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/* * Material.h * * Created on: Sep 15, 2014 * Author: Iury Roger Painelli */ #ifndef MATERIAL_H_ #define MATERIAL_H_ #include "glm/vec4.hpp" class Material { public: Material(); virtual ~Material(); glm::vec4 emission; // Ecm glm::vec4 ambient; // Acm glm::vec4 diffuse; // Dcm glm::vec4 specular; // Scm float shininess; // Srm }; #endif /* MATERIAL_H_ */
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/*! @file IFR_SQLWarning.cpp @author D039759 @ingroup IFR_Common @brief SQL Warnings @see \if EMIT_LICENCE ========== licence begin GPL Copyright (c) 2001-2005 SAP AG This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ========== licence end \endif */ #include "Interfaces/Runtime/IFR_SQLWarning.h" IFR_BEGIN_NAMESPACE //---------------------------------------------------------------------- IFR_SQLWarning::IFR_SQLWarning(IFR_SQLWarningCode warningcode) :m_warningcode(warningcode), m_nextwarning(0) {} //---------------------------------------------------------------------- IFR_SQLWarning::~IFR_SQLWarning() { } //---------------------------------------------------------------------- void IFR_SQLWarning::addWarning(IFR_SQLWarning* warning) { IFR_SQLWarning *p=this; while(p->m_nextwarning) { if(p==warning) { return; } p=p->m_nextwarning; } p->m_nextwarning=warning; } IFR_END_NAMESPACE
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//#include<bits/stdc++.h> //#include<queue> //#include<vector> //using namespace std; //int main(){ // long long k,i,j,n,m,x,d,t; // cin>>t; // while(t--){ // cin>>n; // d=0; // long long s[n+1]; // s[1]=0; // d=0; // for (i=0;i<n-1;i++) { // cin>>m>>k; // s[k]=s[m]+1; // if (s[k]>d) d=s[k]; // } // cout<<d<<endl; // } // return 0; //} #include<bits/stdc++.h> using namespace std; long long n; void run(){ cin>>n; long long a[n+5]; long long dem=0; a[1]=0; for (int i=0;i<n-1;i++) { long long u,v; cin>>u>>v; a[v]=a[u]+1; if (a[v]>dem) dem=a[v]; } cout<<dem; } int main(){ int T; cin>>T; while(T--){ run(); cout<<endl; } return 0; }
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#pragma once #include <vector> #include <string> namespace softengine { class FileUtils { public: FileUtils() = delete; static std::vector<std::string> explode( const std::string& s, char c ); }; }
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/** * @file Triple.h * @author Taesun Moon <tsmoon@w-central-232-178.public.utexas.edu> * @date Sun Apr 12 18:11:51 2009 * * @brief * * */ #ifndef __TRIPLE_H__ #define __TRIPLE_H__ #include <map> #include <string> #include <vector> namespace infl { template <typename Container = std::vector<double>, typename StringT = std::string, typename T = size_t> struct Triple { Container* const vp; StringT label; T cluster_idx; Triple(Container* _vp, StringT& _l, T _cl) : vp(_vp), label(_l), cluster_idx(_cl) {} typename Container::iterator begin() const {return vp->begin();} typename Container::iterator end() const {return vp->end();} typename Container::size_type size() const {return vp->size();} bool operator<(const Triple& tr) const { return vp < tr.vp; } }; typedef Triple<std::vector<double> > TRIPLEVD; typedef Triple<std::vector<float> > TRIPLEVF; typedef std::vector<TRIPLEVD> VTRIPLEVD; typedef std::vector<TRIPLEVF> VTRIPLEVF; typedef std::map<TRIPLEVD, size_t> MTRIPLEVD; typedef std::map<TRIPLEVF, size_t> MTRIPLEVF; } #endif
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MCParticleProperties.cpp
/* vim:set noexpandtab tabstop=4 wrap */ #include "MCParticleProperties.h" #include "MRDSubEventClass.hh" // a class for defining subevents #include "MRDTrackClass.hh" // a class for defining MRD tracks - needed for cMRDTrack EnergyLoss TF1 #include "Position.h" #include "TF1.h" MCParticleProperties::MCParticleProperties():Tool(){} bool MCParticleProperties::Initialise(std::string configfile, DataModel &data){ /////////////////// Usefull header /////////////////////// if(configfile!="") m_variables.Initialise(configfile); //loading config file //m_variables.Print(); m_data= &data; //assigning transient data pointer ///////////////////////////////////////////////////////////////// m_variables.Get("verbosity",verbosity); // Get the anniegeom get_ok = m_data->Stores.at("ANNIEEvent")->Header->Get("AnnieGeometry",anniegeom); if(not get_ok){ Log("MCParticleProperties Tool: Could not get the AnnieGeometry from ANNIEEvent!",v_error,verbosity); return false; } fidcutradius = anniegeom->GetFiducialCutRadius()*100.; // convert to cm fidcutz = anniegeom->GetFiducialCutZ()*100.; fidcuty = anniegeom->GetFiducialCutY()*100.; tank_radius = anniegeom->GetTankRadius()*100.; tank_start = (anniegeom->GetTankCentre().Z()-tank_radius)*100.; tank_yoffset = (anniegeom->GetTankCentre().Y())*100.; tank_halfheight = (anniegeom->GetTankHalfheight())*100.; // XXX override as anniegeom versions are wrong tank_radius = MRDSpecs::tank_radius; tank_start = MRDSpecs::tank_start; tank_yoffset = MRDSpecs::tank_yoffset; tank_halfheight = MRDSpecs::tank_halfheight; // generate pdg code to name / mass maps & save them to the CStore for further use by downstream tools this->GeneratePdgMap(); this->GeneratePdgMassMap(); m_data->CStore.Set("PdgNameMap",pdgcodetoname); m_data->CStore.Set("PdgMassMap",pdgcodetomass); return true; } bool MCParticleProperties::Execute(){ Log("Tool MCParticleProperties Executing",v_message,verbosity); // first check if this is a delayed MCTrigger; if it is, we've already run // on this set of particles and we don't need to do it again uint16_t MCTriggernum; get_ok = m_data->Stores["ANNIEEvent"]->Get("MCTriggernum",MCTriggernum); Log("MCParticleProperties tool: MCTriggernum: "+std::to_string(MCTriggernum),v_message,verbosity); if(not get_ok){ Log("MCParticleProperties Tool: No MCTriggernum in ANNIEEvent!",v_error,verbosity); return false; } bool splitSubtriggers = false; m_data->CStore.Get("SplitSubTriggers",splitSubtriggers); if(splitSubtriggers && (MCTriggernum>0)){ return true; // nothing to do } // retrieve the tracks from the BoostStore // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ get_ok = m_data->Stores["ANNIEEvent"]->Get("MCParticles",MCParticles); if(not get_ok){ Log("MCParticleProperties Tool: No MCParticles in ANNIEEvent!",v_error,verbosity); return false; } // Loop over reconstructed tracks and calculate additional properties // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Log("MCParticleProperties Tool: Looping over MCParticles",v_debug,verbosity); for(int tracki=0; tracki<(int)MCParticles->size(); tracki++){ Log("MCParticleProperties Tool: Processing MCParticle "+to_string(tracki),v_debug,verbosity); // Get the track details MCParticle* nextparticle = &MCParticles->at(tracki); Log("MCParticleProperties Tool: Printing existing particle stats",v_debug,verbosity); if(verbosity>v_debug){ cout<<"<<<<<<<<<<<<<<<<"<<endl; nextparticle->Print(); cout<<"<<<<<<<<<<<<<<<<"<<endl; } Position startvertex = nextparticle->GetStartVertex(); startvertex.UnitToCentimeter(); Position stopvertex = nextparticle->GetStopVertex(); stopvertex.UnitToCentimeter(); Position differencevector = (stopvertex-startvertex); double atracklengthtotal = differencevector.Mag(); // XXX DEBUG THIS, why isn't this returning the correct answer? //double atrackangle = differencevector.Angle(Position(0,0,1)); // check if it starts in the fiducial volume bool isinfiducialvol=false; if( (sqrt(pow(startvertex.X(), 2) + pow(startvertex.Z()-tank_start-tank_radius,2)) < fidcutradius) && (abs(startvertex.Y()-tank_yoffset) < fidcuty) && ((startvertex.Z()-tank_start-tank_radius) < fidcutz) ){ isinfiducialvol=true; } nextparticle->SetStartsInFiducialVolume(isinfiducialvol); //==================================================================================================== // Estimate MRD penetration TODO add mrd entry/exit points to WCSim Tracks? //==================================================================================================== // The mrd is as wide as the tank. We can ensure a track enters the mrd by projecting // the track forward from the start vertex at the angle between start and stop vertices, // and requiring: // 1) at z=MRD_start, x is between +/-(MRD_width/2); // 2) z endpoint is > MRD_start // For at least 2 layers of penetration, as above but with requirement on x @ z=MRD_layer2 // For range-out, as above with requirement on x @ z=MRD_start+MRD_depth && // z endpoint is > MRD_start+MRD_depth float oppx = stopvertex.X() - startvertex.X(); float adj = stopvertex.Z() - startvertex.Z(); double avgtrackgradx = (adj!=0) ? (oppx/adj) : 1000000; float avgtrackanglex = atan(avgtrackgradx); float oppy = stopvertex.Y() - startvertex.Y(); double avgtrackgrady = (adj!=0) ? (oppy/adj) : 1000000; float avgtrackangley = atan(avgtrackgrady); // XXX debug override until we fix version above double atrackangle = sqrt(pow(avgtrackanglex,2.)+pow(avgtrackangley,2.)); float xatmrd = startvertex.X() + (MRDSpecs::MRD_start-startvertex.Z())*avgtrackgradx; float yatmrd = startvertex.Y() + (MRDSpecs::MRD_start-startvertex.Z())*avgtrackgrady; if(verbosity>3){ cout<<"primary start vertex: "; startvertex.Print(); cout<<"primary stop vertex: "; stopvertex.Print(); cout<<"oppx = "<<oppx<<endl; cout<<"adj = "<<adj<<endl; cout<<"anglex = "<<avgtrackanglex<<endl; cout<<"tan(anglex) = "<<avgtrackgradx<<endl; cout<<"projected x at z="<<MRDSpecs::MRD_start<<" is "<<xatmrd<<endl; cout<<"xatmrd="<<xatmrd<<", MRD_width="<<MRDSpecs::MRD_width<<endl; cout<<"yatmrd="<<yatmrd<<", MRD_height="<<MRDSpecs::MRD_height<<endl; } // variables to be saved to EventDistributions Position MRDentrypoint(0,0,0), MRDexitpoint(0,0,0), MuTrackInMRD(0,0,0); double atracklengthinmrd, mrdpenetrationcm; int mrdpenetrationlayers; bool atrackprojectedhitmrd; bool atrackentersmrd, atrackstopsinmrd, atrackpenetratesmrd; // check for intercept and record entry point bool checkboxlinerror=false; //====================================================================================================== // Calculate whether the extended (projected) particle trajectory would hit the MRD (first layer) //====================================================================================================== atrackprojectedhitmrd = CheckProjectedMRDHit(startvertex, stopvertex, MRDSpecs::MRD_width, MRDSpecs::MRD_height,MRDSpecs::MRD_start); //new version based on external function calls /////////////////////////////////////////////// // bool CheckLineBox( Position L1, Position L2, Position B1, Position B2, // Position &Hit, Position &Hit2, bool &error) // returns true if line (L1, L2) intersects with the box (B1, B2) // returns intersection with smaller Z in Hit // if 2 interceptions are found, returns interception with larger Z, // if 1 interception is found, returns L2 (stopping point). // error returns true if >2 intercepts are found, or other error. atrackentersmrd = CheckLineBox(startvertex, stopvertex, Position(-MRDSpecs::MRD_width,-MRDSpecs::MRD_height,MRDSpecs::MRD_start), Position(MRDSpecs::MRD_width,MRDSpecs::MRD_height,MRDSpecs::MRD_end), MRDentrypoint, MRDexitpoint, checkboxlinerror); // sanity check: DISABLE TO ALLOW TRACKS STARTING IN THE MRD //assert(MRDentrypoint!=startvertex&&"track starts in MRD!?"); // check if MRD stops in the MRD atrackstopsinmrd = ( abs(stopvertex.X())<MRDSpecs::MRD_width&& abs(stopvertex.Y())<MRDSpecs::MRD_height&& stopvertex.Z()>MRDSpecs::MRD_start&& stopvertex.Z()<MRDSpecs::MRD_end ); if(atrackentersmrd){ atrackpenetratesmrd = ( (MRDentrypoint.Z()==MRDSpecs::MRD_start)&& (MRDexitpoint.Z()==MRDSpecs::MRD_end) ); MuTrackInMRD = (MRDexitpoint-MRDentrypoint); atracklengthinmrd = MuTrackInMRD.Mag(); mrdpenetrationcm = MuTrackInMRD.Z(); mrdpenetrationlayers=0; for(auto layerzval : MRDSpecs::mrdscintlayers){ if(MRDexitpoint.Z()<layerzval) break; mrdpenetrationlayers++; } } else { atrackpenetratesmrd=false; mrdpenetrationcm=0.; mrdpenetrationlayers=0; atracklengthinmrd=0.; } double muxtracklength=MuTrackInMRD.X(); double muytracklength=MuTrackInMRD.Y(); double muztracklength=MuTrackInMRD.Z(); if(verbosity>3){ cout<<"particle travels "<<atracklengthinmrd<<"cm before exiting MRD bounds"<<endl <<"particle travels "<<muxtracklength<<"cm before leaving X bounds"<<endl <<"particle travles "<<muytracklength<<"cm before leaving Y bounds"<<endl; } double maxtracklengthinMRD = sqrt( pow(MRDSpecs::MRD_width*2.,2.) + pow(MRDSpecs::MRD_height*2.,2.) + pow(MRDSpecs::MRD_depth,2.) ); if((atracklengthinmrd>maxtracklengthinMRD)|| (muxtracklength>((MRDSpecs::MRD_width*2)*1.01)) || (muytracklength>((MRDSpecs::MRD_height*2)*1.01))|| (mrdpenetrationcm>(MRDSpecs::MRD_depth*1.01)) || checkboxlinerror ){ // float inaccuracies... cerr<<"MRD track length is bad!"<<endl <<"Max track length is "<<maxtracklengthinMRD<<"cm" <<", this track is "<<atracklengthinmrd<<"cm, " <<"distances are ("<<muxtracklength<<", " <<muytracklength<<", "<<mrdpenetrationcm<<")"<<endl <<"compare to maximum extents ("<<(2*MRDSpecs::MRD_width) <<", "<<(2*MRDSpecs::MRD_height)<<", "<<MRDSpecs::MRD_depth<<")"<<endl <<"MRD Track goes = ("<<MRDentrypoint.X()<<", "<<MRDentrypoint.Y()<<", " <<MRDentrypoint.Z()<<") -> ("<<MRDexitpoint.X()<<", "<<MRDexitpoint.Y()<<", " <<MRDexitpoint.Z()<<") and "; if(atrackstopsinmrd) cerr<<"stops in the MRD"<<endl; else if(atrackpenetratesmrd) cerr<<"penetrates the MRD"<<endl; else cerr<<"exits the side of the MRD"<<endl; cerr<<"MRD width is "<<MRDSpecs::MRD_width<<", MRD height is "<<MRDSpecs::MRD_height <<", MRD start is "<<MRDSpecs::MRD_start<<", MRD end is "<<(MRDSpecs::MRD_end)<<endl <<"total path is from ("<<startvertex.X()<<", "<<startvertex.Y() <<", "<<startvertex.Z()<<") -> ("<<stopvertex.X()<<", " <<stopvertex.Y()<<", "<<stopvertex.Z()<<")"<<endl <<"avgtrackangley="<<avgtrackangley<<", avgtrackanglex="<<avgtrackanglex<<endl <<"CheckLineBox error is "<<checkboxlinerror<<endl; //return false; } // transfer to ANNIEEvent // ~~~~~~~~~~~~~~~~~~~~~~ nextparticle->SetTrackAngleX(avgtrackanglex); nextparticle->SetTrackAngleY(avgtrackangley); nextparticle->SetTrackAngleFromBeam(atrackangle); nextparticle->SetProjectedHitMrd(atrackprojectedhitmrd); nextparticle->SetEntersMrd(atrackentersmrd); MRDentrypoint.UnitToMeter(); nextparticle->SetMrdEntryPoint(MRDentrypoint); MRDexitpoint.UnitToMeter(); nextparticle->SetExitsMrd(!atrackstopsinmrd); nextparticle->SetMrdExitPoint(MRDexitpoint); nextparticle->SetPenetratesMrd(atrackpenetratesmrd); nextparticle->SetMrdPenetration(mrdpenetrationcm/100.); nextparticle->SetNumMrdLayersPenetrated(mrdpenetrationlayers); nextparticle->SetTrackLengthInMrd(atracklengthinmrd/100.); double dEdx = cMRDTrack::AngleToEnergyLoss(atrackangle); double energylossinmrd = (atracklengthinmrd) ? (atracklengthinmrd*dEdx) : 0; nextparticle->SetMrdEnergyLoss(energylossinmrd); if(verbosity>3){ cout<<"atrackangle: "<<atrackangle<<endl <<"atrackprojectedhitmrd: "<<atrackprojectedhitmrd<<endl <<"atrackentersmrd: "<<atrackentersmrd<<endl <<"atrackstopsinmrd: "<<atrackstopsinmrd<<endl <<"mrdpenetrationcm: "<<mrdpenetrationcm<<endl <<"mrdpenetrationlayers: "<<mrdpenetrationlayers<<endl <<"atracklengthinmrd: "<<atracklengthinmrd<<endl <<"energylossinmrd: "<<(energylossinmrd)<<endl <<"MRD track goes = ("<<MRDentrypoint.X()<<", "<<MRDentrypoint.Y()<<", " <<MRDentrypoint.Z()<<") -> ("<<MRDexitpoint.X()<<", "<<MRDexitpoint.Y()<<", " <<MRDexitpoint.Z()<<")"<<endl; } //==================================================================================================== // calculate the track length in water //==================================================================================================== // to calculate track length _in water_ find distance from start vertex to the point // where it intercepts the tank. if this length > total track length, use total track length // otherwise use this length. // first check if the start and endpoints are in the tank - if so, there is no tank exit point // and track length in tank is total length. Log("MCParticleProperties Tool: Estimating track length in tank",v_debug,verbosity); double atracklengthintank=0; bool interceptstank=true; bool hastrueexitvtx=false; Position tankentryvtx, tankexitvtx, truetankexitvtx; bool trackstartsintank = ( sqrt(pow(startvertex.X(),2.) + pow(startvertex.Z()-tank_start-tank_radius,2.)) < tank_radius ) && ( abs(startvertex.Y()-tank_yoffset) < tank_halfheight ); bool trackstopsintank = ( sqrt(pow(stopvertex.X(),2.) + pow(stopvertex.Z()-tank_start-tank_radius,2.)) < tank_radius ) && ( abs(stopvertex.Y()-tank_yoffset) < tank_halfheight ); // // if TankExitPoint is not close to either the tank caps or tank walls, // // we probably don't have one. So project it instead. // double tankexitradius = sqrt(pow(nextparticle->GetTankExitPoint().X(),2.) + // pow(nextparticle->GetTankExitPoint().Z(),2.)); // double tankexitheight = abs(nextparticle->GetTankExitPoint().Y()); // if((tankexitradius<(tank_radius*0.8))&&(tankexitheight<(tank_height*0.8))){ // if(nextparticle->GetTankExitPoint().Mag()>0.2){ // cover rounding errors // Later versions of WCSim record the tank exit point explicitly truetankexitvtx = nextparticle->GetTankExitPoint(); truetankexitvtx.UnitToCentimeter(); hastrueexitvtx=true; } if(trackstartsintank&&(trackstopsintank||hastrueexitvtx)){ // If we have know true start and endpoints in tank, we can calculate track length directly logmessage="MCParticleProperties Tool: Track endpoints in tank are both known"; Log(logmessage,v_debug,verbosity); tankentryvtx = startvertex; tankexitvtx = stopvertex; } else { logmessage="MCParticleProperties Tool: Estimating tank track length"; Log(logmessage,v_debug,verbosity); // Three potential cases here: // 1. Start is outside the tank (entry unknown), exit point is known (either inside tank or recorded) // - we need to estimate entry point // 2. Start is inside tank, but endpoint is outside the tank and exit was not recorded by WCSim // - we need to estimate the exit point // 3. Both start and endpoints are outside the tank and unknown // - we need to check the track intercepts the tank, and estimate both entry & exit points // If we have a recorded truth exit point we can use it as the endpoint for CheckTankIntercepts // to get a more accurate estimate Position theendvertex = (hastrueexitvtx) ? truetankexitvtx : stopvertex; interceptstank = CheckTankIntercepts(startvertex, theendvertex, trackstartsintank, trackstopsintank, tankexitvtx, tankentryvtx); if(verbosity>3){ cout<<"checktankintercepts returned "<<interceptstank<<endl; cout<<"and set tankexitvtx to: ("<<tankexitvtx.X() <<", "<<tankexitvtx.Y()<<", "<<tankexitvtx.Z()<<")"<<endl; cout<<"and set tankentryvtx to ("<<tankentryvtx.X()<<", "<<tankentryvtx.Y() <<", "<<tankentryvtx.Z()<<")"<<endl; } if(trackstartsintank) tankentryvtx=startvertex; if(trackstopsintank) tankexitvtx=stopvertex; } if(hastrueexitvtx) tankexitvtx = truetankexitvtx; // we're now able to determine particle track length in the tank: atracklengthintank = (interceptstank) ? (tankexitvtx-tankentryvtx).Mag() : 0; // Sanity checks double maxtanktracklength = sqrt(pow(tank_radius*2.,2.)+pow(tank_halfheight*2.,2.)); if(verbosity>3){ cout<<"TRACK SUMMARY"<<endl; cout<<"track start point : ("<<startvertex.X()<<", "<<startvertex.Y() <<", "<<startvertex.Z()<<")"<<endl <<"track stop point : ("<<stopvertex.X()<<", "<<stopvertex.Y() <<", "<<stopvertex.Z()<<")"<<endl; cout<<"track starts "<<((trackstartsintank) ? "inside" : "outside")<<" tank, and ends " <<((trackstopsintank) ? "inside" : "outside")<<" the tank"<<endl; cout<<"tank entry point : ("<<tankentryvtx.X()<<", "<<tankentryvtx.Y() <<", "<<tankentryvtx.Z()<<")"<<endl; cout<<"tank exit point: ("<<tankexitvtx.X()<<", "<<tankexitvtx.Y()<<", "<<tankexitvtx.Z()<<") " <<endl; cout<<"tank "<<((hastrueexitvtx) ? "had" : "didn't have")<<" a truth recorded exit point"<<endl; cout<<"tank track length: ("<<(tankexitvtx.X()-tankentryvtx.X()) <<", "<<(tankexitvtx.Y()-tankentryvtx.Y())<<", " <<(tankexitvtx.Z()-tankentryvtx.Z())<<") = "<<atracklengthintank<<"cm total"<<endl; cout<<"c.f. max possible tank track length is "<<maxtanktracklength<<endl; } if(atracklengthintank > maxtanktracklength){ Log("MCParticleProperties Tool: Track length is impossibly long!",v_error,verbosity); //return false; } if(atracklengthintank > differencevector.Mag()){ Log("MCParticleProperties Tool: Track length in tank is greater than total track length.",v_warning,verbosity); //This seems to happen all the time for gammas/protons with short tracks--> reduce verbosity to warning //return false; } if(TMath::IsNaN(atracklengthintank)){ Log("MCParticleProperties Tool: NaN RESULT FROM MU TRACK LENGTH IN TANK?!",v_error,verbosity); //return false; } // We can also use a slightly modified version of the CheckTankIntercepts to find // the projected tank exit point for particles that started in the tank, regardless // of whether they left it. This is useful for e.g. showing pion decay gamma vertices, // even if the light is not produced by the gammas themselves Log("MCParticleProperties Tool: Calculating projected tank exit",v_debug,verbosity); Position projectedexitvertex; if(hastrueexitvtx||(interceptstank&&(!trackstopsintank))){ Log("MCParticleProperties Tool: Using true/estimated tank exit",v_debug,verbosity); } else { // exit projection only makes sense for tracks starting in tank if(trackstartsintank && trackstopsintank){ bool projectok = ProjectTankIntercepts(startvertex, stopvertex, projectedexitvertex); if(not projectok){ cerr<<"MCParticleProperties Tool: ProjectTankIntercepts returned false?!"<<std::endl; } else { Log("MCParticleProperties Tool: Projected track exit OK",v_debug,verbosity); } } else { // TODO we could relax the requirement that it started in the tank; // provided it either started in the tank *or* had a tankentryvtx // we can project an exit. Leave that for now though. FIXME Log("MCParticleProperties Tool: Track did not start in tank; no projected exit",v_debug,verbosity); } } // transfer to ANNIEEvent // ~~~~~~~~~~~~~~~~~~~~~~ nextparticle->SetEntersTank(interceptstank); tankentryvtx.UnitToMeter(); nextparticle->SetTankEntryPoint(tankentryvtx); nextparticle->SetExitsTank(interceptstank&&!trackstopsintank); // TankExitPoint is either a projected or true exit point if(hastrueexitvtx){ // do nothing: the tankexitvtx is already populated by LoadWCSim } else if(interceptstank&&(!trackstopsintank)){ tankexitvtx.UnitToMeter(); nextparticle->SetTankExitPoint(tankexitvtx); } else { projectedexitvertex.UnitToMeter(); nextparticle->SetTankExitPoint(projectedexitvertex); } nextparticle->SetTrackLengthInTank(atracklengthintank/100.); if(verbosity>3){ cout<<"tankentryvtx: ("<<tankentryvtx.X()<<", "<<tankentryvtx.Y()<<", "<<tankentryvtx.Z()<<")" <<", tankexitvtx: ("<<tankexitvtx.X()<<", "<<tankexitvtx.Y()<<", "<<tankexitvtx.Z()<<")" <<", atracklengthintank: "<<atracklengthintank<<endl; } } // end of loop over MCParticles return true; } bool MCParticleProperties::Finalise(){ return true; } //============================================================================ // a test to see if a projected point in a plane is within a box in that plane int MCParticleProperties::InBox( Position Hit, Position B1, Position B2, const int Axis) { if ( Axis==1 && Hit.Z() > B1.Z() && Hit.Z() < B2.Z() && Hit.Y() > B1.Y() && Hit.Y() < B2.Y()) return 1; if ( Axis==2 && Hit.Z() > B1.Z() && Hit.Z() < B2.Z() && Hit.X() > B1.X() && Hit.X() < B2.X()) return 1; if ( Axis==3 && Hit.X() > B1.X() && Hit.X() < B2.X() && Hit.Y() > B1.Y() && Hit.Y() < B2.Y()) return 1; return 0; } // projects the hitpoint by adding a scaled vector to the start point int MCParticleProperties::GetIntersection( float fDst1, float fDst2, Position P1, Position P2, Position &Hit) { if ( (fDst1 * fDst2) >= 0.0f) return 0; if ( fDst1 == fDst2) return 0; Hit = P1 + (P2-P1) * ( -fDst1/(fDst2-fDst1) ); return 1; } // returns true if line (L1, L2) intersects with the box (B1, B2) // returns intersection point in Hit bool MCParticleProperties::CheckLineBox( Position L1, Position L2, Position B1, Position B2, Position &Hit, Position &Hit2, bool &error, int verbose){ error=false; if(verbose){ cout<<"CheckLineBox called with start:"; L1.Print(); cout<<" and stop "; L2.Print(); cout<<", c.f. box corners are "; B1.Print(); cout<<" and "; B2.Print(); cout<<endl; } // check if it misses the box entirely by being on one side of a plane over entire track if (L2.X() <= B1.X() && L1.X() <= B1.X()) return false; if (L2.X() >= B2.X() && L1.X() >= B2.X()) return false; if (L2.Y() <= B1.Y() && L1.Y() <= B1.Y()) return false; if (L2.Y() >= B2.Y() && L1.Y() >= B2.Y()) return false; if (L2.Z() <= B1.Z() && L1.Z() <= B1.Z()) return false; if (L2.Z() >= B2.Z() && L1.Z() >= B2.Z()) return false; if(verbose){ cout<<"passes initial tests as not missing box"<<endl; } // check if it's inside the box to begin with (classed as an interception at start vtx) if (L1.X() > B1.X() && L1.X() < B2.X() && L1.Y() > B1.Y() && L1.Y() < B2.Y() && L1.Z() > B1.Z() && L1.Z() < B2.Z()){ if(verbose){ cout<<"starts in the box"<<endl; } Hit = L1; } // check if it's inside the box at endpoint (classed as an interception at end vtx) if (L2.X() > B1.X() && L2.X() < B2.X() && L2.Y() > B1.Y() && L2.Y() < B2.Y() && L2.Z() > B1.Z() && L2.Z() < B2.Z()){ Hit2 = L2; if(verbose){ cout<<"ends in the box"<<endl; } } if(Hit==L1&&Hit2==L2) return true; // check for an interception in X, Y then Z. //if ( (GetIntersection( L1.X()-B1.X(), L2.X()-B1.X(), L1, L2, Hit) && InBox( Hit, B1, B2, 1 )) // || (GetIntersection( L1.Y()-B1.Y(), L2.Y()-B1.Y(), L1, L2, Hit) && InBox( Hit, B1, B2, 2 )) // || (GetIntersection( L1.Z()-B1.Z(), L2.Z()-B1.Z(), L1, L2, Hit) && InBox( Hit, B1, B2, 3 )) // || (GetIntersection( L1.X()-B2.X(), L2.X()-B2.X(), L1, L2, Hit) && InBox( Hit, B1, B2, 1 )) // || (GetIntersection( L1.Y()-B2.Y(), L2.Y()-B2.Y(), L1, L2, Hit) && InBox( Hit, B1, B2, 2 )) // || (GetIntersection( L1.Z()-B2.Z(), L2.Z()-B2.Z(), L1, L2, Hit) && InBox( Hit, B1, B2, 3 ))) // return true; // Above seems to assume there will only be one interception!! // e.g. if X has an interception, there are no checks for Z interception - if it enters // the front face and exits the side, only the side exit will be returned. // Instead, note all interception points and return the first (and second if it exists) std::vector<Position> interceptions; bool anyinterception=false; bool thisinterception; if(verbose){ cout<<"finding interceptions"<<endl; } Position temphit; thisinterception= GetIntersection( L1.X()-B1.X(), L2.X()-B1.X(), L1, L2, temphit) && InBox(temphit, B1, B2, 1); if(thisinterception){ interceptions.push_back(temphit); anyinterception=true; } thisinterception= GetIntersection( L1.Y()-B1.Y(), L2.Y()-B1.Y(), L1, L2, temphit) && InBox( temphit, B1, B2, 2 ); if(thisinterception){ interceptions.push_back(temphit); anyinterception=true; } thisinterception= GetIntersection( L1.Z()-B1.Z(), L2.Z()-B1.Z(), L1, L2, temphit) && InBox( temphit, B1, B2, 3 ); if(thisinterception){ interceptions.push_back(temphit); anyinterception=true; } thisinterception= GetIntersection( L1.X()-B2.X(), L2.X()-B2.X(), L1, L2, temphit) && InBox( temphit, B1, B2, 1 ); if(thisinterception){ interceptions.push_back(temphit); anyinterception=true; } thisinterception= GetIntersection( L1.Y()-B2.Y(), L2.Y()-B2.Y(), L1, L2, temphit) && InBox( temphit, B1, B2, 2 ); if(thisinterception){ interceptions.push_back(temphit); anyinterception=true; } thisinterception= GetIntersection( L1.Z()-B2.Z(), L2.Z()-B2.Z(), L1, L2, temphit) && InBox( temphit, B1, B2, 3 ); if(thisinterception){ interceptions.push_back(temphit); anyinterception=true; } if(verbose){ cout<<"found "<<interceptions.size()<<" interceptions"; if(interceptions.size()>0) { cout<<" at "; interceptions.at(0).Print(); } if(interceptions.size()>1) { cout<<" and "; interceptions.at(1).Print(); } cout<<endl; } if(interceptions.size()>2){ cerr<<"CheckLineBox found more than two intercepts?! They are at:"<<endl; for(auto&& avec : interceptions) cerr<<"("<<avec.X()<<", "<<avec.Y()<<", "<<avec.Z()<<")"<<endl; error=true; return false; } else if(interceptions.size()==2){ auto vec1 = interceptions.at(0); auto vec2 = interceptions.at(1); if(vec1.Z()<vec2.Z()){ Hit=vec1; Hit2=vec2; } else { Hit=vec2; Hit2=vec1; } return true; } else if(interceptions.size()==1){ if(Hit==L1){ // track starts in mrd - found intercept is exit point Hit2=interceptions.at(0); return true; } else { // track starts outside mrd - found intercept is entry point Hit=interceptions.at(0); return true; } } else { return false; } } bool MCParticleProperties::CheckProjectedMRDHit(Position startvertex, Position stopvertex, double mrdwidth, double mrdheight, double mrdstart){ bool projected_mrdhit = true; Position diffvertex = stopvertex - startvertex; //calculate projected x and y positions of the extended particle track from the track to the MRD double ProjMRDHit = (mrdstart - startvertex.Z())/(diffvertex.Z()); double ProjXMRD = startvertex.X() + ProjMRDHit*diffvertex.X(); double ProjYMRD = startvertex.Y() + ProjMRDHit*diffvertex.Y(); //check if the projected x and y positions at the z-position of the first MRD layer are contained within the first MRD layers if (fabs(ProjXMRD) > mrdwidth) projected_mrdhit = false; if (fabs(ProjYMRD) > mrdheight) projected_mrdhit = false; if (ProjMRDHit < 0.) projected_mrdhit = false; //particle going in wrong direction return projected_mrdhit; } //========================================================================================= // A test to see whether a projected line within a plane intersects a circle within the plane bool MCParticleProperties::CheckTankIntercepts( Position startvertex, Position stopvertex, bool trackstartsintank, bool trackstopsintank, Position &Hit, Position &Hit2, int verbose){ if(verbose){ cout<<"CheckTankIntercepts with startvertex=("<<startvertex.X()<<", "<<startvertex.Y() <<", "<<startvertex.Z()<<"), stopvertex=("<<stopvertex.X()<<", " <<stopvertex.Y()<<", "<<stopvertex.Z()<<")"<<endl; } // simple checks to save time if( ( (startvertex.X() > tank_radius) && (stopvertex.X() > tank_radius) ) || ( (startvertex.X() < -tank_radius) && (stopvertex.X() < -tank_radius) ) || ( ((startvertex.Y()-tank_yoffset) > tank_halfheight) && ((stopvertex.Y()-tank_yoffset) > tank_halfheight) ) || ( ((startvertex.Y()-tank_yoffset) < -tank_halfheight) && ((stopvertex.Y()-tank_yoffset) < -tank_halfheight) ) || ( (startvertex.Z() < tank_start) && (stopvertex.Z() < tank_start) ) || ( (startvertex.Z() > (tank_start+2.*tank_radius)) && (stopvertex.Z() > (tank_start+2.*tank_radius)) ) ){ logmessage = "MCParticleProperties Tool::CheckTankIntercepts breaking early as start and endpoints" " are both on the same side outside of the tank bounds"; Log(logmessage,v_debug,verbosity); if(verbose){ if( (startvertex.X() > tank_radius) && (stopvertex.X() > tank_radius) ) cout<<"track entirely on right of tank"<<endl; if( (startvertex.X() < -tank_radius) && (stopvertex.X() < -tank_radius) ) cout<<"track entirely on left of tank"<<endl; if( ((startvertex.Y()-tank_yoffset) > tank_halfheight) && ((stopvertex.Y()-tank_yoffset) > tank_halfheight) ) cout<<"track entirely above tank"<<endl; if( ((startvertex.Y()-tank_yoffset) < -tank_halfheight) && ((stopvertex.Y()-tank_yoffset) < -tank_halfheight) ) cout<<"track entirely below tank"<<endl; if( (startvertex.Z() < tank_start) && (stopvertex.Z() < tank_start) ) cout<<"track entirely before tank"<<endl; if( (startvertex.Z() > (tank_start+2.*tank_radius)) && (stopvertex.Z() > (tank_start+2.*tank_radius)) ) cout<<"track entirely after tank"<<endl; } return false; } // calculate average gradients double oppx = stopvertex.X() - startvertex.X(); double adj = stopvertex.Z() - startvertex.Z(); double avgtrackgradx = (adj!=0) ? (oppx/adj) : 1000000; double oppy = stopvertex.Y() - startvertex.Y(); double avgtrackgrady = (adj!=0) ? (oppy/adj) : 1000000; // make it unit so we don't get issues with very short tracks Position differencevector = (stopvertex-startvertex).Unit(); // first check for the track being in the z plane, as this will produce infinite gradients //if(abs(differencevector.Z())<0.1){ //0.1 seems to be too high of a threshold, happens for a lot of tracks (normalized unit vector) if(abs(differencevector.Z())<0.001){ // we have a simpler case: the tank is simply a box of height tankheight // and width = length of a chord at the given z if(verbose){ cout<<"track is in z plane, using alt method"<<endl; } double base = abs(startvertex.Z()-tank_start-tank_radius); double chordlen = sqrt(pow(tank_radius,2.)-pow(base,2.)); // half the chord length, strictly. if(verbose){ cout<<"half width of tank in plane z="<<startvertex.Z()<<" is "<<chordlen<<endl; } // simple checks to save time if(base>tank_radius) return false; // track misses tank in z plane if( ((startvertex.Y()-tank_yoffset)<-tank_halfheight) && ((stopvertex.Y() -tank_yoffset)<-tank_halfheight) ){ return false; // track is entirely below tank } else if( ((startvertex.Y()-tank_yoffset)>tank_halfheight) && ((stopvertex.Y() -tank_yoffset)>tank_halfheight) ){ return false; // track is entirely above tank } else if( (startvertex.X()<-chordlen) && (stopvertex.Z( )<-chordlen) ){ return false; // track is entirely to left of tank } else if( (startvertex.X()>chordlen) && (stopvertex.X() >chordlen) ){ return false; // track is entirely to right of tank } if(verbose){ cout<<"track intercepted tank somewhere"<<endl; } // second possibility: track is parallel to x-axis: then d*/dz=inf AND dx/dy=inf if(abs(differencevector.Y())<0.1){ if(verbose){ cout<<"track ran parallel to x axis"<<endl; } // even simpler: entry and exit points are just the tank walls in that z plane bool isrightgoing = (stopvertex.X()>startvertex.X()); if(!trackstartsintank){ (isrightgoing) ? Hit2.SetX(-chordlen) : Hit2.SetX(chordlen); Hit2.SetY(startvertex.Y()); Hit2.SetZ(startvertex.Z()); } if(!trackstopsintank){ (isrightgoing) ? Hit.SetX(chordlen) : Hit.SetX(-chordlen); Hit.SetY(startvertex.Y()); Hit.SetZ(startvertex.Z()); } } else { // track intercepted the tank at least once. find where double trackdxdy = (stopvertex.X()-startvertex.X())/(stopvertex.Y()-startvertex.Y()); if(verbose){ cout<<"trackdxdy="<<trackdxdy<<endl; } // there are 4 possible intersection points (2x, 2y), of which only 1 or 2 may be relevant double xentry=-1., xexit=-1., yentry=-1., yexit=-1.; bool entryfound=false, exitfound=false; // entry point if(!trackstartsintank){ // if startvol is not in tank we must have had an entry point if(verbose){ cout<<"track started outside tank, finding entry point"<<endl; } // find y entry - track must start outside tank y bounds to have a cap entry if(abs(startvertex.Y()-tank_yoffset)>tank_halfheight){ bool isupgoing = (stopvertex.Y()>startvertex.Y()); (isupgoing) ? yentry=-tank_halfheight : yentry=tank_halfheight; double distancetoyentry = yentry - startvertex.Y(); // signed double xatyentry = startvertex.X()+(trackdxdy*distancetoyentry); if(abs(xatyentry)<chordlen){ Hit2.SetX(xatyentry); Hit2.SetY(yentry+tank_yoffset); entryfound=true; } // else track entered via a wall if(verbose){ cout<<"track started outside caps "; if(entryfound){ cout<<"and entered at ("<<Hit2.X()<<", "<<(Hit2.Y()-tank_yoffset)<<")"<<endl; } else { cout<<"but entered via the wall, as xatyentry="<<xatyentry<<endl; } } } // else track did not start outside tank y bounds: no cap entry // find wall entry - track must start outside tank x bounds to have a wall entry if((!entryfound) && abs(startvertex.X())>chordlen){ bool isrightgoing = (stopvertex.X()>startvertex.X()); (isrightgoing) ? xentry=-chordlen : xentry=chordlen; double distancetoxentry = xentry - (startvertex.X()); // signed double yatxentry = startvertex.Y()+(distancetoxentry/trackdxdy); if(abs(yatxentry)<tank_halfheight){ Hit2.SetX(xentry); Hit2.SetY(yatxentry); entryfound=true; } // else track entered via a cap if(verbose){ cout<<"track started outside walls "; if(entryfound){ cout<<"and entered at ("<<Hit2.X()<<", "<<(Hit2.Y()-tank_yoffset)<<")"<<endl; } else { cout<<"but yatxentry="<<yatxentry<<endl; } } } // else track did not start outside tank x bounds: no wall entry if(!entryfound) Log("MCParticleProperties tool: Could not find track entry point!? ("+std::to_string(startvertex.X())+","+std::to_string(startvertex.Y())+","+std::to_string(startvertex.Z())+") --> ("+std::to_string(stopvertex.X())+","+std::to_string(stopvertex.Y())+","+std::to_string(stopvertex.Z())+")",v_error,verbosity); else Hit2.SetZ(startvertex.Z()); if(verbose){ if(entryfound) cout<<"setting entry Z to "<<(Hit2.Z()-tank_start-tank_radius)<<endl; } } // repeat for exit point if(!trackstopsintank){ if(verbose){ cout<<"track ended outside tank, finding exit point"<<endl; } // find y exit - track must stop outside tank y bounds to have a cap exit if(abs(stopvertex.Y()-tank_yoffset)>tank_halfheight){ bool isupgoing = (stopvertex.Y()>startvertex.Y()); (isupgoing) ? yexit=tank_halfheight : yexit=-tank_halfheight; double distancetoyexit = yexit - startvertex.Y(); // signed double xatyexit = startvertex.X()+(trackdxdy*distancetoyexit); if(abs(xatyexit)<chordlen){ Hit.SetX(xatyexit); Hit.SetY(yexit+tank_yoffset); exitfound=true; } // else track entered via a wall if(verbose){ cout<<"track stopped outside caps "; if(exitfound) cout<<"and exited at ("<<Hit.X()<<", "<<(Hit.Y()-tank_yoffset)<<")"<<endl; else cout<<"but exited via the wall, as xatyexit="<<xatyexit<<endl; } } // else track did not start outside tank y bounds: no cap exit // find wall exit - track must start outside tank x bounds to have a wall exit if((!exitfound) && abs(stopvertex.X())>chordlen){ bool isrightgoing = (stopvertex.X()>startvertex.X()); (isrightgoing) ? xexit=chordlen : xexit=-chordlen; double distancetoxexit = xexit - (startvertex.X()); // signed double yatxexit = startvertex.Y()+(distancetoxexit/trackdxdy); if(abs(yatxexit)<tank_halfheight){ Hit.SetX(xexit); Hit.SetY(yatxexit); exitfound=true; } // else track entered via a cap if(verbose){ cout<<"track stopped outside walls "; if(entryfound) cout<<"and exited at ("<<Hit.X()<<", "<<(Hit.Y()-tank_yoffset)<<")"<<endl; else cout<<"but yatxexit="<<yatxexit<<endl; } } // else track did not start outside tank y bounds: no wall exit if(!exitfound) Log("MCParticleProperties tool: Could not find track exit point!? ("+std::to_string(startvertex.X())+","+std::to_string(startvertex.Y())+","+std::to_string(startvertex.Z())+") --> ("+std::to_string(stopvertex.X())+","+std::to_string(stopvertex.Y())+","+std::to_string(stopvertex.Z())+")",v_error,verbosity); else Hit.SetZ(startvertex.Z()); if(verbose){ if(exitfound) cout<<"setting exit Z to "<<(Hit.Z()-tank_start-tank_radius)<<endl; } } if( ((!trackstopsintank)&&(!exitfound)) || ((!trackstartsintank)&&(!entryfound)) ) return false; } } else { // track was not in z plane: use old method, based on dx/dz, dy/dz // parameterize the track by it's z position, and find the // z value where the track would leave the radius of the tank double xattankcentre = startvertex.X() - (startvertex.Z()-tank_start-tank_radius)*avgtrackgradx; double firstterm = -avgtrackgradx*xattankcentre; double thirdterm = 1+pow(avgtrackgradx,2.); double secondterm = (pow(tank_radius,2.)*thirdterm) - pow(xattankcentre,2.); if(secondterm<=0){ if(verbose){ cout<<"Tank miss!"<<endl; } return false; // Doens't hit the tank. } double solution1 = (firstterm + sqrt(secondterm))/thirdterm; double solution2 = (firstterm - sqrt(secondterm))/thirdterm; double tankstartpointz, tankendpointz; if(stopvertex.Z() > startvertex.Z()){ tankendpointz = solution1; //forward going track tankstartpointz = solution2; // more upstream intercept is entry point } else { tankendpointz = solution2; // backward going track tankstartpointz = solution1; // more upstream intercept is exit point } // correct for tank z offset tankendpointz += tank_start+tank_radius; tankstartpointz += tank_start+tank_radius; if(verbose){ // for sanity check: cout<<"z'1 = "<<solution1<<", z1 = "<<(solution1+startvertex.Z()) <<", x1 = "<<(xattankcentre+(avgtrackgradx*solution1)) <<", r1 = "<<sqrt(pow(solution1,2.)+pow(xattankcentre+(avgtrackgradx*solution1),2.))<<endl; cout<<"z'2 = "<<solution2<<", z2 = "<<(solution2+startvertex.Z()) <<", x2 = "<<(xattankcentre+(avgtrackgradx*solution2)) <<", r2 = "<<sqrt(pow(solution2,2.)+pow(xattankcentre+(avgtrackgradx*solution2),2.))<<endl; } // calculate x by projecting track along parameterization double tankendpointx = startvertex.X() + (tankendpointz-startvertex.Z())*avgtrackgradx; double tankstartpointx = startvertex.X() + (tankstartpointz-startvertex.Z())*avgtrackgradx; // and same for y double tankendpointy = startvertex.Y() + (tankendpointz-startvertex.Z())*avgtrackgrady; double tankstartpointy = startvertex.Y() + (tankstartpointz-startvertex.Z())*avgtrackgrady; if(verbose){ cout<<"tank start: "<<tank_start<<endl; cout<<"tank end: "<<(tank_start+2*tank_radius)<<endl; cout<<"tank radius: "<<tank_radius<<endl; Position trackdir = (stopvertex - startvertex).Unit(); cout<<"start dir =("<<trackdir.X()<<", "<<trackdir.Y() <<", "<<trackdir.Z()<<")"<<endl; cout<<"avgtrackgradx="<<avgtrackgradx<<endl; cout<<"avgtrackgrady="<<avgtrackgrady<<endl; cout<<"xattankcentre="<<xattankcentre<<endl; cout<<"firstterm="<<firstterm<<endl; cout<<"thirdterm="<<thirdterm<<endl; cout<<"secondterm="<<secondterm<<endl; cout<<"tank intercept z solution1="<<solution1<<endl; cout<<"tank intercept z solution2="<<solution2<<endl<<endl; cout<<"values before cap exit check"<<endl; cout<<"tankstartpointz="<<tankstartpointz<<endl; cout<<"tankstartpointx="<<tankstartpointx<<endl; cout<<"tankstartpointy="<<tankstartpointy<<endl; cout<<"tankendpointz="<<tankendpointz<<endl; cout<<"tankendpointx="<<tankendpointx<<endl; cout<<"tankendpointy="<<tankendpointy<<endl; cout<<"TMath::Abs(startvertex.Y()-tank_yoffset)=" <<TMath::Abs(startvertex.Y()-tank_yoffset) <<"(tank_halfheight)="<<(tank_halfheight)<<endl; } // now check if the particle would have exited through one of the caps before reaching this point // if projected y value at the radial exit is outside the tank, and the track started inside the tank, // then the tank must have left prior to this point via one of the caps if( TMath::Abs(tankendpointy-tank_yoffset)>(tank_halfheight) && TMath::Abs(startvertex.Y()-tank_yoffset)<(tank_halfheight)){ // ^ second condition due to slight (mm) differences in tank y height in WCSim. // this trajectory exits through the cap. Need to recalculate x, z exiting points...! if(stopvertex.Y()>startvertex.Y()){ tankendpointy = tank_halfheight+tank_yoffset; // by definition of leaving through cap } else { tankendpointy = -tank_halfheight+tank_yoffset; } tankendpointz = startvertex.Z() + (tankendpointy-startvertex.Y())/avgtrackgrady; tankendpointx = startvertex.X() + (tankendpointz-startvertex.Z())*avgtrackgradx; } // else this trajectory exited the tank by a side point; existing value is valid // repeat for the tankstartpoint if( TMath::Abs(tankstartpointy-tank_yoffset)>(tank_halfheight) && TMath::Abs(startvertex.Y()-tank_yoffset)<(tank_halfheight)){ // ^ second condition due to slight (mm) differences in tank y height in WCSim. // this trajectory exits through the cap. Need to recalculate x, z exiting points...! if(stopvertex.Y()>startvertex.Y()){ tankstartpointy = tank_halfheight+tank_yoffset; // by definition of leaving through cap } else { tankstartpointy = -tank_halfheight+tank_yoffset; } tankstartpointz = startvertex.Z() + (tankstartpointy-startvertex.Y())/avgtrackgrady; tankstartpointx = startvertex.X() + (tankstartpointz-startvertex.Z())*avgtrackgradx; } // else this trajectory entered the tank by a side point; existing value is valid if(verbose){ cout<<"values after cap exit check"<<endl; cout<<"tankstartpointz="<<tankstartpointz<<endl; cout<<"tankstartpointx="<<tankstartpointx<<endl; cout<<"tankstartpointy="<<tankstartpointy<<endl; cout<<"tankendpointz="<<tankendpointz<<endl; cout<<"tankendpointx="<<tankendpointx<<endl; cout<<"tankendpointy="<<tankendpointy<<endl; } // return only the appropriate vertices if(!trackstopsintank) Hit=Position(tankendpointx,tankendpointy,tankendpointz); if(!trackstartsintank) Hit2=Position(tankstartpointx,tankstartpointy,tankstartpointz); } return true; } //========================================================================================= //========================================================================================= // Find the particle would have left the tank, had it done so // XXX remove me, hacked these to static so we can make the following function static and usable by other tools double MCParticleProperties::tank_radius=MRDSpecs::tank_radius; double MCParticleProperties::tank_start=MRDSpecs::tank_start; double MCParticleProperties::tank_yoffset=MRDSpecs::tank_yoffset; double MCParticleProperties::tank_halfheight=MRDSpecs::tank_halfheight; bool MCParticleProperties::ProjectTankIntercepts(Position startvertex, Position stopvertex, Position &Hit, int verbose){ // this is based on CheckTankIntercepts which estimates the tank entry and exit points, // but only if the track did indeed enter or exit the tank // ProjectTankIntercepts cuts out all the checks, and // 1. assumes the particle started in the tank // 2. projects an exit point regardless of whether it is beyond the track end if(verbose){ cout<<"ProjectTankIntercepts with startvertex=("<<startvertex.X()<<", "<<startvertex.Y() <<", "<<startvertex.Z()<<"), stopvertex=("<<stopvertex.X()<<", " <<stopvertex.Y()<<", "<<stopvertex.Z()<<")"<<endl; } // calculate average gradients double oppx = stopvertex.X() - startvertex.X(); double adj = stopvertex.Z() - startvertex.Z(); double avgtrackgradx = (adj!=0) ? (oppx/adj) : 1000000; double oppy = stopvertex.Y() - startvertex.Y(); double avgtrackgrady = (adj!=0) ? (oppy/adj) : 1000000; // make it unit so we don't get rounding issues with very short tracks Position differencevector = (stopvertex-startvertex).Unit(); // first check for the track being in the z plane, as this will produce infinite gradients if(abs(differencevector.Z())<0.1){ // we have a simpler case: the tank is simply a box of height tankheight // and width = length of a chord at the given z if(verbose){ cout<<"track is in z plane, using alt method"<<endl; } double base = abs(startvertex.Z()-tank_start-tank_radius); double chordlen = sqrt(pow(tank_radius,2.)-pow(base,2.)); // half the chord length, strictly. if(verbose){ cout<<"half width of tank in plane z="<<startvertex.Z()<<" is "<<chordlen<<endl; } // second possibility: track is parallel to x-axis: then d*/dz=inf AND dx/dy=inf if(abs(differencevector.Y())<0.1){ if(verbose){ cout<<"track ran parallel to x axis"<<endl; } // even simpler: entry and exit points are just the tank walls in that z plane bool isrightgoing = (stopvertex.X()>startvertex.X()); (isrightgoing) ? Hit.SetX(chordlen) : Hit.SetX(-chordlen); // exit point is tank extent in that plane Hit.SetY(startvertex.Y()); Hit.SetZ(startvertex.Z()); // parallel to y and z axes: no change } else { // track is in z-plane, but not along the X axis: line through a box scenario double trackdxdy = (stopvertex.X()-startvertex.X())/(stopvertex.Y()-startvertex.Y()); if(verbose){ cout<<"trackdxdy="<<trackdxdy<<endl; } // there are 4 possible intersection points (2x, 2y), of which only 1 or 2 may be relevant double xentry=-1., xexit=-1., yentry=-1., yexit=-1.; bool entryfound=true, exitfound=false; // find exit point if(verbose){ cout<<"finding projected exit point"<<endl; } // find y exit - calculate points for both barrel and cap exit bool isupgoing = (stopvertex.Y()>startvertex.Y()); (isupgoing) ? yexit=tank_halfheight : yexit=-tank_halfheight; double distancetoyexit = yexit - startvertex.Y(); // signed double xatyexit = startvertex.X()+(trackdxdy*distancetoyexit); if(abs(xatyexit)<chordlen){ Hit.SetX(xatyexit); Hit.SetY(yexit+tank_yoffset); exitfound=true; } // else track entered via a wall if(verbose){ if(exitfound) cout<<"track exited via cap at ("<<Hit.X()<<", "<<(Hit.Y()-tank_yoffset)<<")"<<endl; else cout<<"track exited via the wall, as xatyexit="<<xatyexit<<endl; } // find wall exit if(!exitfound){ bool isrightgoing = (stopvertex.X()>startvertex.X()); (isrightgoing) ? xexit=chordlen : xexit=-chordlen; double distancetoxexit = xexit - (startvertex.X()); // signed double yatxexit = startvertex.Y()+(distancetoxexit/trackdxdy); if(abs(yatxexit)<tank_halfheight){ Hit.SetX(xexit); Hit.SetY(yatxexit); exitfound=true; } // else track entered via a cap if(verbose){ if(entryfound) cout<<"track exited through the barrel at ("<<Hit.X()<<", "<<(Hit.Y()-tank_yoffset)<<")"<<endl; else cerr<<"but yatxexit="<<yatxexit <<">tank_halfheight suggests we should have already found a cap exit!"<<endl; } } // else we already found a cap exit if(!exitfound) cerr<<"MCParticleProperties::ProjectTankExit could not find track exit point!?"<<endl; else Hit.SetZ(startvertex.Z()); if(verbose){ if(exitfound) cout<<"setting exit Z to "<<(Hit.Z()-tank_start-tank_radius)<<endl; } } // end else track did not run along x-axis } else { // track was not in z plane: use old method, based on dx/dz, dy/dz // parameterize the track by it's z position, and find the // z value where the track would leave the radius of the tank double xattankcentre = startvertex.X() - (startvertex.Z()-tank_start-tank_radius)*avgtrackgradx; double firstterm = -avgtrackgradx*xattankcentre; double thirdterm = 1+pow(avgtrackgradx,2.); double secondterm = (pow(tank_radius,2.)*thirdterm) - pow(xattankcentre,2.); if(secondterm<=0){ if(verbose){ cout<<"MCParticleProperties::ProjectTankExit says Tank miss?!"<<endl; } return false; // Doens't hit the tank. } double solution1 = (firstterm + sqrt(secondterm))/thirdterm; double solution2 = (firstterm - sqrt(secondterm))/thirdterm; double tankendpointz; if(stopvertex.Z() > startvertex.Z()){ tankendpointz = solution1; //forward going track } else { tankendpointz = solution2; // backward going track } // correct for tank z offset tankendpointz += tank_start+tank_radius; if(verbose){ // for sanity check: cout<<"z'1 = "<<solution1<<", z1 = "<<(solution1+startvertex.Z()) <<", x1 = "<<(xattankcentre+(avgtrackgradx*solution1)) <<", r1 = "<<sqrt(pow(solution1,2.)+pow(xattankcentre+(avgtrackgradx*solution1),2.))<<endl; cout<<"z'2 = "<<solution2<<", z2 = "<<(solution2+startvertex.Z()) <<", x2 = "<<(xattankcentre+(avgtrackgradx*solution2)) <<", r2 = "<<sqrt(pow(solution2,2.)+pow(xattankcentre+(avgtrackgradx*solution2),2.))<<endl; } // calculate x by projecting track along parameterization double tankendpointx = startvertex.X() + (tankendpointz-startvertex.Z())*avgtrackgradx; // and same for y double tankendpointy = startvertex.Y() + (tankendpointz-startvertex.Z())*avgtrackgrady; if(verbose){ cout<<"tank start: "<<tank_start<<endl; cout<<"tank end: "<<(tank_start+2*tank_radius)<<endl; cout<<"tank radius: "<<tank_radius<<endl; Position trackdir = (stopvertex - startvertex).Unit(); cout<<"start dir =("<<trackdir.X()<<", "<<trackdir.Y() <<", "<<trackdir.Z()<<")"<<endl; cout<<"avgtrackgradx="<<avgtrackgradx<<endl; cout<<"avgtrackgrady="<<avgtrackgrady<<endl; cout<<"xattankcentre="<<xattankcentre<<endl; cout<<"firstterm="<<firstterm<<endl; cout<<"thirdterm="<<thirdterm<<endl; cout<<"secondterm="<<secondterm<<endl; cout<<"tank intercept z solution1="<<solution1<<endl; cout<<"tank intercept z solution2="<<solution2<<endl<<endl; cout<<"tankendpointz="<<tankendpointz<<endl; cout<<"tankendpointx="<<tankendpointx<<endl; cout<<"tankendpointy="<<tankendpointy<<endl; cout<<"TMath::Abs(startvertex.Y()-tank_yoffset)=" <<TMath::Abs(startvertex.Y()-tank_yoffset) <<"(tank_halfheight)="<<(tank_halfheight)<<endl; } // now check if the particle would have exited through one of the caps before reaching this point // if projected y value at the radial exit is outside the tank, and the track started inside the tank, // then the tank must have left prior to this point via one of the caps if( TMath::Abs(tankendpointy-tank_yoffset)>(tank_halfheight) && TMath::Abs(startvertex.Y()-tank_yoffset)<(tank_halfheight)){ // ^ second condition due to slight (mm) differences in tank y height in WCSim. // this trajectory exits through the cap. Need to recalculate x, z exiting points...! if(stopvertex.Y()>startvertex.Y()){ tankendpointy = tank_halfheight+tank_yoffset; // by definition of leaving through cap } else { tankendpointy = -tank_halfheight+tank_yoffset; } tankendpointz = startvertex.Z() + (tankendpointy-startvertex.Y())/avgtrackgrady; tankendpointx = startvertex.X() + (tankendpointz-startvertex.Z())*avgtrackgradx; } // else this trajectory exited the tank by a side point; existing value is valid if(verbose){ cout<<"values after cap exit check"<<endl; cout<<"tankendpointz="<<tankendpointz<<endl; cout<<"tankendpointx="<<tankendpointx<<endl; cout<<"tankendpointy="<<tankendpointy<<endl; } Hit.SetX(tankendpointx); Hit.SetY(tankendpointy); Hit.SetZ(tankendpointz); } return true; } //========================================================================================= std::string MCParticleProperties::PdgToString(int code){ if(pdgcodetoname.size()==0) GeneratePdgMap(); if(pdgcodetoname.count(code)!=0){ return pdgcodetoname.at(code); } else { cerr<<"unknown pdg code "<<code<<endl; return std::to_string(code); } } std::map<int,std::string>* MCParticleProperties::GeneratePdgMap(){ if(pdgcodetoname.size()!=0) return &pdgcodetoname; pdgcodetoname.emplace(2212,"Proton"); pdgcodetoname.emplace(-2212,"Anti Proton"); pdgcodetoname.emplace(11,"Electron"); pdgcodetoname.emplace(-11,"Positron"); pdgcodetoname.emplace(12,"Electron Neutrino"); pdgcodetoname.emplace(-12,"Anti Electron Neutrino"); pdgcodetoname.emplace(22,"Gamma"); pdgcodetoname.emplace(2112,"Neutron"); pdgcodetoname.emplace(-2112,"Anti Neutron"); pdgcodetoname.emplace(-13,"Muon+"); pdgcodetoname.emplace(13,"Muon-"); pdgcodetoname.emplace(130,"Kaonlong"); pdgcodetoname.emplace(211,"Pion+"); pdgcodetoname.emplace(-211,"Pion-"); pdgcodetoname.emplace(321,"Kaon+"); pdgcodetoname.emplace(-321,"Kaon-"); pdgcodetoname.emplace(3122,"Lambda"); pdgcodetoname.emplace(-3122,"Antilambda"); pdgcodetoname.emplace(310,"Kaonshort"); pdgcodetoname.emplace(3112,"Sigma-"); pdgcodetoname.emplace(3222,"Sigma+"); pdgcodetoname.emplace(3212,"Sigma0"); pdgcodetoname.emplace(111,"Pion0"); pdgcodetoname.emplace(311,"Kaon0"); pdgcodetoname.emplace(-311,"Antikaon0"); pdgcodetoname.emplace(14,"Muon Neutrino"); pdgcodetoname.emplace(-14,"Anti Muon Neutrino"); pdgcodetoname.emplace(-3222,"Anti Sigma-"); pdgcodetoname.emplace(-3212,"Anti Sigma0"); pdgcodetoname.emplace(-3112,"Anti Sigma+"); pdgcodetoname.emplace(3322,"Xsi0"); pdgcodetoname.emplace(-3322,"Anti Xsi0"); pdgcodetoname.emplace(3312,"Xsi-"); pdgcodetoname.emplace(-3312,"Xsi+"); pdgcodetoname.emplace(3334,"Omega-"); pdgcodetoname.emplace(-3334,"Omega+"); pdgcodetoname.emplace(-15,"Tau+"); pdgcodetoname.emplace(15,"Tau-"); pdgcodetoname.emplace(100,"OpticalPhoton"); pdgcodetoname.emplace(3328,"Alpha"); pdgcodetoname.emplace(3329,"Deuteron"); pdgcodetoname.emplace(3330,"Triton"); pdgcodetoname.emplace(3351,"Li7"); pdgcodetoname.emplace(3331,"C10"); pdgcodetoname.emplace(3345,"B11"); pdgcodetoname.emplace(3332,"C12"); pdgcodetoname.emplace(3350,"C13"); pdgcodetoname.emplace(3349,"N13"); pdgcodetoname.emplace(3340,"N14"); pdgcodetoname.emplace(3333,"N15"); pdgcodetoname.emplace(3334,"N16"); pdgcodetoname.emplace(3335,"O16"); pdgcodetoname.emplace(3346,"Al27"); pdgcodetoname.emplace(3341,"Fe54"); pdgcodetoname.emplace(3348,"Mn54"); pdgcodetoname.emplace(3342,"Mn55"); pdgcodetoname.emplace(3352,"Mn56"); pdgcodetoname.emplace(3343,"Fe56"); pdgcodetoname.emplace(3344,"Fe57"); pdgcodetoname.emplace(3347,"Fe58"); pdgcodetoname.emplace(3353,"Eu154"); pdgcodetoname.emplace(3336,"Gd158"); pdgcodetoname.emplace(3337,"Gd156"); pdgcodetoname.emplace(3338,"Gd157"); pdgcodetoname.emplace(3339,"Gd155"); return &pdgcodetoname; } double MCParticleProperties::PdgToMass(int code){ if(pdgcodetomass.size()==0) GeneratePdgMassMap(); if(pdgcodetomass.count(code)!=0){ return pdgcodetomass.at(code); } else { cerr<<"unknown pdg code "<<code<<endl; return double(code); } } std::map<int,double>* MCParticleProperties::GeneratePdgMassMap(){ //all masses in MeV if(pdgcodetomass.size()!=0) return &pdgcodetomass; pdgcodetomass.emplace(2212,938.272); pdgcodetomass.emplace(-2212,938.272); pdgcodetomass.emplace(11,0.511); pdgcodetomass.emplace(-11,0.511); pdgcodetomass.emplace(12,0.000); pdgcodetomass.emplace(-12,0.000); pdgcodetomass.emplace(22,0.000); pdgcodetomass.emplace(2112,939.565); pdgcodetomass.emplace(-2112,939.485); pdgcodetomass.emplace(-13,105.658); pdgcodetomass.emplace(13,105.658); pdgcodetomass.emplace(211,139.571); pdgcodetomass.emplace(-211,139.571); pdgcodetomass.emplace(321,493.666); pdgcodetomass.emplace(-321,493.666); pdgcodetomass.emplace(3122,1115.683); pdgcodetomass.emplace(-3122,1115.683); pdgcodetomass.emplace(3112,1197.449); pdgcodetomass.emplace(3222,1189.37); pdgcodetomass.emplace(3212,1192.642); pdgcodetomass.emplace(111,134.977); pdgcodetomass.emplace(311,497.611); pdgcodetomass.emplace(-311,497.611); pdgcodetomass.emplace(14,0.000); pdgcodetomass.emplace(-14,0.000); pdgcodetomass.emplace(-3222,1189.37); pdgcodetomass.emplace(-3212,1192.642); pdgcodetomass.emplace(-3112,1197.449); pdgcodetomass.emplace(3322,1314.86); pdgcodetomass.emplace(-3322,1314.86); pdgcodetomass.emplace(3312,1321.71); pdgcodetomass.emplace(-3312,1321.71); pdgcodetomass.emplace(3334,1672.45); pdgcodetomass.emplace(-3334,1672.45); pdgcodetomass.emplace(-15,1776.86); pdgcodetomass.emplace(15,1776.86); pdgcodetomass.emplace(100,0.000); //masses of nuclei not specified since they won't be able to generate Cherenkov light return &pdgcodetomass; }
939e534176fd14d74421b48e098cd90be0ad1606
158456d78a4ae26c260f7d6a10fa289f0c396427
/cpu_load.cpp
690e0db1a02397e65cbd4a33c1bb44e6db2c0c62
[]
no_license
Teste899/SC18
e8324ff8594d7d5f37f979e7492aed97e2bca084
263852c3661610dd89542e3370757c6622e0860e
refs/heads/master
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#include <pthread.h> #include <pthread.h> #include <cstdlib> #include <iostream> #include <sys/time.h> #include <unistd.h> #include <math.h> using namespace std; bool shut= false; void *idle(void *arg) { long n= (long)arg; cout << "Thread " << n << endl; double res= 0, i=0; while(!shut) { res+=sqrt(i)*sqrt(i); i++; } } int main(int argc, char** argv) { int n= 1; float tempo_total= 0; if(argc == 3){ n= atoi(argv[1]); tempo_total= atof(argv[2]); } pthread_t th[n]; cout << "In main: creating thread" << endl; for(int i=0; i<n; i++) pthread_create(&th[i], NULL, &idle, (void*)(long)i); double diff_t; timeval t1, t2; gettimeofday(&t1, NULL); while(diff_t<tempo_total) { gettimeofday(&t2, NULL); diff_t = (t2.tv_sec - t1.tv_sec)+(t2.tv_usec - t1.tv_usec)/1000000.0; } shut= true; for(int i=0; i<n; i++) pthread_join(th[i], NULL); return 0; }
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save_pcd.cpp
#include <ros/ros.h> #include <cv_bridge/cv_bridge.h> #include <opencv2/highgui/highgui.hpp> #include <pcl_ros/io/pcd_io.h> #include <sensor_msgs/image_encodings.h> class SavePCD { private: ros::NodeHandle _nh; ros::Subscriber _sub1, _sub2; pcl::PointCloud<pcl::PointXYZRGB> input_cloud; int save_count; public: SavePCD() : save_count(0) { //* subscribe ROS topics _sub1 = _nh.subscribe ("/camera/rgb/image_color", 1, &SavePCD::image_cb, this); ROS_INFO ("Listening for incoming data on topic /camera/rgb/image_color ..." ); _sub2 = _nh.subscribe ("/camera/depth_registered/points", 1, &SavePCD::points_cb, this); ROS_INFO ("Listening for incoming data on topic /camera/depth_registered/points ..." ); } ~SavePCD() {} //* get points void points_cb( const sensor_msgs::PointCloud2ConstPtr& cloud ){ if ((cloud->width * cloud->height) == 0) return; pcl::fromROSMsg (*cloud, input_cloud); } //* show color img and save color img + point cloud void image_cb( const sensor_msgs::ImageConstPtr& msg ){ cv_bridge::CvImagePtr cv_ptr = cv_bridge::toCvCopy(msg); //* show color img cv::Mat color_img = cv_ptr->image; cv::imshow( "color image", color_img ); cv::waitKey(10); if ((input_cloud.width * input_cloud.height) == 0) return; //* save std::stringstream filename1; filename1 << save_count << ".png"; cv::imwrite( filename1.str(), color_img ); std::cout << filename1.str() << " saved." << std::endl; std::stringstream filename2; filename2 << save_count << ".pcd"; pcl::io::savePCDFileBinary( filename2.str(), input_cloud ); std::cout << filename2.str() << " saved." << std::endl; save_count++; usleep( 300000 ); } }; int main( int argc, char** argv ){ ros::init(argc,argv,"save_pcd"); SavePCD spcd; ros::spin(); return 1; }
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GrandPrize.cpp
/**************************************************************************************** ** Program Filename: GrandPrize.cpp ** Author: Chris Kearns ** Date: 3/17/2016 ** Description: Contains the grandPrize() function. ** Input: array "collector" ** Output: Used by Main.cpp to generate Jan Kok's Galaxy oscillator animation. *****************************************************************************************/ #include "GrandPrize.hpp" #include <iomanip> using std::setw; #include <iostream> using std::cout; using std::cin; using std::endl; #include <string> /*************************************************************************************** ** Function: grandPrize() ** Description:Description: animation function that generates Jan Kok's Galaxy images. ** Parameters: none. ** Pre-Conditions: Runs on Linux console. ** Post-Conditions: None. ****************************************************************************************/ void GrandPrize::grandPrize() { int univRows, winRows, univCols, winCols; univRows = 60; // Row bounds of our Universe. winRows = 40; // Row bounds of our Window. univCols = 40; // Column bounds of our Universe. winCols = 20; // Column bounds of our Window. int time = 50000 * 2; // Time between iterations. int iterations = 19; // Iterations desired by user. int aliveCount = 0; // Counter to determine cell state. int xOffset = 20; // x axis offset for initial image. int yOffset = 20; // y-axis offset for inital image. std::string matrix_0[univRows][univCols]; // Our initial Universe array matrix_0 - all cells dead. // Fill matrix_0 with " " for (int i = 0; i < univRows; i++) { for (int j = 0; j < univCols; j++) { matrix_0[i][j] = " "; } } // "Inject" initial Galaxy image. int i, j; i = j = 0; matrix_0[i - 4 + yOffset][j - 2 + xOffset] = "*"; matrix_0[i - 4 + yOffset][j + 1 + xOffset] = "*"; matrix_0[i - 4 + yOffset][j + 3 + xOffset] = "*"; matrix_0[i - 3 + yOffset][j - 4 + xOffset] = "*"; matrix_0[i - 3 + yOffset][j - 3 + xOffset] = "*"; matrix_0[i - 3 + yOffset][j - 1 + xOffset] = "*"; matrix_0[i - 3 + yOffset][j + 1 + xOffset] = "*"; matrix_0[i - 3 + yOffset][j + 2 + xOffset] = "*"; matrix_0[i - 3 + yOffset][j + 3 + xOffset] = "*"; matrix_0[i - 2 + yOffset][j - 3 + xOffset] = "*"; matrix_0[i - 2 + yOffset][j + 4 + xOffset] = "*"; matrix_0[i - 1 + yOffset][j - 4 + xOffset] = "*"; matrix_0[i - 1 + yOffset][j - 3 + xOffset] = "*"; matrix_0[i - 1 + yOffset][j + 3 + xOffset] = "*"; matrix_0[i + 1 + yOffset][j - 3 + xOffset] = "*"; matrix_0[i + 1 + yOffset][j + 3 + xOffset] = "*"; matrix_0[i + 1 + yOffset][j + 4 + xOffset] = "*"; matrix_0[i + 2 + yOffset][j - 4 + xOffset] = "*"; matrix_0[i + 2 + yOffset][j + 3 + xOffset] = "*"; matrix_0[i + 3 + yOffset][j - 3 + xOffset] = "*"; matrix_0[i + 3 + yOffset][j - 2 + xOffset] = "*"; matrix_0[i + 3 + yOffset][j - 1 + xOffset] = "*"; matrix_0[i + 3 + yOffset][j + 1 + xOffset] = "*"; matrix_0[i + 3 + yOffset][j + 3 + xOffset] = "*"; matrix_0[i + 3 + yOffset][j + 4 + xOffset] = "*"; matrix_0[i + 4 + yOffset][j - 3 + xOffset] = "*"; matrix_0[i + 4 + yOffset][j - 1 + xOffset] = "*"; matrix_0[i + 4 + yOffset][j + 2 + xOffset] = "*"; // Our initial Universe array matrix_1 - all cells dead. std::string matrix_1[univRows][univCols]; // Fill matrix_1 with " " for (int i = 0; i < univRows; i++) { for (int j = 0; j < univCols; j++) { matrix_1[i][j] = " "; } } //Animation loop. for (int i = 0; i < iterations; i++) { // Output/display matrix_0. cout << palette(24) << ""; for (int i = 10; i < winRows + 10; i++) { for (int j = 10; j < winCols + 10; j++) { cout << setw(4) << matrix_0[i][j]; } cout << endl; } cout << palette(1) << ""; usleep(time); // Move cursor up above matrix_1 rendering. cout << "\033[41A" << palette(24) << "\tYou are the winner!! For Two Full Weeks, YOU" << " are Ruler of the Galaxy!" << palette(1) << "\n"; //Build matrix_1 ********************************************************* // Determine change in state events. for (int i = 1; i < 59; i++) { for (int j = 1; j < 39; j++) { aliveCount = 0; // Count occupied cells. if (matrix_0[i - 1][j - 1] == "*") // Top left. aliveCount++; if (matrix_0[i - 1][j] == "*") // Top center. aliveCount++; if (matrix_0[i - 1][j + 1] == "*") // Top right. aliveCount++; if (matrix_0[i][j + 1] == "*") // Center right. aliveCount++; if (matrix_0[i][j - 1] == "*") // Bottom right. aliveCount++; if (matrix_0[i + 1][j + 1] == "*") // Bottom center. aliveCount++; if (matrix_0[i + 1][j] == "*") // Bottom left. aliveCount++; if (matrix_0[i + 1][j - 1] == "*") // Center left. aliveCount++; // Rule #1: If occupied cell has 0, 1, or > 3 neighbors it dies! if ((matrix_0[i][j] == "*") && ((aliveCount < 2) || (aliveCount > 3))) { matrix_1[i][j] = " "; } else {//Rule #2: If occupied cell has 2 or 3 neighbors it lives! if ((matrix_0[i][j] == "*") && ((aliveCount > 1) && (aliveCount < 4))) { matrix_1[i][j] = "*"; } } // Rule #3: If unoccupied cell has 3 neighbors, an '*' is "born"! if ((matrix_0[i][j] == " ") && (aliveCount == 3)) { matrix_1[i][j] = "*"; } else { if ((matrix_1[i][j] == " ") && (aliveCount != 3)) { matrix_1[i][j] = " "; } } } } // End matrix_1 build**************************************************** // Reset Matrix_0 for (int i = 0; i < univRows; i++) { for (int j = 0; j < univCols; j++) { matrix_0[i][j] = " "; } } // Output/display matrix_1 cout << palette(19) << ""; for (int i = 10; i < winRows + 10; i++) { for (int j = 10; j < winCols + 10; j++) { cout << setw(4) << matrix_1[i][j]; } cout << endl; } cout << palette(1) << ""; // Build matrix_0 ********************************************************* // Determine change in state events. for (int i = 1; i < 59; i++) { for (int j = 1; j < 39; j++) { aliveCount = 0; // Count occupied cells. if (matrix_1[i - 1][j - 1] == "*") // Top left. aliveCount++; if (matrix_1[i - 1][j] == "*") // Top center. aliveCount++; if (matrix_1[i - 1][j + 1] == "*") // Top right. aliveCount++; if (matrix_1[i][j + 1] == "*") // Center right. aliveCount++; if (matrix_1[i][j - 1] == "*") // Bottom right. aliveCount++; if (matrix_1[i + 1][j + 1] == "*") // Bottom center. aliveCount++; if (matrix_1[i + 1][j] == "*") // Bottom left. aliveCount++; if (matrix_1[i + 1][j - 1] == "*") // Center left. aliveCount++; // Rule #1: Occupied cell has 0, 1, or > 3 neighbors it dies! if ((matrix_1[i][j] == "*") && ((aliveCount < 2) || (aliveCount > 3))) { matrix_0[i][j] = " "; } else {//Rule #2: Occupied cell has 2 or 3 neighbors it lives! if ((matrix_1[i][j] == "*") && ((aliveCount > 1) && (aliveCount < 4))) { matrix_0[i][j] = "*"; } } // Rule #3: Unoccupied cell has 3 neighbors, an '*' is "born"! if ((matrix_1[i][j] == " ") && (aliveCount == 3)) { matrix_0[i][j] = "*"; } else { if ((matrix_1[i][j] == " ") && (aliveCount != 3)) { matrix_0[i][j] = " "; } } } } // End matrix_0 build**************************************************** // Reset matrix_1 for (int i = 0; i < univRows; i++) { for (int j = 0; j < univCols; j++) { matrix_1[i][j] = " "; } } usleep(time); // Move cursor up above matrix_1 rendering, clear console, user message! cout << "\033[41A" << palette(19) << "\tYou are the winner!! For Two Full Weeks, YOU" << " are Ruler of the Galaxy!" << palette(1) << "\n"; } // End animation loop. cout << palette(1) << "\033[60B"; }
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exercise_6_33.cpp
#include<iostream> #include<vector> using namespace std; void print(vector<int>::iterator beg,vector<int>::iterator ends){ if(beg == ends) return; else{ cout << *beg << " "; return print(++beg,ends); } } int main(){ vector<int> v1 = {1,2,3,4,5,6,7,8}; print(v1.begin(),v1.end()); return 0; }
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EtternaFunctions.h
// Generated by Haxe 4.1.5 #ifndef INCLUDED_EtternaFunctions #define INCLUDED_EtternaFunctions #ifndef HXCPP_H #include <hxcpp.h> #endif HX_DECLARE_CLASS0(EtternaFunctions) class HXCPP_CLASS_ATTRIBUTES EtternaFunctions_obj : public ::hx::Object { public: typedef ::hx::Object super; typedef EtternaFunctions_obj OBJ_; EtternaFunctions_obj(); public: enum { _hx_ClassId = 0x79c641ea }; void __construct(); inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="EtternaFunctions") { return ::hx::Object::operator new(inSize,inContainer,inName); } inline void *operator new(size_t inSize, int extra) { return ::hx::Object::operator new(inSize+extra,false,"EtternaFunctions"); } inline static ::hx::ObjectPtr< EtternaFunctions_obj > __new() { ::hx::ObjectPtr< EtternaFunctions_obj > __this = new EtternaFunctions_obj(); __this->__construct(); return __this; } inline static ::hx::ObjectPtr< EtternaFunctions_obj > __alloc(::hx::Ctx *_hx_ctx) { EtternaFunctions_obj *__this = (EtternaFunctions_obj*)(::hx::Ctx::alloc(_hx_ctx, sizeof(EtternaFunctions_obj), false, "EtternaFunctions")); *(void **)__this = EtternaFunctions_obj::_hx_vtable; return __this; } static void * _hx_vtable; static Dynamic __CreateEmpty(); static Dynamic __Create(::hx::DynamicArray inArgs); //~EtternaFunctions_obj(); HX_DO_RTTI_ALL; static bool __GetStatic(const ::String &inString, Dynamic &outValue, ::hx::PropertyAccess inCallProp); static bool __SetStatic(const ::String &inString, Dynamic &ioValue, ::hx::PropertyAccess inCallProp); static void __register(); bool _hx_isInstanceOf(int inClassId); ::String __ToString() const { return HX_("EtternaFunctions",36,00,59,c6); } static void __boot(); static Float a1; static Float a2; static Float a3; static Float a4; static Float a5; static Float p; static Float erf(Float x); static ::Dynamic erf_dyn(); static int getNotes(); static ::Dynamic getNotes_dyn(); static int getHolds(); static ::Dynamic getHolds_dyn(); static int getMapMaxScore(); static ::Dynamic getMapMaxScore_dyn(); static Float wife3(Float maxms,Float ts); static ::Dynamic wife3_dyn(); }; #endif /* INCLUDED_EtternaFunctions */
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EnumConverter.cpp
#include "stdafx.h" #include "EnumConverter.h" #include < stdio.h > #include < stdlib.h > #include < vcclr.h > D3DFORMAT GetD3DFORMAT(Format f) { switch (f) { case Igneel::Graphics::Format::UNKNOWN: return D3DFMT_UNKNOWN; case Igneel::Graphics::Format::R16G16B16A16_FLOAT: return D3DFMT_A16B16G16R16F; case Igneel::Graphics::Format::R16G16B16A16_TYPELESS: case Igneel::Graphics::Format::R16G16B16A16_UINT: case Igneel::Graphics::Format::R16G16B16A16_SINT: return D3DFMT_A16B16G16R16; case Igneel::Graphics::Format::R8G8B8A8_TYPELESS: case Igneel::Graphics::Format::R8G8B8A8_UNORM: case Igneel::Graphics::Format::R8G8B8A8_UNORM_SRGB: case Igneel::Graphics::Format::R8G8B8A8_UINT: case Igneel::Graphics::Format::R8G8B8A8_SNORM: case Igneel::Graphics::Format::R8G8B8A8_SINT: return D3DFMT_A8B8G8R8; case Igneel::Graphics::Format::D32_FLOAT: return D3DFMT_D32; case Igneel::Graphics::Format::R32_FLOAT: return D3DFMT_R32F; case Igneel::Graphics::Format::D24_UNORM_S8_UINT: return D3DFMT_D24S8; case Igneel::Graphics::Format::R24_UNORM_X8_TYPELESS: return D3DFMT_D24X8; case Igneel::Graphics::Format::X24_TYPELESS_G8_UINT:return D3DFMT_A8; break; case Igneel::Graphics::Format::R8G8_TYPELESS: break; case Igneel::Graphics::Format::R8G8_UNORM: break; case Igneel::Graphics::Format::R8G8_UINT: break; case Igneel::Graphics::Format::R8G8_SNORM: break; case Igneel::Graphics::Format::R8G8_SINT: break; case Igneel::Graphics::Format::R16_TYPELESS: break; case Igneel::Graphics::Format::R16_FLOAT:return D3DFMT_R16F; case Igneel::Graphics::Format::D16_UNORM: return D3DFMT_D16; case Igneel::Graphics::Format::R8_TYPELESS: return D3DFMT_A8; case Igneel::Graphics::Format::R8_UNORM: case Igneel::Graphics::Format::R8_UINT: case Igneel::Graphics::Format::R8_SNORM: case Igneel::Graphics::Format::R8_SINT: case Igneel::Graphics::Format::A8_UNORM: return D3DFMT_A8; case Igneel::Graphics::Format::R1_UNORM: return D3DFMT_A1; case Igneel::Graphics::Format::R8G8_B8G8_UNORM: case Igneel::Graphics::Format::G8R8_G8B8_UNORM: return D3DFMT_G8R8_G8B8; case Igneel::Graphics::Format::BC1_TYPELESS: case Igneel::Graphics::Format::BC1_UNORM: case Igneel::Graphics::Format::BC1_UNORM_SRGB: return D3DFMT_DXT1; case Igneel::Graphics::Format::BC2_TYPELESS: case Igneel::Graphics::Format::BC2_UNORM: case Igneel::Graphics::Format::BC2_UNORM_SRGB: return D3DFMT_DXT2; case Igneel::Graphics::Format::BC3_TYPELESS: case Igneel::Graphics::Format::BC3_UNORM: case Igneel::Graphics::Format::BC3_UNORM_SRGB:return D3DFMT_DXT3; case Igneel::Graphics::Format::BC4_TYPELESS: case Igneel::Graphics::Format::BC4_UNORM: case Igneel::Graphics::Format::BC4_SNORM:return D3DFMT_DXT4; case Igneel::Graphics::Format::BC5_TYPELESS: case Igneel::Graphics::Format::BC5_UNORM: case Igneel::Graphics::Format::BC5_SNORM: return D3DFMT_DXT5; case Igneel::Graphics::Format::B5G6R5_UNORM: return D3DFMT_R5G6B5; case Igneel::Graphics::Format::B5G5R5A1_UNORM: return D3DFMT_A1R5G5B5; case Igneel::Graphics::Format::B8G8R8A8_TYPELESS: case Igneel::Graphics::Format::B8G8R8A8_UNORM_SRGB: case Igneel::Graphics::Format::B8G8R8A8_UNORM: return D3DFMT_A8R8G8B8; case Igneel::Graphics::Format::B8G8R8X8_TYPELESS: case Igneel::Graphics::Format::B8G8R8X8_UNORM_SRGB: case Igneel::Graphics::Format::B8G8R8X8_UNORM: return D3DFMT_X8R8G8B8; case Igneel::Graphics::Format::BC6H_TYPELESS: break; case Igneel::Graphics::Format::BC6H_UF16: break; case Igneel::Graphics::Format::BC6H_SF16: break; case Igneel::Graphics::Format::BC7_TYPELESS: break; case Igneel::Graphics::Format::BC7_UNORM: break; case Igneel::Graphics::Format::BC7_UNORM_SRGB: break; default: throw gcnew FormatNotSupportedException(f); break; } throw gcnew FormatNotSupportedException(f); } Format GetFORMAT(D3DFORMAT f) { switch (f) { case D3DFMT_UNKNOWN: return Format::UNKNOWN; case D3DFMT_A16B16G16R16F: return Format::R16G16B16A16_FLOAT; case D3DFMT_A16B16G16R16: return Format::R16G16B16A16_TYPELESS; case D3DFMT_D32: return Format::D32_FLOAT; case D3DFMT_R32F: return Format::R32_FLOAT; case D3DFMT_R16F: return Format::R16_FLOAT; case D3DFMT_D16: return Format::D16_UNORM; case D3DFMT_D24S8: return Format::D24_UNORM_S8_UINT; case D3DFMT_A8: return Format::R8_TYPELESS; case D3DFMT_A1: return Format::R1_UNORM; case D3DFMT_G8R8_G8B8: return Format::R8G8_B8G8_UNORM; case D3DFMT_DXT1: return Format::BC1_TYPELESS; case D3DFMT_DXT2: return Format::BC2_TYPELESS; case D3DFMT_DXT3: return Format::BC3_TYPELESS; case D3DFMT_DXT4: return Format::BC4_TYPELESS; case D3DFMT_DXT5: return Format::BC5_TYPELESS; case D3DFMT_R5G6B5: return Format::B5G6R5_UNORM; case D3DFMT_A1R5G5B5: return Format::B5G5R5A1_UNORM; case D3DFMT_A8R8G8B8: return Format::B8G8R8A8_UNORM; case D3DFMT_X8R8G8B8: return Format::B8G8R8X8_UNORM; default: throw gcnew InvalidOperationException(L"Not D3DFORMAT Supported"); break; } throw gcnew InvalidOperationException(L"Not D3DFORMAT Supported"); } void GetTextureUsage(ResourceUsage usage, BindFlags binding , CpuAccessFlags cpuAcces, OUT DWORD * d3dUsage , OUT D3DPOOL * d3dPool) { if((binding & BindFlags::RenderTarget) == BindFlags::RenderTarget) { *d3dPool = D3DPOOL_DEFAULT; *d3dUsage = D3DUSAGE_RENDERTARGET; } else if((binding & BindFlags::DepthStencil) == BindFlags::DepthStencil) { *d3dPool = D3DPOOL_DEFAULT; *d3dUsage = D3DUSAGE_DEPTHSTENCIL; } else if((binding & BindFlags::ShaderResource) == BindFlags::ShaderResource) { if(usage == ResourceUsage::Default) { *d3dPool = D3DPOOL_MANAGED; *d3dUsage = cpuAcces == CpuAccessFlags::Write ? D3DUSAGE_WRITEONLY: 0; } else if(usage== ResourceUsage::Dynamic) { *d3dPool = D3DPOOL_DEFAULT; *d3dUsage = D3DUSAGE_DYNAMIC; } else if(usage == ResourceUsage::Immutable) { *d3dPool = D3DPOOL_DEFAULT; *d3dUsage = 0; } } else if(usage == ResourceUsage::Staging) { switch (cpuAcces) { case Igneel::Graphics::CpuAccessFlags::None: *d3dPool = D3DPOOL_MANAGED; *d3dUsage = 0; break; case Igneel::Graphics::CpuAccessFlags::Read: *d3dPool = D3DPOOL_SYSTEMMEM; *d3dUsage = 0; break; case Igneel::Graphics::CpuAccessFlags::Write: *d3dPool = D3DPOOL_SYSTEMMEM; *d3dUsage = 0; break; default: break; } } } DWORD GetD3DLOCK(MapType mapType , bool doNotWait) { DWORD flags = 0; switch (mapType) { case Igneel::Graphics::MapType::Read: flags = D3DLOCK_READONLY; break; case Igneel::Graphics::MapType::Write: flags = 0; break; case Igneel::Graphics::MapType::ReadWrite: flags = 0; break; case Igneel::Graphics::MapType::Write_Discard: flags = D3DLOCK_DISCARD; break; case Igneel::Graphics::MapType::Write_No_OverWrite: flags = D3DLOCK_NOOVERWRITE; break; default: flags = 0; break; } if(doNotWait) flags |= D3DLOCK_DONOTWAIT; return flags; } D3DDEVTYPE GetD3DDEVTYPE(GraphicDeviceType devType) { D3DDEVTYPE type; switch (devType) { case GraphicDeviceType::Hardware: type = D3DDEVTYPE_HAL;break; case GraphicDeviceType::NullReference:type = D3DDEVTYPE_NULLREF;break; case GraphicDeviceType::Reference:type = D3DDEVTYPE_REF;break; case GraphicDeviceType::Software:type = D3DDEVTYPE_SW;break; } return type; } D3DRESOURCETYPE GetD3DD3DRESOURCETYPE(ResourceType rsType) { D3DRESOURCETYPE d3dType; switch (rsType) { case Igneel::Graphics::ResourceType::Unknown: throw gcnew InvalidOperationException(); break; case Igneel::Graphics::ResourceType::Buffer: d3dType = D3DRESOURCETYPE::D3DRTYPE_INDEXBUFFER; break; case Igneel::Graphics::ResourceType::Texture1D: d3dType = D3DRESOURCETYPE::D3DRTYPE_TEXTURE; break; case Igneel::Graphics::ResourceType::Texture2D: d3dType = D3DRESOURCETYPE::D3DRTYPE_TEXTURE; break; case Igneel::Graphics::ResourceType::Texture3D: d3dType = D3DRESOURCETYPE::D3DRTYPE_VOLUME; break; case Igneel::Graphics::ResourceType::TextureCube: d3dType = D3DRESOURCETYPE::D3DRTYPE_CUBETEXTURE; break; default: break; } return d3dType; } DWORD GetD3DUSAGE(BindFlags binding) { DWORD usage = 0; switch (binding) { case Igneel::Graphics::BindFlags::DepthStencil: usage = D3DUSAGE_DEPTHSTENCIL;break; case Igneel::Graphics::BindFlags::RenderTarget: usage = D3DUSAGE_RENDERTARGET;break; } return usage; } void GetBufferUsage(MapType cpuAcces , DWORD* d3dusage, D3DPOOL* pool) { switch (cpuAcces) { case Igneel::Graphics::MapType::Read: *pool = D3DPOOL_MANAGED; break; case Igneel::Graphics::MapType::Write: *pool = D3DPOOL_DEFAULT; *d3dusage = D3DUSAGE_WRITEONLY; break; case Igneel::Graphics::MapType::ReadWrite: *pool = D3DPOOL_MANAGED; *d3dusage = 0; break; case Igneel::Graphics::MapType::Write_Discard: * pool = D3DPOOL_DEFAULT; *d3dusage = D3DUSAGE_DYNAMIC; break; case Igneel::Graphics::MapType::Write_No_OverWrite: *pool = D3DPOOL_DEFAULT; *d3dusage = D3DUSAGE_DYNAMIC; break; default: break; } } String^ GetErr(HRESULT x) { switch (x) { case D3DERR_DEVICELOST:return L"DEVICELOST"; case D3DERR_DEVICENOTRESET:return L"DEVICENOTRESET"; case D3DERR_DEVICEHUNG:return L"DEVICEHUNG"; case D3DERR_CONFLICTINGRENDERSTATE:return L"CONFLICTINGRENDERSTATE"; case D3DERR_CANNOTPROTECTCONTENT:return L"CANNOTPROTECTCONTENT"; case D3DERR_CONFLICTINGTEXTUREFILTER:return L"CONFLICTINGTEXTUREFILTER"; case D3DERR_CONFLICTINGTEXTUREPALETTE:return L"CONFLICTINGTEXTUREPALETTE"; case D3DERR_DEVICEREMOVED:return L"DEVICEREMOVED"; case D3DERR_DRIVERINTERNALERROR:return L"DRIVERINTERNALERROR"; case D3DERR_INVALIDCALL:return L"INVALIDCALL"; case D3DERR_DRIVERINVALIDCALL:return L"DRIVERINVALIDCALL"; case D3DERR_INVALIDDEVICE:return L"INVALIDDEVICE"; case D3DERR_OUTOFVIDEOMEMORY:return L"OUTOFVIDEOMEMORY"; case D3DERR_NOTAVAILABLE:return L"NOTAVAILABLE"; default: return L"Invalid Call"; } } //LPSTR ConvertToChar(String^ str) //{ // // Pin memory so GC can't move it while native function is called // pin_ptr<const wchar_t> wch = PtrToStringChars(str); // // // Conversion to char* : // // Can just convert wchar_t* to char* using one of the // // conversion functions such as: // // WideCharToMultiByte() // // wcstombs_s() // // ... etc // size_t convertedChars = 0; // size_t sizeInBytes = ((str->Length + 1) * 2); // errno_t err = 0; // char *ch = new char[sizeInBytes]; // // err = wcstombs_s(&convertedChars, // ch, sizeInBytes, // wch, sizeInBytes); // if (err != 0) // { // delete ch; // } // return ch; //}
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#if !defined(AFX_CERTGEN_H__3FE71264_DA70_11D1_9C86_006008764D0E__INCLUDED_) #define AFX_CERTGEN_H__3FE71264_DA70_11D1_9C86_006008764D0E__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // CertGen.h : header file // ///////////////////////////////////////////////////////////////////////////// // CCertGen dialog class CCertGen : public CMqPropertyPage { DECLARE_DYNCREATE(CCertGen) // Construction public: CCertGen(); ~CCertGen(); void Initialize( CMQSigCertificate** pCertList, DWORD NumOfCertificate ); // Dialog Data //{{AFX_DATA(CCertGen) enum { IDD = IDD_USER_CERTIFICATE }; CString m_Label; //}}AFX_DATA // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(CCertGen) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CCertGen) virtual BOOL OnInitDialog(); afx_msg void OnCertView(); afx_msg void OnCertRemove(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: void FillCertsList( void ); CListBox* m_pCertListBox; CMQSigCertificate** m_pCertList; DWORD m_NumOfCertificate; }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CERTGEN_H__3FE71264_DA70_11D1_9C86_006008764D0E__INCLUDED_)
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#include <list> #include <cstdio> #include <iostream> #include <string> using namespace std; int main(void) { string input; while(getline(cin, input) && input != "") { list<char> beiju; list<char>::iterator it = beiju.begin(); for(char c : input) { if(c == '[') { it = beiju.begin(); } else if (c == ']') { it = beiju.end(); } else { beiju.insert(it,c); } } for(char c : beiju) { cout << c ; } cout << endl; } return 0; }
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_LIBGTK2UI_G_OBJECT_DESTRUCTOR_FILO_H_ #define CHROME_BROWSER_UI_LIBGTK2UI_G_OBJECT_DESTRUCTOR_FILO_H_ #include <glib.h> #include <list> #include <map> #include "base/basictypes.h" template <typename T> struct DefaultSingletonTraits; typedef struct _GObject GObject; namespace libgtk2ui { class GObjectDestructorFILO { public: typedef void (*DestructorHook)(void* context, GObject* where_the_object_was); static GObjectDestructorFILO* GetInstance(); void Connect(GObject* object, DestructorHook callback, void* context); void Disconnect(GObject* object, DestructorHook callback, void* context); private: struct Hook { Hook(GObject* o, DestructorHook cb, void* ctx) : object(o), callback(cb), context(ctx) { } bool equal(GObject* o, DestructorHook cb, void* ctx) const { return object == o && callback == cb && context == ctx; } GObject* object; DestructorHook callback; void* context; }; typedef std::list<Hook> HandlerList; typedef std::map<GObject*, HandlerList> HandlerMap; GObjectDestructorFILO(); ~GObjectDestructorFILO(); friend struct DefaultSingletonTraits<GObjectDestructorFILO>; void WeakNotify(GObject* where_the_object_was); static void WeakNotifyThunk(gpointer data, GObject* where_the_object_was) { reinterpret_cast<GObjectDestructorFILO*>(data)->WeakNotify( where_the_object_was); } HandlerMap handler_map_; DISALLOW_COPY_AND_ASSIGN(GObjectDestructorFILO); }; } #endif
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#include <iostream> using std::cout; using std::endl; using std::cin; int main(){ int numero; char opcion; do{ cout << "Ingrese un numero: "<< endl; cin >> numero; if(numero < 0){ cout << "Ingrese solo positivos."<<endl; }else{ for(int i=1; i<=numero; i++){ cout << " " << i; } cout <<endl; } cout << "Desea continuar? (s/n)"<<endl; cin >> opcion; }while (opcion != 'n'); cout << "Programa terminado con éxito\n"; return 0; }
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#pragma once // This file is generated from the Game's Reflection data #include <cstdint> #include <RED4ext/Common.hpp> #include <RED4ext/Scripting/Natives/Generated/input/IInputSystem.hpp> namespace RED4ext { namespace input { struct InputSystemWin32Base : input::IInputSystem { static constexpr const char* NAME = "inputInputSystemWin32Base"; static constexpr const char* ALIAS = NAME; uint8_t unk140[0x178 - 0x140]; // 140 }; RED4EXT_ASSERT_SIZE(InputSystemWin32Base, 0x178); } // namespace input } // namespace RED4ext
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#ifndef __string16_h__ #define __string16_h__ #pragma once #include <string> typedef wchar_t char16; typedef std::wstring string16; #endif //__string16_h__
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#pragma once #include <string> #include <tchar.h> namespace EdeficeCommon { #ifdef _UNICODE typedef std::wstring tstring; typedef std::wstringstream tstringstream; #else typedef std::string tstring; typedef std::stringstream tstringstream; #endif } namespace eUtil { using EdeficeCommon::tstring; using EdeficeCommon::tstringstream; }
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | | \\ / A nd | Website: www.openfoam.com | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class volScalarField; location "0.00034"; object linearKE; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [1 -1 -2 0 0 0 0]; internalField nonuniform List<scalar> 1300 ( 0 6013.260128 4960.955313 111824.104 62703.64078 6996.125846 40354.68654 51798.39538 31189.00114 18547.62439 3374.046684 1747.082488 39976.88148 107936.6742 129389.1076 18935.9802 46543.94212 58111.35266 39171.94829 14971.07925 176.6340348 4583.870151 25967.7827 177408.3155 89643.91464 39491.13564 46157.02894 88928.72043 48816.49546 54517.72367 0 2647.796711 9273.246802 165172.4563 25943.86444 50318.91911 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************************************************************************* //
96c14ced1e63da7d2b1aa1c74ea7bd35ddc9293e
e8e25b6152e01e4f6de80524e44f874392825b71
/Engine/Renderer/FrameTimer.cpp
108c422a5d15fffca958ef63867c316de8e1cb72
[]
no_license
BenPowellDev/RelicHuntersSEG
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refs/heads/main
2023-04-30T17:37:13.709324
2021-05-12T10:19:11
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FrameTimer.cpp
#include "FrameTimer.h" #include <iostream> const double TARGET_FRAMETIME = 1.0 / 60.0; FrameTimer::FrameTimer() { } FrameTimer::~FrameTimer() { } void FrameTimer::Initialise() { m_ElapsedTime = 0.0; QueryPerformanceFrequency(&frequency); //start the timer QueryPerformanceCounter(&lastTime); } void FrameTimer::StartFrame() { QueryPerformanceCounter(&currentTime); } void FrameTimer::EndFrame() { do { QueryPerformanceCounter(&currentTime); m_ElapsedTime = ((currentTime.QuadPart - lastTime.QuadPart) * 1.0) / frequency.QuadPart; } while (m_ElapsedTime < TARGET_FRAMETIME); m_CurrentFPS = (float)(1.0 / m_ElapsedTime); lastTime = currentTime; }
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/KS/SRC/ks/files_frontend.cpp
e3423c97118f004c288c54918338ece59e74537f
[]
no_license
historicalsource/kelly-slaters-pro-surfer
540f8f39c07e881e9ecebc764954c3579903ad85
7c3ade041cc03409a3114ce3ba4a70053c6e4e3b
refs/heads/main
2023-07-04T09:34:09.267099
2021-07-29T19:35:13
2021-07-29T19:35:13
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files_frontend.cpp
// front end files // With precompiled headers enabled, all text up to and including // the following line are ignored by the compiler (dc 01/18/02) #include "global.h" #include "globaltextenum.cpp" #include "boarddata.cpp" #include "FEPanel.cpp" #include "FEAnim.cpp" #include "FEMenu.cpp" #include "tutorialmanager.cpp" #include "igolearn_new_trickmanager.cpp" #include "igoiconmanager.cpp" #include "igohintmanager.cpp" #include "igo_widget.cpp" #include "igo_widget_simple.cpp" #include "igo_widget_meterchallenge.cpp" #include "igo_widget_analogclock.cpp" #include "igo_widget_skillchallenge.cpp" #include "igo_widget_specialmeter.cpp" //#include "igo_widget_breakindicator.cpp" #include "igo_widget_waveindicator.cpp" #include "igo_widget_balance.cpp" #include "igo_widget_splitter.cpp" #include "igo_widget_fanmeter.cpp" #include "igo_widget_camera.cpp" #include "igo_widget_objectalert.cpp" #include "igo_widget_photo.cpp" #include "igo_widget_replay.cpp" #include "igo_widget_splitmeter.cpp" #include "igo_widget_splitscore.cpp" #include "igo_widget_splitclock.cpp" #include "igo_widget_timeattack.cpp" #include "igo_widget_iconcount.cpp" #include "igo_widget_iconradar.cpp" #include "igo_widget_grid.cpp" #include "IGOFrontEnd.cpp" #include "MainFrontEnd.cpp" #include "SurferFrontEnd.cpp" #include "Map.cpp" #include "BeachFrontEnd.cpp" #include "TrickBookFrontEnd.cpp" #include "FrontEndManager.cpp" /*#ifdef TARGET_XBOX #include "HWOSXB\xb_SaveLoadFrontEnd.cpp" #else*/ #include "SaveLoadFrontEnd.cpp" //#endif #include "GameData.cpp" #ifdef TARGET_GC #include "GCMCDetectFrontEnd.cpp" #endif #include "MCDetectFrontEnd.cpp" #include "FrontEndMenus.cpp" #include "BoardFrontEnd.cpp" #include "StatsFrontEnd.cpp" #include "ExtrasFrontEnd.cpp" #include "MultiFrontEnd.cpp" #include "GraphicalMenuSystem.cpp" #include "FEEntityManager.cpp" #include "PlaylistMenu.cpp" #include "HighScoreFrontEnd.cpp" #include "PhotoFrontEnd.cpp" #include "TutorialFrontEnd.cpp" #include "CheatFrontEnd.cpp" #include "AccompFrontEnd.cpp" #include "PAL60FrontEnd.cpp" #include "LogbookFrontEnd.cpp"
ab8217c8b8262313b942b7c3feb2526e1955242e
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/RangoShooter/3dHelperClasses.cpp
e88558622e0719298b065f0c88df334e0751dc90
[]
no_license
licnep/RangoShooter
56b9c5b040abea804d20fa7ba1dbd55920345594
b69d1c79ada63c5e2aac7f6c589d70d5ed13e5d8
refs/heads/master
2016-09-06T18:26:58.980005
2013-07-21T15:28:16
2013-07-21T15:28:16
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3dHelperClasses.cpp
#include "loader.h" #include "3dHelperClasses.h" float linearInterpolation(float start,float end, float percent) { return start+percent*(end-start); } void translateRotate(locRot r) { glTranslatef(r.x,r.y,r.z); glRotatef(r.x_rot,1.0,0.0,0.0); glRotatef(r.y_rot,0.0,1.0,0.0); glRotatef(r.z_rot,0.0,0.0,1.0); } void animation::setup(locRot end_locRot, int duration_milliseconds, std::chrono::time_point<std::chrono::system_clock> start_time = std::chrono::system_clock::now()) { this->end_locRot = end_locRot; this->start_time = start_time; //end_time = std::chrono::system_clock::now(); this->end_time = start_time + std::chrono::milliseconds(duration_milliseconds); this->duration = std::chrono::duration_cast<std::chrono::milliseconds>(end_time - start_time).count(); finished = false; } locRot animation::getLocRot() { double tempo_trascorso = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now() - start_time).count(); if (tempo_trascorso<0) return locRot(); //ritorna 0,0,0... se l'animazione non e' ancora iniziata double percentage = tempo_trascorso/duration; if (percentage>=1) { finished = true; return end_locRot; } //std::cout << "percent: " << percentage << std::endl; locRot lr; lr.x = linearInterpolation(0,end_locRot.x,percentage); lr.y = linearInterpolation(0,end_locRot.y,percentage); lr.z = linearInterpolation(0,end_locRot.z,percentage); lr.x_rot = linearInterpolation(0,end_locRot.x_rot,percentage); lr.y_rot = linearInterpolation(0,end_locRot.y_rot,percentage); lr.z_rot = linearInterpolation(0,end_locRot.z_rot,percentage); return lr; }
2491e64ff46177abf98578fe0f1d838f5d81c9c8
c6bddd88916e6c8697a9e02485bd22c58d76bcec
/GeneratedPlaceholders/Engine/MaterialExpressionStaticBool.h
7364f810d2bee44934dcff1b7a2c8c89b222513b
[]
no_license
GIRU-GIRU/Mordhau-Unofficial-SDK
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MaterialExpressionStaticBool.h
#pragma once #include "CoreMinimal.h" #include "MaterialExpressionStaticBool.generated.h" UCLASS() class UMaterialExpressionStaticBool : public UMaterialExpression { GENERATED_BODY() public: UPROPERTY(Replicated, EditAnywhere, BlueprintReadWrite) unsigned char Value : 1; };
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/createll.hpp
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joshianshul2/Linked-List
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createll.hpp
// // createll.hpp // LL // // Created by Anshul joshi on 18/04/20. // Copyright © 2020 Anshul joshi. All rights reserved. // #ifndef createll_hpp #define createll_hpp #include <stdio.h> #endif /* createll_hpp */
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/完全数.cpp
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no_license
Lstaras/C-practices
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完全数.cpp
//完全数:如果一个数恰好等于它的因子之和,则称该数为"完全数" //它所有的真因子(即除了自身以外的约数)的和(即因子函数),恰好等于它本身。 #include<stdio.h> int isPerfect(int n){ int i; int sum = 0; if (n<=0){ return 0;// }else{ sum = 0; for (i = 1; i < n; ++i){ if (n%i==0) { sum+=i; } } } if (sum==n) { return 1; }else{ return 0; } } int main(int argc, char const *argv[]) { int n; scanf("%d",&n); printf("%d\n",isPerfect(n)); return 0; }
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/projects/eclipse_workspace_kang/test2/src/aa.cpp
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dwkang0/auto-car
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refs/heads/master
2020-06-01T15:27:00.951042
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aa.cpp
/* * aa.cpp * * Created on: 2019. 7. 28. * Author: dwkang */ #include "abc.h" #include <stdio.h> void abc::print2(){ printf("print2"); }
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/minnum.cpp
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pravinkumarkg/codekata7
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minnum.cpp
#include <iostream> using namespace std; int main() { int n; cin>>n; int arr[n]; for(int i=0;i<n;i++) { cin>>arr[i]; } int min=arr[0]; for(int j=0;j<n;j++) { if(min>arr[j]) min=arr[j]; } cout<<min; return 0; }
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/_7.0.95/MainMCU/THardware.h
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yaroslau1/Firmware_LastRelease
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THardware.h
/*----------------------------------------------------------------------------------*/ #ifndef HARDWARE_H #define HARDWARE_H /*----------------------------------------------------------------------------------*/ #include "main.h" /*----------------------------------------------------------------------------------*/ // SDCard pinout #define SD_GPIO_RCC_ENABLE RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOB | RCC_AHB1Periph_GPIOC, ENABLE) #define SD_SPI_RCC_ENABLE RCC_APB2PeriphClockCmd(RCC_APB2Periph_SPI1, ENABLE) #define SD_SPI_RCC_DISABLE RCC_APB2PeriphClockCmd(RCC_APB2Periph_SPI1, DISABLE) #define SD_EN_PORT GPIOB #define SD_EN_PIN GPIO_Pin_8 #define SD_CS_PORT GPIOC #define SD_CS_PIN GPIO_Pin_11 #define SD_SCK_PORT GPIOB #define SD_SCK_PIN GPIO_Pin_3 #define SD_SCK_PINSOURCE GPIO_PinSource3 #define SD_MISO_PORT GPIOB #define SD_MISO_PIN GPIO_Pin_4 #define SD_MISO_PINSOURCE GPIO_PinSource4 #define SD_MOSI_PORT GPIOB #define SD_MOSI_PIN GPIO_Pin_5 #define SD_MOSI_PINSOURCE GPIO_PinSource5 #define SD_SPI SPI1 #define SD_SPI_AF GPIO_AF_SPI1 // Bluetooth pinout #define LMX_USART_RCC_ENABLE RCC_APB2PeriphClockCmd(RCC_APB2Periph_USART1, ENABLE) #define LMX_USART_RCC_DISABLE RCC_APB2PeriphClockCmd(RCC_APB2Periph_USART1, DISABLE) #define LMX_GPIO_RCC_ENABLE RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOB | RCC_AHB1Periph_GPIOC, ENABLE) #define LMX_TXD_GPIO_PORT GPIOB #define LMX_TXD_GPIO_PIN GPIO_Pin_6 #define LMX_TXD_GPIO_PINSOURCE GPIO_PinSource6 #define LMX_RXD_GPIO_PORT GPIOB #define LMX_RXD_GPIO_PIN GPIO_Pin_7 #define LMX_RXD_GPIO_PINSOURCE GPIO_PinSource7 #define LMX_EN_GPIO_PORT GPIOC #define LMX_EN_GPIO_PIN GPIO_Pin_13 #define LMX_RST_GPIO_PORT GPIOC #define LMX_RST_GPIO_PIN GPIO_Pin_14 #define LMX_LSTAT_GPIO_PORT GPIOB #define LMX_LSTAT_GPIO_PIN GPIO_Pin_9 #define LMX_LSTAT_EXTI_PORT EXTI_PortSourceGPIOB #define LMX_LSTAT_EXTI_PIN EXTI_PinSource9 #define LMX_LSTAT_EXTI_LINE EXTI_Line9 #define LMX_LSTAT_IRQChannel EXTI9_5_IRQn #define LMX_USART_IRQChannel USART1_IRQn #define LMX_USART USART1 #define LMX_USART_AF GPIO_AF_USART1 // ADS pinout #define ADS1298_GPIO_RCC_ENABLE RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOB, ENABLE) #define ADS1298_SPI_RCC_ENABLE RCC_APB1PeriphClockCmd( RCC_APB1Periph_SPI2, ENABLE ) #define ADS1298_CS_PORT GPIOB #define ADS1298_CS_PIN GPIO_Pin_12 #define ADS1298_SPI_PORT GPIOB #define ADS1298_SCK_PIN GPIO_Pin_13 #define ADS1298_SCK_PINSOURCE GPIO_PinSource13 #define ADS1298_MISO_PIN GPIO_Pin_14 #define ADS1298_MISO_PINSOURCE GPIO_PinSource14 #define ADS1298_MOSI_PIN GPIO_Pin_15 #define ADS1298_MOSI_PINSOURCE GPIO_PinSource15 #define ADS1298_SPI SPI2 #define ADS1298_SPI_AF GPIO_AF_SPI2 #define ADS1298_DRDY_PORT GPIOB #define ADS1298_DRDY_PIN GPIO_Pin_2 #define ADS_DRDY_EXTI_PORT EXTI_PortSourceGPIOB #define ADS_DRDY_EXTI_PIN GPIO_PinSource2 #define ADS_DRDY_EXTI_LINE EXTI_Line2 #define ADS_DRDY_IRQChannel EXTI2_IRQn // Keys pinout #define UB1_BUTTON_CLK RCC_AHB1Periph_GPIOC #define UB1_BUTTON_PORT GPIOC #define UB1_BUTTON_PIN GPIO_Pin_1 #define UB1_EXTI_PORT EXTI_PortSourceGPIOC #define UB1_EXTI_PIN EXTI_PinSource1 #define UB1_EXTI_LINE EXTI_Line1 #define UB1_IRQChannel EXTI1_IRQn #define UB2_BUTTON_CLK RCC_AHB1Periph_GPIOC #define UB2_BUTTON_PORT GPIOC #define UB2_BUTTON_PIN GPIO_Pin_0 #define UB2_EXTI_PORT EXTI_PortSourceGPIOC #define UB2_EXTI_PIN EXTI_PinSource0 #define UB2_EXTI_LINE EXTI_Line0 #define UB2_IRQChannel EXTI0_IRQn // NiBat pinout #define NiBat_GPIO_CLK RCC_APB2Periph_GPIOB #define NiBat_GPIO_PORT GPIOB #define NiBat_GPIO_PIN GPIO_Pin_0 #define NiBat_ADC_Channel ADC_Channel_8 // Audio pinout #define AudioIn_GPIO_CLK RCC_AHB1Periph_GPIOC #define AudioIn_GPIO_PORT GPIOC #define AudioIn_GPIO_PIN GPIO_Pin_2 #define AudioIn_ADC_Channel ADC_Channel_12 #define AudioPwr_GPIO_CLK RCC_AHB1Periph_GPIOC #define AudioPwr_GPIO_PORT GPIOC #define AudioPwr_GPIO_PIN GPIO_Pin_3 // LEDs, Test pin, etc pinout #define TEST_GPIO_CLK RCC_AHB1Periph_GPIOC #define TEST_PIN GPIO_Pin_5 #define TEST_PORT GPIOC // #define WAKEUP_GPIO_PORT GPIOE // #define WAKEUP_GPIO_PIN GPIO_Pin_2 #define BUZZER_P_GPIO_CLK RCC_AHB1Periph_GPIOC #define BUZZER_P_GPIO_PORT GPIOC #define BUZZER_P_GPIO_PIN GPIO_Pin_7 #define BUZZER_P_GPIO_PINSOURCE GPIO_PinSource7 #define BUZZER_N_GPIO_CLK RCC_AHB1Periph_GPIOB #define BUZZER_N_GPIO_PORT GPIOB #define BUZZER_N_GPIO_PIN GPIO_Pin_0 #define BUZZER_N_GPIO_PINSOURCE GPIO_PinSource0 #define BUZZER_TIM TIM8 #define BUZZER_TIM_AF GPIO_AF_TIM8 #define BUZZER_TIM_CLK RCC_APB2Periph_TIM8 #define _SET_PIN( x, y ) GPIO_SetBits( x ## _PORT, y ## _PIN ) #define _CLR_PIN( x, y ) GPIO_ResetBits( x ## _PORT, y ## _PIN ) #define SET_PIN( z ) _SET_PIN( z ##, z ## ) #define CLR_PIN( z ) _CLR_PIN( z ##, z ## ) /*----------------------------------------------------------------------------------*/ typedef struct { void( *Enable )( void ); void( *Disable )( void ); bool Status; struct { void( *On )( void ); void( *Off )( void ); }Led1; struct { void( *On )( void ); void( *Off )( void ); }Led2; struct { void( *On )( void ); void( *Off )( void ); }Led3; struct { void( *On )( void ); void( *Off )( void ); }Led4; struct { void( *On )( void ); void( *Off )( void ); }Led; }DebugTools_TypeDef; enum KeyDefs { ChangeButton = 0, SelectButton }; /*----------------------------------------------------------------------------------*/ class THardware { public: static void KeysInit( void ); static void KeysDeinit( void ); static void TestPinInit( void ); static void TestPinDeinit( void ); static void LedOn( void ); static void LedOff( void ); static void LedInvert( void ); static DebugTools_TypeDef DebugTools; static bool BlockKeys; static volatile uint16_t ADC3_ScanResult[4]; #ifdef EV_BOARD static void Led0_On( void ); static void Led0_Off( void ); static void Led1_On( void ); static void Led1_Off( void ); static void Led2_On( void ); static void Led2_Off( void ); static void Led3_On8( void ); static void Led3_Off( void ); #endif static void BT_ResetControl( bool state ); static int CheckKey( int _Key ); static void LedsPHYInit( void ); static void RS232PHYInit( void ); static void VoltmeterInit( void ); static void VoltmeterDeinit( void ); #ifndef EV_BOARD static void TestPinControl( bool state ); #endif }; /*----------------------------------------------------------------------------------*/ #endif
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/Codeforces/beautiful_year.cpp
8a4e2823c2e900808af3f2fd3a3b32c5d3b1fb7f
[]
no_license
max-muoto/competitve-programming
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beautiful_year.cpp
#include <algorithm> #include <iostream> #include <string> #include <vector> #include <cmath> #include <map> using namespace std; int main() { int y; cin >> y; for (int i = y; i++;) { string z = to_string(i);1 int counter = 0; std::map<char, int> occurences = {}; for (int x = 0; x < z.size(); x++) { if (occurences[z[x]] > 1) { counter++; } else { occurences[z[x]]++; } if (counter == 0 && x == z.size() - 1) { cout << z << endl; return 0; } } } return 0; }
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/src/lasers/button.cpp
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no_license
Think-Engineer/laser-harp
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2020-03-27T13:46:30.126520
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button.cpp
#include "button.h" /* Store Button Pins and Values */ int nextButton = A14; //TODO: update after buttons installed int nextButtonValue; int prevButton = A15; int prevButtonValue; /* Store voices */ int voices[VOICE_COUNT] = { 46, 102, 12, 18, 101, 91, 89, 80, 95, 45 }; int currentVoice = 0; void saveVoice() { updateVoice(voices[currentVoice]); /* Plays chord */ noteOn(0, 36, 127); noteOn(0, 48, 127); noteOn(0, 52, 127); noteOn(0, 55, 127); delay(250); noteOff(0, 36, 127); noteOff(0, 48, 127); noteOff(0, 52, 127); noteOff(0, 55, 127); } int nextVoice() { currentVoice = (currentVoice + 1) % VOICE_COUNT; saveVoice(); return currentVoice; } int prevVoice() { currentVoice = (currentVoice - 1); if (currentVoice < 0) { currentVoice += VOICE_COUNT; } saveVoice(); return currentVoice; } void buttonInit() { pinMode(nextButton, INPUT_PULLUP); pinMode(prevButton, INPUT_PULLUP); nextButtonValue = digitalRead(nextButton); prevButtonValue = digitalRead(prevButton); } /** * Returns value if voice updated. Returns -1 if not. */ int buttonUpdate() { int newNextButtonValue = digitalRead(nextButton); int newPrevButtonValue = digitalRead(prevButton); int newVoice = -1; /* Next Button clicked down */ if (newNextButtonValue == LOW && nextButtonValue == HIGH) { newVoice = nextVoice(); } /* Prev Button clicked down */ if (newPrevButtonValue == LOW && prevButtonValue == HIGH) { newVoice = prevVoice(); } prevButtonValue = newPrevButtonValue; nextButtonValue = newNextButtonValue; return newVoice; }
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/UVA.11461.SquareNumbers/squareNumbers.cpp
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no_license
simon0191/ProgrammingExercises
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squareNumbers.cpp
#include <algorithm> #include <bitset> #include <cctype> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <deque> #include <iostream> #include <iterator> #include <limits> #include <list> #include <map> #include <queue> #include <set> #include <stack> #include <vector> #define UL unsigned long long #define LL long long #define LD long double #define EPS 1e-9 const int AZ_SIZE = 'Z'-'A'+1; using namespace std; #define NN 100010 int main(){ bitset<NN> isSquare; for(int i = 0;i<317;++i){ isSquare[i*i] = true; } int acum[NN]; memset(acum,0,sizeof(acum)); acum[0] = 1; for(int i = 1;i<NN;++i){ acum[i] = acum[i-1]; if(isSquare[i])++acum[i]; } int a,b; while(scanf("%d%d",&a,&b) && (a+b)){ //if(b<a)swap(b,a); printf("%d\n",acum[b]-acum[a-1]); } return 0; }
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JacobianDet/CompeteUp
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fh.cpp
#include <bits/stdc++.h> typedef long long ll; int main(void) { ll n,k; std::cin>>n>>k; if(k % n) std::cout<<(k/n) + 1<<"\n"; else std::cout<<(k/n)<<"\n"; return 0; }
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sgzwiz/misc_microsoft_gamedev_source_code
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GRefCount.cpp
/********************************************************************** Filename : GRefCount.cpp Content : Reference counting implementation Created : January 14, 1999 Authors : Michael Antonov Notes : History : Copyright : (c) 1999-2006 Scaleform Corp. All Rights Reserved. Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE. **********************************************************************/ #include "GRefCount.h" #include "GTLTypes.h" #ifndef GFC_NO_THREADSUPPORT #include "GAtomic.h" #endif // ***** Reference Count Base implementation // ** Ref-Counting delegated functions // Functions for nothing void GFASTCALL AddRef_Null(GRefCountBaseImpl *pbase) { GUNUSED(pbase); } void GFASTCALL Release_Null(GRefCountBaseImpl *pbase, UInt flags) { GUNUSED(pbase); GUNUSED(flags); } static GRefCountImpl RefCountImpl_Null = { &AddRef_Null, &Release_Null }; //Functions for reference counting void GFASTCALL AddRef_Normal(GRefCountBaseImpl *pbase) { pbase->RefCount++; } void GFASTCALL Release_Normal(GRefCountBaseImpl *pbase, UInt flags) { GUNUSED(flags); pbase->RefCount--; if (pbase->RefCount==0) delete pbase; } static GRefCountImpl RefCountImpl_Normal = { &AddRef_Normal, &Release_Normal }; #ifndef GFC_NO_THREADSUPPORT // Functions for thread-safe reference counting void GFASTCALL AddRef_ThreadSafe(GRefCountBaseImpl *pbase) { GAtomicOps<SInt>::ExchangeAdd_NoSync(&pbase->RefCount, 1); } void GFASTCALL Release_ThreadSafe(GRefCountBaseImpl *pbase, UInt flags) { GUNUSED(flags); if ((GAtomicOps<SInt>::ExchangeAdd_NoSync(&pbase->RefCount, -1) - 1) == 0) delete pbase; } static GRefCountImpl RefCountImpl_ThreadSafe = { &AddRef_ThreadSafe, &Release_ThreadSafe }; #endif // Constructor // Does some custom processing to initialize the base GRefCountBaseImpl::GRefCountBaseImpl() { pWeakProxy = 0; // Reference counts one, no info by default if ( (RefCount==GFC_REFCOUNT_KEY1) && (UPInt(pRefCountImpl)==GFC_REFCOUNT_KEY2) ) { RefCount = 1; pRefCountImpl = &RefCountImpl_Normal; } else { RefCount = 0; pRefCountImpl = &RefCountImpl_Null; } } GRefCountBaseImpl::GRefCountBaseImpl(GRefCountImpl *pNormalImpl, GRefCountImpl *pNullImpl) { pWeakProxy = 0; // Reference counts one, no info by default if ( (RefCount==GFC_REFCOUNT_KEY1) && (UPInt(pRefCountImpl)==GFC_REFCOUNT_KEY2) ) { RefCount = 1; pRefCountImpl = pNormalImpl; } else { RefCount = 0; pRefCountImpl = pNullImpl ? pNullImpl : &RefCountImpl_Null; } } GRefCountBaseImpl::~GRefCountBaseImpl() { // This may assert if 'delete' was called on a Ref-Couted object. This is // forbidden because Release must be called instead. // First generate a warning so that non-source customers have a message. GFC_DEBUG_ERROR(RefCount > 0, "Object destroyed with non-zero reference count. Did you call delete?"); GASSERT(RefCount <= 0); if (pWeakProxy) { pWeakProxy->NotifyObjectDied(); pWeakProxy->Release(); } } bool GRefCountBaseImpl::SetRefCountMode(UInt mode) { // If in null-ref counting mode fail. if (pRefCountImpl == &RefCountImpl_Null) return 0; switch(mode) { case GFC_REFCOUNT_NORMAL: pRefCountImpl = &RefCountImpl_Normal; return 1; case GFC_REFCOUNT_THREADSAFE: #ifndef GFC_NO_THREADSUPPORT pRefCountImpl = &RefCountImpl_ThreadSafe; return 1; #else return 0; #endif } return 0; } // Create/return create proxy, users must release proxy when no longer needed GWeakPtrProxy* GRefCountBaseImpl::CreateWeakProxy() const { if (!pWeakProxy) if ((pWeakProxy = new GWeakPtrProxy)==0) return 0; pWeakProxy->AddRef(); return pWeakProxy; }
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Lorenz83Attractor.h
#ifndef Lorenz83Attractor_h #define Lorenz83Attractor_h #include "../ContinuousSystem.h" class Lorenz83Attractor : public ContinuousSystemN<3> { public: void init(float sampleRate) { ContinuousSystemN::init(sampleRate); pos[X] = 0.1; pos[Y] = 0.1; pos[Z] = 0.1; mult[X] = 1.8; mult[Y] = 1.5; mult[Z] = 1.5; offset[X] = -0.75; offset[Y] = -0.25; offset[Z] = -0.25; speedMult = 1; } const char* getName() { return "LORENZ83"; } void system() { delta[X] = - a*pos[X] - pos[Y]*pos[Y] - pos[Z]*pos[Z] + a*f; delta[Y] = - pos[Y] + pos[X]*pos[Y] - b*pos[X]*pos[Z] + g; delta[Z] = - pos[Z] + b*pos[X]*pos[Y] + pos[X]*pos[Z]; } private: float a = 0.95; float b = 7.91; float f = 4.83; float g = 4.66; }; #endif
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#pragma once #include <vpg/ecs/behaviour.hpp> #include <vpg/data/text.hpp> #include <vpg/input/mouse.hpp> #include <vpg/input/keyboard.hpp> #include <vpg/physics/collider.hpp> using namespace vpg; struct PlayerController : public ecs::IBehaviour { static constexpr char TypeName[] = "PlayerController"; struct Info : public IBehaviour::Info { ecs::Entity torso; ecs::Entity lfoot, rfoot; ecs::Entity lhand, rhand; ecs::Entity feet_collider; virtual bool serialize(memory::Stream& stream) const override; virtual bool deserialize(memory::Stream& stream) override; }; PlayerController(ecs::Entity entity, const Info& info); ~PlayerController(); virtual void update(float dt) override; void on_feet_collision(const physics::Manifold& manifold); void on_body_collision(const physics::Manifold& manifold); void mouse_move_callback(glm::vec2 mouse); void mouse_scroll_callback(input::Mouse::Wheel wheel, float delta); void respawn(glm::vec3 position); vpg::Listener mouse_move_listener; vpg::Listener mouse_scroll_listener; ecs::Entity entity; ecs::Entity camera; ecs::Entity torso; ecs::Entity lfoot, rfoot; ecs::Entity lhand, rhand; ecs::Entity feet_collider; float camera_distance, camera_x, camera_y; bool on_floor, respawned; float time; glm::vec3 torso_pos; glm::vec3 lfoot_pos, rfoot_pos; glm::vec3 lhand_pos, rhand_pos; glm::vec3 velocity; glm::vec3 floor_velocity, last_dir; glm::vec2 last_mouse; float sensitivity; };
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#include "keysubscriber.h" void KeySubscriber::parse() { // std::string str = data_buffer->front(); // data_buffer->popFront(); }
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/*TEA 16*/ #ifndef _QCRYPTER_H_ #define _QCRYPTER_H_ #include "MD5Cryptor.h" class CQCryptor { public: CQCryptor(); ~CQCryptor(); static int encrypt(unsigned char * in, // 输入串 int in_len, // 输入串长度 unsigned char * key, // 密钥 unsigned char * out, // 输出缓冲区 int * out_len); // 输出缓冲区最大长度 static int decrypt(unsigned char * in, // 输入串 int in_len, // 输入串长度 unsigned char * key, // 密钥 unsigned char * out, // 输出缓冲区 int * out_len); // 输出缓冲区最大长度 private: static void tea_encipher(unsigned long * const v, const unsigned long * const k, unsigned long * const w); static void tea_decipher(unsigned long * const v, const unsigned long * const k, unsigned long * const w); }; #endif
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ascii_key.h
//------------------------------------------------------------ // snakeoil (c) Alexis Constantin Link // Distributed under the MIT license //------------------------------------------------------------ #pragma once #include "../../typedefs.h" #include <snakeoil/log/global.h> namespace so_device { enum class ascii_key { invalid, escape, f1, f2, f3, f4, f5, f6, f7, f8, f9, f10, f11, f12, f13, f14, print, pause, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z, k_0, k_1, k_2, k_3, k_4, k_5, k_6, k_7, k_8, k_9, num_0, num_1, num_2, num_3, num_4, num_5, num_6, num_7, num_8, num_9, num_komma, num_sub, num_add, num_mult, num_div, num_caps, num_return, shift_left, shift_right, ctrl_left, ctrl_right, alt_left, alt_right, k_return, back_space, space, tab, tab_lock, sharp, plus, minus, komma, point, insert, k_delete, pos1, sk_end, one_up, one_down, arrow_left, arrow_right, arrow_up, arrow_down, lower_than, // os specific? context, // windows spec win_win_left, win_win_right, // mac spec mac_control, // last key num_keys }; static bool_t convert_key_to_ascii_char( so_device::ascii_key const k, char_ref_t c ) { if( k >= so_device::ascii_key::a && k <= so_device::ascii_key::z ) { c = 'a' + char_t( k ) - char_t( so_device::ascii_key::a ) ; return true ; } return false ; ; } static bool_t convert_key_to_ascii_number( so_device::ascii_key const k, char_ref_t c ) { if( k >= so_device::ascii_key::k_0 && k <= so_device::ascii_key::k_9 ) { c = '0' + char_t( k ) - char_t( so_device::ascii_key::k_0 ) ; return true ; } return false ; } static so_device::ascii_key convert_ascii_number_keys( size_t const delta ) { bool_t const cond = delta <= ( size_t( ascii_key::k_9 ) - size_t( ascii_key::k_0 ) ) ; so_log::global::error_and_exit( so_core::is_not( cond ), "[so_device::convert_ascii_number_keys]" ) ; return ascii_key( size_t( ascii_key::k_0 ) + delta ) ; } static ascii_key convert_ascii_letter_keys( size_t const delta ) { bool_t const cond = delta <= ( size_t( ascii_key::z ) - size_t( ascii_key::a ) ) ; so_log::global::error_and_exit( so_core::is_not( cond ), "[so_device::convert_ascii_letter_keys]" ) ; return ascii_key( size_t( ascii_key::a ) + delta ) ; } static ascii_key convert_ascii_function_keys( size_t const delta ) { bool_t const cond = delta <= ( size_t( ascii_key::f14 ) - size_t( ascii_key::f1 ) ) ; so_log::global::error_and_exit( so_core::is_not( cond ), "[so_device::convert_ascii_function_keys]" ) ; return ascii_key( size_t( ascii_key::f1 ) + delta ) ; } static ascii_key convert_ascii_numpad_number_keys( size_t const delta ) { bool_t const cond = delta <= ( size_t( ascii_key::num_9 ) - size_t( ascii_key::num_0 ) ) ; so_log::global::error_and_exit( so_core::is_not( cond ), "[so_device::convert_ascii_numpad_number_keys]" ) ; return ascii_key( size_t( ascii_key::num_0 ) + delta ) ; } }
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#include <bits/stdc++.h> using namespace std; typedef long long ll; const ll N_MAX = 2000009; ll f_begin, f_end; ll a, b, n, k; ll x[N_MAX]; ll y[N_MAX]; ll part_x[N_MAX]; ll part_y[N_MAX]; ll v; ll part_number; ll last_result; ll check(ll v) { ll result = 0; ll j = n; for (ll i = 0; i <= n; i++) { while(j >= 0 && part_x[i]*part_y[j] >= v) j--; result += n-j; } return result; } int main() { ios_base::sync_with_stdio(0); cin >> a >> b >> n >> k; x[n+1] = a; y[n+1] = b; part_number = n+1; for (int i = 1; i <= n; i++) cin >> x[i]; for (int i = 1; i <= n; i++) cin >> y[i]; f_begin = 1; f_end = a*b; for (int i = 0; i <= n; i++) { part_x[i] = x[i+1]-x[i]; part_y[i] = y[i+1]-y[i]; } sort(part_y, part_y+n+1); sort(part_x, part_x+n+1); /*cout << "Boki x: " << endl; for (int i = 0; i <= n+1; i++) cout << x[i] << " "; cout << endl; cout << endl; cout << "Boki y: " << endl; for (int i = 0; i <= n+1; i++) cout << y[i] << " "; cout << endl; cout << endl; cout << "Kawałki x: " << endl; for (int i = 0; i <= n; i++) cout << part_x[i] << " "; cout << endl; cout << endl; cout << "Kawałki y: " << endl; for (int i = 0; i <= n; i++) cout << part_y[i] << " "; cout << endl; cout << endl;*/ while (f_begin <= f_end) { v = (f_begin+f_end)/2; if (check(v) >= k) { f_begin = v+1; last_result = v; } else f_end = v-1; } cout << last_result << endl; return 0; }
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class Solution { public: int numberOfWays(int n) { vector<long long> inv(n / 2 + 2, 0); inv[1] = 1; long long mod = 1e9 + 7, res = 1; for (int i = 2; i < n / 2 + 2; i++) { inv[i] = mod - mod / i * inv[mod%i]%mod; } for (int i = 1; i < n/ 2 + 1; i++) { res = res * (i + n / 2) % mod; res = res * inv[i] % mod; } return res * inv[n / 2 + 1] % mod; } };
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6th lab.cpp
#include<iostream> #include<conio.h> #define INF 999999999 using namespace std; int a,b,u,v,n,i,j,k,ne=1; int mini,mincost=0,cost[9][9],parent[9]; long int m[20][20]; int s[20][20],p[20]; int find1(int); int uni(int,int); void print_optimal(int,int); void matmultiply(void); Kruskals() { cout<<"Enter the number of vertices: "; cin>>n; cout<<"Enter the adjacency matrix :"<<endl; for(i=1;i<=n;i++) { for(j=1;j<=n;j++) { cin>>cost[i][j]; if(cost[i][j]==0) cost[i][j]=999; } } cout<<"The edges of minimum cost spanning tree are: "<<endl; while(ne<n) { for(i=1,mini=999;i<=n;i++) { for(j=1;j<=n;j++) { if(cost[i][j]<mini) { mini=cost[i][j]; a=u=i; b=v=j; } } } u=find1(u); v=find1(v); if(uni(u,v)) { cout<<ne++<<" edge ("<<a<<","<<b<<")="<<mini<<endl; mincost+=mini; } cost[a][b]=cost[b][a]=999; } cout<<"MInimum cost = "<<mincost<<endl; } int find1(int i) { while(parent[i]) i=parent[i]; return i; } int uni(int i,int j) { if(i!=j) { parent[j]=i; return 1; } return 0; } void print_optimal(int i,int j) { if(i==j) cout<<"A "<<i; } void matmultiply(void) { long int q; int k; for(i=n;i>0;i--) { for(j=i;j<=n;j++) { if(i==j) m[i][j]=0; else { for(k=i;k<j;k++) { q=m[i][k]+m[k+1][j]+p[i-1]*p[k]*p[j]; if(q<m[i][j]) { m[i][j]=q; s[i][j]=k; } } } } } } MatChainMult() { int k; cout<<"Enter the number of elements: "; cin>>n; for(i=1;i<=n;i++) for(j=i+1;j<=n;j++) { m[i][i]=0; m[i][j]=INF; s[i][j]=0; } cout<<"Enter the dimensions: "<<endl; for(k=0;k<=n;k++) { cout<<"P"<<k<<": "; cin>>p[k]; } matmultiply(); cout<<"Cost Matrix M: "<<endl; for(i=1;i<=n;i++) for(j=i;j<=n;j++) cout<<"m["<<i<<"]["<<j<<"]: "<<m[i][j]<<endl; cout<<endl<<"Matrix S for K values: "<<endl; for(i=1;i<=n;i++) for(j=i;j<n;j++) cout<<"m["<<i<<"]["<<j<<"]: "<<s[i][j]<<endl; i=1,j=n; print_optimal(i,j); } int main() { int choice; cout<<"Enter your choice: "<<endl<<"1. Kruskal's Algorithm"<<endl<<"2. Matrix-Chain Multiplication"<<endl; cin>>choice; switch(choice) { case 1: Kruskals(); break; case 2: MatChainMult(); break; default: cout<<"Invalid choice!"<<endl; } return 0; }
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Frustum.cpp
/**************************************************************************** Copyright (c) 2021-2023 Xiamen Yaji Software Co., Ltd. http://www.cocos.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "core/geometry/Frustum.h" #include <cmath> #include "core/geometry/Enums.h" #include "scene/Define.h" namespace cc { namespace geometry { namespace { const ccstd::vector<cc::Vec3> VEC_VALS{ {1, 1, 1}, {-1, 1, 1}, {-1, -1, 1}, {1, -1, 1}, {1, 1, -1}, {-1, 1, -1}, {-1, -1, -1}, {1, -1, -1}}; } // namespace void Frustum::createOrtho(Frustum *out, float width, float height, float near, float far, const Mat4 &transform) { createOrthographic(out, width, height, near, far, transform); } void Frustum::createOrthographic(Frustum *out, float width, float height, float near, float far, const Mat4 &transform) { auto halfWidth = width / 2.0F; auto halfHeight = height / 2.0F; Vec3::transformMat4({halfWidth, halfHeight, -near}, transform, &out->vertices[0]); Vec3::transformMat4({-halfWidth, halfHeight, -near}, transform, &out->vertices[1]); Vec3::transformMat4({-halfWidth, -halfHeight, -near}, transform, &out->vertices[2]); Vec3::transformMat4({halfWidth, -halfHeight, -near}, transform, &out->vertices[3]); Vec3::transformMat4({halfWidth, halfHeight, -far}, transform, &out->vertices[4]); Vec3::transformMat4({-halfWidth, halfHeight, -far}, transform, &out->vertices[5]); Vec3::transformMat4({-halfWidth, -halfHeight, -far}, transform, &out->vertices[6]); Vec3::transformMat4({halfWidth, -halfHeight, -far}, transform, &out->vertices[7]); out->updatePlanes(); } Frustum *Frustum::createFromAABB(Frustum *out, const AABB &aabb) { Vec3 minPos; Vec3 maxPos; aabb.getBoundary(&minPos, &maxPos); out->vertices[0].set(maxPos.x, maxPos.y, -minPos.z); out->vertices[1].set(minPos.x, maxPos.y, -minPos.z); out->vertices[2].set(minPos.x, minPos.y, -minPos.z); out->vertices[3].set(maxPos.x, minPos.y, -minPos.z); out->vertices[4].set(maxPos.x, maxPos.y, -maxPos.z); out->vertices[5].set(minPos.x, maxPos.y, -maxPos.z); out->vertices[6].set(minPos.x, minPos.y, -maxPos.z); out->vertices[7].set(maxPos.x, minPos.y, -maxPos.z); out->updatePlanes(); return out; } void Frustum::createPerspective(Frustum *out, float fov, float aspect, float near, float far, const Mat4 &transform) { const float h = tanf(fov * 0.5F); const float w = h * aspect; const Vec3 nearTemp(near * w, near * h, near); const Vec3 farTemp(far * w, far * h, far); out->vertices[0].transformMat4(Vec3(nearTemp.x, nearTemp.y, -nearTemp.z), transform); out->vertices[1].transformMat4(Vec3(-nearTemp.x, nearTemp.y, -nearTemp.z), transform); out->vertices[2].transformMat4(Vec3(-nearTemp.x, -nearTemp.y, -nearTemp.z), transform); out->vertices[3].transformMat4(Vec3(nearTemp.x, -nearTemp.y, -nearTemp.z), transform); out->vertices[4].transformMat4(Vec3(farTemp.x, farTemp.y, -farTemp.z), transform); out->vertices[5].transformMat4(Vec3(-farTemp.x, farTemp.y, -farTemp.z), transform); out->vertices[6].transformMat4(Vec3(-farTemp.x, -farTemp.y, -farTemp.z), transform); out->vertices[7].transformMat4(Vec3(farTemp.x, -farTemp.y, -farTemp.z), transform); out->updatePlanes(); } void Frustum::update(const Mat4 &m, const Mat4 &inv) { // left plane planes[0]->n.set(m.m[3] + m.m[0], m.m[7] + m.m[4], m.m[11] + m.m[8]); planes[0]->d = -(m.m[15] + m.m[12]); // right plane planes[1]->n.set(m.m[3] - m.m[0], m.m[7] - m.m[4], m.m[11] - m.m[8]); planes[1]->d = -(m.m[15] - m.m[12]); // bottom plane planes[2]->n.set(m.m[3] + m.m[1], m.m[7] + m.m[5], m.m[11] + m.m[9]); planes[2]->d = -(m.m[15] + m.m[13]); // top plane planes[3]->n.set(m.m[3] - m.m[1], m.m[7] - m.m[5], m.m[11] - m.m[9]); planes[3]->d = -(m.m[15] - m.m[13]); // near plane planes[4]->n.set(m.m[3] + m.m[2], m.m[7] + m.m[6], m.m[11] + m.m[10]); planes[4]->d = -(m.m[15] + m.m[14]); // far plane planes[5]->n.set(m.m[3] - m.m[2], m.m[7] - m.m[6], m.m[11] - m.m[10]); planes[5]->d = -(m.m[15] - m.m[14]); for (Plane *plane : planes) { float invDist = 1 / plane->n.length(); plane->n *= invDist; plane->d *= invDist; } uint32_t i = 0; for (const Vec3 &vec : VEC_VALS) { vertices[i].transformMat4(vec, inv); i++; } } void Frustum::transform(const Mat4 &mat) { for (auto i = 0; i < 8; i++) { vertices[i].transformMat4(vertices[i], mat); } updatePlanes(); } void Frustum::createOrthographic(float width, float height, float near, float far, const Mat4 &transform) { createOrthographic(this, width, height, near, far, transform); } void Frustum::createOrtho(const float width, const float height, const float near, const float far, const Mat4 &transform) { createOrthographic(width, height, near, far, transform); } void Frustum::split(float near, float far, float aspect, float fov, const Mat4 &transform) { createPerspective(this, fov, aspect, near, far, transform); } void Frustum::updatePlanes() { // left plane planes[0]->define(vertices[1], vertices[6], vertices[5]); // right plane planes[1]->define(vertices[3], vertices[4], vertices[7]); // bottom plane planes[2]->define(vertices[6], vertices[3], vertices[7]); // top plane planes[3]->define(vertices[0], vertices[5], vertices[4]); // near plane planes[4]->define(vertices[2], vertices[0], vertices[3]); // far plane planes[5]->define(vertices[7], vertices[5], vertices[6]); } Frustum::Frustum() : ShapeBase(ShapeEnum::SHAPE_FRUSTUM) { init(); } Frustum::Frustum(const Frustum &rhs) : ShapeBase(rhs) { init(); *this = rhs; } Frustum::~Frustum() { for (auto *plane : planes) { plane->release(); } } Frustum &Frustum::operator=(const Frustum &rhs) { if (this == &rhs) { return *this; } vertices = rhs.vertices; for (size_t i = 0; i < planes.size(); ++i) { // NOLINT(modernize-loop-convert) Plane::copy(planes[i], *rhs.planes[i]); } return *this; } void Frustum::init() { for (size_t i = 0; i < planes.size(); ++i) { // NOLINT(modernize-loop-convert) planes[i] = ccnew Plane(); planes[i]->addRef(); } } } // namespace geometry } // namespace cc
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class Solution { public: bool canReach(vector<int>& arr, int start) { if (start < 0 || start >= arr.size() || arr[start] < 0) return false; int jump = arr[start]; arr[start] = -arr[start]; // a way of marking the index as visited return jump == 0 || canReach(arr, start-jump) || canReach(arr, start+jump); } };
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//////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////// // OPENCV includes BEGIN #include <opencv2\core\core.hpp> #include <opencv2\highgui\highgui.hpp> #include <opencv2\features2d\features2d.hpp> #include <opencv2\objdetect\objdetect.hpp> #include <opencv2\imgproc\imgproc.hpp> #include <opencv2\legacy\legacy.hpp> #include <opencv2\video\tracking.hpp> #include <opencv2\stitching\stitcher.hpp> // OPENCV includes END #include <math.h> #include <iostream> using namespace cv; //////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////// // Глобальные переменные (использующиеся несколько раз в разных кусках, чтобы не было проблем с их хранением и передачей) int NUMBER_HEIGHT = 30; int SE_WIDTH = 40; int thresh = NUMBER_HEIGHT*4*255; // порог для отбрасывания секторов средняя ширина номера = высота / 2, номер состоит из 4-х символов int NUM_SECTORS = 0; int* histogram; int* minPositions; // локальные минимумы гистограммы int NUM_MINS; int CORNERS_THRESH = 15; // порог при поиске уголков, должен меняться в зависимости от размера номера float COMPR_RATE = 2.; // коэффициент сжатия для поиска уголков (типа пирамиды) int RADIUS_X = 25; // отдельно по осям Х int RADIUS_Y = 10; // и Y в эллипсе int VIDEO_TRACKBAR_MAX_VALUE = 100; int VIDEO_TRACKBAR_VALUE = 0; int RADIUS_TRACKBAR_MAX_VALUE = 50; int RADIUS_X_TRACKBAR_VALUE = RADIUS_X; int RADIUS_Y_TRACKBAR_VALUE = RADIUS_Y; int COMPR_RATE_TRACKBAR_VALUE = (int)COMPR_RATE; int COMPR_RATE_TRACKBAR_MAX_VALUE = 5; int FASTTHRESH_TRACKBAR_VALUE = CORNERS_THRESH; int FASTTHRESH_TRACKBAR_MAX_VALUE = 50; int UP_BORDER = 0; int DOWN_BORDER = 800; int borders_setting = 0; // 0 - не включено, 1 - ждем первую границу, 2 - ждем вторую. int HEIGHT_THRESH = 5; // пороги для трекинга - оставлять точки, int WIDTH_THRESH = 25; // которые на новом кадре передвинулись не более чем данные пороги. float ANGLE_THRESH = 10.0; // оставлять только BBox с углами наклона из промежутка (-ANGLE_THRESH,ANGLE_THRESH) float h_alpha_up = 1.9; // насколько ВВЕРХ допустимы отклонения по высоте для minBBox'а (если 1.0 = NUMBER_HEIGHT) float h_alpha_down = 0.85; // и ВНИЗ int MIN_BBOX_AREA = NUMBER_HEIGHT * NUMBER_HEIGHT; VideoCapture capture; int num_frame = 0; //////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////// // Объявления классов и функций. class Region; // Простые функции char* getVideoTrack(); cv::Mat binarize(cv::Mat image); float whiteRatio(cv::Mat image); int* medFiltHist(int* arr,int n); int* calcHist(cv::Mat image,int flag=0); // flag = 0 - hor, = 1 - vert int* min(int* arr,int n); int* max(int* arr,int n); void printArray(int* arr,int n); void prewittFilter(const cv::Mat &inp_image,cv::Mat &out_image,int type=1); cv::Mat makeBlack(cv::Mat image); int mean(int* arr,int n); int* cleanHist(int* inp_arr,int n, int thresh); bool belongs(int value, int* arr,int n); int* mysort(int* arr,int n); bool belongsToTriangle(cv::Point2f point,std::vector<cv::Point2f> vertices); bool belongsToArea(cv::Point2f point,std::vector<cv::Point2f> vertices); cv::Mat invertImage(cv::Mat image); // Listener-ы для изменения настроек void on_trackbar_listener( int, void* ); void on_trackbar2_listener( int, void* ); void on_trackbar3_listener( int, void* ); void onMouse( int event, int x, int y, int /*flags*/, void* /*param*/ ); // Вспомогательные функции int* copyPartOfArray(int* inp_arr,int start,int finish); int* localMins(int* arr,int n,int win_width = 20); cv::Mat drawHist(cv::Mat image); void imrotate(cv::Mat image,cv::Mat &out_image,double angle); void drawBorders(cv::Mat &image); void tmpShow(cv::Mat image); float calcMatMorphoDensity(cv::Mat img); bool checkRectOverlap(cv::Rect rect1,cv::Rect rect2); Region joinRegions(Region region1,Region region2,cv::Mat frame); Rect widenRect(Rect rect,int pixels = 2); cv::Mat concatImages(cv::Mat img1,cv::Mat img2); int getBinImgHeight(Mat charImage); int getBinImgWidth(Mat charImage); void printIntVector(std::vector<int> vect); void drawLocalMins(Mat &image,std::vector<int> local_mins,cv::Scalar color = cv::Scalar(128,128,128)); int* getVertHist(Mat binImage); void widenFrame(Mat &frame,int pixels); cv::Mat cutCharWhite(cv::Mat charImage,cv::Mat binImage); // Временно неиспользуемые std::vector<cv::RotatedRect> makeTracking(std::vector<cv::KeyPoint> curr_keypts,std::vector<cv::KeyPoint> prev_keypts,cv::Mat &curr_image,cv::Mat prev_image,std::vector<cv::RotatedRect> prev_boxes); std::vector<cv::DMatch> getBriskMatches(cv::Mat curr_frame, cv::Mat prev_frame, std::vector<cv::KeyPoint> curr_keypts,std::vector<cv::KeyPoint> prev_keypts); cv::Mat drawBriskMatches(cv::Mat curr_frame, cv::Mat prev_frame, std::vector<cv::KeyPoint> curr_keypts,std::vector<cv::KeyPoint> prev_keypts,std::vector<cv::DMatch> matches); std::vector<cv::DMatch> cleanMatches(std::vector<cv::DMatch> matches,std::vector<cv::KeyPoint> curr_keypts,std::vector<cv::KeyPoint> prev_keypts,int thresh); cv::Mat drawLinesHoughDetection(cv::Mat image); cv::Mat getContours(cv::Mat image); // Важные функции std::vector<cv::KeyPoint> detectCorners(cv::Mat image, float ratio ,int fast_thresh=25) ; std::vector<std::vector<cv::KeyPoint>> getKeypointGroups(std::vector<cv::KeyPoint> keypoints,int RADIUS_X,int RADIUS_Y); void getTrueBoxWidthHeight(RotatedRect bBox,float &width,float &height); cv::RotatedRect getMinBBox(cv::Mat image,std::vector<cv::Point> points); cv::Mat drawMinBBox(cv::Mat image, cv::RotatedRect box,cv::Scalar color); bool checkedMinBBox(cv::RotatedRect box); void clearKeypointsByAreaHeight(std::vector<cv::KeyPoint> keypoints,std::vector<cv::KeyPoint> &out_keypoints); cv::Mat getBBoxImage(cv::Mat image,cv::RotatedRect box); std::vector<Region> getJoinedRegions(std::vector<Region> regions,cv::Mat frame); std::vector<cv::Mat> getUnitedImages(std::vector<Region> regions,cv::Mat frame); std::vector<cv::KeyPoint> cleanStaticKeypts(std::vector<cv::KeyPoint> curr_keypts,std::vector<cv::KeyPoint> prev_keypts, Mat curr_frame, Mat prev_frame); std::vector<int> clearLocalMins(int* minPositions, int* values, int n); std::vector<Region> cutRegionsUpDown(std::vector<Region> regions,cv::Mat frame); void splitIntoImages(Mat image,Mat binImage,std::vector<int> new_local_mins,std::vector<cv::Mat> &charImages,std::vector<cv::Mat> &charBinImages); // Функции алгоритма std::vector<Region> processFrameRegions(cv::Mat frame,std::vector<Region> regions,std::vector<cv::Mat> &united_images); cv::Mat searchForNumber(cv::Mat image,cv::Mat prev_frame,std::vector<cv::KeyPoint> curr_keypts, std::vector<cv::KeyPoint> prev_keypts); void myMATLABLocalization(char* filename); //////////////////////////////////////////// MAIN //////////////////////////////////////////// MAIN //////////////////////////////////////////// MAIN //////////////////////////////////////////// MAIN int _main() { // getVideoTrack() // "C:\\Main\\WORK\\video\\new\\new25.avi" myMATLABLocalization(getVideoTrack()); return 0; } //////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////// class Region { public: std::vector<cv::KeyPoint> keypts; cv::RotatedRect box; cv::Mat box_image; cv::Rect rect; bool isGood; Region(std::vector<cv::KeyPoint> keypoints,cv::Mat frame) { keypts = keypoints; std::vector<cv::Point> points; for (int j = 0; j < keypoints.size(); j++) { points.push_back((cv::Point)keypoints.at(j).pt); } box = getMinBBox(frame,points); box_image = getBBoxImage(frame,box); rect = boundingRect(Mat(points)); isGood = true; } Region(cv::Rect inp_rect) { // новый конструктор rect = inp_rect; // ???????????????????????????????????????????????????????? be careful !!! } void drawRect(cv::Mat &image,cv::Scalar color = cv::Scalar(0,255,0),int thickness = 2) { if (rect.area() > 0) { rectangle(image,rect,color,thickness); //char msg[50]; //std::sprintf(msg,"x=%d,y=%d,w=%d,h=%d;",rect.x,rect.y,rect.width,rect.height); //cv::putText(image,msg,Point(rect.x,rect.y+rect.height/2),FONT_HERSHEY_PLAIN, .8, cv::Scalar(255,0,0)); } } cv::Mat getRectImage(cv::Mat image) { cv::Mat imROI = image(rect); return imROI; } cv::Mat getKeypointsMap() { cv::Mat map(cv::Size(rect.width,rect.height),CV_8U,cv::Scalar(0)); for (int i = 0; i < keypts.size(); i++) { cv::Point pt = keypts.at(i).pt; pt.x -= rect.x; pt.y -= rect.y; cv::circle(map,pt,2,cv::Scalar(255),2); } return map; } float getKeyptsDensity() { // плотность кейпойнтов в прямоуг-ке. return ( rect.area() / keypts.size() ); } float getMorphoDensity(cv::Mat frame) { cv::Mat tmp = frame(rect); cv::Mat tmp2; tmp.copyTo(tmp2); return calcMatMorphoDensity(tmp2); } float getBiggerMorphoDensity(cv::Mat frame) { // Померять плотность морф.градиента в увеличенном во все стороны на 25% прямоугольнике. Point p1(rect.x,rect.y), p2(rect.x+rect.width,rect.y+rect.height); if (p1.x > rect.width*0.25) p1.x-=rect.width*0.25; else p1.x = 0; if (p1.y > rect.height*0.25) p1.y-=rect.height*0.25; else p1.y = 0; if (p2.x < frame.cols - rect.width*0.25) p2.x+=rect.width*0.25; else p2.x = frame.cols-1; if (p1.x < frame.rows - rect.height*0.25) p2.y-=rect.height*0.25; else p2.y = frame.rows-1; Rect big_rect(p1,p2); cv::Mat tmp = frame(big_rect); cv::Mat tmp2; tmp.copyTo(tmp2); return calcMatMorphoDensity(tmp2); } float getDiffUpDownMorphoDensity(cv::Mat frame) { // модуль разницы между плотностями морф. град-та // в верхней и нижней половинах изображения cv::Mat tmp2; frame.copyTo(tmp2); printf("\nframe.rows=%d, cols=%d",frame.rows,frame.cols); Rect up_rect(Point(rect.x,rect.y),Point(rect.x+rect.width,rect.y+rect.height/2)); Rect down_rect(Point(rect.x,rect.y+rect.height/2),Point(rect.x+rect.width,rect.y+rect.height)); printf("\nup.x=%d,up.y=%d,up.width=%d,up.height=%d",up_rect.x,up_rect.y,up_rect.width,up_rect.height); printf("\ndown.x=%d,down.y=%d,down.width=%d,down.height=%d",down_rect.x,down_rect.y,down_rect.width,down_rect.height); float dens1 = calcMatMorphoDensity(tmp2(up_rect)); float dens2 = calcMatMorphoDensity(tmp2(down_rect)); return abs(dens1 - dens2); //return 0.; } }; //////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////// // CURRENT DEVELOPMENT // CURRENT DEVELOPMENT // CURRENT DEVELOPMENT // CURRENT DEVELOPMENT // CURRENT DEVELOPMENT // CURRENT DEVELOPMENT // CURRENT DEVELOPMENT // CURRENT DEVELOPMENT bool checkIfText(Region region,cv::Mat frame) { // TO DO - написать что-то поадекватнее! Mat img = frame(region.rect); Mat copy; img.copyTo(copy); prewittFilter(copy,copy); if (whiteRatio(copy) <= 20.0) return false; return true; } //std::vector<Mat> joinImages(std::vector<Mat> charImages,std::vector<bool> joinMap) //{ // будет объединять charBinImage's в порядке, указанном картой. // std::vector<Mat> new_charImages; // // for (int i = 0; i < charImages.size()-1; i++) // { // есть ли объединение i-го и следующего // if (joinMap.at(i)) // { // new_charImages.push_back(concatImages(charImages.at(i),charImages.at(i+1))); // i++; // } // else // { // new_charImages.push_back(charImages.at(i)); // } // } // // if ( !joinMap.at(joinMap.size()-1) ) // { // new_charImages.push_back(charImages.at(charImages.size()-1)); // } // // return new_charImages; //} Mat drawNumberSeparated(std::vector<cv::Mat> charImages,std::vector<cv::Mat> unitedImages,std::vector<int> unitedBegins,int curr_number_height) { std::vector<int> imgs_y,united_y; // координаты столбца, в который нужно вставить картинку (левый отступ от края) int curr_otst1 = 5,curr_otst2 = 5; // будут хранить требуемую ширину для умещения всех charImages и unitedImages на одной картинке соответственно for(int i = 0; i < charImages.size(); i++) { imgs_y.push_back(curr_otst1); curr_otst1 += charImages.at(i).cols + 25; } for (int i = 0; i < unitedImages.size(); i++) { united_y.push_back(imgs_y.at(unitedBegins.at(i))); // такое же начало, как и левого из родителей } if (unitedImages.size()>0){ curr_otst2 = united_y.at(united_y.size()-1) // начало последнего +unitedImages.at(unitedImages.size()-1).cols+25; // ширина последнего + 25 } // Создаем общее изображение для charImages в 1-й строчке и unitedImages - во второй int rows = 2 * curr_number_height + 50; int cols = curr_otst1 > curr_otst2 ? curr_otst1 : curr_otst2; cv::Mat bigImg(rows,cols,charImages.at(0).type()); // Отрисовываем все charImages и unitedImages for(int i = 0; i < charImages.size(); i++) { Mat ROI = bigImg(cv::Rect(imgs_y.at(i),10,charImages.at(i).cols,charImages.at(i).rows)); (charImages.at(i)).copyTo(ROI); } for (int i = 0; i < unitedImages.size(); i++) { Mat ROI = bigImg(cv::Rect(united_y.at(i),20+curr_number_height+10,unitedImages.at(i).cols,unitedImages.at(i).rows)); (unitedImages.at(i)).copyTo(ROI); } return bigImg; } bool canBeJoined(Mat bin1, Mat bin2) { if (whiteRatio(bin1) * whiteRatio(bin2) == 0) return false; Mat joined = concatImages(bin1,bin2); if (getBinImgHeight(joined) < 1.3 * getBinImgWidth(joined)) return false; return true; } void processCharImages(std::vector<cv::Mat> &charImages, // вернутся новые - инвертированные и обрезанные std::vector<cv::Mat> charBinImages, std::vector<int> values, Mat binImg, std::vector<int> local_mins, std::vector<cv::Mat> &unitedImages, // Объединяет те charImages, объед. которых удовл. ф-и canBeJoined, std::vector<int> &unitedBegins // хранит порядк.номер левого из charImage'й, из которых он сделан ) { // решаем, что делать с кусками номера между лок.миним. std::vector<int> cbj; // cbj = canBeJoined, можно ли объединить i-й и (i+1)-й for (int i = 0; i < charBinImages.size()-1; i++) { if (canBeJoined(charBinImages.at(i),charBinImages.at(i+1))) cbj.push_back(1); else cbj.push_back(0); } std::vector<cv::Mat> unitedBinImages; int curr_number_height = charImages.at(0).rows; for (int i = 0; i < local_mins.size(); i++) { if (cbj.at(i)==1) { Mat united = concatImages(charImages.at(i),charImages.at(i+1)); Mat unitedBin = concatImages(charBinImages.at(i),charBinImages.at(i+1)); unitedImages.push_back(united); unitedBegins.push_back(i); unitedBinImages.push_back(unitedBin); } } // Обрезка charImages и unitedImages по черному с трех сторон std::vector<cv::Mat> cut_charImages; std::vector<cv::Mat> cut_unitedImages; for (int i = 0; i < charImages.size(); i++) { cut_charImages.push_back(cutCharWhite(charImages.at(i),charBinImages.at(i))); } for (int i = 0; i < unitedImages.size(); i++) { cut_unitedImages.push_back(cutCharWhite(unitedImages.at(i),unitedBinImages.at(i))); } charImages.swap(cut_charImages); unitedImages.swap(cut_unitedImages); // Инвертирование for (int i = 0; i < charImages.size(); i++) { charImages.at(i) = invertImage(charImages.at(i)); } for (int i = 0; i < unitedImages.size(); i++) { unitedImages.at(i) = invertImage(unitedImages.at(i)); } Mat tmp = drawNumberSeparated(charImages,unitedImages,unitedBegins,curr_number_height); tmpShow(tmp); } std::vector<int> recognize(cv::Mat number_image) { Mat image; number_image.copyTo(image); Mat binImage; image = binarize(image); image.copyTo(binImage); number_image.copyTo(image); int* histArr = getVertHist(binImage); // вычислить вертикальную гистограмму minPositions = localMins(histArr,binImage.cols); // вычислить локальные минимумы на ней int* values = new int[NUM_MINS]; for (int i = 0; i < NUM_MINS; i++) { values[i] = histArr[minPositions[i]]; } std::vector<int> new_local_mins = clearLocalMins(minPositions, values, NUM_MINS); std::vector<int> new_values; // создать вектор хранящий значения в новых.лок.мин-х for (int i = 0; i < new_local_mins.size(); i++) { new_values.push_back(histArr[new_local_mins.at(i)]); } std::vector<cv::Mat> charImages; // куски изображения между двумя минимумами, предположительно - символ std::vector<cv::Mat> charBinImages; // то же ЧБ // разбить изображение номера и бин.номера на отдельные картинки splitIntoImages(image,binImage,new_local_mins,charImages,charBinImages); // Проверка на то, есть ли хоть один локальный минимум == 0. Если да, распознаем, нет - адьос. int mult = 1; for (int i = 0; i < new_values.size(); i++) mult *= new_values.at(i); std::vector<Mat> unitedImages; std::vector<int> unitedBegins; if (mult == 0) processCharImages(charImages, charBinImages, new_values, binImage, new_local_mins, unitedImages, unitedBegins); // TO DO - подготовка к распознаванию, распознавание, обработка результатов! //drawLocalMins(binImage,new_local_mins); //tmpShow(binImage); //tmpShow(image); std::vector<int> recognized_number; return recognized_number; } // CURRENT DEVELOPMENT END // CURRENT DEVELOPMENT END // CURRENT DEVELOPMENT END // CURRENT DEVELOPMENT END // CURRENT DEVELOPMENT END // CURRENT DEVELOPMENT END // CURRENT DEVELOPMENT END // CURRENT DEVELOPMENT END // Функции алгоритма void myMATLABLocalization(char* filename) { // BEGIN Prepare for playing video capture.open(filename); // from file int num_frames = capture.get(CV_CAP_PROP_FRAME_COUNT); if (num_frames > 0) VIDEO_TRACKBAR_MAX_VALUE=num_frames; else VIDEO_TRACKBAR_MAX_VALUE = 1000; double rate = capture.get(CV_CAP_PROP_FPS); // frames per second bool stop(false); cv::Mat frame,prev_frame,background_frame; std::vector<cv::KeyPoint> curr_keypts,prev_keypts, background_keypts; // кейпойнты фона (нужно будет делать снимок фона перед проездом поезда и вычислять кейпойнты) // Declaring windows cv::namedWindow("Extracted Frame 1"); cv::namedWindow("Settings"); int frameNumber = 0; int delay = 1000/rate; // 1000 microseconds = 1 sec => delay is real time needed for one frame in current avi. // END capture.read(frame); widenFrame(frame,15); //// Setup output video //cv::VideoWriter output_cap("C:\\Main\\WORK\\!test\\current_wagons.avi", // capture.get(CV_CAP_PROP_FOURCC), // capture.get(CV_CAP_PROP_FPS), // cv::Size(frame.cols,frame.rows)); //// int codec = static_cast<int>(capture.get(CV_CAP_PROP_FOURCC)); //if (!output_cap.isOpened()) //{ // std::cout << "!!! Output video could not be opened" << std::endl; // return; //} // Параметры, зависящие от конкретного видео DOWN_BORDER = frame.rows; MIN_BBOX_AREA = NUMBER_HEIGHT * NUMBER_HEIGHT; cv::moveWindow("Extracted Frame 1",200,50); cv::moveWindow("Extracted Frame 2",200,130+frame.rows); cv::moveWindow("Histogram",200+frame.cols+20,130+frame.rows); cv::moveWindow("Settings",200+frame.cols+20,50); // Adding trackbars... createTrackbar("Frame No", "Settings", &VIDEO_TRACKBAR_VALUE, VIDEO_TRACKBAR_MAX_VALUE, on_trackbar_listener); createTrackbar("FAST_THRES", "Settings", &FASTTHRESH_TRACKBAR_VALUE, FASTTHRESH_TRACKBAR_MAX_VALUE, on_trackbar2_listener); createTrackbar("RADIUS_X", "Settings", &RADIUS_X_TRACKBAR_VALUE, RADIUS_TRACKBAR_MAX_VALUE, on_trackbar3_listener); createTrackbar("RADIUS_Y", "Settings", &RADIUS_Y_TRACKBAR_VALUE, RADIUS_TRACKBAR_MAX_VALUE, on_trackbar3_listener); createTrackbar("COMPR_RATE", "Settings", &COMPR_RATE_TRACKBAR_VALUE, COMPR_RATE_TRACKBAR_MAX_VALUE, on_trackbar3_listener); setMouseCallback( "Extracted Frame 1", onMouse, 0 ); printf("NUMBER_HEIGHT=%d;\n",NUMBER_HEIGHT); num_frame = 0; while (!stop) { frame.copyTo(prev_frame); std::swap(curr_keypts, prev_keypts); num_frame++; cv::setTrackbarPos("Frame No","Settings",1+getTrackbarPos("Frame No","Settings")); if (!capture.read(frame)) break; widenFrame(frame,15); cv::Mat image1(frame.rows,frame.cols,CV_8UC3,cv::Scalar(0)); cv::Mat image2(frame.rows,frame.cols,CV_8UC3,cv::Scalar(0)); frame.copyTo(image1); frame.copyTo(image2); curr_keypts = detectCorners(frame,COMPR_RATE,CORNERS_THRESH); if (num_frame == 1) // считаем, что на первом кадре ФОН, тогда навсегда сохраним изображение фона и его кейпойнты { frame.copyTo(background_frame); background_keypts=detectCorners(frame,COMPR_RATE,5); } if (num_frame > 2 )//&& prev_keypts.size() > 0) { curr_keypts = cleanStaticKeypts(curr_keypts,background_keypts,frame,background_frame); // почистить от кейпойнтов фона if ( prev_keypts.size() > 0 ) { //curr_keypts = cleanStaticKeypts(curr_keypts,prev_keypts,frame,prev_frame); // почистить от кейпойнтов предыдущего кадра } } image2 = searchForNumber(image2,prev_frame,curr_keypts,prev_keypts); int key = cv::waitKey(delay/5); if (key == 27) // ESC pressed - close window { stop = true; } else if (key == 32) // SPACE pressed - pause until any key pressed { cv::waitKey(0); } else if (key == 9) { cv::putText(image2,"SETTING UP BORDERS",Point(10,image1.rows/2), FONT_HERSHEY_SIMPLEX, .9, CV_RGB(0,0,0)); cv::imshow("Extracted Frame 1",image2); borders_setting = 1; cv::waitKey(0); } drawBorders(image2); //cv::imshow("Extracted Frame 1",image1); cv::imshow("Extracted Frame 1",image2); //output_cap.write(image2); } capture.release(); //output_cap.release(); } cv::Mat searchForNumber(cv::Mat image,cv::Mat prev_frame,std::vector<cv::KeyPoint> curr_keypts, std::vector<cv::KeyPoint> prev_keypts) { printf("\n\nFrame No:%d",num_frame); double t; // time std::vector<Region> regions; // хранит все области-кандидаты данного кадра cv::Mat cleanImage; image.copyTo(cleanImage); std::vector<cv::KeyPoint> keypoints; clearKeypointsByAreaHeight(curr_keypts,keypoints); // отсеять keypoint'ы по огранич. высоте // Отрисовка keypoints t = (double)getTickCount(); cv::drawKeypoints(image,keypoints,image,cv::Scalar(0,255,0),cv::DrawMatchesFlags::DRAW_OVER_OUTIMG); t = ((double)getTickCount() - t) / getTickFrequency(); printf("\nKeypoints drawing time: %0.5f",t); // Объединение keypoints в группы по связности t = (double)getTickCount(); std::vector<std::vector<cv::KeyPoint>> kp_groups; if (keypoints.size() > 0) { kp_groups = getKeypointGroups(keypoints,RADIUS_X,RADIUS_Y); } t = ((double)getTickCount() - t) / getTickFrequency(); printf("\nKeypoints processing time: %0.5f",t); t = (double)getTickCount(); // Создание регионов по кейпойнтам (с ограничениями (*)) for (int i = 0; i < kp_groups.size(); i++) { if (kp_groups.at(i).size() >= 4) // (*) а) минимальное кол-во точек для создания региона = 4 { Region tmp_region(kp_groups.at(i),cleanImage); if( tmp_region.box.size.area() > MIN_BBOX_AREA) // (*) учитываем только регионы с площадью box'a не менее чем заданная { regions.push_back(tmp_region); } } } // Обработка регионов, отбрасывание лишних std::vector<cv::Mat> united_images; // изображения, полученные объединением двух соседних по горизонтали регионов regions = processFrameRegions(cleanImage,regions,united_images); for (int i = 0; i < regions.size(); i++) { Region tmp_region = regions.at(i); if ( tmp_region.rect.height > NUMBER_HEIGHT * h_alpha_down && tmp_region.rect.height < NUMBER_HEIGHT * h_alpha_up && tmp_region.rect.width > NUMBER_HEIGHT * 3.5 && checkIfText(tmp_region,cleanImage)) // удовлетворяет ли этот прямоугольник ограничениям { tmp_region.drawRect(image); recognize(cleanImage(tmp_region.rect)); // + инвертированное Mat inv = invertImage(cleanImage(tmp_region.rect)); recognize(inv); char filename[50]; std::sprintf(filename,"C:\\Main\\WORK\\!test\\%d-%d.bmp",num_frame,i); //cv::imwrite(filename,concatImages(recogn_im,inv_recogn_im)); } else { tmp_region.drawRect(image,cv::Scalar(0,0,255),2); } //cv::Mat bin = binarize(cleanImage(tmp_region.rect)); //bin.copyTo(image(tmp_region.rect)); /*char filename[50]; std::sprintf(filename,"C:\\Main\\WORK\\!test\\%d-%d.bmp",num_frame,i); cv::imwrite(filename,cleanImage(tmp_region.rect));*/ } for (int i = 0; i < united_images.size(); i++) { if ( united_images.at(i).rows > NUMBER_HEIGHT * h_alpha_down && united_images.at(i).rows < NUMBER_HEIGHT * h_alpha_up && united_images.at(i).cols > NUMBER_HEIGHT * 3.5) // удовлетворяет ли этот прямоугольник ограничениям { if (true) // CHECK IF TEXT!!! { recognize(united_images.at(i)); // + инвертированное Mat inv = invertImage(united_images.at(i)); recognize(inv); } } } t = ((double)getTickCount() - t) / getTickFrequency(); printf("\nAreas processing (incl. drawing) time: %0.5f",t); return image; } std::vector<Region> processFrameRegions(cv::Mat frame,std::vector<Region> regions,std::vector<cv::Mat> &united_images) { std::vector<Region> new_regions; // а) Проверка на ПЕРЕСЕЧЕНИЕ регионов // если пересекаются - объединить в один new_regions = getJoinedRegions(regions,frame); // б) Обрезает лишнее сверху и снизу new_regions = cutRegionsUpDown(new_regions,frame); for (int i = 0; i < new_regions.size(); i++) { new_regions.at(i).rect = widenRect(new_regions.at(i).rect,3); } // в) Разрезать на слова // cutIntoWords !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! // г) Проверка на наличие двух соседних регионов // позволяет соединять части номера в одно изображение united_images = getUnitedImages(new_regions,frame); /*for (int i = 0; i < united_images.size(); i++) { char filename[50]; std::sprintf(filename,"C:\\Main\\WORK\\!test\\united_%d-%d.bmp",num_frame,i); cv::imwrite(filename,united_images.at(i)); }*/ return new_regions; } // Важные функции std::vector<cv::KeyPoint> detectCorners(cv::Mat image/* входящее изображение*/, float ratio /* коэфф сжатия высоты и ширины*/,int fast_thresh /*порог для детекции уголков*/) { // vector of keypoints std::vector<cv::KeyPoint> keypoints; // corners detector cv::FastFeatureDetector fast( fast_thresh); // threshold for detection cv::Mat small_image; cv::resize(image,small_image,cv::Size(image.cols/ratio,image.rows/ratio)); fast.detect(small_image,keypoints); // drawing keypoints on the image cv::Mat blackIm(image.rows,image.cols,CV_8UC3,cv::Scalar(0)); for (int j = 0; j < (int)keypoints.size(); j++) { // change keypoints coords * ratio keypoints.at(j).pt.x *= ratio; keypoints.at(j).pt.y *= ratio; } return keypoints; } std::vector<std::vector<cv::KeyPoint>> getKeypointGroups(std::vector<cv::KeyPoint> keypoints,int RADIUS_X,int RADIUS_Y) { std::vector<std::vector<cv::KeyPoint>> kp_groups; const int N = (int)keypoints.size(); int i; int* id = new int[N]; // будет хранить "связные" области (как в алгоритме из книги) for (i = 0; i < N; i++) id[i] = i; // Перебор вершин for (int j = 0; j < N-1; j++) for (int k = j+1; k < N; k++) { float X = keypoints.at(j).pt.x-keypoints.at(k).pt.x; float Y = keypoints.at(j).pt.y-keypoints.at(k).pt.y; //if ( (int)pow(X,2) + (int)pow(Y,2) < (int)pow((float)RADIUS,2)) // СТАРАЯ ВЕРСИЯ - ПОИСК В КРУГЕ. if ( (int)(pow(X,2) / pow((float)RADIUS_X,2)) + (int)(pow(Y,2) / pow((float)RADIUS_Y,2)) < 1 ) // эллипс { //printf("This keypoints are connected - %d and %d\n",j,k); //printf("j=%d; k=%d; X=%f; Y=%f; sumsquared=%d; RADIUS^2=%d\n",j,k,X,Y,(int)pow(X,2) + (int)pow(Y,2),(int)pow((float)RADIUS,2)); int t = id[j]; if (t == id[k]) continue; for (i = 0; i < N; i++) if (id[i] == t) id[i] = id[k]; } } std::vector<int> groups; // будет хранить уникальные номера групп (Пр. 1 25 - то в id есть только все элементы равны или 1, или 25, т.е. образуют две связные области) for (i = 0; i < N; i++) { bool unique = true; for (int j = 0; j < groups.size(); j++) { if (id[i] == groups.at(j)) unique = false; } if (unique) groups.push_back(id[i]); } //// для каждой группы создать вектор keypoint-ов, состоящий только их keypoint-ов этой группы for (int j = 0; j < groups.size(); j++) { std::vector<cv::KeyPoint> tmp; // Проход по точкам for (i = 0; i < N; i++) { if (id[i] == groups.at(j)) tmp.push_back(keypoints.at(i)); } kp_groups.push_back(tmp); } return kp_groups; } void getTrueBoxWidthHeight(RotatedRect bBox,float &width,float &height) { // вовзращает настоящие высоту и ширину box-а double angle = bBox.angle; // угол поворота if (angle <= -45.) angle += 90.; if (angle < 0) { width = bBox.size.width; height = bBox.size.height; } else if (angle > 0) { width = bBox.size.height; height = bBox.size.width; } else { cv::Point2f vertices[4]; bBox.points(vertices); if (vertices[0].x == vertices[1].x) { height = abs(vertices[0].y - vertices[1].y); width = abs(vertices[0].x - vertices[2].x); } else { height = abs(vertices[0].y - vertices[2].y); width = abs(vertices[0].x - vertices[1].x); } } //printf("\nangle=%.2f,height=%.2f,width=%.2f",bBox.angle,height,width); } cv::RotatedRect getMinBBox(cv::Mat image,std::vector<cv::Point> points) { // найти минимальный описанный прямоугольник вокруг точек cv::RotatedRect box = cv::minAreaRect(cv::Mat(points)); return box; } cv::Mat drawMinBBox(cv::Mat image, cv::RotatedRect box,cv::Scalar color) { double angle = box.angle; // угол поворота if (angle <= -45.) angle += 90.; cv::Point2f vertices[4]; box.points(vertices); for(int i = 0; i < 4; ++i) { cv::line(image, vertices[i], vertices[(i + 1) % 4], color, 1, CV_AA); } float height,width; getTrueBoxWidthHeight(box,width,height); char msg[30]; std::sprintf(msg, "(%.1f,%.1f,%.1f)", angle,height,width); putText(image, msg, (cv::Point)box.center, FONT_HERSHEY_SIMPLEX, .4, CV_RGB(255,0,0)); return image; } bool checkedMinBBox(cv::RotatedRect box) { // ПРОВЕРКА BOX-a: // 1) угол наклона // 2) высота // 3) положение в кадре (от UP_BORDER до DOWN_BORDER) float height,width; getTrueBoxWidthHeight(box,width,height); double angle = box.angle; // угол поворота if (angle <= -45.) angle += 90.; if (angle > ANGLE_THRESH || angle < - ANGLE_THRESH) // отсеять по углу наклона return false; if (height > NUMBER_HEIGHT*h_alpha_up || height < NUMBER_HEIGHT * h_alpha_down) return false; if (box.center.y < UP_BORDER || box.center.y > DOWN_BORDER) return false; return true; } void clearKeypointsByAreaHeight(std::vector<cv::KeyPoint> keypoints,std::vector<cv::KeyPoint> &out_keypoints) { out_keypoints.clear(); for (int i = 0; i < keypoints.size(); i++) { if (keypoints.at(i).pt.y > UP_BORDER && keypoints.at(i).pt.y < DOWN_BORDER) out_keypoints.push_back(keypoints.at(i)); } } cv::Mat getBBoxImage(cv::Mat image,cv::RotatedRect box) {// ПОЛУЧЕНИЕ РЕАЛЬНОЙ КАРТИНКИ ИЗ ИЗОБРАЖЕНИЯ ПО bbox-у // АЛГОРИТМ - 1) ПОЛУЧИТЬ ПОВЕРНУТОЕ ИЗОБРАЖЕНИЕ, // 2) ПОЛУЧИТЬ КООРДИНАТЫ ПРЯМОУГОЛЬНИКА НА ПОВЕРНУТОМ, // 3) ВЫДЕЛИТЬ НА НЕМ ROI и вернуть cv::Mat imgROI; image.copyTo(imgROI); double angle = box.angle; // угол поворота if (angle <= -45.) angle += 90.; imrotate(imgROI,imgROI,angle); cv::Mat rot_mat = getRotationMatrix2D(Point(imgROI.cols/2,imgROI.rows/2),angle,1); cv::Point2f vertices[4],new_vertices[4]; box.points(vertices); for (int i = 0; i < 4; i++) { new_vertices[i].x = abs(rot_mat.at<double>(0,0) * vertices[i].x + rot_mat.at<double>(0,1) * vertices[i].y + rot_mat.at<double>(0,2)); new_vertices[i].y = abs(rot_mat.at<double>(1,0) * vertices[i].x + rot_mat.at<double>(1,1) * vertices[i].y + rot_mat.at<double>(1,2)); } cv::Rect rect(new_vertices[0],new_vertices[2]); if (rect.x < 0 || rect.x+rect.width >= imgROI.cols-1 || rect.y < 0 || rect.y+rect.height >= imgROI.rows) { // если область вылазит за пределы изображения, вернуть один пиксел cv::Mat errIm(1,1,CV_8U); return errIm; } else { // если удовлетворяет - выделяем ее на изображени imgROI = imgROI(rect); } //cv::Mat box_image = image(box); return imgROI; } std::vector<Region> getJoinedRegions(std::vector<Region> regions,cv::Mat frame) { const int N = regions.size(); int* id = new int[N]; // будет хранить "связные" области (как в алгоритме из книги) for (int i = 0; i < N; i++) id[i] = i; for (int j = 0; j < N-1; j++) for (int k = j+1; k < N; k++) { if ( checkRectOverlap(regions.at(k).rect,regions.at(j).rect) ) { int t = id[j]; if (t == id[k]) continue; for (int i = 0; i < N; i++) if (id[i] == t) id[i] = id[k]; } } std::vector<Region> new_regions; for (int j = 0; j < regions.size(); j++) { int group_no = id[j]; if (!regions.at(j).isGood) continue; // если еще не участвовал в объединении std::vector<cv::KeyPoint> tmp_keypts = regions.at(j).keypts; // хранит все кейпойнты объедин-го региона for (int k = j+1; k < regions.size(); k++) { if (id[k] == group_no && regions.at(k).isGood) { tmp_keypts.insert(tmp_keypts.end(),regions.at(k).keypts.begin(),regions.at(k).keypts.end()); regions.at(k).isGood = false; // уже участвовал в объединении, больше не нужен } } if (tmp_keypts.size() == regions.at(j).keypts.size()) { new_regions.push_back(regions.at(j)); } else { Region reg(tmp_keypts,frame); new_regions.push_back(reg); } } return new_regions; } std::vector<cv::Mat> getUnitedImages(std::vector<Region> regions,cv::Mat frame) { std::vector<cv::Mat> united_images; // ПРОВЕРКА, НЕТ ЛИ РЯДОМ СПРАВА ИЛИ СЛЕВА РЕГИОНА С СОПОСТАВИМОЙ ВЫСОТОЙ, ЕСЛИ ЕСТЬ СОЗДАТЬ ОБЪЕДИНЕННОЕ ИЗОБРАЖЕНИЕ for (int i = 0; i < regions.size(); i++) { for (int j = i+1; j < regions.size(); j++) { Rect rect1 = regions.at(j).rect; Rect rect2 = regions.at(i).rect; // Условия на объединяемые прямоугольники if ( (rect1.y + rect1.height/2 > rect2.y && rect1.y + rect1.height/2 < rect2.y + rect2.height) && //середина одного не выходит за верт. границы другого (чтобы друг напротив друга) (abs(rect1.x+rect1.width - rect2.x) < NUMBER_HEIGHT*2 || // небольшое расстояние по горизонтали abs(rect2.x+rect2.width - rect1.x) < NUMBER_HEIGHT*2) && (rect1.width < NUMBER_HEIGHT * 3 || rect2.width < NUMBER_HEIGHT * 3) && // один из них более узкий, чем три высоты номера !checkRectOverlap(rect1,rect2) && // не пересекаются (rect1.height > 0.8*NUMBER_HEIGHT && rect2.height > 0.8 * NUMBER_HEIGHT) && // высота не ниже чем (rect1.height < 2 * NUMBER_HEIGHT && rect2.height < 2 * NUMBER_HEIGHT) && // и не выше чем ( rect1.width > 2 * NUMBER_HEIGHT || rect2.width > 2 * NUMBER_HEIGHT ) && // один из них шире, чем две высоты номера rect1.width < frame.cols * 0.66 && rect2.width < frame.cols * 0.66 // каждая область не шире чем 2/3 ширины кадра ) { cv::Mat im1; cv::Mat im2; if (rect1.x < rect2.x) { im1 = frame(rect1); im2 = frame(rect2); } else { im1 = frame(rect2); im2 = frame(rect1); } cv::Mat tmp1,tmp2; im1.copyTo(tmp1); im2.copyTo(tmp2); cv::Mat res = concatImages(tmp1,tmp2); united_images.push_back(res); } } } return united_images; } std::vector<cv::KeyPoint> cleanStaticKeypts(std::vector<cv::KeyPoint> curr_keypts,std::vector<cv::KeyPoint> prev_keypts, Mat curr_frame, Mat prev_frame) { cv::Mat prev_desc, curr_desc; std::vector<cv::DMatch> matches; cv::BruteForceMatcher<cv::Hamming> matcher; cv::BriefDescriptorExtractor extractor; extractor.compute(curr_frame, curr_keypts, curr_desc); extractor.compute(prev_frame, prev_keypts, prev_desc); std::vector<cv::KeyPoint> pois; if (prev_keypts.size() == 0) return curr_keypts; try // matcher throws an error because there aren't sometimes any matches. { matcher.match( curr_desc, prev_desc, matches); } catch (...) { printf("error"); } // Пороги - смещение не менее чем и не более чем int DIST_THOLD = 100; float V_THOLD = 0.1f; for (int i = 0; i < matches.size(); i++) { if (matches[i].distance < DIST_THOLD) { float x_d = curr_keypts[matches[i].queryIdx].pt.x - prev_keypts[matches[i].trainIdx].pt.x; float y_d = curr_keypts[matches[i].queryIdx].pt.y - prev_keypts[matches[i].trainIdx].pt.y; if (sqrt(x_d * x_d + y_d * y_d) > V_THOLD) { pois.push_back(curr_keypts[matches[i].queryIdx]); } } } return pois; } std::vector<int> clearLocalMins(int* minPositions, int* values, int n) { // если два лок.минимума в гистограмме номера ближе, чем MIN_DIST пикс., //то оставить тот из них, значение в котором меньше. int MIN_DIST = 5; std::vector<int> new_local_mins; int i = 0; while (i < n) { if (i == n - 1) // последнее записываем по умолч. { new_local_mins.push_back(minPositions[i]); break; } if (minPositions[i+1] - minPositions[i] < MIN_DIST) // расст между текущим и след миним-ми меньше MIN_DIST { // проверить значение в каком из них меньше if (values[i] <= values[i+1]) { // добавить i-й new_local_mins.push_back(minPositions[i]); i++; // чтобы пропустить в будущем i+1-й элемент } else { // добавить i+1-й new_local_mins.push_back(minPositions[i+1]); i++; } } else { // добавить этот минимум в текущие new_local_mins.push_back(minPositions[i]); } i++; } return new_local_mins; } std::vector<Region> cutRegionsUpDown(std::vector<Region> regions,cv::Mat frame) {// Вернет новые регионы, разрезанные на вертикальные слова (или удалит, если неудачно) std::vector<Region> new_regions; std::vector<cv::Rect> new_rects; for (int nReg = 0; nReg < regions.size(); nReg++) // для каждого старого региона { cv::Mat processedImage; frame(regions.at(nReg).rect).copyTo(processedImage); processedImage = binarize(processedImage); cv::morphologyEx(processedImage,processedImage,MORPH_GRADIENT,cv::Mat(1,5,CV_8U)); cv::morphologyEx(processedImage,processedImage,MORPH_CLOSE,cv::Mat(1,processedImage.cols/3,CV_8U)); int n = processedImage.rows; int* inp_arr = calcHist(processedImage); inp_arr = medFiltHist(inp_arr,n); minPositions = localMins(inp_arr,n,10); int mean = 0; for (int i = 0; i < n; i++) { mean += inp_arr[i]; } mean = mean/n; for (int i = 0; i < n; i++) { if (inp_arr[i] < 255*processedImage.cols / 5 ) //|| ( belongs(i,minPositions,NUM_MINS) && inp_arr[i] < mean / 2)) // по локальным минимумам inp_arr[i] = 0; } // разбиение на горизонтальные области std::vector<std::vector<int>> row_arrays; std::vector<int> tmp_arr; if (inp_arr[0] != 0) // если область началась сразу tmp_arr.push_back(0); for (int i = 1; i < n; i++) { if ((inp_arr[i] == 0 && inp_arr[i-1] != 0) // начались нули || (i==n-1 && inp_arr[i] != 0)) { tmp_arr.push_back(i); row_arrays.push_back(tmp_arr); tmp_arr.clear(); } else if ((inp_arr[i] != 0 && inp_arr[i-1] == 0)) // началась область { tmp_arr.push_back(i); } } for (int i = 0; i < row_arrays.size(); i++) { if (row_arrays.at(i).size() == 2) { cv::Rect rect(regions.at(nReg).rect.x, regions.at(nReg).rect.y+row_arrays.at(i).at(0), regions.at(nReg).rect.width, row_arrays.at(i).at(1) - row_arrays.at(i).at(0)); Region tmp_reg(rect); new_rects.push_back(rect); new_regions.push_back(tmp_reg); } }//END разбиение на горизонтальные области /*// Отрисовка обрезания // Draw histogram image cv::Mat histImg(n,2*n,CV_8U,cv::Scalar(0)); int maxValue = 255*processedImage.cols; int intensity = 0; for (int i = 0; i < n; i++) { intensity = (int)(2*n * inp_arr[i]/maxValue); cv::line(histImg,cv::Point(0,i), cv::Point(intensity,i), cv::Scalar::all(255)); //printf("\nrow[%d]=%d;",i,intensity); } cv::Mat clearRegion; frame(regions.at(nReg).rect).copyTo(clearRegion); cv::cvtColor(clearRegion,clearRegion,CV_RGB2GRAY); cv::Mat tmp = concatImages(concatImages(clearRegion,processedImage),histImg); for (int i = 0; i < n; i++) { //printf("\ninp_arr[%d]=%d",i,inp_arr[i]); if (inp_arr[i] == 0) cv::line(tmp,cv::Point(0,i), cv::Point(tmp.cols-1,i), cv::Scalar::all(0)); } // Нарисовать локальные минимумы на гистограмме. //for (int i = 0; i < NUM_MINS; i++) //while (minPositions[i] > 0 && minPositions[i] < n) //{ // //if (inp_arr[minPositions[i]] < ) // printf("\n%d",inp_arr[minPositions[i]]); // cv::line(tmp,cv::Point(0,minPositions[i]), // cv::Point(tmp.cols-1,minPositions[i]), // cv::Scalar::all(128)); //} tmpShow(tmp); cv::imwrite(filename,tmp);*/ } return new_regions; } void splitIntoImages(Mat image,Mat binImage,std::vector<int> new_local_mins,std::vector<cv::Mat> &charImages,std::vector<cv::Mat> &charBinImages) {// Сохранить по отдельности в картинки charImages.clear(); charBinImages.clear(); Mat charImg,charBinImg; image(Range(0,image.rows-1),Range(0,new_local_mins.at(0))).copyTo(charImg); charImages.push_back(charImg); binImage(Range(0,image.rows-1),Range(0,new_local_mins.at(0))).copyTo(charBinImg); charBinImages.push_back(charBinImg); charImg.release(); charBinImg.release(); for (int i = 0; i < new_local_mins.size()-1; i++) { Mat charImg,charBinImg; image(Range(0,image.rows-1),Range(new_local_mins.at(i),new_local_mins.at(i+1))).copyTo(charImg); charImages.push_back(charImg); binImage(Range(0,image.rows-1),Range(new_local_mins.at(i),new_local_mins.at(i+1))).copyTo(charBinImg); charBinImages.push_back(charBinImg); } image(Range(0,image.rows-1), Range( new_local_mins.at(new_local_mins.size()-1) , image.cols-1)).copyTo(charImg); charImages.push_back(charImg); binImage(Range(0,image.rows-1), Range( new_local_mins.at(new_local_mins.size()-1) , image.cols-1)).copyTo(charBinImg); charBinImages.push_back(charBinImg); } // Временно неиспользуемые std::vector<cv::RotatedRect> makeTracking(std::vector<cv::KeyPoint> curr_keypts,std::vector<cv::KeyPoint> prev_keypts,cv::Mat &curr_image,cv::Mat prev_image, std::vector<cv::RotatedRect> prev_boxes) { std::vector<std::vector<cv::KeyPoint>> prev_box_groups,curr_box_groups; // будут хранить группы кейпойнтов для каждого minBBox'a // Оставить из старых кейп-в только принадлежащие прямоугольникам, разбить их на группы for (int ctr_box = 0; ctr_box < prev_boxes.size(); ctr_box++) { std::vector<cv::KeyPoint> tmp_group; cv::Point2f vert[4]; prev_boxes.at(ctr_box).points(vert); std::vector<cv::Point2f> vertices; for (int i = 0; i < 4; i++) vertices.push_back(vert[i]); for (int ctr_keypt = 0; ctr_keypt < prev_keypts.size(); ctr_keypt++) { if (belongsToArea(prev_keypts.at(ctr_keypt).pt,vertices)) { tmp_group.push_back(prev_keypts.at(ctr_keypt)); } } prev_box_groups.push_back(tmp_group); } std::vector<cv::DMatch> matches = getBriskMatches(curr_image,prev_image,curr_keypts,prev_keypts); // нарисовать на старом старые прямоугольники - со временем удалить for (int i = 0; i < prev_boxes.size(); i++) { RotatedRect tmp_box = prev_boxes.at(i); prev_image = drawMinBBox(prev_image,tmp_box,cv::Scalar(0,0,255)); } cv::Mat img_matches; curr_image.copyTo(img_matches); img_matches = drawBriskMatches(curr_image,prev_image,curr_keypts,prev_keypts,matches); // Поиск соответствий точкам из prev_box_groups в curr_keypts и запись в curr_box_groups. for (int ctr_gr = 0; ctr_gr < prev_box_groups.size(); ctr_gr++) { std::vector<cv::KeyPoint> tmp = prev_box_groups.at(ctr_gr); std::vector<cv::KeyPoint> tmp2; // Проход по каждой группе, поиск соответствий for (int ctr = 0; ctr < tmp.size(); ctr++) { for (int i = 0; i < matches.size(); i++) { if (prev_keypts.at(matches.at(i).trainIdx).pt.x == tmp.at(ctr).pt.x && prev_keypts.at(matches.at(i).trainIdx).pt.y == tmp.at(ctr).pt.y && abs(tmp.at(ctr).pt.y - curr_keypts.at(i).pt.y) < HEIGHT_THRESH && abs(tmp.at(ctr).pt.x - curr_keypts.at(i).pt.x) < WIDTH_THRESH) { tmp2.push_back(curr_keypts.at(i)); } } } curr_box_groups.push_back(tmp2); } printf("new boxes = %d; old boxes = %d; \n",curr_box_groups.size(), prev_box_groups.size()); std::vector<cv::RotatedRect> curr_boxes; // вокруг каждой из новых групп сделать minBBox, нарисовать for (int i = 0; i < curr_box_groups.size(); i++) { // Перевести в вектор точек points std::vector<cv::Point> points; for (int j = 0; j < curr_box_groups.at(i).size(); j++) { points.push_back(curr_box_groups.at(i).at(j).pt); } // нарисовать printf("Points in group[%d]=%d\n",i,points.size()); if (points.size()>2) { cv::RotatedRect box = getMinBBox(img_matches,points); img_matches = drawMinBBox(img_matches,box,cv::Scalar(255,255,0)); curr_boxes.push_back(box); } } cv::namedWindow("win"); cv::imshow("win",img_matches); return curr_boxes; // должно возвращать curr_boxes, но их пока нет. } std::vector<cv::DMatch> getBriskMatches(cv::Mat curr_frame, cv::Mat prev_frame, std::vector<cv::KeyPoint> curr_keypts,std::vector<cv::KeyPoint> prev_keypts) { cv::Mat prev_desc, curr_desc; std::vector<cv::DMatch> matches; cv::BruteForceMatcher<cv::Hamming> matcher; cv::BriefDescriptorExtractor extractor; extractor.compute(curr_frame, curr_keypts, curr_desc); extractor.compute(prev_frame, prev_keypts, prev_desc); try // matcher throws an error because there aren't sometimes any matches. { matcher.match( curr_desc, prev_desc, matches); // инфо по текущему и предыдущему кадрам, ключесвым точкам и дескрипторам //printf("\ncurr_desc.rows=%d,prev_desc.rows=%d,matches.size()=%d; curr_keyp.size()=%d; prev_keyp.size()=%d\n",curr_desc.rows,prev_desc.rows,matches.size(),curr_keypts.size(),prev_keypts.size()); //for (int i = 0; i < matches.size(); i++) //{ // printf("Matches[%d].trainIdx=%d\n",i,matches.at(i).trainIdx); // какая точка какой соответствует //} } catch (...) { printf("error"); } return matches; } cv::Mat drawBriskMatches(cv::Mat curr_frame, cv::Mat prev_frame, std::vector<cv::KeyPoint> curr_keypts,std::vector<cv::KeyPoint> prev_keypts,std::vector<cv::DMatch> matches) { cv::Mat img_match; cv::drawMatches(curr_frame, curr_keypts, prev_frame, prev_keypts, matches, img_match); // Пронумеровать точки текущего кадра for (int i = 0; i < curr_keypts.size(); i++) { char msg[30]; std::sprintf(msg, "%d", i); putText(img_match, msg, curr_keypts.at(i).pt, FONT_HERSHEY_SIMPLEX, .4, CV_RGB(255,0,0)); } // Пронумеровать точки предыдущего кадра for (int i = 0; i < prev_keypts.size(); i++) { cv::Point2f pt = prev_keypts.at(i).pt; pt.x += curr_frame.cols; char msg[30]; std::sprintf(msg, "%d", i); putText(img_match, msg, pt, FONT_HERSHEY_SIMPLEX, .4, CV_RGB(255,0,255)); } return img_match; } std::vector<cv::DMatch> cleanMatches(std::vector<cv::DMatch> matches,std::vector<cv::KeyPoint> curr_keypts,std::vector<cv::KeyPoint> prev_keypts,int thresh) { std::vector<cv::DMatch> tmp_matches; for (int i = 0; i < matches.size(); i++) { if (abs(curr_keypts.at(i).pt.y - prev_keypts.at(matches.at(i).trainIdx).pt.y) < thresh ) // отклонение по вертикали не более чем на thresh. { tmp_matches.push_back(matches.at(i)); } } return tmp_matches; } cv::Mat drawLinesHoughDetection(cv::Mat image) { //cv::Mat image = cv::imread("C:\\Main\\WORK\\Laganiere Images\\road.jpg"); cv::Mat contours; cv::Canny(image,contours,125,350); // Hough transform for line detection std::vector<cv::Vec2f> lines; //cv::cvtColor(image,image,CV_RGB2GRAY); cv::HoughLines(contours,lines, 1,3.14/180, // step size 80); // minimum number of votes std::vector<cv::Vec2f>::const_iterator it = lines.begin(); while (it != lines.end()) { float rho = (*it)[0]; // first element is distanse rho float theta = (*it)[1]; // second element is angle theta if (theta<3.14/4. || theta > 3. * 3.14 / 4.) { // vertical line // point of intersection of the line with first row cv::Point pt1(rho/cos(theta),0); // point of intersection of the line with last row cv::Point pt2((rho - image.rows * sin(theta))/cos(theta),image.rows); //draw a white line cv::line(image,pt1,pt2,cv::Scalar(255),1); } else // horisontal line { // point of intersection of the // line with the first column cv::Point pt1(0,rho/sin(theta)); // point of intersection of the line with last column cv::Point pt2(image.cols,(rho-image.cols*cos(theta))/sin(theta)); cv::line(image,pt1,pt2,cv::Scalar(255),1); } ++it; } /*cv::namedWindow("win"); cv::imshow("win",image); cv::waitKey(0);*/ return image; } cv::Mat getContours(cv::Mat image) { image = binarize(image); std::vector<std::vector<cv::Point>> contours; cv::findContours(image, contours, // a vector of contours CV_RETR_EXTERNAL, // retrieve the external contours CV_CHAIN_APPROX_NONE); // all pixels of each contours // Draw black contours on a white image cv::Mat result(image.size(),CV_8U,cv::Scalar(255)); cv::drawContours(result,contours, -1, // ALL CONTOURS cv::Scalar(0), // in black 2); // thickness return result; } // Вспомогательные функции int* copyPartOfArray(int* inp_arr,int start,int finish) { // Вернет новый массив, содержащий в себе элементы массива inp_arr // с элемента start (включительно) по элемент finish (невключительно). const int win_size = finish-start; int* out_arr = (int *)malloc(win_size * sizeof(int)); for (int i = start; i < finish; i++) { out_arr[i-start] = inp_arr[i]; } return out_arr; } int* localMins(int* arr,int n,int win_width) { int* localmins = (int *)malloc(n * sizeof(int)); NUM_MINS = 0; // количество минимумов на текущий момент int* current_window; // текущий подмассив, в котором ищется локальный минимум. for (int i = 0; i < n - win_width; i++) { current_window = copyPartOfArray(arr,i,i+win_width); int* mins = min(current_window,win_width); if (mins[1] != 0 && mins[1] != win_width-1 && localmins[NUM_MINS-1] != mins[1] + i && !belongs(mins[1] + i,localmins,NUM_MINS-1)) // локальный минимум в окне { if (!(arr[mins[1] + i] == 0 && arr[mins[1] + i - 1] == 0 && arr[mins[1] + i + 1] == 0)) { localmins[NUM_MINS] = mins[1] + i; NUM_MINS += 1; } } } for (int i = 1; i < n - 1; i++) { if (((arr[i] == 0 && arr[i-1] > 0)||(arr[i] == 0 && arr[i+1] > 0))&&(!belongs(i,localmins,NUM_MINS-1))) // также к локальные минимумы добавляются "подножия" ([... 0 0 0 20 25 40 ...] и в другую сторону) { localmins[NUM_MINS] = i; NUM_MINS += 1; } } localmins = mysort(localmins,NUM_MINS); return copyPartOfArray(localmins,0,NUM_MINS); } cv::Mat drawHist(cv::Mat image) { int n = image.rows; int* inp_arr = calcHist(image); inp_arr = medFiltHist(inp_arr,n); inp_arr = medFiltHist(inp_arr,n); inp_arr = cleanHist(inp_arr,n,120); // все, что меньше 20-ти в гистограмме сделать 0 (из-за сглаживания завтыки) minPositions = localMins(inp_arr,n,NUMBER_HEIGHT); // Draw histogram image cv::Mat histImg(n,n,CV_8U,cv::Scalar(255)); int maxValue = -1; /*for (int i = 0; i < n; i++) { if (inp_arr[i] > maxValue) maxValue = inp_arr[i]; }*/ // если хотим, чтобы масштабировалось по максимальному элементу гистограммы maxValue = 255*image.cols; // без масштабирования - максимум = 255 (белый пиксель) * количество пикселей в колонке int intensity = 0; for (int i = 0; i < n; i++) { intensity = (int)(n * inp_arr[i]/maxValue); cv::line(histImg,cv::Point(0,i), cv::Point(intensity,i), cv::Scalar::all(0)); } // Нарисовать локальные минимумы на гистограмме. for (int i = 0; i < NUM_MINS; i++) //while (minPositions[i] > 0 && minPositions[i] < n) { cv::line(histImg,cv::Point(0,minPositions[i]), cv::Point(n,minPositions[i]), cv::Scalar::all(128)); //i++; } // ПОРОГ!!! /*thresh = (int)(1.15 * mean(inp_arr,n)); printf("\nthresh=%d;\n",thresh);*/ // Нарисовать линию предела 1.15 на гистограмме cv::line(histImg,cv::Point((int)(thresh*n/maxValue),0),cv::Point((int)(thresh*n/maxValue),image.rows),cv::Scalar::all(128)); histogram = inp_arr; return histImg; } void imrotate(cv::Mat image,cv::Mat &out_image,double angle) { // Вокруг какой точки вращать Point center = Point( image.cols/2, image.rows/2 ); double scale = 1; // уменьшения/увеличение // Матрица поворота cv::Mat rot_mat = getRotationMatrix2D( center, angle, scale ); /// Повернуть warpAffine( image, out_image, rot_mat, image.size() ); } void drawBorders(cv::Mat &image) { // Отрисовывает веритикальные границы области поиска, если они были заданы. if (UP_BORDER > 0 || DOWN_BORDER < image.rows) { line(image,Point(0,UP_BORDER),Point(image.cols-1,UP_BORDER),Scalar(255,0,255),2); line(image,Point(0,DOWN_BORDER),Point(image.cols-1,DOWN_BORDER),Scalar(255,0,255),2); } } void tmpShow(cv::Mat image) { // Отображение во временном окне входящего изображения cv::namedWindow("tmp"); cv::imshow("tmp",image); cv::waitKey(0); cv::destroyWindow("tmp"); } float calcMatMorphoDensity(cv::Mat img) { cv::cvtColor(img,img,CV_RGB2GRAY); equalizeHist(img,img); // аналог imadjust cv::morphologyEx(img,img,MORPH_GRADIENT,cv::Mat(5,5,CV_8U)); int sumBrigth = 0; for (int j = 0; j < img.cols; j++) for (int i = 0; i < img.rows; i++) { sumBrigth = sumBrigth + (int)(img.at<uchar>(i,j)); } return (float)sumBrigth / (img.rows * img.cols); } bool checkRectOverlap(cv::Rect rect1,cv::Rect rect2) { if (rect1.x > rect2.x + rect2.width || rect1.x + rect1.width < rect2.x || rect1.y > rect2.y + rect2.height || rect1.y + rect1.height < rect2.y ) return false; return true; } Region joinRegions(Region region1,Region region2,cv::Mat frame) { std::vector<cv::KeyPoint> united_keypts; united_keypts.insert(united_keypts.end(), region1.keypts.begin(), region1.keypts.end()); united_keypts.insert(united_keypts.end(), region2.keypts.begin(), region2.keypts.end()); Region united_region(united_keypts,frame); return united_region; } Rect widenRect(Rect rect,int pixels) {// расширить Rect на Pixel пикселов во все стороны Rect new_rect(rect.x-pixels,rect.y-pixels,rect.width+pixels*2,rect.height+pixels*2); return new_rect; } cv::Mat concatImages(cv::Mat img1,cv::Mat img2) { // Соединить два изображения в одно! if (img1.rows > img2.rows) // выравнять высоту (растянуть меньшее до нужной высоты) { cv::resize(img2,img2,cv::Size(img2.cols,img1.rows)); } else if (img1.rows < img2.rows) { cv::resize(img1,img1,cv::Size(img1.cols,img2.rows)); } cv::Mat new_image(img1.rows,img1.cols+img2.cols,img1.type()); if (img1.channels() != img2.channels()) { if (img1.channels() == 3) cv::cvtColor(img1,img1,CV_RGB2GRAY); if (img2.channels() == 3) cv::cvtColor(img2,img2,CV_RGB2GRAY); } img1.copyTo(new_image.colRange(0,img1.cols)); img2.copyTo(new_image.colRange(img1.cols,img1.cols+img2.cols)); return new_image; } int getBinImgHeight(Mat charImage) { // вычисляет высоту белой области в ч.б. картинке, "обрезая" снизу и сверху int row_sum, // сумма яркостей в строке up_otst = -1,down_otst = -1; // высота черной области сверху и снизу // вычисление вернего отступа for (int i = 0; i < charImage.rows; i++) { row_sum = 0; for (int j = 0; j < charImage.cols * charImage.channels(); j++) { row_sum += charImage.at<uchar>(i,j); } if (row_sum != 0) { up_otst = i; break; } } if (up_otst == -1) // если до конца так и не появилось НЕчерной строчки... return 0; // вычисление нижнего отступа for (int i = 0; i < charImage.rows; i++) { row_sum = 0; for (int j = 0; j < charImage.cols * charImage.channels(); j++) { row_sum += charImage.at<uchar>(charImage.rows-i-1,j); } if (row_sum != 0) { down_otst = charImage.rows - i - 1; break; } } return down_otst - up_otst + 1; } int getBinImgWidth(Mat charImage) { int col_sum, // сумма яркостей в столбце left_otst = -1,right_otst = -1; // высота черной области слева и справа for (int i = 0; i < charImage.cols * charImage.channels(); i++) { col_sum = 0; for (int j = 0; j < charImage.rows; j++) { col_sum += charImage.at<uchar>(j,i); } if (col_sum != 0) { left_otst = i; break; } } if (left_otst == -1) return 0; for (int i = 0; i < charImage.cols * charImage.channels() ; i++) { col_sum = 0; for (int j = 0; j < charImage.rows; j++) { col_sum += charImage.at<uchar>(j,charImage.cols*charImage.channels()-i-1); } if (col_sum != 0) { right_otst = charImage.cols * charImage.channels() - i - 1; break; } } return (right_otst - left_otst + 1)/3; } void printIntVector(std::vector<int> vect) { printf("\n"); for (int i = 0; i < vect.size(); i++) { printf("%d ",vect.at(i)); } printf("\n"); } void drawLocalMins(Mat &image,std::vector<int> local_mins,cv::Scalar color) { // Нарисовать локальные минимумы на изображении номера for (int i = 0; i < local_mins.size(); i++) { cv::line(image,cv::Point(local_mins.at(i),0), cv::Point(local_mins.at(i),image.cols), color); } } int* getVertHist(Mat binImage) { int* histArr = new int[binImage.cols]; for (int j = 0; j < binImage.cols; j++) { histArr[j] = 0; for (int i = 0; i < binImage.rows; i++) { histArr[j] += binImage.at<uchar>(i,j*3) / 255; } } return histArr; } void widenFrame(Mat &frame,int pixels) { Mat expanded_frame(frame.rows+pixels*2,frame.cols+pixels*2,frame.type()); Mat imageROI = expanded_frame(Rect(pixels,pixels,frame.cols,frame.rows)); frame.copyTo(imageROI); expanded_frame.copyTo(frame); } cv::Mat cutCharWhite(cv::Mat charImage,cv::Mat binImage) { if (whiteRatio(binImage)<0.001) { return charImage; } int line_sum, up_otst = -1,down_otst = -1,left_otst = -1; //// вычисление вернего отступа for (int i = 0; i < binImage.rows; i++) { line_sum = 0; for (int j = 0; j < binImage.cols * binImage.channels(); j++) { line_sum += binImage.at<uchar>(i,j); } if (line_sum != 0) { up_otst = i; break; } } if (up_otst == -1) // если до конца так и не появилось НЕчерной строчки... return charImage; //// вычисление нижнего отступа for (int i = 0; i < binImage.rows; i++) { line_sum = 0; for (int j = 0; j < binImage.cols * binImage.channels(); j++) { line_sum += binImage.at<uchar>(binImage.rows-i-1,j); } if (line_sum != 0) { down_otst = binImage.rows - i - 1; break; } } for (int i = 0; i < binImage.cols; i++) { line_sum = 0; for (int j = 0; j < binImage.rows; j++) { line_sum += binImage.at<uchar>(j,i); } if (line_sum != 0) { left_otst = i; break; } } if (left_otst <= 0) left_otst = 0; left_otst = left_otst / 3; //cv::Mat cut_image=charImage(Rect(0,up_otst,charImage.cols,down_otst - up_otst + 1)); cv::Mat cut_image=charImage(Rect(left_otst,up_otst,charImage.cols-left_otst,down_otst - up_otst + 1)); return cut_image; //return charImage; } // Listener-ы для изменения настроек void on_trackbar_listener( int, void* ) { capture.set(CV_CAP_PROP_POS_FRAMES,VIDEO_TRACKBAR_VALUE); num_frame = VIDEO_TRACKBAR_VALUE; } void on_trackbar2_listener( int, void* ) { CORNERS_THRESH = FASTTHRESH_TRACKBAR_VALUE; } void on_trackbar3_listener( int, void* ) { RADIUS_X = RADIUS_X_TRACKBAR_VALUE; RADIUS_Y = RADIUS_Y_TRACKBAR_VALUE; if (COMPR_RATE_TRACKBAR_VALUE == 0) { COMPR_RATE = 0.5; } else { COMPR_RATE = (float)COMPR_RATE_TRACKBAR_VALUE; } } void onMouse( int event, int x, int y, int /*flags*/, void* /*param*/ ) { if( event == CV_EVENT_LBUTTONDOWN ) { if (borders_setting == 1) { if (y > DOWN_BORDER) { UP_BORDER = DOWN_BORDER; DOWN_BORDER = y; } else {UP_BORDER = y;} borders_setting = 2; printf("UP_BORDER SET: %d\n",y); } else if (borders_setting == 2) { if (y < UP_BORDER) { DOWN_BORDER = UP_BORDER; UP_BORDER = y; } else { DOWN_BORDER = y; } borders_setting = 0; printf("DOWN_BORDER SET: %d\n",y); } } } // Простейшие функции. char* getVideoTrack() { int i; printf("SELECT VIDEO TRACK:\n"); printf("PRESS '0' FOR _3.avi\n"); printf("PRESS '1' FOR _4.avi\n"); printf("PRESS '2' FOR 4 mins.avi\n"); printf("PRESS '3' FOR all.avi\n"); printf("PRESS '4' FOR cisterns.avi\n"); printf("PRESS '5' FOR cisterns2.avi\n"); printf("PRESS '6' FOR cisterns3.avi\n"); printf("PRESS '7' FOR hoppers.avi\n"); printf("PRESS '8' FOR wagons.avi\n"); printf("PRESS '9' FOR wagons2.avi\n"); printf("PRESS '10' FOR 0.avi\n"); printf("PRESS '11' FOR 1.avi\n"); printf("PRESS '12' FOR 3.avi\n"); printf("PRESS '13' FOR 4.avi\n"); printf("PRESS '14' FOR 5.avi\n"); printf("MY CHOICE: "); scanf("%d",&i); switch (i) { case 0: NUMBER_HEIGHT = 23; return "C:\\Main\\WORK\\video\\_3.avi"; break; case 1: NUMBER_HEIGHT = 20; return "C:\\Main\\WORK\\video\\_4.avi"; break; case 2: NUMBER_HEIGHT = 25; // ??? return "C:\\Main\\WORK\\video\\4 mins.avi"; break; case 3: NUMBER_HEIGHT = 30; return "C:\\Main\\WORK\\video\\all.avi"; break; case 4: NUMBER_HEIGHT = 38; return "C:\\Main\\WORK\\video\\cisterns.avi"; break; case 5: NUMBER_HEIGHT = 34; return "C:\\Main\\WORK\\video\\cisterns2.avi"; break; case 6: NUMBER_HEIGHT = 30; CORNERS_THRESH = 25; FASTTHRESH_TRACKBAR_VALUE = CORNERS_THRESH; return "C:\\Main\\WORK\\video\\cisterns3.avi"; break; case 7: NUMBER_HEIGHT = 43; return "C:\\Main\\WORK\\video\\hoppers.avi"; break; case 8: NUMBER_HEIGHT = 41; return "C:\\Main\\WORK\\video\\wagons.avi"; break; case 9: NUMBER_HEIGHT = 30; return "C:\\Main\\WORK\\video\\wagons2.avi"; break; case 10: NUMBER_HEIGHT = 30; return "C:\\Main\\WORK\\video\\0.avi"; break; case 11: NUMBER_HEIGHT = 25; return "C:\\Main\\WORK\\video\\1.avi"; break; case 12: NUMBER_HEIGHT = 30; return "C:\\Main\\WORK\\video\\3.avi"; break; case 13: NUMBER_HEIGHT = 30; return "C:\\Main\\WORK\\video\\4.avi"; break; case 14: NUMBER_HEIGHT = 30; return "C:\\Main\\WORK\\video\\5.avi"; break; default: return "C:\\Main\\WORK\\video\\cisterns.avi"; } } cv::Mat binarize(cv::Mat image) { cv::Mat grey; if (image.channels() == 3) { cv::cvtColor(image,grey,CV_RGB2GRAY); } else image.copyTo(grey); cv::Mat binary; cv::threshold(grey,binary,128,255,CV_THRESH_OTSU); // or CV_THRESH_BINARY if (image.channels() == 3) { for (int i = 0; i < image.rows; i++) for (int j = 0; j < image.cols; j++) { image.at<Vec3b>(i,j)[0] = binary.at<uchar>(i,j); image.at<Vec3b>(i,j)[1] = binary.at<uchar>(i,j); image.at<Vec3b>(i,j)[2] = binary.at<uchar>(i,j); } return image; } return binary; } float whiteRatio(cv::Mat image) { if (image.cols*image.rows == 0) return 0; int sum = 0; image = binarize(image); for (int i = 0; i < image.cols*image.channels(); i++) for (int j = 0; j < image.rows; j++) { sum += image.at<uchar>(j,i); } return sum / (image.cols * image.channels() * image.rows); } int* medFiltHist(int* arr,int n) { // Усредняет значения (сглаживает), проходясь окном шириной = 5. for (int i = 2; i < n - 2; i++) { arr[i] = ( arr[i-2] + arr[i-1] + arr[i] + arr[i+1] + arr[i+2] ) / 5; } return arr; } int* calcHist(cv::Mat image,int flag) // flag = 0 - hor, = 1 - vert { // Compute histogram int* histArr; //printf("rows=%d; cols=%d;\n",image.rows,image.cols); if (flag == 0) // горизонтальная гистограмма { histArr = new int[image.rows]; for (int j = 0; j < image.rows; j++) { histArr[j] = 0; for (int i = 0; i < image.cols; i++) { histArr[j] += image.at<uchar>(j,i); } //printf("histArr[%d]=%d;\n",j,histArr[j]); } } else if (flag == 1) { histArr = new int[image.cols]; for (int j = 0; j < image.cols; j++) { histArr[j] = 0; for (int i = 0; i < image.rows; i++) { histArr[j] += image.at<uchar>(i,j); } } } return histArr; } int* min(int* arr,int n) { // Возвращает минимальное значение массива и его порядковый номер в массиве. int* p = new int[2]; int minVal = 500000; int minPos = -1; for (int i = 0; i < n; i++) { if (arr[i] <= minVal) { minVal = arr[i]; minPos = i; } } p[0] = minVal; p[1] = minPos; return p; } int* max(int* arr,int n) { // Возвращает максимальное значение массива и его порядковый номер в массиве. int* p = new int[2]; int maxVal = -500000; int maxPos = -1; for (int i = 0; i < n; i++) { if (arr[i] > maxVal) { maxVal = arr[i]; maxPos = i; } } p[0] = maxVal; p[1] = maxPos; return p; } void printArray(int* arr,int n) { for (int i = 0; i < n; i++) { printf("arr[%d]=%d;\n",i,arr[i]); } } void prewittFilter(const cv::Mat &inp_image,cv::Mat &out_image,int type) { // Construct kernel (initialize all entries with 0) cv::Mat kernel(3,3,CV_32F,cv::Scalar(0)); // assign kernel values switch (type){ case 0: kernel.at<float>(0,0) = 1.0; //horisontal Prewitt filter http://en.wikipedia.org/wiki/Prewitt_operator kernel.at<float>(0,1) = 1.0; kernel.at<float>(0,2) = 1.0; kernel.at<float>(2,0) = -1.0; kernel.at<float>(2,1) = -1.0; kernel.at<float>(2,2) = -1.0; break; case 1: kernel.at<float>(0,0) = 1.0; // vertical Prewitt filter kernel.at<float>(1,0) = 1.0; kernel.at<float>(2,0) = 1.0; kernel.at<float>(0,2) = -1.0; kernel.at<float>(1,2) = -1.0; kernel.at<float>(2,2) = -1.0; break; } //sharpening image /*kernel.at<float>(1,1) = 5.0; kernel.at<float>(1,0) = -1.0; kernel.at<float>(1,2) = -1.0; kernel.at<float>(2,1) = -1.0; kernel.at<float>(0,1) = -1.0;*/ cv::filter2D(inp_image,out_image,inp_image.depth(),kernel); } cv::Mat makeBlack(cv::Mat image) { for (int i = 0; i < image.rows; i++) { for (int j = 0; j < image.cols*image.channels(); j++) { image.at<uchar>(i,j) = 0; } } return image; } int mean(int* arr,int n) { int sum = 0; for (int i = 0; i < n; i++) { sum+=arr[i]; } return (int)(sum/n); } int* cleanHist(int* inp_arr,int n, int thresh) { for (int i = 0; i < n; i++) { if (inp_arr[i] <= thresh) inp_arr[i] = 0; } return inp_arr; } bool belongs(int value, int* arr,int n) { for (int i = 0; i < n; i++) { if (arr[i] == value) return true; } return false; } int* mysort(int* arr,int n) { int tmp; for (int i = 0; i < n; i++) { int minval = arr[i]; int minpos = i; for (int j = i; j < n; j++) { if (arr[j] < minval) { minval = arr[j]; minpos = j; } } tmp = arr[i]; arr[i] = minval; arr[minpos] = tmp; } return arr; } bool belongsToTriangle(cv::Point2f point,std::vector<cv::Point2f> vertices) { //принадлежность точки треугольнику if (vertices.size() == 3) { double t1 = (vertices.at(0).x - point.x)*(vertices.at(1).y - vertices.at(0).y) - (vertices.at(1).x - vertices.at(0).x)*(vertices.at(0).y - point.y); double t2 = (vertices.at(1).x - point.x)*(vertices.at(2).y - vertices.at(1).y) - (vertices.at(2).x - vertices.at(1).x)*(vertices.at(1).y - point.y); double t3 = (vertices.at(2).x - point.x)*(vertices.at(0).y - vertices.at(2).y) - (vertices.at(0).x - vertices.at(2).x)*(vertices.at(2).y - point.y); if ((t1 > 0 && t2 > 0 && t3 > 0)||(t1 < 0 && t2 < 0 && t3 < 0)) return true; } return false; } bool belongsToArea(cv::Point2f point,std::vector<cv::Point2f> vertices) {// Проверить, принадлежит ли точка области с вершинами (пока только треугольник или четырехугольник) if (vertices.size() >= 3 && vertices.size() <= 4) { if (vertices.size() == 3) { return belongsToTriangle(point,vertices); } else { // Разобьем четырехугольник на два треугольника std::vector<cv::Point2f> vertices1,vertices2; vertices1.push_back(vertices.at(0)); vertices1.push_back(vertices.at(1)); vertices1.push_back(vertices.at(2)); vertices2.push_back(vertices.at(0)); vertices2.push_back(vertices.at(2)); vertices2.push_back(vertices.at(3)); return (belongsToTriangle(point,vertices1) || belongsToTriangle(point,vertices2)); } } return false; } cv::Mat invertImage(cv::Mat image) { cv::Mat invImage; image.copyTo(invImage); for(int i = 0; i < image.rows; i++) for(int j = 0; j < image.cols*image.channels(); j++) invImage.at<uchar>(i,j) = 255-image.at<uchar>(i,j); return invImage; } // WRITE TO FILE /*char filename[30]; std::sprintf(filename,"C:\\Main\\WORK\\!test\\%d.bmp",num_frame); cv::imwrite(filename,image1);*/
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/UIs/Studio/DesignScriptStudio.Renderer/Camera.h
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Camera.h
#pragma once #include "Primitives.h" namespace DesignScriptStudio { namespace Renderer { class Camera { public: Camera(int pixelWidth, int pixelHeight); ~Camera(void); void SetOrthographicMode(bool orthographic); void SetProjectionMatrix(void) const; void SetModelViewMatrices(void) const; void FitToBoundingBox(const float* pCorners); float NearClipPlane(void) const; float FarClipPlane(void) const; Vector EyePosition(void) const; Vector ViewDirection(void) const; private: bool mOrthographicMode; float mContentDiameter; float mFieldOfView, mViewAspect; float mNearClip, mFarClip; Vector mEye, mTarget, mUpVector; }; } }
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#include "rappel_common.h" #include "timer.h" #include "transport.h" #include "node.h" #include "vivaldi.h" #include "rappel.h" #include "debug.h" // global variables static sqlite3_stmt* g_stats_insert_coordinates_stmt; // constructor Node::Node(const node_id_t& node_id) { _timer = Timer::get_instance(); assert(_timer != NULL); _transport = Transport::get_instance(); assert(_transport != NULL); _rng = RNG::get_instance(); assert(_rng != NULL); // initialize class variables _node_id = node_id; _rappel_online_since = 0; _is_rappel_online = false; _bootstrap_phase_complete = false; // initialize coordinates (to randomness) _nc.init(); _vivaldi = NULL; _rappel = NULL; } Node::~Node() { _vivaldi->take_offline(); // vivaldi taken offline only when node destroyed delete _vivaldi; _vivaldi = NULL; if (_rappel) { if ( _is_rappel_online) { rappel_take_offline(true); } delete _rappel; _rappel = NULL; } } /** * Redirect event to VIVALDI or RAPPEL */ int Node::event_callback(Event& event) { assert(event.layer == LYR_APPLICATION); if (event.flag >= EVT_VIVALDI_START && event.flag <= EVT_VIVALDI_END) { assert(_vivaldi != NULL); return _vivaldi->event_callback(event); } else if (event.flag >= EVT_RAPPEL_START && event.flag <= EVT_RAPPEL_END) { // don't deliver any events if rappel is not online if (!_is_rappel_online) { std::cerr << "warn: @time=" << _timer->get_time_str() << " node=" << _node_id.str() << " missed event=" << event_flag_str(event.flag) << " [node offline]" << std::endl; delete(event.data); assert(false); return 0; } assert(_rappel != NULL); return _rappel->event_callback(event); } assert(false); return 0; } /** * Redirect msg to VIVALDI or RAPPEL */ int Node::msg_callback(Message& msg) { assert(msg.layer == LYR_APPLICATION); if (msg.flag >= MSG_VIVALDI_START && msg.flag <= MSG_VIVALDI_END) { assert(_vivaldi != NULL); return _vivaldi->msg_callback(msg); } else if (msg.flag >= MSG_RAPPEL_START && msg.flag <= MSG_RAPPEL_END) { // don't deliver any messages if rappel is not online if (!_is_rappel_online) { delete(msg.data); return 0; } assert(_rappel != NULL); return _rappel->msg_callback(msg); } delete(msg.data); std::cerr << "warn: unknown LYR_APPLICATION message" << std::endl; return 0; } void Node::debug(unsigned int seq_num) { if (_rappel != NULL) { ((Rappel*) _rappel)->debug(seq_num); } else if (_vivaldi != NULL) { // only debug vivaldi, if it is not a rappel node ((Vivaldi*) _vivaldi)->debug(seq_num); } } std::vector<std::pair<node_id_t, Clock> > Node::get_all_landmarks() const { Clock curr_time = _timer->get_time(); std::vector<std::pair<node_id_t, Clock> > all_landmarks; for (std::map<node_id_t, Clock>::const_iterator it = _landmarks.begin(); it != _landmarks.end(); it++) { node_id_t landmark = it->first; Clock last_heard_at = it->second; all_landmarks.push_back(make_pair(landmark, curr_time - last_heard_at)); } return all_landmarks; } std::vector<std::pair<node_id_t, Clock> > Node::get_sample_landmarks(unsigned int num_landmarks) const { std::vector<std::pair<node_id_t, Clock> > all_landmarks = get_all_landmarks(); unsigned total_landmarks = all_landmarks.size(); unsigned min_landmarks = min(total_landmarks, num_landmarks); random_shuffle(all_landmarks.begin(), all_landmarks.end()); std::vector<std::pair<node_id_t, Clock> > sample_landmarks( all_landmarks.begin(), all_landmarks.begin() + min_landmarks); // remove any old landmark for (std::vector<std::pair<node_id_t, Clock> >::iterator it = sample_landmarks.begin(); it != sample_landmarks.end(); /* it++ */) { node_id_t landmark = it->first; Clock last_heard_ago = it->second; // TODO: variablize if (last_heard_ago > 10 * MINUTES) { sample_landmarks.erase(it); } else { it++; } } return sample_landmarks; } Coordinate Node::get_landmark_coordinate(const node_id_t& landmark) const { std::map<node_id_t, std::pair<Coordinate, std::vector<double> > >::const_iterator it = _landmark_samples.find(landmark); assert(it != _landmark_samples.end()); Coordinate coord = it->second.first; return coord; } double Node::get_filtered_landmark_measurement(const node_id_t& landmark, bool just_probing) const { std::map<node_id_t, std::pair<Coordinate, std::vector<double> > >::const_iterator it = _landmark_samples.find(landmark); assert(it != _landmark_samples.end()); vector<double> samples = it->second.second; if (samples.size() == 0) { if (just_probing) { return -1; } assert(false); } sort(samples.begin(), samples.end()); double min_sample = samples[0]; return min_sample; } ////////// mutators ///////////////////////////////////// node_id_t Node::get_random_landmark() { Clock curr_time = _timer->get_time(); for (std::map<node_id_t, Clock>::iterator it = _landmarks.begin(); it != _landmarks.end(); /* it++ */) { node_id_t landmark = it->first; Clock last_heard_ago = curr_time - it->second; std::map<node_id_t, Clock>::iterator it_now = it; it++; // forget inactive landmarks -- except the sync node // TODO: variablize if (landmark != globops.first_landmark && last_heard_ago > 20 * MINUTES) { _landmarks.erase(it_now); // it_now is not invalid assert(_landmarks.find(landmark) == _landmarks.end()); } } if (_landmarks.size() == 0) { return NO_SUCH_NODE; } unsigned int r = _rng->rand_uint(0, _landmarks.size() - 1); unsigned int counter = 0; for (std::map<node_id_t, Clock>::const_iterator it = _landmarks.begin(); it != _landmarks.end(); it++) { if (counter++ == r) { return it->first; } } // shouldn't happen std::cerr << "landmarks size=" << _landmarks.size() << "; r=" << r << std::endl; assert(false); return NO_SUCH_NODE; } void Node::add_landmark(const node_id_t& node) { std::vector<std::pair<node_id_t, Clock> > landmark; landmark.push_back(make_pair(node, 0 * SECONDS)); add_landmarks(landmark); } void Node::add_landmarks(const std::vector<std::pair<node_id_t, Clock> >& nodes) { Clock curr_time = _timer->get_time(); for (std::vector<std::pair<node_id_t, Clock> >::const_iterator it = nodes.begin(); it != nodes.end(); it++) { node_id_t landmark = it->first; Clock last_heard_ago = it->second; // do not add the node itself to the landmark list if (landmark == _node_id) { continue; } std::map<node_id_t, Clock>::const_iterator it = _landmarks.find(landmark); if (it != _landmarks.end()) { _landmarks[landmark] = max(_landmarks[landmark], curr_time - last_heard_ago); } else { //std::cout << "adding new landmark: " << landmark.str() << std::endl; _landmarks[landmark] = curr_time - last_heard_ago; } std::map<node_id_t, std::pair<Coordinate, std::vector<double> > >::const_iterator it2 = _landmark_samples.find(landmark); if (it2 == _landmark_samples.end()) { _landmark_samples[landmark] = make_pair(Coordinate(), vector<double>()); } } } void Node::add_landmark_measurement(const node_id_t& landmark, double ow_latency_in_msecs, const Coordinate& coord) { std::map<node_id_t, std::pair<Coordinate, std::vector<double> > >::const_iterator it = _landmark_samples.find(landmark); assert(it != _landmark_samples.end()); vector<double> samples = it->second.second; if (samples.size() == globops.vivaldi_num_samples) { samples.erase(samples.begin()); } // save the current sample samples.push_back(ow_latency_in_msecs); // update the info in landmark_samples _landmark_samples[landmark] = make_pair(coord, samples); } /** * update the nc of the node depending on rtt and sender coordinate */ void Node::update_local_nc(const Coordinate& sender_coord, double ow_latency_in_msecs) { assert(!_is_rappel_online); #ifdef DEBUG printf(" old coordinate (app) => %s\n", _nc.to_string().c_str()); printf(" old coordinate (sys) => %s\n", _nc.to_string(false).c_str()); printf(" sender coordinate (app) => %s\n", sender_coord.to_string().c_str()); printf(" sender latency => %0.3f\n", ow_latency_in_msecs); #endif // DEBUG bool coord_changed = _nc.update(sender_coord, ow_latency_in_msecs, false); #ifdef DEBUG if (coord_changed) { printf(" new coordinate (synced) => %s\n", _nc.to_string().c_str()); } else { printf(" no change in coordinate\n"); } #endif // DEBUG if (coord_changed) { if (_rappel != NULL) { // if a rappel node flush_coords_to_db(); } } } void Node::flush_coords_to_db() { if (g_stats_insert_coordinates_stmt == NULL) { string sql_insert_coordinates( "INSERT INTO coordinates(node_id, sync_time, " "version, app_coords_1, app_coords_2, app_coords_3, app_coords_4, app_coords_5" #if COMPILE_FOR == SIMULATOR ") VALUES(?, ?, ?, ?, ?, ?, ?, ?)"); #elif COMPILE_FOR == NETWORK ", sync_time) VALUES(?, ?, ?, ?, ?, ?, ?, ?, ?)"); #endif // COMPILE_FOR assert(sqlite3_prepare(stats_db, sql_insert_coordinates.c_str(), -1, &g_stats_insert_coordinates_stmt, NULL) == SQLITE_OK); } Clock curr_time = _timer->get_time(); // get app coords std::vector<double> app_coords = _nc.get_app_coords(); #if COMPILE_FOR == SIMULATOR assert(sqlite3_bind_int(g_stats_insert_coordinates_stmt, 1, _node_id.get_address()) == SQLITE_OK); #elif COMPILE_FOR == NETWORK assert(sqlite3_bind_text(g_stats_insert_coordinates_stmt, 1, _node_id.str().c_str(), -1, SQLITE_TRANSIENT) == SQLITE_OK); #endif assert(sqlite3_bind_int64(g_stats_insert_coordinates_stmt, 2, _timer->get_sync_time(curr_time)) == SQLITE_OK); assert(sqlite3_bind_int(g_stats_insert_coordinates_stmt, 3, _nc.get_version()) == SQLITE_OK); assert(sqlite3_bind_double(g_stats_insert_coordinates_stmt, 4, app_coords[0]) == SQLITE_OK); assert(sqlite3_bind_double(g_stats_insert_coordinates_stmt, 5, app_coords[1]) == SQLITE_OK); assert(sqlite3_bind_double(g_stats_insert_coordinates_stmt, 6, app_coords[2]) == SQLITE_OK); assert(sqlite3_bind_double(g_stats_insert_coordinates_stmt, 7, app_coords[3]) == SQLITE_OK); assert(sqlite3_bind_double(g_stats_insert_coordinates_stmt, 8, app_coords[4]) == SQLITE_OK); #if COMPILE_FOR == NETWORK assert(sqlite3_bind_int64(g_stats_insert_coordinates_stmt, 2, curr_time) == SQLITE_OK); #endif // COMPILE_FOR == NETWORK assert(sqlite3_step(g_stats_insert_coordinates_stmt) == SQLITE_DONE); sqlite3_reset(g_stats_insert_coordinates_stmt); } void Node::signal_vivaldi_bootstrap_complete() { // from vivaldi assert(_rappel != NULL); assert(!_bootstrap_phase_complete); // indicate that we are bootstrapped _bootstrap_phase_complete = true; // force a sync -- at bootstrap complete time // NOTE: this is req'd for nodes who never move out of the origin // as their movement resides within the origin +/- stability range _nc.sync(); flush_coords_to_db(); #if COMPILE_FOR == NETWORK // send message to ctrl server Message msg; CommandMessageData* data = new CommandMessageData; data->self_name = globops.self_name; // swap src and dst as we send this message out directly via udp_send() msg.src = _node_id; msg.dst = node_id_t(_node_id.get_address(), globops.ctrl_port); msg.layer = LYR_CONTROL; msg.flag = MSG_CMD_SIGNAL_BOOTSTRAPPED; msg.data = data; _transport->send(msg); #endif // COMPILE_FOR == NETWORK } ////////////// Vivaldi specific void Node::vivaldi_init() { assert(_vivaldi == NULL); assert(_rappel == NULL); // initialize vivaldi _vivaldi = new Vivaldi(this); assert(_vivaldi != NULL); _vivaldi->bring_online(); } ////////////// RAPPEL specific bool Node::rappel_is_publisher() const { Rappel* rappel = dynamic_cast<Rappel*>(_rappel); return (_rappel != NULL && rappel->is_publisher()); } bool Node::rappel_is_subscribed_to(const feed_id_t& feed_id) const { Rappel* rappel = dynamic_cast<Rappel*>(_rappel); return (_rappel != NULL && rappel->is_subscribed_to(feed_id)); } void Node::rappel_init(bool is_publisher) { assert(_vivaldi == NULL); assert(_rappel == NULL); assert(_is_rappel_online == false); // initialize vivaldi _vivaldi = new Vivaldi(this); assert(_vivaldi != NULL); _rappel = new Rappel(this, is_publisher); assert(_rappel != NULL); // a rappel node also runs vivaldi. once vivaldi bootstraps the node's // NC, a rappel node may be brought online _vivaldi->bring_online(); // NOTE: must be called after new Rappel } void Node::rappel_bring_online() { assert(_is_rappel_online == false); assert(_rappel != NULL); assert(_bootstrap_phase_complete); // in the beginning _is_rappel_online = true; _rappel_online_since = _timer->get_time(); ((Vivaldi*) _vivaldi)->deactivate(); _rappel->bring_online(); } void Node::rappel_take_offline(bool final) { assert(_rappel != NULL); assert(_is_rappel_online == true); _rappel->take_offline(); _is_rappel_online = false; if (!final) { ((Vivaldi*) _vivaldi)->reactivate(); } } void Node::rappel_add_feed(const feed_id_t& feed_id) { assert(_rappel != NULL); Rappel* rappel = dynamic_cast<Rappel*>(_rappel); assert(rappel != NULL); rappel->add_feed(feed_id); } void Node::rappel_remove_feed(const feed_id_t& feed_id) { assert(_rappel != NULL); Rappel* rappel = dynamic_cast<Rappel*>(_rappel); assert(rappel != NULL); rappel->add_feed(feed_id); } void Node::rappel_publish_update(size_t num_bytes) { assert(_rappel != NULL); Rappel* rappel = dynamic_cast<Rappel*>(_rappel); assert(rappel != NULL); assert(rappel->is_publisher()); rappel->publish_update(num_bytes); } #if COMPILE_FOR == NETWORK void Node::rappel_add_feed_rtt_sample(const feed_id_t& feed_id, const Clock& rtt) { Rappel* rappel = dynamic_cast<Rappel*>(_rappel); assert(_rappel != NULL); return rappel->add_feed_rtt_sample(feed_id, rtt); } #endif // COMPILE_FOR == NETWORK
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#ifndef COMMANDS_H #define COMMANDS_H #include <QUndoCommand> #include <QVariant> class ProgramsModel; class QAbstractItemModel; class QItemSelectionModel; class QModelIndex; class QUndoStack; QUndoStack* undoStack(); int selectedProgramId(QItemSelectionModel* model); class CreateProgramCommand : public QUndoCommand { public: CreateProgramCommand(ProgramsModel* model, const QString&, const QByteArray&, QUndoCommand* parent = nullptr); void undo() override; void redo() override; private: ProgramsModel *m_model; const QString m_name; const QByteArray m_sysex; int m_program_id; }; class DeleteProgramCommand : public QUndoCommand { public: DeleteProgramCommand(ProgramsModel* model, int programId, QUndoCommand* parent = nullptr); void undo() override; void redo() override; private: ProgramsModel *m_model; int m_program_id; QString m_name; QByteArray m_sysex; }; class UpdateParameterCommand : public QUndoCommand { public: UpdateParameterCommand( QAbstractItemModel* model, int row, int column, const QVariant& value, int role, QUndoCommand *parent = nullptr ); void undo() override; void redo() override; private: void setDataAndKeepPrevious(); QAbstractItemModel* m_model; const int m_row; const int m_column; QVariant m_value; const int m_role; }; class UpdateProgramFromSysexCommand : public QUndoCommand { public: UpdateProgramFromSysexCommand( ProgramsModel* model, int programId, const QByteArray& sysex, QUndoCommand *parent = nullptr); void undo() override; void redo() override; private: bool setSysexAndKeepPrevious(); ProgramsModel *m_model; const int m_program_id; QByteArray m_sysex; }; #endif // COMMANDS_H
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// Copyright (C) 2018 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QDTLS_H #define QDTLS_H #include <QtNetwork/qtnetworkglobal.h> #include <QtNetwork/qsslsocket.h> #include <QtNetwork/qssl.h> #include <QtCore/qcryptographichash.h> #include <QtCore/qobject.h> #include <QtCore/qcontainerfwd.h> Q_MOC_INCLUDE(<QtNetwork/QSslPreSharedKeyAuthenticator>) #ifndef Q_QDOC QT_REQUIRE_CONFIG(dtls); #endif QT_BEGIN_NAMESPACE enum class QDtlsError : unsigned char { NoError, InvalidInputParameters, InvalidOperation, UnderlyingSocketError, RemoteClosedConnectionError, PeerVerificationError, TlsInitializationError, TlsFatalError, TlsNonFatalError }; class QHostAddress; class QUdpSocket; class QByteArray; class QString; class QDtlsClientVerifierPrivate; class Q_NETWORK_EXPORT QDtlsClientVerifier : public QObject { Q_OBJECT public: explicit QDtlsClientVerifier(QObject *parent = nullptr); ~QDtlsClientVerifier(); struct Q_NETWORK_EXPORT GeneratorParameters { GeneratorParameters(); GeneratorParameters(QCryptographicHash::Algorithm a, const QByteArray &s); QCryptographicHash::Algorithm hash = QCryptographicHash::Sha1; QByteArray secret; }; bool setCookieGeneratorParameters(const GeneratorParameters &params); GeneratorParameters cookieGeneratorParameters() const; bool verifyClient(QUdpSocket *socket, const QByteArray &dgram, const QHostAddress &address, quint16 port); QByteArray verifiedHello() const; QDtlsError dtlsError() const; QString dtlsErrorString() const; private: Q_DECLARE_PRIVATE(QDtlsClientVerifier) Q_DISABLE_COPY(QDtlsClientVerifier) }; class QSslPreSharedKeyAuthenticator; class QSslConfiguration; class QSslCipher; class QSslError; class QDtlsPrivate; class Q_NETWORK_EXPORT QDtls : public QObject { Q_OBJECT public: enum HandshakeState { HandshakeNotStarted, HandshakeInProgress, PeerVerificationFailed, HandshakeComplete }; explicit QDtls(QSslSocket::SslMode mode, QObject *parent = nullptr); ~QDtls(); bool setPeer(const QHostAddress &address, quint16 port, const QString &verificationName = {}); bool setPeerVerificationName(const QString &name); QHostAddress peerAddress() const; quint16 peerPort() const; QString peerVerificationName() const; QSslSocket::SslMode sslMode() const; void setMtuHint(quint16 mtuHint); quint16 mtuHint() const; using GeneratorParameters = QDtlsClientVerifier::GeneratorParameters; bool setCookieGeneratorParameters(const GeneratorParameters &params); GeneratorParameters cookieGeneratorParameters() const; bool setDtlsConfiguration(const QSslConfiguration &configuration); QSslConfiguration dtlsConfiguration() const; HandshakeState handshakeState() const; bool doHandshake(QUdpSocket *socket, const QByteArray &dgram = {}); bool handleTimeout(QUdpSocket *socket); bool resumeHandshake(QUdpSocket *socket); bool abortHandshake(QUdpSocket *socket); bool shutdown(QUdpSocket *socket); bool isConnectionEncrypted() const; QSslCipher sessionCipher() const; QSsl::SslProtocol sessionProtocol() const; qint64 writeDatagramEncrypted(QUdpSocket *socket, const QByteArray &dgram); QByteArray decryptDatagram(QUdpSocket *socket, const QByteArray &dgram); QDtlsError dtlsError() const; QString dtlsErrorString() const; QList<QSslError> peerVerificationErrors() const; void ignoreVerificationErrors(const QList<QSslError> &errorsToIgnore); Q_SIGNALS: void pskRequired(QSslPreSharedKeyAuthenticator *authenticator); void handshakeTimeout(); private: bool startHandshake(QUdpSocket *socket, const QByteArray &dgram); bool continueHandshake(QUdpSocket *socket, const QByteArray &dgram); Q_DECLARE_PRIVATE(QDtls) Q_DISABLE_COPY_MOVE(QDtls) }; QT_END_NAMESPACE #endif // QDTLS_H
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/* * File: Game.cpp * Author: antoine * * Created on 12 février 2013, 22:17 */ #include "Game.h" #include "BackupManager.h" #include "WireShark.h" /** * the window Game and connect the toolbox and the area of the game */ Game::Game() { gameWindow.setupUi(this); QMdiSubWindow * toolBoxMdi = new QMdiSubWindow; QMdiSubWindow * networkGameAreaMdi = new QMdiSubWindow; gameWindow.mdiArea->addSubWindow(toolBoxMdi); gameWindow.mdiArea->addSubWindow(networkGameAreaMdi); toolBox = new ToolBox(); networkGameArea = new NetworkGameArea(); toolBoxMdi->setWidget(toolBox); networkGameAreaMdi->setWidget(networkGameArea); networkGameAreaMdi->setGeometry(300, 0, 1200, 800); connect(gameWindow.actionTool_Box, SIGNAL(activated()), toolBox, SLOT(show())); connect(toolBox->widget.pushButtonFil, SIGNAL(clicked()), networkGameArea, SLOT(pushButtonPressed())); // connect(gameWindow.actionCharger, SIGNAL(activated()), networkGameArea, // SLOT(slotLoadLabelList())); // connect(gameWindow.actionSauvegarder, SIGNAL(activated()), networkGameArea, // SLOT(slotSaveLabelList())); connect(gameWindow.actionNouvelle, SIGNAL(activated()), networkGameArea, SLOT(slotResetGame())); } Game::~Game() { }
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#include <stdio.h> int main(){ int n, i; scanf("%d", &n); for(i = 1; i <=10000; i++){ if (i%n == 2){ printf("%d\n", i); } } }
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#ifndef NGUOI_H #define NGUOI_H #include <iostream> using namespace std; /* * No description */ class Nguoi { // private section public: // class constructor Nguoi(); void Nhap(); void Xuat(); protected: string hoten,diachi,sdt; }; #endif // NGUOI_H
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//============================================================================== // Copyright 2003 - 2012 LASMEA UMR 6602 CNRS/Univ. Clermont II // Copyright 2009 - 2012 LRI UMR 8623 CNRS/Univ Paris Sud XI // // Distributed under the Boost Software License, Version 1.0. // See accompanying file LICENSE.txt or copy at // http://www.boost.org/LICENSE_1_0.txt //============================================================================== #include <nt2/table.hpp> #include <nt2/include/functions/ratfracder.hpp> #include <nt2/include/functions/tie.hpp> #include <nt2/include/functions/of_size.hpp> #include <nt2/sdk/unit/module.hpp> #include <nt2/sdk/unit/tests/relation.hpp> #include <complex> #include <nt2/include/functions/complexify.hpp> NT2_TEST_CASE_TPL ( ratfracder_real__1_0, NT2_REAL_TYPES) { typedef std::complex<T> cT; using nt2::ratfracder; using nt2::tag::ratfracder_; nt2::table<cT> a = nt2::_(T(1), T(4)); nt2::table<cT> b = nt2::_(T(1), T(3)); nt2::table<cT> c(nt2::of_size(1, 0)); nt2::table<cT> n, d; T rn[] = { 1, 4, 10, 4, 1 }; T rd [] = { 1, 4, 10, 12, 9 }; T dab[] = { 1, 4, 10, 4, 1 }; T da [] = { 3, 4, 3 }; nt2::table<cT> rdab(nt2::of_size(1, 5), &dab[0], &dab[5]); nt2::table<cT> rda (nt2::of_size(1, 3), &da[0], &da[3]); nt2::table<cT> rnn (nt2::of_size(1, 5), &rn[0], &rn[5]); nt2::table<cT> rdd (nt2::of_size(1, 5), &rd[0], &rd[5]); NT2_TEST_EQUAL(rda, ratfracder(a)); NT2_TEST_EQUAL(rdab, ratfracder(a, b)); nt2::tie(n, d) = ratfracder(a, b); NT2_TEST_EQUAL(rnn, n); NT2_TEST_EQUAL(rdd, d); }
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#include <iostream> #include <boost/filesystem/path.hpp> #include <boost/program_options.hpp> #include <boost/spirit/include/qi.hpp> #include <cstdlib> #include "common/config.h" namespace common { configs_t parse_configs( int argc, const char *argv[] ) { namespace po = boost::program_options; po::options_description desc( "Options" ); unsigned int device_index = 0u; bool default_camera; std::string window_size; std::string shader_dir; std::string mesh_file; std::string vertex_shader; std::string fragment_shader; float zoom; bool rotate; desc.add_options() ( "help,h", "show this message" ) ( "list,l", "show all available devices" ) ( "device,d", po::value< unsigned int >(&device_index)->default_value( 0u ), "use specific device" ) ( "validation,v", "use VK_LAYER_LUNARG_standard_validation" ) ( "window,w", po::value< std::string >(&window_size)->default_value( "640x480" ), "window size" ) ( "fullscreen,f", "fullscreen" ) ( "debug,g", "debug mode" ) ( "shader,s", po::value< std::string >(&shader_dir)->default_value( "../shaders/" ), "shader directory" ) ( "vertex_shader,v", po::value< std::string >(&vertex_shader)->default_value( "simple.vert.spv" ), "shader directory" ) ( "fragment_shader,p", po::value< std::string >(&fragment_shader)->default_value( "simple.frag.spv" ), "shader directory" ) ( "mesh,m", po::value< std::string >(&mesh_file)->default_value( "../mesh/sponza.dae" ), "mesh file" ) ( "default_camera,c", po::value< bool >(&default_camera)->default_value( false ), "default camera" ) ( "zoom,z", po::value< float >(&zoom)->default_value( 1.0 ), "zoom" ) ( "rotate,r", po::value< bool >(&rotate)->default_value( false ), "rotate" ); po::variables_map vm; po::store( po::parse_command_line( argc, argv, desc ), vm ); po::notify( vm ); if( vm.count( "help" ) ) { std::cout << desc << std::endl; exit( 0 ); } namespace qi = boost::spirit::qi; auto iter = window_size.begin(); const auto end = window_size.end(); boost::fusion::vector< unsigned int, unsigned int > parsed_window_size; if( !qi::parse( iter, end, qi::uint_ >> 'x' >> qi::uint_, parsed_window_size ) ) { std::cerr << "不正なウィンドウサイズ: " << window_size << std::endl; exit( 1 ); } return configs_t() .set_prog_name( boost::filesystem::path( argv[ 0 ] ).filename().native() ) .set_device_index( device_index ) .set_list( vm.count( "list" ) ) .set_validation( vm.count( "validation" ) ) .set_width( boost::fusion::at_c< 0 >( parsed_window_size ) ) .set_height( boost::fusion::at_c< 1 >( parsed_window_size ) ) .set_fullscreen( vm.count( "fullscreen" ) ) .set_debug_mode( vm.count( "debug" ) ) .set_shader_dir( shader_dir ) .set_mesh_file( mesh_file ) .set_vertex_shader( vertex_shader ) .set_fragment_shader( fragment_shader ) .set_default_camera( default_camera ) .set_zoom( zoom ) .set_rotate( rotate ); } }
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// cpp tutorial 4 // Data types -> int , float , double , char , bool , signed and unsigned of char , int , short int , long int // naming variables with -> camel casing format -> alphabetNumber , begins with small letter then new word begins with capital one #include<iostream> using namespace std; int main() { int DOB = 1999; char Gender = 'f'; bool Is_older_than_18 = true; float Average_IQ = 7.5; double bank_balance = 500000000; // space allocatation of each data type // sizeof() -> find the memory used by each operator cout<<"Size of int -> "<<sizeof(int)<<" bytes"<<endl; cout<<"Int min value(64 bits) is -> "<<INT64_MIN<<endl; cout<<"Int min value(32 bits ) is -> "<<INT32_MIN<<endl; cout<<"Int min value(16 bits ) is -> "<<INT16_MIN<<endl; cout<<"Int min value(8 bits ) is -> "<<INT8_MIN<<endl; cout<<"Int max value(64 bits) is -> "<<INT64_MAX<<endl; cout<<"Int max value(32 bits ) is -> "<<INT32_MAX<<endl; cout<<"Int max value(16 bits ) is -> "<<INT16_MAX<<endl; cout<<"Int max value(8 bits ) is -> "<<INT8_MAX<<endl; // INT_MIN and INT_MAX Values may vary from complier to complier , // deponding on the complier to stores the integer values using 64 bits or 32 bits or 16 bits or 8 bits . //want to use positive inetgers only -> (unsigned int) datatype 32 bits cout<<"size of unsigned int -> "<<sizeof(unsigned int)<<" bytes"<<endl; cout<<"unsigned int max value -> "<<UINT32_MAX<<endl; // size of data types cout<<"size of char -> "<<sizeof(char)<<" bytes"<<endl; cout<<"size of unsigned char -> "<<sizeof(unsigned char)<<" bytes"<<endl; cout<<"size of signed char -> "<<sizeof(signed char)<<" bytes"<<endl; cout<<"size of int -> "<<sizeof(int)<<" bytes"<<endl; cout<<"size of unsigned int -> "<<sizeof(unsigned int)<<" bytes"<<endl; cout<<"size of signed int -> "<<sizeof(signed int)<<" bytes"<<endl; cout<<"size of short int -> "<<sizeof(short int)<<" bytes"<<endl; cout<<"size of unsigned short int -> "<<sizeof(unsigned short int)<<" bytes"<<endl; cout<<"size of signed short int -> "<<sizeof(signed short int)<<" bytes"<<endl; cout<<"size of long int -> "<<sizeof(long int)<<" bytes"<<endl; cout<<"size of unsigned long int -> "<<sizeof(unsigned long int)<<" bytes"<<endl; cout<<"size of signed long int -> "<<sizeof(signed long int)<<" bytes"<<endl; cout<<"size of float -> "<<sizeof(float)<<" bytes"<<endl; cout<<"size of double -> "<<sizeof(double)<<" bytes"<<endl; cout<<"size of bool -> "<<sizeof(bool)<<" bytes"<<endl; // 1 byte = 8 bit }
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#include <cstdio> #include <cstdlib> typedef struct node { int val; struct node *next; }node; node *head = NULL; // insert value "val" into link list void insert_value(int val) { node *prev, *rush; // create node for that insertor node *data = (node*) malloc(sizeof(node)); // put the value in that node data->val = val; prev = rush = head; // find out the correct position for val while (rush != NULL && val > rush->val) { prev = rush; rush = rush->next; } // link it next to the bigger value data->next = rush; // if there is no element in link list // or val is the smallest if (rush == head) head = data; else prev->next = data; } // show link list elements void show_list(void) { node *rush = head; printf("\nThe result is:\n"); while (rush != NULL) { printf("%d ", rush->val); rush = rush->next; } puts(""); } int main() { int n; printf("Enter values:\n"); while(scanf("%d", &n) != EOF) { printf("%d ", n); insert_value(n); } show_list(); return 0; }
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#pragma once #include "iServer.h" #include "iCommand.h" // CreateRoomDlg 대화 상자 class CommandDlg : public CDialogEx, public iCommand { DECLARE_DYNAMIC(CommandDlg) public: CommandDlg(CWnd* pParent = nullptr); // 표준 생성자입니다. virtual ~CommandDlg(); // 대화 상자 데이터입니다. #ifdef AFX_DESIGN_TIME enum { IDD = IDD_DIALOG1 }; #endif protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다. virtual BOOL OnInitDialog(); DECLARE_MESSAGE_MAP() public: afx_msg void OnBnClickedOk(); private: CString commandLine; CMutex mtxCommandResultList; public: void MessageResponse(CString commandResult); };
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/* -*- Mode: c++; tab-width: 4; c-basic-offset: 4 -*- * * Copyright (C) 1995-2012 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. * * Espen Sand */ #ifndef POPUPMENU_H #define POPUPMENU_H #include "menuelement.h" #include "modules/hardcore/timer/optimer.h" #include "modules/pi/OpView.h" #include "modules/skin/OpWidgetImage.h" #include "modules/util/simset.h" #include "platforms/unix/base/x11/x11_widget.h" #include "adjunct/desktop_scope/src/generated/g_scope_desktop_window_manager_interface.h" class OpFont; class OpInputAction; class OpWidget; class OpWindow; class PopupMenuItem; class PopupMenuComponent; class PopupMenu :public MenuElement ,public OpPaintListener ,public OpMouseListener ,public X11Widget::InputEventListener ,public OpTimerListener { public: enum ContextType { UnknownContext, KeyboardContext, MouseContext }; class PopupMenuListener { public: virtual void OnPopupOpened() = 0; virtual void OnPopupClosed() = 0; }; enum AnchorType { BELOW_OR_ABOVE, RIGHT_OR_LEFT_OF }; private: struct SubMenuData { SubMenuData() { value = 0; start = 0;} OpString8 name; INTPTR value; INT32 start; }; public: PopupMenu(); ~PopupMenu(); OP_STATUS Init() { return OpStatus::OK; } // For OpMouseListener. What's the point? OP_STATUS Init(OpView *parent); /** * Appends an item or a sub menu entry to the menu */ OP_STATUS AddItem(const uni_char* name, const uni_char* shortcut, OpInputAction* action, UINT32 state, OpWidgetImage* image, PopupMenu* submenu=0); /** * Appends a separator to the menu. If last item already is a separator no * new separator is created. */ OP_STATUS AddSeparator(); /** * Sets the selected item. Inf index is less than 0 * the selected item will be cleared */ void SetSelectedItem(INT32 index); /** * Sets that menu element that acts as the parent of this menu */ void SetParent(MenuElement *parent) {m_parent_menu = parent;} /** * Sets the context to be used when executing an action */ void SetExecContext( ContextType context_type ) { m_context_type = context_type; } /** * Returns the context to be used when executing an action */ ContextType GetExecContext() const { return m_context_type; } /** * Sets data used for opening a submenu * * @return OpStatus::OK on success */ OP_STATUS SetSubMenuData(const char* sub_menu_name, INTPTR sub_menu_value, INT32 sub_menu_start); /** * Sets this menu as the hotclick menu or removes all * references to a hotclick menu * * @param is_hotclick Set if TRUE, otherwise reset */ void SetIsHotClickMenu(BOOL is_hotclick) { m_hotclick_menu = is_hotclick ? this : 0; } /** * Cancels (hide and do not execute any action) the menu */ void Cancel(); /** * Repaints the entire window */ void Invalidate(); /** * Returns currently selected action. * * @return Returns 0 if not slected item or menu was cancelled */ OpInputAction* TakeInputAction(); /** * Returns TRUE if menu has any content, otherwise FALSE */ BOOL HasContent() const { return !!m_menu_items.First(); } /** * Returns TRUE if the height of the menu will extend the * screen height if adding a new normal item */ BOOL SoonTooTall(); /** * Returns width of menu should it be shown right now */ UINT32 GetWidth() const; /** * Returns height of menu should it be shown right now */ UINT32 GetHeight() const; /** * Returns item height. */ UINT32 GetItemHeight() const; /** * Computes item position relative to menu window * * @return true if item (and thus x and y) is valid */ bool GetItemPosition(PopupMenuComponent* item, INT32& x, INT32& y); /** * Returns separator height */ UINT32 GetSeparatorHeight() const; /** * Returns internal view */ OpView *GetOpView() const { return m_opview; } /** * @return Font to use for bold menu items */ OpFont* GetBoldFont(); /** * @return Font to use for normal menu items (non-bold) */ OpFont* GetNormalFont(); /** * Returns TRUE if a menu can be closed. This is just an advisory. * Automatically opened sub menus can return FALSE if not enough time * has elapsed since they were opened * * @return See above */ BOOL CanHideNow() const; /** * Returns a pointer to the menu (itself, a sub menu, sub sub menu etc) * that is visible and contains the global coordinate. 0 is returned on * no match * * @param gx Global X coordinate * @param gy Global Y coordinate * @param include_submenu Include sub menu(s) in test if TRUE * * @return See above */ PopupMenu* Contains(int gx, int gy, BOOL include_submenu); void OnItemHover(PopupMenuComponent* item); void ClearStatusBar(); /** * Grabs mouse and keyboard */ void Grab(); /** * Moves this menu to a new position. * * @param anchor_type how to compute the position from @a anchor_rect * @param anchor_rect calculate the position as adjacent to this rect. * Screen coordinates are assumed. */ void MoveTo(AnchorType anchor_type, const OpRect& anchor_rect); /* * Implementation of MenuElement */ bool IsMenuBar() const { return false; } void Stop(bool cancel=false); void CancelSubMenu(); void ShowNext(MenuElement* current, bool next); bool HandleMouseEvent(int gx, int gy, MouseEvent event, bool confine_to_area); bool ShowSubmenu(int gx, int gy); MenuElement* Hide(int gx, int gy); PopupMenuComponent* ItemAt(int gx, int gy); /* * Implementation of OpPaintListener */ void OnPaint(const OpRect &rect, OpView *view); /* * Implementation of OpMouseListener */ void OnMouseMove(const OpPoint &point, ShiftKeyState shift_state, OpView *view); void OnMouseDown(MouseButton button, UINT8 nclicks, ShiftKeyState shift_state, OpView *view); void OnMouseUp(MouseButton button, ShiftKeyState shift_state, OpView *view); void OnMouseLeave(); BOOL OnMouseWheel(INT32 delta, BOOL vertical, ShiftKeyState shift_state ) { return TRUE; } void OnSetCursor(); void OnMouseCaptureRelease(); /** * Implementation of X11Widget::InputEventListener */ BOOL OnInputEvent(XEvent* e); /** * Implementation of OpTimerListener */ void OnTimeOut(OpTimer* timer); void PostPendingMenu(); /** * Specify Opera menu * * @param is_o_menu The menu is an O-menu if true */ void SetIsOMenu(bool is_o_menu) { m_is_o_menu = is_o_menu; } /** * Set popup listener. There can only be one listener */ void SetPopupMenuListener(PopupMenuListener* listener) {m_listener = listener;} /** * For Scope Automated UI testing. * * @param menu_name The name of the menu * @param info Scope Info structure that is to be be filled with information about the menu */ OP_STATUS SetQuickMenuInfo(class OpScopeDesktopWindowManager_SI::QuickMenuInfo& info); /** * For Scope Automated testing * * @param menu The menu that is about to be shown/closed * @param show TRUE or FALSE */ void SendOnMenuShown(PopupMenu* menu, BOOL show); /** * Sets this menu as the topmost popup menu * (used so scope can retrieve the open menus) * */ void SetIsTopPopupMenu() { m_topmost_popup_menu = this; } /** * Sets this menu as the bookmark context menu * (used so Scope can retrieve all open menus) */ void SetIsBookmarkContextMenu() { m_bookmark_context_menu = this; } /** * Set the name to be used to identify this menu to Scope * (this name is normally the one found in standard_menu.ini) */ void SetScopeName(const char* name) { m_scope_name.Set(name); } /** * Get ScopeName that can be used to identify the menu to Scope */ const OpStringC& GetScopeName() { return m_scope_name;} /** * Opens a menu and invokes the action if user chooses to do so. * * @param menu the menu to show * @param anchor_type how to compute the position from @a anchor_rect * @param anchor_rect calculate the position as adjacent to this rect. * Screen coordinates are assumed. * @param delete_menu delete menu before action is invoked if @c true. The * menu is not deleted at all if @c false. * @param invoke_action invoke the selected action before the function * returns * * @return the selected action type or OpInputAction::ACTION_UNKNOWN if the * menu is canceled */ static OpInputAction::Action Exec(PopupMenu* menu, AnchorType anchor_type, const OpRect& anchor_rect, bool delete_menu, bool invoke_action); static OpInputAction::Action Exec(PopupMenu* menu, const OpPoint& anchor_point, bool delete_menu, bool invoke_action) { return Exec(menu, BELOW_OR_ABOVE, OpRect(anchor_point.x, anchor_point.y, 0, 0), delete_menu, invoke_action); } /** * Returns the active hotclick menu, if any */ static PopupMenu* GetHotClickMenu(); /** * Returns the topmost (not a submenu) popupmenu open, if any */ static PopupMenu* GetTopPopupMenu(); /** * Returns the bookmark context menu (from rightclicking a bookmark menu item) * if it is Open, otherwise NULL */ static PopupMenu* GetBookmarkContextMenu(); /** * Returns the submenu of this menu that is currently open, if any */ PopupMenu* GetOpenSubMenu() { return m_open_submenu; } /** * Returns TRUE if event shall be blocked from further processing * * @param e X11 event to test * * @return TRUE if event should be filtered, otherwise FALSE */ static BOOL FilterEvent(XEvent* e); static bool SupportMouseHover(); private: void AboutToShow(); void Show(AnchorType anchor_type, const OpRect& anchor_rect); void Hide(); void Exec(AnchorType anchor_type, const OpRect& anchor_rect); bool ShowSubmenu(bool activate); bool IsSubmenu() const { return m_parent_menu != NULL; } /** * Select and repaint all items in the parent menu chain * if pupup menu contains a selected item */ void SelectParents(); /** * Converts the position into a global coordinate * * @param point Local position in window * * @return The global position */ OpPoint ConvertToScreen(const OpPoint& point); /** * @param anchor_type how to compute the position from @a anchor_rect * @param anchor_rect calculate the position as adjacent to this rect. * Screen coordinates are assumed. * @return menu position in screen coordinates */ OpPoint CalculateMenuPosition(AnchorType anchor_type, const OpRect& anchor_rect) const; /** * Returns the menu item located a the coordinate or 0 * if outside menu area. * * @param x X position (local to the window) * @param y Y position (local to the window) * * @return The item or 0 */ PopupMenuComponent* GetItem(INT32 x, INT32 y); /** * Returns the menu item located a the y coordinate. * * @param x X position (local to the window) * * @return The item or 0 */ PopupMenuComponent* GetItem(INT32 y) { return GetItem(0,y); } void PaintMenuFrame(OpPainter* painter, const OpRect& view_rect, const OpRect& rect); private: Head m_menu_items; X11OpWindow* m_opwindow; OpView* m_opview; OpWidget* m_paint_widget; OpFont* m_normalfont; OpFont* m_boldfont; MenuElement* m_parent_menu; PopupMenu* m_open_submenu; PopupMenuComponent* m_selected_item; PopupMenuComponent* m_mouse_selected_item; PopupMenuListener* m_listener; ContextType m_context_type; UINT32 m_image_width; UINT32 m_image_height; UINT32 m_max_text_width; UINT32 m_max_shortcut_width; double m_auto_shown_time; bool m_has_submenus; bool m_cancelled; bool m_mouse_has_moved; bool m_is_o_menu; SubMenuData m_submenu; OpTimer m_timer; OpString m_scope_name; private: static PopupMenu* m_hotclick_menu; static bool m_block_mouse_up; static bool m_block_after_close; static OpInputAction* m_exec_action; static ContextType m_exec_context; static PopupMenu* m_topmost_popup_menu; static PopupMenu* m_bookmark_context_menu; }; #endif // POPUPMENU_H
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2015-03-02T21:54:42
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InputOutputTextFilesSecond.cpp
#include <iostream> #include <fstream> #include <string> using namespace std; int main () { string line; ifstream text; text.open("ntbtlog.txt"); if (text.is_open()) { while (text.good()) { getline (text,line); cout<<line<<endl; } } text.close(); return 0; }
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/Bomberman/GameEngine.cpp
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[]
no_license
CyrilPivec/teck3
602f7bbd703da0376662673052438cbd953a22a1
df5041d487d4efad0b43a2f60c9422b31f2d77db
refs/heads/master
2021-01-10T17:38:25.864288
2017-04-19T00:09:39
2017-04-19T00:09:39
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GameEngine.cpp
#include "GameEngine.hpp" #include <iostream> GameEngine::GameEngine() { } GameEngine::~GameEngine() { for (size_t i = 0; i < _objects.size(); ++i) delete _objects[i]; delete _ground; delete _mapLoader; } bool GameEngine::initialize() { if (!_context.start(1000, 800, "My bomberman!")) return false; glEnable(GL_DEPTH_TEST); if (!_shader.load("./shaders/basic.fp", GL_FRAGMENT_SHADER) || !_shader.load("./shaders/basic.vp", GL_VERTEX_SHADER) || !_shader.build()) return false; _mapLoader = new Map("./maps/map2"); if (!_mapLoader->load()) return false; _map = _mapLoader->getMap(); _ground = new Ground(glm::vec3(_mapLoader->getMaxX(), 0, _mapLoader->getMaxZ())); if (!_ground->initialize()) return false; glm::mat4 projection; glm::mat4 transformation; AObject* p = new Player(0, _map, &_bombs); if (p->initialize() == false) return false; _objects.push_back(p); AObject* p2 = new Player(1, _map, &_bombs); if (p2->initialize() == false) return false; _objects.push_back(p2); projection = glm::perspective(60.0f, 1000.0f / 800.0f, 0.1f, 100.0f); transformation = glm::lookAt(glm::vec3(7.0f, 10.0f, 15.0f), glm::vec3(7.0f, 0.0f, 5.0f), glm::vec3(0.0f, 1.0f, 0.0f)); _shader.bind(); _shader.setUniform("view", transformation); _shader.setUniform("projection", projection); return true; } bool GameEngine::update() { if (_input.getKey(SDLK_ESCAPE) || _input.getInput(SDL_QUIT)) return false; _context.updateClock(_clock); _context.updateInputs(_input); for (size_t i = 0; i < _objects.size(); ++i) _objects[i]->update(_clock, _input); for (std::vector<Bomb*>::iterator it = _bombs.begin(); it != _bombs.end();) { if ((*it)->getExploded()) { this->explosion(*it); delete *it; it = _bombs.erase(it); } else { (*it)->update(_clock, _input); ++it; } } for (std::vector<Fire*>::iterator it = _fires.begin(); it != _fires.end();) { if ((*it)->getStatus()) { delete *it; it = _fires.erase(it); } else { (*it)->update(_clock, _input); ++it; } } return true; } void GameEngine::draw() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); _shader.bind(); _ground->draw(_shader, _clock); for (size_t i = 0; i < _map->size(); ++i) { for (size_t j = 0; j < (*_map)[i].size(); ++j) if ((*_map)[i][j]) (*_map)[i][j]->draw(_shader, _clock); } for (size_t i = 0; i < _objects.size(); ++i) _objects[i]->draw(_shader, _clock); for (size_t i = 0; i < _bombs.size(); ++i) _bombs[i]->draw(_shader, _clock); for (size_t i = 0; i < _fires.size(); ++i) _fires[i]->draw(_shader, _clock); _context.flush(); } void GameEngine::explosion(Bomb* b) { float x = b->getPosX(); float z = b->getPosZ(); Fire* f; f = new Fire(x, z, _map, &_objects); if (!f->initialize()) return; _fires.push_back(f); f = new Fire(x - 1.0, z, _map, &_objects); if (!f->initialize()) return; _fires.push_back(f); f = new Fire(x + 1.0, z, _map, &_objects); if (!f->initialize()) return; _fires.push_back(f); f = new Fire(x, z - 1.0, _map, &_objects); if (!f->initialize()) return; _fires.push_back(f); f = new Fire(x, z + 1.0, _map, &_objects); if (!f->initialize()) return; _fires.push_back(f); }
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/geeksforgeeks/graphs/add-maximum-edges.cpp
fae827c32020e3446ff4d3515f78f47ae73ce12f
[]
no_license
aayush2k11/competitive-programming
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2021-01-10T14:49:30.800522
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add-maximum-edges.cpp
#include <cstdio> #include <iostream> #include <vector> #include <set> #include <queue> using namespace std; vector<int> topologicalSort(vector<int> graph[], vector<int> indegree, int v){ vector<int> topolgical; queue<int> q; for (int i=0;i<v;i++){ if (indegree[i] == 0){ q.push(i); } } while(!q.empty()){ int t = q.front(); q.pop(); topolgical.push_back(t); for (int i=0;i<graph[t].size();i++){ cout << graph[t][i] << " "; indegree[graph[t][i]]--; if (indegree[graph[t][i]] == 0){ q.push(graph[t][i]); } } } return topolgical; } void maximumEdgeAddtion(vector<int> graph[], vector<int> indegree, int v){ bool visited[v]; for (int i=0;i<v;i++) visited[i] = false; vector<int> topo = topologicalSort(graph, indegree, v); for (int i=0;i<topo.size();i++){ int t = topo[i]; for (int j=0;j<graph[t].size();j++){ visited[j] = true; } for (int j=i+1;j<topo.size();j++){ if (visited[topo[j]] == false){ cout << t << "-" << topo[j] << " "; } visited[topo[j]] = false; } cout << endl; } } int main(){ int vertices, edge; vector <int> graph[10005]; cout << "Enter number of vertices: " << endl; cin >> vertices; cout << "Enter number of edges: " << endl; cin >> edge; int x, y; vector<int> indegree; for (int i=0;i<vertices;i++){ indegree.push_back(0); } cout << "Enter edges: " << endl; for (int i=0;i<edge;i++){ cin >> x >> y; graph[x].push_back(y); indegree[y]++; } maximumEdgeAddtion(graph, indegree, vertices); return 0; }
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/pot_game.cpp
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[]
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liehendi11/cpsource
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refs/heads/master
2016-09-11T11:12:25.142341
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2015-01-27T14:34:15
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pot_game.cpp
#include <stdio.h> #include <stdlib.h> #include <vector> #include <cstring> using namespace std; vector<int> dpSum; vector<int> num; int dp[100][100]; int n; void createDpSum() { int sum = 0; for (int i=0; i<num.size(); i++) { sum += num[i]; dpSum.push_back(sum); } } int findSum(int a, int b) { int left = 0; if (a > 0) left = dpSum[a-1]; return dpSum[b]-left; } int compute(int x, int y) { if (x==y) return num[x]; if (dp[x][y] == -1) { dp[x][y] = max(num[x] + findSum(x+1, y) - compute(x+1,y), num[y] + findSum(x, y-1) - compute(x, y-1)); } return dp[x][y]; } int main() { scanf("%d", &n); int x; for (int i=0; i<n; i++) { scanf("%d", &x); num.push_back(x); } createDpSum(); memset(dp, -1, sizeof(dp)); printf("%d\n", compute(0, n-1)); return 0; }
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/80-QThread-FileWrite/main.cpp
c1562a47a242d498f281d1fe3379d7f63169475b
[]
no_license
yogach/QT-Experiment
859bf19804445f84f140c68b94d96a21c165cf99
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refs/heads/main
2023-08-13T11:36:22.753072
2021-10-09T02:21:58
2021-10-09T02:21:58
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main.cpp
#include <QtCore/QCoreApplication> #include "FileWrite.h" #include <QThread> #include <QDebug> int main(int argc, char *argv[]) { QCoreApplication a(argc, argv); qDebug() << "main() tid = " << QThread::currentThreadId(); FileWrite writer("/home/delphi/2.txt"); if( writer.open() ) { writer.write("D.T.Software\r\n"); writer.write("中文测试\r\n"); writer.write("狄泰软件\r\n"); writer.close(); } return a.exec(); }
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/include/Menu-UI/Image.h
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[]
no_license
Craigspaz/Axle
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refs/heads/master
2023-06-05T15:08:47.044512
2021-06-23T01:38:12
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Image.h
#ifndef __IMAGE__ #define __IMAGE__ #include "UIElement.h" #include <iostream> class Image : public UIElement { public: Image(glm::vec3 position, glm::vec3 rotation, glm::vec3 scale, bool visible = true, bool disabled = false); ~Image(); void render(); UIElement toParentObject() const; bool operator==(const Image &image); bool operator!=(const Image &image); private: protected: }; #endif
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/tests/boost-http/request_parser_test.cc
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[]
no_license
nzimmerman3/server
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refs/heads/master
2022-11-12T04:42:28.019163
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request_parser_test.cc
#include "gtest/gtest.h" #include "../../libraries/boost-http/include/request_parser.hpp" #include "../../libraries/boost-http/include/request.hpp" #include "../../libraries/boost-http/include/header.hpp" class RequestParserTests : public ::testing::Test { protected: http::server::request_parser reqParser; }; TEST_F(RequestParserTests, ParseValidRequest) { std::string rawRequest = "GET / HTTP/1.1\r\nConnection: keep-alive\r\n\r\n"; http::server::request goldenRequest; goldenRequest.method = "GET"; goldenRequest.uri = "/"; goldenRequest.http_version_major = 1; goldenRequest.http_version_minor = 1; http::server::header header; header.name = "Connection"; header.value = "keep-alive"; goldenRequest.headers.push_back(header); http::server::request request; http::server::request_parser::result_type rc = std::get<0>(reqParser.parse(request, rawRequest.begin(), rawRequest.end())); EXPECT_EQ(rc, http::server::request_parser::good); // TODO: Overload = operator to make comparison of request easier EXPECT_EQ(request.method, goldenRequest.method); EXPECT_EQ(request.uri, goldenRequest.uri); EXPECT_EQ(request.http_version_major, goldenRequest.http_version_major); EXPECT_EQ(request.http_version_minor, goldenRequest.http_version_minor); // EXPECT_EQ(request.headers, goldenRequest.headers); } TEST_F(RequestParserTests, MissingMethodRequest) { std::string rawRequest = "/ HTTP/1.1\r\nConnection: keep-alive\r\n\r\n"; http::server::request request; http::server::request_parser::result_type rc = std::get<0>(reqParser.parse(request, rawRequest.begin(), rawRequest.end())); EXPECT_EQ(rc, http::server::request_parser::bad); } TEST_F(RequestParserTests, MissingURIRequest) { std::string rawRequest = "GET HTTP/1.1\r\nConnection: keep-alive\r\n\r\n"; http::server::request request; http::server::request_parser::result_type rc = std::get<0>(reqParser.parse(request, rawRequest.begin(), rawRequest.end())); EXPECT_EQ(rc, http::server::request_parser::bad); } TEST_F(RequestParserTests, MissingVersionRequest) { std::string rawRequest = "GET /\r\nConnection: keep-alive\r\n\r\n"; http::server::request request; http::server::request_parser::result_type rc = std::get<0>(reqParser.parse(request, rawRequest.begin(), rawRequest.end())); EXPECT_EQ(rc, http::server::request_parser::bad); } TEST_F(RequestParserTests, VersionMissingSlashRequest) { std::string rawRequest = "GET / HTTP1.1\r\nConnection: keep-alive\r\n\r\n"; http::server::request request; http::server::request_parser::result_type rc = std::get<0>(reqParser.parse(request, rawRequest.begin(), rawRequest.end())); EXPECT_EQ(rc, http::server::request_parser::bad); } TEST_F(RequestParserTests, VersionMissingDotRequest) { std::string rawRequest = "GET / HTTP/11\r\nConnection: keep-alive\r\n\r\n"; http::server::request request; http::server::request_parser::result_type rc = std::get<0>(reqParser.parse(request, rawRequest.begin(), rawRequest.end())); EXPECT_EQ(rc, http::server::request_parser::bad); } TEST_F(RequestParserTests, VersionMissingMajorRequest) { std::string rawRequest = "GET / HTTP/.1\r\nConnection: keep-alive\r\n\r\n"; http::server::request request; http::server::request_parser::result_type rc = std::get<0>(reqParser.parse(request, rawRequest.begin(), rawRequest.end())); EXPECT_EQ(rc, http::server::request_parser::bad); } TEST_F(RequestParserTests, VersionMissingMinorRequest) { std::string rawRequest = "GET / HTTP/1\r\nConnection: keep-alive\r\n\r\n"; http::server::request request; http::server::request_parser::result_type rc = std::get<0>(reqParser.parse(request, rawRequest.begin(), rawRequest.end())); EXPECT_EQ(rc, http::server::request_parser::bad); } TEST_F(RequestParserTests, MissingHeaderValueRequest) { std::string rawRequest = "GET / HTTP/1.1\r\nConnection:\r\n\r\n"; http::server::request request; http::server::request_parser::result_type rc = std::get<0>(reqParser.parse(request, rawRequest.begin(), rawRequest.end())); EXPECT_EQ(rc, http::server::request_parser::bad); } TEST_F(RequestParserTests, ParseIncompleteRequest) { std::string rawRequest = "GET / HTTP/1.1\r\nConnection: keep-alive\r\n"; http::server::request request; http::server::request_parser::result_type rc = std::get<0>(reqParser.parse(request, rawRequest.begin(), rawRequest.end())); EXPECT_EQ(rc, http::server::request_parser::indeterminate); }
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/FOFReaderLib/FOFFiles/FOFMultiCube.h
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FOFMultiCube.h
/* ************************** FOFReaderLib ********************************** */ /*////////////////////////////////////////////////////////////////////////////*/ // PROJECT : FOFReaderLib // TITLE : FOFMultiCube // DESCRIPTION : FOF MultiCube file management // AUTHOR(S) : Jean Pasdeloup (jean.pasdeloup@obspm.fr) // CONTRIBUTIONS : [Jean Pasdeloup (2013)] // LICENSE : CECILL-B License /*////////////////////////////////////////////////////////////////////////////*/ /// \file FOFMultiCube.h /// \brief FOF MultiCube file management /// \author Jean Pasdeloup (jean.pasdeloup@obspm.fr) /// \date 2013 /// \copyright CECILL-B License /*////////////////////////////////////////////////////////////////////////////*/ #ifndef FOFMULTICUBE_H #define FOFMULTICUBE_H #include <vector> #include "FOFCube.h" #include "FOFFile.h" class FOFMultiCube : protected FOFCube { public: FOFMultiCube(); FOFMultiCube(std::string, int readParticles = READ_POS | READ_VEL); FOFMultiCube(const FOFMultiCube& orig); virtual ~FOFMultiCube(); // Getter std::vector<FOFCube*> cubes() {return _cubes; } // Enhanced getters FOFCube *cubes(int i) {return _cubes[i]; } int nCubes() {return _cubes.size(); } // Overload of Cube to read multicube like a giant cube long npart(); float boundaries(int i); float minX(void) {return boundaries(0);} float maxX(void) {return boundaries(1);} float minY(void) {return boundaries(2);} float maxY(void) {return boundaries(3);} float minZ(void) {return boundaries(4);} float maxZ(void) {return boundaries(5);} void readMultiCubeFile(int readParticles = READ_POS | READ_VEL); // Check if dir and add void addMultiCubeFile(std::string filename, int readParticles = READ_POS | READ_VEL); // Open file and add cube (not multi) void divideNpart(int divider = 8); // Divide all cube npart void npart(int npart); // Force npart globally (reduce proportionnaly for each cube) protected: std::vector<FOFCube*> _cubes; float minBoundaries(); float maxBoundaries(); }; #endif /* FOFMULTICUBE_H */
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/GameScreen.h
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adrian-1066/Mario
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GameScreen.h
#pragma once #ifndef _GameScreen_H #define _GameScreen_H #include<SDL.h> class GameScreen { protected: SDL_Renderer* m_renderer; private: public: GameScreen(SDL_Renderer* renderer); ~GameScreen(); virtual void Render(); virtual void Update(float deltaTime, SDL_Event e); }; #endif // !_GameScreen_H
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/src/source.cpp
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FeverDream12/SpellChecker
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source.cpp
#include "textWork.h" #include <fstream> #include <iostream> #include <string> #include <unordered_set> using namespace std; unordered_set<string> introduceDictionary(string filename) { unordered_set<string> Dictionary; ifstream dictFile; dictFile.open(filename); if (dictFile.is_open()) { string word; while (dictFile >> word) { lowerCase(word); Dictionary.insert(word); } } else { cout << "Can't open file: " << filename << endl; } return Dictionary; } string excessLetter( string word, unordered_set<string> dict, string& text, int findHelper) { int wordSize = word.size(); string result; for (int i = 0; i < wordSize; i++) { string newWord = word; newWord = newWord.erase(i, 1); if (dict.find(newWord) != dict.end()) { result = newWord; int wordPosition = text.find(word, findHelper); text.replace( text.begin() + wordPosition, text.begin() + wordPosition + word.size(), result); break; } } return result; } string missingLetter( string word, unordered_set<string> dict, string& text, int findHelper) { bool wordFinded = false; string alphabet = "abcdefghijklmnopqrstuvwxyz"; string result; string newWord = "_" + word; int wordSize = newWord.size(); int alphabetSize = alphabet.size(); for (int i = 0; i < wordSize; i++) { for (int j = 0; j < alphabetSize; j++) { newWord[i] = alphabet[j]; if (dict.find(newWord) != dict.end()) { result = newWord; int wordPosition = text.find(word, findHelper); text.replace( text.begin() + wordPosition, text.begin() + wordPosition + word.size(), result); wordFinded = true; break; } } if (wordFinded) { break; } else { swap(newWord[i], newWord[i + 1]); } } return result; } string swapLetters( string word, unordered_set<string> dict, string& text, int findHelper) { int wordSize = word.size(); string result; for (int i = 0; i < wordSize; i++) { string newWord = word; swap(newWord[i], newWord[i + 1]); if (dict.find(newWord) != dict.end()) { result = newWord; int wordPosition = text.find(word, findHelper); text.replace( text.begin() + wordPosition, text.begin() + wordPosition + word.size(), result); } } return result; } string wrongLetter( string word, unordered_set<string> dict, string& text, int findHelper) { bool wordFinded = false; string alphabet = "abcdefghijklmnopqrstuvwxyz"; string result; string newWord = word; int wordSize = newWord.size(); int alphabetSize = alphabet.size(); for (int i = 0; i < wordSize; i++) { newWord = word; for (int j = 0; j < alphabetSize; j++) { newWord[i] = alphabet[j]; if (dict.find(newWord) != dict.end()) { result = newWord; int wordPosition = text.find(word, findHelper); text.replace( text.begin() + wordPosition, text.begin() + wordPosition + word.size(), result); wordFinded = true; break; } } if (wordFinded) { break; } } return result; } string checkText(string filename, unordered_set<string> dict, string& text) { int pos = 0; ifstream read; string wordContainer; read.open(filename); if (read.is_open()) { string word; while (read >> word) { lowerCase(word); cout << word; if (dict.find(word) != dict.end()) { cout << "\033[1;32m -> correct word \033[0m\n"; } else { wordContainer = swapLetters(word, dict, text, pos); if (wordContainer.empty()) { wordContainer = excessLetter(word, dict, text, pos); if (wordContainer.empty()) { wordContainer = missingLetter(word, dict, text, pos); if (wordContainer.empty()) { wordContainer = wrongLetter(word, dict, text, pos); if (wordContainer.empty()) { cout << "\033[1;31m -> unknown or\033[0m" << "\033[1;31m nonexisted word \033[0m\n"; } else { cout << "\033[1;33m -> uncorrect word, \033[0m" << "\033[1;33mmaybe you mean -->> \033[0m" << wordContainer << endl; } } else { cout << "\033[1;33m -> uncorrect word, \033[0m" << "\033[1;33mmaybe you mean -->> \033[0m" << wordContainer << endl; } } else { pos--; cout << "\033[1;33m -> uncorrect word, \033[0m" << "\033[1;33mmaybe you mean -->> \033[0m" << wordContainer << endl; } } else { cout << "\033[1;33m -> uncorrect word, \033[0m" << "\033[1;33mmaybe you mean -->> \033[0m" << wordContainer << endl; } } pos += word.size() + 1; } } else { cout << "Could not open file : " << filename << endl; } return text; }
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Header.h
#pragma once #include <conio.h> #include <string> #include <iostream> #include <conio.h> #include <fcntl.h> #include <io.h> #include <locale> #include <codecvt> #include <fstream> #include <Windows.h> #include <sstream> #include <stdio.h> #include <thread> #include<stdlib.h> const HANDLE StdHandel = GetStdHandle(STD_OUTPUT_HANDLE); struct COLOR { int Black = 0, Blue = 1, Green = 2, Cyan = 3, Red = 4, Magenta = 5, Yellow = 6, White = 7; }; static int Light = 8; COLOR Color; const int Default_FontColor = 15, Default_BackgroundFontColor = 0; void DefaultColor() { SetConsoleTextAttribute(StdHandel, (Default_BackgroundFontColor << 4)| Default_FontColor); } int GetID() { static int ID = 1; return ++ID; } int ID_Huy = 0; /*void Set_FontSize(int FontSize) { CONSOLE_FONT_INFOEX info = { 0 }; info.cbSize = sizeof(info); info.dwFontSize.Y = FontSize; info.FontWeight = FW_NORMAL; wcscpy(info.FaceName, L"Consolas"); SetCurrentConsoleFontEx(StdHandel, NULL, &info); }*/ using namespace std; // +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ const char firstString = 120, lastString = 121, firstFile = 122, lastFile = 123, newString = 124; locale loc(locale(), new codecvt_utf8<wchar_t>); int CodeTable_length = 231; wchar_t* CodeTable = new wchar_t[CodeTable_length]; wchar_t Decode_value(char value) { return CodeTable[value + 126]; } char Encode_value(wchar_t value) { for (int i = 0; i < CodeTable_length; i++) { if (value == CodeTable[i]) { i = i - 126; return i; } } return -126; } void Load_CodeTable() { wifstream CodeTableFile(L"P:/Project Tu de AV/data/CodeTable.dictionary"); if (!CodeTableFile) { wcout << L"Loi khong the doc file"; } else { wstring StringCodeTable; CodeTableFile.imbue(loc); while (!CodeTableFile.eof()) { getline(CodeTableFile, StringCodeTable); } CodeTableFile.close(); if (StringCodeTable.length() == 229) { CodeTable[0] = NULL; CodeTable[1] = 13; for (int i = 2; i < 231; i++) { CodeTable[i] = StringCodeTable[i - 2]; } } } } //--------------------------------- struct PATHS_ { /*path_av_dictionary = L"data/root/av.dictionary"; path_help_dictionary = L"data/root/help.dictionary"; *path_va_dictionary = L"data/root/va.dictionary"; *path_user_av_dictionary = L"data/user/av.dictionary"; *path_user_Set = L"data/user/set.setting";*/ wstring //av = L"P:/Project/Dictionary/data/root/av.dictionary", av = L"data/root/av.dictionary", help = L"", //user_av = L"P:/Project/Dictionary/data/user/av.dictionary", user_av = L"data/user/av.dictionary", user_set = L"P:/Project/Dictionary/data/user/set"; }; typedef struct PATHS_* Paths_; //const Path_ Path; const PATHS_ paths; wstring *path_av_dictionary, *path_help_dictionary, *path_va_dictionary, *path_user_av_dictionary, *path_user_Set; //------title----------------------- //---------------------------------- void LoadFileHelp() { wifstream fin(paths.help); wstring str; if (!fin) { MessageBoxW(NULL, ( LPCWSTR )L"Dữ liệu phần mềm bị hỏng !\nThoát !", ( LPCWSTR )L"Dictionary thông báo", MB_OK | MB_ICONERROR); quick_exit(0); } else { system("cls&color 2"); while (!fin.eof()) { getline(fin, str); wcout << str; } fin.close(); while (true) { if (_getch() == 27) quick_exit(0); else MessageBoxW(NULL, ( LPCWSTR )L"Nhấn phím ESC hoặc click vào [x] để thoát !", ( LPCWSTR )L"Dictionary thông báo", MB_OK | MB_ICONINFORMATION); } } } COORD *Toa_Do_Select; CONSOLE_CURSOR_INFO* StdCursorInfo; RECT Rect_Desktop; int width_console = 1000, height_console = 500; void EvenSlect(COORD* ToaDoSelect_) { CONSOLE_SELECTION_INFO ToaDoSelect; HWND consoleWD = GetConsoleWindow(); RECT RectConsoleWD; while (true) { GetConsoleSelectionInfo(&ToaDoSelect); if (ToaDoSelect.dwSelectionAnchor.X != 0 || ToaDoSelect.dwSelectionAnchor.Y != 0) { ToaDoSelect_->X = ToaDoSelect.dwSelectionAnchor.X; ToaDoSelect_->Y = ToaDoSelect.dwSelectionAnchor.Y; Sleep(50); keybd_event(0, NULL, NULL, NULL); keybd_event(13, NULL, NULL, NULL); } GetWindowRect(consoleWD, &RectConsoleWD); if (RectConsoleWD.right != width_console || RectConsoleWD.bottom != height_console) { consoleWD = GetConsoleWindow(); MoveWindow(consoleWD, RectConsoleWD.left, RectConsoleWD.top, width_console, height_console, true); } Sleep(50); } }
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#include <iostream> #include <vector> using namespace std; bool found = false, added = false; struct Node{ public: string name; Node *parent; vector<Node*> children; Node(string name){ this->name = name; parent = NULL; } }; struct GenTree{ public: Node *root; vector<Node*> roots; GenTree(){ root = NULL; } void add(string father, string son){ if(roots.empty()){ Node *f = new Node(father); Node *s = new Node(son); s->parent = f; f->children.push_back(s); root = f; roots.push_back(root); } else{ for(int i=0; i<roots.size(); i++){ Node *temp = roots[i]; addEx(temp, father, son); } if(!added){ Node *fnode = new Node(father); Node *snode = new Node(son); snode->parent = fnode; fnode->children.push_back(snode); roots.push_back(fnode); } } } void addEx(Node* node, string father, string son){ added = false; if(node->name == father){ found = false; for(int i=0; i<roots.size(); i++){ if(roots[i]->name == son){ node->children.push_back(roots[i]); roots[i]->parent = node; roots.erase(roots.begin() + i); found = true; added = true; break; } } if(!found){ Node *snode = new Node(son); snode->parent = node; node->children.push_back(snode); added = true; } } else{ for(int i=0; i<node->children.size(); i++){ addEx(node->children[i], father, son); } } } Node* find(string name){ for(int i=0; i<roots.size(); i++){ if(roots[i]->name == name){ return roots[i]; } } return NULL; } void showSons(Node *p){ for(int i=0; i<p->children.size(); i++){ cout<<p->children[i]->name<<" "; } cout<<endl; } void showGrandSons(Node *p){ for(int i=0; i<p->children.size(); i++){ for(int j=0; j<p->children[i]->children.size(); j++){ cout<<p->children[i]->children[j]->name<<" "; } cout<<endl; } } bool checkEquality(string name1, string name2){ Node *node1 = find(name1); Node *node2 = find(name2); if(node1->parent != NULL){ while(node1->parent != NULL){ node1 = node1->parent; } } if(node2->parent != NULL){ while(node2->parent != NULL){ node2 = node2->parent; } } if(node1 == node2){ return true; } return false; } // Node* findAncestor(string name){ // Node *temp = find(name); // while(temp->parent != NULL){ // temp = temp->parent; // } // return temp; // } }; int main(){ freopen("sis.in", "r", stdin); // freopen(".out", "w", stdout); GenTree *tree = new GenTree(); int n; string father, son, space; cin>>n; for(int i=0; i<n; i++){ cin>>father>>space>>son; tree->add(father, son); cout<<tree->roots.size()<<endl; } cout<<"1-Find all childrens"<<endl; cout<<"2-Find all grandsons"<<endl; cout<<"3-Find similarity"<<endl; int choice; cin>>choice; if(choice == 1){ string name; cin>>name; tree->showSons(tree->find(name)); } else if(choice == 2){ string name; cin>>name; tree->showGrandSons(tree->find(name)); } else if(choice == 3){ string name1, name2; cin>>name1>>name2; if(tree->checkEquality(name1, name2)){ // cout<<"They have common ancestor "<<tree->findAncestor(name1)->name<<endl; } } fclose(stdin); // fclose(stdout); return 0; }
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snmp_auth.cpp
/* * snmp_auth.c * * Community name parse/build routines. */ /********************************************************************** Copyright 1988, 1989, 1991, 1992 by Carnegie Mellon University All Rights Reserved Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of CMU not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. CMU DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL CMU BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ******************************************************************/ #include <siglog/net-snmp-config.h> #ifdef KINETICS #include "gw.h" #include "fp4/cmdmacro.h" #endif #include <stdio.h> #if HAVE_STDLIB_H #include <stdlib.h> #endif #if HAVE_STRING_H #include <string.h> #else #include <strings.h> #endif #include <sys/types.h> #if TIME_WITH_SYS_TIME # include <sys/time.h> # include <time.h> #else # if HAVE_SYS_TIME_H # include <sys/time.h> # else # include <time.h> # endif #endif #if HAVE_SYS_SELECT_H #include <sys/select.h> #endif #if HAVE_NETINET_IN_H #include <netinet/in.h> #endif #if HAVE_ARPA_INET_H #include <arpa/inet.h> #endif #if HAVE_UNISTD_H #include <unistd.h> #endif #if HAVE_DMALLOC_H #include <dmalloc.h> #endif #ifdef vms #include <in.h> #endif #include <siglog/types.h> #include <siglog/output_api.h> #include <siglog/utilities.h> #include <siglog/library/asn1.h> #include <siglog/library/snmp_api.h> #include <siglog/library/mib.h> #include <siglog/library/md5.h> #include <siglog/library/scapi.h> /* * Globals. */ #if !defined(NETSNMP_DISABLE_SNMPV1) || !defined(NETSNMP_DISABLE_SNMPV2C) /*******************************************************************-o-****** * snmp_comstr_parse * * Parameters: * *data (I) Message. * *length (I/O) Bytes left in message. * *psid (O) Community string. * *slen (O) Length of community string. * *version (O) Message version. * * Returns: * Pointer to the remainder of data. * * * Parse the header of a community string-based message such as that found * in SNMPv1 and SNMPv2c. */ u_char * snmp_comstr_parse(u_char * data, size_t * length, u_char * psid, size_t * slen, long *version) { u_char type; long ver; size_t origlen = *slen; /* * Message is an ASN.1 SEQUENCE. */ data = asn_parse_sequence(data, length, &type, (ASN_SEQUENCE | ASN_CONSTRUCTOR), "auth message"); if (data == NULL) { return NULL; } /* * First field is the version. */ DEBUGDUMPHEADER("recv", "SNMP version"); data = asn_parse_int(data, length, &type, &ver, sizeof(ver)); DEBUGINDENTLESS(); *version = ver; if (data == NULL) { ERROR_MSG("bad parse of version"); return NULL; } /* * second field is the community string for SNMPv1 & SNMPv2c */ DEBUGDUMPHEADER("recv", "community string"); data = asn_parse_string(data, length, &type, psid, slen); DEBUGINDENTLESS(); if (data == NULL) { ERROR_MSG("bad parse of community"); return NULL; } psid[SNMP_MIN(*slen, origlen - 1)] = '\0'; return (u_char *) data; } /* end snmp_comstr_parse() */ /*******************************************************************-o-****** * snmp_comstr_build * * Parameters: * *data * *length * *psid * *slen * *version * messagelen * * Returns: * Pointer into 'data' after built section. * * * Build the header of a community string-based message such as that found * in SNMPv1 and SNMPv2c. * * NOTE: The length of the message will have to be inserted later, * if not known. * * NOTE: Version is an 'int'. (CMU had it as a long, but was passing * in a *int. Grrr.) Assign version to verfix and pass in * that to asn_build_int instead which expects a long. -- WH */ u_char * snmp_comstr_build(u_char * data, size_t * length, u_char * psid, size_t * slen, long *version, size_t messagelen) { long verfix = *version; u_char *h1 = data; u_char *h1e; size_t hlength = *length; /* * Build the the message wrapper (note length will be inserted later). */ data = asn_build_sequence(data, length, (u_char) (ASN_SEQUENCE | ASN_CONSTRUCTOR), 0); if (data == NULL) { return NULL; } h1e = data; /* * Store the version field. */ data = asn_build_int(data, length, (u_char) (ASN_UNIVERSAL | ASN_PRIMITIVE | ASN_INTEGER), &verfix, sizeof(verfix)); if (data == NULL) { return NULL; } /* * Store the community string. */ data = asn_build_string(data, length, (u_char) (ASN_UNIVERSAL | ASN_PRIMITIVE | ASN_OCTET_STR), psid, *(u_char *) slen); if (data == NULL) { return NULL; } /* * Insert length. */ asn_build_sequence(h1, &hlength, (u_char) (ASN_SEQUENCE | ASN_CONSTRUCTOR), data - h1e + messagelen); return data; } /* end snmp_comstr_build() */ #endif /* support for community based SNMP */
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#include <stdio.h> char* stringCopy(char *dest, char *res); int main() { char str1[20], str2[20]; scanf("%s", str1); stringCopy(str2, str1); puts(str2); return 0; } char* stringCopy(char *dest, char *res) { //Another way to solve this Problem // while ((*dest++ = *res++) != '\0'); while (true){ *dest = *res; if (*res == '\0') break; *dest++; *res++; } return dest; }
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#ifndef FILEHANDLER_H #define FILEHANDLER_H #include <QObject> #include <QDebug> #include <QStringList> #include "Mobility/csvmobilitydataaccess.h" class FileHandler : public QObject { Q_OBJECT public: FileHandler(QObject *_parent = 0); static QStringList readLines(const QString &_path); }; #endif // FILEHANDLER_H
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#ifndef CAMERASNAPFREE_COMMAND_RESPONSE_H #define CAMERASNAPFREE_COMMAND_RESPONSE_H #include "response.h" class CameraSnapFree_Command_Response : public Response { public: CameraSnapFree_Command_Response(); }; Q_DECLARE_METATYPE(CameraSnapFree_Command_Response) #endif // CAMERASNAPFREE_COMMAND_RESPONSE_H
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//External libraries #include "arduino.h" #include <Wire.h> #include <Adafruit_Sensor.h> #include <Adafruit_FXAS21002C.h> #include <Adafruit_FXOS8700.h> //PIN MAP //Battery voltage #define batteryMotorPin A1 #define batteryCompPin A3 //Xbee breakout //Serial3 #define rssiInPin A0 #define xbeeRX 15 #define xbeeTX 14 //IMU #define imuSCL 21 #define imuSDA 20 //Ultrasonic #define sonarEchoPin 7 #define sonarTrig 6 //Rpi serial2 #define piRX 17 #define piTX 16 //Motor Driver #define motorOp1 12 #define motorOp2 13 #define motorFrontA_PWM 9 #define motorFrontB_PWM 8 #define motorRearA_PWM 11 #define motorRearB_PWM 10 //Motor Encoders #define motorFrontA_Encoder 3 #define motorFrontB_Encoder 2 #define motorRearA_Encoder 19 #define motorRearB_Encoder 18 //Servo pins //VARIABLES //global variables for main byte blinkState = 0; byte echoFlag = 0; float batCV = 0; float batMV = 0; //IMU objects Adafruit_FXAS21002C gyro; Adafruit_FXOS8700 accelmag; sensors_event_t gyro_event; sensors_event_t accel_event; sensors_event_t mag_event; void setup() { //Pin setup pinMode(motorFrontA_PWM, OUTPUT); pinMode(motorFrontB_PWM, OUTPUT); pinMode(motorRearA_PWM, OUTPUT); pinMode(motorRearB_PWM, OUTPUT); // put your setup code here, to run once: Serial.begin(115200); while (!Serial) { ; // wait for serial port to connect. Needed for native USB port only } while ((Serial.available() <= 0)) { Serial.print('A'); // send a capital A delay(500); } Serial.println(' '); Serial2.begin(9600); Serial3.begin(9600); digitalWrite(motorOp1, HIGH); digitalWrite(motorOp2, LOW); analogWrite(motorFrontA_PWM, 155); analogWrite(motorFrontB_PWM, 155); analogWrite(motorRearA_PWM, 155); analogWrite(motorRearB_PWM, 155); digitalWrite(sonarTrig, LOW); } void loop() { // put your main code here, to run repeatedly: if(!gyro.begin()){ /* There was a problem detecting the gyro ... check your connections */ Serial.println(F("Ooops, no gyro detected ... Check your wiring!")); } if(!accelmag.begin(ACCEL_RANGE_4G)){ Serial.println(F("Ooops, no FXOS8700 detected ... Check your wiring!")); } Serial.println("Computer battery voltage: " + String(5.0*analogRead(batteryCompPin)/1024.0)); delay(10); Serial.println("Motor battery voltage: " + String(5.0*analogRead(batteryMotorPin)/1024.0)); delay(10); Serial.println("RSSI voltage: " + String(5.0*analogRead(rssiInPin)/1024.0)); //Sonar Serial.println("sonar echo: " + String(digitalRead(sonarEchoPin))); digitalWrite(sonarTrig, HIGH); delay(100); digitalWrite(sonarTrig, LOW); Serial.println("sonar echo: " + String(digitalRead(sonarEchoPin))); Serial.println("Echo duration: " + String(pulseIn(sonarEchoPin, HIGH))); delay(1000); }
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HUD.cpp
#define _CRT_SECURE_NO_WARNINGS #include "HUD.h" CHUD* CHUD::__instance; CHUD::CHUD() { player = CSimon::GetInstance(); this->texBackground = CTextures::GetInstance()->Get(ID_TEX_HUD_BG); this->texHealth = CTextures::GetInstance()->Get(ID_TEX_HEALTH); text = CText::GetInstance(); for (int i = 0; i < 3; i++) listHealth.insert(pair<int, RECT>(i, { 5 * i, 0, 5 * (i + 1), 8 })); enemyHealth = 16; } void CHUD::DrawHealth(int id, D3DXVECTOR2 position) { RECT sourceRect = listHealth[id]; CGame::GetInstance()->Draw(position.x, position.y, texHealth, sourceRect.left, sourceRect.top, sourceRect.right, sourceRect.bottom); } CHUD::~CHUD() { } char* IntToChar(int value, int len = 10) { char* c = new char[len + 1]; c[len] = '\0'; for (int i = len - 1; i >= 0; i--) { c[i] = value % 10 + 48; value = value / 10; } return c; } void CHUD::Draw(D3DXVECTOR2 position) { CGame::GetInstance()->Draw(0, 0, texBackground, 0, 0, 256, 40); // scores text->DrawString("SCORE-", { 1,3 }); text->DrawString(IntToChar(player->GetScore(), 6), { 49, 3 }); // time text->DrawString("TIME", { 105,3 }); text->DrawString(IntToChar(player->GetTime(), 3), { 141, 3 }); // state text->DrawString("STAGE", { 181,3 }); text->DrawString("01", { 225, 3 }); // player's heart text->DrawString(IntToChar(player->GetHeart(), 2), { 205, 16 }); // player's health text->DrawString("PLAYER", { 1,3 + 10 }); for (int i = 0; i < SIMON_MAX_HEALTH; i++) { int tmpId = i < player->GetHealth() ? 0 : 1; DrawHealth(tmpId, { float(55 + i * 5), 13 }); } // enemy's health text->DrawString("ENEMY", { 1,3 + 20 }); for (int i = 0; i < 16; i++) { int tmpId = i < enemyHealth ? 2 : 1; DrawHealth(tmpId, { float(55 + i * 5), 24 }); } // item GetItemSprite()->Draw(165, 31); // multi shoot GetMultiShootSprite()->Draw(230, 32); // player's life text->DrawString(IntToChar(player->GetLife(), 2), { 205, 25 }); } CHUD * CHUD::GetInstance() { if (__instance == NULL) __instance = new CHUD(); return __instance; } LPSPRITE CHUD::GetItemSprite() { int spriteId; int itemId = player->GetSubWeaponID(); switch (itemId) { case ID_SUBWEAPON_DAGGER: spriteId = 12003; break; case ID_SUBWEAPON_AXE: spriteId = 12011; break; case ID_SUBWEAPON_HOLY_WATER: spriteId = 12020; break; case ID_SUBWEAPON_BOOMERANG: spriteId = 12039; break; case ID_SUBWEAPON_STOPWATCH: spriteId = 12007; break; default: spriteId = 0; break; } return CSprites::GetInstance()->Get(spriteId); } LPSPRITE CHUD::GetMultiShootSprite() { int spriteId; int multiShootLevel = player->GetMultiShootLevel(); switch (multiShootLevel) { case 2: spriteId = 12050; break; case 3: spriteId = 12051; break; default: spriteId = 0; break; } return CSprites::GetInstance()->Get(spriteId); } void CHUD::SetEnemyHealth(int health) { enemyHealth = health; }
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Rotate List.cpp
#include <iostream> using namespace std; struct ListNode { int val; ListNode *next; ListNode(int x) : val(x), next(NULL) {} }; class Solution { public: ListNode *rotateRight(ListNode *head, int k) { // Start typing your C/C++ solution below // DO NOT write int main() function if(!head || k == 0) return head; int Listlen = 1; ListNode* LastNode = head; while(LastNode->next) { Listlen ++; LastNode = LastNode->next; } if(Listlen == 1 || k % Listlen == 0) return head; k = k% Listlen; k = Listlen - k; while(k --) { ListNode* CurNode = head; head = head->next; LastNode->next = CurNode; LastNode = CurNode; CurNode->next = NULL; } return head; } }; int main() { return 0; }
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factory.cpp
#include "factory.h" #include "array.h" #include "date.h" #include "decimal.h" #include "enum.h" #include "geo.h" #include "ip4.h" #include "ip6.h" #include "lowcardinality.h" #include "lowcardinalityadaptor.h" #include "map.h" #include "nothing.h" #include "nullable.h" #include "numeric.h" #include "string.h" #include "tuple.h" #include "uuid.h" #include "../types/type_parser.h" #include "../exceptions.h" #include <stdexcept> #include <string> namespace clickhouse { namespace { // Like Python's list's []: // * 0 - first element // * 1 - second element // * -1 - last element // * -2 - one before last, etc. const auto& GetASTChildElement(const TypeAst & ast, int position) { if (static_cast<size_t>(abs(position)) >= ast.elements.size()) throw ValidationError("AST child element index out of bounds: " + std::to_string(position)); if (position < 0) position = static_cast<int>(ast.elements.size() + position); return ast.elements[static_cast<size_t>(position)]; } static ColumnRef CreateTerminalColumn(const TypeAst& ast) { switch (ast.code) { case Type::Void: return std::make_shared<ColumnNothing>(); case Type::UInt8: return std::make_shared<ColumnUInt8>(); case Type::UInt16: return std::make_shared<ColumnUInt16>(); case Type::UInt32: return std::make_shared<ColumnUInt32>(); case Type::UInt64: return std::make_shared<ColumnUInt64>(); case Type::Int8: return std::make_shared<ColumnInt8>(); case Type::Int16: return std::make_shared<ColumnInt16>(); case Type::Int32: return std::make_shared<ColumnInt32>(); case Type::Int64: return std::make_shared<ColumnInt64>(); case Type::Int128: return std::make_shared<ColumnInt128>(); case Type::Float32: return std::make_shared<ColumnFloat32>(); case Type::Float64: return std::make_shared<ColumnFloat64>(); case Type::Decimal: return std::make_shared<ColumnDecimal>(GetASTChildElement(ast, 0).value, GetASTChildElement(ast, -1).value); case Type::Decimal32: return std::make_shared<ColumnDecimal>(9, GetASTChildElement(ast, 0).value); case Type::Decimal64: return std::make_shared<ColumnDecimal>(18, GetASTChildElement(ast, 0).value); case Type::Decimal128: return std::make_shared<ColumnDecimal>(38, GetASTChildElement(ast, 0).value); case Type::String: return std::make_shared<ColumnString>(); case Type::FixedString: return std::make_shared<ColumnFixedString>(GetASTChildElement(ast, 0).value); case Type::DateTime: if (ast.elements.empty()) { return std::make_shared<ColumnDateTime>(); } else { return std::make_shared<ColumnDateTime>(GetASTChildElement(ast, 0).value_string); } case Type::DateTime64: if (ast.elements.empty()) { return nullptr; } if (ast.elements.size() == 1) { return std::make_shared<ColumnDateTime64>(ast.elements[0].value); } else { return std::make_shared<ColumnDateTime64>(ast.elements[0].value, ast.elements[1].value_string); } case Type::Date: return std::make_shared<ColumnDate>(); case Type::Date32: return std::make_shared<ColumnDate32>(); case Type::IPv4: return std::make_shared<ColumnIPv4>(); case Type::IPv6: return std::make_shared<ColumnIPv6>(); case Type::UUID: return std::make_shared<ColumnUUID>(); case Type::Point: return std::make_shared<ColumnPoint>(); case Type::Ring: return std::make_shared<ColumnRing>(); case Type::Polygon: return std::make_shared<ColumnPolygon>(); case Type::MultiPolygon: return std::make_shared<ColumnMultiPolygon>(); default: return nullptr; } } static ColumnRef CreateColumnFromAst(const TypeAst& ast, CreateColumnByTypeSettings settings) { switch (ast.meta) { case TypeAst::Array: { return std::make_shared<ColumnArray>( CreateColumnFromAst(GetASTChildElement(ast, 0), settings) ); } case TypeAst::Nullable: { return std::make_shared<ColumnNullable>( CreateColumnFromAst(GetASTChildElement(ast, 0), settings), std::make_shared<ColumnUInt8>() ); } case TypeAst::Terminal: { return CreateTerminalColumn(ast); } case TypeAst::Tuple: { std::vector<ColumnRef> columns; columns.reserve(ast.elements.size()); for (const auto& elem : ast.elements) { if (auto col = CreateColumnFromAst(elem, settings)) { columns.push_back(col); } else { return nullptr; } } return std::make_shared<ColumnTuple>(columns); } case TypeAst::Enum: { std::vector<Type::EnumItem> enum_items; //ast.elements.size() minimum is 1. if ((ast.elements.size() % 2) != 0) { throw ValidationError(ast.name + " content is not correct"); } enum_items.reserve(ast.elements.size() / 2); for (size_t i = 0; i < ast.elements.size(); i += 2) { enum_items.push_back(Type::EnumItem{ ast.elements[i].value_string, static_cast<int16_t>(ast.elements[i + 1].value) }); } if (ast.code == Type::Enum8) { return std::make_shared<ColumnEnum8>( Type::CreateEnum8(enum_items) ); } else if (ast.code == Type::Enum16) { return std::make_shared<ColumnEnum16>( Type::CreateEnum16(enum_items) ); } break; } case TypeAst::LowCardinality: { const auto nested = GetASTChildElement(ast, 0); if (settings.low_cardinality_as_wrapped_column) { switch (nested.code) { // TODO (nemkov): update this to maximize code reuse. case Type::String: return std::make_shared<LowCardinalitySerializationAdaptor<ColumnString>>(); case Type::FixedString: return std::make_shared<LowCardinalitySerializationAdaptor<ColumnFixedString>>(GetASTChildElement(nested, 0).value); case Type::Nullable: throw UnimplementedError("LowCardinality(" + nested.name + ") is not supported with LowCardinalityAsWrappedColumn on"); default: throw UnimplementedError("LowCardinality(" + nested.name + ") is not supported"); } } else { switch (nested.code) { // TODO (nemkov): update this to maximize code reuse. case Type::String: return std::make_shared<ColumnLowCardinalityT<ColumnString>>(); case Type::FixedString: return std::make_shared<ColumnLowCardinalityT<ColumnFixedString>>(GetASTChildElement(nested, 0).value); case Type::Nullable: return std::make_shared<ColumnLowCardinality>( std::make_shared<ColumnNullable>( CreateColumnFromAst(GetASTChildElement(nested, 0), settings), std::make_shared<ColumnUInt8>() ) ); default: throw UnimplementedError("LowCardinality(" + nested.name + ") is not supported"); } } } case TypeAst::SimpleAggregateFunction: { return CreateTerminalColumn(GetASTChildElement(ast, -1)); } case TypeAst::Map: { if (ast.elements.size() != 2) { throw ValidationError(ast.name + " content is not correct"); } std::vector<ColumnRef> columns; columns.reserve(ast.elements.size()); for (const auto& elem : ast.elements) { if (auto col = CreateColumnFromAst(elem, settings)) { columns.push_back(col); } else { return nullptr; } } return std::make_shared<ColumnMap>( std::make_shared<ColumnArray>( std::make_shared<ColumnTuple>(columns))); } case TypeAst::Assign: case TypeAst::Null: case TypeAst::Number: case TypeAst::String: break; } return nullptr; } } // namespace ColumnRef CreateColumnByType(const std::string& type_name, CreateColumnByTypeSettings settings) { auto ast = ParseTypeName(type_name); if (ast != nullptr) { return CreateColumnFromAst(*ast, settings); } return nullptr; } }
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/DigDug/DigDugStateDead.cpp
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DigDugStateDead.cpp
#include "DigDugPCH.h" #include "DigDugStateDead.h" #include "GameObject.h" #include "DigDugBlackboard.h" #include "Player.h" #include "PlayerData.h" namespace cem { DigDugStateDead::DigDugStateDead() { } DigDugStateDead::~DigDugStateDead() { } void DigDugStateDead::Enter() { std::shared_ptr<GameObject> player = GetBlackboard<DigDugBlackboard>()->m_pPlayer.lock(); if (player) { std::dynamic_pointer_cast<Player>(player)->SetSpritesInvisible(); std::dynamic_pointer_cast<Player>(player)->GetPlayerSprites(Player::PlayerSprites::dead)->SetVisibility(true); } } void DigDugStateDead::Exit() { PlayerData::GetInstance().AddLives(-1); std::shared_ptr<GameObject> player = GetBlackboard<DigDugBlackboard>()->m_pPlayer.lock(); if (player) { std::dynamic_pointer_cast<Player>(player)->SetSpritesInvisible(); } } void DigDugStateDead::Update() { std::shared_ptr<GameObject> player = GetBlackboard<DigDugBlackboard>()->m_pPlayer.lock(); if (player) { auto sprite = player->GetComponent<SpriteComponent>(); GetBlackboard<DigDugBlackboard>()->m_Velocity = Vector2f{ 0.0f,0.0f }; if (sprite->HasEnded()) { GetBlackboard<DigDugBlackboard>()->m_HasDied = false; } } std::cout << "is dying bruh\n"; } bool DigDugStateDead::CanTransition() { bool& isDead = GetBlackboard<DigDugBlackboard>()->m_HasDied; if (isDead) { return true; } return false; } }
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/include/estudiante.h
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estudiante.h
#ifndef ESTUDIANTE_H #define ESTUDIANTE_H #ifndef EMPTY_ID #define EMPTY_ID static constexpr int empty_id = -1; #endif #include <iostream> using std::cin; using std::cout; using std::endl; using std::string; class Estudiante{ private: string nombre; int id; string celular; string email; public: Estudiante(); Estudiante( int ); Estudiante( string, int, string, string ); void llenarEstudiante(); void mostrarEstudiante(); int getId(); string getNombre(); void modificarEstudiante(); int mostrarOpciones(); void setId( int ); }; #endif
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/LedStrips.h
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michelkeijzers/SynthLedStrips
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LedStrips.h
#pragma once #include <stdlib.h> #include "LedStrip.h" #include "SynthLedStrips.h" constexpr auto NR_OF_LED_STRIPS = 4; constexpr auto NR_OF_KEYBOARD_1_FRONT_LEDS = 98; constexpr auto NR_OF_KEYBOARD_1_BACK_LEDS = 125; //TODO constexpr auto NR_OF_KEYBOARD_2_FRONT_LEDS = 178; constexpr auto NR_OF_KEYBOARD_2_BACK_LEDS = 188; //TODO class LedStrips { public: enum ELocation { Keyboard1Front = 0, Keyboard1Back = 1, Keyboard2Front = 2, Keyboard2Back = 3 }; LedStrips(); void Initialize(); void Process(); void On(); void Off(); bool IsOn(); LedStrip& GetLedStrip(uint8_t index); private: static const uint16_t MAX_CURRENT_IN_MILLI_AMP; LedStrip _ledStrips[NR_OF_LED_STRIPS]; bool _on; };
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hash.h
#include <list> #include <string> #include <assert.h> using namespace std; /**************************************** * HASH * The parent template hash class ****************************************/ template <typename T> class Hash { public: // the constructors Hash() : numBuckets(0), numElements(0), buckets(NULL) {} Hash(int numBuckets) throw (const char *) ; Hash(const Hash & rhs) throw (const char *) ; // destructor ~Hash() { //if (numBuckets != 0) //delete[] buckets; } // is the hash empty? bool empty() const { if (numElements == 0) return true; else return false; } // return the array's capacity int capacity() const { return numBuckets; } // how many elements does the hash have? int size() const { return numElements; } // clear the content of the hash void clear(); // is the item in the hash? bool find(T item) const; // insert the item into the hash void insert(T item); // pure vitual hash function virtual int hash(T & value) const = 0; private: int numBuckets; int numElements; list<T> * buckets; }; /**************************************** * HASH : NON-DEFAULT CONSTRUCTOR * Allocate the array of the passed number of list, assign the variables ****************************************/ template <typename T> Hash<T>::Hash(int numBuckets) throw (const char *) { this->numBuckets = numBuckets; numElements = 0; try { buckets = new list<T> [this->numBuckets]; } catch (bad_alloc) { cout << "ERROR: Unable to allocate memory for the hash."; } } /**************************************** * HASH : COPY CONSTRUCTOR * Make a new hash, the same with the passed one ****************************************/ template <typename T> Hash<T>::Hash(const Hash & rhs) throw (const char *) { // copy the empty hash with no capacity if ((rhs.empty() == true) && (rhs.capacity() == 0)) { this->numBuckets = 0; this->numElements = 0; buckets = NULL; } // copy the empty hash with some capacity else if (rhs.empty() == true) { this->numBuckets = rhs.numBuckets; this->numElements = 0; try { buckets = new list<T>[numBuckets]; } catch (bad_alloc) { cout << "ERROR: Unable to allocate memory for the hash."; } } // copy the hash with some elements else { this->numBuckets = rhs.numBuckets; this->numElements = rhs.numElements; try { buckets = new list<T>[numBuckets]; } catch (bad_alloc) { cout << "ERROR: Unable to allocate memory for the hash."; } for (int i = 0; i < rhs.numBuckets; i++) { if (!rhs.buckets[i].empty()) { this->buckets = rhs.buckets; } } } } /**************************************** * HASH : CLEAR * Clear the content of the hash ****************************************/ template <typename T> void Hash<T>::clear() { if (!empty()) { for (int i = 0; i < numBuckets; i++) { if (!buckets[i].empty()) { buckets[i].clear(); } } } } /**************************************** * HASH : FIND * Is the element in the hash? ****************************************/ template <typename T> bool Hash<T>::find(T element) const { if (!empty()) { int index = hash(element); for (list<T>::iterator it = buckets[index].begin(); it != buckets[index].end(); it++) { if (*it == element) return true; } } return false; } /**************************************** * HASH : INSERT * Insert the element into the hash? ****************************************/ template <typename T> void Hash<T>::insert(T element) { int index = hash(element); buckets[index].push_back(element); numElements++; } /**************************************** * SHASH * A hash of strings : It inherits from HASH class ****************************************/ class SHash : public Hash <string> { public: SHash(int numBuckets) throw (const char *) : Hash <string>(numBuckets) {} SHash(const SHash & rhs) throw (const char *) : Hash <string>(rhs) {} // hash function for integers is simply to take the modulous int hash(string & word) const { int index = 0; int sumLetters = 0; for (string::iterator it = word.begin(); it != word.end(); it++) { sumLetters += static_cast<int>(*it); } index = sumLetters % capacity(); assert(index >= 0 && index < 232); return index; } };
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#include <iostream> using namespace std; string binarySearch(int *a, int el, int size){ int l = 0; int r = size - 1; while(l<r){ int m = (l+r)/2; if(a[m] < el) l = m + 1; else r = m; } if(a[l] == el) return "YES"; else return "NO"; } int main(){ int n, m, el; freopen("collect.in", "r", stdin); freopen("collect.out", "w", stdout); cin >> n; int a[n]; for(int i = 0; i < n; i++){ cin >> a[i]; } cin >> m; for(int i = 0; i < m; i++){ cin >> el; cout << binarySearch(a, el, n) << endl; } return 0; }
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main.cpp
// // main.cpp // Main file // ---------------------------------- // Developed with embedXcode // http://embedXcode.weebly.com // // Project luminous // // Created by Gordon McGregor, 2/25/14 4:47 PM // Gordon McGregor // // Copyright © Gordon McGregor, 2014 // License <#license#> // // See luminous.ino and ReadMe.txt for references // // ---------------------------------- // DO NOT EDIT THIS FILE. // THE SKETCH IS IN luminous.ino // ---------------------------------- // // Last update: May 06, 2013 release 48 // IDE selection #if defined(EMBEDXCODE) // Sketch #include "luminous.ino" // Core library and main() #if defined(MPIDE) // ============================================================================= chipKIT specific //************************************************************************ //* main.c //* //* Arduino core files for PIC32 //* Copyright (c) 2010, 2011 by Mark Sproul //* //* //************************************************************************ //* this code is based on code Copyright (c) 2005-2006 David A. Mellis //* //* This library is free software; you can redistribute it and/or //* modify it under the terms of the GNU Lesser General Public //* License as published by the Free Software Foundation; either //* version 2.1 of the License, or (at your option) any later version. //* //* This library is distributed in the hope that it will be useful, //* but WITHOUT ANY WARRANTY; without even the implied warranty of //* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.//* See the GNU //* Lesser General Public License for more details. //* //* You should have received a copy of the GNU Lesser General //* Public License along with this library; if not, write to the //* Free Software Foundation, Inc., 59 Temple Place, Suite 330, //* Boston, MA 02111-1307 USA //* //* //************************************************************************ //* Edit History //************************************************************************ //* Oct 12, 2010 Got MPLAB X working on MacOSX 1.6 for the first time //* Dec 12, 2011 <GeneApperson> added call to _scheduleTask() before call //* to loop(). //************************************************************************ #define OPT_SYSTEM_INTERNAL #include <System_Defs.h> #if (ARDUINO >= 100) #include <Arduino.h> #else #include <WProgram.h> #endif extern "C" { extern void __use_isr_install(void); __attribute__((section(".comment"))) void (*__use_force_isr_install)(void) = &__use_isr_install; } //************************************************************************ int main(void) { init(); setup(); while (1) { _scheduleTask(); loop(); } return 0; } #elif defined(DIGISPARK) // ============================================================================= Digispark specific #include "WProgram.h" int main(void) { init(); setup(); for (;;) loop(); return 0; } #elif defined(MICRODUINO) // ============================================================================= Microduino specific #include "Arduino.h" int main(void) { init(); #if defined(USBCON) USBDevice.attach(); #endif setup(); for (;;) { loop(); if (serialEventRun) serialEventRun(); } return 0; } #elif defined(ENERGIA) // ============================================================================= LaunchPad MSP430, Stellaris and Tiva, Experimeter Board FR5739 specific #if defined(__LM4F120H5QR__) or defined(__TM4C1230C3PM__) // ----------------------------------------------------------------------------- LaunchPad Stellaris and Tiva specific #include "Energia.h" #include "inc/lm4f120h5qr.h" #include "inc/hw_gpio.h" #include "driverlib/rom.h" #include "driverlib/sysctl.h" #include "driverlib/eeprom.h" int main(void) { timerInit(); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOB); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOC); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOE); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOF); ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_EEPROM0); if(ROM_EEPROMInit() == EEPROM_INIT_ERROR) { if(ROM_EEPROMInit() != EEPROM_INIT_ERROR) ROM_EEPROMMassErase(); } //Unlock and commit NMI pins PD7 and PF0 HWREG(GPIO_PORTF_BASE + GPIO_O_LOCK) = 0x4C4F434B; HWREG(GPIO_PORTF_BASE + GPIO_O_CR) |= 0x1; HWREG(GPIO_PORTD_BASE + GPIO_O_LOCK) = 0x4C4F434B; HWREG(GPIO_PORTD_BASE + GPIO_O_CR) |= 0x80; setup(); for (;;) { loop(); if (serialEventRun) serialEventRun(); } } #else // ----------------------------------------------------------------------------- LaunchPad MSP430 and Experimeter Board FR5739 specific #include "Energia.h" int main(void) { init(); setup(); for (;;) { loop(); if (serialEventRun) serialEventRun(); } return 0; } #endif // Energia #elif defined(MAPLE_IDE) // ============================================================================= Maple specific // ***************************************************************************** // The MIT License // // Copyright (c) 2010 LeafLabs LLC. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, copy, // modify, merge, publish, distribute, sublicense, and/or sell copies // of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS // BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // **************************************************************************** __attribute__(( constructor )) void premain() { init(); } int main(void) { setup(); for (;;) loop(); return 0; } #elif defined(TEENSYDUINO) || defined(CORE_TEENSY) // ============================================================================= Teensy specific #if defined(__MK20DX128__) || defined(__MK20DX256__) // ----------------------------------------------------------------------------- Teensy 3 specific #include "WProgram.h" extern "C" int main(void) { // Arduino's main() function just calls setup() and loop().... setup(); while (1) { loop(); yield(); } } #else // ----------------------------------------------------------------------------- Teensy 2 specific #include "WProgram.h" //int main(void) __attribute__((noreturn)); int main(void) { _init_Teensyduino_internal_(); setup(); for (;;) loop(); } #endif // Teensy #elif defined(WIRING) // ============================================================================= Wiring specific // Replace #include "WProgram.h" by #include "Wiring.h" // Comment boardInit(); #include "Wiring.h" int main(void) { // Hardware specific initializations. // boardInit(); init(); // User defined setup routine setup(); // User defined loop routine for(;;) loop(); } #elif defined(ARDUINO) // ============================================================================= Arduino specific #if (ARDUINO < 100) // ----------------------------------------------------------------------------- Arduino 0023 specific #include "WProgram.h" int main(void) { init(); setup(); for (;;) loop(); return 0; } #elif (ARDUINO < 150) // ----------------------------------------------------------------------------- Arduino 1.0x specific #include "Arduino.h" int main(void) { init(); #if defined(USBCON) USBDevice.attach(); #endif setup(); for (;;) { loop(); if (serialEventRun) serialEventRun(); } return 0; } #else // ----------------------------------------------------------------------------- Arduino 1.5x specific #if defined(__SAM3X8E__) // ............................................................................. Arduino 1.5x SAM architecture specific /* Copyright (c) 2011 Arduino. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #define ARDUINO_MAIN #include "Arduino.h" /* * Cortex-M3 Systick IT handler */ /* extern void SysTick_Handler( void ) { // Increment tick count each ms TimeTick_Increment() ; } */ /* * \brief Main entry point of Arduino application */ int main( void ) { init(); delay(1); #if defined(USBCON) USBDevice.attach(); #endif setup(); for (;;) { loop(); if (serialEventRun) serialEventRun(); } return 0; } #else // ............................................................................. Arduino 1.5x AVR architecture specific #include "Arduino.h" int main(void) { init(); #if defined(USBCON) USBDevice.attach(); #endif setup(); for (;;) { loop(); if (serialEventRun) serialEventRun(); } return 0; } #endif // architecture #endif // Arduino #else // error #error Platform not defined #endif // end IDE #endif // end embedXcode
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cci_2-3.cpp
/** * @file cci_2-3.cpp * @author Taylor Curran * @brief Solution to problem 2.3 from Cracking the Coding Interview * @version 0.1 * @date 2020-07-02 * * @note McDowell, Gayle Lakkmann. Cracking the Coding Interview. * 6th ed. Palo Alto, CA: CareerCup, 2016. * * @copyright Copyright (c) 2020 * */ /* Problem 2.3: "Delete Middle Node: Implement an algorithm to delete a node in the middle (i.e. any node but the first and last node, not necessarily the exact middle) of a sinly linked list, given only access to that node."*/ /* Approach: Copy the next node's data to that node, update points */ #include <cassert> // assert #include <iostream> // std::cout, std::endl; #include "../../data-structures/Node.h" // SinglyLinkedListNode<T>, compare_list<T>() template<class T> using Node = SinglyLinkedListNode<T>; template<class T> void remove_middle_node(Node<T>* node) { Node<T>* ptr = node->next; node->data = node->next->data; node->next = node->next->next; delete ptr; } int main() { std::cout << std::endl << "Beginning tests..." << std::endl; Node<int>* head = new Node<int>(1, new Node<int>(2, new Node<int>(3))); remove_middle_node(head->next); // [1,2,3] -> [1,3] assert(compare_list<int>(head, {1,3})); head->next->next = new Node<int>(5, new Node<int>(7)); remove_middle_node(head->next->next); // [1,3,5,7] -> [1,3,7] assert(compare_list<int>(head, {1,3,7})); std::cout << "All tests passed!" << std::endl; exit(0); }
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LibSVMReader.cpp
//================================================================================// // Copyright 2009 Google Inc. // // // // Licensed under the Apache License, Version 2.0 (the "License"); // // you may not use this file except in compliance with the License. // // You may obtain a copy of the License at // // // // http://www.apache.org/licenses/LICENSE-2.0 // // // // Unless required by applicable law or agreed to in writing, software // // distributed under the License is distributed on an "AS IS" BASIS, // // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // // See the License for the specific language governing permissions and // // limitations under the License. // //================================================================================// // // LibSVMReader.cpp // // Author: D. Sculley, December 2008 // dsculley@google.com or dsculley@cs.tufts.edu // // Implementation of LibSVMReader.h #include <assert.h> #include "LibSVMReader.h" REGISTER_CLASS(LibSVMReader) REGISTER_COMMAND_LINE_PARAMETER( LibSVMReader, "{\"type\":\"Reader\"," "\"name\":\"LibSVMReader\"," "\"parameter\":{" "\"-b\":\"UseBiasTerm\"," "\"-s\":\"BufferSize\"" "}}" ""); //----------------------------------------------------------------// //------------------ SfDataSet Public Methods --------------------// //----------------------------------------------------------------// //LibSVMReader::LibSVMReader(bool use_bias_term) //:m_use_bias_term(use_bias_term), m_buffersize_mb(40), m_file_buffer(NULL), m_pFileStream(NULL) //{ //} // //LibSVMReader::LibSVMReader(int buffer_mb, bool use_bias_term) //:m_use_bias_term(use_bias_term), m_buffersize_mb(buffer_mb), m_file_buffer(NULL), m_pFileStream(NULL) //{ //} LibSVMReader::LibSVMReader() { m_use_bias_term = false; m_buffersize_mb = 40; m_file_buffer = NULL; m_pFileStream = NULL; } LibSVMReader::~LibSVMReader() { if (NULL != m_file_buffer) { delete[] m_file_buffer; } if (NULL != m_pFileStream) { if (m_pFileStream->is_open()) { m_pFileStream->close(); } delete m_pFileStream; } } void LibSVMReader::doSetParams() { m_use_bias_term = getParam("UseBiasTerm", false); m_buffersize_mb = getParam("BufferSize", 40); } int LibSVMReader::input(string& line_string) { this->mHasNextInstance = false; this->mNextInstance = NULL; if (getline(*m_pFileStream, line_string)) { this->mNextInstance = new SparseInstance(line_string.c_str(), m_use_bias_term); this->mHasNextInstance = true; } return 0; } bool LibSVMReader::setFile(const string& file_name) { long int buffer_size = m_buffersize_mb * 1024 * 1024; m_file_buffer = new char[buffer_size]; m_pFileStream = new std::ifstream(file_name.c_str(), std::ifstream::in); m_pFileStream->rdbuf()->pubsetbuf(m_file_buffer, buffer_size); if (!m_pFileStream->is_open()) { return false; } return true; } bool LibSVMReader::hasNextInstance() { string line_string = ""; input(line_string); return this->mHasNextInstance; }
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// Copyright(C) Rishabh Arora 2017. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // To compile, use boost with the flag -lboost_unit_test_framework. // To run use ./a.out --log_level=all to see the entire error report. #define BOOST_DYN_LINK #define BOOST_TEST_MODULE DATA_FRAME #include <boost/test/unit_test.hpp> #include "../include/boost/numeric/ublas/FINAL_VERSIONS/df.hpp" using namespace boost::numeric::ublas; BOOST_AUTO_TEST_CASE (df_column_constructors) { // default constructor df_column c1; BOOST_CHECK(c1.size() == 0); // copy constructor with params: vector<T> vector <int> I(100); for(size_t i = 0; i < 100; i++) I(i) = i+2; df_column II(I); BOOST_CHECK(II.size() == 100); for(size_t i = 0; i < 100; i++) { BOOST_CHECK(I(i) == II.get<int>()(i)); } // copy constructor with params: df_column df_column III(II); BOOST_CHECK(II.size() == III.size()); for(size_t i = 0; i < 100; ++i) { BOOST_CHECK(II.get<int>()(i) == III.get<int>()(i)); } df_column IV(II + III); BOOST_CHECK(IV.size() == II.size()); for(size_t i = 0; i < 100; ++i) { BOOST_CHECK(II.get<int>()(i) + III.get<int>()(i) == IV.get<int>()(i)); } } BOOST_AUTO_TEST_CASE (df_column_assignment) { vector < std::string > x(2); x(0) = "rishabh"; x(1) = "arora"; df_column X = x; BOOST_CHECK(X.size() == x.size()); for(size_t i = 0; i < X.size(); ++i) { BOOST_CHECK(X.get<std::string>()(i) == x(i)); } df_column Y = X; BOOST_CHECK(X.size() == Y.size()); for(size_t i = 0; i < X.size(); ++i) { BOOST_CHECK(X.get<std::string>()(i) == Y.get<std::string>()(i)); } } BOOST_AUTO_TEST_CASE (df_column_Equality_Check_Operators) { vector < double > a(3); a(0) = 1.1; a(1) = 1.2; a(2) = 1.32; vector < char > b(2); b(0) = 'a'; b(1) = 'b'; // should fail df_column A(a), B(b); //BOOST_CHECK(A == B); // should pass BOOST_CHECK(A != B); df_column C(A); // should pass BOOST_CHECK(A == C); // should fail //BOOST_CHECK(A != C); vector < char > d(2); d(0) = 'c'; d(1) = 'd'; df_column D(d); // should fail //BOOST_CHECK(B == D); // should pass BOOST_CHECK(B != D); } BOOST_AUTO_TEST_CASE (df_column_Unary_Operator) { // unary - operator vector < int > z(3); z(0) = 15; z(1) = 12; z(2) = 13; df_column Z(z); // move assignment :) df_column T = -Z; BOOST_CHECK(T.size() == Z.size()); for(size_t i = 0; i < T.size(); ++i) { BOOST_CHECK(T.get<int>()(i) == -Z.get<int>()(i)); } } BOOST_AUTO_TEST_CASE (df_column_Binary_Operators) { vector < int > z(3); z(0) = 15; z(1) = 12; z(2) = 13; df_column Z(z); df_column Y(2*Z); BOOST_CHECK(Z.size() == Y.size()); for(size_t i = 0; i < Y.size(); ++i) { BOOST_CHECK(2 * Z.get<int>()(i) == Y.get<int>()(i)); } Z *= 2; for(size_t i = 0; i < Y.size(); ++i) { BOOST_CHECK(Z.get<int>()(i) == Y.get<int>()(i)); } df_column X = Z + 3; BOOST_CHECK(X.size() == Z.size()); for(size_t i = 0; i < Z.size(); ++i) { BOOST_CHECK(X.get <int>()(i) == Z.get<int>()(i) + 3); } X += 3; for(size_t i = 0; i < Z.size(); ++i) { BOOST_CHECK(X.get <int>()(i) == Z.get<int>()(i) + 6); } X -= 3; for(size_t i = 0; i < Z.size(); ++i) { BOOST_CHECK(X.get <int>()(i) == Z.get<int>()(i) + 3); } df_column A = X + Z; BOOST_CHECK(A.size() == X.size() && A.size() == Z.size()); for(size_t i = 0; i < Z.size(); ++i) { BOOST_CHECK(A.get<int>()(i) == X.get <int>()(i) + Z.get<int>()(i)); } A -= X; for(size_t i = 0; i < Z.size(); ++i) { BOOST_CHECK(A.get<int>()(i) == Z.get<int>()(i)); } } // No static_assert checking. Manual looking shows that results are perfect. :-) BOOST_AUTO_TEST_CASE (df_column_Printing) { vector < int > z(3); z(0) = 15; z(1) = 12; z(2) = 13; df_column Z(z); df_column Y(2*Z); Z.print(); Y.summary < int, double> (); } BOOST_AUTO_TEST_CASE (df_column_Statistical_Summaries) { // Mean vector<double> v(6); v(0) = 10, v(1) = 20, v(2) = 30, v(3) = 40, v(4) = 50, v(5) = 60.123777; df_column V(v); double mean = V.Mean<double, double>(); double var = (10.0 + 20.0 + 30.0 + 40.0 + 50.0 + 60.123777) / 6.0; //std::cout << mean << ' ' << var << '\n'; BOOST_CHECK(fabs(mean - var) < 1e-9); // Median double Median = V.Median<double, double>(); BOOST_CHECK( fabs(Median - 35) < 1e-9); v.resize(7); v(6) = 70; V = v; Median = V.Median<double, double>(); BOOST_CHECK( fabs(Median - 40) < 1e-9); // Max, Min vector < long long > r(10); for(int i = 0; i < 10; ++i) r(i) = 1e16 + rand() % 1000; long long mx = -1, mn = 1e18; for(int i = 0; i < 10; ++i) { if (r(i) > mx) mx = r(i); if (r(i) < mn) mn = r(i); } df_column R(r); long long MAX = R.Max<long long, long long>(); long long MIN = R.Min<long long, long long>(); BOOST_CHECK(mx == MAX); BOOST_CHECK(mn == MIN); } BOOST_AUTO_TEST_CASE (data_frame_Constructors) { // default constructor data_frame df1; BOOST_CHECK(df1.nrow() == 0 && df1.ncol() == 0); vector < std::string > names(2); names(0) = "col1"; names(1) = "col2"; vector < int > x(2), y(2); x(0) = 1; y(1) = 1; vector < df_column > cols(2); cols (0) = x; cols (1) = y; data_frame df2(names, cols); BOOST_CHECK(df2.ncol() == 2 && df2.nrow() == 2); for(size_t i = 0; i < df2.ncol(); ++i) { BOOST_CHECK(names(i) == df2.headers()(i)); } for(size_t j = 0; j < df2.nrow(); ++j) { BOOST_CHECK(x(j) == df2["col1"].get<int>()(j)); } for(size_t j = 0; j < df2.nrow(); ++j) { BOOST_CHECK(y(j) == df2["col2"].get<int>()(j)); } } BOOST_AUTO_TEST_CASE (data_frame_Column_Accessors_Manipulators) { // Column Retrieval vector < std::string > names(3); names(0) = "x"; names(1) = "y"; names(2) = "z"; vector < char > x(2); vector < bool > y(2); vector < std::string > z(2); x(0) = 'p'; x(1) = 'q'; y(0) = true; y(1) = false; z(0) = "Oh!"; z(1) = "Yeah.."; vector < df_column > cols(3); cols (0) = x; cols (1) = y; cols (2) = z; data_frame df(names, cols); BOOST_CHECK(df.ncol() == 3 && df.nrow() == 2); for(size_t i = 0; i < df.nrow(); ++i) { BOOST_CHECK(x(i) == df["x"].get<char>()(i)); BOOST_CHECK(x(i) == df[0].get<char>()(i)); BOOST_CHECK(x(i) == df.column<char>("x")(i)); BOOST_CHECK(x(i) == df.column<char>(0)(i)); } for(size_t i = 0; i < df.nrow(); ++i) { BOOST_CHECK(y(i) == df["y"].get<bool>()(i)); BOOST_CHECK(y(i) == df[1].get<bool>()(i)); BOOST_CHECK(y(i) == df.column<bool>("y")(i)); BOOST_CHECK(y(i) == df.column<bool>(1)(i)); } for(size_t i = 0; i < df.nrow(); ++i) { BOOST_CHECK(z(i) == df["z"].get<std::string>()(i)); BOOST_CHECK(z(i) == df[2].get<std::string>()(i)); BOOST_CHECK(z(i) == df.column<std::string>("z")(i)); BOOST_CHECK(z(i) == df.column<std::string>(2)(i)); } /// Column Accessors + Updating // via string df["x"] = y; BOOST_CHECK(df["x"].size() == df.nrow()); for(size_t i = 0; i < df.nrow(); ++i) { BOOST_CHECK(y(i) == df["x"].get<bool>()(i)); BOOST_CHECK(y(i) == df[0].get<bool>()(i)); BOOST_CHECK(y(i) == df.column<bool>("x")(i)); BOOST_CHECK(y(i) == df.column<bool>(0)(i)); } // via index df[0] = x; // df is back to original BOOST_CHECK(df["x"].size() == df.nrow()); for(size_t i = 0; i < df.nrow(); ++i) { BOOST_CHECK(x(i) == df["x"].get<char>()(i)); BOOST_CHECK(x(i) == df[0].get<char>()(i)); BOOST_CHECK(x(i) == df.column<char>("x")(i)); BOOST_CHECK(x(i) == df.column<char>(0)(i)); } /// erasing columns // via index size_t ncol_earlier = df.ncol(); df.erase_column(0); BOOST_CHECK(df.ncol() == ncol_earlier-1); // test for correct restructuring of data_frame after the erase for(size_t i = 0; i < df.nrow(); ++i) { BOOST_CHECK(y(i) == df["y"].get<bool>()(i)); BOOST_CHECK(y(i) == df[0].get<bool>()(i)); BOOST_CHECK(y(i) == df.column<bool>("y")(i)); BOOST_CHECK(y(i) == df.column<bool>(0)(i)); } for(size_t i = 0; i < df.nrow(); ++i) { BOOST_CHECK(z(i) == df["z"].get<std::string>()(i)); BOOST_CHECK(z(i) == df[1].get<std::string>()(i)); BOOST_CHECK(z(i) == df.column<std::string>("z")(i)); BOOST_CHECK(z(i) == df.column<std::string>(1)(i)); } // via string ncol_earlier = df.ncol(); df.erase_column("y"); BOOST_CHECK(df.ncol() == ncol_earlier-1); for(size_t i = 0; i < df.nrow(); ++i) { BOOST_CHECK(z(i) == df["z"].get<std::string>()(i)); BOOST_CHECK(z(i) == df[0].get<std::string>()(i)); BOOST_CHECK(z(i) == df.column<std::string>("z")(i)); BOOST_CHECK(z(i) == df.column<std::string>(0)(i)); } /// Add columns via accessor // via string df.print(); ncol_earlier = df.ncol(); df["y"] = y; BOOST_CHECK(df.ncol() == ncol_earlier + 1); df.print(); } BOOST_AUTO_TEST_CASE (data_frame_Equality_Check_Operators) { // Column Retrieval vector < std::string > names(3); names(0) = "x"; names(1) = "y"; names(2) = "z"; vector < char > x(2); vector < bool > y(2); vector < std::string > z(2); x(0) = 'p'; x(1) = 'q'; y(0) = true; y(1) = false; z(0) = "Oh!"; z(1) = "Yeah.."; vector < df_column > cols(3); cols (0) = x; cols (1) = y; cols (2) = z; data_frame df(names, cols); data_frame df2(df); // should pass BOOST_CHECK(df == df2); data_frame empty; // should pass BOOST_CHECK(df != empty); // should fail //BOOST_CHECK(df == empty); } BOOST_AUTO_TEST_CASE (data_frame_Unary_Operators) { vector < std::string > names(4); names(0) = "a", names(1) = "b", names(2) = "c", names(3) = "d"; vector < int > x(2), y(2); x(0) = 1; y(1) = 1; vector < df_column > cols(4); cols (0) = x; cols (1) = y; cols (2) = x; cols (3) = y; data_frame df(names, cols); // move constructor :) data_frame negate_df(-df); BOOST_CHECK (negate_df.nrow() == df.nrow() && negate_df.ncol() == df.ncol()); for(size_t i = 0; i < negate_df.ncol(); ++i) negate_df.colname(i) == names(i); for(size_t i = 0; i < df.nrow(); ++i) { BOOST_CHECK(x(i) == -negate_df[0].get<int>()(i)); BOOST_CHECK(x(i) == -negate_df[2].get<int>()(i)); } for(size_t i = 0; i < df.nrow(); ++i) { BOOST_CHECK(y(i) == -negate_df[1].get<int>()(i)); BOOST_CHECK(y(i) == -negate_df[3].get<int>()(i)); } } BOOST_AUTO_TEST_CASE (data_frame_Statistical_Summaries) { vector < int > x(2); vector < std::string > y(2); vector < double > z(2); x(0) = 10, x(1) = 11; y(0) = "rishabh", y(1) = "arora"; z(0) = 1.2, z(1) = 2.0; vector < std::string > headers(3); headers(0) = "x", headers(1) = "y", headers(2) = "z"; vector < df_column > A(3); A(0) = x, A(1) = y, A(2) = z; data_frame df(headers, A); // Already checked above that df_column_summaries work fine. and data_Frame summaries are extension of df_column_summaries for each column of the data_Frame. df.summary(); } BOOST_AUTO_TEST_CASE (data_frame_Binary_Operators) { vector < std::string > headers(2); headers(0) = "a"; headers(1) = "b"; vector < double > a(2), b(2); a(0) = 1.1, a(1) = 2.1; b(0) = 1.2, b(1) = 2.3; vector < df_column > col(2); col(0) = a; col(1) = b; data_frame df1(headers, col); vector < df_column > col2(2); a = 2 * a; b = 2 * b; col2(0) = a; col2(1) = b; data_frame df2(headers, col2); data_frame df3 = df1 + df2; BOOST_CHECK(df3.nrow() == df1.nrow() && df3.nrow() == df2.nrow()); BOOST_CHECK(df3.ncol() == df1.ncol() && df3.ncol() == df2.ncol()); for(size_t i = 0; i < df3.nrow(); ++i) { BOOST_CHECK(df3[0].get<double>()(i) == df1[0].get<double>()(i) + df2[0].get<double>()(i)); } for(size_t i = 0; i < df3.nrow(); ++i) { BOOST_CHECK(df3[1].get<double>()(i) == df1[1].get<double>()(i) + df2[1].get<double>()(i)); } data_frame df4 = df3 - df2; BOOST_CHECK(df4.nrow() == df3.nrow() && df4.nrow() == df2.nrow()); BOOST_CHECK(df4.ncol() == df3.ncol() && df4.ncol() == df2.ncol()); for(size_t i = 0; i < df4.nrow(); ++i) { BOOST_CHECK(fabs(df4[0].get<double>()(i) - df1[0].get<double>()(i)) < 1e-9); } for(size_t i = 0; i < df3.nrow(); ++i) { BOOST_CHECK(fabs(df4[1].get<double>()(i) - df1[1].get<double>()(i)) < 1e-9); } data_frame df5 = df1 + 5; BOOST_CHECK(df5.nrow() == df1.nrow()); BOOST_CHECK(df5.ncol() == df1.ncol()); for(size_t i = 0; i < df5.nrow(); ++i) { BOOST_CHECK(fabs(df5[0].get<double>()(i) - df1[0].get<double>()(i) - 5) < 1e-9); } for(size_t i = 0; i < df5.nrow(); ++i) { BOOST_CHECK(fabs(df5[1].get<double>()(i) - df1[1].get<double>()(i)- 5) < 1e-9); } data_frame df6 = df1 - 10; BOOST_CHECK(df6.nrow() == df1.nrow()); BOOST_CHECK(df6.ncol() == df1.ncol()); for(size_t i = 0; i < df6.nrow(); ++i) { BOOST_CHECK(fabs(df6[0].get<double>()(i) - df1[0].get<double>()(i) + 10) < 1e-9); } for(size_t i = 0; i < df6.nrow(); ++i) { BOOST_CHECK(fabs(df6[1].get<double>()(i) - df1[1].get<double>()(i) + 10) < 1e-9); } data_frame df7 = 2 * df1; BOOST_CHECK(df7.nrow() == df1.nrow()); BOOST_CHECK(df7.ncol() == df1.ncol()); for(size_t i = 0; i < df7.nrow(); ++i) { BOOST_CHECK(fabs(df7[0].get<double>()(i) - 2 * df1[0].get<double>()(i)) < 1e-9); } for(size_t i = 0; i < df7.nrow(); ++i) { BOOST_CHECK(fabs(df7[1].get<double>()(i) - 2 * df1[1].get<double>()(i)) < 1e-9); } df7 += df1; for(size_t i = 0; i < df7.nrow(); ++i) { BOOST_CHECK(fabs(df7[0].get<double>()(i) - 3 * df1[0].get<double>()(i)) < 1e-9); } for(size_t i = 0; i < df7.nrow(); ++i) { BOOST_CHECK(fabs(df7[1].get<double>()(i) - 3 * df1[1].get<double>()(i)) < 1e-9); } df7 -= df1; for(size_t i = 0; i < df7.nrow(); ++i) { BOOST_CHECK(fabs(df7[0].get<double>()(i) - 2 * df1[0].get<double>()(i)) < 1e-9); } for(size_t i = 0; i < df7.nrow(); ++i) { BOOST_CHECK(fabs(df7[1].get<double>()(i) - 2 * df1[1].get<double>()(i)) < 1e-9); } df7 += 5; for(size_t i = 0; i < df7.nrow(); ++i) { BOOST_CHECK(fabs(df7[0].get<double>()(i) - 2 * df1[0].get<double>()(i) - 5) < 1e-9); } for(size_t i = 0; i < df6.nrow(); ++i) { BOOST_CHECK(fabs(df7[1].get<double>()(i) - 2 * df1[1].get<double>()(i) - 5) < 1e-9); } df7 -= 10; for(size_t i = 0; i < df7.nrow(); ++i) { BOOST_CHECK(fabs(df7[0].get<double>()(i) - 2 * df1[0].get<double>()(i) + 5) < 1e-9); } for(size_t i = 0; i < df6.nrow(); ++i) { BOOST_CHECK(fabs(df7[1].get<double>()(i) - 2 * df1[1].get<double>()(i) + 5) < 1e-9); } df7 += 5; df7 *= 3; for(size_t i = 0; i < df7.nrow(); ++i) { BOOST_CHECK(fabs(df7[0].get<double>()(i) - 6 * df1[0].get<double>()(i)) < 1e-9); } for(size_t i = 0; i < df7.nrow(); ++i) { BOOST_CHECK(fabs(df7[1].get<double>()(i) - 6 * df1[1].get<double>()(i)) < 1e-9); } } BOOST_AUTO_TEST_CASE (data_frame_row_accessor) { vector < int > a(3); vector < std::string > b(3); vector < bool > c(3); vector < long long > d(3); vector < char > e(3); vector < std::string > headers(5); headers(0) = "a", headers(1) = "b", headers(2) = "c", headers(3) = "d", headers(4) = "e"; a(0) = 1, a(1) = 2, a(2) = 3; b(0) = "R", b(1) = "RArora", b(2) = "Arora"; c(0) = 0, c(1) = 1, c(2) = 0; d(0) = (long long)1e10, d(1) = (long long)1e10 + 100, d(2) = (long long)1e10 - 100; e(0) = 'a', e(1) = 'b', e(2) = 'c'; vector < df_column > col(5); col(0) = a, col(1) = b, col(2) = c, col(3) = d, col(4) = e; data_frame df(headers, col); vector < boost::variant < COLUMN_DATA_TYPES > > row = df(0); BOOST_CHECK(row.size() == df.ncol()); BOOST_CHECK(boost::get<int>(row(0)) == a(0)); BOOST_CHECK(boost::get<std::string>(row(1)) == b(0)); BOOST_CHECK(boost::get<bool>(row(2)) == c(0)); BOOST_CHECK(boost::get<long long>(row(3)) == d(0)); BOOST_CHECK(boost::get<char>(row(4)) == e(0)); } BOOST_AUTO_TEST_CASE (data_frame_proxies) { vector < int > a(3); vector < std::string > b(3); vector < bool > c(3); vector < long long > d(3); vector < char > e(3); vector < std::string > headers(5); headers(0) = "a", headers(1) = "b", headers(2) = "c", headers(3) = "d", headers(4) = "e"; a(0) = 1, a(1) = 2, a(2) = 3; b(0) = "R", b(1) = "RArora", b(2) = "Arora"; c(0) = 0, c(1) = 1, c(2) = 0; d(0) = (long long)1e10, d(1) = (long long)1e10 + 100, d(2) = (long long)1e10 - 100; e(0) = 'a', e(1) = 'b', e(2) = 'c'; vector < df_column > col(5); col(0) = a, col(1) = b, col(2) = c, col(3) = d, col(4) = e; data_frame df(headers, col); data_frame_range dfr1(&df, range(0, 3)); BOOST_CHECK(dfr1.size() == 3); //dfr1.print(); for (int i = 0; i < 3; ++i) { BOOST_CHECK(dfr1[0].get<int>()(i) == a(i)); } for (int i = 0; i < 3; ++i) { BOOST_CHECK(dfr1[1].get<std::string>()(i) == b(i)); } for (int i = 0; i < 3; ++i) { BOOST_CHECK(dfr1[2].get<bool>()(i) == c(i)); } data_frame_slice dfs1(&df, slice(0, 2, 3)); BOOST_CHECK(dfs1.size() == 3); //dfs1.print(); for (int i = 0; i < 3; ++i) { BOOST_CHECK(dfs1[0].get<int>()(i) == a(i)); } for (int i = 0; i < 3; ++i) { BOOST_CHECK(dfs1[1].get<bool>()(i) == c(i)); } for (int i = 0; i < 3; ++i) { BOOST_CHECK(dfs1[2].get<char>()(i) == e(i)); } indirect_array<> ia(3); ia[0] = 0, ia[1] = 1, ia[2] = 4; data_frame_indirect dfi1(&df, ia); // dfi1.print(); BOOST_CHECK(dfs1.size() == 3); for (int i = 0; i < 3; ++i) { BOOST_CHECK(dfi1[0].get<int>()(i) == a(i)); } for (int i = 0; i < 3; ++i) { BOOST_CHECK(dfi1[1].get<std::string>()(i) == b(i)); } for (int i = 0; i < 3; ++i) { BOOST_CHECK(dfi1[2].get<char>()(i) == e(i)); } data_frame_range dfr(&df, range(3, 4)); dfr += 3; dfr.print(); // now only column 3 is updated, rest of the data_frame remains the same. for(size_t i = 0; i < 3; ++i) { BOOST_CHECK(dfr[0].get<long long>()(i) == d(i) + 3); } dfr -= 3; for(size_t i = 0; i < 3; ++i) { BOOST_CHECK(dfr[0].get<long long>()(i) == d(i)); } dfr *= 5; for(size_t i = 0; i < 3; ++i) { BOOST_CHECK(dfr[0].get<long long>()(i) == 5 * d(i)); } data_frame_slice dfs(&df, slice(0, 3, 2)); dfs += 3; for(size_t i = 0; i < 3; ++i) { BOOST_CHECK(dfs[0].get<int>()(i) == a(i) + 3); BOOST_CHECK(dfs[1].get<long long>()(i) == 5 * d(i) + 3); } dfs -= 3; for(size_t i = 0; i < 3; ++i) { BOOST_CHECK(dfs[0].get<int>()(i) == a(i)); BOOST_CHECK(dfs[1].get<long long>()(i) == 5 * d(i)); } dfs *= 2; for(size_t i = 0; i < 3; ++i) { BOOST_CHECK(dfs[0].get<int>()(i) == 2 * a(i)); BOOST_CHECK(dfs[1].get<long long>()(i) == 10 * d(i) ); } indirect_array <> ia1(2); ia1[0] = 0, ia1[1] = 3; data_frame_indirect dfi(&df, ia1); dfi += 1; for(size_t i = 0; i < 3; ++i) { BOOST_CHECK(dfi[0].get<int>()(i) == 2 * a(i) + 1); BOOST_CHECK(dfi[1].get<long long>()(i) == 10 * d(i) + 1); } dfi -= 1; for(size_t i = 0; i < 3; ++i) { BOOST_CHECK(dfi[0].get<int>()(i) == 2 * a(i)); BOOST_CHECK(dfi[1].get<long long>()(i) == 10 * d(i)); 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#include <Adafruit_NeoPixel.h> // Combine rbg values to color #define rgb(R, G, B) ((((uint32_t)(R)) << 16) | (((uint32_t)(G)) << 8) | ((uint32_t)(B))) // Constansts const int PIN = 13; const int nLeds = 60; const int frameDelay = 1000 / 12; const int nSparklesPerFrame = 1; // Neopixel setup Adafruit_NeoPixel leds(nLeds, PIN, NEO_GRB + NEO_KHZ800);; // User defined variables uint32_t orange = rgb(255, 64, 0); uint32_t magenta = rgb(255, 0, 92); uint32_t black = rgb(0, 0, 0); uint32_t white = rgb(255, 255, 255); uint32_t pink = rgb(128, 0, 64); // LED Buffer uint32_t buffer[nLeds] = {0}; // Timing uint32_t showTime = millis() + frameDelay; // Sparkle struct Sparkle { int position; int length; int direction; uint32_t color; int framesLeft; }; const int nSparkles = 100; Sparkle sparkleList[nSparkles]; int sparkleLength = 5; int sparkleFrames = 40; int sparkleIndex = 0; void initSparkleList() { struct Sparkle * zPtr = sparkleList; for (int i = 0; i < nSparkles; i++) { zPtr->position = 0; zPtr->length = sparkleLength; zPtr->direction = 0; zPtr->color = white; zPtr->framesLeft = 0; zPtr++; } } void newSparkle() { Sparkle * zPtr = &sparkleList[sparkleIndex]; zPtr->position = random(nLeds); zPtr->direction = random(2) ? 1 : -1; zPtr->framesLeft = sparkleFrames; zPtr->length = random(1, 5); zPtr->color = white; // Update index sparkleIndex = (sparkleIndex + 1) % nSparkles; } void updateSparkles() { struct Sparkle * zPtr = sparkleList; for (int i = 0; i < nSparkles; i++) { if (zPtr->framesLeft > 0) { zPtr->framesLeft--; zPtr->position += zPtr->direction; uint32_t c = lerpColor(zPtr->color, 0, float(zPtr->framesLeft) / (float) sparkleFrames); int length = zPtr->length; int position = zPtr->position; for (int j = 0; j < length; j++) { int index = position + j; index += nLeds * (index < 0); index -= nLeds * (index >= nLeds); buffer[index] = c; } } zPtr++; } } void bufferToLEDs() { uint32_t * bufferPtr = buffer; // Add additional sparkle for (int i = 0; i < nLeds; i++) { uint32_t c = *bufferPtr; int amt = random(256); c = lerpColor(0, c, amt); leds.setPixelColor(i, c); bufferPtr++; } } void setup() { initSparkleList(); leds.begin(); } void loop() { memset(&buffer[0], 0, sizeof(buffer)); leds.clear(); for (int i = 0; i < nSparklesPerFrame; ++i) { newSparkle(); } updateSparkles(); bufferToLEDs(); displayLEDs(); } void displayLEDs() { while (millis() < showTime) {} leds.show(); showTime = millis() + frameDelay; }
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#include "pf/db/schema/grammars/rename_column.h" using namespace pf_db::schema::grammars; //Compile a change column command into a series of SQL statements. std::vector<std::string> RenameColumn::compile( Grammar *, Blueprint *, fluent_t &, ConnectionInterface *) { return {"", }; }
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#pragma once class myIDirect3DSwapChain9 : public IDirect3DSwapChain9 { public: myIDirect3DSwapChain9(IDirect3DSwapChain9* pOriginal, IDirect3DDevice9* pDevice); virtual ~myIDirect3DSwapChain9(void); // START: The original DX9 function definitions HRESULT __stdcall QueryInterface (REFIID riid, void** ppvObj); ULONG __stdcall AddRef(void); ULONG __stdcall Release(void); HRESULT __stdcall Present(CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion,DWORD dwFlags); HRESULT __stdcall GetFrontBufferData(IDirect3DSurface9* pDestSurface); HRESULT __stdcall GetBackBuffer(UINT iBackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface9** ppBackBuffer); HRESULT __stdcall GetRasterStatus(D3DRASTER_STATUS* pRasterStatus); HRESULT __stdcall GetDisplayMode(D3DDISPLAYMODE* pMode); HRESULT __stdcall GetDevice(IDirect3DDevice9** ppDevice); HRESULT __stdcall GetPresentParameters(D3DPRESENT_PARAMETERS* pPresentationParameters); // END: The original DX9 function definitions private: IDirect3DSwapChain9 *m_pIDirect3DSwapChain9; IDirect3DDevice9 *m_pIDirect3DDevice9; };
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/** * \file Box.hpp * Defines the box entity. */ #ifndef BOX_HPP_ #define BOX_HPP_ #include "AEntity.hpp" /** * \class Box * A destructible block containing a bonus * Inherits from AEntity */ class Box : public AEntity { public: /** * The box constructor * \param map The map where the entity is contained * \param posX The initial x coordinate * \param posY The initial y coordinate */ Box(Map *map, int posX, int posY); /** * The virtual destructor of the bomb */ virtual ~Box(); /** * Overload of the AEntity kill function */ virtual void kill(); /** * Update the entity * \param clock The game's clock */ virtual void update(gdl::Clock const &clock); /** * Draw the entity on the screen * \param shader The shader used to draw * \param clock The game's clock */ virtual void draw(gdl::AShader &shader, gdl::Clock const &clock); /** * Serialize the entity * \param out The stream to output the result */ virtual void serialize(std::ostream& out) const; /** * Unserialize the entity * \param in The stream to read */ virtual void unserialize(std::istream& in); private: Box(const Box&); Box& operator=(const Box&); private: unsigned int _percentDropBonus; }; #endif
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XVideoImageSink.h
/* * XVideoImageSink.h * * Created on: Feb 23, 2011 * Author: m1cRo */ #ifndef XVIDEOIMAGESINK_H_ #define XVIDEOIMAGESINK_H_ #include <Multimedia/Filter/BaseFilter/BaseSinkFilter.h> namespace multimedia { class XVideoImageSink: public multimedia::BaseSinkFilter { public: static const std::string CONST_PLUGIN_NAME; public: XVideoImageSink(const std::string& description) throw (GstException); XVideoImageSink(const std::string& description, gulong xWindowId) throw (GstException); virtual ~XVideoImageSink(); }; } #endif /* XVIDEOIMAGESINK_H_ */
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ide.h
#ifndef _IDE_H_ #define _IDE_H_ #include "block.h" #include "semaphore.h" class IDE : public BlockDevice { int drive; Mutex mutex; public: static constexpr uint32_t SECTOR_SIZE = 512; IDE(int drive) : BlockDevice(SECTOR_SIZE), drive(drive) {} void readBlock(uint32_t blockNumber, void* buffer); }; #endif
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FIX_POS_MEAS_MODEL_EULER_BFL.h
//================================================================================================= // Copyright (c) 2013, Johannes Meyer and contributors, Technische Universitat Darmstadt // All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of the Flight Systems and Automatic Control group, // TU Darmstadt, nor the names of its contributors may be used to // endorse or promote products derived from this software without // specific prior written permission. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. //================================================================================================= /* * FIX_POS_MODEL_EULER_BFL.h */ #ifndef _FIX_POS_MODEL_EULER_BFL_ #define _FIX_POS_MODEL_EULER_BFL_ /** * @brief First implementation of fix position measurement model with Orocos-BFL * * @author Martin Nowara * * @version 1.0 * * @date 11/11/2010 * */ #include <bfl/wrappers/matrix/matrix_wrapper.h> #include <bfl/pdf/analyticconditionalgaussian_additivenoise.h> #include "INS_NED_EULER_BFL.h" namespace uxvcos { namespace Navigation { //--> Number of arguments arg0 = MeasurementVector [y] #define NUM_COND_ARGUMENTS_MEASUREMENT_FIX_POS 1 #ifndef NUMBER_OF_MEASUREMENTS_FIX_POS #define NUMBER_OF_MEASUREMENTS_FIX_POS 2 #endif class FIX_POS_MEAS_MODEL_EULER_BFL : public BFL::AnalyticConditionalGaussianAdditiveNoise { public: FIX_POS_MEAS_MODEL_EULER_BFL(); virtual ~FIX_POS_MEAS_MODEL_EULER_BFL(); //--> Measurement equation y = h(x) virtual MatrixWrapper::ColumnVector ExpectedValueGet() const; //--> Jacobian matrix H virtual MatrixWrapper::Matrix dfGet(unsigned int i) const; }; } #endif } // namespace uxvocs
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BsdSocket.h
// portable/BsdSocket.h // Created by Robin Rowe on 11/27/2015 // Copyright (c) 2015 Robin.Rowe@CinePaint.org // License open source MIT #ifndef BsdSocket_h #define BsdSocket_h #include <thread> #include <memory.h> #include <string> #include <memory> #include <vector> #include <unistd.h> #include <arpa/inet.h> #include <netinet/in.h> #include "../MsgBuffer.h" #include "../AtomicCounter.h" #include "../VerboseCounter.h" #include "../SystemLog.h" #include "../time/Timestamp.h" #pragma warning(disable:4265) namespace portable { class BsdSocket {protected: SOCKET socketfd; int bytesRead; bool isVerbose; bool isTrace; bool isAutoClose; sockaddr_in server_sockaddr; virtual int OpenSocket() { TRACE("OpenSocket not implemented"); return 0; } virtual void OnSocketError(const char* filename,int lineno,const char* msg) { if(!isVerbose) { return; } portable::SystemLog(filename,lineno,msg); } void Trace(const char* msg) { if(!isTrace) { return; } portable::Timestamp now; const char* t = now.toString(); printf("TRACE SOCKET(%s): %s\n",t,msg); } void Trace(const char* function,const char* msg,int length) { if(!isTrace) { return; } portable::Timestamp now; const char* t = now.toString(); printf("TRACE SOCKET %s(%s): %.*s[%i]\n", function,t,length,msg,length); } void TraceOpen(const char* serverName,int port) { if(!isTrace) { return; } portable::Timestamp now; const char* t = now.toString(); printf("TRACE SOCKET OPEN %s:%i @ %s\n",serverName,port,t); } public: BsdSocket(BsdSocket const&) = delete; BsdSocket& operator=(BsdSocket const&) = delete; virtual ~BsdSocket() { if(isAutoClose) // ok, not a temp copy { Close(); } } BsdSocket() : socketfd(0) , bytesRead(0) , isTrace(false) , isVerbose(false) , isAutoClose(true) {} BsdSocket(SOCKET socketfd) : socketfd(socketfd) , isTrace(false) , isVerbose(false) , isAutoClose(false) {} void SetVerbose(bool isVerbose = true) { this->isVerbose = isVerbose; } bool IsVerbose() const { return isVerbose; } void SetTrace(bool isTrace = true) { this->isTrace = isTrace; } bool IsTrace() const { return isTrace; } bool IsOpen() const { return socketfd > 0; } bool Send(const char* s) { if(!s) { return false; } const unsigned len = (unsigned) strlen(s); return SendTo(s,len); } void SocketReset(const char* msg = nullptr) { socketfd=0; if(isVerbose) { puts("Socket Reset"); } if(msg) { puts(msg); } } void GetPeerName(std::string& s) const { return GetPeerName(socketfd,s); } static bool SetReuse(SOCKET socketfd,int isReuse=1) { const char* p = (const char*) &isReuse; const int size = sizeof(int); const int status = setsockopt(socketfd,SOL_SOCKET,SO_REUSEADDR,p,size); return status > 0; } bool SendEmptyPacket() { if(isTrace) { Trace("Send Empty Packet"); } return SendTo("", 0); } int BytesRead() const { return bytesRead; } static bool GetIp(const char* hostname,std::string& ip); static void GetPeerName(SOCKET sock, std::string& s); bool SetAsyncMode(bool isAsync = true); bool Open(const char* serverName, int serverPort); bool Connect(); bool Bind(); // bool SetTimeout(unsigned secondsTimeout);// Call before Bind() virtual void Close(); bool SendTo(const char* msg,unsigned len); int RecvFrom(char* buffer,unsigned bufsize,unsigned offset=0); }; } #endif
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ColorSensor.cpp
/* ColorSensor.cpp - Library for White Balence and Detecting Color. Created by ayou7995, June 11, 2017. Released into the public domain. */ #include <TimerOne.h> #include "Arduino.h" #include "ColorSensor.h" //#define HIGH 1 //#define LOW 0 int count = 0; // 頻率計算 int rgb[3]; // 儲存 RGB 值 int flag = 0; // RGB 過濾順序 float SF[3]; // 儲存白平衡計算後之 RGB 補償係數 int _S0 = 0; int _S1 = 0; int _S2 = 0; int _S3 = 0; int _OUT = 0; void TSC_Init(int S0, int S1, int S2, int S3, int OUT){ pinMode(S0, OUTPUT); pinMode(S1, OUTPUT); pinMode(S2, OUTPUT); pinMode(S3, OUTPUT); pinMode(OUT, INPUT); _S0 = S0; _S1 = S1; _S2 = S2; _S3 = S3; _OUT = OUT; } void TSC_setup(){ Serial.println("TCS setting up..."); digitalWrite(_S0, LOW); // OUTPUT FREQUENCY SCALING 2% digitalWrite(_S1, HIGH); count = 0; flag = 0; Timer1.initialize(); // defaulte is 1s Timer1.attachInterrupt(TSC_Callback); attachInterrupt(0, TSC_Count, RISING); delay(4000); for(int i=0; i<3; i++) { Serial.println(String(rgb[i])+" -> 255"); } SF[0] = 255.0 / rgb[0]; // R 補償係數 SF[1] = 255.0 / rgb[1] ; // G 補償係數 SF[2] = 255.0 / rgb[2] ; // B 補償係數 Serial.println("Compensate coefficient : "); Serial.println("R: "+String(SF[0])); Serial.println("G: "+String(SF[1])); Serial.println("B: "+String(SF[2])); //for (int i=0; i<3; i++) { //Serial.println(int(rgb[i]*SF[i])); //} } void TSC_Count(){ count ++ ; } void TSC_Callback(){ switch(flag) { case 0: Serial.println("->WB Start"); TSC_WB(LOW, LOW); // Red break; case 1: Serial.print("->Frequency R="); Serial.println(count); rgb[0] = count; TSC_WB(HIGH, HIGH); // Green break; case 2: Serial.print("->Frequency G="); Serial.println(count); rgb[1] = count; TSC_WB(LOW, HIGH); // Blue break; case 3: Serial.print("->Frequency B="); Serial.println(count); Serial.println("->WB End"); rgb[2] = count; TSC_WB(HIGH, LOW); // Clear(no filter) break; default: count = 0; break; } } void TSC_WB(int Level0, int Level1){ count = 0; flag ++; TSC_FilterColor(Level0, Level1); Timer1.setPeriod(1000000); // us; 每秒觸發 } void TSC_FilterColor(int Level01, int Level02){ if(Level01 != 0){ Level01 = HIGH; } if(Level02 != 0){ Level02 = HIGH; } digitalWrite(_S2, Level01); digitalWrite(_S3, Level02); } String TSC_DetectColor(){ Serial.println("Inside TSC_DetectColor"); int detect[3] = {0, 0, 0}; int real_rgb[3] = {-1, -1, -1}; for(int i=0; i<4; i++){ flag = 0; count = 0; for(int j=0; j<3; j++){ //TSC_WB() real_rgb[j] = rgb[j] * SF[j]; // Serial.println(int(rgb[j] * SF[j])); } Serial.println(""); Serial.print("detecting... "); for (int j=0; j<3; j++) { Serial.print(real_rgb[j]); Serial.print(" "); } if (i>0) { if (real_rgb[0]>real_rgb[1] && real_rgb[0]>real_rgb[2]) { detect[0] ++; } else if (real_rgb[1]>real_rgb[0] && real_rgb[1]>real_rgb[2]) { detect[1] ++; } else if (real_rgb[2]>real_rgb[0] && real_rgb[2]>real_rgb[1]) { detect[2] ++; } } delay(4000); } //Serial.println("detect color array"); //for (int i=0; i<3; i++) { //Serial.print(detect[i]); //Serial.print(" "); //} Serial.println(); Serial.print("The color detected is "); if (detect[0]>=2) { Serial.println("red"); return "r";} else if (detect[1]>=2) { Serial.println("green"); return "g";} else if (detect[2]>=2) { Serial.println("blue"); return "b";} else { Serial.println("nothing"); return "f";} }
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/week_8_cgal/1_antenna/antenna/main.cpp
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main.cpp
#include <CGAL/Exact_predicates_exact_constructions_kernel_with_sqrt.h> #include <CGAL/Min_circle_2.h> #include <CGAL/Min_circle_2_traits_2.h> #include <iostream> #include <vector> #include <cmath> typedef CGAL::Exact_predicates_exact_constructions_kernel_with_sqrt K; typedef CGAL::Min_circle_2_traits_2<K> Min_Circle_Traits; typedef CGAL::Min_circle_2<Min_Circle_Traits> Min_Circle; using namespace std; double floor_to_double(const K::FT& x) { double a = std::floor(CGAL::to_double(x)); while (a > x) a -= 1; while (a+1 <= x) a += 1; return a; } double ceil_to_double(const K::FT& x) { double a = std::ceil(CGAL::to_double(x)); while (a < x) a += 1; while (a-1 >= x) a -= 1; return a; } void testcases() { vector<K::Point_2> points; cout << fixed << setprecision(0); while(true) { int n; cin >> n; if (n <= 0) break; points.reserve(n); for (int i=0; i <n; i++) { // K::Point_2 p; // cin >> p; double x, y; cin >>x >> y; // p(x,y); K::Point_2 p(x, y); points.push_back(p); } Min_Circle mc(points.begin(), points.begin()+n, true); Min_Circle_Traits::Circle c = mc.circle(); K::FT r = sqrt(c.squared_radius()); // you need Exact_predicates_exact_constructions_kernel_with_sqrt cout << ceil_to_double(r) << endl; points.clear(); } } int main() { cin.sync_with_stdio(false); cout.sync_with_stdio(false); testcases(); return 0; }
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/trunk/WebKitTools/DumpRenderTree/bal/EditingDelegate.cpp
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EditingDelegate.cpp
/* * Copyright (C) 2009 Pleyo. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Pleyo nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY PLEYO AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL PLEYO OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "EditingDelegate.h" #include "DumpRenderTree.h" #include "LayoutTestController.h" #include <string.h> #include <string> using std::string; TransferSharedPtr<EditingDelegate> EditingDelegate::createInstance() { return new EditingDelegate(); } EditingDelegate::EditingDelegate() : m_acceptsEditing(true) { } EditingDelegate::~EditingDelegate() { } static const char* dump(DOMRange* range) { if (!range) return 0; int startOffset = range->startOffset(); int endOffset = range->endOffset(); DOMNode* startContainer = range->startContainer(); DOMNode* endContainer = range->endContainer(); if (startContainer && endContainer) { char buffer[1024]; sprintf(buffer, "range from %d of %s to %d of %s", startOffset, dumpPath(startContainer).c_str(), endOffset, dumpPath(endContainer).c_str()); string buf = buffer; return strdup(buf.c_str()); } return 0; } bool EditingDelegate::shouldBeginEditingInDOMRange(WebView* webView, DOMRange* range) { if (::gLayoutTestController->dumpEditingCallbacks() && !done) printf("EDITING DELEGATE: shouldBeginEditingInDOMRange:%s\n", dump(range)); return m_acceptsEditing; } bool EditingDelegate::shouldEndEditingInDOMRange(WebView* webView, DOMRange* range) { if (::gLayoutTestController->dumpEditingCallbacks() && !done) printf("EDITING DELEGATE: shouldEndEditingInDOMRange:%s\n", dump(range)); return m_acceptsEditing; } bool EditingDelegate::shouldInsertNode(WebView* webView, DOMNode* node, DOMRange* range, WebViewInsertAction action) { static const char* insertactionstring[] = { "WebViewInsertActionTyped", "WebViewInsertActionPasted", "WebViewInsertActionDropped", }; if (::gLayoutTestController->dumpEditingCallbacks() && !done) printf("EDITING DELEGATE: shouldInsertNode:%s replacingDOMRange:%s givenAction:%s\n", dumpPath(node).c_str(), dump(range), insertactionstring[action]); return m_acceptsEditing; } bool EditingDelegate::shouldInsertText(WebView* webView, const char* text, DOMRange* range, WebViewInsertAction action) { static const char* insertactionstring[] = { "WebViewInsertActionTyped", "WebViewInsertActionPasted", "WebViewInsertActionDropped", }; if (::gLayoutTestController->dumpEditingCallbacks() && !done) printf("EDITING DELEGATE: shouldInsertText:%s replacingDOMRange:%s givenAction:%s\n", text ? text : "", dump(range), insertactionstring[action]); return m_acceptsEditing; } bool EditingDelegate::shouldDeleteDOMRange(WebView* webView, DOMRange* range) { if (::gLayoutTestController->dumpEditingCallbacks() && !done) printf("EDITING DELEGATE: shouldDeleteDOMRange:%s\n", dump(range)); return m_acceptsEditing; } bool EditingDelegate::shouldChangeSelectedDOMRange(WebView* webView, DOMRange* currentRange, DOMRange* proposedRange, WebSelectionAffinity selectionAffinity, bool stillSelecting) { static const char* affinitystring[] = { "NSSelectionAffinityUpstream", "NSSelectionAffinityDownstream" }; static const char* boolstring[] = { "FALSE", "TRUE" }; if (::gLayoutTestController->dumpEditingCallbacks() && !done) printf("EDITING DELEGATE: shouldChangeSelectedDOMRange:%s toDOMRange:%s affinity:%s stillSelecting:%s\n", dump(currentRange), dump(proposedRange), affinitystring[selectionAffinity], boolstring[stillSelecting]); return m_acceptsEditing; } bool EditingDelegate::shouldApplyStyle(WebView* webView, DOMCSSStyleDeclaration* style, DOMRange* range) { if (::gLayoutTestController->dumpEditingCallbacks() && !done) printf("EDITING DELEGATE: shouldApplyStyle:%s toElementsInDOMRange:%s\n", "'style description'", dump(range)); return m_acceptsEditing; } bool EditingDelegate::shouldChangeTypingStyle(WebView* webView, DOMCSSStyleDeclaration* currentStyle, DOMCSSStyleDeclaration* proposedStyle) { if (::gLayoutTestController->dumpEditingCallbacks() && !done) printf("EDITING DELEGATE: shouldChangeTypingStyle:%s toStyle:%s\n", "'currentStyle description'", "'proposedStyle description'"); return m_acceptsEditing; } bool EditingDelegate::doPlatformCommand(WebView *webView, const char* command) { if (::gLayoutTestController->dumpEditingCallbacks() && !done) printf("EDITING DELEGATE: doPlatformCommand:%s\n", command ? command : ""); return m_acceptsEditing; } void EditingDelegate::webViewDidBeginEditing() { if (::gLayoutTestController->dumpEditingCallbacks() && !done) printf("EDITING DELEGATE: webViewDidBeginEditing:WebViewDidBeginEditingNotification\n"); } void EditingDelegate::webViewDidChange() { if (::gLayoutTestController->dumpEditingCallbacks() && !done) printf("EDITING DELEGATE: webViewDidChange:WebViewDidChangeNotification\n"); } void EditingDelegate::webViewDidEndEditing() { if (::gLayoutTestController->dumpEditingCallbacks() && !done) printf("EDITING DELEGATE: webViewDidEndEditing:WebViewDidEndEditingNotification\n"); } void EditingDelegate::webViewDidChangeTypingStyle() { if (::gLayoutTestController->dumpEditingCallbacks() && !done) printf("EDITING DELEGATE: webViewDidChangeTypingStyle:WebViewDidChangeTypingStyleNotification\n"); } void EditingDelegate::webViewDidChangeSelection() { if (::gLayoutTestController->dumpEditingCallbacks() && !done) printf("EDITING DELEGATE: webViewDidChangeSelection:WebViewDidChangeSelectionNotification\n"); } bool EditingDelegate::shouldShowDeleteInterface(DOMHTMLElement* element) { return !strcmp(element->className(), "needsDeletionUI"); }
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cpp
ivw_ttkjacobiset.cpp
#include "ivw_ttkjacobiset.h" #include <inviwo/core/common/inviwomodule.h> #include <inviwo/ttk/processors/ttkgenericprocessor.h> #include <inviwo/core/properties/ordinalproperty.h> #include <inviwo/core/properties/optionproperty.h> #include <inviwo/core/properties/boolproperty.h> #include <inviwo/core/properties/stringproperty.h> #include <inviwo/core/properties/fileproperty.h> #include <tuple> #include <array> #include <string_view> #include <warn/push> #include <warn/ignore/all> #include "ttkJacobiSet.h" #include <warn/pop> namespace inviwo { namespace ttkwrapper { namespace { #include <warn/push> #include <warn/ignore/conversion> struct Wrapper0 : FieldSelection { bool set(ttkJacobiSet& filter) { if (property.size() == 0) return false; filter.SetInputArrayToProcess(0, 0, 0, 0, property.get().c_str()); return true; } OptionPropertyString property{"UComponent", "U Component", {}, 0}; static constexpr std::string_view inport = "Input"; }; struct Wrapper1 : FieldSelection { bool set(ttkJacobiSet& filter) { if (property.size() == 0) return false; filter.SetInputArrayToProcess(1, 0, 0, 0, property.get().c_str()); return true; } OptionPropertyString property{"VComponent", "V Component", {}, 0}; static constexpr std::string_view inport = "Input"; }; struct Wrapper2 { bool set(ttkJacobiSet& filter) { filter.SetForceInputOffsetScalarField(property.get()); return true; } BoolProperty property{"Withpredefinedoffset", "Force Input Offset Field", false}; }; struct Wrapper3 : FieldSelection { bool set(ttkJacobiSet& filter) { if (property.size() == 0) return false; filter.SetInputArrayToProcess(2, 0, 0, 0, property.get().c_str()); return true; } OptionPropertyString property{"UOffsetField", "U Offset Field", {}, 0}; static constexpr std::string_view inport = "Input"; }; struct Wrapper4 : FieldSelection { bool set(ttkJacobiSet& filter) { if (property.size() == 0) return false; filter.SetInputArrayToProcess(3, 0, 0, 0, property.get().c_str()); return true; } OptionPropertyString property{"VOffsetField", "V Offset Field", {}, 0}; static constexpr std::string_view inport = "Input"; }; struct Wrapper5 { bool set(ttkJacobiSet& filter) { filter.SetEdgeIds(property.get()); return true; } BoolProperty property{"Withedgeidentifiers", "With edge identifiers", false}; }; struct Wrapper6 { bool set(ttkJacobiSet& filter) { filter.SetVertexScalars(property.get()); return true; } BoolProperty property{"Withvertexscalars", "With vertex scalars", false}; }; struct Wrapper7 { bool set(ttkJacobiSet& filter) { filter.SetUseAllCores(property.get()); return true; } BoolProperty property{"Debug_UseAllCores", "Use All Cores", true}; }; struct Wrapper8 { bool set(ttkJacobiSet& filter) { filter.SetThreadNumber(property.get()); return true; } IntProperty property{"Debug_ThreadNumber", "Thread Number", 1, std::pair{1, ConstraintBehavior::Ignore}, std::pair{256, ConstraintBehavior::Ignore}}; }; struct Wrapper9 { bool set(ttkJacobiSet& filter) { filter.SetDebugLevel(property.get()); return true; } IntProperty property{"Debug_DebugLevel", "Debug Level", 3, std::pair{0, ConstraintBehavior::Ignore}, std::pair{5, ConstraintBehavior::Ignore}}; }; struct Wrapper10 { bool set(ttkJacobiSet& filter) { filter.SetCompactTriangulationCacheSize(property.get()); return true; } DoubleProperty property{"CompactTriangulationCacheSize", "Cache", 0.2, std::pair{0.0, ConstraintBehavior::Ignore}, std::pair{1.0, ConstraintBehavior::Ignore}}; }; #include <warn/pop> } // namespace template <> struct TTKTraits<ttkJacobiSet> { static constexpr std::string_view identifier = "ttkJacobiSet"; static constexpr std::string_view displayName = "TTK JacobiSet"; inline static std::array<InputData, 1> inports = {InputData{"Input", "vtkDataSet", 1}}; inline static std::array<OutputData, 0> outports = {}; inline static std::array<Group, 3> groups = { Group{"Testing", {"Debug_UseAllCores", "Debug_ThreadNumber", "Debug_DebugLevel", "CompactTriangulationCacheSize", "Debug_Execute"}}, Group{"Input options", {"U Component", "V Component", "With predefined offset", "U Offset Field", "V Offset Field"}}, Group{"Output options", {"With edge identifiers", "With vertex scalars"}}}; std::tuple<Wrapper0, Wrapper1, Wrapper2, Wrapper3, Wrapper4, Wrapper5, Wrapper6, Wrapper7, Wrapper8, Wrapper9, Wrapper10> properties; }; void registerttkJacobiSet(InviwoModule* module) { module->registerProcessor<TTKGenericProcessor<ttkJacobiSet>>(); } } // namespace ttkwrapper } // namespace inviwo