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#pragma once // kengine #include "kengine/base_function.hpp" namespace kengine::meta::imgui { using edit_signature = bool(entt::handle); //! putils reflect all //! parents: [refltype::base] struct edit : base_function<edit_signature> {}; } #include "edit.rpp"
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//Copyright(c) 2015 Extreme Vision Ltd. All rights reserved. //File: configs.cc //Author: Yun Luo(lauren.luo@extremevision.mo) #include "configs.h" char* g_dbaddr="123.59.47.111"; char* g_dbuser="admin"; char* g_dbpswd="admin"; char* g_dbname2="";
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class Solution { public: int maxSatisfied(vector<int>& customers, vector<int>& grumpy, int X) { int add = 0, sub = 0, maxSub = 0; /* customers = [1,0,1,2,1,1,7,5] grumpy = [0,1,0,1,0,1,0,1] 0 1 2 3 4 5 6 7 X = 3 add = 1 + 1 +...
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#include "ResourcesManager.h" #include "FileSystem.h" #include "Vertex.h" ResourcesManager::ResourcesManager(void) { loadingCount = 0; loadingTotal = 0; LOGI("\n[RM] Resource Manager initialized\n"); } ResourcesManager::~ResourcesManager(void) { LOGI("\n[RM] Resource Manager destroyed\n"); delete[] _modelList;...
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#include <cstdio> #include "cpp2c_encapsulation_defs.h" static Box largeBox(10, 20, 30); void thisFunc() { std::printf("\n--- thisFunc() ---\n\n"); static Box box99(99, 99, 99); box99 *= 10; } void thatFunc() { std::printf("\n--- thatFunc() ---\n\n"); static Box box88(88, 88, 88); box88 *= ...
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#pragma once namespace MinerSpeed { class Item { public: enum State { STATE_MIN, STATE_NEUTRAL, STATE_SELECTED, STATE_MAX }; enum Color { COLOR_MIN, COLOR_BLUE, COLOR_GREEN, COLOR_PURPL...
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#include <cstdio> #include <cstring> #include <algorithm> #include <queue> #include <iostream> #include <map> #include <utility> using namespace std; int main() { freopen("3766.in", "r", stdin); // freopen("3766.out", "w", stdout); char str[20]; while (~scanf("%s", str)) { if (str[0] == 'E') break; int x = 0,...
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// // lsa_ngram.h // Spark-LSA-LM // // Created by Haoyu Huang on 4/18/14. // Copyright (c) 2014 HaoyuHuang. All rights reserved. // #ifndef Spark_LSA_LM_lsa_ngram_h #define Spark_LSA_LM_lsa_ngram_h #include "lsa_common.h" typedef struct lsa_ngram_arpa { double p; } ngram_t; // load arpa file into ngra...
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/// \file DomainData.h /// \brief stores information about the domain /// \date Jul 16, 2018 /// \author My Linh Wuerzburger /// \copyright <2015-2020> Forschungszentrum Juelich GmbH. All rights reserved. #ifndef ARTSS_DOMAIN_DOMAINDATA_H_ #define ARTSS_DOMAIN_DOMAINDATA_H_ #include <cmath> #ifd...
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#include <iostream> using namespace std; int main() { int guess = 500; int min = 1; int max = 1000; string ans; cout << guess << endl; while(cin >> ans){ if(ans == "correct"){ break; } if(ans == "lower"){ max = guess - 1; guess = (min + max)/2; } else if(ans == "higher...
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#ifndef MATHLAB_H #define MATHLAB_H #include "vector2d.h" #include "vector3d.h" #include "vector4d.h" #include "matrix4x4.h" namespace MathLab { // CONSTANTS constexpr double PI = 3.141592653589793238462643383279502884197169399375105820974944592307816406286208998628034825342117067982148086513282306647093844609550...
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#pragma once #include "./Lib/LDF.h" #include "./lib/IProvider.h" #include "./Lib/Core.h" using namespace UltraGIS; class LDFToPicture { public: LDFToPicture(); ~LDFToPicture(); int setLDF(LDF& ldf); int setTIFF(LDF& ldf,float *KValue); //int setMEAN(LDF& ldf,float *Mean); int Render(CDC* pDC, CRect rc = CRect(0...
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#ifndef TEXTURE_H #define TEXTURE_H #include <SDL2/SDL.h> #include <SDL2/SDL_image.h> struct Rotation { double angle; SDL_Point center; }; class Texture { public: SDL_Texture *mTexture; SDL_Renderer *mRenderer; int w, h; unsigned char alpha; Uint32 colorKey; SDL_Rect srcRect; SDL...
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#ifndef _CHIPS_CHALLENGE_TILED_PROJECTOR_H_ #define _CHIPS_CHALLENGE_TILED_PROJECTOR_H_ #include <cocos2d.h> #include <vector> #include "Direction.h" class TiledPhysicsWorld; class TiledProjector : public cocos2d::Ref { private: static const int UNKNOWN_DEPTH; cocos2d::Size _tileSize; cocos2d::Size ...
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// -*- mode: c++ -*- /********************************************************************* * Software License Agreement (BSD License) * * Copyright (c) 2014, JSK Lab * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the ...
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Data for Autobuy and Rebuy // //=============================================================================// #include "cbase.h" #include "cs_autobuy.h" // Weapon class information for each weapon including the...
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#ifndef LOOK_CAMERA_H #define LOOK_CAMERA_H #include "Camera.h" class LookCamera : public Camera { public: LookCamera(int width, int height); LookCamera(GLWindow::Point res); virtual ~LookCamera(); virtual glm::mat4 viewProjection(); virtual glm::mat4 view(); private: glm::vec3 up; glm::vec3 fokus...
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#include<iostream> #include<fstream> #include<string> using namespace std; int main() { char ch='s'; int a=33; double d=2.32; string str1="hello",str2="c++"; ofstream outfile("myfile.txt"); outfile<<ch<<a<<d<<str1<<str2; ifstream intfile("myfile.txt"); intfile>>ch>>a>>d>>str1>>str2; cout<<ch<<a<<d<<str1<...
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#pragma once #include "Mesh.h" #include "CubeMapTexture.h" class SceneNode { public: SceneNode(Shader* shader = nullptr, Mesh* mesh = nullptr, Vector4 colour = Vector4(1,1,1,1)); virtual ~SceneNode(); inline void SetTransform(const Matrix4 &transform) { this->transform = transform; } inline const Matrix4& GetT...
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// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this source code is subject to the terms of the Microsoft shared // source or premium shared source license agreement under which you licensed // this source code. If you did not accept the terms of the license agreement, // you are...
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10242 - Fourth Point !!.cpp
//uri : https://uva.onlinejudge.org/index.php?option=onlinejudge&page=show_problem&problem=1183 #include<bits/stdc++.h> using namespace std; double x[4],y[4]; int main() { set<pair<double,double> >s; set<pair<double,double> >::iterator it; while(cin>>x[0]>>y[0]>>x[1]>>y[1]>>x[2]>>y[2]>>x[3]>>y[3]){ ...
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#include "Observation.hh" #include "EventObj.hh" #include "umlrtobjectclass.hh" #include "umlrtoutsignal.hh" struct UMLRTCommsPort; static UMLRTObject_field fields_event[] = { { "data", &UMLRTType_EventObj, 0, 1, 0 } }; static UMLRTObject payload_event = { sizeo...
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/** * @file cpu.cc * @brief CPU Class file */ #include "cpu.h" #include <android/log.h> namespace com { namespace eolwral { namespace osmonitor { namespace core { cpu::cpu() { // get total CPUs this->_totalCPUCount = sysconf(_SC_NPROCESSORS_CONF); // set to zero at beginning this->_totalCPUU...
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Slime.h
#include "../../NonPlayer.h" namespace Lunia { namespace XRated { namespace Logic { class SlimeBoss : public NonPlayer { protected : int hitCnt; ///< 필살기시에 힛트수가 일정수가 넘어가면 필살기 실패를 위해서. bool bSplitted; public : SlimeBoss(); virtual ~SlimeBoss() {} virtual bool DoDamage(Object* who, uint32 creatorActionHas...
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#include<bits/stdc++.h> using namespace std; #define llu unsigned long long int double root_ara[(256*1024)/(2*8)]; int main() { llu a; double root; int i=0; while(scanf("%llu",&a)!=EOF) { ///cin>>a; root=(double)sqrt(a*1.0); root_ara[i++]=root; ///printf("%.4f\n",root...
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#include "stdafx.h" #include "common.h" Compiler cmp; //static const char *REGS[] = { //"$0x0", //"VSYNC", // $00 0000 00x0 Vertical Sync Set-Clear //"VBLANK", // $01 xx00 00x0 Vertical Blank Set-Clear //"WSYNC", // $02 ---- ---- Wait for Horizontal Blank //"RSYNC", // $03 ---- -...
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#include "gtest/gtest.h" #include "datapipeline/JsonDataWriter.H" #include "datapipeline/CsvDataReader.H" #include <memory> using namespace DataPipeline; TEST(TestJsonDataWriter, construction){ CsvDataReader reader("../data/test_1.csv"); Data data; reader.read(data); JsonDataWriter writer; writer.write(data,"tes...
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// C2 P3 - Making Simple Decisions #include <iostream> #include <string> #include <iomanip> using namespace std; // Variable Declarations string name; int items; char decision; string done; const double PRICEEACH = 3.59; const double CUT_OFF1 = 12; const double CUT_OFF2 = 24; const double DISCOUNT1 = 0.10; const dou...
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Deck.cpp
#include "Deck.h" Deck::Deck() { // when a deck is instantiated, all 52 cards also instantiated and their values set deck = gcnew array<Card^>(52); deckSize = deck->Length; // set suits array - 0 = spade, 1 = club, 2 = diamond, 3 = heart suitsTotal = gcnew array<String^>{"s", "c", "d", "h"}; /* * Set values of...
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#include<iostream> #include<iomanip> using namespace std ; int main() { double sum = 0 ; for ( int i = 1 ; i <= 100 ; i++ ){ sum += 1/(i*1.0) ; } cout << fixed ; cout << setprecision(2) ; cout << sum << endl ; return 0 ; }
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#include <iostream> #include <armadillo> #include <vector> #include <assert.h> #include "linalg.h" #include <fstream> #include <set> #include <string> #include <deque> #include <ctime> #include <string.h> #define ARMA_USE_HDF5 #define __FILE_KARTAN__ "/Users/istar/ClionProjects/gauss/kartan.txt" #define __FILE_WEIGHT...
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/* * File: main.cpp * Author: Dr. Mark E. Lehr * Created on July 19, 2016, 9:07 AM * Purpose: Home Calculator */ //System Libraries Here #include <iostream> //I/O Library #include <iomanip> //Format Currency using namespace std; //User Libraries Here //Global Constants Only, No Global Variables //Like PI,...
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#pragma once #include "Object/GameObject.h" #include "../Client.h" class HollowKnight : public CGameObject { GAMEOBJECT_DEFAULT(); public: HollowKnight(); ~HollowKnight(); void PlaceAt(int stageNumber, bool bStart); virtual bool Init(); virtual void Begin(); virtual void Update(float fTime); virtual vo...
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#include <iostream> #include "intArray.h" using namespace std; //определение специализированного класса int intArray<double>::count=0; intArray<double>::intArray() { count++; p=NULL; n=0; error=1; } intArray<double>::intArray(int n1) { count++; n=n1; p=new double[n]; if(p==NULL) error...
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MpegDecoder.cpp
//----------------------------------------------------------------------------- // Декодер Mpeg Layer 1,2,3 // Копонент звукового двигателя Шквал // команда : AntiTank // разработчик : Гилязетдинов Марат (Марыч) //----------------------------------------------------------------------------- // включения #include <str...
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#ifndef STATUS_H #define STATUS_H #include "global.h" class Status{ public: //encoder status volatile int wheelCountLeft; //set by timmer2 ch1 volatile int wheelCountRight; //set by timmer2 ch1 public: void initialize(); void printAll(); }; #endif
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#include<iostream> #include<string> #pragma warning(disable:4996) using namespace std; struct Match { static bool get() { return true; } }; struct unMatch { static bool get() { return false; } }; template <class T> struct TypeTraits { typedef unMatch type; }; template<> struct TypeTraits<int> { typede...
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void Park() { lcd.clear(); lcd.setCursor(0, 0); lcd.print("PLACE YOUR CARD"); Serial.print("PARK"); digitalWrite(GL, LOW); int temp[4]; int key; int pos; if (slot < 7)// check if any slots are left { //read UID while (! rfid.PICC_IsNewCardPresent()) continue; while...
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main.cpp
#include "claseCuentaCorriente.h" int main() { CuentaCorriente cuenta1(1234567,"Bryan",10000); float x; int caso; int y; // numero de cuenta que ingrese cin; cout << "\t\t\t\tBienvenido a su Banco PYMEX" << endl; cout << "***|numero de cuenta: " << cuenta1.getNumCuenta() << "|***" << endl; cout << "...
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bbox_utils.h
#ifndef EDGETPU_CPP_BBOX_UTILS_H_ #define EDGETPU_CPP_BBOX_UTILS_H_ #include <vector> #include "absl/strings/substitute.h" namespace coral { // Object Detection model produces axis-aligned boxes in two formats: // BoxCorner represents the lower left corner (xmin, ymin) and // the upper right corner (xmax, ymax). //...
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#ifndef AAW_WEIGHT_SENSOR_DATA_READER_H_ #define AAW_WEIGHT_SENSOR_DATA_READER_H_ #include <ros/ros.h> #include <iostream> #include <cstring> #include <serial/serial.h> #include <aaw_ros/WeightSensorData.h> class AAWWeightSensorReader { public: AAWWeightSensorReader(ros::NodeHandle* nodehandle); ~AAWWeightSen...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; bool visited[11][11]; int map[11][11]; int dx[4] = {0,1,0,-1}; int dy[4] = {1,0,-1,0}; int N, M, tmp, ans=0; vector<pair<int, int>> virus, hollow; void print() { cout<<"\n====="<<tmp<<"=====\n"; for(int j=0; j<N+2; ++j) { for(int i...
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#include <bits/stdc++.h> using namespace std; int main(){ streambuf *ptr; ofstream arq("saida.txt"); ptr = arq.rdbuf(); cout.rdbuf(ptr); cout << "oi" << endl; cout << "teste" << endl; }
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#include <math.h> #include <vector> #include <iostream> using namespace std; int main() { int n,q,last_ans=0; cin>>n>>q; int q_arr[q][3]; for(int i=0;i<q;i++){ for(int j=0;j<3;j++){ cin>>q_arr[i][j]; } } ve...
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/** * @file naca00XX.h * @brief Add description here */ #pragma once #include "rect.h" namespace UVLM { namespace wing { /** * @brief Equation for a symmetrical 4-digit NACA airfoil * http://en.wikipedia.org/wiki/NACA_airfoil#Equation_for_a_symmetrical_4-digit_NACA_airfoil * @param c chord length * @param xx...
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// automatically generated by the FlatBuffers compiler, do not modify #ifndef FLATBUFFERS_GENERATED_SERVERLOGIN11_MQTT_H_ #define FLATBUFFERS_GENERATED_SERVERLOGIN11_MQTT_H_ #include "flatbuffers/flatbuffers.h" namespace Mqtt { struct testtable; struct test2; struct testtable FLATBUFFERS_FINAL_CLASS : private fla...
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/* This file is part of cpp-ethereum. cpp-ethereum is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. cpp-ethereum is distributed in the...
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#include <iostream> #include <vector> #include <set> #include <algorithm> using namespace std; vector<int> selected; vector<char> characters; set<string> answers; int L,C; set<char> vowels = {'a','i','e','o','u'}; void check() { string s; int hasVowel = 0; int hasTwoCons = 0; for (int i =0; i<selected....
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// // FlyText.hpp // NewCocosProject // // Created by 广昊 邵 on 2017/4/30. // // #ifndef FlyText_hpp #define FlyText_hpp USING_NS_CC; #include <iostream> #include "cocos2d.h" class FlyText : public Node{ public: static FlyText * create(const char *str); bool init(const char *str); void startAnimation(); ...
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#include <bits/stdc++.h> #define rep(i, n) for (int i = 0; i < (n); ++i) using namespace std; using ll = long long; using P = pair<int, int>; /* 参考リンク ABC 153 F - Silver Fox vs Monster https://atcoder.jp/contests/abc153/tasks/abc153_f */ int main() { int n; ll d, a; cin >> n >> d >> a; vector<P>...
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#include<bits/stdc++.h> #include<string.h> using namespace std; int comb_length; int str_length; fstream f; void combinations(string str, string comb, int i, int x){ if(i == comb_length){ f << comb << '\n'; return ; } else if(x == str_length){ return; } ...
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/******************************************************************** * * 本文件是FKMMORPG的一部分。本文件版权归属FreeKnightDuzhi(王宏张)所有。 * E-mail: duzhi5368@163.com * QQ: 281862942 * * ----------------------------------------------------------------- * * 文件名: Button * 作者: FreeKnightDuzhi[ 王宏张 ] * 文件说明: * * 修改人: * ...
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/********************************************************************** // @@@ START COPYRIGHT @@@ // // Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. ...
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//----------------------------------------------- // // This file is part of the Siv3D Engine. // // Copyright (c) 2008-2017 Ryo Suzuki // Copyright (c) 2016-2017 OpenSiv3D Project // // Licensed under the MIT License. // //----------------------------------------------- # pragma once # include <Siv3D/Platform.hpp> #...
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/* * This file is part of the source code of the software program * Vampire. It is protected by applicable * copyright laws. * * This source code is distributed under the licence found here * https://vprover.github.io/license.html * and in the source directory */ /** * @file ExtensionalityResolution.cpp * Imp...
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#ifndef ENTITY_H #define ENTITY_H #include <algorithm> #include <set> #include "component.h" namespace ecs { class Entity; using EntityPtr = std::shared_ptr<Entity>; using EntityPtrs = std::set<EntityPtr>; class Entity { public: Entity(); virtual ~Entity(); enum class State { ACTIVE, DISABLED, DEAD }; ...
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/* * Given an array of integers A of size N and an integer B. * College library has N books,the ith book has A[i] number of pages. * You have to allocate books to B number of students so that maximum * number of pages alloted to a student is minimum. * A book will be allocated to exactly one student. * Each student ha...
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#pragma once #pragma comment(lib, "winmm.lib") enum COLOR //add color { FG_BLACK = 0x0000, FG_DARK_BLUE = 0x0001, FG_DARK_GREEN = 0x0002, FG_DARK_CYAN = 0x0003, FG_DARK_RED = 0x0004, FG_DARK_MAGENTA = 0x0005, FG_DARK_YELLOW = 0x0006, FG_GREY = 0x0007, FG_DARK_GREY = 0x0008, FG_BLUE = 0x0009, ...
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// // MainMenuView.h // guidev2 // // Created by Jens Meder on 21.05.13. // // #ifndef __guidev2__MainMenuView__ #define __guidev2__MainMenuView__ #include <iostream> #include <QWidget> #include <QTabWidget> class MainMenuView: public QWidget { public: MainMenuView(QWidget* parent = 0); v...
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// // Origin: // DATAOBJECT.CPP // Implementation of the IDataObject COM interface // By J Brown 2004 // www.catch22.net // #pragma once namespace GameDev { class OLEDataObject final : public IDataObject { public: // // IUnknown members // HRESULT _...
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/******************************************************************* * Name: Oliver Solorzano * Course: CS 162 W 2019 * Assignment: Project 3 * Date: 16 Feb 2019 * Description: This is the implementation file for the barbarian * class. It defines the functions of the barbarian class. ***************************...
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#include <iostream> #include <cstdio> #include <cmath> using namespace std; int main(void) { int n1,n2; scanf("%d%d",&n1,&n2); if (n1<60&&n2<60){ printf("0"); } else if (n1<60||n2<60){ printf("1"); } else{ printf("0"); } return 0; }
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matrix.cpp
#include "matrix.h" Matrix::Matrix(int r,int c) { row=r; column=c; allocate(); } void Matrix::allocate() { int m=row,n=column; p=new float*[m]; for(int i=0;i<m;i++) *(p+i)=new float[n]; for(int k=0;k<m;k++) for(int j=0;j<n;j++) put_value(k,j,0.0); } float Matrix::get_value...
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rectangle.cpp
#include <iostream> using namespace std; class Rectangle { int width, height; public: Rectangle() { width = height = 0; } Rectangle(int, int); int area() const { return width * height; } }; Rectangle::Rectangle(int w, int h) { width = w; height = h; } int main() { Rectangle a(3,4); Rectangle b; cout ...
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#pragma once #include <d3d11.h> namespace sky { enum ELEMENT_FORMAT { FLOAT2 = 0, FLOAT3 = 1, FLOAT4 = 2 }; struct VertexLayoutDesc { char* SemanticName; unsigned int SemanticIndex; ELEMENT_FORMAT Format; unsigned int InputSlot; bool ForInstance; }; class VertexInputLayout { public: Vertex...
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// // NuoVulkanShaderLibrary.hpp // Cube-iOS // // Created by middleware on 5/22/18. // #ifndef NuoVulkanShaderLibrary_hpp #define NuoVulkanShaderLibrary_hpp #include <memory> #include <map> #include <string> class NuoVulkanDevice; class NuoVulkanShaderModule; typedef std::shared_ptr<NuoVulkanDevice> PNuoVulkan...
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BBSTatement_test.h
/* * BBSTatement_test.h * * Created on: 20-jan.-2014 * Author: erkki */ #ifndef BBSTATEMENT_TEST_H_ #define BBSTATEMENT_TEST_H_ #include <iostream> #include "../BareBonesStatement.h" #include <gtest/gtest.h> namespace tests { class BBStatementTest: public testing::Test { friend class BB::BBclear; friend c...
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/********************************************************************************** * Copyright (c) 2012 by Virginia Polytechnic Institute and State University. * * The local realignment portion of the code is derived from the Indel Realigner * code of the GATK project, and the I/O of bam files is extended from the * b...
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#include <iostream> #include <algorithm> #include <vector> using namespace std; #define rep(i,n) for(int i=0;i<(n);i++) int main(void){ int n, k; cin >> n >> k; vector<int> num(n); rep(i, n) cin >> num[i]; sort(num.begin(), num.end()); cout << num[n - 1] - num[0]<< endl; return 0; }
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#pragma once #include "noncopyable.h" template<typename T> class Singleton : public noncopyable { public: static T* Instance() { return instance_; } T* Instance(T* instance = nullptr) { if(instance) { if(instance_) { delete instance_...
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Camera.cpp
#include "Camera.h" Camera::Camera(HWND g_hWnd, GraphicsEngineParams params) { this->forceBoundries = false; this->g_hWnd = g_hWnd; this->params = params; this->pos = D3DXVECTOR3(0, 0, 0); this->terrain = NULL; this->followTarget = NULL; this->moveOnlyInXZ = false; this->angleX = 0; this->angleY = 0; this-...
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/* Total Accountability Customer Care (TACC) * * Written by R. Marc Lewis * (C)opyright 1997-2009, R. Marc Lewis and Avvatel Corporation * All Rights Reserved * * Unpublished work. No portion of this file may be reproduced in whole * or in part by any means, electronic or otherwise, without the express ...
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#include <Gosu/Graphics.hpp> #include <GosuImpl/Graphics/Texture.hpp> #include <GosuImpl/Graphics/TexChunk.hpp> #include <Gosu/Bitmap.hpp> #include <Gosu/Platform.hpp> #include <stdexcept> #ifndef GL_BGRA #define GL_BGRA 0x80E1 #endif // TODO: Not threadsafe. unsigned Gosu::Texture::maxTextureSize() { #if defined(GOS...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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#include <iostream> #include <algorithm> using namespace std; int main() { while (true) { string outcome; cout << "Enter the race outcome in uppercase or enter done to quit"<< endl; // If the user entered "done", exit the program. cin >> outcome; if (outcome == "done") { return 0;} int numTea...
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#include "ThreadedQueue.h" //template <class T> //ThreadedQueue<T>::ThreadedQueue(Node<T>* placeholder): ConcurrentQueue<T>(placeholder) //{ //} template <class T, class fout> ThreadedQueue<T, fout>::ThreadedQueue(T placeholder):ConcurrentQueue<T>(placeholder) { } // ////duplicate code is sloppy, bu...
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#pragma once //------------------------------------------------------------------------------ /// \file /// \ingroup triangulate /// \copyright (C) Copyright Aquaveo 2018. Distributed under the xmsng /// Software License, Version 1.0. (See accompanying file /// LICENSE_1_0.txt or copy at http://www.aquaveo.com/xmsng/...
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#include <iostream> #include <cstring> #include <string> using namespace std; int map[9][9]; int path[100000]; char rotation[8] = {'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H'}; void input() { memset(map, 0, sizeof(map)); memset(path, -1, sizeof(path)); cin >> map[1][3]; if(map[1][3] == 0) return; cin >...
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#include "udp_socket.h" #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> namespace sck { udp_socket::udp_socket() { } void udp_socket::set_socket() { socket_int = ::socket(AF_INET, SOCK_DGRAM, 0); } bool udp_socket::bind(const std::string IP, const std::uint16_t port) { s...
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/** Mehran Toreihi mtoreihi@gmail.com 1398-02-26 2019-05-16 */ #include <windows.h> #include <DbgHelp.h> #include <iostream> #include <TlHelp32.h> #include <strsafe.h> using namespace std; bool SetPrivilege(LPCWSTR lpszPrivilege, BOOL bEnablePrivilege) { TOKEN_PRIVILEGES priv = { 0,0,0,0 }; HANDLE hToken = NULL...
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#include <cmath> #include <tree/Math/Constant.hpp> const float tree::PI = std::acos(-1); const float tree::QUARTER_PI = tree::PI / 4; const float tree::THREE_QUARTERS_PI = 3 * tree::QUARTER_PI; const float tree::FIVE_QUARTERS_PI = 5 * tree::QUARTER_PI; const float tree::SEVEN_QUARTERS_PI = 7 * tree::QUARTER_PI; cons...
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armystrengthhard - Army Strength (Hard).cpp
#include <iostream> #include <algorithm> using namespace std; int main(){ int t;cin>>t; while(t--){ int lg, lb;cin>>lg>>lb; int bg=0,tg=0,bb=0,tb=0; for(int i=0;i<lg;i++){ int x;cin>>x; if(x>bg){ bg=x; tg=1; } ...
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11399번(ATM).cpp
#include <cstdio> #include <algorithm> using namespace std; int main(void) { int n; scanf("%d", &n); int *a = new int[n]; for (int i = 0; i < n; i++) scanf("%d", &a[i]); sort(a, a + n); for (int i = 1; i < n; i++) a[i] += a[i - 1]; int sum = 0; for (int i = 0; i < n; i++) sum += a[i]; printf("%d", sum); delet...
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#ifndef HEAP_HPP #define HEAP_HPP #include <vector> #include <utility> #include <utils.hpp> namespace cs { namespace helper { template<typename Iter> constexpr Iter left(Iter begin, typename std::iterator_traits<Iter>::difference_type index) { auto i = (index * 2) + 1; ret...
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#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> using namespace std; const int maxn = 2e5 + 100; char a[maxn],b[maxn]; bool dfs(int l1,int l2,int len) ...
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treeitem.cpp
#include "treeitem.h" #include "composite.h" TreeItem::TreeItem(Node *parent) : parent(parent) { data["Name"] = "none"; data["iName"] = ""; data["fName"] = ""; data["ID"] = "none"; data["parentID"] = ""; } TreeItem::TreeItem(const QMap<QString, QVariant> &data, Node *parent) : data(data), parent(parent...
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EarthDomainButtonEventHandler.h
/* *****Earth Domain Game***** Author: Laugh Out Loud Jeffrey Lin Jessica Mortellaro Jia Hao Wang CSE 380 EarthDomainButtonEventHandler.h This is a custom button event handler. Each game can choose to use different buttons and respond differently to when buttons are pressed. This class will handle bu...
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Player.cpp
#include "Player.h" bool Player::texLoaded = false; sf::Texture Player::tex; Player::Player(int _x, int _y) { x = _x; y = _y; yspeed = 0; xspeed = 100; gravity = 500; name = "Player"; //sprite.setSize(sf::Vector2f(w, h)); collDown = 0; if (!texLoaded) { tex.loadFromFile("images/player.png"); texLoaded =...
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kakao3.cpp
#include <vector> using namespace std; int MOD = 20170805; vector<vector<int> >a; vector<vector<int> >DP; int getAns(int i,int j){ if (i == 0 && j == 0){ return 1; } if (i<0 || j< 0){ return 0; } if(DP[i][j] != -1){ return DP[i][j]; } if (a[i][j] == 1){ DP[...
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R3BSofSciVsPspxOnlineSpectra.h
// ------------------------------------------------------------ // ----- R3BSofSciVsPspxOnlineSpectra ----- // ----- Fill SOFIA online histograms ----- // ------------------------------------------------------------ #ifndef R3BSofSciVsPspxOnlineSpectra_H #define R3BSofSciVsPspxO...
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LuaNWNFunctions.cpp
#include "LuaNWNFunctions.h" #include "NwnLuaHooks.h" #include "lua_helper.h" nwn_objid_t GetObjID(lua_State*L, int idx) { int type = lua_type(L, idx); if (type == LUA_TNUMBER) { return (nwn_objid_t)lua_tointeger(L, idx); } else if (type == LUA_TSTRING) { const char * hex = lua_tostring(L, idx); if (hex =...
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#include <RHReliableDatagram.h> #include <SPI.h> #include <RH_RF22.h> #define CLIENT_ADDRESS 1 #define SERVER_ADDRESS 2 static const int SDN = 10; uint8_t data[RH_RF22_MAX_MESSAGE_LEN]; // Singleton instance of the radio driver. RH_RF22 driver(4,2); // Class to manage message delivery and receipt, using the driver ...
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yesunsong/XMEngine
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ApplicationTest.h
#ifndef _APPLICATION_TEST_H_ #define _APPLICATION_TEST_H_ #include "framework\BaseTest.h" DEFINE_TEST_SUITE(ApplicationTests); class BaseApplicationTest : public TestCase { public: BaseApplicationTest(); ~BaseApplicationTest(); CREATE_FUNC(BaseApplicationTest); public: virtual void onEnter() overrid...
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qimgurreply.cpp
// License: MIT License // Author: Robert Rudolph #include "qimgurreply.h" #include<QNetworkReply> #include <QJsonDocument> #include <QJsonValue> #include <QJsonObject> #include <QJsonArray> QImgurReply::QImgurReply(QNetworkReply *reply, QObject *parent) : QObject(parent) { m_reply = reply; m_finished = false; ...
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redis_locking.h
/* MIT License Block Copyright (c) 2016 Alex Barry Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publis...
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herokingsley/LeetCodePractice
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Longest Palindromic Substring.cpp
#include<iostream> #include<string> using namespace std; string longestPalindrome(string s) { int l = s.length(); if(l == 0){ return ""; } int maxl = 1; int st = 0; for(int i = 0 ; i < l; ++i){ for(int j=0; j < 2;++j){ ...
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RegFile.cpp
#include "RegFile.h" #include "Buffer2.h" void RegFile::setSA(int a) { sA = a; } void RegFile::setTA(int a) { tA = a; } void RegFile::read() { if (sA >= 0 && sA < 32) { buffer2->setSD(regs[sA]); jump->setSD(regs[sA]); } if (tA >= 0 && tA < 32) buffer2->setTD(regs[tA]); } void RegFile::write() { if (addr...