( const LayeredGrid *lg, bool begin ) : ConstCoordItrAbstract() { _lg = lg; _nElements2D = lg->GetDimensions()[0] * lg->GetDimensions()[1]; _coords = vector <double> (3, 0.0); if (begin) { _index2D = 0; _zCoordItr = lg->_zrg.cbegin(); _itr2D = lg->_sg2d.ConstCoordBegin(); } else { _index2D = _nElements2D - 1; _zCoordItr = lg->_zrg.cend(); _itr2D = lg->_sg2d.ConstCoordEnd(); } } LayeredGrid::ConstCoordItrLayered::ConstCoordItrLayered( const ConstCoordItrLayered &rhs ) : ConstCoordItrAbstract() { _lg = rhs._lg; _nElements2D = rhs._nElements2D; _coords = rhs._coords; _index2D = rhs._index2D; _zCoordItr = rhs._zCoordItr; _itr2D = rhs._itr2D; } LayeredGrid::ConstCoordItrLayered::ConstCoordItrLayered() : ConstCoordItrAbstract() { _coords.clear(); } void LayeredGrid::ConstCoordItrLayered::next() { ++_index2D; ++_itr2D; ++_zCoordItr; // Check for overflow // if (_index2D == _nElements2D) { _itr2D = _lg->_sg2d.ConstCoordBegin(); _index2D = 0; } _coords[0] = (*_itr2D)[0]; _coords[1] = (*_itr2D)[1]; _coords[2] = *_zCoordItr; } void LayeredGrid::ConstCoordItrLayered::next(const long &offset) { long offset2D = offset % _nElements2D; if (offset2D + _index2D < _nElements2D) { _itr2D += offset; _index2D += offset; } else { size_t o = (offset2D + _index2D) % _nElements2D; _itr2D = _lg->_sg2d.ConstCoordBegin() + o; _index2D = o; } _coords[0] = (*_itr2D)[0]; _coords[1] = (*_itr2D)[1]; _zCoordItr += offset; _coords[2] = *_zCoordItr; } void LayeredGrid::_getBilinearWeights(const double coords[3], double &iwgt, double &jwgt) const { vector <size_t> dims = GetDimensions(); size_t indices0[3]; bool found = GetIndicesCell(coords, indices0); VAssert(found); size_t indices1[3] = {indices0[0], indices0[1], indices0[2]}; if (indices0[0] != dims[0]-1) { indices1[0] += 1; } if (indices0[1] != dims[1]-1) { indices1[1] += 1; } double coords0[3], coords1[3]; GetUserCoordinates(indices0, coords0); GetUserCoordinates(indices1, coords1); double x = coords[0]; double y = coords[1]; double x0 = coords0[0]; double y0 = coords0[1]; double x1 = coords1[0]; double y1 = coords1[1]; if (x1!=x0) iwgt = fabs((x-x0) / (x1-x0)); else iwgt = 0.0; if (y1!=y0) jwgt = fabs((y-y0) / (y1-y0)); else jwgt = 0.0; } double LayeredGrid::_bilinearInterpolation( size_t i0, size_t i1, size_t j0, size_t j1, size_t k0, double iwgt, double jwgt ) const { double val00, val01, val10, val11, xVal0, result; double xVal1 = 0.0; double mv = GetMissingValue(); val00 = AccessIJK(i0,j0,k0); val10 = AccessIJK(i1,j0,k0); if ((val00==mv) || (val10==mv)) return mv; if (val00 == mv) xVal0 = val10; else if (val10 == mv) xVal0 = val00; else xVal0 = val00 * (1-iwgt) + val10 * iwgt; val01 = AccessIJK(i0,j1,k0); val11 = AccessIJK(i1,j1,k0); if ((val01==mv) || (val11==mv)) return mv; if (val01 == mv) xVal0 = val11; else if (val11 == mv) xVal0 = val01; else xVal1 = val01 * (1-iwgt) + val11 * iwgt; result = xVal0 * (1-jwgt) + xVal1 * jwgt; if ((val00 == mv) || (val01 == mv) || (val10 == mv) || (val11 == mv)) return mv; else return result; } double LayeredGrid::_bilinearElevation( size_t i0, size_t i1, size_t j0, size_t j1, size_t k0, double iwgt, double jwgt ) const { double xVal0, result; double xVal1 = 0.0; double x, y, z00, z10, z01, z11; GetUserCoordinates(i0,j0,k0,x,y,z00); GetUserCoordinates(i1,j0,k0,x,y,z10); xVal0 = z00 * (1-iwgt) + z10* iwgt; GetUserCoordinates(i0,j1,k0,x,y,z01); GetUserCoordinates(i1,j1,k0,x,y,z11); xVal1 = z01 * (1-iwgt) + z11 * iwgt; result = xVal0 * (1-jwgt) + xVal1 * jwgt; return result; } float LayeredGrid::_getValueQuadratic( const double coords[3] ) const { double mv = GetMissingValue(); vector <size_t> dims = GetDimensions(); // Get the indecies of the hyperslab containing the point // k0 = level above the point // k1 = level below the point // k2 = two levels below the point // size_t indices[3]; bool found = GetIndicesCell(coords, indices); if (! found) return (GetMissingValue()); size_t i0 = indices[0]; size_t j0 = indices[1]; size_t k1 = indices[2]; size_t k0, k2; size_t i1, j1; if (i0 == dims[0]-1) i1=i0; else i1 = i0+1; if (j0 == dims[1]-1) j1=j0; else j1 = j0+1; if (k1 == 0) { k2 = 0; k1 = 1; k0 = 2; } else if (k1 == dims[2]-1) { k2 = dims[2]-3; k1 = dims[2]-2; k0 = dims[2]-1; } else { k0 = k1+1; k2 = k1-1; } double iwgt, jwgt; _getBilinearWeights(coords,iwgt,jwgt); // bilinearly interpolated values at each k0, k1 and k2 double val0, val1, val2; val0 = _bilinearInterpolation(i0, i1, j0, j1, k0, iwgt, jwgt); val1 = _bilinearInterpolation(i0, i1, j0, j1, k1, iwgt, jwgt); val2 = _bilinearInterpolation(i0, i1, j0, j1, k2, iwgt, jwgt); if ((val0 == mv) || (val1 == mv) || (val2 == mv)) return mv; // bilinearly interpolated elevations at each k0, k1, and k2 double z0, z1, z2; z0 = _bilinearElevation(i0, i1, j0, j1, k0, iwgt, jwgt); z1 = _bilinearElevation(i0, i1, j0, j1, k1, iwgt, jwgt); z2 = _bilinearElevation(i0, i1, j0, j1, k2, iwgt, jwgt); if ((z0 == mv) || (z1 == mv) || (z2 == mv)) return mv; // quadratic interpolation weights double z = coords[2]; double w0, w1, w2; w0 = ((z-z1)*(z-z2)) / ((z0-z1)*(z0-z2)); w1 = ((z-z0)*(z-z2)) / ((z1-z0)*(z1-z2)); w2 = ((z-z0)*(z-z1)) / ((z2-z0)*(z2-z1)); double val; val = val0*w0 + val1*w1 + val2*w2; return val; } double LayeredGrid::_interpolateVaryingCoord( size_t i0, size_t j0, size_t k0, double x, double y) const { // varying dimension coord at corner grid points of cell face // double c00, c01, c10, c11; vector <size_t> dims = GetDimensions(); size_t i1, j1, k1; if (i0 == dims[0]-1) i1 = i0; else i1 = i0+1; if (j0 == dims[1]-1) j1 = j0; else j1 = j0+1; if (k0 == dims[2]-1) k1 = k0; else k1 = k0+1; // Coordinates of grid points for non-varying dimensions double x0, y0, z0, x1, y1, z1; GetUserCoordinates(i0,j0,k0, x0, y0, z0); GetUserCoordinates(i1,j1,k1, x1, y1, z1); double iwgt, jwgt; c00 = _zrg.AccessIJK( i0, j0, k0); c01 = _zrg.AccessIJK( i1, j0, k0); c10 = _zrg.AccessIJK( i0, j1, k0); c11 = _zrg.AccessIJK( i1, j1, k0); if (x1!=x0) iwgt = fabs((x-x0) / (x1-x0)); else iwgt = 0.0; if (y1!=y0) jwgt = fabs((y-y0) / (y1-y0)); else jwgt = 0.0; double z = c00+iwgt*(c01-c00) + jwgt*((c10+iwgt*(c11-c10))-(c00+iwgt*(c01-c00))); return(z); }
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#ifndef _CPPUTILS_XLTABLE_INCLUDED #define _CPPUTILS_XLTABLE_INCLUDED #include "../../cpputilsdefs.hpp" namespace CppUtils { // -------------------------- enum DataBlockTypes { tdtTable = 0x0010, tdtFloat = 0x0001, tdtString = 0x0002, tdtBool = 0x0003, tdtError = 0x0004, tdtBlank = 0x0005, tdtInt = 0x0006, tdtSkip = 0x0007 }; enum ErrorCodes { ERR_NULL = 0, ERR_DIV_0 = 7, ERR_VALUE = 15, ERR_REF = 23, ERR_NAME = 29, ERR_NUM = 36, ERR_NA = 42 }; // -------------------------- CPPUTILS_EXP void crackXtableData(vector< vector <String> >& out, CppUtils::Byte const* pData, size_t pDataLength); // helpers void addConsequentElement( int& currow, int& curcol, vector< vector <String> >& out, int const maxrows, int const maxcols, CppUtils::String const& value, CppUtils::String& prevVal ); }; #endif
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lm10-piyush/cpp-algorithms
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#include<bits/stdc++.h> #include<chrono> #define ll long long #define mod 1000000007 #define mp make_pair #define endl "\n" #define tab " " #define pb push_back #define ff first #define ss second #define watch(x) cout<<(#x)<<" = "<<x<<endl #define fast ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL) #define pll pair<ll,ll> #define pi 3.141592653589793238460 #define F(i,a,b) for(int i=(int)a;i<=(int)b;i++) #define RF(i,a,b) for(int i=(int)a;i>=(int)b;i--) using namespace std; using namespace std::chrono; //problem : https://www.codechef.com/LTIME60A/problems/SHIFTPAL //https://www.codechef.com/viewsolution/32359239 //Sample custom hash for pair<int,int>............. struct HASH{ size_t operator()(const pair<int,int>&x)const{ size_t ans=0; for(int i=0;i<x.first;i++) ans+=x.second; return ans; } }; //Custom Safe hash................ struct custom_hash { static uint64_t splitmix64(uint64_t x) { // http://xorshift.di.unimi.it/splitmix64.c // https://codeforces.com/blog/entry/62393 x += 0x9e3779b97f4a7c15; x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9; x = (x ^ (x >> 27)) * 0x94d049bb133111eb; return x ^ (x >> 31); } //key-type in parameter of operator() (....) size_t operator()(uint64_t x) const { static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count(); return splitmix64(x + FIXED_RANDOM); } }; int main() { unordered_map<pair<int,int> , int, HASH> mmp; unordered_map<int,int,custom_hash> mp; //to speed up mp.reserve(1024); mp.max_load_factor(0.25); mp[10]=30; mp[20]=40; mp[30]=50; for(auto i: mp) cout<<i.first<<tab; } //https://codeforces.com/blog/entry/60442 rolling hashes //https://codeforces.com/blog/entry/60445 rolling hashes //problem //https://codeforces.com/contest/126/problem/B //https://codeforces.com/contest/126/submission/1308932
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test_intersection.cpp
extern "C" { #include "openGJK/openGJK.h" } #include "ccd/ccd.h" #include "ccd/quat.h" #include "Physics/Intersections.h" int main( int argc, char * argv[] ) { // libccd { size_t i; ccd_t ccd; CCD_INIT(&ccd); } Vec3 userPdat[9]; userPdat[0] = Vec3(0.0f, 5.5f, 0.0f); userPdat[1] = Vec3(2.3f, 1.0f, -2.0f); userPdat[2] = Vec3(8.1f, 4.0f, 2.4f); userPdat[3] = Vec3(4.3f, 5.0f, 2.2f); userPdat[4] = Vec3(2.5f, 1.0f, 2.3f); userPdat[5] = Vec3(7.1f, 1.0f, 2.4f); userPdat[6] = Vec3(1.0f, 1.5f, 0.3f); userPdat[7] = Vec3(3.3f, 0.5f, 0.3f); userPdat[8] = Vec3(6.0f, 1.4f, 0.2f); Vec3 userQdat[9]; userQdat[0] = Vec3(-0.0f, -5.5f, 0.0f); userQdat[1] = Vec3(-2.3f, -1.0f, 2.0f); userQdat[2] = Vec3(-8.1f, -4.0f, -2.4f); userQdat[3] = Vec3(-4.3f, -5.0f, -2.2f); userQdat[4] = Vec3(-2.5f, -1.0f, -2.3f); userQdat[5] = Vec3(-7.1f, -1.0f, -2.4f); userQdat[6] = Vec3(-1.0f, -1.5f, -0.3f); userQdat[7] = Vec3(-3.3f, -0.5f, -0.3f); userQdat[8] = Vec3(-6.0f, -1.4f, -0.2f); // openGJK { // Squared distance computed by openGJK. double dd; // Structure of simplex used by openGJK. struct simplex s; // Number of vertices defining body 1 and body 2, respectively. int nvrtx1, nvrtx2; // Structures of body 1 and body 2, respectively. struct bd bd1; struct bd bd2; int npoints = 9; /* Coordinates of object 1. */ { nvrtx1 = npoints; double** arr = (double**)malloc(npoints * sizeof(double*)); for (int i = 0; i < npoints; i++) arr[i] = (double*)malloc(3 * sizeof(double)); bd1.coord = arr; bd1.numpoints = npoints; for (int idx = 0; idx < npoints; idx++) { bd1.coord[idx][0] = userPdat[idx].x(); bd1.coord[idx][1] = userPdat[idx].y(); bd1.coord[idx][2] = userPdat[idx].z(); } } /* Coordinates of object 2. */ { nvrtx2 = npoints; double** arr = (double**)malloc(npoints * sizeof(double*)); for (int i = 0; i < npoints; i++) arr[i] = (double*)malloc(3 * sizeof(double)); bd2.coord = arr; bd2.numpoints = npoints; for (int idx = 0; idx < npoints; idx++) { bd2.coord[idx][0] = userQdat[idx].x(); bd2.coord[idx][1] = userQdat[idx].y(); bd2.coord[idx][2] = userQdat[idx].z(); } } /* Initialise simplex as empty */ s.nvrtx = 0; /* For importing openGJK this is Step 3: invoke the GJK procedure. */ /* Compute squared distance using GJK algorithm. */ dd = gjk(bd1, bd2, &s); /* Print distance between objects. */ printf("Distance between bodies %f\n", dd); /* Free memory */ for (int i = 0; i < bd1.numpoints; i++) free(bd1.coord[i]); free(bd1.coord); for (int i = 0; i < bd2.numpoints; i++) free(bd2.coord[i]); free(bd2.coord); } return 0; }
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main.cpp
/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.cpp :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: tayamamo <tayamamo@student.42tokyo.jp> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2021/05/30 22:50:14 by tayamamo #+# #+# */ /* Updated: 2021/05/31 00:59:57 by tayamamo ### ########.fr */ /* Copyright 2021 */ /* ************************************************************************** */ #include "ISquad.hpp" #include "Squad.hpp" #include "ISpaceMarine.hpp" #include "TacticalMarine.hpp" #include "AssaultTerminator.hpp" int main() { ISpaceMarine* bob = new TacticalMarine; ISpaceMarine* jim = new AssaultTerminator; ISpaceMarine* copy1 = bob->clone(); TacticalMarine* alice = new TacticalMarine; ISpaceMarine* copy2 = new TacticalMarine(*alice); ISquad* vlc = new Squad; vlc->push(copy1); vlc->push(bob); vlc->push(jim); vlc->push(bob); vlc->push(copy1->clone()); vlc->push(copy1->clone()); vlc->push(jim); vlc->push(copy2); for (int i = 0; i < vlc->getCount(); i++) { ISpaceMarine* cur = vlc->getUnit(i); if (cur != NULL) { cur->battleCry(); cur->rangedAttack(); cur->meleeAttack(); } } std::cout << "Null is expected" << std::endl; ISpaceMarine* cur = vlc->getUnit(vlc->getCount() + 1); if (cur != NULL) { cur->battleCry(); cur->rangedAttack(); cur->meleeAttack(); } else { std::cout << "cur is NULL." << std::endl; } delete vlc; delete alice; return (0); }
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/generated/src/aws-cpp-sdk-ssm/source/model/ResourceDataSyncNotFoundException.cpp
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ResourceDataSyncNotFoundException.cpp
/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/ssm/model/ResourceDataSyncNotFoundException.h> #include <aws/core/utils/json/JsonSerializer.h> #include <utility> using namespace Aws::Utils::Json; using namespace Aws::Utils; namespace Aws { namespace SSM { namespace Model { ResourceDataSyncNotFoundException::ResourceDataSyncNotFoundException() : m_syncNameHasBeenSet(false), m_syncTypeHasBeenSet(false), m_messageHasBeenSet(false) { } ResourceDataSyncNotFoundException::ResourceDataSyncNotFoundException(JsonView jsonValue) : m_syncNameHasBeenSet(false), m_syncTypeHasBeenSet(false), m_messageHasBeenSet(false) { *this = jsonValue; } ResourceDataSyncNotFoundException& ResourceDataSyncNotFoundException::operator =(JsonView jsonValue) { if(jsonValue.ValueExists("SyncName")) { m_syncName = jsonValue.GetString("SyncName"); m_syncNameHasBeenSet = true; } if(jsonValue.ValueExists("SyncType")) { m_syncType = jsonValue.GetString("SyncType"); m_syncTypeHasBeenSet = true; } if(jsonValue.ValueExists("Message")) { m_message = jsonValue.GetString("Message"); m_messageHasBeenSet = true; } return *this; } JsonValue ResourceDataSyncNotFoundException::Jsonize() const { JsonValue payload; if(m_syncNameHasBeenSet) { payload.WithString("SyncName", m_syncName); } if(m_syncTypeHasBeenSet) { payload.WithString("SyncType", m_syncType); } if(m_messageHasBeenSet) { payload.WithString("Message", m_message); } return payload; } } // namespace Model } // namespace SSM } // namespace Aws
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/src/TestPE.cpp
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TestPE.cpp
#include "TestPE.hpp" TestPE::TestPE(Core core, Scene_Play* play, const sf::Vector2f& position, std::string name, b2BodyType type, CollisionCategory category, sf::Vector2f size) : PhysicEntity(play, position) { setSprite(core.resources->Texture(name), sf::IntRect(ZEROVECTOR_I, sf::Vector2i(CELLSIZE))); setBody(type, true); addFixture(createRectangle(tob2Vec2(size)), category, 0.2f, 0.f, 1.f); } TestPE::~TestPE() {} void TestPE::onCollision(unsigned short fixtureid, PhysicEntity* collided, unsigned short cc, b2Contact* contact) { //printInfo("COLLIDED: " << getID() << " - " << collided->getID()); }
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/Biweekly Contest 49/Sentence Similarity III.cpp
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kanchan1910/Virtual-Contests
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Sentence Similarity III.cpp
class Solution { public: bool areSentencesSimilar(string sentence1, string sentence2) { vector<string>temp1,temp2; string word; stringstream iss(sentence1); // Read and print each word. while (iss >> word) { temp1.push_back(word); } string word1; stringstream ss(sentence2); // Read and print each word. while (ss >> word1) { temp2.push_back(word1); } int n1 = temp1.size(); int n2 = temp2.size(); if(n1 == n2) { return temp1 == temp2; } vector<int>index; if(n1 < n2) { for(int i = 0; i < n1; i++) { if(find(temp2.begin(), temp2.end(), temp1[i]) == temp2.end()) { return false; } } for(int i = 0 ; i < n2; i++) { auto it = find(temp1.begin(), temp1.end(), temp2[i]); if(it == temp1.end()) { index.push_back(i); } else { temp1.erase(it); } } } else { for(int i = 0; i < n2; i++) { if(find(temp1.begin(), temp1.end(), temp2[i]) == temp1.end()) { return false; } } for(int i = 0 ; i < n1; i++) { auto it = find(temp2.begin(), temp2.end(), temp1[i]); if(it == temp2.end()) { index.push_back(i); } else { temp2.erase(it); } } } bool ans = true; /* for(int i = 0 ; i < index.size(); i++) { cout << index[i] << " "; } cout << endl; */ for(int i = 0; i < index.size() - 1; i++) { if((index[i + 1] - index[i]) > 1) { ans = false; break; } } return ans; } };
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6.cpp
#include <cstdio> #include <cstring> #include <cmath> const int MAX = 2; struct Mat{ int a[MAX][MAX], size; Mat(){ memset(a, 0, sizeof(a)); size = 0; } }; int table[40]; void init(){ memset(table, 0, sizeof(table)); table[1] = 1; for(int i = 2; i < 40; ++i){ table[i] = table[i - 1] + table[i - 2]; } } Mat multi(const Mat &m1, const Mat &m2, int mod){ Mat ans = Mat(); ans.size = m1.size; for(int i = 0; i < m1.size; ++i){ for(int j = 0; j < m2.size; ++j){ if(m1.a[i][j]){ for(int k = 0; k < m1.size; ++k){ ans.a[i][k] = (ans.a[i][k] + m1.a[i][j] * m2.a[j][k]) % mod; } } } } return ans; } Mat quickMulti(Mat m, int n, int mod){ Mat ans = Mat(); ans.size = m.size; for(int i = 0; i < m.size; ++i) ans.a[i][i] = 1; while(n){ if(n & 1) ans = multi(ans, m, mod); m = multi(m, m, mod); n >>= 1; } return ans; } int main(){ init(); int n; while(scanf("%d", &n) == 1){ if(n < 40){ printf("%d\n", table[n]); continue; } double front = -0.5 * log10(5.0) + n * log10(0.5 + sqrt(5.0) / 2.0); front = front - floor(front); front = floor(pow(10, front) * 1000); Mat input = Mat(); input.size = 2; input.a[0][0] = input.a[0][1] = input.a[1][0] = 1; input = quickMulti(input, n - 1, 10000); printf("%d...%04d\n", (int)front, input.a[0][0]); } return 0; }
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cpp
readfile.cpp
#include <random> #include <algorithm> #include <dirent.h> #include<iostream> #include<string> #include<vector> #include<fstream> #include<assert.h> struct xyz{ double x; double y; double z; }; struct set { int begin; int end; int size; }; void READFILE(const std::string &dirfile,const std::string filename,std::vector<struct xyz>& re) { std::fstream readfile; readfile.open(dirfile+"/"+filename,std::ios::in); std::cout<<dirfile+"/"+filename<<std::endl; if(!readfile) { std::cerr<<"open error"<<std::endl; } std::string line; while(readfile) { struct xyz element; //std::cout<<line<<std::endl; readfile>>element.x>>element.y>>element.z; // std::cout<<element.x<<element.y<<element.z<<std::endl; re.push_back(element); } readfile.close(); //return re; } void READS(const std::string &filename,std::vector<struct set>& set1) { std::fstream readfile; readfile.open(filename,std::ios::in); if(!readfile) { std::cerr<<"open error"<<std::endl; } while(readfile) { struct set element; readfile>>element.begin>>element.end>>element.size; // std::cout<<element.begin<<std::endl; set1.push_back(element); } readfile.close(); } float* READPLOUD(const std::string &filename,int& num) { std::fstream readfile; readfile.open(filename,std::ios::in); if(!readfile) { std::cerr<<"open error"<<std::endl; } int NUM=0; readfile>>NUM; num=NUM; float* data1=new float[NUM * 3]; float*data2=data1; // data=data1; while(readfile) { float x,y,z,label; readfile>>x>>y>>z>>label; *data1=x; // std::cout<<*data<<std::endl; ++data1; *data1=y; // std::cout<<*data<<std::endl; ++data1; *data1=z; // std::cout<<*data<<std::endl; ++data1; } readfile.close(); return data2; } /* int main() { std::string namefile="t1.txt"; std::vector<struct set> set; READS(namefile,set); int num=0; double *data=READPLOUD("t.txt",num); return 0; }*/
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/generated/src/aws-cpp-sdk-lightsail/source/model/InputOrigin.cpp
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InputOrigin.cpp
/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/lightsail/model/InputOrigin.h> #include <aws/core/utils/json/JsonSerializer.h> #include <utility> using namespace Aws::Utils::Json; using namespace Aws::Utils; namespace Aws { namespace Lightsail { namespace Model { InputOrigin::InputOrigin() : m_nameHasBeenSet(false), m_regionName(RegionName::NOT_SET), m_regionNameHasBeenSet(false), m_protocolPolicy(OriginProtocolPolicyEnum::NOT_SET), m_protocolPolicyHasBeenSet(false) { } InputOrigin::InputOrigin(JsonView jsonValue) : m_nameHasBeenSet(false), m_regionName(RegionName::NOT_SET), m_regionNameHasBeenSet(false), m_protocolPolicy(OriginProtocolPolicyEnum::NOT_SET), m_protocolPolicyHasBeenSet(false) { *this = jsonValue; } InputOrigin& InputOrigin::operator =(JsonView jsonValue) { if(jsonValue.ValueExists("name")) { m_name = jsonValue.GetString("name"); m_nameHasBeenSet = true; } if(jsonValue.ValueExists("regionName")) { m_regionName = RegionNameMapper::GetRegionNameForName(jsonValue.GetString("regionName")); m_regionNameHasBeenSet = true; } if(jsonValue.ValueExists("protocolPolicy")) { m_protocolPolicy = OriginProtocolPolicyEnumMapper::GetOriginProtocolPolicyEnumForName(jsonValue.GetString("protocolPolicy")); m_protocolPolicyHasBeenSet = true; } return *this; } JsonValue InputOrigin::Jsonize() const { JsonValue payload; if(m_nameHasBeenSet) { payload.WithString("name", m_name); } if(m_regionNameHasBeenSet) { payload.WithString("regionName", RegionNameMapper::GetNameForRegionName(m_regionName)); } if(m_protocolPolicyHasBeenSet) { payload.WithString("protocolPolicy", OriginProtocolPolicyEnumMapper::GetNameForOriginProtocolPolicyEnum(m_protocolPolicy)); } return payload; } } // namespace Model } // namespace Lightsail } // namespace Aws
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/src/RadioButton.cpp
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RadioButton.cpp
#include "RadioButton.hpp" RadioButton::RadioButton(lcd::UTFT *LCD, URTouch *Touch, uint16_t x, uint16_t y, String label, uint8_t *font) : ToggleButton(LCD, Touch, x, y, label, font) { } RadioButton::RadioButton(lcd::UTFT *LCD, URTouch *Touch, HorizontalAlignment horizontalAlignment, VerticalAlignment verticalAlignment, String label, uint8_t *font) : ToggleButton(LCD, Touch, horizontalAlignment, verticalAlignment, label, font) { } RadioButton::RadioButton(lcd::UTFT *LCD, URTouch *Touch, uint16_t x, VerticalAlignment verticalAlignment, String label, uint8_t *font) : ToggleButton(LCD, Touch, x, verticalAlignment, label, font) { } RadioButton::RadioButton(lcd::UTFT *LCD, URTouch *Touch, HorizontalAlignment horizontalAlignment, uint16_t y, String label, uint8_t *font) : ToggleButton(LCD, Touch, horizontalAlignment, y, label, font) { } RadioButton::~RadioButton() {} void RadioButton::draw() { if (valid || !visible) return; LCD->setFont(font); LCD->setColor(foreground); LCD->setBackColor(background); LCD->print(text, getX() + 20, getY() + 2); LCD->drawCircle(getX() + 7, getY() + 7, 7); update(); valid = true; } Component *RadioButton::onClick(uint16_t x, uint16_t y) { if (!selected) return ToggleButton::onClick(x, y); return nullptr; } void RadioButton::update() { LCD->setColor((selected) ? foreground : background); LCD->fillCircle(getX() + 7, getY() + 7, 4); }
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/filesearch/exception_dump.cpp
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exception_dump.cpp
#include "env.h" #include "common.h" #include <cstdio> #include <map> #include "client/windows/handler/exception_handler.h" #include "client/windows/sender/crash_report_sender.h" static google_breakpad::ExceptionHandler *eh; static google_breakpad::CrashReportSender *sender; extern "C" { static bool SendReport(const WCHAR* dump_path, const WCHAR* minidump_id, void* context, EXCEPTION_POINTERS* exinfo, MDRawAssertionInfo* assertion, bool succeeded){ if(!succeeded) return true; WCHAR buffer[MAX_PATH], *p=buffer; { wcscpy_s(p,MAX_PATH,dump_path); p += wcslen(dump_path); #ifdef WIN32 *p++ = L'\\'; #else *p++ = L'/'; #endif wcscpy_s(p,MAX_PATH-(p-buffer),minidump_id); p += wcslen(minidump_id); wcscpy_s(p,MAX_PATH-(p-buffer),L".dmp"); } std::wstring file(buffer),response; std::map<std::wstring,std::wstring> map; { WCHAR osbuf[MAX_PATH]; get_os(osbuf); std::wstring os(osbuf); map[L"dump[os]"]=os; //map.insert(make_pair(L"os",L"os")); } { WCHAR cpubuf[MAX_PATH]; get_cpu(cpubuf); std::wstring cpu(cpubuf); map[L"dump[cpu]"]=cpu; } { WCHAR diskbuf[MAX_PATH]; get_disk(diskbuf); std::wstring disk(diskbuf); map[L"dump[disk]"]=disk; } { WCHAR verbuf[MAX_PATH]; get_ver(verbuf); std::wstring ver(verbuf); map[L"dump[ver]"]=ver; } { WCHAR userbuf[MAX_PATH]; get_user(userbuf); std::wstring user(userbuf); map[L"dump[user]"]=user; } google_breakpad::ReportResult ret = sender->SendCrashReport(L"http://www.wandouss.com/dumps/",map,file,&response); if(ret==google_breakpad::RESULT_FAILED) sender->SendCrashReport(L"http://60.191.119.190:3333/dumps/",map,file,&response); return true; } void breakpad_init() { eh = new google_breakpad::ExceptionHandler(L".", NULL, SendReport, NULL, google_breakpad::ExceptionHandler::HANDLER_ALL); sender = new google_breakpad::CrashReportSender(L"gigaso_dump_send"); sender->set_max_reports_per_day(3); } BOOL request_dump(){ return eh->WriteMinidump()==true; } }// extern "C"
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/secondwindow.h
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KatsiarynaDzibrova/pig_fighting
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secondwindow.h
#ifndef SECONDWINDOW_H #define SECONDWINDOW_H #include <QDialog> #include "mainwindow.h" namespace Ui { class SecondWindow; } class SecondWindow : public QDialog { Q_OBJECT public: explicit SecondWindow(MainWindow *parent = nullptr); ~SecondWindow(); MainWindow *parent; private slots: void on_pushButton_clicked(); void on_pushButton_2_clicked(); void on_pushButton_3_clicked(); void on_pushButton_4_clicked(); private: Ui::SecondWindow *ui; }; #endif // SECONDWINDOW_H
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/source/utils/inifile.cpp
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inifile.cpp
/* inifile.cpp Copyright (C) 2007 Acekard, www.acekard.com Copyright (C) 2007-2009 somebody Copyright (C) 2009 yellow wood goblin This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <cstdio> #include <cstdlib> #include "inifile.h" #include "stringtool.h" static bool freadLine(FILE* f,std::string& str) { str.clear(); __read: char p=0; size_t readed=fread(&p,1,1,f); if(0==readed) { str=""; return false; } if('\n'==p||'\r'==p) { str=""; return true; } while(p!='\n'&&p!='\r'&&readed) { str+=p; readed=fread(&p,1,1,f); } if(str.empty()||""==str) { goto __read; } return true; } static void trimString(std::string& str) { size_t first=str.find_first_not_of(" \t"),last; if(first==str.npos) { str=""; } else { last=str.find_last_not_of(" \t"); if(first>0||(last+1)<str.length()) str=str.substr(first,last-first+1); } } CIniFile::CIniFile() { m_bLastResult=false; m_bModified=false; m_bReadOnly=false; } CIniFile::CIniFile(const std::string& filename) { m_sFileName=filename; m_bLastResult=false; m_bModified=false; m_bReadOnly=false; LoadIniFile(m_sFileName); } CIniFile::~CIniFile() { if(m_FileContainer.size()>0) { m_FileContainer.clear(); } } void CIniFile::SetString(const std::string& Section,const std::string& Item,const std::string& Value) { if(GetFileString(Section,Item)!=Value) { SetFileString(Section,Item,Value); m_bModified=true; } } void CIniFile::SetInt(const std::string& Section,const std::string& Item,int Value) { std::string strtemp=formatString("%d",Value); if(GetFileString(Section,Item)!=strtemp) { SetFileString(Section,Item,strtemp); m_bModified=true; } } std::string CIniFile::GetString(const std::string& Section,const std::string& Item) { return GetFileString(Section,Item); } std::string CIniFile::GetString(const std::string& Section,const std::string& Item,const std::string& DefaultValue) { std::string temp=GetString(Section,Item); if(!m_bLastResult) { SetString(Section,Item,DefaultValue); temp=DefaultValue; } return temp; } void CIniFile::GetStringVector(const std::string& Section,const std::string& Item,std::vector< std::string >& strings,char delimiter) { std::string strValue=GetFileString(Section,Item); strings.clear(); size_t pos; while((pos=strValue.find(delimiter),strValue.npos!=pos)) { const std::string string=strValue.substr(0,pos); if(string.length()) { strings.push_back(string); } strValue=strValue.substr(pos+1,strValue.npos); } if(strValue.length()) { strings.push_back(strValue); } } void CIniFile::SetStringVector(const std::string& Section,const std::string& Item,std::vector<std::string>& strings,char delimiter) { std::string strValue; for(size_t ii=0;ii<strings.size();++ii) { if(ii) strValue+=delimiter; strValue+=strings[ii]; } SetString(Section,Item,strValue); } int CIniFile::GetInt(const std::string& Section,const std::string& Item) { std::string value=GetFileString(Section,Item); if(value.size()>2&&'0'==value[0]&&('x'==value[1]||'X'==value[1])) return strtol(value.c_str(),NULL,16); else return strtol(value.c_str(),NULL,10); } int CIniFile::GetInt(const std::string& Section,const std::string& Item,int DefaultValue) { int temp; temp=GetInt(Section,Item); if(!m_bLastResult) { SetInt(Section,Item,DefaultValue); temp=DefaultValue; } return temp; } bool CIniFile::LoadIniFile(const std::string& FileName) { //dbg_printf("load %s\n",FileName.c_str()); if(FileName!="") m_sFileName=FileName; FILE* f=fopen(FileName.c_str(),"rb"); if(NULL==f) return false; //check for utf8 bom. char bom[3]; if(fread(bom,3,1,f)==1&&bom[0]==0xef&&bom[1]==0xbb&&bom[2]==0xbf) ; else fseek(f,0,SEEK_SET); std::string strline(""); m_FileContainer.clear(); while(freadLine(f,strline)) { trimString(strline); if(strline!=""&&';'!=strline[0]&&'/'!=strline[0]&&'!'!=strline[0]) m_FileContainer.push_back(strline); } fclose(f); m_bLastResult=false; m_bModified=false; return true; } bool CIniFile::SaveIniFileModified(const std::string& FileName) { if(m_bModified==true) { return SaveIniFile(FileName); } return true; } bool CIniFile::SaveIniFile(const std::string& FileName) { if(FileName!="") m_sFileName=FileName; FILE* f=fopen(m_sFileName.c_str(),"wb"); if(NULL==f) { return false; } for(size_t ii=0;ii<m_FileContainer.size();ii++) { std::string& strline=m_FileContainer[ii]; size_t notSpace=strline.find_first_not_of(' '); strline=strline.substr(notSpace); if(strline.find('[')==0&&ii>0) { if(!m_FileContainer[ii-1].empty()&&m_FileContainer[ii-1]!="") fwrite("\r\n",1,2,f); } if(!strline.empty()&&strline!="") { fwrite(strline.c_str(),1,strline.length(),f); fwrite("\r\n",1,2,f); } } fclose(f); m_bModified=false; return true; } std::string CIniFile::GetFileString(const std::string& Section,const std::string& Item) { std::string strline; std::string strSection; std::string strItem; std::string strValue; size_t ii=0; size_t iFileLines=m_FileContainer.size(); if(m_bReadOnly) { cSectionCache::iterator it=m_Cache.find(Section); if((it!=m_Cache.end())) ii=it->second; } m_bLastResult=false; if(iFileLines>=0) { while(ii<iFileLines) { strline=m_FileContainer[ii++]; size_t rBracketPos=0; if('['==strline[0]) rBracketPos=strline.find(']'); if(rBracketPos>0&&rBracketPos!=std::string::npos) { strSection=strline.substr(1,rBracketPos-1); if(m_bReadOnly) m_Cache.insert(std::make_pair(strSection,ii-1)); if(strSection==Section) { while(ii<iFileLines) { strline=m_FileContainer[ii++]; size_t equalsignPos=strline.find('='); if(equalsignPos!=strline.npos) { size_t last=equalsignPos?strline.find_last_not_of(" \t",equalsignPos-1):strline.npos; if(last==strline.npos) strItem=""; else strItem=strline.substr(0,last+1); if(strItem==Item) { size_t first=strline.find_first_not_of(" \t",equalsignPos+1); if(first==strline.npos) strValue=""; else strValue=strline.substr(first); m_bLastResult=true; return strValue; } } else if('['==strline[0]) { break; } } break; } } } } return std::string(""); } void CIniFile::SetFileString(const std::string& Section,const std::string& Item,const std::string& Value) { std::string strline; std::string strSection; std::string strItem; if(m_bReadOnly) return; size_t ii=0; size_t iFileLines=m_FileContainer.size(); while(ii<iFileLines) { strline=m_FileContainer[ii++]; size_t rBracketPos=0; if('['==strline[0]) rBracketPos=strline.find(']'); if(rBracketPos>0&&rBracketPos!=std::string::npos) { strSection=strline.substr(1,rBracketPos-1); if(strSection==Section) { while(ii<iFileLines) { strline=m_FileContainer[ii++]; size_t equalsignPos=strline.find('='); if(equalsignPos!=strline.npos) { size_t last=equalsignPos?strline.find_last_not_of(" \t",equalsignPos-1):strline.npos; if(last==strline.npos) strItem=""; else strItem=strline.substr(0,last+1); if(Item==strItem) { ReplaceLine(ii-1,Item+" = "+Value); return; } } else if('['==strline[0]) { InsertLine(ii-1,Item+" = "+Value); return; } } InsertLine(ii,Item+" = "+Value); return; } } } InsertLine(ii,"["+Section+"]"); InsertLine(ii+1,Item+" = "+Value); return; } bool CIniFile::InsertLine(size_t line,const std::string& str) { m_FileContainer.insert(m_FileContainer.begin()+line,str); return true; } bool CIniFile::ReplaceLine(size_t line,const std::string& str) { m_FileContainer[line]=str; return true; }
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AMReX_NVector_MultiFab.H
/*------------------------------------------------------------------------------ Header file for N_Vector wrap of an AMReX 'MultiFab'. Based on example codes for the 2019 Argonne Training Program in Extreme-Scale Computing with SUNDIALS and AMReX. Authors (alphabetical): David Gardner (gardner48@llnl.gov) John Loffeld (loffeld1@llnl.gov) Daniel Reynolds (reynolds@smu.edu) Donald Willcox (dewillcox@lbl.gov) ----------------------------------------------------------------------------*/ #ifndef AMREX_NVECTOR_MULTIFAB_H_ #define AMREX_NVECTOR_MULTIFAB_H_ #include <AMReX_Array.H> #include <AMReX_Geometry.H> #include <AMReX_MultiFab.H> #include <AMReX_MultiFabUtil.H> #include <AMReX_Sundials_Core.H> #include <sundials/sundials_nvector.h> #include <cstdio> #ifdef __cplusplus /* wrapper to enable C++ usage */ namespace amrex::sundials { extern "C" { #endif /* ----------------------------------------------------------------- * Vector content structure * -----------------------------------------------------------------*/ struct N_VectorContent_MultiFab_notptr { sunindextype length; /* vector length */ int own_mf; /* MultiFab ownership flag */ amrex::MultiFab *mf; /* wrapped MultiFab */ }; using N_VectorContent_MultiFab = N_VectorContent_MultiFab_notptr*; /* ----------------------------------------------------------------- * Exported functions * -----------------------------------------------------------------*/ N_Vector N_VNewEmpty_MultiFab(sunindextype vec_length, ::sundials::Context* sunctx = The_Sundials_Context()); N_Vector N_VNew_MultiFab(sunindextype vec_length, const amrex::BoxArray &ba, const amrex::DistributionMapping &dm, sunindextype nComp, sunindextype nGhost, ::sundials::Context* sunctx = The_Sundials_Context()); N_Vector N_VMake_MultiFab(sunindextype vec_length, amrex::MultiFab *mf, ::sundials::Context* sunctx = The_Sundials_Context()); sunindextype N_VGetLength_MultiFab(N_Vector v); int N_VGetOwnMF_MultiFab(N_Vector v); void N_VSetOwnMF_MultiFab(N_Vector v, int own_mf); N_Vector N_VCloneEmpty_MultiFab(N_Vector w); N_Vector N_VClone_MultiFab(N_Vector w); void N_VDestroy_MultiFab(N_Vector v); void N_VSpace_MultiFab(N_Vector v, sunindextype *lrw, sunindextype *liw); N_VectorContent_MultiFab N_VGetContent_MultiFab(N_Vector v); MultiFab* N_VGetVectorPointer_MultiFab(N_Vector v); amrex::Real NormHelper_NVector_MultiFab(N_Vector x, N_Vector w, N_Vector id, int use_id, bool rms); /* standard vector operations */ void N_VLinearSum_MultiFab(amrex::Real a, N_Vector x, amrex::Real b, N_Vector y, N_Vector z); void N_VConst_MultiFab(amrex::Real c, N_Vector z); void N_VProd_MultiFab(N_Vector x, N_Vector y, N_Vector z); void N_VDiv_MultiFab(N_Vector x, N_Vector y, N_Vector z); void N_VScale_MultiFab(amrex::Real c, N_Vector x, N_Vector z); void N_VAbs_MultiFab(N_Vector x, N_Vector z); void N_VInv_MultiFab(N_Vector x, N_Vector z); void N_VAddConst_MultiFab(N_Vector x, amrex::Real b, N_Vector z); amrex::Real N_VDotProd_MultiFab(N_Vector x, N_Vector y); amrex::Real N_VMaxNorm_MultiFab(N_Vector x); amrex::Real N_VWrmsNorm_MultiFab(N_Vector x, N_Vector w); amrex::Real N_VWrmsNormMask_MultiFab(N_Vector x, N_Vector w, N_Vector id); amrex::Real N_VMin_MultiFab(N_Vector x); amrex::Real N_VWL2Norm_MultiFab(N_Vector x, N_Vector w); amrex::Real N_VL1Norm_MultiFab(N_Vector x); void N_VCompare_MultiFab(amrex::Real a, N_Vector x, N_Vector z); int N_VInvTest_MultiFab(N_Vector x, N_Vector z); int N_VConstrMask_MultiFab(N_Vector a_a, N_Vector x, N_Vector m); amrex::Real N_VMinQuotient_MultiFab(N_Vector num, N_Vector denom); #ifdef __cplusplus } // extern "C" MultiFab*& getMFptr(N_Vector v); MultiFab N_VGetVectorAlias_MultiFab(N_Vector v); }//namespace amrex::sundials #endif #endif
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fake_oobe_configuration_client.cc
// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chromeos/ash/components/dbus/oobe_config/fake_oobe_configuration_client.h" #include <string> #include "base/command_line.h" #include "base/files/file_util.h" #include "base/functional/bind.h" #include "base/functional/callback.h" #include "base/logging.h" #include "base/task/thread_pool.h" #include "chromeos/dbus/constants/dbus_switches.h" namespace { std::string LoadConfigurationFile(base::FilePath path) { std::string configuration_data; if (!base::ReadFileToString(path, &configuration_data)) { DLOG(WARNING) << "Can't read OOBE Configuration"; return std::string(); } return configuration_data; } void OnConfigurationLoaded( ash::OobeConfigurationClient::ConfigurationCallback callback, const std::string& configuration) { std::move(callback).Run(!configuration.empty(), configuration); } } // namespace namespace ash { FakeOobeConfigurationClient::FakeOobeConfigurationClient() = default; FakeOobeConfigurationClient::~FakeOobeConfigurationClient() = default; void FakeOobeConfigurationClient::Init(dbus::Bus* bus) {} void FakeOobeConfigurationClient::CheckForOobeConfiguration( ConfigurationCallback callback) { if (!base::CommandLine::ForCurrentProcess()->HasSwitch( chromeos::switches::kFakeOobeConfiguration)) { std::move(callback).Run(false, std::string()); return; } const base::FilePath path = base::CommandLine::ForCurrentProcess()->GetSwitchValuePath( chromeos::switches::kFakeOobeConfiguration); base::ThreadPool::PostTaskAndReplyWithResult( FROM_HERE, {base::TaskPriority::BEST_EFFORT, base::MayBlock()}, base::BindOnce(&LoadConfigurationFile, path), base::BindOnce(&OnConfigurationLoaded, std::move(callback))); } } // namespace ash
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/IDBB/main.cpp
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main.cpp
/* Nome: Dimitry Ladislau, Emerson Leonardo Zock Alves Data: 15/11/2016 Versão: 1.0 Descrição: Programa para realizar ordenacao com InsertionSort com busca binária */ #include <iostream> #include <stdio.h> #include <memory.h> #include <stdlib.h> #define TAM 100 using namespace std; int IDBB( int vet[TAM], int N) { int i, chave, j, k, c=0, t=0; for(i=1; i < N; i++) { j = i - 1; chave = vet[i]; k = 0; while(j > -1 && k == 0) { c++; if (chave < vet[j]) { t++; vet[j+1] = vet[j]; j = j - 1; } else k = j + 1; } t++; vet[k] = chave; } } int main() { int tam_vetor, op = -1; cout << "digite quantos dados deseja colocar no vetor" << endl; cin >> tam_vetor; int vetor[tam_vetor]; for (int i = 0; i < tam_vetor; i++) { vetor[i] = rand() % 100; } while(op != 0) { cout << "1- Mostrar vetor" << endl; cout << "2- Ordenar vetor" << endl; cout << "0- Sair" << endl; cin >> op; switch(op) { case 0: cout << "Saindo" << endl; break; case 1: for(int i = 0; i < tam_vetor; i ++) { cout << "vetor =" << vetor[i] << endl; } break; case 2: IDBB(vetor, tam_vetor); break; default: cout << "opcao invalida" << endl; break; } } return 0; }
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viewfactory.h
#ifndef VIEWFACTORY_H #define VIEWFACTORY_H #include "listapubblicazioni.h" #include "viewpubblicazoneonline.h" #include "viewarticolorivista.h" #include "viewlibro.h" #include "viewastrattapubblicazione.h" class viewFactory { public: virtual ~viewFactory() =0; static viewAstrattaPubblicazione* buildView(astrattaPubblicazione*, QWidget*); }; #endif // VIEWFACTORY_H
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Zuravvski/Cpp-Utils
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User.cpp
#include "User.h" namespace Zuravvski { namespace Demo { std::string User::GetName() const { return login_; } std::string User::GetPassword() const { return password_; } UserId User::GetId() const { return id_; } // ------------------------------- UserId ----------------------------// std::atomic<int> UserId::qttyCounter_{ 0 }; UserId UserId::CreateUnique() { return UserId(); } UserId::UserId() { id_ = ++qttyCounter_; } bool operator==(const UserId & first, const UserId & second) { return first.id_ == second.id_; } bool operator!=(const UserId & first, const UserId & second) { return operator==(first, second); } std::ostream & operator<<(std::ostream & outputStream, const UserId & userId) { outputStream << userId.id_; return outputStream; } } }
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QMSL_Defines_diag_gsm.h
/******************************************************************************/ /** Program: QMSL $Id: //depot/HTE/QDART/QMSL/NV_Manager/QMSL_CalSpecElement.h#4 $ \brief GSM Diag defintions \b QUALCOMM \b PROPRIETARY This document contains propriety information, and except with written permission of Qualcomm Technologies INC, such information shall not be published, or disclosed to others, or used for any purpose, and the document shall not be duplicated in whole or in part. \note Compiler: Microsoft Visual C++ v6.0 SP4 *******************************************************************************/ #include "QMSL_Defines_basic_types.h" #include "QMSL_InternalExtensions\QMSL_Async\QMSL_Async_LogPacket.h" #include <vector> using namespace std; #define RFGSM_MAX_TX_SLOTS_PER_FRAME 5 #pragma pack(1) struct l1_log_burst_metrics_T { unsigned __int32 FN; WORD arfcn : 12; unsigned __int32 rssi; __int16 pwr_dBm_x16; __int16 dc_offset_i; __int16 dc_offset_q; __int16 freq_offset; __int16 timing_offset; __int16 snr; BYTE gain_state; }; struct l1_gsm_dsds_enhanced_message_metrics_T { byte subID; uint32 FN; byte chan; /* MESSAGE METRICS */ uint16 rx_qual; byte status; /* SID:bit3,4/CRC:bit2/FireCode:bit1/BFI:bit0 */ uint16 msg_len; uint16 rx_qual_s; /* New for AMR */ uint8 codec_mode; uint16 amr_status; uint8 norm_c_over_i; uint8 dl_acs; uint8 ul_acs; /* FEATURE_GSM_AMR */ uint8 r_facch_storage_status; uint8 r_facch_recomb_status; }; struct gsm_dsds_l1_burst_metrics_T { BYTE subID; BYTE channel; unsigned __int32 FN; WORD arfcn; unsigned __int32 rssi; __int16 pwr_dBm_x16; __int16 dc_offset_i; __int16 dc_offset_q; __int16 freq_offset; __int16 timing_offset; __int16 snr; BYTE gain_state; }; struct gprs_dsds_l1_burst_metrics_a_T { BYTE subID; BYTE channel; unsigned __int32 FN; BYTE Tn; WORD arfcn; unsigned __int32 rssi; __int16 pwr_dBm_x16; __int16 dc_offset_i; __int16 dc_offset_q; __int16 freq_offset; __int16 timing_offset; BYTE Usf; __int16 snr; BYTE gain_state; BYTE mod; BYTE filter; __int16 AciPwrN200; __int16 AciPwr0; __int16 AciPwrP200; }; struct l1_gprs_log_burst_metrics_T { BYTE channel; unsigned __int32 FN; BYTE TN; WORD arfcn; unsigned __int32 rssi; __int16 pwr_dBm_x16; __int16 dc_offset_i; __int16 dc_offset_q; __int16 freq_offset; __int16 timing_offset; BYTE usf; __int16 snr; BYTE gain_state; }; struct l1_gsm_log_monitor_metrics_record { unsigned __int32 FN; unsigned __int16 arfcn; __int16 power_x16; unsigned __int32 rssi; BYTE gainRange; }; struct ftm_gsm_log_thermistor_data_type { short logID; short therm_scaled_adc; short bin_index; short remainder_adc; short comp_due_to_therm; short vbatt_adc; short backoff_due_to_vbatt; }; class l1_gsm_log_monitor_metrics { public: explicit l1_gsm_log_monitor_metrics( const CQMSL_Async_LogPacket& packet ) { numRecs = packet.GetDWORD( 0 ); unsigned short offset = 4; for( unsigned int i=0; i<numRecs; ++i ) { l1_gsm_log_monitor_metrics_record temp; packet.GetItem( temp, offset ); temp.arfcn &= 0xFFF; records.push_back( temp ); offset += sizeof(temp); } } unsigned __int32 numRecs; vector<l1_gsm_log_monitor_metrics_record> records; }; struct gsm_status_type { /* International Mobile Equipment ID */ unsigned __int8 imei[9]; /* International Mobile Subscriber ID */ unsigned __int8 imsi[9]; /* Location Area ID */ unsigned __int8 lai[5]; /* Cell ID */ unsigned __int16 cell_id; /* Call Manager Overall Call State */ unsigned __int8 call_state; /* Call Manager Operating Mode */ unsigned __int8 operating_mode; /* Call Manager System Mode */ unsigned __int8 system_mode; }; //modulationType enum modulationType: unsigned __int8 { RF_MOD_GMSK, RF_MOD_8PSK, RF_MOD_UNKNOWN, RF_MAX_MOD_TYPE }; //gsm band type enum rfcom_gsm_band_type: unsigned __int8 { RFCOM_BAND_GSM850, RFCOM_BAND_GSM900, RFCOM_BAND_GSM1800, RFCOM_BAND_GSM1900, RFCOM_NUM_GSM_BANDS }; //Information sent in each slot struct txSlotLogType { unsigned __int16 powerIndex; __int32 powerIndbm; __int32 txPwrOffset; boolean preDistFlag; unsigned __int16 paScale; unsigned __int16 envGain; unsigned __int8 paRange; unsigned __int16 rgi; modulationType modType; }; //Enhanced Tx Slot Type struct txSlotLogTypeEnh { unsigned __int16 powerIndex; __int32 powerIndbm; __int32 txPwrOffset; boolean preDistFlag; unsigned __int16 paScale; unsigned __int16 envGain; unsigned __int8 paRange; unsigned __int16 rgi; modulationType modType; __int16 coexBackoff; unsigned __int32 icqBias; unsigned __int16 smpsBias; }; //FTM Log packet structure struct txLogType { unsigned __int32 frameNum; rfcom_gsm_band_type txBand; unsigned __int16 txChan; boolean logFlag; __int16 delayValue; __int32 freqError; unsigned __int8 numSlots; __int32 sarState; unsigned __int16 vBattmv; unsigned __int16 thermRead; unsigned __int8 tempCompIndex; __int32 tempCompBackoff; txSlotLogType txSlotLog[RFGSM_MAX_TX_SLOTS_PER_FRAME]; }; //FTM Enhanced Log Packet structure struct txLogTypeEnh { unsigned __int8 verNum; unsigned __int32 frameNum; rfcom_gsm_band_type txBand; unsigned __int16 txChan; boolean logFlag; __int16 delayValue; __int32 freqError; unsigned __int8 numSlots; __int32 sarState; unsigned __int16 vBattmv; unsigned __int16 thermRead; unsigned __int8 tempCompIndex; __int32 tempCompBackoff; __int16 tempRemainder; txSlotLogTypeEnh txSlotLog[RFGSM_MAX_TX_SLOTS_PER_FRAME]; }; #pragma pack()
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#include <IRremote.h> #include <IRremoteInt.h> IRsend ir_send; // crée une instance void setup() { pinMode (3, OUTPUT); } void loop() { ir_send.sendNEC(0xE0E040BF, 32); // code télécommande et nombre de bits delay(10000); //On attends 10s avant de rejouer le code }
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xontik/clembox
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//#include <Streaming.h> #include "globals.h" #include "Melody.h" #include "XInput.h" #include "Menu.h" #include "stages.h" #include <EEPROM.h> #include <Wire.h> #include <LiquidCrystal_I2C.h> void setup() { /* Initialisation des pin --------------------------------------*/ pinMode(resetStagePin,INPUT); pinMode(relayOpenPin,OUTPUT); digitalWrite(relayOpenPin,HIGH); /* Initialisation des composant --------------------------------------*/ /* Serial ------------------------------------------------------------*/ Serial.begin(9600); Serial.setTimeout(0); Serial.println("<-- Power on ! -->"); /* LCD --------------------------------------*/ lcd.begin(); lcd.backlight(); lcd.createChar(ARROW_RIGHT,rightArrow); lcd.createChar(ARROW_LEFT,leftArrow); lcd.createChar(ARROW_UP,upArrow); lcd.createChar(ARROW_DOWN,downArrow); /* EEPROM --------------------------------------*/ stageValue = EEPROM.read(stageAdress); //mel.setMuteMode(EEPROM.read(soundAdress)); mel.muteOff(); /* beep de debut --------------------------------------*/ mel.playMelody(startMel,startDuration); /* value de depart --------------------------------------*/ lcd.setCursor(5,0); lcd.print("Bienvenue !"); delay(1000); /* pour le debug --------------------------------------*/ #ifdef TESTSTAGE doStage(TESTSTAGE); #endif /* ------- choix pour les menu ----- */ } void loop(){ Serial.println("Loop"); mainMenu(); }
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A_Alarm_Clock.cpp
#include <iostream> using namespace std; long long int ceil(long long int a, long long int b , long long int c, long long int d) { if((a-b)%(c-d)) return (a-b)/(c-d) + 1; else return (a-b)/(c-d); } int main() { int t;cin>>t; while(t--) { long long int a,b,c,d,bedTime;cin>>a>>b>>c>>d; if(b>=a) { bedTime = b; } else { if(d>=c) bedTime = -1; else bedTime = b + c*ceil(a,b,c,d); } cout<<bedTime<<"\n"; } }
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jmessias1725/sexloja
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tela_pagamento_cartao.cpp
#include "tela_pagamento_cartao.h" #include "ui_tela_pagamento_cartao.h" tela_pagamento_cartao::tela_pagamento_cartao(QWidget *parent) : QDialog(parent), ui(new Ui::tela_pagamento_cartao) { ui->setupUi(this); cartao_usado = new cartao(); } tela_pagamento_cartao::~tela_pagamento_cartao() { delete ui; } void tela_pagamento_cartao::definir_icone_janela(QPixmap logo){ logomarca = logo; this->setWindowIcon(logomarca); } void tela_pagamento_cartao::definir_dados(double valor){ funcoes_extras funcao; QRegExp valida_dinheiro("^-?\\+?\\*?\\/?\\:?\\;?\\w?\\d{0,4}([,|.]*)(\\d{0,2})$"); ui->le_valor->setValidator(new QRegExpValidator(valida_dinheiro, ui->le_valor)); ui->le_valor->setText(funcao.retorna_valor_dinheiro(valor)); ui->sb_num_parcelas->clear(); } void tela_pagamento_cartao::on_le_valor_editingFinished(){ funcoes_extras funcao; QString aux; aux = funcao.retorna_valor_dinheiro(funcao.converter_para_double(ui->le_valor->text())); ui->le_valor->setText(aux); } void tela_pagamento_cartao::on_btn_cancelar_clicked() { this->rect(); this->close(); } void tela_pagamento_cartao::on_btn_confirmar_clicked() { QString parcelas; funcoes_extras funcao; valor_pago = funcao.converter_para_double(ui->le_valor->text()); double valor_parcela = 0.0; double primeira_parcela = 0.0; int numero_pacelas = ui->sb_num_parcelas->text().toInt(); if((valor_pago!=0.0)){ valor_parcela = valor_pago/numero_pacelas; valor_parcela = funcao.arredonda_para_duas_casas_decimais(valor_parcela); primeira_parcela = valor_pago - valor_parcela*(numero_pacelas-1); } if (primeira_parcela!=valor_parcela){ parcelas = ",\nsendo a 1ª de "+funcao.retorna_valor_dinheiro(primeira_parcela)+" e "+QString::number(numero_pacelas-1)+" de "+funcao.retorna_valor_dinheiro(valor_parcela); } else{ parcelas = " de "+funcao.retorna_valor_dinheiro(valor_parcela); } QPixmap icone_janela(":img/img/produto_pergunta_50.png"); QMessageBox msg(0); msg.setIconPixmap(icone_janela); msg.setWindowIcon(logomarca); msg.setWindowTitle("Pagamento no cartão"); msg.addButton("Sim", QMessageBox::AcceptRole); msg.addButton("Não", QMessageBox::RejectRole); msg.setFont(QFont ("Calibri", 11,QFont::Normal, false)); msg.setText("Deseja pagar: "+ui->le_valor->text()+" em "+ui->sb_num_parcelas->text()+" parcela(s) "+parcelas+"\nno cartão de crédito com vencimento para o dia: "+ui->sb_dia_vencimento->text()+" ?"); if(!msg.exec()){ cartao_usado = new cartao(ui->sb_dia_vencimento->text().toInt(),ui->sb_num_parcelas->text().toInt(), valor_pago,-1,0); ui->le_valor->clear(); ui->sb_dia_vencimento->setValue(1); ui->sb_num_parcelas->setValue(1); this->accept(); this->close(); } } cartao * tela_pagamento_cartao::retorna_cartao(){ return cartao_usado; } void tela_pagamento_cartao::closeEvent(QCloseEvent *event){ ui->le_valor->clear(); ui->sb_dia_vencimento->setValue(1); ui->sb_num_parcelas->setValue(1); }
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/arkhorserver/game/choicehelper.cpp
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[]
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kingnak/arkhor
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choicehelper.cpp
#include "choicehelper.h" #include "character.h" #include "gameobject.h" #include "game/player.h" #include <choicedata.h> bool ChoiceHelper::choosePayment(Character *c, AH::Common::Cost options, AH::Common::CostList &selected) { selected.clear(); if (options.getAlternatives().size() == 0) { return true; } if (options.getAlternatives().size() == 1) { selected = options.getAlternatives()[0]; return true; } // Remove unpayable options AH::Common::Cost realOptions; foreach (AH::Common::CostList l, options.getAlternatives()) { if (c->canPay(l)) { realOptions.addAlternative(l); } } // Choose: AH::Common::ChoiceData choice; choice.setSelectPayment(realOptions); Player *p = gGame->playerForCharacter(c); AH::Common::ChoiceResponseData resp = p->offerChoice(choice); if (resp.isValid()) { int idx = resp.toInt(); if (idx >= 0 && idx < realOptions.getAlternatives().size()) { selected = realOptions.getAlternatives()[idx]; return true; } } return false; } void ChoiceHelper::loseHalfPossesions(Character *c) { // Count losable objects int ct = 0; foreach (GameObject *o, c->inventory()) { if (o->type() == AH::Obj_CommonItem || o->type() == AH::Obj_UniqueItem) { if (!o->getAttributes().testFlag(AH::Common::GameObjectData::CannotBeLost)) { ct++; } } } ct /= 2; losePossessions(c, ct); } void ChoiceHelper::losePossessions(Character *c, int count) { if (count <= 0) { return; } // Loose objects (let user decide) QList<GameObject *> objs; QStringList ids; foreach (GameObject *o, c->inventory()) { if (o->type() == AH::Obj_CommonItem || o->type() == AH::Obj_UniqueItem) { if (!o->getAttributes().testFlag(AH::Common::GameObjectData::CannotBeLost)) { objs << o; ids << o->id(); } } } AH::Common::ChoiceData choice; choice.setSelectObjects(ids, count, count); choice.setDescription("Select items to lose"); Player *p = gGame->playerForCharacter(c); AH::Common::ChoiceResponseData resp = p->offerChoice(choice); QStringList loseIds = resp.toStringList(); foreach (GameObject *obj, objs) { if (loseIds.contains(obj->id())) { c->removeFromInventory(obj); gGame->returnObject(obj); } } }
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/TaskManager.h
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TaskManager.h
/* * taskScheduler.h * * Created on: Sep 12, 2560 BE * Author: snn2spade */ #ifndef TASKMANAGER_H_ #define TASKMANAGER_H_ #include <TaskScheduler.h> class TaskManager { public: static Scheduler * runner; static Task * handleHTTPTask; static Task * handleStateTask; static Task * refreshLEDTask; static void setup(); static void handleClientRequest(); static void handleStateChange(); static int modeState; }; #endif /* TASKMANAGER_H_ */
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/main.cpp
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AdventMajora/SDL_game
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main.cpp
#include <SDL.h> //SDL #include <SDL_image.h> //SDL image #include <SDL_ttf.h> //SDL ttf #include <stdio.h> #include <string> #include <iostream> #include <cmath> const int GAME_SCALE = 6; //Screen dimension constants const int SCREEN_WIDTH = 160*GAME_SCALE; const int SCREEN_HEIGHT = 144*GAME_SCALE; bool init(); //Starts up SDL and creates window bool loadMedia(); //Loads media void close(); //Frees media and shuts down SDL SDL_Window* gWindow = NULL; //The window we'll be rendering to SDL_Renderer* gRenderer = NULL; //The window renderer SDL_Surface* gScreenSurface = NULL; //Current displayed PNG image TTF_Font* gFont = NULL; //Globally used font //Texture wrapper class LTexture { public: //constructor LTexture() { //Initialize mTexture = NULL; mWidth = 0; mHeight = 0; } //destructor ~LTexture() { //Deallocate free(); } //renders the texture at point void render(int x, int y, SDL_Rect* clip = NULL, double angle = 0.0, SDL_Point* center = NULL, SDL_RendererFlip flip = SDL_FLIP_NONE) { //set rendering space and render to screen SDL_Rect renderQuad = { x, y, mWidth, mHeight }; //set clip rendering dimensions if (clip != NULL) { renderQuad.w = clip->w; renderQuad.h = clip->h; } //Render to screen SDL_RenderCopyEx(gRenderer, mTexture, clip, &renderQuad, angle, center, flip); } bool loadFromFile(std::string path) { //Get rid of preexisting texture free(); //The final texture SDL_Texture* newTexture = NULL; //Load image at specified path SDL_Surface* loadedSurface = IMG_Load(path.c_str()); if (loadedSurface == NULL) { printf("Unable to load image %s! SDL_image Error: %s\n", path.c_str(), IMG_GetError()); } else { //Color key image SDL_SetColorKey(loadedSurface, SDL_TRUE, SDL_MapRGB(loadedSurface->format, 0, 0xFF, 0xFF)); //Create texture from surface pixels newTexture = SDL_CreateTextureFromSurface(gRenderer, loadedSurface); if (newTexture == NULL) { printf("Unable to create texture from %s! SDL Error: %s\n", path.c_str(), SDL_GetError()); } else { //Get image dimensions mWidth = loadedSurface->w; mHeight = loadedSurface->h; } //Get rid of old loaded surface SDL_FreeSurface(loadedSurface); } //Return success mTexture = newTexture; return mTexture != NULL; } bool loadFromRenderedText(std::string textureText, SDL_Color textColor) { //Get rid of preexisting texture free(); //Render text surface SDL_Surface* textSurface = TTF_RenderText_Solid(gFont, textureText.c_str(), textColor); if (textSurface == NULL) { printf("Unable to render text surface! SDL_ttf Error: %s\n", TTF_GetError()); } else { //Create texture from surface pixels mTexture = SDL_CreateTextureFromSurface(gRenderer, textSurface); if (mTexture == NULL) { printf("Unable to create texture from rendered text! SDL Error: %s\n", SDL_GetError()); } else { //Get image dimensions mWidth = textSurface->w; mHeight = textSurface->h; } //Get rid of old surface SDL_FreeSurface(textSurface); } //Return success return mTexture != NULL; } void setColor(Uint8 red, Uint8 green, Uint8 blue) { //Modulate texture rgb SDL_SetTextureColorMod(mTexture, red, green, blue); } void setBlendMode(SDL_BlendMode blending) { //Set blending function SDL_SetTextureBlendMode(mTexture, blending); } void setAlpha(Uint8 alpha) { //Modulate texture alpha SDL_SetTextureAlphaMod(mTexture, alpha); } //deallocate texture void free() { //Free texture if it exists if (mTexture != NULL) { SDL_DestroyTexture(mTexture); mTexture = NULL; mWidth = 0; mHeight = 0; } } //returns image width int getWidth() { return mWidth; } //return image height int getHeight() { return mHeight; } private: SDL_Texture* mTexture; //the actual hardware texture int mWidth; //image width int mHeight; //image height }; SDL_Rect gSpriteClips[4]; //scene sprites LTexture gSpriteSheetTexture; //sprite sheet LTexture gTextTexture; //text //Inintialize SDL bool init() { bool success = true; //Initialization flag if( SDL_Init( SDL_INIT_VIDEO ) < 0 ) { //Initialize SDL printf( "SDL could not initialize! SDL Error: %s\n", SDL_GetError() ); success = false; } else { //Set texture filtering to linear if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "0")) { printf("Warning: Linear texture filtering not enabled!"); } //Create window gWindow = SDL_CreateWindow( "SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN ); if( gWindow == NULL ) { printf( "Window could not be created! SDL Error: %s\n", SDL_GetError() ); success = false; } else { //Create renderer for window gRenderer = SDL_CreateRenderer(gWindow, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); if (gRenderer == NULL) { printf("Renderer could not be created! SDL Error: %s\n", SDL_GetError()); success = false; } else { //Initialize renderer color SDL_SetRenderDrawColor(gRenderer, 0xFF, 0xFF, 0xFF, 0xFF); //Initialize PNG loading int imgFlags = IMG_INIT_PNG; if (!(IMG_Init(imgFlags) & imgFlags)) { printf("SDL_image could not initialize! SDL_mage Error: %s\n", IMG_GetError()); success = false; } //Initialize SDL_ttf if (TTF_Init() == -1) { printf("SDL_ttf could not initialize! SDL_ttf Error: %s\n", TTF_GetError()); success = false; } } } } return success; } //load in a .png bool loadMedia() { bool success = true; //Loading success flag if (!gSpriteSheetTexture.loadFromFile("dots.png")) { printf("Failed to load sprite sheet texture :(\n"); success = false; } else { //set top left sprite gSpriteClips[0].x = 0; gSpriteClips[0].y = 0; gSpriteClips[0].w = 100; gSpriteClips[0].h = 100; } return success; } bool loadMedia_Font() { //Loading success flag bool success = true; //Open the font gFont = TTF_OpenFont("lazy.ttf", 28); if (gFont == NULL) { printf("Failed to load lazy font! SDL_ttf Error: %s\n", TTF_GetError()); success = false; } else { //Render text SDL_Color textColor = { 0, 0, 0 }; if (!gTextTexture.loadFromRenderedText("Hello World!!", textColor)) { printf("Failed to render text texture!\n"); success = false; } } return success; } void close() { //Free loaded images gSpriteSheetTexture.free(); gTextTexture.free(); //Free global font TTF_CloseFont(gFont); gFont = NULL; //Destroy window SDL_DestroyRenderer(gRenderer); SDL_DestroyWindow(gWindow); gWindow = NULL; gRenderer = NULL; //Quit SDL subsystems TTF_Quit(); IMG_Quit(); SDL_Quit(); } int main( int argc, char* args[] ) { //Start up SDL and create window if( !init() ) { printf( "Failed to initialize!\n" ); } else { //Load media if( !loadMedia_Font() && !loadMedia()) { printf( "Failed to load media!\n" ); } else { //Main loop flag bool quit = false; //Event handler SDL_Event e; SDL_RenderSetScale(gRenderer, GAME_SCALE, GAME_SCALE); //While application is running while( !quit ) { //Handle events on queue while( SDL_PollEvent( &e ) != 0 ) { //User requests quit if( e.type == SDL_QUIT ) { quit = true; } } //clear screen SDL_SetRenderDrawColor(gRenderer, 0xFF, 0xFF, 0xFF, 0xFF); SDL_RenderClear(gRenderer); //render the sprite gSpriteSheetTexture.render(0, 0, &gSpriteClips[0]); //render the text gTextTexture.render(0,0); //Update the screen SDL_RenderPresent(gRenderer); //Apply the PNG image SDL_BlitSurface( gScreenSurface, NULL, gScreenSurface, NULL ); //Update the surface SDL_UpdateWindowSurface( gWindow ); } } } std::cin.get(); //Free resources and close SDL close(); return 0; }
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/spbstu_cpp/05_Arrays_v3/05smpl/IOString/Main.cpp
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yosef8234/test
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Main.cpp
#include <iostream> using namespace std; int main(void) { char str[] = "Hello, world!"; cout<<str<<endl; char instr[20]; cin>>instr; cout<<instr<<endl; return 0; }
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math.hpp
//======================================================================= // Copyright Baptiste Wicht 2013-2016. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= #ifndef MATH_HPP #define MATH_HPP namespace std { template<typename T> T ceil_divide(T base, T divisor){ return (base + divisor - 1) / divisor; } } //end of namespace std #endif
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StefanRRachkov/FileSystem
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catConcatContent.h
// // Created by User on 20.1.2020 г.. // #ifndef FILESYSTEM_CATCONCATCONTENT_H #define FILESYSTEM_CATCONCATCONTENT_H #include "Command.h" #include "../FileSystemStructure.h" class catConcatContent : public Command { private: FileSystemStructure* fileSystem; public: catConcatContent(FileSystemStructure*); bool Execute(std::string); inline ~catConcatContent() = default; }; #endif //FILESYSTEM_CATCONCATCONTENT_H
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/15652.cpp
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15652.cpp
#include<iostream> #include<string.h> #include<string> #include<vector> #include<queue> #include<algorithm> #include <map> using namespace std; bool ar[10]; vector<int> v; int n, m, k; void dfs(int cnt) { if (cnt == m) { for (int i = 0; i < m; i++) { cout << v[i] << " "; } cout << "\n"; return; } for (int i = k; i <= n; i++) { ar[i] = true; v.push_back(i); k = i; dfs(cnt + 1); ar[i] = false; v.pop_back(); } } int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); cin >> n >> m; k = 1; dfs(0); }
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/KeepTalking/usersmanager.cpp
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majsterplan/KeepTalking
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usersmanager.cpp
#include "usersmanager.h" UsersManager::UsersManager() { this->database = QSqlDatabase::addDatabase("QMYSQL"); this->database.setHostName("localhost"); this->database.setDatabaseName("keeptalking"); this->database.setUserName("root"); this->database.setPassword(""); } QVector<User *> UsersManager::getUsers(bool loggedIn) { QVector<User *> users; if(!loggedIn) users = this->users; else { for(int i = 0; i < this->users.size(); i++) if(this->users.at(i)->getLoggedIn() == loggedIn) users.append(this->users.at(i)); } return users; } QSqlDatabase * UsersManager::getDatabase() { return &(this->database); } void UsersManager::addUser(int descriptor) { this->users.push_back(new User(descriptor)); } void UsersManager::removeUser(int descriptor) { for(int i = 0; i < this->users.size(); i++) if(this->users.at(i)->getDescriptor() == descriptor) { User *user = this->users.at(i); this->users.remove(i); delete user; break; } } User * UsersManager::findUserByDescriptor(int descriptor) { User *user = NULL; for(int i = 0; i < this->users.size(); i++) if(this->users.at(i)->getDescriptor() == descriptor) { user = this->users.at(i); break; } return user; } QVector<User *> UsersManager::findUsersByName(QString name) { QVector<User *> users; for(int i = 0; i < this->users.size(); i++) { if(this->users.at(i)->getName() == name) users.append(this->users.at(i)); } return users; }
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/cd progra/estruct 10.cpp
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estruct 10.cpp
//estruct 10 /*Librerias*/ #include <iostream> #include <stdio.h> #include <math.h> #include <stdlib.h> #include <conio.h> #include <dos.h> using namespace std; //este renglon nos permite poder usar el cout y el cin enum Color{rojo,verde,azul}; float a,b,suma; int main() { suma=0; struct datosPersona { string nombre,apellido,sexo,color,autor, libro; int telefono,edad,ano,calificacion; float precio,codigo,venta; string cedula,profesion,nacimiento,direccion; }; datosPersona *persona = new datosPersona[50]; for (int i=1; i<=10; i++) { cout << "Dime el nombre " << i << endl; cin >> persona[i].nombre; cout<<"Dime su cedula "<< i <<endl; cin >> persona[i].cedula; cout<<"Dime su edad "<< i <<endl; cin >> persona[i].edad; cout<<"Dime su profesion "<< i<<endl; cin >> persona[i].profesion; cout<<"Dime su Lugar de nacimiento "<< i<<endl; cin >> persona[i].nacimiento; cout<<"Dime su direccion "<< i<<endl; cin >> persona[i].direccion; cout<<"Dime su numero de telefono "<< i<<endl; cin >> persona[i].telefono; } for (int i=1; i<=10; i++) { cout << "\nAlumno " <<persona[i].nombre<<endl; cout<<"Cedula "<< persona[i].cedula<<endl; cout<<"Edad "<< persona[i].edad<<endl; cout<<"Profesion "<< persona[i].profesion<<endl; cout<<"Lugar de nacimiento "<<persona[i].nacimiento<<endl; cout<<"Direccion "<< persona[i].direccion<<endl; cout<<"Numero de telefono "<<persona[i].telefono<<endl; } system("pause"); return 0; }
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/include/Game/Battle/AIModule.h
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jtymburski/FIS-Engine
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AIModule.h
// /******************************************************************************* // * Class Name: AI Module [Declaration] // * Date Created: June 22, 2014 // * Inheritance: None // * Description: The AI Module is an object describing the difficulty and // * personality for enemy decision making in Battle. // * // * Notes // * ----- // * // * [1]: // * // * TODO // * ---- // *******************************************************************************/ #ifndef AIMODULE_H #define AIMODULE_H class Person; class BattleActor; #include "Game/Battle/BattleActor.h" #include "Options.h" ENUM_FLAGS(AIState) enum class AIState { ACTION_TYPE_CHOSEN = 1 << 1, ACTION_INDEX_CHOSEN = 1 << 2, ACTION_TARGETS_CHOSEN = 1 << 3, SCOPE_ASSIGNED = 1 << 4, SELECTION_COMPLETE = 1 << 6, ADD_TO_RECORD = 1 << 7 }; class AIModule { public: /* Default AI Module constructor */ AIModule(); /* Simple AI constructor - constructs with diff and one personality */ AIModule (const AIDifficulty &diff, const AIPersonality &prim_personality); /* General AI constructor - constucts with diff and two personalities */ AIModule(const AIDifficulty &diff, const AIPersonality &prim_personality, const AIPersonality &secd_personality); private: /* The difficulty and personality of the Enemy */ AIDifficulty difficulty; AIPersonality prim_personality; AIPersonality secd_personality; /* Flag set describing the state of the AI */ AIState flags; /* Valid action types an the chosen action type */ std::vector<ActionType> valid_action_types; ActionType chosen_action_type; /* The scope of the selected action (found and injected by Battle) */ ActionScope action_scope; /* Valid skills and items */ std::vector<BattleSkill*> valid_skills; std::vector<BattleItem*> valid_items; /* Probability distribution of skill and item possibilities */ std::vector<std::pair<Skill*, uint32_t>> skill_probabilities; std::vector<std::pair<Item*, uint32_t>> item_probabilities; /* Parent of the AI Module */ BattleActor* parent; /* A chosen skill or item */ int32_t chosen_action_index; int32_t qd_cost_paid; BattleItem* chosen_battle_item; BattleSkill* chosen_battle_skill; Skill* chosen_skill; Item* chosen_item; /* Vector of chosen targets */ std::vector<BattleActor*> chosen_targets; /* Record information */ uint16_t actions_elapsed_total; uint16_t turns_elapsed_total; uint16_t actions_elapsed_battle; uint16_t turns_elapsed_battle; uint16_t battles_elapsed; /* Computed chances for using the various types of actions */ float skill_chance; float item_chance; float guard_chance; float defend_chance; float implode_chance; float run_chance; float pass_chance; /* Running configuration of the game */ Options* running_config; /* ------------ Constants --------------- */ static const AIDifficulty kDEFAULT_DIFFICULTY; static const AIPersonality kDEFAULT_PERSONALITY; static const uint32_t kMAXIMUM_RECORD_SIZE; /* ------------ General AI Modifiers ------------ */ static const float kGAI_VARIANCE; static const float kGAI_BASE_GUARD_FACTOR; static const float kGAI_BASE_IMPLODE_FACTOR; static const float kGAI_BASE_DEFEND_FACTOR; static const float kGAI_BASE_RUN_FACTOR; static const float kGAI_BASE_PASS_FACTOR; /* ------------ Random AI Modifiers ------------ */ static const float kRAI_OFF_FACTOR; static const float kRAI_DEF_FACTOR; static const float kRAI_BASE_SKILL_FACTOR; static const float kRAI_BASE_ITEM_FACTOR; static const float kRAI_LEAN_TO_ITEM_FACTOR; static const AITarget kRAI_DEFAULT_TARGET; /* ------------ Priority AI Modifiers ------------ */ static const float kPAI_OFF_FACTOR; static const float kPAI_DEF_FACTOR; static const float kPAI_BASE_SKILL_FACTOR; static const float kPAI_BASE_ITEM_FACTOR; static const float kPAI_LEAN_TO_ITEM_FACTOR; static const AITarget kPAI_DEFAULT_TARGET; /*======================== PRIVATE FUNCTIONS ===============================*/ private: /* Adds a random enemy target to the chosen targets */ BattleActor* addRandomTarget(std::vector<BattleActor*> available_targets); /* Constructs a uniform probability distributon for Skills */ void buildUniformSkills(); /* Constructs a uniform probability distribution for Items */ bool buildUniformItems(); /* Computes the chances of an AI using the various types of actions */ void calculateActionTypeChances(); /* Evaluates and returns whether any action may take place */ bool canSelectAction(); /* Evaluates and returns whether an AI can select Guard */ bool canSelectGuard(); /* Evaluates and returns whether an Item action is possible */ bool canSelectItem(); /* Evaluates and returns whether a Skill action is possible */ bool canSelectSkill(); /* Returns a float value between variance - base, variance + base */ float calcFloatValVariance(const float &base_value); /* Clear invalid Skill and Item choices */ bool clearInvalid(); // /* Determines whether a given BattleSkill has valid targets */ bool battleSkillValid(const BattleSkill* battle_skill); // /* Determines whether a given BattleItem has valid targets */ bool battleItemValid(const BattleItem* battle_item); /* Selects an action for a random-level AI */ bool selectRandomAction(); /* Selects action targets for the current selected action for random AI */ bool selectRandomTargets(); /* Selects an action for a priority-level AI */ bool selectPriorityAction(); /* Selects targets for the current selected action for Priority level AI */ bool selectPriorityTargets(); /* Selects an action for a tactical-level AI */ bool selectTacticalAction(); /* Selects action targets for current action for tactical level AI */ bool selectTacticalTargets(); /* Selects an action for a deep-thought level AI */ bool selectDeepThoughtAction(); /* Selects action targets for current action for deep-thought level AI */ bool selectDeepThoughtTargets(); /* Loads the default parameters of an AI into current object */ void loadDefaults(); /*========================= PUBLIC FUNCTIONS ===============================*/ public: /* Adds the current action selection to the record */ bool addActionToRecord(); /* Given the current data the module has available, computes an action */ bool calculateAction(); bool calculateTargets(); /* Increment functions */ void incrementActions(); void incrementTurns(); void incrementBattles(); /* Resets the AI for a new turn */ void resetForNewTurn(BattleActor* parent = nullptr); /* Returns the scope of the selected action (if assigned) */ ActionScope getActionScope(); /* Returns the value of a given AIState flag */ bool getFlag(const AIState &test_flag); /* Returns the selected action type */ ActionType getActionType(); /* Returns the index of selected action (along skills of items) */ int32_t getActionIndex(); /* Vector of chosen person for the current action */ std::vector<BattleActor*> getChosenTargets(); /* Returns the current difficulty of the AI */ AIDifficulty getDifficulty(); /* Returns the parent */ BattleActor* getParent(); /* Returns the current personality of the AI */ AIPersonality getPrimPersonality(); AIPersonality getSecdPersonality(); /* Returns the # of actions this AI has done */ uint16_t getActionsElapsed(); uint16_t getActionsElapsedTotal(); /* Chosen selected skills and items */ BattleItem* getSelectedBattleItem(); BattleSkill* getSelectedBattleSkill(); Skill* getSelectedSkill(); Item* getSelectedItem(); /* Returns the # of elapsed turns */ uint16_t getTurnsElapsed(); uint16_t getTurnsElapsedTotal(); /* Assign a value to a AIState flag */ void setFlag(AIState flags, const bool &set_value = true); /* Assigns a new action scope */ bool setActionScope(const ActionScope &new_action_scope); /* Assigns the vector of valid action types */ bool setActionTypes(std::vector<ActionType> new_valid_action_types); /* Assigns the vector of valid skills */ bool setSkills(std::vector<BattleSkill*> new_skills); // Assigns the vector of valid items bool setItems(std::vector<BattleItem*> new_items); /* Assigns a new difficulty */ bool setDifficulty(const AIDifficulty &new_difficulty); /* Assigns a parent person */ bool setParent(BattleActor* const new_parent); /* Assigns the primary personality */ bool setPrimPersonality(const AIPersonality &new_personality); /* Assigns the secondary personality */ bool setSecdPersonality(const AIPersonality &new_personality); /* Assigns a new running config to the AI Module */ bool setRunningConfig(Options* const new_running_config); }; #endif //AIMODULE
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/src/Network/TcpNetworkServer.hpp
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TcpNetworkServer.hpp
///////////////////////////////////// // // TCP network server. // // 21-Jun-2018 Initial version. // 17-Jul-2018 Method for getting amount of clients added. // 19-Jul-2018 Disconneting clients fixed. // ///////////////////////////////////// #ifndef TCP_NETWORK_SERVER_HPP #define TCP_NETWORK_SERVER_HPP // System includes #include <vector> #include <thread> // C++ includes #include "Network/BaseNetworkServer.hpp" // C includes #include <sys/poll.h> // Forward references // (none) namespace Network { /// <summary>TCP server class.</summary> class TcpNetworkServer: public BaseNetworkServer { public: /// <summary>Description of a client socket.</summary> struct ClientSocket { /// <summary>Client's socket descriptor.</summary> int socketDescriptor; /// <summary>End point.</summary> IPEndPoint endPoint; /// <summary>Parent server.</summary> TcpNetworkServer* pParentServer; }; /// <summary>Description of a server socket.</summary> struct ServerSocket { /// <summary>Parent server.</summary> TcpNetworkServer* pServer; /// <summary>Callback for accepting incoming connections.</summary> AcceptClientCallback* pAcceptCallback; /// <summary>Callback for reading data from clients.</summary> ClientReadCallback* pReadCallback; /// <summary>Callback for disconnecting clients.</summary> DisconnectClientCallback* pDisconnectCallback; /// <summary>List of clients.</summary> std::vector< ClientSocket >* pClients; /// <summary>Server's socket descriptor.</summary> int socketDescriptor; /// <summary>State of the server.</summary> bool* pServerDown; }; /// <summary>Gets the amount of clients.</summary> /// <returns>The amount of clients.</returns> virtual uint32_t GetClientsCount() const; /// <summary>Disconnects a client.</summary> /// <param name="client">Client.</param> void DisconnectClient( const ClientSocket client ); /// <summary>Disconnects a client.</summary> /// <param name="client">Index of a client.</param> void DisconnectClient( const uint32_t clientIndex ); private: /// <summary>Accepts new client.</summary> /// <param name="serverSocket">Server.</param> /// <param name="pPollSetting">Settings of the client's socket.</param> static bool AddNewClient( ServerSocket serverSocket, struct pollfd* pPollSetting ); /// <summary>Removes a client.</summary> /// <param name="serverSocket">Server.</param> /// <param name="pPollSettings">Settings of the client's socket.</param> /// <param name="settingIndex">Index of the client's settings.</param> /// <param name="clientsConnected">Number of connected clients.</param> static void RemoveClient( ServerSocket serverSocket, struct pollfd* pPollSettings, const uint32_t settingIndex, const uint32_t clientsConnected ); /// <summary>Reads data from a socket.</summary> /// <param name="serverSocket">Server.</param> /// <param name="pPollSettings">Settings of the client's socket.</param> /// <param name="clientIndex">Index of the client.</param> static void ReadDataFromSocket( ServerSocket serverSocket, struct pollfd* pPollSettings, const uint32_t clientIndex ); /// <summary>Reads data from a client.</summary> /// <param name="serverSocket">Server.</param> /// <param name="pPollSettings">Settings of the client's socket.</param> /// <param name="settingIndex">Index of the client's settings.</param> /// <param name="clientsConnected">Number of connected clients.</param> /// <returns>True if client has been disconnected, false otherwise.</returns> static bool ReadDataFromClient( const ServerSocket serverSocket, struct pollfd* pPollSettings, const uint32_t settingIndex, uint32_t& clientsConnected ); /// <summary>Processes an event.</summary> /// <param name="serverSocket">Server.</param> /// <param name="pPollSettings">Settings of the client's socket.</param> /// <param name="settingIndex">Index of the client's settings.</param> /// <param name="rClientsConnected">Number of connected clients.</param> /// <returns>True if client has been disconnected, false otherwise.</returns> static bool ProcessEvent( const ServerSocket serverSocket, struct pollfd* pPollSettings, const uint32_t settingIndex, uint32_t& rClientsConnected ); /// <summary>Thread listening for attempts to connect.</summary> /// <param name="serverSocket">Server.</param> static void ListeningThread( const ServerSocket serverSocket ); /// <summary>Tries to connect to a server.</summary> /// <param name="serverPort">Server's port.</param> /// <returns>True if the operation was successful, false otherwise.</returns> virtual bool TryToBind( const uint16_t serverPort ); /// <summary>Tries to disconnect.</summary> /// <returns>True if the operation was successful, False otherwise.</returns> virtual bool TryToDisconnect(); /// <summary>Tries to send a packet to the server.</summary> /// <param name="ipAddress">Destination client's IP address.</param> /// <param name="buffer">Data to be sent.</param> /// <param name="size">Data size to be sent.</param> /// <returns>Amount of sent bytes.</returns> virtual const uint32_t TryToSendPacket( const IPEndPoint endPoint, const uint8_t* const buffer, const uint32_t size ); /// <summary>Maximum number of clients.</summary> static const uint32_t MAX_CLIENTS_COUNT = 8U; /// <summary>Connected clients.</summary> std::vector< ClientSocket > m_Clients; /// <summary>Server's state.</summary> bool m_ServerDown = true; /// <summary>Socket descriptor.</summary> int m_SocketDescriptor = 0; /// <summary>Listening thread.</summary> std::thread m_ListeningThread; }; } // namespace Network #endif // TCP_NETWORK_SERVER_HPP
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/CG_Curs_Fire/Scene.h
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Scene.h
#ifndef SCENE_H #define SCENE_H #include "Geometry/Drawable.h" #include "Animetry/Adjustable.h" #include "Task.h" //------------------------------------------------------------------------------------------------- enum class Camera { LEFT = 0, RIGHT, UP, DOWN, TOWARD, BACK }; class Scene : public QObject { Q_OBJECT typedef QVector<Drawable *> Draws; typedef QVector<Adjustable *> Adjusts; typedef std::pair<Drawable *, double> DrawDist; signals: void throwException(Exception &); void throwMessage(QString); void updateParams(const QVector<int> &); public slots: void setParamReciever(); void paramChanged(int); void saveAdjusts(); void restoreAdjusts(); public: explicit Scene(QObject * parent = 0); ~Scene(); void setScreen(const QSize &); void setDefault(); void draw(QPainter &); void cameraMotion(const Camera); void updateAnime(); void specialKey(); private: void sortDraws(const Plane3D &); void cameraLeftRight(float angle); void cameraUpDown(float angle); void cameraTowardBack(float move); private: Draws draws; Adjusts adjusts; Point3D center; Point3D cameraPos, cameraX, cameraY; QSize screen; double scale; int paramReciever; }; //------------------------------------------------------------------------------------------------- #endif // SCENE_H
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/Source/Server Side/GameServer/CustomStore.cpp
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CustomStore.cpp
// CustomStore.cpp: implementation of the CCustomStore class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "CustomStore.h" #include "CashShop.h" #include "CommandManager.h" #include "DSProtocol.h" #include "GameMain.h" #include "Log.h" #include "Map.h" #include "MasterSkillTree.h" #include "Notice.h" #include "PcPoint.h" #include "ServerInfo.h" #include "SocketManager.h" #include "Util.h" CCustomStore gCustomStore; ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CCustomStore::CCustomStore() // OK { } CCustomStore::~CCustomStore() // OK { } void CCustomStore::ReadCustomStoreInfo(char* section,char* path) // OK { this->m_CustomStoreSwitch = GetPrivateProfileInt(section,"CustomStoreSwitch",0,path); this->m_CustomStoreMapZone = GetPrivateProfileInt(section,"CustomStoreMapZone",0,path); this->m_CustomStoreEnable[0] = GetPrivateProfileInt(section,"CustomStoreEnable_AL0",0,path); this->m_CustomStoreEnable[1] = GetPrivateProfileInt(section,"CustomStoreEnable_AL1",0,path); this->m_CustomStoreEnable[2] = GetPrivateProfileInt(section,"CustomStoreEnable_AL2",0,path); this->m_CustomStoreEnable[3] = GetPrivateProfileInt(section,"CustomStoreEnable_AL3",0,path); this->m_CustomStoreRequireLevel[0] = GetPrivateProfileInt(section,"CustomStoreRequireLevel_AL0",0,path); this->m_CustomStoreRequireLevel[1] = GetPrivateProfileInt(section,"CustomStoreRequireLevel_AL1",0,path); this->m_CustomStoreRequireLevel[2] = GetPrivateProfileInt(section,"CustomStoreRequireLevel_AL2",0,path); this->m_CustomStoreRequireLevel[3] = GetPrivateProfileInt(section,"CustomStoreRequireLevel_AL3",0,path); this->m_CustomStoreRequireReset[0] = GetPrivateProfileInt(section,"CustomStoreRequireReset_AL0",0,path); this->m_CustomStoreRequireReset[1] = GetPrivateProfileInt(section,"CustomStoreRequireReset_AL1",0,path); this->m_CustomStoreRequireReset[2] = GetPrivateProfileInt(section,"CustomStoreRequireReset_AL2",0,path); this->m_CustomStoreRequireReset[3] = GetPrivateProfileInt(section,"CustomStoreRequireReset_AL3",0,path); GetPrivateProfileString(section,"CustomStoreCommandSyntax","",this->m_CustomStoreCommandSyntax,sizeof(this->m_CustomStoreCommandSyntax),path); GetPrivateProfileString(section,"CustomStoreCommandJoBSyntax","",this->m_CustomStoreCommandJoBSyntax,sizeof(this->m_CustomStoreCommandJoBSyntax),path); GetPrivateProfileString(section,"CustomStoreCommandJoSSyntax","",this->m_CustomStoreCommandJoSSyntax,sizeof(this->m_CustomStoreCommandJoSSyntax),path); GetPrivateProfileString(section,"CustomStoreCommandJoCSyntax","",this->m_CustomStoreCommandJoCSyntax,sizeof(this->m_CustomStoreCommandJoCSyntax),path); #if(GAMESERVER_UPDATE>=501) GetPrivateProfileString(section,"CustomStoreCommandWCCSyntax","",this->m_CustomStoreCommandWCCSyntax,sizeof(this->m_CustomStoreCommandWCCSyntax),path); GetPrivateProfileString(section,"CustomStoreCommandWCPSyntax","",this->m_CustomStoreCommandWCPSyntax,sizeof(this->m_CustomStoreCommandWCPSyntax),path); GetPrivateProfileString(section,"CustomStoreCommandWCGSyntax","",this->m_CustomStoreCommandWCGSyntax,sizeof(this->m_CustomStoreCommandWCGSyntax),path); #else GetPrivateProfileString(section,"CustomStoreCommandPCPSyntax","",this->m_CustomStoreCommandWCGSyntax,sizeof(this->m_CustomStoreCommandWCGSyntax),path); #endif GetPrivateProfileString(section,"CustomStoreJoBName","",this->m_CustomStoreJoBName,sizeof(this->m_CustomStoreJoBName),path); GetPrivateProfileString(section,"CustomStoreJoSName","",this->m_CustomStoreJoSName,sizeof(this->m_CustomStoreJoSName),path); GetPrivateProfileString(section,"CustomStoreJoCName","",this->m_CustomStoreJoCName,sizeof(this->m_CustomStoreJoCName),path); #if(GAMESERVER_UPDATE>=501) GetPrivateProfileString(section,"CustomStoreWCCName","",this->m_CustomStoreWCCName,sizeof(this->m_CustomStoreWCCName),path); GetPrivateProfileString(section,"CustomStoreWCPName","",this->m_CustomStoreWCPName,sizeof(this->m_CustomStoreWCPName),path); GetPrivateProfileString(section,"CustomStoreWCGName","",this->m_CustomStoreWCGName,sizeof(this->m_CustomStoreWCGName),path); #else GetPrivateProfileString(section,"CustomStorePCPName","",this->m_CustomStoreWCGName,sizeof(this->m_CustomStoreWCGName),path); #endif GetPrivateProfileString(section,"CustomStoreText1","",this->m_CustomStoreText1,sizeof(this->m_CustomStoreText1),path); GetPrivateProfileString(section,"CustomStoreText2","",this->m_CustomStoreText2,sizeof(this->m_CustomStoreText2),path); GetPrivateProfileString(section,"CustomStoreText3","",this->m_CustomStoreText3,sizeof(this->m_CustomStoreText3),path); GetPrivateProfileString(section,"CustomStoreText4","",this->m_CustomStoreText4,sizeof(this->m_CustomStoreText4),path); GetPrivateProfileString(section,"CustomStoreText5","",this->m_CustomStoreText5,sizeof(this->m_CustomStoreText5),path); GetPrivateProfileString(section,"CustomStoreText6","",this->m_CustomStoreText6,sizeof(this->m_CustomStoreText6),path); #if(GAMESERVER_UPDATE>=501) GetPrivateProfileString(section,"CustomStoreText7","",this->m_CustomStoreText7,sizeof(this->m_CustomStoreText7),path); GetPrivateProfileString(section,"CustomStoreText8","",this->m_CustomStoreText8,sizeof(this->m_CustomStoreText8),path); GetPrivateProfileString(section,"CustomStoreText9","",this->m_CustomStoreText9,sizeof(this->m_CustomStoreText9),path); GetPrivateProfileString(section,"CustomStoreText10","",this->m_CustomStoreText10,sizeof(this->m_CustomStoreText10),path); GetPrivateProfileString(section,"CustomStoreText11","",this->m_CustomStoreText11,sizeof(this->m_CustomStoreText11),path); #else GetPrivateProfileString(section,"CustomStoreText7","",this->m_CustomStoreText9,sizeof(this->m_CustomStoreText9),path); GetPrivateProfileString(section,"CustomStoreText8","",this->m_CustomStoreText10,sizeof(this->m_CustomStoreText10),path); GetPrivateProfileString(section,"CustomStoreText9","",this->m_CustomStoreText11,sizeof(this->m_CustomStoreText11),path); #endif this->m_CustomStoreOfflineSwitch = GetPrivateProfileInt(section,"CustomStoreOfflineSwitch",0,path); this->m_CustomStoreOfflineGPGain = GetPrivateProfileInt(section,"CustomStoreOfflineGPGain",0,path); this->m_CustomStoreOfflineMapZone = GetPrivateProfileInt(section,"CustomStoreOfflineMapZone",0,path); this->m_CustomStoreOfflineEnable[0] = GetPrivateProfileInt(section,"CustomStoreOfflineEnable_AL0",0,path); this->m_CustomStoreOfflineEnable[1] = GetPrivateProfileInt(section,"CustomStoreOfflineEnable_AL1",0,path); this->m_CustomStoreOfflineEnable[2] = GetPrivateProfileInt(section,"CustomStoreOfflineEnable_AL2",0,path); this->m_CustomStoreOfflineEnable[3] = GetPrivateProfileInt(section,"CustomStoreOfflineEnable_AL3",0,path); this->m_CustomStoreOfflineRequireLevel[0] = GetPrivateProfileInt(section,"CustomStoreOfflineRequireLevel_AL0",0,path); this->m_CustomStoreOfflineRequireLevel[1] = GetPrivateProfileInt(section,"CustomStoreOfflineRequireLevel_AL1",0,path); this->m_CustomStoreOfflineRequireLevel[2] = GetPrivateProfileInt(section,"CustomStoreOfflineRequireLevel_AL2",0,path); this->m_CustomStoreOfflineRequireLevel[3] = GetPrivateProfileInt(section,"CustomStoreOfflineRequireLevel_AL3",0,path); this->m_CustomStoreOfflineRequireReset[0] = GetPrivateProfileInt(section,"CustomStoreOfflineRequireReset_AL0",0,path); this->m_CustomStoreOfflineRequireReset[1] = GetPrivateProfileInt(section,"CustomStoreOfflineRequireReset_AL1",0,path); this->m_CustomStoreOfflineRequireReset[2] = GetPrivateProfileInt(section,"CustomStoreOfflineRequireReset_AL2",0,path); this->m_CustomStoreOfflineRequireReset[3] = GetPrivateProfileInt(section,"CustomStoreOfflineRequireReset_AL3",0,path); GetPrivateProfileString(section,"CustomStoreOfflineCommandSyntax","",this->m_CustomStoreOfflineCommandSyntax,sizeof(this->m_CustomStoreOfflineCommandSyntax),path); GetPrivateProfileString(section,"CustomStoreOfflineText1","",this->m_CustomStoreOfflineText1,sizeof(this->m_CustomStoreOfflineText1),path); GetPrivateProfileString(section,"CustomStoreOfflineText2","",this->m_CustomStoreOfflineText2,sizeof(this->m_CustomStoreOfflineText2),path); GetPrivateProfileString(section,"CustomStoreOfflineText3","",this->m_CustomStoreOfflineText3,sizeof(this->m_CustomStoreOfflineText3),path); GetPrivateProfileString(section,"CustomStoreOfflineText4","",this->m_CustomStoreOfflineText4,sizeof(this->m_CustomStoreOfflineText4),path); GetPrivateProfileString(section,"CustomStoreOfflineText5","",this->m_CustomStoreOfflineText5,sizeof(this->m_CustomStoreOfflineText5),path); } void CCustomStore::CommandCustomStore(LPOBJ lpObj,char* arg) // OK { if(this->m_CustomStoreSwitch == 0) { return; } if(this->m_CustomStoreEnable[lpObj->AccountLevel] == 0) { gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreText1); return; } if(((gMasterSkillTree.CheckMasterLevel(lpObj)==0)?lpObj->Level:(lpObj->Level+lpObj->MasterLevel)) < this->m_CustomStoreRequireLevel[lpObj->AccountLevel]) { gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreText10,this->m_CustomStoreRequireLevel[lpObj->AccountLevel]); return; } if(lpObj->Reset < this->m_CustomStoreRequireReset[lpObj->AccountLevel]) { gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreText11,this->m_CustomStoreRequireReset[lpObj->AccountLevel]); return; } char mode[32] = {0}; gCommandManager.GetString(arg,mode,sizeof(mode),0); if(strcmp(mode,"") != 0) { if(strcmp(mode,this->m_CustomStoreCommandJoBSyntax) == 0) { this->OpenCustomStore(lpObj,0); } else if(strcmp(mode,this->m_CustomStoreCommandJoSSyntax) == 0) { this->OpenCustomStore(lpObj,1); } else if(strcmp(mode,this->m_CustomStoreCommandJoCSyntax) == 0) { this->OpenCustomStore(lpObj,2); } else if(strcmp(mode,this->m_CustomStoreCommandWCCSyntax) == 0) { this->OpenCustomStore(lpObj,3); } else if(strcmp(mode,this->m_CustomStoreCommandWCPSyntax) == 0) { this->OpenCustomStore(lpObj,4); } else if(strcmp(mode,this->m_CustomStoreCommandWCGSyntax) == 0) { this->OpenCustomStore(lpObj,5); } } } void CCustomStore::CommandCustomStoreOffline(LPOBJ lpObj,char* arg) // OK { if(this->m_CustomStoreOfflineSwitch == 0) { return; } if(this->m_CustomStoreOfflineEnable[lpObj->AccountLevel] == 0) { gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreOfflineText1); return; } if(((gMasterSkillTree.CheckMasterLevel(lpObj)==0)?lpObj->Level:(lpObj->Level+lpObj->MasterLevel)) < this->m_CustomStoreOfflineRequireLevel[lpObj->AccountLevel]) { gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreOfflineText4,this->m_CustomStoreOfflineRequireLevel[lpObj->AccountLevel]); return; } if(lpObj->Reset < this->m_CustomStoreOfflineRequireReset[lpObj->AccountLevel]) { gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreOfflineText5,this->m_CustomStoreOfflineRequireReset[lpObj->AccountLevel]); return; } if(lpObj->PShopOpen == 0) { gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreOfflineText2); return; } if(gMap[lpObj->Map].CheckAttr(lpObj->X,lpObj->Y,1) == 0) { gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreOfflineText3); return; } if(CC_MAP_RANGE(lpObj->Map) != 0 || IT_MAP_RANGE(lpObj->Map) != 0) { gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreOfflineText3); return; } if(this->m_CustomStoreOfflineMapZone != -1 && this->m_CustomStoreOfflineMapZone != lpObj->Map) { gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreOfflineText3); return; } lpObj->Socket = INVALID_SOCKET; lpObj->PShopCustomOffline = 1; lpObj->PShopCustomOfflineTime = 0; closesocket(lpObj->PerSocketContext->Socket); } void CCustomStore::OpenCustomStore(LPOBJ lpObj,int type) // OK { if(gServerInfo.m_PersonalShopSwitch == 0) { return; } if(lpObj->PShopOpen != 0) { gPersonalShop.GCPShopOpenSend(lpObj->Index,0); return; } if(gMap[lpObj->Map].CheckAttr(lpObj->X,lpObj->Y,1) == 0) { gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreText2); return; } if(CC_MAP_RANGE(lpObj->Map) != 0 || IT_MAP_RANGE(lpObj->Map) != 0) { gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreText2); return; } if(this->m_CustomStoreMapZone != -1 && this->m_CustomStoreMapZone != lpObj->Map) { gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreText2); return; } if(gPersonalShop.CheckPersonalShopOpen(lpObj->Index) == 0) { gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreText3); return; } if(lpObj->Level <= 5) { gPersonalShop.GCPShopOpenSend(lpObj->Index,2); return; } lpObj->PShopOpen = 1; lpObj->PShopCustom = 1; lpObj->PShopCustomType = type; lpObj->PShopCustomOffline = 0; lpObj->PShopCustomOfflineTime = 0; switch(type) { case 0: memcpy(lpObj->PShopText,this->m_CustomStoreJoBName,sizeof(lpObj->PShopText)); break; case 1: memcpy(lpObj->PShopText,this->m_CustomStoreJoSName,sizeof(lpObj->PShopText)); break; case 2: memcpy(lpObj->PShopText,this->m_CustomStoreJoCName,sizeof(lpObj->PShopText)); break; case 3: memcpy(lpObj->PShopText,this->m_CustomStoreWCCName,sizeof(lpObj->PShopText)); break; case 4: memcpy(lpObj->PShopText,this->m_CustomStoreWCPName,sizeof(lpObj->PShopText)); break; case 5: memcpy(lpObj->PShopText,this->m_CustomStoreWCGName,sizeof(lpObj->PShopText)); break; } gPersonalShop.GCPShopOpenSend(lpObj->Index,1); PMSG_PSHOP_TEXT_CHANGE_SEND pMsg; pMsg.header.set(0x3F,0x10,sizeof(pMsg)); pMsg.index[0] = SET_NUMBERHB(lpObj->Index); pMsg.index[1] = SET_NUMBERLB(lpObj->Index); memcpy(pMsg.text,lpObj->PShopText,sizeof(pMsg.text)); memcpy(pMsg.name,lpObj->Name,sizeof(pMsg.name)); DataSend(lpObj->Index,(BYTE*)&pMsg,pMsg.header.size); } bool CCustomStore::OnPShopOpen(LPOBJ lpObj) // OK { return ((lpObj->PShopCustom==0)?0:1); } void CCustomStore::OnPShopClose(LPOBJ lpObj) // OK { if(lpObj->PShopCustom != 0) { lpObj->PShopCustom = 0; lpObj->PShopCustomType = 0; } if(lpObj->PShopCustomOffline == 1) { lpObj->PShopCustomOffline = 2; lpObj->PShopCustomOfflineTime = 5; } } void CCustomStore::OnPShopSecondProc(LPOBJ lpObj) // OK { if(lpObj->PShopCustomOffline != 0) { if(lpObj->PShopCustomOffline == 2) { if((--lpObj->PShopCustomOfflineTime) == 0) { gObjDel(lpObj->Index); lpObj->PShopCustomOffline = 0; lpObj->PShopCustomOfflineTime = 0; } } lpObj->CheckSumTime = GetTickCount(); lpObj->ConnectTickCount = GetTickCount(); lpObj->PcPointPointTime = ((this->m_CustomStoreOfflineGPGain==0)?GetTickCount():lpObj->PcPointPointTime); lpObj->CashShopGoblinPointTime = ((this->m_CustomStoreOfflineGPGain==0)?GetTickCount():lpObj->CashShopGoblinPointTime); } } void CCustomStore::OnPShopAlreadyConnected(LPOBJ lpObj) // OK { if(lpObj->PShopCustomOffline != 0) { gObjDel(lpObj->Index); lpObj->PShopCustomOffline = 0; lpObj->PShopCustomOfflineTime = 0; } } void CCustomStore::OnPShopItemList(LPOBJ lpObj,LPOBJ lpTarget) // OK { if(lpTarget->PShopCustom != 0) { switch(lpTarget->PShopCustomType) { case 0: gNotice.GCNoticeSend(lpObj->Index,0,0,0,0,0,0,this->m_CustomStoreText4); break; case 1: gNotice.GCNoticeSend(lpObj->Index,0,0,0,0,0,0,this->m_CustomStoreText5); break; case 2: gNotice.GCNoticeSend(lpObj->Index,0,0,0,0,0,0,this->m_CustomStoreText6); break; case 3: gNotice.GCNoticeSend(lpObj->Index,0,0,0,0,0,0,this->m_CustomStoreText7); break; case 4: gNotice.GCNoticeSend(lpObj->Index,0,0,0,0,0,0,this->m_CustomStoreText8); break; case 5: gNotice.GCNoticeSend(lpObj->Index,0,0,0,0,0,0,this->m_CustomStoreText9); break; } } } bool CCustomStore::OnPShopBuyItemRecv(PMSG_PSHOP_BUY_ITEM_RECV* lpMsg,int aIndex) // OK { LPOBJ lpObj = &gObj[aIndex]; if(gObjIsConnectedGP(aIndex) == 0) { return 1; } int bIndex = MAKE_NUMBERW(lpMsg->index[0],lpMsg->index[1]); if(gObjIsConnectedGP(bIndex) == 0) { return 1; } LPOBJ lpTarget = &gObj[bIndex]; if(lpTarget->PShopOpen == 0) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,3); return 1; } if(lpTarget->PShopCustom == 0) { return 0; } if(lpTarget->PShopTransaction != 0) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,4); return 1; } if(INVENTORY_SHOP_RANGE(lpMsg->slot) == 0) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,5); return 1; } gObjFixInventoryPointer(aIndex); if(lpObj->Transaction == 1) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,6); return 1; } char name[11] = {0}; memcpy(name,lpMsg->name,sizeof(lpMsg->name)); if(strcmp(name,lpTarget->Name) != 0) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,6); return 1; } if(lpTarget->Inventory[lpMsg->slot].IsItem() == 0) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,6); return 1; } if(lpTarget->Inventory[lpMsg->slot].m_PShopValue <= 0) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,6); return 1; } #if(GAMESERVER_UPDATE>=501) if(lpTarget->PShopCustomType == 3 || lpTarget->PShopCustomType == 4 || lpTarget->PShopCustomType == 5) { gCashShop.GDCashShopRecievePointSend(aIndex,(DWORD)&CCustomStore::OnPShopBuyItemCallbackRecv,(DWORD)&gObj[bIndex],lpMsg->slot); return 1; } #else if(lpTarget->PShopCustomType == 3 || lpTarget->PShopCustomType == 4 || lpTarget->PShopCustomType == 5) { gPcPoint.GDPcPointRecievePointSend(aIndex,(DWORD)&CCustomStore::OnPShopBuyItemCallbackRecv,(DWORD)&gObj[bIndex],lpMsg->slot); return 1; } #endif int PShopJoBValue = ((lpTarget->PShopCustomType==0)?lpTarget->Inventory[lpMsg->slot].m_PShopValue:0); int PShopJoSValue = ((lpTarget->PShopCustomType==1)?lpTarget->Inventory[lpMsg->slot].m_PShopValue:0); int PShopJoCValue = ((lpTarget->PShopCustomType==2)?lpTarget->Inventory[lpMsg->slot].m_PShopValue:0); int RequireJewelCount[3] = {0}; int PaymentJewelCount[3] = {0}; int RequireJewelTable[3][4] = {0}; int PaymentJewelTable[3][4] = {0}; gPersonalShop.GetRequireJewelCount(lpObj,&RequireJewelCount[0],RequireJewelTable[0],0,PShopJoBValue); gPersonalShop.GetRequireJewelCount(lpObj,&RequireJewelCount[1],RequireJewelTable[1],1,PShopJoSValue); gPersonalShop.GetRequireJewelCount(lpObj,&RequireJewelCount[2],RequireJewelTable[2],2,PShopJoCValue); gPersonalShop.GetPaymentJewelCount(lpTarget,&PaymentJewelCount[0],PaymentJewelTable[0],0,PShopJoBValue); gPersonalShop.GetPaymentJewelCount(lpTarget,&PaymentJewelCount[1],PaymentJewelTable[1],1,PShopJoSValue); gPersonalShop.GetPaymentJewelCount(lpTarget,&PaymentJewelCount[2],PaymentJewelTable[2],2,PShopJoCValue); if(RequireJewelCount[0] < PShopJoBValue) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,7); return 1; } if(RequireJewelCount[1] < PShopJoSValue) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,7); return 1; } if(RequireJewelCount[2] < PShopJoCValue) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,7); return 1; } if(PShopJoBValue > 0 && RequireJewelTable[0][0] == 0 && RequireJewelTable[0][1] == 0 && RequireJewelTable[0][2] == 0 && RequireJewelTable[0][3] == 0) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,7); return 1; } if(PShopJoSValue > 0 && RequireJewelTable[1][0] == 0 && RequireJewelTable[1][1] == 0 && RequireJewelTable[1][2] == 0 && RequireJewelTable[1][3] == 0) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,7); return 1; } if(PShopJoCValue > 0 && RequireJewelTable[2][0] == 0 && RequireJewelTable[2][1] == 0 && RequireJewelTable[2][2] == 0 && RequireJewelTable[2][3] == 0) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,7); return 1; } if(gItemManager.GetInventoryEmptySlotCount(lpTarget) < (PaymentJewelCount[0]+PaymentJewelCount[1]+PaymentJewelCount[2])) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,7); return 1; } lpTarget->PShopTransaction = 1; BYTE result = gItemManager.InventoryInsertItem(aIndex,lpTarget->Inventory[lpMsg->slot]); if(result == 0xFF) { gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,0,8); return 1; } gLog.Output(LOG_TRADE,"[SellPesonalShopItem][%s][%s] - (Account: %s, Name: %s, Value: %d, JoBValue: %d, JoSValue: %d, JoCValue: %d, Index: %04d, Level: %02d, Serial: %08X, Option1: %01d, Option2: %01d, Option3: %01d, NewOption: %03d, JewelOfHarmonyOption: %03d, ItemOptionEx: %03d, SocketOption: %03d, %03d, %03d, %03d, %03d)",lpTarget->Account,lpTarget->Name,lpObj->Account,0,PShopJoBValue,PShopJoSValue,PShopJoCValue,lpTarget->Inventory[lpMsg->slot].m_Index,lpTarget->Inventory[lpMsg->slot].m_Level,lpTarget->Inventory[lpMsg->slot].m_Serial,lpTarget->Inventory[lpMsg->slot].m_Option1,lpTarget->Inventory[lpMsg->slot].m_Option2,lpTarget->Inventory[lpMsg->slot].m_Option3,lpTarget->Inventory[lpMsg->slot].m_NewOption,lpTarget->Inventory[lpMsg->slot].m_JewelOfHarmonyOption,lpTarget->Inventory[lpMsg->slot].m_ItemOptionEx,lpTarget->Inventory[lpMsg->slot].m_SocketOption[0],lpTarget->Inventory[lpMsg->slot].m_SocketOption[1],lpTarget->Inventory[lpMsg->slot].m_SocketOption[2],lpTarget->Inventory[lpMsg->slot].m_SocketOption[3],lpTarget->Inventory[lpMsg->slot].m_SocketOption[4]); gPersonalShop.SetRequireJewelCount(lpObj,RequireJewelTable[0],0); gPersonalShop.SetRequireJewelCount(lpObj,RequireJewelTable[1],1); gPersonalShop.SetRequireJewelCount(lpObj,RequireJewelTable[2],2); gPersonalShop.GCPShopBuyItemSend(aIndex,bIndex,result,1); GDCharacterInfoSaveSend(aIndex); gPersonalShop.SetPaymentJewelCount(lpTarget,PaymentJewelTable[0],0); gPersonalShop.SetPaymentJewelCount(lpTarget,PaymentJewelTable[1],1); gPersonalShop.SetPaymentJewelCount(lpTarget,PaymentJewelTable[2],2); gPersonalShop.GCPShopSellItemSend(bIndex,aIndex,lpMsg->slot); gItemManager.InventoryDelItem(bIndex,lpMsg->slot); gItemManager.GCItemDeleteSend(bIndex,lpMsg->slot,1); GDCharacterInfoSaveSend(bIndex); if(gPersonalShop.CheckPersonalShop(bIndex) == 0) { lpTarget->PShopItemChange = 1; } else { lpTarget->PShopOpen = 0; memset(lpTarget->PShopText,0,sizeof(lpTarget->PShopText)); gPersonalShop.GCPShopCloseSend(bIndex,1); this->OnPShopClose(lpTarget); } lpTarget->PShopTransaction = 0; return 1; } void CCustomStore::OnPShopBuyItemCallbackRecv(LPOBJ lpObj,LPOBJ lpTarget,DWORD slot,DWORD WCoinC,DWORD WCoinP,DWORD GoblinPoint) // OK { if(gObjIsConnectedGP(lpTarget->Index) == 0) { gPersonalShop.GCPShopBuyItemSend(lpObj->Index,lpTarget->Index,0,3); return; } if(lpTarget->PShopOpen == 0) { gPersonalShop.GCPShopBuyItemSend(lpObj->Index,lpTarget->Index,0,3); return; } if(lpTarget->PShopTransaction != 0) { gPersonalShop.GCPShopBuyItemSend(lpObj->Index,lpTarget->Index,0,4); return; } if(lpTarget->Inventory[slot].IsItem() == 0) { gPersonalShop.GCPShopBuyItemSend(lpObj->Index,lpTarget->Index,0,6); return; } DWORD PShopWCCValue = ((lpTarget->PShopCustomType==3)?lpTarget->Inventory[slot].m_PShopValue:0); DWORD PShopWCPValue = ((lpTarget->PShopCustomType==4)?lpTarget->Inventory[slot].m_PShopValue:0); DWORD PShopWGPValue = ((lpTarget->PShopCustomType==5)?lpTarget->Inventory[slot].m_PShopValue:0); if(WCoinC < PShopWCCValue) { gPersonalShop.GCPShopBuyItemSend(lpObj->Index,lpTarget->Index,0,7); return; } if(WCoinP < PShopWCPValue) { gPersonalShop.GCPShopBuyItemSend(lpObj->Index,lpTarget->Index,0,7); return; } if(GoblinPoint < PShopWGPValue) { gPersonalShop.GCPShopBuyItemSend(lpObj->Index,lpTarget->Index,0,7); return; } lpTarget->PShopTransaction = 1; BYTE result = gItemManager.InventoryInsertItem(lpObj->Index,lpTarget->Inventory[slot]); if(result == 0xFF) { gPersonalShop.GCPShopBuyItemSend(lpObj->Index,lpTarget->Index,0,8); return; } gLog.Output(LOG_TRADE,"[SellPesonalShopItem][%s][%s] - (Account: %s, Name: %s, Value: %d, WCCValue: %d, WCPValue: %d, WGPValue: %d, Index: %04d, Level: %02d, Serial: %08X, Option1: %01d, Option2: %01d, Option3: %01d, NewOption: %03d, JewelOfHarmonyOption: %03d, ItemOptionEx: %03d, SocketOption: %03d, %03d, %03d, %03d, %03d)",lpTarget->Account,lpTarget->Name,lpObj->Account,0,PShopWCCValue,PShopWCPValue,PShopWGPValue,lpTarget->Inventory[slot].m_Index,lpTarget->Inventory[slot].m_Level,lpTarget->Inventory[slot].m_Serial,lpTarget->Inventory[slot].m_Option1,lpTarget->Inventory[slot].m_Option2,lpTarget->Inventory[slot].m_Option3,lpTarget->Inventory[slot].m_NewOption,lpTarget->Inventory[slot].m_JewelOfHarmonyOption,lpTarget->Inventory[slot].m_ItemOptionEx,lpTarget->Inventory[slot].m_SocketOption[0],lpTarget->Inventory[slot].m_SocketOption[1],lpTarget->Inventory[slot].m_SocketOption[2],lpTarget->Inventory[slot].m_SocketOption[3],lpTarget->Inventory[slot].m_SocketOption[4]); #if(GAMESERVER_UPDATE>=501) gCashShop.GDCashShopSubPointSaveSend(lpObj->Index,0,PShopWCCValue,PShopWCPValue,PShopWGPValue); #else gPcPoint.GDPcPointSubPointSaveSend(lpObj->Index,PShopWGPValue); gPcPoint.GDPcPointPointSend(lpObj->Index); #endif gPersonalShop.GCPShopBuyItemSend(lpObj->Index,lpTarget->Index,result,1); GDCharacterInfoSaveSend(lpObj->Index); #if(GAMESERVER_UPDATE>=501) gCashShop.GDCashShopAddPointSaveSend(lpTarget->Index,0,PShopWCCValue,PShopWCPValue,PShopWGPValue); #else gPcPoint.GDPcPointAddPointSaveSend(lpTarget->Index,PShopWGPValue); gPcPoint.GDPcPointPointSend(lpTarget->Index); #endif gPersonalShop.GCPShopSellItemSend(lpTarget->Index,lpObj->Index,slot); gItemManager.InventoryDelItem(lpTarget->Index,(BYTE)slot); gItemManager.GCItemDeleteSend(lpTarget->Index,(BYTE)slot,1); GDCharacterInfoSaveSend(lpTarget->Index); if(gPersonalShop.CheckPersonalShop(lpTarget->Index) == 0) { lpTarget->PShopItemChange = 1; } else { lpTarget->PShopOpen = 0; memset(lpTarget->PShopText,0,sizeof(lpTarget->PShopText)); gPersonalShop.GCPShopCloseSend(lpTarget->Index,1); gCustomStore.OnPShopClose(lpTarget); } lpTarget->PShopTransaction = 0; }
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Jaymzeh/SDL-Engine
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stateLevelThree.h
#ifndef STATE_LEVEL_THREE_H #define STATE_LEVEL_THREE_H #include "gamestate.h" #include "map.h" #include "character.h" #include "player.h" #include "door.h" #include "key.h" #include "bass.h" class StateLevelThree : public GameState { public: StateLevelThree(); ~StateLevelThree(); void init(Game& context); void update(Game& context); void draw(SDL_Window* window); void handleSDLEvent(SDL_Event const &sdlEvent, Game& context); void enter(); void exit(); private: const Uint8* keystate = SDL_GetKeyboardState(NULL); Map* map = NULL; Player* player; vector<BaseCharacter*> character; vector<BoundingBox> mapBoxes; Key key; Door door; HSAMPLE sample; }; #endif
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Animator.h
#pragma once #include "APreRendering.h" namespace base { class Animator : public APreRendering { private: typedef APreRendering super; public: Animator(Animator const&) = delete; Animator(Animator &&) = default; Animator& operator=(Animator const&) = delete; Animator& operator=(Animator &&) = default; explicit Animator(); ~Animator() override; }; };
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dhvani-gupta/cProgs
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explicitdefconstructor.cpp
Explicit definition of constructor #include<iostream> using namespace std; class integer { int m,n; public: integer(int, int); // constructor declaration display() { cout<<endl<<"Value of m="<<m<<endl<<"Value of n="<<n; } }; integer :: integer(int a, int b) { m=a; n=b; } main() { integer I(12,13); I.display(); }
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/projects/osgEarthX_COM/COM/Basis/Geometry/RingGeometry/RingGeometry.h
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hope815/osgEarthX
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RingGeometry.h
// RingGeometry.h : CRingGeometry 的声明 #pragma once #include "resource.h" // 主符号 #include "osgEarthX_COM_i.h" #if defined(_WIN32_WCE) && !defined(_CE_DCOM) && !defined(_CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA) #error "Windows CE 平台(如不提供完全 DCOM 支持的 Windows Mobile 平台)上无法正确支持单线程 COM 对象。定义 _CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA 可强制 ATL 支持创建单线程 COM 对象实现并允许使用其单线程 COM 对象实现。rgs 文件中的线程模型已被设置为“Free”,原因是该模型是非 DCOM Windows CE 平台支持的唯一线程模型。" #endif using namespace ATL; #include <COM/Basis/Geometry/RingGeometry/RingGeometryDispatchImpl.h> #include <osgEarthSymbology/Geometry> // CRingGeometry class CRingGeometry; typedef RingGeometryDispatchImpl < osgEarth::Symbology::Ring, CRingGeometry, IRingGeometry, CLSID_RingGeometry, IID_IRingGeometry, NULL, CLSCTX_INPROC_SERVER, &LIBID_osgEarthX_COMLib, /*wMajor =*/ 1, /*wMinor =*/ 0 > IRingGeometryDispatchImpl; class ATL_NO_VTABLE CRingGeometry : public CComObjectRootEx<CComSingleThreadModel>, public CComCoClass<CRingGeometry, &CLSID_RingGeometry>, public ISupportErrorInfo, public IRingGeometryDispatchImpl { public: CRingGeometry():IRingGeometryDispatchImpl( GEOMETRY_CLASS_RING ) { } DECLARE_REGISTRY_RESOURCEID(IDR_RINGGEOMETRY) BEGIN_COM_MAP(CRingGeometry) COM_INTERFACE_ENTRY(IRingGeometry) COM_INTERFACE_ENTRY(IGeometry) COM_INTERFACE_ENTRY(IEarthDispatch) COM_INTERFACE_ENTRY2(IDispatch,IRingGeometry) COM_INTERFACE_ENTRY(ISupportErrorInfo) END_COM_MAP() // ISupportsErrorInfo STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid); DECLARE_PROTECT_FINAL_CONSTRUCT() HRESULT FinalConstruct() { return S_OK; } void FinalRelease() { } public: }; OBJECT_ENTRY_AUTO(__uuidof(RingGeometry), CRingGeometry)
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/examples/lsd_main.cpp
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ashokpant/video_processing_opencv_cpp
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lsd_main.cpp
// Created by: Ashok Kumar Pant // Created on: 6/26/20 #include "opencv2/imgproc.hpp" #include "opencv2/highgui.hpp" #include <iostream> #include "../include/commons.h" #include "../include/lsdlines.h" using namespace std; using namespace cv; vector<line_float_t> lsd_detect_lines(const Mat &img) { int oh = img.size().height; int ow = img.size().width; Mat image = resizeLargestDim(img, 640, true); int h = image.size().height; int w = image.size().width; float scale = (float) ow / (float) w; cout << "Image size:(" << ow << "," << oh << ") scaled: (" << w << "," << h << ")\n"; Mat gray = Mat(); cv::cvtColor(image, gray, cv::COLOR_BGR2GRAY); unsigned char *bytes = gray.data; boundingbox_t bbox = boundingbox_t(); bbox.x = 0; bbox.y = 0; bbox.width = w; bbox.height = h; std::vector<line_float_t> lsdLines = vector<line_float_t>(); int success = LsdLineDetector(bytes, w, h, 1.0, 1.0, bbox, lsdLines); vector <line_float_t> lines = vector<line_float_t>(); if (success == 0) { for (line_float_t _line : lsdLines) { line_float_t line = line_float_t(); line.startx = _line.startx * scale; line.starty = _line.starty * scale; line.endx = _line.endx * scale; line.endy = _line.endy * scale; lines.push_back(line); } } return lines; } int main(int argc, char **argv) { // VideoCapture capture = cv::VideoCapture(0); VideoCapture capture = cv::VideoCapture("rtsp://192.168.0.10:8080/h264_ulaw.sdp"); namedWindow("Image", 1); while (true) { Mat img; bool s = capture.read(img); if (!s) { break; } vector<line_float_t> lines = lsd_detect_lines(img); for (line_float_t line:lines) { if (euclideanDist(line.startx, line.starty, line.endx, line.endy) < 10) { continue; } cout << "Line: " << line.startx << "," << line.starty << " - " << line.endx << "," << line.endy << endl; cv::line(img, Point(line.startx, line.starty), Point(line.endx, line.endy), Scalar(0, 127, 255), 6); } cv::imshow("Image", img); int k = cv::waitKey(100); if (k == 27) { break; } } return 0; }
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FFreeWeights.cc
#include <iostream> #include <stdio.h> #include <unordered_set> using namespace std; int main(){ /*int s = 1000000; long highasfuck = 1000000000L; cout << 1000000 << endl; for(int i = 0; i < s; i++){ cout << highasfuck - s + i<< " "; } cout << endl; for(int i = 0; i < s; i++){ cout << highasfuck - s + i<< " "; } cout << endl; return 0;*/ long n; cin.tie(nullptr); scanf("%ld\n", &n); unordered_set<long> toprow; long* top = (long*)malloc(sizeof(long) * 1000000); long* bottom = (long*)malloc(sizeof(long) * 1000000); for(int i = 0; i < n; i++){ scanf("%ld ", top + i); if(toprow.find(top[i]) == toprow.end()){ toprow.insert(top[i]); }else{ toprow.erase(top[i]); } } scanf("\n"); for(int i = 0; i < n; i++){ scanf("%ld ", bottom + i); } long maxweight = 0; for(const long& i : toprow){ maxweight = (maxweight > i ? maxweight : i); } long low = maxweight, high = 1000000000L; while(1){ long mid = low + (high-low)/2; long discovered = -1; for(int i = 0; i <= n; i++){ if(i==n){ high = mid; } if(top[i] <= mid){ continue; // We can move this weight so it doesn't matter what happens to it } if(discovered < 0){ discovered = top[i]; continue; } if(top[i] == discovered){ discovered = -1; continue; } // Something is in the way, making this impossible low = mid+1; break; } if(high==low){ break; } } high = 1000000000L; while(1){ long mid = low + (high-low)/2; long discovered = -1; for(int i = 0; i <= n; i++){ if(i==n){ high = mid; } if(bottom[i] <= mid){ continue; // We can move this weight so it doesn't matter what happens to it } if(discovered < 0){ discovered = bottom[i]; continue; } if(bottom[i] == discovered){ discovered = -1; continue; } // Something is in the way, making this impossible low = mid+1; break; } if(high==low){ cout << low << endl; break; } } }
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//https://leetcode.com/problems/convert-binary-search-tree-to-sorted-doubly-linked-list/ #include<iostream> #include<bits/stdc++.h> using namespace std; class Node { public: int val; Node *left; Node *right; Node() {} Node(int _val, Node *_left, Node *_right) { val = _val; left = _left; right = _right; } }; Node *treeToDoublyList(Node *root) { }
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scharr.h
#ifndef _imglib_scharr_h_ #define _imglib_scharr_h #include "imglib_export.h" #include "imglib/convolve_cl.h" namespace imglib { /// /// Builds Scharr Kernel, for use with a separable convolution /// IMGLIB_EXPORT SeparableKernel buildScharrSeparableKernel(int kernelSize, bool normalize); template<typename _SourceImage, typename _DestinationImage> void scharr(_SourceImage &src, _DestinationImage &dst, int kernelSize=3, Direction direction=Direction::X, bool normalize=true, float scale=1.0); /// /// Runs Scharr Kernel /// IMGLIB_EXPORT void scharr(uint8_t *srcBuffer, size_t srcWidth, size_t srcHeight, uint8_t *dstBuffer, size_t dstWidth, size_t dstHeight, int kernelSize=3, Direction direction=Direction::X, bool normalize=true, float scale=1.0); IMGLIB_EXPORT void scharr(uint8_t *srcBuffer, size_t srcWidth, size_t srcHeight, uint8_t *dstBuffer, size_t dstWidth, size_t dstHeight, SeparableKernel &kernel); }}//namespace imglib #endif //_imglib_scharr_h
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miniupnpc.cpp
/* $Id: miniupnpc.c,v 1.149 2016/02/09 09:50:46 nanard Exp $ */ /* vim: tabstop=4 shiftwidth=4 noexpandtab * Project : miniupnp * Web : http://miniupnp.free.fr/ * Author : Thomas BERNARD * copyright (c) 2005-2018 Thomas Bernard * This software is subjet to the conditions detailed in the * provided LICENSE file. */ #include <stdlib.h> #include <stdio.h> #include <string.h> #ifdef _WIN32 /* Win32 Specific includes and defines */ #include <winsock2.h> #include <ws2tcpip.h> #include <io.h> #include <iphlpapi.h> #define snprintf _snprintf #define strdup _strdup #ifndef strncasecmp #if defined(_MSC_VER) && (_MSC_VER >= 1400) #define strncasecmp _memicmp #else /* defined(_MSC_VER) && (_MSC_VER >= 1400) */ #define strncasecmp memicmp #endif /* defined(_MSC_VER) && (_MSC_VER >= 1400) */ #endif /* #ifndef strncasecmp */ #define MAXHOSTNAMELEN 64 #else /* #ifdef _WIN32 */ /* Standard POSIX includes */ #include <unistd.h> #if defined(__amigaos__) && !defined(__amigaos4__) /* Amiga OS 3 specific stuff */ #define socklen_t int #else #include <sys/select.h> #endif #include <sys/socket.h> #include <sys/types.h> #include <sys/param.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #include <net/if.h> #if !defined(__amigaos__) && !defined(__amigaos4__) #include <poll.h> #endif #include <strings.h> #include <errno.h> #define closesocket close #endif /* #else _WIN32 */ #ifdef __GNU__ #define MAXHOSTNAMELEN 64 #endif #include "miniupnpc.h" #include "minissdpc.h" #include "miniwget.h" #include "miniwget_private.h" #include "minisoap.h" #include "minixml.h" #include "upnpcommands.h" #include "connecthostport.h" /* compare the beginning of a string with a constant string */ #define COMPARE(str, cstr) (0==memcmp(str, cstr, sizeof(cstr) - 1)) #ifndef MAXHOSTNAMELEN #define MAXHOSTNAMELEN 64 #endif #define SOAPPREFIX "s" #define SERVICEPREFIX "u" #define SERVICEPREFIX2 'u' /* check if an ip address is a private (LAN) address * see https://tools.ietf.org/html/rfc1918 */ static int is_rfc1918addr(const char * addr) { /* 192.168.0.0 - 192.168.255.255 (192.168/16 prefix) */ if(COMPARE(addr, "192.168.")) return 1; /* 10.0.0.0 - 10.255.255.255 (10/8 prefix) */ if(COMPARE(addr, "10.")) return 1; /* 172.16.0.0 - 172.31.255.255 (172.16/12 prefix) */ if(COMPARE(addr, "172.")) { int i = atoi(addr + 4); if((16 <= i) && (i <= 31)) return 1; } return 0; } /* root description parsing */ MINIUPNP_LIBSPEC void parserootdesc(const char * buffer, int bufsize, struct IGDdatas * data) { struct xmlparser parser; /* xmlparser object */ parser.xmlstart = buffer; parser.xmlsize = bufsize; parser.data = data; parser.starteltfunc = IGDstartelt; parser.endeltfunc = IGDendelt; parser.datafunc = IGDdata; parser.attfunc = 0; parsexml(&parser); #ifdef DEBUG printIGD(data); #endif } /* simpleUPnPcommand2 : * not so simple ! * return values : * pointer - OK * NULL - error */ static char * simpleUPnPcommand2(SOCKET s, const char * url, const char * service, const char * action, struct UPNParg * args, int * bufsize, const char * httpversion) { char hostname[MAXHOSTNAMELEN+1]; unsigned short port = 0; char * path; char soapact[128]; char soapbody[2048]; int soapbodylen; char * buf; int n; int status_code; *bufsize = 0; snprintf(soapact, sizeof(soapact), "%s#%s", service, action); if(args==NULL) { soapbodylen = snprintf(soapbody, sizeof(soapbody), "<?xml version=\"1.0\"?>\r\n" "<" SOAPPREFIX ":Envelope " "xmlns:" SOAPPREFIX "=\"http://schemas.xmlsoap.org/soap/envelope/\" " SOAPPREFIX ":encodingStyle=\"http://schemas.xmlsoap.org/soap/encoding/\">" "<" SOAPPREFIX ":Body>" "<" SERVICEPREFIX ":%s xmlns:" SERVICEPREFIX "=\"%s\">" "</" SERVICEPREFIX ":%s>" "</" SOAPPREFIX ":Body></" SOAPPREFIX ":Envelope>" "\r\n", action, service, action); if ((unsigned int)soapbodylen >= sizeof(soapbody)) return NULL; } else { char * p; const char * pe, * pv; const char * const pend = soapbody + sizeof(soapbody); soapbodylen = snprintf(soapbody, sizeof(soapbody), "<?xml version=\"1.0\"?>\r\n" "<" SOAPPREFIX ":Envelope " "xmlns:" SOAPPREFIX "=\"http://schemas.xmlsoap.org/soap/envelope/\" " SOAPPREFIX ":encodingStyle=\"http://schemas.xmlsoap.org/soap/encoding/\">" "<" SOAPPREFIX ":Body>" "<" SERVICEPREFIX ":%s xmlns:" SERVICEPREFIX "=\"%s\">", action, service); if ((unsigned int)soapbodylen >= sizeof(soapbody)) return NULL; p = soapbody + soapbodylen; while(args->elt) { if(p >= pend) /* check for space to write next byte */ return NULL; *(p++) = '<'; pe = args->elt; while(p < pend && *pe) *(p++) = *(pe++); if(p >= pend) /* check for space to write next byte */ return NULL; *(p++) = '>'; if((pv = args->val)) { while(p < pend && *pv) *(p++) = *(pv++); } if((p+2) > pend) /* check for space to write next 2 bytes */ return NULL; *(p++) = '<'; *(p++) = '/'; pe = args->elt; while(p < pend && *pe) *(p++) = *(pe++); if(p >= pend) /* check for space to write next byte */ return NULL; *(p++) = '>'; args++; } if((p+4) > pend) /* check for space to write next 4 bytes */ return NULL; *(p++) = '<'; *(p++) = '/'; *(p++) = SERVICEPREFIX2; *(p++) = ':'; pe = action; while(p < pend && *pe) *(p++) = *(pe++); strncpy(p, "></" SOAPPREFIX ":Body></" SOAPPREFIX ":Envelope>\r\n", pend - p); if(soapbody[sizeof(soapbody)-1]) /* strncpy pads buffer with 0s, so if it doesn't end in 0, could not fit full string */ return NULL; } if(!parseURL(url, hostname, &port, &path, NULL)) return NULL; if(ISINVALID(s)) { s = connecthostport(hostname, port, 0); if(ISINVALID(s)) { /* failed to connect */ return NULL; } } n = soapPostSubmit(s, path, hostname, port, soapact, soapbody, httpversion); if(n<=0) { #ifdef DEBUG printf("Error sending SOAP request\n"); #endif closesocket(s); return NULL; } buf = (char*)getHTTPResponse(s, bufsize, &status_code); #ifdef DEBUG if(*bufsize > 0 && buf) { printf("HTTP %d SOAP Response :\n%.*s\n", status_code, *bufsize, buf); } else { printf("HTTP %d, empty SOAP response. size=%d\n", status_code, *bufsize); } #endif closesocket(s); return buf; } /* simpleUPnPcommand : * not so simple ! * return values : * pointer - OK * NULL - error */ char * simpleUPnPcommand(int s, const char * url, const char * service, const char * action, struct UPNParg * args, int * bufsize) { char * buf; #if 1 buf = simpleUPnPcommand2((SOCKET)s, url, service, action, args, bufsize, "1.1"); #else buf = simpleUPnPcommand2((SOCKET)s, url, service, action, args, bufsize, "1.0"); if (!buf || *bufsize == 0) { #if DEBUG printf("Error or no result from SOAP request; retrying with HTTP/1.1\n"); #endif buf = simpleUPnPcommand2((SOCKET)s, url, service, action, args, bufsize, "1.1"); } #endif return buf; } /* upnpDiscoverDevices() : * return a chained list of all devices found or NULL if * no devices was found. * It is up to the caller to free the chained list * delay is in millisecond (poll). * UDA v1.1 says : * The TTL for the IP packet SHOULD default to 2 and * SHOULD be configurable. */ MINIUPNP_LIBSPEC struct UPNPDev * upnpDiscoverDevices(const char * const deviceTypes[], int delay, const char * multicastif, const char * minissdpdsock, int localport, int ipv6, unsigned char ttl, int * error, int searchalltypes) { struct UPNPDev * tmp; struct UPNPDev * devlist = 0; #if !defined(_WIN32) && !defined(__amigaos__) && !defined(__amigaos4__) int deviceIndex; #endif /* !defined(_WIN32) && !defined(__amigaos__) && !defined(__amigaos4__) */ if(error) *error = UPNPDISCOVER_UNKNOWN_ERROR; #if !defined(_WIN32) && !defined(__amigaos__) && !defined(__amigaos4__) /* first try to get infos from minissdpd ! */ if(!minissdpdsock) minissdpdsock = "/var/run/minissdpd.sock"; if(minissdpdsock[0] != '\0') { for(deviceIndex = 0; deviceTypes[deviceIndex]; deviceIndex++) { struct UPNPDev * minissdpd_devlist; int only_rootdevice = 1; minissdpd_devlist = getDevicesFromMiniSSDPD(deviceTypes[deviceIndex], minissdpdsock, 0); if(minissdpd_devlist) { #ifdef DEBUG printf("returned by MiniSSDPD: %s\t%s\n", minissdpd_devlist->st, minissdpd_devlist->descURL); #endif /* DEBUG */ if(!strstr(minissdpd_devlist->st, "rootdevice")) only_rootdevice = 0; for(tmp = minissdpd_devlist; tmp->pNext != NULL; tmp = tmp->pNext) { #ifdef DEBUG printf("returned by MiniSSDPD: %s\t%s\n", tmp->pNext->st, tmp->pNext->descURL); #endif /* DEBUG */ if(!strstr(tmp->st, "rootdevice")) only_rootdevice = 0; } tmp->pNext = devlist; devlist = minissdpd_devlist; if(!searchalltypes && !only_rootdevice) break; } } } for(tmp = devlist; tmp != NULL; tmp = tmp->pNext) { /* We return what we have found if it was not only a rootdevice */ if(!strstr(tmp->st, "rootdevice")) { if(error) *error = UPNPDISCOVER_SUCCESS; return devlist; } } #endif /* !defined(_WIN32) && !defined(__amigaos__) && !defined(__amigaos4__) */ /* direct discovery if minissdpd responses are not sufficient */ { struct UPNPDev * discovered_devlist; discovered_devlist = ssdpDiscoverDevices(deviceTypes, delay, multicastif, localport, ipv6, ttl, error, searchalltypes); if(devlist == NULL) devlist = discovered_devlist; else { for(tmp = devlist; tmp->pNext != NULL; tmp = tmp->pNext); tmp->pNext = discovered_devlist; } } return devlist; } /* upnpDiscover() Discover IGD device */ MINIUPNP_LIBSPEC struct UPNPDev * upnpDiscover(int delay, const char * multicastif, const char * minissdpdsock, int localport, int ipv6, unsigned char ttl, int * error) { static const char * const deviceList[] = { #if 0 "urn:schemas-upnp-org:device:InternetGatewayDevice:2", "urn:schemas-upnp-org:service:WANIPConnection:2", #endif "urn:schemas-upnp-org:device:InternetGatewayDevice:1", "urn:schemas-upnp-org:service:WANIPConnection:1", "urn:schemas-upnp-org:service:WANPPPConnection:1", "upnp:rootdevice", /*"ssdp:all",*/ 0 }; return upnpDiscoverDevices(deviceList, delay, multicastif, minissdpdsock, localport, ipv6, ttl, error, 0); } /* upnpDiscoverAll() Discover all UPnP devices */ MINIUPNP_LIBSPEC struct UPNPDev * upnpDiscoverAll(int delay, const char * multicastif, const char * minissdpdsock, int localport, int ipv6, unsigned char ttl, int * error) { static const char * const deviceList[] = { /*"upnp:rootdevice",*/ "ssdp:all", 0 }; return upnpDiscoverDevices(deviceList, delay, multicastif, minissdpdsock, localport, ipv6, ttl, error, 0); } /* upnpDiscoverDevice() Discover a specific device */ MINIUPNP_LIBSPEC struct UPNPDev * upnpDiscoverDevice(const char * device, int delay, const char * multicastif, const char * minissdpdsock, int localport, int ipv6, unsigned char ttl, int * error) { const char * const deviceList[] = { device, 0 }; return upnpDiscoverDevices(deviceList, delay, multicastif, minissdpdsock, localport, ipv6, ttl, error, 0); } static char * build_absolute_url(const char * baseurl, const char * descURL, const char * url, unsigned int scope_id) { size_t l, n; char * s; const char * base; char * p; #if defined(IF_NAMESIZE) && !defined(_WIN32) char ifname[IF_NAMESIZE]; #else /* defined(IF_NAMESIZE) && !defined(_WIN32) */ char scope_str[8]; #endif /* defined(IF_NAMESIZE) && !defined(_WIN32) */ if( (url[0] == 'h') &&(url[1] == 't') &&(url[2] == 't') &&(url[3] == 'p') &&(url[4] == ':') &&(url[5] == '/') &&(url[6] == '/')) return strdup(url); base = (baseurl[0] == '\0') ? descURL : baseurl; n = strlen(base); if(n > 7) { p = (char*)strchr(base + 7, '/'); if(p) n = p - base; } l = n + strlen(url) + 1; if(url[0] != '/') l++; if(scope_id != 0) { #if defined(IF_NAMESIZE) && !defined(_WIN32) if(if_indextoname(scope_id, ifname)) { l += 3 + strlen(ifname); /* 3 == strlen(%25) */ } #else /* defined(IF_NAMESIZE) && !defined(_WIN32) */ /* under windows, scope is numerical */ l += 3 + snprintf(scope_str, sizeof(scope_str), "%u", scope_id); #endif /* defined(IF_NAMESIZE) && !defined(_WIN32) */ } s = (char*)malloc(l); if(s == NULL) return NULL; memcpy(s, base, n); if(scope_id != 0) { s[n] = '\0'; if(0 == memcmp(s, "http://[fe80:", 13)) { /* this is a linklocal IPv6 address */ p = strchr(s, ']'); if(p) { /* insert %25<scope> into URL */ #if defined(IF_NAMESIZE) && !defined(_WIN32) memmove(p + 3 + strlen(ifname), p, strlen(p) + 1); memcpy(p, "%25", 3); memcpy(p + 3, ifname, strlen(ifname)); n += 3 + strlen(ifname); #else /* defined(IF_NAMESIZE) && !defined(_WIN32) */ memmove(p + 3 + strlen(scope_str), p, strlen(p) + 1); memcpy(p, "%25", 3); memcpy(p + 3, scope_str, strlen(scope_str)); n += 3 + strlen(scope_str); #endif /* defined(IF_NAMESIZE) && !defined(_WIN32) */ } } } if(url[0] != '/') s[n++] = '/'; memcpy(s + n, url, l - n); return s; } /* Prepare the Urls for usage... */ MINIUPNP_LIBSPEC void GetUPNPUrls(struct UPNPUrls * urls, struct IGDdatas * data, const char * descURL, unsigned int scope_id) { /* strdup descURL */ urls->rootdescURL = strdup(descURL); /* get description of WANIPConnection */ urls->ipcondescURL = build_absolute_url(data->urlbase, descURL, data->first.scpdurl, scope_id); urls->controlURL = build_absolute_url(data->urlbase, descURL, data->first.controlurl, scope_id); urls->controlURL_CIF = build_absolute_url(data->urlbase, descURL, data->CIF.controlurl, scope_id); urls->controlURL_6FC = build_absolute_url(data->urlbase, descURL, data->IPv6FC.controlurl, scope_id); #ifdef DEBUG printf("urls->ipcondescURL='%s'\n", urls->ipcondescURL); printf("urls->controlURL='%s'\n", urls->controlURL); printf("urls->controlURL_CIF='%s'\n", urls->controlURL_CIF); printf("urls->controlURL_6FC='%s'\n", urls->controlURL_6FC); #endif } MINIUPNP_LIBSPEC void FreeUPNPUrls(struct UPNPUrls * urls) { if(!urls) return; free(urls->controlURL); urls->controlURL = 0; free(urls->ipcondescURL); urls->ipcondescURL = 0; free(urls->controlURL_CIF); urls->controlURL_CIF = 0; free(urls->controlURL_6FC); urls->controlURL_6FC = 0; free(urls->rootdescURL); urls->rootdescURL = 0; } int UPNPIGD_IsConnected(struct UPNPUrls * urls, struct IGDdatas * data) { char status[64]; unsigned int uptime; status[0] = '\0'; UPNP_GetStatusInfo(urls->controlURL, data->first.servicetype, status, &uptime, NULL); if(0 == strcmp("Connected", status)) return 1; else if(0 == strcmp("Up", status)) /* Also accept "Up" */ return 1; else return 0; } /* UPNP_GetValidIGD() : * return values : * -1 = Internal error * 0 = NO IGD found * 1 = A valid connected IGD has been found * 2 = A valid IGD has been found but it reported as * not connected * 3 = an UPnP device has been found but was not recognized as an IGD * * In any positive non zero return case, the urls and data structures * passed as parameters are set. Don't forget to call FreeUPNPUrls(urls) to * free allocated memory. */ MINIUPNP_LIBSPEC int UPNP_GetValidIGD(struct UPNPDev * devlist, struct UPNPUrls * urls, struct IGDdatas * data, char * lanaddr, int lanaddrlen) { struct xml_desc { char * xml; int size; int is_igd; } * desc = NULL; struct UPNPDev * dev; int ndev = 0; int i; int state = -1; /* state 1 : IGD connected. State 2 : IGD. State 3 : anything */ char extIpAddr[16]; char myLanAddr[40]; int status_code = -1; if(!devlist) { #ifdef DEBUG printf("Empty devlist\n"); #endif return 0; } /* counting total number of devices in the list */ for(dev = devlist; dev; dev = dev->pNext) ndev++; /* ndev is always > 0 */ desc = (xml_desc*)calloc(ndev, sizeof(struct xml_desc)); if(!desc) return -1; /* memory allocation error */ /* Step 1 : downloading descriptions and testing type */ for(dev = devlist, i = 0; dev; dev = dev->pNext, i++) { /* we should choose an internet gateway device. * with st == urn:schemas-upnp-org:device:InternetGatewayDevice:1 */ desc[i].xml =(char*)miniwget_getaddr(dev->descURL, &(desc[i].size), myLanAddr, sizeof(myLanAddr), dev->scope_id, &status_code); #ifdef DEBUG if(!desc[i].xml) { printf("error getting XML description %s\n", dev->descURL); } #endif if(desc[i].xml) { memset(data, 0, sizeof(struct IGDdatas)); memset(urls, 0, sizeof(struct UPNPUrls)); parserootdesc(desc[i].xml, desc[i].size, data); if(COMPARE(data->CIF.servicetype, "urn:schemas-upnp-org:service:WANCommonInterfaceConfig:")) { desc[i].is_igd = 1; if(lanaddr) strncpy(lanaddr, myLanAddr, lanaddrlen); } } } /* iterate the list to find a device depending on state */ for(state = 1; state <= 3; state++) { for(dev = devlist, i = 0; dev; dev = dev->pNext, i++) { if(desc[i].xml) { memset(data, 0, sizeof(struct IGDdatas)); memset(urls, 0, sizeof(struct UPNPUrls)); parserootdesc(desc[i].xml, desc[i].size, data); if(desc[i].is_igd || state >= 3 ) { int is_connected; GetUPNPUrls(urls, data, dev->descURL, dev->scope_id); /* in state 2 and 3 we don't test if device is connected ! */ if(state >= 2) goto free_and_return; is_connected = UPNPIGD_IsConnected(urls, data); #ifdef DEBUG printf("UPNPIGD_IsConnected(%s) = %d\n", urls->controlURL, is_connected); #endif /* checks that status is connected AND there is a external IP address assigned */ if(is_connected && (UPNP_GetExternalIPAddress(urls->controlURL, data->first.servicetype, extIpAddr) == 0)) { if(!is_rfc1918addr(extIpAddr) && (extIpAddr[0] != '\0') && (0 != strcmp(extIpAddr, "0.0.0.0"))) goto free_and_return; } FreeUPNPUrls(urls); if(data->second.servicetype[0] != '\0') { #ifdef DEBUG printf("We tried %s, now we try %s !\n", data->first.servicetype, data->second.servicetype); #endif /* swaping WANPPPConnection and WANIPConnection ! */ memcpy(&data->tmp, &data->first, sizeof(struct IGDdatas_service)); memcpy(&data->first, &data->second, sizeof(struct IGDdatas_service)); memcpy(&data->second, &data->tmp, sizeof(struct IGDdatas_service)); GetUPNPUrls(urls, data, dev->descURL, dev->scope_id); is_connected = UPNPIGD_IsConnected(urls, data); #ifdef DEBUG printf("UPNPIGD_IsConnected(%s) = %d\n", urls->controlURL, is_connected); #endif if(is_connected && (UPNP_GetExternalIPAddress(urls->controlURL, data->first.servicetype, extIpAddr) == 0)) { if(!is_rfc1918addr(extIpAddr) && (extIpAddr[0] != '\0') && (0 != strcmp(extIpAddr, "0.0.0.0"))) goto free_and_return; } FreeUPNPUrls(urls); } } memset(data, 0, sizeof(struct IGDdatas)); } } } state = 0; free_and_return: for(i = 0; i < ndev; i++) free(desc[i].xml); free(desc); return state; } /* UPNP_GetIGDFromUrl() * Used when skipping the discovery process. * return value : * 0 - Not ok * 1 - OK */ int UPNP_GetIGDFromUrl(const char * rootdescurl, struct UPNPUrls * urls, struct IGDdatas * data, char * lanaddr, int lanaddrlen) { char * descXML; int descXMLsize = 0; descXML =(char*)miniwget_getaddr(rootdescurl, &descXMLsize, lanaddr, lanaddrlen, 0, NULL); if(descXML) { memset(data, 0, sizeof(struct IGDdatas)); memset(urls, 0, sizeof(struct UPNPUrls)); parserootdesc(descXML, descXMLsize, data); free(descXML); GetUPNPUrls(urls, data, rootdescurl, 0); return 1; } else { return 0; } }
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uvafan/ICPC_Practice
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e.cpp
#include <bits/stdc++.h> using namespace std; typedef pair<int,int> ii; typedef vector<ii> vii; typedef vector<int> vi; typedef long long ll; #define repr(i,l,r) for(int i=(l), _##i=(r); i<_##i; ++i) #define d(arg) do {cerr << #arg << ": "; cerr << arg; cerr << endl;} while(0) #define pb push_back #define INF (int)1e9 #define EPS 1e-9 struct custom_hash { static uint64_t splitmix64(uint64_t x) { // http://xorshift.di.unimi.it/splitmix64.c x += 0x9e3779b97f4a7c15; x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9; x = (x ^ (x >> 27)) * 0x94d049bb133111eb; return x ^ (x >> 31); } size_t operator()(uint64_t x) const { static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count(); return splitmix64(x + FIXED_RANDOM); } }; unordered_map<int,int,custom_hash> m; string l,g; int N,K; int main(){ ios::sync_with_stdio(false),cin.tie(0); cin>>N>>K>>l>>g; ll provL=0; ll provG=0; ll provB=0; ll provN=0; ll ans=0; int i,j; if(l[0]==g[0]){ provN=1; ans=1; } else{ provL=1; provG=1; ans = min(K,2); } repr(i,1,N){ ll amount = provG+provL+provB+provN; if(amount>=K){ ans+=K; continue; } char le = l[i]; char gr = g[i]; provB*=2; if(le=='a'&&gr=='a'){ provB+=provG; //provG+=provN; } if(le=='a'&&gr=='b'){ provB+=(provG+provL); provG+=provN; provL+=provN; provN=0; } if(le=='b'&&gr=='b'){ provB+=provL; //provL+=provN; } amount = provG+provL+provB+provN; ans += (amount>K)?K:amount; } cout<<ans<<endl; return 0; }
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/solution268.cpp
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lazur5566/Leetcode
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refs/heads/master
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solution268.cpp
// // solution268.cpp // LEETCODE // // Created by lazur on 2018/4/9. // Copyright © 2018年 lazur. All rights reserved. // #include <stdio.h> #include <vector> class Solution268 { public: int missingNumber(std::vector<int>& nums) { int ideal_sum = nums.size()*(nums.size()+1)/2; int actual_sum=0; for (int n:nums) actual_sum+=n; return (ideal_sum-actual_sum); } /*int result = nums.size(); int i=0; for(int num:nums){ result ^= num; result ^= i; i++; } return result;*/ };
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/src/mono/dlls/mscordbi/socket-dbi/socket.cpp
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socket.cpp
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // // File: SOCKET.CPP // #include "socket.h" #ifdef WIN32 #include <winsock2.h> #include <ws2tcpip.h> #else #include <netdb.h> #include <netinet/in.h> #include <netinet/tcp.h> #include <net/if.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/select.h> #include <sys/ioctl.h> #include <sys/socket.h> #include <unistd.h> #ifdef HAVE_SYS_SOCKIO_H #include <sys/sockio.h> #endif #include <sys/un.h> #if defined(__APPLE__) #include <sys/socketvar.h> #endif #include <errno.h> #include <stdio.h> #define INVALID_SOCKET -1 #define SOCKET_ERROR -1 #endif Socket::~Socket() { Close(); } int Socket::OpenSocketAcceptConnection(const char *address, const char *port) { socketId = INVALID_SOCKET; #ifdef WIN32 WSADATA wsadata; int err; err = WSAStartup (2, &wsadata); if (err) { return -1; } #endif struct addrinfo *result = NULL, *ptr = NULL, hints; int iResult; memset(&hints, 0, sizeof(hints)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; hints.ai_protocol = IPPROTO_TCP; // Resolve the server address and port iResult = getaddrinfo(address, port, &hints, &result); if (iResult != 0) { return -1; } // Attempt to connect to an address until one succeeds for (ptr = result; ptr != NULL; ptr = ptr->ai_next) { // Create a SOCKET for connecting to server socketId = socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol); if (socketId == INVALID_SOCKET) { return -1; } int flag = 1; if (setsockopt(socketId, SOL_SOCKET, SO_REUSEADDR, (char *)&flag, sizeof(int))) continue; iResult = bind(socketId, ptr->ai_addr, (int)ptr->ai_addrlen); if (iResult == SOCKET_ERROR) continue; iResult = listen(socketId, 16); if (iResult == SOCKET_ERROR) continue; break; } if (iResult != SOCKET_ERROR) socketId = accept(socketId, NULL, NULL); freeaddrinfo(result); return 1; } int Socket::Receive(char *buff, int buflen) { return recv(socketId, buff, buflen, 0); } void Socket::Close() { #ifdef WIN32 closesocket (socketId); #else close (socketId); #endif } int Socket::Send(const char *buff, int buflen) { return send(socketId, buff, buflen, 0); }
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/1002.cpp
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[]
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suvvm/PATlevelA
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2020-03-28T18:26:16.198498
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1002.cpp
#include <bits/stdc++.h> using namespace std; map<int, double> m; int main() { int k, index, cnt = 0; double coe; cin >> k; while(k--){ cin >> index >> coe; m[index] = coe; } cin >> k; while(k--){ cin >> index >> coe; if(m.find(index) == m.end()) m[index] = coe; else m[index] += coe; } for(auto it: m){ if(it.second != 0.0){ //cout << it->second <<"**"; cnt++; } } cout << cnt; for(map<int,double>::reverse_iterator it=m.rbegin(); it != m.rend(); it++) { if(it->second != 0.0){ printf(" %d %.1f", it->first, it->second); } } cout <<endl; return 0; }
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/peps_ansatz/kagome_rvb.cc
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jiangshenghan/PEPS_ITENSOR
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kagome_rvb.cc
#include "kagome_rvb.h" namespace kagome_psg { double mu_12=1; double mu_c6=1; double mu_sigma=-1; double chi_sigmac6=1; } using namespace kagome_psg; IQPEPS kagome_cirac_srvb_peps(int Lx, int Ly) { Kagome_Cirac_Lattice_Torus kagome_torus({Lx,Ly}); IQPEPS_IndexSet_SpinHalf indexset(3,kagome_torus); IQPEPS kagome_srvb(kagome_torus,indexset); //input kagome srvb ansatz Singlet_Tensor_Basis site_tensor_basis(kagome_srvb.site_tensors(0).indices()), bond_tensor_basis(kagome_srvb.bond_tensors(0).indices()); std::vector<Complex> site_tensor_params={sqrt(2)*std::pow(Complex(mu_12*mu_c6),-0.5),sqrt(2)}, bond_tensor_params={sqrt(2),sqrt(2),-mu_12*mu_c6*sqrt(2),mu_12*sqrt(2)}; //Print(mu_12); //Print(mu_c6); IQTensor site_tensor=singlet_tensor_from_basis_params(site_tensor_basis,site_tensor_params), bond_tensor=singlet_tensor_from_basis_params(bond_tensor_basis,bond_tensor_params); //auto site_tensor_rotation=site_tensor; //rotation_symmetrize_kagome_rvb_cirac_site_tensor(site_tensor_rotation); //Print((site_tensor-site_tensor_rotation).norm()/site_tensor.norm()); //auto bond_tensor_rotation=bond_tensor; //rotation_symmetrize_kagome_rvb_cirac_bond_tensor(bond_tensor_rotation); //Print((bond_tensor-bond_tensor_rotation).norm()/bond_tensor.norm()); kagome_srvb.generate_site_tensors({site_tensor,site_tensor,tensor_permutation({0,2,1},site_tensor)}); kagome_srvb.generate_bond_tensors({bond_tensor,tensor_permutation({2,0,1},bond_tensor)},mu_12); return kagome_srvb; } IQPEPS kagome_normal_srvb_peps(int Lx, int Ly) { Kagome_Normal_Lattice_Torus kagome_torus({Lx,Ly}); IQPEPS_IndexSet_SpinHalf indexset(3,kagome_torus); IQPEPS kagome_srvb(kagome_torus,indexset); //input kagome_srvb ansatz Singlet_Tensor_Basis site_tensor_basis(kagome_srvb.site_tensors(0).indices()), bond_tensor_basis(kagome_srvb.bond_tensors(0).indices()); //Print(site_tensor_basis); std::vector<Complex> site_tensor_params(site_tensor_basis.dim()), bond_tensor_params={1,Cplx_i*sqrt(2)}; site_tensor_params[0]=sqrt(2)*std::pow(Complex(mu_sigma),-0.5); site_tensor_params[1]=sqrt(2)*std::pow(Complex(mu_12*mu_c6),-0.5)*std::pow(Complex(mu_sigma),-0.5)*mu_12*mu_c6; site_tensor_params[2]=sqrt(2)*std::pow(Complex(mu_12*mu_c6),-0.5); site_tensor_params[5]=sqrt(2); IQTensor site_tensor=singlet_tensor_from_basis_params(site_tensor_basis,site_tensor_params), bond_tensor=singlet_tensor_from_basis_params(bond_tensor_basis,bond_tensor_params); kagome_srvb.generate_site_tensors({site_tensor,site_tensor,site_tensor}); kagome_srvb.generate_bond_tensors({bond_tensor,tensor_after_eta_action(mu_c6,tensor_permutation({0,1},bond_tensor),bond_tensor.indices()[0]),bond_tensor,tensor_permutation({0,1},bond_tensor),bond_tensor,bond_tensor},mu_12); //kagome_srvb.generate_bond_tensors({bond_tensor,chi_sigmac6*tensor_after_eta_action(mu_c6*mu_sigma,bond_tensor,bond_tensor.indices()[0]),bond_tensor,chi_sigmac6*tensor_after_eta_action(mu_sigma,bond_tensor,bond_tensor.indices()[0]),bond_tensor,bond_tensor},mu_12); return kagome_srvb; } void random_init_kagome_rvb_cirac_peps(IQPEPS &kagome_rvb, std::array<double,2> bond_param_norms) { random_init_kagome_rvb_cirac_site_tensors(kagome_rvb); random_init_kagome_rvb_cirac_bond_tensors(kagome_rvb,bond_param_norms); } void random_init_kagome_rvb_cirac_site_tensors(IQPEPS &kagome_rvb) { //generate site tensors by random parameters //random number generator std::default_random_engine generator(std::time(0)); std::uniform_real_distribution<double> distribution(-1.0,1.0); auto rand_param=std::bind(distribution,generator); //Init symmetric site tensor in one site, then generating all other sites Singlet_Tensor_Basis site_tensor_basis(kagome_rvb.site_tensors(0).indices()); //consider case where S_a half-int and S_b int, and set the parameters in this case to be real std::vector<Complex> site_tensor_params(site_tensor_basis.dim()); for (int basei=0; basei<site_tensor_basis.dim(); basei++) { const auto &spin_list=site_tensor_basis.spin_configs(basei); if (spin_list[1]%2==1) site_tensor_params[basei]=rand_param(); //if (spin_list[1]%2==1) site_tensor_params[basei]=0.5; //Print(basei); //Print(spin_list); //Print(site_tensor_basis[basei]); //Print(site_tensor_params[basei]); } auto site_tensor=singlet_tensor_from_basis_params(site_tensor_basis,site_tensor_params); //Print(site_tensor_params); //PrintDat(site_tensor); rotation_symmetrize_kagome_rvb_cirac_site_tensor(site_tensor); kagome_rvb.generate_site_tensors({site_tensor,site_tensor,tensor_permutation({0,2,1},site_tensor)}); } void random_init_kagome_rvb_cirac_bond_tensors(IQPEPS &kagome_rvb, std::array<double,2> bond_param_norms) { //generate site tensors by random parameters //random number generator std::default_random_engine generator(std::time(0)+1); std::uniform_real_distribution<double> distribution(-1.0,1.0); auto rand_param=std::bind(distribution,generator); //Init one symmetric plaquette tensor, then generate all other plaquette tensors Singlet_Tensor_Basis bond_tensor_basis(kagome_rvb.bond_tensors(0).indices()); //There are two cases: //1. three spins are all integers. //2. one spin is integer and the other two are half-int. //We consider cases where S_a to be the integer spin, and we can generate the whole tensor by rotation symmetry std::vector<double> bond_tensor_params(bond_tensor_basis.dim()); for (int basei=0; basei<bond_tensor_basis.dim(); basei++) { const auto &spin_list=bond_tensor_basis.spin_configs(basei); if (spin_list[0]%2==0) { bond_tensor_params[basei]=rand_param(); } } auto bond_tensor=singlet_tensor_from_basis_params(bond_tensor_basis,bond_tensor_params); rotation_symmetrize_kagome_rvb_cirac_bond_tensor(bond_tensor); fix_ratio_kagome_rvb_bond_tensor(bond_tensor,bond_tensor_basis,bond_param_norms); kagome_rvb.generate_bond_tensors({bond_tensor,tensor_permutation({2,0,1},bond_tensor)},mu_12); } void rotation_symmetrize_kagome_rvb_cirac_site_tensor(IQTensor &site_tensor) { //we set (T_{sym}^u)^i_{\alpha\beta}=1/2*[(T^u)^i_{\alpha\beta}+(\mu_12\mu_c6)^{1/2}(\eta_12\eta_c6)_{\beta\beta'}(T^u)^i_{\beta'\alpha}] auto site_tensor_permute=tensor_permutation({0,2,1},site_tensor); site_tensor=0.5*(site_tensor+std::pow((Complex)(mu_12*mu_c6),0.5)*tensor_after_eta_action(mu_12*mu_c6,site_tensor_permute,site_tensor.indices()[2])); site_tensor.clean(); } void rotation_symmetrize_kagome_rvb_cirac_bond_tensor(IQTensor &bond_tensor) { //we set (P^p_{sym})_{\alpha\beta\gamma}=1/3*[(P^p)_{\alpha\beta\gamma}+\eta_12(\betta)\eta_c6(\gamma)(P^p)_{\gamma\alpha\beta}+\eta_12(\gamma)\eta_c6(\alpha)(P^p)_{\beta\gamma\alpha}] std::vector<IQTensor> bond_tensors_permute={bond_tensor,tensor_permutation({2,0,1},bond_tensor),tensor_permutation({1,2,0},bond_tensor)}; obtain_tensor_after_eta_action(mu_12,bond_tensors_permute[1],bond_tensor.indices()[1]); obtain_tensor_after_eta_action(mu_c6,bond_tensors_permute[1],bond_tensor.indices()[2]); obtain_tensor_after_eta_action(mu_12,bond_tensors_permute[2],bond_tensor.indices()[2]); obtain_tensor_after_eta_action(mu_c6,bond_tensors_permute[2],bond_tensor.indices()[0]); bond_tensor=1./3.*(bond_tensors_permute[0]+bond_tensors_permute[1]+bond_tensors_permute[2]); } void fix_ratio_kagome_rvb_bond_tensor(IQTensor &bond_tensor, const Singlet_Tensor_Basis &bond_tensor_basis, std::array<double,2> bond_param_norms) { std::vector<double> bond_params; obtain_singlet_tensor_params(bond_tensor,bond_tensor_basis,bond_params); //classify singlet basis into two types std::array<std::vector<int>,2> classified_base_no; for (int basei=0; basei<bond_tensor_basis.dim(); basei++) { int type=0; for (auto spin : bond_tensor_basis.spin_configs(basei)) { if (spin%2!=0) { type=1; break; } } classified_base_no[type].push_back(basei); } //obtain the original norm std::array<double,2> origin_bond_param_norms={0,0}; for (int typei=0; typei<2; typei++) { for (int base_no : classified_base_no[typei]) origin_bond_param_norms[typei]+=std::abs(bond_params[base_no]*bond_params[base_no]); origin_bond_param_norms[typei]=sqrt(origin_bond_param_norms[typei]); } //rescale params for (int typei=0; typei<2; typei++) { for (int base_no: classified_base_no[typei]) bond_params[base_no]*=bond_param_norms[typei]/origin_bond_param_norms[typei]; } bond_tensor=singlet_tensor_from_basis_params(bond_tensor_basis,bond_params); //Print(bond_tensor_basis); //Print(classified_base_no[0]); //Print(classified_base_no[1]); Print(bond_params); } void random_init_kagome_rvb_normal_peps(IQPEPS &kagome_rvb) { random_init_kagome_rvb_normal_site_tensors(kagome_rvb); init_kagome_rvb_normal_bond_tensors(kagome_rvb); } void random_init_kagome_rvb_normal_site_tensors(IQPEPS &kagome_rvb) { //Init symmetric site tensor in one site, then generating all other sites Singlet_Tensor_Basis site_tensor_basis(kagome_rvb.site_tensors(0).indices()); //PrintDat(site_tensor_basis); assert(site_tensor_basis.indices()[0].type()==Site); //the free params for basis satisfying //1. S_a half int, others int //2. S_a int, others half int //knowing above, the symmetric tensor can be generated by rotation std::vector<Complex> site_tensor_params(site_tensor_basis.dim()); for (int basei=0; basei<site_tensor_basis.dim(); basei++) { auto spin_list=site_tensor_basis.spin_configs(basei); //auto flavor_list=site_tensor_basis.flavor_configs(basei); //int fusion_channel=site_tensor_basis.fusion_channel(basei); //we only generate params with spin_oddness of leg_a differ from other three virt legs. std::vector<int> spin_oddness; for (auto S : spin_list) spin_oddness.push_back(S%2); if (spin_oddness[1]==spin_oddness[2] || spin_oddness[1]==spin_oddness[3] || spin_oddness[1]==spin_oddness[4]) continue; site_tensor_params[basei]=5*rand_gen(); //cout << "Spins: " << spin_list << endl // << "Flavors: " << flavor_list << endl // << "Fusion Channel: " << fusion_channel << endl // << "Params: " << site_tensor_params[basei] << endl; } //Print(site_tensor_params); auto site_tensor=singlet_tensor_from_basis_params(site_tensor_basis,site_tensor_params); rotation_reflection_symmetrize_kagome_rvb_normal_site_tensor(site_tensor); kagome_rvb.generate_site_tensors({site_tensor,site_tensor,site_tensor}); } void init_kagome_rvb_normal_bond_tensors(IQPEPS &kagome_rvb) { Singlet_Tensor_Basis bond_tensor_basis(kagome_rvb.bond_tensors(0).indices()); //PrintDat(bond_tensor_basis); std::vector<Complex> bond_tensor_params(bond_tensor_basis.dim(),0); for (int basei=0; basei<bond_tensor_basis.dim(); basei++) { auto spin_list=bond_tensor_basis.spin_configs(basei); auto flavor_list=bond_tensor_basis.flavor_configs(basei); //we choose gauge such that bond tensor in flavor space is either diag or ~\ii\sigma^y\otimes\mathrm{I}_{n/2} int flavor_dim=bond_tensor_basis.flavor_deg(0)[spin_list[0]]; if (flavor_list[0]!=flavor_list[1] && (flavor_dim%2==1 || std::abs(flavor_list[0]-flavor_list[1])!=flavor_dim/2)) continue; //singlet form by two integer spins //chi_sigmac6=1: real sym //chi_sigmac6=-1: real antisym if (spin_list[0]%2==0) { if (std::abs(chi_sigmac6-1)<EPSILON) { if (flavor_list[0]!=flavor_list[1]) continue; //TODO: consider the case with -1 on diag bond_tensor_params[basei]=1.*sqrt(spin_list[0]+1.); //set spin 1 part to be minus //if (spin_list[0]==2) bond_tensor_params[basei]*=-1.; } if (std::abs(chi_sigmac6+1)<EPSILON) { assert(flavor_dim%2==0); if (flavor_list[0]-flavor_list[1]==flavor_dim/2) bond_tensor_params[basei]=-1.*sqrt(spin_list[0]+1.); if (flavor_list[1]-flavor_list[0]==flavor_dim/2) bond_tensor_params[basei]=1.*sqrt(spin_list[0]+1); } continue; } //singlet form by two half integer spins //mu_sigma=1: real //mu_sigma=-1: imag //mu_sigma.chi_sigmac6=-1: sym //mu_sigma.chi_sigmac6=+1: antisym if (spin_list[0]%2==1) { if (std::abs(mu_sigma*chi_sigmac6+1)<EPSILON) { if (flavor_list[0]!=flavor_list[1]) continue; //TODO: consider the case with -1 on diag bond_tensor_params[basei]=1.*sqrt(spin_list[0]+1.); } if (std::abs(mu_sigma*chi_sigmac6-1)<EPSILON) { assert(flavor_dim%2==0); if (flavor_list[0]-flavor_list[1]==flavor_dim/2) bond_tensor_params[basei]=-1.*sqrt(spin_list[0]+1.); if (flavor_list[1]-flavor_list[0]==flavor_dim/2) bond_tensor_params[basei]=1.*sqrt(spin_list[0]+1.); } if (std::abs(mu_sigma+1)<EPSILON) { bond_tensor_params[basei]*=Complex_i; } } } auto bond_tensor=singlet_tensor_from_basis_params(bond_tensor_basis,bond_tensor_params); bond_tensor.clean(); kagome_rvb.generate_bond_tensors({bond_tensor,tensor_after_eta_action(mu_c6,tensor_permutation({0,1},bond_tensor),bond_tensor.indices()[0]),bond_tensor,tensor_permutation({0,1},bond_tensor),bond_tensor,bond_tensor},mu_12); } void rotation_reflection_symmetrize_kagome_rvb_normal_site_tensor(IQTensor &site_tensor) { //we set (T_sym)^i_{\alpha\beta\gamma\delta}=1/4*[(T^u)^i_{\alpha\beta\gamma\delta}+(mu_12*mu_c6)^{1/2}*(eta_12*eta_c6)(beta)*(\eta_12*eta_c6)(\delta)*(T^u)^i_{\beta\alpha\delta\gamma}+(mu_12*mu_c6*mu_sigma)^{1/2}*(eta_12*eta_c6)(\alpha)*(eta_12*eta_c6)(\beta)*eta_sigma(\gamma)*eta_sigma(\delta)*(T^u)^i_{\gamma\delta\alpha\beta}+(mu_sigma)^{1/2}*(eta_12*eta_c6)(\beta)*(eta_12*eta_c6*eta_sigma)*(\gamma)*(eta_sigma)(\delta)*(T^u)^i_{\delta\gamma\beta\alpha}] std::vector<IQTensor> site_tensor_permute={site_tensor,std::pow((Complex)(mu_12*mu_c6),0.5)*tensor_permutation({0,2,1,4,3},site_tensor),std::pow((Complex)(mu_12*mu_c6),0.5)*std::pow((Complex)mu_sigma,0.5)*tensor_permutation({0,3,4,1,2},site_tensor),std::pow((Complex)mu_sigma,0.5)*tensor_permutation({0,4,3,2,1},site_tensor)}; obtain_tensor_after_eta_action(mu_12*mu_c6,site_tensor_permute[1],site_tensor.indices()[2]); obtain_tensor_after_eta_action(mu_12*mu_c6,site_tensor_permute[1],site_tensor.indices()[4]); obtain_tensor_after_eta_action(mu_12*mu_c6,site_tensor_permute[2],site_tensor.indices()[1]); obtain_tensor_after_eta_action(mu_12*mu_c6,site_tensor_permute[2],site_tensor.indices()[2]); obtain_tensor_after_eta_action(mu_sigma,site_tensor_permute[2],site_tensor.indices()[3]); obtain_tensor_after_eta_action(mu_sigma,site_tensor_permute[2],site_tensor.indices()[4]); obtain_tensor_after_eta_action(mu_12*mu_c6,site_tensor_permute[3],site_tensor.indices()[2]); obtain_tensor_after_eta_action(mu_12*mu_c6*mu_sigma,site_tensor_permute[3],site_tensor.indices()[3]); obtain_tensor_after_eta_action(mu_sigma,site_tensor_permute[3],site_tensor.indices()[4]); site_tensor=0.25*(site_tensor_permute[0]+site_tensor_permute[1]+site_tensor_permute[2]+site_tensor_permute[3]); } void obtain_kagome_rvb_normal_site_tensor_symmetric_basis(const Singlet_Tensor_Basis &site_singlet_basis, std::vector<IQTensor> &symmetric_singlet_basis) { symmetric_singlet_basis.clear(); for (int basei=0; basei<site_singlet_basis.dim(); basei++) { IQTensor base_tensor=site_singlet_basis[basei]; rotation_reflection_symmetrize_kagome_rvb_normal_site_tensor(base_tensor); for (const auto &pre_base : symmetric_singlet_basis) { base_tensor-=(dag(pre_base)*base_tensor).toComplex()*pre_base; } if (base_tensor.norm()<1e-10) continue; base_tensor/=base_tensor.norm(); symmetric_singlet_basis.push_back(base_tensor); //Print(basei); //Print(site_singlet_basis.spin_configs(basei)); } Print(symmetric_singlet_basis.size()); }
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// // Created by dapl on 2017-05-23. // #include <vector> #include <glm/vec3.hpp> #include "QuadModel.hpp" void QuadModel::init() { glGenVertexArrays(1, &mVao); glBindVertexArray(mVao); glGenBuffers(1, &mBuffer); glGenBuffers(1, &mTexCoordBuffer); std::vector<glm::vec3> vertices{ glm::vec3(-1.0f, -1.0f, 0.0f), glm::vec3( 1.0f, -1.0f, 0.0f), glm::vec3( 1.0f, 1.0f, 0.0f), glm::vec3(-1.0f, 1.0f, 0.0f), glm::vec3( -1.0f, -1.0f, 0.0f), glm::vec3( 1.0f, 1.0f, 0.0f), }; std::vector<GLfloat> coords{ 0.0, 0.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, }; mBufferIndices = vertices.size(); glBindBuffer(GL_ARRAY_BUFFER, mBuffer); glBufferData(GL_ARRAY_BUFFER, vertices.size() * sizeof(decltype(vertices)::value_type), vertices.data(), GL_STATIC_DRAW); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, nullptr); glEnableVertexAttribArray(0); glBindBuffer(GL_ARRAY_BUFFER, mTexCoordBuffer); glBufferData(GL_ARRAY_BUFFER, coords.size() * sizeof(GLfloat), coords.data(), GL_STATIC_DRAW); glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, nullptr); glEnableVertexAttribArray(1); glBindVertexArray(0); } void QuadModel::draw() { glBindVertexArray(mVao); glDrawArrays(GL_TRIANGLES, 0, mBufferIndices); glBindVertexArray(0); }
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#include "Synthetic_Scene.hpp" #include <Mlib/Array/Sparse_Array.hpp> #include <Mlib/Sfm/Marginalization/UUID.hpp> #include <Mlib/Stats/Random_Number_Generators.hpp> #include <chrono> using namespace Mlib; using namespace Mlib::Sfm; using namespace Mlib::Sfm::SynthMarg; static float intrinsic_matrix = 2; static float extrinsic_matrix = 3; static float error = 1e-1f; CameraVariable::CameraVariable(const std::chrono::milliseconds& time) : time_(time) {} bool CameraVariable::operator < (const CameraVariable& ci) const { return time_ < ci.time_; } FeaturePointVariable::FeaturePointVariable(size_t feature_point_id) : feature_point_id_(feature_point_id) {} bool FeaturePointVariable::operator < (const FeaturePointVariable& fi) const { return feature_point_id_ < fi.feature_point_id_; } TestScene1d::TestScene1d(XUUIDGen& uuid_gen) : uuid_gen_(uuid_gen) {} void TestScene1d::add_feature_point(float position) { size_t feature_point_id = feature_points_.size(); feature_points_[feature_point_id] = position; uuid_gen_.generate(FeaturePointVariable{feature_point_id}); } void TestScene1d::add_camera(float position) { std::chrono::milliseconds time(cameras_.size()); cameras_[time] = position; observations_[time]; uuid_gen_.generate(CameraVariable{time}); } void TestScene1d::add_observation(size_t feature_point_index, float error) { auto& o = *observations_.rbegin(); auto& p = feature_points_.at(feature_point_index); o.second[feature_point_index] = error + intrinsic_matrix * (extrinsic_matrix + p - cameras_.rbegin()->second); } void TestScene1d::delete_camera(const std::chrono::milliseconds& time) { cameras_.erase(time); } void TestScene1d::delete_feature_point(size_t index) { feature_points_.erase(index); } Scene1dMatrix::Scene1dMatrix(const TestScene1d& scene) : observations_(scene.observations_), uuid_gen_(scene.uuid_gen_) { for (const auto& c : scene.cameras_) { cameras_.insert(std::make_pair(CameraVariable(c.first), cameras_.size())); } for (const auto& f : scene.feature_points_) { feature_points_.insert(std::make_pair(FeaturePointVariable(f.first), feature_points_.size())); } for (const auto& o : scene.observations_) { for (const auto& oo : o.second) { observation_row_id_.insert(std::make_pair(PointObservation{ o.first, oo.first }, observation_row_id_.size())); } } } size_t Scene1dMatrix::row_id_observation(const std::chrono::milliseconds& observation_time, size_t feature_point_index) const { return observation_row_id_.at(PointObservation{ observation_time, feature_point_index }); } size_t Scene1dMatrix::column_id_camera(const CameraVariable& camera_index) const { return cameras_.at(camera_index); } size_t Scene1dMatrix::column_id_feature_point(const FeaturePointVariable& feature_point_index) const { return cameras_.size() + feature_points_.at(feature_point_index); } size_t Scene1dMatrix::nrows() const { return observation_row_id_.size(); } size_t Scene1dMatrix::ncols() const { return cameras_.size() + feature_points_.size(); } SparseArrayCcs<float> Scene1dMatrix::jacobian() const { SparseArrayCcs<float> res{ArrayShape{nrows(), ncols()}}; for (const auto& o : observations_) { for (const auto& p : o.second) { res(row_id_observation(o.first, p.first), column_id_camera(CameraVariable(o.first))) = -intrinsic_matrix; if (feature_points_.find(FeaturePointVariable(p.first)) != feature_points_.end()) { res(row_id_observation(o.first, p.first), column_id_feature_point(FeaturePointVariable(p.first))) = intrinsic_matrix; } } } return res; } Array<float> Scene1dMatrix::rhs() const { Array<float> res{ArrayShape{nrows()}}; for (const auto& o : observations_) { for (const auto& p : o.second) { res(row_id_observation(o.first, p.first)) = p.second; } } return res; } std::map<UUID, size_t> Scene1dMatrix::predictor_uuids() const { std::map<UUID, size_t> res; for (const auto& c : cameras_) { res.insert(std::make_pair(uuid_gen_.get(c.first), column_id_camera(c.first))); } for (const auto& f : feature_points_) { res.insert(std::make_pair(uuid_gen_.get(f.first), column_id_feature_point(f.first))); } return res; } void Scene1dMatrix::print_x(const Array<float>& x, bool correct) const { Array<float> xc = correct ? x - x(0) : x; for (const auto& c : cameras_) { std::cerr << "c: " << c.first.time_.count() << " ms, translation: " << xc(column_id_camera(c.first)) << std::endl; } for (const auto& p : feature_points_) { std::cerr << "p: " << p.first.feature_point_id_ << ", " << xc(column_id_feature_point(p.first)) << std::endl; } } void Scene1dMatrix::print_uuids() const { //for (const auto& v : predictor_uuids()) { // std::cerr << v.first << ": " << v.second << std::endl; //} for (const auto& c : cameras_) { std::cerr << "c: " << c.first.time_.count() << " ms, uuid: " << uuid_gen_.get(c.first) << ", column " << column_id_camera(c.first) << std::endl; } for (const auto& p : feature_points_) { std::cerr << "p: " << p.first.feature_point_id_ << ", uuid: " << uuid_gen_.get(p.first) << ", column " << column_id_feature_point(p.first) << std::endl; } } void Mlib::Sfm::SynthMarg::gen_scene0(TestScene1d& tc) { NormalRandomNumberGenerator<float> e{0}; tc.add_feature_point(1); // 0 tc.add_feature_point(3); // 1 tc.add_camera(2); // 0 ms tc.add_observation(0, e() * error); tc.add_camera(4); // 1 ms tc.add_observation(0, e() * error); tc.add_observation(1, e() * error); } void Mlib::Sfm::SynthMarg::gen_scene1(TestScene1d& tc) { NormalRandomNumberGenerator<float> e{0}; tc.add_feature_point(2); // 0 tc.add_feature_point(3); // 1 tc.add_feature_point(1); // 2 tc.add_feature_point(4); // 3 tc.add_camera(2); // 0 ms tc.add_observation(0, e() * error); tc.add_observation(1, e() * error); tc.add_camera(4); // 1 ms tc.add_observation(0, e() * error); tc.add_observation(1, e() * error); tc.add_camera(3); // 2 ms tc.add_observation(1, e() * error); tc.add_observation(2, e() * error); tc.add_camera(5); // 3 ms tc.add_observation(2, e() * error); tc.add_observation(3, e() * error); tc.add_camera(6); // 4 ms tc.add_observation(2, e() * error); tc.add_observation(3, e() * error); tc.add_observation(1, e() * error); }
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// // Created by ASUS on 2018/4/16. // #ifndef MEDIAENGINE_OPENSLENGINE_H #define MEDIAENGINE_OPENSLENGINE_H #include <SLES/OpenSLES.h> #include <typedef.h> namespace paomiantv { class CAEngine { public: CAEngine(); virtual ~CAEngine(); private: // engine interfaces SLObjectItf engineObject = NULL; SLEngineItf engineEngine; // output mix interfaces SLObjectItf outputMixObject = NULL; SLEnvironmentalReverbItf outputMixEnvironmentalReverb = NULL; // aux effect on the output mix, used by the buffer queue player const SLEnvironmentalReverbSettings reverbSettings = SL_I3DL2_ENVIRONMENT_PRESET_DEFAULT; void createEngine(); void releaseEngine(); public: inline const SLEngineItf_ *const *getEngineObject() const; inline const SLObjectItf_ *const *getMixObject() const; }; inline const SLEngineItf_ *const *CAEngine::getEngineObject() const { return engineEngine; } inline const SLObjectItf_ *const *CAEngine::getMixObject() const { return outputMixObject; } } #endif //MEDIAENGINE_OPENSLENGINE_H
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tiledb_map_read.cc
/** * @file tiledb_map_read.cc * * @section LICENSE * * The MIT License * * @copyright Copyright (c) 2017-2018 TileDB, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * @section DESCRIPTION * * It shows how to read from a TileDB map. * * You need to run the following to make it work: * * $ ./tiledb_map_create_cpp * $ ./tiledb_map_write_cpp * $ ./tiledb_map_read_cpp */ #include <tiledb> int main() { // Create TileDB context tiledb::Context ctx; // Create TileDB map tiledb::Map map(ctx, "my_map"); // Get item with key 100 auto item1 = map.get_item(100); // Get value by implicit cast - you need to be sure that the item exists int a1 = map[100]["a1"]; std::string a2 = map[100]["a2"]; std::vector<float> a3 = map[100]["a3"]; // Get item with explicit type a1 = item1.get<int>("a1"); a2 = item1.get<std::string>("a2"); a3 = item1.get<std::vector<float>>("a3"); // Get values into a tuple std::tuple<int, std::string, std::vector<float>> vals = map[100][{"a1", "a2", "a3"}]; // Get pointer to data with no C++ API copies auto a2_data = item1.get_ptr<char>("a2"); // Print item std::cout << "a1\ta2\t(a3[0], a3[1])\n" << "-----------------------------\n" << a1 << "\t" << std::string(a2_data.first, a2_data.second) << "\t"; std::cout << "(" << std::get<2>(vals)[0] << ", " << a3[1] << ")\n"; // Try to get item that does not exist auto item2 = map.get_item(12345); if (!item2.good()) std::cout << "\nItem with key '" << 12345 << "' does not exist\n"; try { int err = map[12345]["a1"]; (void)err; } catch (tiledb::TileDBError& e) { std::cout << e.what() << "\n"; } // Nothing to clean up - all C++ objects are deleted when exiting scope return 0; }
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#include "xspecialup.h" #include "opengl2.h" XSpecialUp::XSpecialUp(void) { setKey(' '); } XSpecialUp::~XSpecialUp(void) {} void XSpecialUp::display(OpenGL &aOpenGL){ aOpenGL.display(this); }
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#include <string> #include <vector> #include <iostream> #include <algorithm> using namespace std; void selectionSort(vector<int> &arr){ int min =0, temp =0; for(int i = 0; i < arr.size()-1; i++){ min = i; for(int j = i+1; j< arr.size(); j++){ if(arr[j] < arr[min]){ min =j; } } if( i != min){ temp = arr[i]; arr[i]= arr[min]; arr[min] = temp; } } } vector<int> solution(vector<int> array, vector<vector<int>> commands) { vector<int> answer; vector<int> temp; for(int i =0; i< commands.size();i++){ temp={}; for(int j = commands[i][0] - 1; j<commands[i][1];j++){ temp.push_back(array[j]); } selectionSort(temp); //sort(temp.begin(),temp.end()); answer.push_back(temp[commands[i][2]-1]); } return answer; }
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nested_array_dim.hpp
#ifndef NMTOOLS_META_BITS_ARRAY_NESTED_ARRAY_DIM_HPP #define NMTOOLS_META_BITS_ARRAY_NESTED_ARRAY_DIM_HPP #include "nmtools/meta/bits/traits/is_num.hpp" #include "nmtools/meta/bits/traits/has_square_bracket.hpp" #include "nmtools/meta/bits/transform/remove_cvref.hpp" namespace nmtools::meta { namespace error { template<typename...> struct DIM_UNSUPPORTED : detail::fail_t {}; } // namespace error // TODO: rename to dim /** * @brief get the number of dimension of (possibly) nested array. * * By default, check using expr::square_bracket. * * @tparam T type to check * @tparam typename */ template <typename T, typename=void> struct nested_array_dim { static constexpr auto value = [](){ return 0ul; // TODO: update // if constexpr (is_num_v<T>) { // return 0ul; // } else { // return error::DIM_UNSUPPORTED<T>{}; // } }(); }; // nested_array_dim // NOTE: use sfinae to allow recursion // TODO: cleanup /** * @brief specialization of nested_array_dim * * Sepcialized when T square bracket expression with size_t is well-formed, * checked using has_square_bracket. Recursively instantiate nested_array_dim * with decreasing dimension. * * @tparam T type to check * @see expr::square_bracket * @see has_square_bracket */ template <typename T> struct nested_array_dim<T,enable_if_t<has_square_bracket_v<T,size_t>>> { using value_type = remove_reference_t<expr::square_bracket<T,size_t>>; static constexpr auto value = 1 + nested_array_dim<value_type>::value; }; // nested_array_dim // TODO: rename to dim_v /** * @brief helper variable template for nested_array_dim. * * @tparam T type to check */ template <typename T> inline constexpr auto nested_array_dim_v = nested_array_dim<T>::value; } // namespace nmtools::meta #endif // NMTOOLS_META_BITS_ARRAY_NESTED_ARRAY_DIM_HPP
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/src/ble_server.cpp
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ble_server.cpp
# include "ble_server.h" # include <esp_log.h> # include <cstring> # include "main.h" // ------------------------------------------------------------------------------------------------------------------- //# define BUILD_WITH_LOGS // ------------------------------------------------------------------------------------------------------------------- # ifdef BUILD_WITH_LOGS # define LOGD(...) ESP_LOGD(__VA_ARGS__) # define LOGI(...) ESP_LOGI(__VA_ARGS__) # define LOGW(...) ESP_LOGW(__VA_ARGS__) # define LOGE(...) ESP_LOGE(__VA_ARGS__) # define LOGDUMP(...) ESP_LOG_BUFFER_HEXDUMP(__VA_ARGS__) # else # define LOGD(...) {} # define LOGI(...) {} # define LOGW(...) {} # define LOGE(...) {} # define LOGDUMP(...) {} # endif // ------------------------------------------------------------------------------------------------------------------- const uint8_t ADV_CONFIG_FLAG = (1 << 0); const uint8_t SCAN_RSP_CONFIG_FLAG = (1 << 1); // ------------------------------------------------------------------------------------------------------------------- #define SVCID_FROM_KEY(key) ((key >> 8) & 0x7F) #define IDX_FROM_KEY(key) (key & 0xFF) uint16_t CreateHandlerKey(uint8_t service_id, uint8_t idx) { uint16_t key = (service_id << 8) | idx; assert((key & 0x8000) == 0); // first bit should not be set // setting the first allows us to use both handles and this // key type to be used within the same map, because neither // an attribute handle nor a service id // will exceed this value (currently) key |= 0x8000; return key; } // ------------------------------------------------------------------------------------------------------------------- BLEService::BLEService(uint16_t uuid, uint8_t service_id) : m_uuid(uuid) , m_service_id(service_id) { AddAttribute( { ESP_UUID_LEN_16, (uint8_t *)&primary_service_uuid, ESP_GATT_PERM_READ, sizeof(uint16_t), sizeof(uint16_t), (uint8_t *)&m_uuid } ); } // ------------------------------------------------------------------------------------------------------------------- void BLEService::RegisterAttributes(esp_gatt_if_t gatts_if) { uint8_t count = GetCount(); LOGI("SVC", "Adding %d attributes for service %d with uuid=%04x", count, m_service_id, m_uuid); esp_err_t ec = esp_ble_gatts_create_attr_tab(m_gatt_db.data(), gatts_if, count, m_service_id); if (ec) LOGE( "SVC", "Adding attribute table for service %d with uuid=%04x failed, error code=%d", m_service_id, m_uuid, ec ); } // ------------------------------------------------------------------------------------------------------------------- BLEService::size_type BLEService::AddAttributeDB(const esp_gatts_attr_db_t& attr) { size_t result = m_gatt_db.size(); m_gatt_db.push_back(attr); return result; } // ------------------------------------------------------------------------------------------------------------------- BLEService::size_type BLEService::AddAttribute(const esp_attr_desc_t& attr, uint8_t response) { return AddAttributeDB({{response}, attr}); } // ------------------------------------------------------------------------------------------------------------------- BLEService::size_type BLEService::AddNameDescription(const char* description) { assert(description); LOGD( "SVC", "Adding name description '%s' (%04x), max_length=%d, length=%d", description, character_client_descr_uuid, strlen(description), strlen(description) ); return AddAttribute({ ESP_UUID_LEN_16, (uint8_t *)&character_client_descr_uuid, ESP_GATT_PERM_READ, (uint16_t)strlen(description), (uint16_t)strlen(description), (uint8_t *)description }); } // ------------------------------------------------------------------------------------------------------------------- BLEService::size_type BLEService::AddConfigDescription(uint8_t *config_descr) { assert(config_descr); LOGD( "SVC", "Adding config description (%04x) = %02x%02x.", character_client_config_uuid, config_descr[0], config_descr[1] ); return AddAttribute({ ESP_UUID_LEN_16, (uint8_t*)&character_client_config_uuid, ESP_GATT_PERM_READ|ESP_GATT_PERM_WRITE, 2, 2, config_descr }); } // ------------------------------------------------------------------------------------------------------------------- BLEService::size_type BLEService::AddCharacteristic( const uint16_t* uuid, const uint8_t* properties, uint16_t permissions, uint16_t max_length, uint16_t length, uint8_t* value, uint8_t response ) { assert(uuid); assert(properties); LOGI("SVC", "Adding attribute uuid=%04x, max_length=%d, length=%d, pos=%d", *uuid, max_length, length, GetCount()); if (npos == AddAttribute({ ESP_UUID_LEN_16, (uint8_t*)&character_declaration_uuid, ESP_GATT_PERM_READ, (uint16_t)sizeof(uint8_t), (uint16_t)sizeof(uint8_t), (uint8_t*)properties }) ) return npos; return AddAttribute({ESP_UUID_LEN_16, (uint8_t*)uuid, permissions, max_length, length, value}, response); } // ------------------------------------------------------------------------------------------------------------------- uint16_t BLEService::GetHandle(uint8_t index) { if (index < m_handles.size()) return m_handles[index]; assert(0); return 0; } // ------------------------------------------------------------------------------------------------------------------- void BLEService::SetHandles(uint16_t* handles, uint8_t count) { assert (count == GetCount()); m_handles.resize(count); memcpy(m_handles.data(), handles, count * sizeof(uint16_t)); } // ------------------------------------------------------------------------------------------------------------------- BLEService::ptr BLEService::Create(uint16_t uuid, uint8_t service_id) { return ptr(new BLEService(uuid, service_id)); } // ------------------------------------------------------------------------------------------------------------------- // ------------------------------------------------------------------------------------------------------------------- // ------------------------------------------------------------------------------------------------------------------- BLEServer::BLEServer(const char* device_name, uint16_t mtu) :m_device_name(device_name) ,m_mtu(mtu) { } // ------------------------------------------------------------------------------------------------------------------- uint8_t BLEServer::AddService(uint16_t uuid) { LOGI(m_device_name.c_str(), "Adding service %04x.", uuid); uint8_t service_id = (uint8_t)m_services.size(); if (service_id > 32) // GATT_MAX_SR_PROFILES) { LOGE( m_device_name.c_str(), "Cannot add more then %d services! Change GATT_MAX_SR_PROFILES in bt_target.h to be able to add more services.", 32 ); } m_services.push_back(BLEService::Create(uuid, service_id)); return service_id; } // ------------------------------------------------------------------------------------------------------------------- BLEService::size_type BLEServer::AddCharacteristic( const uint16_t* uuid, const uint8_t* properties, uint16_t permissions, uint16_t max_length, uint16_t length, uint8_t* value, const char* description, event_handler_func on_event, uint8_t* config_descr, uint8_t response ) { if (m_services.empty()) return BLEService::npos; uint8_t service_id = (uint8_t)m_services.size() - 1; BLEService::ptr service = m_services[service_id]; BLEService::size_type idx_attr = service->AddCharacteristic( uuid, properties, permissions, max_length, length, value, response ); BLEService::size_type idx_config_descr = config_descr ? service->AddConfigDescription(config_descr) : BLEService::npos; if (description) { service->AddNameDescription(description); } if (on_event) { if (idx_attr != BLEService::npos) { m_event_handlers[CreateHandlerKey(service_id, idx_attr)] = on_event; } if (idx_config_descr != BLEService::npos) { m_event_handlers[CreateHandlerKey(service_id, idx_config_descr)] = on_event; } } return idx_attr; } // ------------------------------------------------------------------------------------------------------------------- uint16_t BLEServer::GetHandle(uint8_t service_id, uint8_t attribute_index) { if (service_id < m_services.size()) { return m_services[service_id]->GetHandle(attribute_index); } assert(false); return 0; } // ------------------------------------------------------------------------------------------------------------------- uint8_t* CreatePassiveAdvertisingData(uint16_t uuid, uint8_t& required_bytes, const std::string& device_name) { required_bytes = 12; // flags = 3, tx power = 3, len + type of Primary UUID = 4, len + type for device_name = 2 uint8_t dn_size = std::min((uint8_t)device_name.size(), (uint8_t)(31 - required_bytes)); required_bytes += dn_size; uint8_t i = 0; uint8_t *raw_adv_data = (uint8_t*)malloc(required_bytes); LOGI(device_name.c_str(), "Allocated %d bytes for advertisment data.", required_bytes); // flags (3 Byte): 0x02 0x02 FLAGS raw_adv_data[i++] = 0x02; raw_adv_data[i++] = 0x01; raw_adv_data[i++] = 0x06; // tx power (3 Byte): 0x02 0x0a TX-VALUE raw_adv_data[i++] = 0x02; raw_adv_data[i++] = 0x0a; raw_adv_data[i++] = 0xeb; // primary UUID raw_adv_data[i++] = 0x03; raw_adv_data[i++] = 0x03; raw_adv_data[i++] = (uint8_t)uuid & 0xFF; // LO-Byte raw_adv_data[i++] = (uint8_t)(uuid >> 8) & 0xFF; // HI-Byte // device name raw_adv_data[i++] = dn_size + 1; raw_adv_data[i++] = dn_size == device_name.size() ? 0x09 : 0x08; // 9 = full length device name, 8 = shortened device name for (uint8_t j = 0; j < dn_size; ++j) { if (j == device_name.size()) break; raw_adv_data[i++] = device_name[j]; } assert(i == required_bytes); return raw_adv_data; } // ------------------------------------------------------------------------------------------------------------------- uint8_t* CreateScanAdvertisingData(const ServiceVector& services, uint8_t& required_bytes) { assert(services.size() > 1); uint8_t uuid_cnt = (uint8_t)services.size() - 1; required_bytes = 2; // len + type of Secondary UUIDs = 2 uuid_cnt = std::min((uint8_t)14, uuid_cnt); required_bytes += uuid_cnt * 2; uint8_t i = 0; uint8_t *raw_adv_data = (uint8_t*)malloc(required_bytes); LOGI("SVC", "Allocated %d bytes for active scan advertisment data.", required_bytes); // list of uuids raw_adv_data[i++] = 1 + 2 * uuid_cnt; // length bit, 1=flag + 2 byte per UUID raw_adv_data[i++] = 0x03; // flag for (uint8_t j = 1; j <= uuid_cnt; ++j) { uint16_t uuid = services[j]->GetUUID(); raw_adv_data[i++] = (uint8_t)uuid & 0xFF; // LO-Byte raw_adv_data[i++] = (uint8_t)(uuid >> 8) & 0xFF; // HI-Byte } return raw_adv_data; } // ------------------------------------------------------------------------------------------------------------------- void BLEServer::HandleGATTEvent(esp_gatts_cb_event_t event, esp_gatt_if_t gatts_if, esp_ble_gatts_cb_param_t *param) { LOGI(m_device_name.c_str(), "GATT profile event=%d, gatts_if=%d", event, gatts_if); if (gatts_if == m_gatts_if || gatts_if == ESP_GATT_IF_NONE || event == ESP_GATTS_REG_EVT) { switch (event) { case ESP_GATTS_CREAT_ATTR_TAB_EVT: OnAttributesTableCreated(param); break; case ESP_GATTS_CONF_EVT: case ESP_GATTS_RESPONSE_EVT: case ESP_GATTS_READ_EVT: case ESP_GATTS_WRITE_EVT: OnEvent(event, gatts_if, param); break; case ESP_GATTS_MTU_EVT: m_mtu = param->mtu.mtu; break; case ESP_GATTS_CONNECT_EVT: OnConnect(param); break; case ESP_GATTS_DISCONNECT_EVT: esp_ble_gap_start_advertising(&adv_params); break; case ESP_GATTS_REG_EVT: LOGI(m_device_name.c_str(), "ESP_GATTS_REG_EVT, gatts_if = %d", gatts_if); if (gatts_if != ESP_GATT_IF_NONE) { m_gatts_if = gatts_if; } OnRegisterAttributes(gatts_if, param); break; case ESP_GATTS_UNREG_EVT: LOGI(m_device_name.c_str(), "ESP_GATTS_UNREG_EVT, gatts_if = %d", gatts_if); m_gatts_if = ESP_GATT_IF_NONE; break; case ESP_GATTS_EXEC_WRITE_EVT: case ESP_GATTS_START_EVT: case ESP_GATTS_STOP_EVT: case ESP_GATTS_OPEN_EVT: case ESP_GATTS_CANCEL_OPEN_EVT: case ESP_GATTS_CLOSE_EVT: case ESP_GATTS_LISTEN_EVT: case ESP_GATTS_CONGEST_EVT: case ESP_GATTS_DELETE_EVT: default: break; } } } // ------------------------------------------------------------------------------------------------------------------- void BLEServer::OnAttributesTableCreated(esp_ble_gatts_cb_param_t *param) { if (param->add_attr_tab.status != ESP_GATT_OK) { LOGE(m_device_name.c_str(), "Attribute table creation failed, error code=0x%x", param->add_attr_tab.status); return; } uint8_t service_id = param->add_attr_tab.svc_inst_id; if (service_id >= m_services.size()) { LOGW(m_device_name.c_str(), "Received attribute table creation event for unknown service id %d, ignored.", service_id); return; } BLEService::ptr service = m_services[service_id]; if (param->add_attr_tab.num_handle != service->GetCount()) { LOGE( m_device_name.c_str(), "Attribute table created abnormally for service %d, got %d handles, expected %d", service_id, param->add_attr_tab.num_handle, service->GetCount() ); return; } service->SetHandles(param->add_attr_tab.handles, param->add_attr_tab.num_handle); LOGI(m_device_name.c_str(), "Attribute table successfully created for service %d, handles=%d", service_id, param->add_attr_tab.num_handle); for (uint16_t i = 0; i < param->add_attr_tab.num_handle; ++i) { uint16_t map_index = CreateHandlerKey(service_id, i); uint16_t hdl = param->add_attr_tab.handles[i]; auto it = m_event_handlers.find(map_index); if (it != m_event_handlers.end()) { // yes, remove the old index and store it with handle as key LOGI(m_device_name.c_str(), "Exchanged event handler for service %d / attribute %d by handle %d", service_id, i, hdl); m_event_handlers[hdl] = it->second; m_event_handlers.erase(it); } } // at least start the service LOGI(m_device_name.c_str(), "Starting service %d with uuid=%04x", service_id, service->GetUUID()); esp_ble_gatts_start_service(*param->add_attr_tab.handles); } // ------------------------------------------------------------------------------------------------------------------- void BLEServer::OnRegisterAttributes(esp_gatt_if_t gatts_if, esp_ble_gatts_cb_param_t* param) { esp_err_t ec = esp_ble_gap_set_device_name(m_device_name.c_str()); if (ec) LOGE(m_device_name.c_str(), "Setting device name failed, error code=%d", ec); if (m_services.empty()) { LOGE(m_device_name.c_str(), "No services registered!"); return; } uint8_t adv_data_size = 0; uint8_t* raw_adv_data = CreatePassiveAdvertisingData(m_services[0]->GetUUID(), adv_data_size, m_device_name); assert(raw_adv_data); assert(adv_data_size); LOGI(m_device_name.c_str(), "Advertisment (passive) with size %u created:", adv_data_size); LOGDUMP(m_device_name.c_str(), raw_adv_data, adv_data_size, ESP_LOG_DEBUG); ec = esp_ble_gap_config_adv_data_raw(raw_adv_data, adv_data_size); if (ec) LOGE(m_device_name.c_str(), "Failed to set advertisment data config, error code=%d", ec); free(raw_adv_data); m_adv_config_done |= ADV_CONFIG_FLAG; if (m_services.size() > 1) { adv_data_size = 0; uint8_t *raw_adv_scan_data = CreateScanAdvertisingData(m_services, adv_data_size); assert(raw_adv_scan_data); assert(adv_data_size); LOGD(m_device_name.c_str(), "Advertisment (scan response) with size %u created:", adv_data_size); LOGDUMP(m_device_name.c_str(), raw_adv_scan_data, adv_data_size, ESP_LOG_DEBUG); ec = esp_ble_gap_config_scan_rsp_data_raw(raw_adv_scan_data, adv_data_size); if (ec) LOGE(m_device_name.c_str(), "Failed to set scan response data config, error code=%d", ec); m_adv_config_done |= SCAN_RSP_CONFIG_FLAG; free(raw_adv_scan_data); } for (auto service:m_services) { service->RegisterAttributes(gatts_if); } } // ------------------------------------------------------------------------------------------------------------------- void BLEServer::OnConnect(esp_ble_gatts_cb_param_t* param) { LOGI(m_device_name.c_str(), "New device connected, conn_id=%d:", param->connect.conn_id); LOGDUMP(m_device_name.c_str(), param->connect.remote_bda, sizeof(param->connect.remote_bda), ESP_LOG_DEBUG); esp_ble_conn_update_params_t conn_params; memcpy(conn_params.bda, param->connect.remote_bda, sizeof(esp_bd_addr_t)); conn_params.latency = 0; conn_params.max_int = 0x20; // max_int = 0x20*1.25ms = 40ms conn_params.min_int = 0x10; // min_int = 0x10*1.25ms = 20ms conn_params.timeout = 400; // timeout = 400*10ms = 4000ms //start sent the update connection parameters to the peer device. esp_ble_gap_update_conn_params(&conn_params); } // ------------------------------------------------------------------------------------------------------------------- void BLEServer::OnEvent(esp_gatts_cb_event_t event, esp_gatt_if_t gatts_if, esp_ble_gatts_cb_param_t *param) { uint16_t handle = 0; switch (event) { case ESP_GATTS_READ_EVT: handle = param->read.handle; break; case ESP_GATTS_WRITE_EVT: handle = param->write.handle; LOGI(m_device_name.c_str(), "Received from peer:"); LOGDUMP(m_device_name.c_str(), param->write.value, param->write.len, ESP_LOG_INFO); break; case ESP_GATTS_CONF_EVT: handle = param->conf.handle; break; case ESP_GATTS_RESPONSE_EVT: handle = param->rsp.handle; break; default: return; } assert(handle); LOGI(m_device_name.c_str(), "OnEvent %d for handle=%d.", event, handle); auto itp = m_event_handlers.find(handle); if (itp != m_event_handlers.end()) { LOGI(m_device_name.c_str(), "Calling event handler for handle = %d", handle); itp->second(event, gatts_if, param); } } // ------------------------------------------------------------------------------------------------------------------- esp_ble_adv_params_t BLEServer::adv_params = { .adv_int_min = 0x20, .adv_int_max = 0x40, .adv_type = ADV_TYPE_IND, .own_addr_type = BLE_ADDR_TYPE_PUBLIC, .peer_addr = {0}, .peer_addr_type = BLE_ADDR_TYPE_PUBLIC, .channel_map = ADV_CHNL_ALL, .adv_filter_policy = ADV_FILTER_ALLOW_SCAN_ANY_CON_ANY, }; // ------------------------------------------------------------------------------------------------------------------- void BLEServer::HandleGAPEvent(esp_gap_ble_cb_event_t event, esp_ble_gap_cb_param_t *param) { LOGI(m_device_name.c_str(), "GAPEvent=%d", event); switch (event) { case ESP_GAP_BLE_ADV_DATA_RAW_SET_COMPLETE_EVT: m_adv_config_done &= (~ADV_CONFIG_FLAG); if (m_adv_config_done == 0) { LOGI(m_device_name.c_str(), "Start advertising"); esp_ble_gap_start_advertising(&adv_params); } break; case ESP_GAP_BLE_SCAN_RSP_DATA_RAW_SET_COMPLETE_EVT: m_adv_config_done &= (~SCAN_RSP_CONFIG_FLAG); if (m_adv_config_done == 0) { LOGI(m_device_name.c_str(), "Start advertising (scan response)"); esp_ble_gap_start_advertising(&adv_params); } break; case ESP_GAP_BLE_ADV_START_COMPLETE_EVT: /* advertising start complete event to indicate advertising start successfully or failed */ if (param->adv_start_cmpl.status != ESP_BT_STATUS_SUCCESS) { LOGE(m_device_name.c_str(), "Advertising start failed."); }else{ LOGI(m_device_name.c_str(), "Advertising successfully started."); } break; case ESP_GAP_BLE_ADV_STOP_COMPLETE_EVT: if (param->adv_stop_cmpl.status != ESP_BT_STATUS_SUCCESS) { LOGE(m_device_name.c_str(), "Advertising stop failed"); } else { LOGI(m_device_name.c_str(), "Stop adv successfully\n"); } break; case ESP_GAP_BLE_UPDATE_CONN_PARAMS_EVT: LOGI(m_device_name.c_str(), "update connection params status = %d, min_int = %d, max_int = %d,conn_int = %d,latency = %d, timeout = %d", param->update_conn_params.status, param->update_conn_params.min_int, param->update_conn_params.max_int, param->update_conn_params.conn_int, param->update_conn_params.latency, param->update_conn_params.timeout); break; default: break; } } // -------------------------------------------------------------------------------------------------------------------
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/* * Copyright (c) 2012, 2017 ARM Limited * All rights reserved * * The license below extends only to copyright in the software and shall * not be construed as granting a license to any other intellectual * property including but not limited to intellectual property relating * to a hardware implementation of the functionality of the software * licensed hereunder. You may use the software subject to the license * terms below provided that you ensure that this notice is replicated * unmodified and in its entirety in all distributions of the software, * modified or unmodified, in source code or in binary form. * * Copyright (c) 2000-2005 The Regents of The University of Michigan * Copyright (c) 2008 The Hewlett-Packard Development Company * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "pybind11/embed.h" #include "python/embedded.hh" #include <zlib.h> #include <cstdlib> #include <iostream> #include <list> namespace py = pybind11; namespace gem5 { EmbeddedPython::EmbeddedPython(const char *abspath, const char *modpath, const unsigned char *code, int zlen, int len) : abspath(abspath), modpath(modpath), code(code), zlen(zlen), len(len) { getList().push_back(this); } std::list<EmbeddedPython *> & EmbeddedPython::getList() { static std::list<EmbeddedPython *> the_list; return the_list; } /* * Uncompress and unmarshal the code object stored in the * EmbeddedPython */ py::object EmbeddedPython::getCode() const { Bytef marshalled[len]; uLongf unzlen = len; int ret = uncompress(marshalled, &unzlen, (const Bytef *)code, zlen); if (ret != Z_OK) { std::cerr << "Could not uncompress code: " << zError(ret) << std::endl; std::abort(); } assert(unzlen == (uLongf)len); auto marshal = py::module_::import("marshal"); return marshal.attr("loads")(py::bytes((char *)marshalled, len)); } bool EmbeddedPython::addModule() const { auto importer = py::module_::import("importer"); importer.attr("add_module")(abspath, modpath, getCode()); return true; } /* * Load and initialize all of the python parts of M5. */ int EmbeddedPython::initAll() { // Load the embedded python files into the embedded python importer. for (auto *embedded: getList()) { if (!embedded->addModule()) return 1; } return 0; } } // namespace gem5
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//Tutorial for RBG LED: https://www.youtube.com/watch?v=5Qi93MjlqzE int LED_R= 11; int LED_G = 10; int LED_B = 9; int LED_R_guess= 7; int LED_G_guess = 6; int LED_B_guess = 5; int pallete_red = A0; int pallete_yellow = A1; int pallete_blue = A2; int water = A3; int ran = 0; int sensorReading; float colorCount[3] = {0, 0, 0}; //R, Y, B // yellow, purple, red, blue, green, redder purple, cyan float colorsGuess[7][3] = {{255.0,63.75,0},{255.0,0,255.0}, {255.0,0,0}, {0,0,255.0},{0,255.0,0}, {255.0,0.0,127.50}, {0.0,255.0,255.0}}; // this is used to make sure the count does not increase if //the user keeps holding a color for longer than a loop bool canIncrease[3] = {true, true, true}; float r_g_b[3] = {0.0,0.0,0.0}; float r_g_b_guess[3] = {0.0, 0.0, 0.0}; void setup() { //user pinMode(LED_R, OUTPUT); pinMode(LED_G, OUTPUT); pinMode(LED_B, OUTPUT); //guessing pinMode(LED_R_guess, OUTPUT); pinMode(LED_G_guess, OUTPUT); pinMode(LED_B_guess, OUTPUT); Serial.begin(9600); generateNewColor(); } void loop() { touchedColor(pallete_red, 0); touchedColor(pallete_yellow, 1); touchedColor(pallete_blue, 2); if(guessed_right()) { Serial.println("colours match"); blinkLED(); reset(); generateNewColor(); } if (touchedWater(water)) { Serial.println("water touched detected"); reset(); } RYB_to_RGB(); RGB_color(r_g_b[0], LED_R, r_g_b[1], LED_G, r_g_b[2], LED_B); RGB_color(r_g_b_guess[0], LED_R_guess, r_g_b_guess[1], LED_G_guess, r_g_b_guess[2], LED_B_guess); delay(100); } void generateNewColor() { memcpy(r_g_b_guess, colorsGuess[ran], 3*sizeof(float)); Serial.println(ran); ran ++; if(ran == 7){ ran = 0; } } bool guessed_right() { bool matched = true; for(int i = 0; i < 3; i++){ //check within for loop if (r_g_b[i] != (r_g_b_guess[i])){ matched = false; } } return matched; } void RYB_to_RGB() { int r_steps = colorCount[0] + 4*colorCount[1] - 4*min(colorCount[1],colorCount[2]); // red + yellow - green int g_steps = colorCount[1]; // yellow int b_steps = colorCount[2] - min(colorCount[1],colorCount[2]); // blue - green float max_steps = max(r_steps, max(g_steps, b_steps))*1.0; r_g_b[0] = (r_steps/max_steps)*255; r_g_b[1] = (g_steps/max_steps)*255; r_g_b[2] = (b_steps/max_steps)*255; } void RGB_color(int r_light, int r_pin, int g_light, int g_pin, int b_light, int b_pin) { analogWrite(r_pin, r_light); analogWrite(g_pin, g_light); analogWrite(b_pin, b_light); } void touchedColor(int sensorPin, int i) { sensorReading = analogRead(sensorPin); if (sensorReading > 200 && canIncrease[i]) { colorCount[i] += 1; canIncrease[i] = false; } else if(sensorReading < 200) { canIncrease[i] = true; } } bool touchedWater(int sensorPin) { sensorReading = analogRead(sensorPin); if (sensorReading > 200) { return true; } else { return false; } } void blinkLED(){ for(int i = 0; i < 5; i++){ RGB_color(r_g_b[0], LED_R, r_g_b[1], LED_G, r_g_b[2], LED_B); RGB_color(r_g_b_guess[0], LED_R_guess, r_g_b_guess[1], LED_G_guess, r_g_b_guess[2], LED_B_guess); delay(500); RGB_color(0, LED_R, 0, LED_G, 0, LED_B); RGB_color(0, LED_R_guess, 0, LED_G_guess, 0, LED_B_guess); delay(500); } } void reset() { for(int i = 0; i < 3; i++) { colorCount[i] = 0; canIncrease[i] = true; } }
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// // Created by thele on 7/17/2020. // using namespace std; #include <list> #include <iostream> #include "gameEngine.h" // ######################################################################################################### // HIDDEN VARIABLES ######################################################################################## // ######################################################################################################### bool displaySet = false; // True when we set display callback function. // ONLY THEN we start the engine. bool setupSet = false; // True when we set Setup function void (*setupFunc)() = nullptr; // Contains the Setup Function bool closeSet = false; // True when we set Close function void (*closeFunc)() = nullptr; // Contains the Closing Function list<texture*> *Textures; list<glModel*> *Models; // ######################################################################################################### // METHOD DEFINITIONS ###################################################################################### // ######################################################################################################### void gameEngine::Init( vec2 *WindowPosition, vec2 *WindowDimensions, const char *WindowTitle, const GLuint *glOptions, int glOptionsCount, int *argc, char **argv ) { // We OR all GL options together, and we store them in "opts" variable unsigned int opts = 0; for (int i = 0; i < glOptionsCount; i++) {opts |= glOptions[i];} // Its time for actual code: We init our GL library, and we pass opts as Display mode options. glutInit(argc, argv); glutInitDisplayMode(opts); // Next thing is specifying the dimensions and possition of the window. glutInitWindowSize(WindowDimensions->x, WindowDimensions->y); glutInitWindowPosition(WindowPosition->x, WindowPosition->y); // Last, we create the desired window, while we define its title according our arguements. glutCreateWindow(WindowTitle); Textures = new list<texture*>; Models = new list<glModel*>; // What's left is defining the functions, and some other things (setup etc) in order to // start the glutMainLoop() function. } void gameEngine::DisplayCallback(void (*function)()) { if (function == nullptr) return; glutDisplayFunc(function); displaySet = true; } void gameEngine::ResizeCallback(void (*function)(int, int)) { if (function == nullptr) return; glutReshapeFunc(function); } void gameEngine::IdleCallback(void (*function)()) { if (function == nullptr) return; glutIdleFunc(function); } void gameEngine::SetupCallback(void (*function)()) { if (function == nullptr) return; setupSet = true; setupFunc = function; } void gameEngine::CloseCallback(void (*function)()) { if (function == nullptr) return; closeSet = true; closeFunc = function; } void gameEngine::KeyDownCallback(void (*function)(unsigned char, int, int), bool KeyRepeat) { if (function == nullptr) return; glutKeyboardFunc(function); glutIgnoreKeyRepeat(!KeyRepeat); } void gameEngine::KeyUpCallback(void (*function)(unsigned char, int, int)) { if (function == nullptr) return; glutKeyboardUpFunc(function); } void gameEngine::AddTexture(const char *filename, const char *Id, int type){ if (!Textures->empty()) { _List_iterator<texture *> it; for (it = Textures->begin(); it != Textures->end(); it = next(it)) if (*(*it)->id == Id) return; } GLuint tex; BMPClass loader; char err = BMPLoad(filename, loader); cout << "Loading Texture: " << TranslateBMPError(err) << "\n"; if (err > 0) exit(-1); glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, type); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, type); glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, loader.width, loader.height, 0, GL_RGB, GL_UNSIGNED_BYTE, loader.bytes ); glBindTexture(GL_TEXTURE_2D, 0); Textures->push_back(new texture(tex, Id)); } GLuint gameEngine::GetTexture(const char *Id) { if (Textures->empty()) return 0; for (auto it = Textures->begin(); it != Textures->end(); it = next(it)) { if (*(*it)->id == Id) { return (*it)->texId; } } return 0; } //void gameEngine::RemoveTexture(const char *Id) { // if (Textures->empty()) return; // // _List_iterator<texture *> it; // for (it = Textures->begin(); it != Textures->end(); it = next(it)) // { // if (*(*it)->id == Id) // { // glDeleteTextures(1, &((*it)->texId)); // Textures->remove((*it)); // return; // } // } //} void gameEngine::RemoveAllTextures() { while (!Textures->empty()) { glDeleteTextures(1, &((*Textures->begin())->texId)); Textures->remove((*Textures->begin())); } } glModel *gameEngine::AddModel(const char *Id, const char *filename) { { if(!Models->empty()) { for (auto it = Models->begin(); it != Models->end(); it = next(it)) { if (*(*it)->ModelName == Id) return (*it); } } Models->push_back(new glModel(Id, filename)); return Models->back(); } } //glModel *gameEngine::GetModel(const char *Id) //{ // if (Models->empty()) return nullptr; // // _List_iterator<glModel *> it; // for (it = Models->begin(); it != Models->end(); it = next(it)) // { // if (*(*it)->ModelName == Id) return (*it); // } // return nullptr; //} //void gameEngine::RemoveModel(const char *Id) { // if(!Models->empty()) // { // _List_iterator<glModel *> it; // for (it = Models->begin(); it != Models->end(); it = next(it)) // { // if (*(*it)->ModelName == Id) // { // Models->remove((*it)); // return; // } // } // } //} void gameEngine::RemoveAllModels() { while (!Models->empty()) { Models->remove((*Models->begin())); } } void gameEngine::DrawModels() { if (Models->empty()) return; for(auto it = Models->begin(); it != Models->end(); it = next(it)) { (*it)->DrawModel(); } } void gameEngine::StartLoop() { // We check if Display function is set. if (!(displaySet)) {return;} // If all ok, we check if there's a setup function. If it does, we run it. if (setupSet) { setupFunc(); } // We start the loop. glutMainLoop(); // We check if there's a close function. If it does, we run it. if (closeSet) { closeFunc(); } }
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#ifndef RIGHTTRIANGLE_H_ #define RIGHTTRIANGLE_H_ #define rightAngle 90 #include<iostream> #include<Shape.h> //Mathew's File using namespace std; class RightTriangle : public Shape { public: double GetBase(); double SetBase(double inBase); double GetHeight(); double SetHeight(double inHeight); double GetArea(); double GetPerimeter(); void PrintShapeInfo(); void AskUserForShapeParameters(); RightTriangle(); protected: double base; //Base gotten from user double height; //Height gotten from user } #endif
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class Solution { public: void reverse(vector<int> &v) { int i = 0, j = v.size() - 1; while (i < j) { swap(v[i], v[j]); i++; j--; } } void rotate(vector<vector<int>> &matrix) { int r = matrix.size(); int c = matrix[0].size(); for (int i = 0; i < r; i++) { for (int j = i; j < c; j++) { swap(matrix[i][j], matrix[j][i]); } } for (int i = 0; i < r; i++) { reverse(matrix[i]); } } };
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Main.h
/*-------------------------------------------------------------------------------------------------- This project was generated in 2017 --------------------------------------------------------------------------------------------------*/ #ifndef _MAIN_H #define _MAIN_H #include <iostream> #define uint unsigned int; struct Fifo { }; #endif //_MAIN_H
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AssociativeArray.cpp
/* ******************************************************************* *** This software is copyright 1985-2014 by Michael H Riley *** *** You have permission to use, modify, copy, and distribute *** *** this software so long as this copyright notice is retained. *** *** This software may not be used in commercial applications *** *** without express written permission from the author. *** ******************************************************************* */ #include "string.h" #include "SmrFramework.h" namespace SmrFramework { AssociativeArray::AssociativeArray() { keys = new List<String*>(); values = new List<Object*>(); objectType = (char*)"AssociativeArray"; } AssociativeArray::~AssociativeArray() { UInt32 i; for (i=0; i<keys->Count(); i++) delete(keys->At(i)); for (i=0; i<values->Count(); i++) delete(values->At(i)); delete(keys); delete(values); } void AssociativeArray::Add(char *s, Object* o) { keys->Add(new String(s)); values->Add(o); } void AssociativeArray::Add(String s, Object* o) { keys->Add(new String(s)); values->Add(o); } void AssociativeArray::Add(String* s, Object* o) { keys->Add(new String(s)); values->Add(o); } UInt32 AssociativeArray::Count() { return keys->Count(); } Object* AssociativeArray::At(char* s) { UInt32 i; for (i=0; i<keys->Count(); i++) if (keys->At(i)->Equals(s)) return values->At(i); return NULL; } Object* AssociativeArray::At(String s) { return At(s.AsCharArray()); } Object* AssociativeArray::At(String *s) { return At(s->AsCharArray()); } void AssociativeArray::AtPut(char* s, Object* o) { UInt32 i; for (i=0; i<keys->Count(); i++) if (keys->At(i)->Equals(s)) { delete(values->At(i)); values->AtPut(i, o); return; } throw RangeException("Index not found"); } void AssociativeArray::AtPut(String s, Object* o) { AtPut(s.AsCharArray(), o); } void AssociativeArray::AtPut(String *s, Object* o) { AtPut(s->AsCharArray(), o); } }
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linux_parser.cpp
#include <dirent.h> #include <unistd.h> #include <string> #include <vector> #include <iostream> #include "linux_parser.h" #define printVariableNameAndValue(x) std::cout<<"The name of variable **"<<(#x)<<"** and the value of variable is => "<<x<<"\n" using std::stof; using std::string; using std::to_string; using std::vector; // Read and return the operation system string LinuxParser::OperatingSystem() { string line; string key; string value; std::ifstream filestream(kOSPath); if (filestream.is_open()) { while (std::getline(filestream, line)) { std::replace(line.begin(), line.end(), ' ', '_'); std::replace(line.begin(), line.end(), '=', ' '); std::replace(line.begin(), line.end(), '"', ' '); std::istringstream linestream(line); while (linestream >> key >> value) { if (key == "PRETTY_NAME") { std::replace(value.begin(), value.end(), '_', ' '); return value; } } } } return value; } // Read and return the system kernel information string LinuxParser::Kernel() { string os, kernel; string line; std::ifstream stream(kProcDirectory + kVersionFilename); if (stream.is_open()) { std::getline(stream, line); std::istringstream linestream(line); linestream >> os >> kernel >> kernel; } return kernel; } // BONUS: Update this to use std::filesystem vector<int> LinuxParser::Pids() { vector<int> pids; DIR* directory = opendir(kProcDirectory.c_str()); struct dirent* file; while ((file = readdir(directory)) != nullptr) { // Is this a directory? if (file->d_type == DT_DIR) { // Is every character of the name a digit? string filename(file->d_name); if (std::all_of(filename.begin(), filename.end(), isdigit)) { int pid = stoi(filename); pids.push_back(pid); } } } closedir(directory); return pids; } // Read and return the system memory utilization // 读取并返回系统内存利用 float LinuxParser::MemoryUtilization() { float mem_total{0.0}; float mem_free{0.0}; float mem_buffer{0.0}; std::string token; std::ifstream filestream(kProcDirectory+kMeminfoFilename); if(filestream.is_open()){ while(filestream >> token){ if(token==LinuxParser::filterMemTotal){ filestream >> token; mem_total = stof(token); }else if(token==LinuxParser::filterMemFree){ filestream >> token; mem_free = stof(token); }else if(token==LinuxParser::filterBuffer){ filestream >> token; mem_buffer = stof(token); } } // } } return 1 - mem_free/(mem_total-mem_buffer); } // Read and return the system uptime // 读取并返回系统启动时间 long LinuxParser::UpTime() { std::string uptime_str; std::string line; std::ifstream filestream(kProcDirectory+kUptimeFilename);//proc/uptime if(filestream.is_open()){ std::getline(filestream, line); std::istringstream stringstream(line); if(stringstream >> uptime_str){ return stoi(uptime_str); } } return 0; } // Read and return the number of jiffies for the system // 读取并返回系统CPU时间(总) long LinuxParser::Jiffies() { vector<string> cpu_utils = CpuUtilization(); return (stol(cpu_utils[CPUStates::kUser_]) + stol(cpu_utils[CPUStates::kNice_]) + stol(cpu_utils[CPUStates::kSystem_]) + stol(cpu_utils[CPUStates::kIRQ_]) + stol(cpu_utils[CPUStates::kSoftIRQ_]) + stol(cpu_utils[CPUStates::kSteal_]) + stol(cpu_utils[CPUStates::kGuest_]) + stol(cpu_utils[CPUStates::kGuestNice_]) + stol(cpu_utils[CPUStates::kIdle_]) + stol(cpu_utils[CPUStates::kIOwait_]) ); } // Read and return the number of active jiffies for a PID // 读取并返回进程活动时间 long LinuxParser::ActiveJiffies(int pid) { string line, token; string u, k, cu, ck; long jiffies{0}; std::ifstream filestream(LinuxParser::kProcDirectory + to_string(pid) + LinuxParser::kStatFilename); if (filestream.is_open()) { std::getline(filestream, line); std::istringstream linestream(line); int i=0; while (i!=14) { linestream >> token; i++; } linestream >> u >> k >> cu >> ck; jiffies = stol(u) + stol(k) + stol(cu) + stol(ck); } return jiffies; } // Read and return the number of active jiffies for the system // 读取并返回系统活动时间 long LinuxParser::ActiveJiffies() { vector<string> cpu_utils = CpuUtilization(); return (stol(cpu_utils[CPUStates::kUser_]) + stol(cpu_utils[CPUStates::kNice_]) + stol(cpu_utils[CPUStates::kSystem_]) + stol(cpu_utils[CPUStates::kIRQ_]) + stol(cpu_utils[CPUStates::kSoftIRQ_]) + stol(cpu_utils[CPUStates::kSteal_]) + stol(cpu_utils[CPUStates::kGuest_]) + stol(cpu_utils[CPUStates::kGuestNice_])); } // Read and return the number of idle jiffies for the system // 读取并返回系统闲置时间 long LinuxParser::IdleJiffies() { vector<string> cpu_utils = LinuxParser::CpuUtilization(); return stol(cpu_utils[CPUStates::kIdle_]) + stol(cpu_utils[CPUStates::kIOwait_]); } // Read and return CPU utilization // 读取并返回CPU时间 vector<string> LinuxParser::CpuUtilization() { std::ifstream filestream(kProcDirectory+kStatFilename); std::string token; // int cpu_times[10]; vector<string> cpu_times; if(filestream.is_open()){ std::string line; std::getline(filestream, line); std::istringstream stringstream(line); if(stringstream >> token){ if(token == LinuxParser::filterCpu){ while(stringstream >> token){ cpu_times.push_back(token); } return cpu_times; } } } return {};//https://stackoverflow.com/questions/1626597/should-functions-return-null-or-an-empty-object } // TODO: Read and return the total number of processes int LinuxParser::TotalProcesses() { int total_processes{0}; std::string line; std::string key; std::string value; std::ifstream fstream(kProcDirectory+kStatFilename); if(fstream.is_open()){ while(std::getline(fstream, line)){ std::istringstream str_stream(line); while(str_stream>>key>>value){ if(key==LinuxParser::filterProcess){ total_processes = stoi(value); return total_processes; } } } } return 0; } // Read and return the number of running processes int LinuxParser::RunningProcesses() { int running_processes{0}; std::string line; std::string token; std::ifstream fstream(kProcDirectory+kStatFilename); while(std::getline(fstream, line)){ std::istringstream str_stream(line); if(str_stream>>token && token==LinuxParser::filterRunningProcess){ if(str_stream>>token){ running_processes = stoi(token); return running_processes; } } } return 0; } // Read and return the command associated with a process string LinuxParser::Command(int pid) { std::ifstream filestream(kProcDirectory+std::to_string(pid)+kCmdlineFilename); if(filestream.is_open()){ std::string line; if(std::getline(filestream, line)){ return line.substr(0, 20); } } return string(); } // Read and return the memory used by a process string LinuxParser::Ram(int pid) { string token; std::ifstream stream(LinuxParser::kProcDirectory + to_string(pid) + LinuxParser::kStatusFilename); if (stream.is_open()) { while (stream >> token) { if (token == LinuxParser::filterProcessMem) { if (stream >> token) return std::to_string(stoi(token) / 1024); } } } return string("0"); } // Read and return the user ID associated with a process string LinuxParser::Uid(int pid) { std::ifstream filestream(kProcDirectory+std::to_string(pid)+kStatusFilename); std::string line; std::string token; if(filestream.is_open()){ while(std::getline(filestream, line)){ std::istringstream stringstream(line); if(stringstream >> token){ if(token == LinuxParser::filterUid){ stringstream >> token; return token; } } } } return string(); } // Read and return the user associated with a process // 读取并返回与进程相关的用户 string LinuxParser::User(int pid) { std::string uid = LinuxParser::Uid(pid); std::ifstream filestream(kPasswordPath); std::string name, token, line; if(filestream.is_open()){ while(std::getline(filestream, line)){ std::istringstream stringstream(line); auto flag = line.find("x:"+uid); if(flag!=string::npos){// or if(flag!=line.npos) return line.substr(0, flag-1); } } } return string(); // return uid; } // Read and return the uptime of a process // reference: https://man7.org/linux/man-pages/man5/proc.5.html long LinuxParser::UpTime(int pid) { std::ifstream filestream(kProcDirectory+std::to_string(pid)+kStatFilename); if(filestream.is_open()){ string line; string token; std::getline(filestream, line); int i = 0; std::istringstream stringstream(line); while(i!=22){//when i equal to 22, this loop will stop. So I get the 22nd token, not the 23rd. stringstream >> token; i++; } return LinuxParser::UpTime()-stol(token)/sysconf(_SC_CLK_TCK);//stol(token)/sysconf(_SC_CLK_TCK) measure "time the process started after system boot" } return 0; }
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/online/decoder_maindaq/CodaInputManager.cc
166002d447f0af587d6f05c31c1c5d15ada3e4cb
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liuk/e1039-core
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CodaInputManager.cc
#include <iostream> #include <iomanip> #include <sstream> #include <cstdlib> #include <fstream> #include <unistd.h> #include <UtilAna/UtilOnline.h> #include "evio.h" #include "CodaInputManager.h" using namespace std; CodaInputManager::CodaInputManager() : m_verb(0), m_online(true), m_go_end(false), m_handle(-1), m_run(0) { ; } int CodaInputManager::OpenFile(const std::string fname, const long file_size_min, const int sec_wait, const int n_wait) { if (! file_exists(fname)) { cerr << "!!ERROR!! Coda file does not exist: " << fname << "." << endl; return 1; } m_fname = fname; // evOpen will return an error if the file is less than // a certain size, so wait until the file is big enough. bool size_ok = false; for (int i_wait = 0; i_wait < n_wait + 1; i_wait++) { FILE* fp = fopen (fname.c_str(), "r"); if (fp == NULL) { cout << "Failed at fopen() with errno=" << errno << "." << endl; } else { if (fseek(fp, 0L, SEEK_END) != 0) { cout << "Failed at fseek() with errno=" << errno << "." << endl; } m_file_size = ftell(fp); fclose(fp); if (m_file_size >= file_size_min) { size_ok = true; break; } if (m_verb) { cout << "File size: " << m_file_size << " < " << file_size_min << ". Wait for " << sec_wait << " s (" << i_wait << ")." << endl; } } sleep (sec_wait); } if (! size_ok) { cout << "File size not enough (" << m_file_size << " < " << file_size_min << "). Wait timeout. Exiting..." << endl; return 2; } if (m_verb) { cout << "Loading " << fname << "..." << endl; } CloseFile(); int ret = evOpen((char*)fname.c_str(), (char*)"r", &m_handle); if (ret != 0) { cout << "Failed at opening the Coda file. ret = " << ret << ". Exiting..." << endl; return 3; } m_event_count = 0; return 0; } int CodaInputManager::CloseFile() { if (m_handle < 0) return 0; // Do nothing since no file is opened. int ret = evClose(m_handle); m_handle = -1; return ret; } bool CodaInputManager::JumpCodaEvent(unsigned int& event_count, int*& event_words, const unsigned int n_evt) { for (unsigned int i_evt = 0; i_evt < n_evt; i_evt++) { if (! NextCodaEvent(event_count, event_words)) { cout << "CodaInputManager::SkipCodaEvent(): Failed at i=" << i_evt << " (n=" << n_evt << ")." << endl; return false; } } return true; } bool CodaInputManager::NextCodaEvent(unsigned int& event_count, int*& event_words) { if (m_go_end) return false; int ret = evRead(m_handle, m_event_words, buflen); if (ret == 0) { event_count = m_event_count++; event_words = m_event_words; return true; } if (m_online && m_run > 0) { cout << "No new event seems available for now. Try to recover." << endl; if (file_exists(UtilOnline::GetEndFilePath(m_run))) { cout << "Exiting since the END file exists." << endl; ForceEnd(); return false; } if (file_exists(UtilOnline::GetCodaFilePath(m_run+1))) { cout << "Exiting since the next run file exists." << endl; ForceEnd(); return false; } // Re-open the file, requring a larger file size unsigned int event_count_jump = m_event_count + 1; ret = OpenFile(m_fname, m_file_size + 32768, 10, 20); // m_event_count is reset if (ret == 0) { cout << "Jumping over " << event_count_jump << " events." << endl; return JumpCodaEvent(event_count, event_words, event_count_jump); } else { cout << "OpenFile() returned " << ret << "." << endl; } } cout << "CodaInputManager::NextCodaEvent(): Bad end." << endl; ForceEnd(); return false; } bool CodaInputManager::file_exists(const std::string fname) { FILE *fp = fopen(fname.c_str(), "r"); if (fp) { fclose (fp); return true; } return false; } /** This function takes an integer, grabs a certain number of hexadecimal digits from a certain position in the hex representation of the number. * * For example, if number = 0x10e59c (or, 0d107356) * then get_hex_bit(number, 3) would return e (or 0d14), * representing 0x10e59c <-- those parts of the number */ int get_hex_bit (unsigned int hexNum, int numBitFromRight) { int shift; unsigned int hexBit; // Shift the number to get rid of the bits on the right that we want shift = numBitFromRight; hexBit = hexNum; hexBit = hexBit >> (4 * shift); // Do the bitwise AND operation hexBit = hexBit & 0xF; return hexBit; } /** This function takes an integer, grabs a certain number of hexadecimal digits from a certain position in the hex representation of the number. * * For example, if number = 0x10e59c (or, 0d107356) * then get_bin_bits(number, 3, 3) would return e59 (or 0d3673), * representing 0x10e59c <-- those parts of the number * ^^^ */ int get_hex_bits (unsigned int hexNum, int numBitFromRight, int numBits) { unsigned int hexBits = 0x0; int shift; unsigned int bitwiseand = 0xF; unsigned int eff = 0xF; int i; // Bitwise method. Shift the bits, and use bitwise AND to get the bits we want // Shift the number to get rid of the bits on the right that we want shift = numBitFromRight - numBits + 1; hexBits = hexNum; hexBits = hexBits >> (4 * shift); // Assemble the number that we will use with the above number // in the bitwise AND operation // so, if we want get_hex_bits(hexNum, 3, 2), it will make 0xFF for (i = 1; i < numBits; i++) { bitwiseand += (eff << (4 * i) ); } // Do the bitwise AND operation hexBits = hexBits & bitwiseand; return hexBits; } /** This function takes an integer, grabs a certain binary digit from a certain position in the binary number. * * For example, if number = 11010001101011100 (or, 0d107356) * then get_bin_bit(number, 3) would return 1 (or 0d01), * representing 11010001101011100 <-- this part of the number * ^ */ int get_bin_bit (unsigned int binNum, int numBitFromRight) { while (numBitFromRight--) { binNum /= 2; } return (binNum % 2); } /** This function takes an integer, grabs a certain number of binary digits * from a certain position in the binary number. * * For example, if number = 11010001101011100, * then get_bin_bits(number, 3, 3) would return 110 (or 0d06), * representing 11010001101011100 <-- those parts of the number * ^^^ */ int get_bin_bits (unsigned int binNum, int numBitFromRight, int numBits) { int binBit = 0; int binBits = 0; int n = 0; double d = 1.0; for (n = 0; n < (numBits - 1); n++) { d *= 2.0; } for (n = 0; n < (numBits) && n <= numBitFromRight; n++) { binBit = get_bin_bit (binNum, numBitFromRight - n); binBits += binBit * d; d /= 2; } return binBits; } void Abort(const char* message) { cerr << "!!ERROR!! " << message << endl; exit(1); } void PrintWords(int* words, int idx_begin, int idx_end, int idx_atte) { cout << " PrintWords[" << idx_begin << "-" << idx_end << "]:\n"; int idx_b5 = (idx_begin / 5) * 5; for (int idx = idx_b5; idx < idx_end; idx++) { if (idx % 5 == 0) cout << "\n " << setw(6) << idx << ": "; cout << " " << hex << setw(8) << words[idx] << dec; if (idx == idx_atte) cout << "!"; } cout << endl; } /** Print out lists of ROCs and boards found in one Coda event. * * This function might be useful when you check the word format * independent of all main functions (like ProcessPhysFlush() & * format()). But you should not assume that the output of this * function is always consistent with those of the main functions, * since this function decodes words by itself. */ void PrintCodaEventSummary(int* words) { int n_wd = words[0]; int code = words[1]; cout << " Event code = " << hex << code //<< " 0x" << get_hex_bits(code, 3, 4) //<< " 0x" << get_hex_bits(code, 7, 4) << dec << " (" << n_wd << ")" << endl; int idx = 7; // the start of ROC data while (idx < n_wd) { int n_wd_roc = words[idx ]; int roc_id = get_hex_bits(words[idx+1], 5, 2); cout << " ROC " << setw(2) << roc_id << " (" << n_wd_roc << ") |"; int idx_roc_end = idx + n_wd_roc + 1; idx += 5; // the 1st word of data of boards while (idx < idx_roc_end) { int e906flag = words[idx]; if (e906flag == (int)0xe906c0da) { cout << " c0da"; idx++; break; } int flag_hi = get_hex_bits(e906flag, 7, 4); int flag_lo = get_hex_bits(e906flag, 3, 4); bool is_flag = (flag_hi == (int)0xe906); int board_id = get_hex_bits(words[idx + 1], 7, 2); int n_wd_bd = get_hex_bits(words[idx + 1], 3, 4); bool has_dummy = (words[idx+2] == (int)0xe906e906); idx += n_wd_bd + (has_dummy ? 3 : 2); // index of _next_ board bool overflow_n_wd = (idx > idx_roc_end); cout << hex << " " << (is_flag ? "" : "?") << flag_lo << ":" << board_id << dec << "(" << n_wd_bd << ")"; if (overflow_n_wd) cout << "OF"; } if (idx < idx_roc_end) cout << " | UF"; else if (idx > idx_roc_end) cout << " | OF"; idx = idx_roc_end; cout << endl; } }
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/题目/洛谷/UVA11210_Chinese_Mahjong.cpp
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LeverImmy/Codes
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UVA11210_Chinese_Mahjong.cpp
#include <cstdio> #include <cstring> #include <cmath> #include <cctype> #include <algorithm> #include <queue> #include <stack> #include <set> #include <iostream> using namespace std; int dots[10]; int bams[10]; int craks[10]; int wind[5]; int dragon[4]; int chow,pong,eye; int num; int main() { for(int i=1;i<=13;i++) { if(num==0) break; char s[7]; scanf("%s",&s); if(s=="T") dots[num]++; if(s=="S") bams[num]++; if(s=="W") craks[num]++; if(s=="DONG") wind[1]++; if(s=="NAN") wind[2]++; if(s=="XI") wind[3]++; if(s=="BEI") wind[4]++; if(s=="ZHONG") dragon[1]++; if(s=="FA") dragon[2]++; if(s=="BAI") dragon[3]++; } }
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/src/templates/app/linux-x11/main.cc
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// Copyright 2021 Sony Corporation. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <flutter/dart_project.h> #include <flutter/flutter_view_controller.h> #include <chrono> #include <iostream> #include <memory> #include <string> #include <thread> #include "command_options.h" int main(int argc, char** argv) { commandline::CommandOptions options; options.AddString("bundle", "b", "Path to Flutter app bundle", "./bundle", true); options.AddWithoutValue("fullscreen", "f", "Always full-screen display", false); options.AddWithoutValue("no-cursor", "n", "No mouse cursor/pointer", false); options.AddInt("width", "w", "Flutter app window width", 1280, false); options.AddInt("height", "h", "Flutter app window height", 720, false); if (!options.Parse(argc, argv)) { std::cerr << options.GetError() << std::endl; std::cout << options.ShowHelp(); return 0; } // The project to run. const auto bundle_path = options.GetValue<std::string>("bundle"); const std::wstring fl_path(bundle_path.begin(), bundle_path.end()); flutter::DartProject project(fl_path); auto command_line_arguments = std::vector<std::string>(); project.set_dart_entrypoint_arguments(std::move(command_line_arguments)); // The Flutter instance hosted by this window. const bool show_cursor = !options.Exist("no-cursor"); const auto view_mode = options.Exist("fullscreen") ? flutter::FlutterViewController::ViewMode::kFullscreen : flutter::FlutterViewController::ViewMode::kNormal; const auto width = options.GetValue<int>("width"); const auto height = options.GetValue<int>("height"); auto flutter_controller = std::make_unique<flutter::FlutterViewController>( view_mode, width, height, show_cursor, project); // Ensure that basic setup of the controller was successful. if (!flutter_controller->engine() || !flutter_controller->view()) { return 0; } // Main loop. auto next_flutter_event_time = std::chrono::steady_clock::time_point::clock::now(); while (flutter_controller->view()->DispatchEvent()) { // Wait until the next event. { auto wait_duration = std::max(std::chrono::nanoseconds(0), next_flutter_event_time - std::chrono::steady_clock::time_point::clock::now()); std::this_thread::sleep_for( std::chrono::duration_cast<std::chrono::milliseconds>(wait_duration)); } // Processes any pending events in the Flutter engine, and returns the // number of nanoseconds until the next scheduled event (or max, if none). auto wait_duration = flutter_controller->engine()->ProcessMessages(); { auto next_event_time = std::chrono::steady_clock::time_point::max(); if (wait_duration != std::chrono::nanoseconds::max()) { auto next_wakeup = std::max(std::chrono::steady_clock::time_point::max(), std::chrono::steady_clock::time_point::clock::now() + wait_duration); next_event_time = std::min(next_event_time, next_wakeup); } else { // Wait 1/60 [sec] = 13 [msec] if no events. next_event_time = std::chrono::steady_clock::time_point::clock::now() + std::chrono::milliseconds(13); } next_flutter_event_time = std::max(next_flutter_event_time, next_event_time); } } return 0; }
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM Extend Project: Open source CFD | | \\ / O peration | Version: 1.6-ext | | \\ / A nd | Web: www.extend-project.de | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class volScalarField::DimensionedInternalField; location "0.65"; object V0; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [0 3 0 0 0 0 0]; value nonuniform List<scalar> 20940 ( 1.17114e-06 1.03811e-06 9.21065e-07 8.18025e-07 7.27247e-07 6.47216e-07 5.76605e-07 5.14258e-07 4.59163e-07 4.10435e-07 3.67301e-07 3.29085e-07 2.95195e-07 2.65113e-07 2.38383e-07 2.14608e-07 1.93438e-07 1.74567e-07 1.57727e-07 1.42682e-07 1.29225e-07 1.17175e-07 1.1713e-06 1.03825e-06 9.2119e-07 8.18135e-07 7.27347e-07 6.47307e-07 5.76691e-07 5.14339e-07 4.5924e-07 4.10509e-07 3.67371e-07 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6.39686e-06 6.02363e-06 5.6722e-06 5.34129e-06 5.02968e-06 4.73627e-06 4.45997e-06 4.1998e-06 3.95482e-06 3.72413e-06 3.50692e-06 3.30236e-06 3.10974e-06 2.92837e-06 2.75756e-06 2.59673e-06 2.44528e-06 2.30266e-06 2.16836e-06 2.0419e-06 1.92281e-06 1.81066e-06 1.70506e-06 1.60562e-06 1.51197e-06 1.42379e-06 1.34074e-06 1.26254e-06 ) ; // ************************************************************************* //
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/src/ComptonG4SteppingAction.cc
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[]
no_license
leadmocha/hallc_photon_comptong4
08904c7e77e588a4ed7aeb4e5d140c137a60f45d
c1a493d7539eb95bf48ca323d8d35c2ba1b560d6
refs/heads/master
2020-06-02T22:02:20.213846
2013-11-13T18:44:25
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ComptonG4SteppingAction.cc
/////////////////////////////////////////////////////////////////////////////// // /////////////////////////////////////////////////////////////////////////////// // Local Includes #include "ComptonG4SteppingAction.hh" #include "ComptonG4Analysis.hh" // GEANT4 Includes #include <G4VPhysicalVolume.hh> #include <G4Track.hh> #include <G4VProcess.hh> ComptonG4SteppingAction::ComptonG4SteppingAction(ComptonG4Analysis *analysis) : fAnalysis(analysis) { } ComptonG4SteppingAction::~ComptonG4SteppingAction() { } void ComptonG4SteppingAction::UserSteppingAction(const G4Step* step) { const G4Track* track = step->GetTrack(); G4VPhysicalVolume* volume = track->GetVolume(); G4ThreeVector pos(track->GetPosition()); /* G4cout << "@" << volume->GetName() << " \tcharge: " << track->GetDefinition()->GetPDGCharge() << " \tParentID: " << track->GetParentID() << " \tThisID: " << track->GetTrackID() << " \tEnergy: " << step->GetTotalEnergyDeposit()/MeV << " \tPre Step Status: " << step->GetPreStepPoint()->GetStepStatus() << " \tPre Step Energy: " << step->GetPreStepPoint()->GetTotalEnergy()/MeV << " \tPost Step Status: " << step->GetPostStepPoint()->GetStepStatus() << " \tPost Step Energy: " << step->GetPostStepPoint()->GetTotalEnergy()/MeV << G4endl;*/ // TODO: The detector should not be hard coded!! Use the Active Detectors // command to specify which detector to use if (//track->GetDefinition()->GetPDGCharge() != 0. && !strcmp(volume->GetName(),"LeadTungstateCrystal_Logical_PV")) { if(track->GetDefinition()->GetPDGCharge() != 0 ) { fAnalysis->AddEDep(step->GetTotalEnergyDeposit()/MeV); fAnalysis->AddStepSize(step->GetStepLength()/mm); } fAnalysis->AddEDepAllCharges(step->GetTotalEnergyDeposit()/MeV); fAnalysis->AddStepSizeAllCharges(step->GetStepLength()/mm); }// else { // std::cout << "At volume: " << volume->GetName() << " \tEDep: " // << step->GetTotalEnergyDeposit()/MeV << "\n"; //} }
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/second/download/squid/gumtree/squid_repos_function_4098_squid-3.1.23.cpp
70f2f5a545215063e7f79ede19da3ffb04a66f69
[]
no_license
niuxu18/logTracker-old
97543445ea7e414ed40bdc681239365d33418975
f2b060f13a0295387fe02187543db124916eb446
refs/heads/master
2021-09-13T21:39:37.686481
2017-12-11T03:36:34
2017-12-11T03:36:34
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cpp
squid_repos_function_4098_squid-3.1.23.cpp
void Ssl::Helper::Init() { if (ssl_crtd == NULL) ssl_crtd = helperCreate("ssl_crtd"); ssl_crtd->n_to_start = Ssl::TheConfig.ssl_crtd_n_running; ssl_crtd->ipc_type = IPC_STREAM; // The crtd messages may contain the eol ('\n') character. We are // going to use the '\1' char as the end-of-message mark. ssl_crtd->eom = '\1'; assert(ssl_crtd->cmdline == NULL); { char *tmp = xstrdup(Ssl::TheConfig.ssl_crtd); char *tmp_begin = tmp; char * token = NULL; bool db_path_was_found = false; bool block_size_was_found = false; char buffer[20] = "2048"; while ((token = strwordtok(NULL, &tmp))) { wordlistAdd(&ssl_crtd->cmdline, token); if (!strcmp(token, "-b")) block_size_was_found = true; if (!strcmp(token, "-s")) { db_path_was_found = true; } else if (db_path_was_found) { db_path_was_found = false; int fs_block_size = 0; storeDirGetBlkSize(token, &fs_block_size); snprintf(buffer, sizeof(buffer), "%i", fs_block_size); } } if (!block_size_was_found) { wordlistAdd(&ssl_crtd->cmdline, "-b"); wordlistAdd(&ssl_crtd->cmdline, buffer); } safe_free(tmp_begin); } helperOpenServers(ssl_crtd); }
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/src/ofApp.h
a2373fe63ac4b62a6e7dbf9cb7af10d324fb758c
[]
no_license
hippolyte-dubois/Planets
a09e73de153b129a32de56fb01347fd3f759e4a5
57694f4889f53ec570ad178e3d59ef974fcd7b35
refs/heads/master
2021-07-23T10:52:03.654184
2017-11-01T11:00:03
2017-11-01T11:00:03
109,047,857
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h
ofApp.h
#pragma once #include "ofMain.h" #include "ofxAubio.h" class ofApp : public ofBaseApp{ public: void setup(); void exit(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mouseMoved(int x, int y ); void mouseDragged(int x, int y, int button); void mousePressed(int x, int y, int button); void mouseReleased(int x, int y, int button); void mouseEntered(int x, int y); void mouseExited(int x, int y); void windowResized(int w, int h); void dragEvent(ofDragInfo dragInfo); void gotMessage(ofMessage msg); void audioIn(float * input, int bufferSize, int nChannels); void audioOut(); void onsetEvent(float & time); void beatEvent(float & time); private: bool gotOnset, gotBeat; ofSoundStream mic; ofxAubioOnset onset; ofxAubioPitch pitch; ofxAubioBeat beat; ofxAubioMelBands bands; ofEasyCam cam; double t; ofNode node_global, node_sphere, node_inner_circle; int circle_res; float onsetThreshold = 0.5; float r_onset, r_beat; void addVertices(ofPolyline &c, float dT, float dI, float r, float amp, int i); };
e1703c1d4c2e852f66402cf9219c3c7caa826922
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/RideTheFlow/src/graphic/Movie.h
9c46eb4f988916c322e06a54bb2f27d1c6e311ef
[]
no_license
KataSin/KozinKataoka
572d897cdb777b241a2848ff18c691c7f10d7d31
1b15b3a12364e34561c042f3b97b99d9a4482852
refs/heads/master
2021-01-11T18:21:41.396200
2017-07-06T15:00:10
2017-07-06T15:00:10
69,627,602
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h
Movie.h
#pragma once #include <unordered_map> #include <string> #include "../actor/ID.h" #include "../math/Vector2.h" class Movie { public: static Movie& GetInstance(); ///<summary> /// 動画を読み込む ///</summary> void Load(const MOVIE_ID& moveID, const std::string& filename); ///<summary> /// 動画を再生する ///</summary> void Play(const MOVIE_ID& moveID); ///<summary> /// 動画を一時停止する ///</summary> void Stop(const MOVIE_ID& moveID); ///<summary> /// 動画の再生位置を変更する(/秒) ///</summary> void Seek(const MOVIE_ID& moveID, float time); ///<summary> /// 動画の現在の再生位置を受け取る(/秒) ///</summary> float IsTime(const MOVIE_ID& moveID); ///<summary> /// 動画が再生されているか否か受け取る ///</summary> bool IsPlay(const MOVIE_ID& moveID); ///<summary> /// 再生状態の動画を表示する ///</summary> void Draw(const MOVIE_ID& id, const Vector2& pos1, const float& scale); void Draw(const MOVIE_ID& id); void DrawRotaMovie(const MOVIE_ID& id, const Vector2& pos, const float& scale); //動画のサイズを取得 Vector2 GetMovieSize(const MOVIE_ID& id); void Clear(); private: int GetHandle(const MOVIE_ID& moveID); std::unordered_map<const MOVIE_ID, int> m_movies; };
f944c1e97198078491a43125c29cbb0d28f1857f
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/test/testsendrtmp/main.cpp
4038151fa7a0baa9cef926a0e9cd7901be48c889
[]
no_license
ryder1986/detector
828a18c756f933870e8908a25db65c6958d33b61
f3069e2b60ab581223e6d2e6abd43a704687bae8
refs/heads/master
2020-04-08T06:35:11.628173
2018-12-24T13:38:26
2018-12-24T13:38:26
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main.cpp
#include <iostream> #include "../../tool.h" using namespace std; #include "test.h" //int TestRtmp::tmp_loop=0; int main() { #if 0 TestRtmp tr; #else TestH264Encode t; t.run(); #endif // H264Send send; cout << "Hello World!" << endl; PAUSE_HERE return 0; }
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/MEX-files/src/MEXs/mexConnectedSegments.cpp
7274aea5f75d21de8fcc32c7203124e090f34840
[]
no_license
Heliot7/non-local-scene-flow
b0ed1b9cbd1e505b5a7f5fd8f5bd127e18e97497
97e56d0858f8d530e64f350416f919d303054ed1
refs/heads/master
2022-12-25T14:18:29.661105
2020-09-27T23:46:11
2020-09-27T23:46:11
299,140,175
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cpp
mexConnectedSegments.cpp
#include <iostream> #include <stdio.h> #include <math.h> #include <cstring> #include "mex.h" #include "libImgProc/segmentation.hpp" using namespace std; void mexFunction(int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[]) { /* Macros for the input arguments */ #define image_IN prhs[0] #define segmentation_IN prhs[1] #define Z_IN prhs[2] #define u_IN prhs [3] #define v_IN prhs [4] #define w_IN prhs [5] /* Macros for the output arguments */ #define superPixels_OUT plhs[0] /* Check correctness of input/output arguments */ // Number of input/output arguments. if(nrhs < 6 || nrhs > 6) mexErrMsgTxt("Wrong number of input arguments."); else if(nlhs > 1) mexErrMsgTxt("Too many output arguments."); /* Get input data */ int* segmentation = (int*)mxGetData(segmentation_IN); mwSize imgRows = mxGetM(segmentation_IN); mwSize imgCols = mxGetN(segmentation_IN); unsigned char* image = (unsigned char*)mxGetData(image_IN); // Greyscale scheme int imgChannels = 1; // RGB scheme if(mxGetNumberOfDimensions(image_IN) > 2) imgChannels = 3; double* Z = mxGetPr(Z_IN); double* u = mxGetPr(u_IN); double* v = mxGetPr(v_IN); double* w = mxGetPr(w_IN); /* Create output data */ const mwSize dims[2] = {imgRows, imgCols}; superPixels_OUT = mxCreateNumericArray(2, dims, mxINT32_CLASS, mxREAL); int* superPixels = (int*)mxGetData(superPixels_OUT); for(unsigned int i = 0; i < imgRows*imgCols; ++i) superPixels[i] = segmentation[i]; /* Call method: ConnectedSegments */ superPixelSegmentation(imgRows, imgCols, imgChannels, superPixels, image, Z, u, v, w); for(int i = 0; i < imgRows*imgCols; ++i) superPixels[i]++; return; }
5d4c7d1b12d8cf0af8d9e1f1125393549eecd120
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/src/production_control/states_controller/FinishedOperationState.cpp
3acd813db1b85f8d072f4fe41acb4c32a1bafb9b
[]
no_license
Claypuppet/OSM-factorysim
82a1412d054163f6502ce7e4678e2f65affa4ac9
f138ca871a5c14a3175659115157362fd4ffb735
refs/heads/dev
2022-07-07T01:18:36.220629
2018-06-21T12:56:42
2018-06-21T12:56:42
193,080,627
0
0
null
2021-03-25T22:41:37
2019-06-21T10:37:38
C++
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cpp
FinishedOperationState.cpp
#include <utils/Logger.h> #include "FinishedOperationState.h" namespace states { FinishedOperationState::FinishedOperationState(simulation::SimulationController &context) : ControllerState(context) { } void FinishedOperationState::entryAction() { utils::Logger::log(__PRETTY_FUNCTION__); context.getApplication()->logFinalStatistics(); context.stop(); } void FinishedOperationState::doActivity() { } void FinishedOperationState::exitAction() { } bool FinishedOperationState::handleEvent(const EventPtr &event) { switch (event->getId()) { default: return ControllerState::handleEvent(event); } } }
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/tinh tien gui co lai kep.cpp
bf5b7b2901e6d1b0d05d388179bec71b055536ee
[]
no_license
duc-canh/-c-C-nh
b037762e925c02b58070d80dbafcc1207e25901d
0b4c4b3c9cec65c4bec5dc31250e3c9a33c7d7bf
refs/heads/main
2023-05-12T13:21:24.582130
2021-06-05T08:37:06
2021-06-05T08:37:06
367,028,020
0
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cpp
tinh tien gui co lai kep.cpp
#include <stdio.h> #include <math.h> int main(){ int y,money; float sum; printf("hay nhap so tien gui\n"); scanf("%d", &money); printf("hay nhap so nam can tinh\n"); scanf("%d", &y); sum = money + 0.08 * money; if(y > 0 && y < 5 && money > 0){ if(y == 1){ printf("so tien ban nhan duoc sau %0.0f nam la : %f",y,sum); } if(y == 2){ sum = sum + 0.08 * sum; printf("so tien ban nhan duoc sau %0.0f nam la : %f",y,sum); } if(y == 3){ sum = sum + 0.16*sum + 0.0064*sum; printf("so tien ban nhan duoc sau %0.0f nam la : %f",y,sum); } if (y == 4){ sum = sum + 0.24*sum + 0.0192*sum + 0.000512*sum; printf("so tien ban nhan duoc sau %0.0f nam la : %f\n",y,sum); } }else{ printf("ban da nhap sai , hay nhap lai"); } }
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/old/v2/src/mouse/mackAlgo/Assert.h
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mackorone/mms
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refs/heads/main
2023-07-20T06:10:47.377682
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Assert.h
#pragma once #include "Options.h" #if (SIMULATOR) #include <iostream> #define ASSERT(condition) \ if ( !(condition) ) { \ std::cout << "---------- Assertion failed! ----------" << std::endl \ << "FILE: " << __FILE__ << std::endl \ << "LINE: " << __LINE__ << std::endl \ << "COND: " << #condition << std::endl \ << "---------------------------------------" << std::endl; \ exit(1); \ } #else #define ASSERT(condition) ; #endif
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/PetProject/src/pet_model/normalized_three_channel_histogram.cpp
6f28f6bb8cc7741bf47102e243e22d20a0d668f3
[]
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ddiana/PetProject
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normalized_three_channel_histogram.cpp
#include "pet_model/normalized_three_channel_histogram.h" using namespace cv; NormalizedThreeChannelHistogram::NormalizedThreeChannelHistogram(MatND h1, MatND h2, MatND h3): hist_channel1(h1), hist_channel2(h2), hist_channel3(h3) {} NormalizedThreeChannelHistogram::NormalizedThreeChannelHistogram() {} void NormalizedThreeChannelHistogram::setChannelHistograms( MatND h1, MatND h2, MatND h3 ){ h1.copyTo(hist_channel1); h2.copyTo(hist_channel2); h3.copyTo(hist_channel3); } void NormalizedThreeChannelHistogram::plotNormalizedColorHistogram() { int hist_h = 300; int hist_w = 400; int bin_w = cvRound( (double) hist_w/hist_channel1.rows ); Mat histImage( hist_h, hist_w, CV_8UC3, Scalar( 0,0,0) ); for( int i = 1; i < hist_channel1.rows; i++ ) { line( histImage, Point( bin_w*(i-1), hist_h - cvRound(hist_channel1.at<float>(i-1)*hist_h) ) , Point( bin_w*(i), hist_h - cvRound(hist_channel1.at<float>(i)*hist_h) ), Scalar( 255, 0, 0), 2, 8, 0 ); line( histImage, Point( bin_w*(i-1), hist_h - cvRound(hist_channel2.at<float>(i-1)*hist_h) ) , Point( bin_w*(i), hist_h - cvRound(hist_channel2.at<float>(i)*hist_h) ), Scalar( 0, 255, 0), 2, 8, 0 ); line( histImage, Point( bin_w*(i-1), hist_h - cvRound(hist_channel3.at<float>(i-1)*hist_h) ) , Point( bin_w*(i), hist_h - cvRound(hist_channel3.at<float>(i)*hist_h) ), Scalar( 0, 0, 255), 2, 8, 0 ); } namedWindow("Color Histogram", CV_WINDOW_AUTOSIZE ); imshow("Color Histogram", histImage ); waitKey(0); }
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hello2.cpp
#include <stdio.h> #include <stdlib.h> #include "hello.h" void hinfo() { printf(" Hello!\n This is my practice project.\n The condition of my assignment is:\n" " 2 ^ 15 = 32768, the sum of the digits of this number is 3 + 2 + 7 + 6 + 8 = 26.\n" " What is the sum of the digits of 2 ^ 1000?\n" " Develop a program to calculate the specified amount.\n"); int h; printf("\n Tap 1 to start calcuate:"); scanf_s("%d", &h); if (h == 1) { int main(); } else { printf("\n Unknown operation.\n \n Stop program.\n"); exit(1); } }
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improdevteam/ImproVisionNet-Samples
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#ifndef IMPRO_PROCESS_RELAY_HPP #define IMPRO_PROCESS_RELAY_HPP // boost #include <boost/thread.hpp> // opencv #include <opencv2/core.hpp> // impro #include <impro/channelobserver.hpp> #include <impro/process.hpp> #include <impro/processcreator.hpp> #include <impro/data/imageacc.hpp> #include <impro/data/imageaccpts.hpp> namespace impro { class Data; namespace process { class IMPRO_EXPORTS Relay : public Process, public ChannelObserver { public: Relay(const std::string &id, const std::string &dir, Application &app, const std::string &spaceId, const std::string &outputChannelId, const std::string &inputNodeId, const std::string &inputChannelId); virtual void run(); virtual void interrupt(); virtual void dataReceived(Channel &channel); private: std::string spaceId_; std::string outputChannelId_; std::string inputNodeId_; std::string inputChannelId_; }; class IMPRO_EXPORTS RelayCreator : public ProcessCreator { public: RelayCreator(const std::string &spaceId, const std::string &outputChannelId, const std::string &inputNodeId, const std::string &inputChannelId) : ProcessCreator(), spaceId_(spaceId), outputChannelId_(outputChannelId), inputNodeId_(inputNodeId), inputChannelId_(inputChannelId) {} void setParameter(const std::string &spaceId, const std::string &outputChannelId, const std::string &inputNodeId, const std::string &inputChannelId) { spaceId_ = spaceId; outputChannelId_ = outputChannelId; inputNodeId_ = inputNodeId; inputChannelId_ = inputChannelId; } virtual Process *create(const std::string &id, const std::string &dir, Application &app) { return new Relay(id, dir, app, spaceId_, outputChannelId_, inputNodeId_, inputChannelId_); } private: std::string spaceId_; std::string outputChannelId_; std::string inputNodeId_; std::string inputChannelId_; }; } } #endif // IMPRO_PROCESS_RELAY_HPP
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/Examples/Src/AssetStdAmericanPut.cpp
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FinancialEngineerLab/Financial_Computing-cpp
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AssetStdAmericanPut.cpp
#include "Examples/Examples.hpp" using namespace cfl; cfl::MultiFunction prb::americanPut(double dStrike, const std::vector<double> & rExerciseTimes, AssetModel & rModel) { PRECONDITION(rModel.initialTime() < rExerciseTimes.front()); std::vector<double> uEventTimes(rExerciseTimes); uEventTimes.insert(uEventTimes.begin(), rModel.initialTime()); rModel.assignEventTimes(uEventTimes); int iTime = uEventTimes.size()-1; Slice uOption = rModel.cash(iTime, 0.); while (iTime > 0) { //uOption is the value to continue uOption = max(uOption, dStrike - rModel.spot(iTime)); iTime--; uOption.rollback(iTime); } return interpolate(uOption); }
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/DynamicalSystems/NematicAlignmentSystem.hpp
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raven91/sprNematicAlignmentOdeIntegration
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2020-04-20T21:06:25.907485
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NematicAlignmentSystem.hpp
// // Created by Nikita Kruk on 16.11.18. // #ifndef SPRNEMATICALIGNMENTODEINTEGRATION_NEMATICALIGNMENTSYSTEM_HPP #define SPRNEMATICALIGNMENTODEINTEGRATION_NEMATICALIGNMENTSYSTEM_HPP #include "../Definitions.hpp" #include "../Parameters/PeriodicBoundaryConditionsConfiguration.hpp" #include "../Parallelization/Thread.hpp" class NematicAlignmentSystem { public: explicit NematicAlignmentSystem(Thread &thread, Real sigma, Real rho, Real D_T, Real D_R, PeriodicBoundaryConditionsConfiguration &pbc_config); ~NematicAlignmentSystem(); void EvaluateRhs(std::vector<Real> &system_state, const std::vector<Real> &k_prev, std::vector<Real> &k_next, Real k_coef, Real dt); void EvaluateRhs(std::vector<Real> &system_state, std::vector<Real> &derivative, std::vector<Real> &additional_derivative, Real dt); void EvaluateInteractionsWithAllPairs(std::vector<Real> &system_state, const std::vector<Real> &k_prev, std::vector<Real> &k_next, Real k_coef, Real dt); void EvaluateInteractionsWithAllPairs(std::vector<Real> &system_state, std::vector<Real> &derivative, std::vector<Real> &additional_derivative, Real dt); void EvaluateInteractionsWithLinkedList(std::vector<Real> &system_state, const std::vector<Real> &k_prev, std::vector<Real> &k_next, Real k_coef, Real dt); void EvaluateInteractionsWithLinkedList(std::vector<Real> &system_state, std::vector<Real> &derivative, std::vector<Real> &additional_derivative, Real dt); void EvaluateInteractionsWithVerletNeighborList(std::vector<Real> &system_state, const std::vector<Real> &k_prev, std::vector<Real> &k_next, Real k_coef, Real dt); Real D_T() const { return D_T_; } Real D_R() const { return D_R_; } bool last_coefficient_; private: Thread &thread_; PeriodicBoundaryConditionsConfiguration &pbc_config_; Real sigma_; Real rho_; Real rho_squared_; Real D_T_; Real D_R_; std::vector<Real> alignment_force_; std::vector<Real> neighborhood_cardinality_; //Cell Subdivision Routine Real x_size_; Real y_size_; int num_subcells_x_; int num_subcells_y_; #if defined(MPI_FAST_INTERACTION) std::vector<int> pre_linked_list_; #endif std::vector<std::vector<int>> linked_list_; std::vector<std::vector<int>> neighboring_cells_; //Verlet neighbor list Real r_max_; Real r_min_; std::vector<std::vector<int>> verlet_list_; Real accumulated_displacement_; bool should_update_lists_; void AdjustNeighboringCellToPeriodicBoundaries(int &cell_x, int &cell_y); }; #endif //SPRNEMATICALIGNMENTODEINTEGRATION_NEMATICALIGNMENTSYSTEM_HPP
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/src/local_scheduler/local_scheduler_algorithm.h
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local_scheduler_algorithm.h
#ifndef LOCAL_SCHEDULER_ALGORITHM_H #define LOCAL_SCHEDULER_ALGORITHM_H #include "local_scheduler_shared.h" #include "common/task.h" #include "state/local_scheduler_table.h" /* The duration that the local scheduler will wait before reinitiating a fetch * request for a missing task dependency. This time may adapt based on the * number of missing task dependencies. */ constexpr int64_t kLocalSchedulerFetchTimeoutMilliseconds = 1000; /* The duration that the local scheduler will wait between initiating * reconstruction calls for missing task dependencies. If there are many missing * task dependencies, we will only iniate reconstruction calls for some of them * each time. */ constexpr int64_t kLocalSchedulerReconstructionTimeoutMilliseconds = 1000; /* ==== The scheduling algorithm ==== * * This file contains declaration for all functions and data structures * that need to be provided if you want to implement a new algorithms * for the local scheduler. * */ /** * Initialize the scheduler state. * * @return State managed by the scheduling algorithm. */ SchedulingAlgorithmState *SchedulingAlgorithmState_init(void); /** * Free the scheduler state. * * @param algorithm_state State maintained by the scheduling algorithm. * @return Void. */ void SchedulingAlgorithmState_free(SchedulingAlgorithmState *algorithm_state); /** * */ void provide_scheduler_info(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, LocalSchedulerInfo *info); /** * This function will be called when a new task is submitted by a worker for * execution. The task will either be: * 1. Put into the waiting queue, where it will wait for its dependencies to * become available. * 2. Put into the dispatch queue, where it will wait for an available worker. * 3. Given to the global scheduler to be scheduled. * * Currently, the local scheduler policy is to keep the task if its * dependencies are ready and there is an available worker. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param task Task that is submitted by the worker. * @return Void. */ void handle_task_submitted(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, TaskSpec *spec, int64_t task_spec_size); /** * This version of handle_task_submitted is used when the task being submitted * is a method of an actor. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param task Task that is submitted by the worker. * @return Void. */ void handle_actor_task_submitted(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, TaskSpec *spec, int64_t task_spec_size); /** * This function will be called when the local scheduler receives a notification * about the creation of a new actor. This can be used by the scheduling * algorithm to resubmit cached actor tasks. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param actor_id The ID of the actor being created. * @param reconstruct True if the actor is being created in "reconstruct" mode. * @return Void. */ void handle_actor_creation_notification( LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, ActorID actor_id, bool reconstruct); /** * This function will be called when a task is assigned by the global scheduler * for execution on this local scheduler. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param task Task that is assigned by the global scheduler. * @return Void. */ void handle_task_scheduled(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, TaskSpec *spec, int64_t task_spec_size); /** * This function will be called when an actor task is assigned by the global * scheduler or by another local scheduler for execution on this local * scheduler. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param task Task that is assigned by the global scheduler. * @return Void. */ void handle_actor_task_scheduled(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, TaskSpec *spec, int64_t task_spec_size); /** * This function is called if a new object becomes available in the local * plasma store. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param object_id ID of the object that became available. * @return Void. */ void handle_object_available(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, ObjectID object_id); /** * This function is called if an object is removed from the local plasma store. * * @param state The state of the local scheduler. * @param object_id ID of the object that was removed. * @return Void. */ void handle_object_removed(LocalSchedulerState *state, ObjectID object_id); /** * This function is called when a new worker becomes available. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param worker The worker that is available. * @return Void. */ void handle_worker_available(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, LocalSchedulerClient *worker); /** * This function is called when a worker is removed. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param worker The worker that is removed. * @return Void. */ void handle_worker_removed(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, LocalSchedulerClient *worker); /** * This version of handle_worker_available is called whenever the worker that is * available is running an actor. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param worker The worker that is available. * @param actor_checkpoint_failed If the last task assigned was a checkpoint * task that failed. * @return Void. */ void handle_actor_worker_available(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, LocalSchedulerClient *worker, bool actor_checkpoint_failed); /** * Handle the fact that a new worker is available for running an actor. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param actor_id The ID of the actor running on the worker. * @param worker The worker that was connected. * @return Void. */ void handle_actor_worker_connect(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, ActorID actor_id, LocalSchedulerClient *worker); /** * Handle the fact that a worker running an actor has disconnected. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param actor_id The ID of the actor running on the worker. * @return Void. */ void handle_actor_worker_disconnect(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, ActorID actor_id); /** * This function is called when a worker that was executing a task becomes * blocked on an object that isn't available locally yet. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param worker The worker that is blocked. * @return Void. */ void handle_worker_blocked(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, LocalSchedulerClient *worker); /** * This function is called when an actor that was executing a task becomes * blocked on an object that isn't available locally yet. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param worker The worker that is blocked. * @return Void. */ void handle_actor_worker_blocked(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, LocalSchedulerClient *worker); /** * This function is called when a worker that was blocked on an object that * wasn't available locally yet becomes unblocked. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param worker The worker that is now unblocked. * @return Void. */ void handle_worker_unblocked(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, LocalSchedulerClient *worker); /** * This function is called when an actor that was blocked on an object that * wasn't available locally yet becomes unblocked. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param worker The worker that is now unblocked. * @return Void. */ void handle_actor_worker_unblocked(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, LocalSchedulerClient *worker); /** * Process the fact that a driver has been removed. This will remove all of the * tasks for that driver from the scheduling algorithm's internal data * structures. * * @param state The state of the local scheduler. * @param algorithm_state State maintained by the scheduling algorithm. * @param driver_id The ID of the driver that was removed. * @return Void. */ void handle_driver_removed(LocalSchedulerState *state, SchedulingAlgorithmState *algorithm_state, WorkerID driver_id); /** * This function fetches queued task's missing object dependencies. It is * called every kLocalSchedulerFetchTimeoutMilliseconds. * * @param loop The local scheduler's event loop. * @param id The ID of the timer that triggers this function. * @param context The function's context. * @return An integer representing the time interval in seconds before the * next invocation of the function. */ int fetch_object_timeout_handler(event_loop *loop, timer_id id, void *context); /** * This function initiates reconstruction for task's missing object * dependencies. It is called every * kLocalSchedulerReconstructionTimeoutMilliseconds, but it may not initiate * reconstruction for every missing object. * * @param loop The local scheduler's event loop. * @param id The ID of the timer that triggers this function. * @param context The function's context. * @return An integer representing the time interval in seconds before the * next invocation of the function. */ int reconstruct_object_timeout_handler(event_loop *loop, timer_id id, void *context); /** * A helper function to print debug information about the current state and * number of workers. * * @param message A message to identify the log message. * @param algorithm_state State maintained by the scheduling algorithm. * @return Void. */ void print_worker_info(const char *message, SchedulingAlgorithmState *algorithm_state); /** The following methods are for testing purposes only. */ #ifdef LOCAL_SCHEDULER_TEST /** * Get the number of tasks currently waiting for object dependencies to become * available locally. * * @param algorithm_state State maintained by the scheduling algorithm. * @return The number of tasks queued. */ int num_waiting_tasks(SchedulingAlgorithmState *algorithm_state); /** * Get the number of tasks currently waiting for a worker to become available. * * @param algorithm_state State maintained by the scheduling algorithm. * @return The number of tasks queued. */ int num_dispatch_tasks(SchedulingAlgorithmState *algorithm_state); #endif #endif /* LOCAL_SCHEDULER_ALGORITHM_H */
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app_desktop.cc
/* * Copyright 2017 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "app/src/app_desktop.h" #include <string.h> #include <codecvt> #include <fstream> #include <memory> #include <string> #include <vector> #include "app/src/app_common.h" #include "app/src/function_registry.h" #include "app/src/heartbeat/heartbeat_controller_desktop.h" #include "app/src/include/firebase/app.h" #include "app/src/include/firebase/internal/common.h" #include "app/src/include/firebase/internal/platform.h" #include "app/src/include/firebase/version.h" #include "app/src/log.h" #include "app/src/semaphore.h" #include "app/src/util.h" namespace firebase { DEFINE_FIREBASE_VERSION_STRING(Firebase); namespace internal { // Attempts to load a config file from the path specified, and use it to // populate the AppOptions pointer. Returns true on success, false otherwise. bool LoadAppOptionsFromJsonConfigFile(const char* path, AppOptions* options) { // Size is arbitrary, just making sure that there is a sane limit. static const int kMaxBuffersize = 1024 * 500; bool loaded_options = false; #if FIREBASE_PLATFORM_WINDOWS // Convert the path from UTF-8 to UTF-16 before opening on Windows. std::wstring path_utf16; std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>, wchar_t> utf16_converter; try { path_utf16 = utf16_converter.from_bytes(path); } catch (std::range_error& ex) { LogError("Can't convert path '%s' to UTF-16: %s", path, ex.what()); return false; } std::ifstream infile(path_utf16.c_str(), std::ifstream::binary); #else std::ifstream infile(path, std::ifstream::binary); #endif // FIREBASE_PLATFORM_WINDOWS if (infile) { infile.seekg(0, infile.end); int file_length = infile.tellg(); // Make sure the file is a sane size: if (file_length > kMaxBuffersize) return false; infile.seekg(0, infile.beg); // Make sure our seeks/tells succeeded if (file_length == -1) return false; if (infile.fail()) return false; char* buffer = new char[file_length + 1]; infile.read(buffer, file_length); if (infile.fail()) return false; // Make sure it is null-terminated, as this represents string data. buffer[file_length] = '\0'; loaded_options = AppOptions::LoadFromJsonConfig(buffer, options) != nullptr; delete[] buffer; } return loaded_options; } } // namespace internal // Searches internal::g_default_config_path for filenames matching // kDefaultGoogleServicesNames attempting to load the app options from each // config file in turn. AppOptions* AppOptions::LoadDefault(AppOptions* options) { static const char* kDefaultGoogleServicesNames[] = { "google-services-desktop.json", "google-services.json"}; bool allocated_options; if (options) { allocated_options = false; } else { options = new AppOptions(); allocated_options = true; } std::string config_files; size_t number_of_config_filenames = FIREBASE_ARRAYSIZE(kDefaultGoogleServicesNames); for (size_t i = 0; i < number_of_config_filenames; i++) { std::string full_path = internal::g_default_config_path + kDefaultGoogleServicesNames[i]; if (internal::LoadAppOptionsFromJsonConfigFile(full_path.c_str(), options)) { return options; } config_files += full_path; if (i < number_of_config_filenames - 1) config_files += ", "; } if (allocated_options) delete options; LogError( "Unable to load Firebase app options ([%s] are missing or " "malformed)", config_files.c_str()); return nullptr; } void App::Initialize() { internal_ = new internal::AppInternal(); } App::~App() { app_common::RemoveApp(this); delete internal_; internal_ = nullptr; } // On desktop, if you create an app with no arguments, it will try to // load any data it can find from the google-services-desktop.json // file, or the google-services.json file, in that order. App* App::Create() { AppOptions options; return AppOptions::LoadDefault(&options) ? Create(options) : nullptr; } App* App::Create(const AppOptions& options) { // NOLINT return Create(options, kDefaultAppName); } App* App::Create(const AppOptions& options, const char* name) { // NOLINT App* app = GetInstance(name); if (app) { LogError("App %s already created, options will not be applied.", name); return app; } LogDebug("Creating Firebase App %s for %s", name, kFirebaseVersionString); LogDebug("Validating semaphore creation."); { firebase::Semaphore sem_test(0); } AppOptions options_with_defaults = options; if (options_with_defaults.PopulateRequiredWithDefaults()) { // Register C++/Unity user-agents app_common::RegisterSdkUsage(nullptr); app = new App(); app->name_ = name; app->options_ = options_with_defaults; std::string unique_name = std::string(app->options_.package_name()) + "." + app->name_; app = app_common::AddApp(app, &app->init_results_); app->internal_->heartbeat_controller_ = std::make_shared<heartbeat::HeartbeatController>( unique_name, *app_common::FindAppLoggerByName(name), app->internal_->date_provider_); #ifndef SWIG // Log a heartbeat after creating an App. In the Unity SDK this will happen // at a later time, after additional user agents have been registered. app->internal_->heartbeat_controller_->LogHeartbeat(); #endif // SWIG } return app; } App* App::GetInstance() { // NOLINT return app_common::GetDefaultApp(); } App* App::GetInstance(const char* name) { // NOLINT return app_common::FindAppByName(name); } std::vector<App*> App::GetApps() { return app_common::GetAllApps(); } #ifdef INTERNAL_EXPERIMENTAL internal::FunctionRegistry* App::function_registry() { return &internal_->function_registry; } #endif // INTERNAL_EXPERIMENTAL void App::RegisterLibrary(const char* library, const char* version, void* /* platform_resource */) { app_common::RegisterLibrary(library, version); } const char* App::GetUserAgent() { return app_common::GetUserAgent(); } void App::SetDefaultConfigPath(const char* path) { internal::g_default_config_path = path; #if defined(WIN32) const char kSeperator = '\\'; #else const char kSeperator = '/'; #endif if (!internal::g_default_config_path.empty()) { char last_character = internal::g_default_config_path.back(); if (last_character != '\\' && last_character != '/') { internal::g_default_config_path += kSeperator; } } } void App::LogHeartbeat() const { if (internal_ != nullptr && internal_->heartbeat_controller_) { internal_->heartbeat_controller_->LogHeartbeat(); } } std::shared_ptr<heartbeat::HeartbeatController> App::GetHeartbeatController() const { if (internal_ != nullptr) { return internal_->heartbeat_controller_; } else { return std::shared_ptr<heartbeat::HeartbeatController>(); } } // Desktop support is for developer workflow only, so automatic data collection // is always enabled. void App::SetDataCollectionDefaultEnabled(bool /* enabled */) {} // Desktop support is for developer workflow only, so automatic data collection // is always enabled. bool App::IsDataCollectionDefaultEnabled() const { return true; } } // namespace firebase
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#include <stdio.h> #include <iostream> #include <bits/stdc++.h> //#include <string.h> using namespace std; int cov(string a){ int r=1; int no=0; for(int i=a.length()-1;i>=0;i--) { no=no+(a[i]-48)*r; r=r*10; } return no; } int main(){ int t,flag; string s1,s2,s3,s4,s5; int a,b,c; string check="machula"; //freopen("absys.txt","r",stdin); scanf("%d\n",&t); while(t--){ scanf("\n"); cin>>s1>>s2>>s3>>s4>>s5; if(s1.find("m") !=string::npos) flag=1; else if(s3.find("m") !=string::npos) flag=2; else if(s5.find("m") !=string::npos) flag=3; a=cov(s1); b=cov(s3); c=cov(s5); if(flag==1) a=c-b; else if(flag==2) b=c-a; else c=a+b; cout<<a<<" + "<<b<<" = "<<c<<endl; } return 0; }
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#include<shaneServer/Timestamp.h> #include<shaneServer/Callback.h> namespace shaneServer { class Timer { public: Timer(TimerCallback &callback,Timestamp &expiration) :callback_(callback),expiration_(expiration) {} ~Timer() {} void run() const { callback_(); } Timestamp expiration() const { return expiration_; } private: const TimerCallback callback_; Timestamp expiration_; } }
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OpponentStandDecision.h
#pragma once #include "Decision.h" /* this class represent a decision of opponent stand mode, the class chhose the left decision if the opponent is in stand mode if he is not it choose the right decision. */ class OpponentStandDecision : public Decision { public: OpponentStandDecision(); //default constructor ~OpponentStandDecision(); NodeDesicion makeDecision(Player &player, Player &opponent) const; //the function decided witch decision to return depend of the opponent mode };
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#ifndef CONSTEXPR_JSON_EXT_BASE64_H #define CONSTEXPR_JSON_EXT_BASE64_H #include <array> #include <cstddef> #include <cstdint> #include <string_view> #include <utility> namespace cjson { /// Implementation of Base64 encoding // // This is of course a binary (bytes-to-bytes) encoding as opposed to our // regular text (bytes-to-codepoint/codepoint-to-bytes) encodings. But // with a little glue in between we should be able to combine the two // domains transparently into e.g. a single utf8-atop-base64 text encoding struct Base64 { struct CodePointTy : public std::array<char, 3> { uint_least8_t size; }; static constexpr size_t MAX_BYTES = 4; /// @param theSextet value between 0 and (including) 63 /// @return the base64 character corresponding to the input sextet, '\0' if /// input is not a valid sextet. static constexpr char base64Enc(unsigned char theSextet) { if (theSextet <= 25) return theSextet + 'A'; else if (theSextet <= 51) return theSextet - 26 + 'a'; else if (theSextet <= 61) return theSextet - 52 + '0'; else if (theSextet == 62) return '+'; else if (theSextet == 63) return '/'; return '\0'; } /// @return The binary value corresponding to the input base64 character, -1 /// if invalid. constexpr static int32_t base64Dec(const char theB64) { if ('A' <= theB64 && theB64 <= 'Z') return theB64 - 'A'; else if ('a' <= theB64 && theB64 <= 'z') return theB64 - 'a' + 26; else if ('0' <= theB64 && theB64 <= '9') return theB64 - '0' + 52; else if (theB64 == '+') return 62; else if (theB64 == '/') return 63; else if (theB64 == '=') return 0; return -1; } constexpr std::pair<CodePointTy, size_t> decodeFirst(std::string_view theString) const noexcept { auto aRes = std::make_pair<CodePointTy, size_t>({}, 0); if (theString.size() < 4) return aRes; uint32_t aBitbag{0}; constexpr auto addBits = [](const char theB64, uint32_t &theBitbag) { theBitbag <<= 6; const auto aBin = base64Dec(theB64); if (aBin < 0) return false; theBitbag |= aBin; return true; }; int aPaddings = 0; for (int i = 0; i < 4; ++i) { if (!addBits(theString[i], aBitbag)) return aRes; aPaddings += ('=' == theString[i]); } CodePointTy &aBytes = aRes.first; aBytes[0] = (aBitbag >> 16) & 0xff; aBytes[1] = (aBitbag >> 8) & 0xff; aBytes[2] = (aBitbag >> 0) & 0xff; aBytes.size = 3 - aPaddings; aRes.second = 4; return aRes; } constexpr std::pair<std::array<char, MAX_BYTES>, size_t> encode(CodePointTy theCodePoint) const noexcept { auto aRes = std::make_pair<std::array<char, MAX_BYTES>, size_t>( {'=', '=', '=', '='}, 0); auto &aOut = aRes.first; // output int aPos{0}; // position in output unsigned char aSextet{0}; // current working char int aSUse{0}; // bits already used in working sextet for (int i = 0; i < theCodePoint.size; ++i) { unsigned char aData = static_cast<unsigned char>(theCodePoint[i]); unsigned char aLeft = (aData >> (2 + aSUse)); aSextet |= aLeft; aOut[aPos++] = base64Enc(aSextet); aSextet = 0; aSUse += 2; unsigned char aRight = aData & ((1 << aSUse) - 1); aSextet |= aRight; if (aSUse == 6) { aOut[aPos++] = base64Enc(aSextet); aSUse = 0; aSextet = 0; } else { aSextet = (aSextet << (6 - aSUse)) & 0x3f; } } if (aSUse != 0) aOut[aPos++] = base64Enc(aSextet); aRes.second = theCodePoint.size; return aRes; } }; } // namespace cjson #endif // CONSTEXPR_JSON_EXT_BASE64_H
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#include "startrfc.h" int mainU (int argc, SAP_UC ** argv) { OPTIONS options = {}; if(!parseCommand(argc, argv, &options)) return 0; if(!checkOptions(&options)) { showHelp(); return 1; } RFC_RC rc = startRfc(&options); return rc; } bool parseCommand(int argc, SAP_UC ** argv, OPTIONS* options) { if( argc < 2 || !strcmpU(argv[1], cU("-help")) || !strcmpU(argv[1], cU("-?"))) { showHelp(); return false; } else if(!strcmpU(argv[1], cU("-v"))) { showVersion(); return false; } int i = 1; const SAP_UC * const PATHNAME = cU("PATHNAME="); const SAP_UC * const PORT = cU("PORT="); const size_t PATHNAME_LEN = 9; const size_t PORT_LEN =5; while(i < argc) { const SAP_UC ch1 = argv[i][0]; const SAP_UC ch2 = argv[i++][1]; if(ch1 == cU('-') && ch2) // we found an option { if(ch2 == cU('t')) { options->trace = 1; continue; } else if(ch2 == cU('i')) { options->showSysInfo = true; continue; } if(i > argc - 1 || argv[i][0] == cU('-')) { continue; } switch (ch2) { case cU('h'): options->ashost = argv[i++]; break; case cU('s'): options->sysnr = argv[i++]; break; case cU('u'): options->user = argv[i++]; break; case cU('p'): options->passwd = argv[i++]; break; case cU('c'): options->client = argv[i++]; break; case cU('l'): options->language = argv[i++]; break; case cU('D'): options->dest = argv[i++]; break; case cU('F'): options->function = argv[i++]; break; case cU('E'): { const SAP_UC *param = argv[i++]; if(!strncmpU(param, PATHNAME, PATHNAME_LEN)) { options->path = param + PATHNAME_LEN; } else if(!strncmpU(param, PORT, PORT_LEN)) { options->port = param + PORT_LEN; } } break; default: i++; break; } } } return true; } bool checkOptions(OPTIONS *options) { SAP_UC ch = cU('\0'); const SAP_UC * const EDI_DATA_INCOMING = cU("EDI_DATA_INCOMING"); const SAP_UC * const EDI_STATUS_INCOMING = cU("EDI_STATUS_INCOMING"); const unsigned MAX_PATH_LEN = 100; const unsigned MAX_PORT_LEN = 10; if(!options->dest) { if(!options->ashost ) ch = cU('h'); else if(!options->sysnr) ch = cU('s'); else if(!options->user) ch = cU('u'); else if(!options->passwd) ch = cU('p'); else if(!options->client) ch = cU('c'); if(ch) { printfU(cU("Missing or invalid -%c option.\n"), ch); return false; } } if(!options->showSysInfo) { if((!options->function) || (strcmpU(options->function,EDI_DATA_INCOMING) && strcmpU(options->function,EDI_STATUS_INCOMING))) { printfU(cU("Missing or invalid -F option.\n")); return false; } if(!options->path || !options->path[0]) { printfU(cU("Missing or invalid -E PATHNAME= option.\n")); return false; } else if(strlenU(options->path) > MAX_PATH_LEN) { printfU(cU("Path specified by -E PATHNAME= excceeds the maximum length of 100. \n")); return false; } if(!options->port ||!options->port[0] ) { printfU(cU("Missing or invalid -E PORT= option.\n")); return false; } else if(strlenU(options->port) > MAX_PORT_LEN) { printfU(cU("Port name specified by -E PORT= excceeds the maximum length of 10. \n")); return false; } } return true; } RFC_RC startRfc(OPTIONS *options) { RFC_RC rc = RFC_OK; RFC_ERROR_INFO error; memsetR(&error, 0, sizeofR(RFC_ERROR_INFO)); RFC_CONNECTION_PARAMETER connParams[] = { {cU("ashost"), options->ashost}, {cU("sysnr"), options->sysnr}, {cU("client"), options->client}, {cU("lang"), options->language ? options->language : cU("E")}, {cU("user"), options->user}, {cU("passwd"), options->passwd}, {cU("dest"), options->dest ? options->dest : cU("")}}; RFC_CONNECTION_HANDLE connHandle = RfcOpenConnection(connParams, sizeofR(connParams) / sizeofR(RFC_CONNECTION_PARAMETER), &error); if(connHandle) { if(options->showSysInfo) { RFC_ATTRIBUTES attr; rc = RfcGetConnectionAttributes(connHandle, &attr, &error); showConnAttr(&attr); } else if(options->function) { RFC_FUNCTION_DESC_HANDLE funcDesc = getFunctionHandle(options->function); RFC_FUNCTION_HANDLE funcHandle = RfcCreateFunction(funcDesc, 0); RfcSetChars(funcHandle, cU("PATHNAME"), options->path, (unsigned)strlenU(options->path), 0); RfcSetChars(funcHandle, cU("PORT"), options->port, (unsigned)strlenU(options->port), 0); rc = RfcInvoke(connHandle, funcHandle, &error); } if(RFC_OK == rc) { RfcCloseConnection(connHandle, &error); return rc; } } printfU(cU("Error: %s\n"), error.message); return error.code; } RFC_FUNCTION_DESC_HANDLE getFunctionHandle(const SAP_UC* functionName) { RFC_PARAMETER_DESC parDescPathname = { iU("PATHNAME"), RFCTYPE_CHAR, RFC_IMPORT, 100, 200, 0, 0, 0, 0, 0}; RFC_PARAMETER_DESC parDescPort = { iU("PORT"), RFCTYPE_CHAR, RFC_IMPORT, 10, 20, 0, 0, 0, 0, 0}; RFC_FUNCTION_DESC_HANDLE funcDesc = RfcCreateFunctionDesc(functionName, 0); RfcAddParameter(funcDesc, &parDescPathname, 0); RfcAddParameter(funcDesc, &parDescPort, 0); return funcDesc; } void showHelp( ) { const SAP_UC * const programName = cU("startrfc"); printfU( cU("\nUsage: %s [options]\n"), programName ); printfU( cU("Options:\n") ); printfU( cU(" -h <ashost> SAP application server to connect to\n") ); printfU( cU(" -s <sysnr> system number of the target SAP system\n") ); printfU( cU(" -u <user> user\n") ); printfU( cU(" -p <passwd> password\n") ); printfU( cU(" -c <client> client \n") ); printfU( cU(" -l <language> logon language\n") ); printfU( cU(" -D <destination> destination defined in RFC config file sapnwrfc.ini\n") ); printfU( cU(" -F <function> function module to be called, only EDI_DATA_INCOMING\n") ); printfU( cU(" or EDI_STATUS_INCOMING is supported\n") ); printfU( cU(" -E PATHNAME=<path> path, including file name, to EDI data file or status \n") ); printfU( cU(" file, with maximum length of 100 charachters\n") ); printfU( cU(" -E PORT=<port name> port name of the ALE/EDI interface with maximum \n") ); printfU( cU(" length of 10 charachters\n") ); printfU( cU(" -t enable RFC trace\n") ); printfU( cU(" -help or -? display this help page\n") ); printfU( cU(" -v display the version of the NWRFC library and the version\n") ); printfU( cU(" of the compiler used by SAP to build this program\n") ); printfU( cU(" -i connect to the target system and display the system info\n") ); } void showConnAttr(RFC_ATTRIBUTES *attr) { if(!attr) return; printfU(cU("SAP System ID: %s\n"),attr->sysId); printfU(cU("SAP System Number: %s\n"),attr->sysNumber); printfU(cU("Partner Host: %s\n"),attr->partnerHost); printfU(cU("Own Host: %s\n"),attr->host); printfU(cU("Partner System Release: %s\n"),attr->partnerRel); printfU(cU("Partner Kernel Release: %s\n"),attr->kernelRel); printfU(cU("Own Release: %s\n"),attr->rel); printfU(cU("Partner Codepage: %s\n"),attr->partnerCodepage); printfU(cU("Own Codepage: %s\n"),attr->codepage); printfU(cU("User: %s\n"),attr->user); printfU(cU("Client: %s\n"),attr->client); printfU(cU("Language: %s\n"),attr->language); } void showVersion() { printfU (cU("NW RFC Library Version: %s\n"), RfcGetVersion(NULL, NULL, NULL)); printfU (cU("Compiler Version:\n") #if defined SAPonAIX cU("%04X (VVRR)\n"), __xlC__ #elif defined SAPonHP_UX cU("%06d (VVRRPP. %s Compiler)\n"), /*yes, decimal here!*/ #if defined __HP_cc __HP_cc, cU("C") #elif defined __HP_aCC __HP_aCC, cU("C++") #else 0, cU("Unknown Version") #endif #elif defined SAPonLINUX cU("%s\n"), cU(__VERSION__) #elif defined SAPonNT cU("%09d (VVRRPPPPP. Microsoft (R) C/C++ Compiler)\n"), _MSC_FULL_VER /*decimal!*/ #elif defined SAPonSUN cU("%03X (VRP. %s Compiler)\n"), #if defined __SUNPRO_C __SUNPRO_C, cU("C") #elif defined __SUNPRO_CC __SUNPRO_CC, cU("C++") #else 0, cU("Unknown Version") #endif #elif defined SAPonOS390 cU("%08X (PVRRMMMM)\n"), __COMPILER_VER__ #else cU("%s\n"), cU("Version not available.") #endif ); }
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TWTCLOSE.cpp
#include <iostream> #include <string> using namespace std; int main() { int n,k; int open=0,i; string str; cin>>n>>k; char twt[1000]={0}; while(k--) { cin>>str; if(str == "CLOSEALL") { open = 0; for(i=0;i<n;i++) twt[i]=0; } else { cin>>i; i--; if(twt[i]==0) { open++; twt[i]=1; } else { open--; twt[i]=0; } } cout<<open<<endl; } return 0; }
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cpp
WordBreakII.cpp
#include <cmath> #include <cstdio> #include <vector> #include <unordered_set> #include <iostream> #include <limits> #include <algorithm> #include <deque> #include <memory> #include <unordered_map> #include <string.h> using namespace std; // all letters should be converted to upper case before adding to trie class TrieEntry { public: enum {MAX_CHILDREN = 30, CH_START='a'}; typedef TrieEntry* TrieEntryPtr; public: TrieEntry(char c=0, int aleaf=0, TrieEntryPtr par=TrieEntryPtr()): ch(c), leafType(aleaf), parent(par) { for(int i=0; i<MAX_CHILDREN; ++i) children[i] = TrieEntryPtr(); } ~TrieEntry() { clearChildren(); } // return leaf node of the added word TrieEntryPtr addWord(const char* word, int leaftype=1 ) { if( !word || !*word) return TrieEntryPtr(); int id = IDX(*word); if( id <0 || id>=MAX_CHILDREN ) return TrieEntryPtr(); TrieEntryPtr p = children[id]? children[id]: createChild(*word, word[1]?0:leaftype); return word[1]? p->addWord(word+1, leaftype) : ((p->leafType = leaftype), p); } TrieEntryPtr follow(char c) const { return children[IDX(c)]; } // get word exclusive of current entry string retrieveWord(TrieEntryPtr descendant) const { string s; if( !descendant ) return s; for(TrieEntryPtr p = descendant; p != this_ptr(); p = p->parent) s += p->ch; // reverse int L = s.length(); for(int i=0; i< L>>1; ++i) std::swap(s[i], s[L-i-1]); return s; } // match exactly the word TrieEntryPtr matchWord(const char* word) const { if( !word ) return TrieEntryPtr(); TrieEntryPtr p=this_ptr(); for(; p && *word; (p=p->follow(*word)), ++word) {} return p ; } // try to match prefixes of word as many as possible // @len the longest prefix of word to be searched. vector<TrieEntryPtr> matchPrefixes(const char* word, int len=0) const { vector<TrieEntryPtr> result; if( !word ) return result; TrieEntryPtr p=this_ptr(); if( len == 0) len = strlen(word); int k = 0; for(; p && *word && k<len; (p=p->follow(*word)), ++word, ++k) { if( p->leafType ) result.push_back(p); } if( p && p->leafType ) result.push_back(p); return result; } vector<std::string> matchAll(const char* word, int len=0) const { vector<TrieEntryPtr> all = matchPrefixes(word, len); vector<std::string> alls(all.size()); for(int i=0; i<all.size(); ++i) { alls[i] = retrieveWord(all[i]); } return std::move(alls); } void clearChildren() { for(int i=0; i<MAX_CHILDREN; ++i) { if(children[i]) { children[i]->clearChildren(); delete children[i]; children[i] = TrieEntryPtr(); } } } int leaf() { return leafType; } protected: int leafType; // by default, 0 for inner node, 1 for leaf char ch; // if ch == 0, it's a root TrieEntryPtr parent; TrieEntryPtr children[MAX_CHILDREN]; TrieEntryPtr createChild(char c=0, int aleaf=0) { int id = IDX(c); if( id <0 || id>=MAX_CHILDREN ) return TrieEntryPtr(); return children[id] = TrieEntryPtr(new TrieEntry(c, aleaf, this_ptr())); // should be weak_ptr } static inline int IDX(char c) { return c-CH_START;} TrieEntryPtr this_ptr() const { return TrieEntryPtr(this);} }; typedef TrieEntry* TrieEntryPtr; static void test_trie() { TrieEntry root; root.addWord("DOG"); root.addWord("LOG"); root.addWord("DOT"); root.addWord("DOGIE"); cout << root.retrieveWord(root.matchWord("LOG")) << endl; typedef vector<string> StringVec; StringVec sv; sv = root.matchAll("DOGIESSS", 5); for(int i=0; i<sv.size(); ++i) { cout << sv[i] << endl; } } //=================================================================== template<typename DataType> struct LinkedNode { typedef LinkedNode* LinkedNodePtr; // LinkedNodePtr parent; typedef std::vector<LinkedNodePtr> NodeList; NodeList children; DataType data; LinkedNode(){} LinkedNode(const DataType& d):data(d) {} LinkedNodePtr createChild(const DataType& d) { LinkedNodePtr ch(new LinkedNode(d)); addChild(ch); return ch; } void addChild(LinkedNodePtr node) { if( node ) { children.push_back(node); }else{ children.clear(); } } bool removeChild(LinkedNodePtr node) { // todo return false; } }; typedef LinkedNode<std::pair<const char*, int> > DynNode; typedef typename DynNode::LinkedNodePtr DynNodePtr; typedef vector<DynNodePtr> DynNodeVector; class Solution { public: enum {NOT_VISITED=0, OK_LEAF=0x01, OK_LINK=0x02, OK_BRANCH=0x04}; typedef unordered_set<string> StringSet; typedef vector<string> StringVector; typedef unordered_map<const char *, DynNodePtr> PtrNodeMap; vector<string> wordBreak(const string s, const unordered_set<string> &dict) { vector<string> result; TrieEntry root; for(StringSet::const_iterator it=dict.begin(); it!=dict.end(); ++it) root.addWord(it->c_str()); DynNode dynTree; PtrNodeMap completedPos; nextWord(s.c_str(), root, DynNodePtr(&dynTree), completedPos); result = outputWords(dynTree.children.front()); // nextWord(s.c_str(), root, "", result); return result; } bool nextWord(const char *s, TrieEntry& trie, DynNodePtr words, PtrNodeMap& completedPos) { if( !s || ! *s) return false; StringVector sv = trie.matchAll(s); DynNodePtr thisNode = words->createChild(make_pair(s, NOT_VISITED)); completedPos[s] = thisNode; for(int i=0; i<sv.size(); ++i) { string &t = sv[i]; if( s[t.length()] ) { PtrNodeMap::iterator itChild = completedPos.find(s+t.length()); if( itChild == completedPos.end() ) { if( nextWord(s + t.length(), trie, thisNode, completedPos) ) { thisNode->data.second |= OK_BRANCH; } }else{ thisNode->addChild(itChild->second); if( itChild->second->data.second ) thisNode->data.second |= OK_LINK; } }else{ thisNode->data.second |= OK_LEAF; // cout << "found it" << endl; } } return thisNode->data.second; } StringVector outputWords(DynNodePtr node) { StringVector result; for(DynNode::NodeList::iterator it = node->children.begin(); it != node->children.end(); ++it) { if( (*it)->data.second ) { StringVector r = outputWords((*it)); if( r.size() > 0 ) { string s(node->data.first, (*it)->data.first); for(int i=0; i<r.size(); ++i) result.push_back(s + " " + r[i]); } } } if( node->data.second & OK_LEAF) { result.push_back(string(node->data.first)); } return std::move(result); } void nextWord0(const char *s, TrieEntry& trie, const string words, StringVector& result) { if( !s || ! *s) return; StringVector sv = trie.matchAll(s); for(int i=0; i<sv.size(); ++i) { string &t = sv[i]; if( s[t.length()] ) { nextWord0(s + t.length(), trie, words + " " + t, result); }else{ result.push_back(words + " " + t); } } } static void test(const string s, const unordered_set<string> &dict) { Solution sln; vector<string> vs = sln.wordBreak(s, dict); cout << vs.size() << "["; for(int i=0; i<vs.size(); ++i) { cout <<"\"" << vs[i] << "\","; } cout << "]" << endl; } }; static void test() { Solution::test("catsanddog", {"cat", "cats", "and", "sand", "dog"}); // "cats and dog", "cat sand dog" Solution::test( "aaaa", {"aaaa","aa","a"} ); Solution::test( "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaab" , {"a","aa","aaa","aaaa","aaaaa","aaaaaa","aaaaaaa","aaaaaaaa","aaaaaaaaa","aaaaaaaaaa"} ); Solution::test( "aaaaaaa", {"aaaa","aa","a"} ); cout << vector<string>({"a a a a a a a","aa a a a a a","a aa a a a a","a a aa a a a","aa aa a a a","aaaa a a a","a a a aa a a","aa a aa a a","a aa aa a a","a aaaa a a","a a a a aa a","aa a a aa a","a aa a aa a","a a aa aa a","aa aa aa a","aaaa aa a","a a aaaa a","aa aaaa a","a a a a a aa","aa a a a aa","a aa a a aa","a a aa a aa","aa aa a aa","aaaa a aa","a a a aa aa","aa a aa aa","a aa aa aa","a aaaa aa","a a a aaaa","aa a aaaa","a aa aaaa"} ).size() << endl; } int main_WordBreakII(int, const char **) { test(); return 0; }