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#include "iostream" using namespace std; bool tprime(long long int a){ int k = a / 2 , count = 0; for(int i = 1 ; i <= k ;i++){ if(a % i == 0) count ++; } return count == 2 ; } int main(int argc, char const *argv[]) { long long int n , x; cin >> n; for(int i = 0;i<n; i++){ cin>> x; if...
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//Write a program to define the function template for calculating the square of given numbers with different data types. #include<iostream> #include<bits/stdc++.h> using namespace std; template<class S> S square(S val) { return val * val; }; template<> string square(string str) { return str + str; }; int m...
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#include "channel.h" #include <iostream> #include "logger.h" Channel::Channel(Logger* logger, Wirelessnetwork* network) { network_ = network; status2 = true; status = true; logger_ = logger; logger_->Debug("The channel has been created."); } Channel::~Channel() { logger_->Debug("The channel has bee...
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#ifndef QUI_QUISTRING_H #define QUI_QUISTRING_H /*! * \file QuiString.h * * \brief In theory this file should isolate the differeneces between using * QStrings in the QUI and std::strings in the code. * * \author Andrew Gilbert * \date October 2008 */ #ifdef QT_CORE_LIB #include <QString> #else #...
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#ifndef ENFERMEIRO_H #define ENFERMEIRO_H #include "acoes.h" class Enfermeiro : public Acoes{ public: float receberSalario(); bool baterPonto(); }; #endif
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#include <iostream> #include <string> using namespace std; int main(){ int n, x, res, c = 1; cin >> n; while(n!=0){ res = 0; for(n; n>0 ; n--){ cin >> x; if(x == 0) res--; else res++; } cout << "Case " << c << ": " << res << endl; c++; cin >> n; } cout << endl; ...
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#include "stdafx.h" #include "AbstractReader.h" #include "BinaryReader.h" #include "TextReader.h" using namespace np::dp; using namespace np::dp::preprocessor; AbstractReader* AbstractReader::CreateInstance(DataReaderSet& reader_set, const model::AbstractReaderModel& model) { AbstractReader* reader = NULL; if (mo...
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////////////////////////////////////////////////////////////////////// // created: 2010/06/06 // filename: GELib/Ui/UiHitArea.h // author: League of Perfect /// @brief /// ////////////////////////////////////////////////////////////////////// #ifndef __GELIB_UI_UIHITAREA_H__ #define __GELIB_UI_UIHIT...
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/* License Copyright (c) 2013-2017 by Alexander Grau Private-use only! (you need to ask for a commercial-use) The code is open: you can modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later v...
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/* \class PtMinMuonSelector * * selects muon above a minumum pt cut * * \author: Luca Lista, INFN * */ #include "FWCore/Framework/interface/MakerMacros.h" #include "CommonTools/UtilAlgos/interface/PtMinSelector.h" #include "CommonTools/UtilAlgos/interface/SingleObjectSelector.h" #include "DataFormats/MuonReco/int...
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#include "Window/Application.h" #include "Window/EventDispatcher.h" namespace abollo { void Application::Run() const { for (SDL_Event lEvent; SDL_WaitEvent(&lEvent) && lEvent.type != SDL_QUIT;) { try { switch (lEvent.type) { case SDL_WINDOWEVENT: ...
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/******************************************************************************* * Automatically generated code for TopCode SRM Problem * Problem URL: http://community.topcoder.com/stat?c=problem_statement&pm=7244 *******************************************************************************/ #include <vector> #...
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Valid Parentheses.cpp
// https://oj.leetcode.com/problems/valid-parentheses/ class Solution { public: bool isValid(string s) { size_t size = s.size(); if (size == 0) { return true; } stack<char> stk; for (size_t i = 0; i < size; i++) { char c = s[i]; ...
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#include "cml/Renderer.h" namespace cml { Renderer::Renderer( cml::Config config, OpticalDevice* proj, OpticalDevice* depth ) //OpticalDevice* rgb ) { this->proj = proj; this->depth = depth; //this->rgb = rgb; _debug = false; _viewpoint = V_DEPTH; ofFbo::Setting...
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#pragma once #include <vector> using namespace std; namespace itis { int min(int x, int y); void merge(std::vector<int> arr, int start, int mid, int end); void merge_sort(std::vector<int> arr, int l, int r); } // namespace itis
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/* * Auteur: Patrick Lainesse * Cours: IFT1166 - A19 - Mardi 16h30 * * compte.cpp * Classes et methodes implementant une classe abstraite pour gerer * des operations bancaires. */ #include "compte.h" // On declare globalement l'iteration des numeros de comptes pour qu'ils soient modifies a l'exterieur des classes // ...
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#include <iostream> #include <iomanip> #include <vector> #include <string> using namespace std; #include "Package.h" #include "OvernightPackage.h" #include "TwoDayPackage.h" int main() { vector <Package*>packages(2); packages[0]=new OvernightPackage("Z","L",300,0.5,0.1); packages[1]=new TwoDayPackage...
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class Solution { public: double myPowUtil(double x, int n) { cout<<n<<" "<<n%2<<endl; if(n==1) { return x; } if(n==-1) { return (double)(1/x); } if(n==0) { return 1; } double pow = myP...
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#ifndef __LEVENBERG_MARQUARDT__NN_H__ #define __LEVENBERG_MARQUARDT__NN_H__ #include <assert.h> #include <stdlib.h> #include <stdio.h> #include <math.h> #include <float.h> #include <data.h> #include <matrix.h> typedef Matrix_t<double> Md_t; #define RECTIFIER(X) log (1 + exp (X)) #define SIGMOID_FN(X) (1 / (1 + exp...
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#include <iostream> #include "Singleton.hpp" #include "Factory.hpp" #include "Builder.hpp" #include "Adapter.hpp" #include "Composite.hpp" #include "Decorator.hpp" #include "Facade.hpp" #include "Bridge.hpp" #include "Command.hpp" #include "ChainOfResponsibility.hpp" #include "Mediator.hpp" #include "Observer.hpp" #in...
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// // robot.hpp // Megaton Hammer // // Created by Abhay Singhal on 27/03/18. // #ifndef robot_hpp #define robot_hpp #include <stdio.h> #include "ofMain.h" #include "camera.hpp" #include "ofxAssimpModelLoader.h" #include "ofVboMesh.h" class Robot { private: CeasyCam cam; ofMesh mesh; o...
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#include<stdio.h> #define sz 600 int queue[sz]; int f=1;int r; int check(void) { if(r==f)return 1; return 0; } int pop() { int p; p=queue[f]; f++; return p; } void pushintial(int i) { queue[1]=1; } void push(int i) { queue[++r]=i; } int main() { int i,...
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// // main.cpp // CS486 - HW1 // // Created by Taylor Mansfield on 2/16/13. // Copyright (c) 2013 Taylor Mansfield. All rights reserved. // #include <iostream> //#include "ReadImage.cpp" //#include "WriteImage.cpp" #include "Gauss2D.h" #include "Image.h" using namespace std; int main() { char filename[30]; ...
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#pragma once #include <iostream> using namespace std; class complex { private: int re, im; public: complex() { re = 0; im = 0; } complex(int re1, int im1) //constructor { re = re1; im = im1; } friend ostream& operator<<(ostream& out, const complex &numb) { out << numb.re;//w...
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/******************************************************************************* * Copyright (c) 2009-2016, MAV'RIC Development Team * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. R...
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#ifndef FEATUREPOINT_H #define FEATUREPOINT_H #include <iostream> #include <vector> #include "include_opencv/opencv2/opencv.hpp" #define ABS_FLOAT_0 0.000001 using namespace std; using namespace cv; template<class T> class Compare { public: int operator()(const T& A, const T& B)const { if (A.x > B.x) return 0;...
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#pragma once #include <Client.h> #include <Player.h> class Play; class BasePlayer : public Player { public: BasePlayer(int t_id, string t_ip); BasePlayer(int t_id, string t_ip, Identifier t_identifier); BasePlayer(int t_id, string t_ip, Vector2f t_position, float t_radius); BasePlayer(int t_id, string t_ip, Vect...
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/******************************************************************************** ** Form generated from reading UI file 'message.ui' ** ** Created by: Qt User Interface Compiler version 5.8.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! *******************************************...
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#include <thread> #include <mutex> #include <iostream> /* Simple functor with no purpose for demonstartion */ class Functor { public: Functor() { } ~Functor() { } void foo(int n, char ch) { std::cout << "Foo function called: " << n << ", " << ch << std::endl; } long bar(double n)...
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#include <iostream> #include <string> #include <td-defs.h> #include <td-widget.h> #include <td-except.h> #include <td-update.h> class test_widget : public todo::widget, public todo::update_if { public: test_widget(std::string name) : todo::widget(), m_name(name) { set_update(new todo::urecall_exception(th...
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/* Copyright 2011 Bastian Loeher, Roland Wirth This file is part of GECKO. GECKO is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GE...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include <aws/glue/model/ResourceUri.h> #include <aws/core/utils/json/JsonSerializer.h> #include <utility> using namespace Aws::Utils::Json; using namespace Aws::Utils; namespace Aws { namespace Gl...
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//*************************************************************************** // // Copyright (c) 2000-2001 Microsoft Corporation // // OPDELCS.CPP // // alanbos 07-Nov-00 Created. // // WMI Delete Class operation implementation. // //*************************************************************************** ...
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#pragma once // RogueCompany (Dumped by Hinnie) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // Class SceneCompon...
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#ifndef BABY_YODA_HPP #define BABY_YODA_HPP #include "Entity.hpp" class BabyYoda : public Entity { private: ///////////////////////////////////////////////// // // Methods // ///////////////////////////////////////////////// //----------------------------------------------- // Initialization // void ini...
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/******************************************************************************** ** Form generated from reading UI file 'multiplaywindow.ui' ** ** Created by: Qt User Interface Compiler version 5.12.2 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! **********************************...
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#include <iostream> using namespace std; bool matrix[29][29] = {false, }; double dProb[4]; int vx[4] = {1, -1, 0, 0}; int vy[4] = {0, 0, -1, 1}; class CrazyBot { public: double getProbability(int n, int east, int west, int south, int north) { double probaility = 0.0; // caculate direction's probabilities; dP...
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#ifndef SOLVE_SOURCE_H #define SOLVE_SOURCE_H #include <string> #include <iosfwd> namespace source { class file { public: explicit file(const std::string& filename, const std::string& contents) : filename_(filename), contents_(contents) { } const std::string& filename() const { return filename_; } c...
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#include<iostream> #include<string> #include<algorithm> #include<cmath> using namespace std; int main() { int num; cin>>num; int a, b, ans = 100000000, c; for(int i=0; i<3; ++i) { cin>>a>>b; c = ceil(num*1.0/a)*b; ans = min(c, ans); } cout<<ans<<endl; return 0; }
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#include <iostream> #include <map> using namespace std; #include "process.h" #include "processManager.h" #include "processHistory.h" extern std::string intToStr(int n); void ProcessHistory::addProcessHistory(unsigned int processID, ProcessState state) { std::map<int,string>::iterator it = processesHistory.begin();...
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#include "cli.hpp" #include "tcp/connection.hpp" #include <cstdlib> #include <iostream> int main(int argc, char **argv) { Config cfg = parse_cli_opts(argc, argv); tcp::Connection con{cfg.hostname, cfg.port}; std::string out_buffer; std::string in_buffer; while (std::cin) { std::getline(std::cin, out_buff...
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#include <cstdio> #include <iostream> #include <vector> #include <string> #include <algorithm> #include <cstring> #include <set> #include <fstream> using namespace std; #define ll long long #define type int type min(type a, type b) { return (a>b)?b:a; } type max(type a, type b) { return (a>b)?a...
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// Copyright Gavin Band 2008 - 2012. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include <string> #include <iomanip> #include <boost/math/distributions/binomial.hpp> #include <boost/fu...
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/** * VKTS - VulKan ToolS. * * The MIT License (MIT) * * Copyright (c) since 2014 Norbert Nopper * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, inclu...
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// Generated by gencpp from file robot_control_msgs/robot_ctrl_alarmHistory.msg // DO NOT EDIT! #ifndef ROBOT_CONTROL_MSGS_MESSAGE_ROBOT_CTRL_ALARMHISTORY_H #define ROBOT_CONTROL_MSGS_MESSAGE_ROBOT_CTRL_ALARMHISTORY_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serializa...
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#include <iostream> using namespace std; int main() { long int lim_inf = 6, lim_sup = 13, fac = 1; for (long int i=lim_inf;i<=lim_sup;i++) { for (long int j=2;j<=i;j++) { fac *= j; } cout<<i<<"! = "<<fac<<endl; fac = 1; } return 0; }
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#include "square_empty.h" #include "screen.h" /// *** PUBLIC *** /// SquareEmpty::SquareEmpty(const String& text) : Square(text) { } // A nothing-card does nothing, logical(?) void SquareEmpty::Do(Gameboard& gameboard) const { screen::Wait(); }
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/* * ===================================================================================== * * Filename: configStruct.hpp * * Description: this file maintains all structures required to handle JSON configuration fiel of TCP stub * * Version: 1.0 * Created: Monday 03 March 2014 03:57:0...
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#include "stdafx.h" #include "DXFramework.h" #include "Control/TinyControl.h" namespace DXFramework { typedef HANDLE(WINAPI *CREATEREMOTETHREAD)(HANDLE, LPSECURITY_ATTRIBUTES, SIZE_T, LPTHREAD_START_ROUTINE, LPVOID, DWORD, LPDWORD); typedef BOOL(WINAPI *WRITEPROCESSMEMORY)(HANDLE, LPVOID, LPCVOID, SIZE_T, SIZE...
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unsigned long get_min(unsigned long g, unsigned long p) { unsigned long t = (0 != p); return ((t<=g)?(t):(g)); } unsigned long get_max(unsigned long g, unsigned long p) { return ((p>g)?(p):(g)); }
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#include "Dataset.h" #include <iostream> #include <cstring> #include <cstdlib> using namespace std; Dataset::Dataset(){ numFeature =0; numLabel=0; numTrain=0; numValid=0; trainData=validData=trainLabel=validLabel=NULL; } void Dataset::dumpTrainData(const char * savefile){ dumpData(savefile, numTrain, trainData,...
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//stock00.coo -- implementing the Stock class //version 00 #include <iostream> #include "stock00.h" using namespace std; void Stock::acquire ( const std::string & co, long n, double pr ) { company = co; if ( n < 0 ) { cout << "Number of shares can't be negative;" << company << " shares set to 0.\n"; shares = ...
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#include "RenderResponseAppMngm.h" #include "http_ftp_download.h" #include "Databaseobject.h" #include <QDateTime> #include <QDir> #include <QFileInfo> RenderResponseAppMngm::RenderResponseAppMngm(THttpRequest &req, CGI_COMMAND cmd) { m_cmd = cmd; m_pReq = &req; } RenderResponseAppMngm::~RenderResponseAppMn...
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// ================================= // Copyright (c) 2022 Seppo Laakko // Distributed under the MIT license // ================================= #ifndef SNGXML_XML_XML_SERIALIZATION_CONTEXT_INCLUDED #define SNGXML_XML_XML_SERIALIZATION_CONTEXT_INCLUDED #include <sngxml/serialization/XmlSerApi.hpp> namespace sngxml {...
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#include <bits/stdc++.h> using namespace std; typedef pair<double,double> dd; struct team{ int points, goal_balance, pro_goals; int id; string name; team(){} team(string _name,int _points,int _goal_balance,int _pro_goals, int _id){ name = _name; points = _points, goal_b...
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#include "header.h" BigInteger::BigInteger() { sign = plus_sign; number = BigNatural(); } BigInteger::~BigInteger() { } BigInteger &BigInteger::operator=(BigInteger const &BigInt) { sign = BigInt.sign; number = BigNatural(BigInt.number); return *this; } BigInteger::BigInteger(int number) { i...
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/****************************************************************************** * * Copyright (C) 2020 by * The Salk Institute for Biological Studies * * Use of this source code is governed by an MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. * ***********...
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/* MIT License Copyright (c) 2018 Chris McArthur, prince.chrismc(at)gmail(dot)com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to ...
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/* Nimesh Ghelani (nims11) */ #include<iostream> #include<cstdio> #include<algorithm> #include<map> #include<string> #include<vector> #define in_T int t;for(scanf("%d",&t);t--;) #define in_I(a) scanf("%d",&a) #define in_F(a) scanf("%lf",&a) #define in_L(a) scanf("%lld",&a) #define in_S(a) scanf("%s",&a) #define new...
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#ifndef __VOLUME_H_ #define __VOLUME_H_ #include "Ogre.h" #include "OgreApplicationContext.h" #include "OgreVolumeChunk.h" #include "OgreVolumeCSGSource.h" #include "OgreVolumeCacheSource.h" #include "OgreVolumeTextureSource.h" using namespace Ogre; using namespace Volume; class Volume2 { public: Volume2( Scene...
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#pragma once #include "BaseEntity.h" #include "SoundDefinition.h" namespace rust { class PhysicsEffects : public MonoBehaviour // 0x18 { public: BaseEntity* entity; // 0x18 (size: 0x8, flags: 0x6, type: 0x12) SoundDefinition* physImpactSoundDef; // 0x20 (size: 0x8, flags: 0x6, type: 0x12) float minTimeBetwe...
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#include <sys/msg.h> #include <unistd.h> #include "task_struct.hh" #include "queue.hh" #include "mem.hh" /*! * \file process_generator.cc */ //! Funzione definita in sem.cc void down(int sem_id, int n_sem = 0); //! Funzione definita in sem.cc void up(int sem_id, int n_sem = 0); //! Funzione definita in execute.c...
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/** * Author Michael McConnell * Date: 10/9/2015 * SDK's: OpenCV 3.0 * * This class represents a surface interpolation. The points are ordered from top left to bottom right row wise. */ #pragma once #ifndef MESH_H #define MESH_H #include "stdafx.h" #include <opencv2/core/core.hpp> #include <opencv2/highgui/highgui.hpp...
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#include <iostream> using namespace std; int a = 5; char b = 'A'; char &c = b; int *x = &a; char *y = &b; int **z = &x; void ShowVar() { cout << a << " "; cout << b << " "; cout << c << " "; cout << x << " "; cout << (void *) y << " "; cout << z << endl; return; } void ShowAddress() { cout << &a << " "; cout ...
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// Robotics with the BOE Shield – ControlWithCharacters // Move forward, left, right, then backward for testing and tuning. #include <Servo.h> // Include servo library char maneuvers[] = "fffffffffflllrrrbbbbbbbbbbs"; Servo servoLeft; // Declare left and right s...
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#include "utilities.h" void split(const string& s, vector<string>& tokens, const string& delimiters) { tokens.clear(); string::size_type lastPos = s.find_first_not_of(delimiters, 0); string::size_type pos = s.find_first_of(delimiters, lastPos); while (string::npos != pos || string::npos != lastPos) { tokens.push...
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/* Screen_TimerRecharge.h A screen that shows the time, date, and a recharge counter. Author: Rob Bultman License: MIT */ #ifndef SCREEN_TIMER_RECHARGE_H #define SCREEN_TIMER_RECHARGE_H #include "lvgl.h" #include "screen_class.h" #include "ds3231.h" class Screen_TimerRecharge : public ScreenClass {...
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#include <iostream> #include <ctime> #include <cmath> #include <vector> #include <iomanip> using namespace std; //Функция транспонирования матрицы template <typename T> void TransponMtx(T** matr, T** tMatr, int n) { for (int i = 0; i < n; i++) for (int j = 0; j < n; j++) tMatr[j][i] = matr[i][j]; }...
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#include <robosherlock/queryanswering/RosPrologInterface.h> #ifdef WITH_ROS_PROLOG namespace rs { RosPrologInterface::RosPrologInterface() { outInfo("Creating ROS Service client for rosprolog"); } bool RosPrologInterface::assertValueForKey(const std::string& key, const std::string& value) { std::stringstream ass...
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#include<iostream> using namespace std; int main(){ // char ch[100]; // cin>>ch; // cout<<ch; //check palindrome int n; cin>>n; char arr[n+1]; cin>>arr; bool check=true; for(int i=0;i<n;i++){ if(arr[i]!=arr[n-1-i]){ check =false; break; } ...
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/*! \file \brief Utility Routines for programming RS08 Flash FlashProgramming.cpp \verbatim Copyright (C) 2008 Peter O'Donoghue This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation;...
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#include "harmonicconstantfrequencytabledelegate.h" #include <QDoubleSpinBox> #include <QLineEdit> #include <QPainter> void HarmonicConstantFrequencyTableDelegate::paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const { if (index.column() == nameColumn){ QString name ...
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/* Copyright (2016) Michael Baer, Daniel Bonrath, All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicabl...
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#define _CRT_SECURE_NO_WARNINGS #include <iostream> #include <cstdio> using namespace std; int MaxNum(int m, int n) { int tmp; while (n) { tmp = n; n = m % n; m = tmp; } return m; } int main1() { int n,m; while (scanf("%d%d", &n, &m) != EOF) { int num = 0; for (int i = 0; i < n; ++i) { scanf("%...
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// Copyright (c) 2005-2014 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema to // C++ data binding compiler. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Fre...
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/******************************************************************************** ** Form generated from reading UI file 'WPosicionarDos.ui' ** ** Created by: Qt User Interface Compiler version 5.9.5 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ************************************...
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#include "TerrainManager.h" DetailsManager::DetailsManager( TerrainManager *_term, PlanetaryConfig *_CFG ) { term = _term; CFG = _CFG; GS_Average = GS_High = GS_City = NULL; PS_Average = PS_High = PS_City = NULL; aTextures_AverageHigh = NULL; VB_AverageHigh = NULL; } DetailsManager::~DetailsMana...
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#include <iostream> #include <fstream> #include <optional> #include <string> #include <vector> #include <sstream> #include <map> #include <iterator> #include <iomanip> #include <bitset> using namespace std; struct Args { string inputFileName; string outputFileName; }; optional<Args> ParseArgs(int argc, char* argv...
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#include "Koopa.hpp" Koopa::Koopa(Point _position ) :position(_position){} Point Koopa::getPosition(){ return position; } void Koopa::setDirection(string _direction){ direction = _direction; } void Koopa::setSituation(string _situation){ situation = _situation; } void Koopa::setFallingVelocity(int velocity)...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "Commandlets/Commandlet.h" #include <Engine/World.h> #include <UObject/Package.h> #include <Misc/PackageName.h> #include "CoreMinimal.h" #include <Runtime/Engine/Classes/Engine/ObjectLibrary.h> #include "Carla/OpenDrive/OpenDriveActor.h...
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/******************************** * KIV/PSI: VTP node * * Semestral work * * * * Author: Martin UBL * * A16N0026P * * ublm@students.zcu.cz * ********************************/ #ifndef NETWORK_H #define NETWORK_H ...
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// (c) daniel ford, daniel.jb.ford@gmail.com // chassis node // communicates with PIC18F4580 to get and update state of chassis (motors, gripper, LEDs, etc.) #include "ros/ros.h" #include "chassis.h" int main(int argc, char **argv) { // init chassis object Chassis thor; thor.init(); // initialize state va...
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/** * @copyright * ==================================================================== * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. ...
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/* * 479B. Towers.cpp * * Created on: Jun 11, 2016 * Author: Osama Hatem */ #include <bits/stdtr1c++.h> #include <ext/numeric> using namespace std; int main() { #ifndef ONLINE_JUDGE freopen("in.in", "r", stdin); // freopen("out.out", "w", stdout); #endif int n, k; set<pair<int, int>> all; cin >> n >>...
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// Fill out your copyright notice in the Description page of Project Settings. #include "TheWhiteDeath.h" #include "HitBoxComponent.h" #include "Components/BoxComponent.h" #include "Components/DecalComponent.h" #include "Components/MeshComponent.h" #include "Components/SkeletalMeshComponent.h" #include "TheWhiteDeathP...
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// // Created by 69118 on 2020/9/10. // #ifndef PASCAL_C_COMPILER_EXCEPTIONS_H #define PASCAL_C_COMPILER_EXCEPTIONS_H #include <exception> using std::exception; class TypeException : public exception { const char* what() const noexcept override { return "无效的 Type"; } }; class StatementException : p...
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402. Remove K Digits.cpp
#include <vector> class Solution { public: string removeKdigits(string num, int k) { std::vector<int> S; std::string result=""; for(int i=0;i < num.length();i++){ int number = num[i] - '0'; while(S.size()!=0 && S[S.size()-1] > number && k>0){ S.pop_b...
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A.cpp
#include<bits/stdc++.h> using namespace std; #define fori(i,a,b) for (long int i = a; i <= b ; ++i) #define ford(i,a,b) for(long int i = a;i >= b ; --i) #define mk make_pair #define mod 1000000007 #define pb push_back #define vec vector<long long int> #define ll long long #define rnd mt19937_64 rng(chrono::high_resolu...
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#ifndef _MANAGER_H_ #define _MANAGER_H_ #pragma once #define DICENUM_VERSION1 46 #define DICENUM_VERSION2 72 #define PLAYINGAGAINSMAYANDROTEM 0 #define HOWMANYGAMESINAROW 0 #define DEBUG val->msg4="move from "+std::to_string(_move.first)+" to "+std::to_string(_move.second); #define PLAYER1 0 #define PLAYER2 ...
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yumina1021/miso1510
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//============================================================================= // // MS_BuildFight [CManager.h] // 15/08/20 // Author : YOSHIKI ITOU // //============================================================================= #ifndef _CMANAGER_H_ #define _CMANAGER_H_ //*******************************************...
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gdrealm/TTT
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sqlnewprojectdialog.cpp
#include "sqlnewprojectdialog.h" #include "ui_sqlnewprojectdialog.h" #include <itkImage.h> #include <itkImageFileReader.h> #include <qfiledialog.h> SQLNewProjectDialog::SQLNewProjectDialog(QWidget *parent) : QDialog(parent), ui(new Ui::SQLNewProjectDialog) { m_Accepted=false; ui->setupUi(this); } SQLNe...
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ronj/teensy-dash
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test_TaskScheduler.cpp
#include "yaffut.h" #include "Common/Task.h" #include "Common/TimedTask.h" #include "Common/TaskScheduler.h" #include <functional> // Not using hippomocks here since hippomocks won't call // the constructor for us. class TaskImpl : public Common::Task { public: virtual bool CanRun(uint32_t now) { return Runnable(no...
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Helper.h
// Helper.h #ifndef _HELPER_h #define _HELPER_h #if defined(ARDUINO) && ARDUINO >= 100 #include "arduino.h" #else #include "WProgram.h" #endif #endif #include "LiquidCrystal.h" class Helper { public: /* Check methods */ /* Array methods */ static void PrintArray(byte obj[], byte length); static void PrintArra...
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utils.h
#pragma once #include <vector> #include <string> namespace utils { // Разделить строку по сепаратору delimiter в вектор void Split( std::vector<std::string>& result, const std::string& str, const std::string& delimiter ); // Проверка на то, что строка является подпоследовательностью друг...
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infsega/fheroes2-playbook
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skill.cpp
/*************************************************************************** * Copyright (C) 2009 by Andrey Afletdinov <fheroes2@gmail.com> * * * * Part of the Free Heroes2 Engine: * * http://...
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/src/AttractionClass.h
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shiyaowww/Event_driven_theme_park_scheme
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AttractionClass.h
#ifndef _ATTRACTIONCLASS_H_ #define _ATTRACTIONCLASS_H_ #include <iostream> #include <fstream> #include <string> #include "constants.h" #include "CustomerClass.h" using namespace std; //Created by: Shiyao Wang //Date: April 10, 2020 //Purpose: This attraction class will be the data type for an attraction //which ...
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/23-05-2021/closestPalindrome.cpp
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Thambidurai-Mahendran/Edabit
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closestPalindrome.cpp
/* Write a function that returns the closest palindrome number to an integer. If two palindrome numbers tie in absolute distance, return the smaller number. Examples closestPalindrome(887) ? 888 closestPalindrome(100) ? 99 // 99 and 101 are equally distant, so we return the smaller palindrome. closestPalindrome(888)...
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/HDU/1498/7717168_AC_46ms_1472kB.cpp
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weakmale/hhabb
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7717168_AC_46ms_1472kB.cpp
#include "cstdio" #include "vector" #include "cstring" using namespace std; int Map[111][111]; bool coler[55]; bool Mp[111][111]; bool l[111]; int c[111]; int n,k; bool DFS(int u){ for(int i=1;i<=n;i++){ if(Mp[u][i]&&!l[i]){ l[i]=true; if(!c[i]||DFS(c[i])){ c[i]=u; ...
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/framework/Mesh.cpp
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gianei/GraphicsAssessmentLincoln
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Mesh.cpp
#pragma comment(lib, "glew32.lib") #pragma comment(lib, "opengl32.lib") #include "Mesh.h" using namespace glm; using namespace std; Mesh::Mesh(ShaderProgram *shader){ scale = 1; rotationMatrix = mat4(1.0f); this->shader = *shader; } Mesh::Mesh(ShaderProgram *shader, MeshData *data){ scale = 1; rotationMatrix =...