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Course Schedule II.cpp
class Solution { public: bool dfs(int node, vector<vector<int>> &graph, vector<int> &visited, vector<int> &result) { visited[node] = 1; for (int i = 0; i < graph[node].size(); i++) { if (visited[graph[node][i]] == 1) return false; // if this node is unexplored that means there is a cycle if (visited[graph[node][i]] == 0) { if (!dfs(graph[node][i], graph, visited, result)) //return false return false; } } visited[node] = 2; //if function comes till here then we can mark the current node as 2 i.e, visited result.push_back(node); //we will push the visited nodes to the resulting array return true; } vector<int> findOrder(int numCourses, vector<vector<int>> &prerequisites) { vector<vector<int>> graph(numCourses); for (int i = 0; i < prerequisites.size(); i++) { graph[prerequisites[i][0]].push_back(prerequisites[i][1]); //making an adjacency list } vector<int> visited(numCourses, 0); //for keeping track of the nodes position. //We first initialize every node as 0 i,e. unvisited vector<int> result; //result vector bool flag = true; for (int i = 0; i < numCourses; i++) { if (visited[i] == 0) { if (!dfs(i, graph, visited, result)) { flag = false; // it will return false if there is a cycle detected so we can break it break; } } } if (!flag) return vector<int>(); return result; } };
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#include "stdafx.h" #include "TestGame.h" #include "Line2D.h" #include "RandomHelper.h" using namespace RocketCommander; using namespace Ogre; BOOST_AUTO_TEST_SUITE(Line2DTest) BOOST_AUTO_TEST_CASE(RenderTest) { class RenderTestGame : public TestGame { virtual bool keyPressed(const OIS::KeyEvent &evt) { if (evt.key == OIS::KC_1) { boost::shared_ptr<Line2D> line2D(new Line2D(*m_sceneMgr, RandomHelper::GetRandomVector2(-1, 1), RandomHelper::GetRandomVector2(-1, 1), RandomHelper::GetRandomColour())); m_lines.push_back(line2D); } else if (evt.key == OIS::KC_2 && !m_lines.empty()) { m_lines.pop_front(); } m_leftTopDebug->setText("lines: " + StringConverter::toString(m_lines.size())); return TestGame::keyPressed(evt); } std::deque<boost::shared_ptr<Line2D> > m_lines; }; RenderTestGame game; game.Run(); } BOOST_AUTO_TEST_SUITE_END()
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#include "utility/string_utility.h" #include <iostream> #include <algorithm> #include <iomanip> #ifdef __GNUC__ #include <cxxabi.h> #endif namespace StringUtility { int getNumberAfterString(std::string line, std::string key) { std::string value = line.substr(line.find(key)+key.length()); // remove leading white space and '=' signs while(isspace(value[0]) || value[0] == '=') value = value.substr(1); return atoi(value.c_str()); } std::string extractUntil(std::string &line, std::string key) { std::string result; if (line.find(key) != std::string::npos) { result = line.substr(0, line.find(key)); line = line.substr(line.find(key) + key.length()); } return result; } void trim(std::string &str) { // remove whitespace at the beginning str.erase(str.begin(), std::find_if (str.begin(), str.end(), [](char c){return !std::isspace(c);})); // remove whitespace at the end str.erase(std::find_if (str.rbegin(), str.rend(), [](char c){ return !std::isspace(c); }).base(), str.end()); } //! replace from by to std::string replace(std::string str, const std::string& from, const std::string& to) { size_t start_pos = str.find(from); if (start_pos == std::string::npos) return str; std::string result(str); result.replace(start_pos, from.length(), to); return result; } //! replace from by to std::string replaceAll(std::string str, const std::string& from, const std::string& to) { std::string result(str); while(result.find(from) != std::string::npos) { result = replace(result, from, to); } return result; } template<> std::string multiply<1>(std::string str) { return str; } template<> std::string multiply<2>(std::string str) { return str+"*"+str; } template<> std::string multiply<3>(std::string str) { return str+"*"+str+"*"+str; } std::string extractBasename(std::string str) { if (str.rfind(".") != std::string::npos) { str = str.substr(0, str.rfind(".")); } if (str.find("/") != std::string::npos) { str = str.substr(str.rfind("/")+1); } return str; } std::string timeToString(const tm* const time) { // to format: %Y/%m/%d %H:%M:%S std::string date; date += std::to_string( time->tm_year + 1900 ) + "/" + std::to_string( time->tm_mon + 1 ) + "/" + std::to_string( time->tm_mday ) + " "; if( time->tm_hour < 10 ) { date += "0"; } date += std::to_string( time->tm_hour ) + ":"; if( time->tm_min < 10 ) { date += "0"; } date += std::to_string( time->tm_min ) + ":"; if( time->tm_sec < 10 ) { date += "0"; } date += std::to_string( time->tm_sec ); return date; } std::string demangle(const char *typeidName) { #ifdef __GNUC__ // source: https://gcc.gnu.org/onlinedocs/libstdc++/manual/ext_demangling.html int status; return std::string(abi::__cxa_demangle(typeidName, 0, 0, &status)); #else return std::string(typeidName); #endif } std::size_t stringLength(std::string string) { int length = string.length(); // unicode characters start with -62 and use 2 chars // or with -30 and use 3 chars length -= std::count(string.begin(), string.end(), char(-50)); length -= std::count(string.begin(), string.end(), char(-61)); length -= std::count(string.begin(), string.end(), char(-62)); // ÷, » length -= 2*std::count(string.begin(), string.end(), char(-30)); // ┌, etc. return length; } } // namespace
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/* * point3.h * * Created on: 8. okt. 2015 * Author: gaudaost */ #ifndef POINT3_H_ #define POINT3_H_ #include <vector> #include <iostream> using namespace std; class Point3 { private: vector<float> point; public: Point3(vector<float>); Point3(float, float, float); Point3():Point3(0,0,0){} float norm(); const float operator[](const int&) const; float& operator[](const int&); void operator+=(const Point3&); Point3 operator+(const Point3&); Point3 operator-(const Point3&); }; Point3 operator*(const float&, const Point3&); Point3 operator/(const Point3&, const float&); void operator/=(Point3&, const float&); ostream& operator<<(ostream&, const Point3&); #endif /* POINT3_H_ */
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TObject.h
#pragma once #include "TBitmapMgr.h" #include "TCollision.h" #define LR_ROTATION 0x01 #define TB_ROTATION 0x02 #define LRTB_ROTATION 0x04 struct TPoint { float x; float y; }; class TObject { public: TBitmap* m_pColorBitmap; TBitmap* m_pMaskBitmap; TPoint m_pos; TPoint m_posDraw; RECT m_rtDraw; RECT m_rtCollision; bool m_bDebugRect; float m_fAlpha; //이동에 관한 변수들. public: float m_fDir[2]; float m_fSpeed; float m_fAttackRadius; RECT m_rtAttackRect; public: //비트맵 회전과 관련된 변수들. HBITMAP m_hColorRotateBitmap; HBITMAP m_hMaskRotateBitmap; HDC m_hRotationDC; HDC m_hMemMaskDC; HDC m_hMemColorDC; HBRUSH m_hBrBack; float m_iMaxDistance; float m_fAngle; //HP에 관한 변수들 public: int m_iHP; float m_fLastDamageTime; float m_fDamageTimeGap; //무적타임 public: void SetPosition(TPoint pos); void SetPosition(float xPos, float yPos, DWORD left, DWORD top, DWORD right, DWORD bottom); void SetDirectionSpeed(int dirX, int dirY, float speed); bool Load(const TCHAR* pszColor, const TCHAR* pszMask = NULL); virtual bool LoadUI(const TCHAR* pszColor, const TCHAR* pszMask, int iState) { return true; } virtual bool Init(); virtual bool Frame(); virtual bool Render(); virtual bool Release(); virtual bool Draw(short sType, RECT* rt = NULL); virtual bool DrawColorKey(DWORD maskColor); //비트맵 회전과 관련된 함수들 void GetRotateBitmap(float fAngle, HBITMAP hBitmap, TBitmap* pSrcBitmap); void RotationBlt(float fAngle); //FadeIn & FadeOut virtual bool FadeOut() { return true; } virtual bool FadeIn() { return true; } //알파블렌딩 bool AlphaBlend(HDC dcDest, int x, int y, int cx, int cy,HDC dcSrc, HDC dcMaskSrc, int sx, int sy, int scx, int scy, int alpha, DWORD opMode, COLORREF rgbMask); //데미지 관련 처리 bool IsDead(); void SetDead() { m_iHP = 0; } void SetMAXHP(int hp) { m_iHP = hp; } void ProcessDamage(int damage); public: TObject(); virtual ~TObject(); };
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#include <bits/stdc++.h> using namespace std; string g[1010]; int da[1010][1010], dm[1010][1010], dans[1010][1010]; int lst[1010][1010]; int dx[4] = {1, 0, -1, 0}; int dy[4] = {0, 1, 0, -1}; int n, m; void bfs1() { queue<pair<int, int>> q; for(int i = 0; i < n; i++) for(int j = 0; j < m; j++) if(g[i][j] == 'A') { da[i][j] = 0; q.push(make_pair(i, j)); } while(!q.empty()) { int x = q.front().first; int y = q.front().second; q.pop(); for(int i = 0; i < 4; i++) { int nx = x + dx[i]; int ny = y + dy[i]; if(da[nx][ny] == -1 and g[nx][ny] != '#' and (0 <= nx and nx < n) and (0 <= ny and ny < m)) { da[nx][ny] = da[x][y] + 1; q.push(make_pair(nx, ny)); } } } } void bfs2() { queue<pair<int, int>> q; for(int i = 0; i < n; i++) for(int j = 0; j < m; j++) if(g[i][j] == 'M') { dm[i][j] = 0; q.push(make_pair(i, j)); } while(!q.empty()) { int x = q.front().first; int y = q.front().second; q.pop(); for(int i = 0; i < 4; i++) { int nx = x + dx[i]; int ny = y + dy[i]; if(dm[nx][ny] == -1 and g[nx][ny] != '#' and (0 <= nx and nx < n) and (0 <= ny and ny < m)) { dm[nx][ny] = dm[x][y] + 1; q.push(make_pair(nx, ny)); } } } } void bfs3() { queue<pair<int, int>> q; for(int i = 0; i < n; i++) for(int j = 0; j < m; j++) if(g[i][j] == 'A') { dans[i][j] = 0; lst[i][j] = -1; q.push(make_pair(i, j)); } while(!q.empty()) { int x = q.front().first; int y = q.front().second; q.pop(); for(int i = 0; i < 4; i++) { int nx = x + dx[i]; int ny = y + dy[i]; if(dans[nx][ny] == -1 and g[nx][ny] != '#' and da[nx][ny] < dm[nx][ny] and(0 <= nx and nx < n) and (0 <= ny and ny < m)) { dans[nx][ny] = dans[x][y] + 1; lst[nx][ny] = i; q.push(make_pair(nx, ny)); } } } } int main() { cin >> n >> m; for(int i = 0; i < n; i++) cin >> g[i]; for(int i = 0; i < n; i++) for(int j = 0; j < m; j++) da[i][j] = dm[i][j] = dans[i][j] = -1; bfs1(); bfs2(); bfs3(); pair<int, int> ext = make_pair(-1, -1); for(int i = 0; i < n; i++) if(dans[i][0] != -1) ext = make_pair(i, 0); for(int i = 0; i < n; i++) if(dans[i][m - 1] != -1) ext = make_pair(i, m - 1); for(int i = 0; i < m; i++) if(dans[0][i] != -1) ext = make_pair(0, i); for(int i = 0; i < m; i++) if(dans[n - 1][i] != -1) ext = make_pair(n - 1, i); /*for(int i = 0; i < n; i++) for(int j = 0; j < m; j++) cout << dans[i][j] << " \n"[j == m - 1]; cout << '\n'; */ if(ext == make_pair(-1, -1)) { cout << "NO\n"; return 0; } cout << "YES\n"; //cout << ext.first << ' ' << ext.second << '\n'; vector<int> ans; int k = lst[ext.first][ext.second]; while(k != -1) { ans.push_back(k); ext.first -= dx[k]; ext.second -= dy[k]; k = lst[ext.first][ext.second]; } string mp = "DRUL"; reverse(ans.begin(), ans.end()); cout << ans.size() << '\n'; for(auto i : ans) { cout << mp[i]; } cout << '\n'; }
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lesson1.cpp
#include <QCoreApplication> #include <QDebug> #include <iostream> #include <fstream> #include "sphere.h" void generatePPM() { const int image_width = 200; const int image_height = 100; std::ofstream ofs("ppmImage.ppm"); ofs << "P3\n" << image_width << ' ' << image_height << "\n255\n"; for (int j = image_height-1; j >= 0; --j) { for (int i = 0; i < image_width; ++i) { auto r = double(i) / image_width; auto g = double(j) / image_height; auto b = 0.2; int ir = static_cast<int>(255.999 * r); int ig = static_cast<int>(255.999 * g); int ib = static_cast<int>(255.999 * b); ofs << ir << ' ' << ig << ' ' << ib << '\n'; } } ofs.close(); } void generatePPM_vector() { const int image_width = 200; const int image_height = 100; std::ofstream ofs("ppmImage.ppm"); ofs << "P3\n" << image_width << ' ' << image_height << "\n255\n"; for (int j = image_height-1; j >= 0; --j) { for (int i = 0; i < image_width; ++i) { Vector3 color(i * 1.f / image_width, j * 1.f / image_height, 0.2f); int ir = static_cast<int>(255.999 * color.x); int ig = static_cast<int>(255.999 * color.y); int ib = static_cast<int>(255.999 * color.z); ofs << ir << ' ' << ig << ' ' << ib << '\n'; } } ofs.close(); } Vector3 rayColor(Ray ray) { float t = (ray.getDirection().getNormalized().y + 1.f) * 0.5f; return (1.f - t) * Vector3(1.f) + t * Vector3(0.2f, 0.8f, 1.f); } void generatePPM_ray() { const int image_width = 200; const int image_height = 100; std::ofstream ofs("ppmImage.ppm"); ofs << "P3\n" << image_width << " " << image_height << "\n255\n"; Vector3 lower_left_corner(-2.0, -1.0, -1.0); Vector3 horizontal(4.0, 0.0, 0.0); Vector3 vertical(0.0, 2.0, 0.0); Vector3 origin(0.0, 0.0, 0.0); for (int j = image_height-1; j >= 0; --j) { for (int i = 0; i < image_width; ++i) { auto u = double(i) / image_width; auto v = double(j) / image_height; Ray r(origin, lower_left_corner + u*horizontal + v*vertical); Vector3 color = rayColor(r); int ir = static_cast<int>(255.999 * color.x); int ig = static_cast<int>(255.999 * color.y); int ib = static_cast<int>(255.999 * color.z); ofs << ir << ' ' << ig << ' ' << ib << '\n'; } } ofs.close(); } bool hitSphere(Sphere sphere, Ray ray) { Vector3 oc = sphere.getCenter() - ray.getOriginPos(); auto a = ray.getDirection().dot(ray.getDirection()); auto b = 2.0 * oc.dot(ray.getDirection()); auto c = oc.dot(oc) - sphere.getRadiusSqr(); auto discriminant = b*b - 4*a*c; return (discriminant > 0); } Vector3 rayColor_sphere(Ray ray) { Sphere sphere(Vector3(0, 0, -1), 0.5f); if (hitSphere(sphere, ray)) return Vector3(1, 0, 0); Vector3 vRayDirNormal = ray.getDirection().getNormalized(); auto t = 0.5f * (vRayDirNormal.y + 1.0f); return (1.f - t) * Vector3(1.f) + t * Vector3(0.2f, 0.8f, 1.f); } void generatePPM_ray_sphere() { const int image_width = 200; const int image_height = 100; std::ofstream ofs("ppmImage.ppm"); ofs << "P3\n" << image_width << " " << image_height << "\n255\n"; Vector3 lower_left_corner(-2.0, -1.0, -1.0); Vector3 horizontal(4.0, 0.0, 0.0); Vector3 vertical(0.0, 2.0, 0.0); Vector3 origin(0.0, 0.0, 0.0); for (int j = image_height-1; j >= 0; --j) { for (int i = 0; i < image_width; ++i) { auto u = double(i) / image_width; auto v = double(j) / image_height; Ray r(origin, lower_left_corner + u*horizontal + v*vertical); Vector3 color = rayColor_sphere(r); int ir = static_cast<int>(255.999 * color.x); int ig = static_cast<int>(255.999 * color.y); int ib = static_cast<int>(255.999 * color.z); ofs << ir << ' ' << ig << ' ' << ib << '\n'; } } ofs.close(); } float hitSphere_value(Sphere sphere, Ray ray) { Vector3 oc = ray.getOriginPos() - sphere.getCenter(); auto a = ray.getDirection().dot(ray.getDirection()); auto b = 2.0 * oc.dot(ray.getDirection()); auto c = oc.dot(oc) - sphere.getRadiusSqr(); auto discriminant = b*b - 4*a*c; return (discriminant < 0 ? -1.f : ((-b - std::sqrt(discriminant)) / (2.f * a))); } Vector3 rayColor_sphere_value(Ray ray) { Sphere sphere(Vector3(0, 0, -1), 0.5f); float t = hitSphere_value(sphere, ray); //qDebug() << t; if (t > 0) { Vector3 vNormal = (ray.at(t) - Vector3(0,0,-1)).getNormalized(); return 0.5 * (vNormal + 1.f); } Vector3 vRayDirNormal = ray.getDirection().getNormalized(); t = 0.5f * (vRayDirNormal.y + 1.0f); return (1.f - t) * Vector3(1.f) + t * Vector3(0.2f, 0.8f, 1.f); } void generatePPM_ray_sphere_value() { const int image_width = 200; const int image_height = 100; std::ofstream ofs("ppmImage.ppm"); ofs << "P3\n" << image_width << " " << image_height << "\n255\n"; Vector3 lower_left_corner(-2.0, -1.0, -1.0); Vector3 horizontal(4.0, 0.0, 0.0); Vector3 vertical(0.0, 2.0, 0.0); Vector3 origin(0.0, 0.0, 0.0); for (int j = image_height-1; j >= 0; --j) { for (int i = 0; i < image_width; ++i) { auto u = double(i) / image_width; auto v = double(j) / image_height; Ray r(origin, lower_left_corner + u*horizontal + v*vertical); Vector3 color = rayColor_sphere_value(r); int ir = static_cast<int>(255.999 * color.x); int ig = static_cast<int>(255.999 * color.y); int ib = static_cast<int>(255.999 * color.z); ofs << ir << ' ' << ig << ' ' << ib << '\n'; } } ofs.close(); } int maint(int argc, char *argv[]) { QCoreApplication a(argc, argv); //test1 //generatePPM_vector(); //test2 //generatePPM_ray(); //test3 //generatePPM_ray_sphere(); //test4 generatePPM_ray_sphere_value(); return a.exec(); }
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/interviewbits/Allocate Books.cpp
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tanmesh/curly-doodle
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Allocate Books.cpp
#include <bits/stdc++.h> using namespace std; #define all(a) a.begin(), a.end() #define allr(a) a.rbegin(), a.rend() #define F first #define S second #define pb push_back #define ll long long #define fast ios_base::sync_with_stdio(false);cin.tie(NULL);cout.tie(NULL); #define watch(x) cout << (#x) << " is " << (x) << endl bool p(int mid, vector<int>& A, int B) { int cnt = 1, sum = 0; for (int i = 0; i < A.size(); ++i) { if (sum + A[i] <= mid) { sum += A[i]; } else { ++cnt; sum = A[i]; } } if (cnt <= B) { return true; } else { return false; } } int books(vector<int> &A, int B) { if (A.size() < B) { return -1; } int l = INT_MIN, h = 0; for (int i = 0; i < A.size(); ++i) { l = max(l, A[i]); } int i = 0; while (i <= A.size() - B) { h += A[i]; ++i; } int j = 0, previousWindow = h; while (i < A.size()) { previousWindow = previousWindow + A[i] - A[j]; h = max(h, previousWindow); ++i, ++j; } while (l < h) { int mid = l + (h - l) / 2; if (p(mid, A, B) == true) { h = mid; } else { l = mid + 1; } } return l; } int main () { fast int n; cin >> n; vector<int> input(n); for (int i = 0; i < input.size(); ++i) { cin >> input[i]; } int b; cin >> b; cout << books(input, b) << endl; return 0; }
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/logwidgetmainwindow.cpp
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KurlesHS/LogWidget
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logwidgetmainwindow.cpp
#include "logwidgetmainwindow.h" #include "ui_logwidgetmainwindow.h" #include "logmodeldelegate.h" #include "logmodelextended.h" #include "logmodeldata.h" #include <QFileDialog> #include <QUuid> #include <QTimer> #include <QDebug> #include <QObject> LogWidgetMainWindow::LogWidgetMainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::LogWidgetMainWindow), m_model(new LogModelExtended(this)), m_timer(new QTimer(this)) { m_timer->start(500); connect(m_timer, SIGNAL(timeout()), this, SLOT(onTimer())); ui->setupUi(this); ui->treeView->installEventFilter(this); mDelegate = new LogModelDelegate(this); m_model->setColumnCount(3); m_model->setHorizontalHeaderItem(0,new QStandardItem(trUtf8("Время"))); m_model->setHorizontalHeaderItem(1,new QStandardItem(trUtf8("Тип"))); m_model->setHorizontalHeaderItem(2,new QStandardItem(trUtf8("Сообщение"))); ui->treeView->setItemDelegate(mDelegate); ui->treeView->setModel(m_model); ui->treeView->setColumnWidth(0,112); ui->treeView->setColumnWidth(1,27); QTimer::singleShot(200, this, SLOT(init())); } LogWidgetMainWindow::~LogWidgetMainWindow() { delete ui; } void LogWidgetMainWindow::init(){ mDelegate->setItemWidth(ui->treeView->columnWidth(COLUMN_MESSAGE)); } void LogWidgetMainWindow::resizeEvent(QResizeEvent *event) { mDelegate->setItemWidth(ui->treeView->columnWidth(COLUMN_MESSAGE)); return QWidget::resizeEvent(event); } bool LogWidgetMainWindow::eventFilter(QObject *obj, QEvent *e) { if (obj->objectName() == "treeView") if ( e->type() == QEvent::Resize ) { QEvent e( QEvent::StyleChange ); qApp->sendEvent( obj, &e ); } return QObject::eventFilter( obj, e ); } void LogWidgetMainWindow::on_toolButtonSelectFile_clicked() { QString file = QFileDialog::getOpenFileName(this, trUtf8("Файло выбери")); if (!file.isEmpty()) { ui->lineEditFileName->setText(file); } } void LogWidgetMainWindow::on_pushButtonAddSimpleText_clicked() { m_model->addMessage(ui->lineEditTehText->text(),1,ERROR_MSG); //ui->lineEditTehText->setText(""); } void LogWidgetMainWindow::on_pushButtonAddFile_clicked() { if (LogUUID.isNull()){ LogUUID = QUuid::createUuid().toString(); //m_model->addFileRow(LogUUID, ui->lineEditSimpleText->text()); m_model->addMessage(ui->lineEditPopup->text(),1,ERROR_MSG,LogUUID); } m_model->addFileInMsg(LogUUID,ui->lineEditFileName->text()); ui->lineEditFileName->setText(""); ui->lineEditPopup->setText(""); } void LogWidgetMainWindow::onTimer() { int topRow = ui->treeView->indexAt(QPoint(0, 0)).row(); int bottomRow = ui->treeView->indexAt(QPoint(0, ui->treeView->size().height())).row(); if (topRow >= 0) { if (bottomRow < 0) { bottomRow = topRow + 10000; } for (; topRow <= bottomRow; ++topRow) { QModelIndex index = m_model->index(topRow, 0); if (index.data(MsgShowRole).toBool()) if (!m_model->proceesIndex(index)) { break; } } } } void LogWidgetMainWindow::on_pushButton_2_clicked() { if (!ui->lineEditFileName->text().isEmpty()){ LogUUID = QUuid::createUuid().toString(); m_model->addMessage(ui->lineEditPopup->text(),1,LOCAL_MSG,LogUUID); m_model->addFileInMsg(LogUUID,ui->lineEditFileName->text()); ui->lineEditFileName->setText(""); } } void LogWidgetMainWindow::on_pushButton_clicked() { m_model->addMessage(ui->lineEditPopup->text(),1,LOCAL_MSG,nullptr,ui->confirm->checkState()); // ui->lineEditPopup->setText(""); }
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/main.cpp
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liderrick/Two-Player-Tic-Tac-Toe-Game
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main.cpp
#include <iostream> #include <cctype> //needed for toupper function #include <string> #include <limits> #include "Board.hpp" #include "TicTacToe.hpp" using std::endl; using std::cin; using std::cout; using std::string; using std::toupper; //used to change user input from lowercase to uppercase character /*************************************************************************************************************** ** Description: This is the main function. It asks the user to input which player will go first and passes the ** input as an argument to the TicTacToe constructor to start and play a game of Tic Tac Toe. ***************************************************************************************************************/ int main() { string input; char startPlayer; system("clear"); cout << "Which player goes first (Enter 'x' or 'o')? "; cin >> input; startPlayer = toupper(input[0]); //Converts lowercase character to uppercase equivalent if necessary. while (startPlayer != 'X' && startPlayer != 'O') //Validates the user input. { //cin.ignore(std::numeric_limits<std::streamsize>::max()); cout << endl << "Invalid choice. Try again. Enter 'x' or 'o': "; cin >> input; startPlayer = toupper(input[0]); } TicTacToe ticTacToeGame(startPlayer); //Initializes a TicTacToe class object with the user's input. ticTacToeGame.play(); //Plays a game of Tic Tac Toe using the class object. return 0; }
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/element.cpp
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Orzobimbumbam/gattoDiShroedinger
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2021-05-11T07:57:56.784302
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element.cpp
#include "element.hpp" #include "schroddy.h" #include "parameters.h" #include "eigenvalues.hpp" #include <map> #include <iomanip> #include <sstream> const unsigned long Element::maximumAlphaSetSize = 3; // nr, l, j const unsigned long Element::minimumAlphaSetSize = 2; // nr, l // Filling the orbitals Element::Element(const OrderedOrbitalMatrix& orbitalMatrix) { unsigned int nuclType = Parameters::ElementConstants::NP(); if(Parameters::NucleonType::isNeutron()) nuclType = Parameters::ElementConstants::NN(); unsigned long nuclNum = 0; m_orbitalMatrixRows = 0; const unsigned long quantumAlphaSetSize = _getQuantumAlphaSetSize(orbitalMatrix, 0); for (unsigned int i = 0; i < orbitalMatrix.size(); ++i) //loop through matrix rows { const unsigned long degen = _getLevelDegeneration(orbitalMatrix, i); nuclNum += degen; ++m_orbitalMatrixRows; if (nuclNum >= nuclType) { const unsigned long outerShellDegen = nuclType - (nuclNum - degen); // number of nucleons in outer shell m_levelDegen.push_back(outerShellDegen); break; } else m_levelDegen.push_back(degen); } m_eigenvalMatrix.resize(m_orbitalMatrixRows, std::vector<double>(quantumAlphaSetSize + 1)); } unsigned long Element::_getQuantumAlphaSetSize(const OrderedOrbitalMatrix& orbitalMatrix, unsigned long levelIndex) const { if (!orbitalMatrix.empty()) return orbitalMatrix[0].size(); else return 0; } unsigned long Element::_getLevelDegeneration(const OrderedOrbitalMatrix& orbitalMatrix, unsigned long levelIndex) const { unsigned long degeneration = 0; const unsigned long quantumAlphaSetSize = _getQuantumAlphaSetSize(orbitalMatrix, levelIndex); if (quantumAlphaSetSize < Element::minimumAlphaSetSize || quantumAlphaSetSize > Element::maximumAlphaSetSize) throw std::runtime_error ("Element::_getLevelDegeneration : invalid quantum number set size."); else if (quantumAlphaSetSize == Element::minimumAlphaSetSize) degeneration = 2*(2*orbitalMatrix[levelIndex][1] + 1); else if (quantumAlphaSetSize == Element::maximumAlphaSetSize) degeneration = 2*orbitalMatrix[levelIndex][2] + 1; /* else degeneration = 2*orbitalMatrix[levelIndex][1]*orbitalMatrix[levelIndex][1]; //[Orzobimbumbam] : can be excluded, however it may result in undefined behaviour; should we throw?*/ return degeneration; } OrderedLevelDegeneration Element::getLevelDegeneration() const { return m_levelDegen; } // Compute eigenfunctions for each shell ElementEigenfunctions Element::orbitalEigenfunction(const Schroddy& sh, const OrderedOrbitalMatrix& orbitalMatrix) const { using namespace Parameters; ElementEigenfunctions elEigf; const std::unique_ptr<InitialPot> ptPot = sh.getInitialPotPtr() -> clone(); const double h = sh.getH(); for (unsigned int i = 0; i < m_orbitalMatrixRows; ++i) { const double j = _checkAndGetJ(orbitalMatrix, i); const unsigned int l = orbitalMatrix[i][1]; const unsigned int nr = orbitalMatrix[i][0]; ptPot -> setL(l); ptPot -> setJ(j); const Schroddy tempSh(*ptPot, h); const GenericEigenvalues genEig(tempSh, nr, l); const double E = genEig.eigenvalue(); const Eigenfunction eigf = tempSh.solveSchroddyByRK(IntegrationParameters::x0(), IntegrationParameters::x1(), psi0(l), psiPrime0(l), E); elEigf.push_back(eigf); const LevelTuple eigenvalMatrixRow = std::make_tuple(nr, l, j, E); // {nr, l, j, E}; /* m_eigenvalMatrix[i][0] = nr; m_eigenvalMatrix[i][1] = l; m_eigenvalMatrix[i][2] = j; m_eigenvalMatrix[i][3] = E;*/ _addTuple(eigenvalMatrixRow, i); } return elEigf; } ElementEigenvalues Element::getLevelEigenvalue() const { return m_eigenvalMatrix; } double Element::_checkAndGetJ(const OrderedOrbitalMatrix& orbitalMatrix, unsigned long levelIndex) const { if (_getQuantumAlphaSetSize(orbitalMatrix, levelIndex) == Element::maximumAlphaSetSize) //check if j is in the orbitals matrix return orbitalMatrix[levelIndex][2]; else return 0.0; } void Element::_addTuple(const LevelTuple& row, unsigned long levelIndex) const { const unsigned long nColumns = m_eigenvalMatrix[levelIndex].size(); const double j = std::get<2>(row); const double E = std::get<3>(row); m_eigenvalMatrix[levelIndex][nColumns - 1] = E; m_eigenvalMatrix[levelIndex][0] = std::get<0>(row); m_eigenvalMatrix[levelIndex][1] = std::get<1>(row); if (j != 0) m_eigenvalMatrix[levelIndex][2] = j; } // Write all eigenfunctions to a single file void writeElementEigenfunctions(const ElementEigenfunctions& elEigf, std::ostream& outStream) { PsiArrayKVP kvp = elEigf[0].keyValues(); for (int i = 0; i < elEigf[0].get().size(); ++i) { const short conversionPrecision = 10; const double key = kvp[i].first; std::string rowEigf = std::to_string(key); for (const auto& it : elEigf) { std::stringstream ss; ss << std::fixed << std::setprecision(conversionPrecision) << it.get()[key]; rowEigf += "\t" + ss.str(); //std::to_string(it.get()[key]); } outStream << rowEigf << std::endl; } }
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/opencv/Dehaze.cpp
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no_license
Ella2le/Photoshop_algorithm
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Dehaze.cpp
#include "PS_Algorithm.h" void Dark_Channel(Mat& src, Mat& dst, int Block_size); double Atmosperic_Light(Mat& J_dark, Mat& Img); void Recove_Img(Mat& src, Mat& dst, Mat& T, float Th, float A); int main(void) { Mat Img; Img=imread("5.jpg"); Mat D_Img(Img.size(), CV_32FC3); Img.convertTo(D_Img, CV_32FC3); Mat Dark_Img(D_Img.size(), CV_32FC1); imshow("Img", Img); int Block_size=3; Dark_Channel(D_Img, Dark_Img, Block_size); float A=0; A=Atmosperic_Light(Dark_Img, D_Img); float W=0.9; Mat T(D_Img.size(), CV_32FC1); T=1-W/A*Dark_Img; //imshow("Img", T); float Th=0.35; Mat Img_out(D_Img.size(), CV_32FC3); Recove_Img(D_Img, Img_out, T, Th, A); Img_out/=255; imshow("Out",Img_out); cv::imwrite("out.jpg", Img_out*255); waitKey(); cvDestroyAllWindows(); cout<<"All is well."<<endl; } void Dark_Channel(Mat& src, Mat& dst, int Block_size) { Mat R(src.size(), CV_32FC1); Mat G(src.size(), CV_32FC1); Mat B(src.size(), CV_32FC1); Mat m_array[]={R,G,B}; cv::split(src, m_array); int t=0; t=(Block_size-1)/2; Mat a1(Block_size, Block_size, CV_32FC1); Mat a2(Block_size, Block_size, CV_32FC1); Mat a3(Block_size, Block_size, CV_32FC1); double min_a1=0; double min_a2=0; double min_a3=0; double min_value=0; for(int i=t; i<dst.rows-t; i++) { for(int j=t; j<dst.cols-t; j++) { a1=R(Range(i-t,i+t+1), Range(j-t,j+t+1)); a2=G(Range(i-t,i+t+1), Range(j-t,j+t+1)); a3=B(Range(i-t,i+t+1), Range(j-t,j+t+1)); cv::minMaxLoc(a1, &min_a1,NULL,NULL,NULL); cv::minMaxLoc(a2, &min_a2,NULL,NULL,NULL); cv::minMaxLoc(a3, &min_a3,NULL,NULL,NULL); min_value=min(min_a1, min_a2); min_value=min(min_a3, min_value); dst.at<float>(i,j)=(float)min_value; } } dst(Range(0,t), Range::all())=dst(Range(t,2*t), Range::all()); dst(Range(dst.rows-t,dst.rows), Range::all())= dst(Range(dst.rows-(2*t),dst.rows-t), Range::all()); dst(Range::all(), Range(0,t))=dst(Range::all(),Range(t,2*t)); dst(Range::all(),Range(dst.cols-t,dst.cols))= dst(Range::all(), Range(dst.cols-2*t,dst.cols-t)); } double Atmosperic_Light(Mat& J_dark, Mat& Img) { Mat M1(J_dark.size(), CV_32FC1); M1=J_dark; M1.reshape(0,1); Mat M2(1,J_dark.rows*J_dark.cols, CV_32FC1); cv::sort(M1,M2,CV_SORT_ASCENDING); int Index=J_dark.rows*J_dark.cols*0.9999; float T_value=M2.at<float>(0, Index); float value=0; float Temp_value; float r_temp, g_temp, b_temp; for(int i=0; i<Img.rows; i++) { for(int j=0; j<Img.cols; j++) { Temp_value=J_dark.at<float>(i,j); if(Temp_value>T_value) { r_temp=Img.at<Vec3f>(i,j)[0]; g_temp=Img.at<Vec3f>(i,j)[1]; b_temp=Img.at<Vec3f>(i,j)[2]; Temp_value=(r_temp+g_temp+b_temp)/3.0; value=max(value, Temp_value); } } } return value; } void Recove_Img(Mat& src, Mat& dst, Mat& T, float Th, float A) { float value=0; for(int i=0; i<src.rows; i++) { for(int j=0; j<src.cols; j++) { value=max(Th, T.at<float>(i,j)); dst.at<Vec3f>(i,j)[0]=(src.at<Vec3f>(i,j)[0]-A)/value+A; dst.at<Vec3f>(i,j)[1]=(src.at<Vec3f>(i,j)[1]-A)/value+A; dst.at<Vec3f>(i,j)[2]=(src.at<Vec3f>(i,j)[2]-A)/value+A; } } }
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/DesignPatterns/SingletonMultithread/SingletonMultithread.cpp
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[]
no_license
Sahil12S/cpp-programs
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refs/heads/master
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SingletonMultithread.cpp
//============================================================================ // Name : SingletonDP.cpp // Author : Sahil Sharma // Version : // Copyright : // Description : Checking multi-threading with Singleton Design Pattern. //============================================================================ #include <iostream> #include <thread> #include <string> #include <mutex> std::mutex leader_mutex; class Leader { private: static Leader* _instance; // Constructor is private in Singleton design pattern. Leader() { std::cout << "New Leader is elected." << std::endl; } public: static Leader* getInstance() { // enabling the lock for code segment to prevent any other thread from accessing it. leader_mutex.lock(); if(_instance == NULL) { _instance = new Leader; } leader_mutex.unlock(); return _instance; } void giveSpeech(std::string message) { std::cout << "Address to public: " << message << std::endl; } }; // Global single instance is created. Leader* Leader::_instance = NULL; void findLeader(std::string msg) { Leader::getInstance() -> giveSpeech(msg); } int main() { // Leader* elected = new Leader(); std::cout << "Starting thread 1..." << std::endl; std::thread leader1(findLeader, "Thread 1"); std::cout << "Starting thread 2..." << std::endl; std::thread leader2(findLeader, "Thread 2"); leader1.join(); leader2.join(); // Leader::getInstance() -> getCount(); }
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/src/nut/platform/endian.h
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no_license
shenxuebing/nut
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refs/heads/master
2023-08-12T19:04:42.450681
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endian.h
/** * See: * https://gist.github.com/panzi/6856583 * https://sourceforge.net/p/predef/wiki/Endianness/ * https://www.boost.org/doc/libs/1_69_0/boost/predef/other/endian.h * https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2012/b0084kay(v=vs.110) */ #ifndef ___HEADFILE_BAE94271_DA1F_4411_AC7D_7734CBCA0672_ #define ___HEADFILE_BAE94271_DA1F_4411_AC7D_7734CBCA0672_ #include <assert.h> #include <stdint.h> #include <stddef.h> // for size_t in Linux #include "platform.h" #if NUT_PLATFORM_OS_LINUX # include <endian.h> // for htole16() and so on #elif NUT_PLATFORM_OS_MACOS # include <libkern/OSByteOrder.h> // for OSSwapHostToLittleInt16() and so on #elif NUT_PLATFORM_OS_WINDOWS # if NUT_PLATFORM_CC_MINGW # include <sys/param.h> # endif # include <stdlib.h> // for _byteswap_ushort() and so on in Windows #elif defined(__OpenBSD__) || defined(__NetBSD__) || defined(__FreeBSD__) || defined(__DragonFly__) # include <sys/endian.h> #endif /** * 编译时字节序检测 * NUT_ENDIAN_LITTLE_BYTE * NUT_ENDIAN_BIG_BYTE * NUT_ENDIAN_LITTLE_WORD * NUT_ENDIAN_BIG_WORD */ #if (defined(__BYTE_ORDER) && defined(__LITTLE_ENDIAN) && (__BYTE_ORDER == __LITTLE_ENDIAN)) || \ (defined(_BYTE_ORDER) && defined(_LITTLE_ENDIAN) && (_BYTE_ORDER == _LITTLE_ENDIAN)) || \ (defined(BYTE_ORDER) && defined(LITTLE_ENDIAN) && (BYTE_ORDER == LITTLE_ENDIAN)) || \ (defined(__BYTE_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__) && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)) || \ (defined(__LITTLE_ENDIAN__) && !defined(__BIG_ENDIAN__)) || \ (defined(_LITTLE_ENDIAN) && !defined(_BIG_ENDIAN)) || \ defined(__ARMEL__) || \ defined(__THUMBEL__) || \ defined(__AARCH64EL__) || \ defined(_MIPSEL) || \ defined(__MIPSEL) || \ defined(__MIPSEL__) || \ (NUT_PLATFORM_CC_VC && (defined(_M_IX86) || defined(_M_X64) || defined(_M_IA64) || defined(_M_ARM))) # define NUT_ENDIAN_LITTLE_BYTE 1 # define NUT_ENDIAN_BIG_BYTE 0 # define NUT_ENDIAN_LITTLE_WORD 0 # define NUT_ENDIAN_BIG_WORD 0 #elif (defined(__BYTE_ORDER) && defined(__BIG_ENDIAN) && (__BYTE_ORDER == __BIG_ENDIAN)) || \ (defined(_BYTE_ORDER) && defined(_BIG_ENDIAN) && (_BYTE_ORDER == _BIG_ENDIAN)) || \ (defined(BYTE_ORDER) && defined(BIG_ENDIAN) && (BYTE_ORDER == BIG_ENDIAN)) || \ (defined(__BYTE_ORDER__) && defined(__ORDER_BIG_ENDIAN__) && (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)) || \ (defined(__BIG_ENDIAN__) && !defined(__LITTLE_ENDIAN__)) || \ (defined(_BIG_ENDIAN) && !defined(_LITTLE_ENDIAN)) || \ defined(__ARMEB__) || \ defined(__THUMBEB__) || \ defined(__AARCH64EB__) || \ defined(_MIPSEB) || \ defined(__MIPSEB) || \ defined(__MIPSEB__) || \ (NUT_PLATFORM_CC_VC && defined(_M_PPC)) # define NUT_ENDIAN_LITTLE_BYTE 0 # define NUT_ENDIAN_BIG_BYTE 1 # define NUT_ENDIAN_LITTLE_WORD 0 # define NUT_ENDIAN_BIG_WORD 0 #elif (defined(__BYTE_ORDER) && defined(__PDP_ENDIAN) && (__BYTE_ORDER == __PDP_ENDIAN)) || \ (defined(_BYTE_ORDER) && defined(_PDP_ENDIAN) && (_BYTE_ORDER == _PDP_ENDIAN)) || \ (defined(BYTE_ORDER) && defined(PDP_ENDIAN) && (BYTE_ORDER == PDP_ENDIAN)) || \ (defined(__FLOAT_WORD_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__) && (__FLOAT_WORD_ORDER__ == __ORDER_LITTLE_ENDIAN__)) # define NUT_ENDIAN_LITTLE_BYTE 0 # define NUT_ENDIAN_BIG_BYTE 0 # define NUT_ENDIAN_LITTLE_WORD 1 # define NUT_ENDIAN_BIG_WORD 0 #elif (defined(__FLOAT_WORD_ORDER__) && defined(__ORDER_BIG_ENDIAN__) && (__FLOAT_WORD_ORDER__ == __ORDER_BIG_ENDIAN__)) # define NUT_ENDIAN_LITTLE_BYTE 0 # define NUT_ENDIAN_BIG_BYTE 0 # define NUT_ENDIAN_LITTLE_WORD 0 # define NUT_ENDIAN_BIG_WORD 1 #else # error Unknown endian #endif /** * 字节序交换 * bswap_uint16() * bswap_int16() * bswap_uint32() * bswap_int32() * bswap_uint64() * bswap_int64() * bswap() * wswap() */ namespace nut { // swap endian inline uint16_t bswap_uint16(uint16_t val) noexcept { #if NUT_PLATFORM_CC_GCC || NUT_PLATFORM_CC_MINGW return __builtin_bswap16(val); #elif NUT_PLATFORM_CC_VC static_assert(sizeof(unsigned short) == sizeof(uint16_t), "Unexpected 'unsigned short' size"); return _byteswap_ushort(val); // non-constexpr #else return (val << 8) | (val >> 8); #endif } // swap endian inline int16_t bswap_int16(int16_t val) noexcept { #if NUT_PLATFORM_CC_GCC || NUT_PLATFORM_CC_MINGW return __builtin_bswap16(val); #elif NUT_PLATFORM_CC_VC static_assert(sizeof(unsigned short) == sizeof(int16_t), "Unexpected 'unsigned short' size"); return (short) _byteswap_ushort((unsigned short) val); // non-constexpr #else return (val << 8) | ((val >> 8) & 0xFF); #endif } // swap endian inline uint32_t bswap_uint32(uint32_t val) noexcept { #if NUT_PLATFORM_CC_GCC || NUT_PLATFORM_CC_MINGW return __builtin_bswap32(val); #elif NUT_PLATFORM_CC_VC static_assert(sizeof(unsigned long) == sizeof(uint32_t), "Unexpected 'unsigned long' size"); return _byteswap_ulong(val); // non-constexpr #else val = ((val << 8) & 0xFF00FF00) | ((val >> 8) & 0xFF00FF); return (val << 16) | (val >> 16); #endif } // swap endian inline int32_t bswap_int32(int32_t val) noexcept { #if NUT_PLATFORM_CC_GCC || NUT_PLATFORM_CC_MINGW return __builtin_bswap32(val); #elif NUT_PLATFORM_CC_VC static_assert(sizeof(unsigned long) == sizeof(int32_t), "Unexpected 'unsigned long' size"); return (long) _byteswap_ulong((unsigned long) val); // non-constexpr #else val = ((val << 8) & 0xFF00FF00) | ((val >> 8) & 0xFF00FF); return (val << 16) | ((val >> 16) & 0xFFFF); #endif } // swap endian inline uint64_t bswap_uint64(uint64_t val) noexcept { #if NUT_PLATFORM_CC_GCC || NUT_PLATFORM_CC_MINGW return __builtin_bswap64(val); #elif NUT_PLATFORM_CC_VC return _byteswap_uint64(val); // non-constexpr #else val = ((val << 8) & 0xFF00FF00FF00FF00ULL) | ((val >> 8) & 0x00FF00FF00FF00FFULL); val = ((val << 16) & 0xFFFF0000FFFF0000ULL) | ((val >> 16) & 0x0000FFFF0000FFFFULL); return (val << 32) | (val >> 32); #endif } // swap endian inline int64_t bswap_int64(int64_t val) noexcept { #if NUT_PLATFORM_CC_GCC || NUT_PLATFORM_CC_MINGW return __builtin_bswap64(val); #elif NUT_PLATFORM_CC_VC return (int64_t) _byteswap_uint64((uint64_t) val); // non-constexpr #else val = ((val << 8) & 0xFF00FF00FF00FF00ULL) | ((val >> 8) & 0x00FF00FF00FF00FFULL); val = ((val << 16) & 0xFFFF0000FFFF0000ULL) | ((val >> 16) & 0x0000FFFF0000FFFFULL); return (val << 32) | ((val >> 32) & 0xFFFFFFFFULL); #endif } // Swap word order endian template <typename T> void wswap(T* dst, size_t size) noexcept { assert(nullptr != dst || 0 == size); for (size_t i = 0, round = size / 2; i < round; ++i) { const T v = dst[i]; dst[i] = dst[size - i - 1]; dst[size - i - 1] = v; } } // Swap byte order endian inline void bswap(void *dst, size_t cb) noexcept { assert(nullptr != dst || 0 == cb); wswap<uint8_t>((uint8_t*) dst, cb); } } /** * 字节序转换 * * host-endian to little-endian: * htole16() * htole32() * htole64() * * little-endian to host-endian: * le16toh() * le32toh() * le64toh() * * host-endian to big-endian: * htobe16() * htobe32() * htobe64() * * big-endian to host-endian: * be16toh() * be32toh() * be64toh() */ #if NUT_PLATFORM_OS_WINDOWS # if NUT_ENDIAN_LITTLE_BYTE # define htole16(x) (x) # define htole32(x) (x) # define htole64(x) (x) # define le16toh(x) (x) # define le32toh(x) (x) # define le64toh(x) (x) # define htobe16(x) nut::bswap_uint16((uint16_t) (x)) # define htobe32(x) nut::bswap_uint32((uint32_t) (x)) # define htobe64(x) nut::bswap_uint64((uint64_t) (x)) # define be16toh(x) nut::bswap_uint16((uint16_t) (x)) # define be32toh(x) nut::bswap_uint32((uint32_t) (x)) # define be64toh(x) nut::bswap_uint64((uint64_t) (x)) # elif NUT_ENDIAN_BIG_BYTE # define htole16(x) nut::bswap_uint16((uint16_t) (x)) # define htole32(x) nut::bswap_uint32((uint32_t) (x)) # define htole64(x) nut::bswap_uint64((uint64_t) (x)) # define le16toh(x) nut::bswap_uint16((uint16_t) (x)) # define le32toh(x) nut::bswap_uint32((uint32_t) (x)) # define le64toh(x) nut::bswap_uint64((uint64_t) (x)) # define htobe16(x) (x) # define htobe32(x) (x) # define htobe64(x) (x) # define be16toh(x) (x) # define be32toh(x) (x) # define be64toh(x) (x) # endif #elif NUT_PLATFORM_OS_MACOS # define htole16(x) OSSwapHostToLittleInt16(x) # define htole32(x) OSSwapHostToLittleInt32(x) # define htole64(x) OSSwapHostToLittleInt64(x) # define le16toh(x) OSSwapLittleToHostInt16(x) # define le32toh(x) OSSwapLittleToHostInt32(x) # define le64toh(x) OSSwapLittleToHostInt64(x) # define htobe16(x) OSSwapHostToBigInt16(x) # define htobe32(x) OSSwapHostToBigInt32(x) # define htobe64(x) OSSwapHostToBigInt64(x) # define be16toh(x) OSSwapBigToHostInt16(x) # define be32toh(x) OSSwapBigToHostInt32(x) # define be64toh(x) OSSwapBigToHostInt64(x) #endif #if defined(betoh16) && !defined(be16toh) # define be16toh(x) betoh16(x) #endif #if defined(letoh16) && !defined(le16toh) # define le16toh(x) letoh16(x) #endif #if defined(betoh32) && !defined(be32toh) # define be32toh(x) betoh32(x) #endif #if defined(letoh32) && !defined(le32toh) # define le32toh(x) letoh32(x) #endif #if defined(betoh64) && !defined(be64toh) # define be64toh(x) betoh64(x) #endif #if defined(letoh64) && !defined(le64toh) # define le64toh(x) letoh64(x) #endif #endif
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/C++/HackerRank/MinimumDistances.cpp
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PradeepThota95/Coding
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MinimumDistances.cpp
#include <iostream> using namespace std; void findMinimum(int a[], int n) { int min_dist = -1; for(int i = 0; i < n; ++ i) { int pair_distance = -1; for (int j = n-1; j > i; -- j) { if(a[i] == a[j]) pair_distance = j - i; } if(min_dist > pair_distance) min_dist = pair_distance; } cout << "The Minimum Distaance : " << min_dist << endl; } int main() { int size = 0; cin >> size; int arr[size]; for(int i = 0; i < size; ++ i) cin >> arr[i]; findMinimum(arr, size); return 0; }
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/OnlineJudge/ZEROJUDGE/b302.cpp
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nealwu/UVa
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b302.cpp
#include <stdio.h> #include <string.h> const unsigned long long mod = 100000007; struct Matrix { unsigned long long v[2][2]; int row, col; // row x col Matrix(int n, int m, long long a = 0) { memset(v, 0, sizeof(v)); row = n, col = m; for(int i = 0; i < row && i < col; i++) v[i][i] = a; } Matrix operator*(const Matrix& x) const { Matrix ret(row, x.col); for(int i = 0; i < row; i++) { for(int k = 0; k < col; k++) { if (v[i][k]) for(int j = 0; j < x.col; j++) { ret.v[i][j] += v[i][k] * x.v[k][j], ret.v[i][j] %= mod; } } } return ret; } Matrix operator^(const int& n) const { Matrix ret(row, col, 1), x = *this; int y = n; while(y) { if(y&1) ret = ret * x; y = y>>1, x = x * x; } return ret; } }; int main() { int testcase, n; scanf("%d", &testcase); while(testcase--) { scanf("%d", &n); Matrix m(2, 2); m.v[0][0] = 1, m.v[0][1] = 1; m.v[1][0] = 1, m.v[1][1] = 0; Matrix x = m ^ n; printf("%llu\n", x.v[0][0]); } return 0; }
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/Boyer Moore Vs Rabin Karp/BruteForceV8/BruteForceV8/listener.cpp
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Swayther/Brute-Force-Password-Cracking
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listener.cpp
#include "listener.h" listener::listener() { } listener::~listener() { } void listener::endAll() //ends all the threads running if the password is found { std::unique_lock<std::mutex> lck(signalContainer->endThreads_mutex); while (!signalContainer->endThreads) signalContainer->endThreads_cv.wait(lck); //while loop in place to ensure consumer waits for producer finished = true; } void listener::run() { consumer = std::thread(&listener::endAll, this); //runs the listener }
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/android/pytorch_android/src/main/cpp/pytorch_jni_common.h
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crowsonkb/pytorch
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pytorch_jni_common.h
#include <fbjni/fbjni.h> #include <torch/csrc/api/include/torch/types.h> namespace pytorch_jni { class JIValue : public facebook::jni::JavaClass<JIValue> { public: constexpr static const char* kJavaDescriptor = "Lorg/pytorch/IValue;"; constexpr static int kTypeCodeNull = 1; constexpr static int kTypeCodeTensor = 2; constexpr static int kTypeCodeBool = 3; constexpr static int kTypeCodeLong = 4; constexpr static int kTypeCodeDouble = 5; constexpr static int kTypeCodeString = 6; constexpr static int kTypeCodeTuple = 7; constexpr static int kTypeCodeBoolList = 8; constexpr static int kTypeCodeLongList = 9; constexpr static int kTypeCodeDoubleList = 10; constexpr static int kTypeCodeTensorList = 11; constexpr static int kTypeCodeList = 12; constexpr static int kTypeCodeDictStringKey = 13; constexpr static int kTypeCodeDictLongKey = 14; static facebook::jni::local_ref<JIValue> newJIValueFromAtIValue( const at::IValue& ivalue); static at::IValue JIValueToAtIValue( facebook::jni::alias_ref<JIValue> jivalue); }; } // namespace pytorch_jni
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/main.cpp
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baradoid/grabber
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main.cpp
//#include <iostream> #include <stdio.h> #include <windows.h> #include <conio.h> int main(int argc, char * argv[]) { char szServerName[1024] = "NONE"; char szBuf[2048], lastStr[500]=""; POINT p; HWND wfp, lastWfp=NULL; LONG lResult; struct sockaddr_in servaddr; struct hostent *host = NULL; UINT16 port = 3100; SOCKET sSocket; WSADATA wsd; servaddr.sin_addr.s_addr = INADDR_NONE; //cout << "select HWND" << endl; // SetConsoleCP(1251); // SetConsoleOutputCP(1251); // wprintf(L"ляляля\n"); // printf("ляляляsdsdsвавыаы\n"); printf("Grabber v1.0. mailTo: murinets.d@ya.ru \n"); for(int i=0; i<argc; i++){ //printf("%s\n", argv[i]); if(strncmp(argv[i], "-d",2) == 0){ strcpy(szServerName, argv[i]+2); servaddr.sin_addr.s_addr = inet_addr(szServerName); if (servaddr.sin_addr.s_addr == INADDR_NONE){ host = gethostbyname(szServerName); if (host == NULL){ printf("Unable to resolve server"); return 1; } CopyMemory(&servaddr.sin_addr, host->h_addr_list[0], host->h_length); } } else if(strncmp(argv[i], "-p",2) == 0){ port = atoi(argv[i]+2); printf("port set to %d \n", port); } else { printf("-d dest ip. Example: -d10.0.0.1\n"); printf("-p dest port. Example: -p3100 Default: 3100\n"); return 0; } } if( servaddr.sin_addr.s_addr != INADDR_NONE ){ if (WSAStartup(MAKEWORD(2,2), &wsd) != 0) { printf("Can't load WinSock"); return 0; } sSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if (sSocket == INVALID_SOCKET) { printf("Can't create socket"); return 0; } servaddr.sin_family = AF_INET; servaddr.sin_port = htons(port); } printf("Select HWND\n"); while(1){ GetCursorPos(&p); wfp = WindowFromPoint(p); lResult = ::SendMessageA( wfp, WM_GETTEXT, sizeof( szBuf ) / sizeof( szBuf[0] ), (LPARAM)szBuf ); if(wfp != lastWfp){ //str = "HWND 0x" +QString::number((quint32)wfp,16) + ". Copied "+ QString::number(lResult) + " ch. Contents: " + QString::fromLatin1(szBuf ) + ""; //sprintf(str, "HWND 0x%x. Copied %lu ch. Contents: %s ", (UINT32)wfp, lResult, szBuf); //cout << str << endl; printf("HWND 0x%08x text \"%s\"\n", (UINT32)wfp, szBuf); strcpy(lastStr, szBuf); lastWfp = wfp; } if(kbhit()){ //printf("char in\n"); if(getch() == '\r'){ //printf("selected\n"); break; } } Sleep(50); } DWORD lastSendMs = 0, curMs=0; bool bFirstTime = true; printf("Sending data to %s:%d \n", szServerName, port); while(1){ lResult = ::SendMessageA( wfp, WM_GETTEXT, sizeof( szBuf ) / sizeof( szBuf[0] ), (LPARAM)szBuf ); curMs = GetTickCount(); bool bDataChanged = (strcmp(szBuf, lastStr) != 0); bool bTimeOut = ((curMs - lastSendMs)> 2000); if( bDataChanged || bTimeOut || bFirstTime){ //str = "HWND 0x" +QString::number((quint32)wfp,16) + ". Copied "+ QString::number(lResult) + " ch. Contents: " + QString::fromLatin1(szBuf ) + ""; //printf("HWND 0x%x. Copied %lu ch. Contents: %s \n", (UINT32)wfp, lResult, szBuf); if( (bDataChanged == true) || (bFirstTime == true) ) printf("> %s \n", szBuf); if( servaddr.sin_addr.s_addr != INADDR_NONE ){ sendto(sSocket, szBuf, strlen(szBuf), 0, (struct sockaddr *)&servaddr, sizeof(servaddr)); } strcpy(lastStr, szBuf); lastSendMs = curMs; bFirstTime = false; } Sleep(1); } return 0; }
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/148A - Insomnia cure.cpp
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saikumar-aks/Codeforces-Level-800to900
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148A - Insomnia cure.cpp
#include <bits/stdc++.h> #define Log(Op) std::cout<<Op<<std::endl int main() { int k, l, m, n, d, c(0); std::cin>>k>>l>>m>>n>>d; c=d; if(k==1 || l==1 || m==1 || n==1) { Log(d); } else { for(int i=1;i<=d;++i) { if((i%k != 0) && (i%l != 0) && (i%m != 0) && (i%n != 0)) { c--; } } Log(c); } }
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thyton/fasterBinPacking
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best_fit.cpp
#include "header.h" #include <algorithm> #include <iostream> using namespace std; void best_fit(const std::vector<double>& items, std::vector<int>& assignment, std::vector<double>& free_space) { free_space = {}; int size = items.size(); for(int i = 0; i < size; ++i) { int bin_cnt = free_space.size(); // assume the tightest bin is a new bin // and iterate all current bins to see there is other tighter bin. int final_index = bin_cnt; double min_space = 1.0; for(int bin_index = 0; bin_index < bin_cnt; ++bin_index) { if(free_space[bin_index] >= items[i] && free_space[bin_index] < min_space) { final_index = bin_index; min_space = free_space[bin_index]; } } if(bin_cnt == final_index) // add the new bin if assumption is true { free_space.push_back(1.0); } assignment[i] = final_index; free_space[final_index] -= items[i]; } } void best_fit_decreasing(const std::vector<double>& items, std::vector<int>& assignment, std::vector<double>& free_space) { // hard-copy items list std::vector<double> sorted_items(items); // sort it in descending order std::sort(sorted_items.begin(), sorted_items.end() , std::greater<double>()); best_fit(sorted_items, assignment, free_space); }
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landmines.cpp
#include <bits/stdc++.h> using namespace std; int mx[] = {1,0,-1,0}; int my[] = {0,1,0,-1}; bool isSafe(int mat[12][10], bool visited[12][10],int x, int y){ if(mat[x][y]==0 || visited[x][y]) return false; else return true; } bool isValid(int x, int y){ if(x<0 || y<0 || x>=12 || y>=10) return false; else return true; } void markUnsafeCell(int mat[12][10]){ for(int i = 0 ; i < 12 ; i++){ for(int j = 0 ; j < 10 ; j++){ if(mat[i][j]==0){ for(int k = 0 ; k < 4 ; k++){ if(isValid(i + mx[k],j + my[k])){ mat[i + mx[k]][j + my[k]] = -1; } } } } } for(int i = 0 ; i < 12 ; i++){ for(int j = 0 ; j < 10 ; j++){ if (mat[i][j]==-1) mat[i][j] = 0; } } } void findShortestPathUtil(int mat[12][10], bool visited[12][10], int i, int j, int & minDist, int dist){ if(j==9){ minDist = min(dist,minDist); return; } if(dist > minDist){ return; } visited[i][j] = true; for(int k = 0 ; k < 4 ; k++){ if(isValid(i + mx[k],j + my[k]) && isSafe(mat,visited,i + mx[k],j + my[k])){ findShortestPathUtil(mat,visited,i+mx[k],j+my[k],minDist,dist+1); } } visited[i][j] = false; } void findShortestPath(int mat[12][10]){ int minDist = INT_MAX; bool visited[12][10]; markUnsafeCell(mat); for(int i = 0 ; i < 12 ; i++){ memset(visited,false,sizeof(visited)); findShortestPathUtil(mat,visited,i,0,minDist,0); if(minDist == 9){ break; } } if(minDist != INT_MAX){ cout<<"Length of the shortest path is : "<<minDist<<endl; } else { cout<<"Destination is not reachable from the given source"<<endl; } } int main() { int mat[12][10] = { { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, { 1, 0, 1, 1, 1, 1, 1, 1, 1, 1 }, { 1, 1, 1, 0, 1, 1, 1, 1, 1, 1 }, { 1, 1, 1, 1, 0, 1, 1, 1, 1, 1 }, { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, { 1, 1, 1, 1, 1, 0, 1, 1, 1, 1 }, { 1, 0, 1, 1, 1, 1, 1, 1, 0, 1 }, { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, { 0, 1, 1, 1, 1, 0, 1, 1, 1, 1 }, { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, { 1, 1, 1, 0, 1, 1, 1, 1, 1, 1 } }; findShortestPath(mat); return 0; }
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repeated string.cpp
#include<stdio.h> #include<string.h> int main(){ char s[100],tos[100]; int c=0,i,j,f; gets(s); gets(tos); int slen=strlen(s), flen=strlen(tos); for(i=0;i<=slen-flen ;i++){ f=1; for(j=0; j<flen ;j++){ if(s[i+j]!=tos[j]){ f=0; break; } } if(f==1){ c++; } } printf("%d",c); }
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Utils.h
#ifndef _UTILS_H_ #define _UTILS_H_ //////////////////////////////////////////////////////////////////////// #include <vector> #include <math.h> using namespace std; struct fPoint { float x; float y; fPoint():x(0),y(0){} fPoint(float xx, float yy):x(xx),y(yy){} }; int floatToInt(float f) { return static_cast<int>(round(f)); } int doubleToInt(double f) { return static_cast<int>(round(f)); } float intToFloat(int i) { return floor(static_cast<float>(i)); } float intToDouble(int i) { return floor(static_cast<double>(i)); } #include <SDL2/SDL.h> void injectCube( vector<SDL_Point>& array,int startWidth, int startHeight, int endWidth,int endHeight) { for(int x=startWidth; x< endWidth; x++) { for(int y=startHeight; y<endHeight; y++) { array.push_back( SDL_Point{x,y} ); } } } int sumOfPoints(SDL_Point* pointArr, int size) { int sum = 0; for(int i=0; i<size; i++) { sum += pointArr->x; sum += pointArr->y; pointArr++; } return sum; } void circle(int n_cx, int n_cy, int radius, vector<SDL_Point>& array) { double error = (double)-radius; double x = (double)radius -0.5; double y = (double)0.5; double cx = n_cx - 0.5; double cy = n_cy - 0.5; array.clear(); while (x >= y) { array.push_back(SDL_Point{ (int)(cx + x), (int)(cy + y) }); array.push_back(SDL_Point{ (int)(cx + y), (int)(cy + x) }); if (x != 0) { array.push_back(SDL_Point{ (int)(cx - x), (int)(cy + y) }); array.push_back(SDL_Point{ (int)(cx + y), (int)(cy - x) }); } if (y != 0) { array.push_back(SDL_Point{ (int)(cx + x), (int)(cy - y) }); array.push_back(SDL_Point{ (int)(cx - y), (int)(cy + x) }); } if (x != 0 && y != 0) { array.push_back(SDL_Point{ (int)(cx - x), (int)(cy - y) }); array.push_back(SDL_Point{ (int)(cx - y), (int)(cy - x) }); } error += y; ++y; error += y; if (error >= 0) { --x; error -= x; error -= x; } } } //////////////////////////////////////////////////////////////////////// #endif /*UTILS_H*/
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#include "common/stl/base.h" #include "common/vector/read_lines.h" #include <unordered_set> int main_2006a() { vector<string> vs = nvector::ReadLines(); vs.push_back(""); unordered_set<char> cs; unsigned r = 0; for (auto& s : vs) { if (s.empty()) { r += cs.size(); cs.clear(); } else { for (auto c : s) cs.insert(c); } } cout << r << endl; return 0; }
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ExEdit.h
#if !defined(AFX_EXEDIT_H__AAC3C040_FD30_11D4_8163_A938CBD13616__INCLUDED_) #define AFX_EXEDIT_H__AAC3C040_FD30_11D4_8163_A938CBD13616__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ExEdit.h : header file // ///////////////////////////////////////////////////////////////////////////// // CExEdit window class CExEdit : public CEdit { // Construction public: CExEdit(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CExEdit) //}}AFX_VIRTUAL // Implementation public: BOOL AddText(LPCTSTR lpszString ); BOOL CreateEx(const RECT& rect, CWnd* pParentWnd, UINT nID); virtual ~CExEdit(); // Generated message map functions protected: //{{AFX_MSG(CExEdit) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_EXEDIT_H__AAC3C040_FD30_11D4_8163_A938CBD13616__INCLUDED_)
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box__struct.hpp
// generated from rosidl_generator_cpp/resource/idl__struct.hpp.em // with input from box_msgs:msg/Box.idl // generated code does not contain a copyright notice #ifndef BOX_MSGS__MSG__DETAIL__BOX__STRUCT_HPP_ #define BOX_MSGS__MSG__DETAIL__BOX__STRUCT_HPP_ #include <rosidl_runtime_cpp/bounded_vector.hpp> #include <rosidl_runtime_cpp/message_initialization.hpp> #include <algorithm> #include <array> #include <memory> #include <string> #include <vector> // Include directives for member types // Member 'header' #include "std_msgs/msg/detail/header__struct.hpp" #ifndef _WIN32 # define DEPRECATED__box_msgs__msg__Box __attribute__((deprecated)) #else # define DEPRECATED__box_msgs__msg__Box __declspec(deprecated) #endif namespace box_msgs { namespace msg { // message struct template<class ContainerAllocator> struct Box_ { using Type = Box_<ContainerAllocator>; explicit Box_(rosidl_runtime_cpp::MessageInitialization _init = rosidl_runtime_cpp::MessageInitialization::ALL) : header(_init) { if (rosidl_runtime_cpp::MessageInitialization::ALL == _init || rosidl_runtime_cpp::MessageInitialization::ZERO == _init) { this->l = 0.0f; this->r = 0.0f; this->t = 0.0f; this->b = 0.0f; } } explicit Box_(const ContainerAllocator & _alloc, rosidl_runtime_cpp::MessageInitialization _init = rosidl_runtime_cpp::MessageInitialization::ALL) : header(_alloc, _init) { if (rosidl_runtime_cpp::MessageInitialization::ALL == _init || rosidl_runtime_cpp::MessageInitialization::ZERO == _init) { this->l = 0.0f; this->r = 0.0f; this->t = 0.0f; this->b = 0.0f; } } // field types and members using _header_type = std_msgs::msg::Header_<ContainerAllocator>; _header_type header; using _l_type = float; _l_type l; using _r_type = float; _r_type r; using _t_type = float; _t_type t; using _b_type = float; _b_type b; // setters for named parameter idiom Type & set__header( const std_msgs::msg::Header_<ContainerAllocator> & _arg) { this->header = _arg; return *this; } Type & set__l( const float & _arg) { this->l = _arg; return *this; } Type & set__r( const float & _arg) { this->r = _arg; return *this; } Type & set__t( const float & _arg) { this->t = _arg; return *this; } Type & set__b( const float & _arg) { this->b = _arg; return *this; } // constant declarations // pointer types using RawPtr = box_msgs::msg::Box_<ContainerAllocator> *; using ConstRawPtr = const box_msgs::msg::Box_<ContainerAllocator> *; using SharedPtr = std::shared_ptr<box_msgs::msg::Box_<ContainerAllocator>>; using ConstSharedPtr = std::shared_ptr<box_msgs::msg::Box_<ContainerAllocator> const>; template<typename Deleter = std::default_delete< box_msgs::msg::Box_<ContainerAllocator>>> using UniquePtrWithDeleter = std::unique_ptr<box_msgs::msg::Box_<ContainerAllocator>, Deleter>; using UniquePtr = UniquePtrWithDeleter<>; template<typename Deleter = std::default_delete< box_msgs::msg::Box_<ContainerAllocator>>> using ConstUniquePtrWithDeleter = std::unique_ptr<box_msgs::msg::Box_<ContainerAllocator> const, Deleter>; using ConstUniquePtr = ConstUniquePtrWithDeleter<>; using WeakPtr = std::weak_ptr<box_msgs::msg::Box_<ContainerAllocator>>; using ConstWeakPtr = std::weak_ptr<box_msgs::msg::Box_<ContainerAllocator> const>; // pointer types similar to ROS 1, use SharedPtr / ConstSharedPtr instead // NOTE: Can't use 'using' here because GNU C++ can't parse attributes properly typedef DEPRECATED__box_msgs__msg__Box std::shared_ptr<box_msgs::msg::Box_<ContainerAllocator>> Ptr; typedef DEPRECATED__box_msgs__msg__Box std::shared_ptr<box_msgs::msg::Box_<ContainerAllocator> const> ConstPtr; // comparison operators bool operator==(const Box_ & other) const { if (this->header != other.header) { return false; } if (this->l != other.l) { return false; } if (this->r != other.r) { return false; } if (this->t != other.t) { return false; } if (this->b != other.b) { return false; } return true; } bool operator!=(const Box_ & other) const { return !this->operator==(other); } }; // struct Box_ // alias to use template instance with default allocator using Box = box_msgs::msg::Box_<std::allocator<void>>; // constant definitions } // namespace msg } // namespace box_msgs #endif // BOX_MSGS__MSG__DETAIL__BOX__STRUCT_HPP_
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sexpr_dump.cc
/* * Copyright 2016 WebAssembly Community Group participants * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "ast_dumper.h" #include "wasm.h" #include "wasm_parser_cxx.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/MemoryBuffer.h" #include "llvm/Support/raw_ostream.h" static llvm::cl::opt<std::string> InputFilename( llvm::cl::Positional, llvm::cl::desc("<input sexpr file>"), llvm::cl::init("-")); static llvm::cl::opt<bool> DumpInput( "i", llvm::cl::desc("Dump input as well as output"), llvm::cl::init(false)); static llvm::cl::opt<bool> DumpTypes( "t", llvm::cl::desc("Dump types of expressions"), llvm::cl::init(false)); static llvm::cl::opt<bool> g_spec_test_script_mode( "spec-test-script", llvm::cl::desc( "Run in spec test script mode (allow multiple modules per file and" "test assertions"), llvm::cl::init(false)); int main(int argc, char** argv) { llvm::cl::ParseCommandLineOptions(argc, argv, "wasm IR dumper\n"); if (DumpInput) { llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer> > ErrorOrBuffer = llvm::MemoryBuffer::getFileOrSTDIN(InputFilename); if (ErrorOrBuffer.getError()) { llvm::errs() << "unable to read " << InputFilename << "\n"; return 1; } auto& Buffer = ErrorOrBuffer.get(); llvm::errs() << "INPUT:\n"; llvm::errs() << Buffer->getBuffer(); llvm::errs() << "OUTPUT:\n"; } wasm::Parser parser(InputFilename.c_str(), false); if (parser.Parse(g_spec_test_script_mode)) { return 1; } wasm::AstDumper dumper(DumpTypes); for (auto& module : parser.modules) { dumper.Visit(*module); } for (auto& script_expr : parser.test_script) { dumper.Visit(script_expr.get()); } return 0; }
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FileHandler.h
#ifndef FILEHANDLER_H #define FILEHANDLER_H #include <QFileDialog> #include "Object.h" class FileHandler : public QObject { Q_OBJECT public: FileHandler(); //FileHandler(); QFileDialog *fileDialog; QFileDialog *saveDialog; void load(); void loadScene(QString fileName); void saveAs(std::vector<Object> objectList); void saveScene(QString fileName, std::vector<Object> objectList); signals: void loadObjectsToScreen(std::vector<Object> objects); }; #endif // FILEHANDLER_H
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pythagorean.cpp
#include <bits/stdc++.h> using namespace std; int main() { long long t; cin>>t; while(t--){ long long n; cin>>n; long long x; map<long long,long long> mp; vector<long long> vc,vc1; for(long long i=0;i<n;i++){ cin>>x; mp[pow(x,2)]++; vc.push_back(pow(x,2)); } for(long long i=0;i<n-1;i++){ for(long long j=i+1;j<n;j++){ vc1.push_back(vc[i]+vc[j]); } } long long cnt=0; for(long long j=0;j<vc1.size();j++){ if(mp[vc1[j]]>0){ cout<<"Yes"<<endl; cnt++; break; } } if(cnt==0){ cout<<"No"<<endl; } } return 0; }
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compoundwords.cpp
#include <bits/stdc++.h> using namespace std; #define _USE_MATH_DEFINES typedef long long ll; typedef long double ld; typedef pair<int,int> pii; typedef complex<ld> pt; typedef vector<pt> pol; const char nl = '\n'; const int INF = 0x3f3f3f3f; const ll INFLL = 0x3f3f3f3f3f3f3f3f; const ll MOD = 1e9+7; const ld EPS = 1e-10; mt19937 rng(chrono::high_resolution_clock::now().time_since_epoch().count()); //#define FILEIO int main() { ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); cout << fixed << setprecision(10); #ifdef FILEIO freopen("test.in", "r", stdin); freopen("test.out", "w", stdout); #endif vector<string> ss; string s; while (cin >> s) { ss.push_back(s); } set<string> ans; for (int i=0; i<ss.size(); i++) { for (int j=0; j<i; j++) { ans.insert(ss[i]+ss[j]); ans.insert(ss[j]+ss[i]); } } for (const string& it : ans) { cout << it << nl; } return 0; }
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "PP_GameInstance.h" #include "UObject/NoExportTypes.h" #include "PP_Quset.generated.h" /** * */ UCLASS() class ELFPALADINTEMPLATE_API UPP_Quset : public UObject { GENERATED_BODY() public: UPP_Quset(); protected: UPROPERTY() FString QuestName; UPROPERTY() MonsterType TargetName; UPROPERTY() FString QuestDesc; UPROPERTY() bool isBattle; UPROPERTY() int GoalNum; UPROPERTY() int MonsterCnt; UPROPERTY() FVector GoalPostion; UPROPERTY() bool isClear; UPROPERTY() float Distance; UPROPERTY() class UPP_QuestWidget* Quest_Board; //이상하게 생성자로 하면 꺠져서 임시용 UPROPERTY() FString temp[2]; public: void SetQuest(bool is_battle, int goal_num, FString quest_name, FString quest_desc, const FName& target_name, MonsterType monster_type = MonsterType::none, FVector goal_postion = FVector::ZeroVector); //bool CheckMonster(const FName& monster); bool CheckMonster(MonsterType type); float CheckGoal(FVector pos); void SetQuestBoard(UPP_QuestWidget* board); bool IsMoveQuest() { return !isBattle; } bool IsClear() { return isClear; } //임시용 변수 public: UPROPERTY() int quest_num; void set_Quest_step_by_step(); };
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NewEdgeExecutor.cpp
#include "Network/executors/NewEdgeExecutor.h" #include "Manager/Manager.h" #include "Network/Server.h" #include "Network/Client.h" #include "Data/GraphLayout.h" #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wold-style-cast" #if defined(__linux) || defined(__linux__) || defined(linux) #pragma GCC diagnostic ignored "-Wuseless-cast" #endif #pragma GCC diagnostic ignored "-Wsign-conversion" namespace Network { void NewEdgeExecutor::execute_client() { Client* client = Client::getInstance(); int id; int from; int to; bool oriented; *stream >> id >> from >> to >> oriented; //qDebug()<< "[NEW EDGE] id: " << id << " from: " << from << ", to:" << to; Data::Graph* currentGraph = Manager::GraphManager::getInstance()->getActiveGraph(); QMap<qlonglong, osg::ref_ptr<Data::Node> >* nodes = currentGraph -> getNodes(); osg::ref_ptr<Data::Node> node_from = *nodes->find( from ); osg::ref_ptr<Data::Node> node_to = *nodes->find( to ); client->currentGraph->addEdge( id,"NewEdge",node_from,node_to,client->edgeType,oriented ); } void NewEdgeExecutor::execute_server() { Server* server = Server::getInstance(); QString name; int from, to; bool oriented; *stream >> name >> from >> to >> oriented; //qDebug()<< "[NEW NODE]" << "[" << x << "," << y << "," << z << "]"; Data::Graph* currentGraph = Manager::GraphManager::getInstance()->getActiveGraph(); QMap<qlonglong, osg::ref_ptr<Data::Node> >* nodes = currentGraph -> getNodes(); osg::ref_ptr<Data::Node> node_from = *nodes->find( from ); osg::ref_ptr<Data::Node> node_to = *nodes->find( to ); Data::Type* type = currentGraph->addType( Data::GraphLayout::META_EDGE_TYPE ); osg::ref_ptr<Data::Edge> newEdge = currentGraph->addEdge( "NewEdge",node_from,node_to,type,oriented ); if ( ( ( QOSG::CoreWindow* )server->getCoreWindowReference() )->playing() ) { server->getLayoutThread()->play(); } server->sendNewEdge( newEdge ); } } #pragma GCC diagnostic pop
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asn1_util.h
// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_BASE_ASN1_UTIL_H_ #define NET_BASE_ASN1_UTIL_H_ #pragma once #include "base/string_piece.h" namespace net { namespace asn1 { // These are the DER encodings of the tag byte for ASN.1 objects. static const unsigned kINTEGER = 0x02; static const unsigned kOID = 0x06; static const unsigned kSEQUENCE = 0x30; // These are flags that can be ORed with the above tag numbers. static const unsigned kContextSpecific = 0x80; static const unsigned kCompound = 0x20; // ParseElement parses a DER encoded ASN1 element from |in|, requiring that // it have the given |tag_value|. It returns true on success. The following // limitations are imposed: // 1) tag numbers > 31 are not permitted. // 2) lengths > 65535 are not permitted. // On successful return: // |in| is advanced over the element // |out| contains the element, including the tag and length bytes. // |out_header_len| contains the length of the tag and length bytes in |out|. bool ParseElement(base::StringPiece* in, unsigned tag_value, base::StringPiece* out, unsigned *out_header_len); // GetElement performs the same actions as ParseElement, except that the header // bytes are not included in the output. bool GetElement(base::StringPiece* in, unsigned tag_value, base::StringPiece* out); // ExtractSPKIFromDERCert parses the DER encoded certificate in |cert| and // extracts the bytes of the SubjectPublicKeyInfo. On successful return, // |spki_out| is set to contain the SPKI, pointing into |cert|. bool ExtractSPKIFromDERCert(base::StringPiece cert, base::StringPiece* spki_out); } // namespace asn1 } // namespace net #endif // NET_BASE_ASN1_UTIL_H_
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#pragma once #include "Scene Manager\Scene.h" #include "Objects\Text3D.h" #include "Objects\TexturedObject2D.h" class SinglePlayerMenu : public Scene { private: GamePad * m_gamePad; Object3D *car1, *car2, *car3, *numberOfAIsButton, *selectedObject, *selectedCar, *background; Text3D *numberOfAIsString; SceneMessage::SceneEnum messageToReturn = SceneMessage::eNone; TexturedObject2D *aToStart; int numberOfAIs = 4; Audio *m_audio; public: SinglePlayerMenu(Input * input, Audio *audio); ~SinglePlayerMenu(); bool simulateScene(double dt, SceneMessage &newMessage); void upPressed(); void downPressed(); void leftPressed(); void rightPressed(); void aPressed(); void selectMenuItem(Object3D *menuItem); void unselectMenuItem(Object3D *menuItem); void setupSceneLights(); };
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Model.cpp
#include "Model.hpp" #include <iostream> #include <vector> #include <fmt/format.h> #include "Logger.hpp" namespace assimp { Model::Model(std::string const &path) { Assimp::Importer import; const aiScene *scene = import.ReadFile(path.c_str(), aiProcess_Triangulate | aiProcess_FlipUVs | aiProcess_CalcTangentSpace); Logger::Verbose("Loading {}\n", path); if (!scene || scene->mFlags & AI_SCENE_FLAGS_INCOMPLETE || !scene->mRootNode) { fmt::print("Could not load model\n"); Logger::Warn("Could not load model\n"); return ; } Logger::Verbose("NUMBER OF TEXTURES IN SCENE : {}\n", scene->mNumTextures); Logger::Verbose("NUMBER OF MATERIALS IN SCENE : {}\n", scene->mNumMaterials); _directory = path.substr(0, path.find_last_of('/')); processNode(scene->mRootNode, scene); } void Model::processNode(aiNode *node, const aiScene *scene) { for (unsigned int i = 0; i < node->mNumMeshes; i++) { aiMesh *mesh = scene->mMeshes[node->mMeshes[i]]; _meshes.push_back(processMesh(mesh, scene)); } for (unsigned int i = 0; i < node->mNumChildren; i++) { processNode(node->mChildren[i], scene); } } Mesh Model::processMesh(aiMesh *mesh, const aiScene *scene) { Mesh meshVert; meshVert.Positions.reserve(mesh->mNumVertices * 3); meshVert.Normals.reserve(mesh->mNumVertices * 3); meshVert.Tangents.reserve(mesh->mNumVertices * 3); for (unsigned int i = 0; i < mesh->mNumVertices; i++) { // Vertex Position auto vert = mesh->mVertices[i]; meshVert.Positions.push_back(vert.x); meshVert.Positions.push_back(vert.y); meshVert.Positions.push_back(vert.z); // Vertex Normal auto norm = mesh->mNormals[i]; meshVert.Normals.push_back(norm.x); meshVert.Normals.push_back(norm.y); meshVert.Normals.push_back(norm.z); // Vertex Tangent auto tangent = mesh->mTangents[i]; meshVert.Tangents.push_back(tangent.x); meshVert.Tangents.push_back(tangent.y); meshVert.Tangents.push_back(tangent.z); if (mesh->mTextureCoords[0]) { // Does the mesh contain texture coordinates? glm::vec2 tex; tex.x = mesh->mTextureCoords[0][i].x; tex.y = mesh->mTextureCoords[0][i].y; meshVert.TexCoords.push_back(tex.x); meshVert.TexCoords.push_back(tex.y); } } // Indices meshVert.Indices.reserve(mesh->mNumFaces * 3); for (unsigned int i = 0; i < mesh->mNumFaces; i++) { auto &face = mesh->mFaces[i]; for (unsigned int j = 0; j < face.mNumIndices; j++) { meshVert.Indices.push_back(face.mIndices[j]); } } // Textures if (scene->HasMaterials() && mesh->mMaterialIndex >= 0) { aiMaterial *material = scene->mMaterials[mesh->mMaterialIndex]; auto diffuse = loadMaterialTextures(material, aiTextureType_DIFFUSE); meshVert.DiffuseMaps.reserve(diffuse.size()); for (auto &t : diffuse) { meshVert.DiffuseMaps.push_back(t); } auto specular = loadMaterialTextures(material, aiTextureType_SPECULAR); meshVert.SpecularMaps.reserve(specular.size()); for (auto &s : specular) { meshVert.SpecularMaps.push_back(s); } auto normal = loadMaterialTextures(material, aiTextureType_HEIGHT); meshVert.NormalMaps.reserve(normal.size()); for (auto &n : normal) { meshVert.NormalMaps.push_back(n); } } return meshVert; } std::vector<std::string> Model::loadMaterialTextures(aiMaterial *material, aiTextureType aitype) { std::vector<std::string> textureNames; Logger::Verbose("Number of Textures of type {} : {}\n", aitype, material->GetTextureCount(aitype)); for (unsigned int i = 0; i < material->GetTextureCount(aitype); i++) { aiString str{}; //material->GetTexture(aitype, i, &str); if (material->Get(AI_MATKEY_TEXTURE(aitype, i), str) == aiReturn_SUCCESS) { std::string path = _directory + "/" + str.C_Str(); std::string name = str.C_Str(); if (name == "") { abort(); } textureNames.push_back(str.C_Str()); Logger::Verbose("Texture Path: {}\n", path); _textures[aitype].push_back({ str.C_Str(), path }); } } return textureNames; } }
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1080_Graduate Admission.cpp
//--1080-- #include <stdio.h> #include <stdlib.h> #include <vector> #include <algorithm> #define debug 0 using namespace std; struct stu { int index; int ge; int gi; }; bool mycmp(stu s1, stu s2) { int g1 = (s1.ge + s1.gi) / 2; int g2 = (s2.ge + s2.gi) / 2; if(g1 == g2) { return s1.ge - s2.ge > 0; } else { return g1 - g2 > 0; } } int main() { int n, m, k; scanf("%d %d %d", &n, &m, &k); int quota[m]; for(int i=0; i<m; i++) { scanf("%d", &quota[i]); } vector<struct stu> stus; int pref[n][k]; for(int i=0; i<n; i++) { int ge, gi; scanf("%d %d", &ge, &gi); stus.push_back({i, ge, gi}); for(int j=0; j<k; j++) { scanf("%d", &pref[i][j]); } } sort(stus.begin(), stus.end(), mycmp); if(debug == 1) { for(vector<struct stu>::iterator it = stus.begin(); it != stus.end(); it++) { printf("%d %d %d\n", (*it).index, (*it).ge, (*it).gi); } } vector<int> ran[n]; int rankSize = 0; int preIndex = -1; for(int i=0; i<stus.size(); i++) { if(preIndex == -1) { ran[rankSize].push_back(stus[i].index); } else if(stus[i].gi + stus[i].ge == stus[preIndex].gi + stus[preIndex].ge && stus[i].ge == stus[preIndex].ge) { ran[rankSize].push_back(stus[i].index); } else { rankSize++; ran[rankSize].push_back(stus[i].index); } preIndex = i; } if(debug == 1) { printf("\n"); for(int i=0; i<=rankSize; i++) { for(vector<int>::iterator it=ran[i].begin(); it!=ran[i].end(); it++) { printf("%d ", *it); } printf("\n"); } } // admit student vector<int> res[m]; for(int i=0; i<=rankSize; i++) { vector<int> temp[m]; for(vector<int>::iterator it=ran[i].begin(); it!=ran[i].end(); it++) { for(int j=0; j<k; j++) { int pre = pref[*it][j]; if(res[pre].size() < quota[pre]) { temp[pre].push_back(*it); break; } } } // push for(int j=0; j<m; j++) { for(vector<int>::iterator it=temp[j].begin(); it!=temp[j].end(); it++) { res[j].push_back(*it); } temp[j].clear(); } } // print for(int i=0; i<m; i++) { bool isFirst = true; sort(res[i].begin(), res[i].end()); for(vector<int>::iterator it=res[i].begin(); it!=res[i].end(); it++) { if(isFirst) { printf("%d", *it); isFirst = false; } else { printf(" %d", *it); } } printf("\n"); } }
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AssociationEdge.h
/* * Qumulus UML editor * Copyright (c) 2014 Frank Erens <frank@synthi.net> * Copyright (c) 2014 Randy Thiemann <uselinuxnow@gmail.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * */ #ifndef UML_DIAGRAM_ASSOCIATIONEDGE_H_ #define UML_DIAGRAM_ASSOCIATIONEDGE_H_ #include "internal_base.h" #include "Edge.h" QUML_BEGIN_NAMESPACE_GD class AssociationEdge : public Edge { public: AssociationEdge(QuUK::Element* e = 0, DiagramElement* p = 0); AssociationEdge(const AssociationEdge&); void writeXml(QXmlStreamWriter&) const override; void paint(QPainter*, const QStyleOptionGraphicsItem*, QWidget*) override; QUML_CLONABLE(AssociationEdge); private: }; QUML_END_NAMESPACE_GD #endif /* UML_DIAGRAM_ASSOCIATIONEDGE_H_ */
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#pragma once namespace Three::Renderers { class WebGLShadowMap{ }; }
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UIDropSource.h
#pragma once /** * Copyright (c) 2014-2016 dustpg mailto:dustpg@gmail.com * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ // longui namespace namespace LongUI { // UIDropSource 类 class CUIDropSource final: public Helper::ComBase< Helper::QiListSelf<IUnknown, Helper::QiList<IDropSource>>> { public: // 创建对象 static CUIDropSource* New() noexcept; private: // 构造函数 CUIDropSource() noexcept { }; // 析构函数 virtual ~CUIDropSource() noexcept; // 禁止动态构造 void* operator new(size_t) = delete; // 禁止动态构造 void* operator new[](size_t) = delete; // 禁止动态构造 void operator delete(void* p) noexcept { LongUI::SmallFree(p); }; // 禁止动态构造 void operator delete[](void*) = delete; public: // IDropSource 接口 实现 // IDropSource::QueryContinueDrag 实现 HRESULT STDMETHODCALLTYPE QueryContinueDrag(BOOL fEscapePressed, DWORD grfKeyState) noexcept override; // IDropSource::GiveFeedback 实现 HRESULT STDMETHODCALLTYPE GiveFeedback(DWORD dwEffect) noexcept override; private: }; }
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#include<iostream> using namespace std; const int kMAX = 50005; int in[kMAX]; int pre[kMAX]; int n; void getFirstPost(int il, int ir, int pl, int pr){ if(pl == pr){ printf("%d\n", pre[pl]); return; } int x = pre[pl]; int i; for(i = il; i <= ir; i++){ if(in[i] == x) break; } int lenL = i-il; int lenR = ir-i; if(lenL > 0) getFirstPost(il, i-1, pl+1, pl+lenL); else getFirstPost(i+1, ir, pl+lenL+1, pr); } int main(void){ cin >> n; for(int i = 0; i < n; i++){ scanf("%d", pre+i); } for(int i = 0; i < n; i++){ scanf("%d", in+i); } getFirstPost(0, n-1, 0, n-1); return 0; }
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// this is refines the code in term 1175. // last edited on date October 05th, 2017. #include <iostream> #include <fstream> #include <sstream> #include <string> using namespace std; struct Options{ bool all; bool chars; bool words; bool lines; int num_files; string* files; Options(): all(true), chars(false), words(false), lines(false), num_files(0), files(nullptr) {} ~Options(){ delete [] files; } }; struct Counts{ string name; int chars; int words; int lines; }; // prints the counted result according to the option flags void printCounts(Counts& count, Options& ops){ if ((ops.lines == true && ops.words == true && ops.chars == true) || ops.all == true){ cout << count.lines << " " << count.words << " " << count.chars; } else if (ops.lines == true && ops.words == true){ cout << count.lines << " " << count.words; } else if (ops.lines == true && ops.chars == true){ cout << count.lines << " " << count.chars; } else if (ops.words == true && ops.chars == true){ cout << count.words << " " << count.chars; } else if (ops.lines == true){ cout << count.lines; } else if (ops.words == true){ cout << count.words; } else if (ops.chars == true){ cout << count.chars; } else { cout << "printCounts failed" << endl; } } // sets c to represent the contents of input void fillCounts(Counts& c, string input = "" ){ c.chars = input.length(); int word_count = 0; int line_count = 0; bool ready = true; for (int i = 0; i < c.chars; i++){ if (input[i] == '\n'){ ++line_count; ready = true; } else if (input[i] != ' ' && ready == true){ ++word_count; ready = false; } else if (input[i] == ' ' && ready == false){ ready = true; } } if (c.chars == 0){ c.words = 0; c.lines = 0; } else { c.words = word_count; c.lines = line_count; } } // interpret command line arguments and set variables of Options void handleArgs(int argc, char* argv[], Options& ops){ int num_files = 0; bool has_file = false; int capacity = 5; string line = "-l"; string word = "-w"; string chars = "-c"; string * lst = new string [5]; // determine which flags are present and the number of files read // note, the first argument is the name of the program and should // be ignore -> start at 1 for (int i = 1; i < argc; ++i ){ if (argv[i] == line){ ops.lines = true; } else if (argv[i] == word){ ops.words = true; } else if (argv[i] == chars){ ops.chars = true; } else if (!has_file){ lst[0] = argv[i]; ops.files = lst; has_file = true; num_files = 1; } else { if (capacity <= num_files){ string temp [capacity]; for(int i = 0; i < capacity; ++i){ temp[i] = lst[i]; } delete [] lst; lst = new string [capacity * 2]; for(int i = 0; i < capacity; ++i){ lst[i] = temp[i]; } capacity *= 2; ops.files = lst; } lst[num_files] = argv[i]; ++num_files; } ops.files = lst; ops.num_files = num_files; } if (!ops.lines && !ops.words && !ops.chars){ ops.all = true; } else { ops.all = false; } if (num_files == 0){ delete [] lst; } ops.num_files = num_files; } // argc is the number of command line arguments read // argv is an array of c-style strings, i.e. char*'s where each element of // argv is a null-terminated, whitespace delimited, command-line argument int main(int argc, char* argv[]){ Options ops; handleArgs(argc, argv, ops); if (argc == 1){ Counts count; string s = ""; getline(cin,s); if (s.length() != 0){ s += '\n'; } string s2 = ""; while (getline(cin,s2)){ s += (s2 + '\n'); } fillCounts(count, s); printCounts(count, ops); cout << endl; } else if (ops.num_files == 0){ Counts count; string s = ""; getline(cin,s); if (s.length() != 0){ s += '\n'; } string s2 = ""; while (getline(cin,s2)){ s += (s2 + '\n'); } fillCounts(count, s); printCounts(count, ops); cout << endl; }else if (ops.num_files == 1){ Counts count; ifstream file{ops.files[0]}; string s; string line; while(getline(file, line)){ s += (line + '\n') ; } fillCounts(count, s); printCounts(count, ops); s = ops.files[0]; cout << " " << s << endl; }else{ int t_l = 0; int t_w = 0; int t_c = 0; int num = ops.num_files; Counts count[num]; for (int i = 0; i < num; ++i){ ifstream file{ops.files[i]}; string s; string line; while(getline(file, line)){ s += (line + '\n') ; } fillCounts(count[i], s); printCounts(count[i], ops); s = ops.files[i]; cout << " " << s << endl; t_l += count[i].lines; t_w += count[i].words; t_c += count[i].chars; } Counts t_count{"total", t_c, t_w, t_l}; printCounts(t_count, ops); cout << " total"<< endl; } }
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/ICS_VSBIO/VSBIO/NetworkInfo.cpp
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intrepidcs/ICS_VSBIO
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NetworkInfo.cpp
#include <string.h> #include <stdlib.h> #include "VSBIODLL.h" #include "VSBIO.h" #include "OFile.h" #include "MessageTimeDecoderVSB.h" #include "VSBDatabase.h" #include "NetworkLookups.h" #include "KompexSQLiteException.h" using namespace Kompex; #define CLEAR_MESSAGE_STATS "UPDATE Network SET FirstTime = 0, LastTime = 0, NumMessages = 0" #define CREATE_NETWORK "CREATE TABLE IF NOT EXISTS Network (Id INTEGER, Name TEXT NOT NULL, Device TEXT, Protocol TEXT NOT NULL, DisplayName TEXT NOT NULL," \ "FirstTime INTEGER, LastTime INTEGER, NumMessages INTEGER, PRIMARY KEY(Id))" #define INSERT_NETWORK "INSERT OR IGNORE INTO Network (Id, Name, Device, Protocol, DisplayName, FirstTime, LastTime, NumMessages) VALUES " \ "(@Id, @Name, @Device, @Protocol, @DisplayName, @FirstTime, @LastTime, @NumMessages)" #define UPDATE_MESSAGE_STATS "UPDATE Network SET FirstTime = @FirstTime, LastTime = @LastTime, NumMessages = @NumMessages WHERE Id = @Id" #define UPDATE_DESCRIPTION "UPDATE Network SET Name = @Name, DisplayName = @DisplayName WHERE Id = @Id" #define READ_NETWORK "SELECT * FROM Network WHERE Id = @Id" #define GET_NETWORK_INFO "SELECT Min(MessageTime), Max(MessageTime), Count(*) FROM RawMessageData WHERE NetworkId = @Id" /// <summary> /// Constructor for use when we are adding decodings and need to find the network id /// </summary> /// <param name="name">Internal network name</param> /// <param name="displayName">User-specified network name</param> /// <param name="protocol">Protocol for this network</param> NetworkInfo::NetworkInfo(const std::string& name, const std::string& displayName, int protocol) : m_id(-1), m_name(name), m_displayName(displayName), m_firstTime(0), m_lastTime(0), m_numMessages(0) { size_t strip = m_name.find(" (neoVI 3G)"); if (strip != string::npos) m_name = m_name.substr(0, strip); m_id = GetIdFromName(m_name); m_protocol.insert(protocol); } int NetworkInfo::GetIdFromName(const std::string& name) { int vnetOffset = 0; string findName = name; size_t strip = findName.find(" (VNET A)"); if (strip != string::npos) { findName = findName.substr(0, strip); vnetOffset = PLASMA_SLAVE1_OFFSET; } else { strip = findName.find(" (VNET B)"); if (strip != string::npos) { findName = findName.substr(0, strip); vnetOffset = PLASMA_SLAVE2_OFFSET; } } for (size_t nCnt = 0; nCnt < sizeof(networkNames) / sizeof(networkNames[0]); ++nCnt) { if (networkNames[nCnt].name == findName) { if (vnetOffset) return networkNames[nCnt].vnetOffset + vnetOffset; else return networkNames[nCnt].id; } } return -1; } bool NetworkInfo::UpdateFromKey(const std::string& networkKey) { bool bDbUpdateNeeded = false; if (((m_name.size() == 0) || (m_id == -1)) && (networkKey.substr(0, 3) == "net")) { int key = strtol(&networkKey[3], NULL, 0); if (key < sizeof(keyBasedNetworkNames) / sizeof(keyBasedNetworkNames[0])) { if (m_name.size() == 0) { m_name = m_displayName = keyBasedNetworkNames[key].name; bDbUpdateNeeded = true; } m_protocol.clear(); m_protocol.insert(keyBasedNetworkNames[key].protocol); m_id = GetIdFromName(m_name); } } return bDbUpdateNeeded; } /// <summary> /// Default constructor /// </summary> NetworkInfo::NetworkInfo() { m_id = -1; m_firstTime = m_lastTime = 0; m_numMessages = 0; } void NetworkInfo::ProcessMessage(uint64_t timestamp, int id, int protocol) { m_protocol.insert(protocol); if (m_firstTime == 0) { m_firstTime = timestamp; UpdateName(id); } else if (m_firstTime > timestamp) m_firstTime = timestamp; if (m_lastTime < timestamp) m_lastTime = timestamp; ++m_numMessages; } /// <summary> /// The first time we have this network's id, we will look up its internal name /// </summary> /// <param name="id">Message network id</param> void NetworkInfo::UpdateName(int id) { if (id != m_id) { m_id = id; for (size_t nCnt = 0; nCnt < sizeof(networkNames) / sizeof(networkNames[0]); ++nCnt) { if (m_id == networkNames[nCnt].id) { m_name = networkNames[nCnt].name; break; } if (m_id == networkNames[nCnt].vnetOffset + PLASMA_SLAVE1_OFFSET) { m_name = networkNames[nCnt].name; m_name += " (VNET A)"; break; } if (m_id == networkNames[nCnt].vnetOffset + PLASMA_SLAVE2_OFFSET) { m_name = networkNames[nCnt].name; m_name += " (VNET B)"; break; } } m_displayName = m_name; } } /// <summary> /// Aggregates the message stats for this network. This is needed because sqlite does not currently support UPDATE subqueries. /// </summary> /// <param name="pMessageDb">Database to update</param> void NetworkInfo::ReadMessageStats(SQLiteDatabase* pMessageDb) { SQLiteStatement qryNetwork(pMessageDb); qryNetwork.Sql(GET_NETWORK_INFO); qryNetwork.BindInt64(1, m_id); if (qryNetwork.FetchRow()) // Update the stats after possibly appending messages { int nQryCol = 0; m_firstTime = qryNetwork.GetColumnInt64(nQryCol++); m_lastTime = qryNetwork.GetColumnInt64(nQryCol++); m_numMessages = qryNetwork.GetColumnInt64(nQryCol++); } } /// <summary> /// Returns true if a row exists for this network. This is to preserve the names and fields updated elsewhere. /// </summary> /// <param name="pMessageDb">Database to update</param> /// <returns>true if a record for this network exists</returns> bool NetworkInfo::RecordExists(SQLiteDatabase* pMessageDb) { SQLiteStatement qryFind(pMessageDb); qryFind.Sql(READ_NETWORK); qryFind.BindInt64(1, m_id); return qryFind.FetchRow(); } /// <summary> /// Inserts the record, once we made sure it doesn't exist /// </summary> /// <param name="pMessageDb">Database to update</param> void NetworkInfo::Insert(SQLiteDatabase* pMessageDb) { string protocol; // CAN and CAN FD for example for (std::set<int>::iterator itProtocol = m_protocol.begin(); itProtocol != m_protocol.end(); ++itProtocol) { if ((*itProtocol >= 0) && (*itProtocol <= SPY_PROTOCOL_TCP)) { if (protocol.size()) protocol += ","; protocol += protocols[*itProtocol]; } } SQLiteStatement insertNetworks(pMessageDb); insertNetworks.Sql(INSERT_NETWORK); int nCol = 1; insertNetworks.BindInt(nCol++, m_id); insertNetworks.BindString(nCol++, m_name); insertNetworks.BindString(nCol++, ""); insertNetworks.BindString(nCol++, protocol); insertNetworks.BindString(nCol++, m_displayName); insertNetworks.BindInt64(nCol++, m_firstTime); insertNetworks.BindInt64(nCol++, m_lastTime); insertNetworks.BindInt64(nCol++, m_numMessages); insertNetworks.ExecuteAndFree(); } void NetworkInfo::UpdateTable(SQLiteDatabase *pMessageDb) { if (RecordExists(pMessageDb)) { ReadMessageStats(pMessageDb); SQLiteStatement updateMessageStats(pMessageDb); updateMessageStats.Sql(UPDATE_MESSAGE_STATS); int nCol = 1; updateMessageStats.BindInt64(nCol++, m_firstTime); updateMessageStats.BindInt64(nCol++, m_lastTime); updateMessageStats.BindInt64(nCol++, m_numMessages); updateMessageStats.BindInt(nCol++, m_id); updateMessageStats.ExecuteAndFree(); } else { Insert(pMessageDb); } } void NetworkInfo::UpdateDescription(SQLiteDatabase* pMessageDb) { if (RecordExists(pMessageDb)) { ReadMessageStats(pMessageDb); SQLiteStatement updateMessageStats(pMessageDb); updateMessageStats.Sql(UPDATE_DESCRIPTION); int nCol = 1; updateMessageStats.BindString(nCol++, m_name); updateMessageStats.BindString(nCol++, m_displayName); updateMessageStats.BindInt(nCol++, m_id); updateMessageStats.ExecuteAndFree(); } else { Insert(pMessageDb); } } void NetworkInfo::CleanMessageStatistics(Kompex::SQLiteDatabase* pMessageDb) { SQLiteStatement stmtDbClean(pMessageDb); stmtDbClean.SqlStatement(CREATE_NETWORK); stmtDbClean.SqlStatement(CLEAR_MESSAGE_STATS); }
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Meng-Gen/UVa
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#include <iostream> #include <stdio.h> int ages[12] = {}; // Median. int main(int argc, char* argv[]) { int num_testcase; std::cin >> num_testcase; for (int case_id = 1; case_id <= num_testcase; case_id++) { int num_member; std::cin >> num_member; // 0-based. for (int member_id = 0; member_id < num_member; member_id++) { std::cin >> ages[member_id]; } // If we use 1-based index for each member, take care the median // of |ages| is |ages[(num_member+1)/2]|. printf("Case %d: %d\n", case_id, ages[num_member/2]); } return 0; }
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/src/objective_function_formulae.cpp
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christos-tsotskas/MOTS2
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objective_function_formulae.cpp
/* * objective_function_formulae.cpp * * Created on: Jan 20, 2014 * Author: ctsotskas */ #include <cassert> #include <cstdlib> #include <cmath> #include "objective_function_formulae.h" #define pi 3.14159 extern "C" { int ffd_ (const double&, const int*, const double&, const double&, const int&, const int&); // int ffd_ (const double&, const int*, const char*, const int&, const int&); int xfoil_ (const double&, const double&, const char*, const int&, const double&, const double&, const int&); // int xfoil_ (const double&, const double&, const char*, const int&); } ObjFunction2 eval_ZDT1(const Point2 &input) { int i = 0; int n = input.size(); double f1 = 0; double g = 0; double h = 0; ObjFunction2 output(2,0.0); #ifdef CONTROL_TEST_FUNCTIONS if( input.size() != 30){ std::cout << " ZDT1 input has" << input.size() << "variables, instead of 30" << std::endl; exit(-100); } assert(n == 30); //variable vector length #endif //CONTROL_TEST_FUNCTIONS assert(output.size() == 2); f1 = input[0]; for (i = 1; i < n; i++) { g += input[i]; } g = 1 + 9 * g / (n-1); h = 1 - sqrt(f1 / g); output[0]=f1; output[1] = g * h; return output; } ObjFunction2 eval_ZDT2(const Point2 &input) { int i = 0; int n = input.size(); double f1 = 0; double g = 0; double h = 0; ObjFunction2 output(2,0.0); #ifdef CONTROL_TEST_FUNCTIONS if( input.size() != 30){ std::cout << " ZDT3 input has" << input.size() << "variables, instead of 30" << std::endl; exit(-100); } assert(n == 30); //variable vector length #endif //CONTROL_TEST_FUNCTIONS assert(output.size() == 2); f1 = input[0]; for (i = 1; i < n; i++) { g += input[i]; } g = 1 + 9 * g / (n-1); h = 1 - pow(f1 / g, 2); output[0]=f1; output[1] = g * h; return output; } ObjFunction2 eval_ZDT3(const Point2 &input) { int i = 0; int n = input.size(); double f1 = 0.0; double g = 0.0; double h = 0.0; ObjFunction2 output(2,0.0); #ifdef CONTROL_TEST_FUNCTIONS if( input.size() != 30){ std::cout << " ZDT3 input has" << input.size() << "variables, instead of 30" << std::endl; exit(-100); } assert(n == 30); //variable vector length #endif //CONTROL_TEST_FUNCTIONS assert(output.size() == 2); f1 = input[0]; for (i = 1; i < n; i++) { g += input[i]; } g = 1 + 9 * g / (n-1); h = 1 - std::sqrt(f1 / g) - (f1 / g) * std::sin(10 * pi * f1); output[0]=f1; output[1] = g * h; return output; } ObjFunction2 eval_ZDT4(const Point2 &input) { int i = 0; int n = input.size(); double f1 = 0; double g = 0; double h = 0; ObjFunction2 output(2,0.0); #ifdef CONTROL_TEST_FUNCTIONS if( input.size() != 10){ std::cout << " ZDT4 input has" << input.size() << "variables, instead of 10" << std::endl; exit(-100); } assert(n == 10); //variable vector length #endif //CONTROL_TEST_FUNCTIONS assert(output.size() == 2); f1 = input[0]; for (i = 1; i < n; i++) { double x = input[i]; g += x * x - 10 * cos(4 * pi * x); } g = 1 + 10 * (n - 1) + g; h = 1 - sqrt(f1 / g); output[0]=f1; output[1] = g * h; return output; } ObjFunction2 eval_ZDT6(const Point2 &input) { int i = 0; int n = input.size(); double f1 = 0; double g = 0; double h = 0; ObjFunction2 output(2,0.0); #ifdef CONTROL_TEST_FUNCTIONS if( input.size() != 10){ std::cout << " ZDT6 input has" << input.size() << "variables, instead of 10" << std::endl; exit(-100); } assert(n == 10); //variable vector length #endif //CONTROL_TEST_FUNCTIONS assert(output.size() == 2); f1 = 1 - exp(-4 * input[0]) * pow(sin(6 * pi * input[0]), 6); for (i = 1; i < n; i++) { g += input[i]; } g = 1 + 9 * pow(g / (n-1), 0.25); h = 1 - pow(f1 / g, 2); output[0]=f1; output[1] = g * h; return output; } ObjFunction2 eval_DTLZ1(Point2 &input, unsigned int const nObj_size) { ObjFunction2 output(nObj_size,0.0); unsigned int i = 0; unsigned int j = 0; unsigned int n = input.size(); unsigned int k = n - output.size() + 1; double g = 0; for (i = n - k + 1; i <= n; i++) { g += pow(input[i-1]-0.5,2) - cos(20 * pi * (input[i-1]-0.5)); } g = 100 * (k + g); for (i = 1; i <= output.size(); i++) { double f = 0.5 * (1 + g); for (j = output.size() - i; j >= 1; j--) { f *= input[j-1]; } if (i > 1) { f *= 1 - input[(output.size() - i + 1) - 1]; } output[i-1] = f; } return output; } ObjFunction2 eval_DTLZ2(Point2 &input, unsigned int const nObj_size) { ObjFunction2 output(nObj_size,0.0); unsigned int i = 0; unsigned int j = 0; unsigned int n = input.size(); unsigned int k = n - output.size() + 1; double g = 0; for (i = n - k + 1; i <= n; i++) { g += pow(input[i-1]-0.5,2); } for (i = 1; i <= output.size(); i++) { double f = (1 + g); for (j = output.size() - i; j >= 1; j--) { f *= cos(input[j-1] * pi / 2); } if (i > 1) { f *= sin(input[(output.size() - i + 1) - 1] * pi / 2); } output[i-1] = f; } return output; } ObjFunction2 eval_DTLZ3(Point2 &input, unsigned int const nObj_size) { ObjFunction2 output(nObj_size,0.0); unsigned int i = 0; unsigned int j = 0; unsigned int n = input.size(); unsigned int k = n - output.size() + 1; double g = 0; for (i = n - k + 1; i <= n; i++) { g += pow(input[i-1]-0.5,2) - cos(20 * pi * (input[i-1]-0.5)); } g = 100 * (k + g); for (i = 1; i <= output.size(); i++) { double f = (1 + g); for (j = output.size() - i; j >= 1; j--) { f *= cos(input[j-1] * pi / 2); } if (i > 1) { f *= sin(input[(output.size() - i + 1) - 1] * pi / 2); } output[i-1] = f; } return output; } ObjFunction2 eval_DTLZ4(Point2 &input, unsigned int const nObj_size) { ObjFunction2 output(nObj_size,0.0); unsigned int i = 0; unsigned int j = 0; double alpha = 100; unsigned int n = input.size(); unsigned int k = n - output.size() + 1; double g = 0; for (i = n - k + 1; i <= n; i++) { g += pow(input[i-1]-0.5,2); } for (i = 1; i <= output.size(); i++) { double f = (1 + g); for (j = output.size() - i; j >= 1; j--) { f *= cos(pow(input[j-1],alpha) * pi / 2); } if (i > 1) { f *= sin(pow(input[(output.size() - i + 1) - 1],alpha) * pi / 2); } output[i-1] = f; } return output; } ObjFunction2 eval_DTLZ5(Point2 &input, unsigned int const nObj_size) { ObjFunction2 output(nObj_size,0.0); unsigned int i = 0; unsigned int j = 0; unsigned int n = input.size(); unsigned int k = n - output.size() + 1; double *theta = new double[output.size()]; double t = 0; double g = 0; for (i = n - k + 1; i <= n; i++) { g += pow(input[i-1] - 0.5, 2); } t = pi / (4 * (1 + g)); theta[0] = input[0] * pi / 2; for (i = 2; i <= output.size() - 1; i++) { theta[i-1] = t * (1 + 2 * g * input[i-1]); } for (i = 1; i <= output.size(); i++) { double f = (1 + g); for (j = output.size() - i; j >= 1; j--) { f *= cos(theta[j-1]); } if (i > 1) { f *= sin(theta[(output.size() - i + 1) - 1]); } output[i-1] = f; } free(theta); return output; } ObjFunction2 eval_DTLZ6(Point2 &input, unsigned int const nObj_size) { ObjFunction2 output(nObj_size,0.0); unsigned int i = 0; int j = 0; unsigned int n = input.size(); unsigned int k = n - output.size() + 1; double *theta = new double[output.size()] ; double t = 0; double g = 0; for (i = n - k + 1; i <= n; i++) { g += pow(input[i-1], 0.1); } t = pi / (4 * (1 + g)); theta[0] = input[0] * pi / 2; for (i = 2; i <= output.size() - 1; i++) { theta[i-1] = t * (1 + 2 * g * input[i-1]); } for (i = 1; i <= output.size(); i++) { double f = (1 + g); for (j = output.size() - i; j >= 1; j--) { f *= cos(theta[j-1]); } if (i > 1) { f *= sin(theta[(output.size() - i + 1) - 1]); } output[i-1] = f; } free(theta); return output; } ObjFunction2 eval_DTLZ7(Point2 &input, unsigned int const nObj_size) { ObjFunction2 output(nObj_size,0.0); unsigned int i = 0; unsigned int j = 0; unsigned int n = input.size(); unsigned int k = n - output.size() + 1; double g = 0; double h = 0; for (i = n - k + 1; i <= n; i++) { g += input[i-1]; } g = 1 + 9 * g / k; for (i = 1; i <= output.size() - 1; i++) { output[i-1] = input[i-1]; } for (j = 1; j <= output.size() - 1; j++) { h += input[j-1] / (1 + g) * (1 + sin(3 * pi * input[j-1])); } h = output.size() - h; output[output.size() - 1] = (1 + g) * h; return output; } ObjFunction2 eval_COMET(Point2 &input) { double x1; double x2; double x3; double g; ObjFunction2 output(3,0.0); assert(input.size() == 3); assert(output.size() == 3); x1 = 1 + (input[0] * 2.5); x2 = -2 + (input[1] * 4); x3 = input[2]; g = x3; output[0] = (1 + g) * (pow(x1,3) * pow(x2,2) - 10 * x1 - 4 * x2); output[1] = (1 + g) * (pow(x1,3) * pow(x2,2) - 10 * x1 + 4 * x2); output[2] = 3 * (1 + g) * pow(x1,2); output[0] = output[0] + 100; output[1] = output[1] + 100; //output[2] = output[2]; return output; } objective_function_formulae::objective_function_formulae(unsigned int nOfObjectives): __nObj(nOfObjectives) {} ObjFunction2 objective_function_formulae::operator() (const Point2 &input){ return eval_ZDT2(input); }
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#include "face.h" #include "mainwindow.h" Face::Face() { // seeta::FaceDetection detector((datapath+"").c_str()); }
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TaQLResult.h
//# TaQLResult.h: Class to hold the result of a TaQL command //# Copyright (C) 2004 //# Associated Universities, Inc. Washington DC, USA. //# //# This library is free software; you can redistribute it and/or modify it //# under the terms of the GNU Library General Public License as published by //# the Free Software Foundation; either version 2 of the License, or (at your //# option) any later version. //# //# This library is distributed in the hope that it will be useful, but WITHOUT //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public //# License for more details. //# //# You should have received a copy of the GNU Library General Public License //# along with this library; if not, write to the Free Software Foundation, //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. //# //# Correspondence concerning AIPS++ should be addressed as follows: //# Internet email: aips2-request@nrao.edu. //# Postal address: AIPS++ Project Office //# National Radio Astronomy Observatory //# 520 Edgemont Road //# Charlottesville, VA 22903-2475 USA //# //# $Id: TaQLResult.h 20551 2009-03-25 00:11:33Z Malte.Marquarding $ #ifndef TABLES_TAQLRESULT_H #define TABLES_TAQLRESULT_H //# Includes #include <casa/aips.h> #include <tables/Tables/Table.h> #include <tables/Tables/ExprNode.h> namespace casa { // <summary> // Class to hold the result of a TaQL command. // </summary> // <use visibility=local> // <reviewed reviewer="UNKNOWN" date="before2004/08/25" tests=""> // </reviewed> // <prerequisite> //# Classes you should understand before using this one. // </prerequisite> // <synopsis> // The result of a TaQL command can be a Table or a TableExprNode. // This class holds the actual result. // </synopsis> // <motivation> // It is possible to give a TaQL command resulting in a TableExprNode // to make it possible to make expressions of columns. // </motivation> //# <todo asof="$DATE:$"> //# A List of bugs, limitations, extensions or planned refinements. //# </todo> class TaQLResult { public: // Construct from a Table. TaQLResult (const Table& = Table()); // Construct from a TableExprNode. explicit TaQLResult (const TableExprNode&); // Is the result a Table? Bool isTable() const { return itsNode.isNull(); } // Return the result as a Table. // It throws an exception if it is not a Table. Table table() const; // Make it possible to convert automatically to a Table //# (for backwards compatibility). operator Table() const { return table(); } // Return the result as a TableExprNode. // It throws an exception if it is not a TableExprNode. TableExprNode node() const; private: Table itsTable; TableExprNode itsNode; }; } #endif
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FaultCohesiveKin.cc
// -*- C++ -*- // // ---------------------------------------------------------------------- // // Brad T. Aagaard, U.S. Geological Survey // Charles A. Williams, GNS Science // Matthew G. Knepley, University of Chicago // // This code was developed as part of the Computational Infrastructure // for Geodynamics (http://geodynamics.org). // // Copyright (c) 2010-2017 University of California, Davis // // See COPYING for license information. // // ---------------------------------------------------------------------- // #include <portinfo> #include "FaultCohesiveKin.hh" // implementation of object methods #include "EqKinSrc.hh" // USES EqKinSrc #include "CohesiveTopology.hh" // USES CohesiveTopology #include "pylith/topology/Mesh.hh" // USES Mesh #include "pylith/topology/Field.hh" // USES Field #include "pylith/topology/Fields.hh" // USES Fields #include "pylith/topology/Jacobian.hh" // USES Jacobian #include "pylith/topology/SolutionFields.hh" // USES SolutionFields #include "pylith/feassemble/Quadrature.hh" // USES Quadrature #include "pylith/feassemble/CellGeometry.hh" // USES CellGeometry #include "pylith/utils/EventLogger.hh" // USES EventLogger #include "spatialdata/geocoords/CoordSys.hh" // USES CoordSys #include "spatialdata/spatialdb/SpatialDB.hh" // USES SpatialDB #include <cmath> // USES pow(), sqrt() #include <strings.h> // USES strcasecmp() #include <cstring> // USES strlen() #include <cstdlib> // USES atoi() #include <cassert> // USES assert() #include <sstream> // USES std::ostringstream #include <stdexcept> // USES std::runtime_error //#define DETAILED_EVENT_LOGGING // ---------------------------------------------------------------------- // Default constructor. pylith::faults::FaultCohesiveKin::FaultCohesiveKin(void) { // constructor } // constructor // ---------------------------------------------------------------------- // Destructor. pylith::faults::FaultCohesiveKin::~FaultCohesiveKin(void) { // destructor deallocate(); } // destructor // ---------------------------------------------------------------------- // Deallocate PETSc and local data structures. void pylith::faults::FaultCohesiveKin::deallocate(void) { // deallocate FaultCohesiveLagrange::deallocate(); // :TODO: Use shared pointers for earthquake sources } // deallocate // ---------------------------------------------------------------------- // Set kinematic earthquake source. void pylith::faults::FaultCohesiveKin::eqsrcs(const char* const * names, const int numNames, EqKinSrc** sources, const int numSources) { // eqsrcs PYLITH_METHOD_BEGIN; assert(numNames == numSources); // :TODO: Use shared pointers for earthquake sources _eqSrcs.clear(); for (int i = 0; i < numSources; ++i) { if (0 == sources[i]) throw std::runtime_error("Null earthquake source."); _eqSrcs[std::string(names[i])] = sources[i]; } // for PYLITH_METHOD_END; } // eqsrcs // ---------------------------------------------------------------------- // Initialize fault. Determine orientation and setup boundary void pylith::faults::FaultCohesiveKin::initialize(const topology::Mesh& mesh, const PylithScalar upDir[3]) { // initialize PYLITH_METHOD_BEGIN; assert(upDir); assert(_quadrature); assert(_normalizer); FaultCohesiveLagrange::initialize(mesh, upDir); const srcs_type::const_iterator srcsEnd = _eqSrcs.end(); for (srcs_type::iterator s_iter = _eqSrcs.begin(); s_iter != srcsEnd; ++s_iter) { EqKinSrc* src = s_iter->second; assert(src); src->initialize(*_faultMesh, *_normalizer); } // for PYLITH_METHOD_END; } // initialize // ---------------------------------------------------------------------- // Integrate contribution of cohesive cells to residual term that do // not require assembly across cells, vertices, or processors. void pylith::faults::FaultCohesiveKin::integrateResidual(const topology::Field& residual, const PylithScalar t, topology::SolutionFields* const fields) { // integrateResidual PYLITH_METHOD_BEGIN; assert(fields); assert(_fields); assert(_logger); const int setupEvent = _logger->eventId("FaIR setup"); _logger->eventBegin(setupEvent); topology::Field& dispRel = _fields->get("relative disp"); dispRel.zeroAll(); // Compute slip field at current time step const srcs_type::const_iterator srcsEnd = _eqSrcs.end(); for (srcs_type::iterator s_iter = _eqSrcs.begin(); s_iter != srcsEnd; ++s_iter) { EqKinSrc* src = s_iter->second; assert(src); if (t >= src->originTime()) src->slip(&dispRel, t); } // for // Transform slip from local (fault) coordinate system to relative // displacement field in global coordinate system const topology::Field& orientation = _fields->get("orientation"); FaultCohesiveLagrange::faultToGlobal(&dispRel, orientation); _logger->eventEnd(setupEvent); FaultCohesiveLagrange::integrateResidual(residual, t, fields); PYLITH_METHOD_END; } // integrateResidual // ---------------------------------------------------------------------- // Get vertex field associated with integrator. const pylith::topology::Field& pylith::faults::FaultCohesiveKin::vertexField(const char* name, const topology::SolutionFields* fields) { // vertexField PYLITH_METHOD_BEGIN; assert(_faultMesh); assert(_quadrature); assert(_normalizer); assert(_fields); const int cohesiveDim = _faultMesh->dimension(); const topology::Field& orientation = _fields->get("orientation"); const int slipStrLen = strlen("final_slip"); const int timeStrLen = strlen("slip_time"); if (0 == strcasecmp("slip", name)) { const topology::Field& dispRel = _fields->get("relative disp"); _allocateBufferVectorField(); topology::Field& buffer = _fields->get("buffer (vector)"); buffer.copy(dispRel); buffer.label("slip"); FaultCohesiveLagrange::globalToFault(&buffer, orientation); PYLITH_METHOD_RETURN(buffer); } else if (cohesiveDim > 0 && 0 == strcasecmp("strike_dir", name)) { _allocateBufferVectorField(); topology::Field& buffer = _fields->get("buffer (vector)"); buffer.copySubfield(orientation, "strike_dir"); PYLITH_METHOD_RETURN(buffer); } else if (2 == cohesiveDim && 0 == strcasecmp("dip_dir", name)) { _allocateBufferVectorField(); topology::Field& buffer = _fields->get("buffer (vector)"); buffer.copySubfield(orientation, "dip_dir"); PYLITH_METHOD_RETURN(buffer); } else if (0 == strcasecmp("normal_dir", name)) { _allocateBufferVectorField(); topology::Field& buffer = _fields->get("buffer (vector)"); buffer.copySubfield(orientation, "normal_dir"); PYLITH_METHOD_RETURN(buffer); } else if (0 == strncasecmp("final_slip_X", name, slipStrLen)) { const std::string value = std::string(name).substr(slipStrLen + 1); const srcs_type::const_iterator s_iter = _eqSrcs.find(value); assert(s_iter != _eqSrcs.end()); // Need to append name of rupture to final slip label. Because // Field is const, we use a buffer. _allocateBufferVectorField(); topology::Field& buffer = _fields->get("buffer (vector)"); buffer.copy(s_iter->second->finalSlip()); assert(value.length() > 0); const std::string& label = (_eqSrcs.size() > 1) ? std::string("final_slip_") + std::string(value) : "final_slip"; buffer.label(label.c_str()); PYLITH_METHOD_RETURN(buffer); } else if (0 == strncasecmp("slip_time_X", name, timeStrLen)) { const std::string value = std::string(name).substr(timeStrLen + 1); const srcs_type::const_iterator s_iter = _eqSrcs.find(value); assert(s_iter != _eqSrcs.end()); // Need to append name of rupture to final slip label. Because // Field is const, we use a buffer. _allocateBufferScalarField(); topology::Field& buffer = _fields->get("buffer (scalar)"); buffer.copy(s_iter->second->slipTime()); assert(value.length() > 0); const std::string& label = (_eqSrcs.size() > 1) ? std::string("slip_time_") + std::string(value) : "slip_time"; buffer.label(label.c_str()); PYLITH_METHOD_RETURN(buffer); } else if (0 == strcasecmp("traction_change", name)) { assert(fields); const topology::Field& dispT = fields->get("disp(t)"); _allocateBufferVectorField(); topology::Field& buffer = _fields->get("buffer (vector)"); _calcTractionsChange(&buffer, dispT); PYLITH_METHOD_RETURN(buffer); } else { std::ostringstream msg; msg << "Request for unknown vertex field '" << name << "' for fault '" << label() << "'."; throw std::runtime_error(msg.str()); } // else // Should never get here. throw std::logic_error("Unknown field in FaultCohesiveKin::vertexField()."); // Satisfy return values assert(_fields); const topology::Field& buffer = _fields->get("buffer (vector)"); PYLITH_METHOD_RETURN(buffer); } // vertexField // End of file
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/libsrc/spatialdata/geocoords/Converter.cc
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Converter.cc
// -*- C++ -*- // // ---------------------------------------------------------------------- // // Brad T. Aagaard, U.S. Geological Survey // // This code was developed as part of the Computational Infrastructure // for Geodynamics (http://geodynamics.org). // // Copyright (c) 2010-2023 University of California, Davis // // See LICENSE.md for license information. // // ---------------------------------------------------------------------- // #include <portinfo> #include "Converter.hh" // implementation of class methods #include "CoordSys.hh" // USES CoordSys #include "CSGeo.hh" // USES CSGeo #include "CSCart.hh" // USES CSCart extern "C" { #include "proj.h" // USES PROJ } #include <cmath> // USES HUGE_VAL #include <strings.h> // USES strcasecmp() #include <stdexcept> // USES std::runtime_error, std::exception #include <sstream> // USES std::ostringsgream #include <cassert> // USES assert() namespace spatialdata { namespace geocoords { namespace _converter { class Cache { public: std::string csDest; std::string csSrc; PJ* proj; Cache(void) : csDest(""), csSrc(""), proj(NULL) {} ~Cache(void) { csDest = ""; csSrc = ""; proj_destroy(proj);proj = NULL; } }; // Cache } // _converter } // geocoords } // spatialdata // ---------------------------------------------------------------------- // Default constructor spatialdata::geocoords::Converter::Converter(void) : _cache(new _converter::Cache) {} // ---------------------------------------------------------------------- // Default destructor spatialdata::geocoords::Converter::~Converter(void) { delete _cache;_cache = NULL; } // destructor // ---------------------------------------------------------------------- // Convert coordinates from source coordinate system to destination // coordinate system. void spatialdata::geocoords::Converter::convert(double* coords, const size_t numLocs, const size_t numDims, const CoordSys* csDest, const CoordSys* csSrc) { assert( (0 < numLocs && 0 != coords) || (0 == numLocs && 0 == coords)); assert(csDest); assert(csSrc); if (csSrc->getCSType() != csDest->getCSType()) { throw std::invalid_argument("Cannot convert between coordinate systems of different types."); } // if if (csSrc->getSpaceDim() != csDest->getSpaceDim()) { std::ostringstream msg; msg << "Cannot convert between coordinate systems with different spatial dimensions.\n" << "Source and destination coordinate systems have " << csSrc->getSpaceDim() << " and " << csDest->getSpaceDim() << " dimensions, respectively."; throw std::invalid_argument(msg.str()); } // if switch (csSrc->getCSType()) { case spatialdata::geocoords::CoordSys::GEOGRAPHIC: { // GEOGRAPHIC const CSGeo* csGeoDest = dynamic_cast<const CSGeo*>(csDest); const CSGeo* csGeoSrc = dynamic_cast<const CSGeo*>(csSrc); _convert(coords, numLocs, numDims, csGeoDest, csGeoSrc); break; } // GEOGRAPHIC case spatialdata::geocoords::CoordSys::CARTESIAN: { // CARTESIAN const CSCart* csCartDest = dynamic_cast<const CSCart*>(csDest); const CSCart* csCartSrc = dynamic_cast<const CSCart*>(csSrc); _convert(coords, numLocs, numDims, csCartDest, csCartSrc); break; } // CARTESIAN default: throw std::logic_error("Could not parse coordinate system type."); } // switch } // convert // ---------------------------------------------------------------------- // Convert coordinates from source geographic coordinate system to // destination geographic coordinate system. void spatialdata::geocoords::Converter::_convert(double* coords, const size_t numLocs, const size_t numDims, const CSGeo* csDest, const CSGeo* csSrc) { assert(csDest); assert(csSrc); assert( (0 < numLocs && 0 != coords) || (0 == numLocs && 0 == coords)); double* const x = (numDims >= 2) ? coords + 0 : NULL; double* const y = (numDims >= 2) ? coords + 1 : NULL; double* const z = (numDims >= 3) ? coords + 2 : NULL; const size_t stride = numDims * sizeof(double); bool needsNewProj = false; assert(_cache); if ((0 == _cache->csSrc.length()) || (0 != strcasecmp(_cache->csSrc.c_str(), csSrc->getString()))) { needsNewProj = true; } if ((0 == _cache->csDest.length()) || (0 != strcasecmp(_cache->csDest.c_str(), csDest->getString()))) { needsNewProj = true; } if (needsNewProj) { proj_destroy(_cache->proj); _cache->proj = proj_create_crs_to_crs(PJ_DEFAULT_CTX, csSrc->getString(), csDest->getString(), NULL); if (!_cache->proj) { std::stringstream msg; msg << "Error creating projection from '" << csSrc->getString() << "' to '" << csDest->getString() << "'.\n" << proj_errno_string(proj_errno(_cache->proj)); throw std::runtime_error(msg.str()); } // if _cache->csSrc = csSrc->getString(); _cache->csDest = csDest->getString(); } // if double t = HUGE_VAL; const size_t numSuccessful = proj_trans_generic(_cache->proj, PJ_FWD, x, stride, numLocs, y, stride, numLocs, z, stride, numLocs, &t, 0, numLocs); if (numSuccessful < numLocs) { std::ostringstream msg; msg << "Error while converting coordinates:\n" << " " << proj_errno_string(proj_errno(_cache->proj)); throw std::runtime_error(msg.str()); } // if } // convert // ---------------------------------------------------------------------- // Convert coordinates from source Cartesian coordinate system to // destination Cartesian coordinate system. void spatialdata::geocoords::Converter::_convert(double* coords, const size_t numLocs, const size_t numDims, const CSCart* csDest, const CSCart* csSrc) { assert(csDest); assert(csSrc); assert( (0 < numLocs && 0 != coords) || (0 == numLocs && 0 == coords)); const int size = numLocs*numDims; const double scale = csSrc->getToMeters() / csDest->getToMeters(); for (int i = 0; i < size; ++i) { coords[i] *= scale; } // for } // convert // End of file
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socket.h
/* * Copyright (C) 2015-2018 ZhengHaiTao <ming8ren@163.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef pump_net_sockets_h #define pump_net_sockets_h #include <pump/types.h> #include <string> #if defined(PUMP_HAVE_WINSOCK) #include <mstcpip.h> #include <mswsock.h> #include <ws2tcpip.h> #include <winioctl.h> #else #include <poll.h> #include <fcntl.h> #include <netdb.h> #include <string.h> #include <unistd.h> #include <ifaddrs.h> #include <arpa/inet.h> #include <netinet/in.h> #include <netinet/tcp.h> #endif #if defined(PUMP_HAVE_WINSOCK) #define pump_socket SOCKET #else #define pump_socket int32_t #endif #if defined(PUMP_HAVE_WINSOCK) #define SHUT_RD SD_RECEIVE #define SHUT_WR SD_SEND #define SHUT_RDWR SD_BOTH #endif #if defined(INVALID_SOCKET) #define invalid_socket INVALID_SOCKET #else #define invalid_socket -1 #endif namespace pump { namespace net { /********************************************************************************* * Create socket file descriptor ********************************************************************************/ pump_lib pump_socket create_socket(int32_t domain, int32_t type); /********************************************************************************* * Set nonblock flag ********************************************************************************/ pump_lib bool set_noblock(pump_socket fd, int32_t noblock); /********************************************************************************* * Set linger flag ********************************************************************************/ pump_lib bool set_linger( pump_socket fd, uint16_t on, uint16_t linger); /********************************************************************************* * Set read buffer size ********************************************************************************/ pump_lib bool set_read_bs(pump_socket fd, int32_t size); /********************************************************************************* * Set send buffer size ********************************************************************************/ pump_lib bool set_send_bs(pump_socket fd, int32_t size); /********************************************************************************* * Set tcp keeplive ********************************************************************************/ pump_lib bool set_keeplive( pump_socket fd, int32_t keeplive, int32_t keepinterval); /********************************************************************************* * Set reuse address ********************************************************************************/ pump_lib bool set_reuse(pump_socket fd, int32_t reuse); /********************************************************************************* * Set tcp no delay ********************************************************************************/ pump_lib bool set_nodelay(pump_socket fd, int32_t nodelay); /********************************************************************************* * Update connect context ********************************************************************************/ pump_lib bool update_connect_context(pump_socket fd); /********************************************************************************* * Set udp connection reset * This is for windows system, other system will return true ********************************************************************************/ pump_lib bool set_udp_conn_reset(pump_socket fd, bool enable); /********************************************************************************* * Bind address ********************************************************************************/ pump_lib bool bind( pump_socket fd, struct sockaddr *addr, int32_t addrlen); /********************************************************************************* * Listen socket ********************************************************************************/ pump_lib bool listen(pump_socket fd, int32_t backlog = 65535); /********************************************************************************* * Accept socket ********************************************************************************/ pump_lib pump_socket accept( pump_socket fd, struct sockaddr *addr, int32_t *addrlen); /********************************************************************************* * Connect ********************************************************************************/ pump_lib bool connect( pump_socket fd, struct sockaddr *addr, int32_t addrlen); /********************************************************************************* * Read ********************************************************************************/ pump_lib int32_t read( pump_socket fd, char *b, int32_t size); /********************************************************************************* * Readfrom ********************************************************************************/ pump_lib int32_t read_from( pump_socket fd, char *b, int32_t size, struct sockaddr *addr, int32_t *addrlen); /********************************************************************************* * Send ********************************************************************************/ pump_lib int32_t send( pump_socket fd, const char *b, int32_t size); /********************************************************************************* * Sendto ********************************************************************************/ pump_lib int32_t send_to( pump_socket fd, const char *b, int32_t size, struct sockaddr *addr, int32_t addrlen); /********************************************************************************* * Close the ability of writing ********************************************************************************/ pump_lib void shutdown(pump_socket fd, int32_t how); /********************************************************************************* * Close socket ********************************************************************************/ pump_lib bool close(pump_socket fd); /********************************************************************************* * Get socket error ********************************************************************************/ pump_lib int32_t get_socket_error(pump_socket fd); /********************************************************************************* * Get last errno ********************************************************************************/ pump_lib int32_t last_errno(); /********************************************************************************* * Get local address of the socket ********************************************************************************/ pump_lib bool local_address( pump_socket fd, struct sockaddr *addr, int32_t *addrlen); /********************************************************************************* * Get remote address of the socket ********************************************************************************/ pump_lib bool remote_address( pump_socket fd, struct sockaddr *addr, int32_t *addrlen); /********************************************************************************* * Transfrom address to string * On success return string address like 127.0.0.1:80, else return empty *string ********************************************************************************/ pump_lib std::string address_to_string( sockaddr *addr, int32_t addrlen); /********************************************************************************* * Transfrom string to address ********************************************************************************/ pump_lib bool string_to_address( const std::string &ip, uint16_t port, struct sockaddr *addr, int32_t *addrlen); } // namespace net } // namespace pump #endif
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/** \file log.h */ #pragma once #include "system.h" #include <spdlog/spdlog.h> namespace Engine { /* \class Log * \brief Class for the creation of a logging system, to be used throughout Engine. */ class Log : public System { public: virtual void start(SystemSignal init = SystemSignal::None, ...) override; //!< start the logger. virtual void stop(SystemSignal close = SystemSignal::None, ...) override; //!< stop the logger. template<class ...Args> static void info(Args&&... args); //!< double reference for a paramater pack template<class ...Args> static void debug(Args&&... args); template<class ...Args> static void error(Args&&... args); template<class ...Args> static void trace(Args&&... args); template<class ...Args> static void warn(Args&&... args); template<class ...Args> static void release(Args&&... args); template<class ...Args> static void file(Args&&... args); private: static std::shared_ptr<spdlog::logger> s_consolelogger; //!< console logger. static std::shared_ptr<spdlog::logger> s_filelogger; //!< file logger, will make a .txt file of the log. }; template<class ...Args> static void Log::info(Args&&... args) { if (s_consolelogger) { //perfect forwarding to forward to the logger #ifdef NG_DEBUG s_consolelogger->info(std::forward<Args>(args) ...); #endif } } template<class ...Args> static void Log::debug(Args&&... args) { if (s_consolelogger) { //perfect forwarding to forward to the logger #ifdef NG_DEBUG s_consolelogger->debug(std::forward<Args>(args) ...); #endif } } template<class ...Args> static void Log::error(Args&&... args) { if (s_consolelogger) { //perfect forwarding to forward to the logger #ifdef NG_DEBUG s_consolelogger->error(std::forward<Args>(args) ...); #endif } } template<class ...Args> static void Log::trace(Args&&... args) { if(s_consolelogger) { //perfect forwarding to forward to the logger #ifdef NG_DEBUG s_consolelogger->trace(std::forward<Args>(args) ...); #endif } } template<class ...Args> static void Log::warn(Args&&... args) { if (s_consolelogger) { //perfect forwarding to forward to the logger #ifdef NG_DEBUG s_consolelogger->warn(std::forward<Args>(args) ...); #endif } } //release does the same as trace but works whatever mode that you are in. template<class ...Args> static void Log::release(Args&&... args) { if (s_consolelogger) { //perfect forwarding to forward to the logger s_consolelogger->trace(std::forward<Args>(args) ...); } } template<class ...Args> static void Log::file(Args&&... args) { //an if statement to make sure it has been initialised. //and perfect forwarding to forward to the logger. if(s_filelogger) { s_filelogger->trace(std::forward<Args>(args) ...); } } }
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#pragma once #include <iostream> #include <string> using namespace std ; #include "datapoint.h" #include "subset.h" #include "node.h" class Tree { public : Config config ; Node root ; Tree( ) ; Tree( Config config ) ; map< string , int > Train( Subset subset ) ; string Test( DataPoint datapoint ) ; } ;
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#include "kfc_ktl_pch.h" #include "tls_storage.h" #include "ktl_tls_item.h" T_TLS_Storage g_TLS_Storage; // ------------ // TLS storage // ------------ T_TLS_Storage::T_TLS_Storage() { m_szTLSIndex = TlsAlloc(); assert(m_szTLSIndex != TLS_OUT_OF_INDEXES); T_KTL_TLS_Item::ReserveItemType(); } T_TLS_Storage::~T_TLS_Storage() { T_KTL_TLS_Item::FreeItemType(); if(m_szTLSIndex != TLS_OUT_OF_INDEXES) TlsFree((DWORD)m_szTLSIndex), m_szTLSIndex = TLS_OUT_OF_INDEXES; } void T_TLS_Storage::CleanThreadChain() { TThreadChains::TIterator Iter; if(Iter.FromPVoid(TlsGetValue((DWORD)m_szTLSIndex)).IsValid()) { { TCriticalSectionLocker Locker0(m_AccessCS); m_ThreadChains.Del(Iter), Iter.Invalidate(); } TlsSetValue((DWORD)m_szTLSIndex, Iter.AsPVoid()); } } void T_TLS_Storage::FreeItemType(size_t& szIndex) { { TCriticalSectionLocker Locker0(m_AccessCS); assert(szIndex != -1 && szIndex == m_ItemCreators.GetN() - 1); m_ItemCreators.DelLast(); for(TThreadChains::TIterator Iter = m_ThreadChains.GetFirst() ; Iter.IsValid() ; ++Iter) Iter->SetN(m_ItemCreators.GetN()); } szIndex = -1; } size_t T_TLS_Storage::ReserveItemType(TItem::TCreator* pCreator) { assert(pCreator); TCriticalSectionLocker Locker0(m_AccessCS); m_ItemCreators.Add() = pCreator; return m_ItemCreators.GetLast(); } T_TLS_Storage::TItem& T_TLS_Storage::GetItem(size_t szIndex) const { #ifdef _DEBUG TCriticalSectionLocker Locker0(m_AccessCS); #endif // _DEBUG assert(szIndex < m_ItemCreators.GetN()); TThreadChains::TIterator Iter; if(!Iter.FromPVoid(TlsGetValue((DWORD)m_szTLSIndex)).IsValid()) { { TCriticalSectionLocker Locker0(m_AccessCS); Iter = m_ThreadChains.AddLast(); } Iter->SetN(m_ItemCreators.GetN()); TlsSetValue((DWORD)m_szTLSIndex, Iter.AsPVoid()); } Iter->EnsureN(szIndex + 1); TPtrHolder<TItem>& Item = (*Iter)[szIndex]; if(!Item) Item = m_ItemCreators[szIndex](); return *Item; }
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#include <bits/stdc++.h> using namespace std; struct st {int k; int x;}; bool cmp(st a1, st a2){ if (a1.k > a2.k) return false; return true; } int main(){ int n; cin >> n; vector<st> a(n); for (int i = 0; i < n; i++) cin >> a[i].x; for (int i = 0; i < n; i++) cin >> a[i].k; sort(a.begin(), a.end(), cmp); for (int i = 0; i < n; i++) cout << a[i].x << " "; return 0; }
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/* * Copyright (c) 1999-2005 Mark D. Hill and David A. Wood * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef PRIOHEAP_H #define PRIOHEAP_H #include <iostream> #include "mem/gems_common/Vector.hh" typedef unsigned int HeapIndex; template <class TYPE> class PrioHeap { public: // Constructors PrioHeap() { init(); } // Destructor //~PrioHeap(); // Public Methods void init() { m_current_size = 0; } int size() const { return m_current_size; } void insert(const TYPE& key); const TYPE& peekMin() const; const TYPE& peekElement(int index) const; TYPE extractMin(); void print(std::ostream& out) const; private: // Private Methods bool verifyHeap() const; bool verifyHeap(HeapIndex index) const; void heapify(); // Private copy constructor and assignment operator PrioHeap(const PrioHeap& obj); PrioHeap<TYPE>& operator=(const PrioHeap& obj); // Data Members (m_ prefix) Vector<TYPE> m_heap; HeapIndex m_current_size; }; // Output operator declaration template <class TYPE> std::ostream& operator<<(std::ostream& out, const PrioHeap<TYPE>& obj); // ******************* Helper Functions ******************* inline HeapIndex get_parent(HeapIndex i) { // return (i/2); return (i>>1); } inline HeapIndex get_right(HeapIndex i) { // return (2*i) + 1; return (i<<1) | 1; } inline HeapIndex get_left(HeapIndex i) { // return (2*i); return (i<<1); } template <class TYPE> void prio_heap_swap(TYPE& n1, TYPE& n2) { TYPE temp = n1; n1 = n2; n2 = temp; } // ******************* Definitions ******************* template <class TYPE> void PrioHeap<TYPE>::insert(const TYPE& key) { int i; // grow the vector size m_current_size++; m_heap.setSize(m_current_size+1); if(m_current_size == 1){ // HACK: need to initialize index 0 to avoid purify UMCs m_heap[0] = key; } i = m_current_size; while ((i > 1) && (node_less_then_eq(key, m_heap[get_parent(i)]))) { m_heap[i] = m_heap[get_parent(i)]; i = get_parent(i); } m_heap[i] = key; // assert(verifyHeap()); } template <class TYPE> const TYPE& PrioHeap<TYPE>::peekMin() const { assert(size() > 0); return m_heap[1]; // 1, not 0, is the first element } template <class TYPE> const TYPE& PrioHeap<TYPE>::peekElement(int index) const { assert(size() > 0); return m_heap[index]; } template <class TYPE> TYPE PrioHeap<TYPE>::extractMin() { // TYPE temp; assert(size() > 0); TYPE temp = m_heap[1]; // 1, not 0, is the first element m_heap[1] = m_heap[m_current_size]; m_current_size--; heapify(); return temp; } template <class TYPE> bool PrioHeap<TYPE>::verifyHeap() const { return verifyHeap(1); } template <class TYPE> bool PrioHeap<TYPE>::verifyHeap(HeapIndex index) const { // Recursively verify that each node is <= its parent if(index > m_current_size) { return true; } else if (index == 1) { return verifyHeap(get_right(index)) && verifyHeap(get_left(index)); } else if (node_less_then_eq(m_heap[get_parent(index)], m_heap[index])) { return verifyHeap(get_right(index)) && verifyHeap(get_left(index)); } else { // Heap property violation return false; } } template <class TYPE> void PrioHeap<TYPE>::heapify() { HeapIndex current_node = 1; HeapIndex left, right, smallest; // HeapIndex size = m_current_size; while(true) { left = get_left(current_node); right = get_right(current_node); // Find the smallest of the current node and children if (left <= m_current_size && node_less_then_eq(m_heap[left], m_heap[current_node])) { smallest = left; } else { smallest = current_node; } if (right <= m_current_size && node_less_then_eq(m_heap[right], m_heap[smallest])) { smallest = right; } // Check to see if we are done if (smallest == current_node) { // We are done break; } else { // Not done, heapify on the smallest child prio_heap_swap(m_heap[current_node], m_heap[smallest]); current_node = smallest; } } // assert(verifyHeap()); } template <class TYPE> void PrioHeap<TYPE>::print(std::ostream& out) const { Vector<TYPE> copyHeap(m_heap); // sort copyHeap (inefficient, but will not be done often) for(HeapIndex i=0;i<m_current_size; i++){ for(HeapIndex j=0; j< m_current_size; j++){ if(copyHeap[i].m_time < copyHeap[j].m_time){ prio_heap_swap(copyHeap[i], copyHeap[j]); } } } out << "[PrioHeap: "; for(HeapIndex i=1; i<= m_current_size; i++){ out << copyHeap[i]; if(i != m_current_size-1){ out << ","; } out << " "; } out << "]"; } // Output operator definition template <class TYPE> std::ostream& operator<<(std::ostream& out, const PrioHeap<TYPE>& obj) { obj.print(out); out << std::flush; return out; } #endif //PRIOHEAP_H
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/* * Copyright 2019 ThousandEyes, Inc. * * Use of this source code is governed by an MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. * * @author Giannis Georgalis, https://github.com/ggeorgalis */ #pragma once #include <condition_variable> #include <functional> #include <mutex> #include <queue> #include <thread> #include <utility> namespace thousandeyes { namespace futures { namespace detail { class InvokerWithSingleThread { public: InvokerWithSingleThread() { t_ = std::thread([this]() { while (true) { std::function<void()> f; { std::unique_lock<std::mutex> lock(m_); while (fs_.empty() && active_) { cv_.wait(lock); } if (!active_) { break; } f = std::move(fs_.front()); fs_.pop(); } f(); } }); } ~InvokerWithSingleThread() { bool wasActive; { std::lock_guard<std::mutex> lock(m_); wasActive = active_; active_ = false; } if (wasActive) { cv_.notify_one(); } if (t_.joinable() && t_.get_id() != std::this_thread::get_id()) { t_.join(); } } void operator()(std::function<void()> f) { bool wasEmpty; { std::lock_guard<std::mutex> lock(m_); wasEmpty = fs_.empty(); fs_.push(std::move(f)); } if (wasEmpty) { cv_.notify_one(); } } private: std::mutex m_; std::condition_variable cv_; std::thread t_; bool active_{ true }; std::queue<std::function<void()>> fs_; }; } // namespace detail } // namespace futures } // namespace thousandeyes
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#include <string.h> #include <string> #include <iostream> #include <stdlib.h> #include <vector> using namespace std; class Solution { public: bool isPalindrome(int x) { int m; int len; std::vector<int> v; std::vector<int>::iterator it; std::vector<int>::reverse_iterator rit; if (x < 0) return false; m = x; while((m%10 != 0) || (m/10 != 0)) { v.push_back(m%10); m /= 10; } len = v.size(); it = v.begin(), rit = v.rbegin(); for(int i = 0;i < len/2;++it,++rit,++i) { if(*it != *rit) return false; } return true; } }; int main(int argc, char* argv[]) { printf("hello \r\n"); Solution s; cout << s.isPalindrome(121) << endl; cout << s.isPalindrome(-121) << endl; cout << s.isPalindrome(1231) << endl; return 0; }
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#include<bits/stdc++.h> int main() { char nome[1000]; int dist,x=0; double tt=0; while (scanf(" %[^\n]",&nome)!= EOF){ scanf("%*c%lld%*c",&dist); tt += dist; x++; } printf("%.1lf\n", tt/(float)x); return 0; }
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/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ /* * Main authors: * Guido Tack <tack@gecode.org> * Christian Schulte <schulte@gecode.org> * Gabor Szokoli <szokoli@gecode.org> * * Copyright: * Guido Tack, 2004 * Christian Schulte, 2004 * Gabor Szokoli, 2004 * * Last modified: * $Date: 2010-09-01 00:19:34 +1000 (Wed, 01 Sep 2010) $ by $Author: schulte $ * $Revision: 11366 $ * * This file is part of Gecode, the generic constraint * development environment: * http://www.gecode.org * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ namespace Gecode { /* * Constructors and access * */ forceinline SetVar::SetVar(void) {} forceinline SetVar::SetVar(const SetVar& y) : VarImpVar<Set::SetVarImp>(y.varimp()) {} forceinline SetVar::SetVar(const Set::SetView& y) : VarImpVar<Set::SetVarImp>(y.varimp()) {} /* * Variable information * */ forceinline unsigned int SetVar::glbSize(void) const { return x->glbSize(); } forceinline unsigned int SetVar::lubSize(void) const { return x->lubSize(); } forceinline unsigned int SetVar::unknownSize(void) const { return x->lubSize()-x->glbSize(); } forceinline bool SetVar::contains(int i) const { return x->knownIn(i); } forceinline bool SetVar::notContains(int i) const { return x->knownOut(i); } forceinline unsigned int SetVar::cardMin(void) const { return x->cardMin(); } forceinline unsigned int SetVar::cardMax(void) const { return x->cardMax(); } forceinline int SetVar::lubMin(void) const { return x->lubMin(); } forceinline int SetVar::lubMax(void) const { return x->lubMax(); } forceinline int SetVar::glbMin(void) const { return x->glbMin(); } forceinline int SetVar::glbMax(void) const { return x->glbMax(); } /* * Range and value iterators for set variables * */ forceinline SetVarGlbRanges::SetVarGlbRanges(void) {} forceinline SetVarGlbRanges::SetVarGlbRanges(const SetVar& s) : iter(s.varimp()) {} forceinline bool SetVarGlbRanges::operator ()(void) const { return iter(); } forceinline void SetVarGlbRanges::operator ++(void) { ++iter; } forceinline int SetVarGlbRanges::min(void) const { return iter.min(); } forceinline int SetVarGlbRanges::max(void) const { return iter.max(); } forceinline unsigned int SetVarGlbRanges::width(void) const { return iter.width(); } forceinline SetVarLubRanges::SetVarLubRanges(void) {} forceinline SetVarLubRanges::SetVarLubRanges(const SetVar& s) : iter(s.varimp()) {} forceinline bool SetVarLubRanges::operator ()(void) const { return iter(); } forceinline void SetVarLubRanges::operator ++(void) { ++iter; } forceinline int SetVarLubRanges::min(void) const { return iter.min(); } forceinline int SetVarLubRanges::max(void) const { return iter.max(); } forceinline unsigned int SetVarLubRanges::width(void) const { return iter.width(); } forceinline SetVarUnknownRanges::SetVarUnknownRanges(void) {} forceinline SetVarUnknownRanges::SetVarUnknownRanges(const SetVar& s) { iter.init(s.varimp()); } forceinline bool SetVarUnknownRanges::operator ()(void) const { return iter(); } forceinline void SetVarUnknownRanges::operator ++(void) { ++iter; } forceinline int SetVarUnknownRanges::min(void) const { return iter.min(); } forceinline int SetVarUnknownRanges::max(void) const { return iter.max(); } forceinline unsigned int SetVarUnknownRanges::width(void) const { return iter.width(); } forceinline SetVarGlbValues::SetVarGlbValues(const SetVar& x) { SetVarGlbRanges ivr(x); iter.init(ivr); } forceinline bool SetVarGlbValues::operator ()(void) const { return iter(); } forceinline void SetVarGlbValues::operator ++(void) { ++iter; } forceinline int SetVarGlbValues::val(void) const { return iter.val(); } forceinline SetVarLubValues::SetVarLubValues(const SetVar& x) { SetVarLubRanges ivr(x); iter.init(ivr); } forceinline bool SetVarLubValues::operator ()(void) const { return iter(); } forceinline void SetVarLubValues::operator ++(void) { ++iter; } forceinline int SetVarLubValues::val(void) const { return iter.val(); } forceinline SetVarUnknownValues::SetVarUnknownValues(const SetVar& x) { SetVarUnknownRanges ivr(x); iter.init(ivr); } forceinline bool SetVarUnknownValues::operator ()(void) const { return iter(); } forceinline void SetVarUnknownValues::operator ++(void) { ++iter; } forceinline int SetVarUnknownValues::val(void) const { return iter.val(); } } // STATISTICS: set-var
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#include <iostream> #include <vector> using namespace std; int diffbits (int a, int b) { int x = a ^ b; int i = 1; int count = 0; for (int j = 0; j < 4; j++) { if (x&i)count ++; i = i << 1; } return count; } int solve (vector<int> &v) { int count = 0; for (int i = 0; i < v.size(); i++) { for (int j = i+1; j < v.size(); j++) { count += diffbits(v[i], v[j]); } } return count << 1; } int main () { int T; cin >> T; while(T--) { int e; vector<int> v; cin >> e; while (e--) { int temp; cin >> temp; v.push_back(temp); } cout << solve(v) << endl; } }
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Trapping_Rain_Water(42).cpp
class Solution { public: int trap(vector<int>& h) { int n=h.size(); if(n==0) return 0; vector<int> ml(n); //vector to store largest on left side vector<int> mr(n); //vector to store largest on left side ml[0]=h[0]; mr[n-1]=h[n-1]; for(int i=1;i<n;i++) { ml[i]=max(h[i],ml[i-1]); //finding max on left side of each building } for(int i=n-2;i>=0;i--) { mr[i]=max(h[i],mr[i+1]); // finding max on right side of each building } int area=0; for(int i=0;i<n;i++) { area=area+ (min(ml[i],mr[i])-h[i]); //water will fill from above the building } // till the min level from both side of a building return area; } };class Solution { public: int trap(vector<int>& h) { int n=h.size(); if(n==0) return 0; vector<int> ml(n); //vector to store largest on left side vector<int> mr(n); //vector to store largest on left side ml[0]=h[0]; mr[n-1]=h[n-1]; for(int i=1;i<n;i++) { ml[i]=max(h[i],ml[i-1]); //finding max on left side of each building } for(int i=n-2;i>=0;i--) { mr[i]=max(h[i],mr[i+1]); // finding max on right side of each building } int area=0; for(int i=0;i<n;i++) { area=area+ (min(ml[i],mr[i])-h[i]); //water will fill from above the building } // till the min level from both side of a building return area; } };class Solution { public: int trap(vector<int>& h) { int n=h.size(); if(n==0) return 0; vector<int> ml(n); //vector to store largest on left side vector<int> mr(n); //vector to store largest on left side ml[0]=h[0]; mr[n-1]=h[n-1]; for(int i=1;i<n;i++) { ml[i]=max(h[i],ml[i-1]); //finding max on left side of each building } for(int i=n-2;i>=0;i--) { mr[i]=max(h[i],mr[i+1]); // finding max on right side of each building } int area=0; for(int i=0;i<n;i++) { area=area+ (min(ml[i],mr[i])-h[i]); //water will fill from above the building } // till the min level from both side of a building return area; } };
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef TENCENTCLOUD_TRTC_V20190722_MODEL_MCULAYOUT_H_ #define TENCENTCLOUD_TRTC_V20190722_MODEL_MCULAYOUT_H_ #include <string> #include <vector> #include <map> #include <tencentcloud/core/utils/rapidjson/document.h> #include <tencentcloud/core/utils/rapidjson/writer.h> #include <tencentcloud/core/utils/rapidjson/stringbuffer.h> #include <tencentcloud/core/AbstractModel.h> #include <tencentcloud/trtc/v20190722/model/UserMediaStream.h> #include <tencentcloud/trtc/v20190722/model/McuCustomCrop.h> namespace TencentCloud { namespace Trtc { namespace V20190722 { namespace Model { /** * The layout parameters. */ class McuLayout : public AbstractModel { public: McuLayout(); ~McuLayout() = default; void ToJsonObject(rapidjson::Value &value, rapidjson::Document::AllocatorType& allocator) const; CoreInternalOutcome Deserialize(const rapidjson::Value &value); /** * 获取The information of the stream that is displayed. If you do not pass this parameter, TRTC will display the videos of anchors in the room according to their room entry sequence. * @return UserMediaStream The information of the stream that is displayed. If you do not pass this parameter, TRTC will display the videos of anchors in the room according to their room entry sequence. * */ UserMediaStream GetUserMediaStream() const; /** * 设置The information of the stream that is displayed. If you do not pass this parameter, TRTC will display the videos of anchors in the room according to their room entry sequence. * @param _userMediaStream The information of the stream that is displayed. If you do not pass this parameter, TRTC will display the videos of anchors in the room according to their room entry sequence. * */ void SetUserMediaStream(const UserMediaStream& _userMediaStream); /** * 判断参数 UserMediaStream 是否已赋值 * @return UserMediaStream 是否已赋值 * */ bool UserMediaStreamHasBeenSet() const; /** * 获取The video width (pixels). If you do not pass this parameter, 0 will be used. * @return ImageWidth The video width (pixels). If you do not pass this parameter, 0 will be used. * */ uint64_t GetImageWidth() const; /** * 设置The video width (pixels). If you do not pass this parameter, 0 will be used. * @param _imageWidth The video width (pixels). If you do not pass this parameter, 0 will be used. * */ void SetImageWidth(const uint64_t& _imageWidth); /** * 判断参数 ImageWidth 是否已赋值 * @return ImageWidth 是否已赋值 * */ bool ImageWidthHasBeenSet() const; /** * 获取The video height (pixels). If you do not pass this parameter, 0 will be used. * @return ImageHeight The video height (pixels). If you do not pass this parameter, 0 will be used. * */ uint64_t GetImageHeight() const; /** * 设置The video height (pixels). If you do not pass this parameter, 0 will be used. * @param _imageHeight The video height (pixels). If you do not pass this parameter, 0 will be used. * */ void SetImageHeight(const uint64_t& _imageHeight); /** * 判断参数 ImageHeight 是否已赋值 * @return ImageHeight 是否已赋值 * */ bool ImageHeightHasBeenSet() const; /** * 获取The horizontal offset (pixels) of the video. The sum of `LocationX` and `ImageWidth` cannot exceed the width of the canvas. If you do not pass this parameter, 0 will be used. * @return LocationX The horizontal offset (pixels) of the video. The sum of `LocationX` and `ImageWidth` cannot exceed the width of the canvas. If you do not pass this parameter, 0 will be used. * */ uint64_t GetLocationX() const; /** * 设置The horizontal offset (pixels) of the video. The sum of `LocationX` and `ImageWidth` cannot exceed the width of the canvas. If you do not pass this parameter, 0 will be used. * @param _locationX The horizontal offset (pixels) of the video. The sum of `LocationX` and `ImageWidth` cannot exceed the width of the canvas. If you do not pass this parameter, 0 will be used. * */ void SetLocationX(const uint64_t& _locationX); /** * 判断参数 LocationX 是否已赋值 * @return LocationX 是否已赋值 * */ bool LocationXHasBeenSet() const; /** * 获取The vertical offset of the video. The sum of `LocationY` and `ImageHeight` cannot exceed the height of the canvas. If you do not pass this parameter, 0 will be used. * @return LocationY The vertical offset of the video. The sum of `LocationY` and `ImageHeight` cannot exceed the height of the canvas. If you do not pass this parameter, 0 will be used. * */ uint64_t GetLocationY() const; /** * 设置The vertical offset of the video. The sum of `LocationY` and `ImageHeight` cannot exceed the height of the canvas. If you do not pass this parameter, 0 will be used. * @param _locationY The vertical offset of the video. The sum of `LocationY` and `ImageHeight` cannot exceed the height of the canvas. If you do not pass this parameter, 0 will be used. * */ void SetLocationY(const uint64_t& _locationY); /** * 判断参数 LocationY 是否已赋值 * @return LocationY 是否已赋值 * */ bool LocationYHasBeenSet() const; /** * 获取The image layer of the video. If you do not pass this parameter, 0 will be used. * @return ZOrder The image layer of the video. If you do not pass this parameter, 0 will be used. * */ uint64_t GetZOrder() const; /** * 设置The image layer of the video. If you do not pass this parameter, 0 will be used. * @param _zOrder The image layer of the video. If you do not pass this parameter, 0 will be used. * */ void SetZOrder(const uint64_t& _zOrder); /** * 判断参数 ZOrder 是否已赋值 * @return ZOrder 是否已赋值 * */ bool ZOrderHasBeenSet() const; /** * 获取The rendering mode of the video. 0 (the video is scaled and the excess parts are cropped), 1 (the video is scaled), 2 (the video is scaled and the blank spaces are filled with black bars). If you do not pass this parameter, 0 will be used. * @return RenderMode The rendering mode of the video. 0 (the video is scaled and the excess parts are cropped), 1 (the video is scaled), 2 (the video is scaled and the blank spaces are filled with black bars). If you do not pass this parameter, 0 will be used. * */ uint64_t GetRenderMode() const; /** * 设置The rendering mode of the video. 0 (the video is scaled and the excess parts are cropped), 1 (the video is scaled), 2 (the video is scaled and the blank spaces are filled with black bars). If you do not pass this parameter, 0 will be used. * @param _renderMode The rendering mode of the video. 0 (the video is scaled and the excess parts are cropped), 1 (the video is scaled), 2 (the video is scaled and the blank spaces are filled with black bars). If you do not pass this parameter, 0 will be used. * */ void SetRenderMode(const uint64_t& _renderMode); /** * 判断参数 RenderMode 是否已赋值 * @return RenderMode 是否已赋值 * */ bool RenderModeHasBeenSet() const; /** * 获取(Not supported yet) The background color of a video. Below are the values for some commonly used colors: Red: `0xcc0033` Yellow: `0xcc9900` Green: `0xcccc33` Blue: `0x99CCFF` Black: `0x000000` White: `0xFFFFFF` Grey: `0x999999` * @return BackGroundColor (Not supported yet) The background color of a video. Below are the values for some commonly used colors: Red: `0xcc0033` Yellow: `0xcc9900` Green: `0xcccc33` Blue: `0x99CCFF` Black: `0x000000` White: `0xFFFFFF` Grey: `0x999999` * */ std::string GetBackGroundColor() const; /** * 设置(Not supported yet) The background color of a video. Below are the values for some commonly used colors: Red: `0xcc0033` Yellow: `0xcc9900` Green: `0xcccc33` Blue: `0x99CCFF` Black: `0x000000` White: `0xFFFFFF` Grey: `0x999999` * @param _backGroundColor (Not supported yet) The background color of a video. Below are the values for some commonly used colors: Red: `0xcc0033` Yellow: `0xcc9900` Green: `0xcccc33` Blue: `0x99CCFF` Black: `0x000000` White: `0xFFFFFF` Grey: `0x999999` * */ void SetBackGroundColor(const std::string& _backGroundColor); /** * 判断参数 BackGroundColor 是否已赋值 * @return BackGroundColor 是否已赋值 * */ bool BackGroundColorHasBeenSet() const; /** * 获取The URL of the background image for the video. This parameter allows you to specify an image to display when the user’s camera is turned off or before the user enters the room. If the dimensions of the image specified are different from those of the video window, the image will be stretched to fit the space. This parameter has a higher priority than `BackGroundColor`. * @return BackgroundImageUrl The URL of the background image for the video. This parameter allows you to specify an image to display when the user’s camera is turned off or before the user enters the room. If the dimensions of the image specified are different from those of the video window, the image will be stretched to fit the space. This parameter has a higher priority than `BackGroundColor`. * */ std::string GetBackgroundImageUrl() const; /** * 设置The URL of the background image for the video. This parameter allows you to specify an image to display when the user’s camera is turned off or before the user enters the room. If the dimensions of the image specified are different from those of the video window, the image will be stretched to fit the space. This parameter has a higher priority than `BackGroundColor`. * @param _backgroundImageUrl The URL of the background image for the video. This parameter allows you to specify an image to display when the user’s camera is turned off or before the user enters the room. If the dimensions of the image specified are different from those of the video window, the image will be stretched to fit the space. This parameter has a higher priority than `BackGroundColor`. * */ void SetBackgroundImageUrl(const std::string& _backgroundImageUrl); /** * 判断参数 BackgroundImageUrl 是否已赋值 * @return BackgroundImageUrl 是否已赋值 * */ bool BackgroundImageUrlHasBeenSet() const; /** * 获取Custom cropping. * @return CustomCrop Custom cropping. * */ McuCustomCrop GetCustomCrop() const; /** * 设置Custom cropping. * @param _customCrop Custom cropping. * */ void SetCustomCrop(const McuCustomCrop& _customCrop); /** * 判断参数 CustomCrop 是否已赋值 * @return CustomCrop 是否已赋值 * */ bool CustomCropHasBeenSet() const; /** * 获取The display mode of the sub-background image during output: 0 for cropping, 1 for scaling and displaying the background, 2 for scaling and displaying the black background, 3 for proportional scaling. If not filled in, the default is 3. * @return BackgroundRenderMode The display mode of the sub-background image during output: 0 for cropping, 1 for scaling and displaying the background, 2 for scaling and displaying the black background, 3 for proportional scaling. If not filled in, the default is 3. * */ uint64_t GetBackgroundRenderMode() const; /** * 设置The display mode of the sub-background image during output: 0 for cropping, 1 for scaling and displaying the background, 2 for scaling and displaying the black background, 3 for proportional scaling. If not filled in, the default is 3. * @param _backgroundRenderMode The display mode of the sub-background image during output: 0 for cropping, 1 for scaling and displaying the background, 2 for scaling and displaying the black background, 3 for proportional scaling. If not filled in, the default is 3. * */ void SetBackgroundRenderMode(const uint64_t& _backgroundRenderMode); /** * 判断参数 BackgroundRenderMode 是否已赋值 * @return BackgroundRenderMode 是否已赋值 * */ bool BackgroundRenderModeHasBeenSet() const; private: /** * The information of the stream that is displayed. If you do not pass this parameter, TRTC will display the videos of anchors in the room according to their room entry sequence. */ UserMediaStream m_userMediaStream; bool m_userMediaStreamHasBeenSet; /** * The video width (pixels). If you do not pass this parameter, 0 will be used. */ uint64_t m_imageWidth; bool m_imageWidthHasBeenSet; /** * The video height (pixels). If you do not pass this parameter, 0 will be used. */ uint64_t m_imageHeight; bool m_imageHeightHasBeenSet; /** * The horizontal offset (pixels) of the video. The sum of `LocationX` and `ImageWidth` cannot exceed the width of the canvas. If you do not pass this parameter, 0 will be used. */ uint64_t m_locationX; bool m_locationXHasBeenSet; /** * The vertical offset of the video. The sum of `LocationY` and `ImageHeight` cannot exceed the height of the canvas. If you do not pass this parameter, 0 will be used. */ uint64_t m_locationY; bool m_locationYHasBeenSet; /** * The image layer of the video. If you do not pass this parameter, 0 will be used. */ uint64_t m_zOrder; bool m_zOrderHasBeenSet; /** * The rendering mode of the video. 0 (the video is scaled and the excess parts are cropped), 1 (the video is scaled), 2 (the video is scaled and the blank spaces are filled with black bars). If you do not pass this parameter, 0 will be used. */ uint64_t m_renderMode; bool m_renderModeHasBeenSet; /** * (Not supported yet) The background color of a video. Below are the values for some commonly used colors: Red: `0xcc0033` Yellow: `0xcc9900` Green: `0xcccc33` Blue: `0x99CCFF` Black: `0x000000` White: `0xFFFFFF` Grey: `0x999999` */ std::string m_backGroundColor; bool m_backGroundColorHasBeenSet; /** * The URL of the background image for the video. This parameter allows you to specify an image to display when the user’s camera is turned off or before the user enters the room. If the dimensions of the image specified are different from those of the video window, the image will be stretched to fit the space. This parameter has a higher priority than `BackGroundColor`. */ std::string m_backgroundImageUrl; bool m_backgroundImageUrlHasBeenSet; /** * Custom cropping. */ McuCustomCrop m_customCrop; bool m_customCropHasBeenSet; /** * The display mode of the sub-background image during output: 0 for cropping, 1 for scaling and displaying the background, 2 for scaling and displaying the black background, 3 for proportional scaling. If not filled in, the default is 3. */ uint64_t m_backgroundRenderMode; bool m_backgroundRenderModeHasBeenSet; }; } } } } #endif // !TENCENTCLOUD_TRTC_V20190722_MODEL_MCULAYOUT_H_
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isomorphic_strings_205.cpp
// https://leetcode.com/problems/isomorphic-strings/ #include <gtest/gtest.h> #include <string> #include <unordered_map> #include <unordered_set> #include <vector> bool isomorphic(const std::string& s, const std::string& t) { if (s.length() != t.length()) { return false; } auto map = std::unordered_map<char, char>{}; auto set = std::unordered_set<char>{}; for (size_t i = 0; i < s.length(); ++i) { if (!map.count(s[i]) && !set.count(t[i])) { map[s[i]] = t[i]; set.insert(t[i]); } else { if (map[s[i]] != t[i]) { return false; } } } return true; } bool isomorphic_idx(const std::string& s, const std::string& t) { if (s.length() != t.length()) { return false; } auto s_idx = std::vector<int>(256, 0); auto t_idx = std::vector<int>(256, 0); for (size_t i = 0; i < s.length(); ++i) { if (s_idx[s[i]] != t_idx[t[i]]) { return false; } s_idx[s[i]] = t_idx[t[i]] = i + 1; } return true; } TEST(isomorphic, a) { std::string s = "egg", t = "add"; EXPECT_TRUE(isomorphic(s, t)); } TEST(isomorphic, b) { std::string s = "foo", t = "bar"; EXPECT_FALSE(isomorphic(s, t)); } TEST(isomorphic, c) { std::string s = "paper", t = "title"; EXPECT_TRUE(isomorphic(s, t)); } TEST(isomorphic, d) { std::string s = "badc", t = "baba"; EXPECT_FALSE(isomorphic(s, t)); } TEST(isomorphic_idx, a) { std::string s = "egg", t = "add"; EXPECT_TRUE(isomorphic_idx(s, t)); } TEST(isomorphic_idx, b) { std::string s = "foo", t = "bar"; EXPECT_FALSE(isomorphic_idx(s, t)); } TEST(isomorphic_idx, c) { std::string s = "paper", t = "title"; EXPECT_TRUE(isomorphic_idx(s, t)); } TEST(isomorphic_idx, d) { std::string s = "badc", t = "baba"; EXPECT_FALSE(isomorphic_idx(s, t)); } int main(int argc, char* argv[]) { ::testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); }
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/at_coder/ABC/B/192_B.cpp
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192_B.cpp
#include <bits/stdc++.h> using namespace std; int main() { string str, ans = "Yes"; cin >> str; for( int i = 0; i < str.size(); i++) { if(i % 2 == 0) { //1文字目 小文字の時 if(str.at(i) >= 'A' && str.at(i) <= 'Z') { ans = "No"; } } else { if(str.at(i) >= 'a' && str.at(i) <= 'z') { ans = "No"; } } if (ans == "No") { break; } } cout << ans << endl; }
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/Library/linkedlist/linkedlist.cpp
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anconaesselmann/Split
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linkedlist.cpp
// LinkedList implementation file // Created by Axel Esselmann on Oct 5th 2011 // Last edited: Oct 14th 2011 #include <iostream> #include "linkedlist.h" namespace LinkedListAnconaEsselmann { //\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /// NODE /////////////////////////////////////////////////////////////////// template<class T> Node<T>::Node() { next = NULL; item = NULL; } template<class T> Node<T>::Node(const Node<T> &toBeCoppied) { next = toBeCoppied.next; item = toBeCoppied.item->copy(); } template<class T> void Node<T>::operator =(const Node<T> &toBeCoppied) { next = toBeCoppied.next; item = toBeCoppied.item->copy(); } template<class T> Node<T>::~Node() { delete item; } //\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /// D_POINTER ////////////////////////////////////////////////////////////// struct LinkedList::D_Pointer { int createRandomNumber(int lower_bound, int upper_bound) const; // creates a random number between lower_bound and upper_bound template<class T> void append(Node<T> *append); // makes a copy of append and attaches it to head without copying head. template<class T> void reverse(Node<T> *(&head)) const; // reverses the linked list that head points to template<class T> Node<T> *copy(Node<T> *head) const; // copies the linked list that head points to and returns // a pointer that points to the copied list template<class T> void Insert(Node<T> *&Head, Node<T> *item) const; // adds an element to the end of the list (behind the item that was // addes last) changes head template<class T> Node<T> *createNode() const; // creates a node with all its variables initialized to zero or NULL template<class T> void join(Node<T> *(&head1), Node<T> *(&head2)); // joins lists head1 and head2 without copying and returns list 1 after // list 2 as head1. Head2 becomes NULL for security reasons, since for // example sorting head1 would make head 2 useless, since it would point // to some random object in the middle of the list; //\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /// VARIABLES AND CONSTANTS //////////////////////////////////////////// template<class T> T *head; }; //\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /// PRIVATE ( D_POINTER FUNCTIONS ) //////////////////////////////////////// int LinkedList::D_Pointer::createRandomNumber(int lower_bound, int upper_bound) const { int temp, difference; if (upper_bound < lower_bound) { temp = lower_bound; lower_bound = upper_bound; upper_bound = temp; } difference = (upper_bound - lower_bound) + 1; return (rand() % difference + lower_bound); } template<class T> void LinkedList::D_Pointer::append(Node<T> *append) { if (append != NULL) { Node<T> *temp = new Node<T>, *prev; temp = copy(append); Node<T> *next = temp; while (next != NULL) { prev = next; next = next->next; } prev->next = head; head = temp; } } template<class T> void LinkedList::D_Pointer::reverse(Node<T> *(&head)) const { head = LinkedListAnconaEsselmann::reverse(head); } template<class T> Node<T> *LinkedList::D_Pointer::copy(Node<T> *Head) const { Node<T> *headCopy; Node<T> *next; headCopy = new Node<T>; // Noone needs to delete this, since we need this! headCopy = NULL; next = Head; while (next != NULL) { Node<T> *temp; // A copy of the node has to be made temp = createNode<T>(); *temp = *next; /// test if this works!!!! Insert(headCopy, temp); // here each variable needs to be coppied, // except the link to the next item next = next->next; } reverse(headCopy); return headCopy; } template<class T> void LinkedList::D_Pointer::Insert(Node<T> *&Head, Node<T> *item) const { item->next = Head; Head = item; } template<class T> Node<T> *LinkedList::D_Pointer::createNode() const { Node<T> *item; item = new Node<T>; item->next = NULL; item->item = 0; return item; } template<class T> void LinkedList::D_Pointer::join(Node<T> *(&head1), Node<T> *(&head2)) { Node<T> *prev; Node<T> *next = head2; while (next != NULL) { prev = next; next = next->next; } prev->next = head1; head1 = head2; head2 = NULL; } //\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /// PUBLIC ///////////////////////////////////////////////////////////////// //\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /// INITIALIZATION AND DESTRUCTION ///////////////////////////////////// LinkedList::LinkedList() : privateData(new D_Pointer) { privateData->head = NULL; } template<class T> LinkedList::LinkedList(const LinkedList &list) : privateData(new D_Pointer( *(list.privateData) )) { //copy constructor privateData->head = privateData->copy<T>(list.privateData->head); } template<class T> LinkedList::LinkedList(Node<T> *Head) : privateData(new D_Pointer){ privateData->head = NULL; privateData->head = privateData->copy(Head); } LinkedList::~LinkedList() { //delAll(); delete privateData; } template<class T> void LinkedList::operator =(LinkedList rightSide) { Node<T> *next, *insert; next = rightSide.getHead<T>(); while (next != NULL) { insert = next; Insert(insert); next = next->next; } reverse<T>(); std::swap(this->privateData, rightSide.privateData); } //\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /// MUTATOR FUNKTIONS ////////////////////////////////////////////////// template<class T> void LinkedList::Insert(Node<T> *item) { Node<T> *temp; temp = privateData->createNode<T>(); *temp = *item; temp->next = privateData->head; privateData->head = temp; } template<class T> void LinkedList::InsertFront(Node<T> *item) { int ls = listSize<T>(); if (ls != 0) { insertBefore(getItem<T>(0), item); } else Insert(item); } template<class T> void LinkedList::insertBefore(Node<T> *X, Node<T> *item) { if (listSize<T>() != 0) { Node<T> *temp; temp = privateData->createNode<T>(); *temp = *item; temp->next = X->next; X->next = temp; } else Insert(item); } template<class T> void LinkedList::insertAfter(Node<T> *X, Node<T> *item) { Node<T> *temp; temp = privateData->createNode<T>(); *temp = *item; int pos = getPos(X); int ls = listSize<T>(); if (pos != ls-1) { Node<T> *prevPos = getItem<T>(pos +1); insertBefore(prevPos, temp); } else { Insert(temp); } } template<class T> void LinkedList::moveLeft(Node<T> *item) { if (getPos(item) > 0) { swapNodes(item, item->next); } } template<class T> void LinkedList::moveRight(Node<T> *item) { int ls = listSize<T>(); if (getPos(item) < ls-1) { swapNodes(item, getNext(item)); } } template<class T> void LinkedList::move(Node<T> *item, int moveBy) { if (moveBy < 0) { for (int i = 0; i < -moveBy; i++) { moveLeft(item); } } if (moveBy > 0) { for (int i = 0; i < moveBy; i++) { moveRight(item); } } } template<class T> void LinkedList::uncouple(Node<T> *X) { int ls = listSize<T>(); int pos = getPos(X); if (pos == 0) { if (ls > 1) {// without this, error when only one item is in the list (getNext(X))->next = NULL; } else privateData->head = NULL; } else if (pos == ls - 1) { privateData->head = (X)->next; } else { (getNext(X))->next = (X)->next; } X->next = NULL; } template<class T> Node<T> *LinkedList::uncouple(int pos) { int ls = listSize<T>(); Node<T> *uncoupleItem = getItem<T>(pos); if (pos < ls) { uncouple(uncoupleItem); } else uncoupleItem = NULL; return uncoupleItem; } template<class T> void LinkedList::del(Node<T> *X) { uncouple(X); delete X; } template<class T> void LinkedList::del(int pos) { Node<T> *toDelete; toDelete = uncouple<T>(pos); if (toDelete != NULL) { delete toDelete; } } template<class T> void LinkedList::delAll() { while (privateData->head != NULL) { del<T>(privateData->head); } } template<class T> Node<T> *LinkedList::setHead(Node<T> *newHead) { Node<T> *temp = privateData->head; privateData->head = newHead; return temp; } //\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /// ACCESSOR FUNKTIONS ///////////////////////////////////////////////// template<class T> int LinkedList::getPos(Node<T> *X) const { int ls = listSize<T>(); int count = 0; bool inList = false; Node<T> *next; next = privateData->head; while ( (next != NULL) && (next != X) ) { next = next->next; if (next == X) { inList = true; } count++; } return ls - count - 1; } template<class T> Node<T> *LinkedList::getNext(Node<T> *X) const { // a prev variable would make this more efficient Node<T> *tempX = NULL, *next; next = privateData->head; while ( (next != NULL) && (next != X) ) { tempX = next; next = next->next; } return tempX; } template<class T> Node<T> *LinkedList::getPrev(Node<T> *X) const { return X->next; } template<class T> Node<T> *LinkedList::getItem(int pos) const { Node<T> *get; int ls = listSize<T>(); if (ls > pos) { get = privateData->head; for (int i = 1; i < (ls - pos); i++) { get = get->next; } return get; } else return NULL; } template<class T> Node<T> *LinkedList::getHead() const { return privateData->head; } template<class T> int LinkedList::listSize() const { int count = 0; Node<T> *next; next = new Node<T>; next = privateData->head; while (next != NULL) { next = next->next; count++; } delete next; return count; } //\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /// OTHER FUNKTIONS //////////////////////////////////////////////////// template<class T> void LinkedList::swapNodes(Node<T> *X, Node<T> *Y) { // breaks when X is not in the list and Y is if (getPos(X) > getPos(Y)) { Node<T> *temp = X; X = Y; Y = temp; } if ( (X != Y ) && (Y != NULL) ) { Node<T> *tempY, *preX = getNext(X), *preY = getNext(Y); if (preX != NULL) { preX->next = Y; } else privateData->head = Y; // X is at the end of the list (was added last, // head is pointing to it) tempY = Y->next; if (Y != X->next) { Y->next = X->next; } else Y-> next = X; // X and Y are right next to each other if (preY != X) { // X and Y are not right next to each other if (preY != NULL) { preY -> next = X; } else privateData->head = X; // Y is at the end of the list (was added last, // head is pointing to it) } X->next = tempY; } } template<class T> Node<T> *LinkedList::copy() const { return privateData->copy<T>(privateData->head); } template<class T> void LinkedList::reverse() { privateData->reverse<T>(privateData->head); } template<class T> void LinkedList::append(const LinkedList &list) { privateData->append<T>(list.privateData->head); } template<class T> void LinkedList::join(LinkedList &list) { privateData->join<T>(privateData->head, list.privateData->head); } template<class T> Node<T> *LinkedList::add(Node<T> *head2) { Node<T> *list1, *list2; list1 = new Node<T>; list1 = privateData->copy<T>(privateData->head); list2 = new Node<T>; list2 = privateData->copy(head2); privateData->join(list1, list2); delete list2; return list1; } template<class T> void LinkedList::randomize() { int ls = listSize<T>(), newSize = ls; Node<T> *newList, *temp; newList = new Node<T>; newList = NULL; for (int i = 0; i < ls; i++) { temp = uncouple<T>(privateData->createRandomNumber(0, --newSize)); temp->next = newList; newList = temp; } delete privateData->head; privateData->head = newList; } //\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /// MANIPULATING MULTIPLE LINKEDLISTS ////////////////////////////////////// template<class T> Node<T> *add( Node<T> *headList1, Node<T> *headList2) { Node<T> *mergedHead; mergedHead = new Node<T>; LinkedList *list1 = new LinkedList; *list1 = LinkedList(headList1); LinkedList *list2 = new LinkedList; *list2 = LinkedList(headList2); list1->append<T>(*list2); mergedHead = list1->getHead<T>(); list1->setHead<T>(NULL); list2->setHead<T>(NULL); delete list1; delete list2; return mergedHead; } template<class T> Node<T> *reverse(Node<T> *&head) { Node<T> *prevNode = NULL, *thisNode = head, *nextNode; while (thisNode != NULL) { nextNode = thisNode->next; thisNode->next = prevNode; prevNode = thisNode; thisNode = nextNode; } return prevNode; } }
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/D03/ex01/ScavTrap.hpp
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NormanSchilling/PiscineCplusplus
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ScavTrap.hpp
/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* ScavTrap.hpp :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: nschilli <nschilli@student.42.fr> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2015/01/08 15:03:50 by nschilli #+# #+# */ /* Updated: 2015/01/08 17:23:46 by nschilli ### ########.fr */ /* */ /* ************************************************************************** */ #include <iostream> class ScavTrap { public: ScavTrap( void ); ScavTrap( std::string name ); ScavTrap( ScavTrap const &ft ); ~ScavTrap( void ); ScavTrap & operator=( ScavTrap const &ft ); void rangedAttack(std::string const & target) const; void meleeAttack(std::string const & target) const; void takeDamage(unsigned int amount); void beRepaired(unsigned int amount); void challengeNewcomer( void ) const; void challengeDoctor( void ) const; void challengeMakeMusic( void ) const; void challengeDance( void ) const; void ChallengeMakeSomething( void ) const; void ChallengeWhoiam( void ) const; std::string getName( void ) const; unsigned int getHitPoints( void ) const ; unsigned int getMaxHitPoints( void ) const; unsigned int getEnergyPoints( void ) const; unsigned int getMaxEnergyPoints( void ) const; unsigned int getLevel( void ) const; unsigned int getMeleeAttackDamage( void ) const; unsigned int getRangedAttackDamage( void ) const; unsigned int getArmorDamageReduction( void ) const; private: std::string _name; unsigned int _hitPoints; unsigned int _maxHitPoints; unsigned int _energyPoints; unsigned int _maxEnergyPoints; unsigned int _level; unsigned int _meleeAttackDamage; unsigned int _rangedAttackDamage; unsigned int _armorDamageReduction; };
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47main4.cpp
/* MACROS A further example of using MACROS with "\" on multiple lines this because MACROS are usually on one line of code IMPORTANT: be sure you don't have a space after \ otherwise the pre-processor recognise the space as next line and discard actually the next line! */ #define MAIN int main(){ \ return 0; \ } MAIN
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SurvivalMode.h
#pragma once #include "GameMode.h" #include "Main.h" #include "Screen.h" class SurvivalMode : public GameMode { public: SurvivalMode(int width, int height, int levelWidth, int levelHeight, float* xOffset, float* yOffset, Player* player, Screen* screen); ~SurvivalMode(void); virtual void update(); std::vector<std::unique_ptr<CSprite>> numbers; protected: void nextWave(); unsigned int maxAlive; unsigned int maxWave; unsigned int killquota; unsigned int minGenerators; unsigned int waveGenerators; int counter; int width; int height; int levelWidth; int levelHeight; bool draw; float* xOffset; float* yOffset; Player* player; Screen* screen; };
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TemplateMenuTitle.h
// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Blueprint/UserWidget.h" #include "TextBlock.h" #include "TemplateMenuTitle.generated.h" /** * */ UCLASS() class COLLISIONWAR_API UTemplateMenuTitle : public UUserWidget { GENERATED_BODY() public: UFUNCTION(BlueprintCallable, Category = "CollisionWar") void DeleteDemoText(); UFUNCTION(BlueprintNativeEvent, Category = "CollisionWar") void NotifyInitial(); UFUNCTION(BlueprintNativeEvent, Category = "CollisionWar") void NotifyShowDemoText(); UPROPERTY(BlueprintReadWrite, Category = "CollisionWar") UTextBlock* m_pTitle; UPROPERTY(BlueprintReadWrite, Category = "CollisionWar") FString m_chineseTitle; UPROPERTY(BlueprintReadWrite, Category = "CollisionWar") FString m_englishTitle; };
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SubWindow.h
#ifndef SUBWINDOW_H #define SUBWINDOW_H #pragma once #include <QMdiSubWindow> #include "DataStream.h" class MainWindow; #ifdef _WIN32 extern QPixmap qt_pixmapFromWinHICON(HICON icon); #endif // SubWindow of the MainWindow's Modal Document Interface (MDI) area. class SubWindow : public QMdiSubWindow { Q_OBJECT public: explicit SubWindow(MainWindow* window, QWidget* parent = 0) : QMdiSubWindow(parent), window(window) { #ifdef _WIN32 // Set the icon to the app icon. HICON hIcon = LoadIcon(GetModuleHandle(nullptr), MAKEINTRESOURCE(102)); setWindowIcon(QIcon(qt_pixmapFromWinHICON(hIcon))); #endif } ~SubWindow() { } protected: MainWindow* window; }; // that is the root widget of a SubWindow. class SubWindowContent { public: virtual ~SubWindowContent() { }; // Get the main stream used in this subwindow, or null if no stream is used virtual Ptr<DataStream> getStream() const { return nullptr; } // Called to add widget-specific actions to the passed toolbar virtual void createActions(QToolBar* toolbar) { } }; // A simple widget used as a stub view for non-representable streams class EmptyView : public QLabel, public SubWindowContent { private: Ptr<DataStream> stream; public: EmptyView(MainWindow& mainWindow, Ptr<DataStream> stream) : QLabel(), stream(stream) { setText(QString::fromStdString(stream->getName())); } ~EmptyView() { } Ptr<DataStream> getStream() const override { return stream; } }; #endif
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chesscm.cpp
#include <iostream> #include <cstdio> #include <cstdlib> #include <cmath> #include <cstring> #include <ctime> #include <vector> #include <deque> #include <set> #include <map> #include <queue> #include <stack> #include <bitset> #include <string> #include <algorithm> #include <complex> #include <climits> #include <utility> using namespace std; #define ll long long #define ull unsigned long long #define mod 1000000007 #define N 100000 int a[8][8],c[8][8]; char b[8][8]; int kmovex[10],kmovey[10]; int qmovex[100],qmovey[100]; int nmovex[10],nmovey[10]; int kcntr,qcntr,ncntr; int flg; void possible_moves(int tx,int ty,int kx,int ky,int qx,int qy,int nx,int ny); bool inRange(int x,int y) { if(x<0 || y<0 || x>7 || y>7 || b[x][y]) return false; return true; } bool ir(int x,int y) { if(x<0 || y<0 || x>7 || y>7) return false; if(b[x][y] && b[x][y]!='t'){ flg=1; } return true; } bool inr(int x,int y) { if(x<0 || y<0 || x>7 || y>7) return false; return true; } bool foo(int tx,int ty,int kx,int ky,int qx,int qy,int nx,int ny) { for(int i=0;i<3;i++){ for(int j=0;j<3;j++){ if(ir(kx-1+i,ky-1+j) && !(i==1 && j==1) ){ //cout<<kx-1+i<<" "<<ky-1+j<<endl; c[kx-1+i][ky-1+j]=1; } } } int x,y; x=nx;y=ny; if(ir(x+2,y+1)) c[x+2][y+1]=1; if(ir(x+2,y-1)) c[x+2][y-1]=1; if(ir(x-2,y+1)) c[x-2][y+1]=1; if(ir(x-2,y-1)) c[x-2][y-1]=1; if(ir(x+1,y+2)) c[x+1][y+2]=1; if(ir(x+1,y-2)) c[x+1][y-2]=1; if(ir(x-1,y+2)) c[x-1][y+2]=1; if(ir(x-1,y-2)) c[x-1][y-2]=1; x=qx;y=qy; while(ir(x+1,y+1)){ x++; y++; c[x][y]=1; } x=qx;y=qy; flg=0; while(ir(x+1,y-1)){ x++; y--; c[x][y]=1; if(flg==1) break; } x=qx;y=qy; flg=0; while(ir(x-1,y+1)){ x--; y++; c[x][y]=1; if(flg==1) break; } x=qx;y=qy; flg=0; while(ir(x-1,y-1)){ x--; y--; c[x][y]=1; if(flg==1) break; } x=qx;y=qy; flg=0; while(ir(x+1,y)){ x++; c[x][y]=1; if(flg==1) break; } x=qx;y=qy; flg=0; while(ir(x,y-1)){ y--; c[x][y]=1; if(flg==1) break; } x=qx;y=qy; flg=0; while(ir(x-1,y)){ x--; c[x][y]=1; if(flg==1) break; } x=qx;y=qy; flg=0; while(ir(x,y+1)){ y++; c[x][y]=1; if(flg==1) break; } int f=0; for(int i=0;i<3;i++){ for(int j=0;j<3;j++){ if(inr(tx-1+i,ty-1+j) && !c[tx-1+i][ty-1+j]){ f=1; } //c[tx-1+i][ty-1+j]=0; } } for(int i=0;i<3;i++){ for(int j=0;j<3;j++){ if(inr(tx-1+i,ty-1+j)) c[tx-1+i][ty-1+j]=0; } } if(f==0) return true; else return false; } int main() { int t; cin>>t; while(t--){ kcntr=0; ncntr=0; qcntr=0; for(int i=0;i<8;i++) for(int j=0;j<8;j++){ a[i][j]=0; b[i][j]=0; c[i][j]=0; } int tx,ty,kx,ky,qx,qy,nx,ny; cin>>tx>>ty>>kx>>ky>>qx>>qy>>nx>>ny; b[kx][ky]='k'; b[tx][ty]='t'; b[qx][qy]='q'; b[nx][ny]='n'; possible_moves(tx,ty,kx,ky,qx,qy,nx,ny); int f=0; if(foo(tx,ty,kx,ky,qx,qy,nx,ny)) f=1; //for(int i=0;i<8;i++){for(int j=0;j<8;j++){cout<<b[i][j]<<a[i][j]<<" ";}cout<<endl;} //cout<<endl; for(int i=0;i<8;i++){ for(int j=0;j<8;j++){ if((a[i][j])&1){ b[i][j]='k'; b[kx][ky]=0; if(foo(tx,ty,i,j,qx,qy,nx,ny)){ f=1; //cout<<"k"<<i<<j<<endl; break; } b[i][j]=0; b[kx][ky]='k'; } if((a[i][j]>>1) &1){ b[i][j]='n'; b[nx][ny]=0; if(foo(tx,ty,kx,ky,qx,qy,i,j)){ f=1; //cout<<"N"<<i<<j<<a[i][j]<<endl; break; } b[i][j]=0; b[nx][ny]='n'; } if((a[i][j]>>2) & 1){ b[i][j]='q'; b[qx][qy]=0; if(foo(tx,ty,kx,ky,i,j,nx,ny)){ f=1; //cout<<"Q"<<i<<j<<endl; break; } b[qx][qy]='q'; b[i][j]=0; } } if(f==1) break; } //for(int i=0;i<8;i++){for(int j=0;j<8;j++){cout<<b[i][j]<<a[i][j]<<" ";}cout<<endl;} //cout<<endl; if(f==1){ cout<<"CHECKMATE\n"; } else cout<<"LUCKY\n"; } return 0; } void possible_moves(int tx,int ty,int kx,int ky,int qx,int qy,int nx,int ny) { for(int i=0;i<3;i++){ for(int j=0;j<3;j++){ if(inRange(kx-1+i,ky-1+j) && !(i==1 && j==1) ){ a[kx-1+i][ky-1+j]++; } } } for(int i=0;i<3;i++){ for(int j=0;j<3;j++){ if(inRange(tx-1+i,ty-1+j)){ a[tx-1+i][ty-1+j]=0; } } } int x,y; x=nx;y=ny; if(inRange(x+2,y+1)){ a[x+2][y+1]+=2; } if(inRange(x+2,y-1)) a[x+2][y-1]+=2; if(inRange(x-2,y+1)) a[x-2][y+1]+=2; if(inRange(x-2,y-1)) a[x-2][y-1]+=2; if(inRange(x+1,y+2)) a[x+1][y+2]+=2; if(inRange(x+1,y-2)) a[x+1][y-2]+=2; if(inRange(x-1,y+2)) a[x-1][y+2]+=2; if(inRange(x-1,y-2)) a[x-1][y-2]+=2; x=qx;y=qy; while(inRange(x+1,y+1)){ x++; y++; a[x][y]+=4; } x=qx;y=qy; while(inRange(x+1,y-1)){ x++; y--; a[x][y]+=4; } x=qx;y=qy; while(inRange(x-1,y+1)){ x--; y++; a[x][y]+=4; } x=qx;y=qy; while(inRange(x-1,y-1)){ x--; y--; a[x][y]+=4; } x=qx;y=qy; while(inRange(x+1,y)){ x++; a[x][y]+=4; } x=qx;y=qy; while(inRange(x,y-1)){ y--; a[x][y]+=4; } x=qx;y=qy; while(inRange(x-1,y)){ x--; a[x][y]+=4; } x=qx;y=qy; while(inRange(x,y+1)){ y++; a[x][y]+=4; } }
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#pragma once #include "acgNoCopyable.h" namespace acg { namespace base { template<typename T> class CACGAtomicT : public CACGNoCopyable { public: T Get() { return InterlockedCompareExchange(&m_nNum, 0, 0); } T GetAndAdd(T x) { return InterlockedExchangeAdd(&m_nNum, x); //注:这些原子函数要求第一个传入地址必须已经对齐 } T AddAndGet(T x) { return GetAndAdd(x) + x; } T IncrementAndGet() { return AddAndGet(1); } T DecrementAndGet() { return AddAndGet(-1); } void Add(T x) { return AddAndGet(x); } void Increment() { IncrementAndGet(); } void Decrement() { DecrementAndGet(); } T GetAndSet(T newValue) { return InterlockedExchange(&m_nNum, newValue); } private: T m_nNum = 0; //vc++默认类内是8字节对齐的,对齐设置在c/c++ -- 代码生成 -- 结构数据对齐中设定 }; typedef CACGAtomicT<unsigned int> CACGAtomic32; typedef CACGAtomicT<unsigned long long> CACGAtomic64; } }
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#include <iostream> #include <set> #include <cmath> using namespace std; int ran[10000]={0}; bool isprime(int a){ if(a<=1)return false; for(int i=2;i<=sqrt(a);i++){ if(a%i==0) return false; } return true; } int main(){ int n,k; scanf("%d",&n); for(int i=0;i<n;i++){ int id; scanf("%d",&id); ran[id]=i+1; } //第一个for域中的i 和 id scanf("%d",&k); set<int> ss; for(int i=0;i<k;i++){ int id; scanf("%d",&id); printf("%04d: ",id); if(ran[id]==0){ printf("Are you kidding?\n"); continue; } if(ss.find(id)==ss.end()){ //如果集合中没找到 ss.insert(id); //集合的用法见算法笔记 }else{ printf("Checked\n"); continue; } if(ran[id]==1){ printf("Mystery Award\n"); }else if(isprime(ran[id])){ printf("Minion\n"); }else { printf("Chocolate\n"); } } //第二个for域中的i 和 id return 0; }
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Merg.cpp
#include<bits/stdc++.h> using namespace std; class Node{ public: int data; Node *next; Node(int data){ this->data=data; this->next=NULL; } }; void Add(Node **head,int data){ Node *NewNode=new Node(data); if(*head==NULL) *head=NewNode; else{ Node *curent=*head; while(curent->next!=NULL){ curent=curent->next; } curent->next=NewNode; } } void Print(Node *head){ Node *current=head; while(current!=NULL){ cout<<current->data<<" "; current=current->next; } cout<<endl; } Node * MergeLists(Node *currA, Node *currB) { if (currA == NULL) { return currB; } else if (currB == NULL) { return currA; } /* Find new head pointer */ Node *head = NULL; if (currA->data < currB->data) { head = currA; currA = currA->next; } else { head = currB; currB = currB->next; } /* Build rest of list */ Node *n = head; while (currA != NULL && currB != NULL) { if (currA->data < currB->data) { n->next = currA; currA = currA->next; } else { n->next = currB; currB = currB->next; } n = n->next; } /* Attach the remaining elements */ if (currA == NULL) { n->next = currB; } else { n->next = currA; } return head; } int main(){ Node *head=NULL; Add(&head,1); Add(&head,3); Add(&head,7); Node *head1=NULL; Add(&head1,1); Add(&head1,2); Print(head); Print(head1); Node *head2=MergeLists(head,head1); Print(head2); return 0; }
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relationalops.cpp
//<Snippet1> // Example of the TimeSpan relational operators. using namespace System; const __wchar_t * protoFmt = L"{0,35} {1}"; // Compare TimeSpan parameters, and display them with the results. void CompareTimeSpans( TimeSpan Left, TimeSpan Right, String^ RightText ) { String^ dataFmt = gcnew String( protoFmt ); Console::WriteLine(); Console::WriteLine( dataFmt, String::Concat( "Right: ", RightText ), Right ); Console::WriteLine( dataFmt, "Left == Right", Left == Right ); Console::WriteLine( dataFmt, "Left > Right", Left > Right ); Console::WriteLine( dataFmt, "Left >= Right", Left >= Right ); Console::WriteLine( dataFmt, "Left != Right", Left != Right ); Console::WriteLine( dataFmt, "Left < Right", Left < Right ); Console::WriteLine( dataFmt, "Left <= Right", Left <= Right ); } int main() { TimeSpan Left = TimeSpan(2,0,0); Console::WriteLine( "This example of the TimeSpan relational operators " "generates \nthe following output. It creates several " "different TimeSpan \nobjects and compares them with " "a 2-hour TimeSpan.\n" ); Console::WriteLine( gcnew String( protoFmt ), "Left: TimeSpan( 2, 0, 0 )", Left ); // Create objects to compare with a 2-hour TimeSpan. CompareTimeSpans( Left, TimeSpan(0,120,0), "TimeSpan( 0, 120, 0 )" ); CompareTimeSpans( Left, TimeSpan(2,0,1), "TimeSpan( 2, 0, 1 )" ); CompareTimeSpans( Left, TimeSpan(2,0,-1), "TimeSpan( 2, 0, -1 )" ); CompareTimeSpans( Left, TimeSpan::FromDays( 1.0 / 12. ), "TimeSpan::FromDays( 1 / 12 )" ); } /* This example of the TimeSpan relational operators generates the following output. It creates several different TimeSpan objects and compares them with a 2-hour TimeSpan. Left: TimeSpan( 2, 0, 0 ) 02:00:00 Right: TimeSpan( 0, 120, 0 ) 02:00:00 Left == Right True Left > Right False Left >= Right True Left != Right False Left < Right False Left <= Right True Right: TimeSpan( 2, 0, 1 ) 02:00:01 Left == Right False Left > Right False Left >= Right False Left != Right True Left < Right True Left <= Right True Right: TimeSpan( 2, 0, -1 ) 01:59:59 Left == Right False Left > Right True Left >= Right True Left != Right True Left < Right False Left <= Right False Right: TimeSpan::FromDays( 1 / 12 ) 02:00:00 Left == Right True Left > Right False Left >= Right True Left != Right False Left < Right False Left <= Right True */ //</Snippet1>
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// Copyright 2019 ZTE corporation. All Rights Reserved. // SPDX-License-Identifier: Apache-2.0 #ifndef H05B2224D_B926_4FC0_A123_97B52B8A99DB #define H05B2224D_B926_4FC0_A123_97B52B8A99DB #include <type_traits> namespace cub { template <typename T> struct Placement { Placement& operator=(const T& rhs) { assignBy(rhs); return *this; } void* alloc() { return (void*)&u; } void free() { getObject()->~T(); } const T* operator->() const { return getObject(); } T* operator->() { return getObject(); } const T& operator*() const { return getRef(); } T& operator*() { return getRef(); } const T* getObject() const { return static_cast<const T*>(static_cast<const void*>(&u)); } T* getObject() { return static_cast<T*>(static_cast<void*>(&u)); } const T& getRef() const { return *getObject(); } T& getRef() { return *getObject(); } void destroy() { getObject()->~T(); } private: void assignBy(const T& rhs) { auto p = static_cast<T*>(alloc()); *p = rhs; } private: typename std::aligned_storage<sizeof(T), alignof(T)>::type u; }; template <typename T> struct DefaultPlacement : Placement<T> { T* init() { return new (Placement<T>::alloc()) T(); } }; } // namespace cub #endif
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#include "args.h" void Arguments::_computeNext() { if (mArgs.size() == mCurrentIndex) { mNext.type = Argument::End; mNext.value = nullptr; } else if (mCurrentIndex == 0) { mNext.type = Argument::ProgramName; mNext.value = mArgs.at(mCurrentIndex++); } else { char* data = mArgs.at(mCurrentIndex++); if (!data) { mNext.type = Argument::End; mNext.value = nullptr; } else if (data[0] == '-') { mNext.type = Argument::Option; mNext.value = data+1; } else { mNext.type = Argument::LiteralString; mNext.value = data; } } }
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#include "../h/TrinaryState.h" const unsigned short int TrinaryState::__FIRST = 0; const unsigned short int TrinaryState::__SECOND = 1; const unsigned short int TrinaryState::__THIRD = 2; TrinaryState::TrinaryState(){ } bool TrinaryState::first() { return this->__actual == TrinaryState::__FIRST; } bool TrinaryState::second() { return this->__actual == TrinaryState::__SECOND; } bool TrinaryState::third() { return this->__actual == TrinaryState::__THIRD; } TrinaryState& TrinaryState::setFirst() { this->__actual = TrinaryState::__FIRST; return *this; } TrinaryState& TrinaryState::setSecond() { this->__actual = TrinaryState::__SECOND; return *this; } TrinaryState& TrinaryState::setThird() { this->__actual = TrinaryState::__THIRD; return *this; }
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FeatureAndMatchingDlg.cpp
 // FeatureAndMatchingDlg.cpp: 实现文件 // #include "pch.h" #include "framework.h" #include "FeatureAndMatching.h" #include "FeatureAndMatchingDlg.h" #include "afxdialogex.h" #include "Display.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // 用于应用程序“关于”菜单项的 CAboutDlg 对话框 class CAboutDlg : public CDialogEx { public: CAboutDlg(); // 对话框数据 #ifdef AFX_DESIGN_TIME enum { IDD = IDD_ABOUTBOX }; #endif protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持 // 实现 protected: DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialogEx(IDD_ABOUTBOX) { } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialogEx::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(CAboutDlg, CDialogEx) END_MESSAGE_MAP() // CFeatureAndMatchingDlg 对话框 CFeatureAndMatchingDlg::CFeatureAndMatchingDlg(CWnd* pParent /*=nullptr*/) : CDialogEx(IDD_FEATUREANDMATCHING_DIALOG, pParent) { m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CFeatureAndMatchingDlg::DoDataExchange(CDataExchange* pDX) { CDialogEx::DoDataExchange(pDX); DDX_Control(pDX, IDC_TAB_OPERATIONS, mTabOps); DDX_Control(pDX, IDC_OUTPUTAREA, mOutput); } BEGIN_MESSAGE_MAP(CFeatureAndMatchingDlg, CDialogEx) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_NOTIFY(TCN_SELCHANGE, IDC_TAB_OPERATIONS, &CFeatureAndMatchingDlg::OnTcnSelchangeTabOperations) ON_BN_CLICKED(IDC_BUTTON_CLEAR, &CFeatureAndMatchingDlg::OnBnClickedButtonClear) END_MESSAGE_MAP() // CFeatureAndMatchingDlg 消息处理程序 BOOL CFeatureAndMatchingDlg::OnInitDialog() { CDialogEx::OnInitDialog(); // 将“关于...”菜单项添加到系统菜单中。 // IDM_ABOUTBOX 必须在系统命令范围内。 ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != nullptr) { BOOL bNameValid; CString strAboutMenu; bNameValid = strAboutMenu.LoadString(IDS_ABOUTBOX); ASSERT(bNameValid); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // 设置此对话框的图标。 当应用程序主窗口不是对话框时,框架将自动 // 执行此操作 SetIcon(m_hIcon, TRUE); // 设置大图标 SetIcon(m_hIcon, FALSE); // 设置小图标 // TODO: 在此添加额外的初始化代码 this->SetTabOperations(); this->InitDisplay(); Dp->OutputLine(_T("初始化中...")); return TRUE; // 除非将焦点设置到控件,否则返回 TRUE } void CFeatureAndMatchingDlg::InitDisplay() { auto d = Display::GetInstance(); d->OutputArea = &this->mOutput; } void CFeatureAndMatchingDlg::SetTabOperations(void) { mTabOps.InsertItem(0, _T("FERNS")); mTabOps.InsertItem(1, _T("特征与匹配")); mTabOps.InsertItem(2, _T("视频实时特征检测")); Tab1.Create(IDD_TAB_FERNS_DIALOG, &mTabOps); CRect rs; mTabOps.GetClientRect(&rs); // HiDPI 支持,需要修改rs.top的偏移量,100%为22。 rs.top += 26; Tab1.MoveWindow(&rs); Tab1.ShowWindow(true); mTabOps.SetCurSel(0); Tab2.Create(IDD_TAB_FEAANDMAT_DIALOG, &mTabOps); Tab2.MoveWindow(&rs); Tab2.ShowWindow(false); Tab3.Create(IDD_TAB_VIDEOPROCESS_DIALOG, &mTabOps); Tab3.MoveWindow(&rs); Tab3.ShowWindow(false); } void CFeatureAndMatchingDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialogEx::OnSysCommand(nID, lParam); } } // 如果向对话框添加最小化按钮,则需要下面的代码 // 来绘制该图标。 对于使用文档/视图模型的 MFC 应用程序, // 这将由框架自动完成。 void CFeatureAndMatchingDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // 用于绘制的设备上下文 SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0); // 使图标在工作区矩形中居中 int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // 绘制图标 dc.DrawIcon(x, y, m_hIcon); } else { CDialogEx::OnPaint(); } } //当用户拖动最小化窗口时系统调用此函数取得光标 //显示。 HCURSOR CFeatureAndMatchingDlg::OnQueryDragIcon() { return static_cast<HCURSOR>(m_hIcon); } void CFeatureAndMatchingDlg::OnTcnSelchangeTabOperations(NMHDR* pNMHDR, LRESULT* pResult) { // TODO: 在此添加控件通知处理程序代码 Tab1.ShowWindow(false); Tab2.ShowWindow(false); Tab3.ShowWindow(false); int selection = mTabOps.GetCurSel(); switch (selection) { case 0: Tab1.ShowWindow(true); break; case 1: Tab2.ShowWindow(true); break; case 2: Tab3.ShowWindow(true); break; default:; } *pResult = 0; } void CFeatureAndMatchingDlg::OnBnClickedButtonClear() { // TODO: 在此添加控件通知处理程序代码 Dp->ClearOutput(); }
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/StairDwellers_Mario/CFont.h
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[]
no_license
Teurowel/MarioProject
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refs/heads/master
2021-02-16T05:24:47.738940
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CFont.h
#ifndef _CFONT_H #define _CFONT_H #include "CStaticObject.h" #include <string> using namespace std; class CFont : public CStaticObject { protected : string m_szString; string m_szPrevString; SDL_Color m_FontColor; SDL_Surface* m_pFontSurface; SDL_Texture* m_pFontTexture; SDL_Rect m_rFontRect; double m_dMaxExistTime; double m_dExistTime; public: CFont(); CFont(string szString, SDL_Color fontColor, int iX, int iY, double dMaxExistTime = 0); CFont(const CFont & copy) {} CFont& operator=(const CFont & copy) {} virtual ~CFont() {} virtual bool Init(); virtual void Update(double dDt); virtual void Render(SDL_Renderer* pRenderer); virtual void Shutdown(); }; #endif
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/ColdEye/Pattern/Observer.cpp
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no_license
EmbededMind/ColdEye
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cpp
Observer.cpp
#include "stdafx.h" #include "Pattern\Observer.h" Observer::Observer() {} Observer::~Observer() {}
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/trees.cpp
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[]
no_license
sashasashasasha151/genetic-algorithms-and-automatons
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refs/heads/master
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trees.cpp
#include <iostream> #include <vector> #include <string> #include <fstream> #include <unordered_map> #include <sstream> using namespace std; struct Vertex { bool is_c = false; int a = -1; int p = -1; int l = -1; int r = -1; int id; }; int n; int index = 1; vector<Vertex> G; unordered_map<int, int> info; ostringstream out; void dfs(int k, int parent, bool left) { if (!G[k].is_c) { return; } if (info[G[k].p] != 0) { if (info[G[k].p] == 1) { if (left) { G[parent].l = G[k].l; dfs(G[k].l, parent, left); } else { G[parent].r = G[k].l; dfs(G[k].l, parent, left); } } else { if (left) { G[parent].l = G[k].r; dfs(G[k].r, parent, left); } else { G[parent].r = G[k].r; dfs(G[k].r, parent, left); } } return; } else { info[G[k].p] = 1; dfs(G[k].l, k, true); info[G[k].p] = 2; dfs(G[k].r, k, false); info[G[k].p] = 0; return; } } void dfs_out(int k) { if (!G[k].is_c) { G[k].id = index++; } else { G[k].id = index++; dfs_out(G[k].l); dfs_out(G[k].r); } } void dfs_p(int k) { if (!G[k].is_c) { out << "leaf " << G[k].a << "\n"; } else { out << "choice " << G[k].p << " " << G[G[k].l].id << " " << G[G[k].r].id << "\n"; dfs_p(G[k].l); dfs_p(G[k].r); } } int main() { ifstream cin("trees.in"); ofstream cout("trees.out"); cin >> n; G.resize(n); for (int i = 0; i < n; ++i) { string op; cin >> op; if (op == "leaf") { int d; cin >> d; G[i].a = d; } else { int d, dd, ddd; cin >> d >> dd >> ddd; G[i].is_c = true; G[i].p = d; G[i].l = dd - 1; G[i].r = ddd - 1; info[d] = 0; }; } dfs(0, 0, true); dfs_out(0); out << index - 1 << "\n"; dfs_p(0); cout << out.str(); return 0; }
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/src/Programs/RunPlanner.cpp
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[]
no_license
BoChang11/ActionAndMotionPlanner
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cpp
RunPlanner.cpp
#include "MP/Planner.hpp" using namespace Abetare; extern "C" int RunPlanner(int argc, char **argv) { char *fname = argc > 1 ? argv[1] : NULL; FILE *in = argc > 1 ? fopen(argv[1], "r") : NULL; double tcurr = 0; int count = 1; double tint = 2; int nrRuns = 0; FILE *out = argc > 2 ? fopen(argv[2], "a+") : NULL; int maxNrRuns = argc > 3 ? atoi(argv[3]) : 60; const double tmax = argc > 4 ? atof(argv[4]) : 40; const char *ai = argc > 5 ? argv[5] : "seq-opt-fdss-1"; const char *type = argc > 6 ? argv[6] : ""; int nrNotSolved= 0; printf("args\n"); printf(" input file = <%s>\n", argc > 1 ? argv[1] : ""); printf(" statistics file = <%s>\n", argc > 2 ? argv[2] : ""); printf(" maxNrRuns = %d\n", maxNrRuns); printf(" tmax = %f\n", tmax); printf(" ai = <%s>\n", ai); printf(" type = <%s>\n", type); if(!in) OnInputError(printf("could not open input file <%s>\n", fname)); if(!out) OnInputError(printf("could not open stats file <%s>\n", argc > 2 ? argv[2] : "")); int solved; double t; double cost; while(fscanf(out, "%d %lf %lf", &solved, &t, &cost) == 3) { ++nrRuns; if(solved == 0) ++nrNotSolved; } if((maxNrRuns >= 0 && nrRuns >= maxNrRuns) || nrNotSolved >= 30) { fclose(out); fclose(in); if(nrRuns >= maxNrRuns) printf("planner has already been run %d times\n", nrRuns); else printf("planner has failed to solve %d instances. What's the point?\n", nrNotSolved); return 0; } Planner planner; sprintf(planner.m_actionPlanCmd, "../External/FastDownward/src/fast-downward.py --alias %s --log-level warning PDDLsoko/problem.pddl", ai); cost = HUGE_VAL; printf("reading input file\n"); planner.m_problem.Read(in); fclose(in); printf("completing setup\n"); planner.CompleteSetup(); printf("running\n"); if(strcmp(type, "SMAP") == 0) { planner.m_plannerType = Planner::PLANNER_SMAP; planner.SMAPRun(tmax); } else if(strcmp(type, "ONE") == 0) { planner.m_plannerType = Planner::PLANNER_ONE; planner.ONERun(tmax); } else planner.Run(tmax); if(planner.IsSolved()) { std::vector<int> path; planner.GetSolution(&path); cost = planner.PathCost(&path); } fprintf(out, "%d %f %f\n", planner.IsSolved(), planner.m_stats.m_times[PlannerStats::RUN], cost); fclose(out); char cmd[300]; sprintf(cmd, "%s_times", argv[2]); out = fopen(cmd, "a+"); planner.m_stats.Print(out); fclose(out); }
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/Codeforces/Div2/695/A.cpp
f8ba82553841e9dc79645701e26045195e32d131
[]
no_license
Ryednap/Coding-Competition
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refs/heads/main
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A.cpp
#include <bits/stdc++.h> using namespace std; int main() { int qq; scanf("%d", &qq); while(qq -- ) { int n; scanf("%d",&n); if(n == 1) printf("9"); else if(n == 2) printf("98"); else { int prev = 8; printf("98"); for(int i = 0; i < n - 2; ++i) { prev = (prev + 1)%10; printf("%d", prev); } } puts(""); } return 0; }
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/MFPJ/T5 - MatrizTransform/main.cpp
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[]
no_license
Tiago24/SMD
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refs/heads/master
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main.cpp
#include <iostream> #include <cmath> #include "MatrizTransform.h" #define PI 3.14 using namespace std; int main() { cout << "Hello world!" << endl; MatrizTransform m = MatrizTransform(); cout << m << endl; MatrizTransform a = MatrizTransform::identity(); cout << a << endl; MatrizTransform b = MatrizTransform::rotate(Axis::X, PI); cout << b << endl; MatrizTransform c = MatrizTransform::rotate(Axis::Y, PI/3); cout << c << endl; MatrizTransform d = MatrizTransform::rotate(Axis::Z, PI/4); cout << d << endl; MatrizTransform e = MatrizTransform::translate(30.0, 40.0, 50.0); cout << e << endl; MatrizTransform f = MatrizTransform::scale(30.0, 40.0, 50.0); cout << f << endl; return 0; // MatrizTransform e(0.0, 1.0, 2.0, 3.0, 4.0, 0.0, 1.0, 2.0, 3.0, 4.0, 0.0, 1.0, 2.0, 3.0, 4.0, 0.0, 1.0, 2.0, 3.0, 4.0); }
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/Moonwalker Engine/LiteRakNet/BitStream.h
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[]
no_license
F11GAR0/Moonwalker-Engine
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refs/heads/master
2021-05-17T14:19:07.087264
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h
BitStream.h
#pragma once #include "../walker.h" /// Given a number of bits, return how many bytes are needed to represent that. #define BITS_TO_BYTES(x) (((x)+7)>>3) #define BYTES_TO_BITS(x) ((x)<<3) #define BITSTREAM_STACK_ALLOCATION_SIZE 256 /// This class allows you to write and read native types as a string of bits. BitStream is used extensively throughout RakNet and is designed to be used by users as well. /// \sa BitStreamSample.txt class BitStream { public: template <class templateType> bool Serialize(bool writeToBitstream, templateType &var); template <class templateType> bool SerializeDelta(bool writeToBitstream, templateType &currentValue, templateType lastValue); template <class templateType> bool SerializeDelta(bool writeToBitstream, templateType &currentValue); template <class templateType> bool SerializeCompressed(bool writeToBitstream, templateType &var); template <class templateType> bool SerializeCompressedDelta(bool writeToBitstream, templateType &currentValue, templateType lastValue); /// Save as SerializeCompressedDelta(templateType &currentValue, templateType lastValue) when we have an unknown second parameter template <class templateType> bool SerializeCompressedDelta(bool writeToBitstream, templateType &currentValue); bool Serialize(bool writeToBitstream, char* input, const int numberOfBytes ); template <class templateType> // templateType for this function must be a float or double bool SerializeNormVector(bool writeToBitstream, templateType &x, templateType &y, templateType &z ); template <class templateType> // templateType for this function must be a float or double bool SerializeVector(bool writeToBitstream, templateType &x, templateType &y, templateType &z ); template <class templateType> // templateType for this function must be a float or double bool SerializeNormQuat(bool writeToBitstream, templateType &w, templateType &x, templateType &y, templateType &z); template <class templateType> // templateType for this function must be a float or double bool SerializeOrthMatrix( bool writeToBitstream, templateType &m00, templateType &m01, templateType &m02, templateType &m10, templateType &m11, templateType &m12, templateType &m20, templateType &m21, templateType &m22 ); bool SerializeBits(bool writeToBitstream, unsigned char* input, int numberOfBitsToSerialize, const bool rightAlignedBits = true ); template <class templateType> void Write(templateType var); template <class templateType> void WriteDelta(templateType currentValue, templateType lastValue); template <class templateType> void WriteDelta(templateType currentValue); template <class templateType> void WriteCompressed(templateType var); template <class templateType> void WriteCompressedDelta(templateType currentValue, templateType lastValue); /// Save as WriteCompressedDelta(templateType currentValue, templateType lastValue) when we have an unknown second parameter template <class templateType> void WriteCompressedDelta(templateType currentValue); template <class templateType> bool Read(templateType &var); template <class templateType> bool ReadDelta(templateType &var); template <class templateType> bool ReadCompressed(templateType &var); template <class templateType> bool ReadCompressedDelta(templateType &var); template <class templateType> // templateType for this function must be a float or double void WriteNormVector( templateType x, templateType y, templateType z ); /// Write a vector, using 10 bytes instead of 12. /// Loses accuracy to about 3/10ths and only saves 2 bytes, so only use if accuracy is not important. /// \param[in] x x /// \param[in] y y /// \param[in] z z template <class templateType> // templateType for this function must be a float or double void WriteVector( templateType x, templateType y, templateType z ); /// Write a normalized quaternion in 6 bytes + 4 bits instead of 16 bytes. Slightly lossy. /// \param[in] w w /// \param[in] x x /// \param[in] y y /// \param[in] z z template <class templateType> // templateType for this function must be a float or double void WriteNormQuat( templateType w, templateType x, templateType y, templateType z); /// Write an orthogonal matrix by creating a quaternion, and writing 3 components of the quaternion in 2 bytes each /// for 6 bytes instead of 36 /// Lossy, although the result is renormalized template <class templateType> // templateType for this function must be a float or double void WriteOrthMatrix( templateType m00, templateType m01, templateType m02, templateType m10, templateType m11, templateType m12, templateType m20, templateType m21, templateType m22 ); inline int GetNumberOfBitsUsed( void ) const {return GetWriteOffset();} inline int GetWriteOffset( void ) const {return numberOfBitsUsed;} ///Returns the length in bytes of the stream inline int GetNumberOfBytesUsed( void ) const {return BITS_TO_BYTES( numberOfBitsUsed );} ///Returns the number of bits into the stream that we have read inline int GetReadOffset( void ) const {return readOffset;} // Sets the read bit index inline void SetReadOffset( int newReadOffset ) {readOffset=newReadOffset;} ///Returns the number of bits left in the stream that haven't been read inline int GetNumberOfUnreadBits( void ) const {return numberOfBitsUsed - readOffset;} inline unsigned char* GetData( void ) const {return data;} BitStream() { numberOfBitsUsed = 0; //numberOfBitsAllocated = 32 * 8; numberOfBitsAllocated = BITSTREAM_STACK_ALLOCATION_SIZE * 8; readOffset = 0; //data = ( unsigned char* ) malloc( 32 ); data = (unsigned char*)stackData; copyData = true; } BitStream(int initialBytesToAllocate) { numberOfBitsUsed = 0; readOffset = 0; if (initialBytesToAllocate <= BITSTREAM_STACK_ALLOCATION_SIZE) { data = (unsigned char*)stackData; numberOfBitsAllocated = BITSTREAM_STACK_ALLOCATION_SIZE * 8; } else { data = (unsigned char*)malloc(initialBytesToAllocate); numberOfBitsAllocated = initialBytesToAllocate << 3; } copyData = true; } BitStream(unsigned char* _data, unsigned int lengthInBytes, bool _copyData) { numberOfBitsUsed = lengthInBytes << 3; readOffset = 0; copyData = _copyData; numberOfBitsAllocated = lengthInBytes << 3; if (copyData) { if (lengthInBytes > 0) { if (lengthInBytes < BITSTREAM_STACK_ALLOCATION_SIZE) { data = (unsigned char*)stackData; numberOfBitsAllocated = BITSTREAM_STACK_ALLOCATION_SIZE << 3; } else { data = (unsigned char*)malloc(lengthInBytes); } #ifdef _DEBUG assert(data); #endif memcpy(data, _data, lengthInBytes); } else data = 0; } else data = (unsigned char*)_data; } // Use this if you pass a pointer copy to the constructor (_copyData==false) and want to overallocate to prevent reallocation void SetNumberOfBitsAllocated(const unsigned int lengthInBits) { numberOfBitsAllocated = lengthInBits; } ~BitStream() { if (copyData && numberOfBitsAllocated > BITSTREAM_STACK_ALLOCATION_SIZE << 3) free(data); // Use realloc and free so we are more efficient than delete and new for resizing } void Reset(void) { // Note: Do NOT reallocate memory because BitStream is used // in places to serialize/deserialize a buffer. Reallocation // is a dangerous operation (may result in leaks). if (numberOfBitsUsed > 0) { // memset(data, 0, BITS_TO_BYTES(numberOfBitsUsed)); } numberOfBitsUsed = 0; readOffset = 0; } // Write an array or casted stream void Write(const char* input, const int numberOfBytes) { if (numberOfBytes == 0) return; // Optimization: if ((numberOfBitsUsed & 7) == 0) { AddBitsAndReallocate(BYTES_TO_BITS(numberOfBytes)); memcpy(data + BITS_TO_BYTES(numberOfBitsUsed), input, numberOfBytes); numberOfBitsUsed += BYTES_TO_BITS(numberOfBytes); } else { WriteBits((unsigned char*)input, numberOfBytes * 8, true); } } void Write(BitStream *bitStream) { Write(bitStream, bitStream->GetNumberOfBitsUsed()); } void Write(BitStream *bitStream, int numberOfBits) { AddBitsAndReallocate(numberOfBits); int numberOfBitsMod8; while (numberOfBits-->0 && bitStream->readOffset + 1 <= bitStream->numberOfBitsUsed) { numberOfBitsMod8 = numberOfBitsUsed & 7; if (numberOfBitsMod8 == 0) { // New byte if (bitStream->data[bitStream->readOffset >> 3] & (0x80 >> (bitStream->readOffset++ % 8))) { // Write 1 data[numberOfBitsUsed >> 3] = 0x80; } else { // Write 0 data[numberOfBitsUsed >> 3] = 0; } } else { // Existing byte if (bitStream->data[bitStream->readOffset >> 3] & (0x80 >> (bitStream->readOffset++ % 8))) data[numberOfBitsUsed >> 3] |= 0x80 >> (numberOfBitsMod8); // Set the bit to 1 // else 0, do nothing } numberOfBitsUsed++; } } // Read an array or casted stream bool Read(char* output, const int numberOfBytes) { // Optimization: if ((readOffset & 7) == 0) { if (readOffset + (numberOfBytes << 3) > numberOfBitsUsed) return false; // Write the data memcpy(output, data + (readOffset >> 3), numberOfBytes); readOffset += numberOfBytes << 3; return true; } else { return ReadBits((unsigned char*)output, numberOfBytes * 8); } } // Sets the read pointer back to the beginning of your data. void ResetReadPointer(void) { readOffset = 0; } // Sets the write pointer back to the beginning of your data. void ResetWritePointer(void) { numberOfBitsUsed = 0; } // Write a 0 void Write0(void) { AddBitsAndReallocate(1); // New bytes need to be zeroed if ((numberOfBitsUsed & 7) == 0) data[numberOfBitsUsed >> 3] = 0; numberOfBitsUsed++; } // Write a 1 void Write1(void) { AddBitsAndReallocate(1); int numberOfBitsMod8 = numberOfBitsUsed & 7; if (numberOfBitsMod8 == 0) data[numberOfBitsUsed >> 3] = 0x80; else data[numberOfBitsUsed >> 3] |= 0x80 >> (numberOfBitsMod8); // Set the bit to 1 numberOfBitsUsed++; } #ifdef _MSC_VER #pragma warning( disable : 4800 ) // warning C4100: <variable name> : unreferenced formal parameter #endif // Returns true if the next data read is a 1, false if it is a 0 bool ReadBit(void) { return (bool)(data[readOffset >> 3] & (0x80 >> (readOffset++ & 7))); } // Align the bitstream to the byte boundary and then write the specified number of bits. // This is faster than WriteBits but wastes the bits to do the alignment and requires you to call // SetReadToByteAlignment at the corresponding read position void WriteAlignedBytes(const unsigned char* input, const int numberOfBytesToWrite) { AlignWriteToByteBoundary(); Write((const char*)input, numberOfBytesToWrite); } // Read bits, starting at the next aligned bits. Note that the modulus 8 starting offset of the // sequence must be the same as was used with WriteBits. This will be a problem with packet coalescence // unless you byte align the coalesced packets. bool ReadAlignedBytes(unsigned char* output, const int numberOfBytesToRead) { if (numberOfBytesToRead <= 0) return false; // Byte align AlignReadToByteBoundary(); if (readOffset + (numberOfBytesToRead << 3) > numberOfBitsUsed) return false; // Write the data memcpy(output, data + (readOffset >> 3), numberOfBytesToRead); readOffset += numberOfBytesToRead << 3; return true; } // Align the next write and/or read to a byte boundary. This can be used to 'waste' bits to byte align for efficiency reasons void AlignWriteToByteBoundary(void) { if (numberOfBitsUsed) numberOfBitsUsed += 8 - (((numberOfBitsUsed - 1) & 7) + 1); } // Align the next write and/or read to a byte boundary. This can be used to 'waste' bits to byte align for efficiency reasons void AlignReadToByteBoundary(void) { if (readOffset) readOffset += 8 - (((readOffset - 1) & 7) + 1); } // Write numberToWrite bits from the input source void WriteBits(const unsigned char *input, int numberOfBitsToWrite, const bool rightAlignedBits) { if (numberOfBitsToWrite <= 0) return; AddBitsAndReallocate(numberOfBitsToWrite); int offset = 0; unsigned char dataByte; int numberOfBitsUsedMod8; numberOfBitsUsedMod8 = numberOfBitsUsed & 7; // Faster to put the while at the top surprisingly enough while (numberOfBitsToWrite > 0) //do { dataByte = *(input + offset); if (numberOfBitsToWrite < 8 && rightAlignedBits) // rightAlignedBits means in the case of a partial byte, the bits are aligned from the right (bit 0) rather than the left (as in the normal internal representation) dataByte <<= 8 - numberOfBitsToWrite; // shift left to get the bits on the left, as in our internal representation // Writing to a new byte each time if (numberOfBitsUsedMod8 == 0) * (data + (numberOfBitsUsed >> 3)) = dataByte; else { // Copy over the new data. *(data + (numberOfBitsUsed >> 3)) |= dataByte >> (numberOfBitsUsedMod8); // First half if (8 - (numberOfBitsUsedMod8) < 8 && 8 - (numberOfBitsUsedMod8) < numberOfBitsToWrite) // If we didn't write it all out in the first half (8 - (numberOfBitsUsed%8) is the number we wrote in the first half) { *(data + (numberOfBitsUsed >> 3) + 1) = (unsigned char)(dataByte << (8 - (numberOfBitsUsedMod8))); // Second half (overlaps byte boundary) } } if (numberOfBitsToWrite >= 8) numberOfBitsUsed += 8; else numberOfBitsUsed += numberOfBitsToWrite; numberOfBitsToWrite -= 8; offset++; } // } while(numberOfBitsToWrite>0); } // Set the stream to some initial data. For internal use void SetData(unsigned char *input) { data = input; copyData = false; } // Assume the input source points to a native type, compress and write it void WriteCompressed(const unsigned char* input, const int size, const bool unsignedData) { int currentByte = (size >> 3) - 1; // PCs unsigned char byteMatch; if (unsignedData) { byteMatch = 0; } else { byteMatch = 0xFF; } // Write upper bytes with a single 1 // From high byte to low byte, if high byte is a byteMatch then write a 1 bit. Otherwise write a 0 bit and then write the remaining bytes while (currentByte > 0) { if (input[currentByte] == byteMatch) // If high byte is byteMatch (0 of 0xff) then it would have the same value shifted { bool b = true; Write(b); } else { // Write the remainder of the data after writing 0 bool b = false; Write(b); WriteBits(input, (currentByte + 1) << 3, true); // currentByte--; return; } currentByte--; } // If the upper half of the last byte is a 0 (positive) or 16 (negative) then write a 1 and the remaining 4 bits. Otherwise write a 0 and the 8 bites. if ((unsignedData && ((*(input + currentByte)) & 0xF0) == 0x00) || (unsignedData == false && ((*(input + currentByte)) & 0xF0) == 0xF0)) { bool b = true; Write(b); WriteBits(input + currentByte, 4, true); } else { bool b = false; Write(b); WriteBits(input + currentByte, 8, true); } } // Read numberOfBitsToRead bits to the output source // alignBitsToRight should be set to true to convert internal bitstream data to userdata // It should be false if you used WriteBits with rightAlignedBits false bool ReadBits(unsigned char* output, int numberOfBitsToRead, const bool alignBitsToRight = true) { if (numberOfBitsToRead <= 0) return false; if (readOffset + numberOfBitsToRead > numberOfBitsUsed) return false; int readOffsetMod8; int offset = 0; memset(output, 0, BITS_TO_BYTES(numberOfBitsToRead)); readOffsetMod8 = readOffset & 7; // do // Faster to put the while at the top surprisingly enough while (numberOfBitsToRead > 0) { *(output + offset) |= *(data + (readOffset >> 3)) << (readOffsetMod8); // First half if (readOffsetMod8 > 0 && numberOfBitsToRead > 8 - (readOffsetMod8)) // If we have a second half, we didn't read enough bytes in the first half *(output + offset) |= *(data + (readOffset >> 3) + 1) >> (8 - (readOffsetMod8)); // Second half (overlaps byte boundary) numberOfBitsToRead -= 8; if (numberOfBitsToRead < 0) // Reading a partial byte for the last byte, shift right so the data is aligned on the right { if (alignBitsToRight) * (output + offset) >>= -numberOfBitsToRead; readOffset += 8 + numberOfBitsToRead; } else readOffset += 8; offset++; } //} while(numberOfBitsToRead>0); return true; } // Assume the input source points to a compressed native type. Decompress and read it bool eadCompressed(unsigned char* output, const int size, const bool unsignedData) { int currentByte = (size >> 3) - 1; unsigned char byteMatch, halfByteMatch; if (unsignedData) { byteMatch = 0; halfByteMatch = 0; } else { byteMatch = 0xFF; halfByteMatch = 0xF0; } // Upper bytes are specified with a single 1 if they match byteMatch // From high byte to low byte, if high byte is a byteMatch then write a 1 bit. Otherwise write a 0 bit and then write the remaining bytes while (currentByte > 0) { // If we read a 1 then the data is byteMatch. bool b; if (Read(b) == false) return false; if (b) // Check that bit { output[currentByte] = byteMatch; currentByte--; } else { // Read the rest of the bytes if (ReadBits(output, (currentByte + 1) << 3) == false) return false; return true; } } // All but the first bytes are byteMatch. If the upper half of the last byte is a 0 (positive) or 16 (negative) then what we read will be a 1 and the remaining 4 bits. // Otherwise we read a 0 and the 8 bytes //assert(readOffset+1 <=numberOfBitsUsed); // If this assert is hit the stream wasn't long enough to read from if (readOffset + 1 > numberOfBitsUsed) return false; bool b; if (Read(b) == false) return false; if (b) // Check that bit { if (ReadBits(output + currentByte, 4) == false) return false; output[currentByte] |= halfByteMatch; // We have to set the high 4 bits since these are set to 0 by ReadBits } else { if (ReadBits(output + currentByte, 8) == false) return false; } return true; } // Reallocates (if necessary) in preparation of writing numberOfBitsToWrite void BitStream::AddBitsAndReallocate(const int numberOfBitsToWrite) { if (numberOfBitsToWrite <= 0) return; int newNumberOfBitsAllocated = numberOfBitsToWrite + numberOfBitsUsed; if (numberOfBitsToWrite + numberOfBitsUsed > 0 && ((numberOfBitsAllocated - 1) >> 3) < ((newNumberOfBitsAllocated - 1) >> 3)) // If we need to allocate 1 or more new bytes { // Less memory efficient but saves on news and deletes newNumberOfBitsAllocated = (numberOfBitsToWrite + numberOfBitsUsed) * 2; // int newByteOffset = BITS_TO_BYTES( numberOfBitsAllocated ); // Use realloc and free so we are more efficient than delete and new for resizing int amountToAllocate = BITS_TO_BYTES(newNumberOfBitsAllocated); if (data == (unsigned char*)stackData) { if (amountToAllocate > BITSTREAM_STACK_ALLOCATION_SIZE) { data = (unsigned char*)malloc(amountToAllocate); // need to copy the stack data over to our new memory area too memcpy((void *)data, (void *)stackData, BITS_TO_BYTES(numberOfBitsAllocated)); } } else { data = (unsigned char*)realloc(data, amountToAllocate); } } if (newNumberOfBitsAllocated > numberOfBitsAllocated) numberOfBitsAllocated = newNumberOfBitsAllocated; } // Should hit if reads didn't match writes void AssertStreamEmpty(void) { //assert(readOffset == numberOfBitsUsed); } // Exposes the data for you to look at, like PrintBits does. // Data will point to the stream. Returns the length in bits of the stream. int BitStream::CopyData(unsigned char** _data) const { *_data = new unsigned char[BITS_TO_BYTES(numberOfBitsUsed)]; memcpy(*_data, data, sizeof(unsigned char) * (BITS_TO_BYTES(numberOfBitsUsed))); return numberOfBitsUsed; } // Ignore data we don't intend to read void BitStream::IgnoreBits(const int numberOfBits) { readOffset += numberOfBits; } // Move the write pointer to a position on the array. Dangerous if you don't know what you are doing! void BitStream::SetWriteOffset(const int offset) { numberOfBitsUsed = offset; } // If we used the constructor version with copy data off, this makes sure it is set to on and the data pointed to is copied. void BitStream::AssertCopyData(void) { if (copyData == false) { copyData = true; if (numberOfBitsAllocated > 0) { unsigned char * newdata = (unsigned char*)malloc(BITS_TO_BYTES(numberOfBitsAllocated)); memcpy(newdata, data, BITS_TO_BYTES(numberOfBitsAllocated)); data = newdata; } else data = 0; } } void ReverseBytes(unsigned char *input, unsigned char *output, int length) { for (int i = 0; i < length; i++) output[i] = input[length - i - 1]; } private: int numberOfBitsUsed; int numberOfBitsAllocated; int readOffset; unsigned char *data; /// true if the internal buffer is copy of the data passed to the constructor bool copyData; /// BitStreams that use less than BITSTREAM_STACK_ALLOCATION_SIZE use the stack, rather than the heap to store data. It switches over if BITSTREAM_STACK_ALLOCATION_SIZE is exceeded unsigned char stackData[BITSTREAM_STACK_ALLOCATION_SIZE]; }; template <class templateType> inline bool BitStream::Serialize(bool writeToBitstream, templateType &var) { if (writeToBitstream) Write(var); else return Read(var); return true; } template <class templateType> inline bool BitStream::SerializeDelta(bool writeToBitstream, templateType &currentValue, templateType lastValue) { if (writeToBitstream) WriteDelta(currentValue, lastValue); else return ReadDelta(currentValue); return true; } template <class templateType> inline bool BitStream::SerializeDelta(bool writeToBitstream, templateType &currentValue) { if (writeToBitstream) WriteDelta(currentValue); else return ReadDelta(currentValue); return true; } template <class templateType> inline bool BitStream::SerializeCompressed(bool writeToBitstream, templateType &var) { if (writeToBitstream) WriteCompressed(var); else return ReadCompressed(var); return true; } template <class templateType> inline bool BitStream::SerializeCompressedDelta(bool writeToBitstream, templateType &currentValue, templateType lastValue) { if (writeToBitstream) WriteCompressedDelta(currentValue,lastValue); else return ReadCompressedDelta(currentValue); return true; } template <class templateType> inline bool BitStream::SerializeCompressedDelta(bool writeToBitstream, templateType &currentValue) { if (writeToBitstream) WriteCompressedDelta(currentValue); else return ReadCompressedDelta(currentValue); return true; } inline bool BitStream::Serialize(bool writeToBitstream, char* input, const int numberOfBytes ) { if (writeToBitstream) Write(input, numberOfBytes); else return Read(input, numberOfBytes); return true; } template <class templateType> inline bool BitStream::SerializeNormVector(bool writeToBitstream, templateType &x, templateType &y, templateType &z ) { if (writeToBitstream) WriteNormVector(x,y,z); else return ReadNormVector(x,y,z); return true; } template <class templateType> inline bool BitStream::SerializeVector(bool writeToBitstream, templateType &x, templateType &y, templateType &z ) { if (writeToBitstream) WriteVector(x,y,z); else return ReadVector(x,y,z); return true; } template <class templateType> inline bool BitStream::SerializeNormQuat(bool writeToBitstream, templateType &w, templateType &x, templateType &y, templateType &z) { if (writeToBitstream) WriteNormQuat(w,x,y,z); else return ReadNormQuat(w,x,y,z); return true; } template <class templateType> inline bool BitStream::SerializeOrthMatrix( bool writeToBitstream, templateType &m00, templateType &m01, templateType &m02, templateType &m10, templateType &m11, templateType &m12, templateType &m20, templateType &m21, templateType &m22 ) { if (writeToBitstream) WriteOrthMatrix(m00,m01,m02,m10,m11,m12,m20,m21,m22); else return ReadOrthMatrix(m00,m01,m02,m10,m11,m12,m20,m21,m22); return true; } inline bool BitStream::SerializeBits(bool writeToBitstream, unsigned char* input, int numberOfBitsToSerialize, const bool rightAlignedBits ) { if (writeToBitstream) WriteBits(input,numberOfBitsToSerialize,rightAlignedBits); else return ReadBits(input,numberOfBitsToSerialize,rightAlignedBits); return true; } template <class templateType> inline void BitStream::Write(templateType var) { #ifdef _MSC_VER #pragma warning(disable:4127) // conditional expression is constant #endif if (sizeof(var)==1) WriteBits( ( unsigned char* ) & var, sizeof( templateType ) * 8, true ); else { WriteBits( ( unsigned char* ) & var, sizeof(templateType) * 8, true ); } } /// Write any integral type to a bitstream. Undefine __BITSTREAM_NATIVE_END if you need endian swapping. /// For floating point, this is lossy, using 2 bytes for a float and 4 for a double. The range must be between -1 and +1. /// For non-floating point, this is lossless, but only has benefit if you use less than half the range of the type /// If you are not using __BITSTREAM_NATIVE_END the opposite is true for types larger than 1 byte /// \param[in] var The value to write template <class templateType> inline void BitStream::WriteCompressed(templateType var) { #ifdef _MSC_VER #pragma warning(disable:4127) // conditional expression is constant #endif if (sizeof(var)==1) WriteCompressed( ( unsigned char* ) & var, sizeof( templateType ) * 8, true ); else { WriteCompressed( ( unsigned char* ) & var, sizeof(templateType) * 8, true ); } } template <> inline void BitStream::WriteCompressed(bool var) { Write(var); } /// For values between -1 and 1 template <> inline void BitStream::WriteCompressed(float var) { if (var < -1.0f) var=-1.0f; if (var > 1.0f) var=1.0f; Write((unsigned short)((var+1.0f)*32767.5f)); } /// For values between -1 and 1 template <> inline void BitStream::WriteCompressed(double var) { if (var < -1.0f) var=-1.0f; if (var > 1.0f) var=1.0f; #ifdef _DEBUG assert(sizeof(unsigned long)==4); #endif Write((unsigned long)((var+1.0)*2147483648.0)); } /// Write any integral type to a bitstream. If the current value is different from the last value /// the current value will be written. Otherwise, a single bit will be written /// For floating point, this is lossy, using 2 bytes for a float and 4 for a double. The range must be between -1 and +1. /// For non-floating point, this is lossless, but only has benefit if you use less than half the range of the type /// If you are not using __BITSTREAM_NATIVE_END the opposite is true for types larger than 1 byte /// \param[in] currentValue The current value to write /// \param[in] lastValue The last value to compare against template <class templateType> inline void BitStream::WriteCompressedDelta(templateType currentValue, templateType lastValue) { if (currentValue==lastValue) { Write(false); } else { Write(true); WriteCompressed(currentValue); } } /// Write a bool delta. Same thing as just calling Write /// \param[in] currentValue The current value to write /// \param[in] lastValue The last value to compare against template <> inline void BitStream::WriteCompressedDelta(bool currentValue, bool lastValue) { #ifdef _MSC_VER #pragma warning(disable:4100) // warning C4100: 'lastValue' : unreferenced formal parameter #endif Write(currentValue); } /// Save as WriteCompressedDelta(templateType currentValue, templateType lastValue) when we have an unknown second parameter template <class templateType> inline void BitStream::WriteCompressedDelta(templateType currentValue) { Write(true); WriteCompressed(currentValue); } /// Save as WriteCompressedDelta(bool currentValue, templateType lastValue) when we have an unknown second bool template <> inline void BitStream::WriteCompressedDelta(bool currentValue) { Write(currentValue); } /// Read any integral type from a bitstream. Define __BITSTREAM_NATIVE_END if you need endian swapping. /// \param[in] var The value to read template <class templateType> inline bool BitStream::Read(templateType &var) { #ifdef _MSC_VER #pragma warning(disable:4127) // conditional expression is constant #endif if (sizeof(var)==1) return ReadBits( ( unsigned char* ) &var, sizeof(templateType) * 8, true ); else { return ReadBits( ( unsigned char* ) & var, sizeof(templateType) * 8, true ); } } /// Read any integral type from a bitstream. If the written value differed from the value compared against in the write function, /// var will be updated. Otherwise it will retain the current value. /// ReadDelta is only valid from a previous call to WriteDelta /// \param[in] var The value to read template <class templateType> inline bool BitStream::ReadDelta(templateType &var) { bool dataWritten; bool success; success=Read(dataWritten); if (dataWritten) success=Read(var); return success; } /// Read a bool from a bitstream /// \param[in] var The value to read template <> inline bool BitStream::ReadDelta(bool &var) { return Read(var); } /// Read any integral type from a bitstream. Undefine __BITSTREAM_NATIVE_END if you need endian swapping. /// For floating point, this is lossy, using 2 bytes for a float and 4 for a double. The range must be between -1 and +1. /// For non-floating point, this is lossless, but only has benefit if you use less than half the range of the type /// If you are not using __BITSTREAM_NATIVE_END the opposite is true for types larger than 1 byte /// \param[in] var The value to read template <class templateType> inline bool BitStream::ReadCompressed(templateType &var) { #ifdef _MSC_VER #pragma warning(disable:4127) // conditional expression is constant #endif if (sizeof(var)==1) return ReadCompressed( ( unsigned char* ) &var, sizeof(templateType) * 8, true ); else { return ReadCompressed( ( unsigned char* ) & var, sizeof(templateType) * 8, true ); } } template <> inline bool BitStream::ReadCompressed(bool &var) { return Read(var); } /// For values between -1 and 1 template <> inline bool BitStream::ReadCompressed(float &var) { unsigned short compressedFloat; if (Read(compressedFloat)) { var = ((float)compressedFloat / 32767.5f - 1.0f); return true; } return false; } /// For values between -1 and 1 template <> inline bool BitStream::ReadCompressed(double &var) { unsigned long compressedFloat; if (Read(compressedFloat)) { var = ((double)compressedFloat / 2147483648.0 - 1.0); return true; } return false; } /// Read any integral type from a bitstream. If the written value differed from the value compared against in the write function, /// var will be updated. Otherwise it will retain the current value. /// the current value will be updated. /// For floating point, this is lossy, using 2 bytes for a float and 4 for a double. The range must be between -1 and +1. /// For non-floating point, this is lossless, but only has benefit if you use less than half the range of the type /// If you are not using __BITSTREAM_NATIVE_END the opposite is true for types larger than 1 byte /// ReadCompressedDelta is only valid from a previous call to WriteDelta /// \param[in] var The value to read template <class templateType> inline bool BitStream::ReadCompressedDelta(templateType &var) { bool dataWritten; bool success; success=Read(dataWritten); if (dataWritten) success=ReadCompressed(var); return success; } /// Read a bool from a bitstream /// \param[in] var The value to read template <> inline bool BitStream::ReadCompressedDelta(bool &var) { return Read(var); }
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/Weekly Work/Week 5/Worksheet Material/palindrome_alt_solution.cpp
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joegreene/2015-Spring-CS-121
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palindrome_alt_solution.cpp
/* How this code works: main: - Functions as driver - Calls "process_file" process_file: - Grabs strings from file - Calls "print_palindrome" print_palindrome: - Prints whether or not each phrase is a palindrome - Calls "format_string" to help with format_string: - Removes white space and sets the entire phrase to lower case to easily check if the phrase is a palindrome */ //Libraries to include #include <iostream> #include <fstream> #include <string> using namespace std; //Function prototypes void process_file(string fn); //file process function void print_palindrome(string s); //checks and prints if palindrome string format_string(string s); //formats string for palindrome check //Driver portion of the code int main() { //Although the prompt never asks for this, this is just another way to set the file name up process_file("word_list.txt"); return 0; } void process_file(string fn) { //Set up a string variable to grab word/phrases from the file string input; //Set up an ifstream object to handle the "word_list.txt" input file ifstream infile(fn.c_str()); //NOTE: The above is an example of using ifstream's constructor to open a file //If we have successfully opened the file if(infile.is_open()) { //While we can still grab strings from the file while(getline(infile, input)) { //Print whether or not it's a palindrome print_palindrome(input); } //Close the file once we're done with it infile.close(); } else //file could not be opened { cout << "File \"" << fn << "\" could not be found" << endl; } } void print_palindrome(string original) { //The string to use for palindrome-checking string s = format_string(original); //Have a boolean flag for whether or not if it's a palindrome; assuming true saves lines of code bool is_palindrome = true; //Do the check until we've checked the whole string, or if we've evidence it's not a palindrome for(unsigned int i = 0; i < s.length()/2 && is_palindrome; ++i) { //Write each iteration of the loop to understand this if(s[i] != s[s.length() - 1 - i]) is_palindrome = false; } if(is_palindrome) cout << original << " is a palindrome." << endl; else cout << original << " is not a palindrome." << endl; } string format_string(string s) { //Remove whitespace if found, else change to lower case for(unsigned int i = 0; i < s.length(); ++i) { if(iswspace(s[i])) s.erase(i, 1); else s[i] = tolower(s[i]); } //Note that, because 's' isn't a referenced parameter, it's a copy return s; }
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/gate/gate_v1_00.hpp
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hmito/hmLib_v2
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gate_v1_00.hpp
#ifndef INC_HMLIB_GATE #define INC_HMLIB_GATE 100 # #ifndef INC_HMLIB_STREAMBUFPATTERN # include "hmLib_v2/streambuf_pattern.hpp" #endif #ifndef INC_HMLIB_EXCEPTION # include "hmLib_v2/exception.hpp" #endif namespace hmLib{ template<typename _Elem, typename _Traits=std::char_traits<_Elem> > class basic_gate{ public: typedef unsigned int size_type; public://gate //受信可能状態かの確認 virtual bool can_get()=0; //受信可能データの有無 virtual bool empty()=0; //複数byte受信 受信文字アドレスと、受信文字数が引数 実際の受信文字数が戻り値 virtual size_type get(_Elem* str_,const size_type& size_)=0; //送信可能状態かの確認 virtual bool can_put()=0; //送信可能データの有無 virtual bool full()=0; //複数byte送信 送信文字アドレスと、送信文字数が引数 実際の送信文字数が戻り値 virtual size_type put(const _Elem* str_,const size_type& size_)=0; }; template<typename _Elem, typename _Traits=std::char_traits<_Elem> > class basic_gatestreambuf:public pattern::basic_nonbuf_streambuf_pattern<_Elem,_Traits>{ private: typedef basic_gate<_Elem,_Traits> my_gate; typedef pattern::basic_nonbuf_streambuf_pattern<_Elem,_Traits> my_streambuf_pattern; typedef typename my_streambuf_pattern::streamsize streamsize; typedef typename my_streambuf_pattern::pos_type pos_type; typedef typename my_streambuf_pattern::off_type off_type; protected: my_gate* gate; _Elem buf; bool bufflag; public://標準関数 basic_gatestreambuf():gate(/*C++0x_nullptr/*/NULL/**/),bufflag(false){return;} basic_gatestreambuf(my_gate* gate_):gate(gate_),bufflag(false){return;} ~basic_gatestreambuf(){close();} bool is_open()const{return gate!=/*C++0x_nullptr/*/NULL/**/;} bool open(my_gate* gate_){ close(); gate=gate_; return false; } bool close(){ gate=/*C++0x_nullptr/*/NULL/**/; bufflag=false; return false; } public://nonbuf_streambuf_pattern functions virtual void putc(_Elem c){ typename my_gate::size_type size=1; gate->put(&c,size); } virtual void puts(const _Elem* str,streamsize size){gate->put(str,size);} virtual void flush(){return;} virtual _Elem getc(){ if(bufflag){ bufflag=false; return buf; } _Elem c; typename my_gate::size_type size=1; gate->get(&c,size); return c; } virtual streamsize gets(_Elem* str,streamsize size){ if(bufflag){ bufflag=0; str[0]=buf; return static_cast<streamsize>(gate->get(str+1,size-1)); } return static_cast<streamsize>(gate->get(str,size)); } virtual streamsize gets(_Elem* str,streamsize maxsize,_Elem end){ streamsize pos=0; do{ str[pos]=getc(); ++pos; }while(str[pos-1]!=end && pos<maxsize); return pos; } virtual _Elem peek(){ _Elem ans=getc(); unget(ans); return ans; } virtual void unget(_Elem c){ hmLib_assert_normal(!bufflag,"unget buf already used."); buf=c; bufflag=true; } virtual pos_type seek(pos_type bspos,std::ios_base::openmode which=std::ios_base::in|std::ios_base::out){ hmLib_throw_normal("basic_gatestreambuf can't do seek"); return 0; } virtual pos_type seek(off_type relpos,std::ios_base::seekdir dir,std::ios_base::openmode which=std::ios_base::in|std::ios_base::out){ hmLib_throw_normal("basic_gatestreambuf can't do seek"); return 0; } public://gate functions bool fail(){return (gate->can_get() || gate->can_put());} bool pfail(){return gate->can_put();} bool gfail(){return gate->can_get();} bool empty(){return gate->empty();} bool full(){return gate->full();} }; template<typename _Elem, typename _Traits=std::char_traits<_Elem> > class basic_igatestream:public std::basic_istream<_Elem,_Traits>{ private: typedef basic_gate<_Elem,_Traits> my_gate; typedef basic_gatestreambuf<_Elem,_Traits> my_gatestreambuf; private: my_gatestreambuf* streambuf; public: basic_igatestream():std::basic_istream<_Elem,_Traits>(streambuf=new my_gatestreambuf()){return;} basic_igatestream(my_gate& gate_):std::basic_istream<_Elem,_Traits>(streambuf=new my_gatestreambuf(gate_)){return;} ~basic_igatestream(){ close(); delete streambuf; } public: void open(my_gate& gate_){streambuf->open(&gate_);} void close(){streambuf->close();} bool is_open(){return streambuf->is_open();} bool gfail(){return streambuf->gfail();} bool empty(){return streambuf->empty();} bool eof(){return empty();} }; template<typename _Elem, typename _Traits=std::char_traits<_Elem> > class basic_ogatestream:public std::basic_ostream<_Elem,_Traits>{ private: typedef basic_gate<_Elem,_Traits> my_gate; typedef basic_gatestreambuf<_Elem,_Traits> my_gatestreambuf; private: my_gatestreambuf* streambuf; public: basic_ogatestream():std::basic_ostream<_Elem,_Traits>(streambuf=new my_gatestreambuf()){return;} basic_ogatestream(my_gate& gate_):std::basic_ostream<_Elem,_Traits>(streambuf=new my_gatestreambuf(gate_)){return;} ~basic_ogatestream(){ close(); delete streambuf; } void open(my_gate& gate_){streambuf->open(&gate_);} void close(){streambuf->close();} bool is_open(){return streambuf->is_open();} public: bool pfail(){return streambuf->pfail();} bool full(){return streambuf->full();} }; template<typename _Elem, typename _Traits=std::char_traits<_Elem> > class basic_gatestream:public std::basic_iostream<_Elem,_Traits>{ private: typedef basic_gate<_Elem,_Traits> my_gate; typedef basic_gatestreambuf<_Elem,_Traits> my_gatestreambuf; private: my_gatestreambuf* streambuf; public: basic_gatestream():std::basic_iostream<_Elem,_Traits>(streambuf=new my_gatestreambuf()){return;} basic_gatestream(my_gate& gate_):std::basic_iostream<_Elem,_Traits>(streambuf=new my_gatestreambuf(gate_)){return;} ~basic_gatestream(){ close(); delete streambuf; } void open(my_gate& gate_){streambuf->open(&gate_);} void close(){streambuf->close();} bool is_open(){return streambuf->is_open();} public: bool pfail(){return streambuf->pfail();} bool full(){return streambuf->full();} bool gfail(){return streambuf->gfail();} bool empty(){return streambuf->empty();} bool eof(){return empty();} }; typedef basic_gate<char,std::char_traits<char> > gate; typedef basic_gatestreambuf<char,std::char_traits<char> > gatestreambuf; typedef basic_igatestream<char,std::char_traits<char> > igatestream; typedef basic_ogatestream<char,std::char_traits<char> > ogatestream; typedef basic_gatestream<char,std::char_traits<char> > gatestream; } # #endif
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/vrtest/Renderer.cpp
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[]
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thestew42/vrdemo
0c01ab53a0fa611db9cfea52e3352da053d0b47f
764ab44a0acdb7aad76ca3a596ecb40624be2a8d
refs/heads/master
2021-08-11T18:52:17.334102
2017-11-14T02:44:39
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cpp
Renderer.cpp
/** @file Renderer.h * * @brief Defines class that converts scenes into command buffers and runs them * on the device * * Copyright 2017, Stewart Hall * * @author Stewart Hall (www.stewartghall.com) * @date 11/12/2017 * @copyright Copyright 2017, Stewart Hall */ #include "Renderer.h" #include <iostream> Renderer::Renderer(GraphicsDevice* graphics_device, PresentationEngine* presentation_engine, VkAllocationCallbacks* p_allocs) { this->graphics_device = graphics_device; this->presentation_engine = presentation_engine; this->p_allocs = p_allocs; this->sc_image_count = presentation_engine->getSwapchainLength(); createCommandPool(); } Renderer::~Renderer() { VkDevice device = graphics_device->device(); vkDestroyCommandPool(device, command_pool, p_allocs); vkDestroyBuffer(device, vertex_buffer, p_allocs); vkFreeMemory(device, vertex_buffer_mem, p_allocs); vkDestroyPipeline(device, pipeline, p_allocs); vkDestroyShaderModule(device, vert_shader, p_allocs); vkDestroyShaderModule(device, frag_shader, p_allocs); vkDestroyPipelineLayout(device, pipeline_layout, p_allocs); vkDestroyRenderPass(device, render_pass, p_allocs); for (unsigned int i = 0; i < sc_image_count; i++) { vkDestroyFramebuffer(device, framebuffers[i], p_allocs); vkDestroyFence(device, cmd_buffer_fences[i], p_allocs); } delete[] framebuffers; delete[] command_buffers; delete[] cmd_buffer_fences; } void Renderer::createCommandPool() { VkCommandPoolCreateInfo pool_ci = {}; pool_ci.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; pool_ci.flags = 0; pool_ci.queueFamilyIndex = static_cast<uint32_t>(graphics_device->getGraphicsQueueFamily()); if (vkCreateCommandPool(graphics_device->device(), &pool_ci, p_allocs, &command_pool) != VK_SUCCESS) { throw std::runtime_error("Failed to create command pool"); } std::cout << "Created command pool" << std::endl; } void Renderer::createRenderPass() { // Attachment descriptions for color and depth buffer VkAttachmentDescription attachments[2] = {}; attachments[0].flags = 0; attachments[0].format = presentation_engine->getSwapchainFormat(); attachments[0].samples = VK_SAMPLE_COUNT_1_BIT; attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE; attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; attachments[0].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; attachments[0].finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; attachments[1].flags = 0; attachments[1].format = graphics_device->getDepthStencilFormat(); attachments[1].samples = VK_SAMPLE_COUNT_1_BIT; attachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; attachments[1].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; attachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; attachments[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; attachments[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; attachments[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; VkAttachmentReference color_attachment_ref = {}; color_attachment_ref.attachment = 0; color_attachment_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; VkAttachmentReference ds_attachment_ref = {}; ds_attachment_ref.attachment = 1; ds_attachment_ref.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; // Subpass descriptions VkSubpassDescription subpass = {}; subpass.flags = 0; subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; subpass.inputAttachmentCount = 0; subpass.pInputAttachments = nullptr; subpass.colorAttachmentCount = 1; subpass.pColorAttachments = &color_attachment_ref; subpass.pResolveAttachments = nullptr; subpass.pDepthStencilAttachment = &ds_attachment_ref; subpass.preserveAttachmentCount = 0; subpass.pResolveAttachments = nullptr; // Override implicit dependency on swapchain image VkSubpassDependency dependency = {}; dependency.srcSubpass = VK_SUBPASS_EXTERNAL; dependency.dstSubpass = 0; dependency.srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; dependency.srcAccessMask = 0; dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; dependency.dependencyFlags = 0; // Render pass specification VkRenderPassCreateInfo render_pass_ci = {}; render_pass_ci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; render_pass_ci.flags = 0; render_pass_ci.attachmentCount = 2; render_pass_ci.pAttachments = attachments; render_pass_ci.subpassCount = 1; render_pass_ci.pSubpasses = &subpass; render_pass_ci.dependencyCount = 1; render_pass_ci.pDependencies = &dependency; if (vkCreateRenderPass(graphics_device->device(), &render_pass_ci, p_allocs, &render_pass) != VK_SUCCESS) { throw std::runtime_error("Failed to create render pass"); } } void Renderer::createPipeline() { // Pipeline layout: empty for now VkPipelineLayoutCreateInfo playout_ci = {}; playout_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; playout_ci.flags = 0; playout_ci.setLayoutCount = 0; playout_ci.pSetLayouts = nullptr; playout_ci.pushConstantRangeCount = 0; playout_ci.pPushConstantRanges = nullptr; if (vkCreatePipelineLayout(graphics_device->device(), &playout_ci, p_allocs, &pipeline_layout) != VK_SUCCESS) { throw std::runtime_error("Failed to create pipeline layout"); } // Shader stages: vertex and fragment vert_shader = graphics_device->loadShader("vert.spv"); frag_shader = graphics_device->loadShader("frag.spv"); VkPipelineShaderStageCreateInfo stages_ci[2] = {}; stages_ci[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; stages_ci[0].flags = 0; stages_ci[0].stage = VK_SHADER_STAGE_VERTEX_BIT; stages_ci[0].module = vert_shader; stages_ci[0].pName = "main"; stages_ci[0].pSpecializationInfo = nullptr; stages_ci[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; stages_ci[1].flags = 0; stages_ci[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT; stages_ci[1].module = frag_shader; stages_ci[1].pName = "main"; stages_ci[1].pSpecializationInfo = nullptr; // Vertex input state: vertex buffer contains position and color data VkVertexInputBindingDescription vi_binding = {}; vi_binding.binding = 0; vi_binding.stride = 24; vi_binding.inputRate = VK_VERTEX_INPUT_RATE_VERTEX; VkVertexInputAttributeDescription vi_attributes[2] = {}; vi_attributes[0].binding = 0; vi_attributes[0].location = 0; vi_attributes[0].format = VK_FORMAT_R32G32B32_SFLOAT; vi_attributes[0].offset = 0; vi_attributes[1].binding = 0; vi_attributes[1].location = 1; vi_attributes[1].format = VK_FORMAT_R32G32B32_SFLOAT; vi_attributes[1].offset = 12; VkPipelineVertexInputStateCreateInfo vi_state_ci = {}; vi_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; vi_state_ci.flags = 0; vi_state_ci.vertexBindingDescriptionCount = 1; vi_state_ci.pVertexBindingDescriptions = &vi_binding; vi_state_ci.vertexAttributeDescriptionCount = 2; vi_state_ci.pVertexAttributeDescriptions = vi_attributes; // Input assembly state: triangle list VkPipelineInputAssemblyStateCreateInfo ia_state_ci = {}; ia_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; ia_state_ci.flags = 0; ia_state_ci.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; ia_state_ci.primitiveRestartEnable = VK_FALSE; // Viewport state: single viewport and scissor, full screen VkExtent2D sc_extent = presentation_engine->getSwapchainExtent(); VkViewport viewport; viewport.x = 0.0f; viewport.y = 0.0f; viewport.width = static_cast<float>(sc_extent.width); viewport.height = static_cast<float>(sc_extent.height); viewport.maxDepth = 1.0f; viewport.minDepth = 0.0f; VkRect2D scissor; scissor.offset = { 0, 0 }; scissor.extent = sc_extent; VkPipelineViewportStateCreateInfo vp_state_ci = {}; vp_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; vp_state_ci.flags = 0; vp_state_ci.viewportCount = 1; vp_state_ci.pViewports = &viewport; vp_state_ci.scissorCount = 1; vp_state_ci.pScissors = &scissor; // Rasterizer state VkPipelineRasterizationStateCreateInfo ras_state_ci = {}; ras_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; ras_state_ci.flags = 0; ras_state_ci.depthClampEnable = VK_FALSE; ras_state_ci.rasterizerDiscardEnable = VK_FALSE; ras_state_ci.polygonMode = VK_POLYGON_MODE_FILL; ras_state_ci.cullMode = VK_CULL_MODE_BACK_BIT; ras_state_ci.frontFace = VK_FRONT_FACE_CLOCKWISE; ras_state_ci.depthBiasEnable = VK_FALSE; // what is this useful for? ras_state_ci.depthBiasConstantFactor = 0.0f; ras_state_ci.depthBiasClamp = 0.0f; ras_state_ci.depthBiasSlopeFactor = 0.0f; ras_state_ci.lineWidth = 1.0f; // Multisample state VkPipelineMultisampleStateCreateInfo ms_state_ci = {}; ms_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; ms_state_ci.flags = 0; ms_state_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; //TODO: enable msaa once resolve enabled ms_state_ci.sampleShadingEnable = VK_FALSE; //TODO: enable for quality ms_state_ci.minSampleShading = 1.0f; ms_state_ci.pSampleMask = nullptr; ms_state_ci.alphaToCoverageEnable = VK_FALSE; // what is this useful for? ms_state_ci.alphaToOneEnable = VK_FALSE; // what is this useful for? // Depth stencil state: standard depth buffering, no stencil VkPipelineDepthStencilStateCreateInfo ds_state_ci = {}; ds_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; ds_state_ci.flags = 0; ds_state_ci.depthTestEnable = VK_TRUE; ds_state_ci.depthWriteEnable = VK_TRUE; ds_state_ci.depthCompareOp = VK_COMPARE_OP_LESS; ds_state_ci.depthBoundsTestEnable = VK_FALSE; // what is this useful for? ds_state_ci.minDepthBounds = 0.0f; ds_state_ci.maxDepthBounds = 0.0f; ds_state_ci.stencilTestEnable = VK_FALSE; // TODO: enable later if necessary ds_state_ci.front = {}; ds_state_ci.back = {}; // Blend state: disabled for now VkPipelineColorBlendAttachmentState blend_attachment; blend_attachment.blendEnable = VK_FALSE; blend_attachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | \ VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; blend_attachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA; blend_attachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; blend_attachment.colorBlendOp = VK_BLEND_OP_ADD; blend_attachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE; blend_attachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE; blend_attachment.alphaBlendOp = VK_BLEND_OP_MAX; VkPipelineColorBlendStateCreateInfo blend_state_ci = {}; blend_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; blend_state_ci.flags = 0; blend_state_ci.logicOpEnable = VK_FALSE; // what is this useful for? blend_state_ci.logicOp = VK_LOGIC_OP_COPY; blend_state_ci.attachmentCount = 1; blend_state_ci.pAttachments = &blend_attachment; blend_state_ci.blendConstants[0] = 0.0f; blend_state_ci.blendConstants[1] = 0.0f; blend_state_ci.blendConstants[2] = 0.0f; blend_state_ci.blendConstants[3] = 0.0f; // Full pipeline description VkGraphicsPipelineCreateInfo pipeline_ci = {}; pipeline_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; pipeline_ci.flags = 0; pipeline_ci.stageCount = 2; pipeline_ci.pStages = stages_ci; pipeline_ci.pVertexInputState = &vi_state_ci; pipeline_ci.pInputAssemblyState = &ia_state_ci; pipeline_ci.pTessellationState = nullptr; pipeline_ci.pViewportState = &vp_state_ci; pipeline_ci.pRasterizationState = &ras_state_ci; pipeline_ci.pMultisampleState = &ms_state_ci; pipeline_ci.pDepthStencilState = &ds_state_ci; pipeline_ci.pColorBlendState = &blend_state_ci; pipeline_ci.pDynamicState = nullptr; pipeline_ci.layout = pipeline_layout; pipeline_ci.renderPass = render_pass; pipeline_ci.subpass = 0; pipeline_ci.basePipelineHandle = nullptr; pipeline_ci.basePipelineIndex = 0; // TODO: pipeline cache if (vkCreateGraphicsPipelines(graphics_device->device(), nullptr, 1, &pipeline_ci, p_allocs, &pipeline) != VK_SUCCESS) { throw std::runtime_error("Failed to create graphics pipeline."); } } void Renderer::createFramebuffer() { VkImageView attachments[2]; attachments[1] = graphics_device->getDepthStencilView(); uint32_t sc_image_count = presentation_engine->getSwapchainLength(); VkImageView* sc_image_views = presentation_engine->getSwapchainImageViews(); VkExtent2D sc_extent = presentation_engine->getSwapchainExtent(); framebuffers = new VkFramebuffer[sc_image_count]; VkFramebufferCreateInfo framebuffer_ci = {}; for (uint32_t i = 0; i < sc_image_count; i++) { attachments[0] = sc_image_views[i]; framebuffer_ci.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; framebuffer_ci.flags = 0; framebuffer_ci.renderPass = render_pass; framebuffer_ci.attachmentCount = 2; framebuffer_ci.pAttachments = attachments; framebuffer_ci.width = sc_extent.width; framebuffer_ci.height = sc_extent.height; framebuffer_ci.layers = 1; if (vkCreateFramebuffer(graphics_device->device(), &framebuffer_ci, p_allocs, &(framebuffers[i])) != VK_SUCCESS) { throw std::runtime_error("Failed to create framebuffer"); } } } void Renderer::createVertexBuffer() { VkDevice device = graphics_device->device(); // Create vertex buffer object VkBufferCreateInfo buffer_ci = {}; buffer_ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; buffer_ci.flags = 0; buffer_ci.size = 36 * 3; buffer_ci.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; buffer_ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE; if (vkCreateBuffer(device, &buffer_ci, p_allocs, &vertex_buffer) != VK_SUCCESS) { throw std::runtime_error("Failed to create vertex buffer"); } // Allocate memory and bind to vertex buffer VkMemoryRequirements mem_req; vkGetBufferMemoryRequirements(device, vertex_buffer, &mem_req); VkMemoryAllocateInfo alloc_info = {}; alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; alloc_info.allocationSize = mem_req.size; alloc_info.memoryTypeIndex = graphics_device->findMemType(mem_req.memoryTypeBits, static_cast<VkMemoryPropertyFlagBits>(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)); if (vkAllocateMemory(device, &alloc_info, p_allocs, &vertex_buffer_mem) != VK_SUCCESS) { throw std::runtime_error("Failed to allocate device memory for vertex buffer"); } if (vkBindBufferMemory(device, vertex_buffer, vertex_buffer_mem, 0) != VK_SUCCESS) { throw std::runtime_error("Failed to bind memory to vertex buffer"); } // Copy vertex data to vertex buffer float vertex_data[] = { -0.6f, -0.3f, 0.5f, 1.0f, 0.0f, 0.0f, -0.3f, 0.3f, 0.5f, 0.0f, 1.0f, 0.0f, -0.9f, 0.3f, 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, -0.3f, 0.5f, 1.0f, 0.0f, 0.0f, 0.3f, 0.3f, 0.5f, 0.0f, 1.0f, 0.0f, -0.3f, 0.3f, 0.5f, 0.0f, 0.0f, 1.0f, 0.6f, -0.3f, 0.5f, 1.0f, 0.0f, 0.0f, 0.9f, 0.3f, 0.5f, 0.0f, 1.0f, 0.0f, 0.3f, 0.3f, 0.5f, 0.0f, 0.0f, 1.0f }; void* mapped_data; if (vkMapMemory(device, vertex_buffer_mem, 0, mem_req.size, 0, &mapped_data) != VK_SUCCESS) { throw std::runtime_error("Failed to map vertex buffer memory to host"); } memcpy(mapped_data, vertex_data, mem_req.size); vkUnmapMemory(device, vertex_buffer_mem); std::cout << "Finished creating vertex buffer" << std::endl; } void Renderer::createCommandBuffer() { // Create pipeline related objects createRenderPass(); createPipeline(); createFramebuffer(); createVertexBuffer(); uint32_t sc_image_count = presentation_engine->getSwapchainLength(); command_buffers = new VkCommandBuffer[sc_image_count]; cmd_buffer_fences = new VkFence[sc_image_count]; // Allocate the command buffer from the pool VkCommandBufferAllocateInfo buffer_ai = {}; buffer_ai.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; buffer_ai.commandPool = command_pool; buffer_ai.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; buffer_ai.commandBufferCount = sc_image_count; if (vkAllocateCommandBuffers(graphics_device->device(), &buffer_ai, command_buffers) != VK_SUCCESS) { throw std::runtime_error("Failed to allocate command buffer"); } VkFenceCreateInfo fence_ci = {}; fence_ci.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; fence_ci.flags = VK_FENCE_CREATE_SIGNALED_BIT; VkClearColorValue clear_color = { 0.0f, 0.0f, 0.0f, 1.0f }; VkClearValue clear_values[2]; clear_values[0].color = clear_color; clear_values[1].depthStencil.depth = 1.0f; VkDeviceSize vtx_buffer_offset = 0; for (uint32_t i = 0; i < sc_image_count; i++) { // Begin recording command buffer VkCommandBufferBeginInfo begin_info = {}; begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; begin_info.flags = 0; begin_info.pInheritanceInfo = nullptr; if (vkBeginCommandBuffer(command_buffers[i], &begin_info) != VK_SUCCESS) { throw std::runtime_error("Failed to begin command buffer recording"); } // Record the render pass and draw triangle VkRenderPassBeginInfo rp_begin_info = {}; rp_begin_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; rp_begin_info.renderPass = render_pass; rp_begin_info.framebuffer = framebuffers[i]; rp_begin_info.renderArea.offset = { 0, 0 }; rp_begin_info.renderArea.extent = presentation_engine->getSwapchainExtent(); rp_begin_info.clearValueCount = 2; rp_begin_info.pClearValues = clear_values; vkCmdBeginRenderPass(command_buffers[i], &rp_begin_info, VK_SUBPASS_CONTENTS_INLINE); vkCmdBindPipeline(command_buffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); vkCmdBindVertexBuffers(command_buffers[i], 0, 1, &vertex_buffer, &vtx_buffer_offset); vkCmdDraw(command_buffers[i], 9, 1, 0, 0); vkCmdEndRenderPass(command_buffers[i]); // Finish recording command buffer if (vkEndCommandBuffer(command_buffers[i]) != VK_SUCCESS) { throw std::runtime_error("Failed to end command buffer recording"); } // Create fence for the command buffer if (vkCreateFence(graphics_device->device(), &fence_ci, p_allocs, &(cmd_buffer_fences[i])) != VK_SUCCESS) { throw std::runtime_error("Failed to create fence"); } } } void Renderer::drawFrame() { graphics_device->submitRenderCommandBuffer(command_buffers, cmd_buffer_fences); }
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/Tema_3/T_3_1/Arma.cpp
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Arma.cpp
/** * @file Arma.cpp * Archivo con la definición de los métodos de la clase Arma * @author algarcia * @date 2015-10-21 */ #include <stdexcept> // Para usar std::out_of_range #include "Arma.h" /** * @brief Constructor de copia * * Cambia el nombre del objeto nuevo, añadiéndole " - 2" al final, para que se * distinga del original * @param orig Objeto del que se copian los atributos */ Arma::Arma ( const Arma& orig ): _poder(orig._poder) { _nombre = orig._nombre + " - 2"; // Para evitar dos armas con el mismo nombre } /** * @brief Constructor parametrizado * * Comprueba que el nuevo valor para Arma::poder sea >= 0 * @param nNombre Texto a asignar como nombre del arma. No se hacen comprobaciones * @param nPoder Valor de poder para la nueva arma * @throws std::invalid_argument Si el valor de nPoder es < 0 */ Arma::Arma (const string nNombre, const int nPoder): _nombre(nNombre), _poder (nPoder) { if ( nPoder < 0 ) { throw std::invalid_argument ( "Arma::Arma: el poder ha de ser >= 0" ); } } /** * @brief Constructor parametrizado * * @param nNombre Texto a asignar como nombre del arma * @post Crea un arma con el nombre indicado y poder 0 * @throws std::invalid_argument Si el valor de nPoder es < 0 */ Arma::Arma (const string nNombre): Arma(nNombre,0) { } /** * @brief Destructor */ Arma::~Arma ( ) { } /** * @brief Modificador para el atributo Arma::_nombre * @param nNombre Nuevo nombre para el arma. No se hacen comprobaciones sobre él */ void Arma::setNombre ( string nNombre ) { this->_nombre = _nombre; } /** * @brief Observador para el atributo Arma::_nombre * @return El nombre asignado al arma */ string Arma::getNombre ( ) const { return _nombre; } /** * @brief Modificador para el atributo Arma::_poder * @param nPoder Nuevo valor de poder para el arma. Se hace la comprobación de * que su valor sea >= 0 * @throws std::invalid_argument Si el valor de nPoder es < 0 */ void Arma::setPoder ( int nPoder ) { if ( nPoder < 0 ) { throw std::invalid_argument ( "Arma::setPoder: el valor ha de ser >= 0" ); } this->_poder = nPoder; } /** * @brief Observador para el atributo Arma::_poder * @return El poder de destrucción del arma */ int Arma::getPoder ( ) const { return _poder; } /** * En este caso, no asigna el nombre, para evitar dos armas con el mismo nombre * @brief Operador de asignación * @param orig Objeto del que se copian los atributos * @return Una referencia al propio objeto, necesaria para poder hacer * asignaciones en cadena (a=b=c) */ Arma& Arma::operator = (const Arma& orig) { if ( this != &orig ) { this->_poder = orig._poder; } return ( *this ); }
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v2012 | | \\ / A nd | Website: www.openfoam.com | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class surfaceScalarField; location "1.8"; object phi; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [0 3 -1 0 0 0 0]; oriented oriented; internalField nonuniform List<scalar> 19000 ( 1.18406e-06 -1.07755e-08 1.17971e-06 1.72865e-07 1.14797e-06 3.63792e-07 1.13351e-06 -6.50817e-07 1.20573e-06 -2.13455e-07 1.16601e-06 1.34442e-07 1.13635e-06 2.14547e-07 1.15166e-06 5.19289e-07 1.14008e-06 -8.93713e-08 1.14516e-06 -9.64424e-08 1.16586e-06 -3.15128e-07 1.15896e-06 -2.36677e-07 1.17243e-06 1.40105e-07 1.14534e-06 -2.03364e-07 1.16181e-06 1.11806e-07 1.1372e-06 5.98945e-08 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/tests/generation-tests/SVG/ReferencedFile.cpp
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ReferencedFile.cpp
#include "ReferencedFile.hpp" #include <SVG/SVGPackage.hpp> #include <SVG/Image.hpp> using namespace SVG; /*PROTECTED REGION ID(SVG::ReferencedFile include) START*/ /*PROTECTED REGION END*/ ReferencedFile::ReferencedFile() : m_referer(), m_name() { /*PROTECTED REGION ID(ReferencedFile constructor) START*/ /*PROTECTED REGION END*/ } ReferencedFile::~ReferencedFile() { /*PROTECTED REGION ID(ReferencedFile destructor) START*/ /*PROTECTED REGION END*/ } ReferencedFile::referer_t ReferencedFile::getReferer() const { return e4c::returned(m_referer); } void ReferencedFile::addReferer(SVG::Image_ptr referer_) { if (e4c::contains(m_referer, referer_)) return; m_referer.insert(referer_); referer_->addReferee(this); } void ReferencedFile::addAllReferer(const referer_t& referer_) { for (auto i = referer_.begin(); i != referer_.end(); i++) addReferer(*i); } void ReferencedFile::setName(name_t _name) { m_name = _name;; } ReferencedFile::name_t ReferencedFile::getName() const { return m_name; } /*PROTECTED REGION ID(SVG::ReferencedFile implementation) START*/ /*PROTECTED REGION END*/ ecore::EClass_ptr ReferencedFile::eClassImpl() const { return SVGPackage::_instance()->getReferencedFile(); }
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/miller_rabin.cpp
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miller_rabin.cpp
/* * C++ Program to Implement Miller Rabin Primality Test */ #include <iostream> #include <cstring> #include <cstdlib> #include <gmpxx.h> //#define ll long long using namespace std; void print(mpz_class a) { // char * s; // s = mpz_get_str(NULL, 10, a); cout << a << endl; } /* * calculates (a * b) % c taking into account that a * b might overflow */ mpz_class mulmod(mpz_class a, mpz_class b, mpz_class mod) { mpz_class x, y; // mpz_init(x); // mpz_init(y); // mpz_mod(y, a, mod); y = a % mod; // ll x = 0,y = a % mod; while (b > 0) { mpz_class tmp; // mpz_init(tmp); // mpz_mod_ui(tmp, b, 2); tmp = b % 2; if (tmp == 1) { // mpz_add(x, x, y); // mpz_mod(x, x, mod); // x += y; // x %= mod; x = (x + y) % mod; } // mpz_mul_ui(y, y, 2); // mpz_mod(y, y, mod); y = (y * 2) % mod; // mpz_div_ui(b, b, 2); b /= 2; } // return x % mod; // mpz_mod(res, x, mod); return x % mod; } /* * modular exponentiation */ mpz_class modulo(mpz_class base, mpz_class e, mpz_class mod) { mpz_class exponent; // mpz_init(exponent); // mpz_set(exponent, e); exponent = e; // ll x = 1; mpz_class x, y; // mpz_init(x); // mpz_init(y); // mpz_set_ui(x, 1); // mpz_set(y, base); x = 1; y = base; // ll y = base; while (exponent > 0) { mpz_class tmp; // mpz_init(tmp); // mpz_mod_ui(tmp, exponent, 2); tmp = exponent % 2; if (tmp == 1) { // mpz_mul(x, x, y); // mpz_mod(x, x, mod); x = (x * y) % mod; } // mpz_mul(y, y, y); // mpz_mod(y, y, mod); y = (y * y) % mod; // mpz_div_ui(exponent, exponent, 2); exponent = exponent / 2; } // mpz_mod(res, x, mod); return x % mod; } /* * Miller-Rabin primality test, iteration signifies the accuracy */ bool Miller(mpz_class p,int iteration) { if (p == sqrt(p) * sqrt(p)) { // if (sqrt(p)==floor(sqrt(p))) { cout << "Hej tobbe: " << sqrt(p) << endl; return false; } if (p < 2) { return false; } if (p != 2 && p % 2 == 0) { return false; } if (p == 2 || p == 3) return true; mpz_class s = p-1; while (s % 2 == 0) { s /= 2; } for (int i = 0; i < iteration; i++) { mpz_class a; gmp_randstate_t r; gmp_randinit_default(r); gmp_randseed_ui(r, rand()); gmp_randclass rr(gmp_randinit_default); rr.seed(time(NULL)); a = rr.get_f(); a = (a % (p-1)) + 1; mpz_class temp = s; mpz_class mod = modulo(a, temp, p); while (temp != p-1 && mod != 1 && mod != p-1) { mod = mulmod(mod, mod, p); temp *= 2; } if (mod != p-1 && temp % 2 == 0) { return false; } } return true; } // //Main // int main() // { // int iteration = 5; // ll num; // cout<<"Enter integer to test primality: "; // cin>>num; // if (Miller(num, iteration)) // cout<<num<<" is prime"<<endl; // else // cout<<num<<" is not prime"<<endl; // return 0; // }
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/psp案例修改/user_man_create.cpp
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[]
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xuqingjie/pspproject
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user_man_create.cpp
/*本模块实现创建用户的功能 保函以下几个模块 1)void main_cre(); 2)void show_cre(); 3)void cre_user(); 变量为user类的变量user; 时 间:2016-05-20 作 者:徐庆杰 修改历史:2015-5-20 徐庆杰 创建 */ #include"user_man_create.h" void main_cre() { cre_user(); } void show_cre() { system("cls"); cout << "\n\n\n\n\t *********************************************************\n"; cout << "\t ---------------------------注册--------------------------\n"; cout << "\t *********************************************************\n"; } void cre_user() { char filename[80]; char password_repeat[20]; User_infor user; while (1) { show_cre(); cout << "\n\n\n\t\t请输入您的账号:"; user.get_name(); if (confirm(user)) { cout << "\n\t\t账户已存在请重新输入\n"; getchar(); getchar(); continue; } cout << "\n\t\t请输入您的密码:"; user.get_password(); cout << "\n\t\t请重复您的密码:"; cin >> password_repeat; if (compare(password_repeat, user)) { cout << "\n\t\t请输入您的姓名:"; user.get_in_name(); user.get_id(); strcpy_s(filename, location); strcat_s(filename, "\\userinfor\\"); strcat_s(filename, user.name); //cout << filename; ofstream create(filename, ios::out); create << user; create_user_file(user.name); getchar(); //getchar(); break; } else { cout << "\n\t\t密码输入错误请重新输入\n"; getchar(); getchar(); } } }
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/src/events/subscriptions/fileRemovalSubscription.h
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fileRemovalSubscription.h
/** * @file fileRemovalSubscription.h * @author Michal Wrona * @copyright (C) 2016 ACK CYFRONET AGH * @copyright This software is released under the MIT license cited in * 'LICENSE.txt' */ #ifndef ONECLIENT_EVENTS_SUBSCRIPTIONS_FILE_REMOVAL_SUBSCRIPTION_H #define ONECLIENT_EVENTS_SUBSCRIPTIONS_FILE_REMOVAL_SUBSCRIPTION_H #include "messages/clientMessage.h" #include "subscription.h" #include <cstddef> namespace one { namespace client { namespace events { /** * @c FileRemovalSubscription is a client side subscription and represents * a request for @c FileRemovalEvent. */ class FileRemovalSubscription : public Subscription, public messages::ClientMessage { public: /** * Constructor. * @param fileUuid UUID of file for which file removal events are requested. */ FileRemovalSubscription( std::string fileUuid, std::size_t counterThreshold = 1); std::string toString() const override; private: std::unique_ptr<one::messages::ProtocolClientMessage> serializeAndDestroy() override; std::string m_fileUuid; }; } // namespace events } // namespace client } // namespace one #endif // ONECLIENT_EVENTS_SUBSCRIPTIONS_FILE_REMOVAL_SUBSCRIPTION_H
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/Common_vs2015/GraphicsCard.cpp
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[]
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GraphicsCard.cpp
//*************************************************************************************** // d3dApp.cpp by Frank Luna (C) 2011 All Rights Reserved. //*************************************************************************************** #include "GraphicsCard.h" #include <WindowsX.h> #include <sstream> GraphicsCard::GraphicsCard() : mNumModes(0), mDisplayModeList(NULL), mVideoCardMemory(0) { InitGraphicsCard(); } GraphicsCard::~GraphicsCard() { if (mDisplayModeList) { delete[] mDisplayModeList; mDisplayModeList = NULL; } } bool GraphicsCard::InitGraphicsCard() { HRESULT ret; // 用以创建工厂接口,该对象用以枚举出显卡设备 IDXGIFactory * dxgiFactory = 0; ret = CreateDXGIFactory(__uuidof(IDXGIFactory), (void **)&dxgiFactory); // Use the factory to create an adapter for the primary graphics interface (video card). // 用于枚举显卡,第一个参数代表了要枚举的适配器的索引,获取到的枚举适配器(显卡)放入 dxgiAdapter IDXGIAdapter* dxgiAdapter = 0; ret = dxgiFactory->EnumAdapters(0, &dxgiAdapter);//枚举适配器(显卡) ret = dxgiAdapter->GetDesc(&mDxgiAdapterDesc); //获取显卡描述信息 // Enumerate the primary adapter output (monitor).枚举出 显示器 IDXGIOutput* dxgiAdapterOutput; // 显示器设备接口类,可以根据给定的rgba格式查询支持的显示模式 (分辨率和刷新率) ret = dxgiAdapter->EnumOutputs(0, &dxgiAdapterOutput); // Get the number of modes that fit the DXGI_FORMAT_R8G8B8A8_UNORM display format for the adapter output (monitor). // 获取符合DXGI_FORMAT_R8G8B8A8_UNORM模式的数量 ret = dxgiAdapterOutput->GetDisplayModeList(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_ENUM_MODES_INTERLACED, &mNumModes, NULL); // 创建一个列表用来保存当前显示器和显卡组合可以支持的显示模式 mDisplayModeList = new DXGI_MODE_DESC[mNumModes]; // Now fill the display mode list structures. ret = dxgiAdapterOutput->GetDisplayModeList(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_ENUM_MODES_INTERLACED, &mNumModes, mDisplayModeList); dxgiAdapterOutput->Release(); dxgiAdapter->Release(); dxgiFactory->Release(); dxgiAdapterOutput = NULL; dxgiAdapter = NULL; dxgiFactory = NULL; return true; } UINT GraphicsCard::GetModesNum() { return mNumModes; } std::wstring GraphicsCard::GetGraphicsCardDes() { return mDxgiAdapterDesc.Description; } UINT GraphicsCard::GetGraphicsCardMemory() { return mDxgiAdapterDesc.DedicatedVideoMemory / 1024 / 1024; } bool GraphicsCard::GetRefreshRate(int uWidth, int uHeight, int* Numerator, int* Denominator) { for (int i = 0; i < mNumModes; i++) { if (mDisplayModeList[i].Width == (unsigned int)uWidth) { if (mDisplayModeList[i].Height == (unsigned int)uHeight) { *Numerator = mDisplayModeList[i].RefreshRate.Numerator; // 分子可能是是60 *Denominator = mDisplayModeList[i].RefreshRate.Denominator; // 分母可能是1 } } } return true; }
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/solutions_6377668744314880_0/C++/sakulasd/C.cpp
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C.cpp
#include <stdio.h> #include <math.h> #include <algorithm> #include <iostream> #include <string.h> using namespace std; const int MAXN=105; struct point { int x,y; }; point list[MAXN],list2[MAXN]; point save[MAXN],use[MAXN]; int rec[20]; int ans[20]; int dir[20]={1,2,4,8,16,32,64,128,256,512,1024,2048,4096,8192,16384,32768}; int stack[MAXN],top; int cross(point p0,point p1,point p2) //计算叉积 p0p1 X p0p2 { return (p1.x-p0.x)*(p2.y-p0.y)-(p1.y-p0.y)*(p2.x-p0.x); } double dis(point p1,point p2) //计算 p1p2的 距离 { return sqrt((double)(p2.x-p1.x)*(p2.x-p1.x)+(p2.y-p1.y)*(p2.y-p1.y)); } bool cmp(point p1,point p2) //极角排序函数 , 角度相同则距离小的在前面 { int tmp=cross(list[0],p1,p2); if(tmp>0) return true; else if(tmp==0&&dis(list[0],p1)<dis(list[0],p2)) return true; else return false; } void init(int n) //输入,并把 最左下方的点放在 list[0] 。并且进行极角排序 { int i,k; point p0; list[0]=use[0]; p0.x=list[0].x; p0.y=list[0].y; k=0; for(i=1;i<n;i++) { list[i]=use[i]; if( (p0.y>list[i].y) || ((p0.y==list[i].y)&&(p0.x>list[i].x)) ) { p0.x=list[i].x; p0.y=list[i].y; k=i; } } list[k]=list[0]; list[0]=p0; sort(list+1,list+n,cmp); } void graham(int n) { int i; if(n==1) {top=0;stack[0]=0;} if(n==2) { top=1; stack[0]=0; stack[1]=1; } if(n>2) { for(i=0;i<=1;i++) stack[i]=i; top=1; for(i=2;i<n;i++) { while(top>0&&cross(list[stack[top-1]],list[stack[top]],list[i])<0) top--; top++; stack[top]=i; } } } int main(int argc, char const *argv[]) { int t,n; scanf("%d",&t); for (int TT=1;TT<=t;TT++) { memset(ans,0,sizeof(ans)); scanf("%d",&n); for(int i=0;i<n;i++) scanf("%d%d",&save[i].x,&save[i].y); for (int pp=1;pp<dir[n];pp++) { int h=-1; for (int i=0;i<n;i++) if (pp&dir[i]) { h++; use[h]=save[i]; rec[h]=i; } //printf("%d\n",h ); init(h+1); //printf("1\n"); graham(h+1); //printf("%d %d %d\n", pp,top,h); for (int i=0;i<=top;i++) { // printf("%d %d\n", list[stack[i]].x,list[stack[i]].y); for (int j=0;j<n;j++) if (save[j].x==list[stack[i]].x&&save[j].y==list[stack[i]].y&&ans[j]<h+1) ans[j]=h+1; } } printf("Case #%d:\n", TT); for (int i=0;i<n;i++) printf("%d\n", n-ans[i]); } return 0; }
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block.hpp
// // block.hpp // CppOOPStudy // // Created by ZhangChi on 2020/12/21. // Copyright © 2020 edu.HENU. All rights reserved. // #ifndef block_hpp #define block_hpp #include "BASE.h" class block{ public: block(int blockId, int storePageID, int lifeToSet){//构造函数 storePage = storePageID;//因为不是从0号开始的,所以默认设置成0号视为没有存放页 id = blockId;//id从1到3 life = lifeToSet;//这个块有多久没变了 next = 10000;//用于最佳置换算法,描述这个页面下一次被访问隔了多久,初始值设置很大认为以后不再访问 } static int getStorePage(block& block); static void setStorePage(int page, block& block); int getLife(); void setLife(int life); int getnext(); void setNext(int next); private: int id; int storePage; int life; int next; }; #endif /* block_hpp */
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/NFEngine/CrayonBox.h
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CrayonBox.h
#pragma once #include "GameObject.h" #include <iostream> #include "Transform.h" #include "Mesh.h" #include "Texture.h" class CrayonBox : public GameObject { public: CrayonBox(); void CrayonBox::update(float delta_seconds); virtual ~CrayonBox(); };
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/src/PathPlanner/PRM.cpp
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karthikbalajikesh/ServerRobotAPI
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PRM.cpp
#include<cstdlib> #include<time.h> #include<math.h> #include "PRM.h" PRM::PRM(int numIterations, int zmax, int xmax, int cellWidth, int cellHeight, int neighbours, cood_vector coordinates): occupancy_grid(xmax, zmax, cellWidth, cellHeight, coordinates), network() { // extract the size of the occupancy grid int z_numNodes = occupancy_grid.DiscretizedGrid.size(); int x_numNodes = occupancy_grid.DiscretizedGrid[0].size(); Queue distance_Heap; bool collision; GraphNode* current = &occupancy_grid.DiscretizedGrid[0][occupancy_grid.X_num_nodes/2]; // add the origin into the graph as we will always plan from the origin. network.AddVertex(*current); vector<pid> Connectivity_vector(neighbours); srand(time(0)); // repeat n times for (int iteration = 0; iteration < numIterations; iteration++) { // generate a random Node current = getRandomNode(z_numNodes, x_numNodes); // if the generated node is not an obstacle if (current != NULL) { // step 1 is to check the distance values of all the other nodes in the graph. distance_Heap = FindDistance(*current); // step 2 is to pick the first N(neighbours) values of the distance array. Connectivity_vector = createConnectivityVector(distance_Heap,neighbours); // add vertex to the graph if (checkDuplicateNode(distance_Heap)) { continue; } network.AddVertex(*current); // for every Neighbour for (int neighbour = 0; neighbour < neighbours; neighbour++) { // Do collision check of the first N Neighbours edges if (Connectivity_vector[neighbour].first != -1){ collision = collisionCheck(*current, network.Vertices[Connectivity_vector[neighbour].first]); // Create an appropriate edge in the Adjacency graph. if (!collision) { if (current->zcood <= network.Vertices[Connectivity_vector[neighbour].first].zcood) { network.AddEdge((network.numVertices) - 1, Connectivity_vector[neighbour].first, Connectivity_vector[neighbour].second); } else { network.AddEdge( Connectivity_vector[neighbour].first, (network.numVertices) - 1, Connectivity_vector[neighbour].second); } } } else { break; } } } } } // function to check if obstacle is present in between two nodes bool PRM::collisionCheck(GraphNode& node1, GraphNode& node2) { // inputs are two grid nodes. we need to use the Obstacle list in Grid2D object for this. // step 1: create equation of line float A = 0, B = 0, C = 0; createLineEquation(A, B, C, node1, node2); bool collision = false; for (int obstacle_number = 0;obstacle_number < occupancy_grid.ObstacleList.size();obstacle_number++) { collision = checkDistanceMetric(A, B, C, occupancy_grid.ObstacleList[obstacle_number]); if (collision == true) { return true; } } return collision; } void PRM::createLineEquation(float& A, float& B, float& C, GraphNode& node1, GraphNode& node2) { // line equation is AZ - BX + C = 0 // where A is x2-x1, B is z2-z1, C is z2x1 - z1x2 A = node2.xcood - node1.xcood; B = node2.zcood - node1.zcood; C = (node2.zcood * node1.xcood) + (node1.zcood * node2.xcood); } bool PRM::checkDistanceMetric(float& A, float& B, float& C, Obstacle& square) { float D1 = 0, D2 = 0, D3 = 0, D4 = 0; D1 = normDistance(A, B, C, square.zmin, square.xmin); D2 = normDistance(A, B, C, square.zmin, square.xmax); D3 = normDistance(A, B, C, square.zmax, square.xmax); D4 = normDistance(A, B, C, square.zmax, square.xmin); if ((D1 >= 0 && D2 >= 0 && D3 >= 0 && D4 >= 0)|| (D1 <= 0 && D2 <= 0 && D3 <= 0 && D4 <= 0)) { return false; } else { return true; } } float PRM::normDistance(float& A, float& B, float& C, float& z, float& x) { // return the norm distance without the denominator return ((A*z)-(B*x)+(C)); } // Function to pick random Node GraphNode* PRM::getRandomNode(int& z_numNodes, int& x_numNodes) { // function creates a random node. // It checks if the node is an obstacle. // If the node is an obstacle, null pointer is returned. // If the node is not an obstacle, pointer to a node is returned. GraphNode* node_pointer = NULL; int z_index = rand() % z_numNodes; int x_index = rand() % x_numNodes; if (!occupancy_grid.DiscretizedGrid[z_index][x_index].is_Obstacle()) { node_pointer = &occupancy_grid.DiscretizedGrid[z_index][x_index]; } return node_pointer; } Queue PRM::FindDistance(GraphNode& Point) { // we will find the distance between each point in the Graph and the reference point and add to minHeap Queue Heap; float distance; for (int vertex = 0; vertex < network.Vertices.size(); vertex++) { distance = L2Distance(Point, network.Vertices[vertex]); // calculate L2 distance between ref point and current vertex Heap.push(make_pair(distance, vertex)); } return Heap; } float PRM::L2Distance(GraphNode& Node1, GraphNode& Node2) { float distance = 0; distance += sqrt(pow((Node2.zcood - Node1.zcood), 2) + pow((Node2.xcood - Node1.xcood), 2)); return distance; } vector<pid> PRM::createConnectivityVector(Queue& distanceHeap, int neighbours) { // will create a vector of indices to connect. vector<pid> ConnectivityVector(neighbours, { -1,-1 }); int temp_index = 0; // this will increase in the while loop int index = 0; float distance = 0; while (temp_index < neighbours && !distanceHeap.empty()) { distance = distanceHeap.top().first; index = distanceHeap.top().second; distanceHeap.pop(); ConnectivityVector[temp_index] = make_pair(index, distance); temp_index++; } return ConnectivityVector; } // This is to check if the current node already exists in the graph. bool PRM::checkDuplicateNode(Queue& Heap) { if (Heap.empty()) { return false; } if (Heap.top().first <= 0.000000005) { return true; } return false; }